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- wait(-math.huge/math.huge)
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Health < math.huge or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Health > -math.huge then
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Health = math.huge
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
- end
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Health < math.huge or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Health > -math.huge then
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Health = 1
- end
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