Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- popov-aa@PopovIANS ShootThemUp]$ /opt/unreal-engine/Engine/Build/BatchFiles/Linux/Build.sh Development Linux -Project="$(pwd)/ShootThemUp.uproject" -TargetType=Editor -Progress -NoHotReloadFromIDE
- Fixing inconsistent case in filenames.
- which: no msbuild in (/usr/local/sbin:/usr/local/bin:/usr/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl)
- Running system mono, version: 6
- Running command : Engine/Binaries/DotNET/UnrealBuildTool.exe Development Linux -Project=/home/popov-aa/Storages/Data/Projects/UnrealEngine/ShootThemUp/ShootThemUp.uproject -TargetType=Editor -Progress -NoHotReloadFromIDE
- Using 'git status' to determine working set for adaptive non-unity build (/home/popov-aa/Storages/Data/Projects/UnrealEngine/ShootThemUp).
- Creating makefile for ShootThemUpEditor (no existing makefile)
- @progress push 5%
- @progress 'Generating code...' 0%
- @progress push 5%
- @progress 'Generating code...' 0%
- @progress 'Generating code...' 67%
- @progress 'Generating code...' 100%
- @progress pop
- @progress 'Generating code...' 33%
- Parsing headers for ShootThemUpEditor
- Running UnrealHeaderTool "/home/popov-aa/Storages/Data/Projects/UnrealEngine/ShootThemUp/ShootThemUp.uproject" "/home/popov-aa/Storages/Data/Projects/UnrealEngine/ShootThemUp/Intermediate/Build/Linux/B4D820EA/ShootThemUpEditor/Development/ShootThemUpEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="/opt/unreal-engine/Engine/Programs/UnrealBuildTool/Log_UHT.txt"
- LogCompile: Error: Circular dependency detected for filename /home/popov-aa/Storages/Data/Projects/UnrealEngine/ShootThemUp/Source/ShootThemUp/Public/Weapon/STUBaseWeapon.h!
- Reflection code generated for ShootThemUpEditor in 11,065257 seconds
- @progress 'Generating code...' 67%
- @progress 'Generating code...' 100%
- @progress pop
- ------- Build details --------
- Using toolchain located at '/opt/unreal-engine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu'.
- Using clang (/opt/unreal-engine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++) version '10.0.1' (string), 10 (major), 0 (minor), 1 (patch)
- Using bundled libc++ standard C++ library.
- Using lld linker
- Using llvm-ar : /opt/unreal-engine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu/bin/llvm-ar
- Using fast way to relink circularly dependent libraries (no FixDeps).
- ------------------------------
- Building ShootThemUpEditor...
- Performing 1633 actions (16 in parallel)
- @progress 'Compiling C++ source code...' 0%
- [5/1633] Compile Module.UnrealEd.10_of_22.cpp
- [2/1633] Compile Module.UnrealEd.17_of_22.cpp
- [10/1633] Compile Module.UnrealEd.gen.10_of_11.cpp
- [8/1633] Compile Module.UnrealEd.1_of_22.cpp
- [1/1633] Compile Module.UnrealEd.8_of_22.cpp
- [4/1633] Compile Module.UnrealEd.gen.3_of_11.cpp
- [6/1633] Compile Module.UnrealEd.20_of_22.cpp
- [7/1633] Compile Module.UnrealEd.11_of_22.cpp
- [9/1633] Compile Module.UnrealEd.9_of_22.cpp
- [3/1633] Compile Module.UnrealEd.12_of_22.cpp
- [11/1633] Compile Module.UnrealEd.2_of_22.cpp
- [12/1633] Compile Module.UnrealEd.21_of_22.cpp
- [13/1633] Compile Module.UnrealEd.13_of_22.cpp
- [14/1633] Compile Module.UnrealEd.3_of_22.cpp
- [15/1633] Compile Module.UnrealEd.19_of_22.cpp
- [16/1633] Compile Module.UnrealEd.gen.9_of_11.cpp
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement