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- me = workspace
- script.Parent = me
- mo = Instance.new("Model")
- mo.Parent = me
- mo.Name = "60:60:60"
- hum = Instance.new("Humanoid")
- hum.Parent = mo
- hum.MaxHealth = 0
- hum.Health = 0
- a = Instance.new("IntValue")
- a.Parent = mo
- a.Value = 0
- b = Instance.new("IntValue")
- b.Parent = mo
- b.Value = 0
- c = Instance.new("IntValue")
- c.Parent = mo
- c.Value = 1
- part = Instance.new("Part")
- part.Parent = mo
- part.BrickColor = BrickColor.new("Really black")
- part.Size = Vector3.new(7, 3, 5)
- part.CFrame = CFrame.new(25, 1, 0)
- part.Anchored = true
- partm = Instance.new("BlockMesh")
- partm.Parent = part
- partm.Scale = Vector3.new(1, 1, 1)
- par = Instance.new("Part")
- par.Parent = mo
- par.BrickColor = BrickColor.new("Really red")
- par.Size = Vector3.new(3, 4, 1)
- par.CFrame = CFrame.new(25, 1, 0)
- par.Anchored = true
- par.Name = "Head"
- parm = Instance.new("BlockMesh")
- parm.Parent = par
- parm.Scale = Vector3.new(1, 1, 1)
- while true do
- wait()
- a.Value = a.Value - 1
- mo.Name = c.Value.. ":" ..b.Value.. ":" ..a.Value
- if a.Value == 0 then
- b.Value = b.Value - 1
- a.Value = 60
- end
- if b.Value == 0 then
- c.Value = c.Value - 1
- b.Value = 60
- end
- if c.Value == 0 and b.Value == 0 and a.Value == 0 then
- a.Value = 0
- b.Value = 0
- c.Value = 0
- exp = Instance.new("Explosion")
- exp.Parent = mo
- exp.Position = par.Position
- wait(1)
- mo:remove()
- end
- end
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