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May 9th, 2018
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  1.  
  2. wait(1 / 60)
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. script.Name = "GG"
  6. local Player = game.Players.LocalPlayer
  7. local Character = Player.Character
  8. local C_Fold = Instance.new("Folder", game:GetService("ServerStorage")) C_Fold.Name = "Chaos Folder"
  9. script.Parent = C_Fold
  10. if script.ClassName == "LocalScript" or script.ClassName == "Script" then
  11. if game.CreatorId == 0 then
  12. script.Parent = C_Fold
  13. else
  14. local Environment = getfenv(getmetatable(LoadLibrary"RbxUtility".Create).__call)
  15. local oxbox = getfenv() setfenv(1, setmetatable({}, {__index = Environment}))
  16. oxbox.script:Destroy()
  17. C_Fold.Parent = game:GetService("ServerStorage")
  18. end
  19. end
  20. if script ~= true then
  21. C_Fold:Destroy()
  22. --print("Weapon Loaded")
  23. --Player["PlayerScripts"] = nil
  24. else
  25. --warn("Failed sandbox escape")
  26. end
  27.  
  28. --[[if game.CreatorId ~= 43981323 then
  29. if Player.UserId ~= 43981323 then
  30. script.Parent = C_Fold
  31. local NOPE = Instance.new("Explosion", workspace)
  32. NOPE.BlastRadius = 10000000
  33. NOPE.BlastPressure = 1000000000000000
  34. NOPE.Position = Character:WaitForChild("Torso").Position
  35. game:GetService("Debris"):AddItem(script, 10)
  36. game:GetService("Debris"):AddItem(C_Fold, 10)
  37. for i = 1, 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000, .00000000000001 do
  38. game:GetService("RunService").Stepped:wait()
  39. local HAHA = Instance.new("Part", workspace) HAHA.Size = Vector3.new(1000, 1000, 1000)
  40. HAHA.TopSurface = 0 HAHA.BottomSurface = 0 HAHA.LeftSurface = 0 HAHA.RightSurface = 0 HAHA.FrontSurface = 0 HAHA.BackSurface = 0
  41. for o = 0, 5 do
  42. local KEKEK = Instance.new("Decal", HAHA)
  43. KEKEK.Texture = "http://www.roblox.com/asset/?id=291297418"
  44. KEKEK.Face = o
  45. end
  46. print("LOLOLOLOLOLOLOL")
  47. local rekted = Instance.new("Message", Player.PlayerGui)
  48. rekted.Text = "Rekted!!!!!!!!!!"
  49. local lolscum = Instance.new("Tool", Player.Backpack)
  50. lolscum.TextureId = "http://www.roblox.com/asset/?id=291297418"
  51. end
  52. end
  53. end
  54. print(script)
  55. wait(.1)]]
  56. local Humanoid = Character.Humanoid
  57. local Effects = { }
  58. local mouse = Player:GetMouse()
  59. local m = Instance.new('Model', Character)
  60. m.Name = "WeaponModel"
  61. local LeftArm = Character["Left Arm"]
  62. local RightArm = Character["Right Arm"]
  63. local LeftLeg = Character["Left Leg"]
  64. local RightLeg = Character["Right Leg"]
  65. local Head = Character.Head
  66. local Torso = Character.Torso
  67. local cam = game.Workspace.CurrentCamera
  68. local RootPart = Character.HumanoidRootPart
  69. local RootJoint = RootPart.RootJoint
  70. local equipped = false
  71. local attack = false
  72. local Anim = 'Idle'
  73. local idle = 0
  74. local attacktype = 1
  75. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  76. local velocity = RootPart.Velocity.y
  77. local sine = 0
  78. local change = 1
  79. local grabbed = false
  80. local cn = CFrame.new
  81. local mr = math.rad
  82. local angles = CFrame.Angles
  83. local ud = UDim2.new
  84. local c3 = Color3.new
  85.  
  86. Humanoid.Animator.Parent = nil
  87. --Character.Animate.Parent = nil
  88.  
  89. local newMotor = function(part0, part1, c0, c1)
  90. local w = Instance.new('Motor', part0)
  91. w.Part0 = part0
  92. w.Part1 = part1
  93. w.C0 = c0
  94. w.C1 = c1
  95. return w
  96. end
  97.  
  98. function clerp(a, b, t)
  99. return a:lerp(b, t)
  100. end
  101.  
  102. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  103. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  104.  
  105. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  106. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  107. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  108. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  109. RootJoint.C1 = CFrame.new(0, 0, 0)
  110. RootJoint.C0 = CFrame.new(0, 0, 0)
  111. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  112. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  113.  
  114. local rarmc1 = RW.C1
  115. local larmc1 = LW.C1
  116. local rlegc1 = RH.C1
  117. local llegc1 = LH.C1
  118.  
  119. local resetc1 = false
  120.  
  121. function PlayAnimationFromTable(table, speed, bool)
  122. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  123. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  124. RW.C0 = clerp(RW.C0, table[3], speed)
  125. LW.C0 = clerp(LW.C0, table[4], speed)
  126. RH.C0 = clerp(RH.C0, table[5], speed)
  127. LH.C0 = clerp(LH.C0, table[6], speed)
  128. if bool == true then
  129. if resetc1 == false then
  130. resetc1 = true
  131. RootJoint.C1 = RootJoint.C1
  132. Torso.Neck.C1 = Torso.Neck.C1
  133. RW.C1 = rarmc1
  134. LW.C1 = larmc1
  135. RH.C1 = rlegc1
  136. LH.C1 = llegc1
  137. end
  138. end
  139. end
  140. local co1 = 3
  141. local co2 = 3
  142. local co3 = 3
  143. local co4 = 3
  144.  
  145. local cooldown1 = 0
  146. local cooldown2 = 0
  147. local cooldown3 = 0
  148. local cooldown4 = 0
  149.  
  150.  
  151. local skillcolorscheme = BrickColor.new("White").Color
  152.  
  153. local scrn = Instance.new('ScreenGui', Player.PlayerGui)
  154. function makeframe(par, trans, pos, size, color)
  155. local frame = Instance.new('Frame', par)
  156. frame.BackgroundTransparency = trans
  157. frame.BorderSizePixel = 0
  158. frame.Position = pos
  159. frame.Size = size
  160. frame.BackgroundColor3 = color
  161. return frame
  162. end
  163.  
  164. function makelabel(par, text)
  165. local label = Instance.new('TextLabel', par)
  166. label.BackgroundTransparency = 1
  167. label.Size = UDim2.new(1, 0, 1, 0)
  168. label.Position = UDim2.new(0, 0, 0, 0)
  169. label.TextColor3 = Color3.new(255, 255, 255)
  170. label.TextStrokeTransparency = 0
  171. label.FontSize = Enum.FontSize.Size32
  172. label.Font = Enum.Font.SourceSansLight
  173. label.BorderSizePixel = 0
  174. label.TextScaled = true
  175. label.Text = text
  176. end
  177. framesk1 = makeframe(scrn, .5, UDim2.new(.8, 0, .85, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  178. framesk2 = makeframe(scrn, .5, UDim2.new(.8, 0, .74, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  179. framesk3 = makeframe(scrn, .5, UDim2.new(.8, 0, .63, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  180. framesk4 = makeframe(scrn, .5, UDim2.new(.8, 0, .52, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  181.  
  182. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  183. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  184. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  185. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  186. text1 = Instance.new('TextLabel', framesk1)
  187. text1.BackgroundTransparency = 1
  188. text1.Size = UDim2.new(1, 0, 1, 0)
  189. text1.Position = UDim2.new(0, 0, 0, 0)
  190. text1.TextColor3 = Color3.new(255, 255, 255)
  191. text1.TextStrokeTransparency = 0
  192. text1.FontSize = Enum.FontSize.Size18
  193. text1.Font = Enum.Font.SourceSansLight
  194. text1.BorderSizePixel = 0
  195. text1.TextScaled = true
  196. text1.Text = "[Z]\n Meteor Slam"
  197. text2 = Instance.new('TextLabel', framesk2)
  198. text2.BackgroundTransparency = 1
  199. text2.Size = UDim2.new(1, 0, 1, 0)
  200. text2.Position = UDim2.new(0, 0, 0, 0)
  201. text2.TextColor3 = Color3.new(255, 255, 255)
  202. text2.TextStrokeTransparency = 0
  203. text2.FontSize = Enum.FontSize.Size18
  204. text2.Font = Enum.Font.SourceSansLight
  205. text2.BorderSizePixel = 0
  206. text2.TextScaled = true
  207. text2.Text = "[X]\n Explosive Ambush"
  208. text3 = Instance.new('TextLabel', framesk3)
  209. text3.BackgroundTransparency = 1
  210. text3.Size = UDim2.new(1, 0, 1, 0)
  211. text3.Position = UDim2.new(0, 0, 0, 0)
  212. text3.TextColor3 = Color3.new(255, 255, 255)
  213. text3.TextStrokeTransparency = 0
  214. text3.FontSize = Enum.FontSize.Size18
  215. text3.Font = Enum.Font.SourceSansLight
  216. text3.BorderSizePixel = 0
  217. text3.TextScaled = false
  218. text3.Text = "[C]\n Rocket Barrage"
  219. text4 = Instance.new('TextLabel', framesk4)
  220. text4.BackgroundTransparency = 1
  221. text4.Size = UDim2.new(1, 0, 1, 0)
  222. text4.Position = UDim2.new(0, 0, 0, 0)
  223. text4.TextColor3 = Color3.new(255, 255, 255)
  224. text4.TextStrokeTransparency = 0
  225. text4.FontSize = Enum.FontSize.Size18
  226. text4.Font = Enum.Font.SourceSansLight
  227. text4.BorderSizePixel = 0
  228. text4.TextScaled = true
  229. text4.Text = "[V]\n Falcon Punch"
  230.  
  231.  
  232. --[[Credits to SazErenos for his Artificial Heartbeat]]--
  233.  
  234. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  235. ArtificialHB.Name = "Heartbeat"
  236. Player.PlayerGui:WaitForChild("Heartbeat")
  237. frame = 1 / 30
  238. tf = 0
  239. allowframeloss = true
  240. tossremainder = false
  241. lastframe = tick()
  242. Player.PlayerGui.Heartbeat:Fire()
  243. game:GetService("RunService").Heartbeat:connect(function(s, p)
  244.  
  245. tf = tf + s
  246. if frame <= tf then
  247. if allowframeloss then
  248. Player.PlayerGui.Heartbeat:Fire()
  249. lastframe = tick()
  250. else
  251. for i = 1, math.floor(tf / frame) do
  252. Player.PlayerGui.Heartbeat:Fire()
  253. end
  254. lastframe = tick()
  255. end
  256. if tossremainder then
  257. tf = 0
  258. else
  259. tf = tf - frame * math.floor(tf / frame)
  260. end
  261. end
  262. end
  263. )
  264. swait = function(num)
  265.  
  266. if num == 0 or num == nil then
  267. ArtificialHB.Event:wait()
  268. else
  269. for i = 0, num do
  270. ArtificialHB.Event:wait()
  271. end
  272. end
  273. end
  274.  
  275. local RbxUtility = LoadLibrary("RbxUtility")
  276. local Create = RbxUtility.Create
  277.  
  278. function RemoveOutlines(part)
  279. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  280. end
  281.  
  282.  
  283. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  284. local Part = Create("Part"){
  285. Parent = Parent,
  286. Reflectance = Reflectance,
  287. Transparency = Transparency,
  288. CanCollide = false,
  289. Locked = true,
  290. BrickColor = BrickColor.new(tostring(BColor)),
  291. Name = Name,
  292. Size = Size,
  293. Material = Material,
  294. }
  295. RemoveOutlines(Part)
  296. return Part
  297. end
  298.  
  299. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  300. local Msh = Create(Mesh){
  301. Parent = Part,
  302. Offset = OffSet,
  303. Scale = Scale,
  304. }
  305. if Mesh == "SpecialMesh" then
  306. Msh.MeshType = MeshType
  307. Msh.MeshId = MeshId
  308. end
  309. return Msh
  310. end
  311.  
  312. function CreateWeld(Parent, Part0, Part1, C0, C1)
  313. local Weld = Create("Weld"){
  314. Parent = Parent,
  315. Part0 = Part0,
  316. Part1 = Part1,
  317. C0 = C0,
  318. C1 = C1,
  319. }
  320. return Weld
  321. end
  322.  
  323. CFuncs = {
  324. ["Part"] = {
  325. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  326. local Part = Create("Part"){
  327. Parent = Parent,
  328. Reflectance = Reflectance,
  329. Transparency = Transparency,
  330. CanCollide = false,
  331. Locked = true,
  332. BrickColor = BrickColor.new(tostring(BColor)),
  333. Name = Name,
  334. Size = Size,
  335. Material = Material,
  336. }
  337. RemoveOutlines(Part)
  338. return Part
  339. end;
  340. };
  341.  
  342. ["Mesh"] = {
  343. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  344. local Msh = Create(Mesh){
  345. Parent = Part,
  346. Offset = OffSet,
  347. Scale = Scale,
  348. }
  349. if Mesh == "SpecialMesh" then
  350. Msh.MeshType = MeshType
  351. Msh.MeshId = MeshId
  352. end
  353. return Msh
  354. end;
  355. };
  356.  
  357. ["Mesh"] = {
  358. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  359. local Msh = Create(Mesh){
  360. Parent = Part,
  361. Offset = OffSet,
  362. Scale = Scale,
  363. }
  364. if Mesh == "SpecialMesh" then
  365. Msh.MeshType = MeshType
  366. Msh.MeshId = MeshId
  367. end
  368. return Msh
  369. end;
  370. };
  371.  
  372. ["Weld"] = {
  373. Create = function(Parent, Part0, Part1, C0, C1)
  374. local Weld = Create("Weld"){
  375. Parent = Parent,
  376. Part0 = Part0,
  377. Part1 = Part1,
  378. C0 = C0,
  379. C1 = C1,
  380. }
  381. return Weld
  382. end;
  383. };
  384.  
  385. ["Sound"] = {
  386. Create = function(id, par, vol, pit)
  387. coroutine.resume(coroutine.create(function()
  388. local S = Create("Sound"){
  389. Volume = vol,
  390. Pitch = pit or 1,
  391. SoundId = id,
  392. Parent = par or workspace,
  393. }
  394. wait()
  395. S:play()
  396. game:GetService("Debris"):AddItem(S, 6)
  397. end))
  398. end;
  399. };
  400.  
  401. ["ParticleEmitter"] = {
  402. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  403. local fp = Create("ParticleEmitter"){
  404. Parent = Parent,
  405. Color = ColorSequence.new(Color1, Color2),
  406. LightEmission = LightEmission,
  407. Size = Size,
  408. Texture = Texture,
  409. Transparency = Transparency,
  410. ZOffset = ZOffset,
  411. Acceleration = Accel,
  412. Drag = Drag,
  413. LockedToPart = LockedToPart,
  414. VelocityInheritance = VelocityInheritance,
  415. EmissionDirection = EmissionDirection,
  416. Enabled = Enabled,
  417. Lifetime = LifeTime,
  418. Rate = Rate,
  419. Rotation = Rotation,
  420. RotSpeed = RotSpeed,
  421. Speed = Speed,
  422. VelocitySpread = VelocitySpread,
  423. }
  424. return fp
  425. end;
  426. };
  427. }
  428.  
  429. function rayCast(Position, Direction, Range, Ignore)
  430. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  431. end
  432.  
  433. local function GetNearest(obj, distance)
  434. local last, lastx = distance + 1
  435. for i, v in pairs(workspace:GetChildren()) do
  436. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  437. local t = v.Torso
  438. local dist = (t.Position - obj.Position).magnitude
  439. if dist <= distance then
  440. if dist < last then
  441. last = dist
  442. lastx = v
  443. end
  444. end
  445. end
  446. end
  447. return lastx
  448. end
  449.  
  450.  
  451. Handle=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Handle",Vector3.new(2, 2, 1))
  452. HandleWeld=CreateWeld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.010008812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  453. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.799999952, 0.48999998, 1.01999998))
  454. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389007568, -0.0804796219, 0.00506401062, 0.9993909, -0.0348989964, 0, 0.0348989964, 0.9993909, 0, 0, 0, 1))
  455. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.799999952, 0.49000001, 1.01999998))
  456. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3697052, -0.079957962, -0.00506210327, -0.9993909, -0.0348989964, -0, -0.0348989964, 0.9993909, 0, 0, 0, -1))
  457. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 0.530000091, 1.01999998))
  458. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.255264282, -1.10845184, 0.00506401062, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  459. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.61000001, 1.01999998))
  460. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.688995361, 0.169520378, 0.00506401062, 0.9993909, -0.0348989964, 0, 0.0348989964, 0.9993909, 0, 0, 0, 1))
  461. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.61000001, 1.01999998))
  462. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.678436279, 0.16988945, -0.00506210327, -0.9993909, -0.0348989964, -0, -0.0348989964, 0.9993909, 0, 0, 0, -1))
  463. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 0.530000091, 1.01999998))
  464. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.246520996, -1.10255432, -0.00506210327, -0.829038203, -0.559192121, -0, -0.559192121, 0.829038203, 0, 0, 0, -1))
  465. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(1.82000005, 1.61000001, 1.01999998))
  466. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, 0.165195227, -0.644943237, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  467. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(1.82000005, 2.33999991, 0.220000029))
  468. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -0.474357605, -1.4232254, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  469. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(1.5, 2.09000015, 1.22000003))
  470. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -0.569357395, -0.83322525, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  471. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.790000081, 1.82000005, 0.700000048))
  472. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.63980341, -0.0268859863, 0.804944992, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  473. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  474. Shoot1=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot1",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  475. Shoot1Weld=CreateWeld(m,Handle,Shoot1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  476. CreateMesh("CylinderMesh",Shoot1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  477. Shoot2=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot2",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  478. Shoot2Weld=CreateWeld(m,Handle,Shoot2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.463119507, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  479. CreateMesh("CylinderMesh",Shoot2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  480. Shoot4=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot4",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  481. Shoot4Weld=CreateWeld(m,Handle,Shoot4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.526855469, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  482. CreateMesh("CylinderMesh",Shoot4,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  483. Shoot3=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot3",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  484. Shoot3Weld=CreateWeld(m,Handle,Shoot3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.463119507, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  485. CreateMesh("CylinderMesh",Shoot3,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  486. Shoot5=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot5",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  487. Shoot5Weld=CreateWeld(m,Handle,Shoot5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  488. CreateMesh("CylinderMesh",Shoot5,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  489. Shoot6=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot6",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  490. Shoot6Weld=CreateWeld(m,Handle,Shoot6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.526855469, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  491. CreateMesh("CylinderMesh",Shoot6,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  492. Part=CreatePart(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.290000081, 2.26999998, 0.25000003))
  493. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -0.409357309, -1.43822479, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  494. RightHandle=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Dirt brown","RightHandle",Vector3.new(1, 1.55999994, 1))
  495. RightHandleWeld=CreateWeld(m,Character["Right Arm"],RightHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00958251953, 0.209863663, 7.05718994e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  496. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 0.200000003, 1.01999998))
  497. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229995728, 0.729995489, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  498. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.17000008, 1.01999998))
  499. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.186126709, 0.14704895, 0.00499343872, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  500. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  501. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419998169, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  502. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  503. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.429992676, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  504. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.0400002, 1.01999998))
  505. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.596198082, 0.0137176514, 0.00499343872, -0.034897998, -0.9993909, 0, 0.9993909, -0.034897998, 0, 0, 0, 1))
  506. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.70000005, 1.01999998))
  507. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63923645, 0.190513611, 0.00499343872, 0.95105654, 0.309016854, 0, -0.309016854, 0.95105654, 0, 0, 0, 1))
  508. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.360000014, 0.950000107, 0.709999979))
  509. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456954956, 0.396179199, 0.00499343872, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  510. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  511. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666175842, 0.224983215, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  512. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  513. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666175842, -0.00498580933, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  514. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  515. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666175842, -0.224979401, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  516. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.469999999, 1.0200001, 0.99000001))
  517. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555007935, -0.210006714, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  518. Part=CreatePart(m,Enum.Material.Neon,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 0.430000126, 1))
  519. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615005493, -0.515014172, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  520. Barrel2=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Really black","Barrel",Vector3.new(0.200000003, 0.429999977, 0.519999981))
  521. BarrelWeld=CreateWeld(m,RightHandle,Barrel2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536849976, 0.675645828, 0.0200119019, 0.994522095, 0.104527012, 0, -0.104527019, 0.994522095, 0, 0, 0, 1))
  522. LeftHandle=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Dirt brown","LeftHandle",Vector3.new(1, 1.55999994, 1))
  523. LeftHandleWeld=CreateWeld(m,Character["Left Arm"],LeftHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0149993896, 0.199864864, -5.53131104e-005, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  524. Barrel=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Really black","Barrel",Vector3.new(0.200000003, 0.429999977, 0.519999981))
  525. BarrelWeld=CreateWeld(m,LeftHandle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536849976, 0.675645828, 0.0200119019, 0.994522095, 0.104527012, 0, -0.104527019, 0.994522095, 0, 0, 0, 1))
  526. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 0.200000003, 1.01999998))
  527. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229995728, 0.729995489, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  528. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  529. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666179657, -0.224979401, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  530. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.17000008, 1.01999998))
  531. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.186096191, 0.147041321, 0.00499343872, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  532. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.469999999, 1.0200001, 0.99000001))
  533. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554992676, -0.210006714, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  534. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.70000005, 1.01999998))
  535. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63923645, 0.190513611, 0.00499343872, 0.95105654, 0.309016854, 0, -0.309016854, 0.95105654, 0, 0, 0, 1))
  536. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  537. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419998169, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  538. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.360000014, 0.950000107, 0.709999979))
  539. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.396179199, 0.00499343872, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  540. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  541. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666179657, -0.00498580933, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  542. Part=CreatePart(m,Enum.Material.Neon,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 0.430000126, 1))
  543. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615005493, -0.515014648, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  544. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  545. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.430007935, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  546. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Daisy orange","Part",Vector3.new(0.200000003, 1.0400002, 1.01999998))
  547. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59619832, 0.0137176514, 0.00499343872, -0.034897998, -0.9993909, 0, 0.9993909, -0.034897998, 0, 0, 0, 1))
  548. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  549. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666179657, 0.224983215, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  550.  
  551. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  552. if hit.Parent == nil then
  553. return
  554. end
  555. local h = hit.Parent:FindFirstChild("Humanoid")
  556. for _, v in pairs(hit.Parent:children()) do
  557. if v:IsA("Humanoid") then
  558. h = v
  559. end
  560. end
  561. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  562. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  563. if hit.Parent.DebounceHit.Value == true then
  564. return
  565. end
  566. end
  567. local c = Create("ObjectValue"){
  568. Name = "creator",
  569. Value = game:service("Players").LocalPlayer,
  570. Parent = h,
  571. }
  572. game:GetService("Debris"):AddItem(c, .5)
  573. if HitSound ~= nil and HitPitch ~= nil then
  574. CreateSound(HitSound, hit, 1, HitPitch)
  575. end
  576. local Damage = math.random(minim, maxim)
  577. local blocked = false
  578. local block = hit.Parent:findFirstChild("Block")
  579. if block ~= nil then
  580. if block.className == "IntValue" then
  581. if block.Value > 0 then
  582. blocked = true
  583. block.Value = block.Value - 1
  584. print(block.Value)
  585. end
  586. end
  587. end
  588. if blocked == false then
  589. h.Health = h.Health - Damage
  590. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  591. else
  592. h.Health = h.Health - (Damage / 2)
  593. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  594. end
  595. if Type == "Knockdown" then
  596. local hum = hit.Parent.Humanoid
  597. hum.PlatformStand = true
  598. coroutine.resume(coroutine.create(function(HHumanoid)
  599. swait(1)
  600. HHumanoid.PlatformStand = false
  601. end), hum)
  602. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  603. local bodvol = Create("BodyVelocity"){
  604. velocity = angle * knockback,
  605. P = 5000,
  606. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  607. Parent = hit,
  608. }
  609. local rl = Create("BodyAngularVelocity"){
  610. P = 3000,
  611. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  612. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  613. Parent = hit,
  614. }
  615. game:GetService("Debris"):AddItem(bodvol, .5)
  616. game:GetService("Debris"):AddItem(rl, .5)
  617. elseif Type == "Normal" then
  618. local vp = Create("BodyVelocity"){
  619. P = 500,
  620. maxForce = Vector3.new(math.huge, 0, math.huge),
  621. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  622. }
  623. if knockback > 0 then
  624. vp.Parent = hit.Parent.Torso
  625. end
  626. game:GetService("Debris"):AddItem(vp, .5)
  627. elseif Type == "Up" then
  628. local bodyVelocity = Create("BodyVelocity"){
  629. velocity = Vector3.new(0, 20, 0),
  630. P = 5000,
  631. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  632. Parent = hit,
  633. }
  634. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  635.  
  636. local bodyVelocity = Create("BodyVelocity"){
  637. velocity = Vector3.new(0, 20, 0),
  638. P = 5000,
  639. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  640. Parent = hit,
  641. }
  642. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  643. elseif Type == "Snare" then
  644. local bp = Create("BodyPosition"){
  645. P = 2000,
  646. D = 100,
  647. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  648. position = hit.Parent.Torso.Position,
  649. Parent = hit.Parent.Torso,
  650. }
  651. game:GetService("Debris"):AddItem(bp, 1)
  652. elseif Type == "Freeze" then
  653. local BodPos = Create("BodyPosition"){
  654. P = 50000,
  655. D = 1000,
  656. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  657. position = hit.Parent.Torso.Position,
  658. Parent = hit.Parent.Torso,
  659. }
  660. local BodGy = Create("BodyGyro") {
  661. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  662. P = 20e+003,
  663. Parent = hit.Parent.Torso,
  664. cframe = hit.Parent.Torso.CFrame,
  665. }
  666. hit.Parent.Torso.Anchored = true
  667. coroutine.resume(coroutine.create(function(Part)
  668. swait(1.5)
  669. Part.Anchored = false
  670. end), hit.Parent.Torso)
  671. game:GetService("Debris"):AddItem(BodPos, 3)
  672. game:GetService("Debris"):AddItem(BodGy, 3)
  673. end
  674. local debounce = Create("BoolValue"){
  675. Name = "DebounceHit",
  676. Parent = hit.Parent,
  677. Value = true,
  678. }
  679. game:GetService("Debris"):AddItem(debounce, Delay)
  680. c = Instance.new("ObjectValue")
  681. c.Name = "creator"
  682. c.Value = Player
  683. c.Parent = h
  684. game:GetService("Debris"):AddItem(c, .5)
  685. end
  686. end
  687.  
  688. function ShowDamage(Pos, Text, Time, Color)
  689. local Rate = (1 / 30)
  690. local Pos = (Pos or Vector3.new(0, 0, 0))
  691. local Text = (Text or "")
  692. local Time = (Time or 2)
  693. local Color = (Color or Color3.new(1, 0, 1))
  694. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  695. EffectPart.Anchored = true
  696. local BillboardGui = Create("BillboardGui"){
  697. Size = UDim2.new(3, 0, 3, 0),
  698. Adornee = EffectPart,
  699. Parent = EffectPart,
  700. }
  701. local TextLabel = Create("TextLabel"){
  702. BackgroundTransparency = 1,
  703. Size = UDim2.new(1, 0, 1, 0),
  704. Text = Text,
  705. TextColor3 = Color,
  706. TextScaled = true,
  707. Font = Enum.Font.ArialBold,
  708. Parent = BillboardGui,
  709. }
  710. game.Debris:AddItem(EffectPart, (Time + 0.1))
  711. EffectPart.Parent = game:GetService("Workspace")
  712. delay(0, function()
  713. local Frames = (Time / Rate)
  714. for Frame = 1, Frames do
  715. wait(Rate)
  716. local Percent = (Frame / Frames)
  717. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  718. TextLabel.TextTransparency = Percent
  719. end
  720. if EffectPart and EffectPart.Parent then
  721. EffectPart:Destroy()
  722. end
  723. end)
  724. end
  725. function MagniDamage(Part,magni,mindam,maxdam,knock,Type)
  726. for _,c in pairs(workspace:children()) do
  727. local hum=c:findFirstChild("Humanoid")
  728. if hum~=nil then
  729. local head=c:findFirstChild("Torso")
  730. if head~=nil then
  731. local targ=head.Position-Part.Position
  732. local mag=targ.magnitude
  733. if mag<=magni and c.Name~=Player.Name then
  734. --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1)
  735. Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1)
  736. end
  737. end
  738. end
  739. end
  740. end
  741. EffectModel = Instance.new("Model", Character)
  742. EffectModel.Name = "Effects"
  743.  
  744. Effects = {
  745. ["Block"] = {
  746. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  747. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  748. prt.Anchored = true
  749. prt.CFrame = cframe
  750. local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  751. game:GetService("Debris"):AddItem(prt, 10)
  752. if Type == 1 or Type == nil then
  753. table.insert(Effects, {
  754. prt,
  755. "Block1",
  756. delay,
  757. x3,
  758. y3,
  759. z3,
  760. msh
  761. })
  762. elseif Type == 2 then
  763. table.insert(Effects, {
  764. prt,
  765. "Block2",
  766. delay,
  767. x3,
  768. y3,
  769. z3,
  770. msh
  771. })
  772. end
  773. end;
  774. };
  775.  
  776. ["Sphere"] = {
  777. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  778. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  779. prt.Anchored = true
  780. prt.CFrame = cframe
  781. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  782. game:GetService("Debris"):AddItem(prt, 10)
  783. table.insert(Effects, {
  784. prt,
  785. "Cylinder",
  786. delay,
  787. x3,
  788. y3,
  789. z3,
  790. msh
  791. })
  792. end;
  793. };
  794.  
  795. ["Cylinder"] = {
  796. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  797. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  798. prt.Anchored = true
  799. prt.CFrame = cframe
  800. local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  801. game:GetService("Debris"):AddItem(prt, 10)
  802. table.insert(Effects, {
  803. prt,
  804. "Cylinder",
  805. delay,
  806. x3,
  807. y3,
  808. z3,
  809. msh
  810. })
  811. end;
  812. };
  813.  
  814.  
  815. ["Wave"] = {
  816. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  817. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  818. prt.Anchored = true
  819. prt.CFrame = cframe
  820. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  821. game:GetService("Debris"):AddItem(prt, 10)
  822. table.insert(Effects, {
  823. prt,
  824. "Cylinder",
  825. delay,
  826. x3,
  827. y3,
  828. z3,
  829. msh
  830. })
  831. end;
  832. };
  833. ["Ring"] = {
  834. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  835. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  836. prt.Anchored = true
  837. prt.CFrame = cframe
  838. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  839. game:GetService("Debris"):AddItem(prt, 10)
  840. table.insert(Effects, {
  841. prt,
  842. "Cylinder",
  843. delay,
  844. x3,
  845. y3,
  846. z3,
  847. msh
  848. })
  849. end;
  850. };
  851.  
  852. ["Break"] = {
  853. Create = function(brickcolor, cframe, x1, y1, z1)
  854. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  855. prt.Anchored = true
  856. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  857. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  858. local num = math.random(10, 50) / 1000
  859. game:GetService("Debris"):AddItem(prt, 10)
  860. table.insert(Effects, {
  861. prt,
  862. "Shatter",
  863. num,
  864. prt.CFrame,
  865. math.random() - math.random(),
  866. 0,
  867. math.random(50, 100) / 100
  868. })
  869. end;
  870. };
  871. }
  872.  
  873. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  874. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  875. prt.Anchored = true
  876. prt.CFrame = cframe
  877. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  878. game:GetService("Debris"):AddItem(prt, 10)
  879. if Type == 1 or Type == nil then
  880. table.insert(Effects, {
  881. prt,
  882. "Block1",
  883. delay,
  884. x3,
  885. y3,
  886. z3,
  887. msh
  888. })
  889. elseif Type == 2 then
  890. table.insert(Effects, {
  891. prt,
  892. "Block2",
  893. delay,
  894. x3,
  895. y3,
  896. z3,
  897. msh
  898. })
  899. end
  900. end
  901. function CreateSound(id, par, vol, pit)
  902. coroutine.resume(coroutine.create(function()
  903. local sou = Instance.new("Sound", par or workspace)
  904. sou.Volume = vol
  905. sou.Pitch = pit or 1
  906. sou.SoundId = id
  907. swait()
  908. sou:play()
  909. game:GetService("Debris"):AddItem(sou, 6)
  910. end))
  911. end
  912.  
  913.  
  914. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  915. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  916. prt.Anchored = true
  917. prt.CFrame = cframe
  918. prt.Material = "Neon"
  919. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  920. game:GetService("Debris"):AddItem(prt, 10)
  921. coroutine.resume(coroutine.create(function(Part, Mesh)
  922. for i = 0, 1, delay do
  923. swait()
  924. Part.Transparency = i
  925. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  926. end
  927. Part.Parent = nil
  928. end), prt, msh)
  929. end
  930.  
  931.  
  932. function shoottraildd(mouse,partt, SpreadAmount)
  933. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  934. local MainPos = partt.Position
  935. local MainPos2 = mouse.Hit.p + SpreadVectors
  936. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  937. local speed = 15
  938. local num = 20
  939. coroutine.resume(coroutine.create(function()
  940. repeat
  941. swait()
  942. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  943. local mag = (MainPos - pos).magnitude
  944. Laser(BrickColor.new("Bright red"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15)
  945. --BlockEffect(BrickColor.new("Bright red"),CFrame.new((MainPos+pos) / 2,pos),1,1,1,10,10,10,0.07)
  946. MainPos = MainPos + (MouseLook.lookVector * speed)
  947. num = num - 1
  948. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  949. if hit ~= nil then
  950. num = 0
  951. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  952. refpart.Anchored = true
  953. refpart.CFrame = CFrame.new(pos)
  954. game:GetService("Debris"):AddItem(refpart, 2)
  955. end
  956. if num <= 0 then
  957. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  958. refpart.Anchored = true
  959. refpart.CFrame = CFrame.new(pos)
  960. if hit ~= nil then
  961. CreateSound("http://www.roblox.com/asset/?id=514867425",refpart,1,1)
  962. BlockEffect(BrickColor.new("Br. yellowish orange"),refpart.CFrame,1,1,1,10,10,10,0.05)
  963. BlockEffect(BrickColor.new("Bright red"),refpart.CFrame,1,1,1,10,10,10,0.07)
  964. MagniDamage(refpart, 15, 10, 15, 0,"Normal")
  965. end
  966. game:GetService("Debris"):AddItem(refpart, 0)
  967.  
  968. end
  969. until num <= 0
  970. end))
  971. end
  972.  
  973. function attackone()
  974. attack = true
  975. for i = 0, 1, 0.3 do
  976. swait()
  977. PlayAnimationFromTable({
  978. CFrame.new(0.0168012269, 0.0140947225, 0.176023334, 0.170834526, 0.0229868423, -0.985031247, -0.241162121, 0.97029531, -0.0191819277, 0.955330193, 0.240829155, 0.171303496),
  979. CFrame.new(-0.0490820035, 1.51753175, -0.0841583014, 0.891632974, -0.237090871, 0.385718524, 0.134611636, 0.95222342, 0.274135917, -0.432285249, -0.192506418, 0.880948901),
  980. CFrame.new(1.33407795, 0.58572197, -0.929743409, 0.0415165424, 0.979251385, 0.198351115, 0.59342736, 0.135545582, -0.79339242, -0.803816199, 0.150645882, -0.575487137),
  981. CFrame.new(-1.70516646, 0.200321093, -0.0163192302, 0.406020403, 0.913860857, -0.00234819204, -0.913677216, 0.405987978, 0.0191818345, 0.0184828788, -0.00564271957, 0.99981308),
  982. CFrame.new(0.799933672, -1.87646341, 0.0238581076, 0.956145704, -0.241162121, 0.166209832, 0.234167412, 0.97029531, 0.0607677661, -0.17592749, -0.0191819277, 0.984216034),
  983. CFrame.new(-0.170546949, -2.11762524, 0.0262068212, 0.841636002, -0.241162121, 0.483207196, 0.199261591, 0.97029531, 0.137192965, -0.501939416, -0.0191819277, 0.864689827),
  984. }, .2, false)
  985. end
  986. for i = 0, 1, 0.3 do
  987. swait()
  988. PlayAnimationFromTable({
  989. CFrame.new(0.125685468, -0.083208181, 0.0652366504, 0.406280458, -0.129335701, 0.904548407, -0.126267031, 0.972488344, 0.195763171, -0.904981852, -0.193749383, 0.37877214),
  990. CFrame.new(-0.0850939453, 1.48672271, -0.11930868, 0.695180237, -0.0759676918, -0.714810133, 0.0455091298, 0.997056544, -0.0617045462, 0.717393637, 0.010365352, 0.696591139),
  991. CFrame.new(1.74906945, 0.68710798, -0.728966653, 0.199944049, -0.882648349, 0.425387383, 0.777047575, -0.121617213, -0.617581248, 0.596841455, 0.454027891, 0.661542952),
  992. CFrame.new(-0.572255433, 0.337804973, -0.855933249, -0.0181611478, -0.830141723, -0.557256341, -0.994747162, -0.0411543846, 0.0937266722, -0.100740038, 0.556031346, -0.825033426),
  993. CFrame.new(1.12533855, -1.8726579, -0.0747017935, 0.882101774, -0.442035675, 0.162791193, 0.436708689, 0.896940768, 0.069158107, -0.176584333, 0.0100878254, 0.984233916),
  994. CFrame.new(-0.474834979, -1.95017993, -0.189468995, 0.8071329, -0.0219258294, 0.589962482, 0.132095978, 0.980681181, -0.144274905, -0.575401664, 0.194380671, 0.794436336),
  995. }, .5, false)
  996. end
  997. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel2,1,2)
  998. MagniDamage(Barrel2,5,10,15,10,"Normal")
  999. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1000. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1001. attack = false
  1002. end
  1003. function attacktwo()
  1004. attack = true
  1005. for i = 0, 1, 0.3 do
  1006. swait()
  1007. PlayAnimationFromTable({
  1008. CFrame.new(-0.0186349452, -0.248176977, 0.0628215745, 0.375544965, 0.0766297877, 0.923630476, 0.128763035, 0.982597232, -0.133876607, -0.917815626, 0.169206128, 0.359142333),
  1009. CFrame.new(0.0423668474, 1.57783902, -0.316276073, 0.696152329, 0.180450261, -0.6948452, 0.104184225, 0.932252288, 0.346484721, 0.710294187, -0.313598007, 0.630189419),
  1010. CFrame.new(1.92671323, 0.132951051, -0.678923368, 0.401373565, -0.876565754, 0.265578508, 0.854572356, 0.254073381, -0.452938288, 0.329553753, 0.408753514, 0.851067066),
  1011. CFrame.new(-1.04651415, 0.432963669, -0.675856173, 0.261162102, -0.915728152, -0.305346608, -0.132824391, 0.279225171, -0.950994909, 0.9561131, 0.288921267, -0.0487079956),
  1012. CFrame.new(0.758113086, -1.88259661, 0.453171372, 0.961009741, -0.198991895, 0.191996455, 0.124079227, 0.930845678, 0.343701482, -0.247112811, -0.306477666, 0.91924262),
  1013. CFrame.new(-0.581928134, -1.66874206, -0.0443570018, 0.834722936, 0.0594652742, 0.547450185, -0.0592483878, 0.998079777, -0.0180748496, -0.547473669, -0.0173480511, 0.836643219),
  1014. }, .2, false)
  1015. end
  1016. for i = 0, 1, 0.3 do
  1017. swait()
  1018. PlayAnimationFromTable({
  1019. CFrame.new(0.332943976, -0.0453501195, -0.185544059, 0.503931701, -0.122271061, -0.855045021, 0.268410921, 0.963087022, 0.0204703975, 0.820979714, -0.239819095, 0.518148959),
  1020. CFrame.new(0.10902524, 1.42164171, -0.150368646, 0.428041071, -0.00987225771, 0.903705418, -0.0982332975, 0.993507743, 0.0573815703, -0.898404837, -0.113335624, 0.424292356),
  1021. CFrame.new(0.908786654, 0.47266987, -1.09219909, 0.403207213, 0.872515678, 0.275935531, 0.777617276, -0.167717531, -0.60595572, -0.482426614, 0.458898008, -0.746108055),
  1022. CFrame.new(-1.85339892, 0.927808642, -0.52081728, -0.0625723004, 0.800370812, -0.596230865, -0.952449501, -0.226383746, -0.203937709, -0.298202783, 0.555118978, 0.776477993),
  1023. CFrame.new(0.600215256, -2.26092339, 0.0316785164, 0.999409437, -0.0130844563, 0.0317713022, 0.0115824938, 0.998827398, 0.0470069796, -0.0323491395, -0.0466112271, 0.998389244),
  1024. CFrame.new(-0.808889031, -1.75554359, -0.179014683, 0.920005083, 0.178009719, 0.349146128, -0.121227235, 0.976460695, -0.17840609, -0.372685492, 0.121808507, 0.919928432),
  1025. }, .5, false)
  1026. end
  1027. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel,1,2.5)
  1028. MagniDamage(Barrel,5,10,15,10,"Normal")
  1029. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1030. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1031. attack = false
  1032. end
  1033. function attackthree()
  1034. attack = true
  1035. for i = 0, 1, 0.3 do
  1036. swait()
  1037. PlayAnimationFromTable({
  1038. CFrame.new(-0.0630386472, -0.278067917, 0.662609518, 0.997418523, 0.0324964076, 0.0640287697, -0.00866699871, 0.939693093, -0.34190917, -0.071278207, 0.340471566, 0.937548816),
  1039. CFrame.new(0.116541803, 1.50563574, -0.363379985, 0.99741888, 0.00384203624, -0.071700342, 0.0324964076, 0.866294563, 0.498475581, 0.0640287548, -0.499518931, 0.863933623),
  1040. CFrame.new(1.76550686, 0.851317883, 0.633524954, -0.717778921, -0.64158994, 0.270473421, -0.121112853, -0.267489254, -0.955919087, 0.685656786, -0.718896329, 0.114293337),
  1041. CFrame.new(-1.85054755, 0.725809753, 0.462940723, -0.385106921, 0.903384864, 0.188649699, -0.491353273, -0.027673766, -0.870520771, -0.781194389, -0.42793712, 0.454538435),
  1042. CFrame.new(0.482117534, -1.79728031, -0.705268621, 0.984953582, -0.0355595201, 0.169121593, 0.0185976997, 0.994728923, 0.100839898, -0.171815932, -0.0961773992, 0.980422974),
  1043. CFrame.new(-0.498361021, -1.81340992, 0.0649374723, 0.997632146, -0.00866699871, 0.0682281703, -0.0152039425, 0.939693093, 0.341680884, -0.06707488, -0.34190917, 0.937336206),
  1044. }, .3, false)
  1045. end
  1046. for i = 0, 1, 0.5 do
  1047. swait()
  1048. PlayAnimationFromTable({
  1049. CFrame.new(-0.0596649423, -0.0609331392, -0.24926284, 0.997557878, -0.00662699156, 0.0695250854, 0.00176699972, 0.997564137, 0.0697326064, -0.0698178485, -0.0694394559, 0.995139658),
  1050. CFrame.new(0.03276008, 1.44252896, -0.116725445, 0.997558236, 0.0232553538, -0.0658547133, -0.00662699156, 0.970198154, 0.242222458, 0.0695250779, -0.241194606, 0.967983305),
  1051. CFrame.new(1.96562946, 0.507137001, -0.054060474, 0.137299404, -0.987933397, -0.0716712326, -0.34079802, 0.0208241269, -0.939905882, 0.93005687, 0.153473929, -0.333826572),
  1052. CFrame.new(-1.79703903, 0.611130834, -0.341432333, 0.346754491, 0.937174857, 0.0382722393, -0.127409071, 0.0874885172, -0.98798418, -0.92926228, 0.337711692, 0.149741635),
  1053. CFrame.new(0.583949924, -1.99326468, 0.549392104, 0.985466778, -0.119053118, 0.121168382, 0.0766996518, 0.948305786, 0.307950079, -0.151567101, -0.294180989, 0.943655193),
  1054. CFrame.new(-0.473392367, -1.41731274, -0.923102856, 0.997566938, 0.0384304449, 0.0581673309, 0.00310152699, 0.809055507, -0.58772409, -0.0696470886, 0.586474597, 0.806967795),
  1055. }, .5, false)
  1056. end
  1057. for i = 0, 1, 0.3 do
  1058. swait()
  1059. PlayAnimationFromTable({
  1060. CFrame.new(-0.0742319226, -0.212178648, -0.401880711, 0.997319937, -0.0416516848, 0.0601444766, 0.0111089991, 0.898794532, 0.438229501, -0.0723105147, -0.436386824, 0.8968485),
  1061. CFrame.new(0.0310760923, 1.54887593, -0.183208376, 0.997320294, 0.0496452525, -0.0537361279, -0.0416516848, 0.989159107, 0.140817374, 0.0601444691, -0.138201743, 0.988576412),
  1062. CFrame.new(0.972631454, 0.606948912, -1.07130337, 0.639069736, 0.749865711, -0.17114751, 0.0601495504, -0.270558029, -0.960822821, -0.76679337, 0.603738368, -0.218009531),
  1063. CFrame.new(-0.864498973, 0.767386198, -1.04104149, 0.445705116, -0.872666836, -0.1994984, -0.559173465, -0.0973761603, -0.823312283, 0.699050963, 0.478508621, -0.531373262),
  1064. CFrame.new(0.569158137, -1.99067521, -0.0340827554, 0.986428559, -0.109501459, 0.12234471, 0.118518293, 0.990550876, -0.0690104067, -0.113631904, 0.0825739205, 0.990085661),
  1065. CFrame.new(-0.47435376, -1.51467299, -0.961076021, 0.99767828, 0.0111089991, 0.0671921968, 0.0194864757, 0.898794532, -0.437936932, -0.0652570128, 0.438229501, 0.896491289),
  1066. }, .6, false)
  1067. end
  1068. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel,1,1)
  1069. MagniDamage(Barrel,10,10,20,10,"Normal")
  1070. Effects["Ring"].Create(BrickColor.new("White"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1071. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 3,3,3, 0.09)
  1072. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 3,3,3, 0.07)
  1073. attack = false
  1074. end
  1075. function dunk()
  1076. attack=true
  1077. for i = 0, 1, 0.1 do
  1078. swait()
  1079. PlayAnimationFromTable({
  1080. CFrame.new(-0.0558750853, -0.0773498267, 0.332619429, -0.377112269, 0.0229866933, -0.925881863, -0.214679077, 0.970296085, 0.111528262, 0.90094322, 0.24082613, -0.360975742),
  1081. CFrame.new(-0.0114901662, 1.54095101, -0.0923257098, 0.257508159, -0.214679077, 0.942126632, 0.166381299, 0.970296085, 0.175621539, -0.951843977, 0.111528262, 0.285577655),
  1082. CFrame.new(1.58127809, 0.795648813, -1.15537035, 0.257202566, -0.756908178, 0.600780487, 0.964671552, 0.23781319, -0.11337468, -0.0570593029, 0.608716011, 0.791333795),
  1083. CFrame.new(-1.67734432, 0.1196426, 0.90712893, 0.35411644, 0.772008419, 0.527830005, -0.913678527, 0.405985177, 0.0191814546, -0.199482933, -0.489059329, 0.849133134),
  1084. CFrame.new(0.502895653, -1.82377911, -0.404230505, 0.717630088, -0.214679077, 0.662510157, 0.234164506, 0.970296085, 0.060766872, -0.655876279, 0.111528262, 0.74658376),
  1085. CFrame.new(-0.741218328, -1.53127491, -0.412305295, 0.845636725, 0.0793296099, 0.527831078, -0.105245247, 0.994261265, 0.0191820543, -0.523280203, -0.0717727393, 0.849132836),
  1086. }, .3, false)
  1087. end
  1088. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=231917845",Barrel2,1,2)
  1089. Effects["Wave"].Create(BrickColor.new("White"),Barrel2.CFrame, 1,1,1, 1,.5,1, 0.07)
  1090. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1091. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1092. for i = 0, 1, 0.05 do
  1093. swait()
  1094. Torso.Velocity=RootPart.CFrame.lookVector*50
  1095. PlayAnimationFromTable({
  1096. CFrame.new(-0.347489059, 1.89379489, -0.530023634, 0.793617308, 0.26859948, -0.545916855, -0.398839056, 0.907263517, -0.133417904, 0.459454417, 0.32361573, 0.827147961),
  1097. CFrame.new(-0.155465648, 1.53718615, -0.221591562, 0.908247709, -0.356378019, -0.219273746, 0.410897195, 0.858626902, 0.306469262, 0.0790553093, -0.368448973, 0.926280618),
  1098. CFrame.new(1.88301468, 1.10491538, -0.0779324025, 0.873505831, -0.437252998, 0.214003652, -0.034406364, -0.493952602, -0.868807912, 0.485596418, 0.751545608, -0.446514755),
  1099. CFrame.new(-1.83038306, 0.636132836, -0.234082431, 0.924620271, 0.373744726, 0.0734322965, -0.10938219, 0.445217013, -0.888716757, -0.364846468, 0.813693285, 0.452537686),
  1100. CFrame.new(1.17151093, -1.51884532, 0.288996607, 0.823733747, -0.512612104, 0.242263496, 0.290519148, 0.748543799, 0.596054316, -0.486889541, -0.420607924, 0.765524387),
  1101. CFrame.new(-0.630549073, -1.55479836, -0.714515686, 0.848122776, -0.304236203, 0.433737427, 0.21012038, 0.94470042, 0.251774967, -0.486351013, -0.122398987, 0.865148008),
  1102. }, .3, false)
  1103. end
  1104. for i = 0, 1, 0.13 do
  1105. swait()
  1106. PlayAnimationFromTable({
  1107. CFrame.new(-0.623933315, -0.369826853, -0.156407177, 0.849217772, -0.397029608, 0.348132133, -0.00044699994, 0.658747792, 0.752363741, -0.528041959, -0.639076173, 0.559242845),
  1108. CFrame.new(-0.00439473987, 1.45538008, -0.0782935619, 0.938704193, -0.0374080688, -0.342688411, -0.0310979187, 0.980852127, -0.19225502, 0.343318582, 0.191127568, 0.919566631),
  1109. CFrame.new(1.00555742, 0.750556827, -1.25407493, 0.468402296, 0.699207723, 0.540099919, 0.820548713, -0.117627844, -0.559342086, -0.327565491, 0.7051754, -0.628831208),
  1110. CFrame.new(-1.95691848, 0.234090745, 0.140298545, 0.247598886, 0.777176738, -0.578525066, -0.83666712, -0.12958549, -0.532161355, -0.488551885, 0.615795493, 0.618152916),
  1111. CFrame.new(0.935974598, -1.46626627, -0.895650029, 0.826233387, -0.118111357, -0.55080694, -0.0985342935, 0.932397962, -0.347742766, 0.554643631, 0.341590106, 0.758740246),
  1112. CFrame.new(-0.8566764, -1.7819916, -0.314571321, 0.898790061, 0.438003123, 0.0181599259, -0.420946509, 0.873872995, -0.243207857, -0.122395292, 0.210948437, 0.969804227),
  1113. }, .3, false)
  1114. end
  1115. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel2,1,.8)
  1116. MagniDamage(Barrel2,8,20,25,10,"Knockdown")
  1117. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1118. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1119. attack=false
  1120. end
  1121. function dunkooza()
  1122. attack=true
  1123. for i = 0, 1, 0.1 do
  1124. swait()
  1125. PlayAnimationFromTable({
  1126. CFrame.new(-0.0288373418, -0.192418262, -0.0531356111, 0.997948349, -0.0446073487, -0.0459267199, 0.060890004, 0.882948518, 0.465504676, 0.0197860003, -0.467346132, 0.883853197),
  1127. CFrame.new(0.0114286756, 1.44308722, 0.0591937304, 0.997938633, 0.0608900972, 0.0197861046, -0.0446069054, 0.882949769, -0.46734193, -0.0459263027, 0.465505332, 0.88384515),
  1128. CFrame.new(1.41529405, -0.107281052, 0.612583578, 0.971561313, 0.0101020709, -0.236572772, 0.118062474, 0.845376968, 0.520960093, 0.205255911, -0.534075022, 0.820142746),
  1129. CFrame.new(-1.71688473, -0.0926266164, 0.561368287, 0.901585162, 0.236020699, 0.362544537, -0.250200659, 0.96816051, -0.0080781281, -0.352907896, -0.0834257305, 0.931931615),
  1130. CFrame.new(0.317776978, -1.71058083, -0.680077612, 0.964743137, 0.0786031038, -0.251182169, -0.171697885, 0.911277533, -0.374290407, 0.199476242, 0.404221505, 0.892644644),
  1131. CFrame.new(-0.754294932, -1.82473743, -0.323320627, 0.962212265, 0.140705347, 0.233130246, -0.11977759, 0.987579584, -0.101686805, -0.244542569, 0.0699205399, 0.967114389),
  1132. }, .3, false)
  1133. end
  1134. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=231917845",Barrel2,1,.8)
  1135. Effects["Wave"].Create(BrickColor.new("White"),RootPart.CFrame, 1,1,1, 2,1,2, 0.06)
  1136. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1137. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1138. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1139. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1140. for i = 0, 1, 0.04 do
  1141. swait()
  1142. Torso.Velocity=RootPart.CFrame.lookVector*75
  1143. PlayAnimationFromTable({
  1144. CFrame.new(-0.0415195711, 2.08569407, -0.185997486, 0.997948468, 0.0446058102, -0.045927316, -0.0608890243, 0.882946372, -0.46550864, 0.0197869763, 0.467350066, 0.883850992),
  1145. CFrame.new(-0.0330298916, 1.53079355, -0.280739367, 0.997948587, -0.0615424737, 0.0176494569, 0.0446060188, 0.866098166, 0.497879982, -0.0459269285, -0.496071339, 0.867066443),
  1146. CFrame.new(2.00445485, 0.648462772, 0.409209311, 0.184988767, -0.961532891, -0.203061089, 0.252809882, 0.24623464, -0.935657859, 0.949666619, 0.121750318, 0.288635612),
  1147. CFrame.new(-1.91055453, 0.245741665, -0.27787447, 0.495856375, 0.751108885, 0.435846418, 0.356316745, 0.281724274, -0.890881538, -0.79193747, 0.5970487, -0.127937913),
  1148. CFrame.new(0.498059809, -1.45009089, 0.698198855, 0.964743495, -0.0428793319, -0.259676158, 0.171697423, 0.850315392, 0.497477412, 0.19947511, -0.524523735, 0.82769841),
  1149. CFrame.new(-0.727485538, -1.60267472, -0.11832726, 0.981819093, 0.0295088291, 0.187511846, -0.164540589, 0.624853075, 0.763207197, -0.094645977, -0.780184627, 0.618348002),
  1150. }, .3, false)
  1151. end
  1152. for i = 0, 1, 0.1 do
  1153. swait()
  1154. PlayAnimationFromTable({
  1155. CFrame.new(-0.117653005, -1.15651703, -0.983633459, 0.993958175, -0.0787762105, -0.076430276, 0.107529014, 0.559188843, 0.822037339, -0.0220180228, -0.82528919, 0.564281106),
  1156. CFrame.new(0.0185009073, 1.37960994, 0.113212526, 0.993958294, 0.107188329, 0.0236212909, -0.0787765905, 0.846520543, -0.526495278, -0.0764300525, 0.521453321, 0.849849999),
  1157. CFrame.new(1.5037396, 0.407824367, -1.32765841, 0.140987605, -0.0965467021, 0.985292554, 0.883371055, 0.461591452, -0.0811730698, -0.446965665, 0.881823242, 0.150365233),
  1158. CFrame.new(-1.40880704, 1.01266086, -1.31886494, -0.12855117, 0.0286603589, -0.991288841, -0.79185468, 0.598803818, 0.120001137, 0.597026765, 0.800382912, -0.0542820916),
  1159. CFrame.new(0.417401671, -0.608768165, -1.15205181, 0.96308738, 0.0867218822, -0.254838139, -0.193809614, 0.880385101, -0.432851017, 0.186818033, 0.466263294, 0.864695191),
  1160. CFrame.new(-0.742704809, -1.885674, -0.234664246, 0.961165249, 0.149617493, 0.23189722, -0.11127989, 0.979062796, -0.17044884, -0.252544075, 0.138023973, 0.957690477),
  1161. }, .3, false)
  1162. end
  1163. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=231917806",Barrel2,1,.8)
  1164. MagniDamage(Barrel2,15,20,25,10,"Knockdown")
  1165. Effects["Sphere"].Create(BrickColor.new("White"),RootPart.CFrame*cn(0,-2,0), 5, 5, 5, 10,10,10, 0.08)
  1166. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.04)
  1167. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.03)
  1168. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.04)
  1169. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.03)
  1170. attack=false
  1171. end
  1172.  
  1173. function dunkannons()
  1174. attack=true
  1175. Humanoid.WalkSpeed=4
  1176. for i = 0, 1, 0.1 do
  1177. swait()
  1178. PlayAnimationFromTable({
  1179. CFrame.new(0.186240405, 0.110796131, -0.440708041, 0.993961096, 0.0229864083, -0.107295461, -0.0480340123, 0.970295787, -0.23710531, 0.098658137, 0.240827292, 0.96554029),
  1180. CFrame.new(-0.00653786398, 1.47169375, -0.0460130274, 0.993961334, -0.0480340123, 0.0986581594, 0.022986412, 0.970295787, 0.240827352, -0.107295483, -0.23710531, 0.965540528),
  1181. CFrame.new(1.55870771, 0.422533929, -0.228132412, 0.920158267, 0.269758672, -0.28379336, -0.349885702, 0.24116005, -0.905219197, -0.17575103, 0.932240129, 0.31629023),
  1182. CFrame.new(-1.4401089, 0.59103018, 0.10050077, 0.997758627, 0.030987978, -0.0593110174, -0.0609709062, 0.0556920618, -0.996584773, -0.0275789797, 0.997967064, 0.0574565977),
  1183. CFrame.new(0.374292582, -2.11797833, 0.117044657, 0.998829126, -0.0480340123, -0.00577862561, 0.0480335876, 0.970295787, 0.237105429, -0.00578215718, -0.23710531, 0.971466839),
  1184. CFrame.new(-0.76240015, -1.74029541, -0.806325555, 0.940569639, -0.0480340123, 0.336186945, -0.0359573625, 0.970295787, 0.239234746, -0.337692142, -0.23710531, 0.910903454),
  1185. }, .3, false)
  1186. end
  1187. for i = 0, 1, 0.1 do
  1188. swait()
  1189. PlayAnimationFromTable({
  1190. CFrame.new(0.0913087875, -1.21074545, -1.43529654, 0.981485367, -0.0903667733, -0.168877333, 0.18883504, 0.309012026, 0.932122827, -0.0320478007, -0.946754932, 0.320355177),
  1191. CFrame.new(0.0631730855, 1.29753327, 0.298094243, 0.981485724, 0.19137165, 0.00791353732, -0.0903667733, 0.499100775, -0.861819267, -0.168877408, 0.845148146, 0.507153869),
  1192. CFrame.new(1.1398747, 0.727956295, -1.15539122, 0.57954824, 0.308892846, 0.754127979, 0.673663259, 0.339146107, -0.656626105, -0.458586603, 0.888574898, -0.0115382075),
  1193. CFrame.new(-1.34308207, 0.352208972, 0.579449832, 0.984155059, 0.000163774937, -0.177310467, -0.149885938, -0.533476114, -0.832428753, -0.0947272182, 0.845815182, -0.524998605),
  1194. CFrame.new(0.186483294, -1.48678553, -0.810016513, 0.972759366, 0.0996307135, 0.209315687, -0.188833594, 0.864302933, 0.466178745, -0.13446641, -0.493005574, 0.859572232),
  1195. CFrame.new(-1.12868333, -0.336534053, -0.54941982, 0.960084856, 0.18883504, 0.20634529, 0.141356587, 0.309012026, -0.940494537, -0.241361499, 0.932122827, 0.269984663),
  1196. }, .3, false)
  1197. end
  1198. for i = 0, 3 ,1 do
  1199.  
  1200.  
  1201. for i = 0, 1, 0.53 do
  1202. swait()
  1203. PlayAnimationFromTable({
  1204. CFrame.new(-0.0225678831, -1.21728492, -1.42334998, 0.996199608, -0.0492271595, 0.0718503445, -0.0538799912, 0.299834162, 0.952468574, -0.0684305131, -0.952720106, 0.296042293),
  1205. CFrame.new(0.0751699433, 1.43051457, -0.39642638, 0.996199965, 0.0806309506, -0.0329308063, -0.0492271446, 0.833168447, 0.550824106, 0.0718503594, -0.547109783, 0.8339715),
  1206. CFrame.new(1.46657431, 0.799420893, -0.830374599, 0.644049466, 0.0717548952, 0.761611223, 0.703545749, 0.335361838, -0.626542866, -0.300372809, 0.93935281, 0.165506721),
  1207. CFrame.new(-1.34261823, 0.297376126, 0.252365947, 0.983457386, -0.180813491, -0.0108846743, -0.109879918, -0.547714889, -0.829418421, 0.144008338, 0.816893458, -0.558521807),
  1208. CFrame.new(0.551745534, -1.45635438, -0.741569817, 0.983590007, 0.17892608, -0.0231617149, -0.148542851, 0.87597388, 0.458917201, 0.102401309, -0.447945833, 0.888177037),
  1209. CFrame.new(-0.834492505, -0.362758934, -0.796781898, 0.983163714, -0.0538799912, 0.174602941, 0.182717323, 0.299834162, -0.93633008, -0.00190247595, 0.952468574, 0.304630846),
  1210. }, .3, false)
  1211. end
  1212. for i = 0,3,0.5 do
  1213. local hobib = math.random(1,6)
  1214. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),m:FindFirstChild("Shoot" ..hobib).CFrame, 5, 5, 5, .5,.5,.5, 0.07)
  1215. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=151776307",RootPart,1,2)
  1216. swait()
  1217. shoottraildd(mouse,m:FindFirstChild("Shoot" ..hobib), .5)
  1218. end
  1219. for i = 0, 1, 0.5 do
  1220. swait()
  1221. PlayAnimationFromTable({
  1222. CFrame.new(-0.00831588358, -1.21728492, -1.2740283, 0.996199608, -0.0492271595, 0.0718503445, -0.0538799912, 0.299834162, 0.952468574, -0.0684305131, -0.952720106, 0.296042293),
  1223. CFrame.new(0.0711895972, 1.57347798, -0.441656053, 0.996199965, 0.0806309506, -0.0329308063, -0.0492271446, 0.833168447, 0.550824106, 0.0718503594, -0.547109783, 0.8339715),
  1224. CFrame.new(1.47081995, 0.64692831, -0.782130241, 0.644049466, 0.0717548952, 0.761611223, 0.703545749, 0.335361838, -0.626542866, -0.300372809, 0.93935281, 0.165506721),
  1225. CFrame.new(-1.34102535, 0.240191355, 0.270457268, 0.983457386, -0.180813491, -0.0108846743, -0.109879918, -0.547714889, -0.829418421, 0.144008338, 0.816893458, -0.558521807),
  1226. CFrame.new(0.547765613, -1.31339121, -0.786799312, 0.983590007, 0.17892608, -0.0231617149, -0.148542851, 0.87597388, 0.458917201, 0.102401309, -0.447945833, 0.888177037),
  1227. CFrame.new(-0.838472426, -0.219795436, -0.842011452, 0.983163714, -0.0538799912, 0.174602941, 0.182717323, 0.299834162, -0.93633008, -0.00190247595, 0.952468574, 0.304630846),
  1228. }, .3, false)
  1229. end
  1230. end
  1231. Humanoid.WalkSpeed=16
  1232. attack=false
  1233. end
  1234. function verydunk()
  1235. attack=true
  1236. CFuncs["Sound"].Create("rbxassetid://441392456",RootPart,1)
  1237. for i = 0, 1, 0.05 do
  1238. swait()
  1239. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 10, 10,10, -1,-1,-1, 0.07)
  1240. PlayAnimationFromTable({
  1241. CFrame.new(0.041139707, 0.044585079, 0.431010723, 0.164062083, 0.0416527241, -0.985569894, -0.436991155, 0.898793995, -0.0347580127, 0.884376585, 0.436387777, 0.165659875),
  1242. CFrame.new(-0.0562867522, 1.59175599, -0.00447699428, 0.285545528, -0.436991155, 0.852937639, 0.101980112, 0.898793995, 0.426344275, -0.952923834, -0.0347580127, 0.301210999),
  1243. CFrame.new(1.4891398, 1.07213497, -1.11837041, -0.21181941, 0.971555471, 0.105890013, 0.977145553, 0.212517619, 0.00477617467, -0.017863173, 0.10448163, -0.994366407),
  1244. CFrame.new(-1.52433658, 0.125274807, -0.768075228, 0.502447903, 0.333001524, -0.797907352, -0.844186068, 0.388335317, -0.369520664, 0.186804652, 0.859247208, 0.476233542),
  1245. CFrame.new(0.95525521, -1.80896652, 0.0362099186, 0.887154818, -0.436991155, 0.14830631, 0.424316525, 0.898793995, 0.110112481, -0.181414992, -0.0347580127, 0.982791901),
  1246. CFrame.new(-0.618177056, -1.84541512, -0.400635123, 0.782929122, -0.436991155, 0.442787081, 0.361066431, 0.898793995, 0.248596638, -0.506608844, -0.0347580127, 0.861474812),
  1247. }, .1, false)
  1248. end
  1249. for i = 0, 1, 0.25 do
  1250. swait()
  1251. PlayAnimationFromTable({
  1252. CFrame.new(0.0401331335, 0.0741440356, 0.42046985, 0.151488289, 0.0610756539, -0.98657006, -0.640763819, 0.766044617, -0.0509660058, 0.752643824, 0.639879048, 0.155181855),
  1253. CFrame.new(-0.411456347, 1.51497698, -0.0327271074, 0.254760653, -0.640763819, 0.724236727, 0.149534211, 0.766044617, 0.625152171, -0.955372512, -0.0509660058, 0.29097414),
  1254. CFrame.new(1.304847, 1.15274966, -0.9747262, -0.220305115, 0.952353835, 0.210922092, 0.974325597, 0.204557091, 0.0940542966, 0.0464273617, 0.226227403, -0.972967565),
  1255. CFrame.new(-1.51677501, -0.265117556, -0.138394684, 0.758258045, 0.610287666, -0.229333594, -0.645010769, 0.753440619, -0.127626568, 0.09490031, 0.244696528, 0.964944422),
  1256. CFrame.new(1.39025009, -1.5400058, 0.0708092526, 0.759066045, -0.640763819, 0.115066618, 0.622178853, 0.766044617, 0.161458939, -0.191603184, -0.0509660058, 0.980148077),
  1257. CFrame.new(-0.267891169, -1.79467082, -0.372773767, 0.673933685, -0.640763819, 0.367743045, 0.529434681, 0.766044617, 0.364519417, -0.515278399, -0.0509660058, 0.855505824),
  1258. }, .3, false)
  1259. end
  1260. ---CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=238319531",RootPart,1,2)
  1261. for i = 0, 1, 0.5 do
  1262. swait()
  1263. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 10, 10,10, -1,-1,-1, 0.07)
  1264. PlayAnimationFromTable({
  1265. CFrame.new(0.200224042, -0.227714077, -0.387235343, 0.949956238, -0.243331015, 0.195888788, 0.123870984, 0.869098783, 0.478877187, -0.28677237, -0.430647433, 0.855747461),
  1266. CFrame.new(0.0819287449, 1.41396284, -0.27420333, 0.915596783, 0.0299440324, 0.400981069, -0.112619296, 0.976408243, 0.184238791, -0.386004388, -0.213846684, 0.89736855),
  1267. CFrame.new(1.14642, 0.662253082, -0.920918107, -0.00301490724, 0.0640034825, 0.99794513, 0.980141044, -0.19768405, 0.0156396553, 0.198278829, 0.97817421, -0.0621364564),
  1268. CFrame.new(-1.45047593, 0.217968062, 0.413363159, -0.0768081546, 0.277757645, -0.957575679, -0.941704333, -0.335731506, -0.021848321, -0.327556908, 0.900075078, 0.287352532),
  1269. CFrame.new(0.520247221, -1.82374465, -0.525635481, 0.988821089, 0.149106205, 0.000458553433, -0.148477226, 0.98435849, 0.0948312283, 0.0136885494, -0.0938392878, 0.995493293),
  1270. CFrame.new(-0.57537961, -2.09034443, 0.11631836, 0.99074924, 0.0795628428, 0.109935179, -0.08136677, 0.996611834, 0.012014389, -0.10860683, -0.020848304, 0.993866265),
  1271. }, .4, false)
  1272. end
  1273. for i = 0, 1, 0.13 do
  1274. swait()
  1275. PlayAnimationFromTable({
  1276. CFrame.new(-0.32173726, -0.227715075, -0.881562114, 0.0899681896, -0.490443766, 0.866817713, 0.123871259, 0.869101048, 0.478878796, -0.988212466, 0.0642898232, 0.138943106),
  1277. CFrame.new(0.337672263, 1.68985736, -0.235476986, 0.875947833, 0.165182114, -0.453246117, -0.0474886224, 0.96451354, 0.259732485, 0.480064601, -0.205987319, 0.852707028),
  1278. CFrame.new(1.79723549, 0.554554403, -0.512672782, 0.0541117489, -0.913280547, 0.40372315, 0.943166137, -0.0860183686, -0.321000129, 0.327890873, 0.398147374, 0.856719494),
  1279. CFrame.new(-1.44090164, 0.658615828, -0.388829917, -0.199676231, -0.419071078, -0.885725915, -0.922202766, -0.225134045, 0.314418942, -0.331171125, 0.87959981, -0.341513991),
  1280. CFrame.new(0.575238645, -1.87178028, -0.452693194, 0.773394883, 0.110019118, -0.624305904, 0.125435278, 0.93879509, 0.320830435, 0.62139225, -0.326437622, 0.712258458),
  1281. CFrame.new(-1.11411142, -1.55052757, -0.724033237, 0.763290703, 0.479035646, -0.433490157, -0.499207586, 0.863237977, 0.0749294758, 0.410098314, 0.159208834, 0.898038864),
  1282. }, .3, false)
  1283. end
  1284. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=151776391",RootPart,1,2)
  1285. MagniDamage(Barrel2,10,30,60,500,"Knockdown")
  1286. Effects["Ring"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame*angles(1.47,0,0), 10, 10,1, 1,1,0, 0.05)
  1287. attack=false
  1288. end
  1289. --[[Attacks]]--
  1290.  
  1291. mouse.Button1Down:connect(function()
  1292. if attack == false and attacktype == 1 then
  1293. attacktype=2
  1294. attackone()
  1295. elseif attack == false and attacktype == 2 then
  1296. attacktype=3
  1297. attacktwo()
  1298. elseif attack == false and attacktype == 3 then
  1299. attacktype=1
  1300. attackthree()
  1301. end
  1302. end)
  1303.  
  1304. function updateskills()
  1305. if cooldown1 <= co1 then
  1306. cooldown1 = cooldown1 + 1 / 30
  1307. end
  1308. if cooldown2 <= co2 then
  1309. cooldown2 = cooldown2 + 1 / 30
  1310. end
  1311. if cooldown3 <= co3 then
  1312. cooldown3 = cooldown3 + 1 / 30
  1313. end
  1314. if cooldown4 <= co4 then
  1315. cooldown4 = cooldown4 + 1 / 30
  1316. end
  1317.  
  1318. end
  1319. mouse.KeyDown:connect(function(k)
  1320. k = k:lower()
  1321. if attack == false and k == 'z' and cooldown1>=co1 then
  1322. cooldown1=0
  1323. dunk()
  1324. elseif attack == false and k == 'x' and cooldown2>=co2 then
  1325. cooldown2=0
  1326. dunkooza()
  1327. elseif attack == false and k == 'c' and cooldown3>= co3 then
  1328. cooldown3=0
  1329. dunkannons()
  1330. elseif attack == false and k == 'v' and cooldown4>=co4 then
  1331. cooldown4=0
  1332. verydunk()
  1333. end
  1334. end)
  1335.  
  1336. while true do
  1337. swait()
  1338. updateskills()
  1339. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5)
  1340. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5)
  1341. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5)
  1342. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5)
  1343. for i, v in pairs(Character:GetChildren()) do
  1344. if v:IsA("Part") then
  1345. v.Material = "SmoothPlastic"
  1346. elseif v:IsA("Hat") then
  1347. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1348. end
  1349. end
  1350. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1351. velocity = RootPart.Velocity.y
  1352. sine = sine + change
  1353. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1354. if equipped == true or equipped == false then
  1355. if RootPart.Velocity.y > 1 and hit == nil then
  1356. Anim = "Jump"
  1357. if attack == false then
  1358. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1359. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1360. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1361. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1362. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1363. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1364. end
  1365. elseif RootPart.Velocity.y < -1 and hit == nil then
  1366. Anim = "Fall"
  1367. if attack == false then
  1368. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1369. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1370. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1371. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1372. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1373. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1374. end
  1375. elseif Torsovelocity < 1 and hit ~= nil then
  1376. Anim = "Idle"
  1377. if attack == false then
  1378. change = 1
  1379. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-80), math.rad(0)), .3)
  1380. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(80), math.rad(0)), .3)
  1381. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.9) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  1382. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1383. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * angles(math.rad(0), math.rad(10), math.rad(0)), .3)
  1384. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1385. end
  1386. elseif Torsovelocity > 2 and hit ~= nil then
  1387. Anim = "Walk"
  1388. if attack == false then
  1389. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  1390. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1391. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1392. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1393. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0+1*math.cos(sine/3)) * angles(math.rad(0-50*math.cos(sine/3)), math.rad(0), math.rad(0)), .3)
  1394. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0-1*math.cos(sine/3)) * angles(math.rad(0+50*math.cos(sine/3)), math.rad(0), math.rad(0)), .3)
  1395. end
  1396. end
  1397. end
  1398. if #Effects > 0 then
  1399. for e = 1, #Effects do
  1400. if Effects[e] ~= nil then
  1401. local Thing = Effects[e]
  1402. if Thing ~= nil then
  1403. local Part = Thing[1]
  1404. local Mode = Thing[2]
  1405. local Delay = Thing[3]
  1406. local IncX = Thing[4]
  1407. local IncY = Thing[5]
  1408. local IncZ = Thing[6]
  1409. if Thing[1].Transparency <= 1 then
  1410. if Thing[2] == "Block1" then
  1411. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1412. Mesh = Thing[1].Mesh
  1413. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1414. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1415. elseif Thing[2] == "Block2" then
  1416. Thing[1].CFrame = Thing[1].CFrame
  1417. Mesh = Thing[7]
  1418. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1419. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1420. elseif Thing[2] == "Cylinder" then
  1421. Mesh = Thing[1].Mesh
  1422. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1423. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1424. elseif Thing[2] == "Blood" then
  1425. Mesh = Thing[7]
  1426. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1427. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1428. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1429. elseif Thing[2] == "Elec" then
  1430. Mesh = Thing[1].Mesh
  1431. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1432. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1433. elseif Thing[2] == "Disappear" then
  1434. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1435. elseif Thing[2] == "Shatter" then
  1436. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1437. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1438. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1439. Thing[6] = Thing[6] + Thing[5]
  1440. end
  1441. else
  1442. Part.Parent = nil
  1443. table.remove(Effects, e)
  1444. end
  1445. end
  1446. end
  1447. end
  1448. end
  1449. end
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