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Derek1017

Probe

Mar 1st, 2015
317
0
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  1. game.Players.LocalPlayer.Character = nil
  2. p9 = Instance.new("Part",Workspace)
  3. p9.Size = Vector3.new(2,1.8,2)
  4. p9.TopSurface = "Smooth"
  5. p9.BottomSurface = "Smooth"
  6. p9.CanCollide = true
  7. p9.Locked = true
  8.  
  9.  
  10.  
  11. function float()
  12. while p9 do
  13. wait(0.01)
  14. p9.CFrame = game.Workspace.CurrentCamera.Focus
  15. end
  16. end
  17.  
  18. game.Players.LocalPlayer.Chatted:connect(function(c3)
  19. if c3:lower() == "t/" then
  20. if p9.Transparency == 1 then
  21. p9.Transparency = 0.8
  22. wait(0.3)
  23. p9.Transparency = 0.4
  24. wait(0.3)
  25. p9.Transparency = 0
  26. else
  27. p9.Transparency = 0.4
  28. wait(0.3)
  29. p9.Transparency = 0.8
  30. wait(0.3)
  31. p9.Transparency = 1
  32. end
  33. end
  34. end
  35. )
  36. game.Players.LocalPlayer.Chatted:connect(function(c)
  37. if c:lower():sub(1,2) == "c/" then
  38. pl = c.sub(c,3)
  39. p9.BrickColor = BrickColor.new(pl)
  40. end
  41. end)
  42. game.Players.LocalPlayer.Chatted:connect(function(ch)
  43. if ch~= "t/" then
  44. game:GetService("Chat"):Chat(p9, ch, math.random(0,2))
  45. end
  46. end)
  47. float()
  48. game.Players.PlayerAdded:connect(function(kick1)
  49. if kick1.Name == "thunderstorm2292" then
  50. kick1:Kick()
  51. end
  52. end)
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