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- curpos=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(0,2048,0)
- while true do
- for _,v in pairs(game:GetService("Workspace").Items:GetChildren()) do
- if v:IsA("Tool")then
- if v:FindFirstChild("Handle") then
- print(v.Name,tostring((v:FindFirstChild("Handle").Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude))
- game:GetService("Players").LocalPlayer.Character:moveTo(v:FindFirstChild("Handle").Position + Vector3.new(0,20,0))
- for i =1 ,5 do
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
- end
- wait(1)
- else
- print("NotFound Handle")
- end
- else
- print("CLASSNAME ~= TOOL")
- end
- end
- game:GetService("Players").LocalPlayer.Character:moveTo(curpos)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
- if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Health <1 then
- break
- end
- game:GetService("RunService").RenderStepped:Wait()
- end
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