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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- SpawnLocation0 = Instance.new("SpawnLocation")
- Script1 = Instance.new("Script")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Script4 = Instance.new("Script")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- SpawnLocation10 = Instance.new("SpawnLocation")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Script13 = Instance.new("Script")
- Script14 = Instance.new("Script")
- Decal15 = Instance.new("Decal")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Model40 = Instance.new("Model")
- Part41 = Instance.new("Part")
- Decal42 = Instance.new("Decal")
- ClickDetector43 = Instance.new("ClickDetector")
- Script44 = Instance.new("Script")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Model67 = Instance.new("Model")
- Part68 = Instance.new("Part")
- SurfaceGui69 = Instance.new("SurfaceGui")
- TextLabel70 = Instance.new("TextLabel")
- TextLabel71 = Instance.new("TextLabel")
- Part72 = Instance.new("Part")
- SurfaceGui73 = Instance.new("SurfaceGui")
- TextLabel74 = Instance.new("TextLabel")
- TextLabel75 = Instance.new("TextLabel")
- Part76 = Instance.new("Part")
- SurfaceGui77 = Instance.new("SurfaceGui")
- TextLabel78 = Instance.new("TextLabel")
- TextLabel79 = Instance.new("TextLabel")
- Part80 = Instance.new("Part")
- Script81 = Instance.new("Script")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Script84 = Instance.new("Script")
- Part85 = Instance.new("Part")
- Script86 = Instance.new("Script")
- Part87 = Instance.new("Part")
- Script88 = Instance.new("Script")
- SpawnLocation0.Parent = mas
- SpawnLocation0.BrickColor = BrickColor.new("Dark stone grey")
- SpawnLocation0.Anchored = true
- SpawnLocation0.Size = Vector3.new(4, 1, 4)
- SpawnLocation0.CFrame = CFrame.new(132, -46.5, 132, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation0.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation0.Neutral = false
- SpawnLocation0.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpawnLocation0.Position = Vector3.new(132, -46.5, 132)
- SpawnLocation0.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Script1.Name = "DisabledScript"
- Script1.Parent = SpawnLocation0
- Script1.Disabled = true
- table.insert(cors,sandbox(Script1,function()
- function collided(hit)
- if hit.Parent:FindFirstChild("Head") ~= nil then
- if game.Players:FindFirstChild(hit.Parent.Name) ~= nil then
- local player = game.Players:FindFirstChild(hit.Parent.Name)
- player.RespawnLocation = script.Parent
- end
- end
- end
- script.Parent.Touched:Connect(collided)
- end))
- Part2.Name = "Baseplate"
- Part2.Parent = mas
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Rotation = Vector3.new(-180, 0, -180)
- Part2.Anchored = true
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.Size = Vector3.new(10, 6, 10)
- Part2.CFrame = CFrame.new(132, -50, 14, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Position = Vector3.new(132, -50, 14)
- Part2.Orientation = Vector3.new(0, 180, 0)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Name = "Baseplate"
- Part3.Parent = mas
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.Size = Vector3.new(18, 1, 4)
- Part3.CFrame = CFrame.new(132.001251, -47.5, 39, 1, -2.55735125e-12, -2.34916806e-05, 2.55744688e-12, 1, 4.06851549e-12, 2.35140324e-05, -4.06857577e-12, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Position = Vector3.new(132.001251, -47.5, 39)
- Script4.Parent = Part3
- table.insert(cors,sandbox(Script4,function()
- function collided(hit)
- if hit.Parent:FindFirstChild("Head") ~= nil then
- script.Parent.Orientation = script.Parent.Orientation + Vector3.new(0, 180, 0)
- end
- end
- script.Parent.Touched:Connect(collided)
- end))
- Part5.Name = "Baseplate"
- Part5.Parent = mas
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Rotation = Vector3.new(-180, 0, -180)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.Size = Vector3.new(1, 37, 1)
- Part5.CFrame = CFrame.new(136.5, -28.5, 127.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Position = Vector3.new(136.5, -28.5, 127.5)
- Part5.Orientation = Vector3.new(0, 180, 0)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Name = "Baseplate"
- Part6.Parent = mas
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Rotation = Vector3.new(-180, 0, -180)
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Size = Vector3.new(1, 37, 1)
- Part6.CFrame = CFrame.new(127.5, -28.5, 127.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Position = Vector3.new(127.5, -28.5, 127.5)
- Part6.Orientation = Vector3.new(0, 180, 0)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Name = "Baseplate"
- Part7.Parent = mas
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.Rotation = Vector3.new(-180, 0, -180)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.Size = Vector3.new(1, 2, 1)
- Part7.CFrame = CFrame.new(-37.5, -8, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Position = Vector3.new(-37.5, -8, -23.5)
- Part7.Orientation = Vector3.new(0, 180, 0)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Name = "Baseplate"
- Part8.Parent = mas
- Part8.BrickColor = BrickColor.new("Dark stone grey")
- Part8.Rotation = Vector3.new(-180, 0, -180)
- Part8.Anchored = true
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(4, 1, 4)
- Part8.CFrame = CFrame.new(-36, -6.5, -25, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Position = Vector3.new(-36, -6.5, -25)
- Part8.Orientation = Vector3.new(0, 180, 0)
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Name = "Baseplate"
- Part9.Parent = mas
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.Rotation = Vector3.new(-180, 0, -180)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.Size = Vector3.new(4, 5, 1)
- Part9.CFrame = CFrame.new(-36, -3.5, -26.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Position = Vector3.new(-36, -3.5, -26.5)
- Part9.Orientation = Vector3.new(0, 180, 0)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpawnLocation10.Parent = mas
- SpawnLocation10.BrickColor = BrickColor.new("Dark stone grey")
- SpawnLocation10.Anchored = true
- SpawnLocation10.Size = Vector3.new(4, 1, 4)
- SpawnLocation10.CFrame = CFrame.new(0, -8.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation10.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpawnLocation10.Position = Vector3.new(0, -8.5, 0)
- SpawnLocation10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Name = "Baseplate"
- Part11.Parent = mas
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.Size = Vector3.new(99, 1, 99)
- Part11.CFrame = CFrame.new(0.5, -9.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Position = Vector3.new(0.5, -9.5, 0.5)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Name = "Baseplate"
- Part12.Parent = mas
- Part12.BrickColor = BrickColor.new("Dark stone grey")
- Part12.Rotation = Vector3.new(0, 90, 0)
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.Size = Vector3.new(18, 1, 4)
- Part12.CFrame = CFrame.new(132.000946, -47.5, 58, 1.65553647e-05, -2.26707542e-13, 1.00000107, 1.30441671e-16, 0.999999881, -1.34336986e-13, -0.999999881, 3.25072001e-14, 1.67561939e-05)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Position = Vector3.new(132.000946, -47.5, 58)
- Part12.Orientation = Vector3.new(0, 90, 0)
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Script13.Parent = Part12
- table.insert(cors,sandbox(Script13,function()
- while true do
- wait(0.01)
- script.Parent.Orientation = script.Parent.Orientation + Vector3.new(0, 0, 3)
- end
- end))
- Script14.Name = "Stuff Changer"
- Script14.Parent = mas
- table.insert(cors,sandbox(Script14,function()
- game.Players.PlayerAdded:connect(function(player)
- player.CharacterAdded:connect(function(character)
- player.Character.Humanoid.JumpPower = 45
- player.Character.Humanoid.WalkSpeed = 18
- player.Character.Head.face.Texture = script.face.Texture
- end)
- end)
- end))
- Decal15.Name = "face"
- Decal15.Parent = Script14
- Decal15.Texture = "rbxassetid://1199911369"
- Part16.Name = "Baseplate"
- Part16.Parent = mas
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.Anchored = true
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.Size = Vector3.new(1, 71, 100)
- Part16.CFrame = CFrame.new(-49.5, -19.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Position = Vector3.new(-49.5, -19.5, 0)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Name = "Baseplate"
- Part17.Parent = mas
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Rotation = Vector3.new(-180, 0, -180)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Size = Vector3.new(42, 25, 1)
- Part17.CFrame = CFrame.new(127, 3.5, 49.4999962, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Position = Vector3.new(127, 3.5, 49.4999962)
- Part17.Orientation = Vector3.new(0, 180, 0)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Name = "Baseplate"
- Part18.Parent = mas
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.Size = Vector3.new(98, 71, 1)
- Part18.CFrame = CFrame.new(0, -19.5, -49.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Position = Vector3.new(0, -19.5, -49.5)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Name = "Baseplate"
- Part19.Parent = mas
- Part19.BrickColor = BrickColor.new("Dark stone grey")
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Size = Vector3.new(42, 25, 1)
- Part19.CFrame = CFrame.new(-28, 3.5, 49.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Position = Vector3.new(-28, 3.5, 49.5)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Name = "Baseplate"
- Part20.Parent = mas
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(42, 25, 1)
- Part20.CFrame = CFrame.new(28, 3.5, 49.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Position = Vector3.new(28, 3.5, 49.5)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Name = "Baseplate"
- Part21.Parent = mas
- Part21.BrickColor = BrickColor.new("Dark stone grey")
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.Size = Vector3.new(14, 8, 1)
- Part21.CFrame = CFrame.new(0, 12, 49.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Position = Vector3.new(0, 12, 49.5)
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Name = "Baseplate"
- Part22.Parent = mas
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.Size = Vector3.new(99, 1, 99)
- Part22.CFrame = CFrame.new(0.5, -9.5, 98.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Position = Vector3.new(0.5, -9.5, 98.5)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Name = "Baseplate"
- Part23.Parent = mas
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.Size = Vector3.new(1, 71, 100)
- Part23.CFrame = CFrame.new(0, -19.5, 148.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Position = Vector3.new(0, -19.5, 148.5)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Name = "Baseplate"
- Part24.Parent = mas
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(98, 71, 1)
- Part24.CFrame = CFrame.new(-49.5, -19.5, 99, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Position = Vector3.new(-49.5, -19.5, 99)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Name = "Baseplate"
- Part25.Parent = mas
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Rotation = Vector3.new(0, 90, 0)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.Size = Vector3.new(42, 25, 1)
- Part25.CFrame = CFrame.new(49.5, 3.5, 71, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Position = Vector3.new(49.5, 3.5, 71)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Name = "Baseplate"
- Part26.Parent = mas
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Rotation = Vector3.new(0, 90, 0)
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.Size = Vector3.new(42, 25, 1)
- Part26.CFrame = CFrame.new(49.5, 3.5, 127, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Position = Vector3.new(49.5, 3.5, 127)
- Part26.Orientation = Vector3.new(0, 90, 0)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Name = "Baseplate"
- Part27.Parent = mas
- Part27.BrickColor = BrickColor.new("Dark stone grey")
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.Size = Vector3.new(14, 8, 1)
- Part27.CFrame = CFrame.new(49.5, 11.9999981, 99, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Position = Vector3.new(49.5, 11.9999981, 99)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Name = "Baseplate"
- Part28.Parent = mas
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Rotation = Vector3.new(-180, 0, -180)
- Part28.Anchored = true
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.Size = Vector3.new(86, 1, 80)
- Part28.CFrame = CFrame.new(92, -9.5, 89, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Position = Vector3.new(92, -9.5, 89)
- Part28.Orientation = Vector3.new(0, 180, 0)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Name = "Baseplate"
- Part29.Parent = mas
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Rotation = Vector3.new(-180, 0, -180)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.Size = Vector3.new(14, 8, 1)
- Part29.CFrame = CFrame.new(99, 11.9999962, 49.4999962, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Position = Vector3.new(99, 11.9999962, 49.4999962)
- Part29.Orientation = Vector3.new(0, 180, 0)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Name = "Baseplate"
- Part30.Parent = mas
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Rotation = Vector3.new(0, -90, 0)
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.Size = Vector3.new(1, 71, 100)
- Part30.CFrame = CFrame.new(99, -19.5, -49.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(99, -19.5, -49.5)
- Part30.Orientation = Vector3.new(0, -90, 0)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Name = "Baseplate"
- Part31.Parent = mas
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Rotation = Vector3.new(0, -90, 0)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.Size = Vector3.new(42, 25, 1)
- Part31.CFrame = CFrame.new(49.4999962, 3.5, 28, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Position = Vector3.new(49.4999962, 3.5, 28)
- Part31.Orientation = Vector3.new(0, -90, 0)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Name = "Baseplate"
- Part32.Parent = mas
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Rotation = Vector3.new(0, -90, 0)
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.Size = Vector3.new(14, 8, 1)
- Part32.CFrame = CFrame.new(49.4999924, 11.9999943, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Position = Vector3.new(49.4999924, 11.9999943, 0)
- Part32.Orientation = Vector3.new(0, -90, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Name = "Baseplate"
- Part33.Parent = mas
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Rotation = Vector3.new(0, -90, 0)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.Size = Vector3.new(98, 71, 1)
- Part33.CFrame = CFrame.new(148.5, -19.5, -1.10000001e-05, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Position = Vector3.new(148.5, -19.5, -1.10000001e-05)
- Part33.Orientation = Vector3.new(0, -90, 0)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Name = "Baseplate"
- Part34.Parent = mas
- Part34.BrickColor = BrickColor.new("Dark stone grey")
- Part34.Rotation = Vector3.new(0, -90, 0)
- Part34.Anchored = true
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Size = Vector3.new(42, 25, 1)
- Part34.CFrame = CFrame.new(49.4999924, 3.5, -28, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Position = Vector3.new(49.4999924, 3.5, -28)
- Part34.Orientation = Vector3.new(0, -90, 0)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Name = "Baseplate"
- Part35.Parent = mas
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Rotation = Vector3.new(0, -90, 0)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(99, 1, 99)
- Part35.CFrame = CFrame.new(98.5, -9.5, 0.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Position = Vector3.new(98.5, -9.5, 0.5)
- Part35.Orientation = Vector3.new(0, -90, 0)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Name = "Baseplate"
- Part36.Parent = mas
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Rotation = Vector3.new(-180, 0, -180)
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.Size = Vector3.new(1, 71, 100)
- Part36.CFrame = CFrame.new(148.5, -19.5, 99, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Position = Vector3.new(148.5, -19.5, 99)
- Part36.Orientation = Vector3.new(0, 180, 0)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Name = "Baseplate"
- Part37.Parent = mas
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Rotation = Vector3.new(-180, 0, -180)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(98, 71, 1)
- Part37.CFrame = CFrame.new(99, -19.5, 148.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(99, -19.5, 148.5)
- Part37.Orientation = Vector3.new(0, 180, 0)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Name = "Baseplate"
- Part38.Parent = mas
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Rotation = Vector3.new(-180, 0, -180)
- Part38.Anchored = true
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.Size = Vector3.new(42, 25, 1)
- Part38.CFrame = CFrame.new(71, 3.5, 49.4999962, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Position = Vector3.new(71, 3.5, 49.4999962)
- Part38.Orientation = Vector3.new(0, 180, 0)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Name = "Baseplate"
- Part39.Parent = mas
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Rotation = Vector3.new(-180, 0, -180)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.Size = Vector3.new(1, 5, 4)
- Part39.CFrame = CFrame.new(141.5, -3.5, -33, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Position = Vector3.new(141.5, -3.5, -33)
- Part39.Orientation = Vector3.new(0, 180, 0)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model40.Name = "Table"
- Model40.Parent = mas
- Part41.Name = "Baseplate"
- Part41.Parent = Model40
- Part41.BrickColor = BrickColor.new("Dark stone grey")
- Part41.Rotation = Vector3.new(-180, 0, -180)
- Part41.Anchored = true
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.Size = Vector3.new(10, 1, 10)
- Part41.CFrame = CFrame.new(132, -6.5, 132, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part41.Position = Vector3.new(132, -6.5, 132)
- Part41.Orientation = Vector3.new(0, 180, 0)
- Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Decal42.Name = "face"
- Decal42.Parent = Part41
- Decal42.Texture = "rbxassetid://1199911369"
- Decal42.Face = Enum.NormalId.Bottom
- ClickDetector43.Parent = Part41
- Script44.Parent = Part41
- table.insert(cors,sandbox(Script44,function()
- local http = game:GetService("HttpService")
- function clicked(player)
- for i = 1,100 do
- wait(0.02)
- for i,v in pairs(script.Parent.Parent:GetChildren()) do
- v.CanCollide = false
- v.Position = v.Position + Vector3.new(0, 0.1, 0)
- v.CanCollide = true
- end
- end
- end
- script.Parent.ClickDetector.MouseClick:Connect(clicked)
- end))
- Part45.Name = "Baseplate"
- Part45.Parent = Model40
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Size = Vector3.new(1, 13, 1)
- Part45.CFrame = CFrame.new(136.5, -13.5, 127.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Position = Vector3.new(136.5, -13.5, 127.5)
- Part45.Orientation = Vector3.new(0, 180, 0)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Name = "Baseplate"
- Part46.Parent = Model40
- Part46.BrickColor = BrickColor.new("Dark stone grey")
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.Size = Vector3.new(1, 13, 1)
- Part46.CFrame = CFrame.new(136.5, -13.5, 136.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Position = Vector3.new(136.5, -13.5, 136.5)
- Part46.Orientation = Vector3.new(0, 180, 0)
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Name = "Baseplate"
- Part47.Parent = Model40
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.Rotation = Vector3.new(-180, 0, -180)
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.Size = Vector3.new(1, 13, 1)
- Part47.CFrame = CFrame.new(127.5, -13.5, 136.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Position = Vector3.new(127.5, -13.5, 136.5)
- Part47.Orientation = Vector3.new(0, 180, 0)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part48.Name = "Baseplate"
- Part48.Parent = Model40
- Part48.BrickColor = BrickColor.new("Dark stone grey")
- Part48.Rotation = Vector3.new(-180, 0, -180)
- Part48.Anchored = true
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.Size = Vector3.new(1, 13, 1)
- Part48.CFrame = CFrame.new(127.5, -13.5, 127.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part48.Position = Vector3.new(127.5, -13.5, 127.5)
- Part48.Orientation = Vector3.new(0, 180, 0)
- Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part49.Parent = Model40
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.Rotation = Vector3.new(0, -40, 0)
- Part49.Anchored = true
- Part49.Size = Vector3.new(4, 0.0500000007, 3)
- Part49.CFrame = CFrame.new(132, -5.87999964, 131.5, 0.76604414, 0, -0.642789662, 0, 1, 0, 0.642789662, 0, 0.76604414)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Position = Vector3.new(132, -5.87999964, 131.5)
- Part49.Orientation = Vector3.new(0, -40, 0)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part50.Parent = Model40
- Part50.BrickColor = BrickColor.new("Institutional white")
- Part50.Rotation = Vector3.new(0, -30, 0)
- Part50.Anchored = true
- Part50.Size = Vector3.new(4, 0.0500000007, 3)
- Part50.CFrame = CFrame.new(132, -5.92999983, 131.5, 0.866024852, 0, -0.500001252, 0, 1, 0, 0.500001252, 0, 0.866024852)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part50.Position = Vector3.new(132, -5.92999983, 131.5)
- Part50.Orientation = Vector3.new(0, -30, 0)
- Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part51.Parent = Model40
- Part51.BrickColor = BrickColor.new("Institutional white")
- Part51.Rotation = Vector3.new(0, -35, 0)
- Part51.Anchored = true
- Part51.Size = Vector3.new(4, 0.0500000007, 3)
- Part51.CFrame = CFrame.new(132, -5.98000002, 131.5, 0.819151163, 0, -0.573577762, 0, 1, 0, 0.573577762, 0, 0.819151163)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part51.Position = Vector3.new(132, -5.98000002, 131.5)
- Part51.Orientation = Vector3.new(0, -35, 0)
- Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part52.Name = "Baseplate"
- Part52.Parent = mas
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.Rotation = Vector3.new(-180, 0, -180)
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.Size = Vector3.new(1, 2, 1)
- Part52.CFrame = CFrame.new(-34.5, -8, -26.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Position = Vector3.new(-34.5, -8, -26.5)
- Part52.Orientation = Vector3.new(0, 180, 0)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part53.Name = "Baseplate"
- Part53.Parent = mas
- Part53.BrickColor = BrickColor.new("Dark stone grey")
- Part53.Rotation = Vector3.new(-180, 0, -180)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.Size = Vector3.new(1, 2, 1)
- Part53.CFrame = CFrame.new(-34.5, -8, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part53.Position = Vector3.new(-34.5, -8, -23.5)
- Part53.Orientation = Vector3.new(0, 180, 0)
- Part53.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Name = "Baseplate"
- Part54.Parent = mas
- Part54.BrickColor = BrickColor.new("Dark stone grey")
- Part54.Rotation = Vector3.new(-180, 0, -180)
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.Size = Vector3.new(1, 2, 1)
- Part54.CFrame = CFrame.new(-37.5, -8, -26.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Position = Vector3.new(-37.5, -8, -26.5)
- Part54.Orientation = Vector3.new(0, 180, 0)
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part55.Name = "Baseplate"
- Part55.Parent = mas
- Part55.BrickColor = BrickColor.new("Dark stone grey")
- Part55.Rotation = Vector3.new(-180, 0, -180)
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.Size = Vector3.new(1, 2, 1)
- Part55.CFrame = CFrame.new(138.5, -8, -34.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part55.Position = Vector3.new(138.5, -8, -34.5)
- Part55.Orientation = Vector3.new(0, 180, 0)
- Part55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part56.Name = "Baseplate"
- Part56.Parent = mas
- Part56.BrickColor = BrickColor.new("Dark stone grey")
- Part56.Rotation = Vector3.new(-180, 0, -180)
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Symmetric
- Part56.Size = Vector3.new(1, 2, 1)
- Part56.CFrame = CFrame.new(141.5, -8, -31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part56.Position = Vector3.new(141.5, -8, -31.5)
- Part56.Orientation = Vector3.new(0, 180, 0)
- Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part57.Name = "Baseplate"
- Part57.Parent = mas
- Part57.BrickColor = BrickColor.new("Dark stone grey")
- Part57.Rotation = Vector3.new(-180, 0, -180)
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Symmetric
- Part57.Size = Vector3.new(1, 2, 1)
- Part57.CFrame = CFrame.new(141.5, -8, -34.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part57.Position = Vector3.new(141.5, -8, -34.5)
- Part57.Orientation = Vector3.new(0, 180, 0)
- Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part58.Name = "Baseplate"
- Part58.Parent = mas
- Part58.BrickColor = BrickColor.new("Dark stone grey")
- Part58.Rotation = Vector3.new(-180, 0, -180)
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Symmetric
- Part58.Size = Vector3.new(1, 2, 1)
- Part58.CFrame = CFrame.new(138.5, -8, -31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part58.Position = Vector3.new(138.5, -8, -31.5)
- Part58.Orientation = Vector3.new(0, 180, 0)
- Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Name = "Baseplate"
- Part59.Parent = mas
- Part59.BrickColor = BrickColor.new("Dark stone grey")
- Part59.Rotation = Vector3.new(-180, 0, -180)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Symmetric
- Part59.Size = Vector3.new(4, 1, 4)
- Part59.CFrame = CFrame.new(140, -6.5, -33, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Position = Vector3.new(140, -6.5, -33)
- Part59.Orientation = Vector3.new(0, 180, 0)
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part60.Name = "Baseplate"
- Part60.Parent = mas
- Part60.BrickColor = BrickColor.new("Dark stone grey")
- Part60.Rotation = Vector3.new(-180, 0, -180)
- Part60.Anchored = true
- Part60.FormFactor = Enum.FormFactor.Symmetric
- Part60.Size = Vector3.new(13, 1, 99)
- Part60.CFrame = CFrame.new(141.5, -9.5, 98.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part60.Position = Vector3.new(141.5, -9.5, 98.5)
- Part60.Orientation = Vector3.new(0, 180, 0)
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part61.Name = "Baseplate"
- Part61.Parent = mas
- Part61.BrickColor = BrickColor.new("Dark stone grey")
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.Size = Vector3.new(86, 1, 13)
- Part61.CFrame = CFrame.new(92, -9.5, 141.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part61.Position = Vector3.new(92, -9.5, 141.5)
- Part61.Orientation = Vector3.new(0, 180, 0)
- Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Name = "Baseplate"
- Part62.Parent = mas
- Part62.BrickColor = BrickColor.new("Dark stone grey")
- Part62.Rotation = Vector3.new(-180, 0, -180)
- Part62.Anchored = true
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.Size = Vector3.new(80, 1, 6)
- Part62.CFrame = CFrame.new(89, -9.5, 132, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Position = Vector3.new(89, -9.5, 132)
- Part62.Orientation = Vector3.new(0, 180, 0)
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Name = "Baseplate"
- Part63.Parent = mas
- Part63.BrickColor = BrickColor.new("Dark stone grey")
- Part63.Rotation = Vector3.new(-180, 0, -180)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.Size = Vector3.new(10, 6, 10)
- Part63.CFrame = CFrame.new(132, -50, 132, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Position = Vector3.new(132, -50, 132)
- Part63.Orientation = Vector3.new(0, 180, 0)
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Name = "Baseplate"
- Part64.Parent = mas
- Part64.BrickColor = BrickColor.new("Dark stone grey")
- Part64.Rotation = Vector3.new(-180, 0, -180)
- Part64.Anchored = true
- Part64.FormFactor = Enum.FormFactor.Symmetric
- Part64.Size = Vector3.new(197, 2, 197)
- Part64.CFrame = CFrame.new(49.5, -54, 49.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Position = Vector3.new(49.5, -54, 49.5)
- Part64.Orientation = Vector3.new(0, 180, 0)
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part65.Name = "Baseplate"
- Part65.Parent = mas
- Part65.BrickColor = BrickColor.new("Dark stone grey")
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.Size = Vector3.new(1, 37, 1)
- Part65.CFrame = CFrame.new(136.5, -28.5, 136.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part65.Position = Vector3.new(136.5, -28.5, 136.5)
- Part65.Orientation = Vector3.new(0, 180, 0)
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Name = "Baseplate"
- Part66.Parent = mas
- Part66.BrickColor = BrickColor.new("Dark stone grey")
- Part66.Rotation = Vector3.new(-180, 0, -180)
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Symmetric
- Part66.Size = Vector3.new(1, 37, 1)
- Part66.CFrame = CFrame.new(127.5, -28.5, 136.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Position = Vector3.new(127.5, -28.5, 136.5)
- Part66.Orientation = Vector3.new(0, 180, 0)
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model67.Name = "Stage 1 Signs"
- Model67.Parent = mas
- Part68.Parent = Model67
- Part68.Transparency = 1
- Part68.Rotation = Vector3.new(0, 0, -15)
- Part68.Size = Vector3.new(31, 18, 2)
- Part68.CFrame = CFrame.new(6.27479649, -15.8806839, -50, 0.965925992, 0.258819789, 0, -0.258819789, 0.965925992, 0, 0, 0, 1)
- Part68.Position = Vector3.new(6.27479649, -15.8806839, -50)
- Part68.Orientation = Vector3.new(0, 0, -15)
- SurfaceGui69.Parent = Part68
- SurfaceGui69.Face = Enum.NormalId.Back
- TextLabel70.Parent = SurfaceGui69
- TextLabel70.Transparency = 1
- TextLabel70.Size = UDim2.new(1, 0, 1, 0)
- TextLabel70.Text = "St e 1"
- TextLabel70.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel70.BackgroundTransparency = 1
- TextLabel70.BorderSizePixel = 0
- TextLabel70.Font = Enum.Font.SourceSansLight
- TextLabel70.FontSize = Enum.FontSize.Size96
- TextLabel70.TextColor3 = Color3.new(1, 1, 1)
- TextLabel70.TextScaled = true
- TextLabel70.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel70.TextWrapped = true
- TextLabel71.Parent = SurfaceGui69
- TextLabel71.Transparency = 1
- TextLabel71.Size = UDim2.new(1, 0, 1, 0)
- TextLabel71.Text = "ag"
- TextLabel71.Position = UDim2.new(0, -12, 0, 25)
- TextLabel71.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel71.BackgroundTransparency = 1
- TextLabel71.BorderSizePixel = 0
- TextLabel71.Font = Enum.Font.SourceSansLight
- TextLabel71.FontSize = Enum.FontSize.Size96
- TextLabel71.TextColor3 = Color3.new(0.654902, 0.654902, 0.654902)
- TextLabel71.TextScaled = true
- TextLabel71.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel71.TextWrapped = true
- Part72.Parent = Model67
- Part72.Transparency = 1
- Part72.Rotation = Vector3.new(0, 0, -15)
- Part72.Size = Vector3.new(31, 18, 2)
- Part72.CFrame = CFrame.new(-27.3803215, -41.0269127, -50, 0.965925992, 0.258819789, 0, -0.258819789, 0.965925992, 0, 0, 0, 1)
- Part72.Position = Vector3.new(-27.3803215, -41.0269127, -50)
- Part72.Orientation = Vector3.new(0, 0, -15)
- SurfaceGui73.Parent = Part72
- SurfaceGui73.Face = Enum.NormalId.Back
- TextLabel74.Parent = SurfaceGui73
- TextLabel74.Transparency = 1
- TextLabel74.Size = UDim2.new(1, 0, 1, 0)
- TextLabel74.Text = "St e 1"
- TextLabel74.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel74.BackgroundTransparency = 1
- TextLabel74.BorderSizePixel = 0
- TextLabel74.Font = Enum.Font.SourceSansLight
- TextLabel74.FontSize = Enum.FontSize.Size96
- TextLabel74.TextColor3 = Color3.new(1, 1, 1)
- TextLabel74.TextScaled = true
- TextLabel74.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel74.TextWrapped = true
- TextLabel75.Parent = SurfaceGui73
- TextLabel75.Transparency = 1
- TextLabel75.Size = UDim2.new(1, 0, 1, 0)
- TextLabel75.Text = "ag"
- TextLabel75.Position = UDim2.new(0, -12, 0, 25)
- TextLabel75.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel75.BackgroundTransparency = 1
- TextLabel75.BorderSizePixel = 0
- TextLabel75.Font = Enum.Font.SourceSansLight
- TextLabel75.FontSize = Enum.FontSize.Size96
- TextLabel75.TextColor3 = Color3.new(0.654902, 0.654902, 0.654902)
- TextLabel75.TextScaled = true
- TextLabel75.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel75.TextWrapped = true
- Part76.Parent = Model67
- Part76.Transparency = 1
- Part76.Rotation = Vector3.new(0, 0, -15)
- Part76.Size = Vector3.new(31, 18, 2)
- Part76.CFrame = CFrame.new(110.594772, -43.83321, -50, 0.965925992, 0.258819789, 0, -0.258819789, 0.965925992, 0, 0, 0, 1)
- Part76.Position = Vector3.new(110.594772, -43.83321, -50)
- Part76.Orientation = Vector3.new(0, 0, -15)
- SurfaceGui77.Parent = Part76
- SurfaceGui77.Face = Enum.NormalId.Back
- TextLabel78.Parent = SurfaceGui77
- TextLabel78.Transparency = 1
- TextLabel78.Size = UDim2.new(1, 0, 1, 0)
- TextLabel78.Text = "St e 1"
- TextLabel78.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel78.BackgroundTransparency = 1
- TextLabel78.BorderSizePixel = 0
- TextLabel78.Font = Enum.Font.SourceSansLight
- TextLabel78.FontSize = Enum.FontSize.Size96
- TextLabel78.TextColor3 = Color3.new(1, 1, 1)
- TextLabel78.TextScaled = true
- TextLabel78.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel78.TextWrapped = true
- TextLabel79.Parent = SurfaceGui77
- TextLabel79.Transparency = 1
- TextLabel79.Size = UDim2.new(1, 0, 1, 0)
- TextLabel79.Text = "ag"
- TextLabel79.Position = UDim2.new(0, -12, 0, 25)
- TextLabel79.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel79.BackgroundTransparency = 1
- TextLabel79.BorderSizePixel = 0
- TextLabel79.Font = Enum.Font.SourceSansLight
- TextLabel79.FontSize = Enum.FontSize.Size96
- TextLabel79.TextColor3 = Color3.new(0.654902, 0.654902, 0.654902)
- TextLabel79.TextScaled = true
- TextLabel79.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel79.TextWrapped = true
- Part80.Name = "Deadly Floor"
- Part80.Parent = mas
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.Transparency = 1
- Part80.Size = Vector3.new(197, 1, 197)
- Part80.CFrame = CFrame.new(49.5, -52.5, 49.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0, 0, 0)
- Part80.Position = Vector3.new(49.5, -52.5, 49.5)
- Part80.Color = Color3.new(0, 0, 0)
- Script81.Parent = Part80
- table.insert(cors,sandbox(Script81,function()
- function collided(hit)
- if hit.Parent:FindFirstChild("Head") ~= nil then
- hit.Parent.Head:Destroy()
- for i = 1,50 do
- wait(0.01)
- script.Parent.Transparency = script.Parent.Transparency + -0.02
- end
- wait(0.1)
- for i = 1,100 do
- wait(0.025)
- script.Parent.Transparency = script.Parent.Transparency + 0.01
- end
- end
- end
- script.Parent.Touched:Connect(collided)
- end))
- Part82.Name = "Baseplate"
- Part82.Parent = mas
- Part82.BrickColor = BrickColor.new("Dark stone grey")
- Part82.Rotation = Vector3.new(-180, 0, -180)
- Part82.Anchored = true
- Part82.FormFactor = Enum.FormFactor.Symmetric
- Part82.Size = Vector3.new(10, 6, 10)
- Part82.CFrame = CFrame.new(132, -50, -33, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part82.Position = Vector3.new(132, -50, -33)
- Part82.Orientation = Vector3.new(0, 180, 0)
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part83.Name = "Baseplate"
- Part83.Parent = mas
- Part83.BrickColor = BrickColor.new("Dark stone grey")
- Part83.Rotation = Vector3.new(0, 90, 0)
- Part83.Anchored = true
- Part83.FormFactor = Enum.FormFactor.Symmetric
- Part83.Size = Vector3.new(18, 1, 4)
- Part83.CFrame = CFrame.new(132, -47.5, 115, 1.66445971e-05, 0, 1.00000012, 0, 1, 0, -1, 0, 1.66669488e-05)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part83.Position = Vector3.new(132, -47.5, 115)
- Part83.Orientation = Vector3.new(0, 90, 0)
- Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Script84.Parent = Part83
- table.insert(cors,sandbox(Script84,function()
- while true do
- wait(0.01)
- script.Parent.Orientation = script.Parent.Orientation + Vector3.new(0, 3, 0)
- end
- end))
- Part85.Name = "Baseplate"
- Part85.Parent = mas
- Part85.BrickColor = BrickColor.new("Dark stone grey")
- Part85.Rotation = Vector3.new(0, 90, 0)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Symmetric
- Part85.Size = Vector3.new(18, 1, 4)
- Part85.CFrame = CFrame.new(132.000305, -47.5, 96, 1.66445971e-05, 0, 1.00000012, 0, 1, 0, -1, 0, 1.66669488e-05)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part85.Position = Vector3.new(132.000305, -47.5, 96)
- Part85.Orientation = Vector3.new(0, 90, 0)
- Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Script86.Parent = Part85
- table.insert(cors,sandbox(Script86,function()
- while true do
- wait(0.01)
- script.Parent.Orientation = script.Parent.Orientation + Vector3.new(0, -3, 0)
- end
- end))
- Part87.Name = "Baseplate"
- Part87.Parent = mas
- Part87.BrickColor = BrickColor.new("Dark stone grey")
- Part87.Rotation = Vector3.new(0, 90, 0)
- Part87.Anchored = true
- Part87.FormFactor = Enum.FormFactor.Symmetric
- Part87.Size = Vector3.new(18, 1, 4)
- Part87.CFrame = CFrame.new(132.000626, -47.5, 77, 1.65553647e-05, -2.26707542e-13, 1.00000107, 1.30441671e-16, 0.999999881, -1.34336986e-13, -0.999999881, 3.25072001e-14, 1.67561939e-05)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part87.Position = Vector3.new(132.000626, -47.5, 77)
- Part87.Orientation = Vector3.new(0, 90, 0)
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Script88.Parent = Part87
- table.insert(cors,sandbox(Script88,function()
- while true do
- wait(0.01)
- script.Parent.Orientation = script.Parent.Orientation + Vector3.new(0, 0, 3)
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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