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Dec 8th, 2015
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  1. --leaked by LeakingProScripts
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local stanceToggle = "Normal"
  19. math.randomseed(os.time())
  20. hum.WalkSpeed = 7
  21. char.Health:Destroy()
  22. hum.MaxHealth = 50000
  23. wait(0.1)
  24. hum.Health = 50000
  25. ----------------------------------------------------
  26. char.Shirt:Destroy()
  27. char.Pants:Destroy()
  28. shirt = Instance.new("Shirt", char)
  29. shirt.Name = "Shirt"
  30. pants = Instance.new("Pants", char)
  31. pants.Name = "Pants"
  32. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=213574438"
  33. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=23873109"
  34. ----------------------------------------------------
  35. Debounces = {
  36. on = false;
  37. ks = false;
  38. CanAttack = true;
  39. CanJoke = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. Grabbing = false;
  44. Grabbed = false;
  45. }
  46. local Touche = {char.Name, }
  47. ----------------------------------------------------
  48. function lerp(a, b, t) -- Linear interpolation
  49. return a + (b - a)*t
  50. end
  51.  
  52. function slerp(a, b, t) --Spherical interpolation
  53. dot = a:Dot(b)
  54. if dot > 0.99999 or dot < -0.99999 then
  55. return t <= 0.5 and a or b
  56. else
  57. r = math.acos(dot)
  58. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  59. end
  60. end
  61.  
  62. function matrixInterpolate(a, b, t)
  63. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  64. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  65. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  66. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  67. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  68. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  69. local t = v1:Dot(v2)
  70. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  71. return CFrame.new()
  72. end
  73. return CFrame.new(
  74. v0.x, v0.y, v0.z,
  75. v1.x, v1.y, v1.z,
  76. v2.x, v2.y, v2.z,
  77. v3.x, v3.y, v3.z)
  78. end
  79. ----------------------------------------------------
  80. function genWeld(a,b)
  81. local w = Instance.new("Weld",a)
  82. w.Part0 = a
  83. w.Part1 = b
  84. return w
  85. end
  86. function weld(a, b)
  87. local weld = Instance.new("Weld")
  88. weld.Name = "W"
  89. weld.Part0 = a
  90. weld.Part1 = b
  91. weld.C0 = a.CFrame:inverse() * b.CFrame
  92. weld.Parent = a
  93. return weld;
  94. end
  95. ----------------------------------------------------
  96. function Lerp(c1,c2,al)
  97. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  98. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  99. for i,v in pairs(com1) do
  100. com1[i] = v+(com2[i]-v)*al
  101. end
  102. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  103. end
  104. ----------------------------------------------------
  105. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  106. local wld = Instance.new("Weld", wp1)
  107. wld.Part0 = wp0
  108. wld.Part1 = wp1
  109. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  110. end
  111. ----------------------------------------------------
  112. for i,v in pairs(char:children()) do
  113. if v:IsA("Hat") then
  114. v:Destroy()
  115. end
  116. end
  117. for i,v in pairs(hed:children()) do
  118. if v:IsA("Sound") then
  119. v:Destroy()
  120. end
  121. end
  122. ----------------------------------------------------
  123. function HasntTouched(plrname)
  124. local ret = true
  125. for _, v in pairs(Touche) do
  126. if v == plrname then
  127. ret = false
  128. end
  129. end
  130. return ret
  131. end
  132. ----------------------------------------------------
  133. larm.Size = larm.Size * 2
  134. rarm.Size = rarm.Size * 2
  135. lleg.Size = lleg.Size * 2
  136. rleg.Size = rleg.Size * 2
  137. torso.Size = torso.Size * 2
  138. hed.Size = hed.Size * 2
  139. root.Size = root.Size * 2
  140. ----------------------------------------------------
  141. newWeld(torso, larm, -1.5, 0.5, 0)
  142. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  143. newWeld(torso, rarm, 1.5, 0.5, 0)
  144. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, hed, 0, 1.5, 0)
  146. newWeld(torso, lleg, -0.5, -1, 0)
  147. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  148. newWeld(torso, rleg, 0.5, -1, 0)
  149. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(root, torso, 0, -1, 0)
  151. torso.Weld.C1 = CFrame.new(0, -1, 0)
  152. ----------------------------------------------------
  153. game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
  154. char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
  155. char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  156. hed.face.Texture = "rbxassetid://101605291"
  157. z=Instance.new('Decal',hed)
  158. z.Face = 'Front'
  159. z.Texture='rbxassetid://'
  160. hed.BrickColor = BrickColor.new("White")
  161. lite = Instance.new("PointLight", torso)
  162. lite.Brightness = 14
  163. lite.Range = 10
  164. lite.Color = Color3.new(1, 0, 0)
  165. --[[local hed2 = hed:Clone()
  166. hed2.CanCollide = false
  167. hed2.Parent = char
  168. hed2:ClearAllChildren()
  169. hed2.Transparency = 1
  170. hed2.Name = "DARP"
  171. local w = Instance.new("Weld",hed2)
  172. w.Part0 = hed
  173. w.Part1 = hed2
  174. w.C0 = CFrame.new(0,0,-0.175)
  175. z=Instance.new("SurfaceGui",hed2)
  176. z.Enabled = true
  177. z.Face = "Front"
  178. z.Adornee = hed2
  179. z.CanvasSize = Vector2.new(100,100)
  180. local face = Instance.new("ImageLabel",z)
  181. face.Size = UDim2.new(1,-30,1,0)
  182. face.Position = UDim2.new(0,15,0,0)
  183. face.BackgroundTransparency = 1
  184. face.Image='rbxassetid://46282671']]--
  185. ----------------------------------------------------
  186. local m = Instance.new("Model")
  187. m.Name = "Absolution"
  188. p1 = Instance.new("Part", m)
  189. p1.BrickColor = BrickColor.new("Bright blue")
  190. p1.FormFactor = Enum.FormFactor.Custom
  191. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  192. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  193. p1.CanCollide = false
  194. p1.Locked = true
  195. p1.Elasticity = 0
  196. p1.BottomSurface = Enum.SurfaceType.Smooth
  197. p1.TopSurface = Enum.SurfaceType.Smooth
  198. b1 = Instance.new("SpecialMesh", p1)
  199. b1.MeshType = Enum.MeshType.Wedge
  200. b1.Name = "Mesh"
  201. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  202. p2 = Instance.new("Part", m)
  203. p2.BrickColor = BrickColor.new("White")
  204. p2.FormFactor = Enum.FormFactor.Custom
  205. p2.Size = Vector3.new(1, 2.9000001, 1)
  206. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  207. p2.CanCollide = false
  208. p2.Locked = true
  209. p2.Elasticity = 0
  210. p2.BottomSurface = Enum.SurfaceType.Smooth
  211. p2.TopSurface = Enum.SurfaceType.Smooth
  212. b2 = Instance.new("BlockMesh", p2)
  213. b2.Name = "Mesh"
  214. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  215. p3 = Instance.new("Part", m)
  216. p3.BrickColor = BrickColor.new("Bright blue")
  217. p3.FormFactor = Enum.FormFactor.Custom
  218. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  219. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  220. p3.CanCollide = false
  221. p3.Locked = true
  222. p3.Elasticity = 0
  223. p3.BottomSurface = Enum.SurfaceType.Smooth
  224. p3.TopSurface = Enum.SurfaceType.Smooth
  225. b3 = Instance.new("SpecialMesh", p3)
  226. b3.MeshType = Enum.MeshType.Wedge
  227. b3.Name = "Mesh"
  228. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  229. p4 = Instance.new("Part", m)
  230. p4.BrickColor = BrickColor.new("Bright blue")
  231. p4.FormFactor = Enum.FormFactor.Custom
  232. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  233. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  234. p4.CanCollide = false
  235. p4.Locked = true
  236. p4.Elasticity = 0
  237. p4.BottomSurface = Enum.SurfaceType.Smooth
  238. p4.TopSurface = Enum.SurfaceType.Smooth
  239. b4 = Instance.new("SpecialMesh", p4)
  240. b4.MeshType = Enum.MeshType.Wedge
  241. b4.Name = "Mesh"
  242. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  243. p5 = Instance.new("Part", m)
  244. p5.BrickColor = BrickColor.new("Bright blue")
  245. p5.FormFactor = Enum.FormFactor.Custom
  246. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  247. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  248. p5.CanCollide = false
  249. p5.Locked = true
  250. p5.Elasticity = 0
  251. p5.BottomSurface = Enum.SurfaceType.Smooth
  252. p5.TopSurface = Enum.SurfaceType.Smooth
  253. b5 = Instance.new("SpecialMesh", p5)
  254. b5.MeshType = Enum.MeshType.Wedge
  255. b5.Name = "Mesh"
  256. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  257. p6 = Instance.new("Part", m)
  258. p6.Name = "Handle"
  259. p6.BrickColor = BrickColor.new("White")
  260. p6.FormFactor = Enum.FormFactor.Custom
  261. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  262. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  263. p6.CanCollide = false
  264. p6.Locked = true
  265. p6.Elasticity = 0
  266. p6.BottomSurface = Enum.SurfaceType.Smooth
  267. p6.TopSurface = Enum.SurfaceType.Smooth
  268. b6 = Instance.new("BlockMesh", p6)
  269. b6.Name = "Mesh"
  270. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  271. p7 = Instance.new("Part", m)
  272. p7.BrickColor = BrickColor.new("Bright blue")
  273. p7.FormFactor = Enum.FormFactor.Custom
  274. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  275. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  276. p7.CanCollide = false
  277. p7.Locked = true
  278. p7.Elasticity = 0
  279. p7.BottomSurface = Enum.SurfaceType.Smooth
  280. p7.TopSurface = Enum.SurfaceType.Smooth
  281. b7 = Instance.new("SpecialMesh", p7)
  282. b7.MeshType = Enum.MeshType.Wedge
  283. b7.Name = "Mesh"
  284. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  285. p8 = Instance.new("Part", m)
  286. p8.BrickColor = BrickColor.new("Bright blue")
  287. p8.FormFactor = Enum.FormFactor.Custom
  288. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  289. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  290. p8.CanCollide = false
  291. p8.Locked = true
  292. p8.Elasticity = 0
  293. p8.BottomSurface = Enum.SurfaceType.Smooth
  294. p8.TopSurface = Enum.SurfaceType.Smooth
  295. b8 = Instance.new("SpecialMesh", p8)
  296. b8.MeshType = Enum.MeshType.Wedge
  297. b8.Name = "Mesh"
  298. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  299. p9 = Instance.new("Part", m)
  300. p9.BrickColor = BrickColor.new("White")
  301. p9.FormFactor = Enum.FormFactor.Custom
  302. p9.Size = Vector3.new(1, 1.07999957, 1)
  303. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  304. p9.CanCollide = false
  305. p9.Locked = true
  306. p9.Elasticity = 0
  307. p9.BottomSurface = Enum.SurfaceType.Smooth
  308. p9.TopSurface = Enum.SurfaceType.Smooth
  309. b9 = Instance.new("BlockMesh", p9)
  310. b9.Name = "Mesh"
  311. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  312. p10 = Instance.new("Part", m)
  313. p10.BrickColor = BrickColor.new("White")
  314. p10.FormFactor = Enum.FormFactor.Custom
  315. p10.Size = Vector3.new(1, 1.41999948, 1)
  316. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  317. p10.CanCollide = false
  318. p10.Locked = true
  319. p10.Elasticity = 0
  320. p10.BottomSurface = Enum.SurfaceType.Smooth
  321. p10.TopSurface = Enum.SurfaceType.Smooth
  322. b10 = Instance.new("BlockMesh", p10)
  323. b10.Name = "Mesh"
  324. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  325. p11 = Instance.new("Part", m)
  326. p11.BrickColor = BrickColor.new("White")
  327. p11.FormFactor = Enum.FormFactor.Custom
  328. p11.Size = Vector3.new(1, 1.50999951, 1)
  329. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  330. p11.CanCollide = false
  331. p11.Locked = true
  332. p11.Elasticity = 0
  333. p11.BottomSurface = Enum.SurfaceType.Smooth
  334. p11.TopSurface = Enum.SurfaceType.Smooth
  335. b11 = Instance.new("BlockMesh", p11)
  336. b11.Name = "Mesh"
  337. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  338. p12 = Instance.new("Part", m)
  339. p12.Name = "BladeCenter"
  340. p12.BrickColor = BrickColor.new("Bright Red")
  341. p12.Material = Enum.Material.Concrete
  342. p12.FormFactor = Enum.FormFactor.Symmetric
  343. p12.Size = Vector3.new(1, 2, 2)
  344. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  345. p12.CanCollide = false
  346. p12.Locked = true
  347. p12.BottomSurface = Enum.SurfaceType.Smooth
  348. p12.TopSurface = Enum.SurfaceType.Smooth
  349. b12 = Instance.new("SpecialMesh", p12)
  350. b12.MeshType = Enum.MeshType.Brick
  351. b12.Name = "Mesh"
  352. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  353. p13 = Instance.new("Part", m)
  354. p13.BrickColor = BrickColor.new("White")
  355. p13.FormFactor = Enum.FormFactor.Custom
  356. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  357. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  358. p13.CanCollide = false
  359. p13.Locked = true
  360. p13.Elasticity = 0
  361. p13.BottomSurface = Enum.SurfaceType.Smooth
  362. p13.TopSurface = Enum.SurfaceType.Smooth
  363. b13 = Instance.new("BlockMesh", p13)
  364. b13.Name = "Mesh"
  365. b13.Scale = Vector3.new(1, 1, 0.400000006)
  366. p14 = Instance.new("Part", m)
  367. p14.BrickColor = BrickColor.new("White")
  368. p14.FormFactor = Enum.FormFactor.Custom
  369. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  370. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  371. p14.CanCollide = false
  372. p14.Locked = true
  373. p14.Elasticity = 0
  374. p14.BottomSurface = Enum.SurfaceType.Smooth
  375. p14.TopSurface = Enum.SurfaceType.Smooth
  376. b14 = Instance.new("BlockMesh", p14)
  377. b14.Name = "Mesh"
  378. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  379. p15 = Instance.new("Part", m)
  380. p15.BrickColor = BrickColor.new("White")
  381. p15.FormFactor = Enum.FormFactor.Custom
  382. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  383. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  384. p15.CanCollide = false
  385. p15.Locked = true
  386. p15.Elasticity = 0
  387. p15.BottomSurface = Enum.SurfaceType.Smooth
  388. p15.TopSurface = Enum.SurfaceType.Smooth
  389. b15 = Instance.new("BlockMesh", p15)
  390. b15.Name = "Mesh"
  391. b15.Scale = Vector3.new(1, 1, 0.400000006)
  392. p16 = Instance.new("Part", m)
  393. p16.BrickColor = BrickColor.new("White")
  394. p16.FormFactor = Enum.FormFactor.Custom
  395. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  396. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  397. p16.CanCollide = false
  398. p16.Locked = true
  399. p16.Elasticity = 0
  400. p16.BottomSurface = Enum.SurfaceType.Smooth
  401. p16.TopSurface = Enum.SurfaceType.Smooth
  402. b16 = Instance.new("BlockMesh", p16)
  403. b16.Name = "Mesh"
  404. b16.Scale = Vector3.new(1, 1, 0.400000006)
  405. p17 = Instance.new("Part", m)
  406. p17.BrickColor = BrickColor.new("White")
  407. p17.FormFactor = Enum.FormFactor.Custom
  408. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  409. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  410. p17.CanCollide = false
  411. p17.Locked = true
  412. p17.Elasticity = 0
  413. p17.BottomSurface = Enum.SurfaceType.Smooth
  414. p17.TopSurface = Enum.SurfaceType.Smooth
  415. b17 = Instance.new("BlockMesh", p17)
  416. b17.Name = "Mesh"
  417. b17.Scale = Vector3.new(1, 1, 0.400000006)
  418. p18 = Instance.new("WedgePart", m)
  419. p18.BrickColor = BrickColor.new("Dark stone grey")
  420. p18.Name = "BladePart1"
  421. p18.Material = Enum.Material.Concrete
  422. p18.Name = "Wedge"
  423. p18.FormFactor = Enum.FormFactor.Symmetric
  424. p18.Size = Vector3.new(1, 4, 2)
  425. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  426. p18.CanCollide = false
  427. p18.Locked = true
  428. p18.BottomSurface = Enum.SurfaceType.Smooth
  429. p18.TopSurface = Enum.SurfaceType.Smooth
  430. b18 = Instance.new("SpecialMesh", p18)
  431. b18.MeshType = Enum.MeshType.Wedge
  432. b18.Name = "Mesh"
  433. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  434. p19 = Instance.new("WedgePart", m)
  435. p19.BrickColor = BrickColor.new("Bright Red")
  436. p19.Name = "BladePart2"
  437. p19.Material = Enum.Material.Concrete
  438. p19.Name = "Wedge"
  439. p19.FormFactor = Enum.FormFactor.Symmetric
  440. p19.Size = Vector3.new(1, 4, 2)
  441. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  442. p19.CanCollide = false
  443. p19.Locked = true
  444. p19.BottomSurface = Enum.SurfaceType.Smooth
  445. p19.TopSurface = Enum.SurfaceType.Smooth
  446. b19 = Instance.new("SpecialMesh", p19)
  447. b19.MeshType = Enum.MeshType.Wedge
  448. b19.Name = "Mesh"
  449. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  450. p20 = Instance.new("Part", m)
  451. p20.BrickColor = BrickColor.new("White")
  452. p20.FormFactor = Enum.FormFactor.Custom
  453. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  454. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  455. p20.CanCollide = false
  456. p20.Locked = true
  457. p20.Elasticity = 0
  458. p20.BottomSurface = Enum.SurfaceType.Smooth
  459. p20.TopSurface = Enum.SurfaceType.Smooth
  460. b20 = Instance.new("BlockMesh", p20)
  461. b20.Name = "Mesh"
  462. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  463. p21 = Instance.new("Part", m)
  464. p21.BrickColor = BrickColor.new("Bright blue")
  465. p21.FormFactor = Enum.FormFactor.Custom
  466. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  467. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  468. p21.CanCollide = false
  469. p21.Locked = true
  470. p21.Elasticity = 0
  471. p21.BottomSurface = Enum.SurfaceType.Smooth
  472. p21.TopSurface = Enum.SurfaceType.Smooth
  473. b21 = Instance.new("SpecialMesh", p21)
  474. b21.MeshType = Enum.MeshType.Wedge
  475. b21.Name = "Mesh"
  476. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  477. w1 = Instance.new("Weld", p1)
  478. w1.Name = "Part_Weld"
  479. w1.Part0 = p1
  480. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  481. w1.Part1 = p2
  482. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  483. w2 = Instance.new("Weld", p2)
  484. w2.Name = "Part_Weld"
  485. w2.Part0 = p2
  486. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  487. w2.Part1 = p3
  488. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  489. w3 = Instance.new("Weld", p3)
  490. w3.Name = "Part_Weld"
  491. w3.Part0 = p3
  492. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  493. w3.Part1 = p4
  494. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  495. w4 = Instance.new("Weld", p4)
  496. w4.Name = "Part_Weld"
  497. w4.Part0 = p4
  498. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  499. w4.Part1 = p5
  500. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  501. w5 = Instance.new("Weld", p5)
  502. w5.Name = "Part_Weld"
  503. w5.Part0 = p5
  504. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  505. w5.Part1 = p6
  506. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  507. w6 = Instance.new("Weld", p6)
  508. w6.Name = "Part_Weld"
  509. w6.Part0 = p6
  510. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  511. w6.Part1 = p7
  512. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  513. w7 = Instance.new("Weld", p7)
  514. w7.Name = "Part_Weld"
  515. w7.Part0 = p7
  516. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  517. w7.Part1 = p8
  518. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  519. w8 = Instance.new("Weld", p8)
  520. w8.Name = "Part_Weld"
  521. w8.Part0 = p8
  522. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  523. w8.Part1 = p9
  524. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  525. w9 = Instance.new("Weld", p9)
  526. w9.Name = "Part_Weld"
  527. w9.Part0 = p9
  528. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  529. w9.Part1 = p10
  530. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  531. w10 = Instance.new("Weld", p10)
  532. w10.Name = "Part_Weld"
  533. w10.Part0 = p10
  534. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  535. w10.Part1 = p11
  536. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  537. w11 = Instance.new("Weld", p11)
  538. w11.Name = "Part_Weld"
  539. w11.Part0 = p11
  540. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  541. w11.Part1 = p12
  542. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  543. w12 = Instance.new("Weld", p12)
  544. w12.Name = "Part_Weld"
  545. w12.Part0 = p12
  546. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  547. w12.Part1 = p13
  548. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  549. w13 = Instance.new("Weld", p13)
  550. w13.Name = "Part_Weld"
  551. w13.Part0 = p13
  552. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  553. w13.Part1 = p14
  554. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  555. w14 = Instance.new("Weld", p14)
  556. w14.Name = "Part_Weld"
  557. w14.Part0 = p14
  558. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  559. w14.Part1 = p15
  560. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  561. w15 = Instance.new("Weld", p15)
  562. w15.Name = "Part_Weld"
  563. w15.Part0 = p15
  564. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  565. w15.Part1 = p16
  566. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  567. w16 = Instance.new("Weld", p16)
  568. w16.Name = "Part_Weld"
  569. w16.Part0 = p16
  570. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  571. w16.Part1 = p17
  572. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  573. w17 = Instance.new("Weld", p17)
  574. w17.Name = "Wedge_Weld"
  575. w17.Part0 = p17
  576. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  577. w17.Part1 = p18
  578. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  579. w18 = Instance.new("Weld", p18)
  580. w18.Name = "Wedge_Weld"
  581. w18.Part0 = p18
  582. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  583. w18.Part1 = p19
  584. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  585. w19 = Instance.new("Weld", p19)
  586. w19.Name = "Part_Weld"
  587. w19.Part0 = p19
  588. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  589. w19.Part1 = p20
  590. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  591. w20 = Instance.new("Weld", p20)
  592. w20.Name = "Part_Weld"
  593. w20.Part0 = p20
  594. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  595. w20.Part1 = p21
  596. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  597. m.Parent = char
  598. m:MakeJoints()
  599. ----------------------------------------------------
  600. local cor = Instance.new("Part", char.Absolution)
  601. cor.Name = "Thingy"
  602. cor.Locked = true
  603. cor.BottomSurface = 0
  604. cor.CanCollide = false
  605. cor.Size = Vector3.new(1, 13, 1)
  606. cor.Transparency = 1
  607. cor.TopSurface = 0
  608. corw = Instance.new("Weld", cor)
  609. corw.Part0 = rarm
  610. corw.Part1 = cor
  611. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  612. corw.C1 = CFrame.new(0, 0, 0)
  613. weld1 = Instance.new("Weld", char.Absolution)
  614. weld1.Part0 = cor
  615. weld1.Part1 = p6
  616. weld1.C0 = CFrame.new(0, 0, 0)
  617. ----------------------------------------------------
  618. hitb = Instance.new("Part", char.Absolution)
  619. hitb.Name = "Thingy2"
  620. hitb.Locked = true
  621. hitb.BottomSurface = 0
  622. hitb.CanCollide = false
  623. hitb.Size = Vector3.new(0, 8, 6)
  624. hitb.Transparency = 1
  625. hitb.TopSurface = 0
  626. weld2 = Instance.new("Weld", char.Absolution)
  627. weld2.Part0 = hitb
  628. weld2.Part1 = p12
  629. weld2.C0 = CFrame.new(0, .6, 1)
  630. ----------------------------------------------------
  631. local m = Instance.new("Model")
  632. m.Name = "Claw"
  633. p1 = Instance.new("Part", m)
  634. p1.BrickColor = BrickColor.new("White")
  635. p1.FormFactor = Enum.FormFactor.Custom
  636. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  637. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  638. p1.CanCollide = false
  639. p1.Locked = true
  640. p1.BottomSurface = Enum.SurfaceType.Smooth
  641. p1.TopSurface = Enum.SurfaceType.Smooth
  642. b1 = Instance.new("BlockMesh", p1)
  643. b1.Name = "Mesh"
  644. p2 = Instance.new("WedgePart", m)
  645. p2.BrickColor = BrickColor.new("White")
  646. p2.Name = "Wedge"
  647. p2.FormFactor = Enum.FormFactor.Custom
  648. p2.Size = Vector3.new(3, 1, 0.5)
  649. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  650. p2.CanCollide = false
  651. p2.Locked = true
  652. p2.BottomSurface = Enum.SurfaceType.Smooth
  653. p2.TopSurface = Enum.SurfaceType.Smooth
  654. p3 = Instance.new("Part", m)
  655. p3.BrickColor = BrickColor.new("White")
  656. p3.FormFactor = Enum.FormFactor.Custom
  657. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  658. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  659. p3.CanCollide = false
  660. p3.Locked = true
  661. p3.BottomSurface = Enum.SurfaceType.Smooth
  662. p3.TopSurface = Enum.SurfaceType.Smooth
  663. b2 = Instance.new("BlockMesh", p3)
  664. b2.Name = "Mesh"
  665. p4 = Instance.new("WedgePart", m)
  666. p4.BrickColor = BrickColor.new("White")
  667. p4.Name = "Wedge"
  668. p4.FormFactor = Enum.FormFactor.Custom
  669. p4.Size = Vector3.new(3, 1, 0.5)
  670. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  671. p4.CanCollide = false
  672. p4.Locked = true
  673. p4.BottomSurface = Enum.SurfaceType.Smooth
  674. p4.TopSurface = Enum.SurfaceType.Smooth
  675. p5 = Instance.new("Part", m)
  676. p5.BrickColor = BrickColor.new("White")
  677. p5.FormFactor = Enum.FormFactor.Custom
  678. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  679. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  680. p5.CanCollide = false
  681. p5.Locked = true
  682. p5.BottomSurface = Enum.SurfaceType.Smooth
  683. p5.TopSurface = Enum.SurfaceType.Smooth
  684. b3 = Instance.new("BlockMesh", p5)
  685. b3.Name = "Mesh"
  686. p6 = Instance.new("Part", m)
  687. p6.BrickColor = BrickColor.new("White")
  688. p6.FormFactor = Enum.FormFactor.Custom
  689. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  690. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  691. p6.CanCollide = false
  692. p6.Locked = true
  693. p6.BottomSurface = Enum.SurfaceType.Smooth
  694. p6.TopSurface = Enum.SurfaceType.Smooth
  695. b4 = Instance.new("BlockMesh", p6)
  696. b4.Name = "Mesh"
  697. p7 = Instance.new("Part", m)
  698. p7.BrickColor = BrickColor.new("White")
  699. p7.FormFactor = Enum.FormFactor.Custom
  700. p7.Size = Vector3.new(3, 1, 1.20000005)
  701. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  702. p7.CanCollide = false
  703. p7.Locked = true
  704. p7.BottomSurface = Enum.SurfaceType.Smooth
  705. p7.TopSurface = Enum.SurfaceType.Smooth
  706. b5 = Instance.new("BlockMesh", p7)
  707. b5.Name = "Mesh"
  708. p8 = Instance.new("Part", m)
  709. p8.BrickColor = BrickColor.new("Bright blue")
  710. p8.FormFactor = Enum.FormFactor.Symmetric
  711. p8.Size = Vector3.new(1, 1, 1)
  712. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  713. p8.CanCollide = false
  714. p8.Locked = true
  715. b6 = Instance.new("SpecialMesh", p8)
  716. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  717. b6.TextureId = ""
  718. b6.MeshType = Enum.MeshType.FileMesh
  719. b6.Name = "Mesh"
  720. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  721. p9 = Instance.new("Part", m)
  722. p9.BrickColor = BrickColor.new("White")
  723. p9.FormFactor = Enum.FormFactor.Custom
  724. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  725. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  726. p9.CanCollide = false
  727. p9.Locked = true
  728. p9.BottomSurface = Enum.SurfaceType.Smooth
  729. p9.TopSurface = Enum.SurfaceType.Smooth
  730. b7 = Instance.new("BlockMesh", p9)
  731. b7.Name = "Mesh"
  732. p10 = Instance.new("Part", m)
  733. p10.BrickColor = BrickColor.new("Bright blue")
  734. p10.FormFactor = Enum.FormFactor.Symmetric
  735. p10.Size = Vector3.new(1, 1, 1)
  736. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  737. p10.CanCollide = false
  738. p10.Locked = true
  739. b8 = Instance.new("SpecialMesh", p10)
  740. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  741. b8.TextureId = ""
  742. b8.MeshType = Enum.MeshType.FileMesh
  743. b8.Name = "Mesh"
  744. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  745. p11 = Instance.new("Part", m)
  746. p11.BrickColor = BrickColor.new("White")
  747. p11.FormFactor = Enum.FormFactor.Custom
  748. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  749. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  750. p11.CanCollide = false
  751. p11.Locked = true
  752. p11.BottomSurface = Enum.SurfaceType.Smooth
  753. p11.TopSurface = Enum.SurfaceType.Smooth
  754. b9 = Instance.new("BlockMesh", p11)
  755. b9.Name = "Mesh"
  756. p12 = Instance.new("Part", m)
  757. p12.BrickColor = BrickColor.new("White")
  758. p12.FormFactor = Enum.FormFactor.Custom
  759. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  760. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  761. p12.CanCollide = false
  762. p12.Locked = true
  763. p12.BottomSurface = Enum.SurfaceType.Smooth
  764. p12.TopSurface = Enum.SurfaceType.Smooth
  765. b10 = Instance.new("BlockMesh", p12)
  766. b10.Name = "Mesh"
  767. p13 = Instance.new("Part", m)
  768. p13.BrickColor = BrickColor.new("White")
  769. p13.FormFactor = Enum.FormFactor.Custom
  770. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  771. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  772. p13.CanCollide = false
  773. p13.Locked = true
  774. p13.BottomSurface = Enum.SurfaceType.Smooth
  775. p13.TopSurface = Enum.SurfaceType.Smooth
  776. b11 = Instance.new("BlockMesh", p13)
  777. b11.Name = "Mesh"
  778. p14 = Instance.new("Part", m)
  779. p14.BrickColor = BrickColor.new("Bright blue")
  780. p14.FormFactor = Enum.FormFactor.Symmetric
  781. p14.Size = Vector3.new(1, 1, 1)
  782. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  783. p14.CanCollide = false
  784. p14.Locked = true
  785. b12 = Instance.new("SpecialMesh", p14)
  786. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  787. b12.TextureId = ""
  788. b12.MeshType = Enum.MeshType.FileMesh
  789. b12.Name = "Mesh"
  790. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  791. p15 = Instance.new("Part", m)
  792. p15.BrickColor = BrickColor.new("Medium stone grey")
  793. p15.Transparency = 1
  794. p15.Name = "ArmPart"
  795. p15.FormFactor = Enum.FormFactor.Custom
  796. p15.Size = Vector3.new(2, 1, 1)
  797. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  798. p15.CanCollide = false
  799. p15.Locked = true
  800. p15.BottomSurface = Enum.SurfaceType.Smooth
  801. p15.TopSurface = Enum.SurfaceType.Smooth
  802. b13 = Instance.new("BlockMesh", p15)
  803. b13.Name = "Mesh"
  804. p16 = Instance.new("Part", m)
  805. p16.BrickColor = BrickColor.new("White")
  806. p16.FormFactor = Enum.FormFactor.Custom
  807. p16.Size = Vector3.new(3, 1, 2.4000001)
  808. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  809. p16.CanCollide = false
  810. p16.Locked = true
  811. p16.BottomSurface = Enum.SurfaceType.Smooth
  812. p16.TopSurface = Enum.SurfaceType.Smooth
  813. b14 = Instance.new("BlockMesh", p16)
  814. b14.Name = "Mesh"
  815. p17 = Instance.new("Part", m)
  816. p17.BrickColor = BrickColor.new("White")
  817. p17.FormFactor = Enum.FormFactor.Custom
  818. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  819. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  820. p17.CanCollide = false
  821. p17.Locked = true
  822. p17.BottomSurface = Enum.SurfaceType.Smooth
  823. p17.TopSurface = Enum.SurfaceType.Smooth
  824. b15 = Instance.new("BlockMesh", p17)
  825. b15.Name = "Mesh"
  826. p18 = Instance.new("Part", m)
  827. p18.BrickColor = BrickColor.new("Bright blue")
  828. p18.FormFactor = Enum.FormFactor.Symmetric
  829. p18.Size = Vector3.new(1, 1, 1)
  830. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  831. p18.CanCollide = false
  832. p18.Locked = true
  833. b16 = Instance.new("SpecialMesh", p18)
  834. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  835. b16.TextureId = ""
  836. b16.MeshType = Enum.MeshType.FileMesh
  837. b16.Name = "Mesh"
  838. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  839. p19 = Instance.new("Part", m)
  840. p19.BrickColor = BrickColor.new("Bright blue")
  841. p19.FormFactor = Enum.FormFactor.Symmetric
  842. p19.Size = Vector3.new(1, 1, 1)
  843. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  844. p19.CanCollide = false
  845. p19.Locked = true
  846. b17 = Instance.new("SpecialMesh", p19)
  847. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  848. b17.TextureId = ""
  849. b17.MeshType = Enum.MeshType.FileMesh
  850. b17.Name = "Mesh"
  851. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  852. p20 = Instance.new("Part", m)
  853. p20.BrickColor = BrickColor.new("White")
  854. p20.FormFactor = Enum.FormFactor.Custom
  855. p20.Size = Vector3.new(3, 1, 2.4000001)
  856. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  857. p20.CanCollide = false
  858. p20.Locked = true
  859. p20.BottomSurface = Enum.SurfaceType.Smooth
  860. p20.TopSurface = Enum.SurfaceType.Smooth
  861. b18 = Instance.new("BlockMesh", p20)
  862. b18.Name = "Mesh"
  863. p21 = Instance.new("Part", m)
  864. p21.BrickColor = BrickColor.new("White")
  865. p21.FormFactor = Enum.FormFactor.Custom
  866. p21.Size = Vector3.new(3, 1, 1.19999993)
  867. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  868. p21.CanCollide = false
  869. p21.Locked = true
  870. p21.BottomSurface = Enum.SurfaceType.Smooth
  871. p21.TopSurface = Enum.SurfaceType.Smooth
  872. b19 = Instance.new("BlockMesh", p21)
  873. b19.Name = "Mesh"
  874. p22 = Instance.new("WedgePart", m)
  875. p22.BrickColor = BrickColor.new("White")
  876. p22.Name = "Wedge"
  877. p22.FormFactor = Enum.FormFactor.Custom
  878. p22.Size = Vector3.new(3, 1, 0.5)
  879. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  880. p22.CanCollide = false
  881. p22.Locked = true
  882. p22.BottomSurface = Enum.SurfaceType.Smooth
  883. p22.TopSurface = Enum.SurfaceType.Smooth
  884. p23 = Instance.new("Part", m)
  885. p23.BrickColor = BrickColor.new("White")
  886. p23.FormFactor = Enum.FormFactor.Custom
  887. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  888. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  889. p23.CanCollide = false
  890. p23.Locked = true
  891. p23.BottomSurface = Enum.SurfaceType.Smooth
  892. p23.TopSurface = Enum.SurfaceType.Smooth
  893. b20 = Instance.new("BlockMesh", p23)
  894. b20.Name = "Mesh"
  895. p24 = Instance.new("WedgePart", m)
  896. p24.BrickColor = BrickColor.new("White")
  897. p24.Name = "Wedge"
  898. p24.FormFactor = Enum.FormFactor.Custom
  899. p24.Size = Vector3.new(3, 1, 0.5)
  900. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  901. p24.CanCollide = false
  902. p24.Locked = true
  903. p24.BottomSurface = Enum.SurfaceType.Smooth
  904. p24.TopSurface = Enum.SurfaceType.Smooth
  905. p25 = Instance.new("Part", m)
  906. p25.BrickColor = BrickColor.new("Bright blue")
  907. p25.FormFactor = Enum.FormFactor.Symmetric
  908. p25.Size = Vector3.new(1, 1, 1)
  909. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  910. p25.CanCollide = false
  911. p25.Locked = true
  912. p25.BottomSurface = Enum.SurfaceType.Smooth
  913. p25.TopSurface = Enum.SurfaceType.Smooth
  914. b21 = Instance.new("SpecialMesh", p25)
  915. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  916. b21.TextureId = ""
  917. b21.MeshType = Enum.MeshType.FileMesh
  918. b21.Name = "Mesh"
  919. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  920. p26 = Instance.new("Part", m)
  921. p26.BrickColor = BrickColor.new("White")
  922. p26.FormFactor = Enum.FormFactor.Symmetric
  923. p26.Size = Vector3.new(1, 1, 1)
  924. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  925. p26.CanCollide = false
  926. p26.Locked = true
  927. p26.BottomSurface = Enum.SurfaceType.Smooth
  928. p26.TopSurface = Enum.SurfaceType.Smooth
  929. b22 = Instance.new("SpecialMesh", p26)
  930. b22.MeshType = Enum.MeshType.Brick
  931. b22.Name = "Mesh"
  932. w1 = Instance.new("Weld", p1)
  933. w1.Name = "Wedge_Weld"
  934. w1.Part0 = p1
  935. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  936. w1.Part1 = p2
  937. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  938. w2 = Instance.new("Weld", p2)
  939. w2.Name = "Part_Weld"
  940. w2.Part0 = p2
  941. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  942. w2.Part1 = p3
  943. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  944. w3 = Instance.new("Weld", p3)
  945. w3.Name = "Wedge_Weld"
  946. w3.Part0 = p3
  947. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  948. w3.Part1 = p4
  949. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  950. w4 = Instance.new("Weld", p4)
  951. w4.Name = "Part_Weld"
  952. w4.Part0 = p4
  953. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  954. w4.Part1 = p5
  955. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  956. w5 = Instance.new("Weld", p5)
  957. w5.Name = "Part_Weld"
  958. w5.Part0 = p5
  959. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  960. w5.Part1 = p6
  961. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  962. w6 = Instance.new("Weld", p6)
  963. w6.Name = "Part_Weld"
  964. w6.Part0 = p6
  965. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  966. w6.Part1 = p7
  967. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  968. w7 = Instance.new("Weld", p7)
  969. w7.Name = "Part_Weld"
  970. w7.Part0 = p7
  971. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  972. w7.Part1 = p8
  973. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  974. w8 = Instance.new("Weld", p8)
  975. w8.Name = "Part_Weld"
  976. w8.Part0 = p8
  977. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  978. w8.Part1 = p9
  979. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  980. w9 = Instance.new("Weld", p9)
  981. w9.Name = "Part_Weld"
  982. w9.Part0 = p9
  983. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  984. w9.Part1 = p10
  985. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  986. w10 = Instance.new("Weld", p10)
  987. w10.Name = "Part_Weld"
  988. w10.Part0 = p10
  989. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  990. w10.Part1 = p11
  991. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  992. w11 = Instance.new("Weld", p11)
  993. w11.Name = "Part_Weld"
  994. w11.Part0 = p11
  995. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  996. w11.Part1 = p12
  997. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  998. w12 = Instance.new("Weld", p12)
  999. w12.Name = "Part_Weld"
  1000. w12.Part0 = p12
  1001. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1002. w12.Part1 = p13
  1003. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1004. w13 = Instance.new("Weld", p13)
  1005. w13.Name = "Part_Weld"
  1006. w13.Part0 = p13
  1007. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1008. w13.Part1 = p14
  1009. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1010. w14 = Instance.new("Weld", p14)
  1011. w14.Name = "ArmPart_Weld"
  1012. w14.Part0 = p14
  1013. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1014. w14.Part1 = p15
  1015. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1016. w15 = Instance.new("Weld", p15)
  1017. w15.Name = "Part_Weld"
  1018. w15.Part0 = p15
  1019. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1020. w15.Part1 = p16
  1021. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1022. w16 = Instance.new("Weld", p16)
  1023. w16.Name = "Part_Weld"
  1024. w16.Part0 = p16
  1025. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1026. w16.Part1 = p17
  1027. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1028. w17 = Instance.new("Weld", p17)
  1029. w17.Name = "Part_Weld"
  1030. w17.Part0 = p17
  1031. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1032. w17.Part1 = p18
  1033. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1034. w18 = Instance.new("Weld", p18)
  1035. w18.Name = "Part_Weld"
  1036. w18.Part0 = p18
  1037. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1038. w18.Part1 = p19
  1039. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1040. w19 = Instance.new("Weld", p19)
  1041. w19.Name = "Part_Weld"
  1042. w19.Part0 = p19
  1043. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1044. w19.Part1 = p20
  1045. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1046. w20 = Instance.new("Weld", p20)
  1047. w20.Name = "Part_Weld"
  1048. w20.Part0 = p20
  1049. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1050. w20.Part1 = p21
  1051. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1052. w21 = Instance.new("Weld", p21)
  1053. w21.Name = "Wedge_Weld"
  1054. w21.Part0 = p21
  1055. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1056. w21.Part1 = p22
  1057. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1058. w22 = Instance.new("Weld", p22)
  1059. w22.Name = "Part_Weld"
  1060. w22.Part0 = p22
  1061. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1062. w22.Part1 = p23
  1063. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1064. w23 = Instance.new("Weld", p23)
  1065. w23.Name = "Wedge_Weld"
  1066. w23.Part0 = p23
  1067. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1068. w23.Part1 = p24
  1069. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1070. w24 = Instance.new("Weld", p24)
  1071. w24.Name = "Part_Weld"
  1072. w24.Part0 = p24
  1073. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1074. w24.Part1 = p25
  1075. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1076. w25 = Instance.new("Weld", p25)
  1077. w25.Name = "Part_Weld"
  1078. w25.Part0 = p25
  1079. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1080. w25.Part1 = p26
  1081. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1082. m.Parent = char
  1083. m:MakeJoints()
  1084. ----------------------------------------------------
  1085. local cor2 = Instance.new("Part", char.Claw)
  1086. cor2.Name = "Thingy"
  1087. cor2.Locked = true
  1088. cor2.BottomSurface = 0
  1089. cor2.CanCollide = false
  1090. cor2.Size = Vector3.new(2, 1, 1)
  1091. cor2.Transparency = 1
  1092. cor2.TopSurface = 0
  1093. corw2 = Instance.new("Weld", cor2)
  1094. corw2.Part0 = larm
  1095. corw2.Part1 = cor2
  1096. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1097. corw2.C1 = CFrame.new(0, 0, 0)
  1098. weld2 = Instance.new("Weld", char.Claw)
  1099. weld2.Part0 = cor2
  1100. weld2.Part1 = char.Claw.ArmPart
  1101. weld2.C0 = CFrame.new(0, 0, 0)
  1102. ----------------------------------------------------
  1103. function weld5(part0, part1, c0, c1)
  1104. weeld=Instance.new("Weld", part0)
  1105. weeld.Part0=part0
  1106. weeld.Part1=part1
  1107. weeld.C0=c0
  1108. weeld.C1=c1
  1109. return weeld
  1110. end
  1111. ----------------------------------------------------
  1112. function newRay(start,face,range,wat)
  1113. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1114. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1115. return rey,hit,pos
  1116. end
  1117. ----------------------------------------------------
  1118. mod5 = Instance.new("Model",char)
  1119.  
  1120. function FindNearestTorso(Position,Distance,SinglePlayer)
  1121. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1122. local List = {}
  1123. for i,v in pairs(workspace:GetChildren())do
  1124. if v:IsA("Model")then
  1125. if v:findFirstChild("Torso")then
  1126. if v ~= char then
  1127. if(v.Torso.Position -Position).magnitude <= Distance then
  1128. table.insert(List,v)
  1129. end
  1130. end
  1131. end
  1132. end
  1133. end
  1134. return List
  1135. end
  1136.  
  1137. function Landing()
  1138. part=Instance.new('Part',mod5)
  1139. part.Anchored=true
  1140. part.CanCollide=false
  1141. part.FormFactor='Custom'
  1142. part.Size=Vector3.new(.2,.2,.2)
  1143. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1144. part.Transparency=.7
  1145. part.BrickColor=BrickColor.new('White')
  1146. mesh=Instance.new('SpecialMesh',part)
  1147. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1148. mesh.Scale=Vector3.new(10,5,10)
  1149.  
  1150. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1151. if v:FindFirstChild('Humanoid') then
  1152. v.Humanoid:TakeDamage(math.random(20,30))
  1153. v.Humanoid.PlatformStand = true
  1154. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1155. end
  1156. end
  1157.  
  1158. coroutine.resume(coroutine.create(function()
  1159. for i=0,3.8,0.05 do
  1160. wait()
  1161. part.CFrame=part.CFrame
  1162. part.Transparency=i
  1163. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1164. end
  1165. part.Parent = nil
  1166. end))
  1167. end
  1168. ----------------------------------------------------
  1169. mod4 = Instance.new("Model",char)
  1170.  
  1171. ptez = {0.7, 0.8, 0.9, 1}
  1172.  
  1173. function FindNearestTorso(Position,Distance,SinglePlayer)
  1174. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1175. local List = {}
  1176. for i,v in pairs(workspace:GetChildren())do
  1177. if v:IsA("Model")then
  1178. if v:findFirstChild("Torso")then
  1179. if v ~= char then
  1180. if(v.Torso.Position -Position).magnitude <= Distance then
  1181. table.insert(List,v)
  1182. end
  1183. end
  1184. end
  1185. end
  1186. end
  1187. return List
  1188. end
  1189.  
  1190. function GroundPound()
  1191. part=Instance.new('Part',mod4)
  1192. part.Anchored=true
  1193. part.CanCollide=false
  1194. part.FormFactor='Custom'
  1195. part.Size=Vector3.new(.2,.2,.2)
  1196. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1197. part.Transparency=.7
  1198. part.BrickColor=BrickColor.new('White')
  1199. mesh=Instance.new('SpecialMesh',part)
  1200. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1201. mesh.Scale=Vector3.new(3,3,3)
  1202. part2=Instance.new('Part',mod4)
  1203. part2.Anchored=true
  1204. part2.CanCollide=false
  1205. part2.FormFactor='Custom'
  1206. part2.Size=Vector3.new(.2,.2,.2)
  1207. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1208. part2.Transparency=.7
  1209. part2.BrickColor=BrickColor.new('Really red')
  1210. mesh2=Instance.new('SpecialMesh',part2)
  1211. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1212. mesh2.Scale=Vector3.new(3,1.5,3)
  1213. x = Instance.new("Sound",char)
  1214. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1215. x.Pitch = ptez[math.random(1,#ptez)]
  1216. x.Volume = 1
  1217. wait(.1)
  1218. x:Play()
  1219. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1220. if v:FindFirstChild('Humanoid') then
  1221. v.Humanoid:TakeDamage(math.random(8,15))
  1222. end
  1223. end
  1224. coroutine.resume(coroutine.create(function()
  1225. for i=0,0.62,0.13 do
  1226. wait()
  1227. part.CFrame=part.CFrame
  1228. part.Transparency=i
  1229. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1230. part2.CFrame=part2.CFrame
  1231. part2.Transparency=i
  1232. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1233. end
  1234. part.Parent=nil
  1235. part2.Parent=nil
  1236. x:Destroy()
  1237. end))
  1238. end
  1239. ----------------------------------------------------
  1240. mod=Instance.new('Model',char)
  1241.  
  1242. function charge()
  1243. hed.Velocity=hed.CFrame.lookVector*200
  1244. part=Instance.new('Part',mod)
  1245. part.Anchored=true
  1246. part.CanCollide=false
  1247. part.FormFactor='Custom'
  1248. part.Size=Vector3.new(.2,.2,.2)
  1249. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1250. part.Transparency=.7
  1251. part.BrickColor=BrickColor.new('Black')
  1252. mesh=Instance.new('SpecialMesh',part)
  1253. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1254. mesh.Scale=Vector3.new(10,5,10)
  1255. part2=part:clone()
  1256. part2.Parent=mod
  1257. part2.BrickColor=BrickColor.new('Bright red')
  1258. mesh2=mesh:clone()
  1259. mesh2.Parent=part2
  1260. mesh2.Scale=Vector3.new(20,10,20)
  1261. part3=part2:clone()
  1262. part3.Parent = mod
  1263. part3.BrickColor=BrickColor.new('White')
  1264. mesh3=mesh2:clone()
  1265. mesh2.Parent=part3
  1266. mesh3.Scale=Vector3.new(30,15,30)
  1267. coroutine.resume(coroutine.create(function()
  1268. for i=0,1,0.1 do
  1269. wait()
  1270. part.CFrame=part.CFrame
  1271. part.Transparency=i
  1272. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1273. part2.CFrame=part2.CFrame
  1274. part2.Transparency=i
  1275. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1276. part3.CFrame=part3.CFrame
  1277. part3.Transparency=i
  1278. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1279. end
  1280. part.Parent=nil
  1281. part2.Parent=nil
  1282. part3.Parent = nil
  1283. end))
  1284. end
  1285. ----------------------------------------------------
  1286. function FindNearestTorso(Position,Distance,SinglePlayer)
  1287. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1288. local List = {}
  1289. for i,v in pairs(workspace:GetChildren())do
  1290. if v:IsA("Model")then
  1291. if v:findFirstChild("Torso")then
  1292. if v ~= char then
  1293. if(v.Torso.Position -Position).magnitude <= Distance then
  1294. table.insert(List,v)
  1295. end
  1296. end
  1297. end
  1298. end
  1299. end
  1300. return List
  1301. end
  1302.  
  1303. mod3 = Instance.new("Model",rleg)
  1304.  
  1305. function Stomp()
  1306. part=Instance.new('Part',mod3)
  1307. part.Anchored=true
  1308. part.CanCollide=false
  1309. part.FormFactor='Custom'
  1310. part.Size=Vector3.new(.2,.2,.2)
  1311. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1312. part.Transparency=.7
  1313. part.BrickColor=BrickColor.new('White')
  1314. mesh=Instance.new('SpecialMesh',part)
  1315. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1316. mesh.Scale=Vector3.new(25,25,25)
  1317. part2=part:clone()
  1318. part2.Parent=mod3
  1319. part2.BrickColor=BrickColor.new('Really Black')
  1320. mesh2=mesh:clone()
  1321. mesh2.Parent=part2
  1322. mesh2.Scale=Vector3.new(15,15,15)
  1323. part3=part:clone()
  1324. part3.Parent=mod3
  1325. part3.TopSurface=0
  1326. part3.BottomSurface=0
  1327. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1328. mesh3=Instance.new('SpecialMesh',part3)
  1329. mesh3.MeshType = 3
  1330. mesh3.Scale=Vector3.new(12,12,12)
  1331. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1332. if v:FindFirstChild('Humanoid') then
  1333. v.Humanoid:TakeDamage(math.random(20,60))
  1334. v.Humanoid.PlatformStand = true
  1335. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1336. end
  1337. end
  1338. coroutine.resume(coroutine.create(function()
  1339. for i=0,3.8,0.05 do
  1340. wait()
  1341. part.CFrame=part.CFrame
  1342. part.Transparency=i
  1343. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1344. part2.CFrame=part2.CFrame
  1345. part2.Transparency=i
  1346. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1347. part3.CFrame=part3.CFrame
  1348. part3.Transparency=i
  1349. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1350. end
  1351. end))
  1352. end
  1353. ----------------------------------------------------
  1354.  
  1355. local acos = math.acos
  1356. local sqrt = math.sqrt
  1357. local Vec3 = Vector3.new
  1358. local fromAxisAngle = CFrame.fromAxisAngle
  1359.  
  1360. local function toAxisAngle(CFr)
  1361. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1362. local Angle = math.acos((R00+R11+R22-1)/2)
  1363. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1364. A = A == 0 and 0.00001 or A
  1365. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1366. B = B == 0 and 0.00001 or B
  1367. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1368. C = C == 0 and 0.00001 or C
  1369. local x = (R21-R12)/sqrt(A)
  1370. local y = (R02-R20)/sqrt(B)
  1371. local z = (R10-R01)/sqrt(C)
  1372. return Vec3(x,y,z),Angle
  1373. end
  1374.  
  1375. function ApplyTrig(Num,Func)
  1376. local Min,Max = Func(0),Func(1)
  1377. local i = Func(Num)
  1378. return (i-Min)/(Max-Min)
  1379. --[[if Func == "sin" then
  1380. return (math.sin((1-Num)*math.pi)+1)/2
  1381. elseif Func == "cos" then
  1382. return (math.cos((1-Num)*math.pi)+1)/2
  1383. end]]
  1384. end
  1385.  
  1386. function LerpCFrame(CFrame1,CFrame2,Num)
  1387. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1388. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1389. end
  1390.  
  1391. function Crater(Torso,Radius)
  1392. Spawn(function()
  1393. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1394. local Ignore = {}
  1395. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1396. if v.Character ~= nil then
  1397. Ignore[#Ignore+1] = v.Character
  1398. end
  1399. end
  1400. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1401. if Hit == nil then return end
  1402. local Parts = {}
  1403. for i = 1,360,10 do
  1404. local P = Instance.new("Part",Torso.Parent)
  1405. P.Anchored = true
  1406. P.FormFactor = "Custom"
  1407. P.BrickColor = Hit.BrickColor
  1408. P.Material = Hit.Material
  1409. P.TopSurface = "Smooth"
  1410. P.BottomSurface = "Smooth"
  1411. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1412. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1413. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1414. if math.random(0,5) == 0 then -- rubble
  1415. local P = Instance.new("Part",Torso.Parent)
  1416. P.Anchored = true
  1417. P.FormFactor = "Custom"
  1418. P.BrickColor = Hit.BrickColor
  1419. P.Material = Hit.Material
  1420. P.TopSurface = "Smooth"
  1421. P.BottomSurface = "Smooth"
  1422. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1423. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1424. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1425. end
  1426. end
  1427. for i = 0,1,0.05 do
  1428. for i2,v in pairs(Parts) do
  1429. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1430. end
  1431. wait(0.02)
  1432. end
  1433. for i,v in pairs(Parts) do
  1434. if v[1].Size.X > 2.1 then
  1435. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1436. end
  1437. v[1].Anchored = false
  1438. end
  1439. for i = 0,1,0.05 do
  1440. for i2,v in pairs(Parts) do
  1441. v[1].Transparency = i
  1442. if i == 1 then
  1443. v[1]:Destroy()
  1444. elseif i >= 0.25 then
  1445. v[1].CanCollide = false
  1446. end
  1447. end
  1448. wait(0.02)
  1449. end
  1450. Parts = nil
  1451. end)
  1452. end
  1453.  
  1454. ----------------------------------------------------
  1455. mouse.KeyDown:connect(function(key)
  1456. if key == "r" then
  1457. larm.BrickColor = BrickColor.new("Bright red")
  1458. rarm.BrickColor = BrickColor.new("Bright red")
  1459. if Debounces.CanAttack == true then
  1460. Debounces.CanAttack = false
  1461. Debounces.on = true
  1462. Debounces.NoIdl = true
  1463. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1464. hit = ht.Parent
  1465. if ht and hit:IsA("Model") then
  1466. if hit:FindFirstChild("Humanoid") then
  1467. if hit.Name ~= p.Name then
  1468. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1469. Debounces.Slashed = true]]--
  1470. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1471. wait(1)
  1472. --Debounces.Slashed = false
  1473. --end
  1474. end
  1475. end
  1476. elseif ht and hit:IsA("Hat") then
  1477. if hit.Parent.Name ~= p.Name then
  1478. if hit.Parent:FindFirstChild("Humanoid") then
  1479. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1480. Debounces.Slashed = true]]--
  1481. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1482. wait(1)
  1483. --Debounces.Slashed = false
  1484. end
  1485. end
  1486. end
  1487. end)
  1488. q = Instance.new("Sound",hed)
  1489. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1490. q.Pitch = 0.85
  1491. q.Looped = false
  1492. q1 = Instance.new("Sound",hed)
  1493. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1494. q1.Pitch = 0.85
  1495. q1.Looped = false
  1496. q:Play()
  1497. q1:Play()
  1498. for i = 1,20 do
  1499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1505. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1506. if Debounces.on == false then break end
  1507. wait()
  1508. end
  1509. n = Instance.new("Sound",hed)
  1510. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1511. n.Pitch = 0.94
  1512. n.Looped = false
  1513. n1 = Instance.new("Sound",hed)
  1514. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1515. n1.Pitch = 0.94
  1516. n1.Looped = false
  1517. n:Play()
  1518. n1:Play()
  1519. b = Instance.new("Sound",hed)
  1520. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1521. b.Pitch = 0.94
  1522. b.Looped = false
  1523. b1 = Instance.new("Sound",hed)
  1524. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1525. b1.Pitch = 0.94
  1526. b1.Looped = false
  1527. b:Play()
  1528. b1:Play()
  1529. for i = 1,26 do
  1530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1536. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1537. if Debounces.on == false then break end
  1538. wait()
  1539. end
  1540. wait(.5)
  1541. to:disconnect()
  1542. q:Destroy()
  1543. q1:Destroy()
  1544. n:Destroy()
  1545. n1:Destroy()
  1546. larm.BrickColor = BrickColor.new("White")
  1547. rarm.BrickColor = BrickColor.new("White")
  1548. if Debounces.CanAttack == false then
  1549. Debounces.CanAttack = true
  1550. Debounces.on = false
  1551. Debounces.NoIdl = false
  1552. end
  1553. end
  1554. end
  1555. end)
  1556. ----------------------------------------------------
  1557. mouse.KeyDown:connect(function(key)
  1558. if key == "q" then
  1559. larm.BrickColor = BrickColor.new("Bright red")
  1560. rarm.BrickColor = BrickColor.new("Bright red")
  1561. if Debounces.CanAttack == true then
  1562. Debounces.CanAttack = false
  1563. Debounces.on = true
  1564. Debounces.NoIdl = true
  1565. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1566. hit = ht.Parent
  1567. if ht and hit:IsA("Model") then
  1568. if hit:FindFirstChild("Humanoid") then
  1569. if hit.Name ~= p.Name then
  1570. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1571. Debounces.Slashed = true]]--
  1572. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1573. wait(1)
  1574. --Debounces.Slashed = false
  1575. --end
  1576. end
  1577. end
  1578. elseif ht and hit:IsA("Hat") then
  1579. if hit.Parent.Name ~= p.Name then
  1580. if hit.Parent:FindFirstChild("Humanoid") then
  1581. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1582. Debounces.Slashed = true]]--
  1583. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1584. wait(1)
  1585. --Debounces.Slashed = false
  1586. end
  1587. end
  1588. end
  1589. end)
  1590. for i = 1, 20 do
  1591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1597. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1598. if Debounces.on == false then break end
  1599. wait()
  1600. end
  1601. z = Instance.new("Sound",hed)
  1602. z.SoundId = "rbxassetid://160069154"
  1603. z.Looped = false
  1604. z.Pitch = .9
  1605. z1 = Instance.new("Sound",hed)
  1606. z1.SoundId = "rbxassetid://160069154"
  1607. z1.Looped = false
  1608. z1.Pitch = .9
  1609. wait(0.01)
  1610. z:Play()
  1611. z1:Play()
  1612. for i = 1, 12 do
  1613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1619. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1620. if Debounces.on == false then break end
  1621. wait()
  1622. end
  1623. for i = 1, 12 do
  1624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1630. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1631. if Debounces.on == false then break end
  1632. wait()
  1633. end
  1634. z = Instance.new("Sound",hed)
  1635. z.SoundId = "rbxassetid://168586621"
  1636. z.Looped = false
  1637. z.Pitch = 1
  1638. z1 = Instance.new("Sound",hed)
  1639. z1.SoundId = "rbxassetid://168586621"
  1640. z1.Looped = false
  1641. z1.Pitch = 1
  1642. wait(0.01)
  1643. z:Play()
  1644. z1:Play()
  1645. for i = 1, 12 do
  1646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1652. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1653. if Debounces.on == false then break end
  1654. wait()
  1655. end
  1656. to:disconnect()
  1657. larm.BrickColor = BrickColor.new("White")
  1658. rarm.BrickColor = BrickColor.new("White")
  1659. if Debounces.CanAttack == false then
  1660. Debounces.CanAttack = true
  1661. Debounces.on = false
  1662. Debounces.NoIdl = false
  1663. end
  1664. end
  1665. end
  1666. end)
  1667. ----------------------------------------------------
  1668. Sit = false
  1669. mouse.KeyDown:connect(function(key)
  1670. if key == "v" then
  1671. if Sit == false then
  1672. Sit = true
  1673. hum.WalkSpeed = 0.001
  1674. stanceToggle = "Sitting"
  1675. elseif Sit == true then
  1676. Sit = false
  1677. hum.WalkSpeed = 7
  1678. stanceToggle = "Normal"
  1679. end
  1680. end
  1681. end)
  1682. ----------------------------------------------------
  1683. mouse.KeyDown:connect(function(key)
  1684. if key == "t" then
  1685. if Debounces.CanAttack == true then
  1686. Debounces.CanAttack = false
  1687. Debounces.on = true
  1688. Debounces.NoIdl = true
  1689. for i = 1, 20 do
  1690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1696. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1697. if Debounces.on == false then break end
  1698. wait()
  1699. end
  1700. Spawn(function()
  1701. local Parts = {}
  1702. for Y = -5,5 do
  1703. local P = Instance.new("Part",char)
  1704. P.Anchored = true
  1705. P.FormFactor = "Custom"
  1706. P.CanCollide = false
  1707. P.Size = Vector3.new(1,2,1)
  1708. P.TopSurface = "SmoothNoOutlines"
  1709. P.BottomSurface = "SmoothNoOutlines"
  1710. P.BrickColor = BrickColor.new("White")
  1711. P.Name = tostring(Y)
  1712. local i = (Y+5)/(10)
  1713. i = 1-math.cos(math.pi*i-(math.pi/2))
  1714. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1715. --[[P.Touched:connect(function(ht)
  1716. local hit = ht.Parent
  1717. if hit:FindFirstChild("Humanoid") then
  1718. hit.Humanoid:TakeDamage(math.random(20,50))
  1719. end
  1720. end)]]--
  1721. s = Instance.new("Sound",P)
  1722. s.SoundId = "rbxassetid://228343271"
  1723. s.Volume = .7
  1724. s.Pitch = 0.9
  1725. s:Play()
  1726. P.Touched:connect(function(ht)
  1727. hit = ht.Parent
  1728. if ht and hit:IsA("Model") then
  1729. if hit:FindFirstChild("Humanoid") then
  1730. if hit.Name ~= p.Name then
  1731. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1732. Debounces.Slashed = true]]--
  1733. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1734. hit:FindFirstChild("Humanoid").PlatformStand = true
  1735. wait(1)
  1736. --Debounces.Slashed = false
  1737. --end
  1738. end
  1739. end
  1740. elseif ht and hit:IsA("Hat") then
  1741. if hit.Parent.Name ~= p.Name then
  1742. if hit.Parent:FindFirstChild("Humanoid") then
  1743. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1744. Debounces.Slashed = true]]--
  1745. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1746. hit:FindFirstChild("Humanoid").PlatformStand = true
  1747. wait(1)
  1748. --Debounces.Slashed = false
  1749. --end
  1750. end
  1751. end
  1752. end
  1753. end)
  1754. Parts[#Parts+1] = P
  1755. end
  1756. local BREAKIT = false
  1757. local CParts = {}
  1758. local Rocks = {}
  1759. local LastPos = nil
  1760. for i = 1,70 do
  1761. for i2,v in pairs(Parts) do
  1762. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1763. local cf = v.CFrame
  1764. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1765. v.CFrame = cf
  1766. v.Transparency = v.Transparency+0.02
  1767. if v.Transparency >= 0.975 then BREAKIT = true end
  1768. if v.Name == "0" then
  1769. local Ignore = {}
  1770. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1771. if v.Character ~= nil then
  1772. Ignore[#Ignore+1] = v.Character
  1773. end
  1774. end
  1775. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1776. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1777. if Hit ~= nil then
  1778. if #Rocks == 0 then
  1779. for i = 1,5 do
  1780. local P = Instance.new("Part",char)
  1781. Rocks[#Rocks+1] = P
  1782. P.Anchored = true
  1783. P.FormFactor = "Custom"
  1784. P.BrickColor = Hit.BrickColor
  1785. P.Material = Hit.Material
  1786. P.TopSurface = "Smooth"
  1787. P.BottomSurface = "Smooth"
  1788. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1789. end
  1790. end
  1791. for i,P in pairs(Rocks) do
  1792. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1793. end
  1794. local P = Instance.new("Part",char)
  1795. CParts[#CParts+1] = {P,tick()}
  1796. P.Anchored = true
  1797. P.FormFactor = "Custom"
  1798. P.BrickColor = Hit.BrickColor
  1799. P.Material = Hit.Material
  1800. P.TopSurface = "Smooth"
  1801. P.BottomSurface = "Smooth"
  1802. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1803. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1804. Pos = Pos.p
  1805. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1806. local P = P:Clone()
  1807. CParts[#CParts+1] = {P,tick()}
  1808. P.Parent = char
  1809. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1810. Pos = Pos.p
  1811. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1812. if LastPos ~= nil then
  1813. local P = P:Clone()
  1814. CParts[#CParts+1] = {P,tick()}
  1815. P.Parent = char
  1816. P.BrickColor = BrickColor.new("White")
  1817. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1818. Pos = Pos.p
  1819. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1820. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1821. --P.Velocity = Vector3.new(0,-1000,0)
  1822. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1823. end
  1824. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1825. end
  1826. end
  1827. end
  1828. if BREAKIT then break end
  1829. wait(0.002)
  1830. end
  1831. for i,v in pairs(Rocks) do
  1832. CParts[#CParts+1] = {v,tick()}
  1833. end
  1834. for i,v in pairs(Parts) do
  1835. v:Destroy()
  1836. end
  1837. Parts = nil
  1838. while true do
  1839. local t = tick()
  1840. local p = nil
  1841. for i,v in pairs(CParts) do
  1842. if t-v[2] > 4 then
  1843. v[1].Transparency = v[1].Transparency+0.05
  1844. if v[1].Transparency >= 1 then
  1845. v[1]:Destroy()
  1846. CParts[i] = nil
  1847. end
  1848. end
  1849. p = v
  1850. end
  1851. if p == nil then break end
  1852. wait(0.002)
  1853. end
  1854. for i,v in pairs(CParts) do
  1855. v:Destroy()
  1856. end
  1857. CParts = {}
  1858. end)
  1859. for i = 1, 20 do
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1866. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1867. if Debounces.on == false then break end
  1868. wait()
  1869. end
  1870. if Debounces.CanAttack == false then
  1871. Debounces.CanAttack = true
  1872. Debounces.on = false
  1873. Debounces.NoIdl = false
  1874. end
  1875. end
  1876. end
  1877. end)
  1878. ----------------------------------------------------
  1879. mouse.KeyDown:connect(function(key)
  1880. if key == "e" then
  1881. larm.BrickColor = BrickColor.new("Bright red")
  1882. rarm.BrickColor = BrickColor.new("Bright red")
  1883. if Debounces.CanAttack == true then
  1884. Debounces.CanAttack = false
  1885. Debounces.on = true
  1886. Debounces.NoIdl = true
  1887. for i = 1, 18 do
  1888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1894. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1895. if Debounces.on == false then break end
  1896. wait()
  1897. end
  1898. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1899. local rng = Instance.new("Part", char.Absolution.Handle)
  1900. rng.Anchored = true
  1901. rng.BrickColor = BrickColor.new("White")
  1902. rng.CanCollide = true
  1903. rng.FormFactor = 3
  1904. rng.Name = "Ring"
  1905. rng.Size = Vector3.new(1, 1, 1)
  1906. rng.CanCollide = false
  1907. rng.Transparency = 0.35
  1908. rng.TopSurface = 0
  1909. rng.BottomSurface = 0
  1910. rng.CFrame = HandCF
  1911. local rngm = Instance.new("SpecialMesh", rng)
  1912. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1913. rngm.Scale = Vector3.new(1, 1, 2)
  1914. x = Instance.new("Sound", hed)
  1915. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1916. x.Looped = false
  1917. x.Pitch = .7
  1918. x.Volume = 1
  1919. x1 = Instance.new("Sound", hed)
  1920. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1921. x1.Looped = false
  1922. x1.Pitch = .7
  1923. x1.Volume = 1
  1924. x:Play()
  1925. x1:Play()
  1926. rngto = rng.Touched:connect(function(ht)
  1927. hit = ht.Parent
  1928. if ht and hit:IsA("Model") then
  1929. if hit:FindFirstChild("Humanoid") then
  1930. if hit.Name ~= p.Name then
  1931. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1932. Debounces.Slashed = true]]--
  1933. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1934. hit:FindFirstChild("Humanoid").PlatformStand = true
  1935. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1936. --Debounces.Slashed = false
  1937. --end
  1938. end
  1939. end
  1940. elseif ht and hit:IsA("Hat") then
  1941. if hit.Parent.Name ~= p.Name then
  1942. if hit.Parent:FindFirstChild("Humanoid") then
  1943. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1944. Debounces.Slashed = true]]--
  1945. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1946. hit:FindFirstChild("Humanoid").PlatformStand = true
  1947. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1948. --Debounces.Slashed = false
  1949. end
  1950. end
  1951. end
  1952. end)
  1953. coroutine.wrap(function()
  1954. for i = 1, 60, 2 do
  1955. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1956. rng.Size = rngm.Scale
  1957. rng.CFrame = HandCF
  1958. rng.Transparency = i/60
  1959. wait()
  1960. end
  1961. wait()
  1962. rng:Destroy()
  1963. end)()
  1964. for i = 1, 18 do
  1965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1971. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1972. if Debounces.on == false then break end
  1973. wait()
  1974. end
  1975. larm.BrickColor = BrickColor.new("White")
  1976. rarm.BrickColor = BrickColor.new("White")
  1977. x:Destroy()
  1978. x1:Destroy()
  1979. if Debounces.CanAttack == false then
  1980. Debounces.CanAttack = true
  1981. Debounces.on = false
  1982. Debounces.NoIdl = false
  1983. end
  1984. end
  1985. end
  1986. end)
  1987. ----------------------------------------------------
  1988. mouse.KeyDown:connect(function(key)
  1989. if key == "y" then
  1990. if Debounces.CanAttack == true then
  1991. Debounces.CanAttack = false
  1992. Debounces.on = true
  1993. Debounces.NoIdl = true
  1994. for i = 1, 15 do
  1995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2001. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2002. if Debounces.on == false then break end
  2003. wait()
  2004. end
  2005. x = Instance.new("Sound",char)
  2006. x.SoundId = "rbxassetid://228343271"
  2007. x.Pitch = 1
  2008. x.Volume = .8
  2009. wait(.1)
  2010. x:Play()
  2011. Debounces.on = false
  2012. Debounces.Here = false
  2013. shot = shot + 1
  2014. local rng = Instance.new("Part", char)
  2015. rng.Anchored = true
  2016. rng.BrickColor = BrickColor.new("White")
  2017. rng.CanCollide = false
  2018. rng.FormFactor = 3
  2019. rng.Name = "Ring"
  2020. rng.Size = Vector3.new(1, 1, 1)
  2021. rng.Transparency = 0.35
  2022. rng.TopSurface = 0
  2023. rng.BottomSurface = 0
  2024. rng2 = rng:clone()
  2025. rng3 = rng2:clone()
  2026. rng4 = rng2:clone()
  2027. local rngm = Instance.new("SpecialMesh", rng)
  2028. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2029. rngm.Scale = Vector3.new(10, 10, 1)
  2030. rngm2 = rngm:clone()
  2031. rngm2.Scale = Vector3.new(5, 5, 1)
  2032. rngm3=rngm2:clone()
  2033. rngm3.Parent = rng3
  2034. rngm3.Scale = Vector3.new(8, 8, 1)
  2035. rngm4 = rngm2:clone()
  2036. rngm4.Parent = rng4
  2037. rngm4.Scale = Vector3.new(6, 6, 1)
  2038. local bem = Instance.new("Part", char)
  2039. bem.Anchored = true
  2040. bem.BrickColor = BrickColor.new("White")
  2041. bem.CanCollide = false
  2042. bem.FormFactor = 3
  2043. bem.Name = "Beam" .. shot
  2044. bem.Size = Vector3.new(1, 1, 1)
  2045. bem.Transparency = 0.35
  2046. bem.TopSurface = 0
  2047. bem.BottomSurface = 0
  2048. local bemm = Instance.new("SpecialMesh", bem)
  2049. bemm.MeshType = 4
  2050. bemm.Scale = Vector3.new(1, 4, 4)
  2051. local out = Instance.new("Part", char)
  2052. out.Anchored = true
  2053. out.BrickColor = BrickColor.new("White")
  2054. out.CanCollide = false
  2055. out.FormFactor = 3
  2056. out.Name = "Out"
  2057. out.Size = Vector3.new(4, 4, 4)
  2058. out.Transparency = 0.35
  2059. out.TopSurface = 0
  2060. out.BottomSurface = 0
  2061. local outm = Instance.new("SpecialMesh", out)
  2062. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2063. outm.Scale = Vector3.new(4, 4, 4)
  2064. local bnd = Instance.new("Part", char)
  2065. bnd.Anchored = true
  2066. bnd.BrickColor = BrickColor.new("White")
  2067. bnd.CanCollide = false
  2068. bnd.FormFactor = 3
  2069. bnd.Name = "Bend"
  2070. bnd.Size = Vector3.new(1, 1, 1)
  2071. bnd.Transparency = 1
  2072. bnd.TopSurface = 0
  2073. bnd.BottomSurface = 0
  2074. local bndm = Instance.new("SpecialMesh", bnd)
  2075. bndm.MeshType = 3
  2076. bndm.Scale = Vector3.new(8, 8, 8)
  2077. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2078. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2079. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2080. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2081. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2082. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2083. Debounces.Shewt = true
  2084. coroutine.wrap(function()
  2085. for i = 1, 20, 0.2 do
  2086. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2087. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2088. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2089. rng.Transparency = i/20
  2090. rng3.Transparency = 1/16
  2091. rng4.Transparency = i/12
  2092. wait()
  2093. end
  2094. wait()
  2095. rng:Destroy()
  2096. end)()
  2097. if Debounces.Shewt == true then
  2098. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2099. hit = ht.Parent
  2100. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2101. if HasntTouched(hit.Name) == true and deb == false then
  2102. deb = true
  2103. coroutine.wrap(function()
  2104. hit:FindFirstChild("Humanoid").PlatformStand = true
  2105. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2106. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2107. end)()
  2108. table.insert(Touche, hit.Name)
  2109. deb = false
  2110. end
  2111. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2112. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2113. deb = true
  2114. coroutine.wrap(function()
  2115. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2116. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2117. wait(1)
  2118. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2119. end)()
  2120. table.insert(Touche, hit.Parent.Name)
  2121. deb = false
  2122. for i, v in pairs(Touche) do
  2123. print(v)
  2124. end
  2125. end
  2126. end
  2127. end)
  2128. end
  2129. for i = 0, 260, 8 do
  2130. bem.Size = Vector3.new(i, 2, 2)
  2131. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2132. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2133. bnd.Size = Vector3.new(1,1,1)
  2134. bndm.Scale = Vector3.new(8,8,8)
  2135. if i % 10 == 0 then
  2136. local newRng = rng2:Clone()
  2137. newRng.Parent = char
  2138. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2139. local newRngm = rngm2:clone()
  2140. newRngm.Parent=newRng
  2141. coroutine.wrap(function()
  2142. for i = 1, 10, 0.2 do
  2143. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2144. newRng.Transparency = i/10
  2145. wait()
  2146. end
  2147. wait()
  2148. newRng:Destroy()
  2149. end)()
  2150. end
  2151. wait()
  2152. end
  2153. wait()
  2154. Debounces.Shewt = false
  2155. bem:Destroy()
  2156. out:Destroy()
  2157. bnd:Destroy()
  2158. Debounces.Ready = false
  2159. for i, v in pairs(Touche) do
  2160. table.remove(Touche, i)
  2161. end
  2162. wait()
  2163. table.insert(Touche, char.Name)
  2164. Debounces.NoIdl = false
  2165. if Debounces.CanAttack == false then
  2166. Debounces.CanAttack = true
  2167. end
  2168. end
  2169. end
  2170. end)
  2171. ----------------------------------------------------
  2172. sidz = {"231917888", "231917845", "231917806"}
  2173. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2174. mouse.KeyDown:connect(function(key)
  2175. if key == "f" then
  2176. larm.BrickColor = BrickColor.new("Bright red")
  2177. rarm.BrickColor = BrickColor.new("Bright red")
  2178. if Debounces.CanAttack == true then
  2179. Debounces.CanAttack = false
  2180. Debounces.on = true
  2181. Debounces.NoIdl = true
  2182. for i = 1, 10 do
  2183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2189. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2190. if Debounces.on == false then break end
  2191. wait()
  2192. end
  2193. z = Instance.new("Sound",char)
  2194. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2195. z.Pitch = ptz[math.random(1,#ptz)]
  2196. z.Volume = 1
  2197. z1 = Instance.new("Sound",char)
  2198. z1.SoundId = z.SoundId
  2199. z1.Pitch = z.Pitch
  2200. z1.Volume = 1
  2201. wait(1)
  2202. z:Play()
  2203. z1:Play()
  2204. Stomp()
  2205. for i = 1, 20 do
  2206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2212. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2213. if Debounces.on == false then break end
  2214. wait()
  2215. end
  2216. if Debounces.CanAttack == false then
  2217. Debounces.CanAttack = true
  2218. Debounces.on = false
  2219. Debounces.NoIdl = false
  2220. larm.BrickColor = BrickColor.new("White")
  2221. rarm.BrickColor = BrickColor.new("White")
  2222. end
  2223. end
  2224. end
  2225. end)
  2226. ----------------------------------------------------
  2227. mouse.KeyDown:connect(function(key)
  2228. if key == "g" then
  2229. larm.BrickColor = BrickColor.new("Bright red")
  2230. rarm.BrickColor = BrickColor.new("Bright red")
  2231. if Debounces.CanAttack == true then
  2232. Debounces.CanAttack = false
  2233. Debounces.on = true
  2234. Debounces.NoIdl = true
  2235. chrg = lleg.Touched:connect(function(ht)
  2236. hit = ht.Parent
  2237. if ht and hit:IsA("Model") then
  2238. if hit:FindFirstChild("Humanoid") then
  2239. if hit.Name ~= p.Name then
  2240. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2241. Debounces.Slashed = true]]--
  2242. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2243. hit:FindFirstChild("Humanoid").PlatformStand = true
  2244. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2245. --Debounces.Slashed = false
  2246. --end
  2247. end
  2248. end
  2249. elseif ht and hit:IsA("Hat") then
  2250. if hit.Parent.Name ~= p.Name then
  2251. if hit.Parent:FindFirstChild("Humanoid") then
  2252. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2253. Debounces.Slashed = true]]--
  2254. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2255. hit:FindFirstChild("Humanoid").PlatformStand = true
  2256. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2257. --Debounces.Slashed = false
  2258. end
  2259. end
  2260. end
  2261. end)
  2262. for i = 1, 14 do
  2263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2269. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2270. if Debounces.on == false then break end
  2271. wait()
  2272. end
  2273. charge()
  2274. z = Instance.new("Sound",char)
  2275. z.SoundId = "rbxassetid://200632875"
  2276. z.Volume = 1
  2277. z.Pitch = .8
  2278. z1 = Instance.new("Sound",char)
  2279. z1.SoundId = "rbxassetid://200632875"
  2280. z1.Volume = 1
  2281. z1.Pitch = .9
  2282. z:Play()
  2283. z1:Play()
  2284. wait(1)
  2285. z:Destroy()
  2286. z1:Destroy()
  2287. chrg:disconnect()
  2288. if Debounces.CanAttack == false then
  2289. Debounces.CanAttack = true
  2290. Debounces.on = false
  2291. Debounces.NoIdl = false
  2292. larm.BrickColor = BrickColor.new("White")
  2293. rarm.BrickColor = BrickColor.new("White")
  2294. end
  2295. end
  2296. end
  2297. end)
  2298. ----------------------------------------------------
  2299. pt = {0.7, 0.8, 0.9}
  2300. mouse.KeyDown:connect(function(key)
  2301. if key == "h" then
  2302. if Debounces.CanJoke == true then
  2303. Debounces.CanJoke = false
  2304. u = Instance.new("Sound")
  2305. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2306. u.Parent = char
  2307. u.Looped = false
  2308. u.Pitch = pt[math.random(1,#pt)]
  2309. u.Volume = 1
  2310. u2 = Instance.new("Sound")
  2311. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2312. u2.Parent = char
  2313. u2.Looped = false
  2314. u2.Pitch = u.Pitch
  2315. u2.Volume = 1
  2316. wait(.01)
  2317. u:Play()
  2318. u2:Play()
  2319. wait(6)
  2320. u:Destroy()
  2321. u2:Destroy()
  2322. if Debounces.CanJoke == false then
  2323. Debounces.CanJoke = true
  2324. end
  2325. end
  2326. end
  2327. end)
  2328. ----------------------------------------------------
  2329. mouse.KeyDown:connect(function(key)
  2330. if key == "j" then
  2331. if Debounces.CanJoke == true then
  2332. Debounces.CanJoke = false
  2333. z = Instance.new("Sound",char)
  2334. z.SoundId = "rbxassetid://135017755"
  2335. z.Pitch = .76
  2336. z.Volume = 1
  2337. wait()
  2338. z:Play()
  2339. wait(6)
  2340. z:Destroy()
  2341. if Debounces.CanJoke == false then
  2342. Debounces.CanJoke = true
  2343. end
  2344. end
  2345. end
  2346. end)
  2347. ----------------------------------------------------
  2348. mouse.KeyDown:connect(function(key)
  2349. if key == "k" then
  2350. if Debounces.CanJoke == true then
  2351. Debounces.CanJoke = false
  2352. z = Instance.new("Sound",char)
  2353. z.SoundId = "rbxassetid://135017578"
  2354. z.Pitch = .76
  2355. z.Volume = 1
  2356. wait()
  2357. z:Play()
  2358. wait(4)
  2359. z:Destroy()
  2360. if Debounces.CanJoke == false then
  2361. Debounces.CanJoke = true
  2362. end
  2363. end
  2364. end
  2365. end)
  2366. ----------------------------------------------------
  2367. mouse.KeyDown:connect(function(key)
  2368. if key == "x" then
  2369. if Debounces.CanAttack == true then
  2370. Debounces.CanAttack = false
  2371. Debounces.NoIdl = true
  2372. Debounces.on = true
  2373. Debounces.ks = true
  2374. for i = 1, 10 do
  2375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2381. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2382. if Debounces.on == false then break end
  2383. wait()
  2384. end
  2385. z = Instance.new("Sound",hed)
  2386. z.SoundId = "rbxassetid://169445092"
  2387. z.Volume = 1
  2388. wait(0.1)
  2389. z:Play()
  2390. kik = rleg.Touched:connect(function(ht)
  2391. hit = ht.Parent
  2392. if ht and hit:IsA("Model") then
  2393. if hit:FindFirstChild("Humanoid") then
  2394. if hit.Name ~= p.Name then
  2395. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2396. Debounces.Slashed = true]]--
  2397. if Debounces.ks==true then
  2398. z = Instance.new("Sound",hed)
  2399. z.SoundId = "rbxassetid://169380525"
  2400. z.Volume = 1
  2401. z:Play()
  2402. Debounces.ks=false
  2403. end
  2404. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2405. hit:FindFirstChild("Humanoid").PlatformStand = true
  2406. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2407. --Debounces.Slashed = false
  2408. --end
  2409. end
  2410. end
  2411. elseif ht and hit:IsA("Hat") then
  2412. if hit.Parent.Name ~= p.Name then
  2413. if hit.Parent:FindFirstChild("Humanoid") then
  2414. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2415. Debounces.Slashed = true]]--
  2416. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2417. hit:FindFirstChild("Humanoid").PlatformStand = true
  2418. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2419. --Debounces.Slashed = false
  2420. --end
  2421. end
  2422. end
  2423. end
  2424. end)
  2425. for i = 1, 8 do
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2432. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2433. if Debounces.on == false then break end
  2434. wait()
  2435. end
  2436. kik:disconnect()
  2437. if Debounces.CanAttack == false then
  2438. Debounces.CanAttack = true
  2439. Debounces.on = false
  2440. Debounces.NoIdl = false
  2441. end
  2442. end
  2443. end
  2444. end)
  2445. ----------------------------------------------------
  2446. mouse.KeyDown:connect(function(key)
  2447. if key == "c" then
  2448. if Debounces.CanAttack == true then
  2449. Debounces.CanAttack = false
  2450. Debounces.NoIdl = true
  2451. Debounces.on = true
  2452. SIDZ = {"231917744", "231917742"}
  2453. PTZ = {0.7, 0.8, 0.9, 1}
  2454. for i = 1, 20 do
  2455. wait()
  2456. for i,v in pairs(char.Absolution:children()) do
  2457. if v:IsA("Part") or v:IsA("WedgePart") then
  2458. v.Transparency = v.Transparency + 0.05
  2459. end
  2460. end
  2461. end
  2462. function FindNearestTorso(Position,Distance,SinglePlayer)
  2463. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2464. local List = {}
  2465. for i,v in pairs(workspace:GetChildren())do
  2466. if v:IsA("Model")then
  2467. if v:findFirstChild("Torso")then
  2468. if v ~= char then
  2469. if(v.Torso.Position -Position).magnitude <= Distance then
  2470. table.insert(List,v)
  2471. end
  2472. end
  2473. end
  2474. end
  2475. end
  2476. return List
  2477. end
  2478. GroundPound()
  2479. for i = 1, 5 do
  2480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2486. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2487. if Debounces.on == false then break end
  2488. wait()
  2489. end
  2490. GroundPound()
  2491. for i = 1, 5 do
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2498. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2499. if Debounces.on == false then break end
  2500. wait()
  2501. end
  2502. GroundPound()
  2503. for i = 1, 5 do
  2504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2510. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. GroundPound()
  2515. for i = 1, 5 do
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2522. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2523. if Debounces.on == false then break end
  2524. wait()
  2525. end
  2526. GroundPound()
  2527. for i = 1, 5 do
  2528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2534. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2535. if Debounces.on == false then break end
  2536. wait()
  2537. end
  2538. GroundPound()
  2539. for i = 1, 5 do
  2540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2546. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2547. if Debounces.on == false then break end
  2548. wait()
  2549. end
  2550. for i = 1, 18 do
  2551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2557. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2562. if v:FindFirstChild('Humanoid') then
  2563. v.Humanoid:TakeDamage(math.random(20,60))
  2564. v.Humanoid.PlatformStand = true
  2565. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2566. end
  2567. end
  2568. x = Instance.new("Sound",char)
  2569. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2570. x.Pitch = PTZ[math.random(1,#PTZ)]
  2571. x.Volume = 1
  2572. wait(0.1)
  2573. x:Play()
  2574. Crater(hed,20)
  2575. for i = 1, 14 do
  2576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2582. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2583. if Debounces.on == false then break end
  2584. wait()
  2585. end
  2586. if Debounces.CanAttack == false then
  2587. Debounces.CanAttack = true
  2588. Debounces.on = false
  2589. Debounces.NoIdl = false
  2590. for i = 1, 20 do
  2591. wait()
  2592. for i,v in pairs(char.Absolution:children()) do
  2593. if v:IsA("Part") or v:IsA("WedgePart") then
  2594. v.Transparency = v.Transparency - 0.05
  2595. end
  2596. end
  2597. end
  2598. end
  2599. end
  2600. end
  2601. end)
  2602. ----------------------------------------------------176349813
  2603. mouse.KeyDown:connect(function(key)
  2604. if key == "b" then
  2605. hum.WalkSpeed = 0.01
  2606. if Debounces.CanAttack == true then
  2607. Debounces.CanAttack = false
  2608. Debounces.NoIdl = true
  2609. Debounces.on = true
  2610. for i = 1,20 do
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2617. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2618. if Debounces.on == false then break end
  2619. wait()
  2620. end
  2621. wait(1)
  2622. v = Instance.new("Sound")
  2623. v.SoundId = "rbxassetid://181384451"
  2624. v.Parent = char
  2625. v.Looped = false
  2626. v.Pitch = 1.04
  2627. v.Volume = 1
  2628. wait(.01)
  2629. v:Play()
  2630.  
  2631. if Daytime == true then
  2632. Daytime = false
  2633. l.TimeOfDay = 24
  2634. else
  2635. Daytime = true
  2636. l.TimeOfDay = 12
  2637. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2638. end
  2639.  
  2640. local Shockwave = function()
  2641. local rng1 = Instance.new("Part", char)
  2642. rng1.Anchored = true
  2643. rng1.BrickColor = BrickColor.new("White")
  2644. rng1.CanCollide = false
  2645. rng1.FormFactor = 3
  2646. rng1.Name = "Ring"
  2647. rng1.Size = Vector3.new(1, 1, 1)
  2648. rng1.Transparency = 0.35
  2649. rng1.TopSurface = 0
  2650. rng1.BottomSurface = 0
  2651. local rngm1 = Instance.new("SpecialMesh", rng)
  2652. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2653. rngm1.Scale = Vector3.new(10, 10, 1)
  2654. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2655. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2656. Wave.Name = "Shockwave"
  2657. Wave.BrickColor = BrickColor.new("White")
  2658. Wave.Size = Vector3.new(1, 1, 1)
  2659. Wave.Shape = "Ball"
  2660. Wave.CanCollide = false
  2661. Wave.Anchored = true
  2662. Wave.TopSurface = 0
  2663. Wave.BottomSurface = 0
  2664. Wave.Touched:connect(function(hit)
  2665. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2666. local Occlude = true
  2667. local NotOccludes = {
  2668. char.Name;
  2669. "Wings";
  2670. "Scythe";
  2671. "Thingy";
  2672. "Thingy2"; -- put all of the names in a table pls
  2673. }
  2674. for i,v in pairs(NotOccludes) do
  2675. if hit.Parent.Name == v then
  2676. Occlude = false
  2677. end
  2678. end
  2679. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2680. if Occlude then
  2681. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2682. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2683. end
  2684. end
  2685. end)
  2686.  
  2687. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2688.  
  2689. coroutine.wrap(function()
  2690. for i = 1, 20, 0.2 do
  2691. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2692. rng1.Transparency = i/20
  2693. wait()
  2694. end
  2695. wait()
  2696. rng1:Destroy()
  2697. end)()
  2698.  
  2699. Delay(0, function()
  2700.  
  2701. if Daytime == false then
  2702. for i = 1, 50, 1 do
  2703. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2704. Wave.CFrame = char.Torso.CFrame
  2705. local t = i / 50
  2706. Wave.Transparency = t
  2707. wait()
  2708. end
  2709. else
  2710. for i = 1, 50, 1 do
  2711. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2712. Wave.CFrame = char.Torso.CFrame
  2713. local t = i / 50
  2714. Wave.Transparency = t
  2715. wait()
  2716. end
  2717. end
  2718. Wave:Destroy()
  2719. end)
  2720. Delay(0, function()
  2721. while wait() do
  2722. if Wave ~= nil then
  2723. Wave.CFrame = char.Torso.CFrame
  2724. else
  2725. break
  2726. end
  2727. end
  2728. end)
  2729. end
  2730. Shockwave()
  2731. for i = 1, 15 do
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. for i = 1, 15 do
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2748. if Debounces.on == false then break end
  2749. wait()
  2750. end
  2751. for i = 1, 15 do
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2758. if Debounces.on == false then break end
  2759. wait()
  2760. end
  2761. for i = 1, 15 do
  2762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2768. if Debounces.on == false then break end
  2769. wait()
  2770. end
  2771. for i = 1, 15 do
  2772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2778. if Debounces.on == false then break end
  2779. wait()
  2780. end
  2781. for i = 1, 15 do
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2788. if Debounces.on == false then break end
  2789. wait()
  2790. end
  2791. wait(1.4)
  2792. Debounces.NoIdl = false
  2793. hum.WalkSpeed = 5
  2794. Debounces.on = false
  2795. wait()
  2796. if Debounces.CanAttack == false then
  2797. Debounces.CanAttack = true
  2798. v:Destroy()
  2799. end
  2800. end
  2801. end
  2802. end)
  2803. ----------------------------------------------------
  2804. mouse.KeyDown:connect(function(key)
  2805. if key == "m" then
  2806. hum.WalkSpeed = 0
  2807. if Debounces.CanAttack == true then
  2808. Debounces.CanAttack = false
  2809. Debounces.on = true
  2810. Debounces.NoIdl = true
  2811. --[[x = Instance.new("Sound",char)
  2812. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2813. x.Looped = false
  2814. x.Pitch = 1.1
  2815. x.Volume = 1
  2816. x:Play()
  2817. x2 = Instance.new("Sound",char)
  2818. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2819. x2.Looped = false
  2820. x2.Pitch = .7
  2821. x2.Volume = 1
  2822. wait(.1)
  2823. x:Play()
  2824. x2:Play()
  2825. for i = 1, 20 do
  2826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2832. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2833. if Debounces.on == false then break end
  2834. wait()
  2835. x:Destroy()
  2836. x2:Destroy()
  2837. end
  2838. wait(1)]]--
  2839. local rng = Instance.new("Part", char)
  2840. rng.Anchored = true
  2841. rng.BrickColor = BrickColor.new("White")
  2842. rng.CanCollide = false
  2843. rng.FormFactor = 3
  2844. rng.Name = "Ring"
  2845. rng.Size = Vector3.new(1, 1, 1)
  2846. rng.Transparency = 0.35
  2847. rng.TopSurface = 0
  2848. rng.BottomSurface = 0
  2849. rng.Position = torso.Position - Vector3.new(0,2,0)
  2850. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2851. local rngm = Instance.new("SpecialMesh", rng)
  2852. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2853. rngm.Scale = Vector3.new(1, 1, 2)
  2854. x = Instance.new("Sound",char)
  2855. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2856. x.Looped = false
  2857. x.Pitch = .7
  2858. x.Volume = 1
  2859. x:Play()
  2860. coroutine.wrap(function()
  2861. for i = 1, 60, 2 do
  2862. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2863. rng.Transparency = i/60
  2864. wait()
  2865. end
  2866. wait()
  2867. rng:Destroy()
  2868. end)()
  2869. hum.WalkSpeed = 50
  2870. BV = Instance.new("BodyVelocity", torso)
  2871. BV.maxForce = Vector3.new(0,200000,0)
  2872. BV.P = 100000
  2873. BV.velocity = Vector3.new(0,800,0)
  2874. for i = 1, 20 do
  2875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2881. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2882. if Debounces.on == false then break end
  2883. wait()
  2884. end
  2885. x:Destroy()
  2886. BV:Destroy()
  2887. --[[for i = 1, 30 do
  2888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2894. if Debounces.on == false then break end
  2895. wait()
  2896. end]]--
  2897. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2898. for i = 1, 30 do
  2899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2905. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2906. if Debounces.on == false then break end
  2907. wait()
  2908. end
  2909. end
  2910. Debounces.on = false
  2911. Debounces.NoIdl = false
  2912. local ry,ht,ps=nil,nil,nil
  2913. while ht==nil do
  2914. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2915. wait()
  2916. end
  2917. z = Instance.new("Sound",char)
  2918. z.SoundId = "rbxassetid://142070127"
  2919. z.Volume = 1
  2920. wait(.1)
  2921. z:Play()
  2922. Landing()
  2923. hum.WalkSpeed = 8
  2924. if Debounces.CanAttack == false then
  2925. Debounces.CanAttack = true
  2926. end
  2927. end
  2928. end
  2929. end)
  2930. ----------------------------------------------------
  2931. Grab = false
  2932. mouse.KeyDown:connect(function(key)
  2933. if key == "z" then
  2934. larm.BrickColor = BrickColor.new("Bright red")
  2935. rarm.BrickColor = BrickColor.new("Bright red")
  2936. Debounces.on = true
  2937. Debounces.NoIdl = true
  2938. if Grab == false then
  2939. gp = nil
  2940. con1=larm.Touched:connect(function(hit) -- this is grab
  2941. ht = hit.Parent
  2942. hum1=ht:FindFirstChild('Humanoid')
  2943. if hum1 ~= nil then
  2944. hum1.PlatformStand=true
  2945. gp = ht
  2946. Grab = true
  2947. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2948. asd.Parent = larm
  2949. asd.Name = "asd"
  2950. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2951. elseif hum1 == nil then
  2952. con1:disconnect()
  2953. wait() return
  2954. end
  2955. end)
  2956. for i = 1, 18 do
  2957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2963. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2964. if Debounces.on == false then break end
  2965. wait()
  2966. end
  2967. con1:disconnect()
  2968. Debounces.on = false
  2969. Debounces.NoIdl = false
  2970. elseif Grab == true then
  2971. Grab = false
  2972. for i = 1, 20 do
  2973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2979. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2980. if Debounces.on == false then end
  2981. wait()
  2982. end
  2983. if gp ~= nil then
  2984. for i,v in pairs(larm:GetChildren()) do
  2985. if v.Name == "asd" and v:IsA("Weld") then
  2986. v:Remove()
  2987. end
  2988. end
  2989. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2990. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2991. bv.P = 125000
  2992. bv.velocity = char.Head.CFrame.lookVector * 200
  2993. for i = 1, 12 do
  2994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2995. if Debounces.on == false then end
  2996. wait()
  2997. end
  2998. ht=nil
  2999. Spawn(function()
  3000. wait(0.5)
  3001. bv:Destroy()
  3002. end)
  3003. Debounces.on = false
  3004. Debounces.NoIdl = false
  3005. elseif ht == nil then wait()
  3006. Grab = false
  3007. Debounces.on = false
  3008. Debounces.NoIdl = false
  3009. end
  3010. end
  3011. end
  3012. end)
  3013. ----------------------------------------------------
  3014. mouse.KeyDown:connect(function(key)
  3015. if string.byte(key) == 52 then
  3016. char.Humanoid.WalkSpeed = 21
  3017. end
  3018. end)
  3019. mouse.KeyUp:connect(function(key)
  3020. if string.byte(key) == 52 then
  3021. char.Humanoid.WalkSpeed = 5
  3022. end
  3023. end)
  3024. ----------------------------------------------------
  3025. local animpose = "Idle"
  3026. local lastanimpose = "Idle"
  3027. local sine = 0
  3028. local change = 1
  3029. local val = 0
  3030. local ffing = false
  3031. ----------------------------------------------------
  3032. --[[x = Instance.new("Sound", char)
  3033. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3034. x.Looped = true
  3035. x.Volume = 1
  3036. x.Pitch = 1
  3037. local footsteps = false]]--
  3038. -------------------------------
  3039. game:GetService("RunService").RenderStepped:connect(function()
  3040. --[[if char.Humanoid.Jump == true then
  3041. jump = true
  3042. else
  3043. jump = false
  3044. end]]
  3045. char.Humanoid.FreeFalling:connect(function(f)
  3046. if f then
  3047. ffing = true
  3048. else
  3049. ffing = false
  3050. end
  3051. end)
  3052. sine = sine + change
  3053. if jumpn == true then
  3054. animpose = "Jumping"
  3055. elseif ffing == true then
  3056. animpose = "Freefalling"
  3057. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3058. animpose = "Idle"
  3059. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3060. animpose = "Walking"
  3061. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3062. animpose = "Running"
  3063. end
  3064. if animpose ~= lastanimpose then
  3065. sine = 0
  3066. if Debounces.NoIdl == false then
  3067. if animpose == "Idle" then
  3068. for i = 1, 2 do
  3069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3075. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3076. end
  3077. elseif animpose == "Walking" then
  3078. for i = 1, 2 do
  3079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3085. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3086. end
  3087. elseif animpose == "Running" then
  3088. for i = 1, 2 do
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3095. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3096. end
  3097. wait()
  3098. end
  3099. else
  3100. end
  3101. end
  3102. lastanimpose = animpose
  3103. if Debounces.NoIdl == false then
  3104. if animpose == "Idle" then
  3105. if stanceToggle == "Normal" then
  3106. change = 0.5
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3113. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3114. elseif stanceToggle == "Sitting" then
  3115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3121. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3122. end
  3123. elseif animpose == "Walking" then
  3124. if stanceToggle == "Normal" then
  3125. change = 1
  3126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3132. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3133. end
  3134. elseif animpose == "Running" then
  3135. change = 1
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3142. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3143. end
  3144. end
  3145. --[[if animpose == "Walking" then
  3146. if footsteps == false then
  3147. x:Play()
  3148. footsteps = true
  3149. end
  3150. x.Pitch = 1.1
  3151. elseif animpose == "Idle" then
  3152. x:Stop()
  3153. footsteps = false
  3154. elseif animpose == "Running" then
  3155. x.Pitch = 1.2
  3156. if footsteps == false then
  3157. x:Play()
  3158. footsteps = true
  3159. end
  3160. end]]--
  3161. end)
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