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fake medic leaked noobs

Aug 21st, 2016
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  1. me = game.workspace.ace28545 replace ace with your name and delte or it may break the script idk
  2. me.Humanoid.MaxHealth = 200
  3. me.Humanoid.WalkSpeed = 25
  4. belt1 = Instance.new("Part") belt1.formFactor = 1
  5. belt1.Size = Vector3.new(1, 1, 1)
  6. belt1.BrickColor = BrickColor.new("Bright red")
  7. belt1.Reflectance = 0
  8. belt1.Name = "hit"
  9. belt1.Transparency = 1
  10. belt1.TopSurface = 0
  11. belt1.CanCollide = false
  12. belt1.Parent = me
  13. belt1.BottomSurface = 0
  14. m6 = Instance.new("SpecialMesh")
  15. m6.Scale = Vector3.new(0.7,0.5,0.7)
  16. m6.MeshType = "Sphere"
  17. m6.Parent = belt1
  18. weld6 = Instance.new("Weld")
  19. weld6.Name = "x"
  20. weld6.Part0 = me["Left Arm"]
  21. weld6.Part1 = belt1
  22. weld6.Parent = me["Left Arm"]
  23. weld6.C0 = CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  24. wait(0)
  25. me = game.workspace.ace28545
  26. belt1 = Instance.new("Part")
  27. belt1.formFactor = 1
  28. belt1.Size = Vector3.new(1, 1, 1)
  29. belt1.BrickColor = BrickColor.new("White")
  30. belt1.Reflectance = 0
  31. belt1.Name = "Pack"
  32. belt1.Transparency = 0
  33. belt1.TopSurface = 0
  34. belt1.CanCollide = false
  35. belt1.Parent = me
  36. belt1.BottomSurface = 0
  37. m6 = Instance.new("SpecialMesh")
  38. m6.Scale = Vector3.new(1.7,1.7,1)
  39. m6.MeshType = "Brick"
  40. m6.Parent = belt1
  41. weld6 = Instance.new("Weld")
  42. weld6.Part0 = me["Torso"]
  43. weld6.Part1 = belt1
  44. weld6.Parent = me["Torso"]
  45. weld6.C0 = CFrame.new(0,0,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  46. wait(0)
  47. me = game.workspace.ace28545
  48. belt1 = Instance.new("Part")
  49. belt1.formFactor = 1
  50. belt1.Size = Vector3.new(1, 1, 1)
  51. belt1.BrickColor = BrickColor.new("Black")
  52. belt1.Reflectance = 0
  53. belt1.Name = "Pack"
  54. belt1.Transparency = 0
  55. belt1.TopSurface = 0
  56. belt1.CanCollide = false
  57. belt1.Parent = me
  58. belt1.BottomSurface = 0
  59. m6 = Instance.new("SpecialMesh")
  60. m6.Scale = Vector3.new(0.2,1.8,1.1)
  61. m6.MeshType = "Brick"
  62. m6.Parent = belt1
  63. weld6 = Instance.new("Weld")
  64. weld6.Part0 = me["Torso"]
  65. weld6.Part1 = belt1
  66. weld6.Parent = me["Torso"]
  67. weld6.C0 = CFrame.new(0.8,0,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  68. wait(0)
  69. me = game.workspace.ace28545
  70. belt1 = Instance.new("Part")
  71. belt1.formFactor = 1
  72. belt1.Size = Vector3.new(1, 1, 1)
  73. belt1.BrickColor = BrickColor.new("Black")
  74. belt1.Reflectance = 0
  75. belt1.Name = "Pack"
  76. belt1.Transparency = 0
  77. belt1.TopSurface = 0
  78. belt1.CanCollide = false
  79. belt1.Parent = me
  80. belt1.BottomSurface = 0
  81. m6 = Instance.new("SpecialMesh")
  82. m6.Scale = Vector3.new(1.8,0.2,1.1)
  83. m6.MeshType = "Brick"
  84. m6.Parent = belt1
  85. weld6 = Instance.new("Weld")
  86. weld6.Part0 = me["Torso"]
  87. weld6.Part1 = belt1
  88. weld6.Parent = me["Torso"]
  89. weld6.C0 = CFrame.new(0,0.8,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  90. wait(0)
  91. me = game.workspace.ace28545
  92. belt1 = Instance.new("Part")
  93. belt1.formFactor = 1
  94. belt1.Size = Vector3.new(1, 1, 1)
  95. belt1.BrickColor = BrickColor.new("Black")
  96. belt1.Reflectance = 0
  97. belt1.Name = "Pack"
  98. belt1.Transparency = 0
  99. belt1.TopSurface = 0
  100. belt1.CanCollide = false
  101. belt1.Parent = me
  102. belt1.BottomSurface = 0
  103. m6 = Instance.new("SpecialMesh")
  104. m6.Scale = Vector3.new(1.8,0.2,1.1)
  105. m6.MeshType = "Brick"
  106. m6.Parent = belt1
  107. weld6 = Instance.new("Weld")
  108. weld6.Part0 = me["Torso"]
  109. weld6.Part1 = belt1
  110. weld6.Parent = me["Torso"]
  111. weld6.C0 = CFrame.new(0,-0.8,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  112. wait(0)
  113. me = game.workspace.ace28545
  114. belt1 = Instance.new("Part")
  115. belt1.formFactor = 1
  116. belt1.Size = Vector3.new(1, 1, 1)
  117. belt1.BrickColor = BrickColor.new("Black")
  118. belt1.Reflectance = 0
  119. belt1.Name = "Pack"
  120. belt1.Transparency = 0
  121. belt1.TopSurface = 0
  122. belt1.CanCollide = false
  123. belt1.Parent = me
  124. belt1.BottomSurface = 0
  125. m6 = Instance.new("SpecialMesh")
  126. m6.Scale = Vector3.new(0.2,1.8,1.1)
  127. m6.MeshType = "Brick"
  128. m6.Parent = belt1
  129. weld6 = Instance.new("Weld")
  130. weld6.Part0 = me["Torso"]
  131. weld6.Part1 = belt1
  132. weld6.Parent = me["Torso"]
  133. weld6.C0 = CFrame.new(-0.8,0,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  134. wait(0)
  135. me = game.workspace.ace28545
  136. belt1 = Instance.new("Part")
  137. belt1.formFactor = 1
  138. belt1.Size = Vector3.new(1, 1, 1)
  139. belt1.BrickColor = BrickColor.new("Bright red")
  140. belt1.Reflectance = 0
  141. belt1.Name = "handle"
  142. belt1.Transparency = 0
  143. belt1.TopSurface = 0
  144. belt1.CanCollide = false
  145. belt1.Parent = me
  146. belt1.BottomSurface = 0
  147. m6 = Instance.new("SpecialMesh")
  148. m6.Scale = Vector3.new(1,0.4,1.1)
  149. m6.MeshType = "Brick"
  150. m6.Parent = belt1
  151. weld6 = Instance.new("Weld")
  152. weld6.Part0 = me["Torso"]
  153. weld6.Part1 = belt1
  154. weld6.Parent = me["Torso"]
  155. weld6.C0 = CFrame.new(0,0,1)*CFrame.fromEulerAnglesXYZ(0,0,0)
  156. wait(0)
  157. me = game.workspace.ace28545
  158. belt1 = Instance.new("Part")
  159. belt1.formFactor = 1
  160. belt1.Size = Vector3.new(1, 1, 1)
  161. belt1.BrickColor = BrickColor.new("Bright red")
  162. belt1.Reflectance = 0
  163. belt1.Name = "handle"
  164. belt1.Transparency = 0
  165. belt1.TopSurface = 0
  166. belt1.CanCollide = false
  167. belt1.Parent = me
  168. belt1.BottomSurface = 0
  169. m6 = Instance.new("SpecialMesh")
  170. m6.Scale = Vector3.new(0.4,1,1.1)
  171. m6.MeshType = "Brick"
  172. m6.Parent = belt1
  173. weld6 = Instance.new("Weld")
  174. weld6.Part0 = me["Torso"]
  175. weld6.Part1 = belt1
  176. weld6.Parent = me["Torso"]
  177. weld6.C0 = CFrame.new(0,0,1)*CFrame.fromEulerAnglesXYZ(0,0,0)
  178. wait(0)
  179. me = game.Players.ace28545
  180. if script.Parent.className ~= "HopperBin" then
  181. ma = Instance.new("HopperBin")
  182. ma.Name = "Medic"
  183. ma.Parent = me.Backpack
  184. script.Parent = ma
  185. end
  186. dodge = false
  187. healing = false
  188. crouch = false
  189. gun = script.Parent
  190. knife = false
  191. function KillPlayer(part)
  192.  
  193. if knife == true then
  194. h = part.Parent:findFirstChild("Humanoid")
  195. if h ~= nil then
  196. h.Health = h.Health - 20
  197. h.PlatformStand = true
  198. h.Parent.Torso.Velocity = Vector3.new(math.random(-10,10),math.random(10,10),math.random(-10,10))
  199. wait(0.3)
  200. h.PlatformStand = false
  201. end
  202. end
  203. end
  204. game.workspace.ace28545.hit.Touched:connect(KillPlayer)
  205. function knifes()
  206. healing = true
  207. knife = true
  208. me = game.workspace.ace28545
  209. belt1 = Instance.new("Part")
  210. belt1.formFactor = 1
  211. belt1.Size = Vector3.new(1, 1, 1)
  212. belt1.BrickColor = BrickColor.new("Black")
  213. belt1.Reflectance = 0
  214. belt1.Reflectance = 0.5
  215. belt1.Name = "bl"
  216. belt1.Transparency = 0
  217. belt1.TopSurface = 0
  218. belt1.CanCollide = false
  219. belt1.Parent = me
  220. belt1.BottomSurface = 0
  221. m6 = Instance.new("SpecialMesh")
  222. m6.Scale = Vector3.new(0.3,1,0.3)
  223. m6.MeshType = "Torso"
  224. m6.Parent = belt1
  225. weld6 = Instance.new("Weld")
  226. weld6.Part0 = me["Left Arm"]
  227. weld6.Part1 = belt1
  228. weld6.Parent = me["Torso"]
  229. belt1.Reflectance = 0
  230. weld6.C0 = CFrame.new(0,-1,-0.3)*CFrame.fromEulerAnglesXYZ(0.4,0,0)
  231. wait(0)
  232. me = game.workspace.ace28545
  233. belt1 = Instance.new("Part")
  234. belt1.formFactor = 1
  235. belt1.Size = Vector3.new(1, 1, 1)
  236. belt1.BrickColor = BrickColor.new("Medium stone grey")
  237. belt1.Reflectance = 0
  238. belt1.Reflectance = 0.5
  239. belt1.Name = "bsz"
  240. belt1.Transparency = 0
  241. belt1.TopSurface = 0
  242. belt1.CanCollide = false
  243. belt1.Parent = me
  244. belt1.BottomSurface = 0
  245. m6 = Instance.new("SpecialMesh")
  246. m6.Scale = Vector3.new(0.2,2,0.3)
  247. m6.MeshType = "Sphere"
  248. m6.Parent = belt1
  249. weld6 = Instance.new("Weld")
  250. weld6.Part0 = me["bl"]
  251. weld6.Part1 = belt1
  252. weld6.Parent = me["Torso"]
  253. belt1.Reflectance = 0
  254. weld6.C0 = CFrame.new(0,-0.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  255. wait(0)
  256. me = game.workspace.ace28545
  257. belt1 = Instance.new("Part")
  258. belt1.formFactor = 1
  259. belt1.Size = Vector3.new(2, 2, 1)
  260. belt1.BrickColor = BrickColor.new("Medium stone grey")
  261. belt1.Reflectance = 0
  262. belt1.Name = "left"
  263. belt1.Transparency = 01
  264. belt1.TopSurface = 0
  265. belt1.CanCollide = true
  266. belt1.Parent = me
  267. belt1.BottomSurface = 0
  268. m6 = Instance.new("SpecialMesh")
  269. m6.Scale = Vector3.new(1,1,1)
  270. m6.MeshType = "Brick"
  271. m6.Parent = belt1
  272. weld6 = Instance.new("Weld")
  273. weld6.Name = "le"
  274. weld6.Part0 = me["Torso"]
  275. weld6.Part1 = belt1
  276. weld6.Parent = belt1
  277. weld6.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  278. wait(0)
  279. weld2d6 = Instance.new("Weld")
  280. weld2d6.Part0 = me["left"]
  281. weld2d6.Name ="l"
  282. weld2d6.Part1 = me["Left Arm"]
  283. weld2d6.Parent = me["left"]
  284. l = weld2d6
  285. l.C0 = CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(-0.3,0,-0.3)
  286. wait(0.01)
  287. l.C0 = CFrame.new(-1.4,0,0)*CFrame.fromEulerAnglesXYZ(-0.2,0,-0.2)
  288. wait(0.01)
  289. l.C0 = CFrame.new(-1.4,0,0)*CFrame.fromEulerAnglesXYZ(-0.1,0,-0.1)
  290. wait(0.01)
  291. l.C0 = CFrame.new(-1.3,0,0)*CFrame.fromEulerAnglesXYZ(0.3,0,0.2)
  292. wait(0.01)
  293. l.C0 = CFrame.new(-1.3,0.1,-0.3)*CFrame.fromEulerAnglesXYZ(0.5,0,0.2)
  294. wait(0.01)
  295. l.C0 = CFrame.new(-1.3,0.2,-0.6)*CFrame.fromEulerAnglesXYZ(1,0,0.2)
  296. wait(0.1)
  297. l.C0 = CFrame.new(-1.3,0.5,-0.6)*CFrame.fromEulerAnglesXYZ(1.8,0,0.3)
  298. wait(0.01)
  299. l.C0 = CFrame.new(-1.3,0.6,-0.6)*CFrame.fromEulerAnglesXYZ(2,0,0.5)
  300. wait(0.1)
  301. l.C0 = CFrame.new(-1.3,0.5,-0.6)*CFrame.fromEulerAnglesXYZ(1.8,0,0.3)
  302. wait(0.1)
  303. l.C0 = CFrame.new(-1.3,0.2,-0.6)*CFrame.fromEulerAnglesXYZ(1,0,0.2)
  304. wait(0.01)
  305. l.C0 = CFrame.new(-1.3,0.1,-0.3)*CFrame.fromEulerAnglesXYZ(0.5,0,0.2)
  306. wait(0.01)
  307. l.C0 = CFrame.new(-1.5,0,0.4)*CFrame.fromEulerAnglesXYZ(-0.5,0,-0.5)
  308. wait(0.01)
  309. wait(1)
  310. game.workspace.ace28545.bl:remove()
  311. game.workspace.ace28545.bsz:remove()
  312. knife = false
  313. healing = false
  314. game.workspace.ace28545.left:remove()
  315. end
  316. function healn()
  317. la = game.workspace.ace28545.Torso["Left Shoulder"]
  318. ra = game.workspace.ace28545.Torso["Right Shoulder"]
  319. la.C0 = CFrame.new(-0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.2,-1.2,0.3)
  320. ra.C0 = CFrame.new(0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.2,1.2,-0.3)
  321. wait(0.1)
  322. la.C0 = CFrame.new(-0.6,0.5,-0.2)*CFrame.fromEulerAnglesXYZ(1.2,-1.2,0.5)
  323. ra.C0 = CFrame.new(0.6,0.5,-0.2)*CFrame.fromEulerAnglesXYZ(1.3,1.2,-0.3)
  324. wait(0.1)
  325. end
  326. function revive()
  327. me = game.workspace.ace28545
  328. me.Humanoid.WalkSpeed = 25
  329. belt1 = Instance.new("Part")
  330. belt1.formFactor = 1
  331. belt1.Size = Vector3.new(1, 1, 1)
  332. belt1.BrickColor = BrickColor.new("Neon orange")
  333. belt1.Reflectance = 0
  334. belt1.Name = "fib"
  335. belt1.Transparency = 0
  336. belt1.TopSurface = 0
  337. belt1.CanCollide = false
  338. belt1.Parent = me
  339. belt1.BottomSurface = 0
  340. m6 = Instance.new("SpecialMesh")
  341. m6.Scale = Vector3.new(1.5,0.5,1.5)
  342. m6.MeshType = "Torso"
  343. m6.Parent = belt1
  344. weld6 = Instance.new("Weld")
  345. weld6.Name = "y"
  346. weld6.Part0 = me["Right Arm"]
  347. weld6.Part1 = belt1
  348. weld6.Parent = me["Right Arm"]
  349. weld6.C0 = CFrame.new(0,-0.8,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  350. wait(0)
  351. me = game.workspace.ace28545
  352. me.Humanoid.WalkSpeed = 25
  353. belt1 = Instance.new("Part")
  354. belt1.formFactor = 1
  355. belt1.Size = Vector3.new(1, 1, 1)
  356. belt1.BrickColor = BrickColor.new("White")
  357. belt1.Reflectance = 0
  358. belt1.Name = "fib"
  359. belt1.Transparency = 0
  360. belt1.TopSurface = 0
  361. belt1.CanCollide = false
  362. belt1.Parent = me
  363. belt1.BottomSurface = 0
  364. m6 = Instance.new("SpecialMesh")
  365. m6.Scale = Vector3.new(1.5,0.2,1.5)
  366. m6.MeshType = "Brick"
  367. m6.Parent = belt1
  368. weld6 = Instance.new("Weld")
  369. weld6.Name = "y"
  370. weld6.Part0 = me["Right Arm"]
  371. weld6.Part1 = belt1
  372. weld6.Parent = me["Right Arm"]
  373. weld6.C0 = CFrame.new(0,-1.2,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  374. wait(0)
  375. me = game.workspace.ace28545
  376. me.Humanoid.WalkSpeed = 25
  377. belt1 = Instance.new("Part")
  378. belt1.formFactor = 1
  379. belt1.Size = Vector3.new(1, 1, 1)
  380. belt1.BrickColor = BrickColor.new("Neon orange")
  381. belt1.Reflectance = 0
  382. belt1.Name = "fib"
  383. belt1.Transparency = 0
  384. belt1.TopSurface = 0
  385. belt1.CanCollide = false
  386. belt1.Parent = me
  387. belt1.BottomSurface = 0
  388. m6 = Instance.new("SpecialMesh")
  389. m6.Scale = Vector3.new(1.5,0.5,1.5)
  390. m6.MeshType = "Torso"
  391. m6.Parent = belt1
  392. weld6 = Instance.new("Weld")
  393. weld6.Name = "y"
  394. weld6.Part0 = me["Left Arm"]
  395. weld6.Part1 = belt1
  396. weld6.Parent = me["Left Arm"]
  397. weld6.C0 = CFrame.new(0,-0.8,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  398. wait(0)
  399. me = game.workspace.ace28545
  400. me.Humanoid.WalkSpeed = 25
  401. belt1 = Instance.new("Part")
  402. belt1.formFactor = 1
  403. belt1.Size = Vector3.new(1, 1, 1)
  404. belt1.BrickColor = BrickColor.new("White")
  405. belt1.Reflectance = 0
  406. belt1.Name = "fib"
  407. belt1.Transparency = 0
  408. belt1.TopSurface = 0
  409. belt1.CanCollide = false
  410. belt1.Parent = me
  411. belt1.BottomSurface = 0
  412. m6 = Instance.new("SpecialMesh")
  413. m6.Scale = Vector3.new(1.5,0.2,1.5)
  414. m6.MeshType = "Brick"
  415. m6.Parent = belt1
  416. weld6 = Instance.new("Weld")
  417. weld6.Name = "y"
  418. weld6.Part0 = me["Left Arm"]
  419. weld6.Part1 = belt1
  420. weld6.Parent = me["Left Arm"]
  421. weld6.C0 = CFrame.new(0,-1.2,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  422. wait(0)
  423. la = game.workspace.ace28545.Torso["Left Shoulder"]
  424. ra = game.workspace.ace28545.Torso["Right Shoulder"]
  425. la.C0 = CFrame.new(-0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.6,-1.6,0)
  426. ra.C0 = CFrame.new(0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.6,1.6,0)
  427. wait(0.1)
  428. la.C0 = CFrame.new(-0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.4,-1.6,0)
  429. ra.C0 = CFrame.new(0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.4,1.6,0)
  430. wait(0.1)
  431. la.C0 = CFrame.new(-0.6,0.3,0)*CFrame.fromEulerAnglesXYZ(1.2,-1.6,0)
  432. ra.C0 = CFrame.new(0.6,0.3,0)*CFrame.fromEulerAnglesXYZ(1.2,1.6,0)
  433. wait(0.1)
  434. la.C0 = CFrame.new(-0.6,0.2,0)*CFrame.fromEulerAnglesXYZ(1,-1.6,0)
  435. ra.C0 = CFrame.new(0.6,0.2,0)*CFrame.fromEulerAnglesXYZ(1,1.6,0)
  436. wait(0.1)
  437. end
  438. function revspeech()
  439. speak = {"Don't leave me now! damn it!","Oh god.Hang in there!","CLEAR!! >:O","BREATHE MAN BREATHE!!","Whatever you do! DON'T GO TO THE LIGHT!"}
  440. local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
  441. local chat = game:GetService("Chat")
  442. chat:Chat( game.workspace.ace28545.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  443. end
  444. function speech()
  445. speak = {"Looks like somone got hit with a train -_-","I will heal you! for five bucks.. *teehee*","Holy crap. You sir, need some ice.","I heard u liek medkipz.","MEDIK!","Don't panic.","I'm here to help!","Wow,that's a really bad cut you got there. Lemme Heal it.","Hey. stop squirmin!","Healing!","Stay still or this will hurt!","Lemme fix you up!","Cover me, I'll heal!","Medic here!","The Docta is in da house!","What happened to you!?","Do me a favor and cover me while u heal. k?"}
  446. local colors = {"Blue","Blue","Blue"} -- The only 3 colors, adding more will error.
  447. local chat = game:GetService("Chat")
  448. chat:Chat( game.workspace.ace28545.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  449. end
  450. function onButton1Down(mouse)
  451. if healing == false then
  452. life = mouse.Target.Parent:findFirstChild("Humanoid")
  453. if life ~= nil then
  454. dis = (game.workspace.ace28545.Torso.Position - mouse.Hit.p).magnitude
  455. if dis<7 then
  456. player = game.Players:findFirstChild(""..life.Parent.Name.."")
  457. if player ~= nil then
  458. man = player.Character
  459. healing = true
  460. knife = true
  461. wait(1)
  462. if man.Humanoid.Health>21 then
  463. if man.Humanoid.Health<60 then
  464. me = game.workspace.ace28545
  465. me.Humanoid.WalkSpeed = 25
  466. belt1 = Instance.new("Part")
  467. belt1.formFactor = 1
  468. belt1.Size = Vector3.new(1, 1, 1)
  469. belt1.BrickColor = BrickColor.new("White")
  470. belt1.Reflectance = 0.5
  471. belt1.Name = "botle"
  472. belt1.Transparency = 0
  473. belt1.TopSurface = 0
  474. belt1.CanCollide = false
  475. belt1.Parent = me
  476. belt1.BottomSurface = 0
  477. m6 = Instance.new("SpecialMesh")
  478. m6.Scale = Vector3.new(1,1.2,1)
  479. m6.MeshType = "Head"
  480. m6.Parent = belt1
  481. weld6 = Instance.new("Weld")
  482. weld6.Part0 = me["Right Arm"]
  483. weld6.Part1 = belt1
  484. weld6.Parent = me["Right Arm"]
  485. belt1.Reflectance = 0
  486. weld6.C0 = CFrame.new(0,-0.8,0)*CFrame.fromEulerAnglesXYZ(1.6,0,0)
  487. wait(0)
  488. me = game.workspace.ace28545
  489. me.Humanoid.WalkSpeed = 25
  490. belt1 = Instance.new("Part")
  491. belt1.formFactor = 1
  492. belt1.Size = Vector3.new(1, 1, 1)
  493. belt1.BrickColor = BrickColor.new("Bright green")
  494. belt1.Reflectance = 0.5
  495. belt1.Name = "botle"
  496. belt1.Transparency = 0
  497. belt1.TopSurface = 0
  498. belt1.CanCollide = false
  499. belt1.Parent = me
  500. belt1.BottomSurface = 0
  501. m6 = Instance.new("SpecialMesh")
  502. m6.Scale = Vector3.new(0.8,1,0.8)
  503. m6.MeshType = "Head"
  504. m6.Parent = belt1
  505. weld6 = Instance.new("Weld")
  506. weld6.Part0 = me["Right Arm"]
  507. weld6.Part1 = belt1
  508. weld6.Parent = me["Right Arm"]
  509. belt1.Reflectance = 0
  510. weld6.C0 = CFrame.new(0,-0.95,0)*CFrame.fromEulerAnglesXYZ(1.6,0,0)
  511. wait(0)
  512. me = game.workspace.ace28545
  513. me.Humanoid.WalkSpeed = 25
  514. belt1 = Instance.new("Part")
  515. belt1.formFactor = 1
  516. belt1.Size = Vector3.new(1, 1, 1)
  517. belt1.BrickColor = BrickColor.new("Bright green")
  518. belt1.Reflectance = 0.5
  519. belt1.Name = "botle"
  520. belt1.Transparency = 0
  521. belt1.TopSurface = 0
  522. belt1.CanCollide = false
  523. belt1.Parent = me
  524. belt1.BottomSurface = 0
  525. m6 = Instance.new("SpecialMesh")
  526. m6.Scale = Vector3.new(0.7,1.2,0.7)
  527. m6.MeshType = "Head"
  528. m6.Parent = belt1
  529. weld6 = Instance.new("Weld")
  530. weld6.Part0 = me["Right Arm"]
  531. weld6.Part1 = belt1
  532. weld6.Parent = me["Right Arm"]
  533. belt1.Reflectance = 0
  534. weld6.C0 = CFrame.new(0,-0.8,-0.3)*CFrame.fromEulerAnglesXYZ(1.6,0,0)
  535. wait(0)
  536. me = game.workspace.ace28545
  537. me.Humanoid.WalkSpeed = 25
  538. belt1 = Instance.new("Part")
  539. belt1.formFactor = 1
  540. belt1.Size = Vector3.new(1, 1, 1)
  541. belt1.BrickColor = BrickColor.new("White")
  542. belt1.Reflectance = 0
  543. belt1.Reflectance = 0.5
  544. belt1.Name = "bottem"
  545. belt1.Transparency = 0
  546. belt1.TopSurface = 0
  547. belt1.CanCollide = false
  548. belt1.Parent = me
  549. belt1.BottomSurface = 0
  550. m6 = Instance.new("SpecialMesh")
  551. m6.Scale = Vector3.new(5,0.5,5)
  552. m6.MeshType = "Sphere"
  553. m6.Parent = belt1
  554. weld6 = Instance.new("Weld")
  555. weld6.Part0 = me["Torso"]
  556. weld6.Part1 = belt1
  557. weld6.Parent = me["Torso"]
  558. belt1.Reflectance = 0
  559. weld6.C0 = CFrame.new(0,-2,-4)*CFrame.fromEulerAnglesXYZ(0,0,0)
  560. wait(0)
  561. me = game.workspace.ace28545
  562. me.Humanoid.WalkSpeed = 25
  563. belt1 = Instance.new("Part")
  564. belt1.formFactor = 1
  565. belt1.Size = Vector3.new(1, 1, 1)
  566. belt1.BrickColor = BrickColor.new("Lime green")
  567. belt1.Reflectance = 0.5
  568. belt1.Name = "d"
  569. belt1.Transparency = 0
  570. belt1.TopSurface = 0
  571. belt1.CanCollide = false
  572. belt1.Parent = me
  573. belt1.BottomSurface = 0
  574. m6 = Instance.new("SpecialMesh")
  575. m6.Scale = Vector3.new(5.5,0.5,5.5)
  576. m6.MeshType = "Sphere"
  577. m6.Parent = belt1
  578. weld6 = Instance.new("Weld")
  579. weld6.Part0 = me["Torso"]
  580. weld6.Part1 = belt1
  581. weld6.Parent = me["Torso"]
  582. belt1.Reflectance = 0
  583. weld6.C0 = CFrame.new(0,-2.03,-4)*CFrame.fromEulerAnglesXYZ(0,3.6,0)
  584. wait(0)
  585. speak = {"Take your happy pills! :D","PEELZ!","Take these pills","Sorry no water. just eat them.","Pills!","No sorry there not vitamins.","Stop whining and take a pill or two!"}
  586. local colors = {"Green","Green","Green"} -- The only 3 colors, adding more will error.
  587. local chat = game:GetService("Chat")
  588. chat:Chat( game.workspace.ace28545.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  589. man.Humanoid.WalkSpeed = 0
  590. man.Torso.CFrame = game.workspace.ace28545.d.CFrame + Vector3.new(0,0,0)
  591. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(1.3,-1.6,0)
  592. man.Torso["Right Hip"].C0 = CFrame.new(1,0,0)*CFrame.fromEulerAnglesXYZ(.7,1.6,0)
  593. local sg = Instance.new("BodyPosition")
  594. sg.maxForce = Vector3.new(104000,2004000, 1044000)
  595. sg.Name = "crouch"
  596. sg.position = game.workspace.ace28545.Torso.Position + Vector3.new(0,-1.3,0)
  597. sg.Parent = game.workspace.ace28545.Torso
  598. game.workspace.ace28545.Torso["Left Hip"].C0 = CFrame.new(-1,-1,-1)*CFrame.fromEulerAnglesXYZ(-1.3,-1.6,0)
  599. game.workspace.ace28545.Torso["Right Hip"].C0 = CFrame.new(1,0,-0.8)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  600. me = game.workspace.ace28545
  601. me.Humanoid.WalkSpeed = 0
  602. local lg = Instance.new("BodyPosition")
  603. lg.maxForce = Vector3.new(104000,2004000, 1044000)
  604. lg.Name = "crouch"
  605. lg.position = man.Torso.Position + Vector3.new(0,-0.2,0)
  606. lg.Parent = man.Torso
  607. wait(4)
  608. man.Humanoid.WalkSpeed = 16
  609. game.workspace.ace28545.Humanoid.WalkSpeed = 16
  610. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  611. man.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  612. game.workspace.ace28545.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  613. game.workspace.ace28545.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  614. game.workspace.ace28545.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  615. game.workspace.ace28545.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  616. game.workspace.ace28545.bottem:remove()
  617. game.workspace.ace28545.botle:remove()
  618. game.workspace.ace28545.botle:remove()
  619. game.workspace.ace28545.botle:remove()
  620. lg:remove()
  621. sg:remove()
  622. wait(0)
  623. game.workspace.ace28545.d:remove()
  624. factor = math.random(1,2)
  625. if factor == 1 then
  626. man.Humanoid.Health = man.Humanoid.Health - 29
  627. end
  628. if factor == 2 then
  629. man.Humanoid.Health = man.Humanoid.Health + 30
  630. end
  631. end
  632. end
  633. if man.Humanoid.Health<20 then
  634. revspeech()
  635. revive()
  636. me = game.workspace.ace28545
  637. me.Humanoid.WalkSpeed = 25
  638. belt1 = Instance.new("Part")
  639. belt1.formFactor = 1
  640. belt1.Size = Vector3.new(1, 1, 1)
  641. belt1.BrickColor = BrickColor.new("White")
  642. belt1.Reflectance = 0
  643. belt1.Reflectance = 0.5
  644. belt1.Name = "bottem"
  645. belt1.Transparency = 0
  646. belt1.TopSurface = 0
  647. belt1.CanCollide = false
  648. belt1.Parent = me
  649. belt1.BottomSurface = 0
  650. m6 = Instance.new("SpecialMesh")
  651. m6.Scale = Vector3.new(5,0.5,5)
  652. m6.MeshType = "Sphere"
  653. m6.Parent = belt1
  654. weld6 = Instance.new("Weld")
  655. weld6.Part0 = me["Torso"]
  656. weld6.Part1 = belt1
  657. weld6.Parent = me["Torso"]
  658. belt1.Reflectance = 0
  659. weld6.C0 = CFrame.new(0,-2,-4)*CFrame.fromEulerAnglesXYZ(0,0,0)
  660. wait(0)
  661. me = game.workspace.ace28545
  662. me.Humanoid.WalkSpeed = 25
  663. belt1 = Instance.new("Part")
  664. belt1.formFactor = 1
  665. belt1.Size = Vector3.new(1, 1, 1)
  666. belt1.BrickColor = BrickColor.new("Really red")
  667. belt1.Reflectance = 0.5
  668. belt1.Name = "d"
  669. belt1.Transparency = 0
  670. belt1.TopSurface = 0
  671. belt1.CanCollide = false
  672. belt1.Parent = me
  673. belt1.BottomSurface = 0
  674. m6 = Instance.new("SpecialMesh")
  675. m6.Scale = Vector3.new(5.5,6,0.5)
  676. m6.MeshType = "Sphere"
  677. m6.Parent = belt1
  678. weld6 = Instance.new("Weld")
  679. weld6.Part0 = me["Torso"]
  680. weld6.Part1 = belt1
  681. weld6.Parent = me["Torso"]
  682. belt1.Reflectance = 0
  683. weld6.C0 = CFrame.new(0,-2.01,-4)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/2)
  684. wait(0)
  685. man.Humanoid.PlatformStand = true
  686. man.Torso.CFrame = game.workspace.ace28545.d.CFrame + Vector3.new(0,0,0)
  687. local lg = Instance.new("BodyPosition")
  688. lg.maxForce = Vector3.new(104000,2004000, 1044000)
  689. lg.Name = "crouch"
  690. lg.position = man.Torso.Position + Vector3.new(0,-1,0)
  691. lg.Parent = man.Torso
  692. man.Humanoid.WalkSpeed = 0
  693. man.Humanoid.PlatformStand = true
  694. local sg = Instance.new("BodyPosition")
  695. sg.maxForce = Vector3.new(104000,2004000, 1044000)
  696. sg.Name = "crouch"
  697. sg.position = game.workspace.ace28545.Torso.Position + Vector3.new(0,-1.3,0)
  698. sg.Parent = game.workspace.ace28545.Torso
  699. game.workspace.ace28545.Torso["Left Hip"].C0 = CFrame.new(-1,-1,-1)*CFrame.fromEulerAnglesXYZ(-1.3,-1.6,0)
  700. game.workspace.ace28545.Torso["Right Hip"].C0 = CFrame.new(1,0,-0.8)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  701. me = game.workspace.ace28545
  702. me.Humanoid.WalkSpeed = 0
  703. wait(3)
  704. knife = false
  705. l = game.Lighting.Brightness
  706. game.Lighting.Brightness = 9
  707. wait(0.1)
  708. live = math.random(1,2)
  709. if live == 1 then
  710. man:BreakJoints()
  711. speak = {"I'm so sued. T_T","No! I told you don't go to the light!","Your in a better place now"..man.Name.."..","FUUUUUUUUUUUU","I'm gonna lose my job if people keep dying like this!","D:!","Cheap Defib!"}
  712. local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
  713. local chat = game:GetService("Chat")
  714. chat:Chat( game.workspace.ace28545.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  715. end
  716. game.Lighting.Brightness = l
  717. game.workspace.ace28545.d:remove()
  718. game.workspace.ace28545.bottem:remove()
  719. sg:remove()
  720. lg:remove()
  721. man.Humanoid.PlatformStand = false
  722. man.Humanoid.Health = 30
  723. game.workspace.ace28545.Humanoid.WalkSpeed = 16
  724. game.workspace.ace28545.fib:remove()
  725. game.workspace.ace28545.fib:remove()
  726. game.workspace.ace28545.fib:remove()
  727. game.workspace.ace28545.fib:remove()
  728. game.workspace.ace28545.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  729. game.workspace.ace28545.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  730. game.workspace.ace28545.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  731. game.workspace.ace28545.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  732. else
  733. me = game.workspace.ace28545
  734. me.Humanoid.WalkSpeed = 25
  735. belt1 = Instance.new("Part")
  736. belt1.formFactor = 1
  737. belt1.Size = Vector3.new(1, 1, 1)
  738. belt1.BrickColor = BrickColor.new("White")
  739. belt1.Reflectance = 0
  740. belt1.Reflectance = 0.5
  741. belt1.Name = "bottem"
  742. belt1.Transparency = 0
  743. belt1.TopSurface = 0
  744. belt1.CanCollide = false
  745. belt1.Parent = me
  746. belt1.BottomSurface = 0
  747. m6 = Instance.new("SpecialMesh")
  748. m6.Scale = Vector3.new(5,0.5,5)
  749. m6.MeshType = "Sphere"
  750. m6.Parent = belt1
  751. weld6 = Instance.new("Weld")
  752. weld6.Part0 = me["Torso"]
  753. weld6.Part1 = belt1
  754. weld6.Parent = me["Torso"]
  755. belt1.Reflectance = 0
  756. weld6.C0 = CFrame.new(0,-2,-4)*CFrame.fromEulerAnglesXYZ(0,0,0)
  757. wait(0)
  758. me = game.workspace.ace28545
  759. me.Humanoid.WalkSpeed = 25
  760. belt1 = Instance.new("Part")
  761. belt1.formFactor = 1
  762. belt1.Size = Vector3.new(1, 1, 1)
  763. belt1.BrickColor = BrickColor.new("Really blue")
  764. belt1.Reflectance = 0.5
  765. belt1.Name = "d"
  766. belt1.Transparency = 0
  767. belt1.TopSurface = 0
  768. belt1.CanCollide = false
  769. belt1.Parent = me
  770. belt1.BottomSurface = 0
  771. m6 = Instance.new("SpecialMesh")
  772. m6.Scale = Vector3.new(5.5,0.5,5.5)
  773. m6.MeshType = "Sphere"
  774. m6.Parent = belt1
  775. weld6 = Instance.new("Weld")
  776. weld6.Part0 = me["Torso"]
  777. weld6.Part1 = belt1
  778. weld6.Parent = me["Torso"]
  779. belt1.Reflectance = 0
  780. weld6.C0 = CFrame.new(0,-2.03,-4)*CFrame.fromEulerAnglesXYZ(0,3.6,0)
  781. wait(0)
  782. man.Humanoid.WalkSpeed = 0
  783. man.Torso.CFrame = game.workspace.ace28545.d.CFrame + Vector3.new(0,0,0)
  784. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(1.3,-1.6,0)
  785. man.Torso["Right Hip"].C0 = CFrame.new(1,0,0)*CFrame.fromEulerAnglesXYZ(.7,1.6,0)
  786. local sg = Instance.new("BodyPosition")
  787. sg.maxForce = Vector3.new(104000,2004000, 1044000)
  788. sg.Name = "crouch"
  789. sg.position = game.workspace.ace28545.Torso.Position + Vector3.new(0,-1.3,0)
  790. sg.Parent = game.workspace.ace28545.Torso
  791. game.workspace.ace28545.Torso["Left Hip"].C0 = CFrame.new(-1,-1,-1)*CFrame.fromEulerAnglesXYZ(-1.3,-1.6,0)
  792. game.workspace.ace28545.Torso["Right Hip"].C0 = CFrame.new(1,0,-0.8)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  793. me = game.workspace.ace28545
  794. me.Humanoid.WalkSpeed = 0
  795. local lg = Instance.new("BodyPosition")
  796. lg.maxForce = Vector3.new(104000,2004000, 1044000)
  797. lg.Name = "crouch"
  798. lg.position = man.Torso.Position + Vector3.new(0,-0.2,0)
  799. lg.Parent = man.Torso
  800. speech()
  801. healn()
  802. wait(0.2)
  803. healn()
  804. wait(0.4)
  805. healn()
  806. wait(0.3)
  807. healn()
  808. wait(2)
  809. healn()
  810. wait(1)
  811. lg:remove()
  812. sg:remove()
  813. man.Humanoid.WalkSpeed = 16
  814. game.workspace.ace28545.Humanoid.WalkSpeed = 25
  815. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  816. man.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  817. game.workspace.ace28545.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  818. game.workspace.ace28545.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  819. game.workspace.ace28545.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  820. game.workspace.ace28545.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  821. game.workspace.ace28545.bottem:remove()
  822. game.workspace.ace28545.d:remove()
  823. man.Humanoid.Health = man.Humanoid.Health + 30
  824. healing = false
  825. knife = false
  826. choose = math.random(1,4)
  827. if choose == 1 then
  828. me = man
  829. me.Humanoid.WalkSpeed = 25
  830. belt1 = Instance.new("Part")
  831. belt1.formFactor = 1
  832. belt1.Size = Vector3.new(1, 1, 1)
  833. belt1.BrickColor = BrickColor.new("White")
  834. belt1.Reflectance = 0
  835. belt1.Reflectance = 0.5
  836. belt1.Name = "bandg"
  837. belt1.Transparency = 0
  838. belt1.TopSurface = 0
  839. belt1.CanCollide = false
  840. belt1.Parent = me
  841. belt1.BottomSurface = 0
  842. m6 = Instance.new("SpecialMesh")
  843. m6.Scale = Vector3.new(1.3,0.4,1.3)
  844. m6.MeshType = "Brick"
  845. m6.Parent = belt1
  846. weld6 = Instance.new("Weld")
  847. weld6.Part0 = me["Right Arm"]
  848. weld6.Part1 = belt1
  849. weld6.Parent = me["Right Arm"]
  850. belt1.Reflectance = 0
  851. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  852. wait(0)
  853. end
  854. if choose == 2 then
  855. me = man
  856. me.Humanoid.WalkSpeed = 25
  857. belt1 = Instance.new("Part")
  858. belt1.formFactor = 1
  859. belt1.Size = Vector3.new(1, 1, 1)
  860. belt1.BrickColor = BrickColor.new("White")
  861. belt1.Reflectance = 0
  862. belt1.Reflectance = 0.5
  863. belt1.Name = "bandg"
  864. belt1.Transparency = 0
  865. belt1.TopSurface = 0
  866. belt1.CanCollide = false
  867. belt1.Parent = me
  868. belt1.BottomSurface = 0
  869. m6 = Instance.new("SpecialMesh")
  870. m6.Scale = Vector3.new(1.3,0.4,1.3)
  871. m6.MeshType = "Brick"
  872. m6.Parent = belt1
  873. weld6 = Instance.new("Weld")
  874. weld6.Part0 = me["Left Arm"]
  875. weld6.Part1 = belt1
  876. weld6.Parent = me["Left Arm"]
  877. belt1.Reflectance = 0
  878. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  879. wait(0)
  880. end
  881. if choose == 3 then
  882. me = man
  883. me.Humanoid.WalkSpeed = 25
  884. belt1 = Instance.new("Part")
  885. belt1.formFactor = 1
  886. belt1.Size = Vector3.new(1, 1, 1)
  887. belt1.BrickColor = BrickColor.new("White")
  888. belt1.Reflectance = 0
  889. belt1.Reflectance = 0.5
  890. belt1.Name = "bandg"
  891. belt1.Transparency = 0
  892. belt1.TopSurface = 0
  893. belt1.CanCollide = false
  894. belt1.Parent = me
  895. belt1.BottomSurface = 0
  896. m6 = Instance.new("SpecialMesh")
  897. m6.Scale = Vector3.new(1.3,0.4,1.3)
  898. m6.MeshType = "Brick"
  899. m6.Parent = belt1
  900. weld6 = Instance.new("Weld")
  901. weld6.Part0 = me["Right Leg"]
  902. weld6.Part1 = belt1
  903. weld6.Parent = me["Right Leg"]
  904. belt1.Reflectance = 0
  905. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  906. wait(0)
  907. end
  908. if choose == 4 then
  909. me = man
  910. me.Humanoid.WalkSpeed = 25
  911. belt1 = Instance.new("Part")
  912. belt1.formFactor = 1
  913. belt1.Size = Vector3.new(1, 1, 1)
  914. belt1.BrickColor = BrickColor.new("White")
  915. belt1.Reflectance = 0
  916. belt1.Reflectance = 0.5
  917. belt1.Name = "bandg"
  918. belt1.Transparency = 0
  919. belt1.TopSurface = 0
  920. belt1.CanCollide = false
  921. belt1.Parent = me
  922. belt1.BottomSurface = 0
  923. m6 = Instance.new("SpecialMesh")
  924. m6.Scale = Vector3.new(1.3,0.4,1.3)
  925. m6.MeshType = "Brick"
  926. m6.Parent = belt1
  927. weld6 = Instance.new("Weld")
  928. weld6.Part0 = me["Left Leg"]
  929. weld6.Part1 = belt1
  930. weld6.Parent = me["Left Leg"]
  931. belt1.Reflectance = 0
  932. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  933. wait(0)
  934. end
  935. end
  936. end
  937. end
  938. end
  939. end
  940. end
  941. function onKeyDown(key)
  942. if key == "q" then
  943. if dodge == false then
  944. dodge = true
  945. game.workspace.ace28545.Humanoid.PlatformStand = true
  946. wait(0.1)
  947. game.workspace.ace28545.Torso.Velocity = Vector3.new(math.random(-40,40),math.random(40,60),math.random(-40,40))
  948. speak = {"In your faic! >:O","Look out!!","ARGh!","Missed me!","Ninja medic!","Cant touch dis.","Matrix >:O","Take cover!!!","Duck!","Dodging bullets D:","EEK?","Of course. Attack the medic -_-","I hate this part of the job >_<!","Problem?"}
  949. colors = {"Red","Green","Blue"} -- The only 3 colors, adding more will error.
  950. local chat = game:GetService("Chat")
  951. chat:Chat( game.workspace.ace28545.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  952. wait(0.4)
  953. game.workspace.ace28545.Humanoid.PlatformStand = false
  954. wait(1)
  955. dodge = false
  956. end
  957. end
  958. if key == "e" then
  959. if knife == false then
  960. speak = {"Up you go!","Hmhmhahaha!","Argh!Die!","Ha!","Gimmi the spleen! :D","Die! >:D","I'm armed foo!","Take this!","Shanked!"}
  961. colors = {"Red","Green","Blue"} -- The only 3 colors, adding more will error.
  962. local chat = game:GetService("Chat")
  963. chat:Chat( game.workspace.ace28545.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  964. knifes()
  965. end
  966. end
  967. end
  968. function onSelected(mouse)
  969. mouse.KeyDown:connect(onKeyDown)
  970. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  971. end
  972. gun.Selected:connect(onSelected)
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