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Zach_script_stealer2

Star gl1tcher V.1.8.2 ( TEST )

Feb 10th, 2019
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  1. --TODO: add comments or something idk
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player = owner
  4. local Mouse,mouse,UserInputService,ContextActionService
  5. do
  6. script.Parent = Player.Character
  7. local CAS = {Actions={}}
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10. Event.Parent = Player.Character
  11. local fakeEvent = function()
  12. local t = {_fakeEvent=true}
  13. t.Connect = function(self,f)self.Function=f end
  14. t.connect = t.Connect
  15. return t
  16. end
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. function CAS:BindAction(name,fun,touch,...)
  20. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  21. end
  22. function CAS:UnbindAction(name)
  23. CAS.Actions[name] = nil
  24. end
  25. local function te(self,ev,...)
  26. local t = m[ev]
  27. if t and t._fakeEvent and t.Function then
  28. t.Function(...)
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33. Event.OnServerEvent:Connect(function(plr,io)
  34. if plr~=Player then return end
  35. if io.isMouse then
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  39. if io.UserInputState == Enum.UserInputState.Begin then
  40. m:TrigEvent("Button1Down")
  41. else
  42. m:TrigEvent("Button1Up")
  43. end
  44. else
  45. for n,t in pairs(CAS.Actions) do
  46. for _,k in pairs(t.Keys) do
  47. if k==io.KeyCode then
  48. t.Function(t.Name,io.UserInputState,io)
  49. end
  50. end
  51. end
  52. if io.UserInputState == Enum.UserInputState.Begin then
  53. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  54. UIS:TrigEvent("InputBegan",io,false)
  55. else
  56. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent("InputEnded",io,false)
  58. end
  59. end
  60. end)
  61. NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63.  
  64. local Char = Player.Character
  65. local Event = Char:WaitForChild("UserInput_Event")
  66.  
  67. local UIS = game:GetService("UserInputService")
  68.  
  69. local input = function(io,a)
  70. if a then return end
  71. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  72. Event:FireServer(io)
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local Changed = false
  77. local Mouse = Player:GetMouse()
  78. local h,t = Mouse.Hit,Mouse.Target
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  82. h,t=Mouse.Hit,Mouse.Target
  83. end
  84. end
  85. ]==],Player.Character)
  86. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  87. end
  88.  
  89.  
  90. wait(0.5)
  91.  
  92. warn([[SG AWAKEN Loaded.
  93. The super switcher.
  94. Velnorum is one of the first wielders.
  95.  
  96. Created, Reworked by NoobyGames12 and converted by Helkern
  97. ]])
  98.  
  99.  
  100. ------------- ORIGINAL WIELDER OC: Velnorum
  101. print([[Icons:
  102. ! = New
  103. ? = Spoilers
  104. * = Exclusivity
  105. C = Changes
  106.  
  107. ]])
  108. warn([[V 4.1 Update Log:
  109. !C? - Mostly about 7-9 main modes added.
  110. ! - Non-canon [N] modes are added from few modes:
  111. > neutral: Big black
  112. > Cyber: BRIGHTNESS
  113. > Chaos: CRAZED
  114. > Fallen Angel: Golden
  115. > Universe Ruler: Overload
  116. ! - Added back CALAMITY and INFESTATION.
  117. C - Two main click attacks changed.
  118. !C - Moves are added back, with severe change and difference.
  119. C - Some modes got renamed because fat filter
  120. C - Toned down the effects to be compatible with fe without strong lag.]])
  121. --- its obs smooth af do not touch
  122. ---- Sources and functions might be taken from others
  123. if game.PlaceId == 843468296 then
  124. error("This script has been banned. You cannot use it here. Please use Place 2.")
  125. end
  126. plr = owner
  127. char = plr.Character
  128. hum = char.Humanoid
  129. local cam = game.Workspace.CurrentCamera
  130. Camera = cam
  131. local CamInterrupt = false
  132. local TwoD = false
  133. local TargetInfo = {nil, nil}
  134. cam.CameraType = "Custom"
  135. t = char.Torso
  136. h = char.Head
  137. ra = char["Right Arm"]
  138. la = char["Left Arm"]
  139. rl = char["Right Leg"]
  140. ll = char["Left Leg"]
  141. tors = char.Torso
  142. lleg = char["Left Leg"]
  143. root = char.HumanoidRootPart
  144. hed = char.Head
  145. rleg = char["Right Leg"]
  146. rarm = char["Right Arm"]
  147. larm = char["Left Arm"]
  148. radian = math.rad
  149. random = math.random
  150. Vec3 = Vector3.new
  151. Inst = Instance.new
  152. cFrame = CFrame.new
  153. Euler = CFrame.fromEulerAnglesXYZ
  154. vt = Vector3.new
  155. bc = BrickColor.new
  156. br = BrickColor.random
  157. it = Instance.new
  158. cf = CFrame.new
  159.  
  160. local Booleans = {
  161. CamFollow = true,
  162. GyroUse = true
  163. }
  164.  
  165. function lerp(object, newCFrame, alpha)
  166. return object:lerp(newCFrame, alpha)
  167. end
  168.  
  169. local Directer = Inst("BodyGyro", root)
  170. Directer.MaxTorque = Vec3(0, 0, 0)
  171. Directer.P = 600000
  172. local CPart = Inst("Part")
  173. CPart.Anchored = true
  174. CPart.CanCollide = false
  175. CPart.Locked = true
  176. CPart.Transparency = 1
  177.  
  178. local rainbowmode = false
  179. local chaosmode = false
  180.  
  181. local kan = Instance.new("Sound",char)
  182. kan.Volume = 1.25
  183. kan.TimePosition = 0
  184. kan.PlaybackSpeed = 1
  185. kan.Pitch = 1
  186. kan.SoundId = "rbxassetid://222585134"
  187. kan.Name = "wrecked"
  188. kan.Looped = true
  189. kan:Play()
  190.  
  191. local currentThemePlaying = kan.SoundId
  192. local currentPitch = kan.Pitch
  193. local currentVol = kan.Volume
  194. function newTheme(ID,timepos,pitch,vol)
  195. local kanz = kan
  196. --kanz:Stop()
  197. kanz.Volume = vol
  198. --kanz.TimePosition = timepos
  199. kanz.PlaybackSpeed = pitch
  200. kanz.Pitch = pitch
  201. kanz.SoundId = ID
  202. kanz.Name = "wrecked"
  203. kanz.Looped = true
  204. currentThemePlaying = kanz.SoundId
  205. currentVol = kanz.Volume
  206. currentPitch = kanz.Pitch
  207. --kanz:Play()
  208. --coroutine.resume(coroutine.create(function()
  209. --wait(0.05)
  210. --end))
  211. end
  212.  
  213.  
  214. function newThemeCust(ID,timepos,pitch,vol)
  215. local kanz = kan
  216. kanz:Stop()
  217. kanz.Volume = vol
  218. kanz.TimePosition = timepos
  219. kanz.PlaybackSpeed = pitch
  220. kanz.Pitch = pitch
  221. kanz.SoundId = ID
  222. kanz.Name = "wrecked"
  223. kanz.Looped = true
  224. currentThemePlaying = kanz.SoundId
  225. currentVol = kanz.Volume
  226. currentPitch = kanz.Pitch
  227. kanz:Play()
  228. coroutine.resume(coroutine.create(function()
  229. wait(0.05)
  230. end))
  231. end
  232.  
  233. local mutedtog = false
  234.  
  235. function CameraEnshaking(Length,Intensity)
  236. coroutine.resume(coroutine.create(function()
  237. local intensity = 1*Intensity
  238. local rotM = 0.01*Intensity
  239. for i = 0, Length, 0.1 do
  240. swait()
  241. intensity = intensity - 0.05*Intensity/Length
  242. rotM = rotM - 0.0005*Intensity/Length
  243. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  244. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  245. end
  246. Humanoid.CameraOffset = Vec3(0, 0, 0)
  247. end))
  248. end
  249. CamShake=function(Part,Distan,Power,Times)
  250. local de=Part.Position
  251. for i,v in pairs(workspace:children()) do
  252. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  253. for _,c in pairs(v:children()) do
  254. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  255. local Noob=v.Humanoid
  256. if Noob~=nil then
  257. coroutine.resume(coroutine.create(function()
  258. FV = Instance.new("BoolValue", Noob)
  259. FV.Name = "CameraShake"
  260. for ShakeNum=1,Times do
  261. swait()
  262. local ef=Power
  263. if ef>=1 then
  264. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  265. else
  266. ef=Power*10
  267. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  268. end
  269. end
  270. Humanoid.CameraOffset = Vector3.new(0,0,0)
  271. FV:Destroy()
  272. end))
  273. CameraShake(Times, Power, Noob)
  274. end
  275. end
  276. end
  277. end
  278. end
  279. end
  280.  
  281. local toggleTag = true
  282. local bilguit = Instance.new("BillboardGui", hed)
  283. bilguit.Adornee = nil
  284. bilguit.Name = "ModeName"
  285. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  286. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  287. local modet = Instance.new("TextLabel", bilguit)
  288. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  289. modet.FontSize = "Size8"
  290. modet.TextScaled = true
  291. modet.TextTransparency = 0
  292. modet.BackgroundTransparency = 1
  293. modet.TextTransparency = 0
  294. modet.TextStrokeTransparency = 0
  295. modet.Font = "Arcade"
  296. modet.TextStrokeColor3 = Color3.new(1,0,0)
  297. modet.TextColor3 = Color3.new(0.25,0,0)
  298. modet.Text = "Neutral"
  299.  
  300.  
  301. function chatfunc(text,color,typet,font,timeex)
  302. local chat = coroutine.wrap(function()
  303. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  304. Character:FindFirstChild("TalkingBillBoard"):destroy()
  305. end
  306. local naeeym2 = Instance.new("BillboardGui",Character)
  307. naeeym2.Size = UDim2.new(0,100,0,40)
  308. naeeym2.StudsOffset = Vector3.new(0,3,0)
  309. naeeym2.Adornee = Character.Head
  310. naeeym2.Name = "TalkingBillBoard"
  311. local tecks2 = Instance.new("TextLabel",naeeym2)
  312. tecks2.BackgroundTransparency = 1
  313. tecks2.BorderSizePixel = 0
  314. tecks2.Text = ""
  315. tecks2.Font = font
  316. tecks2.TextSize = 30
  317. tecks2.TextStrokeTransparency = 0
  318. tecks2.TextColor3 = color
  319. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  320. tecks2.Size = UDim2.new(1,0,0.5,0)
  321. local tecks3 = Instance.new("TextLabel",naeeym2)
  322. tecks3.BackgroundTransparency = 1
  323. tecks3.BorderSizePixel = 0
  324. tecks3.Text = ""
  325. tecks3.Font = font
  326. tecks3.TextSize = 30
  327. tecks3.TextStrokeTransparency = 0
  328. if typet == "Inverted" then
  329. tecks3.TextColor3 = Color3.new(0,0,0)
  330. tecks3.TextStrokeColor3 = color
  331. elseif typet == "Normal" then
  332. tecks3.TextColor3 = color
  333. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  334. end
  335. tecks3.Size = UDim2.new(1,0,0.5,0)
  336. coroutine.resume(coroutine.create(function()
  337. while true do
  338. swait(1)
  339. if chaosmode == true then
  340. tecks2.TextColor3 = BrickColor.random().Color
  341. tecks3.TextStrokeColor3 = BrickColor.random().Color
  342. end
  343. end
  344. end))
  345. modet.TextTransparency = modet.TextTransparency + 1
  346. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  347. for i = 0, 74*timeex do
  348. swait()
  349. modet.TextTransparency = 1
  350. modet.TextStrokeTransparency = 1
  351. tecks2.Text = text
  352. tecks3.Text = text
  353. end
  354. local randomrot = math.random(1,2)
  355. if randomrot == 1 then
  356. for i = 1, 50 do
  357. swait()
  358. tecks2.Text = text
  359. tecks3.Text = text
  360. modet.TextTransparency = modet.TextTransparency - .02
  361. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  362. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  363. tecks2.TextTransparency = tecks2.TextTransparency + .04
  364. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  365. tecks3.TextTransparency = tecks2.TextTransparency + .04
  366. end
  367. elseif randomrot == 2 then
  368. for i = 1, 50 do
  369. swait()
  370. tecks2.Text = text
  371. tecks3.Text = text
  372. modet.TextTransparency = modet.TextTransparency - .02
  373. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  374. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  375. tecks2.TextTransparency = tecks2.TextTransparency + .04
  376. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  377. tecks3.TextTransparency = tecks2.TextTransparency + .04
  378. end
  379. end
  380. modet.TextTransparency = 0
  381. modet.TextStrokeTransparency = 0
  382. if toggleTag == false then
  383. modet.TextTransparency = 1
  384. modet.TextStrokeTransparency = 1
  385. end
  386. naeeym2:Destroy()
  387. end)
  388. chat()
  389. end
  390.  
  391. function bosschatfunc(text,color,watval)
  392. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  393. coroutine.resume(coroutine.create(function()
  394. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  395. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  396. end
  397. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  398. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  399. scrg.Name = "Dialog"
  400. local txtlb = Instance.new("TextLabel",scrg)
  401. txtlb.Text = ""
  402. txtlb.Font = "Bodoni"
  403. txtlb.TextColor3 = Color3.new(0,0,0)
  404. txtlb.TextStrokeTransparency = 0
  405. txtlb.BackgroundTransparency = 0.75
  406. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  407. txtlb.TextStrokeColor3 = color
  408. txtlb.TextScaled = true
  409. txtlb.Size = UDim2.new(1,0,0.25,0)
  410. txtlb.TextXAlignment = "Left"
  411. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  412. local txtlb2 = Instance.new("TextLabel",scrg)
  413. txtlb2.Text = "?:"
  414. txtlb2.Font = "Arcade"
  415. txtlb2.TextColor3 = Color3.new(0,0,0)
  416. txtlb2.TextStrokeTransparency = 0
  417. txtlb2.BackgroundTransparency = 1
  418. txtlb2.TextStrokeColor3 = color
  419. txtlb2.TextSize = 40
  420. txtlb2.Size = UDim2.new(1,0,0.25,0)
  421. txtlb2.TextXAlignment = "Left"
  422. txtlb2.Position = UDim2.new(0,0,1,0)
  423. local fvalen = 0.55
  424. local fval = -0.49
  425. coroutine.resume(coroutine.create(function()
  426. while true do
  427. swait()
  428. if chaosmode == true then
  429. txtlb.Rotation = math.random(-1,1)
  430. txtlb2.Rotation = math.random(-1,1)
  431. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  432. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  433. txtlb.TextStrokeColor3 = BrickColor.random().Color
  434. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  435. end
  436. end
  437. end))
  438. coroutine.resume(coroutine.create(function()
  439. while true do
  440. swait()
  441. if scrg.Parent ~= nil then
  442. fvalen = fvalen - 0.0001
  443. elseif scrg.Parent == nil then
  444. break
  445. end
  446. end
  447. end))
  448. local flol = 1.75
  449. local flil = 1.6
  450. coroutine.resume(coroutine.create(function()
  451. for i = 0, 9 do
  452. swait()
  453. fval = fval + 0.05
  454. flol = flol - 0.1
  455. flil = flil - 0.1
  456. txtlb.Text = ""
  457. txtlb.Position = UDim2.new(0,0,flol,0)
  458. txtlb2.Position = UDim2.new(0,0,flil,0)
  459. end
  460. txtlb.Text = text
  461. wait(watval)
  462. local valinc = 0
  463. for i = 0, 99 do
  464. swait()
  465. valinc = valinc + 0.0001
  466. flol = flol + valinc
  467. flil = flil + valinc
  468. txtlb.Rotation = txtlb.Rotation + valinc*20
  469. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  470. txtlb.Position = UDim2.new(0,0,flol,0)
  471. txtlb2.Position = UDim2.new(0,0,flil,0)
  472. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  473. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  474. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  475. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  476. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  477. end
  478. scrg:Destroy()
  479. end))
  480. end))
  481. end
  482. end
  483.  
  484.  
  485. local Create = LoadLibrary("RbxUtility").Create
  486.  
  487. CFuncs = {
  488. ["Part"] = {
  489. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  490. local Part = Create("Part"){
  491. Parent = Parent,
  492. Reflectance = Reflectance,
  493. Transparency = Transparency,
  494. CanCollide = false,
  495. Locked = true,
  496. BrickColor = BrickColor.new(tostring(BColor)),
  497. Name = Name,
  498. Size = Size,
  499. Material = Material,
  500. }
  501. RemoveOutlines(Part)
  502. return Part
  503. end;
  504. };
  505.  
  506. ["Mesh"] = {
  507. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  508. local Msh = Create(Mesh){
  509. Parent = Part,
  510. Offset = OffSet,
  511. Scale = Scale,
  512. }
  513. if Mesh == "SpecialMesh" then
  514. Msh.MeshType = MeshType
  515. Msh.MeshId = MeshId
  516. end
  517. return Msh
  518. end;
  519. };
  520.  
  521. ["Mesh"] = {
  522. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  523. local Msh = Create(Mesh){
  524. Parent = Part,
  525. Offset = OffSet,
  526. Scale = Scale,
  527. }
  528. if Mesh == "SpecialMesh" then
  529. Msh.MeshType = MeshType
  530. Msh.MeshId = MeshId
  531. end
  532. return Msh
  533. end;
  534. };
  535.  
  536. ["Weld"] = {
  537. Create = function(Parent, Part0, Part1, C0, C1)
  538. local Weld = Create("Weld"){
  539. Parent = Parent,
  540. Part0 = Part0,
  541. Part1 = Part1,
  542. C0 = C0,
  543. C1 = C1,
  544. }
  545. return Weld
  546. end;
  547. };
  548.  
  549. ["Sound"] = {
  550. Create = function(id, par, vol, pit)
  551. coroutine.resume(coroutine.create(function()
  552. local S = Create("Sound"){
  553. Volume = vol,
  554. Name = "EffectSoundo",
  555. Pitch = pit or 1,
  556. SoundId = id,
  557. Parent = par or workspace,
  558. }
  559. wait()
  560. S:play()
  561. game:GetService("Debris"):AddItem(S, 10)
  562. end))
  563. end;
  564. };
  565.  
  566. ["TimeSound"] = {
  567. Create = function(id, par, vol, pit, timepos)
  568. coroutine.resume(coroutine.create(function()
  569. local S = Create("Sound"){
  570. Volume = vol,
  571. Name = "EffectSoundo",
  572. Pitch = pit or 1,
  573. SoundId = id,
  574. TimePosition = timepos,
  575. Parent = par or workspace,
  576. }
  577. wait()
  578. S:play()
  579. game:GetService("Debris"):AddItem(S, 10)
  580. end))
  581. end;
  582. };
  583. ["EchoSound"] = {
  584. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  585. coroutine.resume(coroutine.create(function()
  586. local Sas = Create("Sound"){
  587. Volume = vol,
  588. Name = "EffectSoundo",
  589. Pitch = pit or 1,
  590. SoundId = id,
  591. TimePosition = timepos,
  592. Parent = par or workspace,
  593. }
  594. local E = Create("EchoSoundEffect"){
  595. Delay = echodelay,
  596. Name = "Echo",
  597. Feedback = fedb,
  598. DryLevel = dryl,
  599. Parent = Sas,
  600. }
  601. wait()
  602. Sas:play()
  603. game:GetService("Debris"):AddItem(Sas, delays)
  604. end))
  605. end;
  606. };
  607.  
  608. ["LongSound"] = {
  609. Create = function(id, par, vol, pit)
  610. coroutine.resume(coroutine.create(function()
  611. local S = Create("Sound"){
  612. Volume = vol,
  613. Pitch = pit or 1,
  614. SoundId = id,
  615. Parent = par or workspace,
  616. }
  617. wait()
  618. S:play()
  619. game:GetService("Debris"):AddItem(S, 60)
  620. end))
  621. end;
  622. };
  623.  
  624. ["ParticleEmitter"] = {
  625. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  626. local fp = Create("ParticleEmitter"){
  627. Parent = Parent,
  628. Color = ColorSequence.new(Color1, Color2),
  629. LightEmission = LightEmission,
  630. Size = Size,
  631. Texture = Texture,
  632. Transparency = Transparency,
  633. ZOffset = ZOffset,
  634. Acceleration = Accel,
  635. Drag = Drag,
  636. LockedToPart = LockedToPart,
  637. VelocityInheritance = VelocityInheritance,
  638. EmissionDirection = EmissionDirection,
  639. Enabled = Enabled,
  640. Lifetime = LifeTime,
  641. Rate = Rate,
  642. Rotation = Rotation,
  643. RotSpeed = RotSpeed,
  644. Speed = Speed,
  645. VelocitySpread = VelocitySpread,
  646. }
  647. return fp
  648. end;
  649. };
  650.  
  651. CreateTemplate = {
  652.  
  653. };
  654. }
  655.  
  656.  
  657.  
  658. New = function(Object, Parent, Name, Data)
  659. local Object = Instance.new(Object)
  660. for Index, Value in pairs(Data or {}) do
  661. Object[Index] = Value
  662. end
  663. Object.Parent = Parent
  664. Object.Name = Name
  665. return Object
  666. end
  667. local halocolor = BrickColor.new("Pastel light blue")
  668. local halocolor2 = BrickColor.new("Cool yellow")
  669. local starcolor = BrickColor.new("Bright yellow")
  670. local lunacolor = BrickColor.new("Navy blue")
  671. local lunacolor2 = BrickColor.new("Bright blue")
  672. local wepcolor = BrickColor.new("Really black")
  673. local maincolor = BrickColor.new("Really black")
  674. local m = Instance.new("Model",char)
  675. local m2 = Instance.new("Model",char)
  676. local m3 = Instance.new("Model",char)
  677. local mw1 = Instance.new("Model",char)
  678. local mw2 = Instance.new("Model",char)
  679.  
  680.  
  681. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  682. local gui = it(GuiType)
  683. gui.Parent = parent
  684. gui.Text = text
  685. gui.BackgroundTransparency = backtrans
  686. gui.BackgroundColor3 = backcol
  687. gui.SizeConstraint = "RelativeXY"
  688. gui.TextXAlignment = "Center"
  689. gui.TextYAlignment = "Center"
  690. gui.Position = pos
  691. gui.Size = size
  692. gui.Font = "SourceSans"
  693. gui.FontSize = "Size14"
  694. gui.TextWrapped = false
  695. gui.TextStrokeTransparency = 0
  696. gui.TextColor = BrickColor.new("White")
  697. return gui
  698. end
  699. --------------------------- GUI STUFF
  700. local basgui = it("GuiMain")
  701. basgui.Parent = plr.PlayerGui
  702. basgui.Name = "VISgui"
  703. local fullscreenz = it("Frame")
  704. fullscreenz.Parent = basgui
  705. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  706. fullscreenz.BackgroundTransparency = 1
  707. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  708. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  709. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  710. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  711. imgl2.BackgroundTransparency = 1
  712. imgl2.BorderSizePixel = 0
  713. imgl2.ImageTransparency = 0.5
  714. imgl2.ImageColor3 = Color3.new(1,0,0)
  715. imgl2.Position = UDim2.new(0.75,-200,0.55,-200)
  716. imgl2.Size = UDim2.new(0,1000,0,1000)
  717. imgl2.Image = "rbxassetid://2325939897"
  718. local techc = imgl2:Clone()
  719. techc.Parent = fullscreenz
  720. techc.ImageTransparency = 0
  721. techc.Size = UDim2.new(0,900,0,900)
  722. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  723. techc.ImageColor3 = Color3.new(1,0,0)
  724. techc.Image = "rbxassetid://2273224484"
  725. local circl = imgl2:Clone()
  726. circl.Parent = fullscreenz
  727. circl.ImageTransparency = 0
  728. circl.Size = UDim2.new(0,550,0,550)
  729. circl.Position = UDim2.new(0.75,25,0.55,25)
  730. circl.ImageColor3 = Color3.new(0,0,0)
  731. circl.Image = "rbxassetid://2312119891"
  732. local circl2 = imgl2:Clone()
  733. circl2.Parent = fullscreenz
  734. circl2.ImageTransparency = 0
  735. circl2.Size = UDim2.new(0,700,0,700)
  736. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  737. circl2.ImageColor3 = Color3.new(1,0,0)
  738. circl2.Image = "rbxassetid://2312119891"
  739. local imgl2b = imgl2:Clone()
  740. imgl2b.Parent = fullscreenz
  741. imgl2b.ImageTransparency = 0
  742. imgl2b.Size = UDim2.new(0,800,0,800)
  743. imgl2b.Position = UDim2.new(0.75,-100,0.55,-100)
  744. imgl2b.ImageColor3 = Color3.new(0,0,0)
  745. local ned = Instance.new("TextLabel",fullscreenz)
  746. ned.ZIndex = 2
  747. ned.Font = "Arcade"
  748. ned.BackgroundTransparency = 1
  749. ned.BorderSizePixel = 0.65
  750. ned.Size = UDim2.new(0.3,0,0.2,0)
  751. ned.Position = UDim2.new(0.7,0,0.8,0)
  752. ned.TextColor3 = BrickColor.new("Really red").Color
  753. ned.TextStrokeColor3 = BrickColor.new("Really black").Color
  754. ned.TextScaled = true
  755. ned.TextStrokeTransparency = 0
  756. ned.Text = "MAYHEM"
  757. ned.TextSize = 24
  758. ned.Rotation = 1
  759. ned.TextXAlignment = "Right"
  760. ned.TextYAlignment = "Bottom"
  761.  
  762. local extrawingmod1 = Instance.new("Model",char)
  763. local extrawingmod2 = Instance.new("Model",char)
  764.  
  765. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  766. local p = Instance.new("Part")
  767. p.TopSurface = 0
  768. p.BottomSurface = 0
  769. p.Parent = parent
  770. p.Size = Vector3.new(0.1,0.1,0.1)
  771. p.Transparency = transparency
  772. p.Reflectance = reflectance
  773. p.CanCollide = false
  774. p.Locked = true
  775. p.BrickColor = brickcolor
  776. p.Material = material
  777. return p
  778. end
  779.  
  780. function CreateMesh(parent,meshtype,x1,y1,z1)
  781. local mesh = Instance.new("SpecialMesh",parent)
  782. mesh.MeshType = meshtype
  783. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  784. return mesh
  785. end
  786.  
  787. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  788. local mesh = Instance.new("SpecialMesh",parent)
  789. mesh.MeshType = "FileMesh"
  790. mesh.MeshId = meshid
  791. mesh.Scale = Vector3.new(x1,y1,z1)
  792. return mesh
  793. end
  794.  
  795.  
  796. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  797. local mesh = Instance.new("SpecialMesh",parent)
  798. mesh.MeshType = "FileMesh"
  799. mesh.MeshId = meshid
  800. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  801. mesh.Scale = Vector3.new(x1,y1,z1)
  802. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  803. return mesh
  804. end
  805.  
  806. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  807. local weld = Instance.new("Weld")
  808. weld.Parent = parent
  809. weld.Part0 = part0
  810. weld.Part1 = part1
  811. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  812. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  813. return weld
  814. end
  815.  
  816. Player=game:GetService("Players").LocalPlayer
  817. Character=Player.Character
  818. PlayerGui=Player.PlayerGui
  819. Backpack=Player.Backpack
  820. Torso=Character.Torso
  821. Head=Character.Head
  822. Humanoid=Character.Humanoid
  823. LeftArm=Character["Left Arm"]
  824. LeftLeg=Character["Left Leg"]
  825. RightArm=Character["Right Arm"]
  826. RightLeg=Character["Right Leg"]
  827. cam=game.Workspace.CurrentCamera
  828. LS=Torso["Left Shoulder"]
  829. LH=Torso["Left Hip"]
  830. RS=Torso["Right Shoulder"]
  831. RH=Torso["Right Hip"]
  832. Face = Head.face
  833. Neck=Torso.Neck
  834. it=Instance.new
  835. attacktype=1
  836. vt=Vector3.new
  837. cf=CFrame.new
  838. euler=CFrame.fromEulerAnglesXYZ
  839. angles=CFrame.Angles
  840. cloaked=false
  841. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  842. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  843. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  844. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  845. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  846. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  847. RootPart=Character.HumanoidRootPart
  848. RootJoint=RootPart.RootJoint
  849. RootCF=euler(-1.57,0,3.14)
  850. attack = false
  851. bounce=false
  852. cooldown=false
  853. deeznuts=false
  854. attackdebounce = false
  855. deb=false
  856. equipped=true
  857. hand=false
  858. MMouse=nil
  859. combo=0
  860. mana=0
  861. trispeed=.2
  862. attackmode='none'
  863. local idle=0
  864. local Anim="Idle"
  865. local Effects={}
  866. local gun=false
  867. local shoot=false
  868. player=nil
  869. mana=0
  870. cam = workspace.CurrentCamera
  871. ZTarget = nil
  872. RocketTarget = nil
  873. local m = Instance.new("Model",Character)
  874. m.Name = "WeaponModel"
  875.  
  876. mouse=Player:GetMouse()
  877. --save shoulders
  878. RSH, LSH=nil, nil
  879. --welds
  880. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  881. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  882. LH=Torso["Left Hip"]
  883. RH=Torso["Right Hip"]
  884. TorsoColor=Torso.BrickColor
  885. function NoOutline(Part)
  886. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  887. end
  888. player=Player
  889. ch=Character
  890. RSH=ch.Torso["Right Shoulder"]
  891. LSH=ch.Torso["Left Shoulder"]
  892. --
  893. RSH.Parent=nil
  894. LSH.Parent=nil
  895. --
  896. RW.Name="Right Shoulder"
  897. RW.Part0=ch.Torso
  898. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  899. RW.C1=cf(0, 0.5, 0)
  900. RW.Part1=ch["Right Arm"]
  901. RW.Parent=ch.Torso
  902. --
  903. LW.Name="Left Shoulder"
  904. LW.Part0=ch.Torso
  905. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  906. LW.C1=cf(0, 0.5, 0)
  907. LW.Part1=ch["Left Arm"]
  908. LW.Parent=ch.Torso
  909.  
  910. function swait(num)
  911. if num==0 or num==nil then
  912. game:service'RunService'.Heartbeat:wait(0)
  913. else
  914. for i=0,num do
  915. game:service'RunService'.Heartbeat:wait(0)
  916. end
  917. end
  918. end
  919.  
  920. function nooutline(part)
  921. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  922. end
  923.  
  924. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  925. local fp=it("Part")
  926. fp.formFactor=formfactor
  927. fp.Parent=parent
  928. fp.Reflectance=reflectance
  929. fp.Transparency=transparency
  930. fp.CanCollide=false
  931. fp.Locked=true
  932. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  933. fp.Name=name
  934. fp.Size=size
  935. fp.Position=Character.Torso.Position
  936. nooutline(fp)
  937. fp.Material=material
  938. fp:BreakJoints()
  939. return fp
  940. end
  941.  
  942. function ppart(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  943. local fp = it("Part")
  944. fp.formFactor = formfactor
  945. fp.Parent = parent
  946. fp.Reflectance = reflectance
  947. fp.Transparency = transparency
  948. fp.CanCollide = false
  949. fp.Locked=true
  950. fp.BrickColor = brickcolor
  951. fp.Name = name
  952. fp.Size = size
  953. fp.Position = EffectPart.Position
  954. NoOutline(fp)
  955. fp.Material="Neon"
  956. fp:BreakJoints()
  957. return fp
  958. end
  959.  
  960. function wweld(parent,part0,part1,c0)
  961. local weld=it("Weld")
  962. weld.Parent=parent
  963. weld.Part0=part0
  964. weld.Part1=part1
  965. weld.C0=c0
  966. return weld
  967. end
  968.  
  969. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  970. local mesh=it(Mesh)
  971. mesh.Parent=part
  972. if Mesh=="SpecialMesh" then
  973. mesh.MeshType=meshtype
  974. mesh.MeshId=meshid
  975. end
  976. mesh.Offset=offset
  977. mesh.Scale=scale
  978. return mesh
  979. end
  980.  
  981. function decal(part,face,texture,transparency,shiny,specular,name)
  982. local d=it("Decal",part)
  983. d.Shiny=shiny
  984. d.Face=face
  985. d.Specular=specular
  986. d.Transparency=transparency
  987. d.Texture=texture
  988. d.Name=name
  989. return d
  990. end
  991.  
  992. function weld(parent,part0,part1,c0,c1)
  993. local weld=it("Weld")
  994. weld.Parent=parent
  995. weld.Part0=part0
  996. weld.Part1=part1
  997. weld.C0=c0
  998. weld.C1=c1
  999. return weld
  1000. end
  1001.  
  1002.  
  1003. local function CFrameFromTopBack(at, top, back)
  1004. local right = top:Cross(back)
  1005. return CFrame.new(at.x, at.y, at.z,
  1006. right.x, top.x, back.x,
  1007. right.y, top.y, back.y,
  1008. right.z, top.z, back.z)
  1009. end
  1010.  
  1011. function Triangle(a, b, c)
  1012. local edg1 = (c-a):Dot((b-a).unit)
  1013. local edg2 = (a-b):Dot((c-b).unit)
  1014. local edg3 = (b-c):Dot((a-c).unit)
  1015. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1016. a, b, c = a, b, c
  1017. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1018. a, b, c = b, c, a
  1019. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1020. a, b, c = c, a, b
  1021. else
  1022. assert(false, "unreachable")
  1023. end
  1024.  
  1025. local len1 = (c-a):Dot((b-a).unit)
  1026. local len2 = (b-a).magnitude - len1
  1027. local width = (a + (b-a).unit*len1 - c).magnitude
  1028.  
  1029. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1030.  
  1031. local list = {}
  1032.  
  1033. local TrailColor = ("Royal purple")
  1034.  
  1035. if len1 > 0.01 then
  1036. local w1 = Instance.new('WedgePart', m)
  1037. game:GetService("Debris"):AddItem(w1,5)
  1038. w1.Material = "Neon"
  1039. w1.FormFactor = 'Custom'
  1040. w1.BrickColor = BrickColor.new(TrailColor)
  1041. w1.Transparency = 0
  1042. w1.Reflectance = 0
  1043. w1.Material = "Neon"
  1044. w1.CanCollide = false
  1045. NoOutline(w1)
  1046. local sz = Vector3.new(0.2, width, len1)
  1047. w1.Size = sz
  1048. local sp = Instance.new("SpecialMesh",w1)
  1049. sp.MeshType = "Wedge"
  1050. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1051. w1:BreakJoints()
  1052. w1.Anchored = true
  1053. w1.Parent = workspace
  1054. w1.Transparency = 0.7
  1055. table.insert(Effects,{w1,"Disappear",.01})
  1056. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1057. table.insert(list,w1)
  1058. end
  1059.  
  1060. if len2 > 0.01 then
  1061. local w2 = Instance.new('WedgePart', m)
  1062. game:GetService("Debris"):AddItem(w2,5)
  1063. w2.Material = "Neon"
  1064. w2.FormFactor = 'Custom'
  1065. w2.BrickColor = BrickColor.new(TrailColor)
  1066. w2.Transparency = 0
  1067. w2.Reflectance = 0
  1068. w2.Material = "Neon"
  1069. w2.CanCollide = false
  1070. NoOutline(w2)
  1071. local sz = Vector3.new(0.2, width, len2)
  1072. w2.Size = sz
  1073. local sp = Instance.new("SpecialMesh",w2)
  1074. sp.MeshType = "Wedge"
  1075. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1076. w2:BreakJoints()
  1077. w2.Anchored = true
  1078. w2.Parent = workspace
  1079. w2.Transparency = 0.7
  1080. table.insert(Effects,{w2,"Disappear",.01})
  1081. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1082. table.insert(list,w2)
  1083. end
  1084. return unpack(list)
  1085. end
  1086.  
  1087.  
  1088. so = function(id,par,vol,pit)
  1089. coroutine.resume(coroutine.create(function()
  1090. local sou = Instance.new("Sound",par or workspace)
  1091. sou.Volume=vol
  1092. sou.Pitch=pit or 1
  1093. sou.SoundId=id
  1094. swait()
  1095. sou:play()
  1096. game:GetService("Debris"):AddItem(sou,6)
  1097. end))
  1098. end
  1099.  
  1100. function clerp(a,b,t)
  1101. local qa = {QuaternionFromCFrame(a)}
  1102. local qb = {QuaternionFromCFrame(b)}
  1103. local ax, ay, az = a.x, a.y, a.z
  1104. local bx, by, bz = b.x, b.y, b.z
  1105. local _t = 1-t
  1106. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1107. end
  1108.  
  1109. function QuaternionFromCFrame(cf)
  1110. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1111. local trace = m00 + m11 + m22
  1112. if trace > 0 then
  1113. local s = math.sqrt(1 + trace)
  1114. local recip = 0.5/s
  1115. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1116. else
  1117. local i = 0
  1118. if m11 > m00 then
  1119. i = 1
  1120. end
  1121. if m22 > (i == 0 and m00 or m11) then
  1122. i = 2
  1123. end
  1124. if i == 0 then
  1125. local s = math.sqrt(m00-m11-m22+1)
  1126. local recip = 0.5/s
  1127. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1128. elseif i == 1 then
  1129. local s = math.sqrt(m11-m22-m00+1)
  1130. local recip = 0.5/s
  1131. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1132. elseif i == 2 then
  1133. local s = math.sqrt(m22-m00-m11+1)
  1134. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1135. end
  1136. end
  1137. end
  1138.  
  1139. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1140. local xs, ys, zs = x + x, y + y, z + z
  1141. local wx, wy, wz = w*xs, w*ys, w*zs
  1142. local xx = x*xs
  1143. local xy = x*ys
  1144. local xz = x*zs
  1145. local yy = y*ys
  1146. local yz = y*zs
  1147. local zz = z*zs
  1148. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1149. end
  1150.  
  1151. function QuaternionSlerp(a, b, t)
  1152. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1153. local startInterp, finishInterp;
  1154. if cosTheta >= 0.0001 then
  1155. if (1 - cosTheta) > 0.0001 then
  1156. local theta = math.acos(cosTheta)
  1157. local invSinTheta = 1/math.sin(theta)
  1158. startInterp = math.sin((1-t)*theta)*invSinTheta
  1159. finishInterp = math.sin(t*theta)*invSinTheta
  1160. else
  1161. startInterp = 1-t
  1162. finishInterp = t
  1163. end
  1164. else
  1165. if (1+cosTheta) > 0.0001 then
  1166. local theta = math.acos(-cosTheta)
  1167. local invSinTheta = 1/math.sin(theta)
  1168. startInterp = math.sin((t-1)*theta)*invSinTheta
  1169. finishInterp = math.sin(t*theta)*invSinTheta
  1170. else
  1171. startInterp = t-1
  1172. finishInterp = t
  1173. end
  1174. end
  1175. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1176. end
  1177.  
  1178. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1179. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1180. end
  1181.  
  1182. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  1183. if hit.Parent==nil then
  1184. return
  1185. end
  1186. local h=hit.Parent:FindFirstChild("Humanoid")
  1187. for _,v in pairs(hit.Parent:children()) do
  1188. if v:IsA("Humanoid") then
  1189. h=v
  1190. end
  1191. end
  1192. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  1193. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  1194. end
  1195. if hit.Parent.className=="Hat" then
  1196. hit=hit.Parent.Parent:findFirstChild("Head")
  1197. end
  1198. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1199. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  1200. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1201. return
  1202. end]]
  1203. -- hs(hit,1.2)
  1204. local c=Instance.new("ObjectValue")
  1205. c.Name="creator"
  1206. c.Value=game:service("Players").LocalPlayer
  1207. c.Parent=h
  1208. game:GetService("Debris"):AddItem(c,.5)
  1209. local Damage=math.random(minim,maxim)
  1210. -- h:TakeDamage(Damage)
  1211. local blocked=false
  1212. local block=hit.Parent:findFirstChild("Block")
  1213. if block~=nil then
  1214. print(block.className)
  1215. if block.className=="NumberValue" then
  1216. if block.Value>0 then
  1217. blocked=true
  1218. if decreaseblock==nil then
  1219. block.Value=block.Value-1
  1220. end
  1221. end
  1222. end
  1223. if block.className=="IntValue" then
  1224. if block.Value>0 then
  1225. blocked=true
  1226. if decreaseblock~=nil then
  1227. block.Value=block.Value-1
  1228. end
  1229. end
  1230. end
  1231. end
  1232. if blocked==false then
  1233. -- h:TakeDamage(Damage)
  1234. h.Health=h.Health-Damage
  1235. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  1236. else
  1237. h.Health=h.Health-(Damage/2)
  1238. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  1239. end
  1240. if Type=="Knockdown" then
  1241. local hum=hit.Parent.Humanoid
  1242. hum.PlatformStand=true
  1243. coroutine.resume(coroutine.create(function(HHumanoid)
  1244. swait(1)
  1245. HHumanoid.PlatformStand=false
  1246. end),hum)
  1247. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1248. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1249. local bodvol=Instance.new("BodyVelocity")
  1250. bodvol.velocity=angle*knockback
  1251. bodvol.P=5000
  1252. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1253. bodvol.Parent=hit
  1254. local rl=Instance.new("BodyAngularVelocity")
  1255. rl.P=3000
  1256. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1257. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1258. rl.Parent=hit
  1259. game:GetService("Debris"):AddItem(bodvol,.5)
  1260. game:GetService("Debris"):AddItem(rl,.5)
  1261. elseif Type=="Normal" then
  1262. local vp=Instance.new("BodyVelocity")
  1263. vp.P=500
  1264. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1265. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1266. if KnockbackType==1 then
  1267. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  1268. elseif KnockbackType==2 then
  1269. vp.velocity=Property.CFrame.lookVector*knockback
  1270. end
  1271. if knockback>0 then
  1272. vp.Parent=hit.Parent.Torso
  1273. end
  1274. game:GetService("Debris"):AddItem(vp,.5)
  1275. elseif Type=="Up" then
  1276. local bodyVelocity=Instance.new("BodyVelocity")
  1277. bodyVelocity.velocity=vt(0,60,0)
  1278. bodyVelocity.P=5000
  1279. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1280. bodyVelocity.Parent=hit
  1281. game:GetService("Debris"):AddItem(bodyVelocity,1)
  1282. local rl=Instance.new("BodyAngularVelocity")
  1283. rl.P=3000
  1284. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1285. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  1286. rl.Parent=hit
  1287. game:GetService("Debris"):AddItem(rl,.5)
  1288. elseif Type=="Snare" then
  1289. local bp=Instance.new("BodyPosition")
  1290. bp.P=2000
  1291. bp.D=100
  1292. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1293. bp.position=hit.Parent.Torso.Position
  1294. bp.Parent=hit.Parent.Torso
  1295. game:GetService("Debris"):AddItem(bp,1)
  1296. elseif Type=="Target" then
  1297. local Targetting = false
  1298. if Targetting==false then
  1299. ZTarget=hit.Parent.Torso
  1300. coroutine.resume(coroutine.create(function(Part)
  1301. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1302. swait(5)
  1303. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1304. end),ZTarget)
  1305. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1306. local targetgui=Instance.new("BillboardGui")
  1307. targetgui.Parent=ZTarget
  1308. targetgui.Size=UDim2.new(10,100,10,100)
  1309. local targ=Instance.new("ImageLabel")
  1310. targ.Parent=targetgui
  1311. targ.BackgroundTransparency=1
  1312. targ.Image="rbxassetid://4834067"
  1313. targ.Size=UDim2.new(1,0,1,0)
  1314. cam.CameraType="Scriptable"
  1315. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1316. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1317. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1318. Targetting=true
  1319. RocketTarget=ZTarget
  1320. for i=1,Property do
  1321. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1322. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1323. swait()
  1324. end
  1325. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1326. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1327. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1328. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1329. end
  1330. Targetting=false
  1331. RocketTarget=nil
  1332. targetgui.Parent=nil
  1333. cam.CameraType="Custom"
  1334. end
  1335. end
  1336. local debounce=Instance.new("BoolValue")
  1337. debounce.Name="DebounceHit"
  1338. debounce.Parent=hit.Parent
  1339. debounce.Value=true
  1340. game:GetService("Debris"):AddItem(debounce,Delay)
  1341. c=Instance.new("ObjectValue")
  1342. c.Name="creator"
  1343. c.Value=Player
  1344. c.Parent=h
  1345. game:GetService("Debris"):AddItem(c,.5)
  1346. end
  1347. end
  1348.  
  1349.  
  1350. function ShowDamage(Pos, Text, Time, Color)
  1351. local Rate = (1 / 30)
  1352. local Pos = (Pos or Vector3.new(0, 0, 0))
  1353. local Text = (Text or "")
  1354. local Time = (Time or 2)
  1355. local Color = (Color or Color3.new(1, 0, 0))
  1356. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  1357. EffectPart.Anchored = true
  1358. local BillboardGui = Instance.new("BillboardGui")
  1359. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  1360. BillboardGui.Adornee = EffectPart
  1361. local TextLabel = Instance.new("TextLabel")
  1362. TextLabel.BackgroundTransparency = 1
  1363. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  1364. TextLabel.Text = Text
  1365. TextLabel.TextColor3 = Color
  1366. TextLabel.TextScaled = true
  1367. TextLabel.Font = Enum.Font.ArialBold
  1368. TextLabel.Parent = BillboardGui
  1369. BillboardGui.Parent = EffectPart
  1370. game.Debris:AddItem(EffectPart, (Time + 0.1))
  1371. EffectPart.Parent = game:GetService("Workspace")
  1372. Delay(0, function()
  1373. local Frames = (Time / Rate)
  1374. for Frame = 1, Frames do
  1375. wait(Rate)
  1376. local Percent = (Frame / Frames)
  1377. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1378. TextLabel.TextTransparency = Percent
  1379. end
  1380. if EffectPart and EffectPart.Parent then
  1381. EffectPart:Destroy()
  1382. end
  1383. end)
  1384. end
  1385.  
  1386. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.200000003, 1.61857152, 0.200000003))
  1387. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.995889783, -0.101109691, 0.0468789339, -5.23798153e-005, 0.99999994, -0.000210702419, -6.36925748e-008, -0.000210702419, -0.99999994, -1, -5.23798008e-005, 7.47295417e-008))
  1388. mesh("CylinderMesh",handle,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 1, 0.857142746))
  1389. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.257142872, 0.911428571))
  1390. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00982296467, -0.128642559, 5.57254982, -1.21753502e-007, -2.87620594e-010, 1, -1, -1.04306673e-006, -1.2175461e-007, 1.04306673e-006, -1, -2.87123214e-010))
  1391. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  1392. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.571428657))
  1393. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100114346, 3.24283266, 2.64644623e-005, -2.98713599e-006, -1.63886575e-008, -1, -1.18017197e-005, -0.99999994, 1.64265153e-008, -0.99999994, 1.18017197e-005, 2.98713007e-006))
  1394. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  1395. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.514285743))
  1396. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00896048546, 3.24313331, -6.2584877e-006, -2.62832918e-006, -1.58840017e-008, -1, -1.16825104e-005, -0.99999994, 1.59122848e-008, -0.99999994, 1.16825104e-005, 2.62831986e-006))
  1397. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  1398. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.914285779, 0.254285723))
  1399. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0080575943, -5.57459974, 0.127099097, -7.20826961e-007, -1.18548371e-009, 1, 6.25863322e-007, 1, 1.18891563e-009, -1, 6.25863322e-007, -7.20827984e-007))
  1400. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  1401. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.200000003, 0.942857206, 0.28285715))
  1402. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00858414173, -5.58866072, 0.142816901, -5.41048905e-007, -8.99582631e-010, 1, -5.96046448e-007, 0.99999994, 9.00953978e-010, -0.99999994, -5.96046448e-007, -5.41057148e-007))
  1403. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  1404. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.200000003, 0.285714328, 0.940000057))
  1405. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.011053443, -0.142930448, 5.58944941, 2.97432763e-007, 3.64387631e-010, 1, -1, 6.25863322e-007, 2.9743137e-007, -6.25863322e-007, -1, 3.63804986e-010))
  1406. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  1407. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1, 1.20000005, 1))
  1408. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.57627869e-007, -0.809324801, 1.96695328e-006, 6.20105922e-008, 2.27451835e-010, -1, 1.81795622e-006, 1, 2.27856845e-010, 1, -1.81795622e-006, 6.2011928e-008))
  1409. mesh("SpecialMesh",Part,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 0.142857134, 0.285714298))
  1410. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  1411. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00226664543, 0.69951874, 1.00827909, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  1412. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  1413. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  1414. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487548, -0.00217807293, 3.74913216e-005, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  1415. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.857145786, 1))
  1416. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  1417. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487882, -0.00217807293, 4.00543213e-005, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  1418. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.571431458, 1.10000002))
  1419. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.483492851, 0.539954185, 0.539909601))
  1420. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00595891476, -1.00750566, 1.00747085, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  1421. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  1422. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  1423. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00534570217, -1.00757694, -0.698815584, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  1424. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  1425. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.493492872, 0.539954185, 0.539909601))
  1426. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000260472298, 0.6988675, -0.698937058, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  1427. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  1428. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  1429. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00927072763, -0.0121991634, 1.19311547, 0.999999881, -2.08614802e-006, 1.9306286e-007, -1.93059051e-007, -1.09411957e-007, 1, -2.08616257e-006, -0.999999881, -1.09408283e-007))
  1430. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1431. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  1432. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.604586363, -0.0121991634, 1.02863288, 0.866026282, 0.499998033, 2.28958157e-007, -1.93872992e-007, -1.22099237e-007, 1, 0.499998033, -0.866026282, -8.79730777e-009))
  1433. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1434. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  1435. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03790355, -0.0121991634, 0.588528812, 0.500001669, 0.866024196, 1.74744486e-007, -1.6279435e-007, -1.0777579e-007, 1, 0.866024196, -0.500001669, 8.71042545e-008))
  1436. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1437. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.662679553, 0.200000003, 0.200000003))
  1438. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39311564, -0.0121991634, -0.00927072763, 2.08616257e-006, 0.999999881, 7.82298955e-008, -1.51383063e-007, -7.82268899e-008, 1, 0.999999881, -2.08614802e-006, 1.51386175e-007))
  1439. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1440. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(1.46267951, 0.200000003, 0.200000003))
  1441. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02863288, -0.0121997595, -0.604586482, -0.499998093, 0.866026223, -6.44970513e-008, -1.45620604e-007, -9.60127267e-009, 1, 0.866026223, 0.499998093, 1.30918266e-007))
  1442. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1443. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  1444. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.588528991, -0.0121992826, -1.03790355, -0.866024137, 0.500001729, -9.11133142e-008, -1.16737233e-007, -1.99774206e-008, 1, 0.500001729, 0.866024137, 7.56750538e-008))
  1445. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1446. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.372464359, 0.762464345, 0.762464285))
  1447. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00338602066, -0.736121356, -0.540583551, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  1448. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542364))
  1449. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.382464379, 0.762464345, 0.762464285))
  1450. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00803625584, -0.737174749, 0.736498654, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  1451. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.913885474, 0.128561974, 0.128542408))
  1452. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  1453. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00594449043, 0.540397167, 0.737201214, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  1454. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542408))
  1455. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  1456. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00681877136, 0.540436149, -0.541088939, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  1457. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366669, 0.128561974, 0.128542364))
  1458. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  1459. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910848916, -0.00147974491, 0.000465214252, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  1460. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.385687381, 0.642712057))
  1461. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  1462. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910846829, -0.00147974491, 0.000467300415, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  1463. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.257125348, 0.706983268))
  1464. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1465. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.98755074e-005, -0.86527884, -0.00526940823, 0.99999994, -3.33786011e-006, -1.61662047e-006, 3.33786011e-006, 0.99999994, -1.75251103e-009, 1.61662604e-006, 1.74897963e-009, 1))
  1466. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 0.857145548, 0.857142746))
  1467. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Hitbox",Vector3.new(0.650000036, 4.19999981, 0.200000003))
  1468. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107657909, -3.95914412, 0.00325751305, 0.999999821, -0.000211339415, 2.39198562e-006, 0.000211339124, 0.999997795, -6.21902582e-005, -2.38056168e-006, 6.20116552e-005, 0.999992907))
  1469. EffectPart=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Royal purple","EffectPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1470. EffectPartweld=weld(m,handle,EffectPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00693154335, 0.014090538, 6.03910685, -5.23798153e-005, -6.36925748e-008, -1, 0.99999994, -0.000210702419, -5.23798008e-005, -0.000210702419, -0.99999994, 7.47295417e-008))
  1471. mesh("BlockMesh",EffectPart,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1472. EffectPart2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","EffectPart2",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1473. EffectPart2weld=weld(m,Character["Left Arm"],EffectPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15575993, 0.00814216491, -0.0231294632, -5.23798153e-005, 0.999999821, -0.000210702419, -6.36925748e-008, -0.00021070239, -0.99999994, -1, -5.23797935e-005, 7.47295417e-008))
  1474.  
  1475. DarkRiftF=function(par)
  1476. while lol == true do
  1477. wait()
  1478. local PWN={}
  1479. for _,v in pairs(game.Workspace:children()) do
  1480. if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then
  1481. if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then
  1482. table.insert(PWN,v.Torso)
  1483. end
  1484. end
  1485. end
  1486. for _,t in pairs(PWN) do
  1487. local targ=par.Position-t.Position
  1488. local Mag=targ.magnitude
  1489. if not t:IsDescendantOf(Character) and t~=nil and Mag<=50 then
  1490. if Mag<=30 then
  1491. t.Parent.Humanoid:TakeDamage(.5)
  1492. local rl=Instance.new("BodyAngularVelocity")
  1493. rl.P=3000
  1494. rl.maxTorque=Vector3.new(500000,500000,500000)*5000
  1495. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10
  1496. rl.Parent=t
  1497. game:GetService("Debris"):AddItem(rl,.1)
  1498. end
  1499. if Mag<=20 then
  1500. t.Parent.Humanoid:TakeDamage(.1)
  1501. else
  1502. local vl=Instance.new("BodyVelocity")
  1503. vl.P=3000
  1504. vl.maxForce=Vector3.new(50000000000,50000000000,50000000000)
  1505. vl.velocity=(t.Position-par.Position).unit*-(70/(Mag))
  1506. vl.Parent=t
  1507. game:GetService("Debris"):AddItem(vl,.1)
  1508. end
  1509. end
  1510. end
  1511. wait(.08)
  1512. end
  1513. end
  1514.  
  1515. function DerpMagic(part,x1,y1,z1,x2,y2,z2,color)
  1516. local msh1 = Instance.new("BlockMesh")
  1517. msh1.Scale = Vector3.new(0.5,0.5,0.5)
  1518. local S=Instance.new("Part")
  1519. S.Name="Effect"
  1520. S.Material="Neon"
  1521. S.formFactor=0
  1522. S.Size=Vector3.new(x1,y1,z1)
  1523. S.BrickColor=color
  1524. S.Reflectance = 0
  1525. S.TopSurface=0
  1526. S.BottomSurface=0
  1527. S.Transparency=0
  1528. S.Anchored=false
  1529. S.CanCollide=false
  1530. S.CFrame=part.CFrame
  1531. S.Parent=game.Workspace
  1532. msh1.Parent = S
  1533. local W=Instance.new("Weld")
  1534. W.Parent=S
  1535. W.Part0=S
  1536. W.Part1=part
  1537. W.C0=CFrame.new(x2,y2,z2) * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1538. W.Parent=nil
  1539. S.Anchored=true
  1540. coroutine.resume(coroutine.create(function(Part,Weld) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) --[[Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))]] Part.Transparency=i*.1 wait() end Part.Parent=nil Weld.Parent=nil end),S,W)
  1541. end
  1542.  
  1543. local function BlackHole(parent,cframe)
  1544. local effectsmsh = Instance.new("SpecialMesh")
  1545. effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356"
  1546. --effectsmsh.Scale = Vector3.new(1,1,2.5)
  1547. effectsmsh.Scale = Vector3.new(3,3,3)
  1548. local effectsg = Instance.new("Part")
  1549. effectsg.formFactor = 3
  1550. effectsg.CanCollide = false
  1551. effectsg.Name = "Effect"
  1552. effectsg.Locked = true
  1553. effectsg.Transparency = 1
  1554. effectsg.Size = Vector3.new(0.2,0.2,0.2)
  1555. effectsg.Parent = parent
  1556. effectsg.BrickColor = BrickColor.new("Royal purple")
  1557. effectsg.Material="Neon"
  1558. coroutine.resume(coroutine.create(function(Part,Mesh)
  1559. local Mesh = Instance.new("SpecialMesh")
  1560. Mesh.Scale = Vector3.new(0.5,0.5,0.5)
  1561. Mesh.MeshType = "Sphere"
  1562. -- Mesh.TextureId="http://www.roblox.com/asset/?id=1529460"
  1563. Part=Instance.new("Part")
  1564. Part.Name="Effect"
  1565. Part.formFactor=0
  1566. Part.Size=Vector3.new(1,1,1)
  1567. Part.BrickColor=BrickColor.new("Royal purple")
  1568. Part.Material="Neon"
  1569. Part.Reflectance = 0
  1570. Part.TopSurface=0
  1571. Part.BottomSurface=0
  1572. Part.Transparency=0
  1573. Part.Anchored=true
  1574. NoOutline(Part)
  1575. Part.CanCollide=false
  1576. Part.CFrame=cframe
  1577. Part.Parent=parent
  1578. Mesh.Parent = Part
  1579. lol=true
  1580. coroutine.resume(coroutine.create(function()
  1581. DarkRiftF(Part)
  1582. end))
  1583. for i=0,200 do
  1584. wait()
  1585. DerpMagic(Part,1,i/3,1,0,i/3,0,BrickColor.new("Royal purple"))
  1586. Mesh.Scale=Mesh.Scale-Vector3.new(0.2,0.2,0.2)
  1587. Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1588. end
  1589. local fff=200
  1590. for i=0,100 do
  1591. wait()
  1592. DerpMagic(Part,1,fff/3,1,0,fff/3,0,BrickColor.new("Royal purple"))
  1593. Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1594. end
  1595. for i=0,1,0.05 do
  1596. wait()
  1597. Part.Transparency=Part.Transparency+0.05
  1598. Mesh.Scale=Mesh.Scale+Vector3.new(1.5,1.5,1.5)
  1599. end
  1600. lol=false
  1601. Part.Parent=nil
  1602. end),nil,nil)
  1603. end
  1604.  
  1605. function makeShockwave(height,color,speed,range,pulse)
  1606. local range = range or 2000
  1607. local p = Instance.new("Part")
  1608. p.Anchored = true
  1609. p.CanCollide = false
  1610. p.FormFactor = "Custom"
  1611. p.BrickColor = color
  1612. p.Parent = workspace
  1613. local m = Instance.new("SpecialMesh",p)
  1614. m.MeshId = "rbxassetid://3270017"
  1615. local estimateSurvival = math.floor(range/speed) * 0.03
  1616. game:GetService("Debris"):AddItem(p,estimateSurvival)
  1617. Spawn(function ()
  1618. for i = 1,range,speed do
  1619. p.Transparency = 1-math.min(0.5,3-(i/500))
  1620. m.Scale = Vector3.new(i,i,i*height)
  1621. p.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(90),0,0)
  1622. wait()
  1623. end
  1624. p:Destroy()
  1625. end)
  1626. end
  1627.  
  1628. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1629. local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1630. prt.Anchored=true
  1631. prt.CFrame=cframe
  1632. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.1,.1,.1))
  1633. game:GetService("Debris"):AddItem(prt,2)
  1634. coroutine.resume(coroutine.create(function(Part,Mesh)
  1635. for i=0,2,delay do
  1636. wait()
  1637. Part.CFrame=Part.CFrame
  1638. Part.Transparency=i
  1639. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1640. end
  1641. Part.Parent=nil
  1642. end),prt,msh)
  1643. end
  1644.  
  1645. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1646. local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1647. prt.Anchored=true
  1648. prt.CFrame=cframe
  1649. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1650. game:GetService("Debris"):AddItem(prt,5)
  1651. coroutine.resume(coroutine.create(function(Part,Mesh)
  1652. for i=0,1,delay do
  1653. wait()
  1654. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1655. Part.Transparency=i
  1656. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1657. end
  1658. Part.Parent=nil
  1659. end),prt,msh)
  1660. end
  1661.  
  1662. local function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent)
  1663. local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt())
  1664. if Type~=2 then
  1665. prt.Anchored=true
  1666. end
  1667. prt.CFrame=cframe
  1668. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  1669. game:GetService("Debris"):AddItem(prt,5)
  1670. coroutine.resume(coroutine.create(function(Part,Mesh,dur)
  1671. local wld=nil
  1672. if dur==2 then
  1673. wld=weld(Part,Part,parent,euler(0,0,0)*cf(0,0,0))
  1674. end
  1675. for i=0,1,delay do
  1676. swait()
  1677. if dur==1 then
  1678. Part.CFrame=Part.CFrame
  1679. elseif dur==2 then
  1680. wld.C0=cframe
  1681. end
  1682. Part.Transparency=i
  1683. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1684. end
  1685. Part.Parent=nil
  1686. end),prt,msh,Type)
  1687. end
  1688.  
  1689. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1690. local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1691. prt.Anchored=true
  1692. prt.CFrame=cframe
  1693. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1694. game:GetService("Debris"):AddItem(prt,5)
  1695. coroutine.resume(coroutine.create(function(Part,Mesh)
  1696. for i=0,1,delay do
  1697. swait()
  1698. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1699. Part.Transparency=i
  1700. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1701. end
  1702. Part.Parent=nil
  1703. end),prt,msh)
  1704. end
  1705.  
  1706. function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1707. local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
  1708. prt.Anchored=true
  1709. prt.CFrame=cframe
  1710. local msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
  1711. game:GetService("Debris"):AddItem(prt,5)
  1712. coroutine.resume(coroutine.create(function(Part,Mesh)
  1713. for i=0,1,delay do
  1714. wait()
  1715. Part.CFrame=Part.CFrame
  1716. Part.Transparency=i
  1717. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1718. end
  1719. Part.Parent=nil
  1720. end),prt,msh)
  1721. end
  1722.  
  1723. function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1724. local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt())
  1725. prt.Anchored=true
  1726. prt.CFrame=cframe
  1727. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1728. game:GetService("Debris"):AddItem(prt,5)
  1729. table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3})
  1730. end
  1731.  
  1732. function Blast(parent)
  1733. MagicBlock(BrickColor.new("Black"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01)
  1734. MagicWaveThing(BrickColor.new("Black"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01)
  1735. end
  1736.  
  1737. function ChargeBall(parent,t)
  1738. local counter=0
  1739. local size=1
  1740. for i=0,t,1 do
  1741. swait()
  1742. counter=counter+1
  1743. if counter%10==0 then
  1744. if size==3 then
  1745. MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1746. elseif size==2 then
  1747. MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1748. end
  1749. end
  1750. if counter%5==0 then
  1751. if size==1 then
  1752. MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1753. elseif size==2 then
  1754. MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1755. elseif size==3 then
  1756. MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1757. end
  1758. end
  1759. end
  1760. end
  1761.  
  1762. function ChargeBall2(parent,t)
  1763. local counter=0
  1764. local size=1
  1765. for i=0,t,1 do
  1766. swait()
  1767. counter=counter+1
  1768. if counter%10==0 then
  1769. if size==3 then
  1770. MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1771. elseif size==2 then
  1772. MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1773. end
  1774. end
  1775. if counter%5==0 then
  1776. if size==1 then
  1777. MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1778. MagicWave(BrickColor.new("Royal purple"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
  1779. elseif size==2 then
  1780. MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1781. MagicWave(BrickColor.new("Royal purple"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
  1782. elseif size==3 then
  1783. MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  1784. MagicWave(BrickColor.new("Royal purple"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
  1785. end
  1786. end
  1787. end
  1788. end
  1789.  
  1790. function MagniDamage(Part,dis,mind,maxd,force,knock)
  1791. for _,c in pairs(workspace:children()) do
  1792. local hum=c:findFirstChild("Humanoid")
  1793. if hum~=nil then
  1794. local head=c:findFirstChild("Torso")
  1795. if head~=nil then
  1796. local targ=head.Position-Part.Position
  1797. local mag=targ.magnitude
  1798. if mag<=dis and c.Name~=Character.Name then
  1799. Damagefunc(Part,hum.Parent.Torso,mind,maxd,force,knock,RootPart,.2,1)
  1800. end
  1801. end
  1802. end
  1803. end
  1804. end
  1805.  
  1806. function computeDirection(vec)
  1807. local lenSquared = vec.magnitude * vec.magnitude
  1808. local invSqrt = 1 / math.sqrt(lenSquared)
  1809. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  1810. end
  1811.  
  1812. function attackone()
  1813. attack = true
  1814. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1815. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4222,112222,math.random(5,5),"Normal",RootPart,.2,1) end)
  1816. local fx=Hitbox.Touched:connect(function(part)
  1817. local human=part.Parent:findFirstChild("Humanoid")
  1818. if human~=nil and bounce==false then
  1819. bounce=true
  1820. local rndm=math.random(1,#hitsounds)
  1821. local r=rndm
  1822. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  1823. end
  1824. end)
  1825. for i = 0,1,0.1 do
  1826. swait()
  1827. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.4)
  1828. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(50)),0.4)
  1829. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),0.4)
  1830. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),0.4)
  1831. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),0.4)
  1832. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  1833. end
  1834. so("http://www.roblox.com/asset/?id=199145841",handle,1,.9)
  1835. for i = 0,1,0.1 do
  1836. swait()
  1837. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1838. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1839. local h = 5
  1840. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1841. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1842. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1843. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1844. scfr = blcf
  1845. elseif not scfr then
  1846. scfr = blcf
  1847. end
  1848. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.4)
  1849. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-80)),0.4)
  1850. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.4)
  1851. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.4)
  1852. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),0.4)
  1853. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),0.4)
  1854. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.4)
  1855. end
  1856. attack = false
  1857. bounce=false
  1858. scfr=nil
  1859. fx:disconnect()
  1860. con:disconnect()
  1861. end
  1862.  
  1863. function attacktwo()
  1864. attack=true
  1865. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1866. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4222,112222,math.random(5,5),"Normal",RootPart,.2,1) end)
  1867. local fx=Hitbox.Touched:connect(function(part)
  1868. local human=part.Parent:findFirstChild("Humanoid")
  1869. if human~=nil and bounce==false then
  1870. bounce=true
  1871. local rndm=math.random(1,#hitsounds)
  1872. local r=rndm
  1873. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  1874. end
  1875. end)
  1876. for i=0,1,.1 do
  1877. swait()
  1878. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(70)),0.4)
  1879. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-70)),0.4)
  1880. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.4)
  1881. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.4)
  1882. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(40),math.rad(0)),0.4)
  1883. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-10)),0.4)
  1884. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.4)
  1885. end
  1886. so("http://www.roblox.com/asset/?id=199145887",handle,1,1)
  1887. for i = 0,1,0.1 do
  1888. swait()
  1889. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1890. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1891. local h = 5
  1892. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1893. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1894. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1895. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1896. scfr = blcf
  1897. elseif not scfr then
  1898. scfr = blcf
  1899. end
  1900. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.4)
  1901. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),0.4)
  1902. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)),0.4)
  1903. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)),0.4)
  1904. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(0)),0.4)
  1905. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-40),math.rad(-10)),0.4)
  1906. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  1907. end
  1908. scfr=nil
  1909. attack=false
  1910. bounce=false
  1911. con:disconnect()
  1912. fx:disconnect()
  1913. end
  1914.  
  1915. function attackthree()
  1916. attack=true
  1917. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1918. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,6222,152222,math.random(5,5),"Normal",RootPart,.2,1) end)
  1919. local fx=Hitbox.Touched:connect(function(part)
  1920. local human=part.Parent:findFirstChild("Humanoid")
  1921. if human~=nil and bounce==false then
  1922. bounce=true
  1923. local rndm=math.random(1,#hitsounds)
  1924. local r=rndm
  1925. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  1926. end
  1927. end)
  1928. for i=0,1,.1 do
  1929. swait()
  1930. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.4)
  1931. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.3)
  1932. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.4)
  1933. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.4)
  1934. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.4)
  1935. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.4)
  1936. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  1937. end
  1938. so("http://www.roblox.com/asset/?id=199145913",handle,1,.9)
  1939. for i = 0,1,0.1 do
  1940. swait()
  1941. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1942. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1943. local h = 5
  1944. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1945. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1946. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1947. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1948. scfr = blcf
  1949. elseif not scfr then
  1950. scfr = blcf
  1951. end
  1952. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.4)
  1953. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  1954. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)),0.4)
  1955. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.4)
  1956. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.4)
  1957. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.4)
  1958. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.4)
  1959. end
  1960. attack=false
  1961. bounce=false
  1962. scfr=nil
  1963. con:disconnect()
  1964. fx:disconnect()
  1965. end
  1966.  
  1967. function attackfour()
  1968. attack = true
  1969. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1970. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,9222,18222,math.random(20,30),"Normal",RootPart,.2,1) end)
  1971. local fx=Hitbox.Touched:connect(function(part)
  1972. local human=part.Parent:findFirstChild("Humanoid")
  1973. if human~=nil and bounce==false then
  1974. bounce=true
  1975. local rndm=math.random(1,#hitsounds)
  1976. local r=rndm
  1977. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  1978. end
  1979. end)
  1980. for i = 0,1,0.1 do
  1981. swait()
  1982. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-5),math.rad(-60)),.3)
  1983. Torso.Neck.C0=clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.3)
  1984. RW.C0=clerp(RW.C0,cf(1.5, 0.8, 0.2) * angles(math.rad(5), math.rad(-15), math.rad(112)), 0.3)
  1985. LW.C0=clerp(LW.C0,cf(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3)
  1986. RH.C0=clerp(RH.C0,cf(1.1,-1,0)*angles(math.rad(-5),math.rad(120),math.rad(-8)),.3)
  1987. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(5),math.rad(-60),math.rad(0)),.3)
  1988. handleweld.C0=clerp(handleweld.C0,cf(0,-.2,.5)*angles(math.rad(50),math.rad(-15),math.rad(0)),.3)
  1989. end
  1990. so("http://www.roblox.com/asset/?id=199145433",Hitbox,1,1.1)
  1991. local v=it("BodyVelocity",Torso)
  1992. v.maxForce=Vector3.new(4e+005,4e+005,4e+005)*1
  1993. v.velocity=RootPart.CFrame.lookVector*50
  1994. for i = 0,1,0.1 do
  1995. swait()
  1996. local blcf = Hitbox.CFrame*cf(0,0,0)
  1997. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1998. local h = 5
  1999. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2000. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2001. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2002. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2003. scfr = blcf
  2004. elseif not scfr then
  2005. scfr = blcf
  2006. end
  2007. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(60)),.3)
  2008. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  2009. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(60), math.rad(100)), 0.3)
  2010. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-15)), 0.3)
  2011. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2012. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2013. handleweld.C0=clerp(handleweld.C0,cf(0,-1,-1)*angles(math.rad(-100),math.rad(0),math.rad(0)),.3)
  2014. end
  2015. v.Parent=nil
  2016. scfr=nil
  2017. attack = false
  2018. bounce=false
  2019. con:disconnect()
  2020. fx:disconnect()
  2021. end
  2022.  
  2023. function LustrisFulgo()
  2024. attack=true
  2025. Humanoid.WalkSpeed=0
  2026. for i=0,1,0.1 do
  2027. swait()
  2028. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-15),math.rad(0),math.rad(10)),.3)
  2029. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(-10)),.3)
  2030. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(145), math.rad(0), math.rad(7)), 0.3)
  2031. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(4), math.rad(-15)), 0.3)
  2032. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-15),math.rad(90),math.rad(0)),.3)
  2033. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-25),math.rad(-90),math.rad(0)),.3)
  2034. handleweld.C0=clerp(handleweld.C0,cf(0,0,-.5)*angles(math.rad(-60),math.rad(0),math.rad(0)),.3)
  2035. end
  2036. local function boom()
  2037. local pprt=ppart(3,game.Workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1))
  2038. pprt.Anchored=true
  2039. pprt.CFrame=EffectPart.CFrame
  2040. game:GetService("Debris"):AddItem(pprt,2)
  2041. MagicCircle(BrickColor.new("Black"),EffectPart.CFrame,20,20,20,-0.01,-0.01,-0.01,0.01)
  2042. so("http://roblox.com/asset/?id=228343412",EffectPart,1,0.6)
  2043. so("http://roblox.com/asset/?id=228343408",EffectPart,1,1.4)
  2044. local wave=part(3,game.Workspace,"Neon",0,.7,BrickColor.new("Black"),"Effect",vt(1,1,1))
  2045. local waveweld=weld(game.Workspace,handle,wave,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00693154335, 0.014090538, 6.03910685, -5.23798153e-005, -6.36925748e-008, -1, 0.99999994, -0.000210702419, -5.23798008e-005, -0.000210702419, -0.99999994, 7.47295417e-008))
  2046. local wavemesh=mesh("SpecialMesh",wave,"Sphere","",vt(0,0,0),vt(1,1,1))
  2047. MagniDamage(wave,20,15222,25222,math.random(20,30),"Knockdown",RootPart)
  2048. for i=0,80 do
  2049. swait()
  2050. MagicBlock(BrickColor.new("Black"),EffectPart.CFrame,7,7,7,-0.5,-0.5,-0.5,0.05)
  2051. MagicCircle(BrickColor.new("Black"),EffectPart.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,5,0),0.5,1,0.5,0.02,1,0.02,0.05)
  2052. wave.Size=vt(1+i,1+i,1+i)
  2053. wavemesh.Scale=vt(1+i,1+i,1+i)
  2054. wave.CFrame=EffectPart.CFrame
  2055. Humanoid.Health=Humanoid.Health+.15
  2056. end
  2057. wave:Destroy()
  2058. end
  2059. boom()
  2060. attack=false
  2061. Humanoid.WalkSpeed=16
  2062. end
  2063.  
  2064. function LeviterGlomus()
  2065. attack=true
  2066. for i=0,1,.1 do
  2067. swait()
  2068. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  2069. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  2070. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(18), math.rad(-15), math.rad(15)), 0.3)
  2071. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-75), math.rad(0), math.rad(-50)), 0.3)
  2072. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-3),math.rad(65),math.rad(0)),.3)
  2073. LH.C0=clerp(LH.C0,cf(-1.1,-1,0)*angles(math.rad(-25),math.rad(-110),math.rad(0))*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  2074. handleweld.C0=clerp(handleweld.C0,cf(0,.2,-.3)*angles(math.rad(-35),math.rad(-15),math.rad(0)),.3)
  2075. end
  2076. so("http://www.roblox.com/asset/?id=199145659",EffectPart2,1,1)
  2077. efprt=part(Enum.FormFactor.Custom,game.Workspace,Enum.Material.Neon,0,0,"Black","BallEffect",Vector3.new(2, 2, 2))
  2078. weld(m,Character["Left Arm"],efprt,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15575993, 0.00814216491, -0.0231294632, -5.23798153e-005, 0.999999821, -0.000210702419, -6.36925748e-008, -0.00021070239, -0.99999994, -1, -5.23797935e-005, 7.47295417e-008))
  2079. mesh("SpecialMesh",efprt,"Sphere","",vt(0,0,0),vt(1,1,1))
  2080. ChargeBall(EffectPart2,35)
  2081. for i=0,1,.1 do
  2082. swait()
  2083. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  2084. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  2085. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-18), math.rad(15), math.rad(15)), 0.3)
  2086. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(75), math.rad(0), math.rad(-65)), 0.3)
  2087. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(110),math.rad(0)),.3)
  2088. LH.C0=clerp(LH.C0,cf(-1.1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.3)
  2089. handleweld.C0=clerp(handleweld.C0,cf(0,.2,-.3)*angles(math.rad(0),math.rad(-15),math.rad(0)),.3)
  2090. end
  2091. so("http://www.roblox.com/asset/?id=199145534",EffectPart2,1,1.2)
  2092. efprt:BreakJoints()
  2093. local Target=mouse.Hit.p
  2094. local direction = Target - handle.Position
  2095. direction = computeDirection(direction)
  2096. local pos = handle.Position + (direction * 10.0)
  2097. efprt.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(math.pi/2, 0, 0)
  2098. local floatForce = Instance.new("BodyForce")
  2099. floatForce.force = Vector3.new(0, efprt:GetMass() * 196.1, 0.0)
  2100. floatForce.Parent = efprt
  2101. efprt.Velocity = direction * 160
  2102. efprt.Touched:connect(function(hit)
  2103. if not hit:IsDescendantOf(Character) then
  2104. if hit.Name~="Effect" then
  2105. MagniDamage(efprt,15,12225,22225,math.random(20,30),"Knockdown",RootPart)
  2106. floatForce.Parent=nil
  2107. efprt.Anchored=true
  2108. so("http://www.roblox.com/asset/?id=228343330",hit,1,.8)
  2109. Blast(efprt)
  2110. efprt:Destroy()
  2111. end
  2112. end
  2113. end)
  2114. game:GetService("Debris"):AddItem(efprt,6)
  2115. attack=false
  2116. end
  2117.  
  2118. function PortalStorm()
  2119. Humanoid.WalkSpeed=0
  2120. attack=true
  2121. for i=0,1,.1 do
  2122. swait()
  2123. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2124. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2125. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(75), math.rad(0), math.rad(-40)), 0.3)
  2126. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(75), math.rad(0), math.rad(40)), 0.3)
  2127. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2128. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2129. handleweld.C0=clerp(handleweld.C0,cf(-1,-2.3,-.4)*angles(math.rad(-165),math.rad(-15),math.rad(50)),.3)
  2130. end
  2131. so("http://www.roblox.com/asset/?id=199145446",handle,1,1)
  2132. ChargeBall2(handle,100)
  2133. makeShockwave(0.5,BrickColor.new("Royal purple"),30,1000,0)
  2134. MagicWave(BrickColor.new("Royal purple"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),2,2,2,.5,.3,.5,0.01)
  2135. so("http://www.roblox.com/asset/?id=280247455",game.Workspace,1,1)
  2136. wait(2)
  2137. so("http://www.roblox.com/asset/?id=110284742",game.Workspace,1,0)
  2138. delay(0.5,function ()
  2139. MagniDamage(Torso,2000,32225,52220,math.random(50,70),"Knockdown",RootPart)
  2140. end)
  2141. Humanoid.Health=Humanoid.Health-0
  2142. makeShockwave(4,BrickColor.new("Teal"),10,2000,1)
  2143. attack=false
  2144. Humanoid.WalkSpeed=9
  2145. wait(4)
  2146. Humanoid.WalkSpeed=16
  2147. end
  2148.  
  2149. function SolSiderea()
  2150. Humanoid.WalkSpeed=0
  2151. attack=true
  2152. so("http://www.roblox.com/asset/?id=280758833",Workspace,1,1.3)
  2153. for i=0,1,.1 do
  2154. swait()
  2155. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2156. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2157. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(-10), math.rad(-17)), 0.3)
  2158. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(95), math.rad(10), math.rad(17)), 0.3)
  2159. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2160. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2161. handleweld.C0=clerp(handleweld.C0,cf(0,-2,-.5)*angles(math.rad(0),math.rad(7.5),math.rad(-75)),.3)
  2162. end
  2163. for i=0,1,.1 do
  2164. swait()
  2165. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2166. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  2167. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(150), math.rad(-5), math.rad(8)), 0.3)
  2168. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(5), math.rad(-8)), 0.3)
  2169. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-10),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2170. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-10),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2171. handleweld.C0=clerp(handleweld.C0,cf(-1.1,-4,-2)*angles(math.rad(-72),math.rad(8.5),math.rad(-92)),.3)
  2172. end
  2173. coroutine.resume(coroutine.create(function() ChargeBall(EffectPart,120) end))
  2174. local n=2
  2175. local orb=ppart(3,Character,0,1,BrickColor.new("Royal purple"),"Orb",vt())
  2176. local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(15,15,15))
  2177. local owld=wweld(orb,orb,Torso,cf(-10,-150,0))
  2178. for i=1,0.3,-0.01 do
  2179. wait()
  2180. orb.Transparency=i
  2181. omsh.Scale=omsh.Scale+vt(0.5,0.5,0.5)
  2182. MagicBlock(BrickColor.new("Royal purple"),orb.CFrame,15,15,15,2,2,2,0.1)
  2183. local ef=ppart(3,workspace,0,0,BrickColor.new("Royal purple"),"Effect",vt())
  2184. ef.Anchored=true
  2185. local emsh=mesh("SpecialMesh",ef,"Sphere","",vt(0,0,0),vt(2,math.random(1000,1500)/100,2))
  2186. local ceef=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,math.random(10,20),0)
  2187. ef.CFrame=orb.CFrame*ceef
  2188. game:GetService("Debris"):AddItem(ef,2)
  2189. coroutine.resume(coroutine.create(function(Part,Mesh)
  2190. for i=0,1,0.1 do
  2191. wait()
  2192. Part.Transparency=i
  2193. Part.CFrame=Part.CFrame*cf(0,-1,0)
  2194. end
  2195. Part.Parent=nil
  2196. end),ef,emsh)
  2197. end
  2198. local Pos=cf(orb.Position,Player:GetMouse().Hit.p).lookVector
  2199. wait(.5)
  2200. orb.Parent=nil
  2201. wait(1)
  2202. local hit,pos = rayCast(orb.Position,Pos,1000,Character)
  2203. local mag=(orb.Position-pos).magnitude
  2204. BlackHole(game.Workspace,cf(pos))
  2205. coroutine.resume(coroutine.create(function()
  2206. local wave=part(3,game.Workspace,"Neon",0,.7,BrickColor.new("Black"),"Effect",vt(1,1,1))
  2207. wweld(game.Workspace,wave,orb,Torso.CFrame)
  2208. local wavemesh=mesh("SpecialMesh",wave,"Sphere","",vt(0,0,0),vt(1,1,1))
  2209. for i=1,100 do
  2210. swait()
  2211. wave.Size=vt(1+i,1+i,1+i)
  2212. wavemesh.Scale=vt(1+i,1+i,1+i)
  2213. wave.CFrame=cf(pos)
  2214. end
  2215. end))
  2216. coroutine.resume(coroutine.create(function()
  2217. for i=0,20 do
  2218. swait(15)
  2219. local range = 1500
  2220. local p = Instance.new("Part")
  2221. p.Anchored = true
  2222. p.CanCollide = false
  2223. p.FormFactor = "Custom"
  2224. p.BrickColor = BrickColor.new("Royal purple")
  2225. p.Parent = workspace
  2226. p.Name="Effect"
  2227. p.CFrame=cf(pos)
  2228. local m = Instance.new("SpecialMesh",p)
  2229. m.MeshId = "rbxassetid://3270017"
  2230. local estimateSurvival = math.floor(range/30) * 0.03
  2231. game:GetService("Debris"):AddItem(p,estimateSurvival)
  2232. Spawn(function ()
  2233. for i = 1,range,30 do
  2234. p.Transparency = 1-math.min(0.5,3-(i/500))
  2235. m.Scale = Vector3.new(i,i,i*0.5)
  2236. p.CFrame = cf(pos) * CFrame.Angles(math.rad(90),0,0)
  2237. wait()
  2238. end
  2239. p:Destroy()
  2240. end)
  2241. end
  2242. end))
  2243. MagicCylinder(BrickColor.new("Royal purple"),CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0),10,mag*5,10,0.5,0,0.5,0.01)
  2244. for i=1,2 do
  2245. end
  2246. for i=1,5 do
  2247. tehcf=CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(mag/5)*(i/2),0)
  2248. end
  2249. for i=0,5 do
  2250. tehcf=CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(-mag/5)*(i/2),0)
  2251. end
  2252. local ref=ppart(3,workspace,0,1,BrickColor.new("Royal purple"),"Effect",vt())
  2253. ref.CFrame=cf(pos)
  2254. coroutine.resume(coroutine.create(function(Part)
  2255. wait(1)
  2256. Part.Parent=nil
  2257. end),ref)
  2258. MagniDamage(ref,25,22220,32220,40,"Knockdown",ref)
  2259. if hit~=nil then
  2260. Damagefunc(ref,hit,5022,70222,60,"Knockdown",RootPart,0)
  2261. end
  2262. local n=2
  2263. MagicWave(BrickColor.new("Royal purple"),cf(pos)*euler(0,math.random(-50,50),0),2,2,2,.5,.3,.5,0.01)
  2264. swait(75)
  2265. Humanoid.WalkSpeed=16
  2266. attack=false
  2267. end
  2268.  
  2269. attacktype=1
  2270. mouse.Button1Down:connect(function()
  2271. if attacktype==1 and attack==false then
  2272. attacktype=2
  2273. attackone()
  2274. elseif attacktype==2 and attack==false then
  2275. attacktype=3
  2276. attacktwo()
  2277. elseif attacktype==3 and attack==false then
  2278. attacktype=4
  2279. attackthree()
  2280. elseif attacktype==4 and attack==false then
  2281. attacktype=1
  2282. attackfour()
  2283. end
  2284. end)
  2285.  
  2286. mouse.KeyDown:connect(function(k)
  2287. k=k:lower()
  2288. if attack == false and k == 'e' then
  2289. LeviterGlomus()
  2290. ChargeBall(efprt,100)
  2291. end
  2292. if attack == false and k == 'q' then
  2293. LustrisFulgo()
  2294. end
  2295. if attack == false and k == 'f' and deeznuts==false then
  2296. deeznuts=true
  2297. SolSiderea()
  2298. deeznuts=false
  2299. end
  2300. if attack == false and k == 'r' and cooldown==false then
  2301. cooldown=true
  2302. PortalStorm()
  2303. cooldown=false
  2304. end
  2305. end)
  2306.  
  2307.  
  2308. local sine = 0
  2309. local change = 1
  2310. local val = 0
  2311.  
  2312. while true do
  2313. swait()
  2314. sine = sine + change
  2315. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2316. local velderp=RootPart.Velocity.y
  2317. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2318. if equipped==true or equipped==false then
  2319. if attack==false then
  2320. idle=idle+1
  2321. else
  2322. idle=0
  2323. end
  2324. if idle>=500 then
  2325. if attack==false then
  2326. end
  2327. end
  2328. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2329. Anim="Jump"
  2330. if attack==false then
  2331. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2332. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2333. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(15)), 0.3)
  2334. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-15)), 0.3)
  2335. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-30),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2336. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-30),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2337. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2338. end
  2339. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2340. Anim="Fall"
  2341. if attack==false then
  2342. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2343. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(13),math.rad(0),math.rad(0)),.3)
  2344. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2345. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2346. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2347. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2348. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  2349. end
  2350. elseif torvel<1 and hitfloor~=nil then
  2351. Anim="Idle"
  2352. if attack==false then
  2353. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2),math.rad(0),math.rad(15)),.3)
  2354. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2),math.rad(0),math.rad(-15)),.3)
  2355. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), 0.3)
  2356. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  2357. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-2),math.rad(85),math.rad(0)),.3)
  2358. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-4),math.rad(-95),math.rad(0)),.3)
  2359. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-10),math.rad(-2),math.rad(0)),.2)
  2360. end
  2361. elseif torvel>2 and hitfloor~=nil then
  2362. Anim="Walk"
  2363. if attack==false then
  2364. change=3
  2365. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  2366. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(25)),.3)
  2367. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(-25), math.rad(5)), 0.3)
  2368. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30)*math.cos(sine/10), math.rad(5), math.rad(0)), 0.3)
  2369. RH.C0=clerp(RH.C0,cf(1.1,-.9,0)*angles(math.rad(0),math.rad(110),math.rad(0)),.3)
  2370. LH.C0=clerp(LH.C0,cf(-1.1,-.9,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.3)
  2371. handleweld.C0=clerp(handleweld.C0,cf(0,0,.3)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2372. end
  2373. end
  2374. end
  2375. if #Effects>0 then
  2376. for e=1,#Effects do
  2377. if Effects[e]~=nil then
  2378. local Thing=Effects[e]
  2379. if Thing~=nil then
  2380. local Part=Thing[1]
  2381. local Mode=Thing[2]
  2382. local Delay=Thing[3]
  2383. local IncX=Thing[4]
  2384. local IncY=Thing[5]
  2385. local IncZ=Thing[6]
  2386. if Thing[1].Transparency<=1 then
  2387. if Thing[2]=="Block1" then
  2388. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2389. Mesh=Thing[1].Mesh
  2390. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2391. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2392. elseif Thing[2]=="Cylinder" then
  2393. Mesh=Thing[1].Mesh
  2394. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2395. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2396. elseif Thing[2]=="Blood" then
  2397. Mesh=Thing[7]
  2398. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  2399. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2400. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2401. elseif Thing[2]=="Elec" then
  2402. Mesh=Thing[1].Mesh
  2403. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  2404. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2405. elseif Thing[2]=="Disappear" then
  2406. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2407. end
  2408. else
  2409. Part.Parent=nil
  2410. table.remove(Effects,e)
  2411. end
  2412.  
  2413. --------------
  2414. --------------
  2415. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  2416. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2417. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  2418. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2419.  
  2420. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  2421. CreateMesh(handle,"Brick",0,0,0)
  2422. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2423. local valuaring = 10
  2424. for i = 0, 49 do
  2425. valuaring = valuaring + 10
  2426. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  2427. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  2428. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2429. end
  2430.  
  2431. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  2432. CreateMesh(handle,"Brick",0,0,0)
  2433. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2434. local valuaring = 10
  2435. for i = 0, 49 do
  2436. valuaring = valuaring + 10
  2437. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2438. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  2439. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2440. end
  2441.  
  2442.  
  2443. local handle = CreateParta(m,1,1,"Neon",maincolor)
  2444. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2445. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2446.  
  2447. --- Left wing.
  2448.  
  2449. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  2450. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2451. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2452.  
  2453. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2454. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2455. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2456. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2457. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2458. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2459. A0 = Instance.new('Attachment',wed)
  2460. A0.Position = vt(0,0.25,0.25)
  2461. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2462. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2463. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2464. A1 = Instance.new('Attachment',wed)
  2465. A1.Position = vt(0,-0.25,-2)
  2466. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2467. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2468. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2469.  
  2470. tl1 = Instance.new('Trail',wed)
  2471. tl1.Attachment0 = A1
  2472. tl1.Attachment1 = A0
  2473. tl1.Texture = "rbxassetid://2108945559"
  2474. tl1.LightEmission = 1
  2475. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2476. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2477. tl1.Lifetime = 0.6
  2478.  
  2479.  
  2480. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  2481. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2482. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2483.  
  2484. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2485. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2486. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2487. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2488. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2489. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2490. A0 = Instance.new('Attachment',wed)
  2491. A0.Position = vt(0,0.25,0.25)
  2492. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2493. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2494. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2495. A1 = Instance.new('Attachment',wed)
  2496. A1.Position = vt(0,-0.25,-2)
  2497. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2498. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2499. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2500.  
  2501. tl2 = Instance.new('Trail',wed)
  2502. tl2.Attachment0 = A1
  2503. tl2.Attachment1 = A0
  2504. tl2.Texture = "rbxassetid://2108945559"
  2505. tl2.LightEmission = 1
  2506. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2507. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2508. tl2.Lifetime = 0.6
  2509.  
  2510. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  2511. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2512. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2513.  
  2514. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2515. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2516. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2517. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2518. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2519. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2520. A0 = Instance.new('Attachment',wed)
  2521. A0.Position = vt(0,0.25,0.25)
  2522. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2523. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2524. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2525. A1 = Instance.new('Attachment',wed)
  2526. A1.Position = vt(0,-0.25,-2)
  2527. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  2528. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2529. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2530.  
  2531. tl3 = Instance.new('Trail',wed)
  2532. tl3.Attachment0 = A1
  2533. tl3.Attachment1 = A0
  2534. tl3.Texture = "rbxassetid://2108945559"
  2535. tl3.LightEmission = 1
  2536. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2537. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2538. tl3.Lifetime = 0.6
  2539.  
  2540. tl1.Enabled = false
  2541. tl2.Enabled = false
  2542. tl3.Enabled = false
  2543. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  2544. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2545. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2546.  
  2547. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2548. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2549. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2550. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2551. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2552. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2553. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2554. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2555. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2556. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2557. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2558. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2559.  
  2560. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  2561. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2562. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2563.  
  2564. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2565. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2566. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2567. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2568. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2569. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2570. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2571. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2572. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2573. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2574. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2575. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2576.  
  2577. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  2578. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2579. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2580.  
  2581. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2582. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2583. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2584. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2585. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2586. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2587. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2588. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2589. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2590. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  2591. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2592. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2593.  
  2594. -- Right wing.
  2595.  
  2596. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  2597. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2598. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2599.  
  2600. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2601. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2602. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2603. A0 = Instance.new('Attachment',wed)
  2604. A0.Position = vt(0,0.25,0.25)
  2605. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2606. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2607. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2608. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2609. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2610. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2611. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2612. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2613. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2614. A1 = Instance.new('Attachment',wed)
  2615. A1.Position = vt(0,2,0.25)
  2616.  
  2617. tr1 = Instance.new('Trail',wed)
  2618. tr1.Attachment0 = A1
  2619. tr1.Attachment1 = A0
  2620. tr1.Texture = "rbxassetid://2108945559"
  2621. tr1.LightEmission = 1
  2622. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2623. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2624. tr1.Lifetime = 0.6
  2625.  
  2626. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  2627. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2628. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2629.  
  2630. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2631. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2632. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2633. A0 = Instance.new('Attachment',wed)
  2634. A0.Position = vt(0,0.25,0.25)
  2635. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2636. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2637. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2638. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2639. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2640. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2641. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2642. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2643. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2644. A1 = Instance.new('Attachment',wed)
  2645. A1.Position = vt(0,2,0.25)
  2646.  
  2647. tr2 = Instance.new('Trail',wed)
  2648. tr2.Attachment0 = A1
  2649. tr2.Attachment1 = A0
  2650. tr2.Texture = "rbxassetid://2108945559"
  2651. tr2.LightEmission = 1
  2652. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2653. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2654. tr2.Lifetime = 0.6
  2655.  
  2656. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  2657. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2658. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2659.  
  2660. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2661. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2662. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2663. A0 = Instance.new('Attachment',wed)
  2664. A0.Position = vt(0,0.25,0.25)
  2665. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2666. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2667. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2668. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2669. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2670. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2671. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2672. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2673. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2674. A1 = Instance.new('Attachment',wed)
  2675. A1.Position = vt(0,2,0.25)
  2676.  
  2677. tr3 = Instance.new('Trail',wed)
  2678. tr3.Attachment0 = A1
  2679. tr3.Attachment1 = A0
  2680. tr3.Texture = "rbxassetid://2108945559"
  2681. tr3.LightEmission = 1
  2682. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2683. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2684. tr3.Lifetime = 0.6
  2685.  
  2686.  
  2687. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  2688. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2689. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2690.  
  2691. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2692. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2693. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2694. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2695. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2696. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2697. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2698. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2699. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2700. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2701. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2702. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2703.  
  2704. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  2705. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2706. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2707.  
  2708. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2709. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2710. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2711. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2712. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2713. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2714. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2715. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2716. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2717. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2718. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2719. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2720.  
  2721. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  2722. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2723. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2724.  
  2725. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2726. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2727. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2728. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2729. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2730. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2731. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2732. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2733. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2734. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2735. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2736. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2737.  
  2738. ---- HERES THE RING
  2739.  
  2740.  
  2741. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  2742. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  2743. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2744. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2745. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  2746. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2747. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2748. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  2749. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2750.  
  2751.  
  2752. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2753. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2754. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2755.  
  2756. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2757. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2758. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2759.  
  2760.  
  2761.  
  2762. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2763. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2764. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2765.  
  2766. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2767. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2768. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2769.  
  2770. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  2771. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2772. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2773.  
  2774. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2775. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2776. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2777. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  2778. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2779. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2780.  
  2781. --- second ring
  2782.  
  2783. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  2784. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  2785. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2786. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2787. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  2788. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2789. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2790. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  2791. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2792.  
  2793. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2794. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2795. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2796.  
  2797. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2798. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2799. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2800.  
  2801.  
  2802.  
  2803. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2804. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2805. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2806.  
  2807. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2808. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2809. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2810.  
  2811. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  2812. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2813. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2814.  
  2815. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2816. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2817. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2818. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  2819. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2820. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  2821.  
  2822.  
  2823.  
  2824. for i, v in pairs(m:GetChildren()) do
  2825. if v:IsA("Part") then
  2826. v.BrickColor = BrickColor.new("Really black")
  2827. v.Material = "Glass"
  2828. end
  2829. end
  2830. for i, v in pairs(m2:GetChildren()) do
  2831. if v:IsA("Part") then
  2832. v.BrickColor = BrickColor.new("Crimson")
  2833. v.Material = "Granite"
  2834. end
  2835. end
  2836. for i, v in pairs(m3:GetChildren()) do
  2837. if v:IsA("Part") then
  2838. v.BrickColor = BrickColor.new("Really red")
  2839. v.Material = "Neon"
  2840. end
  2841. end
  2842. for i, v in pairs(mw2:GetChildren()) do
  2843. if v:IsA("Part") then
  2844. v.BrickColor = BrickColor.new("Really red")
  2845. v.Material = "Neon"
  2846. end
  2847. end
  2848. for i, v in pairs(mw1:GetChildren()) do
  2849. if v:IsA("Part") then
  2850. v.Transparency = 1
  2851. v.BrickColor = BrickColor.new("Really red")
  2852. v.Material = "Neon"
  2853. end
  2854. end
  2855. for i, v in pairs(extrawingmod1:GetChildren()) do
  2856. if v:IsA("Part") then
  2857. v.Transparency = 1
  2858. v.BrickColor = BrickColor.new("White")
  2859. v.Material = "Neon"
  2860. end
  2861. end
  2862. for i, v in pairs(extrawingmod2:GetChildren()) do
  2863. if v:IsA("Part") then
  2864. v.Transparency = 1
  2865. v.BrickColor = BrickColor.new("White")
  2866. v.Material = "Neon"
  2867. end
  2868. end
  2869. local MAINRUINCOLOR = BrickColor.new("Really red")
  2870. ------
  2871.  
  2872.  
  2873. function RemoveOutlines(part)
  2874. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  2875. end
  2876. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2877. local Part = Create("Part")({
  2878. Parent = Parent,
  2879. Reflectance = Reflectance,
  2880. Transparency = Transparency,
  2881. CanCollide = false,
  2882. Locked = true,
  2883. BrickColor = BrickColor.new(tostring(BColor)),
  2884. Name = Name,
  2885. Size = Size,
  2886. Material = Material
  2887. })
  2888. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  2889. RemoveOutlines(Part)
  2890. return Part
  2891. end
  2892. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2893. local Msh = Create(Mesh)({
  2894. Parent = Part,
  2895. Offset = OffSet,
  2896. Scale = Scale
  2897. })
  2898. if Mesh == "SpecialMesh" then
  2899. Msh.MeshType = MeshType
  2900. Msh.MeshId = MeshId
  2901. end
  2902. return Msh
  2903. end
  2904. function CreateWeld(Parent, Part0, Part1, C0, C1)
  2905. local Weld = Create("Weld")({
  2906. Parent = Parent,
  2907. Part0 = Part0,
  2908. Part1 = Part1,
  2909. C0 = C0,
  2910. C1 = C1
  2911. })
  2912. return Weld
  2913. end
  2914.  
  2915. Character=Player.Character
  2916. PlayerGui=Player.PlayerGui
  2917. Backpack=Player.Backpack
  2918. Torso=Character.Torso
  2919. Head=Character.Head
  2920. Humanoid=Character.Humanoid
  2921. m=Instance.new('Model',Character)
  2922. LeftArm=Character["Left Arm"]
  2923. LeftLeg=Character["Left Leg"]
  2924. RightArm=Character["Right Arm"]
  2925. RightLeg=Character["Right Leg"]
  2926. LS=Torso["Left Shoulder"]
  2927. LH=Torso["Left Hip"]
  2928. RS=Torso["Right Shoulder"]
  2929. RH=Torso["Right Hip"]
  2930. Face = Head.face
  2931. Neck=Torso.Neck
  2932. it=Instance.new
  2933. attacktype=1
  2934. vt=Vector3.new
  2935. cf=CFrame.new
  2936. euler=CFrame.fromEulerAnglesXYZ
  2937. angles=CFrame.Angles
  2938. cloaked=false
  2939. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2940. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2941. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  2942. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  2943. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  2944. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  2945. RootPart=Character.HumanoidRootPart
  2946. RootJoint=RootPart.RootJoint
  2947. RootCF=euler(-1.57,0,3.14)
  2948. attack = false
  2949. attackdebounce = false
  2950. deb=false
  2951. equipped=true
  2952. hand=false
  2953. combo=0
  2954. mana=0
  2955. trispeed=.2
  2956. attackmode='none'
  2957. local idle=0
  2958. local Anim="Idle"
  2959. local Effects={}
  2960. local gun=false
  2961. local shoot=false
  2962. local sine = 0
  2963. local change = 1
  2964.  
  2965. function RecolorTextAndRename(name,col1,col2,font)
  2966. modet.TextStrokeColor3 = col2
  2967. modet.TextColor3 = col1
  2968. modet.Font = font
  2969. modet.Text = name
  2970. techc.ImageColor3 = col2
  2971. circl.ImageColor3 = col2
  2972. circl2.ImageColor3 = col1
  2973. imgl2.ImageColor3 = col1
  2974. imgl2b.ImageColor3 = col2
  2975. ned.Text = name
  2976. ned.TextColor3 = col1
  2977. ned.TextStrokeColor3 = col2
  2978. end
  2979. --save shoulders
  2980. RSH, LSH=nil, nil
  2981. --welds
  2982. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  2983. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  2984. LH=Torso["Left Hip"]
  2985. RH=Torso["Right Hip"]
  2986. TorsoColor=Torso.BrickColor
  2987. function NoOutline(Part)
  2988. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2989. end
  2990. ch=Character
  2991. RSH=ch.Torso["Right Shoulder"]
  2992. LSH=ch.Torso["Left Shoulder"]
  2993. --
  2994. RSH.Parent=nil
  2995. LSH.Parent=nil
  2996. --
  2997. RW.Name="Right Shoulder"
  2998. RW.Part0=ch.Torso
  2999. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3000. RW.C1=cf(0, 0.5, 0)
  3001. RW.Part1=ch["Right Arm"]
  3002. RW.Parent=ch.Torso
  3003. --
  3004. LW.Name="Left Shoulder"
  3005. LW.Part0=ch.Torso
  3006. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3007. LW.C1=cf(0, 0.5, 0)
  3008. LW.Part1=ch["Left Arm"]
  3009. LW.Parent=ch.Torso
  3010.  
  3011. local Stats=Instance.new("BoolValue")
  3012. Stats.Name="Stats"
  3013. Stats.Parent=Character
  3014. local Atk=Instance.new("NumberValue")
  3015. Atk.Name="Damage"
  3016. Atk.Parent=Stats
  3017. Atk.Value=1
  3018. local Def=Instance.new("NumberValue")
  3019. Def.Name="Defense"
  3020. Def.Parent=Stats
  3021. Def.Value=1
  3022. local Speed=Instance.new("NumberValue")
  3023. Speed.Name="Speed"
  3024. Speed.Parent=Stats
  3025. Speed.Value=1
  3026. local Mvmt=Instance.new("NumberValue")
  3027. Mvmt.Name="Movement"
  3028. Mvmt.Parent=Stats
  3029. Mvmt.Value=1
  3030.  
  3031. local donum=0
  3032.  
  3033.  
  3034. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  3035. local fp=it("Part")
  3036. fp.formFactor=formfactor
  3037. fp.Parent=parent
  3038. fp.Reflectance=reflectance
  3039. fp.Transparency=transparency
  3040. fp.CanCollide=false
  3041. fp.Locked=true
  3042. fp.BrickColor=brickcolor
  3043. fp.Name=name
  3044. fp.Size=size
  3045. fp.Position=Torso.Position
  3046. NoOutline(fp)
  3047. fp.Material="SmoothPlastic"
  3048. fp:BreakJoints()
  3049. return fp
  3050. end
  3051.  
  3052. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  3053. local mesh=it(Mesh)
  3054. mesh.Parent=part
  3055. if Mesh=="SpecialMesh" then
  3056. mesh.MeshType=meshtype
  3057. if meshid~="nil" then
  3058. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  3059. end
  3060. end
  3061. mesh.Offset=offset
  3062. mesh.Scale=scale
  3063. return mesh
  3064. end
  3065.  
  3066. function weld(parent,part0,part1,c0)
  3067. local weld=it("Weld")
  3068. weld.Parent=parent
  3069. weld.Part0=part0
  3070. weld.Part1=part1
  3071. weld.C0=c0
  3072. return weld
  3073. end
  3074.  
  3075. local Color1=Torso.BrickColor
  3076.  
  3077. local bodvel=Instance.new("BodyVelocity")
  3078. local bg=Instance.new("BodyGyro")
  3079.  
  3080. --------- SazEreno's Artificial HB --------------
  3081. ArtificialHB = Instance.new("BindableEvent", script)
  3082. ArtificialHB.Name = "ArtificialHB"
  3083.  
  3084. script:WaitForChild("ArtificialHB")
  3085. Frame_Speed = 1 / 60
  3086. frame = Frame_Speed
  3087. tf = 0
  3088. allowframeloss = false
  3089. tossremainder = false
  3090. lastframe = tick()
  3091. script.ArtificialHB:Fire()
  3092.  
  3093. game:GetService("RunService").Heartbeat:connect(function(s, p)
  3094. tf = tf + s
  3095. if tf >= frame then
  3096. if allowframeloss then
  3097. script.ArtificialHB:Fire()
  3098. lastframe = tick()
  3099. else
  3100. for i = 1, math.floor(tf / frame) do
  3101. script.ArtificialHB:Fire()
  3102. end
  3103. lastframe = tick()
  3104. end
  3105. if tossremainder then
  3106. tf = 0
  3107. else
  3108. tf = tf - frame * math.floor(tf / frame)
  3109. end
  3110. end
  3111. end)
  3112.  
  3113. ------------------
  3114. function swait(num)
  3115. function swait(num)
  3116. if num==0 or num==nil then
  3117. game:service'RunService'.Stepped:wait(0)
  3118. else
  3119. for i=0,num do
  3120. game:service'RunService'.Stepped:wait(0)
  3121. end
  3122. end
  3123. end
  3124. end
  3125.  
  3126. -------- RAINBOW LEAVE IT TO ME
  3127. local r = 255
  3128. local g = 0
  3129. local b = 0
  3130. coroutine.resume(coroutine.create(function()
  3131. while wait() do
  3132. for i = 0, 254/5 do
  3133. swait()
  3134. g = g + 5
  3135. end
  3136. for i = 0, 254/5 do
  3137. swait()
  3138. r = r - 5
  3139. end
  3140. for i = 0, 254/5 do
  3141. swait()
  3142. b = b + 5
  3143. end
  3144. for i = 0, 254/5 do
  3145. swait()
  3146. g = g - 5
  3147. end
  3148. for i = 0, 254/5 do
  3149. swait()
  3150. r = r + 5
  3151. end
  3152. for i = 0, 254/5 do
  3153. swait()
  3154. b = b - 5
  3155. end
  3156. end
  3157. end))
  3158.  
  3159.  
  3160. so = function(id,par,vol,pit)
  3161. coroutine.resume(coroutine.create(function()
  3162. local sou = Instance.new("Sound",par or workspace)
  3163. sou.Volume=vol
  3164. sou.Pitch=pit or 1
  3165. sou.SoundId=id
  3166. swait()
  3167. sou:play()
  3168. game:GetService("Debris"):AddItem(sou,6)
  3169. end))
  3170. end
  3171.  
  3172. function clerp(a,b,t)
  3173. local qa = {QuaternionFromCFrame(a)}
  3174. local qb = {QuaternionFromCFrame(b)}
  3175. local ax, ay, az = a.x, a.y, a.z
  3176. local bx, by, bz = b.x, b.y, b.z
  3177. local _t = 1-t
  3178. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  3179. end
  3180.  
  3181. function QuaternionFromCFrame(cf)
  3182. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3183. local trace = m00 + m11 + m22
  3184. if trace > 0 then
  3185. local s = math.sqrt(1 + trace)
  3186. local recip = 0.5/s
  3187. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  3188. else
  3189. local i = 0
  3190. if m11 > m00 then
  3191. i = 1
  3192. end
  3193. if m22 > (i == 0 and m00 or m11) then
  3194. i = 2
  3195. end
  3196. if i == 0 then
  3197. local s = math.sqrt(m00-m11-m22+1)
  3198. local recip = 0.5/s
  3199. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  3200. elseif i == 1 then
  3201. local s = math.sqrt(m11-m22-m00+1)
  3202. local recip = 0.5/s
  3203. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  3204. elseif i == 2 then
  3205. local s = math.sqrt(m22-m00-m11+1)
  3206. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  3207. end
  3208. end
  3209. end
  3210.  
  3211. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3212. local xs, ys, zs = x + x, y + y, z + z
  3213. local wx, wy, wz = w*xs, w*ys, w*zs
  3214. local xx = x*xs
  3215. local xy = x*ys
  3216. local xz = x*zs
  3217. local yy = y*ys
  3218. local yz = y*zs
  3219. local zz = z*zs
  3220. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  3221. end
  3222.  
  3223. function QuaternionSlerp(a, b, t)
  3224. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  3225. local startInterp, finishInterp;
  3226. if cosTheta >= 0.0001 then
  3227. if (1 - cosTheta) > 0.0001 then
  3228. local theta = math.acos(cosTheta)
  3229. local invSinTheta = 1/math.sin(theta)
  3230. startInterp = math.sin((1-t)*theta)*invSinTheta
  3231. finishInterp = math.sin(t*theta)*invSinTheta
  3232. else
  3233. startInterp = 1-t
  3234. finishInterp = t
  3235. end
  3236. else
  3237. if (1+cosTheta) > 0.0001 then
  3238. local theta = math.acos(-cosTheta)
  3239. local invSinTheta = 1/math.sin(theta)
  3240. startInterp = math.sin((t-1)*theta)*invSinTheta
  3241. finishInterp = math.sin(t*theta)*invSinTheta
  3242. else
  3243. startInterp = t-1
  3244. finishInterp = t
  3245. end
  3246. end
  3247. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  3248. end
  3249.  
  3250. local function CFrameFromTopBack(at, top, back)
  3251. local right = top:Cross(back)
  3252. return CFrame.new(at.x, at.y, at.z,
  3253. right.x, top.x, back.x,
  3254. right.y, top.y, back.y,
  3255. right.z, top.z, back.z)
  3256. end
  3257.  
  3258. function Triangle(a, b, c)
  3259. local edg1 = (c-a):Dot((b-a).unit)
  3260. local edg2 = (a-b):Dot((c-b).unit)
  3261. local edg3 = (b-c):Dot((a-c).unit)
  3262. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  3263. a, b, c = a, b, c
  3264. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  3265. a, b, c = b, c, a
  3266. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  3267. a, b, c = c, a, b
  3268. else
  3269. assert(false, "unreachable")
  3270. end
  3271.  
  3272. local len1 = (c-a):Dot((b-a).unit)
  3273. local len2 = (b-a).magnitude - len1
  3274. local width = (a + (b-a).unit*len1 - c).magnitude
  3275.  
  3276. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  3277.  
  3278. local list = {}
  3279.  
  3280. if len1 > 0.01 then
  3281. local w1 = Instance.new('WedgePart', m)
  3282. game:GetService("Debris"):AddItem(w1,5)
  3283. w1.Material = "SmoothPlastic"
  3284. w1.FormFactor = 'Custom'
  3285. w1.BrickColor = BrickColor.new("Really red")
  3286. w1.Transparency = 0
  3287. w1.Reflectance = 0
  3288. w1.Material = "SmoothPlastic"
  3289. w1.CanCollide = false
  3290. local l1 = Instance.new("PointLight",w1)
  3291. l1.Color = Color3.new(170,0,0)
  3292. NoOutline(w1)
  3293. local sz = Vector3.new(0.2, width, len1)
  3294. w1.Size = sz
  3295. local sp = Instance.new("SpecialMesh",w1)
  3296. sp.MeshType = "Wedge"
  3297. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  3298. w1:BreakJoints()
  3299. w1.Anchored = true
  3300. w1.Parent = workspace
  3301. w1.Transparency = 0.7
  3302. table.insert(Effects,{w1,"Disappear",.01})
  3303. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  3304. table.insert(list,w1)
  3305. end
  3306.  
  3307. if len2 > 0.01 then
  3308. local w2 = Instance.new('WedgePart', m)
  3309. game:GetService("Debris"):AddItem(w2,5)
  3310. w2.Material = "SmoothPlastic"
  3311. w2.FormFactor = 'Custom'
  3312. w2.BrickColor = BrickColor.new("Really red")
  3313. w2.Transparency = 0
  3314. w2.Reflectance = 0
  3315. w2.Material = "SmoothPlastic"
  3316. w2.CanCollide = false
  3317. local l2 = Instance.new("PointLight",w2)
  3318. l2.Color = Color3.new(170,0,0)
  3319. NoOutline(w2)
  3320. local sz = Vector3.new(0.2, width, len2)
  3321. w2.Size = sz
  3322. local sp = Instance.new("SpecialMesh",w2)
  3323. sp.MeshType = "Wedge"
  3324. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  3325. w2:BreakJoints()
  3326. w2.Anchored = true
  3327. w2.Parent = workspace
  3328. w2.Transparency = 0.7
  3329. table.insert(Effects,{w2,"Disappear",.01})
  3330. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  3331. table.insert(list,w2)
  3332. end
  3333. return unpack(list)
  3334. end
  3335.  
  3336.  
  3337. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  3338. if hit.Parent == nil then
  3339. return
  3340. end
  3341. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  3342. for _, v in pairs(hit.Parent:children()) do
  3343. if v:IsA("Humanoid") then
  3344. h = v
  3345. end
  3346. end
  3347. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  3348. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  3349. return
  3350. end
  3351. local c = Create("ObjectValue")({
  3352. Name = "creator",
  3353. Value = game:GetService("Players").LocalPlayer,
  3354. Parent = h
  3355. })
  3356. game:GetService("Debris"):AddItem(c, 0.5)
  3357. if HitSound ~= nil and HitPitch ~= nil then
  3358. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  3359. end
  3360. local Damage = math.random(minim, maxim)
  3361. local blocked = false
  3362. local block = hit.Parent:findFirstChild("Block")
  3363. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  3364. blocked = true
  3365. block.Value = block.Value - 1
  3366. print(block.Value)
  3367. end
  3368. if blocked == false then
  3369. HitHealth = h.Health
  3370. h.MaxHealth = 100
  3371. h.Health = h.Health - Damage
  3372. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  3373. print("gained kill")
  3374. dmg(h.Parent)
  3375. end
  3376. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  3377. else
  3378. h.Health = h.Health - Damage / 2
  3379. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  3380. end
  3381. if Type == "Knockdown" then
  3382. local hum = hit.Parent.Humanoid
  3383. hum.PlatformStand = true
  3384. coroutine.resume(coroutine.create(function(HHumanoid)
  3385. swait(1)
  3386. HHumanoid.PlatformStand = false
  3387. end), hum)
  3388. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  3389. local bodvol = Create("BodyVelocity")({
  3390. velocity = angle * knockback,
  3391. P = 5000,
  3392. maxForce = Vector3.new(8000, 8000, 8000),
  3393. Parent = hit
  3394. })
  3395. local rl = Create("BodyAngularVelocity")({
  3396. P = 3000,
  3397. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  3398. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  3399. Parent = hit
  3400. })
  3401. game:GetService("Debris"):AddItem(bodvol, 0.5)
  3402. game:GetService("Debris"):AddItem(rl, 0.5)
  3403. elseif Type == "Normal" then
  3404. local vp = Create("BodyVelocity")({
  3405. P = 500,
  3406. maxForce = Vector3.new(math.huge, 0, math.huge),
  3407. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  3408. })
  3409. if knockback > 0 then
  3410. vp.Parent = hit.Parent.Head
  3411. end
  3412. game:GetService("Debris"):AddItem(vp, 0.5)
  3413. elseif Type == "Up" then
  3414. local bodyVelocity = Create("BodyVelocity")({
  3415. velocity = Vector3.new(0, 20, 0),
  3416. P = 5000,
  3417. maxForce = Vector3.new(8000, 8000, 8000),
  3418. Parent = hit
  3419. })
  3420. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  3421. local bodyVelocity = Create("BodyVelocity")({
  3422. velocity = Vector3.new(0, 20, 0),
  3423. P = 5000,
  3424. maxForce = Vector3.new(8000, 8000, 8000),
  3425. Parent = hit
  3426. })
  3427. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  3428. elseif Type == "Leech" then
  3429. local hum = hit.Parent.Humanoid
  3430. if hum ~= nil then
  3431. for i = 0, 2 do
  3432. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  3433. end
  3434. Humanoid.Health = Humanoid.Health + 10
  3435. end
  3436. elseif Type == "UpKnock" then
  3437. local hum = hit.Parent.Humanoid
  3438. hum.PlatformStand = true
  3439. if hum ~= nil then
  3440. hitr = true
  3441. end
  3442. coroutine.resume(coroutine.create(function(HHumanoid)
  3443. swait(5)
  3444. HHumanoid.PlatformStand = false
  3445. hitr = false
  3446. end), hum)
  3447. local bodyVelocity = Create("BodyVelocity")({
  3448. velocity = Vector3.new(0, 20, 0),
  3449. P = 5000,
  3450. maxForce = Vector3.new(8000, 8000, 8000),
  3451. Parent = hit
  3452. })
  3453. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  3454. local bodyVelocity = Create("BodyVelocity")({
  3455. velocity = Vector3.new(0, 20, 0),
  3456. P = 5000,
  3457. maxForce = Vector3.new(8000, 8000, 8000),
  3458. Parent = hit
  3459. })
  3460. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  3461. elseif Type == "Snare" then
  3462. local bp = Create("BodyPosition")({
  3463. P = 2000,
  3464. D = 100,
  3465. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3466. position = hit.Parent.Torso.Position,
  3467. Parent = hit.Parent.Torso
  3468. })
  3469. game:GetService("Debris"):AddItem(bp, 1)
  3470. elseif Type == "Slashnare" then
  3471. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  3472. for i = 1, math.random(4, 5) do
  3473. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  3474. end
  3475. local bp = Create("BodyPosition")({
  3476. P = 2000,
  3477. D = 100,
  3478. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3479. position = hit.Parent.Torso.Position,
  3480. Parent = hit.Parent.Torso
  3481. })
  3482. game:GetService("Debris"):AddItem(bp, 1)
  3483. elseif Type == "Spike" then
  3484. CreateBigIceSword(hit.Parent.Torso.CFrame)
  3485. local bp = Create("BodyPosition")({
  3486. P = 2000,
  3487. D = 100,
  3488. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3489. position = hit.Parent.Torso.Position,
  3490. Parent = hit.Parent.Torso
  3491. })
  3492. game:GetService("Debris"):AddItem(bp, 1)
  3493. elseif Type == "Freeze" then
  3494. local BodPos = Create("BodyPosition")({
  3495. P = 50000,
  3496. D = 1000,
  3497. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3498. position = hit.Parent.Torso.Position,
  3499. Parent = hit.Parent.Torso
  3500. })
  3501. local BodGy = Create("BodyGyro")({
  3502. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  3503. P = 20000,
  3504. Parent = hit.Parent.Torso,
  3505. cframe = hit.Parent.Torso.CFrame
  3506. })
  3507. hit.Parent.Torso.Anchored = true
  3508. coroutine.resume(coroutine.create(function(Part)
  3509. swait(1.5)
  3510. Part.Anchored = false
  3511. end), hit.Parent.Torso)
  3512. game:GetService("Debris"):AddItem(BodPos, 3)
  3513. game:GetService("Debris"):AddItem(BodGy, 3)
  3514. end
  3515. local debounce = Create("BoolValue")({
  3516. Name = "DebounceHit",
  3517. Parent = hit.Parent,
  3518. Value = true
  3519. })
  3520. game:GetService("Debris"):AddItem(debounce, Delay)
  3521. c = Instance.new("ObjectValue")
  3522. c.Name = "creator"
  3523. c.Value = Player
  3524. c.Parent = h
  3525. game:GetService("Debris"):AddItem(c, 0.5)
  3526. end
  3527. end
  3528. function ShowDamage(Pos, Text, Time, Color)
  3529. local Rate = 0.03333333333333333
  3530. local Pos = Pos or Vector3.new(0, 0, 0)
  3531. local Text = Text or ""
  3532. local Time = Time or 2
  3533. local Color = Color or Color3.new(1, 0, 1)
  3534. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  3535. EffectPart.Anchored = true
  3536. local BillboardGui = Create("BillboardGui")({
  3537. Size = UDim2.new(3, 0, 3, 0),
  3538. Adornee = EffectPart,
  3539. Parent = EffectPart
  3540. })
  3541. local TextLabel = Create("TextLabel")({
  3542. BackgroundTransparency = 1,
  3543. Size = UDim2.new(1, 0, 1, 0),
  3544. Text = Text,
  3545. TextColor3 = Color,
  3546. TextScaled = true,
  3547. Font = Enum.Font.ArialBold,
  3548. Parent = BillboardGui
  3549. })
  3550. game.Debris:AddItem(EffectPart, Time + 0.1)
  3551. EffectPart.Parent = game:GetService("Workspace")
  3552. delay(0, function()
  3553. local Frames = Time / Rate
  3554. for Frame = 1, Frames do
  3555. wait(Rate)
  3556. local Percent = Frame / Frames
  3557. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  3558. TextLabel.TextTransparency = Percent
  3559. end
  3560. if EffectPart and EffectPart.Parent then
  3561. EffectPart:Destroy()
  3562. end
  3563. end)
  3564. end
  3565. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  3566. for _, c in pairs(workspace:children()) do
  3567. local hum = c:findFirstChildOfClass("Humanoid")
  3568. if hum ~= nil then
  3569. local head = c:findFirstChild("Head")
  3570. if head ~= nil then
  3571. local targ = head.Position - Part.Position
  3572. local mag = targ.magnitude
  3573. if magni >= mag and c.Name ~= Player.Name then
  3574. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  3575. end
  3576. end
  3577. end
  3578. end
  3579. end
  3580.  
  3581. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  3582. for _, c in pairs(workspace:children()) do
  3583. local hum = c:findFirstChild("Humanoid")
  3584. if hum ~= nil then
  3585. local head = c:findFirstChild("Torso")
  3586. if head ~= nil then
  3587. local targ = head.Position - Part.Position
  3588. local mag = targ.magnitude
  3589. if magni >= mag and c.Name ~= Player.Name then
  3590. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  3591. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  3592. end
  3593. end
  3594. end
  3595. end
  3596. end
  3597.  
  3598. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  3599. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  3600. end
  3601.  
  3602. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  3603. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3604. prt.Anchored=true
  3605. prt.CFrame=cframe
  3606. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  3607. --http://www.roblox.com/asset/?id=4770560
  3608. game:GetService("Debris"):AddItem(prt,2)
  3609. CF=prt.CFrame
  3610. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  3611. for i=0,1,0.2 do
  3612. wait()
  3613. Part.CFrame=CF*cf(0,0,-0.4)
  3614. end
  3615. for i=0,1,delay do
  3616. wait()
  3617. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  3618. Mesh.Scale=Mesh.Scale
  3619. end
  3620. for i=0,1,0.1 do
  3621. wait()
  3622. Part.Transparency=i
  3623. end
  3624. Part.Parent=nil
  3625. end),prt,msh,CF)
  3626. end
  3627.  
  3628. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3629. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3630. prt.Anchored=true
  3631. prt.Material = "Neon"
  3632. prt.CFrame=cframe
  3633. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3634. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3635. game:GetService("Debris"):AddItem(prt,5)
  3636. coroutine.resume(coroutine.create(function(Part,Mesh)
  3637. for i=0,1,delay do
  3638. swait()
  3639. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3640. Part.Transparency=i
  3641. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3642. end
  3643. Part.Parent=nil
  3644. end),prt,msh)
  3645. end
  3646.  
  3647. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  3648. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3649. prt.Anchored=true
  3650. prt.Material = "Neon"
  3651. prt.CFrame=cframe
  3652. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3653. game:GetService("Debris"):AddItem(prt,5)
  3654. coroutine.resume(coroutine.create(function(Part,Mesh)
  3655. local rtype = rottype
  3656. for i=0,1,delay do
  3657. swait()
  3658. if rtype == 1 then
  3659. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3660. elseif rtype == 2 then
  3661. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3662. end
  3663. Part.Transparency=i
  3664. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3665. end
  3666. Part.Parent=nil
  3667. end),prt,msh)
  3668. end
  3669.  
  3670. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3671. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3672. prt.Anchored=true
  3673. prt.CFrame=cframe
  3674. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3675. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3676. game:GetService("Debris"):AddItem(prt,5)
  3677. coroutine.resume(coroutine.create(function(Part,Mesh)
  3678. for i=0,1,delay do
  3679. wait()
  3680. Part.Transparency=i
  3681. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3682. end
  3683. Part.Parent=nil
  3684. end),prt,msh)
  3685. end
  3686.  
  3687. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  3688. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3689. prt.Anchored=true
  3690. prt.Material = "Neon"
  3691. prt.CFrame=cframe
  3692. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3693. game:GetService("Debris"):AddItem(prt,5)
  3694. coroutine.resume(coroutine.create(function(Part,Mesh)
  3695. local rtype = rottype
  3696. for i=0,1,delay do
  3697. swait()
  3698. if rtype == 1 then
  3699. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3700. elseif rtype == 2 then
  3701. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3702. end
  3703. Part.Transparency=i
  3704. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3705. end
  3706. Part.Parent=nil
  3707. end),prt,msh)
  3708. end
  3709.  
  3710. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  3711. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3712. prt.Anchored=true
  3713. prt.Material = "Neon"
  3714. prt.CFrame=cframe
  3715. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  3716. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  3717. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  3718. game:GetService("Debris"):AddItem(prt,5)
  3719. coroutine.resume(coroutine.create(function(Part,Mesh)
  3720. local rtype = rottype
  3721. for i=0,1,delay do
  3722. swait()
  3723. if rtype == 1 then
  3724. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3725. elseif rtype == 2 then
  3726. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3727. end
  3728. dec.Transparency=i
  3729. dec2.Transparency=i
  3730. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  3731. end
  3732. Part.Parent=nil
  3733. end),prt,msh)
  3734. end
  3735.  
  3736. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  3737. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3738. prt.Anchored=true
  3739. prt.Material = "Neon"
  3740. prt.CFrame=cframe
  3741. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  3742. game:GetService("Debris"):AddItem(prt,5)
  3743. coroutine.resume(coroutine.create(function(Part,Mesh)
  3744. local rtype = rottype
  3745. for i=0,1,delay do
  3746. swait()
  3747. if rtype == 1 then
  3748. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3749. elseif rtype == 2 then
  3750. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3751. end
  3752. prt.Transparency=i
  3753. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  3754. end
  3755. Part.Parent=nil
  3756. end),prt,msh)
  3757. end
  3758.  
  3759. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  3760. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3761. prt.Anchored=true
  3762. prt.Material = "Neon"
  3763. prt.CFrame=cframe
  3764. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  3765. game:GetService("Debris"):AddItem(prt,5)
  3766. coroutine.resume(coroutine.create(function(Part,Mesh)
  3767. local rtype = rottype
  3768. for i=0,1,delay do
  3769. swait()
  3770. if rtype == 1 then
  3771. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  3772. elseif rtype == 2 then
  3773. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  3774. end
  3775. prt.Transparency=i
  3776. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  3777. end
  3778. Part.Parent=nil
  3779. end),prt,msh)
  3780. end
  3781.  
  3782. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  3783. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3784. prt.Anchored=true
  3785. prt.Material = "Neon"
  3786. prt.CFrame=cframe
  3787. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3788. game:GetService("Debris"):AddItem(prt,5)
  3789. coroutine.resume(coroutine.create(function(Part,Mesh)
  3790. local rtype = rottype
  3791. for i=0,1,delay do
  3792. swait()
  3793. if rtype == 1 then
  3794. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3795. elseif rtype == 2 then
  3796. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3797. end
  3798. prt.Transparency=i
  3799. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  3800. end
  3801. Part.Parent=nil
  3802. end),prt,msh)
  3803. end
  3804.  
  3805. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  3806. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3807. prt.Anchored=true
  3808. prt.Material = "Neon"
  3809. prt.CFrame=cframe
  3810. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3811. game:GetService("Debris"):AddItem(prt,5)
  3812. coroutine.resume(coroutine.create(function(Part,Mesh)
  3813. local rtype = rottype
  3814. for i=0,1,delay do
  3815. swait()
  3816. if rtype == 1 then
  3817. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3818. elseif rtype == 2 then
  3819. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3820. end
  3821. prt.Transparency=i
  3822. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3823. end
  3824. Part.Parent=nil
  3825. end),prt,msh)
  3826. end
  3827.  
  3828. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  3829. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3830. prt.Anchored=false
  3831. prt.CFrame=cframe
  3832. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3833. local wld=weld(prt,prt,Parent,cframe)
  3834. game:GetService("Debris"):AddItem(prt,5)
  3835. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  3836. for i=0,1,delay do
  3837. wait()
  3838. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  3839. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3840. Part.Transparency=i
  3841. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3842. end
  3843. Part.Parent=nil
  3844. end),prt,msh,wld)
  3845. end
  3846.  
  3847. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  3848. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3849. prt.Anchored=false
  3850. prt.CFrame=cframe
  3851. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3852. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  3853. game:GetService("Debris"):AddItem(prt,5)
  3854. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  3855. for i=0,1,delay do
  3856. wait()
  3857. Weld.C0=euler(i*20,0,0)
  3858. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3859. Part.Transparency=i
  3860. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3861. end
  3862. Part.Parent=nil
  3863. end),prt,msh,wld)
  3864. end
  3865.  
  3866. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3867. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3868. prt.Anchored=true
  3869. prt.CFrame=cframe
  3870. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3871. game:GetService("Debris"):AddItem(prt,2)
  3872. coroutine.resume(coroutine.create(function(Part,Mesh)
  3873. for i=0,1,delay do
  3874. wait()
  3875. Part.CFrame=Part.CFrame
  3876. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3877. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3878. prt2.Anchored=true
  3879. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3880. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  3881. game:GetService("Debris"):AddItem(prt2,2)
  3882. coroutine.resume(coroutine.create(function(Part,Mesh)
  3883. for i=0,1,0.1 do
  3884. wait()
  3885. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  3886. end
  3887. Part.Parent=nil
  3888. end),prt2,msh2)
  3889. end
  3890. for i=0,1,delay*2 do
  3891. wait()
  3892. Part.CFrame=Part.CFrame
  3893. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  3894. end
  3895. Part.Parent=nil
  3896. end),prt,msh)
  3897. end
  3898.  
  3899. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3900. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3901. prt.Anchored=true
  3902. prt.CFrame=cframe
  3903. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3904. game:GetService("Debris"):AddItem(prt,2)
  3905. coroutine.resume(coroutine.create(function(Part,Mesh)
  3906. for i=0,1,delay do
  3907. wait()
  3908. Part.CFrame=Part.CFrame
  3909. Part.Transparency=i
  3910. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3911. end
  3912. Part.Parent=nil
  3913. end),prt,msh)
  3914. end
  3915.  
  3916. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  3917. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3918. prt.Anchored=true
  3919. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3920. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3921. game:GetService("Debris"):AddItem(prt,2)
  3922. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  3923. CF=Part.CFrame
  3924. Numbb=0
  3925. randnumb=math.random()/10
  3926. rand1=math.random()/10
  3927. for i=0,1,rand1 do
  3928. wait()
  3929. CF=CF*cf(0,math.random()/2,0)
  3930. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  3931. Part.CFrame=CF*euler(Numbb,0,0)
  3932. Part.Transparency=i
  3933. Numbb=Numbb+randnumb
  3934. end
  3935. Part.Parent=nil
  3936. end),prt,CF,Numbb,randnumb)
  3937. end
  3938.  
  3939. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3940. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3941. prt.Anchored=true
  3942. prt.CFrame=cframe
  3943. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  3944. game:GetService("Debris"):AddItem(prt,5)
  3945. coroutine.resume(coroutine.create(function(Part,Mesh)
  3946. for i=0,1,delay do
  3947. wait()
  3948. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  3949. Part.Transparency=i
  3950. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3951. end
  3952. Part.Parent=nil
  3953. end),prt,msh)
  3954. end
  3955.  
  3956. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3957. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3958. prt.Anchored=true
  3959. prt.CFrame=cframe
  3960. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  3961. game:GetService("Debris"):AddItem(prt,2)
  3962. coroutine.resume(coroutine.create(function(Part,Mesh)
  3963. for i=0,1,delay do
  3964. wait()
  3965. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  3966. Part.Transparency=i
  3967. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3968. end
  3969. Part.Parent=nil
  3970. end),prt,msh)
  3971. end
  3972.  
  3973. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  3974. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3975. prt.Anchored=true
  3976. prt.CFrame=cframe*cf(x,y,z)
  3977. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  3978. game:GetService("Debris"):AddItem(prt,5)
  3979. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  3980. local num=math.random()
  3981. local num2=math.random(-3,2)+math.random()
  3982. local numm=0
  3983. for i=0,1,delay*2 do
  3984. swait()
  3985. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  3986. Part.Transparency=i
  3987. numm=numm+0.01
  3988. end
  3989. Part.Parent=nil
  3990. Mesh.Parent=nil
  3991. end),prt,msh,x,y,z)
  3992. end
  3993.  
  3994. function dmgstart(dmg,what)
  3995. hitcon = what.Touched:connect(function(hit)
  3996. local hum = hit.Parent:FindFirstChild("Humanoid")
  3997. if hum and not hum:IsDescendantOf(Character) then
  3998. hum:TakeDamage(dmg)
  3999. end
  4000. end)
  4001. end
  4002.  
  4003. function dmgstop()
  4004. hitcon:disconnect()
  4005. end
  4006.  
  4007. function Cloak()
  4008. Face.Parent=nil
  4009. cloaked=true
  4010. for _,v in pairs(Torso.Parent:children()) do
  4011. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  4012. coroutine.resume(coroutine.create(function()
  4013. for i=0,1,0.2 do
  4014. wait()
  4015. v.Transparency=i
  4016. end
  4017. v.Transparency=1
  4018. end))
  4019. end
  4020. if v.className=="Hat" then
  4021. hatp=v.Handle
  4022. coroutine.resume(coroutine.create(function(derp)
  4023. for i=0,1,0.2 do
  4024. wait()
  4025. derp.Transparency=i
  4026. end
  4027. derp.Transparency=1
  4028. end),hatp)
  4029. end
  4030. end
  4031. for _,v in pairs(m:children()) do
  4032. if v.className=="Part" then
  4033. coroutine.resume(coroutine.create(function()
  4034. for i=0,1,0.2 do
  4035. wait()
  4036. v.Transparency=i
  4037. end
  4038. v.Transparency=1
  4039. end))
  4040. end
  4041. end
  4042. end
  4043.  
  4044. function UnCloak()
  4045. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  4046. Face.Parent=Head
  4047. cloaked=false
  4048. for _,v in pairs(Torso.Parent:children()) do
  4049. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  4050. coroutine.resume(coroutine.create(function()
  4051. for i=0,1,0.1 do
  4052. wait()
  4053. v.Transparency=v.Transparency-0.1
  4054. end
  4055. v.Transparency=0
  4056. end))
  4057. end
  4058. if v.className=="Hat" then
  4059. hatp=v.Handle
  4060. coroutine.resume(coroutine.create(function(derp)
  4061. for i=0,1,0.1 do
  4062. wait()
  4063. derp.Transparency=derp.Transparency-0.1
  4064. end
  4065. derp.Transparency=0
  4066. end),hatp)
  4067. end
  4068. end
  4069. for _,v in pairs(m:children()) do
  4070. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  4071. coroutine.resume(coroutine.create(function()
  4072. for i=0,1,0.1 do
  4073. wait()
  4074. v.Transparency=v.Transparency-0.1
  4075. end
  4076. v.Transparency=0
  4077. end))
  4078. v.Transparency=0
  4079. end
  4080. end
  4081. end
  4082.  
  4083. local origcolor = BrickColor.new("Pastel light blue")
  4084. ---- This section of explosions.
  4085.  
  4086. ----
  4087.  
  4088.  
  4089. function ring(type,pos,scale,value)
  4090. local type = type
  4091. local rng = Instance.new("Part", char)
  4092. rng.Anchored = true
  4093. rng.BrickColor = origcolor
  4094. rng.CanCollide = false
  4095. rng.FormFactor = 3
  4096. rng.Name = "Ring"
  4097. rng.Size = Vector3.new(1, 1, 1)
  4098. rng.Transparency = 0
  4099. rng.TopSurface = 0
  4100. rng.BottomSurface = 0
  4101. rng.CFrame = pos
  4102. local rngm = Instance.new("SpecialMesh", rng)
  4103. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4104. rngm.Scale = scale
  4105. local scaler2 = 1
  4106. if type == "Add" then
  4107. scaler2 = 1*value
  4108. elseif type == "Divide" then
  4109. scaler2 = 1/value
  4110. end
  4111. coroutine.resume(coroutine.create(function()
  4112. for i = 0,10,0.1 do
  4113. swait()
  4114. if type == "Add" then
  4115. scaler2 = scaler2 - 0.01*value
  4116. elseif type == "Divide" then
  4117. scaler2 = scaler2 - 0.01/value
  4118. end
  4119. rng.Transparency = rng.Transparency + 0.01
  4120. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  4121. end
  4122. rng:Destroy()
  4123. end))
  4124. end
  4125.  
  4126.  
  4127. function wave(type,pos,scale,value)
  4128. local type = type
  4129. local rng = Instance.new("Part", char)
  4130. rng.Anchored = true
  4131. rng.BrickColor = origcolor
  4132. rng.CanCollide = false
  4133. rng.FormFactor = 3
  4134. rng.Name = "Ring"
  4135. rng.Size = Vector3.new(1, 1, 1)
  4136. rng.Transparency = 0
  4137. rng.TopSurface = 0
  4138. rng.BottomSurface = 0
  4139. rng.CFrame = pos
  4140. local rngm = Instance.new("SpecialMesh", rng)
  4141. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4142. rngm.Scale = scale
  4143. local scaler2 = 1
  4144. if type == "Add" then
  4145. scaler2 = 1*value
  4146. elseif type == "Divide" then
  4147. scaler2 = 1/value
  4148. end
  4149. coroutine.resume(coroutine.create(function()
  4150. for i = 0,10,0.1 do
  4151. swait()
  4152. if type == "Add" then
  4153. scaler2 = scaler2 - 0.01*value
  4154. elseif type == "Divide" then
  4155. scaler2 = scaler2 - 0.01/value
  4156. end
  4157. rng.Transparency = rng.Transparency + 0.01
  4158. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  4159. end
  4160. rng:Destroy()
  4161. end))
  4162. end
  4163.  
  4164. function wind(type,pos,scale,value,speed)
  4165. local type = type
  4166. local rng = Instance.new("Part", char)
  4167. rng.Anchored = true
  4168. rng.BrickColor = origcolor
  4169. rng.CanCollide = false
  4170. rng.FormFactor = 3
  4171. rng.Name = "Ring"
  4172. rng.Size = Vector3.new(1, 1, 1)
  4173. rng.Transparency = 0
  4174. rng.TopSurface = 0
  4175. rng.BottomSurface = 0
  4176. rng.CFrame = pos
  4177. local rngm = Instance.new("SpecialMesh", rng)
  4178. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  4179. rngm.Scale = scale
  4180. local scaler2 = 1
  4181. if type == "Add" then
  4182. scaler2 = 1*value
  4183. elseif type == "Divide" then
  4184. scaler2 = 1/value
  4185. end
  4186. coroutine.resume(coroutine.create(function()
  4187. for i = 0,10,0.1 do
  4188. swait()
  4189. if type == "Add" then
  4190. scaler2 = scaler2 - 0.01*value
  4191. elseif type == "Divide" then
  4192. scaler2 = scaler2 - 0.01/value
  4193. end
  4194. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  4195. rng.Transparency = rng.Transparency + 0.01
  4196. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  4197. end
  4198. rng:Destroy()
  4199. end))
  4200. end
  4201.  
  4202. function groundwind(type,pos,scale,value,speed)
  4203. local type = type
  4204. local rng = Instance.new("Part", char)
  4205. rng.Anchored = true
  4206. rng.BrickColor = origcolor
  4207. rng.CanCollide = false
  4208. rng.FormFactor = 3
  4209. rng.Name = "Ring"
  4210. rng.Size = Vector3.new(1, 1, 1)
  4211. rng.Transparency = 0
  4212. rng.TopSurface = 0
  4213. rng.BottomSurface = 0
  4214. rng.CFrame = pos
  4215. local rngm = Instance.new("SpecialMesh", rng)
  4216. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  4217. rngm.Scale = scale
  4218. local scaler2 = 1
  4219. if type == "Add" then
  4220. scaler2 = 1*value
  4221. elseif type == "Divide" then
  4222. scaler2 = 1/value
  4223. end
  4224. coroutine.resume(coroutine.create(function()
  4225. for i = 0,10,0.1 do
  4226. swait()
  4227. if type == "Add" then
  4228. scaler2 = scaler2 - 0.01*value
  4229. elseif type == "Divide" then
  4230. scaler2 = scaler2 - 0.01/value
  4231. end
  4232. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  4233. rng.Transparency = rng.Transparency + 0.01
  4234. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  4235. end
  4236. rng:Destroy()
  4237. end))
  4238. end
  4239.  
  4240. function CameraManager()
  4241. if TwoD and not CamInterrupt then
  4242. if Humanoid.Health > 0 then
  4243. Camera.CameraSubject = Humanoid
  4244. Camera.CameraType = "Scriptable"
  4245. Humanoid.AutoRotate = false
  4246. if Booleans.GyroUse then
  4247. Directer.MaxTorque = Vec3(0, huge, 0)
  4248. else
  4249. Directer.MaxTorque = Vec3(0, 0, 0)
  4250. end
  4251. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  4252. if Booleans.CamFollow then
  4253. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  4254. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  4255. else
  4256. CPart.Position = RootPart.Position
  4257. end
  4258. else
  4259. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  4260. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  4261. end
  4262. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  4263. else
  4264. Camera.CameraSubject = Humanoid
  4265. Camera.CameraType = "Custom"
  4266. Controller.Disabled = false
  4267. end
  4268. end
  4269. end
  4270.  
  4271. function ring(type,pos,scale,value)
  4272. local type = type
  4273. local rng = Instance.new("Part", char)
  4274. rng.Anchored = true
  4275. rng.BrickColor = origcolor
  4276. rng.CanCollide = false
  4277. rng.FormFactor = 3
  4278. rng.Name = "Ring"
  4279. rng.Size = Vector3.new(1, 1, 1)
  4280. rng.Transparency = 0
  4281. rng.TopSurface = 0
  4282. rng.BottomSurface = 0
  4283. rng.CFrame = pos
  4284. local rngm = Instance.new("SpecialMesh", rng)
  4285. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4286. rngm.Scale = scale
  4287. local scaler2 = 1
  4288. if type == "Add" then
  4289. scaler2 = 1*value
  4290. elseif type == "Divide" then
  4291. scaler2 = 1/value
  4292. end
  4293. coroutine.resume(coroutine.create(function()
  4294. for i = 0,10,0.1 do
  4295. swait()
  4296. if type == "Add" then
  4297. scaler2 = scaler2 - 0.01*value
  4298. elseif type == "Divide" then
  4299. scaler2 = scaler2 - 0.01/value
  4300. end
  4301. rng.Transparency = rng.Transparency + 0.01
  4302. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  4303. end
  4304. rng:Destroy()
  4305. end))
  4306. end
  4307.  
  4308.  
  4309. function wave(type,pos,scale,value)
  4310. local type = type
  4311. local rng = Instance.new("Part", char)
  4312. rng.Anchored = true
  4313. rng.BrickColor = origcolor
  4314. rng.CanCollide = false
  4315. rng.FormFactor = 3
  4316. rng.Name = "Ring"
  4317. rng.Size = Vector3.new(1, 1, 1)
  4318. rng.Transparency = 0
  4319. rng.TopSurface = 0
  4320. rng.BottomSurface = 0
  4321. rng.CFrame = pos
  4322. local rngm = Instance.new("SpecialMesh", rng)
  4323. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4324. rngm.Scale = scale
  4325. local scaler2 = 1
  4326. if type == "Add" then
  4327. scaler2 = 1*value
  4328. elseif type == "Divide" then
  4329. scaler2 = 1/value
  4330. end
  4331. coroutine.resume(coroutine.create(function()
  4332. for i = 0,10,0.1 do
  4333. swait()
  4334. if type == "Add" then
  4335. scaler2 = scaler2 - 0.01*value
  4336. elseif type == "Divide" then
  4337. scaler2 = scaler2 - 0.01/value
  4338. end
  4339. rng.Transparency = rng.Transparency + 0.01
  4340. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  4341. end
  4342. rng:Destroy()
  4343. end))
  4344. end
  4345.  
  4346. function sphere(bonuspeed,type,pos,scale,value,color)
  4347. local type = type
  4348. local rng = Instance.new("Part", char)
  4349. rng.Anchored = true
  4350. if ModeOfGlitch ~= 9 then
  4351. rng.BrickColor = color
  4352. elseif ModeOfGlitch == 9 then
  4353. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4354. end
  4355. rng.CanCollide = false
  4356. rng.FormFactor = 3
  4357. rng.Name = "Ring"
  4358. rng.Material = "Neon"
  4359. rng.Size = Vector3.new(1, 1, 1)
  4360. rng.Transparency = 0
  4361. rng.TopSurface = 0
  4362. rng.BottomSurface = 0
  4363. rng.CFrame = pos
  4364. local rngm = Instance.new("SpecialMesh", rng)
  4365. rngm.MeshType = "Sphere"
  4366. rngm.Scale = scale
  4367. if rainbowmode == true then
  4368. rng.Color = Color3.new(r/255,g/255,b/255)
  4369. end
  4370. if ModeOfGlitch == 9 then
  4371. coroutine.resume(coroutine.create(function()
  4372. while true do
  4373. swait()
  4374. if rng.Parent ~= nil then
  4375. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4376. else
  4377. break
  4378. end
  4379. end
  4380. end))
  4381. end
  4382. local scaler2 = 1
  4383. if type == "Add" then
  4384. scaler2 = 1*value
  4385. elseif type == "Divide" then
  4386. scaler2 = 1/value
  4387. end
  4388. coroutine.resume(coroutine.create(function()
  4389. for i = 0,10/bonuspeed,0.1 do
  4390. swait()
  4391. if rainbowmode == true then
  4392. rng.Color = Color3.new(r/255,g/255,b/255)
  4393. end
  4394. if type == "Add" then
  4395. scaler2 = scaler2 - 0.01*value/bonuspeed
  4396. elseif type == "Divide" then
  4397. scaler2 = scaler2 - 0.01/value*bonuspeed
  4398. end
  4399. if chaosmode == true then
  4400. rng.BrickColor = BrickColor.random()
  4401. end
  4402. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4403. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4404. end
  4405. rng:Destroy()
  4406. end))
  4407. end
  4408.  
  4409. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  4410. local type = type
  4411. local rng = Instance.new("Part", char)
  4412. rng.Anchored = true
  4413. if ModeOfGlitch ~= 9 then
  4414. rng.BrickColor = color
  4415. elseif ModeOfGlitch == 9 then
  4416. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4417. end
  4418. rng.CanCollide = false
  4419. rng.FormFactor = 3
  4420. rng.Name = "Ring"
  4421. rng.Material = "Neon"
  4422. rng.Size = Vector3.new(1, 1, 1)
  4423. rng.Transparency = 0
  4424. rng.TopSurface = 0
  4425. rng.BottomSurface = 0
  4426. rng.CFrame = pos
  4427. local rngm = Instance.new("SpecialMesh", rng)
  4428. rngm.MeshType = "Sphere"
  4429. rngm.Scale = scale
  4430. local scaler2 = 1
  4431. local scaler2b = 1
  4432. local scaler2c = 1
  4433. if type == "Add" then
  4434. scaler2 = 1*value
  4435. scaler2b = 1*value2
  4436. scaler2c = 1*value3
  4437. elseif type == "Divide" then
  4438. scaler2 = 1/value
  4439. scaler2b = 1/value2
  4440. scaler2c = 1/value3
  4441. end
  4442. if ModeOfGlitch == 9 then
  4443. coroutine.resume(coroutine.create(function()
  4444. while true do
  4445. swait()
  4446. if rng.Parent ~= nil then
  4447. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4448. else
  4449. break
  4450. end
  4451. end
  4452. end))
  4453. end
  4454. coroutine.resume(coroutine.create(function()
  4455. for i = 0,10/bonuspeed,0.1 do
  4456. swait()
  4457. if type == "Add" then
  4458. scaler2 = scaler2 - 0.01*value/bonuspeed
  4459. scaler2b = scaler2b - 0.01*value/bonuspeed
  4460. scaler2c = scaler2c - 0.01*value/bonuspeed
  4461. elseif type == "Divide" then
  4462. scaler2 = scaler2 - 0.01/value*bonuspeed
  4463. scaler2b = scaler2b - 0.01/value*bonuspeed
  4464. scaler2c = scaler2c - 0.01/value*bonuspeed
  4465. end
  4466. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4467. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  4468. end
  4469. rng:Destroy()
  4470. end))
  4471. end
  4472.  
  4473. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  4474. local type = type
  4475. local rotenable = rotatingop
  4476. local rng = Instance.new("Part", char)
  4477. rng.Anchored = true
  4478. rng.BrickColor = color
  4479. rng.CanCollide = false
  4480. rng.FormFactor = 3
  4481. rng.Name = "Ring"
  4482. rng.Material = "Neon"
  4483. rng.Size = Vector3.new(1, 1, 1)
  4484. rng.Transparency = 0
  4485. if typeoftrans == "In" then
  4486. rng.Transparency = 1
  4487. end
  4488. rng.TopSurface = 0
  4489. rng.BottomSurface = 0
  4490. rng.CFrame = pos
  4491. local rngm = Instance.new("SpecialMesh", rng)
  4492. rngm.MeshType = "FileMesh"
  4493. if typeofshape == "Normal" then
  4494. rngm.MeshId = "rbxassetid://662586858"
  4495. elseif typeofshape == "Round" then
  4496. rngm.MeshId = "rbxassetid://662585058"
  4497. end
  4498. rngm.Scale = scale
  4499. local scaler2 = 1/10
  4500. if type == "Add" then
  4501. scaler2 = 1*value/10
  4502. elseif type == "Divide" then
  4503. scaler2 = 1/value/10
  4504. end
  4505. local randomrot = math.random(1,2)
  4506. coroutine.resume(coroutine.create(function()
  4507. for i = 0,10/bonuspeed,0.1 do
  4508. swait()
  4509. if type == "Add" then
  4510. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  4511. elseif type == "Divide" then
  4512. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  4513. end
  4514. if rotenable == true then
  4515. if randomrot == 1 then
  4516. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  4517. elseif randomrot == 2 then
  4518. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  4519. end
  4520. end
  4521. if typeoftrans == "Out" then
  4522. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4523. elseif typeoftrans == "In" then
  4524. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  4525. end
  4526. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  4527. end
  4528. rng:Destroy()
  4529. end))
  4530. end
  4531.  
  4532. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4533. local type = type
  4534. local rng = Instance.new("Part", char)
  4535. rng.Anchored = true
  4536. rng.BrickColor = color
  4537. rng.CanCollide = false
  4538. rng.FormFactor = 3
  4539. rng.Name = "Ring"
  4540. rng.Material = "Neon"
  4541. rng.Size = Vector3.new(1, 1, 1)
  4542. rng.Transparency = 0
  4543. rng.TopSurface = 0
  4544. rng.BottomSurface = 0
  4545. rng.CFrame = pos
  4546. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4547. local rngm = Instance.new("SpecialMesh", rng)
  4548. rngm.MeshType = "Brick"
  4549. rngm.Scale = vt(x1,y1,z1)
  4550. if rainbowmode == true then
  4551. rng.Color = Color3.new(r/255,g/255,b/255)
  4552. end
  4553. local scaler2 = 1
  4554. local speeder = FastSpeed/10
  4555. if type == "Add" then
  4556. scaler2 = 1*value
  4557. elseif type == "Divide" then
  4558. scaler2 = 1/value
  4559. end
  4560. coroutine.resume(coroutine.create(function()
  4561. for i = 0,10/bonuspeed,0.1 do
  4562. swait()
  4563. if rainbowmode == true then
  4564. rng.Color = Color3.new(r/255,g/255,b/255)
  4565. end
  4566. if type == "Add" then
  4567. scaler2 = scaler2 - 0.01*value/bonuspeed
  4568. elseif type == "Divide" then
  4569. scaler2 = scaler2 - 0.01/value*bonuspeed
  4570. end
  4571. if chaosmode == true then
  4572. rng.BrickColor = BrickColor.random()
  4573. end
  4574. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  4575. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4576. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4577. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4578. end
  4579. rng:Destroy()
  4580. end))
  4581. end
  4582.  
  4583. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4584. local type = type
  4585. local rng = Instance.new("Part", char)
  4586. rng.Anchored = true
  4587. rng.BrickColor = color
  4588. rng.CanCollide = false
  4589. rng.FormFactor = 3
  4590. rng.Name = "Ring"
  4591. rng.Material = "Neon"
  4592. rng.Size = Vector3.new(1, 1, 1)
  4593. rng.Transparency = 0
  4594. rng.TopSurface = 0
  4595. rng.BottomSurface = 0
  4596. rng.CFrame = pos
  4597. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4598. local rngm = Instance.new("SpecialMesh", rng)
  4599. rngm.MeshType = "Brick"
  4600. rngm.Scale = vt(x1,y1,z1)
  4601. if rainbowmode == true then
  4602. rng.Color = Color3.new(r/255,g/255,b/255)
  4603. end
  4604. local scaler2 = 1
  4605. local speeder = FastSpeed/10
  4606. if type == "Add" then
  4607. scaler2 = 1*value
  4608. elseif type == "Divide" then
  4609. scaler2 = 1/value
  4610. end
  4611. coroutine.resume(coroutine.create(function()
  4612. for i = 0,10/bonuspeed,0.1 do
  4613. swait()
  4614. if rainbowmode == true then
  4615. rng.Color = Color3.new(r/255,g/255,b/255)
  4616. end
  4617. if type == "Add" then
  4618. scaler2 = scaler2 - 0.01*value/bonuspeed
  4619. elseif type == "Divide" then
  4620. scaler2 = scaler2 - 0.01/value*bonuspeed
  4621. end
  4622. if chaosmode == true then
  4623. rng.BrickColor = BrickColor.random()
  4624. end
  4625. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  4626. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4627. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4628. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4629. end
  4630. rng:Destroy()
  4631. end))
  4632. end
  4633.  
  4634. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4635. local type = type
  4636. local rng = Instance.new("Part", char)
  4637. rng.Anchored = true
  4638. rng.BrickColor = color
  4639. rng.CanCollide = false
  4640. rng.FormFactor = 3
  4641. rng.Name = "Ring"
  4642. rng.Material = "Neon"
  4643. rng.Size = Vector3.new(1, 1, 1)
  4644. rng.Transparency = 0
  4645. rng.TopSurface = 0
  4646. rng.BottomSurface = 0
  4647. rng.CFrame = pos
  4648. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4649. local rngm = Instance.new("SpecialMesh", rng)
  4650. rngm.MeshType = "Brick"
  4651. rngm.Scale = vt(x1,y1,z1)
  4652. if rainbowmode == true then
  4653. rng.Color = Color3.new(r/255,g/255,b/255)
  4654. end
  4655. local scaler2 = 0
  4656. local speeder = FastSpeed/10
  4657. if type == "Add" then
  4658. scaler2 = 1*value
  4659. elseif type == "Divide" then
  4660. scaler2 = 1/value
  4661. end
  4662. coroutine.resume(coroutine.create(function()
  4663. for i = 0,10/bonuspeed,0.1 do
  4664. swait()
  4665. if rainbowmode == true then
  4666. rng.Color = Color3.new(r/255,g/255,b/255)
  4667. end
  4668. if type == "Add" then
  4669. scaler2 = scaler2 - 0.01*value/bonuspeed
  4670. elseif type == "Divide" then
  4671. scaler2 = scaler2 - 0.01/value*bonuspeed
  4672. end
  4673. if chaosmode == true then
  4674. rng.BrickColor = BrickColor.random()
  4675. end
  4676. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  4677. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4678. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4679. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4680. end
  4681. rng:Destroy()
  4682. end))
  4683. end
  4684.  
  4685. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  4686. local type = type
  4687. local rng = Instance.new("Part", char)
  4688. rng.Anchored = true
  4689. rng.BrickColor = color
  4690. rng.Color = color3
  4691. rng.CanCollide = false
  4692. rng.FormFactor = 3
  4693. rng.Name = "Ring"
  4694. rng.Material = "Neon"
  4695. rng.Size = Vector3.new(1, 1, 1)
  4696. rng.Transparency = 0
  4697. rng.TopSurface = 0
  4698. rng.BottomSurface = 0
  4699. rng.CFrame = pos
  4700. local rngm = Instance.new("SpecialMesh", rng)
  4701. rngm.MeshType = "Brick"
  4702. rngm.Scale = scale
  4703. local scaler2 = 1
  4704. local scaler2b = 1
  4705. local scaler2c = 1
  4706. if type == "Add" then
  4707. scaler2 = 1*value
  4708. scaler2b = 1*value2
  4709. scaler2c = 1*value3
  4710. elseif type == "Divide" then
  4711. scaler2 = 1/value
  4712. scaler2b = 1/value2
  4713. scaler2c = 1/value3
  4714. end
  4715. coroutine.resume(coroutine.create(function()
  4716. for i = 0,10/bonuspeed,0.1 do
  4717. swait()
  4718. if type == "Add" then
  4719. scaler2 = scaler2 - 0.01*value/bonuspeed
  4720. scaler2b = scaler2b - 0.01*value/bonuspeed
  4721. scaler2c = scaler2c - 0.01*value/bonuspeed
  4722. elseif type == "Divide" then
  4723. scaler2 = scaler2 - 0.01/value*bonuspeed
  4724. scaler2b = scaler2b - 0.01/value*bonuspeed
  4725. scaler2c = scaler2c - 0.01/value*bonuspeed
  4726. end
  4727. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  4728. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4729. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  4730. end
  4731. rng:Destroy()
  4732. end))
  4733. end
  4734.  
  4735. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4736. local type = type
  4737. local rng = Instance.new("Part", char)
  4738. rng.Anchored = true
  4739. if ModeOfGlitch ~= 9 then
  4740. rng.BrickColor = color
  4741. elseif ModeOfGlitch == 9 then
  4742. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4743. end
  4744. rng.CanCollide = false
  4745. rng.FormFactor = 3
  4746. rng.Name = "Ring"
  4747. rng.Material = "Neon"
  4748. rng.Size = Vector3.new(1, 1, 1)
  4749. rng.Transparency = 0
  4750. rng.TopSurface = 0
  4751. rng.BottomSurface = 0
  4752. rng.CFrame = pos
  4753. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4754. local rngm = Instance.new("SpecialMesh", rng)
  4755. rngm.MeshType = "Sphere"
  4756. rngm.Scale = vt(x1,y1,z1)
  4757. if rainbowmode == true then
  4758. rng.Color = Color3.new(r/255,g/255,b/255)
  4759. end
  4760. if ModeOfGlitch == 9 then
  4761. coroutine.resume(coroutine.create(function()
  4762. while true do
  4763. swait()
  4764. if rng.Parent ~= nil then
  4765. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4766. else
  4767. break
  4768. end
  4769. end
  4770. end))
  4771. end
  4772. local scaler2 = 1
  4773. local speeder = FastSpeed
  4774. if type == "Add" then
  4775. scaler2 = 1*value
  4776. elseif type == "Divide" then
  4777. scaler2 = 1/value
  4778. end
  4779. coroutine.resume(coroutine.create(function()
  4780. for i = 0,10/bonuspeed,0.1 do
  4781. swait()
  4782. if rainbowmode == true then
  4783. rng.Color = Color3.new(r/255,g/255,b/255)
  4784. end
  4785. if type == "Add" then
  4786. scaler2 = scaler2 - 0.01*value/bonuspeed
  4787. elseif type == "Divide" then
  4788. scaler2 = scaler2 - 0.01/value*bonuspeed
  4789. end
  4790. if chaosmode == true then
  4791. rng.BrickColor = BrickColor.random()
  4792. end
  4793. speeder = speeder - 0.01*FastSpeed*bonuspeed
  4794. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4795. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4796. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  4797. end
  4798. rng:Destroy()
  4799. end))
  4800. end
  4801.  
  4802.  
  4803. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4804. local type = type
  4805. local rng = Instance.new("Part", char)
  4806. rng.Anchored = true
  4807. if ModeOfGlitch ~= 9 then
  4808. rng.BrickColor = color
  4809. elseif ModeOfGlitch == 9 then
  4810. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4811. end
  4812. rng.CanCollide = false
  4813. rng.FormFactor = 3
  4814. rng.Name = "Ring"
  4815. rng.Material = "Neon"
  4816. rng.Size = Vector3.new(1, 1, 1)
  4817. rng.Transparency = 1
  4818. rng.TopSurface = 0
  4819. rng.BottomSurface = 0
  4820. rng.CFrame = pos
  4821. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4822. local rngm = Instance.new("SpecialMesh", rng)
  4823. rngm.MeshType = "Sphere"
  4824. rngm.Scale = vt(x1,y1,z1)
  4825. if rainbowmode == true then
  4826. rng.Color = Color3.new(r/255,g/255,b/255)
  4827. end
  4828. if ModeOfGlitch == 9 then
  4829. coroutine.resume(coroutine.create(function()
  4830. while true do
  4831. swait()
  4832. if rng.Parent ~= nil then
  4833. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4834. else
  4835. break
  4836. end
  4837. end
  4838. end))
  4839. end
  4840. local scaler2 = 1
  4841. local speeder = FastSpeed
  4842. if type == "Add" then
  4843. scaler2 = 1*value
  4844. elseif type == "Divide" then
  4845. scaler2 = 1/value
  4846. end
  4847. coroutine.resume(coroutine.create(function()
  4848. for i = 0,10/bonuspeed,0.1 do
  4849. swait()
  4850. if rainbowmode == true then
  4851. rng.Color = Color3.new(r/255,g/255,b/255)
  4852. end
  4853. if type == "Add" then
  4854. scaler2 = scaler2 - 0.01*value/bonuspeed
  4855. elseif type == "Divide" then
  4856. scaler2 = scaler2 - 0.01/value*bonuspeed
  4857. end
  4858. if chaosmode == true then
  4859. rng.BrickColor = BrickColor.random()
  4860. end
  4861. speeder = speeder - 0.01*FastSpeed*bonuspeed
  4862. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4863. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  4864. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  4865. end
  4866. rng:Destroy()
  4867. end))
  4868. end
  4869.  
  4870. function dmg(dude)
  4871. if dude.Name ~= Character then
  4872. local keptcolor = MAINRUINCOLOR
  4873. local bgf = Instance.new("BodyGyro",dude.Head)
  4874. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  4875. --[[local val = Instance.new("BoolValue",dude)
  4876. val.Name = "IsHit"]]--
  4877. local ds = coroutine.wrap(function()
  4878. dude:WaitForChild("Head"):BreakJoints()
  4879. for i, v in pairs(dude:GetChildren()) do
  4880. if v:IsA("Part") or v:IsA("MeshPart") then
  4881. v.Name = "DEMINISHED"
  4882. end
  4883. end
  4884. wait(0.5)
  4885. targetted = nil
  4886. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  4887. coroutine.resume(coroutine.create(function()
  4888. for i, v in pairs(dude:GetChildren()) do
  4889. if v:IsA("Accessory") then
  4890. v:Destroy()
  4891. end
  4892. if v:IsA("Humanoid") then
  4893. v:Destroy()
  4894. end
  4895. if v:IsA("CharacterMesh") then
  4896. v:Destroy()
  4897. end
  4898. if v:IsA("Model") then
  4899. v:Destroy()
  4900. end
  4901. if v:IsA("Part") or v:IsA("MeshPart") then
  4902. for x, o in pairs(v:GetChildren()) do
  4903. if o:IsA("Decal") then
  4904. o:Destroy()
  4905. end
  4906. end
  4907. coroutine.resume(coroutine.create(function()
  4908. v.Material = "Neon"
  4909. v.CanCollide = false
  4910. v.Anchored = false
  4911. local bld = Instance.new("ParticleEmitter",v)
  4912. bld.LightEmission = 0.75
  4913. bld.Texture = "rbxassetid://363275192" ---284205403
  4914. bld.Color = ColorSequence.new(keptcolor.Color)
  4915. bld.Rate = 500
  4916. bld.Lifetime = NumberRange.new(1)
  4917. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  4918. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  4919. bld.Speed = NumberRange.new(2,5)
  4920. bld.VelocitySpread = 50000
  4921. bld.Rotation = NumberRange.new(-500,500)
  4922. bld.RotSpeed = NumberRange.new(-500,500)
  4923. local sbs = Instance.new("BodyPosition", v)
  4924. sbs.P = 3000
  4925. sbs.D = 1000
  4926. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  4927. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  4928. v.Color = keptcolor.Color
  4929. coroutine.resume(coroutine.create(function()
  4930. for i = 0, 49 do
  4931. swait(1)
  4932. v:BreakJoints()
  4933. v.Transparency = v.Transparency + 0.02
  4934. end
  4935. v:BreakJoints()
  4936. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  4937. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  4938. bld.Speed = NumberRange.new(10,25)
  4939. bld.Drag = 5
  4940. bld.Acceleration = vt(0,2,0)
  4941. wait(0.5)
  4942. bld.Enabled = false
  4943. wait(8)
  4944. v:Destroy()
  4945. dude:Destroy()
  4946. end))
  4947. end))
  4948. end
  4949. end
  4950. end))
  4951. end)
  4952. ds()
  4953. end
  4954. end
  4955.  
  4956.  
  4957. function FindNearestHead(Position, Distance, SinglePlayer)
  4958. if SinglePlayer then
  4959. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  4960. end
  4961. local List = {}
  4962. for i, v in pairs(workspace:GetChildren()) do
  4963. if v:IsA("Model") then
  4964. if v:findFirstChild("Head") then
  4965. if v ~= Character then
  4966. if (v.Head.Position - Position).magnitude <= Distance then
  4967. table.insert(List, v)
  4968. end
  4969. end
  4970. end
  4971. end
  4972. end
  4973. return List
  4974. end
  4975.  
  4976. function FaceMouse()
  4977. Cam = workspace.CurrentCamera
  4978. return {
  4979. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  4980. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4981. }
  4982. end
  4983.  
  4984. function FaceMouse2()
  4985. Cam = workspace.CurrentCamera
  4986. return {
  4987. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  4988. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4989. }
  4990. end
  4991.  
  4992. local ModeOfGlitch = 1
  4993. -- Functions are ready.
  4994. local storehumanoidWS = 16
  4995.  
  4996. function CorruptBlink()
  4997. for i = 0, 14 do
  4998. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  4999. end
  5000. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5001. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  5002. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  5003. CameraEnshaking(2,10)
  5004. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  5005. if v:FindFirstChild('Head') then
  5006. dmg(v)
  5007. end
  5008. end
  5009. for i = 0, 14 do
  5010. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  5011. end
  5012. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5013. end
  5014. function PureBomb()
  5015. attack = true
  5016. hum.WalkSpeed = 0
  5017. local orb = Instance.new("Part", char)
  5018. orb.Anchored = true
  5019. orb.BrickColor = BrickColor.new("Toothpaste")
  5020. orb.CanCollide = false
  5021. orb.FormFactor = 3
  5022. orb.Name = "Ring"
  5023. orb.Material = "Neon"
  5024. orb.Size = Vector3.new(1, 1, 1)
  5025. orb.Transparency = 0
  5026. orb.TopSurface = 0
  5027. orb.BottomSurface = 0
  5028. local orbm = Instance.new("SpecialMesh", orb)
  5029. orbm.MeshType = "Sphere"
  5030. orbm.Name = "SizeMesh"
  5031. orbm.Scale = vt(0,0,0)
  5032. local scaled = 0.1
  5033. local posid = 0
  5034. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  5035. for i = 0, 5, 0.1 do
  5036. swait()
  5037. scaled = scaled - 0.001
  5038. posid = posid - scaled
  5039. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  5040. local scaled = 0.1
  5041. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  5042. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  5043. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  5044. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  5045. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  5046. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5047. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5048. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  5049. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  5050. end
  5051. for i = 0, 2, 0.1 do
  5052. swait()
  5053. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  5054. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5055. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  5056. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  5057. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  5058. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  5059. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5060. end
  5061. coroutine.resume(coroutine.create(function()
  5062. orb.Anchored = false
  5063. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  5064. local a = Instance.new("Part",workspace)
  5065. a.Name = "Direction"
  5066. a.Anchored = true
  5067. a.BrickColor = bc("Bright red")
  5068. a.Material = "Neon"
  5069. a.Transparency = 1
  5070. a.CanCollide = false
  5071. local ray = Ray.new(
  5072. orb.CFrame.p, -- origin
  5073. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  5074. )
  5075. local ignore = orb
  5076. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5077. a.BottomSurface = 10
  5078. a.TopSurface = 10
  5079. local distance = (orb.CFrame.p - position).magnitude
  5080. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5081. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  5082. orb.CFrame = a.CFrame
  5083. a:Destroy()
  5084. local bv = Instance.new("BodyVelocity")
  5085. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5086. bv.velocity = orb.CFrame.lookVector*125
  5087. bv.Parent = orb
  5088. local hitted = false
  5089. game:GetService("Debris"):AddItem(orb, 15)
  5090. wait()
  5091. local hit =orb.Touched:connect(function(hit)
  5092. if hitted == false then
  5093. hitted = true
  5094. CameraEnshaking(10,2.5)
  5095. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  5096. MagniDamage(orb, 65, 65,90, 0, "Normal")
  5097. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  5098. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  5099. for i = 0, 49 do
  5100. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  5101. end
  5102. for i = 0, 9 do
  5103. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  5104. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  5105. end
  5106. orb.Anchored = true
  5107. orb.Transparency = 1
  5108. wait(8)
  5109. orb:Destroy()
  5110. end
  5111. end)
  5112. end))
  5113. for i = 0, 1, 0.1 do
  5114. swait()
  5115. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5116. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  5117. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  5118. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  5119. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  5120. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5121. end
  5122. hum.WalkSpeed = storehumanoidWS
  5123. attack = false
  5124. end
  5125.  
  5126. function BanishingOrb()
  5127. attack = true
  5128. hum.WalkSpeed = 0
  5129. local orb = Instance.new("Part", char)
  5130. orb.Anchored = true
  5131. orb.BrickColor = BrickColor.new("Black")
  5132. orb.CanCollide = false
  5133. orb.FormFactor = 3
  5134. orb.Name = "Ring"
  5135. orb.Material = "Neon"
  5136. orb.Size = Vector3.new(1, 1, 1)
  5137. orb.Transparency = 0
  5138. orb.TopSurface = 0
  5139. orb.BottomSurface = 0
  5140. local orbm = Instance.new("SpecialMesh", orb)
  5141. orbm.MeshType = "Sphere"
  5142. orbm.Name = "SizeMesh"
  5143. orbm.Scale = vt(0,0,0)
  5144. local scaled = 0.1
  5145. local posid = 0
  5146. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  5147. for i = 0, 5, 0.1 do
  5148. swait()
  5149. scaled = scaled - 0.001
  5150. posid = posid - scaled
  5151. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  5152. local scaled = 0.1
  5153. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  5154. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  5155. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  5156. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  5157. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5158. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5159. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  5160. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  5161. end
  5162. for i = 0, 2, 0.1 do
  5163. swait()
  5164. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  5165. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5166. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  5167. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  5168. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  5169. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  5170. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5171. end
  5172. coroutine.resume(coroutine.create(function()
  5173. orb.Anchored = false
  5174. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  5175. local a = Instance.new("Part",workspace)
  5176. a.Name = "Direction"
  5177. a.Anchored = true
  5178. a.BrickColor = bc("Bright red")
  5179. a.Material = "Neon"
  5180. a.Transparency = 1
  5181. a.CanCollide = false
  5182. local ray = Ray.new(
  5183. orb.CFrame.p, -- origin
  5184. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  5185. )
  5186. local ignore = orb
  5187. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5188. a.BottomSurface = 10
  5189. a.TopSurface = 10
  5190. local distance = (orb.CFrame.p - position).magnitude
  5191. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5192. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  5193. orb.CFrame = a.CFrame
  5194. a:Destroy()
  5195. local bv = Instance.new("BodyVelocity")
  5196. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5197. bv.velocity = orb.CFrame.lookVector*0
  5198. bv.Parent = orb
  5199. local hitted = false
  5200. local rate = 0
  5201. coroutine.resume(coroutine.create(function()
  5202. for i = 0, 24 do
  5203. wait(0.1)
  5204. rate = rate + 0.25
  5205. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  5206. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  5207. if v:FindFirstChild('Head') then
  5208. dmg(v)
  5209. end
  5210. end
  5211. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  5212. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5213. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  5214. end
  5215. orb.Anchored = true
  5216. orb.Transparency = 1
  5217. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  5218. if v:FindFirstChild('Head') then
  5219. dmg(v)
  5220. end
  5221. end
  5222. local eff = Instance.new("ParticleEmitter",orb)
  5223. eff.Texture = "rbxassetid://296874871"
  5224. eff.LightEmission = 0.95
  5225. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5226. eff.Rate = 1000000000
  5227. eff.Lifetime = NumberRange.new(3)
  5228. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  5229. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5230. eff.Speed = NumberRange.new(30)
  5231. eff.Acceleration = vt(0,-15,0)
  5232. eff.Rotation = NumberRange.new(-500,500)
  5233. eff.VelocitySpread = 100000
  5234. eff.RotSpeed = NumberRange.new(-500,500)
  5235. coroutine.resume(coroutine.create(function()
  5236. wait(0.6)
  5237. eff.Enabled = false
  5238. end))
  5239. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  5240. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  5241. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  5242. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5243. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  5244. game:GetService("Debris"):AddItem(orb, 15)
  5245. end))
  5246. end))
  5247. for i = 0, 1, 0.1 do
  5248. swait()
  5249. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5250. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  5251. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  5252. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  5253. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  5254. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5255. end
  5256. hum.WalkSpeed = storehumanoidWS
  5257. attack = false
  5258. end
  5259.  
  5260.  
  5261. function ChaosGroundStrike()
  5262. attack = true
  5263. for i = 0, 2, 0.1 do
  5264. swait()
  5265. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  5266. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  5267. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  5268. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  5269. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  5270. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  5271. end
  5272. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  5273. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  5274. CameraEnshaking(4,12)
  5275. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  5276. if v:FindFirstChild('Head') then
  5277. dmg(v)
  5278. end
  5279. end
  5280. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  5281. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  5282. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  5283. for i = 0, 2, 0.1 do
  5284. swait()
  5285. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  5286. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  5287. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  5288. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  5289. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  5290. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  5291. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  5292. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  5293. end
  5294. attack = false
  5295. end
  5296.  
  5297.  
  5298.  
  5299. function Starfall()
  5300. attack = true
  5301. hum.WalkSpeed = 0
  5302. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  5303. for i = 0, 5, 0.1 do
  5304. swait()
  5305. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5306. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5307. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  5308. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  5309. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5310. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  5311. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  5312. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  5313. end
  5314. local Overed = false
  5315. CameraEnshaking(2,20)
  5316. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5317. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5318. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5319. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  5320. local orb = Instance.new("Part", char)
  5321. orb.Anchored = true
  5322. orb.BrickColor = BrickColor.new("Toothpaste")
  5323. orb.CanCollide = false
  5324. orb.FormFactor = 3
  5325. orb.Name = "Remenant"
  5326. orb.Material = "Neon"
  5327. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  5328. orb.Size = Vector3.new(1, 1, 1)
  5329. orb.Transparency = 1
  5330. orb.TopSurface = 0
  5331. orb.BottomSurface = 0
  5332. hum.WalkSpeed = storehumanoidWS
  5333. coroutine.resume(coroutine.create(function()
  5334. for i = 0, 9 do
  5335. swait(10)
  5336. local lb = Instance.new("Part")
  5337. lb.Color = MAINRUINCOLOR.Color
  5338. lb.CanCollide = false
  5339. lb.Material = "Neon"
  5340. lb.Anchored = true
  5341. lb.TopSurface = 0
  5342. lb.BottomSurface = 0
  5343. lb.Transparency = 0
  5344. lb.Size = vt(1,1,1)
  5345. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  5346. lb.Anchored = false
  5347. lb.Parent = char
  5348. local thingery = Instance.new("SpecialMesh",lb)
  5349. thingery.MeshType = "Sphere"
  5350. thingery.Scale = vt(20,20,20)
  5351. game:GetService("Debris"):AddItem(lb, 10)
  5352. local bv = Instance.new("BodyVelocity")
  5353. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5354. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  5355. bv.Parent = lb
  5356. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  5357. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  5358. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  5359. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  5360. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  5361. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  5362. local hitted = false
  5363. coroutine.resume(coroutine.create(function()
  5364. while true do
  5365. swait(1)
  5366. if lb.Parent ~= nil and hitted == false then
  5367. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  5368. elseif lb.Parent == nil then
  5369. break
  5370. end
  5371. end
  5372. end))
  5373.  
  5374. game:GetService("Debris"):AddItem(a, 0.1)
  5375.  
  5376. coroutine.resume(coroutine.create(function()
  5377. swait(1)
  5378. lb.Touched:connect(function(hit)
  5379. if hitted == false then
  5380. hitted = true
  5381. lb.Transparency = 1
  5382. lb.Anchored = true
  5383. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  5384. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  5385. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  5386. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  5387. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  5388. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  5389. MagniDamage(lb, 45, 45,85, 0, "Normal")
  5390. CameraEnshaking(1,5)
  5391. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  5392. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  5393. for i = 0, 9 do
  5394. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  5395. end
  5396. for i = 0, 49 do
  5397. swait()
  5398. MagniDamage(lb, 30, 2,4, 0, "Normal")
  5399. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  5400. end
  5401. end
  5402. end)
  5403. end))
  5404. end
  5405. Overed = true
  5406. orb:Destroy()
  5407. end))
  5408.  
  5409. attack = false
  5410. end
  5411.  
  5412. function StarfallEX()
  5413. attack = true
  5414. hum.WalkSpeed = 0
  5415. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  5416. for i = 0, 10, 0.1 do
  5417. swait()
  5418. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5419. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5420. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  5421. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  5422. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5423. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  5424. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  5425. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  5426. end
  5427. local Overed = false
  5428. CameraEnshaking(2,20)
  5429. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5430. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5431. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5432. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  5433. local orb = Instance.new("Part", char)
  5434. orb.Anchored = true
  5435. orb.BrickColor = BrickColor.new("Toothpaste")
  5436. orb.CanCollide = false
  5437. orb.FormFactor = 3
  5438. orb.Name = "Remenant"
  5439. orb.Material = "Neon"
  5440. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  5441. orb.Size = Vector3.new(1, 1, 1)
  5442. orb.Transparency = 1
  5443. orb.TopSurface = 0
  5444. orb.BottomSurface = 0
  5445. hum.WalkSpeed = storehumanoidWS
  5446. coroutine.resume(coroutine.create(function()
  5447. for i = 0, 4 do
  5448. swait(15)
  5449. local lb = Instance.new("Part")
  5450. lb.Color = MAINRUINCOLOR.Color
  5451. lb.CanCollide = false
  5452. lb.Material = "Neon"
  5453. lb.Anchored = true
  5454. lb.TopSurface = 0
  5455. lb.BottomSurface = 0
  5456. lb.Transparency = 0
  5457. lb.Size = vt(1,1,1)
  5458. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  5459. lb.Anchored = false
  5460. lb.Parent = char
  5461. local thingery = Instance.new("SpecialMesh",lb)
  5462. thingery.MeshType = "Sphere"
  5463. thingery.Scale = vt(50,50,50)
  5464. game:GetService("Debris"):AddItem(lb, 10)
  5465. local bv = Instance.new("BodyVelocity")
  5466. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5467. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  5468. bv.Parent = lb
  5469. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  5470. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  5471. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  5472. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  5473. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  5474. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  5475. local hitted = false
  5476. coroutine.resume(coroutine.create(function()
  5477. while true do
  5478. swait(1)
  5479. if lb.Parent ~= nil and hitted == false then
  5480. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  5481. elseif lb.Parent == nil then
  5482. break
  5483. end
  5484. end
  5485. end))
  5486.  
  5487. game:GetService("Debris"):AddItem(a, 0.1)
  5488.  
  5489. coroutine.resume(coroutine.create(function()
  5490. swait(1)
  5491. lb.Touched:connect(function(hit)
  5492. if hitted == false then
  5493. hitted = true
  5494. lb.Transparency = 1
  5495. lb.Anchored = true
  5496. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  5497. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  5498. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  5499. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  5500. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  5501. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  5502. MagniDamage(lb, 50, 60,99, 0, "Normal")
  5503. CameraEnshaking(1,5)
  5504. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  5505. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  5506. for i = 0, 9 do
  5507. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  5508. end
  5509. for i = 0, 99 do
  5510. swait()
  5511. MagniDamage(lb, 30, 6,18, 0, "Normal")
  5512. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  5513. end
  5514. end
  5515. end)
  5516. end))
  5517. end
  5518. Overed = true
  5519. orb:Destroy()
  5520. end))
  5521.  
  5522. attack = false
  5523. end
  5524.  
  5525. function DivineBlast()
  5526. attack = true
  5527. hum.WalkSpeed = 0
  5528. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  5529. elocacenter.Anchored = true
  5530. elocacenter.CFrame = sorb.CFrame
  5531. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5532. eloca1.Anchored = true
  5533. eloca1.CFrame = elocacenter.CFrame
  5534. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5535. eloca2.Anchored = true
  5536. eloca2.CFrame = elocacenter.CFrame
  5537. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5538. eloca3.Anchored = true
  5539. eloca3.CFrame = elocacenter.CFrame
  5540. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5541. eloca4.Anchored = true
  5542. eloca4.CFrame = elocacenter.CFrame
  5543. local lookavec = 0
  5544. local speeds = 0
  5545. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  5546. for i = 0, 3, 0.1 do
  5547. swait()
  5548. ---
  5549. lookavec = lookavec + 0.1
  5550. speeds = speeds + 10
  5551. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5552. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5553. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5554.  
  5555. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5556. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5557.  
  5558. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5559. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5560.  
  5561. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5562. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5563. ---
  5564. root.CFrame = FaceMouse()[1]
  5565. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5566. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5567. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5568. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5569. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  5570. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5571. end
  5572. for i = 0, 3, 0.1 do
  5573. swait()
  5574. ---
  5575. speeds = speeds + 10
  5576. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5577. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5578. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5579.  
  5580. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5581. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5582.  
  5583. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5584. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5585.  
  5586. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5587. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5588. ---
  5589. root.CFrame = FaceMouse()[1]
  5590. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5591. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5592. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5593. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5594. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  5595. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5596. end
  5597. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  5598. for i = 0, 3, 0.1 do
  5599. swait()
  5600. ---
  5601. speeds = speeds + 10
  5602. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5603. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5604. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5605.  
  5606. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5607. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5608.  
  5609. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5610. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5611.  
  5612. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5613. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5614. ---
  5615. root.CFrame = FaceMouse()[1]
  5616. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5617. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5618. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  5619. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  5620. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  5621. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5622. end
  5623. coroutine.resume(coroutine.create(function()
  5624. local a = Instance.new("Part",Character)
  5625. a.Name = "Direction"
  5626. a.Anchored = true
  5627. a.BrickColor = bc("White")
  5628. a.Material = "Neon"
  5629. a.Transparency = 0
  5630. a.Shape = "Cylinder"
  5631. a.CanCollide = false
  5632. local a2 = Instance.new("Part",Character)
  5633. a2.Name = "Direction"
  5634. a2.Anchored = true
  5635. a2.BrickColor = bc("Bright yellow")
  5636. a2.Material = "Neon"
  5637. a2.Transparency = 0
  5638. a2.Shape = "Cylinder"
  5639. a2.CanCollide = false
  5640. local b = Instance.new("Part",Character)
  5641. b.Name = "HitDirect"
  5642. b.Anchored = true
  5643. b.BrickColor = bc("Cool yellow")
  5644. b.Material = "Neon"
  5645. b.Transparency = 1
  5646. b.CanCollide = false
  5647. local ray = Ray.new(
  5648. elocacenter.CFrame.p, -- origin
  5649. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  5650. )
  5651. local ignore = Character
  5652. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5653. a.BottomSurface = 10
  5654. a.TopSurface = 10
  5655. a2.BottomSurface = 10
  5656. a2.TopSurface = 10
  5657. local distance = (elocacenter.CFrame.p - position).magnitude
  5658. a.Size = Vector3.new(distance, 1, 1)
  5659. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  5660. a2.Size = Vector3.new(distance, 1, 1)
  5661. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  5662. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  5663. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  5664. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  5665. game:GetService("Debris"):AddItem(a, 10)
  5666. game:GetService("Debris"):AddItem(a2, 10)
  5667. game:GetService("Debris"):AddItem(b, 10)
  5668. local msh = Instance.new("SpecialMesh",a)
  5669. msh.MeshType = "Cylinder"
  5670. msh.Scale = vt(1,2,2)
  5671. local msh2 = Instance.new("SpecialMesh",a2)
  5672. msh2.MeshType = "Cylinder"
  5673. msh2.Scale = vt(1,2.5,2.5)
  5674. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  5675. coroutine.resume(coroutine.create(function()
  5676. for i = 0,10,0.1 do
  5677. swait()
  5678. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  5679. a.Transparency = a.Transparency + 0.025
  5680. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  5681. a2.Transparency = a2.Transparency + 0.05
  5682. end
  5683. a:Destroy()
  5684. a2:Destroy()
  5685. end))
  5686. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  5687. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  5688. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  5689. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  5690. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  5691. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  5692. MagniDamage(b, 25, 40,65, 0, "Normal")
  5693. for i = 0, 49 do
  5694. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  5695. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  5696. end
  5697. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  5698. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  5699. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5700. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5701. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5702. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5703. end))
  5704. game:GetService("Debris"):AddItem(elocacenter, 5)
  5705. hum.WalkSpeed = storehumanoidWS
  5706. attack = false
  5707. end
  5708.  
  5709. function StarDivision()
  5710. attack = true
  5711. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5712. for i = 0, 2, 0.1 do
  5713. swait()
  5714. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5715. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5716. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5717. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5718. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  5719. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5720. end
  5721. local orb = Instance.new("Part", char)
  5722. orb.BrickColor = MAINRUINCOLOR
  5723. orb.CanCollide = false
  5724. orb.FormFactor = 3
  5725. orb.Name = "Ring"
  5726. orb.Material = "Neon"
  5727. orb.Size = Vector3.new(1, 1, 1)
  5728. orb.Transparency = 0
  5729. orb.TopSurface = 0
  5730. orb.BottomSurface = 0
  5731. local orbm = Instance.new("SpecialMesh", orb)
  5732. orbm.MeshType = "Sphere"
  5733. orbm.Name = "SizeMesh"
  5734. orbm.Scale = vt(2,2,2)
  5735. local a = Instance.new("Part",workspace)
  5736. a.Name = "Direction"
  5737. a.Anchored = true
  5738. a.BrickColor = bc("Bright red")
  5739. a.Material = "Neon"
  5740. a.Transparency = 1
  5741. a.CanCollide = false
  5742. local ray = Ray.new(
  5743. sorb.CFrame.p, -- origin
  5744. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  5745. )
  5746. local ignore = sorb
  5747. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5748. a.BottomSurface = 10
  5749. a.TopSurface = 10
  5750. local distance = (sorb.CFrame.p - position).magnitude
  5751. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5752. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  5753. orb.CFrame = a.CFrame
  5754. a:Destroy()
  5755. local bv = Instance.new("BodyVelocity")
  5756. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5757. bv.velocity = orb.CFrame.lookVector*100
  5758. bv.Parent = orb
  5759. local hitted = false
  5760. game:GetService("Debris"):AddItem(orb, 10)
  5761. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  5762. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  5763. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  5764. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  5765. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  5766. coroutine.resume(coroutine.create(function()
  5767. while true do
  5768. swait(1)
  5769. if orb.Parent ~= nil and hitted == false then
  5770. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  5771. elseif orb.Parent == nil then
  5772. break
  5773. end
  5774. end
  5775. end))
  5776. coroutine.resume(coroutine.create(function()
  5777. swait(1)
  5778. orb.Touched:connect(function(hit)
  5779. if hitted == false then
  5780. hitted = true
  5781. game:GetService("Debris"):AddItem(orb, 5)
  5782. orb.Transparency = 1
  5783. orb.Anchored = true
  5784. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5785. elocacenter.Anchored = true
  5786. elocacenter.CFrame = orb.CFrame
  5787. elocacenter.Orientation = vt(0,0,0)
  5788. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5789. eloca1.Anchored = true
  5790. eloca1.CFrame = elocacenter.CFrame
  5791. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5792. eloca2.Anchored = true
  5793. eloca2.CFrame = elocacenter.CFrame
  5794. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5795. eloca3.Anchored = true
  5796. eloca3.CFrame = elocacenter.CFrame
  5797. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5798. eloca4.Anchored = true
  5799. eloca4.CFrame = elocacenter.CFrame
  5800. local lookavec = 0
  5801. local speeds = 0
  5802. CameraEnshaking(1,1)
  5803. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  5804. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5805. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5806. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5807. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5808. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5809. for i = 0, 99 do
  5810. swait()
  5811. lookavec = lookavec + 1
  5812. speeds = speeds + 0.1
  5813. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5814. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5815. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5816.  
  5817. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5818. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5819.  
  5820. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5821. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5822.  
  5823. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5824. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5825. end
  5826.  
  5827. for i = 0, 149 do
  5828. swait()
  5829. speeds = speeds + 0.1
  5830. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5831. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5832. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5833.  
  5834. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5835. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5836.  
  5837. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5838. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5839.  
  5840. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5841. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5842. end
  5843. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  5844. if v:FindFirstChild('Head') then
  5845. dmg(v)
  5846. end
  5847. end
  5848. CameraEnshaking(7,30)
  5849. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  5850. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  5851. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  5852. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  5853. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  5854. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  5855. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  5856. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5857. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5858. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5859. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5860. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5861. for i = 0, 24 do
  5862. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  5863. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  5864. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  5865. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  5866. end
  5867. coroutine.resume(coroutine.create(function()
  5868. for i = 0, 499 do
  5869. swait(1)
  5870. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  5871. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  5872. end
  5873. elocacenter:Destroy()
  5874. eloca1:Destroy()
  5875. eloca2:Destroy()
  5876. eloca3:Destroy()
  5877. eloca4:Destroy()
  5878. end))
  5879. end
  5880. end)
  5881. end))
  5882. attack = false
  5883. end
  5884.  
  5885.  
  5886. function THE_TRUE_POWER_OF_VIOLENCE()
  5887. attack = true
  5888. hum.WalkSpeed = 0
  5889. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  5890. for i = 0, 10, 0.1 do
  5891. swait()
  5892. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5893. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5894. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  5895. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  5896. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  5897. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5898. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5899. end
  5900. local orb = Instance.new("Part", char)
  5901. orb.BrickColor = MAINRUINCOLOR
  5902. orb.CanCollide = false
  5903. orb.FormFactor = 3
  5904. orb.Name = "Ring"
  5905. orb.Material = "Neon"
  5906. orb.Size = Vector3.new(1, 1, 1)
  5907. orb.Transparency = 0
  5908. orb.TopSurface = 0
  5909. orb.BottomSurface = 0
  5910. orb.CFrame = sorb.CFrame
  5911. local orbm = Instance.new("SpecialMesh", orb)
  5912. orbm.MeshType = "Sphere"
  5913. orbm.Name = "SizeMesh"
  5914. orbm.Scale = vt(0,0,0)
  5915. local sbs = Instance.new("BodyPosition", orb)
  5916. sbs.P = 3000
  5917. sbs.D = 1000
  5918. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  5919. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  5920. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  5921. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5922. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5923. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5924. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5925. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5926. for i = 0, 10, 0.1 do
  5927. swait()
  5928. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  5929. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5930. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5931. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  5932. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  5933. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5934. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  5935. end
  5936. orb.Anchored = true
  5937. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5938. elocacenter.Anchored = true
  5939. elocacenter.CFrame = orb.CFrame
  5940. elocacenter.Orientation = vt(0,0,0)
  5941. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5942. eloca1.Anchored = true
  5943. eloca1.CFrame = elocacenter.CFrame
  5944. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5945. eloca2.Anchored = true
  5946. eloca2.CFrame = elocacenter.CFrame
  5947. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5948. eloca3.Anchored = true
  5949. eloca3.CFrame = elocacenter.CFrame
  5950. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5951. eloca4.Anchored = true
  5952. eloca4.CFrame = elocacenter.CFrame
  5953. local lookavec = 0
  5954. local speeds = 0
  5955. CameraEnshaking(1,1)
  5956. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  5957. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  5958. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  5959. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  5960. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5961. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5962. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5963. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5964. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5965. for i = 0, 99 do
  5966. swait()
  5967. lookavec = lookavec + 2.5
  5968. speeds = speeds + 0.25
  5969. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5970. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5971. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5972.  
  5973. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5974. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5975.  
  5976. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5977. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5978.  
  5979. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5980. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5981. end
  5982.  
  5983. for i = 0, 149 do
  5984. swait()
  5985. speeds = speeds + 0.25
  5986. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5987. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5988. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5989.  
  5990. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5991. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5992.  
  5993. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5994. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5995.  
  5996. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5997. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5998. end
  5999. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  6000. for i = 0, 99 do
  6001. swait()
  6002. lookavec = lookavec - 2.5
  6003. speeds = speeds + 0.25
  6004. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  6005. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  6006. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6007.  
  6008. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  6009. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6010.  
  6011. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  6012. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6013.  
  6014. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  6015. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6016. end
  6017. local scaled = 0.1*75
  6018. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  6019. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  6020. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  6021. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  6022. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  6023. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  6024. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6025. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6026. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6027. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6028. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6029. for i = 0, 10, 0.1 do
  6030. swait()
  6031. scaled = scaled - 0.001*75
  6032. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  6033. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  6034. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  6035. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  6036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  6037. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  6038. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  6039. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  6040. end
  6041. for x = 0, 4 do
  6042. for i = 0, 9 do
  6043. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  6044. end
  6045. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  6046. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  6047. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6048. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6049. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6050. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6051. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6052. for i = 0, 5, 0.1 do
  6053. swait()
  6054. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  6055. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  6056. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  6057. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6058. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6059. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  6060. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  6061. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  6062. end
  6063. end
  6064. local speedearn = 0
  6065. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  6066. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  6067. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  6068. for i = 0, 30, 0.1 do
  6069. swait()
  6070. scaled = scaled - 0.001*75/10
  6071. speedearn = speedearn + 0.5
  6072. for i = 0, 4 do
  6073. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6074. end
  6075. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  6076. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  6077. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  6078. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  6079. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  6080. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  6081. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  6082. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  6083. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  6084. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  6085. end
  6086. orb.Transparency = 1
  6087. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  6088. if v:FindFirstChild('Head') then
  6089. dmg(v)
  6090. end
  6091. end
  6092. CameraEnshaking(7,30)
  6093. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  6094. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  6095. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  6096. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  6097. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  6098. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  6099. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  6100. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  6101. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  6102. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  6103. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  6104. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  6105. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  6106. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  6107. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6108. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6109. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6110. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6111. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6112. for i = 0, 99 do
  6113. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  6114. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  6115. end
  6116. for i = 0, 24 do
  6117. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  6118. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  6119. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  6120. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  6121. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  6122. end
  6123. game:GetService("Debris"):AddItem(orb, 10)
  6124. hum.WalkSpeed = storehumanoidWS
  6125. attack = false
  6126. end
  6127.  
  6128.  
  6129. function ViolentRing()
  6130. attack = true
  6131. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  6132. for i = 0, 2, 0.1 do
  6133. swait()
  6134. local snap = math.random(1,10)
  6135. if snap == 1 then
  6136. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  6137. end
  6138. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  6139. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  6140. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  6141. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  6142. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  6143. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  6144. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  6145. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  6146. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  6147. RootPart.CFrame = FaceMouse()[1]
  6148. end
  6149. local orb = Instance.new("Part", char)
  6150. orb.BrickColor = MAINRUINCOLOR
  6151. orb.CanCollide = false
  6152. orb.FormFactor = 3
  6153. orb.Name = "Ring"
  6154. orb.Material = "Neon"
  6155. orb.Size = Vector3.new(1, 1, 1)
  6156. orb.Transparency = 0
  6157. orb.TopSurface = 0
  6158. orb.BottomSurface = 0
  6159. local orbm = Instance.new("SpecialMesh", orb)
  6160. orbm.MeshType = "Sphere"
  6161. orbm.Name = "SizeMesh"
  6162. orbm.Scale = vt(2,2,2)
  6163. orb.CFrame = mouse.Hit
  6164. local bv = Instance.new("BodyVelocity")
  6165. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6166. bv.velocity = orb.CFrame.lookVector*100
  6167. bv.Parent = orb
  6168. local hitted = false
  6169. coroutine.resume(coroutine.create(function()
  6170. game:GetService("Debris"):AddItem(orb, 5)
  6171. orb.Transparency = 1
  6172. orb.Anchored = true
  6173. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  6174. elocacenter.Anchored = true
  6175. elocacenter.CFrame = orb.CFrame
  6176. elocacenter.Orientation = vt(0,0,0)
  6177. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  6178. eloca1.Anchored = true
  6179. eloca1.CFrame = elocacenter.CFrame
  6180. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  6181. eloca2.Anchored = true
  6182. eloca2.CFrame = elocacenter.CFrame
  6183. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  6184. eloca3.Anchored = true
  6185. eloca3.CFrame = elocacenter.CFrame
  6186. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  6187. eloca4.Anchored = true
  6188. eloca4.CFrame = elocacenter.CFrame
  6189. local lookavec = 0
  6190. local speeds = 0
  6191. CameraEnshaking(1,1)
  6192. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  6193. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6194. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6195. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6196. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6197. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6198. for i = 0, 24 do
  6199. swait()
  6200. lookavec = lookavec + 3.5
  6201. speeds = speeds + 1
  6202. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  6203. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  6204. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6205.  
  6206. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  6207. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6208.  
  6209. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  6210. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6211.  
  6212. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  6213. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6214. end
  6215.  
  6216. local risen = 0
  6217. for i = 0, 49 do
  6218. swait()
  6219. risen = risen + 0.05
  6220. speeds = speeds + 0.1
  6221. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  6222. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  6223. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6224.  
  6225. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  6226. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6227.  
  6228. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  6229. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6230.  
  6231. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  6232. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6233. end
  6234. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  6235. if v:FindFirstChild('Head') then
  6236. dmg(v)
  6237. end
  6238. end
  6239. CameraEnshaking(4,10)
  6240. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  6241. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  6242. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  6243. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  6244. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  6245. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  6246. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  6247. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  6248. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6249. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6250. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6251. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6252. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6253. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  6254. for i = 0, 24 do
  6255. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  6256. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  6257. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  6258. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  6259. end
  6260. coroutine.resume(coroutine.create(function()
  6261. wait(10)
  6262. elocacenter:Destroy()
  6263. eloca1:Destroy()
  6264. eloca2:Destroy()
  6265. eloca3:Destroy()
  6266. eloca4:Destroy()
  6267. end))
  6268. end))
  6269. attack = false
  6270. end
  6271.  
  6272. function UniversalCollapse()
  6273. attack = true
  6274. local speedearn = 0
  6275. hum.WalkSpeed = 0
  6276. local sbs = Instance.new("BodyPosition", root)
  6277. sbs.P = 3000
  6278. sbs.D = 1000
  6279. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6280. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  6281. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  6282. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  6283. for i = 0, 110, 0.1 do
  6284. swait()
  6285. speedearn = speedearn + 0.1
  6286. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6287. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6288. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6289. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6290. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6291. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  6292. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6293. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6294. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6295. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6296. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6297. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6298. end
  6299. CameraEnshaking(5,50)
  6300. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  6301. for i = 0, 2 do
  6302. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  6303. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  6304. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  6305. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  6306. end
  6307. for i = 0, 49 do
  6308. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6309. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6310. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6311. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6312. end
  6313. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6314. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6315. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6316. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6317. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6318. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6319. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6320. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6321. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6322. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6323. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6324. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6325. for i = 0, 99 do
  6326. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  6327. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  6328. end
  6329. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  6330. if v:FindFirstChild('Head') then
  6331. dmg(v)
  6332. end
  6333. end
  6334. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  6335. sbs:Destroy()
  6336. hum.WalkSpeed = storehumanoidWS
  6337. attack = false
  6338. end
  6339.  
  6340.  
  6341. function ChaosEND()
  6342. attack = true
  6343. local speedearn = 0
  6344. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  6345. for i = 0, 15, 0.1 do
  6346. swait()
  6347. speedearn = speedearn + 0.25
  6348. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6349. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6350. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6351. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6352. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6353. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  6354. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  6355. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6356. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6357. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  6358. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  6359. end
  6360. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  6361. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  6362. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  6363. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  6364. CameraEnshaking(5,25)
  6365. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  6366. if v:FindFirstChild('Head') then
  6367. dmg(v)
  6368. end
  6369. end
  6370. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  6371. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  6372. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  6373. for i = 0, 3, 0.1 do
  6374. swait()
  6375. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6376. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6377. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6378. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6379. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  6380. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  6381. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  6382. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  6383. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  6384. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  6385. end
  6386. attack = false
  6387. end
  6388.  
  6389. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  6390. local orb = Instance.new("Part", char)
  6391. orb.Anchored = true
  6392. orb.BrickColor = color
  6393. orb.CanCollide = false
  6394. orb.FormFactor = 3
  6395. orb.Name = "Ring"
  6396. orb.Material = "Neon"
  6397. orb.Size = Vector3.new(1, 1, 1)
  6398. orb.Transparency = 0
  6399. orb.TopSurface = 0
  6400. orb.BottomSurface = 0
  6401. local orbm = Instance.new("SpecialMesh", orb)
  6402. orbm.MeshType = "Sphere"
  6403. orb.CFrame = positted
  6404. orbm.Name = "SizeMesh"
  6405. orbm.Scale = vt(1,1,1)
  6406. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  6407. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  6408. --[[for i = 0, 2 do
  6409. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  6410. end]]--
  6411. coroutine.resume(coroutine.create(function()
  6412. wait(timer)
  6413. CameraEnshaking(3,ShakePower)
  6414. orb.Transparency = 1
  6415. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  6416. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  6417. --[[for i = 0, 4 do
  6418. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  6419. end]]--
  6420. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  6421. wait(3)
  6422. orb:Destroy()
  6423. end))
  6424. end
  6425.  
  6426. function orb_spawn(positted,timer)
  6427. local randomcol = math.random(1,2)
  6428. local orb = Instance.new("Part", char)
  6429. orb.Anchored = true
  6430. if randomcol == 1 then
  6431. orb.BrickColor = BrickColor.new("White")
  6432. elseif randomcol == 2 then
  6433. orb.BrickColor = BrickColor.new("Really black")
  6434. end
  6435. orb.CanCollide = false
  6436. orb.FormFactor = 3
  6437. orb.Name = "Ring"
  6438. orb.Material = "Neon"
  6439. orb.Size = Vector3.new(1, 1, 1)
  6440. orb.Transparency = 0
  6441. orb.TopSurface = 0
  6442. orb.BottomSurface = 0
  6443. local orbm = Instance.new("SpecialMesh", orb)
  6444. orbm.MeshType = "Sphere"
  6445. orb.CFrame = positted
  6446. orbm.Name = "SizeMesh"
  6447. orbm.Scale = vt(1,1,1)
  6448. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  6449. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  6450. for i = 0, 2 do
  6451. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  6452. end
  6453. coroutine.resume(coroutine.create(function()
  6454. wait(timer)
  6455. CameraEnshaking(3,2)
  6456. orb.Transparency = 1
  6457. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  6458. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  6459. for i = 0, 4 do
  6460. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  6461. end
  6462. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  6463. wait(3)
  6464. orb:Destroy()
  6465. end))
  6466. end
  6467.  
  6468. function scattercorrupt()
  6469. attack = true
  6470. local rot = 0
  6471. local randomrotations = math.random(1,2)
  6472. local lookv = 2.5
  6473. local power = 5
  6474. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  6475. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  6476. for i = 0, 9 do
  6477. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  6478. end
  6479. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  6480. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  6481. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  6482. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  6483. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  6484. local hite = Instance.new("Part", char)
  6485. hite.Anchored = true
  6486. hite.CanCollide = false
  6487. hite.FormFactor = 3
  6488. hite.Name = "Ring"
  6489. hite.Material = "Neon"
  6490. hite.Size = Vector3.new(1, 1, 1)
  6491. hite.Transparency = 1
  6492. hite.TopSurface = 0
  6493. hite.BottomSurface = 0
  6494. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  6495. local rem = Instance.new("Part", char)
  6496. rem.Anchored = true
  6497. rem.CanCollide = false
  6498. rem.FormFactor = 3
  6499. rem.Name = "Ring"
  6500. rem.Material = "Neon"
  6501. rem.Size = Vector3.new(1, 1, 1)
  6502. rem.Transparency = 1
  6503. rem.TopSurface = 0
  6504. rem.BottomSurface = 0
  6505. rem.CFrame = hite.CFrame
  6506. local rem2 = rem:Clone()
  6507. rem2.Parent = char
  6508. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  6509. local rem3 = rem:Clone()
  6510. rem3.Parent = char
  6511. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  6512. local rem4 = rem:Clone()
  6513. rem4.Parent = char
  6514. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  6515. hite:Destroy()
  6516. coroutine.resume(coroutine.create(function()
  6517. for i = 0, 24 do
  6518. swait(1)
  6519. if randomrotations == 1 then
  6520. rot = rot + 1
  6521. elseif randomrotations == 2 then
  6522. rot = rot - 1
  6523. end
  6524. power = power + 0.5
  6525. lookv = lookv + 7.5
  6526. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  6527. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  6528. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  6529. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  6530. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  6531. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  6532. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  6533. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  6534. end
  6535. end))
  6536. attack = false
  6537. end
  6538. function yinyangi()
  6539. attack = true
  6540. for i = 0, 2, 0.1 do
  6541. swait()
  6542. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6543. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6544. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6545. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6546. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  6547. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  6548. end
  6549. local bv = Instance.new("BodyVelocity")
  6550. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6551. bv.velocity = root.CFrame.lookVector*175
  6552. bv.Parent = root
  6553. for Rotations = 0, 9 do
  6554. for i = 0, 1, 0.5 do
  6555. swait()
  6556. bv.velocity = root.CFrame.lookVector*175
  6557. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  6558. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  6559. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  6560. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  6561. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  6562. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  6563. end
  6564. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  6565. for i = 0, 1, 0.5 do
  6566. swait()
  6567. bv.velocity = root.CFrame.lookVector*175
  6568. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  6569. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  6570. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  6571. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  6572. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  6573. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  6574. end
  6575. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  6576. for i = 0, 1, 0.5 do
  6577. swait()
  6578. bv.velocity = root.CFrame.lookVector*175
  6579. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  6580. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  6581. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  6582. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  6583. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  6584. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  6585. end
  6586. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  6587. for i = 0, 1, 0.5 do
  6588. swait()
  6589. bv.velocity = root.CFrame.lookVector*175
  6590. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  6591. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  6592. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  6593. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  6594. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  6595. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  6596. end
  6597. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  6598. end
  6599. bv:Destroy()
  6600. attack = false
  6601. end
  6602.  
  6603. function createBGCircle(size,parent,color)
  6604. local bgui = Instance.new("BillboardGui",parent)
  6605. bgui.Size = UDim2.new(size, 0, size, 0)
  6606. local imgc = Instance.new("ImageLabel",bgui)
  6607. imgc.BackgroundTransparency = 1
  6608. imgc.ImageTransparency = 0
  6609. imgc.Size = UDim2.new(1,0,1,0)
  6610. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  6611. imgc.ImageColor3 = color
  6612. return bgui,imgc
  6613. end
  6614.  
  6615. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  6616. local bgui,imgc = createBGCircle(size,guipar,color)
  6617. bgui.AlwaysOnTop = true
  6618. imgc.Image = "rbxassetid://" ..img
  6619. local rrot = math.random(1,2)
  6620. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  6621. coroutine.resume(coroutine.create(function()
  6622. for i = 0, 24*delay do
  6623. swait()
  6624. if rotationenabled == true then
  6625. if rrot == 1 then
  6626. imgc.Rotation = imgc.Rotation + rotsp
  6627. elseif rrot == 2 then
  6628. imgc.Rotation = imgc.Rotation - rotsp
  6629. end
  6630. end
  6631. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  6632. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  6633. end
  6634. bgui:Destroy()
  6635. end))
  6636. end
  6637. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  6638. for i, v in pairs(mw2:GetChildren()) do
  6639. if v:IsA("Part") then
  6640. v.BrickColor = one
  6641. v.Material = "Neon"
  6642. end
  6643. end
  6644. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  6645. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  6646. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  6647. tr1.Color = ColorSequence.new(one.Color)
  6648. tr2.Color = ColorSequence.new(one.Color)
  6649. tr3.Color = ColorSequence.new(one.Color)
  6650. for i, v in pairs(mw1:GetChildren()) do
  6651. if v:IsA("Part") then
  6652. if secondaryenabled == false then
  6653. v.Transparency = 1
  6654. elseif secondaryenabled == true then
  6655. v.Transparency = 0
  6656. end
  6657. v.BrickColor = two
  6658. v.Material = "Neon"
  6659. end
  6660. end
  6661. if secondaryenabled == false then
  6662. tl1.Enabled = false
  6663. tl2.Enabled = false
  6664. tl3.Enabled = false
  6665. elseif secondaryenabled == true then
  6666. tl1.Enabled = true
  6667. tl2.Enabled = true
  6668. tl3.Enabled = true
  6669. end
  6670. tl1.Color = ColorSequence.new(two.Color)
  6671. tl2.Color = ColorSequence.new(two.Color)
  6672. tl3.Color = ColorSequence.new(two.Color)
  6673. for i, v in pairs(m:GetChildren()) do
  6674. if v:IsA("Part") then
  6675. v.BrickColor = three
  6676. v.Material = "Ice"
  6677. end
  6678. end
  6679. for i, v in pairs(m2:GetChildren()) do
  6680. if v:IsA("Part") then
  6681. v.BrickColor = four
  6682. v.Material = "Ice"
  6683. end
  6684. end
  6685. for i, v in pairs(m3:GetChildren()) do
  6686. if v:IsA("Part") then
  6687. v.BrickColor = five
  6688. v.Material = "Neon"
  6689. end
  6690. end
  6691. for i, v in pairs(extrawingmod1:GetChildren()) do
  6692. if v:IsA("Part") then
  6693. v.Transparency = exonetran
  6694. v.BrickColor = exone
  6695. v.Material = "Neon"
  6696. end
  6697. end
  6698. for i, v in pairs(extrawingmod2:GetChildren()) do
  6699. if v:IsA("Part") then
  6700. v.Transparency = extwotran
  6701. v.BrickColor = extwo
  6702. v.Material = "Neon"
  6703. end
  6704. end
  6705. end
  6706.  
  6707.  
  6708. function normalmog()
  6709. attack = true
  6710. hum.WalkSpeed = 0
  6711. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  6712. for i = 0,6,0.1 do
  6713. swait()
  6714. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  6715. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  6716. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  6717. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  6718. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  6719. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  6720. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  6721. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  6722. end
  6723. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  6724. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  6725. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  6726. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  6727. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  6728. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  6729. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  6730. rainbowmode = false
  6731. chaosmode = false
  6732. ModeOfGlitch = 1
  6733. storehumanoidWS = 16
  6734. newTheme("rbxassetid://614032233",48.6,1,1.25)
  6735. RecolorTextAndRename("Neutral",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6736. CameraEnshaking(5,2.5)
  6737. MAINRUINCOLOR = BrickColor.new("Really red")
  6738. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6739. for i = 0, 49 do
  6740. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  6741. end
  6742. for i = 0, 24 do
  6743. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  6744. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  6745. end
  6746. for i = 0,3,0.1 do
  6747. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  6748. end
  6749. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6750. for i = 0,2,0.1 do
  6751. swait()
  6752. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  6753. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  6754. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  6755. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  6756. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  6757. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  6758. end
  6759. hum.WalkSpeed = storehumanoidWS
  6760. attack = false
  6761. end
  6762.  
  6763. function attackone()
  6764. attack = true
  6765. local keptcolor = MAINRUINCOLOR
  6766. for i = 0,1,0.1 do
  6767. swait()
  6768. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  6769. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  6770. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  6771. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  6772. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  6773. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  6774. end
  6775. local distlook = 5
  6776. coroutine.resume(coroutine.create(function()
  6777. for i = 0, 4 do
  6778. swait(2)
  6779. CameraEnshaking(2,3)
  6780. local hite = Instance.new("Part", char)
  6781. hite.Anchored = true
  6782. hite.CanCollide = false
  6783. hite.FormFactor = 3
  6784. hite.Name = "Ring"
  6785. hite.Material = "Neon"
  6786. hite.Size = Vector3.new(1, 1, 1)
  6787. hite.Transparency = 1
  6788. hite.TopSurface = 0
  6789. hite.BottomSurface = 0
  6790. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  6791. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  6792. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  6793. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  6794. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  6795. MagniDamage(hite, 9, 10,25, 0, "Normal")
  6796. for i = 0, 14 do
  6797. local rsiz = math.random(5,20)
  6798. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  6799. end
  6800. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  6801. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  6802. game:GetService("Debris"):AddItem(hite, 5)
  6803. distlook = distlook + 10
  6804. end
  6805. end))
  6806. for i = 0,1,0.1 do
  6807. swait()
  6808. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  6809. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  6810. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  6811. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  6812. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  6813. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  6814. end
  6815. attack = false
  6816. end
  6817.  
  6818. function attacktwo()
  6819. attack = true
  6820. hum.WalkSpeed = 2
  6821. local keptcolor = MAINRUINCOLOR
  6822. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  6823. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  6824. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  6825. for i = 0, 14 do
  6826. end
  6827. for i = 0,1,0.1 do
  6828. swait()
  6829. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6830. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  6831. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  6832. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  6833. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  6834. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  6835. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  6836. end
  6837. for i = 0, 1 do
  6838. CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
  6839. for i = 0,1,0.6 do
  6840. swait()
  6841. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6842. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6843. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6844. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  6845. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  6846. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  6847. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  6848. end
  6849. for i = 0,1,0.6 do
  6850. swait()
  6851. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6852. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6853. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6854. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  6855. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  6856. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  6857. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  6858. end
  6859. for i = 0,1,0.6 do
  6860. swait()
  6861. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6862. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6863. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6864. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
  6865. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  6866. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  6867. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  6868. end
  6869. for i = 0,1,0.6 do
  6870. swait()
  6871. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6872. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6873. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6874. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
  6875. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  6876. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  6877. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  6878. end
  6879. local rot = 0
  6880. local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
  6881. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  6882. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  6883. CreateMesh(dis,"Sphere",10,1,10)
  6884. local at1 = Instance.new("Attachment",dis)
  6885. at1.Position = vt(-5,0,0)
  6886. local at2 = Instance.new("Attachment",dis)
  6887. at2.Position = vt(5,0,0)
  6888. local trl = Instance.new('Trail',wed)
  6889. trl.Attachment0 = at1
  6890. trl.Attachment1 = at2
  6891. trl.Texture = "rbxassetid://1049219073"
  6892. trl.LightEmission = 1
  6893. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6894. trl.Color = ColorSequence.new(dis.Color)
  6895. trl.Lifetime = 0.6
  6896. local a = Instance.new("Part",workspace)
  6897. a.Name = "Direction"
  6898. a.Anchored = true
  6899. a.BrickColor = bc("Bright red")
  6900. a.Material = "Neon"
  6901. a.Transparency = 1
  6902. a.CanCollide = false
  6903. local ray = Ray.new(
  6904. dis.CFrame.p, -- origin
  6905. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  6906. )
  6907. local ignore = dis
  6908. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6909. a.BottomSurface = 10
  6910. a.TopSurface = 10
  6911. local distance = (dis.CFrame.p - position).magnitude
  6912. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6913. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6914. dis.CFrame = a.CFrame
  6915. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  6916. a:Destroy()
  6917. local bv = Instance.new("BodyVelocity")
  6918. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6919. bv.velocity = dis.CFrame.lookVector*250
  6920. bv.Parent = dis
  6921. game:GetService("Debris"):AddItem(dis, 5)
  6922. local hitted = false
  6923. coroutine.resume(coroutine.create(function()
  6924. dis.Touched:connect(function(hit)
  6925. if hitted == false and hit.Parent ~= char then
  6926. hitted = true
  6927. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  6928. MagniDamage(dis, 30, 33,56, 0, "Normal")
  6929. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  6930. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  6931. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  6932. coroutine.resume(coroutine.create(function()
  6933. for i = 0, 9 do
  6934. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6935. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6936. local at1 = Instance.new("Attachment",disr)
  6937. at1.Position = vt(-5,0,0)
  6938. local at2 = Instance.new("Attachment",disr)
  6939. at2.Position = vt(5,0,0)
  6940. local trl = Instance.new('Trail',disr)
  6941. trl.Attachment0 = at1
  6942. trl.FaceCamera = true
  6943. trl.Attachment1 = at2
  6944. trl.Texture = "rbxassetid://2342682798"
  6945. trl.LightEmission = 1
  6946. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6947. trl.Color = ColorSequence.new(keptcolor.Color)
  6948. trl.Lifetime = 0.5
  6949. local bv = Instance.new("BodyVelocity")
  6950. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6951. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  6952. bv.Parent = disr
  6953. local val = 0
  6954. coroutine.resume(coroutine.create(function()
  6955. swait(30)
  6956. for i = 0, 9 do
  6957. swait()
  6958. val = val + 0.1
  6959. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6960. end
  6961. game:GetService("Debris"):AddItem(disr, 3)
  6962. end))
  6963. end
  6964. local eff = Instance.new("ParticleEmitter",dis)
  6965. eff.Texture = "rbxassetid://2273224484"
  6966. eff.LightEmission = 1
  6967. eff.Color = ColorSequence.new(keptcolor.Color)
  6968. eff.Rate = 50
  6969. eff.Lifetime = NumberRange.new(0.5,2)
  6970. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6971. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6972. eff.Speed = NumberRange.new(20,250)
  6973. eff.Drag = 5
  6974. eff.Rotation = NumberRange.new(-500,500)
  6975. eff.VelocitySpread = 9000
  6976. eff.RotSpeed = NumberRange.new(-50,50)
  6977. wait(0.25)
  6978. eff.Enabled = false
  6979. end))
  6980. for i = 0, 9 do
  6981. end
  6982. for i = 0, 19 do
  6983. end
  6984. coroutine.resume(coroutine.create(function()
  6985. for i = 0, 19 do
  6986. swait()
  6987. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6988. end
  6989. hum.CameraOffset = vt(0,0,0)
  6990. end))
  6991. dis.Anchored = true
  6992. dis.Transparency = 1
  6993. wait(8)
  6994. dis:Destroy()
  6995. end
  6996. end)
  6997. end))
  6998. rot = rot - 15
  6999. end
  7000. for i = 0,2,0.1 do
  7001. swait()
  7002. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  7003. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  7004. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7005. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7006. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  7007. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  7008. end
  7009. attack = false
  7010. hum.WalkSpeed = storehumanoidWS
  7011. end
  7012.  
  7013. function attackthree()
  7014. attack = true
  7015. local keptcolor = MAINRUINCOLOR
  7016. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  7017. for i = 0,2,0.1 do
  7018. swait()
  7019. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7020. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
  7021. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7022. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
  7023. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
  7024. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
  7025. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
  7026. end
  7027. CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
  7028. CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
  7029. CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
  7030. CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
  7031. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  7032. sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  7033. for i = 0, 24 do
  7034. end
  7035. for i = 0,4,0.1 do
  7036. swait()
  7037. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  7038. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  7039. CreateMesh(dis,"Sphere",1,1,1)
  7040. dis.Anchored = true
  7041. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  7042. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  7043. coroutine.resume(coroutine.create(function()
  7044. swait(30)
  7045. dis.Transparency = 1
  7046. coroutine.resume(coroutine.create(function()
  7047. for i = 0, 19 do
  7048. swait()
  7049. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  7050. end
  7051. hum.CameraOffset = vt(0,0,0)
  7052. end))
  7053. coroutine.resume(coroutine.create(function()
  7054. local eff = Instance.new("ParticleEmitter",dis)
  7055. eff.Texture = "rbxassetid://2273224484"
  7056. eff.LightEmission = 1
  7057. eff.Color = ColorSequence.new(dis.Color)
  7058. eff.Rate = 500000
  7059. eff.Lifetime = NumberRange.new(0.5,2)
  7060. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7061. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7062. eff.Speed = NumberRange.new(50,450)
  7063. eff.Drag = 5
  7064. eff.Rotation = NumberRange.new(-500,500)
  7065. eff.VelocitySpread = 9000
  7066. eff.RotSpeed = NumberRange.new(-50,50)
  7067. wait(0.125)
  7068. eff.Enabled = false
  7069. end))
  7070. MagniDamage(dis, 30, 45,50, 0, "Normal")
  7071. for i = 0, 2 do
  7072. --slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
  7073. end
  7074. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
  7075. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
  7076. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
  7077. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
  7078. end))
  7079. game:GetService("Debris"):AddItem(dis, 5)
  7080. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
  7081. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
  7082. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
  7083. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
  7084. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
  7085. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
  7086. end
  7087. attack = false
  7088. end
  7089. ----------------------------------- Abilities
  7090.  
  7091. function ExtinctiveHeartbreak()
  7092. local targetted = nil
  7093. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  7094. targetted = mouse.Target.Parent
  7095. end
  7096. if targetted ~= nil then
  7097. attack = true
  7098. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  7099. for i = 0, 9 do
  7100. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7101. end
  7102. for i = 0, 24 do
  7103. --
  7104. end
  7105. --sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7106. local originalpos = root.CFrame
  7107. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  7108. for i = 0, 9 do
  7109. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7110. end
  7111. for i = 0, 24 do
  7112. end
  7113. hum.WalkSpeed = 0
  7114. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7115. local radm = math.random(1,3)
  7116. if radm == 1 then
  7117. --bosschatfunc("YOU WON'T BE NECCESSARY.",MAINRUINCOLOR.Color,2)
  7118. elseif radm == 2 then
  7119. --bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2)
  7120. elseif radm == 3 then
  7121. --bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  7122. end
  7123. for i = 0,2,0.1 do
  7124. swait()
  7125. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  7126. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  7127. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  7128. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  7129. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  7130. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  7131. end
  7132. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  7133. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  7134. for i = 0,2,0.1 do
  7135. swait()
  7136. coroutine.resume(coroutine.create(function()
  7137. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  7138. for i,v in pairs(targetted:GetChildren()) do
  7139. if v:IsA("Part") or v:IsA("MeshPart") then
  7140. v.Velocity = vt(0,0,0)
  7141. end
  7142. end
  7143. end))
  7144. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  7145. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  7146. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  7147. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  7148. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  7149. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  7150. end
  7151. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  7152. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  7153. for i = 0, 1 do
  7154. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  7155. end
  7156. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  7157. --chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  7158. for i = 0,4,0.1 do
  7159. swait()
  7160. coroutine.resume(coroutine.create(function()
  7161. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7162. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7163. local at1 = Instance.new("Attachment",dis)
  7164. at1.Position = vt(-25000,0,0)
  7165. local at2 = Instance.new("Attachment",dis)
  7166. at2.Position = vt(25000,0,0)
  7167. local trl = Instance.new('Trail',dis)
  7168. trl.Attachment0 = at1
  7169. trl.FaceCamera = true
  7170. trl.Attachment1 = at2
  7171. trl.Texture = "rbxassetid://1049219073"
  7172. trl.LightEmission = 1
  7173. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7174. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  7175. trl.Lifetime = 5
  7176. local bv = Instance.new("BodyVelocity")
  7177. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7178. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7179. bv.Parent = dis
  7180. game:GetService("Debris"):AddItem(dis, 5)
  7181. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  7182. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  7183. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  7184. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  7185. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  7186. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  7187. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  7188. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  7189. for i = 0, 2 do
  7190. --slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  7191. end
  7192. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  7193. for i,v in pairs(targetted:GetChildren()) do
  7194. if v:IsA("Part") or v:IsA("MeshPart") then
  7195. v.Velocity = vt(0,0,0)
  7196. end
  7197. end
  7198. end))
  7199. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7200. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  7201. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  7202. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  7203. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  7204. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  7205. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  7206. end
  7207. hum.CameraOffset = vt(0,0,0)
  7208. for i = 0, 49 do
  7209. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7210. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7211. local at1 = Instance.new("Attachment",dis)
  7212. at1.Position = vt(-50000,0,0)
  7213. local at2 = Instance.new("Attachment",dis)
  7214. at2.Position = vt(50000,0,0)
  7215. local trl = Instance.new('Trail',dis)
  7216. trl.Attachment0 = at1
  7217. trl.FaceCamera = true
  7218. trl.Attachment1 = at2
  7219. trl.Texture = "rbxassetid://1049219073"
  7220. trl.LightEmission = 1
  7221. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7222. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  7223. trl.Lifetime = 5
  7224. local bv = Instance.new("BodyVelocity")
  7225. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7226. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7227. bv.Parent = dis
  7228. game:GetService("Debris"):AddItem(dis, 5)
  7229. end
  7230. for i = 0, 49 do
  7231. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  7232. --slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  7233. end
  7234. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  7235. for i = 0, 1 do
  7236. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  7237. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  7238. end
  7239. for i = 0, 4 do
  7240. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  7241. end
  7242. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  7243. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  7244. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  7245. dmg(targetted)
  7246. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  7247. for i = 0, 9 do
  7248. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7249. end
  7250. for i = 0, 24 do
  7251. end
  7252. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7253. root.CFrame = originalpos
  7254. for i = 0, 9 do
  7255. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7256. end
  7257. for i = 0, 24 do
  7258. end
  7259. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7260. attack = false
  7261. hum.WalkSpeed = storehumanoidWS
  7262. end
  7263. end
  7264.  
  7265. function CorruptionEvent()
  7266. attack = true
  7267. hum.WalkSpeed = 0
  7268. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  7269. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  7270. local keptcolor = MAINRUINCOLOR
  7271. for i = 0,4,0.1 do
  7272. swait()
  7273. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7274. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7275. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  7276. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  7277. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  7278. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  7279. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  7280. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  7281. end
  7282. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  7283. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  7284. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  7285. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  7286. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  7287. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  7288. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  7289. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  7290. hum.CameraOffset = vt(0,0,0)
  7291. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7292. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7293. for i = 0, 24 do
  7294. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  7295. end
  7296. local rrot = 0
  7297. coroutine.resume(coroutine.create(function()
  7298. for i = 0, 4 do
  7299. rrot = rrot + 45
  7300. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7301. xa.Anchored = true
  7302. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7303. xb.Anchored = true
  7304. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7305. xc.Anchored = true
  7306. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7307. xd.Anchored = true
  7308. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  7309. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  7310. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  7311. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  7312. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  7313. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  7314. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  7315. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  7316. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  7317. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  7318. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  7319. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  7320. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  7321. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  7322. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  7323. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  7324. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7325. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7326. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7327. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7328. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7329. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7330. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7331. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7332. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7333. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7334. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7335. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7336. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7337. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7338. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7339. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7340. game:GetService("Debris"):AddItem(xa, 5)
  7341. game:GetService("Debris"):AddItem(xb, 5)
  7342. game:GetService("Debris"):AddItem(xc, 5)
  7343. game:GetService("Debris"):AddItem(xd, 5)
  7344. coroutine.resume(coroutine.create(function()
  7345. for i = 0, 19 do
  7346. swait()
  7347. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7348. end
  7349. hum.CameraOffset = vt(0,0,0)
  7350. end))
  7351. swait(9)
  7352. end
  7353. end))
  7354. for i = 0,2,0.1 do
  7355. swait()
  7356. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  7357. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  7358. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  7359. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  7360. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  7361. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  7362. end
  7363. attack = false
  7364. hum.WalkSpeed = storehumanoidWS
  7365. end
  7366.  
  7367. function EndGROUND()
  7368. attack = true
  7369. hum.WalkSpeed = 0
  7370. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  7371. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  7372. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  7373. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  7374. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  7375. local keptcolor = MAINRUINCOLOR
  7376. for i = 0,4,0.1 do
  7377. swait()
  7378. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7379. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7380. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  7381. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  7382. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  7383. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  7384. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  7385. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  7386. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  7387. end
  7388. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  7389. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  7390. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  7391. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  7392. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  7393. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  7394. coroutine.resume(coroutine.create(function()
  7395. local shval = 10
  7396. for i = 0, 99 do
  7397. swait()
  7398. shval = shval - 0.1
  7399. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  7400. end
  7401. hum.CameraOffset = vt(0,0,0)
  7402. end))
  7403. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7404. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7405. for i = 0, 24 do
  7406. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  7407. end
  7408. local rrot = 0
  7409. local xam = 1
  7410. coroutine.resume(coroutine.create(function()
  7411. for i = 0, 14 do
  7412. --swait()
  7413. rrot = rrot + 40*xam
  7414. xam = xam + 0.25
  7415. local bonus = xam
  7416. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  7417. xa.Anchored = true
  7418. xa.Color = Color3.new(0,0,0)
  7419. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  7420. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  7421. local xc = 0
  7422. coroutine.resume(coroutine.create(function()
  7423. for i = 0, 99 do
  7424. swait()
  7425. xc = xc + 0.01
  7426. xa.Color = Color3.new(xc,0,0)
  7427. end
  7428. xa.Transparency = 1
  7429. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  7430. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  7431. for i = 0, 9 do
  7432. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  7433. end
  7434. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7435. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  7436. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  7437. game:GetService("Debris"):AddItem(xa, 5)
  7438. coroutine.resume(coroutine.create(function()
  7439. for i = 0, 19 do
  7440. swait()
  7441. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7442. end
  7443. hum.CameraOffset = vt(0,0,0)
  7444. end))
  7445. end))
  7446. end
  7447. end))
  7448. for i = 0,2,0.1 do
  7449. swait()
  7450. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  7451. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  7452. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  7453. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  7454. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  7455. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  7456. end
  7457. attack = false
  7458. hum.WalkSpeed = storehumanoidWS
  7459. end
  7460.  
  7461. function HeavenlyDisk()
  7462. attack = true
  7463. hum.WalkSpeed = 2
  7464. local keptcolor = MAINRUINCOLOR
  7465. local radm = math.random(1,3)
  7466. if radm == 1 then
  7467. --bosschatfunc("Don't make this too easy for you.",MAINRUINCOLOR.Color,1)
  7468. elseif radm == 2 then
  7469. --bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1)
  7470. elseif radm == 3 then
  7471. --bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
  7472. end
  7473. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  7474. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  7475. for i = 0, 14 do
  7476. --
  7477. end
  7478. for i = 0,2,0.1 do
  7479. swait()
  7480. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7481. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  7482. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  7483. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7484. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  7485. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  7486. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  7487. end
  7488. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  7489. for i = 0,1,0.6 do
  7490. swait()
  7491. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7492. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7493. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7494. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7495. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  7496. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7497. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7498. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7499. end
  7500. for i = 0,1,0.6 do
  7501. swait()
  7502. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7503. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7504. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7505. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7506. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  7507. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7508. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7509. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7510. end
  7511. for i = 0,1,0.6 do
  7512. swait()
  7513. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7514. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7515. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7516. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7517. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  7518. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7519. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7520. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7521. end
  7522. for i = 0,1,0.6 do
  7523. swait()
  7524. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7525. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7526. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7527. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7528. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  7529. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7530. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7531. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7532. end
  7533. local rot = 15
  7534. for i = 0, 2 do
  7535. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
  7536. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  7537. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  7538. CreateMesh(dis,"Sphere",10,1,10)
  7539. local at1 = Instance.new("Attachment",dis)
  7540. at1.Position = vt(-5,0,0)
  7541. local at2 = Instance.new("Attachment",dis)
  7542. at2.Position = vt(5,0,0)
  7543. local trl = Instance.new('Trail',wed)
  7544. trl.Attachment0 = at1
  7545. trl.Attachment1 = at2
  7546. trl.Texture = "rbxassetid://1049219073"
  7547. trl.LightEmission = 1
  7548. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7549. trl.Color = ColorSequence.new(dis.Color)
  7550. trl.Lifetime = 0.6
  7551. local a = Instance.new("Part",workspace)
  7552. a.Name = "Direction"
  7553. a.Anchored = true
  7554. a.BrickColor = bc("Bright red")
  7555. a.Material = "Neon"
  7556. a.Transparency = 1
  7557. a.CanCollide = false
  7558. local ray = Ray.new(
  7559. dis.CFrame.p, -- origin
  7560. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  7561. )
  7562. local ignore = dis
  7563. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7564. a.BottomSurface = 10
  7565. a.TopSurface = 10
  7566. local distance = (dis.CFrame.p - position).magnitude
  7567. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7568. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  7569. dis.CFrame = a.CFrame
  7570. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  7571. a:Destroy()
  7572. local bv = Instance.new("BodyVelocity")
  7573. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7574. bv.velocity = dis.CFrame.lookVector*250
  7575. bv.Parent = dis
  7576. game:GetService("Debris"):AddItem(dis, 5)
  7577. local hitted = false
  7578. coroutine.resume(coroutine.create(function()
  7579. dis.Touched:connect(function(hit)
  7580. if hitted == false and hit.Parent ~= char then
  7581. hitted = true
  7582. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  7583. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  7584. --sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  7585. --sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  7586. --sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  7587. coroutine.resume(coroutine.create(function()
  7588. for i = 0, 9 do
  7589. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  7590. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7591. local at1 = Instance.new("Attachment",disr)
  7592. at1.Position = vt(-2,0,0)
  7593. local at2 = Instance.new("Attachment",disr)
  7594. at2.Position = vt(2,0,0)
  7595. local trl = Instance.new('Trail',disr)
  7596. trl.Attachment0 = at1
  7597. trl.FaceCamera = true
  7598. trl.Attachment1 = at2
  7599. trl.Texture = "rbxassetid://2342682798"
  7600. trl.LightEmission = 1
  7601. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7602. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  7603. trl.Lifetime = 0.5
  7604. local bv = Instance.new("BodyVelocity")
  7605. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7606. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  7607. bv.Parent = disr
  7608. local val = 0
  7609. coroutine.resume(coroutine.create(function()
  7610. swait(30)
  7611. for i = 0, 9 do
  7612. swait()
  7613. val = val + 0.1
  7614. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  7615. end
  7616. game:GetService("Debris"):AddItem(disr, 3)
  7617. end))
  7618. end
  7619. local eff = Instance.new("ParticleEmitter",dis)
  7620. eff.Texture = "rbxassetid://2273224484"
  7621. eff.LightEmission = 1
  7622. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  7623. eff.Rate = 500000
  7624. eff.Lifetime = NumberRange.new(0.5,2)
  7625. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7626. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7627. eff.Speed = NumberRange.new(20,250)
  7628. eff.Drag = 5
  7629. eff.Rotation = NumberRange.new(-500,500)
  7630. eff.VelocitySpread = 9000
  7631. eff.RotSpeed = NumberRange.new(-50,50)
  7632. wait(0.25)
  7633. eff.Enabled = false
  7634. end))
  7635. for i = 0, 9 do
  7636. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  7637. end
  7638. for i = 0, 19 do
  7639. --
  7640. end
  7641. coroutine.resume(coroutine.create(function()
  7642. for i = 0, 19 do
  7643. swait()
  7644. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  7645. end
  7646. hum.CameraOffset = vt(0,0,0)
  7647. end))
  7648. dis.Anchored = true
  7649. dis.Transparency = 1
  7650. wait(8)
  7651. dis:Destroy()
  7652. end
  7653. end)
  7654. end))
  7655. rot = rot - 15
  7656. end
  7657. for i = 0,2,0.1 do
  7658. swait()
  7659. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  7660. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  7661. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  7662. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7663. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  7664. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7665. end
  7666. attack = false
  7667. hum.WalkSpeed = storehumanoidWS
  7668. end
  7669.  
  7670. function RapidBurst()
  7671. attack = true
  7672. hum.WalkSpeed = 0
  7673. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  7674. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  7675. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  7676. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  7677. local keptcolor = MAINRUINCOLOR
  7678. for i = 0,8,0.1 do
  7679. swait()
  7680. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7681. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  7682. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  7683. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  7684. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  7685. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  7686. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7687. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  7688. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  7689. end
  7690. for i = 0, 99 do
  7691. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7692. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7693. local at1 = Instance.new("Attachment",dis)
  7694. at1.Position = vt(-25000,0,0)
  7695. local at2 = Instance.new("Attachment",dis)
  7696. at2.Position = vt(25000,0,0)
  7697. local trl = Instance.new('Trail',dis)
  7698. trl.Attachment0 = at1
  7699. trl.FaceCamera = true
  7700. trl.Attachment1 = at2
  7701. trl.Texture = "rbxassetid://1049219073"
  7702. trl.LightEmission = 1
  7703. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7704. trl.Color = ColorSequence.new(BrickColor.random().Color)
  7705. trl.Lifetime = 5
  7706. local bv = Instance.new("BodyVelocity")
  7707. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7708. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7709. bv.Parent = dis
  7710. game:GetService("Debris"):AddItem(dis, 5)
  7711. end
  7712. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  7713. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  7714. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  7715. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  7716. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  7717. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  7718. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  7719. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  7720. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  7721. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  7722. hum.CameraOffset = vt(0,0,0)
  7723. for i = 0, 24 do
  7724. --slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  7725. end
  7726. local distam = 0
  7727. coroutine.resume(coroutine.create(function()
  7728. for i = 0, 99 do
  7729. wait()
  7730. distam = distam + 1
  7731. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7732. xa.Anchored = true
  7733. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  7734. game:GetService("Debris"):AddItem(xa, 5)
  7735. for i = 0, 4 do
  7736. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  7737. end
  7738. coroutine.resume(coroutine.create(function()
  7739. local eff = Instance.new("ParticleEmitter",xa)
  7740. eff.Texture = "rbxassetid://2273224484"
  7741. eff.LightEmission = 1
  7742. eff.Color = ColorSequence.new(BrickColor.random().Color)
  7743. eff.Rate = 500000
  7744. eff.Lifetime = NumberRange.new(1,3)
  7745. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  7746. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7747. eff.Speed = NumberRange.new(50,500)
  7748. eff.Drag = 5
  7749. eff.Rotation = NumberRange.new(-500,500)
  7750. eff.VelocitySpread = 9000
  7751. eff.RotSpeed = NumberRange.new(-50,50)
  7752. wait(0.25)
  7753. eff.Enabled = false
  7754. end))
  7755. coroutine.resume(coroutine.create(function()
  7756. for i = 0, 19 do
  7757. swait()
  7758. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  7759. end
  7760. hum.CameraOffset = vt(0,0,0)
  7761. end))
  7762. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  7763. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  7764. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  7765. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  7766. end
  7767. end))
  7768. attack = false
  7769. hum.WalkSpeed = storehumanoidWS
  7770. end
  7771.  
  7772.  
  7773. function FallenOrbs()
  7774. attack = true
  7775. hum.WalkSpeed = 2
  7776. local keptcolor = MAINRUINCOLOR
  7777. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  7778. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  7779. local radm = math.random(1,3)
  7780. if radm == 1 then
  7781. bosschatfunc("This won't be easy for you.",MAINRUINCOLOR.Color,1)
  7782. elseif radm == 2 then
  7783. bosschatfunc("How about this?",MAINRUINCOLOR.Color,1)
  7784. elseif radm == 3 then
  7785. bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1)
  7786. end
  7787. coroutine.resume(coroutine.create(function()
  7788. for i = 0, 29 do
  7789. swait(2)
  7790. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  7791. dis.Anchored = true
  7792. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  7793. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  7794. CreateMesh(dis,"Sphere",2,2,2)
  7795. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  7796. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  7797. coroutine.resume(coroutine.create(function()
  7798. wait(0.5)
  7799. dis.Anchored = false
  7800. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  7801. local at1 = Instance.new("Attachment",dis)
  7802. at1.Position = vt(-1,0,0)
  7803. local at2 = Instance.new("Attachment",dis)
  7804. at2.Position = vt(1,0,0)
  7805. local trl = Instance.new('Trail',dis)
  7806. trl.Attachment0 = at1
  7807. trl.FaceCamera = true
  7808. trl.Attachment1 = at2
  7809. trl.Texture = "rbxassetid://1049219073"
  7810. trl.LightEmission = 1
  7811. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7812. trl.Color = ColorSequence.new(dis.Color)
  7813. trl.Lifetime = 0.6
  7814. local a = Instance.new("Part",workspace)
  7815. a.Name = "Direction"
  7816. a.Anchored = true
  7817. a.BrickColor = bc("Bright red")
  7818. a.Material = "Neon"
  7819. a.Transparency = 1
  7820. a.CanCollide = false
  7821. local ray = Ray.new(
  7822. dis.CFrame.p, -- origin
  7823. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  7824. )
  7825. local ignore = dis
  7826. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7827. a.BottomSurface = 10
  7828. a.TopSurface = 10
  7829. local distance = (dis.CFrame.p - position).magnitude
  7830. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7831. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  7832. dis.CFrame = a.CFrame
  7833. a:Destroy()
  7834. local bv = Instance.new("BodyVelocity")
  7835. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7836. bv.velocity = dis.CFrame.lookVector*500
  7837. bv.Parent = dis
  7838. game:GetService("Debris"):AddItem(dis, 5)
  7839. local hitted = false
  7840. coroutine.resume(coroutine.create(function()
  7841. dis.Touched:connect(function(hit)
  7842. if hitted == false and hit.Parent ~= char then
  7843. hitted = true
  7844. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  7845. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  7846. --sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  7847. --sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  7848. coroutine.resume(coroutine.create(function()
  7849. for i = 0, 4 do
  7850. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  7851. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7852. local at1 = Instance.new("Attachment",disr)
  7853. at1.Position = vt(-10,0,0)
  7854. local at2 = Instance.new("Attachment",disr)
  7855. at2.Position = vt(10,0,0)
  7856. local trl = Instance.new('Trail',disr)
  7857. trl.Attachment0 = at1
  7858. trl.FaceCamera = true
  7859. trl.Attachment1 = at2
  7860. trl.Texture = "rbxassetid://2342682798"
  7861. trl.LightEmission = 1
  7862. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7863. trl.Color = ColorSequence.new(disr.Color)
  7864. trl.Lifetime = 0.5
  7865. local bv = Instance.new("BodyVelocity")
  7866. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7867. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  7868. bv.Parent = disr
  7869. local val = 0
  7870. coroutine.resume(coroutine.create(function()
  7871. swait(30)
  7872. for i = 0, 9 do
  7873. swait()
  7874. val = val + 0.1
  7875. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  7876. end
  7877. game:GetService("Debris"):AddItem(disr, 3)
  7878. end))
  7879. end
  7880. local eff = Instance.new("ParticleEmitter",dis)
  7881. eff.Texture = "rbxassetid://2273224484"
  7882. eff.LightEmission = 1
  7883. eff.Color = ColorSequence.new(dis.Color)
  7884. eff.Rate = 500000
  7885. eff.Lifetime = NumberRange.new(0.5,2)
  7886. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7887. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7888. eff.Speed = NumberRange.new(20,250)
  7889. eff.Drag = 5
  7890. eff.Rotation = NumberRange.new(-500,500)
  7891. eff.VelocitySpread = 9000
  7892. eff.RotSpeed = NumberRange.new(-50,50)
  7893. wait(0.5)
  7894. eff.Enabled = false
  7895. end))
  7896. for i = 0, 4 do
  7897. --slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  7898. end
  7899. coroutine.resume(coroutine.create(function()
  7900. for i = 0, 19 do
  7901. swait()
  7902. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  7903. end
  7904. hum.CameraOffset = vt(0,0,0)
  7905. end))
  7906. dis.Anchored = true
  7907. dis.Transparency = 1
  7908. wait(8)
  7909. dis:Destroy()
  7910. end
  7911. end)
  7912. end))
  7913. end))
  7914. end
  7915. end))
  7916. for i = 0,9,0.1 do
  7917. swait()
  7918. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7919. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  7920. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  7921. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  7922. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  7923. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  7924. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  7925. end
  7926. attack = false
  7927. hum.WalkSpeed = storehumanoidWS
  7928. end
  7929.  
  7930. function EquinoxOrbs()
  7931. hum.WalkSpeed = 0
  7932. attack = true
  7933. for i = 0,1,0.1 do
  7934. swait()
  7935. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  7936. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  7937. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  7938. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  7939. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  7940. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  7941. end
  7942. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  7943. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  7944. for i = 0, 24 do
  7945. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  7946. end
  7947. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  7948. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  7949. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  7950. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  7951. for i = 0,4,0.1 do
  7952. swait()
  7953. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  7954. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  7955. CreateMesh(dis,"Sphere",1,1,1)
  7956. dis.Anchored = true
  7957. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  7958. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  7959. CreateMesh(dis2,"Sphere",1,1,1)
  7960. dis2.Anchored = true
  7961. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  7962. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  7963. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  7964. coroutine.resume(coroutine.create(function()
  7965. swait(60)
  7966. dis.Transparency = 1
  7967. dis2.Transparency = 1
  7968. coroutine.resume(coroutine.create(function()
  7969. for i = 0, 19 do
  7970. swait()
  7971. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  7972. end
  7973. hum.CameraOffset = vt(0,0,0)
  7974. end))
  7975. coroutine.resume(coroutine.create(function()
  7976. local eff = Instance.new("ParticleEmitter",dis)
  7977. eff.Texture = "rbxassetid://2273224484"
  7978. eff.LightEmission = 1
  7979. eff.Color = ColorSequence.new(dis.Color)
  7980. eff.Rate = 500000
  7981. eff.Lifetime = NumberRange.new(0.5,2)
  7982. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7983. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7984. eff.Speed = NumberRange.new(50,450)
  7985. eff.Drag = 5
  7986. eff.Rotation = NumberRange.new(-500,500)
  7987. eff.VelocitySpread = 9000
  7988. eff.RotSpeed = NumberRange.new(-50,50)
  7989. local eff2 = eff:Clone()
  7990. eff2.Parent = dis2
  7991. eff2.LightEmission = 0
  7992. eff2.Color = ColorSequence.new(dis2.Color)
  7993. wait(0.25)
  7994. eff.Enabled = false
  7995. eff2.Enabled = false
  7996. end))
  7997. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  7998. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  7999. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  8000. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  8001. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  8002. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  8003. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  8004. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  8005. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  8006. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  8007. end))
  8008. game:GetService("Debris"):AddItem(dis, 5)
  8009. game:GetService("Debris"):AddItem(dis2, 5)
  8010. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  8011. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  8012. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  8013. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  8014. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  8015. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  8016. end
  8017. attack = false
  8018. hum.WalkSpeed = storehumanoidWS
  8019. end
  8020. function FallenDEMISE()
  8021. attack = true
  8022. hum.WalkSpeed = 0
  8023. local keptcolor = MAINRUINCOLOR
  8024. --bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
  8025. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  8026. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  8027. for i = 0, 15, 0.1 do
  8028. swait()
  8029. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  8030. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  8031. local at1 = Instance.new("Attachment",dis)
  8032. at1.Position = vt(-25000,0,0)
  8033. local at2 = Instance.new("Attachment",dis)
  8034. at2.Position = vt(25000,0,0)
  8035. local trl = Instance.new('Trail',dis)
  8036. trl.Attachment0 = at1
  8037. trl.FaceCamera = true
  8038. trl.Attachment1 = at2
  8039. trl.Texture = "rbxassetid://1049219073"
  8040. trl.LightEmission = 1
  8041. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  8042. trl.Color = ColorSequence.new(dis.Color)
  8043. trl.Lifetime = 5
  8044. local bv = Instance.new("BodyVelocity")
  8045. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8046. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  8047. bv.Parent = dis
  8048. game:GetService("Debris"):AddItem(dis, 1)
  8049. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  8050. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  8051. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  8052. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  8053. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  8054. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  8055. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  8056. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  8057. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  8058. end
  8059. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  8060. for i = 0, 30, 0.1 do
  8061. swait()
  8062. coroutine.resume(coroutine.create(function()
  8063. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  8064. if v:FindFirstChild('Head') then
  8065. dmg(v)
  8066. end
  8067. end
  8068. end))
  8069. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  8070. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  8071. local at1 = Instance.new("Attachment",dis)
  8072. at1.Position = vt(-50000,0,0)
  8073. local at2 = Instance.new("Attachment",dis)
  8074. at2.Position = vt(50000,0,0)
  8075. local trl = Instance.new('Trail',dis)
  8076. trl.Attachment0 = at1
  8077. trl.FaceCamera = true
  8078. trl.Attachment1 = at2
  8079. trl.Texture = "rbxassetid://1049219073"
  8080. trl.LightEmission = 1
  8081. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  8082. trl.Color = ColorSequence.new(dis.Color)
  8083. trl.Lifetime = 10
  8084. local bv = Instance.new("BodyVelocity")
  8085. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8086. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  8087. bv.Parent = dis
  8088. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  8089. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  8090. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  8091. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  8092. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  8093. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  8094. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  8095. for i = 0, 2 do
  8096. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  8097. end
  8098. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  8099. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  8100. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  8101. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  8102. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  8103. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  8104. end
  8105. attack = false
  8106. hum.WalkSpeed = storehumanoidWS
  8107. end
  8108. -------------------------------------
  8109.  
  8110. Humanoid.Animator.Parent = nil
  8111.  
  8112. -------------------------------------
  8113.  
  8114. local attacktype = 1
  8115. mouse.Button1Down:connect(function()
  8116. if attack == false and attacktype == 1 then
  8117. attacktype = 2
  8118. attackone()
  8119. elseif attack == false and attacktype == 2 then
  8120. attacktype = 3
  8121. attacktwo()
  8122. elseif attack == false and attacktype == 3 then
  8123. attacktype = 1
  8124. attackthree()
  8125. elseif attack == false and attacktype == 4 then
  8126. attacktype = 1
  8127. --attackfour()
  8128. end
  8129. end)
  8130. mouse.KeyDown:connect(function(k)
  8131. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  8132. --normalmog() ---Disabled due to crashing... only in VSB
  8133. ModeOfGlitch = 1
  8134. storehumanoidWS = 16
  8135. hum.WalkSpeed = 16
  8136. rainbowmode = false
  8137. chaosmode = false
  8138. newTheme("rbxassetid://519067542",48.6,1,1.25)
  8139. RecolorTextAndRename("Neutral",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  8140. MAINRUINCOLOR = BrickColor.new("Really red")
  8141. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  8142. end
  8143. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  8144. ModeOfGlitch = 2
  8145. storehumanoidWS = 16
  8146. hum.WalkSpeed = 16
  8147. rainbowmode = false
  8148. chaosmode = false
  8149. RecolorTextAndRename("Cyber",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  8150. newTheme("rbxassetid://263010749",0,1,1.25)
  8151. chatfunc("Well hello there",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8152. MAINRUINCOLOR = BrickColor.new("Lime green")
  8153. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8154. end
  8155. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  8156. ModeOfGlitch = 3
  8157. storehumanoidWS = 16
  8158. hum.WalkSpeed = 99
  8159. rainbowmode = true
  8160. chaosmode = true
  8161. RecolorTextAndRename("CORRUPTION",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  8162. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  8163. chatfunc("You are making me mad",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8164. MAINRUINCOLOR = BrickColor.new("Royal purple")
  8165. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8166. end
  8167. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  8168. ModeOfGlitch = 4
  8169. storehumanoidWS = 16
  8170. hum.WalkSpeed = 16
  8171. rainbowmode = false
  8172. chaosmode = true
  8173. RecolorTextAndRename("InSaNiTy",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
  8174. newTheme("rbxassetid://222585134",0,1.01,1.25)
  8175. chatfunc("Hehehe....",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8176. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  8177. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8178. end
  8179. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  8180. ModeOfGlitch = 5
  8181. storehumanoidWS = 16
  8182. hum.WalkSpeed = 16
  8183. rainbowmode = false
  8184. chaosmode = false
  8185. RecolorTextAndRename("Till its over...",Color3.new(1,1,1),Color3.new(1,1,0.5),"Arcade")
  8186. newTheme("rbxassetid://2478467412",0,1.02,1.25)
  8187. chatfunc("ITS NOT OVER!!",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8188. MAINRUINCOLOR = BrickColor.new("Baby blue")
  8189. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8190. end
  8191. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  8192. ModeOfGlitch = 6
  8193. storehumanoidWS = 100
  8194. hum.WalkSpeed = 100
  8195. rainbowmode = false
  8196. chaosmode = false
  8197. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  8198. newTheme("rbxassetid://723652641",0,1.01,1.25)
  8199. chatfunc("So you finally came ",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8200. MAINRUINCOLOR = BrickColor.new("White")
  8201. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8202. end
  8203. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  8204. ModeOfGlitch = 8
  8205. storehumanoidWS = 140
  8206. hum.WalkSpeed = 140
  8207. rainbowmode = false
  8208. chaosmode = false
  8209. RecolorTextAndRename("Dubstep",Color3.new(1,1,1),BrickColor.new("Navy blue").Color,"Code")
  8210. newTheme("rbxassetid://736912084",0,1.01,1.25)
  8211. chatfunc("This Party is just getting started!",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8212. MAINRUINCOLOR = BrickColor.new("Lime green")
  8213. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8214. end
  8215. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  8216. ModeOfGlitch = 9
  8217. storehumanoidWS = 150
  8218. hum.WalkSpeed = 150
  8219. rainbowmode = false
  8220. chaosmode = false
  8221. RecolorTextAndRename("Down Under",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  8222. newTheme("rbxassetid://2385137061",0,1.01,1.25)
  8223. chatfunc("Dont you dare mess with me",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8224. MAINRUINCOLOR = BrickColor.new("Forest green")
  8225. RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8226. end
  8227. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  8228. ModeOfGlitch = 8889
  8229. storehumanoidWS = 180
  8230. hum.WalkSpeed = 180
  8231. rainbowmode = false
  8232. chaosmode = false
  8233. RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  8234. newTheme("rbxassetid://1359036559",0,1.01,1.25)
  8235. MAINRUINCOLOR = BrickColor.new("Lilac")
  8236. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8237. end
  8238. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
  8239. ModeOfGlitch = 55469696922
  8240. storehumanoidWS = 275
  8241. hum.WalkSpeed = 275
  8242. rainbowmode = false
  8243. chaosmode = false
  8244. RecolorTextAndRename("THE BIG BLACK",Color3.new(0.25,0,0.1),BrickColor.new("Black").Color,"Antique")
  8245. newTheme("rbxassetid://183142252",0,1.005,1.25)
  8246. chatfunc("Riddle me this riddle me that Who is afraid of THE BIG BLACK?",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8247. MAINRUINCOLOR = BrickColor.new("Black")
  8248. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8249. end
  8250. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  8251. ModeOfGlitch = 4367677813
  8252. storehumanoidWS = 225
  8253. hum.WalkSpeed = 225
  8254. rainbowmode = false
  8255. chaosmode = false
  8256. RecolorTextAndRename("Galaxy",Color3.new(0.75,0.9,1),BrickColor.new("Royal purple").Color,"Arcade")
  8257. newTheme("rbxassetid://2743813268",0,1.01,1.25)
  8258. chatfunc("Your not welcome here",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8259. MAINRUINCOLOR = BrickColor.new("Navy blue")
  8260. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8261. end
  8262. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
  8263. ModeOfGlitch = 9999999921111
  8264. storehumanoidWS = 300
  8265. hum.WalkSpeed = 300
  8266. rainbowmode = false
  8267. chaosmode = false
  8268. RecolorTextAndRename("Overload",BrickColor.new("Really black").Color,BrickColor.new("Really red").Color,"Arcade")
  8269. newTheme("rbxassetid://877619753",0,1.01,1.25)
  8270. chatfunc("You dont understand who your messing with...",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8271. MAINRUINCOLOR = BrickColor.new("Dark indigo")
  8272. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8273. end
  8274. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  8275. ModeOfGlitch = 999999999556
  8276. storehumanoidWS = 500
  8277. hum.WalkSpeed = 500
  8278. rainbowmode = false
  8279. chaosmode = false
  8280. RecolorTextAndRename("Chronos",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code")
  8281. newTheme("rbxassetid://2776200078",0,1.02,1.25)
  8282. chatfunc("Time and space are getting messy because of you",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8283. chatfunc("Now feel my wrath",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8284. MAINRUINCOLOR = BrickColor.new("Navy blue")
  8285. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8286. end
  8287. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  8288. ModeOfGlitch = 1264532489
  8289. storehumanoidWS = 250
  8290. hum.WalkSpeed = 250
  8291. rainbowmode = false
  8292. chaosmode = false
  8293. RecolorTextAndRename("Skid",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Arcade")
  8294. newTheme("rbxassetid://322621962",0,1.01,1.25)
  8295. chatfunc("Oh you real scary bro",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  8296. MAINRUINCOLOR = BrickColor.new("Pastel green")
  8297. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8298. end
  8299. if k == "l" and mutedtog == false then
  8300. mutedtog = true
  8301. kan.Volume = 0
  8302. elseif k == "l" and mutedtog == true then
  8303. mutedtog = false
  8304. kan.Volume = 1.25
  8305. end
  8306. if k == "p" and toggleTag == false then
  8307. toggleTag = true
  8308. modet.TextTransparency = 0
  8309. modet.TextStrokeTransparency = 0
  8310. elseif k == "p" and toggleTag == true then
  8311. toggleTag = false
  8312. modet.TextTransparency = 1
  8313. modet.TextStrokeTransparency = 1
  8314. end
  8315. if k == "z" and attack == false and ModeOfGlitch == 1 then
  8316. ExtinctiveHeartbreak()
  8317. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  8318. HeavenlyDisk()
  8319. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  8320. CorruptionEvent()
  8321. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  8322. RapidBurst()
  8323. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  8324. --DivineLights()
  8325. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  8326. EquinoxOrbs()
  8327. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  8328. FallenOrbs()
  8329. end
  8330. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  8331. FallenDEMISE()
  8332. end
  8333. if k == "x" and attack == false and ModeOfGlitch == 1 then
  8334. EndGROUND()
  8335. end
  8336. end)
  8337.  
  8338. --[[coroutine.resume(coroutine.create(function()
  8339. while true do
  8340. swait(2)
  8341. if chaosmode == true then
  8342. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  8343. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  8344. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  8345. RecolorTextAndRename("InSaNiTy",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  8346. for i, v in pairs(mw1:GetChildren()) do
  8347. if v:IsA("Part") then
  8348. v.Transparency = 0.75
  8349. v.BrickColor = BrickColor.random()
  8350. v.Material = "Neon"
  8351. end
  8352. end
  8353. for i, v in pairs(m2:GetChildren()) do
  8354. if v:IsA("Part") then
  8355. v.BrickColor = BrickColor.random()
  8356. v.Material = "Neon"
  8357. end
  8358. end
  8359. end
  8360. end
  8361. end))]]--
  8362. Humanoid.Name = "STARGLITCHER"
  8363. Humanoid.MaxHealth = math.huge
  8364. Humanoid.Health = math.huge
  8365. Instance.new("ForceField",char).Visible = false
  8366.  
  8367. local bguis = Instance.new("BillboardGui",tors)
  8368. bguis.Size = UDim2.new(25, 0, 25, 0)
  8369. local imgca = Instance.new("ImageLabel",bguis)
  8370. imgca.BackgroundTransparency = 1
  8371. imgca.ImageTransparency = 1
  8372. imgca.Size = UDim2.new(1,0,1,0)
  8373. imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
  8374. imgca.ImageColor3 = Color3.new(0,0,0)
  8375.  
  8376. idleanim=.4
  8377. while true do
  8378. if mutedtog == false then
  8379. kan.Volume = currentVol
  8380. elseif mutedtog == true then
  8381. kan.Volume = 0
  8382. end
  8383. kan.PlaybackSpeed = currentPitch
  8384. kan.Pitch = currentPitch
  8385. kan.SoundId = currentThemePlaying
  8386. kan.Looped = true
  8387. kan.Parent = char
  8388. kan:Resume()
  8389. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
  8390. imgca.ImageTransparency = 1
  8391. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  8392. imgca.ImageColor3 = MAINRUINCOLOR.Color
  8393. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  8394. end
  8395. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  8396. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  8397. coroutine.resume(coroutine.create(function()
  8398. if chaosmode == true then
  8399. for i, v in pairs(mw1:GetChildren()) do
  8400. if v:IsA("Part") then
  8401. v.Transparency = 0
  8402. v.BrickColor = BrickColor.random()
  8403. v.Material = "Neon"
  8404. end
  8405. end
  8406. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  8407. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  8408. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  8409. RecolorTextAndRename("InSaNiTy",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  8410. end
  8411. end))
  8412. if chaosmode == false then
  8413. modet.Position = UDim2.new(0,0,0,0)
  8414. modet.Rotation = -5 * math.cos(sine / 32)
  8415. techc.Rotation = techc.Rotation + 1
  8416. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  8417. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  8418. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  8419. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  8420. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  8421. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  8422. else
  8423. techc.Rotation = techc.Rotation + 1
  8424. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  8425. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  8426. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  8427. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  8428. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  8429. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  8430. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  8431. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  8432. end
  8433. CameraManager()
  8434. swait()
  8435. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8436. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8437. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8438. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8439. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8440. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8441. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8442. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8443. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8444. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8445. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8446. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8447. sine = sine + change
  8448. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  8449. local velderp=RootPart.Velocity.y
  8450. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  8451. if equipped==true or equipped==false then
  8452. if attack==false then
  8453. idle=idle+1
  8454. else
  8455. idle=0
  8456. end
  8457. if idle>=500 then
  8458. if attack==false then
  8459. --Sheath()
  8460. end
  8461. end
  8462. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8463. Anim="Jump"
  8464. if attack==false then
  8465. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8466. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8467. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  8468. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  8469. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  8470. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  8471. end
  8472. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8473. Anim="Fall"
  8474. if attack==false then
  8475. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8476. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8477. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  8478. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  8479. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  8480. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  8481. end
  8482. elseif torvel<1 and hitfloor~=nil then
  8483. Anim="Idle"
  8484. if attack==false then
  8485. if ModeOfGlitch == 1 then
  8486. local snap = math.random(1,10)
  8487. if snap == 1 then
  8488. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  8489. end
  8490. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  8491. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8492. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  8493. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  8494. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  8495. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  8496. elseif ModeOfGlitch == 2 then
  8497. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  8498. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8499. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  8500. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  8501. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8502. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8503. elseif ModeOfGlitch == 3 then
  8504. local snap = math.random(1,32)
  8505. if snap == 1 then
  8506. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  8507. end
  8508. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  8509. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  8510. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  8511. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8512. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  8513. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  8514. elseif ModeOfGlitch == 4 then
  8515. local snap = math.random(1,5)
  8516. if snap == 1 then
  8517. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  8518. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  8519. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  8520. end
  8521. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  8522. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  8523. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8524. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8525. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  8526. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  8527. elseif ModeOfGlitch == 5 then
  8528. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  8529. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  8530. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  8531. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  8532. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  8533. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  8534. elseif ModeOfGlitch == 6 then
  8535. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  8536. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  8537. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8538. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8539. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  8540. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  8541. elseif ModeOfGlitch == 8 then
  8542. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  8543. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  8544. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  8545. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  8546. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8547. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8548. elseif ModeOfGlitch == 9 then
  8549. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  8550. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  8551. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  8552. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8553. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  8554. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  8555. elseif ModeOfGlitch == 8889 then
  8556. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  8557. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  8558. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  8559. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  8560. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  8561. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  8562. elseif ModeOfGlitch == 1264532489 then
  8563. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  8564. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  8565. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  8566. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8567. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  8568. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8569. elseif ModeOfGlitch == 9999999921111 then
  8570. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
  8571. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
  8572. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
  8573. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  8574. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
  8575. LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
  8576. elseif ModeOfGlitch == 4367677813 then
  8577. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  8578. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  8579. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  8580. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  8581. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
  8582. LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1)
  8583. elseif ModeOfGlitch == 55469696922 then
  8584. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
  8585. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
  8586. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
  8587. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  8588. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
  8589. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
  8590. elseif ModeOfGlitch == 999999999556 then
  8591. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  8592. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  8593. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  8594. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  8595. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8596. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8597. end
  8598. end
  8599. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  8600. Anim="Walk"
  8601. if attack==false then
  8602. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  8603. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  8604. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  8605. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  8606. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8607. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8608. end
  8609. elseif torvel>=22 and hitfloor~=nil then
  8610. Anim="Run"
  8611. if attack==false then
  8612. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then
  8613. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8614. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8615. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  8616. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  8617. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  8618. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  8619. if ModeOfGlitch == 9 then
  8620. --
  8621. end
  8622. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
  8623. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  8624. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  8625. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  8626. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  8627. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  8628. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  8629. end
  8630. end
  8631. end
  8632. end
  8633. end
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