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IMAKESCRIPTSATSCHOOL

INFECT PLAYER // ALIENATE

Jan 24th, 2022 (edited)
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  1. local PlayerName = "PLAYER NAME HERE"
  2.  
  3.  
  4. -- INFECT PLAYER // ALIENATE
  5.  
  6.  
  7.  
  8.  
  9.  
  10.  
  11.  
  12. wait(2)
  13.  
  14.  
  15.  
  16. local players = game:GetService("Players")
  17. local plr = players:FindFirstChild(PlayerName)
  18. local char = plr.Character
  19. local rigtype = char.Humanoid.RigType
  20. --r6
  21. if rigtype == Enum.HumanoidRigType.R6 then
  22.     --col
  23.     char.Head.BrickColor = BrickColor.Red()
  24.     char.Torso.BrickColor = BrickColor.Red()
  25.     char.LeftArm.BrickColor = BrickColor.Red()
  26.     char.RightArm.BrickColor = BrickColor.Red()
  27.     char.LeftLeg.BrickColor = BrickColor.Red()
  28.     char.RightLeg.BrickColor = BrickColor.Red()
  29.     --mat
  30.     char.Head.Material = "Granite"
  31.     char.Torso.Material = "Granite"
  32.     char.LeftArm.Material = "Granite"
  33.     char.RightArm.Material = "Granite"
  34.     char.LeftLeg.Material = "Granite"
  35.     char.RightLeg.Material = "Granite"
  36. end
  37. --r15
  38. if rigtype == Enum.HumanoidRigType.R15 then
  39.     --col
  40.     char.Head.BrickColor = BrickColor.Red()
  41.     char.UpperTorso.BrickColor = BrickColor.Red()
  42.     char.LowerTorso.BrickColor = BrickColor.Red()
  43.     char.RightUpperArm.BrickColor = BrickColor.Red()
  44.     char.RightLowerArm.BrickColor = BrickColor.Red()
  45.     char.RightHand.BrickColor = BrickColor.Red()
  46.     char.LeftUpperArm.BrickColor = BrickColor.Red()
  47.     char.LeftLowerArm.BrickColor = BrickColor.Red()
  48.     char.LeftHand.BrickColor = BrickColor.Red()
  49.     char.RightUpperLeg.BrickColor = BrickColor.Red()
  50.     char.RightLowerLeg.BrickColor = BrickColor.Red()
  51.     char.RightFoot.BrickColor = BrickColor.Red()
  52.     char.LeftUpperLeg.BrickColor = BrickColor.Red()
  53.     char.LeftLowerLeg.BrickColor = BrickColor.Red()
  54.     char.LeftFoot.BrickColor = BrickColor.Red()
  55.     --mat
  56.     char.Head.Material = "Granite"
  57.     char.UpperTorso.Material = "Granite"
  58.     char.LowerTorso.Material = "Granite"
  59.     char.RightUpperArm.Material = "Granite"
  60.     char.RightLowerArm.Material = "Granite"
  61.     char.RightHand.Material = "Granite"
  62.     char.LeftUpperArm.Material = "Granite"
  63.     char.LeftLowerArm.Material = "Granite"
  64.     char.LeftHand.Material = "Granite"
  65.     char.RightUpperLeg.Material = "Granite"
  66.     char.RightLowerLeg.Material = "Granite"
  67.     char.RightFoot.Material = "Granite"
  68.     char.LeftUpperLeg.Material = "Granite"
  69.     char.LeftLowerLeg.Material = "Granite"
  70.     char.LeftFoot.Material = "Granite"
  71. end
  72. char.Shirt:Destroy()
  73. char.Pants:Destroy()
  74. --wackybubble1
  75. local wackybubble1 = Instance.new("Part",workspace)
  76. wackybubble1.Material = "Granite"
  77. wackybubble1.BrickColor = BrickColor.Green()
  78. wackybubble1.Size = Vector3.new(0.1,0.1,0.1)
  79. wackybubble1.Anchored = true
  80. wackybubble1.CanCollide = false
  81. wackybubble1.Shape = "Ball"
  82. --wackybubble2
  83. local wackybubble2 = Instance.new("Part",workspace)
  84. wackybubble2.Material = "Granite"
  85. wackybubble2.BrickColor = BrickColor.Green()
  86. wackybubble2.Size = Vector3.new(0.1,0.1,0.1)
  87. wackybubble2.Anchored = true
  88. wackybubble2.CanCollide = false
  89. wackybubble2.Shape = "Ball"
  90. --r15
  91.  
  92. local r15rng = math.random(1,15)
  93. function pwbr15(BP,BP2,No)
  94.     if r15rng == No then
  95.         while true do
  96.             char.Humanoid.Health = char.Humanoid.Health - 0.4
  97.             wackybubble1.Position = char:FindFirstChild(BP).Position
  98.             wackybubble2.Position = char:FindFirstChild(BP2).Position
  99.             wait(0.1)
  100.             wackybubble1.Size = wackybubble1.Size + Vector3.new(0.01,0.01,0.01)
  101.             wackybubble2.Size = wackybubble1.Size + Vector3.new(0.01,0.01,0.01)
  102.         end
  103.     end
  104. end
  105. if rigtype == Enum.HumanoidRigType.R15 then
  106.     pwbr15("Head","RightLowerArm",1)
  107.     pwbr15("UpperTorso","LeftFoot",2)
  108.     pwbr15("LowerTorso","RightUpperArm",3)
  109.     pwbr15("LeftUpperArm","RightHand,4")
  110.     pwbr15("LeftLowerArm","Head",5)
  111.     pwbr15("LeftHand","LeftFoot",6)
  112.     pwbr15("RightUpperArm","LeftUpperArm",7)
  113.     pwbr15("RightLowerArm","LeftHand",8)
  114.     pwbr15("RightHand","LeftLowerLeg",9)
  115.     pwbr15("LeftUpperLeg","RightLowerArm",10)
  116.     pwbr15("LeftLowerLeg","LeftUpperArm",11)
  117.     pwbr15("LeftFoot","RightHand",12)
  118.     pwbr15("RightUpperLeg","LowerTorso",13)
  119.     pwbr15("RightLowerLeg","LeftLowerLeg",14)
  120.     pwbr15("RightFoot","RightUpperLeg",15)
  121. end
  122. --r6
  123. local r6rng = math.random(1,6)
  124. function pwbr6(BP,BP2,No)
  125.     if r6rng == No then
  126.         while true do
  127.             char.Humanoid.Health = char.Humanoid.Health - 0.4
  128.             wackybubble1.Position = char:FindFirstChild(BP).Position
  129.             wackybubble2.Position = char:FindFirstChild(BP2).Position
  130.             wait(0.1)
  131.             wackybubble1.Size = wackybubble1.Size + Vector3.new(0.01,0.01,0.01)
  132.             wackybubble2.Size = wackybubble1.Size + Vector3.new(0.01,0.01,0.01)
  133.         end
  134.     end
  135. end
  136. if rigtype == Enum.HumanoidRigType.R6 then
  137.     pwbr6("Head","LeftLeg",1)
  138.     pwbr6("Torso","RightLeg",2)
  139.     pwbr6("LeftLeg","RightArm",3)
  140.     pwbr6("RightLeg","Head",4)
  141.     pwbr6("LeftArm","Torso",5)
  142.     pwbr6("RightArm","LeftArm",6)
  143. end
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