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- local BSucker = game:GetService("ReplicatedStorage").Styles["\224\164\168\224\164\190\224\164\151\224\164\176\224\164\190\224\164\156"]:Clone()
- BSucker.Speed.Value = 1.5
- BSucker.Color.Value = Color3.new(1, 1, 0)
- BSucker.Rush1.Value = "TFPunch1"
- BSucker.Rush2.Value = "FPunch2"
- BSucker.Rush3.Value = "FPunch1"
- BSucker.Rush4.Value = "FPunch2"
- BSucker.Rush4.Value = "FStrike3"
- BSucker.VisualName.Value = "BloodSucker"
- BSucker.Name = "BloodSucker"
- BSucker.Parent = game:GetService("ReplicatedStorage").Styles
- local styleToChange = "Beast" --Brawler = fisticuffs, Rush = frenzy, Beast = brute. you MUST use one of these 3 or else you cannot use the custom style.
- local styleToChangeTo = "BloodSucker" --堂島の龍 is dragon style. you can find the styles at game.ReplicatedStorage.Styles
- for i, v in pairs(game.ReplicatedStorage.Styles:FindFirstChild(styleToChange):GetChildren()) do
- v:Destroy()
- end
- for i, v in pairs(game.ReplicatedStorage.Styles:FindFirstChild(styleToChangeTo):GetChildren()) do
- v = v:Clone()
- v.Parent = game.ReplicatedStorage.Styles[styleToChange]
- end
- game.StarterGui:SetCore("SendNotification",{
- Title = styleToChangeTo.." style loaded!";
- Text = styleToChangeTo.." style has replaced "..styleToChange..".";
- Button1 = "OK!";
- })
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