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- while wait() do
- wait(1)
- local args = {
- [1] = "Update",
- [2] = {
- ["Decoration"] = "Select from dropdown",
- ["Text"] = "<---- look",
- ["Icon"] = "10509970577",
- ["Colour"] = "Select from dropdown"
- }
- }
- game:GetService("ReplicatedStorage").Booth:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = "Update",
- [2] = {
- ["Decoration"] = "Select from dropdown",
- ["Text"] = "<---- look",
- ["Icon"] = "10509970577",
- ["Colour"] = "Select from dropdown"
- }
- }
- game:GetService("ReplicatedStorage").Booth:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = "Update",
- [2] = {
- ["Decoration"] = "Select from dropdown",
- ["Text"] = "<---- look",
- ["Icon"] = "10509970577",
- ["Colour"] = "Select from dropdown"
- }
- }
- game:GetService("ReplicatedStorage").Booth:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = "Update",
- [2] = {
- ["Decoration"] = "Select from dropdown",
- ["Text"] = "<---- look",
- ["Icon"] = "10510254120",
- ["Colour"] = "Select from dropdown"
- }
- }
- game:GetService("ReplicatedStorage").Booth:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = "Update",
- [2] = {
- ["Decoration"] = "Select from dropdown",
- ["Text"] = "<---- look",
- ["Icon"] = "10510299401",
- ["Colour"] = "Select from dropdown"
- }
- }
- game:GetService("ReplicatedStorage").Booth:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = "Update",
- [2] = {
- ["Decoration"] = "Select from dropdown",
- ["Text"] = "<---- look",
- ["Icon"] = "10510299401",
- ["Colour"] = "Select from dropdown"
- }
- }
- game:GetService("ReplicatedStorage").Booth:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = "Update",
- [2] = {
- ["Decoration"] = "Select from dropdown",
- ["Text"] = "<---- look",
- ["Icon"] = "10510280113",
- ["Colour"] = "Select from dropdown"
- }
- }
- game:GetService("ReplicatedStorage").Booth:FireServer(unpack(args))
- end
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