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- --By iiSharkBus
- wait(3)
- function createMessage(text,dut)
- local msg = Instance.new("Message",workspace)
- msg.Text = text
- game.Debris:AddItem(msg,dut)
- end
- function createHint(text,dut)
- local hint = Instance.new("Hint",workspace)
- hint.Text = text
- game.Debris:AddItem(hint,dut)
- end
- local music = Instance.new("Sound",game.SoundService)
- music.SoundId = "rbxassetid://1478888298"
- music.Volume = 4.5
- music:Play()
- local image = "rbxassetid://1353290341"
- for i = 10,1,-1 do
- createHint("Chuck E' Cheese Will Come In: "..i.."",1)
- wait(1)
- end
- Instance.new("DistortionSoundEffect",music).Level = 1
- local sky = Instance.new("Sky",game.Lighting)
- sky.SkyboxBk, sky.SkyboxDn, sky.SkyboxFt, sky.SkyboxLf, sky.SkyboxRt, sky.SkyboxUp = image,image,image,image,image,image
- while true do
- createMessage("GET CHUCK E' CHEESED",0.5)
- local top = workspace:GetChildren()
- local bottom = workspace:GetChildren()
- local back = workspace:GetChildren()
- local left = workspace:GetChildren()
- local right = workspace:GetChildren()
- local front = workspace:GetChildren()
- for i,v in pairs(top) do
- if v:IsA("Part") then
- local d = Instance.new("Decal",v)
- v.Decal.Face = "Top"
- v.Decal.Texture = image
- v.Anchored = true
- end
- end
- for i,v in pairs(bottom) do
- if v:IsA("Part") then
- local s = Instance.new("Decal",v)
- s.Face = "Front"
- s.Texture = image
- end
- end
- for i,v in pairs(back) do
- if v:IsA("Part") then
- local h = Instance.new("Decal",v)
- h.Face = "Back"
- h.Texture = image
- end
- end
- for i,v in pairs(left) do
- if v:IsA("Part") then
- local j = Instance.new("Decal",v)
- j.Face = "Left"
- j.Texture = image
- end
- end
- for i,v in pairs(right) do
- if v:IsA("Part") then
- local k = Instance.new("Decal",v)
- k.Face = "Right"
- k.Texture = image
- end
- end
- for i,v in pairs(front) do
- if v:IsA("Part") then
- local l = Instance.new("Decal",v)
- l.Face = "Bottom"
- l.Texture = image
- end
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v.Character:FindFirstChild("Head") then
- local exp = Instance.new("Explosion",workspace)
- exp.Position = v.Character.Head.Position
- exp.BlastPressure = math.huge
- exp.DestroyJointRadiusPercent = math.huge
- end
- end
- wait(1)
- end
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