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- plyr = game.Players.wp8DwWg
- char = plyr.Character
- torso = char.Torso
- ra = char["Right Arm"]
- la = char["Left Arm"]
- rs = char.Torso["Right Shoulder"]
- ls = char.Torso["Left Shoulder"]
- rl = char["Right Leg"]
- ll = char["Left Leg"]
- h = char["Head"]
- part1 = Instance.new("Part", char)
- part1.Size = Vector3.new(1, 3, 1)
- part1.Transparency = 0.5
- part1.TopSurface = "Smooth"
- part1.BottomSurface = "Smooth"
- part1.CanCollide = false
- special = Instance.new("SpecialMesh", part1)
- special.MeshId = "http://www.roblox.com/asset/?id=1045320"
- special.TextureId = "http://www.roblox.com/Asset/?id=64480638"
- special.Scale = Vector3.new(3, 3, 3)
- light1 = Instance.new("PointLight", part1)
- light1.Range = 20
- light1.Brightness = 1
- b = Instance.new("RocketPropulsion", part1)
- BasePart.Target = plyr
- r.Name = "Rocket"
- float.ThrustD = 1.5
- float.ThrustP = 5
- float.TurnD = 500
- float.TurnP = 3000
- float.MaxSpeed = 70
- float.CartoonFactor = 1
- float.TargetRadius = 2
- float.MaxThrust = 4.0000e+005
- float.MaxTorque = Vector3.new(4.0000e+005, 4.0000e+005, 0)
- void:fire()
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