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- local P = owner
- Hum = P.Character.HumanoidRootPart
- Head = P.Character["Head"]
- LArm = P.Character["Left Arm"]
- LLeg = P.Character["Left Leg"]
- RArm = P.Character["Right Arm"]
- RLeg = P.Character["Right Leg"]
- Torso = P.Character["Torso"]
- Head.Transparency = 1
- LArm.Transparency = 1
- LLeg.Transparency = 1
- RArm.Transparency = 1
- RLeg.Transparency = 1
- Torso.Transparency = 1
- Hum.Transparency = 0
- for _,v in pairs(game.Workspace:GetChildren())do
- if v.Name == "SCP-Music" then
- v:Destroy()
- end
- end
- for _,v in pairs(Head:GetChildren())do
- if v.ClassName == "Decal" then
- v:Destroy()
- end
- end
- for _,v in pairs(P.Character:GetChildren())do
- if v.ClassName == "Accessory" then
- v:Destroy()
- end
- end
- function MeshUp()
- local Mesh = Instance.new("SpecialMesh",Hum)
- Mesh.MeshId = 'rbxassetid://430348199'
- Mesh.TextureId = 'rbxassetid://430348224'
- Mesh.Scale = Vector3.new(0.25,0.25,0.25)
- end
- function Song()
- local So = Instance.new("Sound",game.Workspace)
- So.Name = "Killed"
- So.Looped = true
- So.Volume = 2
- So:Play()
- end
- function PlayKill()
- local S = Instance.new("Sound",P)
- S.Name = "SCP-Music"
- S.SoundId = 'rbxassetid://150283123'
- S:Play()
- wait(5)
- S:Destroy()
- end
- Hum.Touched:connect(function(Touched)
- PlayKill()
- Touched:BreakJoints()
- end)
- MeshUp()
- Song()
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