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- local L_1_ = Instance.new("\x53\x63\x72\x65\x65\x6E\x47\x75\x69")
- local L_2_ = Instance.new("\x49\x6D\x61\x67\x65\x42\x75\x74\x74\x6F\x6E")
- local L_3_ = Instance.new("\x46\x72\x61\x6D\x65")
- local L_4_ = Instance.new("\x53\x63\x72\x6F\x6C\x6C\x69\x6E\x67\x46\x72\x61\x6D\x65")
- local L_5_ = Instance.new("\x54\x65\x78\x74\x4C\x61\x62\x65\x6C")
- local L_6_ = Instance.new("\x49\x6D\x61\x67\x65\x42\x75\x74\x74\x6F\x6E")
- local L_7_ = Instance.new("\x54\x65\x78\x74\x4C\x61\x62\x65\x6C")
- local L_8_ = Instance.new("\x49\x6D\x61\x67\x65\x42\x75\x74\x74\x6F\x6E")
- L_1_.Parent = game.Players.LocalPlayer:WaitForChild("\x50\x6C\x61\x79\x65\x72\x47\x75\x69")
- L_1_.DisplayOrder = 999999999
- L_1_.ResetOnSpawn = false
- L_2_.Parent = L_1_
- L_2_.Active = false
- L_2_.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- L_2_.BackgroundTransparency = 1.000
- L_2_.Size = UDim2.new(0, 100, 0, 100)
- L_2_.Image = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x37\x38\x30\x36\x36\x39\x33\x36"
- L_3_.Parent = L_2_
- L_3_.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- L_3_.Position = UDim2.new(0.469999999, 0, 0.385272682, 0)
- L_3_.Size = UDim2.new(0, 296, 0, 247)
- L_3_.Visible = false
- L_3_.Style = Enum.FrameStyle.ChatRed
- L_4_.Parent = L_3_
- L_4_.Active = true
- L_4_.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- L_4_.BorderColor3 = Color3.fromRGB(255, 0, 0)
- L_4_.BorderSizePixel = 3
- L_4_.Size = UDim2.new(1, 1, 1, 1)
- L_4_.CanvasSize = UDim2.new(0, 0, 1.5, 0)
- L_5_.Parent = L_4_
- L_5_.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- L_5_.Position = UDim2.new(0.0734893456, 0, 0.0376487896, 0)
- L_5_.Size = UDim2.new(0, 155, 0, 40)
- L_5_.Font = Enum.Font.GothamBold
- L_5_.Text = "\x6E\x6F\x63\x6C\x69\x70\x2F\x67\x6F\x20\x74\x68\x72\x6F\x75\x67\x68\x20\x77\x61\x6C\x6C\x73"
- L_5_.TextColor3 = Color3.fromRGB(0, 0, 0)
- L_5_.TextSize = 12.000
- L_6_.Parent = L_5_
- L_6_.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- L_6_.BackgroundTransparency = 1.000
- L_6_.Position = UDim2.new(1.10531211, 0, -8.57766718e-05, 0)
- L_6_.Size = UDim2.new(0, 43, 0, 40)
- L_6_.Image = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x31\x32\x36\x34\x35\x31\x33\x33\x37\x34"
- L_6_.ImageColor3 = Color3.fromRGB(144, 144, 144)
- L_7_.Parent = L_4_
- L_7_.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- L_7_.Position = UDim2.new(0.073489368, 0, 0.173048973, 0)
- L_7_.Size = UDim2.new(0, 155, 0, 40)
- L_7_.Font = Enum.Font.GothamBold
- L_7_.Text = "\x67\x68\x6F\x73\x74\x2F\x67\x6C\x69\x74\x63\x68\x20\x70\x6C\x61\x79\x65\x72"
- L_7_.TextColor3 = Color3.fromRGB(0, 0, 0)
- L_7_.TextSize = 16.000
- L_7_.TextWrapped = true
- L_8_.Parent = L_7_
- L_8_.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- L_8_.BackgroundTransparency = 1.000
- L_8_.Position = UDim2.new(1.10531211, 0, -8.57766718e-05, 0)
- L_8_.Size = UDim2.new(0, 43, 0, 40)
- L_8_.Image = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x31\x32\x36\x34\x35\x31\x33\x33\x37\x34"
- L_8_.ImageColor3 = Color3.fromRGB(144, 144, 144)
- local function L_9_func()
- local L_13_ = Instance.new('\x4C\x6F\x63\x61\x6C\x53\x63\x72\x69\x70\x74', L_6_)
- _G[L_13_.Parent.Parent.Text] = false
- local L_14_ = {}
- local L_15_ = {}
- debug.profilebegin('\x6E\x6F\x63\x6C\x69\x70\x2D\x73\x74\x61\x74\x75\x73')
- for L_16_forvar1, L_17_forvar2 in pairs(workspace:children()) do
- if not game.Players:GetPlayerFromCharacter(L_17_forvar2) then
- if L_14_[L_17_forvar2] == nil then
- L_14_[L_17_forvar2] = L_17_forvar2
- end
- end
- end
- debug.profileend('\x6E\x6F\x63\x6C\x69\x70\x2D\x73\x74\x61\x74\x75\x73')
- function noclip(L_18_arg1)
- debug.profilebegin('\x6E\x6F\x63\x6C\x69\x70\x2D\x73\x74\x61\x74\x75\x73')
- for L_19_forvar1, L_20_forvar2 in pairs(L_18_arg1:children()) do
- if not game.Players:GetPlayerFromCharacter(L_20_forvar2) then
- noclip(L_20_forvar2)
- if L_20_forvar2:IsA("\x50\x61\x72\x74") or L_20_forvar2:IsA("\x4D\x65\x73\x68\x50\x61\x72\x74") then
- local L_21_ = L_20_forvar2:Clone()
- if L_20_forvar2 ~= nil then
- L_20_forvar2.Parent = nil
- end
- if L_15_[L_21_] == nil then
- L_15_[L_21_] = L_21_
- end
- L_15_[L_21_].CollisionGroupId = 1
- L_15_[L_21_].Parent = workspace
- L_15_[L_21_]:MakeJoints()
- end
- end
- end
- debug.profileend('\x6E\x6F\x63\x6C\x69\x70\x2D\x73\x74\x61\x74\x75\x73')
- end
- function clip(L_22_arg1)
- debug.profilebegin('\x6E\x6F\x63\x6C\x69\x70\x2D\x73\x74\x61\x74\x75\x73')
- for L_23_forvar1, L_24_forvar2 in pairs(L_22_arg1:children()) do
- if not game.Players:GetPlayerFromCharacter(L_24_forvar2) then
- clip(L_24_forvar2)
- if L_24_forvar2:IsA("\x50\x61\x72\x74") or L_24_forvar2:IsA("\x4D\x65\x73\x68\x50\x61\x72\x74") then
- local L_25_ = L_24_forvar2:Clone()
- if L_24_forvar2 ~= nil then
- L_24_forvar2.Parent = nil
- end
- if L_15_[L_25_] == nil then
- L_15_[L_25_] = L_25_
- end
- L_15_[L_25_].CollisionGroupId = 0
- L_15_[L_25_].Parent = workspace
- L_15_[L_25_]:MakeJoints()
- end
- end
- end
- debug.profileend('\x6E\x6F\x63\x6C\x69\x70\x2D\x73\x74\x61\x74\x75\x73')
- end
- L_13_.Parent.MouseButton1Click:Connect(function()
- _G[L_13_.Parent.Parent.Text] = not _G[L_13_.Parent.Parent.Text]
- end)
- game:GetService("\x52\x75\x6E\x53\x65\x72\x76\x69\x63\x65").RenderStepped:Connect(function()
- if _G[L_13_.Parent.Parent.Text] == true then
- L_13_.Parent.Image = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x35\x32\x32\x38\x35\x36\x39\x35\x33\x33"
- L_13_.Parent.HoverImage = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x31\x32\x36\x34\x35\x31\x33\x33\x37\x34"
- else
- L_13_.Parent.Image = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x31\x32\x36\x34\x35\x31\x33\x33\x37\x34"
- L_13_.Parent.HoverImage = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x35\x32\x32\x38\x38\x31\x38\x34\x35\x39"
- end
- end)
- L_13_.Parent.Changed:Connect(function(L_26_arg1)
- if L_26_arg1 == "\x49\x6D\x61\x67\x65" then
- if L_13_.Parent.Image == "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x35\x32\x32\x38\x35\x36\x39\x35\x33\x33" then
- noclip(workspace)
- else
- clip(workspace)
- end
- end
- end)
- end
- coroutine.wrap(L_9_func)()
- local function L_10_func()
- local L_27_ = Instance.new('\x4C\x6F\x63\x61\x6C\x53\x63\x72\x69\x70\x74', L_8_)
- _G[L_27_.Parent.Parent.Text] = false
- local L_28_ = {}
- local L_29_ = math.huge
- function ghost(L_30_arg1)
- debug.profilebegin('\x67\x68\x6F\x73\x74\x2D\x73\x74\x61\x74\x75\x73')
- pcall(function()
- for L_31_forvar1, L_32_forvar2 in pairs(L_30_arg1:children()) do
- if L_32_forvar2:IsA("\x50\x61\x72\x74") or L_32_forvar2:IsA("\x4D\x65\x73\x68\x50\x61\x72\x74") then
- L_32_forvar2.Velocity = Vector3.new(L_29_, L_29_, L_29_)
- end
- ghost(L_32_forvar2)
- end
- end)
- debug.profileend('\x67\x68\x6F\x73\x74\x2D\x73\x74\x61\x74\x75\x73')
- end
- function player(L_33_arg1)
- debug.profilebegin('\x67\x68\x6F\x73\x74\x2D\x73\x74\x61\x74\x75\x73')
- pcall(function()
- for L_34_forvar1, L_35_forvar2 in pairs(L_28_) do
- if L_28_[L_35_forvar2] then
- L_28_[L_35_forvar2] = nil
- end
- end
- end)
- pcall(function()
- for L_36_forvar1, L_37_forvar2 in pairs(L_33_arg1:GetChildren()) do
- player(L_37_forvar2)
- if L_37_forvar2:IsA("\x53\x70\x61\x77\x6E\x4C\x6F\x63\x61\x74\x69\x6F\x6E") then
- game.Players.LocalPlayer.Character.Head.CFrame = L_37_forvar2.CFrame * CFrame.new(0, 1.2, 0)
- break
- end
- end
- end)
- debug.profileend('\x67\x68\x6F\x73\x74\x2D\x73\x74\x61\x74\x75\x73')
- end
- L_27_.Parent.MouseButton1Click:Connect(function()
- _G[L_27_.Parent.Parent.Text] = not _G[L_27_.Parent.Parent.Text]
- end)
- game:GetService("\x52\x75\x6E\x53\x65\x72\x76\x69\x63\x65").RenderStepped:Connect(function()
- if _G[L_27_.Parent.Parent.Text] == true then
- L_27_.Parent.Image = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x35\x32\x32\x38\x35\x36\x39\x35\x33\x33"
- L_27_.Parent.HoverImage = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x31\x32\x36\x34\x35\x31\x33\x33\x37\x34"
- ghost(game.Players.LocalPlayer.Character)
- else
- L_27_.Parent.Image = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x31\x32\x36\x34\x35\x31\x33\x33\x37\x34"
- L_27_.Parent.HoverImage = "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x35\x32\x32\x38\x38\x31\x38\x34\x35\x39"
- end
- end)
- L_27_.Parent.Changed:Connect(function(L_38_arg1)
- if L_38_arg1 == "\x49\x6D\x61\x67\x65" then
- if L_27_.Parent.Image == "\x72\x62\x78\x61\x73\x73\x65\x74\x69\x64\x3A\x2F\x2F\x35\x32\x32\x38\x35\x36\x39\x35\x33\x33" then
- ghost(game.Players.LocalPlayer.Character)
- else
- player(workspace)
- end
- end
- end)
- end
- coroutine.wrap(L_10_func)()
- local function L_11_func()
- local L_39_ = Instance.new('\x4C\x6F\x63\x61\x6C\x53\x63\x72\x69\x70\x74', L_2_)
- local L_40_ = game:GetService("\x55\x73\x65\x72\x49\x6E\x70\x75\x74\x53\x65\x72\x76\x69\x63\x65")
- local L_41_ = -math.huge
- local L_42_ = nil
- local L_43_ = nil
- local L_44_ = nil
- local L_45_ = nil
- function dragify(L_46_arg1)
- function updateInput(L_47_arg1)
- local L_48_ = L_47_arg1.Position - L_44_
- local L_49_ = UDim2.new(startPos.X.Scale, startPos.X.Offset + L_48_.X, startPos.Y.Scale, startPos.Y.Offset + L_48_.Y)
- L_39_.Parent.Position = L_49_
- end
- L_46_arg1.InputBegan:Connect(function(L_50_arg1)
- if (L_50_arg1.UserInputType == Enum.UserInputType.MouseButton1 or L_50_arg1.UserInputType == Enum.UserInputType.Touch) and L_40_:GetFocusedTextBox() == nil then
- L_42_ = true
- L_44_ = L_50_arg1.Position
- startPos = L_46_arg1.Position
- L_50_arg1.Changed:Connect(function()
- if L_50_arg1.UserInputState == Enum.UserInputState.End then
- L_42_ = false
- end
- end)
- end
- end)
- L_46_arg1.InputChanged:Connect(function(L_51_arg1)
- if L_51_arg1.UserInputType == Enum.UserInputType.MouseMovement or L_51_arg1.UserInputType == Enum.UserInputType.Touch then
- L_43_ = L_51_arg1
- end
- end)
- game:GetService("\x55\x73\x65\x72\x49\x6E\x70\x75\x74\x53\x65\x72\x76\x69\x63\x65").InputChanged:Connect(function(L_52_arg1)
- if L_52_arg1 == L_43_ and L_42_ then
- updateInput(L_52_arg1)
- end
- end)
- end
- dragify(L_39_.Parent)
- end
- coroutine.wrap(L_11_func)()
- local function L_12_func()
- local L_53_ = Instance.new('\x4C\x6F\x63\x61\x6C\x53\x63\x72\x69\x70\x74', L_2_)
- L_53_.Parent.MouseButton1Click:Connect(function()
- L_53_.Parent.Frame.Visible = not L_53_.Parent.Frame.Visible
- end)
- end
- coroutine.wrap(L_12_func)()
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