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- Releasing these scripts JOkes might change the "local Remotes = Test.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")" I'll just say that if you have elysian go to Local PLayerGui and their is a main game scripts decompile it then you should find the local remote value and change it to that.
- local Shot = game.Test
- Shot.Type1.Value = "Out"
- Shot.Type2.Value = "Linear"
- Shot.Contesting.Value = -99999999
- game.Players.LocalPlayer.Character.PHand.Value = "R"
- game.Players.LocalPlayer.Character.ShotType.Value = 17 Aimbot ish makes your Shot way better.
- game.Test.Animations.RShot6.AnimationId = "rbxassetid://438759296"
- local Shot = game.Test
- Shot.Type1.Value = "Out"
- Shot.Type2.Value = "Linear" Better shot to make a greeen
- 421004740
- 389337483
- rbxassetid://389337483
- 383388233
- local Remotes = Test.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- game.Test.Remotes.Change:FireServer(game.Test._Court5.Time,"Value",1) Changes how many players can go to a court so you can have 1v1's or 2v2's maximum is 4
- local Remotes = Test.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Test._Court5.Time,"Value",1) changes the time of the court 1 is the end 300 is maximum
- local Remotes = Test.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Test["_Court3"].Blue, "Value", 6) changes the score of the court how many points
- game.Test.Remotes.Change:FireServer(game.Players.A_K.Character.Shirt, "ShirtTemplate", "rbxassetid://404128341")
- game.Test.Remotes.Change:FireServer(game.Players.A_K.Character.Pants, "PantsTemplate", "rbxassetid://404128340") doesnt work
- local Remotes = Test.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Players.A_K.Character.Shirt, "ShirtTemplate", "rbxassetid://358092762")
- local Remotes = Test.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Players.A_K.Character.Pants, "PantsTemplate", "rbxassetid://404128340") changes shirts and pants
- local Remotes = Test.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Test.A_K.Head.face,"Texture","rbxassetid://414347063") changes face texture not sure if it works
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Workspace._Court2.Time, "Value", 1) try this if above doesnt work.
- Remotes.Change:FireServer("j54egfvc0", game.Workspace._Court2.Blue, "Value", 1)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Players.LocalPlayer.Character.Head.StaminaGui.TextLabel, "Name", "name")
- wait(0.5)
- Remotes.Change:FireServer("j54egfvc0",game.Players.LocalPlayer.Character.Head.StaminaGui.name, "Text", "(11) RYANDUKE666") changes ur name.
- Other scripts
- game:GetService("TeleportService"):Teleport(405208952)
- game:GetService("TeleportService"):Teleport(404676089)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Create:InvokeServer("j54egfvc0", "Sound", game.Test) copy and paste
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Test.Sound, "Pitch", 1.0)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Workspace.Sound, "SoundId", "rbxassetid://581853681")
- game.Test.Sound:Play()
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Test.Sound, "Looped", true)
- workspace.Remotes.SetData:InvokeServer(true, 69430793, "DS1", {{"jumpshot", 1}})
- noobs people the best script this is what u want. do it on your gym it works the 69430793 is their id change it to their profile id's and it noobs them noob= No wins or loses.
- game:GetService("TeleportService"):Teleport(405208952)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Create:InvokeServer("j54egfvc0", "Hint", game.Test)
- wait(0.5)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Test.Message, "Text", "RYANDUKE666 IS BACK NIGGASS") message on the top change it to
- whatever u want
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Workspace, "Name", "Test") Do this for the song to not get deleted
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Lighting, "Name", "Random") Do this if you wanna change lightning
- game.Workspace.Remotes.Change:FireServer(game.Workspace.Sound, "Looped", true)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Create:InvokeServer("j54egfvc0", "ColorCorrectionEffect", game.Random) For the lighting it changes the sky
- wait(0.5)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Random.ColorCorrection, "Saturation", 1)
- local Remotes = workspace.Map.Trees["Tree."]["Union."]:WaitForChild("Remotes")
- Remotes.Change:FireServer("j54egfvc0", game.Workspace._Court5.NumPlayers, "Value", 1) AMount of players
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