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pakin2549

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Dec 14th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7.  
  8. local Player = game.Players.LocalPlayer
  9. local char = p.Character
  10. local hed = char.Head
  11. local LocalPlayer = p
  12.  
  13. local naeeym = Instance.new("BillboardGui",char)
  14. naeeym.Size = UDim2.new(0,100,0,40)
  15. naeeym.StudsOffset = Vector3.new(0,5,0)
  16. naeeym.Adornee = char.Head
  17. local tecks = Instance.new("TextLabel",naeeym)
  18. tecks.BackgroundTransparency = 1
  19. tecks.BorderSizePixel = 0
  20. tecks.Text = LocalPlayer.Name
  21. tecks.Font = "ArialBold"
  22. tecks.FontSize = "Size24"
  23. tecks.TextStrokeTransparency = 0
  24. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  25. tecks.TextColor3 = Color3.new(255,255,255)
  26. tecks.Size = UDim2.new(1,0,0.5,0)
  27.  
  28. local Player = game.Players.localPlayer
  29. local Character = p.Character
  30. local LeftArm2 = Character["Left Arm"]
  31. local RightArm2 = Character["Right Arm"]
  32. local LeftLeg2 = Character["Left Leg"]
  33. local RightLeg2 = Character["Right Leg"]
  34. local Head2 = Character.Head
  35. local Torso2 = Character.Torso
  36.  
  37. --created by SoldierJoao
  38. --Credits to metabee for the knives edit
  39. cut = Instance.new("Sound", Character)
  40. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  41. cut.Volume = 1.5
  42. thri = Instance.new("Sound", Character)
  43. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  44. thri.Volume = 2.5
  45. WRY = Instance.new("Sound", Character)
  46. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  47. WRY.Volume = 5
  48.  
  49. local Players=game:service'Players'
  50. local Player=Players.LocalPlayer
  51. local Mouse=Player:GetMouse''
  52. local RenderStepped=game:service'RunService'.RenderStepped
  53.  
  54. local MeshId='http://www.roblox.com/asset?id=202083123'
  55. local TextureId='http://www.roblox.com/asset/?id=189436355'
  56.  
  57. local BeeSpeed= 100
  58.  
  59. local QHold=false
  60. local EHold=false
  61.  
  62. Mouse.Button1Down:connect(function()
  63. cut:Play()
  64. if Mouse.Target then
  65. local Bee=Instance.new('Part',Player.Character)
  66. Bee.CanCollide=false
  67. Bee.Size=Vector3.new(2,2,2)
  68. Bee.CFrame=Player.Character.Torso.CFrame
  69. local BeeMesh=Instance.new('SpecialMesh',Bee)
  70. BeeMesh.MeshType='FileMesh'
  71. BeeMesh.MeshId=MeshId
  72. BeeMesh.TextureId=TextureId
  73. BeeMesh.Scale=Vector3.new(1,1,1)
  74. local BodyVel=Instance.new('BodyVelocity',Bee)
  75. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  76. local BodyGyro=Instance.new('BodyGyro',Bee)
  77. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  78. BodyGyro.P=2e4
  79. coroutine.wrap(function()
  80. RenderStepped:connect(function()
  81. BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
  82. BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
  83. end)
  84. end)()
  85. Bee.Touched:connect(function(p)
  86. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
  87. p.Parent:BreakJoints()
  88. Bee:Destroy''
  89. thri:Play()
  90. end
  91. end)
  92. end
  93. end)
  94.  
  95.  
  96. Mouse.KeyDown:connect(function(k)
  97. local Key=k:lower''
  98. if Key=='q'then
  99. QHold=true
  100. elseif Key=='e'then
  101. EHold=true
  102. end
  103. end)
  104.  
  105. Mouse.KeyUp:connect(function(k)
  106. local Key=k:lower''
  107. if Key=='q'then
  108. QHold=false
  109. elseif Key=='e'then
  110. EHold=false
  111. end
  112. end)
  113.  
  114. coroutine.wrap(function()
  115. RenderStepped:connect(function()
  116. if QHold then
  117. if BeeSpeed>0 then
  118. BeeSpeed=BeeSpeed-1
  119. end
  120. elseif EHold then
  121. BeeSpeed=BeeSpeed+1
  122. end
  123. end)
  124. end)()
  125.  
  126.  
  127.  
  128.  
  129. mse = Player:GetMouse()
  130.  
  131. sound = Instance.new("Sound", Character)
  132. sound.SoundId = "https://www.roblox.com/asset/?id=290807425"
  133. sound.Volume = 2.5
  134. sound2 = Instance.new("Sound", Character)
  135. sound2.SoundId = "https://www.roblox.com/asset/?id=290810519"
  136. sound2.Volume = 2.5
  137. sound3 = Instance.new("Sound", Character)
  138. sound3.SoundId = "https://www.roblox.com/asset/?id=290807377"
  139. sound3.Volume = 1.8
  140. sound4 = Instance.new("Sound", Character)
  141. sound4.SoundId = "https://www.roblox.com/asset/?id=290807397"
  142. sound4.Volume = 2
  143. TSTheme = Instance.new("Sound", Character)
  144. TSTheme.SoundId = "https://www.roblox.com/asset/?id=172374380"
  145. TSTheme.Volume = 2
  146. canworld = true
  147. mse.KeyDown:connect(function(key)
  148. key = key:lower()
  149. if key == "t" then
  150. if canworld == false then return end
  151. if canworld then
  152. canworld = false
  153. sound3:Play()
  154. tecks.Text = "THE WORLD STOP TIME!"
  155. wait(2)
  156. tecks.Text = LocalPlayer.Name
  157. sound:Play()
  158. sound4:Play()
  159. TSTheme:Play()
  160.  
  161. local function spawnpart()
  162. sphere = Instance.new("Part")
  163. --game.Debris:AddItem(sphere,3)
  164. local sm = Instance.new("SpecialMesh", sphere)
  165. sm.MeshType = "Sphere"
  166. sphere.Transparency = 0.5
  167. sphere.Anchored = true
  168. sphere.CanCollide = false
  169. sphere.Material = "Neon"
  170. sphere.BrickColor = BrickColor.new("Black")
  171. end
  172.  
  173. local function weld(lol)
  174. local weld = Instance.new("Weld", Player.Character.Torso)
  175. weld.Part0 = Player.Character.Torso
  176. weld.Part1 = lol
  177. weld.C0 = Player.Character.Torso.CFrame:inverse()
  178. weld.C1 = lol.CFrame:inverse()
  179. end
  180. wait()
  181. spawnpart()
  182. for i, v in pairs(game.Players:GetChildren()) do
  183. t = v.Character:FindFirstChild("Torso")
  184. if t then
  185. t.Anchored = true
  186. Player.Character:FindFirstChild("Torso").Anchored = false
  187. end
  188. RA = v.Character:FindFirstChild("Right Arm")
  189. if RA then
  190. RA.Anchored = true
  191. Player.Character:FindFirstChild("Right Arm").Anchored = false
  192. end
  193. LA = v.Character:FindFirstChild("Left Arm")
  194. if LA then
  195. LA.Anchored = true
  196. Player.Character:FindFirstChild("Left Arm").Anchored = false
  197. end
  198. RL = v.Character:FindFirstChild("Right Leg")
  199. if RL then
  200. RL.Anchored = true
  201. Player.Character:FindFirstChild("Right Leg").Anchored = false
  202. end
  203. LL = v.Character:FindFirstChild("Left Leg")
  204. if LL then
  205. LL.Anchored = true
  206. Player.Character:FindFirstChild("Left Leg").Anchored = false
  207. end
  208. end
  209. weld(sphere)
  210. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  211. cce.Saturation = -5
  212. --game.Debris:AddItem(cce, 5)
  213. sphere.Parent = Character.Torso
  214. for i = 1,3 do
  215. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  216. wait()
  217. end
  218. wait()
  219. sphere:Destroy()
  220. BeeSpeed = 0
  221. cce.Saturation = -0.1
  222. wait(0.3)
  223. cce.Saturation = -0.2
  224. wait(0.3)
  225. cce.Saturation = -0.3
  226. wait(0.2)
  227. cce.Saturation = -1.5
  228. wait()
  229. end
  230. end
  231. end
  232. )
  233.  
  234. tecks.Text = LocalPlayer.Name
  235.  
  236. mse.KeyDown:connect(function(key)
  237. key = key:lower()
  238. if key == "y" then
  239. canworld = true
  240. tecks.Text = "Time continues moving again."
  241. sound2:Play()
  242. wait()
  243. BeeSpeed = 1
  244. cce.Saturation = -1.3
  245. wait(0.5)
  246. BeeSpeed = 1.2
  247. cce.Saturation = -0.5
  248. wait(0.5)
  249. BeeSpeed = 1.4
  250. cce.Saturation = -0.4
  251. wait(0.3)
  252. BeeSpeed = 1.5
  253. cce.Saturation = -0.2
  254. wait(0.2)
  255. cce.Saturation = 0
  256.  
  257. for i, v in pairs(game.Players:GetChildren()) do
  258. t = v.Character:FindFirstChild("Torso")
  259. if t then
  260. t.Anchored = false
  261. end
  262. RA = v.Character:FindFirstChild("Right Arm")
  263. if RA then
  264. RA.Anchored = false
  265. end
  266. LA = v.Character:FindFirstChild("Left Arm")
  267. if LA then
  268. LA.Anchored = false
  269. end
  270. RL = v.Character:FindFirstChild("Right Leg")
  271. if RL then
  272. RL.Anchored = false
  273. end
  274. LL = v.Character:FindFirstChild("Left Leg")
  275. if LL then
  276. LL.Anchored = false
  277. end
  278. end
  279. BeeSpeed = 100
  280. tecks.Text = LocalPlayer.Name
  281. TSTheme:Stop()
  282. end
  283. end)
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