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- package;
- import openfl.display.Sprite;
- import openfl.Lib;
- /**
- * @author Reka Radics
- */
- class Main extends Sprite
- {
- // Start the game by launching the Menu stage
- public function new()
- {
- super();
- var newScreen = new Menu();
- addChild(newScreen);
- }
- }
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