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- local chat_event = game.ReplicatedStorage:WaitForChild("SystemChat")
- game.ReplicatedStorage.SystemChat.OnClientEvent:connect(function(chat)
- game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", (Text) = chat; Color = Color3.new(.4,.3,0)})
- end)
- game.ReplicatedStorage.SystemChat:FireAllClients("YOU GUYS ARE GAY I GOT KILLED TOO MANY TIMES THATS MAKES YOU GAY HAHAHAHAHAHHAHAHA")
- end)
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