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- -- Gui to Lua
- -- Version: 3
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local ObGuns = Instance.new("TextButton")
- local NexusTP = Instance.new("TextButton")
- local BackTP = Instance.new("TextButton")
- local BeGuard = Instance.new("TextButton")
- local BeInmate = Instance.new("TextButton")
- local BeCriminal = Instance.new("TextButton")
- local BeNeutral = Instance.new("TextButton")
- local YardTP = Instance.new("TextButton")
- local CafeTP = Instance.new("TextButton")
- local Refresh = Instance.new("TextButton")
- local Respawn = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BorderColor3 = Color3.new(0, 0, 3)
- Frame.BorderSizePixel = 5
- Frame.Position = UDim2.new(0.575310469, 0, 0.1202989, 0)
- Frame.Size = UDim2.new(0, 200, 0, 200)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.0214755256, 0, -0.0327305198, 0)
- TextLabel.Size = UDim2.new(0, 180, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Das"
- TextLabel.TextColor3 = Color3.new(255,0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 30
- TextLabel.TextWrapped = true
- ObGuns.Name = "ObGuns"
- ObGuns.Parent = Frame
- ObGuns.BackgroundColor3 = Color3.new(0, 0, 0)
- ObGuns.BorderColor3 = Color3.new(0, 0, 1)
- ObGuns.BorderSizePixel = 3
- ObGuns.Position = UDim2.new(0.0673193336, 0, 0.231513202, 0)
- ObGuns.Size = UDim2.new(0, 73, 0, 32)
- ObGuns.Font = Enum.Font.SourceSans
- ObGuns.Text = "Guns"
- ObGuns.TextColor3 = Color3.new(255, 0, 0)
- ObGuns.TextScaled = true
- ObGuns.TextSize = 30
- ObGuns.TextWrapped = true
- NexusTP.Name = "NexusTP"
- NexusTP.Parent = Frame
- NexusTP.BackgroundColor3 = Color3.new(0, 0, 0)
- NexusTP.BorderColor3 = Color3.new(0, 0, 1)
- NexusTP.BorderSizePixel = 3
- NexusTP.Position = UDim2.new(0.0659695342, 0, 0.491513222, 0)
- NexusTP.Size = UDim2.new(0, 73, 0, 32)
- NexusTP.Font = Enum.Font.SourceSans
- NexusTP.Text = "Nexus"
- NexusTP.TextColor3 = Color3.new(0, 0, 1)
- NexusTP.TextScaled = true
- NexusTP.TextSize = 30
- NexusTP.TextWrapped = true
- BackTP.Name = "BackTP"
- BackTP.Parent = Frame
- BackTP.BackgroundColor3 = Color3.new(0, 0, 0)
- BackTP.BorderColor3 = Color3.new(0, 0, 1)
- BackTP.BorderSizePixel = 3
- BackTP.Position = UDim2.new(0.0673193187, 0, 0.751513183, 0)
- BackTP.Size = UDim2.new(0, 73, 0, 32)
- BackTP.Font = Enum.Font.SourceSans
- BackTP.Text = "Back"
- BackTP.TextColor3 = Color3.new(0, 0, 1)
- BackTP.TextScaled = true
- BackTP.TextSize = 30
- BackTP.TextWrapped = true
- BeGuard.Name = "BeGuard"
- BeGuard.Parent = Frame
- BeGuard.BackgroundColor3 = Color3.new(0.0352941, 0, 0.301961)
- BeGuard.BorderColor3 = Color3.new(0, 0, 1)
- BeGuard.BorderSizePixel = 3
- BeGuard.Position = UDim2.new(0.620703399, 0, 0.23018752, 0)
- BeGuard.Size = UDim2.new(0, 17, 0, 32)
- BeGuard.Font = Enum.Font.SourceSans
- BeGuard.Text = ""
- BeGuard.TextColor3 = Color3.new(0, 0, 1)
- BeGuard.TextScaled = true
- BeGuard.TextSize = 30
- BeGuard.TextWrapped = true
- BeInmate.Name = "BeInmate"
- BeInmate.Parent = Frame
- BeInmate.BackgroundColor3 = Color3.new(0.360784, 0.156863, 0.00392157)
- BeInmate.BorderColor3 = Color3.new(0, 0, 1)
- BeInmate.BorderSizePixel = 3
- BeInmate.Position = UDim2.new(0.535703421, 0, 0.23018752, 0)
- BeInmate.Size = UDim2.new(0, 17, 0, 32)
- BeInmate.Font = Enum.Font.SourceSans
- BeInmate.Text = ""
- BeInmate.TextColor3 = Color3.new(0, 0, 1)
- BeInmate.TextScaled = true
- BeInmate.TextSize = 30
- BeInmate.TextWrapped = true
- BeCriminal.Name = "BeCriminal"
- BeCriminal.Parent = Frame
- BeCriminal.BackgroundColor3 = Color3.new(0.376471, 0, 0.00392157)
- BeCriminal.BorderColor3 = Color3.new(0, 0, 1)
- BeCriminal.BorderSizePixel = 3
- BeCriminal.Position = UDim2.new(0.705703378, 0, 0.23018752, 0)
- BeCriminal.Size = UDim2.new(0, 17, 0, 32)
- BeCriminal.Font = Enum.Font.SourceSans
- BeCriminal.Text = ""
- BeCriminal.TextColor3 = Color3.new(0, 0, 1)
- BeCriminal.TextScaled = true
- BeCriminal.TextSize = 30
- BeCriminal.TextWrapped = true
- BeNeutral.Name = "BeNeutral"
- BeNeutral.Parent = Frame
- BeNeutral.BackgroundColor3 = Color3.new(0.54902, 0.54902, 0.54902)
- BeNeutral.BorderColor3 = Color3.new(255, 0, 0)
- BeNeutral.BorderSizePixel = 3
- BeNeutral.Position = UDim2.new(0.790703356, 0, 0.23018752, 0)
- BeNeutral.Size = UDim2.new(0, 17, 0, 32)
- BeNeutral.Font = Enum.Font.SourceSans
- BeNeutral.Text = ""
- BeNeutral.TextColor3 = Color3.new(255, 0, 0)
- BeNeutral.TextScaled = true
- BeNeutral.TextSize = 30
- BeNeutral.TextWrapped = true
- YardTP.Name = "YardTP"
- YardTP.Parent = Frame
- YardTP.BackgroundColor3 = Color3.new(0, 0, 0)
- YardTP.BorderColor3 = Color3.new(255, 0, 0)
- YardTP.BorderSizePixel = 3
- YardTP.Position = UDim2.new(0.51096952, 0, 0.491513222, 0)
- YardTP.Size = UDim2.new(0, 73, 0, 32)
- YardTP.Font = Enum.Font.SourceSans
- YardTP.Text = "Yard"
- YardTP.TextColor3 = Color3.new(255, 0, 0)
- YardTP.TextScaled = true
- YardTP.TextSize = 30
- YardTP.TextWrapped = true
- CafeTP.Name = "CafeTP"
- CafeTP.Parent = Frame
- CafeTP.BackgroundColor3 = Color3.new(0, 0, 0)
- CafeTP.BorderColor3 = Color3.new(255, 0,0 )
- CafeTP.BorderSizePixel = 3
- CafeTP.Position = UDim2.new(0.51096952, 0, 0.746513247, 0)
- CafeTP.Size = UDim2.new(0, 73, 0, 32)
- CafeTP.Font = Enum.Font.SourceSans
- CafeTP.Text = "Cafe"
- CafeTP.TextColor3 = Color3.new(255, 0,0 )
- CafeTP.TextScaled = true
- CafeTP.TextSize = 30
- CafeTP.TextWrapped = true
- Refresh.Name = "Refresh"
- Refresh.Parent = Frame
- Refresh.BackgroundColor3 = Color3.new(0, 0, 0)
- Refresh.BorderColor3 = Color3.new(255, 0, 0)
- Refresh.BorderSizePixel = 3
- Refresh.Position = UDim2.new(0.0659695342, 0, 0.996513247, 0)
- Refresh.Size = UDim2.new(0, 73, 0, 32)
- Refresh.Font = Enum.Font.SourceSans
- Refresh.Text = "Refresh"
- Refresh.TextColor3 = Color3.new(255,0 ,0 )
- Refresh.TextScaled = true
- Refresh.TextSize = 30
- Refresh.TextWrapped = true
- Respawn.Name = "Respawn"
- Respawn.Parent = Frame
- Respawn.BackgroundColor3 = Color3.new(0, 0, 0)
- Respawn.BorderColor3 = Color3.new(255, 0,0 )
- Respawn.BorderSizePixel = 3
- Respawn.Position = UDim2.new(0.505969524, 0, 0.996513247, 0)
- Respawn.Size = UDim2.new(0, 73, 0, 32)
- Respawn.Font = Enum.Font.SourceSans
- Respawn.Text = "Respawn"
- Respawn.TextColor3 = Color3.new(0, 0, 1)
- Respawn.TextScaled = true
- Respawn.TextSize = 30
- Respawn.TextWrapped = true
- -- Scripts:
- ObGuns.MouseButton1Down:connect(function()
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEMPICKUP)
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
- --[[
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- OwO = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end]]--
- end)
- YardTP.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779,99,2477)
- end)
- CafeTP.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2247)
- end)
- Refresh.MouseButton1Down:connect(function()
- local lastPos = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").position
- local plr = game.Players.LocalPlayer.Name
- local gayevent = game:GetService("Workspace").Remote.loadchar
- gayevent:InvokeServer(plr)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(lastPos)
- end)
- NexusTP.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377)
- end)
- BackTP.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(980, 101, 2327)
- end)
- BeNeutral.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- BeInmate.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- BeGuard.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- BeCriminal.MouseButton1Down:connect(function()
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- end)
- Respawn.MouseButton1Down:connect(function()
- local lastPos = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").position
- local plr = game.Players.LocalPlayer.Name
- local gayevent = game:GetService("Workspace").Remote.loadchar
- gayevent:InvokeServer(plr)
- end)
- function dragify(Frame)
- dragToggle = nil
- dragSpeed = 100000 -- You can edit this.
- dragInput = nil
- dragStart = nil
- dragPos = nil
- function updateInput(input)
- Delta = input.Position - dragStart
- Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
- game:GetService("TweenService"):Create(Frame, TweenInfo.new(0), {Position = Position}):Play()
- end
- Frame.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
- dragToggle = true
- dragStart = input.Position
- startPos = Frame.Position
- input.Changed:Connect(function()
- if (input.UserInputState == Enum.UserInputState.End) then
- dragToggle = false
- end
- end)
- end
- end)
- Frame.InputChanged:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
- dragInput = input
- end
- end)
- game:GetService("UserInputService").InputChanged:Connect(function(input)
- if (input == dragInput and dragToggle) then
- updateInput(input)
- end
- end)
- end
- dragify(Frame)
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