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firebudgy

Untitled

Jul 12th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Model2 = Instance.new("Model")
  22. Part3 = Instance.new("Part")
  23. BlockMesh4 = Instance.new("BlockMesh")
  24. Part5 = Instance.new("Part")
  25. SpecialMesh6 = Instance.new("SpecialMesh")
  26. Script7 = Instance.new("Script")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. BlockMesh10 = Instance.new("BlockMesh")
  30. Part11 = Instance.new("Part")
  31. SpecialMesh12 = Instance.new("SpecialMesh")
  32. Part13 = Instance.new("Part")
  33. Script14 = Instance.new("Script")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Script21 = Instance.new("Script")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. SpecialMesh24 = Instance.new("SpecialMesh")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. Part27 = Instance.new("Part")
  47. SpecialMesh28 = Instance.new("SpecialMesh")
  48. Part29 = Instance.new("Part")
  49. SpecialMesh30 = Instance.new("SpecialMesh")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. SpecialMesh34 = Instance.new("SpecialMesh")
  54. Part35 = Instance.new("Part")
  55. SpecialMesh36 = Instance.new("SpecialMesh")
  56. Part37 = Instance.new("Part")
  57. SpecialMesh38 = Instance.new("SpecialMesh")
  58. Script39 = Instance.new("Script")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. SpecialMesh43 = Instance.new("SpecialMesh")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. SpecialMesh46 = Instance.new("SpecialMesh")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. SpecialMesh49 = Instance.new("SpecialMesh")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. SpecialMesh53 = Instance.new("SpecialMesh")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. SpecialMesh58 = Instance.new("SpecialMesh")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. SpecialMesh61 = Instance.new("SpecialMesh")
  81. Part62 = Instance.new("Part")
  82. SpecialMesh63 = Instance.new("SpecialMesh")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Script66 = Instance.new("Script")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. SpecialMesh70 = Instance.new("SpecialMesh")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. Part77 = Instance.new("Part")
  97. Part78 = Instance.new("Part")
  98. SpecialMesh79 = Instance.new("SpecialMesh")
  99. Part80 = Instance.new("Part")
  100. SpecialMesh81 = Instance.new("SpecialMesh")
  101. Part82 = Instance.new("Part")
  102. SpecialMesh83 = Instance.new("SpecialMesh")
  103. Part84 = Instance.new("Part")
  104. SpecialMesh85 = Instance.new("SpecialMesh")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. SpecialMesh91 = Instance.new("SpecialMesh")
  111. Part92 = Instance.new("Part")
  112. SpecialMesh93 = Instance.new("SpecialMesh")
  113. Part94 = Instance.new("Part")
  114. SpecialMesh95 = Instance.new("SpecialMesh")
  115. Part96 = Instance.new("Part")
  116. SpecialMesh97 = Instance.new("SpecialMesh")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. SpecialMesh103 = Instance.new("SpecialMesh")
  123. Part104 = Instance.new("Part")
  124. SpecialMesh105 = Instance.new("SpecialMesh")
  125. Part106 = Instance.new("Part")
  126. SpecialMesh107 = Instance.new("SpecialMesh")
  127. Part108 = Instance.new("Part")
  128. SpecialMesh109 = Instance.new("SpecialMesh")
  129. Part110 = Instance.new("Part")
  130. SpecialMesh111 = Instance.new("SpecialMesh")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. Part114 = Instance.new("Part")
  134. SpecialMesh115 = Instance.new("SpecialMesh")
  135. Part116 = Instance.new("Part")
  136. SpecialMesh117 = Instance.new("SpecialMesh")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. SpecialMesh120 = Instance.new("SpecialMesh")
  140. Part121 = Instance.new("Part")
  141. SpecialMesh122 = Instance.new("SpecialMesh")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. SpecialMesh127 = Instance.new("SpecialMesh")
  147. Part128 = Instance.new("Part")
  148. SpecialMesh129 = Instance.new("SpecialMesh")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. SpecialMesh132 = Instance.new("SpecialMesh")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. SpecialMesh140 = Instance.new("SpecialMesh")
  160. Part141 = Instance.new("Part")
  161. SpecialMesh142 = Instance.new("SpecialMesh")
  162. Part143 = Instance.new("Part")
  163. SpecialMesh144 = Instance.new("SpecialMesh")
  164. Part145 = Instance.new("Part")
  165. SpecialMesh146 = Instance.new("SpecialMesh")
  166. Part147 = Instance.new("Part")
  167. Part148 = Instance.new("Part")
  168. SpecialMesh149 = Instance.new("SpecialMesh")
  169. Part150 = Instance.new("Part")
  170. SpecialMesh151 = Instance.new("SpecialMesh")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. SpecialMesh154 = Instance.new("SpecialMesh")
  174. Part155 = Instance.new("Part")
  175. SpecialMesh156 = Instance.new("SpecialMesh")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. SpecialMesh166 = Instance.new("SpecialMesh")
  186. Part167 = Instance.new("Part")
  187. SpecialMesh168 = Instance.new("SpecialMesh")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. SpecialMesh171 = Instance.new("SpecialMesh")
  191. Part172 = Instance.new("Part")
  192. SpecialMesh173 = Instance.new("SpecialMesh")
  193. Part174 = Instance.new("Part")
  194. SpecialMesh175 = Instance.new("SpecialMesh")
  195. Part176 = Instance.new("Part")
  196. SpecialMesh177 = Instance.new("SpecialMesh")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. SpecialMesh181 = Instance.new("SpecialMesh")
  201. Part182 = Instance.new("Part")
  202. SpecialMesh183 = Instance.new("SpecialMesh")
  203. Part184 = Instance.new("Part")
  204. Part185 = Instance.new("Part")
  205. SpecialMesh186 = Instance.new("SpecialMesh")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. SpecialMesh189 = Instance.new("SpecialMesh")
  209. Part190 = Instance.new("Part")
  210. SpecialMesh191 = Instance.new("SpecialMesh")
  211. Part192 = Instance.new("Part")
  212. SpecialMesh193 = Instance.new("SpecialMesh")
  213. Part194 = Instance.new("Part")
  214. SpecialMesh195 = Instance.new("SpecialMesh")
  215. Part196 = Instance.new("Part")
  216. SpecialMesh197 = Instance.new("SpecialMesh")
  217. Part198 = Instance.new("Part")
  218. Part199 = Instance.new("Part")
  219. SpecialMesh200 = Instance.new("SpecialMesh")
  220. Part201 = Instance.new("Part")
  221. SpecialMesh202 = Instance.new("SpecialMesh")
  222. Part203 = Instance.new("Part")
  223. SpecialMesh204 = Instance.new("SpecialMesh")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. SpecialMesh207 = Instance.new("SpecialMesh")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. Part210 = Instance.new("Part")
  230. SpecialMesh211 = Instance.new("SpecialMesh")
  231. Part212 = Instance.new("Part")
  232. Part213 = Instance.new("Part")
  233. SpecialMesh214 = Instance.new("SpecialMesh")
  234. Script215 = Instance.new("Script")
  235. IntValue216 = Instance.new("IntValue")
  236. Script217 = Instance.new("Script")
  237. Smoke218 = Instance.new("Smoke")
  238. Script219 = Instance.new("Script")
  239. Script220 = Instance.new("Script")
  240. Part221 = Instance.new("Part")
  241. SpecialMesh222 = Instance.new("SpecialMesh")
  242. Part223 = Instance.new("Part")
  243. SpecialMesh224 = Instance.new("SpecialMesh")
  244. Script225 = Instance.new("Script")
  245. IntValue226 = Instance.new("IntValue")
  246. Script227 = Instance.new("Script")
  247. Smoke228 = Instance.new("Smoke")
  248. Script229 = Instance.new("Script")
  249. Script230 = Instance.new("Script")
  250. Part231 = Instance.new("Part")
  251. SpecialMesh232 = Instance.new("SpecialMesh")
  252. Part233 = Instance.new("Part")
  253. Part234 = Instance.new("Part")
  254. SpecialMesh235 = Instance.new("SpecialMesh")
  255. Part236 = Instance.new("Part")
  256. Part237 = Instance.new("Part")
  257. Part238 = Instance.new("Part")
  258. Part239 = Instance.new("Part")
  259. SpecialMesh240 = Instance.new("SpecialMesh")
  260. Part241 = Instance.new("Part")
  261. Part242 = Instance.new("Part")
  262. SpecialMesh243 = Instance.new("SpecialMesh")
  263. Part244 = Instance.new("Part")
  264. Part245 = Instance.new("Part")
  265. Part246 = Instance.new("Part")
  266. Part247 = Instance.new("Part")
  267. NumberValue248 = Instance.new("NumberValue")
  268. Script249 = Instance.new("Script")
  269. BodyForce250 = Instance.new("BodyForce")
  270. BodyPosition251 = Instance.new("BodyPosition")
  271. BodyGyro252 = Instance.new("BodyGyro")
  272. Script253 = Instance.new("Script")
  273. Part254 = Instance.new("Part")
  274. SpecialMesh255 = Instance.new("SpecialMesh")
  275. Part256 = Instance.new("Part")
  276. NumberValue257 = Instance.new("NumberValue")
  277. Script258 = Instance.new("Script")
  278. BodyForce259 = Instance.new("BodyForce")
  279. BodyPosition260 = Instance.new("BodyPosition")
  280. BodyGyro261 = Instance.new("BodyGyro")
  281. Script262 = Instance.new("Script")
  282. Part263 = Instance.new("Part")
  283. SpecialMesh264 = Instance.new("SpecialMesh")
  284. Part265 = Instance.new("Part")
  285. SpecialMesh266 = Instance.new("SpecialMesh")
  286. Part267 = Instance.new("Part")
  287. SpecialMesh268 = Instance.new("SpecialMesh")
  288. Part269 = Instance.new("Part")
  289. SpecialMesh270 = Instance.new("SpecialMesh")
  290. Part271 = Instance.new("Part")
  291. Part272 = Instance.new("Part")
  292. Part273 = Instance.new("Part")
  293. Part274 = Instance.new("Part")
  294. Part275 = Instance.new("Part")
  295. Part276 = Instance.new("Part")
  296. Model277 = Instance.new("Model")
  297. Part278 = Instance.new("Part")
  298. Script279 = Instance.new("Script")
  299. IntValue280 = Instance.new("IntValue")
  300. Script281 = Instance.new("Script")
  301. Smoke282 = Instance.new("Smoke")
  302. Script283 = Instance.new("Script")
  303. Script284 = Instance.new("Script")
  304. Model285 = Instance.new("Model")
  305. Model286 = Instance.new("Model")
  306. Part287 = Instance.new("Part")
  307. Part288 = Instance.new("Part")
  308. SpecialMesh289 = Instance.new("SpecialMesh")
  309. Part290 = Instance.new("Part")
  310. SpecialMesh291 = Instance.new("SpecialMesh")
  311. Part292 = Instance.new("Part")
  312. Part293 = Instance.new("Part")
  313. SpecialMesh294 = Instance.new("SpecialMesh")
  314. Script295 = Instance.new("Script")
  315. Part296 = Instance.new("Part")
  316. SpecialMesh297 = Instance.new("SpecialMesh")
  317. Part298 = Instance.new("Part")
  318. Part299 = Instance.new("Part")
  319. BlockMesh300 = Instance.new("BlockMesh")
  320. Part301 = Instance.new("Part")
  321. BlockMesh302 = Instance.new("BlockMesh")
  322. Part303 = Instance.new("Part")
  323. Part304 = Instance.new("Part")
  324. Part305 = Instance.new("Part")
  325. Part306 = Instance.new("Part")
  326. Part307 = Instance.new("Part")
  327. Part308 = Instance.new("Part")
  328. SpecialMesh309 = Instance.new("SpecialMesh")
  329. Part310 = Instance.new("Part")
  330. Part311 = Instance.new("Part")
  331. SpecialMesh312 = Instance.new("SpecialMesh")
  332. Part313 = Instance.new("Part")
  333. Part314 = Instance.new("Part")
  334. SpecialMesh315 = Instance.new("SpecialMesh")
  335. Part316 = Instance.new("Part")
  336. Script317 = Instance.new("Script")
  337. Part318 = Instance.new("Part")
  338. Part319 = Instance.new("Part")
  339. Part320 = Instance.new("Part")
  340. Part321 = Instance.new("Part")
  341. Part322 = Instance.new("Part")
  342. Part323 = Instance.new("Part")
  343. Part324 = Instance.new("Part")
  344. Part325 = Instance.new("Part")
  345. Part326 = Instance.new("Part")
  346. SpecialMesh327 = Instance.new("SpecialMesh")
  347. Part328 = Instance.new("Part")
  348. SpecialMesh329 = Instance.new("SpecialMesh")
  349. Part330 = Instance.new("Part")
  350. Part331 = Instance.new("Part")
  351. SpecialMesh332 = Instance.new("SpecialMesh")
  352. Part333 = Instance.new("Part")
  353. SpecialMesh334 = Instance.new("SpecialMesh")
  354. Part335 = Instance.new("Part")
  355. Part336 = Instance.new("Part")
  356. Part337 = Instance.new("Part")
  357. SpecialMesh338 = Instance.new("SpecialMesh")
  358. Part339 = Instance.new("Part")
  359. SpecialMesh340 = Instance.new("SpecialMesh")
  360. Part341 = Instance.new("Part")
  361. SpecialMesh342 = Instance.new("SpecialMesh")
  362. Part343 = Instance.new("Part")
  363. SpecialMesh344 = Instance.new("SpecialMesh")
  364. Part345 = Instance.new("Part")
  365. Part346 = Instance.new("Part")
  366. SpecialMesh347 = Instance.new("SpecialMesh")
  367. Part348 = Instance.new("Part")
  368. SpecialMesh349 = Instance.new("SpecialMesh")
  369. Part350 = Instance.new("Part")
  370. SpecialMesh351 = Instance.new("SpecialMesh")
  371. Part352 = Instance.new("Part")
  372. SpecialMesh353 = Instance.new("SpecialMesh")
  373. Script354 = Instance.new("Script")
  374. IntValue355 = Instance.new("IntValue")
  375. Script356 = Instance.new("Script")
  376. Smoke357 = Instance.new("Smoke")
  377. Script358 = Instance.new("Script")
  378. Script359 = Instance.new("Script")
  379. Part360 = Instance.new("Part")
  380. Part361 = Instance.new("Part")
  381. SpecialMesh362 = Instance.new("SpecialMesh")
  382. Part363 = Instance.new("Part")
  383. Part364 = Instance.new("Part")
  384. Part365 = Instance.new("Part")
  385. Part366 = Instance.new("Part")
  386. Part367 = Instance.new("Part")
  387. SpecialMesh368 = Instance.new("SpecialMesh")
  388. Part369 = Instance.new("Part")
  389. Part370 = Instance.new("Part")
  390. SpecialMesh371 = Instance.new("SpecialMesh")
  391. Part372 = Instance.new("Part")
  392. SpecialMesh373 = Instance.new("SpecialMesh")
  393. Script374 = Instance.new("Script")
  394. Part375 = Instance.new("Part")
  395. SpecialMesh376 = Instance.new("SpecialMesh")
  396. Part377 = Instance.new("Part")
  397. Part378 = Instance.new("Part")
  398. SpecialMesh379 = Instance.new("SpecialMesh")
  399. Part380 = Instance.new("Part")
  400. SpecialMesh381 = Instance.new("SpecialMesh")
  401. Part382 = Instance.new("Part")
  402. Part383 = Instance.new("Part")
  403. SpecialMesh384 = Instance.new("SpecialMesh")
  404. Part385 = Instance.new("Part")
  405. Part386 = Instance.new("Part")
  406. Part387 = Instance.new("Part")
  407. SpecialMesh388 = Instance.new("SpecialMesh")
  408. Part389 = Instance.new("Part")
  409. Part390 = Instance.new("Part")
  410. SpecialMesh391 = Instance.new("SpecialMesh")
  411. Part392 = Instance.new("Part")
  412. SpecialMesh393 = Instance.new("SpecialMesh")
  413. Part394 = Instance.new("Part")
  414. Part395 = Instance.new("Part")
  415. SpecialMesh396 = Instance.new("SpecialMesh")
  416. Part397 = Instance.new("Part")
  417. Part398 = Instance.new("Part")
  418. SpecialMesh399 = Instance.new("SpecialMesh")
  419. Part400 = Instance.new("Part")
  420. Part401 = Instance.new("Part")
  421. SpecialMesh402 = Instance.new("SpecialMesh")
  422. Part403 = Instance.new("Part")
  423. Part404 = Instance.new("Part")
  424. SpecialMesh405 = Instance.new("SpecialMesh")
  425. Part406 = Instance.new("Part")
  426. Part407 = Instance.new("Part")
  427. SpecialMesh408 = Instance.new("SpecialMesh")
  428. Part409 = Instance.new("Part")
  429. SpecialMesh410 = Instance.new("SpecialMesh")
  430. Part411 = Instance.new("Part")
  431. SpecialMesh412 = Instance.new("SpecialMesh")
  432. Part413 = Instance.new("Part")
  433. SpecialMesh414 = Instance.new("SpecialMesh")
  434. Part415 = Instance.new("Part")
  435. SpecialMesh416 = Instance.new("SpecialMesh")
  436. Part417 = Instance.new("Part")
  437. SpecialMesh418 = Instance.new("SpecialMesh")
  438. Part419 = Instance.new("Part")
  439. SpecialMesh420 = Instance.new("SpecialMesh")
  440. Part421 = Instance.new("Part")
  441. SpecialMesh422 = Instance.new("SpecialMesh")
  442. Part423 = Instance.new("Part")
  443. Part424 = Instance.new("Part")
  444. SpecialMesh425 = Instance.new("SpecialMesh")
  445. Part426 = Instance.new("Part")
  446. SpecialMesh427 = Instance.new("SpecialMesh")
  447. Part428 = Instance.new("Part")
  448. SpecialMesh429 = Instance.new("SpecialMesh")
  449. Script430 = Instance.new("Script")
  450. Part431 = Instance.new("Part")
  451. Part432 = Instance.new("Part")
  452. Part433 = Instance.new("Part")
  453. SpecialMesh434 = Instance.new("SpecialMesh")
  454. Part435 = Instance.new("Part")
  455. Part436 = Instance.new("Part")
  456. Part437 = Instance.new("Part")
  457. SpecialMesh438 = Instance.new("SpecialMesh")
  458. Part439 = Instance.new("Part")
  459. SpecialMesh440 = Instance.new("SpecialMesh")
  460. Part441 = Instance.new("Part")
  461. SpecialMesh442 = Instance.new("SpecialMesh")
  462. Part443 = Instance.new("Part")
  463. Part444 = Instance.new("Part")
  464. Part445 = Instance.new("Part")
  465. SpecialMesh446 = Instance.new("SpecialMesh")
  466. Part447 = Instance.new("Part")
  467. Part448 = Instance.new("Part")
  468. SpecialMesh449 = Instance.new("SpecialMesh")
  469. Part450 = Instance.new("Part")
  470. SpecialMesh451 = Instance.new("SpecialMesh")
  471. Part452 = Instance.new("Part")
  472. Part453 = Instance.new("Part")
  473. Part454 = Instance.new("Part")
  474. Part455 = Instance.new("Part")
  475. SpecialMesh456 = Instance.new("SpecialMesh")
  476. Part457 = Instance.new("Part")
  477. Part458 = Instance.new("Part")
  478. Part459 = Instance.new("Part")
  479. SpecialMesh460 = Instance.new("SpecialMesh")
  480. Part461 = Instance.new("Part")
  481. Part462 = Instance.new("Part")
  482. SpecialMesh463 = Instance.new("SpecialMesh")
  483. Part464 = Instance.new("Part")
  484. Part465 = Instance.new("Part")
  485. Part466 = Instance.new("Part")
  486. Part467 = Instance.new("Part")
  487. Part468 = Instance.new("Part")
  488. SpecialMesh469 = Instance.new("SpecialMesh")
  489. Part470 = Instance.new("Part")
  490. Part471 = Instance.new("Part")
  491. Part472 = Instance.new("Part")
  492. Part473 = Instance.new("Part")
  493. Part474 = Instance.new("Part")
  494. SpecialMesh475 = Instance.new("SpecialMesh")
  495. Part476 = Instance.new("Part")
  496. SpecialMesh477 = Instance.new("SpecialMesh")
  497. Part478 = Instance.new("Part")
  498. SpecialMesh479 = Instance.new("SpecialMesh")
  499. Part480 = Instance.new("Part")
  500. SpecialMesh481 = Instance.new("SpecialMesh")
  501. Part482 = Instance.new("Part")
  502. Script483 = Instance.new("Script")
  503. Part484 = Instance.new("Part")
  504. SpecialMesh485 = Instance.new("SpecialMesh")
  505. Part486 = Instance.new("Part")
  506. SpecialMesh487 = Instance.new("SpecialMesh")
  507. Script488 = Instance.new("Script")
  508. IntValue489 = Instance.new("IntValue")
  509. Script490 = Instance.new("Script")
  510. Smoke491 = Instance.new("Smoke")
  511. Script492 = Instance.new("Script")
  512. Script493 = Instance.new("Script")
  513. Part494 = Instance.new("Part")
  514. SpecialMesh495 = Instance.new("SpecialMesh")
  515. Part496 = Instance.new("Part")
  516. SpecialMesh497 = Instance.new("SpecialMesh")
  517. Part498 = Instance.new("Part")
  518. Part499 = Instance.new("Part")
  519. SpecialMesh500 = Instance.new("SpecialMesh")
  520. Part501 = Instance.new("Part")
  521. Part502 = Instance.new("Part")
  522. SpecialMesh503 = Instance.new("SpecialMesh")
  523. Part504 = Instance.new("Part")
  524. SpecialMesh505 = Instance.new("SpecialMesh")
  525. Part506 = Instance.new("Part")
  526. SpecialMesh507 = Instance.new("SpecialMesh")
  527. Part508 = Instance.new("Part")
  528. Part509 = Instance.new("Part")
  529. SpecialMesh510 = Instance.new("SpecialMesh")
  530. Part511 = Instance.new("Part")
  531. SpecialMesh512 = Instance.new("SpecialMesh")
  532. Part513 = Instance.new("Part")
  533. SpecialMesh514 = Instance.new("SpecialMesh")
  534. Part515 = Instance.new("Part")
  535. SpecialMesh516 = Instance.new("SpecialMesh")
  536. Part517 = Instance.new("Part")
  537. SpecialMesh518 = Instance.new("SpecialMesh")
  538. Part519 = Instance.new("Part")
  539. SpecialMesh520 = Instance.new("SpecialMesh")
  540. Part521 = Instance.new("Part")
  541. Part522 = Instance.new("Part")
  542. Script523 = Instance.new("Script")
  543. Part524 = Instance.new("Part")
  544. Part525 = Instance.new("Part")
  545. Smoke526 = Instance.new("Smoke")
  546. Fire527 = Instance.new("Fire")
  547. Smoke528 = Instance.new("Smoke")
  548. Part529 = Instance.new("Part")
  549. NumberValue530 = Instance.new("NumberValue")
  550. Script531 = Instance.new("Script")
  551. BodyForce532 = Instance.new("BodyForce")
  552. BodyPosition533 = Instance.new("BodyPosition")
  553. BodyGyro534 = Instance.new("BodyGyro")
  554. Script535 = Instance.new("Script")
  555. Part536 = Instance.new("Part")
  556. NumberValue537 = Instance.new("NumberValue")
  557. Script538 = Instance.new("Script")
  558. BodyForce539 = Instance.new("BodyForce")
  559. BodyPosition540 = Instance.new("BodyPosition")
  560. BodyGyro541 = Instance.new("BodyGyro")
  561. Part542 = Instance.new("Part")
  562. Smoke543 = Instance.new("Smoke")
  563. Fire544 = Instance.new("Fire")
  564. Smoke545 = Instance.new("Smoke")
  565. Part546 = Instance.new("Part")
  566. Smoke547 = Instance.new("Smoke")
  567. Fire548 = Instance.new("Fire")
  568. Smoke549 = Instance.new("Smoke")
  569. Part550 = Instance.new("Part")
  570. Smoke551 = Instance.new("Smoke")
  571. Smoke552 = Instance.new("Smoke")
  572. Fire553 = Instance.new("Fire")
  573. Part554 = Instance.new("Part")
  574. Smoke555 = Instance.new("Smoke")
  575. Fire556 = Instance.new("Fire")
  576. Smoke557 = Instance.new("Smoke")
  577. Part558 = Instance.new("Part")
  578. Smoke559 = Instance.new("Smoke")
  579. Fire560 = Instance.new("Fire")
  580. Smoke561 = Instance.new("Smoke")
  581. Part562 = Instance.new("Part")
  582. SpecialMesh563 = Instance.new("SpecialMesh")
  583. Smoke564 = Instance.new("Smoke")
  584. Fire565 = Instance.new("Fire")
  585. Smoke566 = Instance.new("Smoke")
  586. Part567 = Instance.new("Part")
  587. SpecialMesh568 = Instance.new("SpecialMesh")
  588. Smoke569 = Instance.new("Smoke")
  589. Fire570 = Instance.new("Fire")
  590. Smoke571 = Instance.new("Smoke")
  591. Part572 = Instance.new("Part")
  592. SpecialMesh573 = Instance.new("SpecialMesh")
  593. Part574 = Instance.new("Part")
  594. SpecialMesh575 = Instance.new("SpecialMesh")
  595. Part576 = Instance.new("Part")
  596. SpecialMesh577 = Instance.new("SpecialMesh")
  597. Part578 = Instance.new("Part")
  598. SpecialMesh579 = Instance.new("SpecialMesh")
  599. Part580 = Instance.new("Part")
  600. Part581 = Instance.new("Part")
  601. Part582 = Instance.new("Part")
  602. Part583 = Instance.new("Part")
  603. Part584 = Instance.new("Part")
  604. Part585 = Instance.new("Part")
  605. Part586 = Instance.new("Part")
  606. Model587 = Instance.new("Model")
  607. Part588 = Instance.new("Part")
  608. Script589 = Instance.new("Script")
  609. IntValue590 = Instance.new("IntValue")
  610. Script591 = Instance.new("Script")
  611. Smoke592 = Instance.new("Smoke")
  612. Script593 = Instance.new("Script")
  613. Script594 = Instance.new("Script")
  614. Model595 = Instance.new("Model")
  615. Part596 = Instance.new("Part")
  616. CylinderMesh597 = Instance.new("CylinderMesh")
  617. Part598 = Instance.new("Part")
  618. CylinderMesh599 = Instance.new("CylinderMesh")
  619. Part600 = Instance.new("Part")
  620. CylinderMesh601 = Instance.new("CylinderMesh")
  621. Part602 = Instance.new("Part")
  622. CylinderMesh603 = Instance.new("CylinderMesh")
  623. Part604 = Instance.new("Part")
  624. CylinderMesh605 = Instance.new("CylinderMesh")
  625. Part606 = Instance.new("Part")
  626. CylinderMesh607 = Instance.new("CylinderMesh")
  627. Part608 = Instance.new("Part")
  628. CylinderMesh609 = Instance.new("CylinderMesh")
  629. Part610 = Instance.new("Part")
  630. CylinderMesh611 = Instance.new("CylinderMesh")
  631. Part612 = Instance.new("Part")
  632. CylinderMesh613 = Instance.new("CylinderMesh")
  633. Part614 = Instance.new("Part")
  634. CylinderMesh615 = Instance.new("CylinderMesh")
  635. Part616 = Instance.new("Part")
  636. CylinderMesh617 = Instance.new("CylinderMesh")
  637. Part618 = Instance.new("Part")
  638. CylinderMesh619 = Instance.new("CylinderMesh")
  639. Part620 = Instance.new("Part")
  640. CylinderMesh621 = Instance.new("CylinderMesh")
  641. Part622 = Instance.new("Part")
  642. CylinderMesh623 = Instance.new("CylinderMesh")
  643. WedgePart624 = Instance.new("WedgePart")
  644. WedgePart625 = Instance.new("WedgePart")
  645. WedgePart626 = Instance.new("WedgePart")
  646. WedgePart627 = Instance.new("WedgePart")
  647. WedgePart628 = Instance.new("WedgePart")
  648. WedgePart629 = Instance.new("WedgePart")
  649. WedgePart630 = Instance.new("WedgePart")
  650. WedgePart631 = Instance.new("WedgePart")
  651. WedgePart632 = Instance.new("WedgePart")
  652. WedgePart633 = Instance.new("WedgePart")
  653. WedgePart634 = Instance.new("WedgePart")
  654. WedgePart635 = Instance.new("WedgePart")
  655. Model636 = Instance.new("Model")
  656. Model637 = Instance.new("Model")
  657. Model638 = Instance.new("Model")
  658. Script639 = Instance.new("Script")
  659. IntValue640 = Instance.new("IntValue")
  660. IntValue641 = Instance.new("IntValue")
  661. Model642 = Instance.new("Model")
  662. Part643 = Instance.new("Part")
  663. SpecialMesh644 = Instance.new("SpecialMesh")
  664. Part645 = Instance.new("Part")
  665. SpecialMesh646 = Instance.new("SpecialMesh")
  666. Part647 = Instance.new("Part")
  667. SpecialMesh648 = Instance.new("SpecialMesh")
  668. Part649 = Instance.new("Part")
  669. SpecialMesh650 = Instance.new("SpecialMesh")
  670. Part651 = Instance.new("Part")
  671. SpecialMesh652 = Instance.new("SpecialMesh")
  672. Part653 = Instance.new("Part")
  673. SpecialMesh654 = Instance.new("SpecialMesh")
  674. Part655 = Instance.new("Part")
  675. SpecialMesh656 = Instance.new("SpecialMesh")
  676. Part657 = Instance.new("Part")
  677. Part658 = Instance.new("Part")
  678. SpecialMesh659 = Instance.new("SpecialMesh")
  679. Script660 = Instance.new("Script")
  680. Part661 = Instance.new("Part")
  681. SpecialMesh662 = Instance.new("SpecialMesh")
  682. Part663 = Instance.new("Part")
  683. Part664 = Instance.new("Part")
  684. SpecialMesh665 = Instance.new("SpecialMesh")
  685. Part666 = Instance.new("Part")
  686. Part667 = Instance.new("Part")
  687. Part668 = Instance.new("Part")
  688. SpecialMesh669 = Instance.new("SpecialMesh")
  689. Part670 = Instance.new("Part")
  690. Part671 = Instance.new("Part")
  691. SpecialMesh672 = Instance.new("SpecialMesh")
  692. Part673 = Instance.new("Part")
  693. SpecialMesh674 = Instance.new("SpecialMesh")
  694. Part675 = Instance.new("Part")
  695. Part676 = Instance.new("Part")
  696. Part677 = Instance.new("Part")
  697. SpecialMesh678 = Instance.new("SpecialMesh")
  698. Part679 = Instance.new("Part")
  699. Part680 = Instance.new("Part")
  700. SpecialMesh681 = Instance.new("SpecialMesh")
  701. Part682 = Instance.new("Part")
  702. Script683 = Instance.new("Script")
  703. Part684 = Instance.new("Part")
  704. SpecialMesh685 = Instance.new("SpecialMesh")
  705. Script686 = Instance.new("Script")
  706. IntValue687 = Instance.new("IntValue")
  707. Script688 = Instance.new("Script")
  708. Part689 = Instance.new("Part")
  709. SpecialMesh690 = Instance.new("SpecialMesh")
  710. Part691 = Instance.new("Part")
  711. SpecialMesh692 = Instance.new("SpecialMesh")
  712. Part693 = Instance.new("Part")
  713. SpecialMesh694 = Instance.new("SpecialMesh")
  714. Part695 = Instance.new("Part")
  715. Part696 = Instance.new("Part")
  716. Part697 = Instance.new("Part")
  717. Part698 = Instance.new("Part")
  718. Part699 = Instance.new("Part")
  719. SpecialMesh700 = Instance.new("SpecialMesh")
  720. Part701 = Instance.new("Part")
  721. SpecialMesh702 = Instance.new("SpecialMesh")
  722. Part703 = Instance.new("Part")
  723. SpecialMesh704 = Instance.new("SpecialMesh")
  724. Part705 = Instance.new("Part")
  725. SpecialMesh706 = Instance.new("SpecialMesh")
  726. Part707 = Instance.new("Part")
  727. SpecialMesh708 = Instance.new("SpecialMesh")
  728. Part709 = Instance.new("Part")
  729. SpecialMesh710 = Instance.new("SpecialMesh")
  730. Part711 = Instance.new("Part")
  731. SpecialMesh712 = Instance.new("SpecialMesh")
  732. Part713 = Instance.new("Part")
  733. SpecialMesh714 = Instance.new("SpecialMesh")
  734. Part715 = Instance.new("Part")
  735. SpecialMesh716 = Instance.new("SpecialMesh")
  736. Part717 = Instance.new("Part")
  737. SpecialMesh718 = Instance.new("SpecialMesh")
  738. Part719 = Instance.new("Part")
  739. SpecialMesh720 = Instance.new("SpecialMesh")
  740. Part721 = Instance.new("Part")
  741. SpecialMesh722 = Instance.new("SpecialMesh")
  742. Part723 = Instance.new("Part")
  743. Part724 = Instance.new("Part")
  744. SpecialMesh725 = Instance.new("SpecialMesh")
  745. Part726 = Instance.new("Part")
  746. Part727 = Instance.new("Part")
  747. SpecialMesh728 = Instance.new("SpecialMesh")
  748. Part729 = Instance.new("Part")
  749. SpecialMesh730 = Instance.new("SpecialMesh")
  750. Script731 = Instance.new("Script")
  751. Part732 = Instance.new("Part")
  752. Part733 = Instance.new("Part")
  753. SpecialMesh734 = Instance.new("SpecialMesh")
  754. Part735 = Instance.new("Part")
  755. SpecialMesh736 = Instance.new("SpecialMesh")
  756. Part737 = Instance.new("Part")
  757. SpecialMesh738 = Instance.new("SpecialMesh")
  758. Part739 = Instance.new("Part")
  759. SpecialMesh740 = Instance.new("SpecialMesh")
  760. Part741 = Instance.new("Part")
  761. Part742 = Instance.new("Part")
  762. Part743 = Instance.new("Part")
  763. SpecialMesh744 = Instance.new("SpecialMesh")
  764. Part745 = Instance.new("Part")
  765. Part746 = Instance.new("Part")
  766. SpecialMesh747 = Instance.new("SpecialMesh")
  767. Part748 = Instance.new("Part")
  768. SpecialMesh749 = Instance.new("SpecialMesh")
  769. Part750 = Instance.new("Part")
  770. SpecialMesh751 = Instance.new("SpecialMesh")
  771. Part752 = Instance.new("Part")
  772. Part753 = Instance.new("Part")
  773. SpecialMesh754 = Instance.new("SpecialMesh")
  774. Part755 = Instance.new("Part")
  775. SpecialMesh756 = Instance.new("SpecialMesh")
  776. Part757 = Instance.new("Part")
  777. SpecialMesh758 = Instance.new("SpecialMesh")
  778. Part759 = Instance.new("Part")
  779. Part760 = Instance.new("Part")
  780. Part761 = Instance.new("Part")
  781. SpecialMesh762 = Instance.new("SpecialMesh")
  782. Part763 = Instance.new("Part")
  783. Part764 = Instance.new("Part")
  784. Part765 = Instance.new("Part")
  785. Part766 = Instance.new("Part")
  786. SpecialMesh767 = Instance.new("SpecialMesh")
  787. Part768 = Instance.new("Part")
  788. Part769 = Instance.new("Part")
  789. Part770 = Instance.new("Part")
  790. Part771 = Instance.new("Part")
  791. Part772 = Instance.new("Part")
  792. SpecialMesh773 = Instance.new("SpecialMesh")
  793. Part774 = Instance.new("Part")
  794. Part775 = Instance.new("Part")
  795. SpecialMesh776 = Instance.new("SpecialMesh")
  796. Part777 = Instance.new("Part")
  797. SpecialMesh778 = Instance.new("SpecialMesh")
  798. Part779 = Instance.new("Part")
  799. Part780 = Instance.new("Part")
  800. SpecialMesh781 = Instance.new("SpecialMesh")
  801. Part782 = Instance.new("Part")
  802. SpecialMesh783 = Instance.new("SpecialMesh")
  803. Part784 = Instance.new("Part")
  804. Part785 = Instance.new("Part")
  805. Part786 = Instance.new("Part")
  806. SpecialMesh787 = Instance.new("SpecialMesh")
  807. Part788 = Instance.new("Part")
  808. SpecialMesh789 = Instance.new("SpecialMesh")
  809. Part790 = Instance.new("Part")
  810. SpecialMesh791 = Instance.new("SpecialMesh")
  811. Part792 = Instance.new("Part")
  812. SpecialMesh793 = Instance.new("SpecialMesh")
  813. Part794 = Instance.new("Part")
  814. SpecialMesh795 = Instance.new("SpecialMesh")
  815. Part796 = Instance.new("Part")
  816. SpecialMesh797 = Instance.new("SpecialMesh")
  817. Script798 = Instance.new("Script")
  818. IntValue799 = Instance.new("IntValue")
  819. Script800 = Instance.new("Script")
  820. Part801 = Instance.new("Part")
  821. SpecialMesh802 = Instance.new("SpecialMesh")
  822. Part803 = Instance.new("Part")
  823. Part804 = Instance.new("Part")
  824. SpecialMesh805 = Instance.new("SpecialMesh")
  825. Part806 = Instance.new("Part")
  826. Script807 = Instance.new("Script")
  827. Part808 = Instance.new("Part")
  828. SpecialMesh809 = Instance.new("SpecialMesh")
  829. Script810 = Instance.new("Script")
  830. Part811 = Instance.new("Part")
  831. Part812 = Instance.new("Part")
  832. Part813 = Instance.new("Part")
  833. SpecialMesh814 = Instance.new("SpecialMesh")
  834. Part815 = Instance.new("Part")
  835. Part816 = Instance.new("Part")
  836. SpecialMesh817 = Instance.new("SpecialMesh")
  837. Part818 = Instance.new("Part")
  838. Part819 = Instance.new("Part")
  839. Part820 = Instance.new("Part")
  840. Part821 = Instance.new("Part")
  841. SpecialMesh822 = Instance.new("SpecialMesh")
  842. Part823 = Instance.new("Part")
  843. Part824 = Instance.new("Part")
  844. SpecialMesh825 = Instance.new("SpecialMesh")
  845. Part826 = Instance.new("Part")
  846. Part827 = Instance.new("Part")
  847. SpecialMesh828 = Instance.new("SpecialMesh")
  848. Part829 = Instance.new("Part")
  849. Part830 = Instance.new("Part")
  850. Part831 = Instance.new("Part")
  851. SpecialMesh832 = Instance.new("SpecialMesh")
  852. Part833 = Instance.new("Part")
  853. SpecialMesh834 = Instance.new("SpecialMesh")
  854. Part835 = Instance.new("Part")
  855. Script836 = Instance.new("Script")
  856. Part837 = Instance.new("Part")
  857. NumberValue838 = Instance.new("NumberValue")
  858. Script839 = Instance.new("Script")
  859. BodyForce840 = Instance.new("BodyForce")
  860. BodyPosition841 = Instance.new("BodyPosition")
  861. BodyGyro842 = Instance.new("BodyGyro")
  862. Script843 = Instance.new("Script")
  863. Model844 = Instance.new("Model")
  864. Part845 = Instance.new("Part")
  865. Script846 = Instance.new("Script")
  866. IntValue847 = Instance.new("IntValue")
  867. Model848 = Instance.new("Model")
  868. Model849 = Instance.new("Model")
  869. Part850 = Instance.new("Part")
  870. Script851 = Instance.new("Script")
  871. Script852 = Instance.new("Script")
  872. Script853 = Instance.new("Script")
  873. Script854 = Instance.new("Script")
  874. Script855 = Instance.new("Script")
  875. Script856 = Instance.new("Script")
  876. Script857 = Instance.new("Script")
  877. CylinderMesh858 = Instance.new("CylinderMesh")
  878. Part859 = Instance.new("Part")
  879. Part860 = Instance.new("Part")
  880. Part861 = Instance.new("Part")
  881. CylinderMesh862 = Instance.new("CylinderMesh")
  882. Script863 = Instance.new("Script")
  883. Part864 = Instance.new("Part")
  884. CylinderMesh865 = Instance.new("CylinderMesh")
  885. Part866 = Instance.new("Part")
  886. CylinderMesh867 = Instance.new("CylinderMesh")
  887. Part868 = Instance.new("Part")
  888. Part869 = Instance.new("Part")
  889. Part870 = Instance.new("Part")
  890. Model871 = Instance.new("Model")
  891. VelocityMotor872 = Instance.new("VelocityMotor")
  892. Part873 = Instance.new("Part")
  893. Model874 = Instance.new("Model")
  894. VelocityMotor875 = Instance.new("VelocityMotor")
  895. Part876 = Instance.new("Part")
  896. Part877 = Instance.new("Part")
  897. Script878 = Instance.new("Script")
  898. Script879 = Instance.new("Script")
  899. ObjectValue880 = Instance.new("ObjectValue")
  900. BodyGyro881 = Instance.new("BodyGyro")
  901. BodyVelocity882 = Instance.new("BodyVelocity")
  902. Script883 = Instance.new("Script")
  903. Part884 = Instance.new("Part")
  904. Script885 = Instance.new("Script")
  905. Script886 = Instance.new("Script")
  906. ObjectValue887 = Instance.new("ObjectValue")
  907. BodyGyro888 = Instance.new("BodyGyro")
  908. BodyVelocity889 = Instance.new("BodyVelocity")
  909. Part890 = Instance.new("Part")
  910. Script891 = Instance.new("Script")
  911. Script892 = Instance.new("Script")
  912. ObjectValue893 = Instance.new("ObjectValue")
  913. BodyGyro894 = Instance.new("BodyGyro")
  914. BodyVelocity895 = Instance.new("BodyVelocity")
  915. Model0.Name = "Bats"
  916. Model0.Parent = mas
  917. Model1.Name = "Goth"
  918. Model1.Parent = Model0
  919. Model2.Name = "Parts"
  920. Model2.Parent = Model1
  921. Part3.Name = "Smooth Block Model"
  922. Part3.Parent = Model2
  923. Part3.BrickColor = BrickColor.new("Reddish brown")
  924. Part3.Rotation = Vector3.new(-180, 0, 0)
  925. Part3.CanCollide = false
  926. Part3.FormFactor = Enum.FormFactor.Plate
  927. Part3.Friction = 0
  928. Part3.Size = Vector3.new(1, 0.800000012, 1)
  929. Part3.CFrame = CFrame.new(112.5, 107.600235, 109.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  930. Part3.BottomSurface = Enum.SurfaceType.Smooth
  931. Part3.RightSurface = Enum.SurfaceType.Weld
  932. Part3.TopSurface = Enum.SurfaceType.Smooth
  933. Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
  934. Part3.Position = Vector3.new(112.5, 107.600235, 109.500229)
  935. Part3.Orientation = Vector3.new(0, 180, 180)
  936. Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
  937. BlockMesh4.Parent = Part3
  938. BlockMesh4.Scale = Vector3.new(1, 1, 3)
  939. BlockMesh4.Scale = Vector3.new(1, 1, 3)
  940. Part5.Name = "Smooth Block Model"
  941. Part5.Parent = Model2
  942. Part5.BrickColor = BrickColor.new("Dark stone grey")
  943. Part5.Rotation = Vector3.new(-180, -90, 0)
  944. Part5.FormFactor = Enum.FormFactor.Plate
  945. Part5.Friction = 0
  946. Part5.Size = Vector3.new(1, 0.800000012, 1)
  947. Part5.CFrame = CFrame.new(109, 106.800232, 87.5002289, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  948. Part5.BottomSurface = Enum.SurfaceType.Weld
  949. Part5.TopSurface = Enum.SurfaceType.Smooth
  950. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  951. Part5.Position = Vector3.new(109, 106.800232, 87.5002289)
  952. Part5.Orientation = Vector3.new(0, -90, 180)
  953. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  954. SpecialMesh6.Parent = Part5
  955. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  956. Script7.Parent = Part5
  957. table.insert(cors,sandbox(Script7,function()
  958. function onTouch(part)
  959. local humanoid = part.Parent:FindFirstChild("Humanoid")
  960. if (humanoid ~= nil) then -- if a humanoid exists, then
  961. humanoid.Health = 0 -- damage the humanoid
  962. end
  963. end
  964.  
  965. script.Parent.Touched:connect(onTouch)
  966.  
  967.  
  968. end))
  969. Part8.Name = "Smooth Block Model"
  970. Part8.Parent = Model2
  971. Part8.BrickColor = BrickColor.new("Reddish brown")
  972. Part8.Rotation = Vector3.new(-180, 0, 0)
  973. Part8.CanCollide = false
  974. Part8.FormFactor = Enum.FormFactor.Plate
  975. Part8.Friction = 0
  976. Part8.Size = Vector3.new(1, 0.800000012, 1)
  977. Part8.CFrame = CFrame.new(112.5, 108.400246, 109.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  978. Part8.BackSurface = Enum.SurfaceType.Hinge
  979. Part8.BottomSurface = Enum.SurfaceType.Hinge
  980. Part8.FrontSurface = Enum.SurfaceType.Hinge
  981. Part8.TopSurface = Enum.SurfaceType.Hinge
  982. Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
  983. Part8.Position = Vector3.new(112.5, 108.400246, 109.500229)
  984. Part8.Orientation = Vector3.new(0, 180, 180)
  985. Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
  986. Part9.Name = "Smooth Block Model"
  987. Part9.Parent = Model2
  988. Part9.BrickColor = BrickColor.new("Reddish brown")
  989. Part9.Rotation = Vector3.new(-180, 0, 0)
  990. Part9.CanCollide = false
  991. Part9.FormFactor = Enum.FormFactor.Plate
  992. Part9.Friction = 0
  993. Part9.Size = Vector3.new(1, 0.800000012, 1)
  994. Part9.CFrame = CFrame.new(112.5, 109.200233, 109.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  995. Part9.BottomSurface = Enum.SurfaceType.Smooth
  996. Part9.RightSurface = Enum.SurfaceType.Weld
  997. Part9.TopSurface = Enum.SurfaceType.Smooth
  998. Part9.Color = Color3.new(0.411765, 0.25098, 0.156863)
  999. Part9.Position = Vector3.new(112.5, 109.200233, 109.500229)
  1000. Part9.Orientation = Vector3.new(0, 180, 180)
  1001. Part9.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1002. BlockMesh10.Parent = Part9
  1003. BlockMesh10.Scale = Vector3.new(1, 1, 3)
  1004. BlockMesh10.Scale = Vector3.new(1, 1, 3)
  1005. Part11.Name = "Tip"
  1006. Part11.Parent = Model2
  1007. Part11.BrickColor = BrickColor.new("Brown")
  1008. Part11.Rotation = Vector3.new(90, 0, -90)
  1009. Part11.FormFactor = Enum.FormFactor.Plate
  1010. Part11.Friction = 0
  1011. Part11.Size = Vector3.new(1, 0.400000006, 1)
  1012. Part11.CFrame = CFrame.new(107.800003, 108.700233, 109.500229, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1013. Part11.BackSurface = Enum.SurfaceType.Weld
  1014. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1015. Part11.TopSurface = Enum.SurfaceType.Weld
  1016. Part11.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1017. Part11.Position = Vector3.new(107.800003, 108.700233, 109.500229)
  1018. Part11.Orientation = Vector3.new(90, 90, 0)
  1019. Part11.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1020. SpecialMesh12.Parent = Part11
  1021. SpecialMesh12.MeshType = Enum.MeshType.Wedge
  1022. Part13.Name = "Tip"
  1023. Part13.Parent = Model2
  1024. Part13.BrickColor = BrickColor.new("Brown")
  1025. Part13.Rotation = Vector3.new(-90, 0, 90)
  1026. Part13.FormFactor = Enum.FormFactor.Plate
  1027. Part13.Friction = 0
  1028. Part13.Size = Vector3.new(1, 0.400000006, 1)
  1029. Part13.CFrame = CFrame.new(107.800003, 107.700233, 109.500229, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1030. Part13.BackSurface = Enum.SurfaceType.Weld
  1031. Part13.BottomSurface = Enum.SurfaceType.Weld
  1032. Part13.TopSurface = Enum.SurfaceType.Smooth
  1033. Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1034. Part13.Position = Vector3.new(107.800003, 107.700233, 109.500229)
  1035. Part13.Orientation = Vector3.new(-90, 90, 0)
  1036. Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1037. Script14.Parent = Part13
  1038. table.insert(cors,sandbox(Script14,function()
  1039. function onTouch(part)
  1040. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1041. if (humanoid ~= nil) then -- if a humanoid exists, then
  1042. humanoid.Health = 0 -- damage the humanoid
  1043. end
  1044. end
  1045.  
  1046. script.Parent.Touched:connect(onTouch)
  1047.  
  1048.  
  1049. end))
  1050. SpecialMesh15.Parent = Part13
  1051. SpecialMesh15.MeshType = Enum.MeshType.Wedge
  1052. Part16.Name = "Tip"
  1053. Part16.Parent = Model2
  1054. Part16.BrickColor = BrickColor.new("Brown")
  1055. Part16.FormFactor = Enum.FormFactor.Plate
  1056. Part16.Friction = 0
  1057. Part16.Size = Vector3.new(2, 1.20000005, 1)
  1058. Part16.CFrame = CFrame.new(109, 107.800232, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1059. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1060. Part16.LeftSurface = Enum.SurfaceType.Weld
  1061. Part16.RightSurface = Enum.SurfaceType.Weld
  1062. Part16.TopSurface = Enum.SurfaceType.Weld
  1063. Part16.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1064. Part16.Position = Vector3.new(109, 107.800232, 109.500229)
  1065. Part16.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1066. Part17.Name = "eyes"
  1067. Part17.Parent = Model2
  1068. Part17.BrickColor = BrickColor.new("Really black")
  1069. Part17.FormFactor = Enum.FormFactor.Plate
  1070. Part17.Friction = 0
  1071. Part17.Size = Vector3.new(1, 0.800000012, 1)
  1072. Part17.CFrame = CFrame.new(110.5, 108.400238, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1073. Part17.BottomSurface = Enum.SurfaceType.Weld
  1074. Part17.LeftSurface = Enum.SurfaceType.Weld
  1075. Part17.RightSurface = Enum.SurfaceType.Weld
  1076. Part17.TopSurface = Enum.SurfaceType.Weld
  1077. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1078. Part17.Position = Vector3.new(110.5, 108.400238, 109.500229)
  1079. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1080. Part18.Name = "Smooth Block Model"
  1081. Part18.Parent = Model2
  1082. Part18.BrickColor = BrickColor.new("Reddish brown")
  1083. Part18.Rotation = Vector3.new(0, 0, -90)
  1084. Part18.FormFactor = Enum.FormFactor.Plate
  1085. Part18.Friction = 0
  1086. Part18.Size = Vector3.new(1, 0.800000012, 2)
  1087. Part18.CFrame = CFrame.new(113.099998, 107.700233, 92.0002289, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  1088. Part18.BackSurface = Enum.SurfaceType.Weld
  1089. Part18.BottomSurface = Enum.SurfaceType.Weld
  1090. Part18.FrontSurface = Enum.SurfaceType.Weld
  1091. Part18.TopSurface = Enum.SurfaceType.Weld
  1092. Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1093. Part18.Position = Vector3.new(113.099998, 107.700233, 92.0002289)
  1094. Part18.Orientation = Vector3.new(0, 0, -90)
  1095. Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1096. Part19.Name = "Smooth Block Model"
  1097. Part19.Parent = Model2
  1098. Part19.BrickColor = BrickColor.new("Reddish brown")
  1099. Part19.FormFactor = Enum.FormFactor.Symmetric
  1100. Part19.Friction = 0
  1101. Part19.Size = Vector3.new(1, 1, 3)
  1102. Part19.CFrame = CFrame.new(116, 107.700233, 105.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1103. Part19.BackSurface = Enum.SurfaceType.Weld
  1104. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1105. Part19.FrontSurface = Enum.SurfaceType.Weld
  1106. Part19.LeftSurface = Enum.SurfaceType.Weld
  1107. Part19.RightSurface = Enum.SurfaceType.Weld
  1108. Part19.TopSurface = Enum.SurfaceType.Smooth
  1109. Part19.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1110. Part19.Position = Vector3.new(116, 107.700233, 105.500229)
  1111. Part19.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1112. Part20.Name = "Smooth Block Model"
  1113. Part20.Parent = Model2
  1114. Part20.BrickColor = BrickColor.new("Dark stone grey")
  1115. Part20.Rotation = Vector3.new(0, 0, -180)
  1116. Part20.FormFactor = Enum.FormFactor.Symmetric
  1117. Part20.Friction = 0
  1118. Part20.Size = Vector3.new(1, 1, 1)
  1119. Part20.CFrame = CFrame.new(110, 107.700233, 87.5002289, -1, 0, 0, 0, -1, 0, -0, 0, 1)
  1120. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1121. Part20.LeftSurface = Enum.SurfaceType.Weld
  1122. Part20.RightSurface = Enum.SurfaceType.Weld
  1123. Part20.TopSurface = Enum.SurfaceType.Smooth
  1124. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1125. Part20.Position = Vector3.new(110, 107.700233, 87.5002289)
  1126. Part20.Orientation = Vector3.new(0, 0, 180)
  1127. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1128. Script21.Parent = Part20
  1129. table.insert(cors,sandbox(Script21,function()
  1130. function onTouch(part)
  1131. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1132. if (humanoid ~= nil) then -- if a humanoid exists, then
  1133. humanoid.Health = 0 -- damage the humanoid
  1134. end
  1135. end
  1136.  
  1137. script.Parent.Touched:connect(onTouch)
  1138.  
  1139.  
  1140. end))
  1141. Part22.Name = "Smooth Block Model"
  1142. Part22.Parent = Model2
  1143. Part22.BrickColor = BrickColor.new("Reddish brown")
  1144. Part22.FormFactor = Enum.FormFactor.Plate
  1145. Part22.Friction = 0
  1146. Part22.Size = Vector3.new(18, 1.20000005, 1)
  1147. Part22.CFrame = CFrame.new(124.399994, 107.800232, 111.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1148. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1149. Part22.FrontSurface = Enum.SurfaceType.Weld
  1150. Part22.TopSurface = Enum.SurfaceType.Smooth
  1151. Part22.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1152. Part22.Position = Vector3.new(124.399994, 107.800232, 111.500229)
  1153. Part22.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1154. Part23.Name = "Smooth Block Model"
  1155. Part23.Parent = Model2
  1156. Part23.BrickColor = BrickColor.new("Brown")
  1157. Part23.Rotation = Vector3.new(-90, 0, 90)
  1158. Part23.FormFactor = Enum.FormFactor.Plate
  1159. Part23.Friction = 0
  1160. Part23.Size = Vector3.new(1, 0.400000006, 1)
  1161. Part23.CFrame = CFrame.new(111.399994, 110.100235, 110.500229, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1162. Part23.BackSurface = Enum.SurfaceType.Weld
  1163. Part23.BottomSurface = Enum.SurfaceType.Weld
  1164. Part23.FrontSurface = Enum.SurfaceType.Weld
  1165. Part23.TopSurface = Enum.SurfaceType.Smooth
  1166. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1167. Part23.Position = Vector3.new(111.399994, 110.100235, 110.500229)
  1168. Part23.Orientation = Vector3.new(-90, 90, 0)
  1169. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1170. SpecialMesh24.Parent = Part23
  1171. SpecialMesh24.MeshType = Enum.MeshType.Wedge
  1172. Part25.Name = "Smooth Block Model"
  1173. Part25.Parent = Model2
  1174. Part25.BrickColor = BrickColor.new("Reddish brown")
  1175. Part25.Rotation = Vector3.new(-180, 0, 90)
  1176. Part25.FormFactor = Enum.FormFactor.Plate
  1177. Part25.Friction = 0
  1178. Part25.Size = Vector3.new(1, 0.800000012, 2)
  1179. Part25.CFrame = CFrame.new(113.499992, 107.700233, 96.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  1180. Part25.BackSurface = Enum.SurfaceType.Weld
  1181. Part25.BottomSurface = Enum.SurfaceType.Weld
  1182. Part25.TopSurface = Enum.SurfaceType.Smooth
  1183. Part25.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1184. Part25.Position = Vector3.new(113.499992, 107.700233, 96.0002289)
  1185. Part25.Orientation = Vector3.new(0, 180, -90)
  1186. Part25.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1187. SpecialMesh26.Parent = Part25
  1188. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  1189. Part27.Name = "Smooth Block Model"
  1190. Part27.Parent = Model2
  1191. Part27.BrickColor = BrickColor.new("Brown")
  1192. Part27.Rotation = Vector3.new(0, -90, 0)
  1193. Part27.FormFactor = Enum.FormFactor.Plate
  1194. Part27.Friction = 0
  1195. Part27.Size = Vector3.new(3, 0.800000012, 2)
  1196. Part27.CFrame = CFrame.new(114, 109.200233, 109.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1197. Part27.BottomSurface = Enum.SurfaceType.Weld
  1198. Part27.TopSurface = Enum.SurfaceType.Smooth
  1199. Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1200. Part27.Position = Vector3.new(114, 109.200233, 109.500229)
  1201. Part27.Orientation = Vector3.new(0, -90, 0)
  1202. Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1203. SpecialMesh28.Parent = Part27
  1204. SpecialMesh28.MeshType = Enum.MeshType.Wedge
  1205. Part29.Name = "Smooth Block Model"
  1206. Part29.Parent = Model2
  1207. Part29.BrickColor = BrickColor.new("Brown")
  1208. Part29.Rotation = Vector3.new(90, 0, -90)
  1209. Part29.FormFactor = Enum.FormFactor.Plate
  1210. Part29.Friction = 0
  1211. Part29.Size = Vector3.new(1, 0.400000006, 1)
  1212. Part29.CFrame = CFrame.new(112.800003, 110.100235, 108.500229, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1213. Part29.BackSurface = Enum.SurfaceType.Weld
  1214. Part29.BottomSurface = Enum.SurfaceType.Weld
  1215. Part29.TopSurface = Enum.SurfaceType.Weld
  1216. Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1217. Part29.Position = Vector3.new(112.800003, 110.100235, 108.500229)
  1218. Part29.Orientation = Vector3.new(90, 90, 0)
  1219. Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1220. SpecialMesh30.Parent = Part29
  1221. SpecialMesh30.MeshType = Enum.MeshType.Wedge
  1222. Part31.Name = "Smooth Block Model"
  1223. Part31.Parent = Model2
  1224. Part31.BrickColor = BrickColor.new("Reddish brown")
  1225. Part31.Rotation = Vector3.new(-180, 0, 0)
  1226. Part31.FormFactor = Enum.FormFactor.Symmetric
  1227. Part31.Friction = 0
  1228. Part31.Size = Vector3.new(14, 1, 1)
  1229. Part31.CFrame = CFrame.new(122.399994, 107.700233, 125.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1230. Part31.BackSurface = Enum.SurfaceType.Weld
  1231. Part31.BottomSurface = Enum.SurfaceType.Smooth
  1232. Part31.FrontSurface = Enum.SurfaceType.Weld
  1233. Part31.LeftSurface = Enum.SurfaceType.Weld
  1234. Part31.TopSurface = Enum.SurfaceType.Smooth
  1235. Part31.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1236. Part31.Position = Vector3.new(122.399994, 107.700233, 125.500229)
  1237. Part31.Orientation = Vector3.new(0, 180, 180)
  1238. Part31.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1239. Part32.Name = "Smooth Block Model"
  1240. Part32.Parent = Model2
  1241. Part32.Reflectance = 0.10000000149012
  1242. Part32.Rotation = Vector3.new(-180, 0, 90)
  1243. Part32.FormFactor = Enum.FormFactor.Plate
  1244. Part32.Friction = 0
  1245. Part32.Size = Vector3.new(1, 1.20000005, 2)
  1246. Part32.CFrame = CFrame.new(114.900002, 107.700233, 98.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  1247. Part32.BackSurface = Enum.SurfaceType.Weld
  1248. Part32.BottomSurface = Enum.SurfaceType.Weld
  1249. Part32.FrontSurface = Enum.SurfaceType.Weld
  1250. Part32.TopSurface = Enum.SurfaceType.Weld
  1251. Part32.Position = Vector3.new(114.900002, 107.700233, 98.0002289)
  1252. Part32.Orientation = Vector3.new(0, 180, -90)
  1253. Part33.Name = "Smooth Block Model"
  1254. Part33.Parent = Model2
  1255. Part33.BrickColor = BrickColor.new("Black")
  1256. Part33.Rotation = Vector3.new(-180, 0, -90)
  1257. Part33.FormFactor = Enum.FormFactor.Symmetric
  1258. Part33.Friction = 0
  1259. Part33.Size = Vector3.new(1, 2, 2)
  1260. Part33.CFrame = CFrame.new(128.399994, 107.700233, 127.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1261. Part33.BackSurface = Enum.SurfaceType.Weld
  1262. Part33.BottomSurface = Enum.SurfaceType.Weld
  1263. Part33.TopSurface = Enum.SurfaceType.Smooth
  1264. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1265. Part33.Position = Vector3.new(128.399994, 107.700233, 127.000229)
  1266. Part33.Orientation = Vector3.new(0, 180, 90)
  1267. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1268. SpecialMesh34.Parent = Part33
  1269. SpecialMesh34.MeshType = Enum.MeshType.Wedge
  1270. Part35.Name = "Smooth Block Model"
  1271. Part35.Parent = Model2
  1272. Part35.BrickColor = BrickColor.new("Black")
  1273. Part35.Rotation = Vector3.new(90, -90, 0)
  1274. Part35.FormFactor = Enum.FormFactor.Symmetric
  1275. Part35.Friction = 0
  1276. Part35.Size = Vector3.new(1, 1, 2)
  1277. Part35.CFrame = CFrame.new(131, 107.700233, 108.90023, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1278. Part35.BackSurface = Enum.SurfaceType.Weld
  1279. Part35.BottomSurface = Enum.SurfaceType.Weld
  1280. Part35.TopSurface = Enum.SurfaceType.Smooth
  1281. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1282. Part35.Position = Vector3.new(131, 107.700233, 108.90023)
  1283. Part35.Orientation = Vector3.new(0, -90, -90)
  1284. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1285. SpecialMesh36.Parent = Part35
  1286. SpecialMesh36.MeshType = Enum.MeshType.Wedge
  1287. Part37.Name = "Smooth Block Model"
  1288. Part37.Parent = Model2
  1289. Part37.BrickColor = BrickColor.new("Dark stone grey")
  1290. Part37.Rotation = Vector3.new(-180, -90, 0)
  1291. Part37.FormFactor = Enum.FormFactor.Plate
  1292. Part37.Friction = 0
  1293. Part37.Size = Vector3.new(1, 0.800000012, 1)
  1294. Part37.CFrame = CFrame.new(108.899994, 106.800232, 131.500229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1295. Part37.BottomSurface = Enum.SurfaceType.Weld
  1296. Part37.TopSurface = Enum.SurfaceType.Smooth
  1297. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1298. Part37.Position = Vector3.new(108.899994, 106.800232, 131.500229)
  1299. Part37.Orientation = Vector3.new(0, -90, 180)
  1300. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1301. SpecialMesh38.Parent = Part37
  1302. SpecialMesh38.MeshType = Enum.MeshType.Wedge
  1303. Script39.Parent = Part37
  1304. table.insert(cors,sandbox(Script39,function()
  1305. function onTouch(part)
  1306. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1307. if (humanoid ~= nil) then -- if a humanoid exists, then
  1308. humanoid.Health = 0 -- damage the humanoid
  1309. end
  1310. end
  1311.  
  1312. script.Parent.Touched:connect(onTouch)
  1313.  
  1314.  
  1315. end))
  1316. Part40.Name = "Smooth Block Model"
  1317. Part40.Parent = Model2
  1318. Part40.BrickColor = BrickColor.new("Reddish brown")
  1319. Part40.Rotation = Vector3.new(-180, 0, 0)
  1320. Part40.FormFactor = Enum.FormFactor.Symmetric
  1321. Part40.Friction = 0
  1322. Part40.Size = Vector3.new(1, 1, 4)
  1323. Part40.CFrame = CFrame.new(115.899994, 107.700233, 114.000229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1324. Part40.BackSurface = Enum.SurfaceType.Weld
  1325. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1326. Part40.FrontSurface = Enum.SurfaceType.Weld
  1327. Part40.LeftSurface = Enum.SurfaceType.Weld
  1328. Part40.RightSurface = Enum.SurfaceType.Weld
  1329. Part40.TopSurface = Enum.SurfaceType.Smooth
  1330. Part40.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1331. Part40.Position = Vector3.new(115.899994, 107.700233, 114.000229)
  1332. Part40.Orientation = Vector3.new(0, 180, 180)
  1333. Part40.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1334. Part41.Name = "Smooth Block Model"
  1335. Part41.Parent = Model2
  1336. Part41.BrickColor = BrickColor.new("Black")
  1337. Part41.Rotation = Vector3.new(-180, 0, 0)
  1338. Part41.FormFactor = Enum.FormFactor.Symmetric
  1339. Part41.Friction = 0
  1340. Part41.Size = Vector3.new(13, 1, 5)
  1341. Part41.CFrame = CFrame.new(121, 107.700233, 84.5002289, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1342. Part41.BackSurface = Enum.SurfaceType.Weld
  1343. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1344. Part41.FrontSurface = Enum.SurfaceType.Weld
  1345. Part41.LeftSurface = Enum.SurfaceType.Weld
  1346. Part41.RightSurface = Enum.SurfaceType.Weld
  1347. Part41.TopSurface = Enum.SurfaceType.Smooth
  1348. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1349. Part41.Position = Vector3.new(121, 107.700233, 84.5002289)
  1350. Part41.Orientation = Vector3.new(0, 180, 180)
  1351. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1352. Part42.Name = "Smooth Block Model"
  1353. Part42.Parent = Model2
  1354. Part42.BrickColor = BrickColor.new("Reddish brown")
  1355. Part42.Rotation = Vector3.new(90, 90, 0)
  1356. Part42.FormFactor = Enum.FormFactor.Plate
  1357. Part42.Friction = 0
  1358. Part42.Size = Vector3.new(1, 2, 3)
  1359. Part42.CFrame = CFrame.new(115.899994, 107.700233, 140.000229, 0, 0, 1, 1, -0, 0, 0, 1, 0)
  1360. Part42.BackSurface = Enum.SurfaceType.Weld
  1361. Part42.BottomSurface = Enum.SurfaceType.Weld
  1362. Part42.TopSurface = Enum.SurfaceType.Smooth
  1363. Part42.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1364. Part42.Position = Vector3.new(115.899994, 107.700233, 140.000229)
  1365. Part42.Orientation = Vector3.new(0, 90, 90)
  1366. Part42.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1367. SpecialMesh43.Parent = Part42
  1368. SpecialMesh43.MeshType = Enum.MeshType.Wedge
  1369. Part44.Name = "Smooth Block Model"
  1370. Part44.Parent = Model2
  1371. Part44.BrickColor = BrickColor.new("Black")
  1372. Part44.FormFactor = Enum.FormFactor.Symmetric
  1373. Part44.Friction = 0
  1374. Part44.Size = Vector3.new(13, 1, 5)
  1375. Part44.CFrame = CFrame.new(120.899994, 107.700233, 134.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1376. Part44.BackSurface = Enum.SurfaceType.Weld
  1377. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1378. Part44.FrontSurface = Enum.SurfaceType.Weld
  1379. Part44.LeftSurface = Enum.SurfaceType.Weld
  1380. Part44.TopSurface = Enum.SurfaceType.Smooth
  1381. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1382. Part44.Position = Vector3.new(120.899994, 107.700233, 134.500229)
  1383. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1384. Part45.Name = "Smooth Block Model"
  1385. Part45.Parent = Model2
  1386. Part45.BrickColor = BrickColor.new("Brown")
  1387. Part45.Rotation = Vector3.new(0, -90, 0)
  1388. Part45.FormFactor = Enum.FormFactor.Plate
  1389. Part45.Friction = 0
  1390. Part45.Size = Vector3.new(1, 2, 1)
  1391. Part45.CFrame = CFrame.new(112.099991, 111.600235, 108.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1392. Part45.BackSurface = Enum.SurfaceType.Weld
  1393. Part45.BottomSurface = Enum.SurfaceType.Weld
  1394. Part45.TopSurface = Enum.SurfaceType.Smooth
  1395. Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1396. Part45.Position = Vector3.new(112.099991, 111.600235, 108.500229)
  1397. Part45.Orientation = Vector3.new(0, -90, 0)
  1398. Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1399. SpecialMesh46.Parent = Part45
  1400. SpecialMesh46.MeshType = Enum.MeshType.Wedge
  1401. Part47.Name = "Smooth Block Model"
  1402. Part47.Parent = Model2
  1403. Part47.BrickColor = BrickColor.new("Reddish brown")
  1404. Part47.Rotation = Vector3.new(0, 0, 90)
  1405. Part47.FormFactor = Enum.FormFactor.Plate
  1406. Part47.Friction = 0
  1407. Part47.Size = Vector3.new(1, 0.800000012, 2)
  1408. Part47.CFrame = CFrame.new(114.100006, 107.700233, 85.0002289, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1409. Part47.BackSurface = Enum.SurfaceType.Weld
  1410. Part47.BottomSurface = Enum.SurfaceType.Weld
  1411. Part47.FrontSurface = Enum.SurfaceType.Weld
  1412. Part47.TopSurface = Enum.SurfaceType.Weld
  1413. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1414. Part47.Position = Vector3.new(114.100006, 107.700233, 85.0002289)
  1415. Part47.Orientation = Vector3.new(0, 0, 90)
  1416. Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1417. Part48.Name = "Smooth Block Model"
  1418. Part48.Parent = Model2
  1419. Part48.BrickColor = BrickColor.new("Reddish brown")
  1420. Part48.Rotation = Vector3.new(0, 0, 90)
  1421. Part48.FormFactor = Enum.FormFactor.Plate
  1422. Part48.Friction = 0
  1423. Part48.Size = Vector3.new(1, 0.400000006, 1)
  1424. Part48.CFrame = CFrame.new(111.899994, 107.700233, 86.5002289, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1425. Part48.BackSurface = Enum.SurfaceType.Weld
  1426. Part48.BottomSurface = Enum.SurfaceType.Weld
  1427. Part48.TopSurface = Enum.SurfaceType.Smooth
  1428. Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1429. Part48.Position = Vector3.new(111.899994, 107.700233, 86.5002289)
  1430. Part48.Orientation = Vector3.new(0, 0, 90)
  1431. Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1432. SpecialMesh49.Parent = Part48
  1433. SpecialMesh49.MeshType = Enum.MeshType.Wedge
  1434. Part50.Name = "Smooth Block Model"
  1435. Part50.Parent = Model2
  1436. Part50.BrickColor = BrickColor.new("Black")
  1437. Part50.Rotation = Vector3.new(-180, 0, 0)
  1438. Part50.FormFactor = Enum.FormFactor.Symmetric
  1439. Part50.Friction = 0
  1440. Part50.Size = Vector3.new(5, 1, 1)
  1441. Part50.CFrame = CFrame.new(120, 107.700233, 79.5002289, 1, 0, -0, 0, -1, 0, 0, 0, -1)
  1442. Part50.BackSurface = Enum.SurfaceType.Weld
  1443. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1444. Part50.FrontSurface = Enum.SurfaceType.Weld
  1445. Part50.LeftSurface = Enum.SurfaceType.Weld
  1446. Part50.TopSurface = Enum.SurfaceType.Smooth
  1447. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1448. Part50.Position = Vector3.new(120, 107.700233, 79.5002289)
  1449. Part50.Orientation = Vector3.new(0, -180, 180)
  1450. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1451. Part51.Name = "Smooth Block Model"
  1452. Part51.Parent = Model2
  1453. Part51.Reflectance = 0.10000000149012
  1454. Part51.Rotation = Vector3.new(0, 0, 90)
  1455. Part51.FormFactor = Enum.FormFactor.Plate
  1456. Part51.Friction = 0
  1457. Part51.Size = Vector3.new(1, 0.400000006, 2)
  1458. Part51.CFrame = CFrame.new(115.199997, 107.700233, 117.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1459. Part51.BackSurface = Enum.SurfaceType.Weld
  1460. Part51.BottomSurface = Enum.SurfaceType.Weld
  1461. Part51.FrontSurface = Enum.SurfaceType.Weld
  1462. Part51.TopSurface = Enum.SurfaceType.Weld
  1463. Part51.Position = Vector3.new(115.199997, 107.700233, 117.000229)
  1464. Part51.Orientation = Vector3.new(0, 0, 90)
  1465. Part52.Name = "Smooth Block Model"
  1466. Part52.Parent = Model2
  1467. Part52.Reflectance = 0.10000000149012
  1468. Part52.Rotation = Vector3.new(-180, 0, 90)
  1469. Part52.FormFactor = Enum.FormFactor.Plate
  1470. Part52.Friction = 0
  1471. Part52.Size = Vector3.new(1, 0.400000006, 2)
  1472. Part52.CFrame = CFrame.new(114.099991, 107.700233, 98.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  1473. Part52.BackSurface = Enum.SurfaceType.Weld
  1474. Part52.BottomSurface = Enum.SurfaceType.Weld
  1475. Part52.TopSurface = Enum.SurfaceType.Smooth
  1476. Part52.Position = Vector3.new(114.099991, 107.700233, 98.0002289)
  1477. Part52.Orientation = Vector3.new(0, 180, -90)
  1478. SpecialMesh53.Parent = Part52
  1479. SpecialMesh53.MeshType = Enum.MeshType.Wedge
  1480. Part54.Name = "Smooth Block Model"
  1481. Part54.Parent = Model2
  1482. Part54.BrickColor = BrickColor.new("Brown")
  1483. Part54.Rotation = Vector3.new(-90, 0, 90)
  1484. Part54.FormFactor = Enum.FormFactor.Plate
  1485. Part54.Friction = 0
  1486. Part54.Size = Vector3.new(1, 0.400000006, 2)
  1487. Part54.CFrame = CFrame.new(111.400009, 111.600235, 110.500229, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1488. Part54.BottomSurface = Enum.SurfaceType.Weld
  1489. Part54.FrontSurface = Enum.SurfaceType.Weld
  1490. Part54.TopSurface = Enum.SurfaceType.Smooth
  1491. Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1492. Part54.Position = Vector3.new(111.400009, 111.600235, 110.500229)
  1493. Part54.Orientation = Vector3.new(-90, 90, 0)
  1494. Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1495. Part55.Name = "Smooth Block Model"
  1496. Part55.Parent = Model2
  1497. Part55.BrickColor = BrickColor.new("Reddish brown")
  1498. Part55.Rotation = Vector3.new(-180, 0, 90)
  1499. Part55.FormFactor = Enum.FormFactor.Plate
  1500. Part55.Friction = 0
  1501. Part55.Size = Vector3.new(1, 2.4000001, 1)
  1502. Part55.CFrame = CFrame.new(113.199997, 107.700233, 132.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  1503. Part55.BackSurface = Enum.SurfaceType.Weld
  1504. Part55.BottomSurface = Enum.SurfaceType.Weld
  1505. Part55.FrontSurface = Enum.SurfaceType.Weld
  1506. Part55.TopSurface = Enum.SurfaceType.Weld
  1507. Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1508. Part55.Position = Vector3.new(113.199997, 107.700233, 132.500229)
  1509. Part55.Orientation = Vector3.new(0, 180, -90)
  1510. Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1511. Part56.Name = "Smooth Block Model"
  1512. Part56.Parent = Model2
  1513. Part56.BrickColor = BrickColor.new("Reddish brown")
  1514. Part56.FormFactor = Enum.FormFactor.Symmetric
  1515. Part56.Friction = 0
  1516. Part56.Size = Vector3.new(1, 1, 1)
  1517. Part56.CFrame = CFrame.new(116, 107.700233, 103.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1518. Part56.BackSurface = Enum.SurfaceType.Weld
  1519. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1520. Part56.FrontSurface = Enum.SurfaceType.Weld
  1521. Part56.LeftSurface = Enum.SurfaceType.Weld
  1522. Part56.RightSurface = Enum.SurfaceType.Weld
  1523. Part56.TopSurface = Enum.SurfaceType.Smooth
  1524. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1525. Part56.Position = Vector3.new(116, 107.700233, 103.500229)
  1526. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1527. Part57.Name = "Smooth Block Model"
  1528. Part57.Parent = Model2
  1529. Part57.BrickColor = BrickColor.new("Black")
  1530. Part57.Rotation = Vector3.new(90, -90, 0)
  1531. Part57.FormFactor = Enum.FormFactor.Plate
  1532. Part57.Friction = 0
  1533. Part57.Size = Vector3.new(1, 6, 5)
  1534. Part57.CFrame = CFrame.new(130.899994, 107.700233, 115.000229, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1535. Part57.BackSurface = Enum.SurfaceType.Weld
  1536. Part57.BottomSurface = Enum.SurfaceType.Weld
  1537. Part57.TopSurface = Enum.SurfaceType.Smooth
  1538. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1539. Part57.Position = Vector3.new(130.899994, 107.700233, 115.000229)
  1540. Part57.Orientation = Vector3.new(0, -90, -90)
  1541. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1542. SpecialMesh58.Parent = Part57
  1543. SpecialMesh58.MeshType = Enum.MeshType.Wedge
  1544. Part59.Name = "Smooth Block Model"
  1545. Part59.Parent = Model2
  1546. Part59.BrickColor = BrickColor.new("Black")
  1547. Part59.Rotation = Vector3.new(-180, 0, 0)
  1548. Part59.FormFactor = Enum.FormFactor.Symmetric
  1549. Part59.Friction = 0
  1550. Part59.Size = Vector3.new(3, 1, 1)
  1551. Part59.CFrame = CFrame.new(121, 107.700233, 78.5002289, 1, 0, -0, 0, -1, 0, 0, 0, -1)
  1552. Part59.BackSurface = Enum.SurfaceType.Weld
  1553. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1554. Part59.FrontSurface = Enum.SurfaceType.Weld
  1555. Part59.LeftSurface = Enum.SurfaceType.Weld
  1556. Part59.TopSurface = Enum.SurfaceType.Smooth
  1557. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1558. Part59.Position = Vector3.new(121, 107.700233, 78.5002289)
  1559. Part59.Orientation = Vector3.new(0, -180, 180)
  1560. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1561. Part60.Name = "Smooth Block Model"
  1562. Part60.Parent = Model2
  1563. Part60.BrickColor = BrickColor.new("Black")
  1564. Part60.Rotation = Vector3.new(-90, -90, 0)
  1565. Part60.FormFactor = Enum.FormFactor.Plate
  1566. Part60.Friction = 0
  1567. Part60.Size = Vector3.new(1, 0.400000006, 1)
  1568. Part60.CFrame = CFrame.new(132.5, 107.700233, 110.800232, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1569. Part60.BackSurface = Enum.SurfaceType.Weld
  1570. Part60.BottomSurface = Enum.SurfaceType.Weld
  1571. Part60.TopSurface = Enum.SurfaceType.Weld
  1572. Part60.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1573. Part60.Position = Vector3.new(132.5, 107.700233, 110.800232)
  1574. Part60.Orientation = Vector3.new(0, -90, 90)
  1575. Part60.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1576. SpecialMesh61.Parent = Part60
  1577. SpecialMesh61.MeshType = Enum.MeshType.Wedge
  1578. Part62.Name = "Smooth Block Model"
  1579. Part62.Parent = Model2
  1580. Part62.BrickColor = BrickColor.new("Reddish brown")
  1581. Part62.Rotation = Vector3.new(0, 0, 90)
  1582. Part62.FormFactor = Enum.FormFactor.Plate
  1583. Part62.Friction = 0
  1584. Part62.Size = Vector3.new(1, 2.4000001, 4)
  1585. Part62.CFrame = CFrame.new(114.300003, 107.700233, 106.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1586. Part62.BackSurface = Enum.SurfaceType.Weld
  1587. Part62.BottomSurface = Enum.SurfaceType.Weld
  1588. Part62.TopSurface = Enum.SurfaceType.Smooth
  1589. Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1590. Part62.Position = Vector3.new(114.300003, 107.700233, 106.000229)
  1591. Part62.Orientation = Vector3.new(0, 0, 90)
  1592. Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1593. SpecialMesh63.Parent = Part62
  1594. SpecialMesh63.MeshType = Enum.MeshType.Wedge
  1595. Part64.Name = "Smooth Block Model"
  1596. Part64.Parent = Model2
  1597. Part64.BrickColor = BrickColor.new("Reddish brown")
  1598. Part64.Rotation = Vector3.new(-180, 0, 0)
  1599. Part64.FormFactor = Enum.FormFactor.Symmetric
  1600. Part64.Friction = 0
  1601. Part64.Size = Vector3.new(1, 1, 1)
  1602. Part64.CFrame = CFrame.new(115, 107.700233, 80.5002289, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1603. Part64.BackSurface = Enum.SurfaceType.Weld
  1604. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1605. Part64.FrontSurface = Enum.SurfaceType.Weld
  1606. Part64.LeftSurface = Enum.SurfaceType.Weld
  1607. Part64.RightSurface = Enum.SurfaceType.Weld
  1608. Part64.TopSurface = Enum.SurfaceType.Smooth
  1609. Part64.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1610. Part64.Position = Vector3.new(115, 107.700233, 80.5002289)
  1611. Part64.Orientation = Vector3.new(0, 180, 180)
  1612. Part64.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1613. Part65.Name = "Smooth Block Model"
  1614. Part65.Parent = Model2
  1615. Part65.BrickColor = BrickColor.new("Dark stone grey")
  1616. Part65.Rotation = Vector3.new(0, 0, -180)
  1617. Part65.FormFactor = Enum.FormFactor.Symmetric
  1618. Part65.Friction = 0
  1619. Part65.Size = Vector3.new(1, 1, 1)
  1620. Part65.CFrame = CFrame.new(109.899994, 107.700233, 131.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1621. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1622. Part65.LeftSurface = Enum.SurfaceType.Weld
  1623. Part65.RightSurface = Enum.SurfaceType.Weld
  1624. Part65.TopSurface = Enum.SurfaceType.Smooth
  1625. Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1626. Part65.Position = Vector3.new(109.899994, 107.700233, 131.500229)
  1627. Part65.Orientation = Vector3.new(0, 0, 180)
  1628. Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1629. Script66.Parent = Part65
  1630. table.insert(cors,sandbox(Script66,function()
  1631. function onTouch(part)
  1632. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1633. if (humanoid ~= nil) then -- if a humanoid exists, then
  1634. humanoid.Health = 0 -- damage the humanoid
  1635. end
  1636. end
  1637.  
  1638. script.Parent.Touched:connect(onTouch)
  1639.  
  1640.  
  1641. end))
  1642. Part67.Name = "Smooth Block Model"
  1643. Part67.Parent = Model2
  1644. Part67.BrickColor = BrickColor.new("Brown")
  1645. Part67.FormFactor = Enum.FormFactor.Plate
  1646. Part67.Friction = 0
  1647. Part67.Size = Vector3.new(1, 0.800000012, 1)
  1648. Part67.CFrame = CFrame.new(110.5, 107.600235, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1649. Part67.BackSurface = Enum.SurfaceType.Weld
  1650. Part67.BottomSurface = Enum.SurfaceType.Weld
  1651. Part67.FrontSurface = Enum.SurfaceType.Weld
  1652. Part67.LeftSurface = Enum.SurfaceType.Weld
  1653. Part67.RightSurface = Enum.SurfaceType.Weld
  1654. Part67.TopSurface = Enum.SurfaceType.Weld
  1655. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1656. Part67.Position = Vector3.new(110.5, 107.600235, 109.500229)
  1657. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1658. Part68.Name = "Smooth Block Model"
  1659. Part68.Parent = Model2
  1660. Part68.BrickColor = BrickColor.new("Reddish brown")
  1661. Part68.Rotation = Vector3.new(0, 0, -90)
  1662. Part68.FormFactor = Enum.FormFactor.Plate
  1663. Part68.Friction = 0
  1664. Part68.Size = Vector3.new(1, 2, 5)
  1665. Part68.CFrame = CFrame.new(114.5, 107.700233, 90.5002289, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  1666. Part68.BackSurface = Enum.SurfaceType.Weld
  1667. Part68.BottomSurface = Enum.SurfaceType.Weld
  1668. Part68.FrontSurface = Enum.SurfaceType.Weld
  1669. Part68.TopSurface = Enum.SurfaceType.Weld
  1670. Part68.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1671. Part68.Position = Vector3.new(114.5, 107.700233, 90.5002289)
  1672. Part68.Orientation = Vector3.new(0, 0, -90)
  1673. Part68.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1674. Part69.Name = "Smooth Block Model"
  1675. Part69.Parent = Model2
  1676. Part69.BrickColor = BrickColor.new("Reddish brown")
  1677. Part69.Rotation = Vector3.new(0, -90, 0)
  1678. Part69.FormFactor = Enum.FormFactor.Plate
  1679. Part69.Friction = 0
  1680. Part69.Size = Vector3.new(3, 0.800000012, 9)
  1681. Part69.CFrame = CFrame.new(123.5, 108.800232, 109.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1682. Part69.BackSurface = Enum.SurfaceType.Weld
  1683. Part69.BottomSurface = Enum.SurfaceType.Weld
  1684. Part69.LeftSurface = Enum.SurfaceType.Weld
  1685. Part69.RightSurface = Enum.SurfaceType.Weld
  1686. Part69.TopSurface = Enum.SurfaceType.Smooth
  1687. Part69.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1688. Part69.Position = Vector3.new(123.5, 108.800232, 109.500229)
  1689. Part69.Orientation = Vector3.new(0, -90, 0)
  1690. Part69.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1691. SpecialMesh70.Parent = Part69
  1692. SpecialMesh70.MeshType = Enum.MeshType.Wedge
  1693. Part71.Name = "Smooth Block Model"
  1694. Part71.Parent = Model2
  1695. Part71.BrickColor = BrickColor.new("Black")
  1696. Part71.FormFactor = Enum.FormFactor.Symmetric
  1697. Part71.Friction = 0
  1698. Part71.Size = Vector3.new(3, 1, 1)
  1699. Part71.CFrame = CFrame.new(120.899994, 107.700233, 140.500229, 1, 0, 0, 0, 1, -0, 0, 0, 1)
  1700. Part71.BackSurface = Enum.SurfaceType.Weld
  1701. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1702. Part71.FrontSurface = Enum.SurfaceType.Weld
  1703. Part71.LeftSurface = Enum.SurfaceType.Weld
  1704. Part71.RightSurface = Enum.SurfaceType.Weld
  1705. Part71.TopSurface = Enum.SurfaceType.Smooth
  1706. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1707. Part71.Position = Vector3.new(120.899994, 107.700233, 140.500229)
  1708. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1709. Part72.Name = "Smooth Block Model"
  1710. Part72.Parent = Model2
  1711. Part72.BrickColor = BrickColor.new("Reddish brown")
  1712. Part72.Rotation = Vector3.new(0, 0, -90)
  1713. Part72.FormFactor = Enum.FormFactor.Plate
  1714. Part72.Friction = 0
  1715. Part72.Size = Vector3.new(1, 1.60000002, 1)
  1716. Part72.CFrame = CFrame.new(112.699997, 107.700233, 88.5002289, 0, 1, 0, -1, 0, -0, 0, 0, 1)
  1717. Part72.BackSurface = Enum.SurfaceType.Weld
  1718. Part72.BottomSurface = Enum.SurfaceType.Weld
  1719. Part72.FrontSurface = Enum.SurfaceType.Weld
  1720. Part72.TopSurface = Enum.SurfaceType.Weld
  1721. Part72.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1722. Part72.Position = Vector3.new(112.699997, 107.700233, 88.5002289)
  1723. Part72.Orientation = Vector3.new(0, 0, -90)
  1724. Part72.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1725. Part73.Name = "Smooth Block Model"
  1726. Part73.Parent = Model2
  1727. Part73.BrickColor = BrickColor.new("Reddish brown")
  1728. Part73.Rotation = Vector3.new(-180, 0, 0)
  1729. Part73.FormFactor = Enum.FormFactor.Symmetric
  1730. Part73.Friction = 0
  1731. Part73.Size = Vector3.new(13, 1, 1)
  1732. Part73.CFrame = CFrame.new(121, 107.700233, 81.5002289, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1733. Part73.BackSurface = Enum.SurfaceType.Weld
  1734. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1735. Part73.FrontSurface = Enum.SurfaceType.Weld
  1736. Part73.LeftSurface = Enum.SurfaceType.Weld
  1737. Part73.TopSurface = Enum.SurfaceType.Smooth
  1738. Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1739. Part73.Position = Vector3.new(121, 107.700233, 81.5002289)
  1740. Part73.Orientation = Vector3.new(0, 180, 180)
  1741. Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1742. Part74.Name = "Smooth Block Model"
  1743. Part74.Parent = Model2
  1744. Part74.BrickColor = BrickColor.new("Reddish brown")
  1745. Part74.FormFactor = Enum.FormFactor.Symmetric
  1746. Part74.Friction = 0
  1747. Part74.Size = Vector3.new(18, 1, 1)
  1748. Part74.CFrame = CFrame.new(119.399994, 107.700233, 131.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1749. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1750. Part74.LeftSurface = Enum.SurfaceType.Weld
  1751. Part74.TopSurface = Enum.SurfaceType.Smooth
  1752. Part74.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1753. Part74.Position = Vector3.new(119.399994, 107.700233, 131.500229)
  1754. Part74.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1755. Part75.Name = "Smooth Block Model"
  1756. Part75.Parent = Model2
  1757. Part75.BrickColor = BrickColor.new("Black")
  1758. Part75.FormFactor = Enum.FormFactor.Symmetric
  1759. Part75.Friction = 0
  1760. Part75.Size = Vector3.new(7, 1, 1)
  1761. Part75.CFrame = CFrame.new(118.899994, 107.700233, 138.500229, 1, 0, 0, 0, 1, -0, 0, 0, 1)
  1762. Part75.BackSurface = Enum.SurfaceType.Weld
  1763. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1764. Part75.FrontSurface = Enum.SurfaceType.Weld
  1765. Part75.LeftSurface = Enum.SurfaceType.Weld
  1766. Part75.RightSurface = Enum.SurfaceType.Weld
  1767. Part75.TopSurface = Enum.SurfaceType.Smooth
  1768. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1769. Part75.Position = Vector3.new(118.899994, 107.700233, 138.500229)
  1770. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1771. Part76.Name = "Smooth Block Model"
  1772. Part76.Parent = Model2
  1773. Part76.Reflectance = 0.10000000149012
  1774. Part76.Rotation = Vector3.new(0, 0, 90)
  1775. Part76.FormFactor = Enum.FormFactor.Plate
  1776. Part76.Friction = 0
  1777. Part76.Size = Vector3.new(1, 0.800000012, 2)
  1778. Part76.CFrame = CFrame.new(113.300003, 107.700233, 85.0002289, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1779. Part76.BackSurface = Enum.SurfaceType.Weld
  1780. Part76.BottomSurface = Enum.SurfaceType.Weld
  1781. Part76.FrontSurface = Enum.SurfaceType.Weld
  1782. Part76.TopSurface = Enum.SurfaceType.Weld
  1783. Part76.Position = Vector3.new(113.300003, 107.700233, 85.0002289)
  1784. Part76.Orientation = Vector3.new(0, 0, 90)
  1785. Part77.Name = "Smooth Block Model"
  1786. Part77.Parent = Model2
  1787. Part77.BrickColor = BrickColor.new("Reddish brown")
  1788. Part77.Rotation = Vector3.new(0, 0, 90)
  1789. Part77.FormFactor = Enum.FormFactor.Plate
  1790. Part77.Friction = 0
  1791. Part77.Size = Vector3.new(1, 1.60000002, 6)
  1792. Part77.CFrame = CFrame.new(114.599991, 107.700233, 128.000229, 0, -1, 0, 1, 0, 0, 0, -0, 1)
  1793. Part77.BackSurface = Enum.SurfaceType.Weld
  1794. Part77.BottomSurface = Enum.SurfaceType.Weld
  1795. Part77.FrontSurface = Enum.SurfaceType.Weld
  1796. Part77.TopSurface = Enum.SurfaceType.Weld
  1797. Part77.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1798. Part77.Position = Vector3.new(114.599991, 107.700233, 128.000229)
  1799. Part77.Orientation = Vector3.new(0, 0, 90)
  1800. Part77.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1801. Part78.Name = "Smooth Block Model"
  1802. Part78.Parent = Model2
  1803. Part78.BrickColor = BrickColor.new("Brown")
  1804. Part78.Rotation = Vector3.new(90, 90, 0)
  1805. Part78.FormFactor = Enum.FormFactor.Plate
  1806. Part78.Friction = 0
  1807. Part78.Size = Vector3.new(1, 0.400000006, 2)
  1808. Part78.CFrame = CFrame.new(109, 107.700233, 110.200226, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1809. Part78.BackSurface = Enum.SurfaceType.Weld
  1810. Part78.BottomSurface = Enum.SurfaceType.Weld
  1811. Part78.TopSurface = Enum.SurfaceType.Smooth
  1812. Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1813. Part78.Position = Vector3.new(109, 107.700233, 110.200226)
  1814. Part78.Orientation = Vector3.new(0, 90, 90)
  1815. Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1816. SpecialMesh79.Parent = Part78
  1817. SpecialMesh79.MeshType = Enum.MeshType.Wedge
  1818. Part80.Name = "Smooth Block Model"
  1819. Part80.Parent = Model2
  1820. Part80.BrickColor = BrickColor.new("Reddish brown")
  1821. Part80.Rotation = Vector3.new(90, 90, 0)
  1822. Part80.FormFactor = Enum.FormFactor.Symmetric
  1823. Part80.Friction = 0
  1824. Part80.Size = Vector3.new(1, 1, 5)
  1825. Part80.CFrame = CFrame.new(119.899994, 107.700233, 141.500229, 0, 0, 1, 1, -0, 0, 0, 1, 0)
  1826. Part80.BackSurface = Enum.SurfaceType.Weld
  1827. Part80.BottomSurface = Enum.SurfaceType.Weld
  1828. Part80.TopSurface = Enum.SurfaceType.Smooth
  1829. Part80.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1830. Part80.Position = Vector3.new(119.899994, 107.700233, 141.500229)
  1831. Part80.Orientation = Vector3.new(0, 90, 90)
  1832. Part80.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1833. SpecialMesh81.Parent = Part80
  1834. SpecialMesh81.MeshType = Enum.MeshType.Wedge
  1835. Part82.Name = "Smooth Block Model"
  1836. Part82.Parent = Model2
  1837. Part82.BrickColor = BrickColor.new("Reddish brown")
  1838. Part82.Rotation = Vector3.new(-180, 0, 90)
  1839. Part82.FormFactor = Enum.FormFactor.Plate
  1840. Part82.Friction = 0
  1841. Part82.Size = Vector3.new(1, 0.400000006, 1)
  1842. Part82.CFrame = CFrame.new(115.300003, 107.700233, 103.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  1843. Part82.BackSurface = Enum.SurfaceType.Weld
  1844. Part82.BottomSurface = Enum.SurfaceType.Weld
  1845. Part82.TopSurface = Enum.SurfaceType.Smooth
  1846. Part82.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1847. Part82.Position = Vector3.new(115.300003, 107.700233, 103.500229)
  1848. Part82.Orientation = Vector3.new(0, 180, -90)
  1849. Part82.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1850. SpecialMesh83.Parent = Part82
  1851. SpecialMesh83.MeshType = Enum.MeshType.Wedge
  1852. Part84.Name = "Smooth Block Model"
  1853. Part84.Parent = Model2
  1854. Part84.BrickColor = BrickColor.new("Reddish brown")
  1855. Part84.Rotation = Vector3.new(0, 0, 90)
  1856. Part84.FormFactor = Enum.FormFactor.Plate
  1857. Part84.Friction = 0
  1858. Part84.Size = Vector3.new(1, 0.400000006, 2)
  1859. Part84.CFrame = CFrame.new(114.399994, 107.700233, 119.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  1860. Part84.BackSurface = Enum.SurfaceType.Weld
  1861. Part84.BottomSurface = Enum.SurfaceType.Weld
  1862. Part84.TopSurface = Enum.SurfaceType.Smooth
  1863. Part84.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1864. Part84.Position = Vector3.new(114.399994, 107.700233, 119.000229)
  1865. Part84.Orientation = Vector3.new(0, 0, 90)
  1866. Part84.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1867. SpecialMesh85.Parent = Part84
  1868. SpecialMesh85.MeshType = Enum.MeshType.Wedge
  1869. Part86.Name = "Smooth Block Model"
  1870. Part86.Parent = Model2
  1871. Part86.BrickColor = BrickColor.new("Reddish brown")
  1872. Part86.FormFactor = Enum.FormFactor.Plate
  1873. Part86.Friction = 0
  1874. Part86.Size = Vector3.new(12, 1.20000005, 3)
  1875. Part86.CFrame = CFrame.new(124, 107.800232, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1876. Part86.BackSurface = Enum.SurfaceType.Weld
  1877. Part86.BottomSurface = Enum.SurfaceType.Weld
  1878. Part86.FrontSurface = Enum.SurfaceType.Weld
  1879. Part86.LeftSurface = Enum.SurfaceType.Weld
  1880. Part86.RightSurface = Enum.SurfaceType.Weld
  1881. Part86.TopSurface = Enum.SurfaceType.Smooth
  1882. Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1883. Part86.Position = Vector3.new(124, 107.800232, 109.500229)
  1884. Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1885. Part87.Name = "Smooth Block Model"
  1886. Part87.Parent = Model2
  1887. Part87.BrickColor = BrickColor.new("Brown")
  1888. Part87.Rotation = Vector3.new(0, 0, -90)
  1889. Part87.FormFactor = Enum.FormFactor.Symmetric
  1890. Part87.Friction = 0
  1891. Part87.Size = Vector3.new(1, 1, 1)
  1892. Part87.CFrame = CFrame.new(112.100006, 110.100235, 110.500229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  1893. Part87.BottomSurface = Enum.SurfaceType.Weld
  1894. Part87.LeftSurface = Enum.SurfaceType.Weld
  1895. Part87.RightSurface = Enum.SurfaceType.Weld
  1896. Part87.TopSurface = Enum.SurfaceType.Weld
  1897. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1898. Part87.Position = Vector3.new(112.100006, 110.100235, 110.500229)
  1899. Part87.Orientation = Vector3.new(0, 0, -90)
  1900. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1901. Part88.Name = "Smooth Block Model"
  1902. Part88.Parent = Model2
  1903. Part88.Reflectance = 0.10000000149012
  1904. Part88.Rotation = Vector3.new(-180, 0, 90)
  1905. Part88.FormFactor = Enum.FormFactor.Plate
  1906. Part88.Friction = 0
  1907. Part88.Size = Vector3.new(1, 1.20000005, 2)
  1908. Part88.CFrame = CFrame.new(113.699997, 107.700233, 94.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  1909. Part88.BackSurface = Enum.SurfaceType.Weld
  1910. Part88.BottomSurface = Enum.SurfaceType.Weld
  1911. Part88.FrontSurface = Enum.SurfaceType.Weld
  1912. Part88.TopSurface = Enum.SurfaceType.Weld
  1913. Part88.Position = Vector3.new(113.699997, 107.700233, 94.0002289)
  1914. Part88.Orientation = Vector3.new(0, 180, -90)
  1915. Part89.Name = "Smooth Block Model"
  1916. Part89.Parent = Model2
  1917. Part89.BrickColor = BrickColor.new("Brown")
  1918. Part89.Rotation = Vector3.new(0, 0, -90)
  1919. Part89.FormFactor = Enum.FormFactor.Symmetric
  1920. Part89.Friction = 0
  1921. Part89.Size = Vector3.new(1, 1, 1)
  1922. Part89.CFrame = CFrame.new(112.100006, 110.100235, 108.500229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  1923. Part89.BottomSurface = Enum.SurfaceType.Weld
  1924. Part89.LeftSurface = Enum.SurfaceType.Weld
  1925. Part89.RightSurface = Enum.SurfaceType.Weld
  1926. Part89.TopSurface = Enum.SurfaceType.Weld
  1927. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1928. Part89.Position = Vector3.new(112.100006, 110.100235, 108.500229)
  1929. Part89.Orientation = Vector3.new(0, 0, -90)
  1930. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1931. Part90.Name = "Smooth Block Model"
  1932. Part90.Parent = Model2
  1933. Part90.BrickColor = BrickColor.new("Black")
  1934. Part90.Rotation = Vector3.new(-90, -90, 0)
  1935. Part90.FormFactor = Enum.FormFactor.Symmetric
  1936. Part90.Friction = 0
  1937. Part90.Size = Vector3.new(1, 1, 2)
  1938. Part90.CFrame = CFrame.new(131, 107.700233, 110.100227, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1939. Part90.BackSurface = Enum.SurfaceType.Weld
  1940. Part90.BottomSurface = Enum.SurfaceType.Weld
  1941. Part90.TopSurface = Enum.SurfaceType.Weld
  1942. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1943. Part90.Position = Vector3.new(131, 107.700233, 110.100227)
  1944. Part90.Orientation = Vector3.new(0, -90, 90)
  1945. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1946. SpecialMesh91.Parent = Part90
  1947. SpecialMesh91.MeshType = Enum.MeshType.Wedge
  1948. Part92.Name = "Smooth Block Model"
  1949. Part92.Parent = Model2
  1950. Part92.BrickColor = BrickColor.new("Reddish brown")
  1951. Part92.Rotation = Vector3.new(0, -90, 0)
  1952. Part92.FormFactor = Enum.FormFactor.Plate
  1953. Part92.Friction = 0
  1954. Part92.Size = Vector3.new(1, 0.800000012, 13)
  1955. Part92.CFrame = CFrame.new(124.899994, 108.800232, 111.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1956. Part92.BackSurface = Enum.SurfaceType.Weld
  1957. Part92.BottomSurface = Enum.SurfaceType.Weld
  1958. Part92.LeftSurface = Enum.SurfaceType.Weld
  1959. Part92.TopSurface = Enum.SurfaceType.Smooth
  1960. Part92.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1961. Part92.Position = Vector3.new(124.899994, 108.800232, 111.500229)
  1962. Part92.Orientation = Vector3.new(0, -90, 0)
  1963. Part92.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1964. SpecialMesh93.Parent = Part92
  1965. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  1966. Part94.Name = "Smooth Block Model"
  1967. Part94.Parent = Model2
  1968. Part94.BrickColor = BrickColor.new("Black")
  1969. Part94.Rotation = Vector3.new(0, 0, -90)
  1970. Part94.FormFactor = Enum.FormFactor.Symmetric
  1971. Part94.Friction = 0
  1972. Part94.Size = Vector3.new(1, 1, 5)
  1973. Part94.CFrame = CFrame.new(128, 107.700233, 84.5002289, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  1974. Part94.BackSurface = Enum.SurfaceType.Weld
  1975. Part94.BottomSurface = Enum.SurfaceType.Weld
  1976. Part94.TopSurface = Enum.SurfaceType.Smooth
  1977. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1978. Part94.Position = Vector3.new(128, 107.700233, 84.5002289)
  1979. Part94.Orientation = Vector3.new(0, 0, -90)
  1980. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1981. SpecialMesh95.Parent = Part94
  1982. SpecialMesh95.MeshType = Enum.MeshType.Wedge
  1983. Part96.Name = "Smooth Block Model"
  1984. Part96.Parent = Model2
  1985. Part96.BrickColor = BrickColor.new("Brown")
  1986. Part96.Rotation = Vector3.new(90, 0, -90)
  1987. Part96.FormFactor = Enum.FormFactor.Plate
  1988. Part96.Friction = 0
  1989. Part96.Size = Vector3.new(1, 0.400000006, 1)
  1990. Part96.CFrame = CFrame.new(112.800003, 110.100235, 110.500229, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1991. Part96.BackSurface = Enum.SurfaceType.Weld
  1992. Part96.BottomSurface = Enum.SurfaceType.Weld
  1993. Part96.TopSurface = Enum.SurfaceType.Weld
  1994. Part96.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1995. Part96.Position = Vector3.new(112.800003, 110.100235, 110.500229)
  1996. Part96.Orientation = Vector3.new(90, 90, 0)
  1997. Part96.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1998. SpecialMesh97.Parent = Part96
  1999. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  2000. Part98.Name = "Smooth Block Model"
  2001. Part98.Parent = Model2
  2002. Part98.Reflectance = 0.10000000149012
  2003. Part98.Rotation = Vector3.new(0, 0, 90)
  2004. Part98.FormFactor = Enum.FormFactor.Symmetric
  2005. Part98.Friction = 0
  2006. Part98.Size = Vector3.new(1, 1, 2)
  2007. Part98.CFrame = CFrame.new(115.899994, 107.700233, 117.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2008. Part98.BackSurface = Enum.SurfaceType.Weld
  2009. Part98.BottomSurface = Enum.SurfaceType.Weld
  2010. Part98.FrontSurface = Enum.SurfaceType.Weld
  2011. Part98.TopSurface = Enum.SurfaceType.Weld
  2012. Part98.Position = Vector3.new(115.899994, 107.700233, 117.000229)
  2013. Part98.Orientation = Vector3.new(0, 0, 90)
  2014. Part99.Name = "Smooth Block Model"
  2015. Part99.Parent = Model2
  2016. Part99.BrickColor = BrickColor.new("Reddish brown")
  2017. Part99.Rotation = Vector3.new(0, 0, -90)
  2018. Part99.FormFactor = Enum.FormFactor.Plate
  2019. Part99.Friction = 0
  2020. Part99.Size = Vector3.new(1, 0.800000012, 2)
  2021. Part99.CFrame = CFrame.new(115.099998, 107.700233, 100.000229, -0, 1, 0, -1, 0, 0, -0, 0, 1)
  2022. Part99.BackSurface = Enum.SurfaceType.Weld
  2023. Part99.BottomSurface = Enum.SurfaceType.Weld
  2024. Part99.FrontSurface = Enum.SurfaceType.Weld
  2025. Part99.TopSurface = Enum.SurfaceType.Weld
  2026. Part99.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2027. Part99.Position = Vector3.new(115.099998, 107.700233, 100.000229)
  2028. Part99.Orientation = Vector3.new(0, 0, -90)
  2029. Part99.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2030. Part100.Name = "Smooth Block Model"
  2031. Part100.Parent = Model2
  2032. Part100.BrickColor = BrickColor.new("Reddish brown")
  2033. Part100.Rotation = Vector3.new(0, 0, -90)
  2034. Part100.FormFactor = Enum.FormFactor.Plate
  2035. Part100.Friction = 0
  2036. Part100.Size = Vector3.new(1, 1.20000005, 2)
  2037. Part100.CFrame = CFrame.new(114.900002, 107.700233, 94.0002289, -0, 1, 0, -1, 0, 0, -0, 0, 1)
  2038. Part100.BackSurface = Enum.SurfaceType.Weld
  2039. Part100.BottomSurface = Enum.SurfaceType.Weld
  2040. Part100.FrontSurface = Enum.SurfaceType.Weld
  2041. Part100.TopSurface = Enum.SurfaceType.Weld
  2042. Part100.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2043. Part100.Position = Vector3.new(114.900002, 107.700233, 94.0002289)
  2044. Part100.Orientation = Vector3.new(0, 0, -90)
  2045. Part100.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2046. Part101.Name = "Smooth Block Model"
  2047. Part101.Parent = Model2
  2048. Part101.BrickColor = BrickColor.new("Reddish brown")
  2049. Part101.Rotation = Vector3.new(-180, 0, 0)
  2050. Part101.FormFactor = Enum.FormFactor.Symmetric
  2051. Part101.Friction = 0
  2052. Part101.Size = Vector3.new(13, 1, 1)
  2053. Part101.CFrame = CFrame.new(120.899994, 107.700233, 137.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2054. Part101.BackSurface = Enum.SurfaceType.Weld
  2055. Part101.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part101.FrontSurface = Enum.SurfaceType.Weld
  2057. Part101.LeftSurface = Enum.SurfaceType.Weld
  2058. Part101.TopSurface = Enum.SurfaceType.Smooth
  2059. Part101.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2060. Part101.Position = Vector3.new(120.899994, 107.700233, 137.500229)
  2061. Part101.Orientation = Vector3.new(0, 180, 180)
  2062. Part101.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2063. Part102.Name = "Smooth Block Model"
  2064. Part102.Parent = Model2
  2065. Part102.BrickColor = BrickColor.new("Reddish brown")
  2066. Part102.Rotation = Vector3.new(180, 90, 0)
  2067. Part102.CanCollide = false
  2068. Part102.FormFactor = Enum.FormFactor.Plate
  2069. Part102.Friction = 0
  2070. Part102.Size = Vector3.new(1, 0.800000012, 2)
  2071. Part102.CFrame = CFrame.new(112, 106.80024, 108.500229, 0, -0, 1, 0, -1, 0, 1, -0, 0)
  2072. Part102.BottomSurface = Enum.SurfaceType.Smooth
  2073. Part102.RightSurface = Enum.SurfaceType.Weld
  2074. Part102.TopSurface = Enum.SurfaceType.Weld
  2075. Part102.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2076. Part102.Position = Vector3.new(112, 106.80024, 108.500229)
  2077. Part102.Orientation = Vector3.new(0, 90, 180)
  2078. Part102.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2079. SpecialMesh103.Parent = Part102
  2080. SpecialMesh103.MeshType = Enum.MeshType.Wedge
  2081. Part104.Name = "Smooth Block Model"
  2082. Part104.Parent = Model2
  2083. Part104.BrickColor = BrickColor.new("Black")
  2084. Part104.Reflectance = 0.10000000149012
  2085. Part104.Rotation = Vector3.new(0, 0, 90)
  2086. Part104.FormFactor = Enum.FormFactor.Plate
  2087. Part104.Friction = 0
  2088. Part104.Size = Vector3.new(1, 1.20000005, 5)
  2089. Part104.CFrame = CFrame.new(113.599991, 107.700233, 122.500229, 0, -1, 0, 1, 0, 0, 0, -0, 1)
  2090. Part104.BackSurface = Enum.SurfaceType.Weld
  2091. Part104.BottomSurface = Enum.SurfaceType.Weld
  2092. Part104.TopSurface = Enum.SurfaceType.Smooth
  2093. Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2094. Part104.Position = Vector3.new(113.599991, 107.700233, 122.500229)
  2095. Part104.Orientation = Vector3.new(0, 0, 90)
  2096. Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2097. SpecialMesh105.Parent = Part104
  2098. SpecialMesh105.MeshType = Enum.MeshType.Wedge
  2099. Part106.Name = "Smooth Block Model"
  2100. Part106.Parent = Model2
  2101. Part106.BrickColor = BrickColor.new("Black")
  2102. Part106.Rotation = Vector3.new(90, -90, 0)
  2103. Part106.FormFactor = Enum.FormFactor.Symmetric
  2104. Part106.Friction = 0
  2105. Part106.Size = Vector3.new(1, 5, 1)
  2106. Part106.CFrame = CFrame.new(127.899994, 107.700233, 134.500229, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2107. Part106.BackSurface = Enum.SurfaceType.Weld
  2108. Part106.BottomSurface = Enum.SurfaceType.Weld
  2109. Part106.TopSurface = Enum.SurfaceType.Smooth
  2110. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2111. Part106.Position = Vector3.new(127.899994, 107.700233, 134.500229)
  2112. Part106.Orientation = Vector3.new(0, -90, -90)
  2113. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2114. SpecialMesh107.Parent = Part106
  2115. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  2116. Part108.Name = "Smooth Block Model"
  2117. Part108.Parent = Model2
  2118. Part108.BrickColor = BrickColor.new("Reddish brown")
  2119. Part108.Rotation = Vector3.new(-180, 0, 90)
  2120. Part108.FormFactor = Enum.FormFactor.Plate
  2121. Part108.Friction = 0
  2122. Part108.Size = Vector3.new(1, 0.400000006, 2)
  2123. Part108.CFrame = CFrame.new(114.500008, 107.700233, 100.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2124. Part108.BackSurface = Enum.SurfaceType.Weld
  2125. Part108.BottomSurface = Enum.SurfaceType.Weld
  2126. Part108.TopSurface = Enum.SurfaceType.Smooth
  2127. Part108.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2128. Part108.Position = Vector3.new(114.500008, 107.700233, 100.000229)
  2129. Part108.Orientation = Vector3.new(0, 180, -90)
  2130. Part108.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2131. SpecialMesh109.Parent = Part108
  2132. SpecialMesh109.MeshType = Enum.MeshType.Wedge
  2133. Part110.Name = "Smooth Block Model"
  2134. Part110.Parent = Model2
  2135. Part110.BrickColor = BrickColor.new("Brown")
  2136. Part110.Rotation = Vector3.new(-90, 90, 0)
  2137. Part110.FormFactor = Enum.FormFactor.Plate
  2138. Part110.Friction = 0
  2139. Part110.Size = Vector3.new(1, 0.400000006, 2)
  2140. Part110.CFrame = CFrame.new(109, 107.700233, 108.800232, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2141. Part110.BackSurface = Enum.SurfaceType.Weld
  2142. Part110.BottomSurface = Enum.SurfaceType.Weld
  2143. Part110.TopSurface = Enum.SurfaceType.Smooth
  2144. Part110.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2145. Part110.Position = Vector3.new(109, 107.700233, 108.800232)
  2146. Part110.Orientation = Vector3.new(0, 90, -90)
  2147. Part110.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2148. SpecialMesh111.Parent = Part110
  2149. SpecialMesh111.MeshType = Enum.MeshType.Wedge
  2150. Part112.Name = "Smooth Block Model"
  2151. Part112.Parent = Model2
  2152. Part112.BrickColor = BrickColor.new("Reddish brown")
  2153. Part112.FormFactor = Enum.FormFactor.Symmetric
  2154. Part112.Friction = 0
  2155. Part112.Size = Vector3.new(1, 1, 1)
  2156. Part112.CFrame = CFrame.new(114.899994, 107.700233, 138.500229, 1, 0, 0, 0, 1, -0, 0, 0, 1)
  2157. Part112.BackSurface = Enum.SurfaceType.Weld
  2158. Part112.BottomSurface = Enum.SurfaceType.Smooth
  2159. Part112.FrontSurface = Enum.SurfaceType.Weld
  2160. Part112.LeftSurface = Enum.SurfaceType.Weld
  2161. Part112.RightSurface = Enum.SurfaceType.Weld
  2162. Part112.TopSurface = Enum.SurfaceType.Smooth
  2163. Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2164. Part112.Position = Vector3.new(114.899994, 107.700233, 138.500229)
  2165. Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2166. Part113.Name = "Smooth Block Model"
  2167. Part113.Parent = Model2
  2168. Part113.BrickColor = BrickColor.new("Black")
  2169. Part113.FormFactor = Enum.FormFactor.Symmetric
  2170. Part113.Friction = 0
  2171. Part113.Size = Vector3.new(5, 1, 1)
  2172. Part113.CFrame = CFrame.new(119.899994, 107.700233, 139.500229, 1, 0, 0, 0, 1, -0, 0, 0, 1)
  2173. Part113.BackSurface = Enum.SurfaceType.Weld
  2174. Part113.BottomSurface = Enum.SurfaceType.Smooth
  2175. Part113.FrontSurface = Enum.SurfaceType.Weld
  2176. Part113.LeftSurface = Enum.SurfaceType.Weld
  2177. Part113.RightSurface = Enum.SurfaceType.Weld
  2178. Part113.TopSurface = Enum.SurfaceType.Smooth
  2179. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2180. Part113.Position = Vector3.new(119.899994, 107.700233, 139.500229)
  2181. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2182. Part114.Name = "Smooth Block Model"
  2183. Part114.Parent = Model2
  2184. Part114.BrickColor = BrickColor.new("Brown")
  2185. Part114.Rotation = Vector3.new(-90, 0, 90)
  2186. Part114.FormFactor = Enum.FormFactor.Plate
  2187. Part114.Friction = 0
  2188. Part114.Size = Vector3.new(1, 0.400000006, 1)
  2189. Part114.CFrame = CFrame.new(111.399994, 110.100235, 108.500229, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2190. Part114.BackSurface = Enum.SurfaceType.Weld
  2191. Part114.BottomSurface = Enum.SurfaceType.Weld
  2192. Part114.FrontSurface = Enum.SurfaceType.Weld
  2193. Part114.TopSurface = Enum.SurfaceType.Smooth
  2194. Part114.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2195. Part114.Position = Vector3.new(111.399994, 110.100235, 108.500229)
  2196. Part114.Orientation = Vector3.new(-90, 90, 0)
  2197. Part114.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2198. SpecialMesh115.Parent = Part114
  2199. SpecialMesh115.MeshType = Enum.MeshType.Wedge
  2200. Part116.Name = "Smooth Block Model"
  2201. Part116.Parent = Model2
  2202. Part116.BrickColor = BrickColor.new("Reddish brown")
  2203. Part116.Rotation = Vector3.new(-180, 0, 90)
  2204. Part116.FormFactor = Enum.FormFactor.Plate
  2205. Part116.Friction = 0
  2206. Part116.Size = Vector3.new(1, 1.60000002, 4)
  2207. Part116.CFrame = CFrame.new(113.599991, 107.700233, 137.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2208. Part116.BackSurface = Enum.SurfaceType.Weld
  2209. Part116.BottomSurface = Enum.SurfaceType.Weld
  2210. Part116.TopSurface = Enum.SurfaceType.Smooth
  2211. Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2212. Part116.Position = Vector3.new(113.599991, 107.700233, 137.000229)
  2213. Part116.Orientation = Vector3.new(0, 180, -90)
  2214. Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2215. SpecialMesh117.Parent = Part116
  2216. SpecialMesh117.MeshType = Enum.MeshType.Wedge
  2217. Part118.Name = "Smooth Block Model"
  2218. Part118.Parent = Model2
  2219. Part118.BrickColor = BrickColor.new("Brown")
  2220. Part118.FormFactor = Enum.FormFactor.Plate
  2221. Part118.Friction = 0
  2222. Part118.Size = Vector3.new(4, 2.4000001, 3)
  2223. Part118.CFrame = CFrame.new(115, 107.600235, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2224. Part118.BottomSurface = Enum.SurfaceType.Weld
  2225. Part118.RightSurface = Enum.SurfaceType.Weld
  2226. Part118.TopSurface = Enum.SurfaceType.Weld
  2227. Part118.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2228. Part118.Position = Vector3.new(115, 107.600235, 109.500229)
  2229. Part118.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2230. Part119.Name = "Smooth Block Model"
  2231. Part119.Parent = Model2
  2232. Part119.BrickColor = BrickColor.new("Brown")
  2233. Part119.Rotation = Vector3.new(0, 90, 0)
  2234. Part119.FormFactor = Enum.FormFactor.Plate
  2235. Part119.Friction = 0
  2236. Part119.Size = Vector3.new(1, 0.800000012, 2)
  2237. Part119.CFrame = CFrame.new(116.399994, 108.800232, 111.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2238. Part119.BackSurface = Enum.SurfaceType.Weld
  2239. Part119.BottomSurface = Enum.SurfaceType.Weld
  2240. Part119.RightSurface = Enum.SurfaceType.Weld
  2241. Part119.TopSurface = Enum.SurfaceType.Smooth
  2242. Part119.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2243. Part119.Position = Vector3.new(116.399994, 108.800232, 111.500229)
  2244. Part119.Orientation = Vector3.new(0, 90, 0)
  2245. Part119.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2246. SpecialMesh120.Parent = Part119
  2247. SpecialMesh120.MeshType = Enum.MeshType.Wedge
  2248. Part121.Name = "Smooth Block Model"
  2249. Part121.Parent = Model2
  2250. Part121.Reflectance = 0.10000000149012
  2251. Part121.Rotation = Vector3.new(-180, 0, 90)
  2252. Part121.FormFactor = Enum.FormFactor.Plate
  2253. Part121.Friction = 0
  2254. Part121.Size = Vector3.new(1, 0.400000006, 2)
  2255. Part121.CFrame = CFrame.new(114.900009, 107.700233, 102.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2256. Part121.BackSurface = Enum.SurfaceType.Weld
  2257. Part121.BottomSurface = Enum.SurfaceType.Weld
  2258. Part121.TopSurface = Enum.SurfaceType.Smooth
  2259. Part121.Position = Vector3.new(114.900009, 107.700233, 102.000229)
  2260. Part121.Orientation = Vector3.new(0, 180, -90)
  2261. SpecialMesh122.Parent = Part121
  2262. SpecialMesh122.MeshType = Enum.MeshType.Wedge
  2263. Part123.Name = "Smooth Block Model"
  2264. Part123.Parent = Model2
  2265. Part123.BrickColor = BrickColor.new("Black")
  2266. Part123.Rotation = Vector3.new(-180, 0, 0)
  2267. Part123.FormFactor = Enum.FormFactor.Symmetric
  2268. Part123.Friction = 0
  2269. Part123.Size = Vector3.new(12, 1, 13)
  2270. Part123.CFrame = CFrame.new(122.399994, 107.700233, 118.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2271. Part123.BackSurface = Enum.SurfaceType.Weld
  2272. Part123.BottomSurface = Enum.SurfaceType.Smooth
  2273. Part123.FrontSurface = Enum.SurfaceType.Weld
  2274. Part123.LeftSurface = Enum.SurfaceType.Weld
  2275. Part123.TopSurface = Enum.SurfaceType.Smooth
  2276. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2277. Part123.Position = Vector3.new(122.399994, 107.700233, 118.500229)
  2278. Part123.Orientation = Vector3.new(0, 180, 180)
  2279. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2280. Part124.Name = "Smooth Block Model"
  2281. Part124.Parent = Model2
  2282. Part124.BrickColor = BrickColor.new("Brown")
  2283. Part124.Rotation = Vector3.new(-90, 0, 90)
  2284. Part124.FormFactor = Enum.FormFactor.Plate
  2285. Part124.Friction = 0
  2286. Part124.Size = Vector3.new(1, 0.400000006, 2)
  2287. Part124.CFrame = CFrame.new(111.399994, 111.600235, 108.500229, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2288. Part124.BottomSurface = Enum.SurfaceType.Weld
  2289. Part124.FrontSurface = Enum.SurfaceType.Weld
  2290. Part124.TopSurface = Enum.SurfaceType.Smooth
  2291. Part124.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2292. Part124.Position = Vector3.new(111.399994, 111.600235, 108.500229)
  2293. Part124.Orientation = Vector3.new(-90, 90, 0)
  2294. Part124.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2295. Part125.Name = "Smooth Block Model"
  2296. Part125.Parent = Model2
  2297. Part125.BrickColor = BrickColor.new("Reddish brown")
  2298. Part125.Rotation = Vector3.new(0, 0, 90)
  2299. Part125.FormFactor = Enum.FormFactor.Plate
  2300. Part125.Friction = 0
  2301. Part125.Size = Vector3.new(1, 0.800000012, 3)
  2302. Part125.CFrame = CFrame.new(113.399994, 107.700233, 126.500229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2303. Part125.BackSurface = Enum.SurfaceType.Weld
  2304. Part125.BottomSurface = Enum.SurfaceType.Weld
  2305. Part125.FrontSurface = Enum.SurfaceType.Weld
  2306. Part125.TopSurface = Enum.SurfaceType.Weld
  2307. Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2308. Part125.Position = Vector3.new(113.399994, 107.700233, 126.500229)
  2309. Part125.Orientation = Vector3.new(0, 0, 90)
  2310. Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2311. Part126.Name = "Smooth Block Model"
  2312. Part126.Parent = Model2
  2313. Part126.BrickColor = BrickColor.new("Reddish brown")
  2314. Part126.Rotation = Vector3.new(-180, 0, 90)
  2315. Part126.FormFactor = Enum.FormFactor.Plate
  2316. Part126.Friction = 0
  2317. Part126.Size = Vector3.new(1, 0.400000006, 2)
  2318. Part126.CFrame = CFrame.new(112.5, 107.700233, 92.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2319. Part126.BackSurface = Enum.SurfaceType.Weld
  2320. Part126.BottomSurface = Enum.SurfaceType.Weld
  2321. Part126.TopSurface = Enum.SurfaceType.Smooth
  2322. Part126.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2323. Part126.Position = Vector3.new(112.5, 107.700233, 92.0002289)
  2324. Part126.Orientation = Vector3.new(0, 180, -90)
  2325. Part126.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2326. SpecialMesh127.Parent = Part126
  2327. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  2328. Part128.Name = "Smooth Block Model"
  2329. Part128.Parent = Model2
  2330. Part128.BrickColor = BrickColor.new("Reddish brown")
  2331. Part128.Rotation = Vector3.new(0, -90, 0)
  2332. Part128.FormFactor = Enum.FormFactor.Plate
  2333. Part128.Friction = 0
  2334. Part128.Size = Vector3.new(1, 0.800000012, 13)
  2335. Part128.CFrame = CFrame.new(125, 108.800232, 107.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2336. Part128.BackSurface = Enum.SurfaceType.Weld
  2337. Part128.BottomSurface = Enum.SurfaceType.Weld
  2338. Part128.TopSurface = Enum.SurfaceType.Smooth
  2339. Part128.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2340. Part128.Position = Vector3.new(125, 108.800232, 107.500229)
  2341. Part128.Orientation = Vector3.new(0, -90, 0)
  2342. Part128.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2343. SpecialMesh129.Parent = Part128
  2344. SpecialMesh129.MeshType = Enum.MeshType.Wedge
  2345. Part130.Name = "Smooth Block Model"
  2346. Part130.Parent = Model2
  2347. Part130.BrickColor = BrickColor.new("Reddish brown")
  2348. Part130.CanCollide = false
  2349. Part130.FormFactor = Enum.FormFactor.Plate
  2350. Part130.Friction = 0
  2351. Part130.Size = Vector3.new(1, 2.4000001, 1)
  2352. Part130.CFrame = CFrame.new(112.5, 108.400238, 110.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2353. Part130.BottomSurface = Enum.SurfaceType.Weld
  2354. Part130.LeftSurface = Enum.SurfaceType.Weld
  2355. Part130.TopSurface = Enum.SurfaceType.Smooth
  2356. Part130.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2357. Part130.Position = Vector3.new(112.5, 108.400238, 110.500229)
  2358. Part130.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2359. Part131.Name = "Smooth Block Model"
  2360. Part131.Parent = Model2
  2361. Part131.BrickColor = BrickColor.new("Reddish brown")
  2362. Part131.Rotation = Vector3.new(0, 0, 90)
  2363. Part131.FormFactor = Enum.FormFactor.Plate
  2364. Part131.Friction = 0
  2365. Part131.Size = Vector3.new(1, 0.800000012, 3)
  2366. Part131.CFrame = CFrame.new(112.599991, 107.700233, 126.500229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2367. Part131.BackSurface = Enum.SurfaceType.Weld
  2368. Part131.BottomSurface = Enum.SurfaceType.Weld
  2369. Part131.TopSurface = Enum.SurfaceType.Smooth
  2370. Part131.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2371. Part131.Position = Vector3.new(112.599991, 107.700233, 126.500229)
  2372. Part131.Orientation = Vector3.new(0, 0, 90)
  2373. Part131.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2374. SpecialMesh132.Parent = Part131
  2375. SpecialMesh132.MeshType = Enum.MeshType.Wedge
  2376. Part133.Name = "Smooth Block Model"
  2377. Part133.Parent = Model2
  2378. Part133.Reflectance = 0.10000000149012
  2379. Part133.Rotation = Vector3.new(-180, 0, 90)
  2380. Part133.FormFactor = Enum.FormFactor.Plate
  2381. Part133.Friction = 0
  2382. Part133.Size = Vector3.new(1, 0.800000012, 2)
  2383. Part133.CFrame = CFrame.new(113.199997, 107.700233, 134.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2384. Part133.BackSurface = Enum.SurfaceType.Weld
  2385. Part133.BottomSurface = Enum.SurfaceType.Weld
  2386. Part133.FrontSurface = Enum.SurfaceType.Weld
  2387. Part133.TopSurface = Enum.SurfaceType.Weld
  2388. Part133.Position = Vector3.new(113.199997, 107.700233, 134.000229)
  2389. Part133.Orientation = Vector3.new(0, 180, -90)
  2390. Part134.Name = "Smooth Block Model"
  2391. Part134.Parent = Model2
  2392. Part134.BrickColor = BrickColor.new("Reddish brown")
  2393. Part134.CanCollide = false
  2394. Part134.FormFactor = Enum.FormFactor.Plate
  2395. Part134.Friction = 0
  2396. Part134.Size = Vector3.new(1, 2.4000001, 1)
  2397. Part134.CFrame = CFrame.new(112.5, 108.400238, 108.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2398. Part134.BottomSurface = Enum.SurfaceType.Weld
  2399. Part134.LeftSurface = Enum.SurfaceType.Weld
  2400. Part134.TopSurface = Enum.SurfaceType.Smooth
  2401. Part134.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2402. Part134.Position = Vector3.new(112.5, 108.400238, 108.500229)
  2403. Part134.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2404. Part135.Name = "Smooth Block Model"
  2405. Part135.Parent = Model2
  2406. Part135.BrickColor = BrickColor.new("Brown")
  2407. Part135.FormFactor = Enum.FormFactor.Plate
  2408. Part135.Friction = 0
  2409. Part135.Size = Vector3.new(10, 0.800000012, 3)
  2410. Part135.CFrame = CFrame.new(123, 106.800232, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2411. Part135.BottomSurface = Enum.SurfaceType.Weld
  2412. Part135.LeftSurface = Enum.SurfaceType.Weld
  2413. Part135.RightSurface = Enum.SurfaceType.Weld
  2414. Part135.TopSurface = Enum.SurfaceType.Weld
  2415. Part135.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2416. Part135.Position = Vector3.new(123, 106.800232, 109.500229)
  2417. Part135.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2418. Part136.Name = "Smooth Block Model"
  2419. Part136.Parent = Model2
  2420. Part136.BrickColor = BrickColor.new("Reddish brown")
  2421. Part136.FormFactor = Enum.FormFactor.Plate
  2422. Part136.Friction = 0
  2423. Part136.Size = Vector3.new(1, 2.4000001, 3)
  2424. Part136.CFrame = CFrame.new(111.5, 108.400238, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2425. Part136.BottomSurface = Enum.SurfaceType.Weld
  2426. Part136.TopSurface = Enum.SurfaceType.Smooth
  2427. Part136.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2428. Part136.Position = Vector3.new(111.5, 108.400238, 109.500229)
  2429. Part136.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2430. Part137.Name = "Smooth Block Model"
  2431. Part137.Parent = Model2
  2432. Part137.BrickColor = BrickColor.new("Reddish brown")
  2433. Part137.Rotation = Vector3.new(-180, 0, -90)
  2434. Part137.FormFactor = Enum.FormFactor.Plate
  2435. Part137.Friction = 0
  2436. Part137.Size = Vector3.new(1, 0.800000012, 2)
  2437. Part137.CFrame = CFrame.new(114.999985, 107.700233, 119.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  2438. Part137.BackSurface = Enum.SurfaceType.Weld
  2439. Part137.BottomSurface = Enum.SurfaceType.Weld
  2440. Part137.FrontSurface = Enum.SurfaceType.Weld
  2441. Part137.TopSurface = Enum.SurfaceType.Weld
  2442. Part137.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2443. Part137.Position = Vector3.new(114.999985, 107.700233, 119.000229)
  2444. Part137.Orientation = Vector3.new(0, 180, 90)
  2445. Part137.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2446. Part138.Name = "Smooth Block Model"
  2447. Part138.Parent = Model2
  2448. Part138.BrickColor = BrickColor.new("Black")
  2449. Part138.Rotation = Vector3.new(-180, 0, 0)
  2450. Part138.FormFactor = Enum.FormFactor.Symmetric
  2451. Part138.Friction = 0
  2452. Part138.Size = Vector3.new(7, 1, 1)
  2453. Part138.CFrame = CFrame.new(119, 107.700233, 80.5002289, 1, 0, -0, 0, -1, 0, 0, 0, -1)
  2454. Part138.BackSurface = Enum.SurfaceType.Weld
  2455. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2456. Part138.FrontSurface = Enum.SurfaceType.Weld
  2457. Part138.LeftSurface = Enum.SurfaceType.Weld
  2458. Part138.RightSurface = Enum.SurfaceType.Weld
  2459. Part138.TopSurface = Enum.SurfaceType.Smooth
  2460. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2461. Part138.Position = Vector3.new(119, 107.700233, 80.5002289)
  2462. Part138.Orientation = Vector3.new(0, -180, 180)
  2463. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2464. Part139.Name = "Smooth Block Model"
  2465. Part139.Parent = Model2
  2466. Part139.BrickColor = BrickColor.new("Black")
  2467. Part139.Rotation = Vector3.new(-90, -90, 0)
  2468. Part139.FormFactor = Enum.FormFactor.Symmetric
  2469. Part139.Friction = 0
  2470. Part139.Size = Vector3.new(1, 3, 1)
  2471. Part139.CFrame = CFrame.new(127.899994, 107.700233, 129.500229, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2472. Part139.BackSurface = Enum.SurfaceType.Weld
  2473. Part139.BottomSurface = Enum.SurfaceType.Weld
  2474. Part139.TopSurface = Enum.SurfaceType.Weld
  2475. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2476. Part139.Position = Vector3.new(127.899994, 107.700233, 129.500229)
  2477. Part139.Orientation = Vector3.new(0, -90, 90)
  2478. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2479. SpecialMesh140.Parent = Part139
  2480. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  2481. Part141.Name = "Smooth Block Model"
  2482. Part141.Parent = Model2
  2483. Part141.Reflectance = 0.10000000149012
  2484. Part141.Rotation = Vector3.new(-180, 0, 90)
  2485. Part141.FormFactor = Enum.FormFactor.Plate
  2486. Part141.Friction = 0
  2487. Part141.Size = Vector3.new(1, 0.400000006, 2)
  2488. Part141.CFrame = CFrame.new(112.099991, 107.700233, 90.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2489. Part141.BackSurface = Enum.SurfaceType.Weld
  2490. Part141.BottomSurface = Enum.SurfaceType.Weld
  2491. Part141.TopSurface = Enum.SurfaceType.Smooth
  2492. Part141.Position = Vector3.new(112.099991, 107.700233, 90.0002289)
  2493. Part141.Orientation = Vector3.new(0, 180, -90)
  2494. SpecialMesh142.Parent = Part141
  2495. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  2496. Part143.Name = "Smooth Block Model"
  2497. Part143.Parent = Model2
  2498. Part143.BrickColor = BrickColor.new("Reddish brown")
  2499. Part143.Rotation = Vector3.new(-180, 0, 90)
  2500. Part143.FormFactor = Enum.FormFactor.Plate
  2501. Part143.Friction = 0
  2502. Part143.Size = Vector3.new(1, 2.4000001, 4)
  2503. Part143.CFrame = CFrame.new(114.199997, 107.700233, 113.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2504. Part143.BackSurface = Enum.SurfaceType.Weld
  2505. Part143.BottomSurface = Enum.SurfaceType.Weld
  2506. Part143.TopSurface = Enum.SurfaceType.Smooth
  2507. Part143.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2508. Part143.Position = Vector3.new(114.199997, 107.700233, 113.000229)
  2509. Part143.Orientation = Vector3.new(0, 180, -90)
  2510. Part143.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2511. SpecialMesh144.Parent = Part143
  2512. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  2513. Part145.Name = "Smooth Block Model"
  2514. Part145.Parent = Model2
  2515. Part145.BrickColor = BrickColor.new("Reddish brown")
  2516. Part145.Rotation = Vector3.new(90, 90, 0)
  2517. Part145.FormFactor = Enum.FormFactor.Plate
  2518. Part145.Friction = 0
  2519. Part145.Size = Vector3.new(1, 0.800000012, 1)
  2520. Part145.CFrame = CFrame.new(110.5, 107.700241, 110.800232, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  2521. Part145.BackSurface = Enum.SurfaceType.Weld
  2522. Part145.BottomSurface = Enum.SurfaceType.Weld
  2523. Part145.RightSurface = Enum.SurfaceType.Weld
  2524. Part145.TopSurface = Enum.SurfaceType.Smooth
  2525. Part145.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2526. Part145.Position = Vector3.new(110.5, 107.700241, 110.800232)
  2527. Part145.Orientation = Vector3.new(0, 90, 90)
  2528. Part145.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2529. SpecialMesh146.Parent = Part145
  2530. SpecialMesh146.MeshType = Enum.MeshType.Wedge
  2531. Part147.Name = "Smooth Block Model"
  2532. Part147.Parent = Model2
  2533. Part147.BrickColor = BrickColor.new("Black")
  2534. Part147.Rotation = Vector3.new(-180, 0, 0)
  2535. Part147.FormFactor = Enum.FormFactor.Symmetric
  2536. Part147.Friction = 0
  2537. Part147.Size = Vector3.new(12, 1, 5)
  2538. Part147.CFrame = CFrame.new(121.5, 107.700233, 90.5002289, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2539. Part147.BackSurface = Enum.SurfaceType.Weld
  2540. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part147.FrontSurface = Enum.SurfaceType.Weld
  2542. Part147.LeftSurface = Enum.SurfaceType.Weld
  2543. Part147.TopSurface = Enum.SurfaceType.Smooth
  2544. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2545. Part147.Position = Vector3.new(121.5, 107.700233, 90.5002289)
  2546. Part147.Orientation = Vector3.new(0, 180, 180)
  2547. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2548. Part148.Name = "Smooth Block Model"
  2549. Part148.Parent = Model2
  2550. Part148.BrickColor = BrickColor.new("Brown")
  2551. Part148.Rotation = Vector3.new(-180, -90, 0)
  2552. Part148.FormFactor = Enum.FormFactor.Plate
  2553. Part148.Friction = 0
  2554. Part148.Size = Vector3.new(3, 1.20000005, 10)
  2555. Part148.CFrame = CFrame.new(123, 105.800232, 109.500229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  2556. Part148.BackSurface = Enum.SurfaceType.Weld
  2557. Part148.BottomSurface = Enum.SurfaceType.Weld
  2558. Part148.TopSurface = Enum.SurfaceType.Smooth
  2559. Part148.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2560. Part148.Position = Vector3.new(123, 105.800232, 109.500229)
  2561. Part148.Orientation = Vector3.new(0, -90, 180)
  2562. Part148.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2563. SpecialMesh149.Parent = Part148
  2564. SpecialMesh149.MeshType = Enum.MeshType.Wedge
  2565. Part150.Name = "Smooth Block Model"
  2566. Part150.Parent = Model2
  2567. Part150.Reflectance = 0.10000000149012
  2568. Part150.Rotation = Vector3.new(-180, 0, 90)
  2569. Part150.FormFactor = Enum.FormFactor.Plate
  2570. Part150.Friction = 0
  2571. Part150.Size = Vector3.new(1, 0.400000006, 2)
  2572. Part150.CFrame = CFrame.new(112.900002, 107.700233, 94.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2573. Part150.BackSurface = Enum.SurfaceType.Weld
  2574. Part150.BottomSurface = Enum.SurfaceType.Weld
  2575. Part150.TopSurface = Enum.SurfaceType.Smooth
  2576. Part150.Position = Vector3.new(112.900002, 107.700233, 94.0002289)
  2577. Part150.Orientation = Vector3.new(0, 180, -90)
  2578. SpecialMesh151.Parent = Part150
  2579. SpecialMesh151.MeshType = Enum.MeshType.Wedge
  2580. Part152.Name = "Smooth Block Model"
  2581. Part152.Parent = Model2
  2582. Part152.BrickColor = BrickColor.new("Black")
  2583. Part152.FormFactor = Enum.FormFactor.Symmetric
  2584. Part152.Friction = 0
  2585. Part152.Size = Vector3.new(12, 1, 5)
  2586. Part152.CFrame = CFrame.new(121.399994, 107.700233, 128.500229, 1, 0, 0, 0, 1, -0, 0, 0, 1)
  2587. Part152.BackSurface = Enum.SurfaceType.Weld
  2588. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2589. Part152.FrontSurface = Enum.SurfaceType.Weld
  2590. Part152.LeftSurface = Enum.SurfaceType.Weld
  2591. Part152.RightSurface = Enum.SurfaceType.Weld
  2592. Part152.TopSurface = Enum.SurfaceType.Smooth
  2593. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2594. Part152.Position = Vector3.new(121.399994, 107.700233, 128.500229)
  2595. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2596. Part153.Name = "Smooth Block Model"
  2597. Part153.Parent = Model2
  2598. Part153.BrickColor = BrickColor.new("Brown")
  2599. Part153.Rotation = Vector3.new(180, 90, 0)
  2600. Part153.CanCollide = false
  2601. Part153.FormFactor = Enum.FormFactor.Plate
  2602. Part153.Friction = 0
  2603. Part153.Size = Vector3.new(1, 0.800000012, 4)
  2604. Part153.CFrame = CFrame.new(111, 106.80024, 109.500229, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  2605. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2606. Part153.TopSurface = Enum.SurfaceType.Smooth
  2607. Part153.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2608. Part153.Position = Vector3.new(111, 106.80024, 109.500229)
  2609. Part153.Orientation = Vector3.new(0, 90, 180)
  2610. Part153.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2611. SpecialMesh154.Parent = Part153
  2612. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  2613. Part155.Name = "Smooth Block Model"
  2614. Part155.Parent = Model2
  2615. Part155.BrickColor = BrickColor.new("Black")
  2616. Part155.Rotation = Vector3.new(90, -90, 0)
  2617. Part155.FormFactor = Enum.FormFactor.Symmetric
  2618. Part155.Friction = 0
  2619. Part155.Size = Vector3.new(1, 3, 1)
  2620. Part155.CFrame = CFrame.new(128, 107.700233, 89.5002289, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2621. Part155.BackSurface = Enum.SurfaceType.Weld
  2622. Part155.BottomSurface = Enum.SurfaceType.Weld
  2623. Part155.TopSurface = Enum.SurfaceType.Weld
  2624. Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2625. Part155.Position = Vector3.new(128, 107.700233, 89.5002289)
  2626. Part155.Orientation = Vector3.new(0, -90, -90)
  2627. Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2628. SpecialMesh156.Parent = Part155
  2629. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  2630. Part157.Name = "Smooth Block Model"
  2631. Part157.Parent = Model2
  2632. Part157.Reflectance = 0.10000000149012
  2633. Part157.Rotation = Vector3.new(0, 0, 90)
  2634. Part157.FormFactor = Enum.FormFactor.Plate
  2635. Part157.Friction = 0
  2636. Part157.Size = Vector3.new(1, 1.60000002, 2)
  2637. Part157.CFrame = CFrame.new(112.999985, 107.700233, 129.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2638. Part157.BackSurface = Enum.SurfaceType.Weld
  2639. Part157.BottomSurface = Enum.SurfaceType.Weld
  2640. Part157.FrontSurface = Enum.SurfaceType.Weld
  2641. Part157.TopSurface = Enum.SurfaceType.Weld
  2642. Part157.Position = Vector3.new(112.999985, 107.700233, 129.000229)
  2643. Part157.Orientation = Vector3.new(0, 0, 90)
  2644. Part158.Name = "Smooth Block Model"
  2645. Part158.Parent = Model2
  2646. Part158.BrickColor = BrickColor.new("Reddish brown")
  2647. Part158.Rotation = Vector3.new(90, 90, 0)
  2648. Part158.FormFactor = Enum.FormFactor.Plate
  2649. Part158.Friction = 0
  2650. Part158.Size = Vector3.new(1, 0.400000006, 1)
  2651. Part158.CFrame = CFrame.new(110.5, 107.700241, 108.800232, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  2652. Part158.BackSurface = Enum.SurfaceType.Weld
  2653. Part158.BottomSurface = Enum.SurfaceType.Weld
  2654. Part158.FrontSurface = Enum.SurfaceType.Weld
  2655. Part158.RightSurface = Enum.SurfaceType.Weld
  2656. Part158.TopSurface = Enum.SurfaceType.Weld
  2657. Part158.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2658. Part158.Position = Vector3.new(110.5, 107.700241, 108.800232)
  2659. Part158.Orientation = Vector3.new(0, 90, 90)
  2660. Part158.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2661. Part159.Name = "Smooth Block Model"
  2662. Part159.Parent = Model2
  2663. Part159.BrickColor = BrickColor.new("Black")
  2664. Part159.Reflectance = 0.10000000149012
  2665. Part159.Rotation = Vector3.new(0, 0, 90)
  2666. Part159.FormFactor = Enum.FormFactor.Plate
  2667. Part159.Friction = 0
  2668. Part159.Size = Vector3.new(1, 1.20000005, 5)
  2669. Part159.CFrame = CFrame.new(114.799988, 107.700233, 122.500229, 0, -1, 0, 1, 0, 0, 0, -0, 1)
  2670. Part159.BackSurface = Enum.SurfaceType.Weld
  2671. Part159.BottomSurface = Enum.SurfaceType.Weld
  2672. Part159.FrontSurface = Enum.SurfaceType.Weld
  2673. Part159.TopSurface = Enum.SurfaceType.Weld
  2674. Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2675. Part159.Position = Vector3.new(114.799988, 107.700233, 122.500229)
  2676. Part159.Orientation = Vector3.new(0, 0, 90)
  2677. Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2678. Part160.Name = "Smooth Block Model"
  2679. Part160.Parent = Model2
  2680. Part160.BrickColor = BrickColor.new("Reddish brown")
  2681. Part160.Rotation = Vector3.new(0, 0, 90)
  2682. Part160.FormFactor = Enum.FormFactor.Plate
  2683. Part160.Friction = 0
  2684. Part160.Size = Vector3.new(1, 2.4000001, 1)
  2685. Part160.CFrame = CFrame.new(113.300003, 107.700233, 86.5002289, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2686. Part160.BackSurface = Enum.SurfaceType.Weld
  2687. Part160.BottomSurface = Enum.SurfaceType.Weld
  2688. Part160.FrontSurface = Enum.SurfaceType.Weld
  2689. Part160.TopSurface = Enum.SurfaceType.Weld
  2690. Part160.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2691. Part160.Position = Vector3.new(113.300003, 107.700233, 86.5002289)
  2692. Part160.Orientation = Vector3.new(0, 0, 90)
  2693. Part160.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2694. Part161.Name = "Smooth Block Model"
  2695. Part161.Parent = Model2
  2696. Part161.BrickColor = BrickColor.new("Black")
  2697. Part161.Rotation = Vector3.new(-90, -90, 0)
  2698. Part161.FormFactor = Enum.FormFactor.Plate
  2699. Part161.Friction = 0
  2700. Part161.Size = Vector3.new(1, 0.400000006, 2)
  2701. Part161.CFrame = CFrame.new(131, 107.700233, 110.800232, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2702. Part161.BackSurface = Enum.SurfaceType.Weld
  2703. Part161.BottomSurface = Enum.SurfaceType.Weld
  2704. Part161.FrontSurface = Enum.SurfaceType.Weld
  2705. Part161.TopSurface = Enum.SurfaceType.Weld
  2706. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2707. Part161.Position = Vector3.new(131, 107.700233, 110.800232)
  2708. Part161.Orientation = Vector3.new(0, -90, 90)
  2709. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2710. Part162.Name = "Smooth Block Model"
  2711. Part162.Parent = Model2
  2712. Part162.BrickColor = BrickColor.new("Reddish brown")
  2713. Part162.Rotation = Vector3.new(0, 0, 90)
  2714. Part162.FormFactor = Enum.FormFactor.Plate
  2715. Part162.Friction = 0
  2716. Part162.Size = Vector3.new(1, 2, 1)
  2717. Part162.CFrame = CFrame.new(112.799988, 107.700233, 130.500229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2718. Part162.BackSurface = Enum.SurfaceType.Weld
  2719. Part162.BottomSurface = Enum.SurfaceType.Weld
  2720. Part162.FrontSurface = Enum.SurfaceType.Weld
  2721. Part162.TopSurface = Enum.SurfaceType.Weld
  2722. Part162.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2723. Part162.Position = Vector3.new(112.799988, 107.700233, 130.500229)
  2724. Part162.Orientation = Vector3.new(0, 0, 90)
  2725. Part162.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2726. Part163.Name = "Smooth Block Model"
  2727. Part163.Parent = Model2
  2728. Part163.BrickColor = BrickColor.new("Reddish brown")
  2729. Part163.Rotation = Vector3.new(-180, 0, 0)
  2730. Part163.FormFactor = Enum.FormFactor.Symmetric
  2731. Part163.Friction = 0
  2732. Part163.Size = Vector3.new(18, 1, 1)
  2733. Part163.CFrame = CFrame.new(119.5, 107.700233, 87.5002289, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2734. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2735. Part163.LeftSurface = Enum.SurfaceType.Weld
  2736. Part163.TopSurface = Enum.SurfaceType.Smooth
  2737. Part163.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2738. Part163.Position = Vector3.new(119.5, 107.700233, 87.5002289)
  2739. Part163.Orientation = Vector3.new(0, 180, 180)
  2740. Part163.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2741. Part164.Name = "Smooth Block Model"
  2742. Part164.Parent = Model2
  2743. Part164.BrickColor = BrickColor.new("Reddish brown")
  2744. Part164.Rotation = Vector3.new(-180, 0, -180)
  2745. Part164.FormFactor = Enum.FormFactor.Plate
  2746. Part164.Friction = 0
  2747. Part164.Size = Vector3.new(18, 1.20000005, 1)
  2748. Part164.CFrame = CFrame.new(124.5, 107.800232, 107.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2749. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2750. Part164.TopSurface = Enum.SurfaceType.Smooth
  2751. Part164.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2752. Part164.Position = Vector3.new(124.5, 107.800232, 107.500229)
  2753. Part164.Orientation = Vector3.new(0, 180, 0)
  2754. Part164.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2755. Part165.Name = "Smooth Block Model"
  2756. Part165.Parent = Model2
  2757. Part165.Reflectance = 0.10000000149012
  2758. Part165.Rotation = Vector3.new(0, 0, 90)
  2759. Part165.FormFactor = Enum.FormFactor.Plate
  2760. Part165.Friction = 0
  2761. Part165.Size = Vector3.new(1, 0.400000006, 2)
  2762. Part165.CFrame = CFrame.new(114.799988, 107.700233, 117.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2763. Part165.BackSurface = Enum.SurfaceType.Weld
  2764. Part165.BottomSurface = Enum.SurfaceType.Weld
  2765. Part165.TopSurface = Enum.SurfaceType.Smooth
  2766. Part165.Position = Vector3.new(114.799988, 107.700233, 117.000229)
  2767. Part165.Orientation = Vector3.new(0, 0, 90)
  2768. SpecialMesh166.Parent = Part165
  2769. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2770. Part167.Name = "Smooth Block Model"
  2771. Part167.Parent = Model2
  2772. Part167.BrickColor = BrickColor.new("Black")
  2773. Part167.Rotation = Vector3.new(0, 0, -90)
  2774. Part167.FormFactor = Enum.FormFactor.Symmetric
  2775. Part167.Friction = 0
  2776. Part167.Size = Vector3.new(1, 2, 2)
  2777. Part167.CFrame = CFrame.new(128.5, 107.700233, 92.0002289, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  2778. Part167.BackSurface = Enum.SurfaceType.Weld
  2779. Part167.BottomSurface = Enum.SurfaceType.Weld
  2780. Part167.TopSurface = Enum.SurfaceType.Smooth
  2781. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2782. Part167.Position = Vector3.new(128.5, 107.700233, 92.0002289)
  2783. Part167.Orientation = Vector3.new(0, 0, -90)
  2784. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2785. SpecialMesh168.Parent = Part167
  2786. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2787. Part169.Name = "Smooth Block Model"
  2788. Part169.Parent = Model2
  2789. Part169.BrickColor = BrickColor.new("Reddish brown")
  2790. Part169.Rotation = Vector3.new(-180, 0, 90)
  2791. Part169.FormFactor = Enum.FormFactor.Plate
  2792. Part169.Friction = 0
  2793. Part169.Size = Vector3.new(1, 0.800000012, 2)
  2794. Part169.CFrame = CFrame.new(114, 107.700233, 134.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2795. Part169.BackSurface = Enum.SurfaceType.Weld
  2796. Part169.BottomSurface = Enum.SurfaceType.Weld
  2797. Part169.FrontSurface = Enum.SurfaceType.Weld
  2798. Part169.TopSurface = Enum.SurfaceType.Weld
  2799. Part169.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2800. Part169.Position = Vector3.new(114, 107.700233, 134.000229)
  2801. Part169.Orientation = Vector3.new(0, 180, -90)
  2802. Part169.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2803. Part170.Name = "Smooth Block Model"
  2804. Part170.Parent = Model2
  2805. Part170.BrickColor = BrickColor.new("Reddish brown")
  2806. Part170.Rotation = Vector3.new(-90, 90, 0)
  2807. Part170.FormFactor = Enum.FormFactor.Plate
  2808. Part170.Friction = 0
  2809. Part170.Size = Vector3.new(1, 2, 3)
  2810. Part170.CFrame = CFrame.new(116, 107.700233, 79.0002289, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2811. Part170.BackSurface = Enum.SurfaceType.Weld
  2812. Part170.BottomSurface = Enum.SurfaceType.Weld
  2813. Part170.TopSurface = Enum.SurfaceType.Smooth
  2814. Part170.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2815. Part170.Position = Vector3.new(116, 107.700233, 79.0002289)
  2816. Part170.Orientation = Vector3.new(0, 90, -90)
  2817. Part170.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2818. SpecialMesh171.Parent = Part170
  2819. SpecialMesh171.MeshType = Enum.MeshType.Wedge
  2820. Part172.Name = "Smooth Block Model"
  2821. Part172.Parent = Model2
  2822. Part172.BrickColor = BrickColor.new("Black")
  2823. Part172.Rotation = Vector3.new(90, -90, 0)
  2824. Part172.FormFactor = Enum.FormFactor.Plate
  2825. Part172.Friction = 0
  2826. Part172.Size = Vector3.new(1, 0.400000006, 1)
  2827. Part172.CFrame = CFrame.new(132.5, 107.700233, 108.200226, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2828. Part172.BackSurface = Enum.SurfaceType.Weld
  2829. Part172.BottomSurface = Enum.SurfaceType.Weld
  2830. Part172.TopSurface = Enum.SurfaceType.Smooth
  2831. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2832. Part172.Position = Vector3.new(132.5, 107.700233, 108.200226)
  2833. Part172.Orientation = Vector3.new(0, -90, -90)
  2834. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2835. SpecialMesh173.Parent = Part172
  2836. SpecialMesh173.MeshType = Enum.MeshType.Wedge
  2837. Part174.Name = "Smooth Block Model"
  2838. Part174.Parent = Model2
  2839. Part174.Reflectance = 0.10000000149012
  2840. Part174.Rotation = Vector3.new(0, 0, 90)
  2841. Part174.FormFactor = Enum.FormFactor.Plate
  2842. Part174.Friction = 0
  2843. Part174.Size = Vector3.new(1, 0.800000012, 2)
  2844. Part174.CFrame = CFrame.new(112.5, 107.700233, 85.0002289, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2845. Part174.BackSurface = Enum.SurfaceType.Weld
  2846. Part174.BottomSurface = Enum.SurfaceType.Weld
  2847. Part174.TopSurface = Enum.SurfaceType.Smooth
  2848. Part174.Position = Vector3.new(112.5, 107.700233, 85.0002289)
  2849. Part174.Orientation = Vector3.new(0, 0, 90)
  2850. SpecialMesh175.Parent = Part174
  2851. SpecialMesh175.MeshType = Enum.MeshType.Wedge
  2852. Part176.Name = "Smooth Block Model"
  2853. Part176.Parent = Model2
  2854. Part176.BrickColor = BrickColor.new("Reddish brown")
  2855. Part176.Rotation = Vector3.new(-90, 90, 0)
  2856. Part176.FormFactor = Enum.FormFactor.Symmetric
  2857. Part176.Friction = 0
  2858. Part176.Size = Vector3.new(1, 1, 5)
  2859. Part176.CFrame = CFrame.new(120, 107.700233, 77.5002289, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2860. Part176.BackSurface = Enum.SurfaceType.Weld
  2861. Part176.BottomSurface = Enum.SurfaceType.Weld
  2862. Part176.TopSurface = Enum.SurfaceType.Smooth
  2863. Part176.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2864. Part176.Position = Vector3.new(120, 107.700233, 77.5002289)
  2865. Part176.Orientation = Vector3.new(0, 90, -90)
  2866. Part176.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2867. SpecialMesh177.Parent = Part176
  2868. SpecialMesh177.MeshType = Enum.MeshType.Wedge
  2869. Part178.Name = "Smooth Block Model"
  2870. Part178.Parent = Model2
  2871. Part178.BrickColor = BrickColor.new("Black")
  2872. Part178.Rotation = Vector3.new(90, -90, 0)
  2873. Part178.FormFactor = Enum.FormFactor.Plate
  2874. Part178.Friction = 0
  2875. Part178.Size = Vector3.new(1, 0.400000006, 2)
  2876. Part178.CFrame = CFrame.new(131, 107.700233, 108.200226, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2877. Part178.BackSurface = Enum.SurfaceType.Weld
  2878. Part178.BottomSurface = Enum.SurfaceType.Weld
  2879. Part178.FrontSurface = Enum.SurfaceType.Weld
  2880. Part178.TopSurface = Enum.SurfaceType.Weld
  2881. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2882. Part178.Position = Vector3.new(131, 107.700233, 108.200226)
  2883. Part178.Orientation = Vector3.new(0, -90, -90)
  2884. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2885. Part179.Name = "Smooth Block Model"
  2886. Part179.Parent = Model2
  2887. Part179.BrickColor = BrickColor.new("Reddish brown")
  2888. Part179.Rotation = Vector3.new(-180, 0, 0)
  2889. Part179.FormFactor = Enum.FormFactor.Symmetric
  2890. Part179.Friction = 0
  2891. Part179.Size = Vector3.new(1, 1, 2)
  2892. Part179.CFrame = CFrame.new(115.899994, 107.700233, 119.000229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2893. Part179.BackSurface = Enum.SurfaceType.Weld
  2894. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2895. Part179.FrontSurface = Enum.SurfaceType.Weld
  2896. Part179.LeftSurface = Enum.SurfaceType.Weld
  2897. Part179.RightSurface = Enum.SurfaceType.Weld
  2898. Part179.TopSurface = Enum.SurfaceType.Smooth
  2899. Part179.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2900. Part179.Position = Vector3.new(115.899994, 107.700233, 119.000229)
  2901. Part179.Orientation = Vector3.new(0, 180, 180)
  2902. Part179.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2903. Part180.Name = "Smooth Block Model"
  2904. Part180.Parent = Model2
  2905. Part180.BrickColor = BrickColor.new("Reddish brown")
  2906. Part180.Rotation = Vector3.new(-180, 0, 90)
  2907. Part180.FormFactor = Enum.FormFactor.Plate
  2908. Part180.Friction = 0
  2909. Part180.Size = Vector3.new(1, 0.400000006, 1)
  2910. Part180.CFrame = CFrame.new(111.799988, 107.700233, 132.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2911. Part180.BackSurface = Enum.SurfaceType.Weld
  2912. Part180.BottomSurface = Enum.SurfaceType.Weld
  2913. Part180.TopSurface = Enum.SurfaceType.Smooth
  2914. Part180.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2915. Part180.Position = Vector3.new(111.799988, 107.700233, 132.500229)
  2916. Part180.Orientation = Vector3.new(0, 180, -90)
  2917. Part180.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2918. SpecialMesh181.Parent = Part180
  2919. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2920. Part182.Name = "Smooth Block Model"
  2921. Part182.Parent = Model2
  2922. Part182.BrickColor = BrickColor.new("Brown")
  2923. Part182.Rotation = Vector3.new(-180, -90, 0)
  2924. Part182.FormFactor = Enum.FormFactor.Plate
  2925. Part182.Friction = 0
  2926. Part182.Size = Vector3.new(3, 0.800000012, 2)
  2927. Part182.CFrame = CFrame.new(129, 106.800232, 109.500229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  2928. Part182.BackSurface = Enum.SurfaceType.Weld
  2929. Part182.BottomSurface = Enum.SurfaceType.Weld
  2930. Part182.TopSurface = Enum.SurfaceType.Smooth
  2931. Part182.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2932. Part182.Position = Vector3.new(129, 106.800232, 109.500229)
  2933. Part182.Orientation = Vector3.new(0, -90, 180)
  2934. Part182.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2935. SpecialMesh183.Parent = Part182
  2936. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2937. Part184.Name = "Smooth Block Model"
  2938. Part184.Parent = Model2
  2939. Part184.BrickColor = BrickColor.new("Black")
  2940. Part184.FormFactor = Enum.FormFactor.Symmetric
  2941. Part184.Friction = 0
  2942. Part184.Size = Vector3.new(12, 1, 13)
  2943. Part184.CFrame = CFrame.new(122.5, 107.700233, 100.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2944. Part184.BackSurface = Enum.SurfaceType.Weld
  2945. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2946. Part184.FrontSurface = Enum.SurfaceType.Weld
  2947. Part184.LeftSurface = Enum.SurfaceType.Weld
  2948. Part184.TopSurface = Enum.SurfaceType.Smooth
  2949. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2950. Part184.Position = Vector3.new(122.5, 107.700233, 100.500229)
  2951. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2952. Part185.Name = "Smooth Block Model"
  2953. Part185.Parent = Model2
  2954. Part185.BrickColor = BrickColor.new("Black")
  2955. Part185.Rotation = Vector3.new(-90, -90, 0)
  2956. Part185.FormFactor = Enum.FormFactor.Plate
  2957. Part185.Friction = 0
  2958. Part185.Size = Vector3.new(1, 6, 5)
  2959. Part185.CFrame = CFrame.new(131, 107.700233, 104.000229, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2960. Part185.BackSurface = Enum.SurfaceType.Weld
  2961. Part185.BottomSurface = Enum.SurfaceType.Weld
  2962. Part185.TopSurface = Enum.SurfaceType.Weld
  2963. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2964. Part185.Position = Vector3.new(131, 107.700233, 104.000229)
  2965. Part185.Orientation = Vector3.new(0, -90, 90)
  2966. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2967. SpecialMesh186.Parent = Part185
  2968. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2969. Part187.Name = "Smooth Block Model"
  2970. Part187.Parent = Model2
  2971. Part187.Reflectance = 0.10000000149012
  2972. Part187.Rotation = Vector3.new(-180, 0, 90)
  2973. Part187.FormFactor = Enum.FormFactor.Plate
  2974. Part187.Friction = 0
  2975. Part187.Size = Vector3.new(1, 1.20000005, 2)
  2976. Part187.CFrame = CFrame.new(112.899994, 107.700233, 90.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  2977. Part187.BackSurface = Enum.SurfaceType.Weld
  2978. Part187.BottomSurface = Enum.SurfaceType.Weld
  2979. Part187.FrontSurface = Enum.SurfaceType.Weld
  2980. Part187.TopSurface = Enum.SurfaceType.Weld
  2981. Part187.Position = Vector3.new(112.899994, 107.700233, 90.0002289)
  2982. Part187.Orientation = Vector3.new(0, 180, -90)
  2983. Part188.Name = "Smooth Block Model"
  2984. Part188.Parent = Model2
  2985. Part188.BrickColor = BrickColor.new("Brown")
  2986. Part188.Rotation = Vector3.new(0, 90, 0)
  2987. Part188.FormFactor = Enum.FormFactor.Plate
  2988. Part188.Friction = 0
  2989. Part188.Size = Vector3.new(1, 0.800000012, 2)
  2990. Part188.CFrame = CFrame.new(116.5, 108.800232, 107.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2991. Part188.BackSurface = Enum.SurfaceType.Weld
  2992. Part188.BottomSurface = Enum.SurfaceType.Weld
  2993. Part188.LeftSurface = Enum.SurfaceType.Weld
  2994. Part188.TopSurface = Enum.SurfaceType.Smooth
  2995. Part188.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2996. Part188.Position = Vector3.new(116.5, 108.800232, 107.500229)
  2997. Part188.Orientation = Vector3.new(0, 90, 0)
  2998. Part188.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2999. SpecialMesh189.Parent = Part188
  3000. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  3001. Part190.Name = "Smooth Block Model"
  3002. Part190.Parent = Model2
  3003. Part190.Reflectance = 0.10000000149012
  3004. Part190.Rotation = Vector3.new(0, 0, 90)
  3005. Part190.FormFactor = Enum.FormFactor.Plate
  3006. Part190.Friction = 0
  3007. Part190.Size = Vector3.new(1, 0.400000006, 2)
  3008. Part190.CFrame = CFrame.new(111.999985, 107.700233, 129.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  3009. Part190.BackSurface = Enum.SurfaceType.Weld
  3010. Part190.BottomSurface = Enum.SurfaceType.Weld
  3011. Part190.TopSurface = Enum.SurfaceType.Smooth
  3012. Part190.Position = Vector3.new(111.999985, 107.700233, 129.000229)
  3013. Part190.Orientation = Vector3.new(0, 0, 90)
  3014. SpecialMesh191.Parent = Part190
  3015. SpecialMesh191.MeshType = Enum.MeshType.Wedge
  3016. Part192.Name = "Smooth Block Model"
  3017. Part192.Parent = Model2
  3018. Part192.BrickColor = BrickColor.new("Black")
  3019. Part192.Rotation = Vector3.new(0, 0, -90)
  3020. Part192.FormFactor = Enum.FormFactor.Symmetric
  3021. Part192.Friction = 0
  3022. Part192.Size = Vector3.new(1, 1, 6)
  3023. Part192.CFrame = CFrame.new(128.899994, 107.700233, 122.000229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  3024. Part192.BackSurface = Enum.SurfaceType.Weld
  3025. Part192.BottomSurface = Enum.SurfaceType.Weld
  3026. Part192.TopSurface = Enum.SurfaceType.Smooth
  3027. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3028. Part192.Position = Vector3.new(128.899994, 107.700233, 122.000229)
  3029. Part192.Orientation = Vector3.new(0, 0, -90)
  3030. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3031. SpecialMesh193.Parent = Part192
  3032. SpecialMesh193.MeshType = Enum.MeshType.Wedge
  3033. Part194.Name = "Smooth Block Model"
  3034. Part194.Parent = Model2
  3035. Part194.Reflectance = 0.10000000149012
  3036. Part194.Rotation = Vector3.new(-180, 0, 90)
  3037. Part194.FormFactor = Enum.FormFactor.Plate
  3038. Part194.Friction = 0
  3039. Part194.Size = Vector3.new(1, 0.800000012, 2)
  3040. Part194.CFrame = CFrame.new(112.399994, 107.700233, 134.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  3041. Part194.BackSurface = Enum.SurfaceType.Weld
  3042. Part194.BottomSurface = Enum.SurfaceType.Weld
  3043. Part194.TopSurface = Enum.SurfaceType.Smooth
  3044. Part194.Position = Vector3.new(112.399994, 107.700233, 134.000229)
  3045. Part194.Orientation = Vector3.new(0, 180, -90)
  3046. SpecialMesh195.Parent = Part194
  3047. SpecialMesh195.MeshType = Enum.MeshType.Wedge
  3048. Part196.Name = "Smooth Block Model"
  3049. Part196.Parent = Model2
  3050. Part196.BrickColor = BrickColor.new("Reddish brown")
  3051. Part196.Rotation = Vector3.new(0, 0, 90)
  3052. Part196.FormFactor = Enum.FormFactor.Plate
  3053. Part196.Friction = 0
  3054. Part196.Size = Vector3.new(1, 0.400000006, 1)
  3055. Part196.CFrame = CFrame.new(111.599991, 107.700233, 130.500229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  3056. Part196.BackSurface = Enum.SurfaceType.Weld
  3057. Part196.BottomSurface = Enum.SurfaceType.Weld
  3058. Part196.TopSurface = Enum.SurfaceType.Smooth
  3059. Part196.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3060. Part196.Position = Vector3.new(111.599991, 107.700233, 130.500229)
  3061. Part196.Orientation = Vector3.new(0, 0, 90)
  3062. Part196.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3063. SpecialMesh197.Parent = Part196
  3064. SpecialMesh197.MeshType = Enum.MeshType.Wedge
  3065. Part198.Name = "Smooth Block Model"
  3066. Part198.Parent = Model2
  3067. Part198.BrickColor = BrickColor.new("Reddish brown")
  3068. Part198.FormFactor = Enum.FormFactor.Symmetric
  3069. Part198.Friction = 0
  3070. Part198.Size = Vector3.new(14, 1, 1)
  3071. Part198.CFrame = CFrame.new(122.5, 107.700233, 93.5002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3072. Part198.BackSurface = Enum.SurfaceType.Weld
  3073. Part198.BottomSurface = Enum.SurfaceType.Smooth
  3074. Part198.FrontSurface = Enum.SurfaceType.Weld
  3075. Part198.LeftSurface = Enum.SurfaceType.Weld
  3076. Part198.TopSurface = Enum.SurfaceType.Smooth
  3077. Part198.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3078. Part198.Position = Vector3.new(122.5, 107.700233, 93.5002289)
  3079. Part198.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3080. Part199.Name = "Smooth Block Model"
  3081. Part199.Parent = Model2
  3082. Part199.BrickColor = BrickColor.new("Reddish brown")
  3083. Part199.Rotation = Vector3.new(0, 0, 90)
  3084. Part199.FormFactor = Enum.FormFactor.Plate
  3085. Part199.Friction = 0
  3086. Part199.Size = Vector3.new(1, 1.60000002, 4)
  3087. Part199.CFrame = CFrame.new(113.699997, 107.700233, 82.0002289, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  3088. Part199.BackSurface = Enum.SurfaceType.Weld
  3089. Part199.BottomSurface = Enum.SurfaceType.Weld
  3090. Part199.TopSurface = Enum.SurfaceType.Smooth
  3091. Part199.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3092. Part199.Position = Vector3.new(113.699997, 107.700233, 82.0002289)
  3093. Part199.Orientation = Vector3.new(0, 0, 90)
  3094. Part199.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3095. SpecialMesh200.Parent = Part199
  3096. SpecialMesh200.MeshType = Enum.MeshType.Wedge
  3097. Part201.Name = "Smooth Block Model"
  3098. Part201.Parent = Model2
  3099. Part201.BrickColor = BrickColor.new("Reddish brown")
  3100. Part201.Rotation = Vector3.new(0, 0, 90)
  3101. Part201.FormFactor = Enum.FormFactor.Plate
  3102. Part201.Friction = 0
  3103. Part201.Size = Vector3.new(1, 0.400000006, 1)
  3104. Part201.CFrame = CFrame.new(115.199997, 107.700233, 115.500229, -0, -1, -0, 1, 0, 0, 0, 0, 1)
  3105. Part201.BackSurface = Enum.SurfaceType.Weld
  3106. Part201.BottomSurface = Enum.SurfaceType.Weld
  3107. Part201.FrontSurface = Enum.SurfaceType.Weld
  3108. Part201.TopSurface = Enum.SurfaceType.Weld
  3109. Part201.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3110. Part201.Position = Vector3.new(115.199997, 107.700233, 115.500229)
  3111. Part201.Orientation = Vector3.new(0, 0, 90)
  3112. Part201.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3113. SpecialMesh202.Parent = Part201
  3114. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  3115. Part203.Name = "Smooth Block Model"
  3116. Part203.Parent = Model2
  3117. Part203.BrickColor = BrickColor.new("Black")
  3118. Part203.Rotation = Vector3.new(0, 0, -90)
  3119. Part203.FormFactor = Enum.FormFactor.Symmetric
  3120. Part203.Friction = 0
  3121. Part203.Size = Vector3.new(1, 5, 4)
  3122. Part203.CFrame = CFrame.new(125, 107.700233, 79.0002289, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  3123. Part203.BackSurface = Enum.SurfaceType.Weld
  3124. Part203.BottomSurface = Enum.SurfaceType.Weld
  3125. Part203.TopSurface = Enum.SurfaceType.Smooth
  3126. Part203.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3127. Part203.Position = Vector3.new(125, 107.700233, 79.0002289)
  3128. Part203.Orientation = Vector3.new(0, 0, -90)
  3129. Part203.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3130. SpecialMesh204.Parent = Part203
  3131. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  3132. Part205.Name = "Smooth Block Model"
  3133. Part205.Parent = Model2
  3134. Part205.BrickColor = BrickColor.new("Reddish brown")
  3135. Part205.FormFactor = Enum.FormFactor.Symmetric
  3136. Part205.Friction = 0
  3137. Part205.Size = Vector3.new(2, 1, 1)
  3138. Part205.CFrame = CFrame.new(118.399994, 107.700233, 140.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3139. Part205.BackSurface = Enum.SurfaceType.Weld
  3140. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3141. Part205.FrontSurface = Enum.SurfaceType.Weld
  3142. Part205.LeftSurface = Enum.SurfaceType.Weld
  3143. Part205.RightSurface = Enum.SurfaceType.Weld
  3144. Part205.TopSurface = Enum.SurfaceType.Smooth
  3145. Part205.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3146. Part205.Position = Vector3.new(118.399994, 107.700233, 140.500229)
  3147. Part205.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3148. Part206.Name = "Smooth Block Model"
  3149. Part206.Parent = Model2
  3150. Part206.BrickColor = BrickColor.new("Black")
  3151. Part206.Rotation = Vector3.new(90, -90, 0)
  3152. Part206.FormFactor = Enum.FormFactor.Plate
  3153. Part206.Friction = 0
  3154. Part206.Size = Vector3.new(1, 4, 5)
  3155. Part206.CFrame = CFrame.new(124.899994, 107.700233, 140.000229, 0, 0, -1, -1, -0, -0, 0, 1, 0)
  3156. Part206.BackSurface = Enum.SurfaceType.Weld
  3157. Part206.BottomSurface = Enum.SurfaceType.Weld
  3158. Part206.TopSurface = Enum.SurfaceType.Smooth
  3159. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3160. Part206.Position = Vector3.new(124.899994, 107.700233, 140.000229)
  3161. Part206.Orientation = Vector3.new(0, -90, -90)
  3162. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3163. SpecialMesh207.Parent = Part206
  3164. SpecialMesh207.MeshType = Enum.MeshType.Wedge
  3165. Part208.Name = "Smooth Block Model"
  3166. Part208.Parent = Model2
  3167. Part208.BrickColor = BrickColor.new("Brown")
  3168. Part208.FormFactor = Enum.FormFactor.Plate
  3169. Part208.Friction = 0
  3170. Part208.Size = Vector3.new(1, 3.20000005, 3)
  3171. Part208.CFrame = CFrame.new(117.5, 106.800232, 109.500229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3172. Part208.BottomSurface = Enum.SurfaceType.Smooth
  3173. Part208.LeftSurface = Enum.SurfaceType.Weld
  3174. Part208.RightSurface = Enum.SurfaceType.Weld
  3175. Part208.TopSurface = Enum.SurfaceType.Weld
  3176. Part208.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3177. Part208.Position = Vector3.new(117.5, 106.800232, 109.500229)
  3178. Part208.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3179. Part209.Name = "Smooth Block Model"
  3180. Part209.Parent = Model2
  3181. Part209.Reflectance = 0.10000000149012
  3182. Part209.Rotation = Vector3.new(-180, 0, 90)
  3183. Part209.FormFactor = Enum.FormFactor.Symmetric
  3184. Part209.Friction = 0
  3185. Part209.Size = Vector3.new(1, 1, 2)
  3186. Part209.CFrame = CFrame.new(116, 107.700233, 102.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  3187. Part209.BackSurface = Enum.SurfaceType.Weld
  3188. Part209.BottomSurface = Enum.SurfaceType.Weld
  3189. Part209.FrontSurface = Enum.SurfaceType.Weld
  3190. Part209.TopSurface = Enum.SurfaceType.Weld
  3191. Part209.Position = Vector3.new(116, 107.700233, 102.000229)
  3192. Part209.Orientation = Vector3.new(0, 180, -90)
  3193. Part210.Name = "Smooth Block Model"
  3194. Part210.Parent = Model2
  3195. Part210.BrickColor = BrickColor.new("Brown")
  3196. Part210.Rotation = Vector3.new(0, -90, 0)
  3197. Part210.FormFactor = Enum.FormFactor.Plate
  3198. Part210.Friction = 0
  3199. Part210.Size = Vector3.new(1, 2, 1)
  3200. Part210.CFrame = CFrame.new(112.100006, 111.600235, 110.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3201. Part210.BackSurface = Enum.SurfaceType.Weld
  3202. Part210.BottomSurface = Enum.SurfaceType.Weld
  3203. Part210.TopSurface = Enum.SurfaceType.Smooth
  3204. Part210.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3205. Part210.Position = Vector3.new(112.100006, 111.600235, 110.500229)
  3206. Part210.Orientation = Vector3.new(0, -90, 0)
  3207. Part210.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3208. SpecialMesh211.Parent = Part210
  3209. SpecialMesh211.MeshType = Enum.MeshType.Wedge
  3210. Part212.Name = "Smooth Block Model"
  3211. Part212.Parent = Model2
  3212. Part212.Reflectance = 0.10000000149012
  3213. Part212.Rotation = Vector3.new(-180, 0, 90)
  3214. Part212.FormFactor = Enum.FormFactor.Plate
  3215. Part212.Friction = 0
  3216. Part212.Size = Vector3.new(1, 0.400000006, 2)
  3217. Part212.CFrame = CFrame.new(115.300003, 107.700233, 102.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  3218. Part212.BackSurface = Enum.SurfaceType.Weld
  3219. Part212.BottomSurface = Enum.SurfaceType.Weld
  3220. Part212.FrontSurface = Enum.SurfaceType.Weld
  3221. Part212.TopSurface = Enum.SurfaceType.Weld
  3222. Part212.Position = Vector3.new(115.300003, 107.700233, 102.000229)
  3223. Part212.Orientation = Vector3.new(0, 180, -90)
  3224. Part213.Name = "Smooth Block Model"
  3225. Part213.Parent = Model2
  3226. Part213.BrickColor = BrickColor.new("Dark stone grey")
  3227. Part213.Rotation = Vector3.new(0, 90, 0)
  3228. Part213.FormFactor = Enum.FormFactor.Symmetric
  3229. Part213.Friction = 0
  3230. Part213.Size = Vector3.new(1, 1, 1)
  3231. Part213.CFrame = CFrame.new(108.899994, 107.700233, 131.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3232. Part213.BackSurface = Enum.SurfaceType.Weld
  3233. Part213.BottomSurface = Enum.SurfaceType.Weld
  3234. Part213.TopSurface = Enum.SurfaceType.Smooth
  3235. Part213.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3236. Part213.Position = Vector3.new(108.899994, 107.700233, 131.500229)
  3237. Part213.Orientation = Vector3.new(0, 90, 0)
  3238. Part213.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3239. SpecialMesh214.Parent = Part213
  3240. SpecialMesh214.MeshType = Enum.MeshType.Wedge
  3241. Script215.Parent = Part213
  3242. table.insert(cors,sandbox(Script215,function()
  3243. function onTouch(part)
  3244. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3245. if (humanoid ~= nil) then -- if a humanoid exists, then
  3246. humanoid.Health = 0 -- damage the humanoid
  3247. end
  3248. end
  3249.  
  3250. script.Parent.Touched:connect(onTouch)
  3251.  
  3252.  
  3253. end))
  3254. IntValue216.Name = "BadgeID"
  3255. IntValue216.Parent = Part213
  3256. IntValue216.Value = 45342979
  3257. Script217.Name = "BadgeAwarderScript"
  3258. Script217.Parent = Part213
  3259. table.insert(cors,sandbox(Script217,function()
  3260. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  3261.  
  3262.  
  3263.  
  3264. -- ROBLOX scripter hackers, see what you can do with this:
  3265. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  3266.  
  3267.  
  3268. function OnTouch(part)
  3269. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  3270. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  3271. if (p ~= nil) then
  3272. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  3273. local b = game:GetService("BadgeService")
  3274. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  3275. end
  3276. end
  3277. end
  3278.  
  3279. script.Parent.Touched:connect(OnTouch)
  3280.  
  3281. end))
  3282. Smoke218.Parent = Part213
  3283. Smoke218.Size = 0.5
  3284. Smoke218.Color = Color3.new(0.6, 0, 0)
  3285. Smoke218.Enabled = false
  3286. Smoke218.Opacity = 1
  3287. Smoke218.RiseVelocity = 0.0010000000474975
  3288. Smoke218.Color = Color3.new(0.6, 0, 0)
  3289. Script219.Name = "Kill1"
  3290. Script219.Parent = Part213
  3291. table.insert(cors,sandbox(Script219,function()
  3292. function onTouched(hit)
  3293.  
  3294. if hit.Name == "Torso" then
  3295. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  3296. script.Parent.Smoke.Enabled = true
  3297. wait(2)
  3298. script.Parent.Smoke.Enabled = false
  3299. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  3300. if Human ~= nil then
  3301. Human.Health = 0
  3302.  
  3303.  
  3304. end
  3305. end
  3306. end
  3307.  
  3308.  
  3309. connection = script.Parent.Touched:connect(onTouched)
  3310.  
  3311.  
  3312.  
  3313.  
  3314. end))
  3315. Script220.Name = "Kill2"
  3316. Script220.Parent = Part213
  3317. table.insert(cors,sandbox(Script220,function()
  3318. function onTouched(hit)
  3319.  
  3320. if hit.Name == "Head" then
  3321. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  3322. script.Parent.Smoke.Enabled = true
  3323. wait(2)
  3324. script.Parent.Smoke.Enabled = false
  3325. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  3326. if Human ~= nil then
  3327. Human.Health = 0
  3328.  
  3329.  
  3330. end
  3331. end
  3332. end
  3333.  
  3334.  
  3335. connection = script.Parent.Touched:connect(onTouched)
  3336.  
  3337.  
  3338.  
  3339.  
  3340. end))
  3341. Part221.Name = "Smooth Block Model"
  3342. Part221.Parent = Model2
  3343. Part221.BrickColor = BrickColor.new("Reddish brown")
  3344. Part221.Rotation = Vector3.new(-180, 0, 90)
  3345. Part221.FormFactor = Enum.FormFactor.Plate
  3346. Part221.Friction = 0
  3347. Part221.Size = Vector3.new(1, 0.400000006, 1)
  3348. Part221.CFrame = CFrame.new(111.699997, 107.700233, 88.5002289, 0, -1, 0, -1, -0, 0, 0, 0, -1)
  3349. Part221.BackSurface = Enum.SurfaceType.Weld
  3350. Part221.BottomSurface = Enum.SurfaceType.Weld
  3351. Part221.TopSurface = Enum.SurfaceType.Smooth
  3352. Part221.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3353. Part221.Position = Vector3.new(111.699997, 107.700233, 88.5002289)
  3354. Part221.Orientation = Vector3.new(0, 180, -90)
  3355. Part221.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3356. SpecialMesh222.Parent = Part221
  3357. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  3358. Part223.Name = "Smooth Block Model"
  3359. Part223.Parent = Model2
  3360. Part223.BrickColor = BrickColor.new("Dark stone grey")
  3361. Part223.Rotation = Vector3.new(0, 90, 0)
  3362. Part223.FormFactor = Enum.FormFactor.Symmetric
  3363. Part223.Friction = 0
  3364. Part223.Size = Vector3.new(1, 1, 1)
  3365. Part223.CFrame = CFrame.new(109, 107.700233, 87.5002289, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3366. Part223.BackSurface = Enum.SurfaceType.Weld
  3367. Part223.BottomSurface = Enum.SurfaceType.Weld
  3368. Part223.TopSurface = Enum.SurfaceType.Smooth
  3369. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3370. Part223.Position = Vector3.new(109, 107.700233, 87.5002289)
  3371. Part223.Orientation = Vector3.new(0, 90, 0)
  3372. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3373. SpecialMesh224.Parent = Part223
  3374. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  3375. Script225.Parent = Part223
  3376. table.insert(cors,sandbox(Script225,function()
  3377. function onTouch(part)
  3378. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3379. if (humanoid ~= nil) then -- if a humanoid exists, then
  3380. humanoid.Health = 0 -- damage the humanoid
  3381. end
  3382. end
  3383.  
  3384. script.Parent.Touched:connect(onTouch)
  3385.  
  3386.  
  3387. end))
  3388. IntValue226.Name = "BadgeID"
  3389. IntValue226.Parent = Part223
  3390. IntValue226.Value = 45342979
  3391. Script227.Name = "BadgeAwarderScript"
  3392. Script227.Parent = Part223
  3393. table.insert(cors,sandbox(Script227,function()
  3394. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  3395.  
  3396.  
  3397.  
  3398. -- ROBLOX scripter hackers, see what you can do with this:
  3399. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  3400.  
  3401.  
  3402. function OnTouch(part)
  3403. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  3404. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  3405. if (p ~= nil) then
  3406. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  3407. local b = game:GetService("BadgeService")
  3408. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  3409. end
  3410. end
  3411. end
  3412.  
  3413. script.Parent.Touched:connect(OnTouch)
  3414.  
  3415. end))
  3416. Smoke228.Parent = Part223
  3417. Smoke228.Size = 0.5
  3418. Smoke228.Color = Color3.new(0.6, 0, 0)
  3419. Smoke228.Enabled = false
  3420. Smoke228.Opacity = 1
  3421. Smoke228.RiseVelocity = 0.0010000000474975
  3422. Smoke228.Color = Color3.new(0.6, 0, 0)
  3423. Script229.Name = "Kill1"
  3424. Script229.Parent = Part223
  3425. table.insert(cors,sandbox(Script229,function()
  3426. function onTouched(hit)
  3427.  
  3428. if hit.Name == "Torso" then
  3429. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  3430. script.Parent.Smoke.Enabled = true
  3431. wait(2)
  3432. script.Parent.Smoke.Enabled = false
  3433. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  3434. if Human ~= nil then
  3435. Human.Health = 0
  3436.  
  3437.  
  3438. end
  3439. end
  3440. end
  3441.  
  3442.  
  3443. connection = script.Parent.Touched:connect(onTouched)
  3444.  
  3445.  
  3446.  
  3447.  
  3448. end))
  3449. Script230.Name = "Kill2"
  3450. Script230.Parent = Part223
  3451. table.insert(cors,sandbox(Script230,function()
  3452. function onTouched(hit)
  3453.  
  3454. if hit.Name == "Head" then
  3455. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  3456. script.Parent.Smoke.Enabled = true
  3457. wait(2)
  3458. script.Parent.Smoke.Enabled = false
  3459. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  3460. if Human ~= nil then
  3461. Human.Health = 0
  3462.  
  3463.  
  3464. end
  3465. end
  3466. end
  3467.  
  3468.  
  3469. connection = script.Parent.Touched:connect(onTouched)
  3470.  
  3471.  
  3472.  
  3473.  
  3474. end))
  3475. Part231.Name = "Smooth Block Model"
  3476. Part231.Parent = Model2
  3477. Part231.BrickColor = BrickColor.new("Reddish brown")
  3478. Part231.Rotation = Vector3.new(-90, 90, 0)
  3479. Part231.FormFactor = Enum.FormFactor.Plate
  3480. Part231.Friction = 0
  3481. Part231.Size = Vector3.new(1, 0.800000012, 1)
  3482. Part231.CFrame = CFrame.new(110.5, 107.700241, 108.200226, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3483. Part231.BackSurface = Enum.SurfaceType.Weld
  3484. Part231.BottomSurface = Enum.SurfaceType.Weld
  3485. Part231.LeftSurface = Enum.SurfaceType.Weld
  3486. Part231.TopSurface = Enum.SurfaceType.Smooth
  3487. Part231.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3488. Part231.Position = Vector3.new(110.5, 107.700241, 108.200226)
  3489. Part231.Orientation = Vector3.new(0, 90, -90)
  3490. Part231.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3491. SpecialMesh232.Parent = Part231
  3492. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  3493. Part233.Name = "Smooth Block Model"
  3494. Part233.Parent = Model2
  3495. Part233.BrickColor = BrickColor.new("Reddish brown")
  3496. Part233.Rotation = Vector3.new(90, 90, 0)
  3497. Part233.FormFactor = Enum.FormFactor.Plate
  3498. Part233.Friction = 0
  3499. Part233.Size = Vector3.new(1, 0.400000006, 1)
  3500. Part233.CFrame = CFrame.new(110.5, 107.700241, 110.200226, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  3501. Part233.BackSurface = Enum.SurfaceType.Weld
  3502. Part233.BottomSurface = Enum.SurfaceType.Weld
  3503. Part233.FrontSurface = Enum.SurfaceType.Weld
  3504. Part233.RightSurface = Enum.SurfaceType.Weld
  3505. Part233.TopSurface = Enum.SurfaceType.Weld
  3506. Part233.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3507. Part233.Position = Vector3.new(110.5, 107.700241, 110.200226)
  3508. Part233.Orientation = Vector3.new(0, 90, 90)
  3509. Part233.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3510. Part234.Name = "Smooth Block Model"
  3511. Part234.Parent = Model2
  3512. Part234.BrickColor = BrickColor.new("Reddish brown")
  3513. Part234.Rotation = Vector3.new(180, 90, 0)
  3514. Part234.CanCollide = false
  3515. Part234.FormFactor = Enum.FormFactor.Plate
  3516. Part234.Friction = 0
  3517. Part234.Size = Vector3.new(1, 0.800000012, 2)
  3518. Part234.CFrame = CFrame.new(112, 106.80024, 110.500229, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  3519. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3520. Part234.LeftSurface = Enum.SurfaceType.Weld
  3521. Part234.TopSurface = Enum.SurfaceType.Weld
  3522. Part234.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3523. Part234.Position = Vector3.new(112, 106.80024, 110.500229)
  3524. Part234.Orientation = Vector3.new(0, 90, 180)
  3525. Part234.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3526. SpecialMesh235.Parent = Part234
  3527. SpecialMesh235.MeshType = Enum.MeshType.Wedge
  3528. Part236.Name = "Smooth Block Model"
  3529. Part236.Parent = Model2
  3530. Part236.BrickColor = BrickColor.new("Reddish brown")
  3531. Part236.Rotation = Vector3.new(0, 0, -90)
  3532. Part236.FormFactor = Enum.FormFactor.Plate
  3533. Part236.Friction = 0
  3534. Part236.Size = Vector3.new(1, 1.60000002, 2)
  3535. Part236.CFrame = CFrame.new(114.699997, 107.700233, 96.0002289, -0, 1, 0, -1, 0, 0, -0, 0, 1)
  3536. Part236.BackSurface = Enum.SurfaceType.Weld
  3537. Part236.BottomSurface = Enum.SurfaceType.Weld
  3538. Part236.FrontSurface = Enum.SurfaceType.Weld
  3539. Part236.TopSurface = Enum.SurfaceType.Weld
  3540. Part236.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3541. Part236.Position = Vector3.new(114.699997, 107.700233, 96.0002289)
  3542. Part236.Orientation = Vector3.new(0, 0, -90)
  3543. Part236.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3544. Part237.Name = "Smooth Block Model"
  3545. Part237.Parent = Model2
  3546. Part237.BrickColor = BrickColor.new("Reddish brown")
  3547. Part237.Rotation = Vector3.new(-180, 0, 0)
  3548. Part237.FormFactor = Enum.FormFactor.Symmetric
  3549. Part237.Friction = 0
  3550. Part237.Size = Vector3.new(2, 1, 1)
  3551. Part237.CFrame = CFrame.new(118.5, 107.700233, 78.5002289, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3552. Part237.BackSurface = Enum.SurfaceType.Weld
  3553. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3554. Part237.FrontSurface = Enum.SurfaceType.Weld
  3555. Part237.LeftSurface = Enum.SurfaceType.Weld
  3556. Part237.RightSurface = Enum.SurfaceType.Weld
  3557. Part237.TopSurface = Enum.SurfaceType.Smooth
  3558. Part237.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3559. Part237.Position = Vector3.new(118.5, 107.700233, 78.5002289)
  3560. Part237.Orientation = Vector3.new(0, 180, 180)
  3561. Part237.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3562. Part238.Name = "Smooth Block Model"
  3563. Part238.Parent = Model2
  3564. Part238.BrickColor = BrickColor.new("Reddish brown")
  3565. Part238.FormFactor = Enum.FormFactor.Symmetric
  3566. Part238.Friction = 0
  3567. Part238.Size = Vector3.new(1, 1, 7)
  3568. Part238.CFrame = CFrame.new(116, 107.700233, 97.5002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3569. Part238.BackSurface = Enum.SurfaceType.Weld
  3570. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3571. Part238.FrontSurface = Enum.SurfaceType.Weld
  3572. Part238.LeftSurface = Enum.SurfaceType.Weld
  3573. Part238.RightSurface = Enum.SurfaceType.Weld
  3574. Part238.TopSurface = Enum.SurfaceType.Smooth
  3575. Part238.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3576. Part238.Position = Vector3.new(116, 107.700233, 97.5002289)
  3577. Part238.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3578. Part239.Name = "Smooth Block Model"
  3579. Part239.Parent = Model2
  3580. Part239.BrickColor = BrickColor.new("Black")
  3581. Part239.Rotation = Vector3.new(-180, 0, -90)
  3582. Part239.FormFactor = Enum.FormFactor.Symmetric
  3583. Part239.Friction = 0
  3584. Part239.Size = Vector3.new(1, 1, 6)
  3585. Part239.CFrame = CFrame.new(129, 107.700233, 97.0002289, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  3586. Part239.BackSurface = Enum.SurfaceType.Weld
  3587. Part239.BottomSurface = Enum.SurfaceType.Weld
  3588. Part239.TopSurface = Enum.SurfaceType.Smooth
  3589. Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3590. Part239.Position = Vector3.new(129, 107.700233, 97.0002289)
  3591. Part239.Orientation = Vector3.new(0, 180, 90)
  3592. Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3593. SpecialMesh240.Parent = Part239
  3594. SpecialMesh240.MeshType = Enum.MeshType.Wedge
  3595. Part241.Name = "Smooth Block Model"
  3596. Part241.Parent = Model2
  3597. Part241.BrickColor = BrickColor.new("Black")
  3598. Part241.Reflectance = 0.10000000149012
  3599. Part241.Rotation = Vector3.new(0, 0, 90)
  3600. Part241.FormFactor = Enum.FormFactor.Symmetric
  3601. Part241.Friction = 0
  3602. Part241.Size = Vector3.new(1, 1, 5)
  3603. Part241.CFrame = CFrame.new(115.899994, 107.700233, 122.500229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  3604. Part241.BackSurface = Enum.SurfaceType.Weld
  3605. Part241.BottomSurface = Enum.SurfaceType.Weld
  3606. Part241.FrontSurface = Enum.SurfaceType.Weld
  3607. Part241.TopSurface = Enum.SurfaceType.Weld
  3608. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3609. Part241.Position = Vector3.new(115.899994, 107.700233, 122.500229)
  3610. Part241.Orientation = Vector3.new(0, 0, 90)
  3611. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3612. Part242.Name = "Smooth Block Model"
  3613. Part242.Parent = Model2
  3614. Part242.BrickColor = BrickColor.new("Brown")
  3615. Part242.Rotation = Vector3.new(0, 90, 0)
  3616. Part242.FormFactor = Enum.FormFactor.Plate
  3617. Part242.Friction = 0
  3618. Part242.Size = Vector3.new(3, 0.400000006, 2)
  3619. Part242.CFrame = CFrame.new(116, 109.000237, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3620. Part242.BackSurface = Enum.SurfaceType.Weld
  3621. Part242.BottomSurface = Enum.SurfaceType.Weld
  3622. Part242.FrontSurface = Enum.SurfaceType.Weld
  3623. Part242.TopSurface = Enum.SurfaceType.Smooth
  3624. Part242.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3625. Part242.Position = Vector3.new(116, 109.000237, 109.500229)
  3626. Part242.Orientation = Vector3.new(0, 90, 0)
  3627. Part242.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3628. SpecialMesh243.Parent = Part242
  3629. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  3630. Part244.Parent = Model2
  3631. Part244.BrickColor = BrickColor.new("Brown")
  3632. Part244.Rotation = Vector3.new(0, 90, 0)
  3633. Part244.FormFactor = Enum.FormFactor.Plate
  3634. Part244.Friction = 0
  3635. Part244.Size = Vector3.new(1, 0.800000012, 1)
  3636. Part244.CFrame = CFrame.new(117.899994, 108.800232, 111.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3637. Part244.BackSurface = Enum.SurfaceType.Weld
  3638. Part244.BottomSurface = Enum.SurfaceType.Weld
  3639. Part244.FrontSurface = Enum.SurfaceType.Weld
  3640. Part244.RightSurface = Enum.SurfaceType.Weld
  3641. Part244.TopSurface = Enum.SurfaceType.Smooth
  3642. Part244.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3643. Part244.Position = Vector3.new(117.899994, 108.800232, 111.500229)
  3644. Part244.Orientation = Vector3.new(0, 90, 0)
  3645. Part244.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3646. Part245.Parent = Model2
  3647. Part245.BrickColor = BrickColor.new("Brown")
  3648. Part245.Rotation = Vector3.new(0, 90, 0)
  3649. Part245.FormFactor = Enum.FormFactor.Plate
  3650. Part245.Friction = 0
  3651. Part245.Size = Vector3.new(3, 0.800000012, 2)
  3652. Part245.CFrame = CFrame.new(118, 108.800232, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3653. Part245.BackSurface = Enum.SurfaceType.Weld
  3654. Part245.BottomSurface = Enum.SurfaceType.Weld
  3655. Part245.FrontSurface = Enum.SurfaceType.Weld
  3656. Part245.LeftSurface = Enum.SurfaceType.Weld
  3657. Part245.RightSurface = Enum.SurfaceType.Weld
  3658. Part245.TopSurface = Enum.SurfaceType.Smooth
  3659. Part245.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3660. Part245.Position = Vector3.new(118, 108.800232, 109.500229)
  3661. Part245.Orientation = Vector3.new(0, 90, 0)
  3662. Part245.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3663. Part246.Parent = Model2
  3664. Part246.BrickColor = BrickColor.new("Brown")
  3665. Part246.Rotation = Vector3.new(0, 90, 0)
  3666. Part246.FormFactor = Enum.FormFactor.Plate
  3667. Part246.Friction = 0
  3668. Part246.Size = Vector3.new(1, 0.800000012, 1)
  3669. Part246.CFrame = CFrame.new(118, 108.800232, 107.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3670. Part246.BackSurface = Enum.SurfaceType.Weld
  3671. Part246.BottomSurface = Enum.SurfaceType.Weld
  3672. Part246.FrontSurface = Enum.SurfaceType.Weld
  3673. Part246.LeftSurface = Enum.SurfaceType.Weld
  3674. Part246.TopSurface = Enum.SurfaceType.Smooth
  3675. Part246.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3676. Part246.Position = Vector3.new(118, 108.800232, 107.500229)
  3677. Part246.Orientation = Vector3.new(0, 90, 0)
  3678. Part246.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3679. Part247.Name = "Engine"
  3680. Part247.Parent = Model2
  3681. Part247.BrickColor = BrickColor.new("Brown")
  3682. Part247.Transparency = 1
  3683. Part247.Rotation = Vector3.new(0, 90, 0)
  3684. Part247.Anchored = true
  3685. Part247.CanCollide = false
  3686. Part247.FormFactor = Enum.FormFactor.Plate
  3687. Part247.Friction = 0
  3688. Part247.Size = Vector3.new(3, 0.400000006, 4)
  3689. Part247.CFrame = CFrame.new(119, 105.000229, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3690. Part247.BackSurface = Enum.SurfaceType.Weld
  3691. Part247.BottomSurface = Enum.SurfaceType.Weld
  3692. Part247.FrontSurface = Enum.SurfaceType.Weld
  3693. Part247.LeftSurface = Enum.SurfaceType.Weld
  3694. Part247.TopSurface = Enum.SurfaceType.Weld
  3695. Part247.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3696. Part247.Position = Vector3.new(119, 105.000229, 109.500229)
  3697. Part247.Orientation = Vector3.new(0, 90, 0)
  3698. Part247.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3699. NumberValue248.Name = "Speed"
  3700. NumberValue248.Parent = Part247
  3701. NumberValue248.Value = 50
  3702. Script249.Name = "AimScript"
  3703. Script249.Parent = Part247
  3704. table.insert(cors,sandbox(Script249,function()
  3705. bin = script.Parent
  3706.  
  3707. function move(target)
  3708. local dir = (target.Position - bin.Position).unit
  3709. local spawnPos = bin.Position
  3710. local pos = spawnPos + (dir * 1)
  3711. bin:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
  3712. bin:findFirstChild("BodyGyro").maxTorque = Vector3.new(900,900,900)
  3713. end
  3714.  
  3715. function moveTo(target)
  3716. bin.BodyPosition.position = target.Position
  3717. bin.BodyPosition.maxForce = Vector3.new(5000,15000,5000) * bin.Speed.Value
  3718. end
  3719.  
  3720. function findNearestTorso(pos)
  3721. local list = game.Workspace:GetChildren()
  3722. local torso = nil
  3723. local dist = 1000
  3724. local temp = nil
  3725. local human = nil
  3726. local temp2 = nil
  3727. for x = 1, #list do
  3728. temp2 = list[x]
  3729. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  3730. temp = temp2:findFirstChild("Torso")
  3731. human = temp2:findFirstChild("Humanoid") or temp2:findFirstChild("Zombie")
  3732. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3733. if (temp.Position - pos).magnitude < dist then
  3734. torso = temp
  3735. dist = (temp.Position - pos).magnitude
  3736. end
  3737. end
  3738. end
  3739. end
  3740. return torso
  3741. end
  3742.  
  3743. function shoot(pos)
  3744. dir = (pos - bin.CFrame.p).unit
  3745. for i = 1, 50 do
  3746. local ex = Instance.new("Explosion")
  3747. ex.BlastRadius = 1
  3748. ex.Position = bin.Position + (dir * 10 * i) + (dir * 7)
  3749. ex.Parent = game.Workspace
  3750. end
  3751. end
  3752.  
  3753. function shootAt(torso)
  3754. local dir = (torso.Position - bin.Position).unit
  3755. local spawnPos = bin.Position
  3756. local pos = spawnPos + (dir * 1)
  3757. shoot(pos)
  3758. end
  3759.  
  3760. while true do
  3761. local torso = findNearestTorso(bin.Position)
  3762. if torso~=nil then
  3763. move(torso)
  3764. moveTo(torso)
  3765. end
  3766. wait()
  3767. end
  3768.  
  3769. end))
  3770. BodyForce250.Parent = Part247
  3771. BodyForce250.force = Vector3.new(0, 504.799988, 0)
  3772. BodyPosition251.Parent = Part247
  3773. BodyPosition251.position = Vector3.new(-44, 4.50247955, -34.5)
  3774. BodyPosition251.Position = Vector3.new(-44, 4.50247955, -34.5)
  3775. BodyGyro252.Parent = Part247
  3776. BodyGyro252.CFrame = CFrame.new(27.3471813, 1.72540987, 48.2429123, 0.757332325, 0.016593365, 0.652818799, 1.38260881e-09, 0.999677122, -0.0254098214, -0.653029621, 0.0192436799, 0.757087827)
  3777. BodyGyro252.maxTorque = Vector3.new(900, 900, 900)
  3778. BodyGyro252.MaxTorque = Vector3.new(900, 900, 900)
  3779. Script253.Name = "SafeRegen"
  3780. Script253.Parent = Part247
  3781. table.insert(cors,sandbox(Script253,function()
  3782. wait(3)
  3783. script.Parent.Anchored = false
  3784. wait(.1)
  3785. script:Remove()
  3786. end))
  3787. Part254.Name = "Brick"
  3788. Part254.Parent = Model2
  3789. Part254.BrickColor = BrickColor.new("Brown")
  3790. Part254.Rotation = Vector3.new(180, 90, 0)
  3791. Part254.FormFactor = Enum.FormFactor.Plate
  3792. Part254.Friction = 0
  3793. Part254.Size = Vector3.new(3, 1.60000002, 4)
  3794. Part254.CFrame = CFrame.new(115, 105.600235, 109.500229, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  3795. Part254.BottomSurface = Enum.SurfaceType.Weld
  3796. Part254.TopSurface = Enum.SurfaceType.Smooth
  3797. Part254.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3798. Part254.Position = Vector3.new(115, 105.600235, 109.500229)
  3799. Part254.Orientation = Vector3.new(0, 90, 180)
  3800. Part254.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3801. SpecialMesh255.Parent = Part254
  3802. SpecialMesh255.MeshType = Enum.MeshType.Wedge
  3803. Part256.Name = "Engine"
  3804. Part256.Parent = Model2
  3805. Part256.BrickColor = BrickColor.new("Brown")
  3806. Part256.Transparency = 1
  3807. Part256.Rotation = Vector3.new(0, 90, 0)
  3808. Part256.Anchored = true
  3809. Part256.CanCollide = false
  3810. Part256.FormFactor = Enum.FormFactor.Plate
  3811. Part256.Friction = 0
  3812. Part256.Size = Vector3.new(3, 0.400000006, 2)
  3813. Part256.CFrame = CFrame.new(108, 107.000481, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3814. Part256.BottomSurface = Enum.SurfaceType.Weld
  3815. Part256.FrontSurface = Enum.SurfaceType.Weld
  3816. Part256.LeftSurface = Enum.SurfaceType.Weld
  3817. Part256.TopSurface = Enum.SurfaceType.Weld
  3818. Part256.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3819. Part256.Position = Vector3.new(108, 107.000481, 109.500229)
  3820. Part256.Orientation = Vector3.new(0, 90, 0)
  3821. Part256.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3822. NumberValue257.Name = "Speed"
  3823. NumberValue257.Parent = Part256
  3824. NumberValue257.Value = 50
  3825. Script258.Name = "AimScript"
  3826. Script258.Parent = Part256
  3827. table.insert(cors,sandbox(Script258,function()
  3828. bin = script.Parent
  3829.  
  3830. function move(target)
  3831. local dir = (target.Position - bin.Position).unit
  3832. local spawnPos = bin.Position
  3833. local pos = spawnPos + (dir * 1)
  3834. bin:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
  3835. bin:findFirstChild("BodyGyro").maxTorque = Vector3.new(900,900,900)
  3836. end
  3837.  
  3838. function moveTo(target)
  3839. bin.BodyPosition.position = target.Position
  3840. bin.BodyPosition.maxForce = Vector3.new(5000,15000,5000) * bin.Speed.Value
  3841. end
  3842.  
  3843. function findNearestTorso(pos)
  3844. local list = game.Workspace:GetChildren()
  3845. local torso = nil
  3846. local dist = 1000
  3847. local temp = nil
  3848. local human = nil
  3849. local temp2 = nil
  3850. for x = 1, #list do
  3851. temp2 = list[x]
  3852. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  3853. temp = temp2:findFirstChild("Head")
  3854. human = temp2:findFirstChild("Humanoid") or temp2:findFirstChild("Zombie")
  3855. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3856. if (temp.Position - pos).magnitude < dist then
  3857. torso = temp
  3858. dist = (temp.Position - pos).magnitude
  3859. end
  3860. end
  3861. end
  3862. end
  3863. return torso
  3864. end
  3865.  
  3866. function shoot(pos)
  3867. dir = (pos - bin.CFrame.p).unit
  3868. for i = 1, 50 do
  3869. local ex = Instance.new("Explosion")
  3870. ex.BlastRadius = 1
  3871. ex.Position = bin.Position + (dir * 10 * i) + (dir * 7)
  3872. ex.Parent = game.Workspace
  3873. end
  3874. end
  3875.  
  3876. function shootAt(torso)
  3877. local dir = (torso.Position - bin.Position).unit
  3878. local spawnPos = bin.Position
  3879. local pos = spawnPos + (dir * 1)
  3880. shoot(pos)
  3881. end
  3882.  
  3883. while true do
  3884. local torso = findNearestTorso(bin.Position)
  3885. if torso~=nil then
  3886. move(torso)
  3887. moveTo(torso)
  3888. end
  3889. wait()
  3890. end
  3891.  
  3892. end))
  3893. BodyForce259.Parent = Part256
  3894. BodyForce259.force = Vector3.new(0, 504.799988, 0)
  3895. BodyPosition260.Parent = Part256
  3896. BodyPosition260.position = Vector3.new(-44, 4.50247955, -34.5)
  3897. BodyPosition260.Position = Vector3.new(-44, 4.50247955, -34.5)
  3898. BodyGyro261.Parent = Part256
  3899. BodyGyro261.CFrame = CFrame.new(27.3471813, 1.72540987, 48.2429123, 0.757332325, 0.016593365, 0.652818799, 1.38260881e-09, 0.999677122, -0.0254098214, -0.653029621, 0.0192436799, 0.757087827)
  3900. BodyGyro261.maxTorque = Vector3.new(900, 900, 900)
  3901. BodyGyro261.MaxTorque = Vector3.new(900, 900, 900)
  3902. Script262.Name = "SafeRegen"
  3903. Script262.Parent = Part256
  3904. table.insert(cors,sandbox(Script262,function()
  3905. wait(3)
  3906. script.Parent.Anchored = false
  3907. wait(.1)
  3908. script:Remove()
  3909. end))
  3910. Part263.Name = "Gun1"
  3911. Part263.Parent = Model2
  3912. Part263.BrickColor = BrickColor.new("Reddish brown")
  3913. Part263.Rotation = Vector3.new(0, 90, 0)
  3914. Part263.FormFactor = Enum.FormFactor.Plate
  3915. Part263.Friction = 0
  3916. Part263.Size = Vector3.new(1, 1.20000005, 1)
  3917. Part263.CFrame = CFrame.new(110.5, 108.80024, 108.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3918. Part263.BackSurface = Enum.SurfaceType.Weld
  3919. Part263.BottomSurface = Enum.SurfaceType.Weld
  3920. Part263.LeftSurface = Enum.SurfaceType.Weld
  3921. Part263.TopSurface = Enum.SurfaceType.Weld
  3922. Part263.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3923. Part263.Position = Vector3.new(110.5, 108.80024, 108.500229)
  3924. Part263.Orientation = Vector3.new(0, 90, 0)
  3925. Part263.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3926. SpecialMesh264.Parent = Part263
  3927. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  3928. Part265.Name = "Gun1"
  3929. Part265.Parent = Model2
  3930. Part265.BrickColor = BrickColor.new("Reddish brown")
  3931. Part265.Rotation = Vector3.new(0, 90, 0)
  3932. Part265.FormFactor = Enum.FormFactor.Plate
  3933. Part265.Friction = 0
  3934. Part265.Size = Vector3.new(1, 0.800000012, 1)
  3935. Part265.CFrame = CFrame.new(110.5, 109.200241, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3936. Part265.BackSurface = Enum.SurfaceType.Weld
  3937. Part265.BottomSurface = Enum.SurfaceType.Weld
  3938. Part265.TopSurface = Enum.SurfaceType.Weld
  3939. Part265.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3940. Part265.Position = Vector3.new(110.5, 109.200241, 109.500229)
  3941. Part265.Orientation = Vector3.new(0, 90, 0)
  3942. Part265.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3943. SpecialMesh266.Parent = Part265
  3944. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  3945. Part267.Name = "Gun1"
  3946. Part267.Parent = Model2
  3947. Part267.BrickColor = BrickColor.new("Reddish brown")
  3948. Part267.Rotation = Vector3.new(0, 90, 0)
  3949. Part267.FormFactor = Enum.FormFactor.Plate
  3950. Part267.Friction = 0
  3951. Part267.Size = Vector3.new(1, 1.20000005, 1)
  3952. Part267.CFrame = CFrame.new(110.5, 108.80024, 110.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3953. Part267.BackSurface = Enum.SurfaceType.Weld
  3954. Part267.BottomSurface = Enum.SurfaceType.Weld
  3955. Part267.RightSurface = Enum.SurfaceType.Weld
  3956. Part267.TopSurface = Enum.SurfaceType.Weld
  3957. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3958. Part267.Position = Vector3.new(110.5, 108.80024, 110.500229)
  3959. Part267.Orientation = Vector3.new(0, 90, 0)
  3960. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3961. SpecialMesh268.Parent = Part267
  3962. SpecialMesh268.MeshType = Enum.MeshType.Wedge
  3963. Part269.Name = "Locator Brick"
  3964. Part269.Parent = Model2
  3965. Part269.BrickColor = BrickColor.new("Reddish brown")
  3966. Part269.Rotation = Vector3.new(0, 90, 0)
  3967. Part269.FormFactor = Enum.FormFactor.Plate
  3968. Part269.Friction = 0
  3969. Part269.Size = Vector3.new(1, 0.400000006, 2)
  3970. Part269.CFrame = CFrame.new(109, 108.600235, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3971. Part269.BackSurface = Enum.SurfaceType.Weld
  3972. Part269.BottomSurface = Enum.SurfaceType.Weld
  3973. Part269.TopSurface = Enum.SurfaceType.Smooth
  3974. Part269.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3975. Part269.Position = Vector3.new(109, 108.600235, 109.500229)
  3976. Part269.Orientation = Vector3.new(0, 90, 0)
  3977. Part269.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3978. SpecialMesh270.Parent = Part269
  3979. SpecialMesh270.MeshType = Enum.MeshType.Wedge
  3980. Part271.Name = "Collar"
  3981. Part271.Parent = Model2
  3982. Part271.BrickColor = BrickColor.new("Brown")
  3983. Part271.Transparency = 1
  3984. Part271.Rotation = Vector3.new(0, 90, 0)
  3985. Part271.FormFactor = Enum.FormFactor.Symmetric
  3986. Part271.Friction = 0
  3987. Part271.Size = Vector3.new(7, 1, 3)
  3988. Part271.CFrame = CFrame.new(111.5, 105.100235, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3989. Part271.BackSurface = Enum.SurfaceType.Weld
  3990. Part271.BottomSurface = Enum.SurfaceType.Weld
  3991. Part271.FrontSurface = Enum.SurfaceType.Weld
  3992. Part271.LeftSurface = Enum.SurfaceType.Weld
  3993. Part271.RightSurface = Enum.SurfaceType.Weld
  3994. Part271.TopSurface = Enum.SurfaceType.Weld
  3995. Part271.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3996. Part271.Position = Vector3.new(111.5, 105.100235, 109.500229)
  3997. Part271.Orientation = Vector3.new(0, 90, 0)
  3998. Part271.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3999. Part272.Name = "Collar"
  4000. Part272.Parent = Model2
  4001. Part272.BrickColor = BrickColor.new("Brown")
  4002. Part272.Transparency = 1
  4003. Part272.Rotation = Vector3.new(0, 90, 0)
  4004. Part272.FormFactor = Enum.FormFactor.Symmetric
  4005. Part272.Friction = 0
  4006. Part272.Size = Vector3.new(1, 7, 3)
  4007. Part272.CFrame = CFrame.new(111.5, 109.100235, 106.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4008. Part272.BackSurface = Enum.SurfaceType.Weld
  4009. Part272.BottomSurface = Enum.SurfaceType.Weld
  4010. Part272.FrontSurface = Enum.SurfaceType.Weld
  4011. Part272.LeftSurface = Enum.SurfaceType.Weld
  4012. Part272.RightSurface = Enum.SurfaceType.Weld
  4013. Part272.TopSurface = Enum.SurfaceType.Weld
  4014. Part272.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4015. Part272.Position = Vector3.new(111.5, 109.100235, 106.500229)
  4016. Part272.Orientation = Vector3.new(0, 90, 0)
  4017. Part272.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4018. Part273.Name = "Collar"
  4019. Part273.Parent = Model2
  4020. Part273.BrickColor = BrickColor.new("Brown")
  4021. Part273.Transparency = 1
  4022. Part273.Rotation = Vector3.new(0, 90, 0)
  4023. Part273.FormFactor = Enum.FormFactor.Symmetric
  4024. Part273.Friction = 0
  4025. Part273.Size = Vector3.new(1, 7, 3)
  4026. Part273.CFrame = CFrame.new(111.5, 109.100235, 112.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4027. Part273.BackSurface = Enum.SurfaceType.Weld
  4028. Part273.BottomSurface = Enum.SurfaceType.Weld
  4029. Part273.FrontSurface = Enum.SurfaceType.Weld
  4030. Part273.LeftSurface = Enum.SurfaceType.Weld
  4031. Part273.RightSurface = Enum.SurfaceType.Weld
  4032. Part273.TopSurface = Enum.SurfaceType.Weld
  4033. Part273.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4034. Part273.Position = Vector3.new(111.5, 109.100235, 112.500229)
  4035. Part273.Orientation = Vector3.new(0, 90, 0)
  4036. Part273.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4037. Part274.Name = "Collar"
  4038. Part274.Parent = Model2
  4039. Part274.BrickColor = BrickColor.new("Brown")
  4040. Part274.Transparency = 1
  4041. Part274.Rotation = Vector3.new(90, 0, -90)
  4042. Part274.FormFactor = Enum.FormFactor.Plate
  4043. Part274.Friction = 0
  4044. Part274.Size = Vector3.new(1, 0.800000012, 1)
  4045. Part274.CFrame = CFrame.new(113.399994, 112.100235, 112.500229, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4046. Part274.BackSurface = Enum.SurfaceType.Weld
  4047. Part274.BottomSurface = Enum.SurfaceType.Smooth
  4048. Part274.FrontSurface = Enum.SurfaceType.Weld
  4049. Part274.LeftSurface = Enum.SurfaceType.Weld
  4050. Part274.RightSurface = Enum.SurfaceType.Weld
  4051. Part274.TopSurface = Enum.SurfaceType.Weld
  4052. Part274.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4053. Part274.Position = Vector3.new(113.399994, 112.100235, 112.500229)
  4054. Part274.Orientation = Vector3.new(90, 90, 0)
  4055. Part274.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4056. Part275.Name = "Collar"
  4057. Part275.Parent = Model2
  4058. Part275.BrickColor = BrickColor.new("Brown")
  4059. Part275.Transparency = 1
  4060. Part275.Rotation = Vector3.new(90, 0, -90)
  4061. Part275.FormFactor = Enum.FormFactor.Plate
  4062. Part275.Friction = 0
  4063. Part275.Size = Vector3.new(1, 0.800000012, 1)
  4064. Part275.CFrame = CFrame.new(113.399994, 112.100235, 106.500229, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4065. Part275.BackSurface = Enum.SurfaceType.Weld
  4066. Part275.BottomSurface = Enum.SurfaceType.Smooth
  4067. Part275.FrontSurface = Enum.SurfaceType.Weld
  4068. Part275.LeftSurface = Enum.SurfaceType.Weld
  4069. Part275.RightSurface = Enum.SurfaceType.Weld
  4070. Part275.TopSurface = Enum.SurfaceType.Weld
  4071. Part275.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4072. Part275.Position = Vector3.new(113.399994, 112.100235, 106.500229)
  4073. Part275.Orientation = Vector3.new(90, 90, 0)
  4074. Part275.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4075. Part276.Name = "Collar"
  4076. Part276.Parent = Model2
  4077. Part276.BrickColor = BrickColor.new("Brown")
  4078. Part276.Transparency = 1
  4079. Part276.Rotation = Vector3.new(90, 0, -90)
  4080. Part276.FormFactor = Enum.FormFactor.Symmetric
  4081. Part276.Friction = 0
  4082. Part276.Size = Vector3.new(7, 1, 1)
  4083. Part276.CFrame = CFrame.new(114.299995, 112.100235, 109.500229, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4084. Part276.BackSurface = Enum.SurfaceType.Weld
  4085. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4086. Part276.FrontSurface = Enum.SurfaceType.Weld
  4087. Part276.LeftSurface = Enum.SurfaceType.Weld
  4088. Part276.RightSurface = Enum.SurfaceType.Weld
  4089. Part276.TopSurface = Enum.SurfaceType.Weld
  4090. Part276.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4091. Part276.Position = Vector3.new(114.299995, 112.100235, 109.500229)
  4092. Part276.Orientation = Vector3.new(90, 90, 0)
  4093. Part276.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4094. Model277.Name = "BadgeAwarder"
  4095. Model277.Parent = Model1
  4096. Part278.Name = "Platform"
  4097. Part278.Parent = Model277
  4098. Part278.BrickColor = BrickColor.new("Brown")
  4099. Part278.Reflectance = 1
  4100. Part278.Transparency = 1
  4101. Part278.Rotation = Vector3.new(0, 90, 0)
  4102. Part278.CanCollide = false
  4103. Part278.Friction = 0
  4104. Part278.Size = Vector3.new(1, 2.4000001, 1)
  4105. Part278.CFrame = CFrame.new(107.100006, 108.40023, 109.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4106. Part278.BackSurface = Enum.SurfaceType.Weld
  4107. Part278.BottomSurface = Enum.SurfaceType.Weld
  4108. Part278.FrontSurface = Enum.SurfaceType.Weld
  4109. Part278.LeftSurface = Enum.SurfaceType.Weld
  4110. Part278.RightSurface = Enum.SurfaceType.Weld
  4111. Part278.TopSurface = Enum.SurfaceType.Weld
  4112. Part278.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4113. Part278.Position = Vector3.new(107.100006, 108.40023, 109.500229)
  4114. Part278.Orientation = Vector3.new(0, 90, 0)
  4115. Part278.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4116. Script279.Parent = Part278
  4117. table.insert(cors,sandbox(Script279,function()
  4118. function onTouch(part)
  4119. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4120. if (humanoid ~= nil) then -- if a humanoid exists, then
  4121. humanoid.Health = 0 -- damage the humanoid
  4122. end
  4123. end
  4124.  
  4125. script.Parent.Touched:connect(onTouch)
  4126.  
  4127.  
  4128. end))
  4129. IntValue280.Name = "BadgeID"
  4130. IntValue280.Parent = Part278
  4131. IntValue280.Value = 22113718
  4132. Script281.Name = "BadgeAwarderScript"
  4133. Script281.Parent = Part278
  4134. table.insert(cors,sandbox(Script281,function()
  4135. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  4136.  
  4137.  
  4138.  
  4139. -- ROBLOX scripter hackers, see what you can do with this:
  4140. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  4141.  
  4142.  
  4143. function OnTouch(part)
  4144. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  4145. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  4146. if (p ~= nil) then
  4147. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  4148. local b = game:GetService("BadgeService")
  4149. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  4150. end
  4151. end
  4152. end
  4153.  
  4154. script.Parent.Touched:connect(OnTouch)
  4155.  
  4156. end))
  4157. Smoke282.Parent = Part278
  4158. Smoke282.Size = 0.5
  4159. Smoke282.Color = Color3.new(0.6, 0, 0)
  4160. Smoke282.Enabled = false
  4161. Smoke282.Opacity = 1
  4162. Smoke282.RiseVelocity = 0.0010000000474975
  4163. Smoke282.Color = Color3.new(0.6, 0, 0)
  4164. Script283.Name = "Kill1"
  4165. Script283.Parent = Part278
  4166. table.insert(cors,sandbox(Script283,function()
  4167. function onTouched(hit)
  4168.  
  4169. if hit.Name == "Torso" then
  4170. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  4171. script.Parent.Smoke.Enabled = true
  4172. wait(2)
  4173. script.Parent.Smoke.Enabled = false
  4174.  
  4175. end
  4176. end
  4177.  
  4178.  
  4179. connection = script.Parent.Touched:connect(onTouched)
  4180.  
  4181.  
  4182.  
  4183.  
  4184. end))
  4185. Script284.Name = "Kill2"
  4186. Script284.Parent = Part278
  4187. table.insert(cors,sandbox(Script284,function()
  4188. function onTouched(hit)
  4189.  
  4190. if hit.Name == "Head" then
  4191. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  4192. script.Parent.Smoke.Enabled = true
  4193. wait(2)
  4194. script.Parent.Smoke.Enabled = false
  4195. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  4196. if Human ~= nil then
  4197. Human.Health = 0
  4198.  
  4199.  
  4200. end
  4201. end
  4202. end
  4203.  
  4204.  
  4205. connection = script.Parent.Touched:connect(onTouched)
  4206.  
  4207.  
  4208.  
  4209.  
  4210. end))
  4211. Model285.Name = "Throbb"
  4212. Model285.Parent = Model0
  4213. Model286.Name = "Parts"
  4214. Model286.Parent = Model285
  4215. Part287.Name = "Touch"
  4216. Part287.Parent = Model286
  4217. Part287.BrickColor = BrickColor.new("Brown")
  4218. Part287.Transparency = 1
  4219. Part287.Rotation = Vector3.new(0, -90, 0)
  4220. Part287.CanCollide = false
  4221. Part287.FormFactor = Enum.FormFactor.Plate
  4222. Part287.Friction = 0
  4223. Part287.Size = Vector3.new(12, 4.80000019, 17)
  4224. Part287.CFrame = CFrame.new(-130.699982, 116.200027, 120.000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4225. Part287.BackSurface = Enum.SurfaceType.Weld
  4226. Part287.BottomSurface = Enum.SurfaceType.Weld
  4227. Part287.FrontSurface = Enum.SurfaceType.Weld
  4228. Part287.LeftSurface = Enum.SurfaceType.Weld
  4229. Part287.TopSurface = Enum.SurfaceType.Weld
  4230. Part287.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4231. Part287.Position = Vector3.new(-130.699982, 116.200027, 120.000229)
  4232. Part287.Orientation = Vector3.new(0, -90, 0)
  4233. Part287.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4234. Part288.Name = "Touch"
  4235. Part288.Parent = Model286
  4236. Part288.BrickColor = BrickColor.new("Brown")
  4237. Part288.Rotation = Vector3.new(180, 90, 0)
  4238. Part288.FormFactor = Enum.FormFactor.Plate
  4239. Part288.Friction = 0
  4240. Part288.Size = Vector3.new(3, 1.20000005, 10)
  4241. Part288.CFrame = CFrame.new(-130.199982, 110.400024, 120.500229, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4242. Part288.BackSurface = Enum.SurfaceType.Weld
  4243. Part288.BottomSurface = Enum.SurfaceType.Weld
  4244. Part288.TopSurface = Enum.SurfaceType.Smooth
  4245. Part288.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4246. Part288.Position = Vector3.new(-130.199982, 110.400024, 120.500229)
  4247. Part288.Orientation = Vector3.new(0, 90, 180)
  4248. Part288.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4249. SpecialMesh289.Parent = Part288
  4250. SpecialMesh289.MeshType = Enum.MeshType.Wedge
  4251. Part290.Name = "Touch"
  4252. Part290.Parent = Model286
  4253. Part290.BrickColor = BrickColor.new("Brown")
  4254. Part290.Rotation = Vector3.new(-180, -90, 0)
  4255. Part290.FormFactor = Enum.FormFactor.Plate
  4256. Part290.Friction = 0
  4257. Part290.Size = Vector3.new(3, 1.60000002, 4)
  4258. Part290.CFrame = CFrame.new(-122.199982, 110.200027, 120.500229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  4259. Part290.BottomSurface = Enum.SurfaceType.Weld
  4260. Part290.TopSurface = Enum.SurfaceType.Smooth
  4261. Part290.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4262. Part290.Position = Vector3.new(-122.199982, 110.200027, 120.500229)
  4263. Part290.Orientation = Vector3.new(0, -90, 180)
  4264. Part290.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4265. SpecialMesh291.Parent = Part290
  4266. SpecialMesh291.MeshType = Enum.MeshType.Wedge
  4267. Part292.Name = "eyes"
  4268. Part292.Parent = Model286
  4269. Part292.BrickColor = BrickColor.new("Really black")
  4270. Part292.Rotation = Vector3.new(-180, 0, -180)
  4271. Part292.FormFactor = Enum.FormFactor.Plate
  4272. Part292.Friction = 0
  4273. Part292.Size = Vector3.new(1, 0.800000012, 1)
  4274. Part292.CFrame = CFrame.new(-117.699982, 113.000122, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4275. Part292.BottomSurface = Enum.SurfaceType.Weld
  4276. Part292.LeftSurface = Enum.SurfaceType.Weld
  4277. Part292.RightSurface = Enum.SurfaceType.Weld
  4278. Part292.TopSurface = Enum.SurfaceType.Weld
  4279. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4280. Part292.Position = Vector3.new(-117.699982, 113.000122, 120.500229)
  4281. Part292.Orientation = Vector3.new(0, 180, 0)
  4282. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4283. Part293.Name = "Tip"
  4284. Part293.Parent = Model286
  4285. Part293.BrickColor = BrickColor.new("Brown")
  4286. Part293.Rotation = Vector3.new(-90, 0, -90)
  4287. Part293.FormFactor = Enum.FormFactor.Plate
  4288. Part293.Friction = 0
  4289. Part293.Size = Vector3.new(1, 0.400000006, 1)
  4290. Part293.CFrame = CFrame.new(-114.999985, 112.30011, 120.500229, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  4291. Part293.BackSurface = Enum.SurfaceType.Weld
  4292. Part293.BottomSurface = Enum.SurfaceType.Weld
  4293. Part293.TopSurface = Enum.SurfaceType.Smooth
  4294. Part293.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4295. Part293.Position = Vector3.new(-114.999985, 112.30011, 120.500229)
  4296. Part293.Orientation = Vector3.new(-90, -90, 0)
  4297. Part293.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4298. SpecialMesh294.Parent = Part293
  4299. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  4300. Script295.Parent = Part293
  4301. table.insert(cors,sandbox(Script295,function()
  4302. function onTouch(part)
  4303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4304. if (humanoid ~= nil) then -- if a humanoid exists, then
  4305. humanoid.Health = 0 -- damage the humanoid
  4306. end
  4307. end
  4308.  
  4309. script.Parent.Touched:connect(onTouch)
  4310.  
  4311.  
  4312. end))
  4313. Part296.Name = "Tip"
  4314. Part296.Parent = Model286
  4315. Part296.BrickColor = BrickColor.new("Brown")
  4316. Part296.Rotation = Vector3.new(90, 0, 90)
  4317. Part296.FormFactor = Enum.FormFactor.Plate
  4318. Part296.Friction = 0
  4319. Part296.Size = Vector3.new(1, 0.400000006, 1)
  4320. Part296.CFrame = CFrame.new(-114.999985, 113.300125, 120.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4321. Part296.BackSurface = Enum.SurfaceType.Weld
  4322. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4323. Part296.TopSurface = Enum.SurfaceType.Weld
  4324. Part296.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4325. Part296.Position = Vector3.new(-114.999985, 113.300125, 120.500229)
  4326. Part296.Orientation = Vector3.new(90, -90, 0)
  4327. Part296.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4328. SpecialMesh297.Parent = Part296
  4329. SpecialMesh297.MeshType = Enum.MeshType.Wedge
  4330. Part298.Name = "Tip"
  4331. Part298.Parent = Model286
  4332. Part298.BrickColor = BrickColor.new("Brown")
  4333. Part298.Rotation = Vector3.new(-180, 0, -180)
  4334. Part298.FormFactor = Enum.FormFactor.Plate
  4335. Part298.Friction = 0
  4336. Part298.Size = Vector3.new(2, 1.20000005, 1)
  4337. Part298.CFrame = CFrame.new(-116.199982, 112.400116, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4338. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4339. Part298.LeftSurface = Enum.SurfaceType.Weld
  4340. Part298.RightSurface = Enum.SurfaceType.Weld
  4341. Part298.TopSurface = Enum.SurfaceType.Weld
  4342. Part298.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4343. Part298.Position = Vector3.new(-116.199982, 112.400116, 120.500229)
  4344. Part298.Orientation = Vector3.new(0, 180, 0)
  4345. Part298.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4346. Part299.Name = "Smooth Block Model"
  4347. Part299.Parent = Model286
  4348. Part299.BrickColor = BrickColor.new("Reddish brown")
  4349. Part299.Rotation = Vector3.new(-180, 0, -180)
  4350. Part299.CanCollide = false
  4351. Part299.FormFactor = Enum.FormFactor.Plate
  4352. Part299.Friction = 0
  4353. Part299.Size = Vector3.new(1, 0.800000012, 1)
  4354. Part299.CFrame = CFrame.new(-119.699974, 112.200027, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4355. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4356. Part299.RightSurface = Enum.SurfaceType.Weld
  4357. Part299.TopSurface = Enum.SurfaceType.Smooth
  4358. Part299.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4359. Part299.Position = Vector3.new(-119.699974, 112.200027, 120.500229)
  4360. Part299.Orientation = Vector3.new(0, 180, 0)
  4361. Part299.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4362. BlockMesh300.Parent = Part299
  4363. BlockMesh300.Scale = Vector3.new(1, 1, 3)
  4364. BlockMesh300.Scale = Vector3.new(1, 1, 3)
  4365. Part301.Name = "Smooth Block Model"
  4366. Part301.Parent = Model286
  4367. Part301.BrickColor = BrickColor.new("Reddish brown")
  4368. Part301.Rotation = Vector3.new(180, 0, -180)
  4369. Part301.CanCollide = false
  4370. Part301.FormFactor = Enum.FormFactor.Plate
  4371. Part301.Friction = 0
  4372. Part301.Size = Vector3.new(1, 0.800000012, 1)
  4373. Part301.CFrame = CFrame.new(-119.699982, 113.800026, 120.500229, -1, 0, 0, 0, 1, -0, 0, 0, -1)
  4374. Part301.BottomSurface = Enum.SurfaceType.Smooth
  4375. Part301.RightSurface = Enum.SurfaceType.Weld
  4376. Part301.TopSurface = Enum.SurfaceType.Smooth
  4377. Part301.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4378. Part301.Position = Vector3.new(-119.699982, 113.800026, 120.500229)
  4379. Part301.Orientation = Vector3.new(0, 180, 0)
  4380. Part301.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4381. BlockMesh302.Parent = Part301
  4382. BlockMesh302.Scale = Vector3.new(1, 1, 3)
  4383. BlockMesh302.Scale = Vector3.new(1, 1, 3)
  4384. Part303.Name = "Smooth Block Model"
  4385. Part303.Parent = Model286
  4386. Part303.BrickColor = BrickColor.new("Reddish brown")
  4387. Part303.Rotation = Vector3.new(-180, 0, -180)
  4388. Part303.CanCollide = false
  4389. Part303.FormFactor = Enum.FormFactor.Plate
  4390. Part303.Friction = 0
  4391. Part303.Size = Vector3.new(1, 2.4000001, 1)
  4392. Part303.CFrame = CFrame.new(-119.699982, 113.000122, 121.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4393. Part303.BottomSurface = Enum.SurfaceType.Weld
  4394. Part303.LeftSurface = Enum.SurfaceType.Weld
  4395. Part303.TopSurface = Enum.SurfaceType.Smooth
  4396. Part303.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4397. Part303.Position = Vector3.new(-119.699982, 113.000122, 121.500229)
  4398. Part303.Orientation = Vector3.new(0, 180, 0)
  4399. Part303.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4400. Part304.Name = "Smooth Block Model"
  4401. Part304.Parent = Model286
  4402. Part304.BrickColor = BrickColor.new("Reddish brown")
  4403. Part304.Rotation = Vector3.new(-180, 0, -180)
  4404. Part304.CanCollide = false
  4405. Part304.FormFactor = Enum.FormFactor.Plate
  4406. Part304.Friction = 0
  4407. Part304.Size = Vector3.new(1, 2.4000001, 1)
  4408. Part304.CFrame = CFrame.new(-119.699982, 113.000122, 119.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4409. Part304.BottomSurface = Enum.SurfaceType.Weld
  4410. Part304.LeftSurface = Enum.SurfaceType.Weld
  4411. Part304.TopSurface = Enum.SurfaceType.Smooth
  4412. Part304.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4413. Part304.Position = Vector3.new(-119.699982, 113.000122, 119.500229)
  4414. Part304.Orientation = Vector3.new(0, 180, 0)
  4415. Part304.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4416. Part305.Name = "Smooth Block Model"
  4417. Part305.Parent = Model286
  4418. Part305.BrickColor = BrickColor.new("Reddish brown")
  4419. Part305.Rotation = Vector3.new(-180, 0, -180)
  4420. Part305.CanCollide = false
  4421. Part305.FormFactor = Enum.FormFactor.Plate
  4422. Part305.Friction = 0
  4423. Part305.Size = Vector3.new(1, 0.800000012, 1)
  4424. Part305.CFrame = CFrame.new(-119.699982, 113.000031, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4425. Part305.BackSurface = Enum.SurfaceType.Hinge
  4426. Part305.BottomSurface = Enum.SurfaceType.Hinge
  4427. Part305.FrontSurface = Enum.SurfaceType.Hinge
  4428. Part305.TopSurface = Enum.SurfaceType.Hinge
  4429. Part305.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4430. Part305.Position = Vector3.new(-119.699982, 113.000031, 120.500229)
  4431. Part305.Orientation = Vector3.new(0, 180, 0)
  4432. Part305.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4433. Part306.Name = "Smooth Block Model"
  4434. Part306.Parent = Model286
  4435. Part306.BrickColor = BrickColor.new("Reddish brown")
  4436. Part306.Rotation = Vector3.new(-180, 0, 90)
  4437. Part306.FormFactor = Enum.FormFactor.Plate
  4438. Part306.Friction = 0
  4439. Part306.Size = Vector3.new(1, 0.400000006, 2)
  4440. Part306.CFrame = CFrame.new(-120.499985, 112.300026, 135.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  4441. Part306.BackSurface = Enum.SurfaceType.Weld
  4442. Part306.BottomSurface = Enum.SurfaceType.Weld
  4443. Part306.FrontSurface = Enum.SurfaceType.Weld
  4444. Part306.TopSurface = Enum.SurfaceType.Weld
  4445. Part306.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4446. Part306.Position = Vector3.new(-120.499985, 112.300026, 135.000229)
  4447. Part306.Orientation = Vector3.new(0, 180, -90)
  4448. Part306.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4449. Part307.Name = "Smooth Block Model"
  4450. Part307.Parent = Model286
  4451. Part307.Reflectance = 0.10000000149012
  4452. Part307.Rotation = Vector3.new(0, 0, -90)
  4453. Part307.FormFactor = Enum.FormFactor.Plate
  4454. Part307.Friction = 0
  4455. Part307.Size = Vector3.new(1, 1.20000005, 2)
  4456. Part307.CFrame = CFrame.new(-120.099983, 112.300026, 137.000229, 0, 1, 0, -1, 0, 0, 0, -0, 1)
  4457. Part307.BackSurface = Enum.SurfaceType.Weld
  4458. Part307.BottomSurface = Enum.SurfaceType.Weld
  4459. Part307.FrontSurface = Enum.SurfaceType.Weld
  4460. Part307.TopSurface = Enum.SurfaceType.Weld
  4461. Part307.Position = Vector3.new(-120.099983, 112.300026, 137.000229)
  4462. Part307.Orientation = Vector3.new(0, 0, -90)
  4463. Part308.Name = "Smooth Block Model"
  4464. Part308.Parent = Model286
  4465. Part308.BrickColor = BrickColor.new("Brown")
  4466. Part308.Rotation = Vector3.new(180, 90, 0)
  4467. Part308.FormFactor = Enum.FormFactor.Plate
  4468. Part308.Friction = 0
  4469. Part308.Size = Vector3.new(3, 0.800000012, 1)
  4470. Part308.CFrame = CFrame.new(-135.699982, 111.400024, 120.500229, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  4471. Part308.BackSurface = Enum.SurfaceType.Weld
  4472. Part308.BottomSurface = Enum.SurfaceType.Weld
  4473. Part308.TopSurface = Enum.SurfaceType.Smooth
  4474. Part308.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4475. Part308.Position = Vector3.new(-135.699982, 111.400024, 120.500229)
  4476. Part308.Orientation = Vector3.new(0, 90, 180)
  4477. Part308.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4478. SpecialMesh309.Parent = Part308
  4479. SpecialMesh309.MeshType = Enum.MeshType.Wedge
  4480. Part310.Name = "Smooth Block Model"
  4481. Part310.Parent = Model286
  4482. Part310.BrickColor = BrickColor.new("Reddish brown")
  4483. Part310.Rotation = Vector3.new(0, 0, -180)
  4484. Part310.FormFactor = Enum.FormFactor.Symmetric
  4485. Part310.Friction = 0
  4486. Part310.Size = Vector3.new(2, 1, 1)
  4487. Part310.CFrame = CFrame.new(-125.699982, 112.300026, 147.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  4488. Part310.BackSurface = Enum.SurfaceType.Weld
  4489. Part310.BottomSurface = Enum.SurfaceType.Smooth
  4490. Part310.FrontSurface = Enum.SurfaceType.Weld
  4491. Part310.LeftSurface = Enum.SurfaceType.Weld
  4492. Part310.RightSurface = Enum.SurfaceType.Weld
  4493. Part310.TopSurface = Enum.SurfaceType.Smooth
  4494. Part310.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4495. Part310.Position = Vector3.new(-125.699982, 112.300026, 147.500229)
  4496. Part310.Orientation = Vector3.new(0, 0, 180)
  4497. Part310.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4498. Part311.Name = "Smooth Block Model"
  4499. Part311.Parent = Model286
  4500. Part311.Reflectance = 0.10000000149012
  4501. Part311.Rotation = Vector3.new(0, 0, -90)
  4502. Part311.FormFactor = Enum.FormFactor.Plate
  4503. Part311.Friction = 0
  4504. Part311.Size = Vector3.new(1, 0.400000006, 2)
  4505. Part311.CFrame = CFrame.new(-122.499985, 112.300026, 127.000229, -0, 1, -0, -1, 0, -0, 0, 0, 1)
  4506. Part311.BackSurface = Enum.SurfaceType.Weld
  4507. Part311.BottomSurface = Enum.SurfaceType.Weld
  4508. Part311.FrontSurface = Enum.SurfaceType.Weld
  4509. Part311.TopSurface = Enum.SurfaceType.Smooth
  4510. Part311.Position = Vector3.new(-122.499985, 112.300026, 127.000229)
  4511. Part311.Orientation = Vector3.new(0, 0, -90)
  4512. SpecialMesh312.Parent = Part311
  4513. SpecialMesh312.MeshType = Enum.MeshType.Wedge
  4514. Part313.Name = "Smooth Block Model"
  4515. Part313.Parent = Model286
  4516. Part313.BrickColor = BrickColor.new("Reddish brown")
  4517. Part313.Rotation = Vector3.new(180, 0, 90)
  4518. Part313.FormFactor = Enum.FormFactor.Plate
  4519. Part313.Friction = 0
  4520. Part313.Size = Vector3.new(1, 1.60000002, 1)
  4521. Part313.CFrame = CFrame.new(-119.899979, 112.300026, 138.500229, 0, -1, 0, -1, 0, -0, 0, 0, -1)
  4522. Part313.BackSurface = Enum.SurfaceType.Weld
  4523. Part313.BottomSurface = Enum.SurfaceType.Weld
  4524. Part313.FrontSurface = Enum.SurfaceType.Weld
  4525. Part313.TopSurface = Enum.SurfaceType.Weld
  4526. Part313.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4527. Part313.Position = Vector3.new(-119.899979, 112.300026, 138.500229)
  4528. Part313.Orientation = Vector3.new(0, 180, -90)
  4529. Part313.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4530. Part314.Name = "Smooth Block Model"
  4531. Part314.Parent = Model286
  4532. Part314.BrickColor = BrickColor.new("Black")
  4533. Part314.Rotation = Vector3.new(-180, 0, 90)
  4534. Part314.FormFactor = Enum.FormFactor.Symmetric
  4535. Part314.Friction = 0
  4536. Part314.Size = Vector3.new(1, 2, 1)
  4537. Part314.CFrame = CFrame.new(-134.699982, 112.300026, 135.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  4538. Part314.BackSurface = Enum.SurfaceType.Weld
  4539. Part314.BottomSurface = Enum.SurfaceType.Weld
  4540. Part314.TopSurface = Enum.SurfaceType.Smooth
  4541. Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4542. Part314.Position = Vector3.new(-134.699982, 112.300026, 135.500229)
  4543. Part314.Orientation = Vector3.new(0, 180, -90)
  4544. Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4545. SpecialMesh315.Parent = Part314
  4546. SpecialMesh315.MeshType = Enum.MeshType.Wedge
  4547. Part316.Name = "Smooth Block Model"
  4548. Part316.Parent = Model286
  4549. Part316.BrickColor = BrickColor.new("Dark stone grey")
  4550. Part316.Rotation = Vector3.new(-180, 0, 0)
  4551. Part316.FormFactor = Enum.FormFactor.Symmetric
  4552. Part316.Friction = 0
  4553. Part316.Size = Vector3.new(1, 1, 1)
  4554. Part316.CFrame = CFrame.new(-117.099976, 112.300026, 101.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  4555. Part316.BottomSurface = Enum.SurfaceType.Smooth
  4556. Part316.LeftSurface = Enum.SurfaceType.Weld
  4557. Part316.RightSurface = Enum.SurfaceType.Weld
  4558. Part316.TopSurface = Enum.SurfaceType.Smooth
  4559. Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4560. Part316.Position = Vector3.new(-117.099976, 112.300026, 101.500229)
  4561. Part316.Orientation = Vector3.new(0, 180, 180)
  4562. Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4563. Script317.Parent = Part316
  4564. table.insert(cors,sandbox(Script317,function()
  4565. function onTouch(part)
  4566. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4567. if (humanoid ~= nil) then -- if a humanoid exists, then
  4568. humanoid.Health = 0 -- damage the humanoid
  4569. end
  4570. end
  4571.  
  4572. script.Parent.Touched:connect(onTouch)
  4573.  
  4574.  
  4575. end))
  4576. Part318.Name = "Smooth Block Model"
  4577. Part318.Parent = Model286
  4578. Part318.Reflectance = 0.10000000149012
  4579. Part318.Rotation = Vector3.new(180, 0, -90)
  4580. Part318.FormFactor = Enum.FormFactor.Plate
  4581. Part318.Friction = 0
  4582. Part318.Size = Vector3.new(1, 0.400000006, 2)
  4583. Part318.CFrame = CFrame.new(-122.399971, 112.300026, 113.000229, 0, 1, -0, 1, 0, -0, 0, 0, -1)
  4584. Part318.BackSurface = Enum.SurfaceType.Weld
  4585. Part318.BottomSurface = Enum.SurfaceType.Weld
  4586. Part318.FrontSurface = Enum.SurfaceType.Weld
  4587. Part318.TopSurface = Enum.SurfaceType.Weld
  4588. Part318.Position = Vector3.new(-122.399971, 112.300026, 113.000229)
  4589. Part318.Orientation = Vector3.new(0, -180, 90)
  4590. Part319.Name = "Smooth Block Model"
  4591. Part319.Parent = Model286
  4592. Part319.BrickColor = BrickColor.new("Black")
  4593. Part319.Rotation = Vector3.new(-90, 90, 0)
  4594. Part319.FormFactor = Enum.FormFactor.Plate
  4595. Part319.Friction = 0
  4596. Part319.Size = Vector3.new(1, 0.400000006, 2)
  4597. Part319.CFrame = CFrame.new(-137.199982, 112.300026, 121.800232, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4598. Part319.BackSurface = Enum.SurfaceType.Weld
  4599. Part319.BottomSurface = Enum.SurfaceType.Weld
  4600. Part319.FrontSurface = Enum.SurfaceType.Weld
  4601. Part319.TopSurface = Enum.SurfaceType.Weld
  4602. Part319.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4603. Part319.Position = Vector3.new(-137.199982, 112.300026, 121.800232)
  4604. Part319.Orientation = Vector3.new(0, 90, -90)
  4605. Part319.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4606. Part320.Name = "Smooth Block Model"
  4607. Part320.Parent = Model286
  4608. Part320.BrickColor = BrickColor.new("Brown")
  4609. Part320.Rotation = Vector3.new(-180, 0, -180)
  4610. Part320.FormFactor = Enum.FormFactor.Plate
  4611. Part320.Friction = 0
  4612. Part320.Size = Vector3.new(4, 2.4000001, 3)
  4613. Part320.CFrame = CFrame.new(-122.199974, 112.200027, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4614. Part320.BottomSurface = Enum.SurfaceType.Weld
  4615. Part320.RightSurface = Enum.SurfaceType.Weld
  4616. Part320.TopSurface = Enum.SurfaceType.Weld
  4617. Part320.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4618. Part320.Position = Vector3.new(-122.199974, 112.200027, 120.500229)
  4619. Part320.Orientation = Vector3.new(0, 180, 0)
  4620. Part320.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4621. Part321.Name = "Smooth Block Model"
  4622. Part321.Parent = Model286
  4623. Part321.BrickColor = BrickColor.new("Reddish brown")
  4624. Part321.Rotation = Vector3.new(-180, 0, -90)
  4625. Part321.FormFactor = Enum.FormFactor.Plate
  4626. Part321.Friction = 0
  4627. Part321.Size = Vector3.new(1, 0.800000012, 2)
  4628. Part321.CFrame = CFrame.new(-120.599976, 112.300026, 106.000229, 0, 1, 0, 1, -0, 0, 0, 0, -1)
  4629. Part321.BackSurface = Enum.SurfaceType.Weld
  4630. Part321.BottomSurface = Enum.SurfaceType.Weld
  4631. Part321.FrontSurface = Enum.SurfaceType.Weld
  4632. Part321.TopSurface = Enum.SurfaceType.Weld
  4633. Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4634. Part321.Position = Vector3.new(-120.599976, 112.300026, 106.000229)
  4635. Part321.Orientation = Vector3.new(0, 180, 90)
  4636. Part321.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4637. Part322.Name = "Smooth Block Model"
  4638. Part322.Parent = Model286
  4639. Part322.BrickColor = BrickColor.new("Reddish brown")
  4640. Part322.FormFactor = Enum.FormFactor.Plate
  4641. Part322.Friction = 0
  4642. Part322.Size = Vector3.new(17, 1.20000005, 1)
  4643. Part322.CFrame = CFrame.new(-131.199982, 112.400024, 122.500229, 1, 0, -0, 0, 1, -0, 0, 0, 1)
  4644. Part322.BottomSurface = Enum.SurfaceType.Smooth
  4645. Part322.TopSurface = Enum.SurfaceType.Smooth
  4646. Part322.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4647. Part322.Position = Vector3.new(-131.199982, 112.400024, 122.500229)
  4648. Part322.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4649. Part323.Name = "Smooth Block Model"
  4650. Part323.Parent = Model286
  4651. Part323.BrickColor = BrickColor.new("Reddish brown")
  4652. Part323.Rotation = Vector3.new(-180, 0, -180)
  4653. Part323.FormFactor = Enum.FormFactor.Symmetric
  4654. Part323.Friction = 0
  4655. Part323.Size = Vector3.new(1, 1, 1)
  4656. Part323.CFrame = CFrame.new(-122.099976, 112.300026, 95.5002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4657. Part323.BackSurface = Enum.SurfaceType.Weld
  4658. Part323.BottomSurface = Enum.SurfaceType.Smooth
  4659. Part323.FrontSurface = Enum.SurfaceType.Weld
  4660. Part323.LeftSurface = Enum.SurfaceType.Weld
  4661. Part323.RightSurface = Enum.SurfaceType.Weld
  4662. Part323.TopSurface = Enum.SurfaceType.Smooth
  4663. Part323.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4664. Part323.Position = Vector3.new(-122.099976, 112.300026, 95.5002289)
  4665. Part323.Orientation = Vector3.new(0, 180, 0)
  4666. Part323.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4667. Part324.Name = "Smooth Block Model"
  4668. Part324.Parent = Model286
  4669. Part324.BrickColor = BrickColor.new("Reddish brown")
  4670. Part324.Rotation = Vector3.new(-180, 0, -180)
  4671. Part324.FormFactor = Enum.FormFactor.Symmetric
  4672. Part324.Friction = 0
  4673. Part324.Size = Vector3.new(1, 1, 3)
  4674. Part324.CFrame = CFrame.new(-123.199982, 112.300026, 124.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4675. Part324.BackSurface = Enum.SurfaceType.Weld
  4676. Part324.BottomSurface = Enum.SurfaceType.Smooth
  4677. Part324.FrontSurface = Enum.SurfaceType.Weld
  4678. Part324.LeftSurface = Enum.SurfaceType.Weld
  4679. Part324.RightSurface = Enum.SurfaceType.Weld
  4680. Part324.TopSurface = Enum.SurfaceType.Smooth
  4681. Part324.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4682. Part324.Position = Vector3.new(-123.199982, 112.300026, 124.500229)
  4683. Part324.Orientation = Vector3.new(0, 180, 0)
  4684. Part324.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4685. Part325.Name = "Smooth Block Model"
  4686. Part325.Parent = Model286
  4687. Part325.Reflectance = 0.10000000149012
  4688. Part325.Rotation = Vector3.new(0, 0, -90)
  4689. Part325.FormFactor = Enum.FormFactor.Plate
  4690. Part325.Friction = 0
  4691. Part325.Size = Vector3.new(1, 0.800000012, 2)
  4692. Part325.CFrame = CFrame.new(-120.399971, 112.300026, 99.0002289, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  4693. Part325.BackSurface = Enum.SurfaceType.Weld
  4694. Part325.BottomSurface = Enum.SurfaceType.Weld
  4695. Part325.FrontSurface = Enum.SurfaceType.Weld
  4696. Part325.TopSurface = Enum.SurfaceType.Weld
  4697. Part325.Position = Vector3.new(-120.399971, 112.300026, 99.0002289)
  4698. Part325.Orientation = Vector3.new(0, 0, -90)
  4699. Part326.Name = "Smooth Block Model"
  4700. Part326.Parent = Model286
  4701. Part326.BrickColor = BrickColor.new("Reddish brown")
  4702. Part326.Rotation = Vector3.new(-180, 0, -90)
  4703. Part326.FormFactor = Enum.FormFactor.Plate
  4704. Part326.Friction = 0
  4705. Part326.Size = Vector3.new(1, 0.400000006, 1)
  4706. Part326.CFrame = CFrame.new(-118.799973, 112.300026, 102.500229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  4707. Part326.BackSurface = Enum.SurfaceType.Weld
  4708. Part326.BottomSurface = Enum.SurfaceType.Weld
  4709. Part326.TopSurface = Enum.SurfaceType.Smooth
  4710. Part326.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4711. Part326.Position = Vector3.new(-118.799973, 112.300026, 102.500229)
  4712. Part326.Orientation = Vector3.new(0, 180, 90)
  4713. Part326.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4714. SpecialMesh327.Parent = Part326
  4715. SpecialMesh327.MeshType = Enum.MeshType.Wedge
  4716. Part328.Name = "Smooth Block Model"
  4717. Part328.Parent = Model286
  4718. Part328.BrickColor = BrickColor.new("Reddish brown")
  4719. Part328.Rotation = Vector3.new(90, -90, 0)
  4720. Part328.FormFactor = Enum.FormFactor.Plate
  4721. Part328.Friction = 0
  4722. Part328.Size = Vector3.new(1, 0.800000012, 1)
  4723. Part328.CFrame = CFrame.new(-117.699982, 112.300125, 121.800232, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  4724. Part328.BackSurface = Enum.SurfaceType.Weld
  4725. Part328.BottomSurface = Enum.SurfaceType.Weld
  4726. Part328.LeftSurface = Enum.SurfaceType.Weld
  4727. Part328.TopSurface = Enum.SurfaceType.Smooth
  4728. Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4729. Part328.Position = Vector3.new(-117.699982, 112.300125, 121.800232)
  4730. Part328.Orientation = Vector3.new(0, -90, -90)
  4731. Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4732. SpecialMesh329.Parent = Part328
  4733. SpecialMesh329.MeshType = Enum.MeshType.Wedge
  4734. Part330.Name = "Smooth Block Model"
  4735. Part330.Parent = Model286
  4736. Part330.BrickColor = BrickColor.new("Reddish brown")
  4737. Part330.Rotation = Vector3.new(-180, 0, 90)
  4738. Part330.FormFactor = Enum.FormFactor.Plate
  4739. Part330.Friction = 0
  4740. Part330.Size = Vector3.new(1, 0.800000012, 2)
  4741. Part330.CFrame = CFrame.new(-122.29998, 112.300026, 133.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  4742. Part330.BackSurface = Enum.SurfaceType.Weld
  4743. Part330.BottomSurface = Enum.SurfaceType.Weld
  4744. Part330.FrontSurface = Enum.SurfaceType.Weld
  4745. Part330.TopSurface = Enum.SurfaceType.Weld
  4746. Part330.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4747. Part330.Position = Vector3.new(-122.29998, 112.300026, 133.000229)
  4748. Part330.Orientation = Vector3.new(0, 180, -90)
  4749. Part330.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4750. Part331.Name = "Smooth Block Model"
  4751. Part331.Parent = Model286
  4752. Part331.BrickColor = BrickColor.new("Black")
  4753. Part331.Rotation = Vector3.new(-90, 90, 0)
  4754. Part331.FormFactor = Enum.FormFactor.Symmetric
  4755. Part331.Friction = 0
  4756. Part331.Size = Vector3.new(1, 2, 2)
  4757. Part331.CFrame = CFrame.new(-134.699982, 112.300026, 138.000229, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4758. Part331.BackSurface = Enum.SurfaceType.Weld
  4759. Part331.BottomSurface = Enum.SurfaceType.Weld
  4760. Part331.TopSurface = Enum.SurfaceType.Weld
  4761. Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4762. Part331.Position = Vector3.new(-134.699982, 112.300026, 138.000229)
  4763. Part331.Orientation = Vector3.new(0, 90, -90)
  4764. Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4765. SpecialMesh332.Parent = Part331
  4766. SpecialMesh332.MeshType = Enum.MeshType.Wedge
  4767. Part333.Name = "Smooth Block Model"
  4768. Part333.Parent = Model286
  4769. Part333.BrickColor = BrickColor.new("Brown")
  4770. Part333.Rotation = Vector3.new(90, 0, 90)
  4771. Part333.FormFactor = Enum.FormFactor.Plate
  4772. Part333.Friction = 0
  4773. Part333.Size = Vector3.new(1, 0.400000006, 1)
  4774. Part333.CFrame = CFrame.new(-119.79998, 114.700119, 119.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4775. Part333.BackSurface = Enum.SurfaceType.Weld
  4776. Part333.BottomSurface = Enum.SurfaceType.Weld
  4777. Part333.TopSurface = Enum.SurfaceType.Smooth
  4778. Part333.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4779. Part333.Position = Vector3.new(-119.79998, 114.700119, 119.500229)
  4780. Part333.Orientation = Vector3.new(90, -90, 0)
  4781. Part333.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4782. SpecialMesh334.Parent = Part333
  4783. SpecialMesh334.MeshType = Enum.MeshType.Wedge
  4784. Part335.Name = "Smooth Block Model"
  4785. Part335.Parent = Model286
  4786. Part335.BrickColor = BrickColor.new("Brown")
  4787. Part335.Rotation = Vector3.new(-180, 0, 90)
  4788. Part335.FormFactor = Enum.FormFactor.Plate
  4789. Part335.Friction = 0
  4790. Part335.Size = Vector3.new(1, 0.800000012, 1)
  4791. Part335.CFrame = CFrame.new(-119.199982, 114.700119, 119.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  4792. Part335.BottomSurface = Enum.SurfaceType.Weld
  4793. Part335.RightSurface = Enum.SurfaceType.Weld
  4794. Part335.TopSurface = Enum.SurfaceType.Weld
  4795. Part335.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4796. Part335.Position = Vector3.new(-119.199982, 114.700119, 119.500229)
  4797. Part335.Orientation = Vector3.new(0, 180, -90)
  4798. Part335.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4799. Part336.Name = "Smooth Block Model"
  4800. Part336.Parent = Model286
  4801. Part336.BrickColor = BrickColor.new("Reddish brown")
  4802. Part336.Rotation = Vector3.new(-180, 0, -180)
  4803. Part336.FormFactor = Enum.FormFactor.Plate
  4804. Part336.Friction = 0
  4805. Part336.Size = Vector3.new(3, 1.20000005, 3)
  4806. Part336.CFrame = CFrame.new(-134.699982, 112.400024, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4807. Part336.BackSurface = Enum.SurfaceType.Weld
  4808. Part336.BottomSurface = Enum.SurfaceType.Weld
  4809. Part336.FrontSurface = Enum.SurfaceType.Weld
  4810. Part336.LeftSurface = Enum.SurfaceType.Weld
  4811. Part336.TopSurface = Enum.SurfaceType.Smooth
  4812. Part336.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4813. Part336.Position = Vector3.new(-134.699982, 112.400024, 120.500229)
  4814. Part336.Orientation = Vector3.new(0, 180, 0)
  4815. Part336.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4816. Part337.Name = "Smooth Block Model"
  4817. Part337.Parent = Model286
  4818. Part337.Reflectance = 0.10000000149012
  4819. Part337.Rotation = Vector3.new(-180, 0, -90)
  4820. Part337.FormFactor = Enum.FormFactor.Plate
  4821. Part337.Friction = 0
  4822. Part337.Size = Vector3.new(1, 0.400000006, 2)
  4823. Part337.CFrame = CFrame.new(-119.199974, 112.300026, 104.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  4824. Part337.BackSurface = Enum.SurfaceType.Weld
  4825. Part337.BottomSurface = Enum.SurfaceType.Weld
  4826. Part337.TopSurface = Enum.SurfaceType.Smooth
  4827. Part337.Position = Vector3.new(-119.199974, 112.300026, 104.000229)
  4828. Part337.Orientation = Vector3.new(0, 180, 90)
  4829. SpecialMesh338.Parent = Part337
  4830. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  4831. Part339.Name = "Smooth Block Model"
  4832. Part339.Parent = Model286
  4833. Part339.BrickColor = BrickColor.new("Black")
  4834. Part339.Rotation = Vector3.new(90, 90, 0)
  4835. Part339.FormFactor = Enum.FormFactor.Plate
  4836. Part339.Friction = 0
  4837. Part339.Size = Vector3.new(1, 1.20000005, 1)
  4838. Part339.CFrame = CFrame.new(-134.099976, 112.300026, 97.6002274, -0, 0, 1, 1, 0, -0, 0, 1, 0)
  4839. Part339.BackSurface = Enum.SurfaceType.Weld
  4840. Part339.BottomSurface = Enum.SurfaceType.Weld
  4841. Part339.TopSurface = Enum.SurfaceType.Weld
  4842. Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4843. Part339.Position = Vector3.new(-134.099976, 112.300026, 97.6002274)
  4844. Part339.Orientation = Vector3.new(0, 90, 90)
  4845. Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4846. SpecialMesh340.Parent = Part339
  4847. SpecialMesh340.MeshType = Enum.MeshType.Wedge
  4848. Part341.Name = "Smooth Block Model"
  4849. Part341.Parent = Model286
  4850. Part341.BrickColor = BrickColor.new("Reddish brown")
  4851. Part341.Rotation = Vector3.new(0, 0, -90)
  4852. Part341.FormFactor = Enum.FormFactor.Plate
  4853. Part341.Friction = 0
  4854. Part341.Size = Vector3.new(1, 0.800000012, 2)
  4855. Part341.CFrame = CFrame.new(-119.899986, 112.300026, 135.000229, 0, 1, 0, -1, 0, 0, 0, -0, 1)
  4856. Part341.BackSurface = Enum.SurfaceType.Weld
  4857. Part341.BottomSurface = Enum.SurfaceType.Weld
  4858. Part341.TopSurface = Enum.SurfaceType.Smooth
  4859. Part341.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4860. Part341.Position = Vector3.new(-119.899986, 112.300026, 135.000229)
  4861. Part341.Orientation = Vector3.new(0, 0, -90)
  4862. Part341.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4863. SpecialMesh342.Parent = Part341
  4864. SpecialMesh342.MeshType = Enum.MeshType.Wedge
  4865. Part343.Name = "Smooth Block Model"
  4866. Part343.Parent = Model286
  4867. Part343.BrickColor = BrickColor.new("Black")
  4868. Part343.Rotation = Vector3.new(-90, 90, 0)
  4869. Part343.FormFactor = Enum.FormFactor.Plate
  4870. Part343.Friction = 0
  4871. Part343.Size = Vector3.new(1, 1.20000005, 2)
  4872. Part343.CFrame = CFrame.new(-127.699982, 112.300026, 147.400223, 0, -0, 1, -1, 0, 0, 0, -1, 0)
  4873. Part343.BackSurface = Enum.SurfaceType.Weld
  4874. Part343.BottomSurface = Enum.SurfaceType.Weld
  4875. Part343.FrontSurface = Enum.SurfaceType.Weld
  4876. Part343.TopSurface = Enum.SurfaceType.Weld
  4877. Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4878. Part343.Position = Vector3.new(-127.699982, 112.300026, 147.400223)
  4879. Part343.Orientation = Vector3.new(0, 90, -90)
  4880. Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4881. SpecialMesh344.Parent = Part343
  4882. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  4883. Part345.Name = "Smooth Block Model"
  4884. Part345.Parent = Model286
  4885. Part345.BrickColor = BrickColor.new("Reddish brown")
  4886. Part345.Rotation = Vector3.new(-180, 0, -90)
  4887. Part345.FormFactor = Enum.FormFactor.Plate
  4888. Part345.Friction = 0
  4889. Part345.Size = Vector3.new(1, 1.60000002, 5)
  4890. Part345.CFrame = CFrame.new(-121.799973, 112.300026, 104.500229, 0, 1, 0, 1, -0, 0, 0, 0, -1)
  4891. Part345.BackSurface = Enum.SurfaceType.Weld
  4892. Part345.BottomSurface = Enum.SurfaceType.Weld
  4893. Part345.FrontSurface = Enum.SurfaceType.Weld
  4894. Part345.TopSurface = Enum.SurfaceType.Weld
  4895. Part345.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4896. Part345.Position = Vector3.new(-121.799973, 112.300026, 104.500229)
  4897. Part345.Orientation = Vector3.new(0, 180, 90)
  4898. Part345.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4899. Part346.Name = "Smooth Block Model"
  4900. Part346.Parent = Model286
  4901. Part346.BrickColor = BrickColor.new("Reddish brown")
  4902. Part346.Rotation = Vector3.new(-180, -90, 0)
  4903. Part346.CanCollide = false
  4904. Part346.FormFactor = Enum.FormFactor.Plate
  4905. Part346.Friction = 0
  4906. Part346.Size = Vector3.new(1, 0.800000012, 2)
  4907. Part346.CFrame = CFrame.new(-119.199982, 111.400124, 119.500229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  4908. Part346.BottomSurface = Enum.SurfaceType.Smooth
  4909. Part346.LeftSurface = Enum.SurfaceType.Weld
  4910. Part346.TopSurface = Enum.SurfaceType.Weld
  4911. Part346.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4912. Part346.Position = Vector3.new(-119.199982, 111.400124, 119.500229)
  4913. Part346.Orientation = Vector3.new(0, -90, 180)
  4914. Part346.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4915. SpecialMesh347.Parent = Part346
  4916. SpecialMesh347.MeshType = Enum.MeshType.Wedge
  4917. Part348.Name = "Smooth Block Model"
  4918. Part348.Parent = Model286
  4919. Part348.BrickColor = BrickColor.new("Brown")
  4920. Part348.Rotation = Vector3.new(90, 0, 90)
  4921. Part348.FormFactor = Enum.FormFactor.Plate
  4922. Part348.Friction = 0
  4923. Part348.Size = Vector3.new(1, 0.400000006, 1)
  4924. Part348.CFrame = CFrame.new(-119.999985, 114.700119, 121.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4925. Part348.BackSurface = Enum.SurfaceType.Weld
  4926. Part348.BottomSurface = Enum.SurfaceType.Weld
  4927. Part348.TopSurface = Enum.SurfaceType.Weld
  4928. Part348.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4929. Part348.Position = Vector3.new(-119.999985, 114.700119, 121.500229)
  4930. Part348.Orientation = Vector3.new(90, -90, 0)
  4931. Part348.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4932. SpecialMesh349.Parent = Part348
  4933. SpecialMesh349.MeshType = Enum.MeshType.Wedge
  4934. Part350.Name = "Smooth Block Model"
  4935. Part350.Parent = Model286
  4936. Part350.BrickColor = BrickColor.new("Reddish brown")
  4937. Part350.Rotation = Vector3.new(0, 90, 0)
  4938. Part350.FormFactor = Enum.FormFactor.Plate
  4939. Part350.Friction = 0
  4940. Part350.Size = Vector3.new(1, 0.800000012, 13)
  4941. Part350.CFrame = CFrame.new(-132.099976, 113.400024, 118.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4942. Part350.BackSurface = Enum.SurfaceType.Weld
  4943. Part350.BottomSurface = Enum.SurfaceType.Weld
  4944. Part350.LeftSurface = Enum.SurfaceType.Weld
  4945. Part350.TopSurface = Enum.SurfaceType.Smooth
  4946. Part350.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4947. Part350.Position = Vector3.new(-132.099976, 113.400024, 118.500229)
  4948. Part350.Orientation = Vector3.new(0, 90, 0)
  4949. Part350.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4950. SpecialMesh351.Parent = Part350
  4951. SpecialMesh351.MeshType = Enum.MeshType.Wedge
  4952. Part352.Name = "Smooth Block Model"
  4953. Part352.Parent = Model286
  4954. Part352.BrickColor = BrickColor.new("Dark stone grey")
  4955. Part352.Rotation = Vector3.new(0, -90, 0)
  4956. Part352.FormFactor = Enum.FormFactor.Symmetric
  4957. Part352.Friction = 0
  4958. Part352.Size = Vector3.new(1, 1, 1)
  4959. Part352.CFrame = CFrame.new(-116.199982, 112.300026, 139.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4960. Part352.BackSurface = Enum.SurfaceType.Weld
  4961. Part352.BottomSurface = Enum.SurfaceType.Weld
  4962. Part352.TopSurface = Enum.SurfaceType.Smooth
  4963. Part352.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4964. Part352.Position = Vector3.new(-116.199982, 112.300026, 139.500229)
  4965. Part352.Orientation = Vector3.new(0, -90, 0)
  4966. Part352.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4967. SpecialMesh353.Parent = Part352
  4968. SpecialMesh353.MeshType = Enum.MeshType.Wedge
  4969. Script354.Parent = Part352
  4970. table.insert(cors,sandbox(Script354,function()
  4971. function onTouch(part)
  4972. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4973. if (humanoid ~= nil) then -- if a humanoid exists, then
  4974. humanoid.Health = 0 -- damage the humanoid
  4975. end
  4976. end
  4977.  
  4978. script.Parent.Touched:connect(onTouch)
  4979.  
  4980.  
  4981. end))
  4982. IntValue355.Name = "BadgeID"
  4983. IntValue355.Parent = Part352
  4984. IntValue355.Value = 45342979
  4985. Script356.Name = "BadgeAwarderScript"
  4986. Script356.Parent = Part352
  4987. table.insert(cors,sandbox(Script356,function()
  4988. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  4989.  
  4990.  
  4991.  
  4992. -- ROBLOX scripter hackers, see what you can do with this:
  4993. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  4994.  
  4995.  
  4996. function OnTouch(part)
  4997. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  4998. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  4999. if (p ~= nil) then
  5000. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  5001. local b = game:GetService("BadgeService")
  5002. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  5003. end
  5004. end
  5005. end
  5006.  
  5007. script.Parent.Touched:connect(OnTouch)
  5008.  
  5009. end))
  5010. Smoke357.Parent = Part352
  5011. Smoke357.Size = 0.5
  5012. Smoke357.Color = Color3.new(0.6, 0, 0)
  5013. Smoke357.Enabled = false
  5014. Smoke357.Opacity = 1
  5015. Smoke357.RiseVelocity = 0.0010000000474975
  5016. Smoke357.Color = Color3.new(0.6, 0, 0)
  5017. Script358.Name = "Kill1"
  5018. Script358.Parent = Part352
  5019. table.insert(cors,sandbox(Script358,function()
  5020. function onTouched(hit)
  5021.  
  5022. if hit.Name == "Torso" then
  5023. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  5024. script.Parent.Smoke.Enabled = true
  5025. wait(2)
  5026. script.Parent.Smoke.Enabled = false
  5027. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  5028. if Human ~= nil then
  5029. Human.Health = 0
  5030.  
  5031.  
  5032. end
  5033. end
  5034. end
  5035.  
  5036.  
  5037. connection = script.Parent.Touched:connect(onTouched)
  5038.  
  5039.  
  5040.  
  5041.  
  5042. end))
  5043. Script359.Name = "Kill2"
  5044. Script359.Parent = Part352
  5045. table.insert(cors,sandbox(Script359,function()
  5046. function onTouched(hit)
  5047.  
  5048. if hit.Name == "Head" then
  5049. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  5050. script.Parent.Smoke.Enabled = true
  5051. wait(2)
  5052. script.Parent.Smoke.Enabled = false
  5053. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  5054. if Human ~= nil then
  5055. Human.Health = 0
  5056.  
  5057.  
  5058. end
  5059. end
  5060. end
  5061.  
  5062.  
  5063. connection = script.Parent.Touched:connect(onTouched)
  5064.  
  5065.  
  5066.  
  5067.  
  5068. end))
  5069. Part360.Name = "Smooth Block Model"
  5070. Part360.Parent = Model286
  5071. Part360.BrickColor = BrickColor.new("Reddish brown")
  5072. Part360.Rotation = Vector3.new(0, 0, -180)
  5073. Part360.FormFactor = Enum.FormFactor.Symmetric
  5074. Part360.Friction = 0
  5075. Part360.Size = Vector3.new(18, 1, 1)
  5076. Part360.CFrame = CFrame.new(-126.699982, 112.300026, 139.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  5077. Part360.BottomSurface = Enum.SurfaceType.Smooth
  5078. Part360.LeftSurface = Enum.SurfaceType.Weld
  5079. Part360.TopSurface = Enum.SurfaceType.Smooth
  5080. Part360.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5081. Part360.Position = Vector3.new(-126.699982, 112.300026, 139.500229)
  5082. Part360.Orientation = Vector3.new(0, 0, 180)
  5083. Part360.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5084. Part361.Name = "Smooth Block Model"
  5085. Part361.Parent = Model286
  5086. Part361.BrickColor = BrickColor.new("Reddish brown")
  5087. Part361.Rotation = Vector3.new(-180, 0, -90)
  5088. Part361.FormFactor = Enum.FormFactor.Plate
  5089. Part361.Friction = 0
  5090. Part361.Size = Vector3.new(1, 0.800000012, 2)
  5091. Part361.CFrame = CFrame.new(-119.799973, 112.300026, 106.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5092. Part361.BackSurface = Enum.SurfaceType.Weld
  5093. Part361.BottomSurface = Enum.SurfaceType.Weld
  5094. Part361.TopSurface = Enum.SurfaceType.Smooth
  5095. Part361.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5096. Part361.Position = Vector3.new(-119.799973, 112.300026, 106.000229)
  5097. Part361.Orientation = Vector3.new(0, 180, 90)
  5098. Part361.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5099. SpecialMesh362.Parent = Part361
  5100. SpecialMesh362.MeshType = Enum.MeshType.Wedge
  5101. Part363.Name = "Smooth Block Model"
  5102. Part363.Parent = Model286
  5103. Part363.BrickColor = BrickColor.new("Reddish brown")
  5104. Part363.Rotation = Vector3.new(-180, 0, 90)
  5105. Part363.FormFactor = Enum.FormFactor.Plate
  5106. Part363.Friction = 0
  5107. Part363.Size = Vector3.new(1, 1.60000002, 1)
  5108. Part363.CFrame = CFrame.new(-121.899979, 112.300026, 131.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  5109. Part363.BackSurface = Enum.SurfaceType.Weld
  5110. Part363.BottomSurface = Enum.SurfaceType.Weld
  5111. Part363.FrontSurface = Enum.SurfaceType.Weld
  5112. Part363.TopSurface = Enum.SurfaceType.Weld
  5113. Part363.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5114. Part363.Position = Vector3.new(-121.899979, 112.300026, 131.500229)
  5115. Part363.Orientation = Vector3.new(0, 180, -90)
  5116. Part363.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5117. Part364.Name = "Smooth Block Model"
  5118. Part364.Parent = Model286
  5119. Part364.BrickColor = BrickColor.new("Black")
  5120. Part364.Rotation = Vector3.new(-180, 0, -180)
  5121. Part364.FormFactor = Enum.FormFactor.Symmetric
  5122. Part364.Friction = 0
  5123. Part364.Size = Vector3.new(7, 1, 1)
  5124. Part364.CFrame = CFrame.new(-126.099976, 112.300026, 95.5002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5125. Part364.BackSurface = Enum.SurfaceType.Weld
  5126. Part364.BottomSurface = Enum.SurfaceType.Smooth
  5127. Part364.FrontSurface = Enum.SurfaceType.Weld
  5128. Part364.LeftSurface = Enum.SurfaceType.Weld
  5129. Part364.RightSurface = Enum.SurfaceType.Weld
  5130. Part364.TopSurface = Enum.SurfaceType.Smooth
  5131. Part364.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5132. Part364.Position = Vector3.new(-126.099976, 112.300026, 95.5002289)
  5133. Part364.Orientation = Vector3.new(0, 180, 0)
  5134. Part364.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5135. Part365.Name = "Smooth Block Model"
  5136. Part365.Parent = Model286
  5137. Part365.BrickColor = BrickColor.new("Reddish brown")
  5138. Part365.Rotation = Vector3.new(-180, 0, -180)
  5139. Part365.FormFactor = Enum.FormFactor.Plate
  5140. Part365.Friction = 0
  5141. Part365.Size = Vector3.new(17, 1.20000005, 1)
  5142. Part365.CFrame = CFrame.new(-131.099976, 112.400024, 118.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5143. Part365.BottomSurface = Enum.SurfaceType.Smooth
  5144. Part365.FrontSurface = Enum.SurfaceType.Weld
  5145. Part365.TopSurface = Enum.SurfaceType.Smooth
  5146. Part365.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5147. Part365.Position = Vector3.new(-131.099976, 112.400024, 118.500229)
  5148. Part365.Orientation = Vector3.new(0, 180, 0)
  5149. Part365.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5150. Part366.Name = "Smooth Block Model"
  5151. Part366.Parent = Model286
  5152. Part366.BrickColor = BrickColor.new("Reddish brown")
  5153. Part366.Rotation = Vector3.new(-180, 0, -180)
  5154. Part366.FormFactor = Enum.FormFactor.Symmetric
  5155. Part366.Friction = 0
  5156. Part366.Size = Vector3.new(13, 1, 1)
  5157. Part366.CFrame = CFrame.new(-129.199982, 112.300026, 134.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5158. Part366.BackSurface = Enum.SurfaceType.Weld
  5159. Part366.BottomSurface = Enum.SurfaceType.Smooth
  5160. Part366.FrontSurface = Enum.SurfaceType.Weld
  5161. Part366.LeftSurface = Enum.SurfaceType.Weld
  5162. Part366.TopSurface = Enum.SurfaceType.Smooth
  5163. Part366.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5164. Part366.Position = Vector3.new(-129.199982, 112.300026, 134.500229)
  5165. Part366.Orientation = Vector3.new(0, 180, 0)
  5166. Part366.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5167. Part367.Name = "Smooth Block Model"
  5168. Part367.Parent = Model286
  5169. Part367.BrickColor = BrickColor.new("Black")
  5170. Part367.Rotation = Vector3.new(90, 90, 0)
  5171. Part367.FormFactor = Enum.FormFactor.Plate
  5172. Part367.Friction = 0
  5173. Part367.Size = Vector3.new(1, 6, 5)
  5174. Part367.CFrame = CFrame.new(-137.199982, 112.300026, 126.000229, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  5175. Part367.BackSurface = Enum.SurfaceType.Weld
  5176. Part367.BottomSurface = Enum.SurfaceType.Weld
  5177. Part367.TopSurface = Enum.SurfaceType.Weld
  5178. Part367.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5179. Part367.Position = Vector3.new(-137.199982, 112.300026, 126.000229)
  5180. Part367.Orientation = Vector3.new(0, 90, 90)
  5181. Part367.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5182. SpecialMesh368.Parent = Part367
  5183. SpecialMesh368.MeshType = Enum.MeshType.Wedge
  5184. Part369.Name = "Smooth Block Model"
  5185. Part369.Parent = Model286
  5186. Part369.BrickColor = BrickColor.new("Reddish brown")
  5187. Part369.Rotation = Vector3.new(-90, -90, 0)
  5188. Part369.FormFactor = Enum.FormFactor.Plate
  5189. Part369.Friction = 0
  5190. Part369.Size = Vector3.new(1, 0.400000006, 1)
  5191. Part369.CFrame = CFrame.new(-117.699982, 112.300125, 121.200226, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  5192. Part369.BackSurface = Enum.SurfaceType.Weld
  5193. Part369.BottomSurface = Enum.SurfaceType.Weld
  5194. Part369.FrontSurface = Enum.SurfaceType.Weld
  5195. Part369.RightSurface = Enum.SurfaceType.Weld
  5196. Part369.TopSurface = Enum.SurfaceType.Weld
  5197. Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5198. Part369.Position = Vector3.new(-117.699982, 112.300125, 121.200226)
  5199. Part369.Orientation = Vector3.new(0, -90, 90)
  5200. Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5201. Part370.Name = "Smooth Block Model"
  5202. Part370.Parent = Model286
  5203. Part370.BrickColor = BrickColor.new("Black")
  5204. Part370.Rotation = Vector3.new(-180, 0, 90)
  5205. Part370.FormFactor = Enum.FormFactor.Symmetric
  5206. Part370.Friction = 0
  5207. Part370.Size = Vector3.new(1, 1, 4)
  5208. Part370.CFrame = CFrame.new(-135.199982, 112.300026, 142.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  5209. Part370.BackSurface = Enum.SurfaceType.Weld
  5210. Part370.BottomSurface = Enum.SurfaceType.Weld
  5211. Part370.TopSurface = Enum.SurfaceType.Smooth
  5212. Part370.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5213. Part370.Position = Vector3.new(-135.199982, 112.300026, 142.000229)
  5214. Part370.Orientation = Vector3.new(0, 180, -90)
  5215. Part370.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5216. SpecialMesh371.Parent = Part370
  5217. SpecialMesh371.MeshType = Enum.MeshType.Wedge
  5218. Part372.Name = "Smooth Block Model"
  5219. Part372.Parent = Model286
  5220. Part372.BrickColor = BrickColor.new("Dark stone grey")
  5221. Part372.Rotation = Vector3.new(180, 90, 0)
  5222. Part372.FormFactor = Enum.FormFactor.Plate
  5223. Part372.Friction = 0
  5224. Part372.Size = Vector3.new(1, 0.800000012, 1)
  5225. Part372.CFrame = CFrame.new(-116.099976, 111.400024, 101.500229, 0, -0, 1, 0, -1, 0, 1, 0, 0)
  5226. Part372.BottomSurface = Enum.SurfaceType.Weld
  5227. Part372.TopSurface = Enum.SurfaceType.Smooth
  5228. Part372.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5229. Part372.Position = Vector3.new(-116.099976, 111.400024, 101.500229)
  5230. Part372.Orientation = Vector3.new(0, 90, 180)
  5231. Part372.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5232. SpecialMesh373.Parent = Part372
  5233. SpecialMesh373.MeshType = Enum.MeshType.Wedge
  5234. Script374.Parent = Part372
  5235. table.insert(cors,sandbox(Script374,function()
  5236. function onTouch(part)
  5237. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5238. if (humanoid ~= nil) then -- if a humanoid exists, then
  5239. humanoid.Health = 0 -- damage the humanoid
  5240. end
  5241. end
  5242.  
  5243. script.Parent.Touched:connect(onTouch)
  5244.  
  5245.  
  5246. end))
  5247. Part375.Name = "Smooth Block Model"
  5248. Part375.Parent = Model286
  5249. Part375.BrickColor = BrickColor.new("Black")
  5250. Part375.Rotation = Vector3.new(-180, 0, 90)
  5251. Part375.FormFactor = Enum.FormFactor.Symmetric
  5252. Part375.Friction = 0
  5253. Part375.Size = Vector3.new(1, 5, 4)
  5254. Part375.CFrame = CFrame.new(-132.199982, 112.300026, 147.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  5255. Part375.BackSurface = Enum.SurfaceType.Weld
  5256. Part375.BottomSurface = Enum.SurfaceType.Weld
  5257. Part375.TopSurface = Enum.SurfaceType.Smooth
  5258. Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5259. Part375.Position = Vector3.new(-132.199982, 112.300026, 147.000229)
  5260. Part375.Orientation = Vector3.new(0, 180, -90)
  5261. Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5262. SpecialMesh376.Parent = Part375
  5263. SpecialMesh376.MeshType = Enum.MeshType.Wedge
  5264. Part377.Name = "Smooth Block Model"
  5265. Part377.Parent = Model286
  5266. Part377.Reflectance = 0.10000000149012
  5267. Part377.Rotation = Vector3.new(0, 0, -90)
  5268. Part377.FormFactor = Enum.FormFactor.Plate
  5269. Part377.Friction = 0
  5270. Part377.Size = Vector3.new(1, 1.20000005, 2)
  5271. Part377.CFrame = CFrame.new(-121.29998, 112.300026, 133.000229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5272. Part377.BackSurface = Enum.SurfaceType.Weld
  5273. Part377.BottomSurface = Enum.SurfaceType.Weld
  5274. Part377.FrontSurface = Enum.SurfaceType.Weld
  5275. Part377.TopSurface = Enum.SurfaceType.Weld
  5276. Part377.Position = Vector3.new(-121.29998, 112.300026, 133.000229)
  5277. Part377.Orientation = Vector3.new(0, 0, -90)
  5278. Part378.Name = "Smooth Block Model"
  5279. Part378.Parent = Model286
  5280. Part378.BrickColor = BrickColor.new("Reddish brown")
  5281. Part378.Rotation = Vector3.new(0, 0, -90)
  5282. Part378.FormFactor = Enum.FormFactor.Plate
  5283. Part378.Friction = 0
  5284. Part378.Size = Vector3.new(1, 0.400000006, 1)
  5285. Part378.CFrame = CFrame.new(-118.899979, 112.300026, 138.500229, 0, 1, 0, -1, -0, 0, 0, 0, 1)
  5286. Part378.BackSurface = Enum.SurfaceType.Weld
  5287. Part378.BottomSurface = Enum.SurfaceType.Weld
  5288. Part378.TopSurface = Enum.SurfaceType.Smooth
  5289. Part378.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5290. Part378.Position = Vector3.new(-118.899979, 112.300026, 138.500229)
  5291. Part378.Orientation = Vector3.new(0, 0, -90)
  5292. Part378.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5293. SpecialMesh379.Parent = Part378
  5294. SpecialMesh379.MeshType = Enum.MeshType.Wedge
  5295. Part380.Name = "Smooth Block Model"
  5296. Part380.Parent = Model286
  5297. Part380.BrickColor = BrickColor.new("Black")
  5298. Part380.Rotation = Vector3.new(90, 90, 0)
  5299. Part380.FormFactor = Enum.FormFactor.Symmetric
  5300. Part380.Friction = 0
  5301. Part380.Size = Vector3.new(1, 2, 1)
  5302. Part380.CFrame = CFrame.new(-135.099976, 112.300026, 103.000229, -0, 0, 1, 1, 0, 0, 0, 1, 0)
  5303. Part380.BackSurface = Enum.SurfaceType.Weld
  5304. Part380.BottomSurface = Enum.SurfaceType.Weld
  5305. Part380.TopSurface = Enum.SurfaceType.Weld
  5306. Part380.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5307. Part380.Position = Vector3.new(-135.099976, 112.300026, 103.000229)
  5308. Part380.Orientation = Vector3.new(0, 90, 90)
  5309. Part380.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5310. SpecialMesh381.Parent = Part380
  5311. SpecialMesh381.MeshType = Enum.MeshType.Wedge
  5312. Part382.Name = "Smooth Block Model"
  5313. Part382.Parent = Model286
  5314. Part382.BrickColor = BrickColor.new("Reddish brown")
  5315. Part382.Rotation = Vector3.new(0, 0, -90)
  5316. Part382.FormFactor = Enum.FormFactor.Plate
  5317. Part382.Friction = 0
  5318. Part382.Size = Vector3.new(1, 0.800000012, 2)
  5319. Part382.CFrame = CFrame.new(-121.199974, 112.300026, 99.0002289, 0, 1, 0, -1, 0, 0, 0, -0, 1)
  5320. Part382.BackSurface = Enum.SurfaceType.Weld
  5321. Part382.BottomSurface = Enum.SurfaceType.Weld
  5322. Part382.FrontSurface = Enum.SurfaceType.Weld
  5323. Part382.TopSurface = Enum.SurfaceType.Weld
  5324. Part382.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5325. Part382.Position = Vector3.new(-121.199974, 112.300026, 99.0002289)
  5326. Part382.Orientation = Vector3.new(0, 0, -90)
  5327. Part382.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5328. Part383.Name = "Smooth Block Model"
  5329. Part383.Parent = Model286
  5330. Part383.BrickColor = BrickColor.new("Reddish brown")
  5331. Part383.Rotation = Vector3.new(-180, 0, -90)
  5332. Part383.FormFactor = Enum.FormFactor.Plate
  5333. Part383.Friction = 0
  5334. Part383.Size = Vector3.new(1, 0.400000006, 1)
  5335. Part383.CFrame = CFrame.new(-121.599968, 112.300026, 111.500229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5336. Part383.BackSurface = Enum.SurfaceType.Weld
  5337. Part383.BottomSurface = Enum.SurfaceType.Weld
  5338. Part383.TopSurface = Enum.SurfaceType.Smooth
  5339. Part383.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5340. Part383.Position = Vector3.new(-121.599968, 112.300026, 111.500229)
  5341. Part383.Orientation = Vector3.new(0, 180, 90)
  5342. Part383.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5343. SpecialMesh384.Parent = Part383
  5344. SpecialMesh384.MeshType = Enum.MeshType.Wedge
  5345. Part385.Name = "Smooth Block Model"
  5346. Part385.Parent = Model286
  5347. Part385.Reflectance = 0.10000000149012
  5348. Part385.Rotation = Vector3.new(-180, 0, -90)
  5349. Part385.FormFactor = Enum.FormFactor.Plate
  5350. Part385.Friction = 0
  5351. Part385.Size = Vector3.new(1, 1.60000002, 2)
  5352. Part385.CFrame = CFrame.new(-120.199974, 112.300026, 104.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5353. Part385.BackSurface = Enum.SurfaceType.Weld
  5354. Part385.BottomSurface = Enum.SurfaceType.Weld
  5355. Part385.FrontSurface = Enum.SurfaceType.Weld
  5356. Part385.TopSurface = Enum.SurfaceType.Weld
  5357. Part385.Position = Vector3.new(-120.199974, 112.300026, 104.000229)
  5358. Part385.Orientation = Vector3.new(0, 180, 90)
  5359. Part386.Name = "Smooth Block Model"
  5360. Part386.Parent = Model286
  5361. Part386.BrickColor = BrickColor.new("Black")
  5362. Part386.Reflectance = 0.10000000149012
  5363. Part386.Rotation = Vector3.new(-180, 0, -90)
  5364. Part386.FormFactor = Enum.FormFactor.Symmetric
  5365. Part386.Friction = 0
  5366. Part386.Size = Vector3.new(1, 1, 4)
  5367. Part386.CFrame = CFrame.new(-123.099976, 112.300026, 109.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5368. Part386.BackSurface = Enum.SurfaceType.Weld
  5369. Part386.BottomSurface = Enum.SurfaceType.Weld
  5370. Part386.FrontSurface = Enum.SurfaceType.Weld
  5371. Part386.TopSurface = Enum.SurfaceType.Weld
  5372. Part386.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5373. Part386.Position = Vector3.new(-123.099976, 112.300026, 109.000229)
  5374. Part386.Orientation = Vector3.new(0, 180, 90)
  5375. Part386.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5376. Part387.Name = "Smooth Block Model"
  5377. Part387.Parent = Model286
  5378. Part387.BrickColor = BrickColor.new("Reddish brown")
  5379. Part387.Rotation = Vector3.new(-90, -90, 0)
  5380. Part387.FormFactor = Enum.FormFactor.Plate
  5381. Part387.Friction = 0
  5382. Part387.Size = Vector3.new(1, 0.800000012, 1)
  5383. Part387.CFrame = CFrame.new(-117.699982, 112.300125, 119.200226, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  5384. Part387.BackSurface = Enum.SurfaceType.Weld
  5385. Part387.BottomSurface = Enum.SurfaceType.Weld
  5386. Part387.RightSurface = Enum.SurfaceType.Weld
  5387. Part387.TopSurface = Enum.SurfaceType.Smooth
  5388. Part387.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5389. Part387.Position = Vector3.new(-117.699982, 112.300125, 119.200226)
  5390. Part387.Orientation = Vector3.new(0, -90, 90)
  5391. Part387.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5392. SpecialMesh388.Parent = Part387
  5393. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  5394. Part389.Name = "Smooth Block Model"
  5395. Part389.Parent = Model286
  5396. Part389.BrickColor = BrickColor.new("Reddish brown")
  5397. Part389.Rotation = Vector3.new(0, 0, -180)
  5398. Part389.FormFactor = Enum.FormFactor.Symmetric
  5399. Part389.Friction = 0
  5400. Part389.Size = Vector3.new(1, 1, 1)
  5401. Part389.CFrame = CFrame.new(-122.199982, 112.300026, 145.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  5402. Part389.BackSurface = Enum.SurfaceType.Weld
  5403. Part389.BottomSurface = Enum.SurfaceType.Smooth
  5404. Part389.FrontSurface = Enum.SurfaceType.Weld
  5405. Part389.LeftSurface = Enum.SurfaceType.Weld
  5406. Part389.RightSurface = Enum.SurfaceType.Weld
  5407. Part389.TopSurface = Enum.SurfaceType.Smooth
  5408. Part389.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5409. Part389.Position = Vector3.new(-122.199982, 112.300026, 145.500229)
  5410. Part389.Orientation = Vector3.new(0, 0, 180)
  5411. Part389.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5412. Part390.Name = "Smooth Block Model"
  5413. Part390.Parent = Model286
  5414. Part390.BrickColor = BrickColor.new("Black")
  5415. Part390.Rotation = Vector3.new(-90, 90, 0)
  5416. Part390.FormFactor = Enum.FormFactor.Plate
  5417. Part390.Friction = 0
  5418. Part390.Size = Vector3.new(1, 0.400000006, 1)
  5419. Part390.CFrame = CFrame.new(-134.099976, 112.300026, 98.8002319, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  5420. Part390.BackSurface = Enum.SurfaceType.Weld
  5421. Part390.BottomSurface = Enum.SurfaceType.Weld
  5422. Part390.TopSurface = Enum.SurfaceType.Weld
  5423. Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5424. Part390.Position = Vector3.new(-134.099976, 112.300026, 98.8002319)
  5425. Part390.Orientation = Vector3.new(0, 90, -90)
  5426. Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5427. SpecialMesh391.Parent = Part390
  5428. SpecialMesh391.MeshType = Enum.MeshType.Wedge
  5429. Part392.Name = "Smooth Block Model"
  5430. Part392.Parent = Model286
  5431. Part392.BrickColor = BrickColor.new("Black")
  5432. Part392.Rotation = Vector3.new(90, 90, 0)
  5433. Part392.FormFactor = Enum.FormFactor.Plate
  5434. Part392.Friction = 0
  5435. Part392.Size = Vector3.new(1, 0.400000006, 1)
  5436. Part392.CFrame = CFrame.new(-134.099976, 112.300026, 99.2002258, -0, 0, 1, 1, 0, -0, 0, 1, 0)
  5437. Part392.BackSurface = Enum.SurfaceType.Weld
  5438. Part392.BottomSurface = Enum.SurfaceType.Weld
  5439. Part392.TopSurface = Enum.SurfaceType.Weld
  5440. Part392.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5441. Part392.Position = Vector3.new(-134.099976, 112.300026, 99.2002258)
  5442. Part392.Orientation = Vector3.new(0, 90, 90)
  5443. Part392.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5444. SpecialMesh393.Parent = Part392
  5445. SpecialMesh393.MeshType = Enum.MeshType.Wedge
  5446. Part394.Name = "Smooth Block Model"
  5447. Part394.Parent = Model286
  5448. Part394.BrickColor = BrickColor.new("Reddish brown")
  5449. Part394.Rotation = Vector3.new(-180, 0, -180)
  5450. Part394.FormFactor = Enum.FormFactor.Symmetric
  5451. Part394.Friction = 0
  5452. Part394.Size = Vector3.new(18, 1, 1)
  5453. Part394.CFrame = CFrame.new(-126.599976, 112.300026, 101.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5454. Part394.BottomSurface = Enum.SurfaceType.Smooth
  5455. Part394.LeftSurface = Enum.SurfaceType.Weld
  5456. Part394.TopSurface = Enum.SurfaceType.Smooth
  5457. Part394.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5458. Part394.Position = Vector3.new(-126.599976, 112.300026, 101.500229)
  5459. Part394.Orientation = Vector3.new(0, 180, 0)
  5460. Part394.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5461. Part395.Name = "Smooth Block Model"
  5462. Part395.Parent = Model286
  5463. Part395.BrickColor = BrickColor.new("Black")
  5464. Part395.Reflectance = 0.10000000149012
  5465. Part395.Rotation = Vector3.new(-180, 0, -90)
  5466. Part395.FormFactor = Enum.FormFactor.Plate
  5467. Part395.Friction = 0
  5468. Part395.Size = Vector3.new(1, 1.20000005, 4)
  5469. Part395.CFrame = CFrame.new(-120.799965, 112.300026, 109.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5470. Part395.BackSurface = Enum.SurfaceType.Weld
  5471. Part395.BottomSurface = Enum.SurfaceType.Weld
  5472. Part395.TopSurface = Enum.SurfaceType.Smooth
  5473. Part395.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5474. Part395.Position = Vector3.new(-120.799965, 112.300026, 109.000229)
  5475. Part395.Orientation = Vector3.new(0, 180, 90)
  5476. Part395.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5477. SpecialMesh396.Parent = Part395
  5478. SpecialMesh396.MeshType = Enum.MeshType.Wedge
  5479. Part397.Name = "Smooth Block Model"
  5480. Part397.Parent = Model286
  5481. Part397.BrickColor = BrickColor.new("Reddish brown")
  5482. Part397.Rotation = Vector3.new(-180, 0, -180)
  5483. Part397.FormFactor = Enum.FormFactor.Symmetric
  5484. Part397.Friction = 0
  5485. Part397.Size = Vector3.new(2, 1, 1)
  5486. Part397.CFrame = CFrame.new(-125.599976, 112.300026, 93.5002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5487. Part397.BackSurface = Enum.SurfaceType.Weld
  5488. Part397.BottomSurface = Enum.SurfaceType.Smooth
  5489. Part397.FrontSurface = Enum.SurfaceType.Weld
  5490. Part397.LeftSurface = Enum.SurfaceType.Weld
  5491. Part397.RightSurface = Enum.SurfaceType.Weld
  5492. Part397.TopSurface = Enum.SurfaceType.Smooth
  5493. Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5494. Part397.Position = Vector3.new(-125.599976, 112.300026, 93.5002289)
  5495. Part397.Orientation = Vector3.new(0, 180, 0)
  5496. Part397.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5497. Part398.Name = "Smooth Block Model"
  5498. Part398.Parent = Model286
  5499. Part398.BrickColor = BrickColor.new("Brown")
  5500. Part398.Rotation = Vector3.new(-90, 0, -90)
  5501. Part398.FormFactor = Enum.FormFactor.Plate
  5502. Part398.Friction = 0
  5503. Part398.Size = Vector3.new(1, 0.400000006, 1)
  5504. Part398.CFrame = CFrame.new(-118.599983, 114.700119, 121.500229, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  5505. Part398.BackSurface = Enum.SurfaceType.Weld
  5506. Part398.BottomSurface = Enum.SurfaceType.Weld
  5507. Part398.FrontSurface = Enum.SurfaceType.Weld
  5508. Part398.TopSurface = Enum.SurfaceType.Smooth
  5509. Part398.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5510. Part398.Position = Vector3.new(-118.599983, 114.700119, 121.500229)
  5511. Part398.Orientation = Vector3.new(-90, -90, 0)
  5512. Part398.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5513. SpecialMesh399.Parent = Part398
  5514. SpecialMesh399.MeshType = Enum.MeshType.Wedge
  5515. Part400.Name = "Smooth Block Model"
  5516. Part400.Parent = Model286
  5517. Part400.BrickColor = BrickColor.new("Brown")
  5518. Part400.Rotation = Vector3.new(-180, 0, -180)
  5519. Part400.FormFactor = Enum.FormFactor.Plate
  5520. Part400.Friction = 0
  5521. Part400.Size = Vector3.new(1, 3.20000005, 3)
  5522. Part400.CFrame = CFrame.new(-124.699982, 111.400024, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5523. Part400.BottomSurface = Enum.SurfaceType.Smooth
  5524. Part400.LeftSurface = Enum.SurfaceType.Weld
  5525. Part400.RightSurface = Enum.SurfaceType.Weld
  5526. Part400.TopSurface = Enum.SurfaceType.Weld
  5527. Part400.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5528. Part400.Position = Vector3.new(-124.699982, 111.400024, 120.500229)
  5529. Part400.Orientation = Vector3.new(0, 180, 0)
  5530. Part400.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5531. Part401.Name = "Smooth Block Model"
  5532. Part401.Parent = Model286
  5533. Part401.BrickColor = BrickColor.new("Black")
  5534. Part401.Rotation = Vector3.new(-180, 0, 90)
  5535. Part401.FormFactor = Enum.FormFactor.Symmetric
  5536. Part401.Friction = 0
  5537. Part401.Size = Vector3.new(1, 1, 4)
  5538. Part401.CFrame = CFrame.new(-135.099976, 112.300026, 109.000229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  5539. Part401.BackSurface = Enum.SurfaceType.Weld
  5540. Part401.BottomSurface = Enum.SurfaceType.Weld
  5541. Part401.FrontSurface = Enum.SurfaceType.Weld
  5542. Part401.TopSurface = Enum.SurfaceType.Smooth
  5543. Part401.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5544. Part401.Position = Vector3.new(-135.099976, 112.300026, 109.000229)
  5545. Part401.Orientation = Vector3.new(0, 180, -90)
  5546. Part401.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5547. SpecialMesh402.Parent = Part401
  5548. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  5549. Part403.Name = "Smooth Block Model"
  5550. Part403.Parent = Model286
  5551. Part403.BrickColor = BrickColor.new("Black")
  5552. Part403.Rotation = Vector3.new(0, 0, -180)
  5553. Part403.FormFactor = Enum.FormFactor.Symmetric
  5554. Part403.Friction = 0
  5555. Part403.Size = Vector3.new(7, 1, 1)
  5556. Part403.CFrame = CFrame.new(-126.199982, 112.300026, 145.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  5557. Part403.BackSurface = Enum.SurfaceType.Weld
  5558. Part403.BottomSurface = Enum.SurfaceType.Smooth
  5559. Part403.FrontSurface = Enum.SurfaceType.Weld
  5560. Part403.LeftSurface = Enum.SurfaceType.Weld
  5561. Part403.RightSurface = Enum.SurfaceType.Weld
  5562. Part403.TopSurface = Enum.SurfaceType.Smooth
  5563. Part403.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5564. Part403.Position = Vector3.new(-126.199982, 112.300026, 145.500229)
  5565. Part403.Orientation = Vector3.new(0, 0, 180)
  5566. Part403.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5567. Part404.Name = "Smooth Block Model"
  5568. Part404.Parent = Model286
  5569. Part404.Reflectance = 0.10000000149012
  5570. Part404.Rotation = Vector3.new(0, 0, -90)
  5571. Part404.FormFactor = Enum.FormFactor.Plate
  5572. Part404.Friction = 0
  5573. Part404.Size = Vector3.new(1, 0.400000006, 2)
  5574. Part404.CFrame = CFrame.new(-119.29998, 112.300026, 137.000229, -0, 1, 0, -1, 0, 0, -0, 0, 1)
  5575. Part404.BackSurface = Enum.SurfaceType.Weld
  5576. Part404.BottomSurface = Enum.SurfaceType.Weld
  5577. Part404.TopSurface = Enum.SurfaceType.Smooth
  5578. Part404.Position = Vector3.new(-119.29998, 112.300026, 137.000229)
  5579. Part404.Orientation = Vector3.new(0, 0, -90)
  5580. SpecialMesh405.Parent = Part404
  5581. SpecialMesh405.MeshType = Enum.MeshType.Wedge
  5582. Part406.Name = "Smooth Block Model"
  5583. Part406.Parent = Model286
  5584. Part406.BrickColor = BrickColor.new("Black")
  5585. Part406.Rotation = Vector3.new(-180, 0, -180)
  5586. Part406.FormFactor = Enum.FormFactor.Symmetric
  5587. Part406.Friction = 0
  5588. Part406.Size = Vector3.new(5, 1, 1)
  5589. Part406.CFrame = CFrame.new(-127.099976, 112.300026, 94.5002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5590. Part406.BackSurface = Enum.SurfaceType.Weld
  5591. Part406.BottomSurface = Enum.SurfaceType.Smooth
  5592. Part406.FrontSurface = Enum.SurfaceType.Weld
  5593. Part406.LeftSurface = Enum.SurfaceType.Weld
  5594. Part406.RightSurface = Enum.SurfaceType.Weld
  5595. Part406.TopSurface = Enum.SurfaceType.Smooth
  5596. Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5597. Part406.Position = Vector3.new(-127.099976, 112.300026, 94.5002289)
  5598. Part406.Orientation = Vector3.new(0, 180, 0)
  5599. Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5600. Part407.Name = "Smooth Block Model"
  5601. Part407.Parent = Model286
  5602. Part407.BrickColor = BrickColor.new("Reddish brown")
  5603. Part407.Rotation = Vector3.new(0, 0, -90)
  5604. Part407.FormFactor = Enum.FormFactor.Plate
  5605. Part407.Friction = 0
  5606. Part407.Size = Vector3.new(1, 0.400000006, 1)
  5607. Part407.CFrame = CFrame.new(-118.999977, 112.300026, 100.500229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5608. Part407.BackSurface = Enum.SurfaceType.Weld
  5609. Part407.BottomSurface = Enum.SurfaceType.Weld
  5610. Part407.TopSurface = Enum.SurfaceType.Smooth
  5611. Part407.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5612. Part407.Position = Vector3.new(-118.999977, 112.300026, 100.500229)
  5613. Part407.Orientation = Vector3.new(0, 0, -90)
  5614. Part407.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5615. SpecialMesh408.Parent = Part407
  5616. SpecialMesh408.MeshType = Enum.MeshType.Wedge
  5617. Part409.Name = "Smooth Block Model"
  5618. Part409.Parent = Model286
  5619. Part409.BrickColor = BrickColor.new("Black")
  5620. Part409.Rotation = Vector3.new(0, 0, 90)
  5621. Part409.FormFactor = Enum.FormFactor.Symmetric
  5622. Part409.Friction = 0
  5623. Part409.Size = Vector3.new(1, 1, 2)
  5624. Part409.CFrame = CFrame.new(-135.099976, 112.300026, 105.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  5625. Part409.BackSurface = Enum.SurfaceType.Weld
  5626. Part409.BottomSurface = Enum.SurfaceType.Weld
  5627. Part409.FrontSurface = Enum.SurfaceType.Weld
  5628. Part409.TopSurface = Enum.SurfaceType.Smooth
  5629. Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5630. Part409.Position = Vector3.new(-135.099976, 112.300026, 105.000229)
  5631. Part409.Orientation = Vector3.new(0, 0, 90)
  5632. Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5633. SpecialMesh410.Parent = Part409
  5634. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  5635. Part411.Name = "Smooth Block Model"
  5636. Part411.Parent = Model286
  5637. Part411.BrickColor = BrickColor.new("Black")
  5638. Part411.Rotation = Vector3.new(0, 0, 90)
  5639. Part411.FormFactor = Enum.FormFactor.Symmetric
  5640. Part411.Friction = 0
  5641. Part411.Size = Vector3.new(1, 1, 5)
  5642. Part411.CFrame = CFrame.new(-135.199982, 112.300026, 131.500229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  5643. Part411.BackSurface = Enum.SurfaceType.Weld
  5644. Part411.BottomSurface = Enum.SurfaceType.Weld
  5645. Part411.FrontSurface = Enum.SurfaceType.Weld
  5646. Part411.TopSurface = Enum.SurfaceType.Smooth
  5647. Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5648. Part411.Position = Vector3.new(-135.199982, 112.300026, 131.500229)
  5649. Part411.Orientation = Vector3.new(0, 0, 90)
  5650. Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5651. SpecialMesh412.Parent = Part411
  5652. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  5653. Part413.Name = "Smooth Block Model"
  5654. Part413.Parent = Model286
  5655. Part413.Reflectance = 0.10000000149012
  5656. Part413.Rotation = Vector3.new(0, 0, -90)
  5657. Part413.FormFactor = Enum.FormFactor.Plate
  5658. Part413.Friction = 0
  5659. Part413.Size = Vector3.new(1, 0.800000012, 2)
  5660. Part413.CFrame = CFrame.new(-119.599976, 112.300026, 99.0002289, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5661. Part413.BackSurface = Enum.SurfaceType.Weld
  5662. Part413.BottomSurface = Enum.SurfaceType.Weld
  5663. Part413.TopSurface = Enum.SurfaceType.Smooth
  5664. Part413.Position = Vector3.new(-119.599976, 112.300026, 99.0002289)
  5665. Part413.Orientation = Vector3.new(0, 0, -90)
  5666. SpecialMesh414.Parent = Part413
  5667. SpecialMesh414.MeshType = Enum.MeshType.Wedge
  5668. Part415.Name = "Smooth Block Model"
  5669. Part415.Parent = Model286
  5670. Part415.BrickColor = BrickColor.new("Brown")
  5671. Part415.Rotation = Vector3.new(90, -90, 0)
  5672. Part415.FormFactor = Enum.FormFactor.Plate
  5673. Part415.Friction = 0
  5674. Part415.Size = Vector3.new(1, 0.400000006, 2)
  5675. Part415.CFrame = CFrame.new(-116.199982, 112.300125, 121.200226, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  5676. Part415.BackSurface = Enum.SurfaceType.Weld
  5677. Part415.BottomSurface = Enum.SurfaceType.Weld
  5678. Part415.TopSurface = Enum.SurfaceType.Smooth
  5679. Part415.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5680. Part415.Position = Vector3.new(-116.199982, 112.300125, 121.200226)
  5681. Part415.Orientation = Vector3.new(0, -90, -90)
  5682. Part415.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5683. SpecialMesh416.Parent = Part415
  5684. SpecialMesh416.MeshType = Enum.MeshType.Wedge
  5685. Part417.Name = "Smooth Block Model"
  5686. Part417.Parent = Model286
  5687. Part417.Reflectance = 0.10000000149012
  5688. Part417.Rotation = Vector3.new(180, 0, -90)
  5689. Part417.FormFactor = Enum.FormFactor.Plate
  5690. Part417.Friction = 0
  5691. Part417.Size = Vector3.new(1, 0.400000006, 2)
  5692. Part417.CFrame = CFrame.new(-121.999977, 112.300026, 113.000229, 0, 1, -0, 1, 0, -0, 0, 0, -1)
  5693. Part417.BackSurface = Enum.SurfaceType.Weld
  5694. Part417.BottomSurface = Enum.SurfaceType.Weld
  5695. Part417.TopSurface = Enum.SurfaceType.Smooth
  5696. Part417.Position = Vector3.new(-121.999977, 112.300026, 113.000229)
  5697. Part417.Orientation = Vector3.new(0, -180, 90)
  5698. SpecialMesh418.Parent = Part417
  5699. SpecialMesh418.MeshType = Enum.MeshType.Wedge
  5700. Part419.Name = "Smooth Block Model"
  5701. Part419.Parent = Model286
  5702. Part419.Reflectance = 0.10000000149012
  5703. Part419.Rotation = Vector3.new(0, 0, -90)
  5704. Part419.FormFactor = Enum.FormFactor.Plate
  5705. Part419.Friction = 0
  5706. Part419.Size = Vector3.new(1, 0.800000012, 2)
  5707. Part419.CFrame = CFrame.new(-121.499977, 112.300026, 130.000229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  5708. Part419.BackSurface = Enum.SurfaceType.Weld
  5709. Part419.BottomSurface = Enum.SurfaceType.Weld
  5710. Part419.TopSurface = Enum.SurfaceType.Smooth
  5711. Part419.Position = Vector3.new(-121.499977, 112.300026, 130.000229)
  5712. Part419.Orientation = Vector3.new(0, 0, -90)
  5713. SpecialMesh420.Parent = Part419
  5714. SpecialMesh420.MeshType = Enum.MeshType.Wedge
  5715. Part421.Name = "Smooth Block Model"
  5716. Part421.Parent = Model286
  5717. Part421.BrickColor = BrickColor.new("Black")
  5718. Part421.Rotation = Vector3.new(90, 90, 0)
  5719. Part421.FormFactor = Enum.FormFactor.Plate
  5720. Part421.Friction = 0
  5721. Part421.Size = Vector3.new(1, 0.400000006, 2)
  5722. Part421.CFrame = CFrame.new(-127.699982, 112.300026, 146.200226, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  5723. Part421.BackSurface = Enum.SurfaceType.Weld
  5724. Part421.BottomSurface = Enum.SurfaceType.Weld
  5725. Part421.FrontSurface = Enum.SurfaceType.Weld
  5726. Part421.TopSurface = Enum.SurfaceType.Smooth
  5727. Part421.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5728. Part421.Position = Vector3.new(-127.699982, 112.300026, 146.200226)
  5729. Part421.Orientation = Vector3.new(0, 90, 90)
  5730. Part421.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5731. SpecialMesh422.Parent = Part421
  5732. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  5733. Part423.Name = "Smooth Block Model"
  5734. Part423.Parent = Model286
  5735. Part423.Reflectance = 0.10000000149012
  5736. Part423.Rotation = Vector3.new(-180, 0, -90)
  5737. Part423.FormFactor = Enum.FormFactor.Symmetric
  5738. Part423.Friction = 0
  5739. Part423.Size = Vector3.new(1, 1, 2)
  5740. Part423.CFrame = CFrame.new(-123.099976, 112.300026, 113.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5741. Part423.BackSurface = Enum.SurfaceType.Weld
  5742. Part423.BottomSurface = Enum.SurfaceType.Weld
  5743. Part423.FrontSurface = Enum.SurfaceType.Weld
  5744. Part423.TopSurface = Enum.SurfaceType.Weld
  5745. Part423.Position = Vector3.new(-123.099976, 112.300026, 113.000229)
  5746. Part423.Orientation = Vector3.new(0, 180, 90)
  5747. Part424.Name = "Smooth Block Model"
  5748. Part424.Parent = Model286
  5749. Part424.BrickColor = BrickColor.new("Reddish brown")
  5750. Part424.Rotation = Vector3.new(0, 90, 0)
  5751. Part424.FormFactor = Enum.FormFactor.Plate
  5752. Part424.Friction = 0
  5753. Part424.Size = Vector3.new(1, 0.800000012, 13)
  5754. Part424.CFrame = CFrame.new(-132.199982, 113.400024, 122.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  5755. Part424.BackSurface = Enum.SurfaceType.Weld
  5756. Part424.BottomSurface = Enum.SurfaceType.Weld
  5757. Part424.TopSurface = Enum.SurfaceType.Smooth
  5758. Part424.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5759. Part424.Position = Vector3.new(-132.199982, 113.400024, 122.500229)
  5760. Part424.Orientation = Vector3.new(0, 90, 0)
  5761. Part424.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5762. SpecialMesh425.Parent = Part424
  5763. SpecialMesh425.MeshType = Enum.MeshType.Wedge
  5764. Part426.Name = "Smooth Block Model"
  5765. Part426.Parent = Model286
  5766. Part426.BrickColor = BrickColor.new("Black")
  5767. Part426.Rotation = Vector3.new(-90, 90, 0)
  5768. Part426.FormFactor = Enum.FormFactor.Plate
  5769. Part426.Friction = 0
  5770. Part426.Size = Vector3.new(1, 4, 5)
  5771. Part426.CFrame = CFrame.new(-132.099976, 112.300026, 94.0002289, 0, -0, 1, -1, 0, 0, 0, -1, 0)
  5772. Part426.BackSurface = Enum.SurfaceType.Weld
  5773. Part426.BottomSurface = Enum.SurfaceType.Weld
  5774. Part426.TopSurface = Enum.SurfaceType.Smooth
  5775. Part426.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5776. Part426.Position = Vector3.new(-132.099976, 112.300026, 94.0002289)
  5777. Part426.Orientation = Vector3.new(0, 90, -90)
  5778. Part426.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5779. SpecialMesh427.Parent = Part426
  5780. SpecialMesh427.MeshType = Enum.MeshType.Wedge
  5781. Part428.Name = "Smooth Block Model"
  5782. Part428.Parent = Model286
  5783. Part428.BrickColor = BrickColor.new("Dark stone grey")
  5784. Part428.Rotation = Vector3.new(180, 90, 0)
  5785. Part428.FormFactor = Enum.FormFactor.Plate
  5786. Part428.Friction = 0
  5787. Part428.Size = Vector3.new(1, 0.800000012, 1)
  5788. Part428.CFrame = CFrame.new(-116.199982, 111.400024, 139.500229, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  5789. Part428.BottomSurface = Enum.SurfaceType.Weld
  5790. Part428.TopSurface = Enum.SurfaceType.Smooth
  5791. Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5792. Part428.Position = Vector3.new(-116.199982, 111.400024, 139.500229)
  5793. Part428.Orientation = Vector3.new(0, 90, 180)
  5794. Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5795. SpecialMesh429.Parent = Part428
  5796. SpecialMesh429.MeshType = Enum.MeshType.Wedge
  5797. Script430.Parent = Part428
  5798. table.insert(cors,sandbox(Script430,function()
  5799. function onTouch(part)
  5800. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5801. if (humanoid ~= nil) then -- if a humanoid exists, then
  5802. humanoid.Health = 0 -- damage the humanoid
  5803. end
  5804. end
  5805.  
  5806. script.Parent.Touched:connect(onTouch)
  5807.  
  5808.  
  5809. end))
  5810. Part431.Name = "Smooth Block Model"
  5811. Part431.Parent = Model286
  5812. Part431.BrickColor = BrickColor.new("Reddish brown")
  5813. Part431.Rotation = Vector3.new(-180, 0, 90)
  5814. Part431.FormFactor = Enum.FormFactor.Plate
  5815. Part431.Friction = 0
  5816. Part431.Size = Vector3.new(1, 2, 5)
  5817. Part431.CFrame = CFrame.new(-121.699982, 112.300026, 136.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  5818. Part431.BackSurface = Enum.SurfaceType.Weld
  5819. Part431.BottomSurface = Enum.SurfaceType.Weld
  5820. Part431.FrontSurface = Enum.SurfaceType.Weld
  5821. Part431.TopSurface = Enum.SurfaceType.Weld
  5822. Part431.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5823. Part431.Position = Vector3.new(-121.699982, 112.300026, 136.500229)
  5824. Part431.Orientation = Vector3.new(0, 180, -90)
  5825. Part431.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5826. Part432.Name = "Smooth Block Model"
  5827. Part432.Parent = Model286
  5828. Part432.BrickColor = BrickColor.new("Reddish brown")
  5829. Part432.Rotation = Vector3.new(0, 0, -180)
  5830. Part432.FormFactor = Enum.FormFactor.Symmetric
  5831. Part432.Friction = 0
  5832. Part432.Size = Vector3.new(1, 1, 1)
  5833. Part432.CFrame = CFrame.new(-123.099976, 112.300026, 111.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  5834. Part432.BackSurface = Enum.SurfaceType.Weld
  5835. Part432.BottomSurface = Enum.SurfaceType.Smooth
  5836. Part432.FrontSurface = Enum.SurfaceType.Weld
  5837. Part432.LeftSurface = Enum.SurfaceType.Weld
  5838. Part432.RightSurface = Enum.SurfaceType.Weld
  5839. Part432.TopSurface = Enum.SurfaceType.Smooth
  5840. Part432.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5841. Part432.Position = Vector3.new(-123.099976, 112.300026, 111.500229)
  5842. Part432.Orientation = Vector3.new(0, 0, 180)
  5843. Part432.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5844. Part433.Name = "Smooth Block Model"
  5845. Part433.Parent = Model286
  5846. Part433.BrickColor = BrickColor.new("Reddish brown")
  5847. Part433.Rotation = Vector3.new(-180, 0, -90)
  5848. Part433.FormFactor = Enum.FormFactor.Plate
  5849. Part433.Friction = 0
  5850. Part433.Size = Vector3.new(1, 0.400000006, 1)
  5851. Part433.CFrame = CFrame.new(-122.399979, 112.300026, 114.500229, -0, 1, -0, 1, 0, 0, -0, 0, -1)
  5852. Part433.BackSurface = Enum.SurfaceType.Weld
  5853. Part433.BottomSurface = Enum.SurfaceType.Weld
  5854. Part433.FrontSurface = Enum.SurfaceType.Weld
  5855. Part433.TopSurface = Enum.SurfaceType.Weld
  5856. Part433.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5857. Part433.Position = Vector3.new(-122.399979, 112.300026, 114.500229)
  5858. Part433.Orientation = Vector3.new(0, -180, 90)
  5859. Part433.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5860. SpecialMesh434.Parent = Part433
  5861. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  5862. Part435.Name = "Smooth Block Model"
  5863. Part435.Parent = Model286
  5864. Part435.BrickColor = BrickColor.new("Reddish brown")
  5865. Part435.Rotation = Vector3.new(-180, 0, -180)
  5866. Part435.FormFactor = Enum.FormFactor.Symmetric
  5867. Part435.Friction = 0
  5868. Part435.Size = Vector3.new(1, 1, 6)
  5869. Part435.CFrame = CFrame.new(-123.199982, 112.300026, 131.000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5870. Part435.BackSurface = Enum.SurfaceType.Weld
  5871. Part435.BottomSurface = Enum.SurfaceType.Smooth
  5872. Part435.FrontSurface = Enum.SurfaceType.Weld
  5873. Part435.LeftSurface = Enum.SurfaceType.Weld
  5874. Part435.RightSurface = Enum.SurfaceType.Weld
  5875. Part435.TopSurface = Enum.SurfaceType.Smooth
  5876. Part435.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5877. Part435.Position = Vector3.new(-123.199982, 112.300026, 131.000229)
  5878. Part435.Orientation = Vector3.new(0, 180, 0)
  5879. Part435.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5880. Part436.Name = "Smooth Block Model"
  5881. Part436.Parent = Model286
  5882. Part436.BrickColor = BrickColor.new("Brown")
  5883. Part436.Rotation = Vector3.new(-90, 0, -90)
  5884. Part436.FormFactor = Enum.FormFactor.Plate
  5885. Part436.Friction = 0
  5886. Part436.Size = Vector3.new(1, 0.400000006, 2)
  5887. Part436.CFrame = CFrame.new(-118.599983, 116.200119, 121.500229, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  5888. Part436.BottomSurface = Enum.SurfaceType.Weld
  5889. Part436.FrontSurface = Enum.SurfaceType.Weld
  5890. Part436.TopSurface = Enum.SurfaceType.Smooth
  5891. Part436.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5892. Part436.Position = Vector3.new(-118.599983, 116.200119, 121.500229)
  5893. Part436.Orientation = Vector3.new(-90, -90, 0)
  5894. Part436.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5895. Part437.Name = "Smooth Block Model"
  5896. Part437.Parent = Model286
  5897. Part437.BrickColor = BrickColor.new("Brown")
  5898. Part437.Rotation = Vector3.new(90, 0, -90)
  5899. Part437.FormFactor = Enum.FormFactor.Plate
  5900. Part437.Friction = 0
  5901. Part437.Size = Vector3.new(1, 0.400000006, 1)
  5902. Part437.CFrame = CFrame.new(-118.599983, 114.700119, 119.500229, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  5903. Part437.BackSurface = Enum.SurfaceType.Weld
  5904. Part437.BottomSurface = Enum.SurfaceType.Weld
  5905. Part437.TopSurface = Enum.SurfaceType.Smooth
  5906. Part437.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5907. Part437.Position = Vector3.new(-118.599983, 114.700119, 119.500229)
  5908. Part437.Orientation = Vector3.new(90, 90, 0)
  5909. Part437.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5910. SpecialMesh438.Parent = Part437
  5911. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  5912. Part439.Name = "Smooth Block Model"
  5913. Part439.Parent = Model286
  5914. Part439.BrickColor = BrickColor.new("Black")
  5915. Part439.Rotation = Vector3.new(-90, 90, 0)
  5916. Part439.FormFactor = Enum.FormFactor.Plate
  5917. Part439.Friction = 0
  5918. Part439.Size = Vector3.new(1, 0.400000006, 1)
  5919. Part439.CFrame = CFrame.new(-138.699982, 112.300026, 121.800232, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  5920. Part439.BackSurface = Enum.SurfaceType.Weld
  5921. Part439.BottomSurface = Enum.SurfaceType.Weld
  5922. Part439.TopSurface = Enum.SurfaceType.Smooth
  5923. Part439.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5924. Part439.Position = Vector3.new(-138.699982, 112.300026, 121.800232)
  5925. Part439.Orientation = Vector3.new(0, 90, -90)
  5926. Part439.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5927. SpecialMesh440.Parent = Part439
  5928. SpecialMesh440.MeshType = Enum.MeshType.Wedge
  5929. Part441.Name = "Smooth Block Model"
  5930. Part441.Parent = Model286
  5931. Part441.BrickColor = BrickColor.new("Brown")
  5932. Part441.Rotation = Vector3.new(0, 90, 0)
  5933. Part441.FormFactor = Enum.FormFactor.Plate
  5934. Part441.Friction = 0
  5935. Part441.Size = Vector3.new(1, 2, 1)
  5936. Part441.CFrame = CFrame.new(-119.29998, 116.200119, 121.500229, 0, -0, 1, 0, 1, 0, -1, 0, 0)
  5937. Part441.BackSurface = Enum.SurfaceType.Weld
  5938. Part441.BottomSurface = Enum.SurfaceType.Weld
  5939. Part441.TopSurface = Enum.SurfaceType.Smooth
  5940. Part441.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5941. Part441.Position = Vector3.new(-119.29998, 116.200119, 121.500229)
  5942. Part441.Orientation = Vector3.new(0, 90, 0)
  5943. Part441.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5944. SpecialMesh442.Parent = Part441
  5945. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  5946. Part443.Name = "Smooth Block Model"
  5947. Part443.Parent = Model286
  5948. Part443.BrickColor = BrickColor.new("Black")
  5949. Part443.Rotation = Vector3.new(-180, 0, -180)
  5950. Part443.FormFactor = Enum.FormFactor.Symmetric
  5951. Part443.Friction = 0
  5952. Part443.Size = Vector3.new(3, 1, 1)
  5953. Part443.CFrame = CFrame.new(-128.099976, 112.300026, 93.5002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5954. Part443.BackSurface = Enum.SurfaceType.Weld
  5955. Part443.BottomSurface = Enum.SurfaceType.Smooth
  5956. Part443.FrontSurface = Enum.SurfaceType.Weld
  5957. Part443.LeftSurface = Enum.SurfaceType.Weld
  5958. Part443.RightSurface = Enum.SurfaceType.Weld
  5959. Part443.TopSurface = Enum.SurfaceType.Smooth
  5960. Part443.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5961. Part443.Position = Vector3.new(-128.099976, 112.300026, 93.5002289)
  5962. Part443.Orientation = Vector3.new(0, 180, 0)
  5963. Part443.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5964. Part444.Name = "Smooth Block Model"
  5965. Part444.Parent = Model286
  5966. Part444.BrickColor = BrickColor.new("Reddish brown")
  5967. Part444.Rotation = Vector3.new(0, 0, -90)
  5968. Part444.FormFactor = Enum.FormFactor.Plate
  5969. Part444.Friction = 0
  5970. Part444.Size = Vector3.new(1, 2.4000001, 1)
  5971. Part444.CFrame = CFrame.new(-120.399979, 112.300026, 100.500229, 0, 1, 0, -1, 0, 0, 0, -0, 1)
  5972. Part444.BackSurface = Enum.SurfaceType.Weld
  5973. Part444.BottomSurface = Enum.SurfaceType.Weld
  5974. Part444.FrontSurface = Enum.SurfaceType.Weld
  5975. Part444.TopSurface = Enum.SurfaceType.Weld
  5976. Part444.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5977. Part444.Position = Vector3.new(-120.399979, 112.300026, 100.500229)
  5978. Part444.Orientation = Vector3.new(0, 0, -90)
  5979. Part444.Color = Color3.new(0.411765, 0.25098, 0.156863)
  5980. Part445.Name = "Smooth Block Model"
  5981. Part445.Parent = Model286
  5982. Part445.BrickColor = BrickColor.new("Black")
  5983. Part445.Rotation = Vector3.new(90, -90, 0)
  5984. Part445.FormFactor = Enum.FormFactor.Plate
  5985. Part445.Friction = 0
  5986. Part445.Size = Vector3.new(1, 1.20000005, 1)
  5987. Part445.CFrame = CFrame.new(-129.199982, 112.300026, 146.600235, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  5988. Part445.BackSurface = Enum.SurfaceType.Weld
  5989. Part445.BottomSurface = Enum.SurfaceType.Weld
  5990. Part445.FrontSurface = Enum.SurfaceType.Weld
  5991. Part445.TopSurface = Enum.SurfaceType.Weld
  5992. Part445.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5993. Part445.Position = Vector3.new(-129.199982, 112.300026, 146.600235)
  5994. Part445.Orientation = Vector3.new(0, -90, -90)
  5995. Part445.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5996. SpecialMesh446.Parent = Part445
  5997. SpecialMesh446.MeshType = Enum.MeshType.Wedge
  5998. Part447.Name = "Smooth Block Model"
  5999. Part447.Parent = Model286
  6000. Part447.BrickColor = BrickColor.new("Reddish brown")
  6001. Part447.Rotation = Vector3.new(0, 0, -180)
  6002. Part447.FormFactor = Enum.FormFactor.Symmetric
  6003. Part447.Friction = 0
  6004. Part447.Size = Vector3.new(13, 1, 1)
  6005. Part447.CFrame = CFrame.new(-129.099976, 112.300026, 106.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  6006. Part447.BackSurface = Enum.SurfaceType.Weld
  6007. Part447.BottomSurface = Enum.SurfaceType.Smooth
  6008. Part447.FrontSurface = Enum.SurfaceType.Weld
  6009. Part447.LeftSurface = Enum.SurfaceType.Weld
  6010. Part447.TopSurface = Enum.SurfaceType.Smooth
  6011. Part447.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6012. Part447.Position = Vector3.new(-129.099976, 112.300026, 106.500229)
  6013. Part447.Orientation = Vector3.new(0, 0, 180)
  6014. Part447.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6015. Part448.Name = "Smooth Block Model"
  6016. Part448.Parent = Model286
  6017. Part448.BrickColor = BrickColor.new("Brown")
  6018. Part448.Rotation = Vector3.new(0, -90, 0)
  6019. Part448.FormFactor = Enum.FormFactor.Plate
  6020. Part448.Friction = 0
  6021. Part448.Size = Vector3.new(1, 0.800000012, 2)
  6022. Part448.CFrame = CFrame.new(-123.699982, 113.400024, 122.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6023. Part448.BackSurface = Enum.SurfaceType.Weld
  6024. Part448.BottomSurface = Enum.SurfaceType.Weld
  6025. Part448.LeftSurface = Enum.SurfaceType.Weld
  6026. Part448.TopSurface = Enum.SurfaceType.Smooth
  6027. Part448.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6028. Part448.Position = Vector3.new(-123.699982, 113.400024, 122.500229)
  6029. Part448.Orientation = Vector3.new(0, -90, 0)
  6030. Part448.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6031. SpecialMesh449.Parent = Part448
  6032. SpecialMesh449.MeshType = Enum.MeshType.Wedge
  6033. Part450.Name = "Smooth Block Model"
  6034. Part450.Parent = Model286
  6035. Part450.BrickColor = BrickColor.new("Reddish brown")
  6036. Part450.Rotation = Vector3.new(0, 0, -90)
  6037. Part450.FormFactor = Enum.FormFactor.Plate
  6038. Part450.Friction = 0
  6039. Part450.Size = Vector3.new(1, 0.400000006, 1)
  6040. Part450.CFrame = CFrame.new(-122.099983, 112.300026, 128.500229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  6041. Part450.BackSurface = Enum.SurfaceType.Weld
  6042. Part450.BottomSurface = Enum.SurfaceType.Weld
  6043. Part450.TopSurface = Enum.SurfaceType.Smooth
  6044. Part450.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6045. Part450.Position = Vector3.new(-122.099983, 112.300026, 128.500229)
  6046. Part450.Orientation = Vector3.new(0, 0, -90)
  6047. Part450.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6048. SpecialMesh451.Parent = Part450
  6049. SpecialMesh451.MeshType = Enum.MeshType.Wedge
  6050. Part452.Name = "Smooth Block Model"
  6051. Part452.Parent = Model286
  6052. Part452.Reflectance = 0.10000000149012
  6053. Part452.Rotation = Vector3.new(0, 0, -90)
  6054. Part452.FormFactor = Enum.FormFactor.Plate
  6055. Part452.Friction = 0
  6056. Part452.Size = Vector3.new(1, 0.800000012, 2)
  6057. Part452.CFrame = CFrame.new(-122.29998, 112.300026, 130.000229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  6058. Part452.BackSurface = Enum.SurfaceType.Weld
  6059. Part452.BottomSurface = Enum.SurfaceType.Weld
  6060. Part452.FrontSurface = Enum.SurfaceType.Weld
  6061. Part452.TopSurface = Enum.SurfaceType.Weld
  6062. Part452.Position = Vector3.new(-122.29998, 112.300026, 130.000229)
  6063. Part452.Orientation = Vector3.new(0, 0, -90)
  6064. Part453.Name = "Smooth Block Model"
  6065. Part453.Parent = Model286
  6066. Part453.BrickColor = BrickColor.new("Reddish brown")
  6067. Part453.Rotation = Vector3.new(0, 0, -180)
  6068. Part453.FormFactor = Enum.FormFactor.Symmetric
  6069. Part453.Friction = 0
  6070. Part453.Size = Vector3.new(13, 1, 1)
  6071. Part453.CFrame = CFrame.new(-128.199982, 112.300026, 144.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  6072. Part453.BackSurface = Enum.SurfaceType.Weld
  6073. Part453.BottomSurface = Enum.SurfaceType.Smooth
  6074. Part453.FrontSurface = Enum.SurfaceType.Weld
  6075. Part453.LeftSurface = Enum.SurfaceType.Weld
  6076. Part453.TopSurface = Enum.SurfaceType.Smooth
  6077. Part453.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6078. Part453.Position = Vector3.new(-128.199982, 112.300026, 144.500229)
  6079. Part453.Orientation = Vector3.new(0, 0, 180)
  6080. Part453.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6081. Part454.Name = "Smooth Block Model"
  6082. Part454.Parent = Model286
  6083. Part454.BrickColor = BrickColor.new("Black")
  6084. Part454.Rotation = Vector3.new(0, 0, -180)
  6085. Part454.FormFactor = Enum.FormFactor.Symmetric
  6086. Part454.Friction = 0
  6087. Part454.Size = Vector3.new(2, 1, 1)
  6088. Part454.CFrame = CFrame.new(-125.699982, 112.300026, 146.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  6089. Part454.BackSurface = Enum.SurfaceType.Weld
  6090. Part454.BottomSurface = Enum.SurfaceType.Smooth
  6091. Part454.FrontSurface = Enum.SurfaceType.Weld
  6092. Part454.LeftSurface = Enum.SurfaceType.Weld
  6093. Part454.TopSurface = Enum.SurfaceType.Smooth
  6094. Part454.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6095. Part454.Position = Vector3.new(-125.699982, 112.300026, 146.500229)
  6096. Part454.Orientation = Vector3.new(0, 0, 180)
  6097. Part454.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6098. Part455.Name = "Smooth Block Model"
  6099. Part455.Parent = Model286
  6100. Part455.BrickColor = BrickColor.new("Black")
  6101. Part455.Rotation = Vector3.new(-90, 90, 0)
  6102. Part455.FormFactor = Enum.FormFactor.Symmetric
  6103. Part455.Friction = 0
  6104. Part455.Size = Vector3.new(1, 1, 2)
  6105. Part455.CFrame = CFrame.new(-137.199982, 112.300026, 121.100227, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  6106. Part455.BackSurface = Enum.SurfaceType.Weld
  6107. Part455.BottomSurface = Enum.SurfaceType.Weld
  6108. Part455.TopSurface = Enum.SurfaceType.Smooth
  6109. Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6110. Part455.Position = Vector3.new(-137.199982, 112.300026, 121.100227)
  6111. Part455.Orientation = Vector3.new(0, 90, -90)
  6112. Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6113. SpecialMesh456.Parent = Part455
  6114. SpecialMesh456.MeshType = Enum.MeshType.Wedge
  6115. Part457.Name = "Smooth Block Model"
  6116. Part457.Parent = Model286
  6117. Part457.BrickColor = BrickColor.new("Reddish brown")
  6118. Part457.Rotation = Vector3.new(-180, 0, -180)
  6119. Part457.FormFactor = Enum.FormFactor.Plate
  6120. Part457.Friction = 0
  6121. Part457.Size = Vector3.new(1, 2.4000001, 3)
  6122. Part457.CFrame = CFrame.new(-118.699982, 113.000122, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6123. Part457.BottomSurface = Enum.SurfaceType.Weld
  6124. Part457.TopSurface = Enum.SurfaceType.Smooth
  6125. Part457.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6126. Part457.Position = Vector3.new(-118.699982, 113.000122, 120.500229)
  6127. Part457.Orientation = Vector3.new(0, 180, 0)
  6128. Part457.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6129. Part458.Name = "Smooth Block Model"
  6130. Part458.Parent = Model286
  6131. Part458.BrickColor = BrickColor.new("Brown")
  6132. Part458.Rotation = Vector3.new(-180, 0, 90)
  6133. Part458.FormFactor = Enum.FormFactor.Symmetric
  6134. Part458.Friction = 0
  6135. Part458.Size = Vector3.new(1, 1, 1)
  6136. Part458.CFrame = CFrame.new(-119.29998, 114.700119, 121.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  6137. Part458.BottomSurface = Enum.SurfaceType.Weld
  6138. Part458.LeftSurface = Enum.SurfaceType.Weld
  6139. Part458.RightSurface = Enum.SurfaceType.Weld
  6140. Part458.TopSurface = Enum.SurfaceType.Weld
  6141. Part458.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6142. Part458.Position = Vector3.new(-119.29998, 114.700119, 121.500229)
  6143. Part458.Orientation = Vector3.new(0, 180, -90)
  6144. Part458.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6145. Part459.Name = "Smooth Block Model"
  6146. Part459.Parent = Model286
  6147. Part459.Reflectance = 0.10000000149012
  6148. Part459.Rotation = Vector3.new(0, 0, -90)
  6149. Part459.FormFactor = Enum.FormFactor.Plate
  6150. Part459.Friction = 0
  6151. Part459.Size = Vector3.new(1, 0.400000006, 2)
  6152. Part459.CFrame = CFrame.new(-120.499977, 112.300026, 133.000229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  6153. Part459.BackSurface = Enum.SurfaceType.Weld
  6154. Part459.BottomSurface = Enum.SurfaceType.Weld
  6155. Part459.TopSurface = Enum.SurfaceType.Smooth
  6156. Part459.Position = Vector3.new(-120.499977, 112.300026, 133.000229)
  6157. Part459.Orientation = Vector3.new(0, 0, -90)
  6158. SpecialMesh460.Parent = Part459
  6159. SpecialMesh460.MeshType = Enum.MeshType.Wedge
  6160. Part461.Name = "Smooth Block Model"
  6161. Part461.Parent = Model286
  6162. Part461.BrickColor = BrickColor.new("Brown")
  6163. Part461.Rotation = Vector3.new(-180, 0, -180)
  6164. Part461.FormFactor = Enum.FormFactor.Plate
  6165. Part461.Friction = 0
  6166. Part461.Size = Vector3.new(8, 1.20000005, 3)
  6167. Part461.CFrame = CFrame.new(-129.199982, 112.400024, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6168. Part461.BackSurface = Enum.SurfaceType.Weld
  6169. Part461.BottomSurface = Enum.SurfaceType.Weld
  6170. Part461.FrontSurface = Enum.SurfaceType.Weld
  6171. Part461.LeftSurface = Enum.SurfaceType.Weld
  6172. Part461.RightSurface = Enum.SurfaceType.Weld
  6173. Part461.TopSurface = Enum.SurfaceType.Weld
  6174. Part461.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6175. Part461.Position = Vector3.new(-129.199982, 112.400024, 120.500229)
  6176. Part461.Orientation = Vector3.new(0, 180, 0)
  6177. Part461.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6178. Part462.Name = "Smooth Block Model"
  6179. Part462.Parent = Model286
  6180. Part462.BrickColor = BrickColor.new("Black")
  6181. Part462.Rotation = Vector3.new(90, 90, 0)
  6182. Part462.FormFactor = Enum.FormFactor.Plate
  6183. Part462.Friction = 0
  6184. Part462.Size = Vector3.new(1, 0.400000006, 1)
  6185. Part462.CFrame = CFrame.new(-138.699982, 112.300026, 119.200226, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  6186. Part462.BackSurface = Enum.SurfaceType.Weld
  6187. Part462.BottomSurface = Enum.SurfaceType.Weld
  6188. Part462.TopSurface = Enum.SurfaceType.Weld
  6189. Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6190. Part462.Position = Vector3.new(-138.699982, 112.300026, 119.200226)
  6191. Part462.Orientation = Vector3.new(0, 90, 90)
  6192. Part462.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6193. SpecialMesh463.Parent = Part462
  6194. SpecialMesh463.MeshType = Enum.MeshType.Wedge
  6195. Part464.Name = "Smooth Block Model"
  6196. Part464.Parent = Model286
  6197. Part464.BrickColor = BrickColor.new("Reddish brown")
  6198. Part464.Rotation = Vector3.new(-90, -90, 0)
  6199. Part464.FormFactor = Enum.FormFactor.Plate
  6200. Part464.Friction = 0
  6201. Part464.Size = Vector3.new(1, 0.400000006, 1)
  6202. Part464.CFrame = CFrame.new(-117.699982, 112.300125, 119.800232, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  6203. Part464.BackSurface = Enum.SurfaceType.Weld
  6204. Part464.BottomSurface = Enum.SurfaceType.Weld
  6205. Part464.FrontSurface = Enum.SurfaceType.Weld
  6206. Part464.RightSurface = Enum.SurfaceType.Weld
  6207. Part464.TopSurface = Enum.SurfaceType.Weld
  6208. Part464.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6209. Part464.Position = Vector3.new(-117.699982, 112.300125, 119.800232)
  6210. Part464.Orientation = Vector3.new(0, -90, 90)
  6211. Part464.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6212. Part465.Name = "Smooth Block Model"
  6213. Part465.Parent = Model286
  6214. Part465.BrickColor = BrickColor.new("Reddish brown")
  6215. Part465.Rotation = Vector3.new(-180, 0, 90)
  6216. Part465.FormFactor = Enum.FormFactor.Plate
  6217. Part465.Friction = 0
  6218. Part465.Size = Vector3.new(1, 0.400000006, 1)
  6219. Part465.CFrame = CFrame.new(-122.499985, 112.300026, 128.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  6220. Part465.BackSurface = Enum.SurfaceType.Weld
  6221. Part465.BottomSurface = Enum.SurfaceType.Weld
  6222. Part465.FrontSurface = Enum.SurfaceType.Weld
  6223. Part465.TopSurface = Enum.SurfaceType.Weld
  6224. Part465.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6225. Part465.Position = Vector3.new(-122.499985, 112.300026, 128.500229)
  6226. Part465.Orientation = Vector3.new(0, 180, -90)
  6227. Part465.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6228. Part466.Name = "Smooth Block Model"
  6229. Part466.Parent = Model286
  6230. Part466.Reflectance = 0.10000000149012
  6231. Part466.Rotation = Vector3.new(0, 0, -90)
  6232. Part466.FormFactor = Enum.FormFactor.Symmetric
  6233. Part466.Friction = 0
  6234. Part466.Size = Vector3.new(1, 1, 2)
  6235. Part466.CFrame = CFrame.new(-123.199982, 112.300026, 127.000229, 0, 1, 0, -1, 0, 0, 0, -0, 1)
  6236. Part466.BackSurface = Enum.SurfaceType.Weld
  6237. Part466.BottomSurface = Enum.SurfaceType.Weld
  6238. Part466.FrontSurface = Enum.SurfaceType.Weld
  6239. Part466.TopSurface = Enum.SurfaceType.Weld
  6240. Part466.Position = Vector3.new(-123.199982, 112.300026, 127.000229)
  6241. Part466.Orientation = Vector3.new(0, 0, -90)
  6242. Part467.Name = "Smooth Block Model"
  6243. Part467.Parent = Model286
  6244. Part467.BrickColor = BrickColor.new("Black")
  6245. Part467.Reflectance = 0.10000000149012
  6246. Part467.Rotation = Vector3.new(-180, 0, -90)
  6247. Part467.FormFactor = Enum.FormFactor.Plate
  6248. Part467.Friction = 0
  6249. Part467.Size = Vector3.new(1, 1.20000005, 4)
  6250. Part467.CFrame = CFrame.new(-121.999969, 112.300026, 109.000229, 0, 1, 0, 1, -0, 0, 0, 0, -1)
  6251. Part467.BackSurface = Enum.SurfaceType.Weld
  6252. Part467.BottomSurface = Enum.SurfaceType.Weld
  6253. Part467.FrontSurface = Enum.SurfaceType.Weld
  6254. Part467.TopSurface = Enum.SurfaceType.Weld
  6255. Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6256. Part467.Position = Vector3.new(-121.999969, 112.300026, 109.000229)
  6257. Part467.Orientation = Vector3.new(0, 180, 90)
  6258. Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6259. Part468.Name = "Smooth Block Model"
  6260. Part468.Parent = Model286
  6261. Part468.BrickColor = BrickColor.new("Brown")
  6262. Part468.Rotation = Vector3.new(-180, -90, 0)
  6263. Part468.CanCollide = false
  6264. Part468.FormFactor = Enum.FormFactor.Plate
  6265. Part468.Friction = 0
  6266. Part468.Size = Vector3.new(1, 0.800000012, 4)
  6267. Part468.CFrame = CFrame.new(-118.199982, 111.400124, 120.500229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  6268. Part468.BottomSurface = Enum.SurfaceType.Smooth
  6269. Part468.TopSurface = Enum.SurfaceType.Smooth
  6270. Part468.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6271. Part468.Position = Vector3.new(-118.199982, 111.400124, 120.500229)
  6272. Part468.Orientation = Vector3.new(0, -90, 180)
  6273. Part468.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6274. SpecialMesh469.Parent = Part468
  6275. SpecialMesh469.MeshType = Enum.MeshType.Wedge
  6276. Part470.Name = "Smooth Block Model"
  6277. Part470.Parent = Model286
  6278. Part470.BrickColor = BrickColor.new("Brown")
  6279. Part470.Rotation = Vector3.new(-180, 0, -180)
  6280. Part470.FormFactor = Enum.FormFactor.Plate
  6281. Part470.Friction = 0
  6282. Part470.Size = Vector3.new(1, 0.800000012, 1)
  6283. Part470.CFrame = CFrame.new(-117.699982, 112.200119, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6284. Part470.BackSurface = Enum.SurfaceType.Weld
  6285. Part470.BottomSurface = Enum.SurfaceType.Weld
  6286. Part470.FrontSurface = Enum.SurfaceType.Weld
  6287. Part470.LeftSurface = Enum.SurfaceType.Weld
  6288. Part470.RightSurface = Enum.SurfaceType.Weld
  6289. Part470.TopSurface = Enum.SurfaceType.Weld
  6290. Part470.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6291. Part470.Position = Vector3.new(-117.699982, 112.200119, 120.500229)
  6292. Part470.Orientation = Vector3.new(0, 180, 0)
  6293. Part470.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6294. Part471.Name = "Smooth Block Model"
  6295. Part471.Parent = Model286
  6296. Part471.BrickColor = BrickColor.new("Black")
  6297. Part471.Rotation = Vector3.new(90, 90, 0)
  6298. Part471.FormFactor = Enum.FormFactor.Plate
  6299. Part471.Friction = 0
  6300. Part471.Size = Vector3.new(1, 0.400000006, 2)
  6301. Part471.CFrame = CFrame.new(-137.199982, 112.300026, 119.200226, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  6302. Part471.BackSurface = Enum.SurfaceType.Weld
  6303. Part471.BottomSurface = Enum.SurfaceType.Weld
  6304. Part471.FrontSurface = Enum.SurfaceType.Weld
  6305. Part471.TopSurface = Enum.SurfaceType.Weld
  6306. Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6307. Part471.Position = Vector3.new(-137.199982, 112.300026, 119.200226)
  6308. Part471.Orientation = Vector3.new(0, 90, 90)
  6309. Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6310. Part472.Name = "Smooth Block Model"
  6311. Part472.Parent = Model286
  6312. Part472.BrickColor = BrickColor.new("Brown")
  6313. Part472.Rotation = Vector3.new(-180, 0, -180)
  6314. Part472.FormFactor = Enum.FormFactor.Plate
  6315. Part472.Friction = 0
  6316. Part472.Size = Vector3.new(10, 0.800000012, 3)
  6317. Part472.CFrame = CFrame.new(-130.199982, 111.400024, 120.500229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6318. Part472.BottomSurface = Enum.SurfaceType.Weld
  6319. Part472.LeftSurface = Enum.SurfaceType.Weld
  6320. Part472.RightSurface = Enum.SurfaceType.Weld
  6321. Part472.TopSurface = Enum.SurfaceType.Weld
  6322. Part472.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6323. Part472.Position = Vector3.new(-130.199982, 111.400024, 120.500229)
  6324. Part472.Orientation = Vector3.new(0, 180, 0)
  6325. Part472.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6326. Part473.Name = "Smooth Block Model"
  6327. Part473.Parent = Model286
  6328. Part473.BrickColor = BrickColor.new("Reddish brown")
  6329. Part473.Rotation = Vector3.new(0, 0, -180)
  6330. Part473.FormFactor = Enum.FormFactor.Symmetric
  6331. Part473.Friction = 0
  6332. Part473.Size = Vector3.new(13, 1, 1)
  6333. Part473.CFrame = CFrame.new(-128.099976, 112.300026, 96.5002289, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  6334. Part473.BackSurface = Enum.SurfaceType.Weld
  6335. Part473.BottomSurface = Enum.SurfaceType.Smooth
  6336. Part473.FrontSurface = Enum.SurfaceType.Weld
  6337. Part473.LeftSurface = Enum.SurfaceType.Weld
  6338. Part473.TopSurface = Enum.SurfaceType.Smooth
  6339. Part473.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6340. Part473.Position = Vector3.new(-128.099976, 112.300026, 96.5002289)
  6341. Part473.Orientation = Vector3.new(0, 0, 180)
  6342. Part473.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6343. Part474.Name = "Smooth Block Model"
  6344. Part474.Parent = Model286
  6345. Part474.BrickColor = BrickColor.new("Black")
  6346. Part474.Rotation = Vector3.new(-90, 90, 0)
  6347. Part474.FormFactor = Enum.FormFactor.Plate
  6348. Part474.Friction = 0
  6349. Part474.Size = Vector3.new(1, 6.80000019, 5)
  6350. Part474.CFrame = CFrame.new(-137.099976, 112.300026, 114.600227, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  6351. Part474.BackSurface = Enum.SurfaceType.Weld
  6352. Part474.BottomSurface = Enum.SurfaceType.Weld
  6353. Part474.TopSurface = Enum.SurfaceType.Smooth
  6354. Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6355. Part474.Position = Vector3.new(-137.099976, 112.300026, 114.600227)
  6356. Part474.Orientation = Vector3.new(0, 90, -90)
  6357. Part474.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6358. SpecialMesh475.Parent = Part474
  6359. SpecialMesh475.MeshType = Enum.MeshType.Wedge
  6360. Part476.Name = "Smooth Block Model"
  6361. Part476.Parent = Model286
  6362. Part476.BrickColor = BrickColor.new("Reddish brown")
  6363. Part476.Rotation = Vector3.new(0, 0, -90)
  6364. Part476.FormFactor = Enum.FormFactor.Plate
  6365. Part476.Friction = 0
  6366. Part476.Size = Vector3.new(1, 2.4000001, 4)
  6367. Part476.CFrame = CFrame.new(-121.399979, 112.300026, 117.000229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  6368. Part476.BackSurface = Enum.SurfaceType.Weld
  6369. Part476.BottomSurface = Enum.SurfaceType.Weld
  6370. Part476.TopSurface = Enum.SurfaceType.Smooth
  6371. Part476.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6372. Part476.Position = Vector3.new(-121.399979, 112.300026, 117.000229)
  6373. Part476.Orientation = Vector3.new(0, 0, -90)
  6374. Part476.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6375. SpecialMesh477.Parent = Part476
  6376. SpecialMesh477.MeshType = Enum.MeshType.Wedge
  6377. Part478.Name = "Smooth Block Model"
  6378. Part478.Parent = Model286
  6379. Part478.BrickColor = BrickColor.new("Reddish brown")
  6380. Part478.Rotation = Vector3.new(90, -90, 0)
  6381. Part478.FormFactor = Enum.FormFactor.Plate
  6382. Part478.Friction = 0
  6383. Part478.Size = Vector3.new(1, 2, 3)
  6384. Part478.CFrame = CFrame.new(-123.199982, 112.300026, 147.000229, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  6385. Part478.BackSurface = Enum.SurfaceType.Weld
  6386. Part478.BottomSurface = Enum.SurfaceType.Weld
  6387. Part478.TopSurface = Enum.SurfaceType.Smooth
  6388. Part478.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6389. Part478.Position = Vector3.new(-123.199982, 112.300026, 147.000229)
  6390. Part478.Orientation = Vector3.new(0, -90, -90)
  6391. Part478.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6392. SpecialMesh479.Parent = Part478
  6393. SpecialMesh479.MeshType = Enum.MeshType.Wedge
  6394. Part480.Name = "Smooth Block Model"
  6395. Part480.Parent = Model286
  6396. Part480.BrickColor = BrickColor.new("Black")
  6397. Part480.Rotation = Vector3.new(-90, -90, 0)
  6398. Part480.FormFactor = Enum.FormFactor.Plate
  6399. Part480.Friction = 0
  6400. Part480.Size = Vector3.new(1, 0.800000012, 1)
  6401. Part480.CFrame = CFrame.new(-129.199982, 112.300026, 147.600235, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  6402. Part480.BackSurface = Enum.SurfaceType.Weld
  6403. Part480.BottomSurface = Enum.SurfaceType.Weld
  6404. Part480.FrontSurface = Enum.SurfaceType.Weld
  6405. Part480.TopSurface = Enum.SurfaceType.Weld
  6406. Part480.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6407. Part480.Position = Vector3.new(-129.199982, 112.300026, 147.600235)
  6408. Part480.Orientation = Vector3.new(0, -90, 90)
  6409. Part480.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6410. SpecialMesh481.Parent = Part480
  6411. SpecialMesh481.MeshType = Enum.MeshType.Wedge
  6412. Part482.Name = "Smooth Block Model"
  6413. Part482.Parent = Model286
  6414. Part482.BrickColor = BrickColor.new("Dark stone grey")
  6415. Part482.Rotation = Vector3.new(-180, 0, 0)
  6416. Part482.FormFactor = Enum.FormFactor.Symmetric
  6417. Part482.Friction = 0
  6418. Part482.Size = Vector3.new(1, 1, 1)
  6419. Part482.CFrame = CFrame.new(-117.199982, 112.300026, 139.500229, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  6420. Part482.BottomSurface = Enum.SurfaceType.Smooth
  6421. Part482.LeftSurface = Enum.SurfaceType.Weld
  6422. Part482.RightSurface = Enum.SurfaceType.Weld
  6423. Part482.TopSurface = Enum.SurfaceType.Smooth
  6424. Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6425. Part482.Position = Vector3.new(-117.199982, 112.300026, 139.500229)
  6426. Part482.Orientation = Vector3.new(0, 180, 180)
  6427. Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6428. Script483.Parent = Part482
  6429. table.insert(cors,sandbox(Script483,function()
  6430. function onTouch(part)
  6431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6432. if (humanoid ~= nil) then -- if a humanoid exists, then
  6433. humanoid.Health = 0 -- damage the humanoid
  6434. end
  6435. end
  6436.  
  6437. script.Parent.Touched:connect(onTouch)
  6438.  
  6439.  
  6440. end))
  6441. Part484.Name = "Smooth Block Model"
  6442. Part484.Parent = Model286
  6443. Part484.BrickColor = BrickColor.new("Black")
  6444. Part484.Rotation = Vector3.new(90, 90, 0)
  6445. Part484.FormFactor = Enum.FormFactor.Symmetric
  6446. Part484.Friction = 0
  6447. Part484.Size = Vector3.new(1, 1, 2)
  6448. Part484.CFrame = CFrame.new(-137.199982, 112.300026, 119.90023, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  6449. Part484.BackSurface = Enum.SurfaceType.Weld
  6450. Part484.BottomSurface = Enum.SurfaceType.Weld
  6451. Part484.TopSurface = Enum.SurfaceType.Weld
  6452. Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6453. Part484.Position = Vector3.new(-137.199982, 112.300026, 119.90023)
  6454. Part484.Orientation = Vector3.new(0, 90, 90)
  6455. Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6456. SpecialMesh485.Parent = Part484
  6457. SpecialMesh485.MeshType = Enum.MeshType.Wedge
  6458. Part486.Name = "Smooth Block Model"
  6459. Part486.Parent = Model286
  6460. Part486.BrickColor = BrickColor.new("Dark stone grey")
  6461. Part486.Rotation = Vector3.new(0, -90, 0)
  6462. Part486.FormFactor = Enum.FormFactor.Symmetric
  6463. Part486.Friction = 0
  6464. Part486.Size = Vector3.new(1, 1, 1)
  6465. Part486.CFrame = CFrame.new(-116.099976, 112.300026, 101.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6466. Part486.BackSurface = Enum.SurfaceType.Weld
  6467. Part486.BottomSurface = Enum.SurfaceType.Weld
  6468. Part486.TopSurface = Enum.SurfaceType.Smooth
  6469. Part486.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6470. Part486.Position = Vector3.new(-116.099976, 112.300026, 101.500229)
  6471. Part486.Orientation = Vector3.new(0, -90, 0)
  6472. Part486.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6473. SpecialMesh487.Parent = Part486
  6474. SpecialMesh487.MeshType = Enum.MeshType.Wedge
  6475. Script488.Parent = Part486
  6476. table.insert(cors,sandbox(Script488,function()
  6477. function onTouch(part)
  6478. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6479. if (humanoid ~= nil) then -- if a humanoid exists, then
  6480. humanoid.Health = 0 -- damage the humanoid
  6481. end
  6482. end
  6483.  
  6484. script.Parent.Touched:connect(onTouch)
  6485.  
  6486.  
  6487. end))
  6488. IntValue489.Name = "BadgeID"
  6489. IntValue489.Parent = Part486
  6490. IntValue489.Value = 45342979
  6491. Script490.Name = "BadgeAwarderScript"
  6492. Script490.Parent = Part486
  6493. table.insert(cors,sandbox(Script490,function()
  6494. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  6495.  
  6496.  
  6497.  
  6498. -- ROBLOX scripter hackers, see what you can do with this:
  6499. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  6500.  
  6501.  
  6502. function OnTouch(part)
  6503. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  6504. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  6505. if (p ~= nil) then
  6506. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  6507. local b = game:GetService("BadgeService")
  6508. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  6509. end
  6510. end
  6511. end
  6512.  
  6513. script.Parent.Touched:connect(OnTouch)
  6514.  
  6515. end))
  6516. Smoke491.Parent = Part486
  6517. Smoke491.Size = 0.5
  6518. Smoke491.Color = Color3.new(0.6, 0, 0)
  6519. Smoke491.Enabled = false
  6520. Smoke491.Opacity = 1
  6521. Smoke491.RiseVelocity = 0.0010000000474975
  6522. Smoke491.Color = Color3.new(0.6, 0, 0)
  6523. Script492.Name = "Kill1"
  6524. Script492.Parent = Part486
  6525. table.insert(cors,sandbox(Script492,function()
  6526. function onTouched(hit)
  6527.  
  6528. if hit.Name == "Torso" then
  6529. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  6530. script.Parent.Smoke.Enabled = true
  6531. wait(2)
  6532. script.Parent.Smoke.Enabled = false
  6533. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  6534. if Human ~= nil then
  6535. Human.Health = 0
  6536.  
  6537.  
  6538. end
  6539. end
  6540. end
  6541.  
  6542.  
  6543. connection = script.Parent.Touched:connect(onTouched)
  6544.  
  6545.  
  6546.  
  6547.  
  6548. end))
  6549. Script493.Name = "Kill2"
  6550. Script493.Parent = Part486
  6551. table.insert(cors,sandbox(Script493,function()
  6552. function onTouched(hit)
  6553.  
  6554. if hit.Name == "Head" then
  6555. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  6556. script.Parent.Smoke.Enabled = true
  6557. wait(2)
  6558. script.Parent.Smoke.Enabled = false
  6559. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  6560. if Human ~= nil then
  6561. Human.Health = 0
  6562.  
  6563.  
  6564. end
  6565. end
  6566. end
  6567.  
  6568.  
  6569. connection = script.Parent.Touched:connect(onTouched)
  6570.  
  6571.  
  6572.  
  6573.  
  6574. end))
  6575. Part494.Name = "Smooth Block Model"
  6576. Part494.Parent = Model286
  6577. Part494.BrickColor = BrickColor.new("Reddish brown")
  6578. Part494.Rotation = Vector3.new(0, 0, -90)
  6579. Part494.FormFactor = Enum.FormFactor.Plate
  6580. Part494.Friction = 0
  6581. Part494.Size = Vector3.new(1, 0.400000006, 1)
  6582. Part494.CFrame = CFrame.new(-120.899979, 112.300026, 131.500229, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  6583. Part494.BackSurface = Enum.SurfaceType.Weld
  6584. Part494.BottomSurface = Enum.SurfaceType.Weld
  6585. Part494.TopSurface = Enum.SurfaceType.Smooth
  6586. Part494.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6587. Part494.Position = Vector3.new(-120.899979, 112.300026, 131.500229)
  6588. Part494.Orientation = Vector3.new(0, 0, -90)
  6589. Part494.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6590. SpecialMesh495.Parent = Part494
  6591. SpecialMesh495.MeshType = Enum.MeshType.Wedge
  6592. Part496.Name = "Smooth Block Model"
  6593. Part496.Parent = Model286
  6594. Part496.BrickColor = BrickColor.new("Reddish brown")
  6595. Part496.Rotation = Vector3.new(-90, -90, 0)
  6596. Part496.FormFactor = Enum.FormFactor.Symmetric
  6597. Part496.Friction = 0
  6598. Part496.Size = Vector3.new(1, 1, 5)
  6599. Part496.CFrame = CFrame.new(-127.099976, 112.300026, 92.5002289, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  6600. Part496.BackSurface = Enum.SurfaceType.Weld
  6601. Part496.BottomSurface = Enum.SurfaceType.Weld
  6602. Part496.TopSurface = Enum.SurfaceType.Smooth
  6603. Part496.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6604. Part496.Position = Vector3.new(-127.099976, 112.300026, 92.5002289)
  6605. Part496.Orientation = Vector3.new(0, -90, 90)
  6606. Part496.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6607. SpecialMesh497.Parent = Part496
  6608. SpecialMesh497.MeshType = Enum.MeshType.Wedge
  6609. Part498.Name = "Smooth Block Model"
  6610. Part498.Parent = Model286
  6611. Part498.BrickColor = BrickColor.new("Reddish brown")
  6612. Part498.Rotation = Vector3.new(0, 0, -180)
  6613. Part498.FormFactor = Enum.FormFactor.Symmetric
  6614. Part498.Friction = 0
  6615. Part498.Size = Vector3.new(1, 1, 4)
  6616. Part498.CFrame = CFrame.new(-123.099976, 112.300026, 116.000229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  6617. Part498.BackSurface = Enum.SurfaceType.Weld
  6618. Part498.BottomSurface = Enum.SurfaceType.Smooth
  6619. Part498.FrontSurface = Enum.SurfaceType.Weld
  6620. Part498.LeftSurface = Enum.SurfaceType.Weld
  6621. Part498.RightSurface = Enum.SurfaceType.Weld
  6622. Part498.TopSurface = Enum.SurfaceType.Smooth
  6623. Part498.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6624. Part498.Position = Vector3.new(-123.099976, 112.300026, 116.000229)
  6625. Part498.Orientation = Vector3.new(0, 0, 180)
  6626. Part498.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6627. Part499.Name = "Smooth Block Model"
  6628. Part499.Parent = Model286
  6629. Part499.BrickColor = BrickColor.new("Black")
  6630. Part499.Rotation = Vector3.new(-90, 90, 0)
  6631. Part499.FormFactor = Enum.FormFactor.Plate
  6632. Part499.Friction = 0
  6633. Part499.Size = Vector3.new(1, 1.20000005, 2)
  6634. Part499.CFrame = CFrame.new(-134.599976, 112.300026, 100.40023, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  6635. Part499.BackSurface = Enum.SurfaceType.Weld
  6636. Part499.BottomSurface = Enum.SurfaceType.Weld
  6637. Part499.TopSurface = Enum.SurfaceType.Smooth
  6638. Part499.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6639. Part499.Position = Vector3.new(-134.599976, 112.300026, 100.40023)
  6640. Part499.Orientation = Vector3.new(0, 90, -90)
  6641. Part499.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6642. SpecialMesh500.Parent = Part499
  6643. SpecialMesh500.MeshType = Enum.MeshType.Wedge
  6644. Part501.Name = "Smooth Block Model"
  6645. Part501.Parent = Model286
  6646. Part501.BrickColor = BrickColor.new("Reddish brown")
  6647. Part501.Rotation = Vector3.new(-180, 0, -90)
  6648. Part501.FormFactor = Enum.FormFactor.Plate
  6649. Part501.Friction = 0
  6650. Part501.Size = Vector3.new(1, 2, 1)
  6651. Part501.CFrame = CFrame.new(-119.999977, 112.300026, 102.500229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  6652. Part501.BackSurface = Enum.SurfaceType.Weld
  6653. Part501.BottomSurface = Enum.SurfaceType.Weld
  6654. Part501.FrontSurface = Enum.SurfaceType.Weld
  6655. Part501.TopSurface = Enum.SurfaceType.Weld
  6656. Part501.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6657. Part501.Position = Vector3.new(-119.999977, 112.300026, 102.500229)
  6658. Part501.Orientation = Vector3.new(0, 180, 90)
  6659. Part501.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6660. Part502.Name = "Smooth Block Model"
  6661. Part502.Parent = Model286
  6662. Part502.BrickColor = BrickColor.new("Brown")
  6663. Part502.Rotation = Vector3.new(-90, -90, 0)
  6664. Part502.FormFactor = Enum.FormFactor.Plate
  6665. Part502.Friction = 0
  6666. Part502.Size = Vector3.new(1, 0.400000006, 2)
  6667. Part502.CFrame = CFrame.new(-116.199982, 112.300125, 119.800232, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  6668. Part502.BackSurface = Enum.SurfaceType.Weld
  6669. Part502.BottomSurface = Enum.SurfaceType.Weld
  6670. Part502.TopSurface = Enum.SurfaceType.Smooth
  6671. Part502.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6672. Part502.Position = Vector3.new(-116.199982, 112.300125, 119.800232)
  6673. Part502.Orientation = Vector3.new(0, -90, 90)
  6674. Part502.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6675. SpecialMesh503.Parent = Part502
  6676. SpecialMesh503.MeshType = Enum.MeshType.Wedge
  6677. Part504.Name = "Smooth Block Model"
  6678. Part504.Parent = Model286
  6679. Part504.BrickColor = BrickColor.new("Reddish brown")
  6680. Part504.Rotation = Vector3.new(-180, 0, -90)
  6681. Part504.FormFactor = Enum.FormFactor.Plate
  6682. Part504.Friction = 0
  6683. Part504.Size = Vector3.new(1, 2.79999995, 6)
  6684. Part504.CFrame = CFrame.new(-120.29998, 112.300026, 143.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  6685. Part504.BackSurface = Enum.SurfaceType.Weld
  6686. Part504.BottomSurface = Enum.SurfaceType.Weld
  6687. Part504.TopSurface = Enum.SurfaceType.Smooth
  6688. Part504.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6689. Part504.Position = Vector3.new(-120.29998, 112.300026, 143.000229)
  6690. Part504.Orientation = Vector3.new(0, 180, 90)
  6691. Part504.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6692. SpecialMesh505.Parent = Part504
  6693. SpecialMesh505.MeshType = Enum.MeshType.Wedge
  6694. Part506.Name = "Smooth Block Model"
  6695. Part506.Parent = Model286
  6696. Part506.BrickColor = BrickColor.new("Reddish brown")
  6697. Part506.Rotation = Vector3.new(-180, -90, 0)
  6698. Part506.CanCollide = false
  6699. Part506.FormFactor = Enum.FormFactor.Plate
  6700. Part506.Friction = 0
  6701. Part506.Size = Vector3.new(1, 0.800000012, 2)
  6702. Part506.CFrame = CFrame.new(-119.199982, 111.400124, 121.500229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  6703. Part506.BottomSurface = Enum.SurfaceType.Smooth
  6704. Part506.RightSurface = Enum.SurfaceType.Weld
  6705. Part506.TopSurface = Enum.SurfaceType.Weld
  6706. Part506.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6707. Part506.Position = Vector3.new(-119.199982, 111.400124, 121.500229)
  6708. Part506.Orientation = Vector3.new(0, -90, 180)
  6709. Part506.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6710. SpecialMesh507.Parent = Part506
  6711. SpecialMesh507.MeshType = Enum.MeshType.Wedge
  6712. Part508.Name = "Smooth Block Model"
  6713. Part508.Parent = Model286
  6714. Part508.BrickColor = BrickColor.new("Reddish brown")
  6715. Part508.Rotation = Vector3.new(0, 0, 90)
  6716. Part508.FormFactor = Enum.FormFactor.Plate
  6717. Part508.Friction = 0
  6718. Part508.Size = Vector3.new(1, 0.800000012, 1)
  6719. Part508.CFrame = CFrame.new(-122.199966, 112.300026, 111.500229, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  6720. Part508.BackSurface = Enum.SurfaceType.Weld
  6721. Part508.BottomSurface = Enum.SurfaceType.Weld
  6722. Part508.FrontSurface = Enum.SurfaceType.Weld
  6723. Part508.TopSurface = Enum.SurfaceType.Weld
  6724. Part508.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6725. Part508.Position = Vector3.new(-122.199966, 112.300026, 111.500229)
  6726. Part508.Orientation = Vector3.new(0, 0, 90)
  6727. Part508.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6728. Part509.Name = "Smooth Block Model"
  6729. Part509.Parent = Model286
  6730. Part509.BrickColor = BrickColor.new("Brown")
  6731. Part509.Rotation = Vector3.new(0, -90, 0)
  6732. Part509.FormFactor = Enum.FormFactor.Plate
  6733. Part509.Friction = 0
  6734. Part509.Size = Vector3.new(1, 0.800000012, 2)
  6735. Part509.CFrame = CFrame.new(-123.599983, 113.400024, 118.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6736. Part509.BackSurface = Enum.SurfaceType.Weld
  6737. Part509.BottomSurface = Enum.SurfaceType.Weld
  6738. Part509.RightSurface = Enum.SurfaceType.Weld
  6739. Part509.TopSurface = Enum.SurfaceType.Smooth
  6740. Part509.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6741. Part509.Position = Vector3.new(-123.599983, 113.400024, 118.500229)
  6742. Part509.Orientation = Vector3.new(0, -90, 0)
  6743. Part509.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6744. SpecialMesh510.Parent = Part509
  6745. SpecialMesh510.MeshType = Enum.MeshType.Wedge
  6746. Part511.Name = "Smooth Block Model"
  6747. Part511.Parent = Model286
  6748. Part511.BrickColor = BrickColor.new("Reddish brown")
  6749. Part511.Rotation = Vector3.new(0, 0, -90)
  6750. Part511.FormFactor = Enum.FormFactor.Plate
  6751. Part511.Friction = 0
  6752. Part511.Size = Vector3.new(1, 1.60000002, 3)
  6753. Part511.CFrame = CFrame.new(-120.799973, 112.300026, 96.5002289, 0, 1, 0, -1, 0, 0, 0, -0, 1)
  6754. Part511.BackSurface = Enum.SurfaceType.Weld
  6755. Part511.BottomSurface = Enum.SurfaceType.Weld
  6756. Part511.TopSurface = Enum.SurfaceType.Smooth
  6757. Part511.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6758. Part511.Position = Vector3.new(-120.799973, 112.300026, 96.5002289)
  6759. Part511.Orientation = Vector3.new(0, 0, -90)
  6760. Part511.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6761. SpecialMesh512.Parent = Part511
  6762. SpecialMesh512.MeshType = Enum.MeshType.Wedge
  6763. Part513.Name = "Smooth Block Model"
  6764. Part513.Parent = Model286
  6765. Part513.BrickColor = BrickColor.new("Reddish brown")
  6766. Part513.Rotation = Vector3.new(90, -90, 0)
  6767. Part513.FormFactor = Enum.FormFactor.Symmetric
  6768. Part513.Friction = 0
  6769. Part513.Size = Vector3.new(1, 1, 5)
  6770. Part513.CFrame = CFrame.new(-127.199982, 112.300026, 148.500229, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  6771. Part513.BackSurface = Enum.SurfaceType.Weld
  6772. Part513.BottomSurface = Enum.SurfaceType.Weld
  6773. Part513.TopSurface = Enum.SurfaceType.Smooth
  6774. Part513.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6775. Part513.Position = Vector3.new(-127.199982, 112.300026, 148.500229)
  6776. Part513.Orientation = Vector3.new(0, -90, -90)
  6777. Part513.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6778. SpecialMesh514.Parent = Part513
  6779. SpecialMesh514.MeshType = Enum.MeshType.Wedge
  6780. Part515.Name = "Smooth Block Model"
  6781. Part515.Parent = Model286
  6782. Part515.BrickColor = BrickColor.new("Brown")
  6783. Part515.Rotation = Vector3.new(0, -90, 0)
  6784. Part515.FormFactor = Enum.FormFactor.Plate
  6785. Part515.Friction = 0
  6786. Part515.Size = Vector3.new(3, 0.400000006, 2)
  6787. Part515.CFrame = CFrame.new(-123.199982, 113.600029, 120.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6788. Part515.BackSurface = Enum.SurfaceType.Weld
  6789. Part515.BottomSurface = Enum.SurfaceType.Weld
  6790. Part515.FrontSurface = Enum.SurfaceType.Weld
  6791. Part515.TopSurface = Enum.SurfaceType.Smooth
  6792. Part515.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6793. Part515.Position = Vector3.new(-123.199982, 113.600029, 120.500229)
  6794. Part515.Orientation = Vector3.new(0, -90, 0)
  6795. Part515.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6796. SpecialMesh516.Parent = Part515
  6797. SpecialMesh516.MeshType = Enum.MeshType.Wedge
  6798. Part517.Name = "Smooth Block Model"
  6799. Part517.Parent = Model286
  6800. Part517.BrickColor = BrickColor.new("Reddish brown")
  6801. Part517.Rotation = Vector3.new(-90, -90, 0)
  6802. Part517.FormFactor = Enum.FormFactor.Plate
  6803. Part517.Friction = 0
  6804. Part517.Size = Vector3.new(1, 2, 3)
  6805. Part517.CFrame = CFrame.new(-123.099976, 112.300026, 94.0002289, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  6806. Part517.BackSurface = Enum.SurfaceType.Weld
  6807. Part517.BottomSurface = Enum.SurfaceType.Weld
  6808. Part517.TopSurface = Enum.SurfaceType.Smooth
  6809. Part517.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6810. Part517.Position = Vector3.new(-123.099976, 112.300026, 94.0002289)
  6811. Part517.Orientation = Vector3.new(0, -90, 90)
  6812. Part517.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6813. SpecialMesh518.Parent = Part517
  6814. SpecialMesh518.MeshType = Enum.MeshType.Wedge
  6815. Part519.Name = "Smooth Block Model"
  6816. Part519.Parent = Model286
  6817. Part519.BrickColor = BrickColor.new("Reddish brown")
  6818. Part519.Rotation = Vector3.new(-180, 0, -90)
  6819. Part519.FormFactor = Enum.FormFactor.Plate
  6820. Part519.Friction = 0
  6821. Part519.Size = Vector3.new(1, 2.4000001, 4)
  6822. Part519.CFrame = CFrame.new(-121.499985, 112.300026, 124.000229, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  6823. Part519.BackSurface = Enum.SurfaceType.Weld
  6824. Part519.BottomSurface = Enum.SurfaceType.Weld
  6825. Part519.TopSurface = Enum.SurfaceType.Smooth
  6826. Part519.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6827. Part519.Position = Vector3.new(-121.499985, 112.300026, 124.000229)
  6828. Part519.Orientation = Vector3.new(0, 180, 90)
  6829. Part519.Color = Color3.new(0.411765, 0.25098, 0.156863)
  6830. SpecialMesh520.Parent = Part519
  6831. SpecialMesh520.MeshType = Enum.MeshType.Wedge
  6832. Part521.Parent = Model286
  6833. Part521.BrickColor = BrickColor.new("Brown")
  6834. Part521.Rotation = Vector3.new(0, -90, 0)
  6835. Part521.FormFactor = Enum.FormFactor.Plate
  6836. Part521.Friction = 0
  6837. Part521.Size = Vector3.new(3, 0.800000012, 2)
  6838. Part521.CFrame = CFrame.new(-125.199982, 113.400024, 120.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6839. Part521.BackSurface = Enum.SurfaceType.Weld
  6840. Part521.BottomSurface = Enum.SurfaceType.Weld
  6841. Part521.FrontSurface = Enum.SurfaceType.Weld
  6842. Part521.LeftSurface = Enum.SurfaceType.Weld
  6843. Part521.RightSurface = Enum.SurfaceType.Weld
  6844. Part521.TopSurface = Enum.SurfaceType.Smooth
  6845. Part521.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6846. Part521.Position = Vector3.new(-125.199982, 113.400024, 120.500229)
  6847. Part521.Orientation = Vector3.new(0, -90, 0)
  6848. Part521.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6849. Part522.Parent = Model286
  6850. Part522.BrickColor = BrickColor.new("Brown")
  6851. Part522.Rotation = Vector3.new(0, -90, 0)
  6852. Part522.Anchored = true
  6853. Part522.FormFactor = Enum.FormFactor.Plate
  6854. Part522.Friction = 0
  6855. Part522.Size = Vector3.new(1, 0.800000012, 1)
  6856. Part522.CFrame = CFrame.new(-125.199982, 113.400024, 122.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6857. Part522.BackSurface = Enum.SurfaceType.Weld
  6858. Part522.BottomSurface = Enum.SurfaceType.Weld
  6859. Part522.FrontSurface = Enum.SurfaceType.Weld
  6860. Part522.LeftSurface = Enum.SurfaceType.Weld
  6861. Part522.TopSurface = Enum.SurfaceType.Smooth
  6862. Part522.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6863. Part522.Position = Vector3.new(-125.199982, 113.400024, 122.500229)
  6864. Part522.Orientation = Vector3.new(0, -90, 0)
  6865. Part522.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6866. Script523.Name = "SafeRegen"
  6867. Script523.Parent = Part522
  6868. table.insert(cors,sandbox(Script523,function()
  6869. wait(3)
  6870. script.Parent.Anchored = false
  6871. wait(.1)
  6872. script:Remove()
  6873. end))
  6874. Part524.Parent = Model286
  6875. Part524.BrickColor = BrickColor.new("Brown")
  6876. Part524.Rotation = Vector3.new(0, -90, 0)
  6877. Part524.FormFactor = Enum.FormFactor.Plate
  6878. Part524.Friction = 0
  6879. Part524.Size = Vector3.new(1, 0.800000012, 1)
  6880. Part524.CFrame = CFrame.new(-125.099983, 113.400024, 118.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6881. Part524.BackSurface = Enum.SurfaceType.Weld
  6882. Part524.BottomSurface = Enum.SurfaceType.Weld
  6883. Part524.FrontSurface = Enum.SurfaceType.Weld
  6884. Part524.RightSurface = Enum.SurfaceType.Weld
  6885. Part524.TopSurface = Enum.SurfaceType.Smooth
  6886. Part524.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6887. Part524.Position = Vector3.new(-125.099983, 113.400024, 118.500229)
  6888. Part524.Orientation = Vector3.new(0, -90, 0)
  6889. Part524.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6890. Part525.Name = "Flame1"
  6891. Part525.Parent = Model286
  6892. Part525.BrickColor = BrickColor.new("Black")
  6893. Part525.Rotation = Vector3.new(-180, 0, 90)
  6894. Part525.FormFactor = Enum.FormFactor.Symmetric
  6895. Part525.Friction = 0
  6896. Part525.Size = Vector3.new(1, 11, 11)
  6897. Part525.CFrame = CFrame.new(-129.199982, 112.300026, 128.500229, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  6898. Part525.BackSurface = Enum.SurfaceType.Weld
  6899. Part525.BottomSurface = Enum.SurfaceType.Smooth
  6900. Part525.FrontSurface = Enum.SurfaceType.Weld
  6901. Part525.TopSurface = Enum.SurfaceType.Smooth
  6902. Part525.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6903. Part525.Position = Vector3.new(-129.199982, 112.300026, 128.500229)
  6904. Part525.Orientation = Vector3.new(0, 180, -90)
  6905. Part525.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6906. Smoke526.Name = "Smoke1"
  6907. Smoke526.Parent = Part525
  6908. Smoke526.Size = 0.10000000149012
  6909. Smoke526.Color = Color3.new(1, 0.6, 0)
  6910. Smoke526.Enabled = false
  6911. Smoke526.Opacity = 1
  6912. Smoke526.RiseVelocity = 8
  6913. Smoke526.Color = Color3.new(1, 0.6, 0)
  6914. Fire527.Parent = Part525
  6915. Fire527.Size = 15
  6916. Fire527.Color = Color3.new(1, 0.501961, 0)
  6917. Fire527.Enabled = false
  6918. Fire527.Heat = 15
  6919. Fire527.SecondaryColor = Color3.new(1, 0, 0)
  6920. Fire527.Color = Color3.new(1, 0.501961, 0)
  6921. Smoke528.Name = "Smoke2"
  6922. Smoke528.Parent = Part525
  6923. Smoke528.Size = 1.5
  6924. Smoke528.Color = Color3.new(0.109804, 0.109804, 0.109804)
  6925. Smoke528.Enabled = false
  6926. Smoke528.Opacity = 1
  6927. Smoke528.RiseVelocity = 15
  6928. Smoke528.Color = Color3.new(0.109804, 0.109804, 0.109804)
  6929. Part529.Name = "Engine"
  6930. Part529.Parent = Model286
  6931. Part529.BrickColor = BrickColor.new("Brown")
  6932. Part529.Transparency = 1
  6933. Part529.Rotation = Vector3.new(0, -90, 0)
  6934. Part529.Anchored = true
  6935. Part529.CanCollide = false
  6936. Part529.FormFactor = Enum.FormFactor.Plate
  6937. Part529.Friction = 0
  6938. Part529.Size = Vector3.new(3, 0.400000006, 2)
  6939. Part529.CFrame = CFrame.new(-115.199982, 111.600037, 120.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6940. Part529.BottomSurface = Enum.SurfaceType.Weld
  6941. Part529.FrontSurface = Enum.SurfaceType.Weld
  6942. Part529.LeftSurface = Enum.SurfaceType.Weld
  6943. Part529.TopSurface = Enum.SurfaceType.Weld
  6944. Part529.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6945. Part529.Position = Vector3.new(-115.199982, 111.600037, 120.500229)
  6946. Part529.Orientation = Vector3.new(0, -90, 0)
  6947. Part529.Color = Color3.new(0.486275, 0.360784, 0.27451)
  6948. NumberValue530.Name = "Speed"
  6949. NumberValue530.Parent = Part529
  6950. NumberValue530.Value = 35
  6951. Script531.Name = "AimScript"
  6952. Script531.Parent = Part529
  6953. table.insert(cors,sandbox(Script531,function()
  6954. bin = script.Parent
  6955.  
  6956. function move(target)
  6957. local dir = (target.Position - bin.Position).unit
  6958. local spawnPos = bin.Position
  6959. local pos = spawnPos + (dir * 1)
  6960. bin:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
  6961. bin:findFirstChild("BodyGyro").maxTorque = Vector3.new(900,900,900)
  6962. end
  6963.  
  6964. function moveTo(target)
  6965. bin.BodyPosition.position = target.Position
  6966. bin.BodyPosition.maxForce = Vector3.new(5000,15000,5000) * bin.Speed.Value
  6967. end
  6968.  
  6969. function findNearestTorso(pos)
  6970. local list = game.Workspace:GetChildren()
  6971. local torso = nil
  6972. local dist = 1000
  6973. local temp = nil
  6974. local human = nil
  6975. local temp2 = nil
  6976. for x = 1, #list do
  6977. temp2 = list[x]
  6978. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  6979. temp = temp2:findFirstChild("Head")
  6980. human = temp2:findFirstChild("Humanoid") or temp2:findFirstChild("Zombie")
  6981. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  6982. if (temp.Position - pos).magnitude < dist then
  6983. torso = temp
  6984. dist = (temp.Position - pos).magnitude
  6985. end
  6986. end
  6987. end
  6988. end
  6989. return torso
  6990. end
  6991.  
  6992. function shoot(pos)
  6993. dir = (pos - bin.CFrame.p).unit
  6994. for i = 1, 50 do
  6995. local ex = Instance.new("Explosion")
  6996. ex.BlastRadius = 1
  6997. ex.Position = bin.Position + (dir * 10 * i) + (dir * 7)
  6998. ex.Parent = game.Workspace
  6999. end
  7000. end
  7001.  
  7002. function shootAt(torso)
  7003. local dir = (torso.Position - bin.Position).unit
  7004. local spawnPos = bin.Position
  7005. local pos = spawnPos + (dir * 1)
  7006. shoot(pos)
  7007. end
  7008.  
  7009. while true do
  7010. local torso = findNearestTorso(bin.Position)
  7011. if torso~=nil then
  7012. move(torso)
  7013. moveTo(torso)
  7014. end
  7015. wait()
  7016. end
  7017.  
  7018. end))
  7019. BodyForce532.Parent = Part529
  7020. BodyForce532.force = Vector3.new(0, 504.799988, 0)
  7021. BodyPosition533.Parent = Part529
  7022. BodyPosition533.position = Vector3.new(-44, 4.50247955, -34.5)
  7023. BodyPosition533.Position = Vector3.new(-44, 4.50247955, -34.5)
  7024. BodyGyro534.Parent = Part529
  7025. BodyGyro534.CFrame = CFrame.new(27.3471813, 1.72540987, 48.2429123, 0.757332325, 0.016593365, 0.652818799, 1.38260881e-09, 0.999677122, -0.0254098214, -0.653029621, 0.0192436799, 0.757087827)
  7026. BodyGyro534.maxTorque = Vector3.new(900, 900, 900)
  7027. BodyGyro534.MaxTorque = Vector3.new(900, 900, 900)
  7028. Script535.Name = "SafeRegen"
  7029. Script535.Parent = Part529
  7030. table.insert(cors,sandbox(Script535,function()
  7031. wait(3)
  7032. script.Parent.Anchored = false
  7033. wait(.1)
  7034. script:Remove()
  7035. end))
  7036. Part536.Name = "Engine"
  7037. Part536.Parent = Part529
  7038. Part536.BrickColor = BrickColor.new("Brown")
  7039. Part536.Transparency = 1
  7040. Part536.Rotation = Vector3.new(0, -90, 0)
  7041. Part536.CanCollide = false
  7042. Part536.FormFactor = Enum.FormFactor.Plate
  7043. Part536.Size = Vector3.new(3, 0.400000006, 4)
  7044. Part536.CFrame = CFrame.new(-126.199982, 109.600021, 120.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7045. Part536.BackSurface = Enum.SurfaceType.Weld
  7046. Part536.BottomSurface = Enum.SurfaceType.Weld
  7047. Part536.FrontSurface = Enum.SurfaceType.Weld
  7048. Part536.LeftSurface = Enum.SurfaceType.Weld
  7049. Part536.TopSurface = Enum.SurfaceType.Weld
  7050. Part536.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7051. Part536.Position = Vector3.new(-126.199982, 109.600021, 120.500229)
  7052. Part536.Orientation = Vector3.new(0, -90, 0)
  7053. Part536.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7054. NumberValue537.Name = "Speed"
  7055. NumberValue537.Parent = Part536
  7056. NumberValue537.Value = 35
  7057. Script538.Name = "AimScript"
  7058. Script538.Parent = Part536
  7059. table.insert(cors,sandbox(Script538,function()
  7060. bin = script.Parent
  7061.  
  7062. function move(target)
  7063. local dir = (target.Position - bin.Position).unit
  7064. local spawnPos = bin.Position
  7065. local pos = spawnPos + (dir * 1)
  7066. bin:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
  7067. bin:findFirstChild("BodyGyro").maxTorque = Vector3.new(900,900,900)
  7068. end
  7069.  
  7070. function moveTo(target)
  7071. bin.BodyPosition.position = target.Position
  7072. bin.BodyPosition.maxForce = Vector3.new(5000,15000,5000) * bin.Speed.Value
  7073. end
  7074.  
  7075. function findNearestTorso(pos)
  7076. local list = game.Workspace:GetChildren()
  7077. local torso = nil
  7078. local dist = 1000
  7079. local temp = nil
  7080. local human = nil
  7081. local temp2 = nil
  7082. for x = 1, #list do
  7083. temp2 = list[x]
  7084. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  7085. temp = temp2:findFirstChild("Torso")
  7086. human = temp2:findFirstChild("Humanoid") or temp2:findFirstChild("Zombie")
  7087. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  7088. if (temp.Position - pos).magnitude < dist then
  7089. torso = temp
  7090. dist = (temp.Position - pos).magnitude
  7091. end
  7092. end
  7093. end
  7094. end
  7095. return torso
  7096. end
  7097.  
  7098. function shoot(pos)
  7099. dir = (pos - bin.CFrame.p).unit
  7100. for i = 1, 50 do
  7101. local ex = Instance.new("Explosion")
  7102. ex.BlastRadius = 1
  7103. ex.Position = bin.Position + (dir * 10 * i) + (dir * 7)
  7104. ex.Parent = game.Workspace
  7105. end
  7106. end
  7107.  
  7108. function shootAt(torso)
  7109. local dir = (torso.Position - bin.Position).unit
  7110. local spawnPos = bin.Position
  7111. local pos = spawnPos + (dir * 1)
  7112. shoot(pos)
  7113. end
  7114.  
  7115. while true do
  7116. local torso = findNearestTorso(bin.Position)
  7117. if torso~=nil then
  7118. move(torso)
  7119. moveTo(torso)
  7120. end
  7121. wait()
  7122. end
  7123.  
  7124. end))
  7125. BodyForce539.Parent = Part536
  7126. BodyForce539.force = Vector3.new(0, 504.799988, 0)
  7127. BodyPosition540.Parent = Part536
  7128. BodyPosition540.position = Vector3.new(-44, 4.50247955, -34.5)
  7129. BodyPosition540.Position = Vector3.new(-44, 4.50247955, -34.5)
  7130. BodyGyro541.Parent = Part536
  7131. BodyGyro541.CFrame = CFrame.new(27.3471813, 1.72540987, 48.2429123, 0.757332325, 0.016593365, 0.652818799, 1.38260881e-09, 0.999677122, -0.0254098214, -0.653029621, 0.0192436799, 0.757087827)
  7132. BodyGyro541.maxTorque = Vector3.new(900, 900, 900)
  7133. BodyGyro541.MaxTorque = Vector3.new(900, 900, 900)
  7134. Part542.Name = "Flame2"
  7135. Part542.Parent = Model286
  7136. Part542.BrickColor = BrickColor.new("Black")
  7137. Part542.Rotation = Vector3.new(0, 0, 90)
  7138. Part542.FormFactor = Enum.FormFactor.Symmetric
  7139. Part542.Friction = 0
  7140. Part542.Size = Vector3.new(1, 11, 11)
  7141. Part542.CFrame = CFrame.new(-129.099976, 112.300026, 112.500229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  7142. Part542.BackSurface = Enum.SurfaceType.Weld
  7143. Part542.BottomSurface = Enum.SurfaceType.Smooth
  7144. Part542.FrontSurface = Enum.SurfaceType.Weld
  7145. Part542.TopSurface = Enum.SurfaceType.Smooth
  7146. Part542.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7147. Part542.Position = Vector3.new(-129.099976, 112.300026, 112.500229)
  7148. Part542.Orientation = Vector3.new(0, 0, 90)
  7149. Part542.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7150. Smoke543.Name = "Smoke1"
  7151. Smoke543.Parent = Part542
  7152. Smoke543.Size = 0.10000000149012
  7153. Smoke543.Color = Color3.new(1, 0.6, 0)
  7154. Smoke543.Enabled = false
  7155. Smoke543.Opacity = 1
  7156. Smoke543.RiseVelocity = 8
  7157. Smoke543.Color = Color3.new(1, 0.6, 0)
  7158. Fire544.Parent = Part542
  7159. Fire544.Size = 15
  7160. Fire544.Color = Color3.new(1, 0.501961, 0)
  7161. Fire544.Enabled = false
  7162. Fire544.Heat = 15
  7163. Fire544.SecondaryColor = Color3.new(1, 0, 0)
  7164. Fire544.Color = Color3.new(1, 0.501961, 0)
  7165. Smoke545.Name = "Smoke2"
  7166. Smoke545.Parent = Part542
  7167. Smoke545.Size = 1.5
  7168. Smoke545.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7169. Smoke545.Enabled = false
  7170. Smoke545.Opacity = 1
  7171. Smoke545.RiseVelocity = 15
  7172. Smoke545.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7173. Part546.Name = "Flame3"
  7174. Part546.Parent = Model286
  7175. Part546.BrickColor = BrickColor.new("Black")
  7176. Part546.Rotation = Vector3.new(180, 0, 90)
  7177. Part546.FormFactor = Enum.FormFactor.Symmetric
  7178. Part546.Friction = 0
  7179. Part546.Size = Vector3.new(1, 12, 4)
  7180. Part546.CFrame = CFrame.new(-128.599976, 112.300026, 104.000229, 0, -1, 0, -1, 0, -0, 0, 0, -1)
  7181. Part546.BackSurface = Enum.SurfaceType.Weld
  7182. Part546.BottomSurface = Enum.SurfaceType.Smooth
  7183. Part546.FrontSurface = Enum.SurfaceType.Weld
  7184. Part546.TopSurface = Enum.SurfaceType.Smooth
  7185. Part546.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7186. Part546.Position = Vector3.new(-128.599976, 112.300026, 104.000229)
  7187. Part546.Orientation = Vector3.new(0, 180, -90)
  7188. Part546.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7189. Smoke547.Name = "Smoke1"
  7190. Smoke547.Parent = Part546
  7191. Smoke547.Size = 0.10000000149012
  7192. Smoke547.Color = Color3.new(1, 0.6, 0)
  7193. Smoke547.Enabled = false
  7194. Smoke547.Opacity = 1
  7195. Smoke547.RiseVelocity = 8
  7196. Smoke547.Color = Color3.new(1, 0.6, 0)
  7197. Fire548.Parent = Part546
  7198. Fire548.Size = 15
  7199. Fire548.Color = Color3.new(1, 0.501961, 0)
  7200. Fire548.Enabled = false
  7201. Fire548.Heat = 15
  7202. Fire548.SecondaryColor = Color3.new(1, 0, 0)
  7203. Fire548.Color = Color3.new(1, 0.501961, 0)
  7204. Smoke549.Name = "Smoke2"
  7205. Smoke549.Parent = Part546
  7206. Smoke549.Size = 1.5
  7207. Smoke549.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7208. Smoke549.Enabled = false
  7209. Smoke549.Opacity = 1
  7210. Smoke549.RiseVelocity = 15
  7211. Smoke549.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7212. Part550.Name = "Flame4"
  7213. Part550.Parent = Model286
  7214. Part550.BrickColor = BrickColor.new("Black")
  7215. Part550.Rotation = Vector3.new(0, 0, 90)
  7216. Part550.FormFactor = Enum.FormFactor.Symmetric
  7217. Part550.Friction = 0
  7218. Part550.Size = Vector3.new(1, 11, 4)
  7219. Part550.CFrame = CFrame.new(-128.199982, 112.300026, 137.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  7220. Part550.BackSurface = Enum.SurfaceType.Weld
  7221. Part550.BottomSurface = Enum.SurfaceType.Smooth
  7222. Part550.FrontSurface = Enum.SurfaceType.Weld
  7223. Part550.TopSurface = Enum.SurfaceType.Smooth
  7224. Part550.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7225. Part550.Position = Vector3.new(-128.199982, 112.300026, 137.000229)
  7226. Part550.Orientation = Vector3.new(0, 0, 90)
  7227. Part550.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7228. Smoke551.Name = "Smoke1"
  7229. Smoke551.Parent = Part550
  7230. Smoke551.Size = 0.10000000149012
  7231. Smoke551.Color = Color3.new(1, 0.6, 0)
  7232. Smoke551.Enabled = false
  7233. Smoke551.Opacity = 1
  7234. Smoke551.RiseVelocity = 8
  7235. Smoke551.Color = Color3.new(1, 0.6, 0)
  7236. Smoke552.Name = "Smoke2"
  7237. Smoke552.Parent = Part550
  7238. Smoke552.Size = 1.5
  7239. Smoke552.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7240. Smoke552.Enabled = false
  7241. Smoke552.Opacity = 1
  7242. Smoke552.RiseVelocity = 15
  7243. Smoke552.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7244. Fire553.Parent = Part550
  7245. Fire553.Size = 15
  7246. Fire553.Color = Color3.new(1, 0.501961, 0)
  7247. Fire553.Enabled = false
  7248. Fire553.Heat = 15
  7249. Fire553.SecondaryColor = Color3.new(1, 0, 0)
  7250. Fire553.Color = Color3.new(1, 0.501961, 0)
  7251. Part554.Name = "Flame5"
  7252. Part554.Parent = Model286
  7253. Part554.BrickColor = BrickColor.new("Black")
  7254. Part554.Rotation = Vector3.new(0, 0, 90)
  7255. Part554.FormFactor = Enum.FormFactor.Symmetric
  7256. Part554.Friction = 0
  7257. Part554.Size = Vector3.new(1, 13, 4)
  7258. Part554.CFrame = CFrame.new(-128.199982, 112.300026, 142.000229, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  7259. Part554.BackSurface = Enum.SurfaceType.Weld
  7260. Part554.BottomSurface = Enum.SurfaceType.Smooth
  7261. Part554.FrontSurface = Enum.SurfaceType.Weld
  7262. Part554.TopSurface = Enum.SurfaceType.Smooth
  7263. Part554.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7264. Part554.Position = Vector3.new(-128.199982, 112.300026, 142.000229)
  7265. Part554.Orientation = Vector3.new(0, 0, 90)
  7266. Part554.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7267. Smoke555.Name = "Smoke1"
  7268. Smoke555.Parent = Part554
  7269. Smoke555.Size = 0.10000000149012
  7270. Smoke555.Color = Color3.new(1, 0.6, 0)
  7271. Smoke555.Enabled = false
  7272. Smoke555.Opacity = 1
  7273. Smoke555.RiseVelocity = 8
  7274. Smoke555.Color = Color3.new(1, 0.6, 0)
  7275. Fire556.Parent = Part554
  7276. Fire556.Size = 15
  7277. Fire556.Color = Color3.new(1, 0.501961, 0)
  7278. Fire556.Enabled = false
  7279. Fire556.Heat = 15
  7280. Fire556.SecondaryColor = Color3.new(1, 0, 0)
  7281. Fire556.Color = Color3.new(1, 0.501961, 0)
  7282. Smoke557.Name = "Smoke2"
  7283. Smoke557.Parent = Part554
  7284. Smoke557.Size = 1.5
  7285. Smoke557.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7286. Smoke557.Enabled = false
  7287. Smoke557.Opacity = 1
  7288. Smoke557.RiseVelocity = 15
  7289. Smoke557.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7290. Part558.Name = "Flame6"
  7291. Part558.Parent = Model286
  7292. Part558.BrickColor = BrickColor.new("Black")
  7293. Part558.Rotation = Vector3.new(-180, 0, 90)
  7294. Part558.FormFactor = Enum.FormFactor.Symmetric
  7295. Part558.Friction = 0
  7296. Part558.Size = Vector3.new(1, 12, 4)
  7297. Part558.CFrame = CFrame.new(-127.599976, 112.300026, 99.0002289, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  7298. Part558.BackSurface = Enum.SurfaceType.Weld
  7299. Part558.BottomSurface = Enum.SurfaceType.Smooth
  7300. Part558.FrontSurface = Enum.SurfaceType.Weld
  7301. Part558.TopSurface = Enum.SurfaceType.Smooth
  7302. Part558.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7303. Part558.Position = Vector3.new(-127.599976, 112.300026, 99.0002289)
  7304. Part558.Orientation = Vector3.new(0, 180, -90)
  7305. Part558.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7306. Smoke559.Name = "Smoke1"
  7307. Smoke559.Parent = Part558
  7308. Smoke559.Size = 0.10000000149012
  7309. Smoke559.Color = Color3.new(1, 0.6, 0)
  7310. Smoke559.Enabled = false
  7311. Smoke559.Opacity = 1
  7312. Smoke559.RiseVelocity = 8
  7313. Smoke559.Color = Color3.new(1, 0.6, 0)
  7314. Fire560.Parent = Part558
  7315. Fire560.Size = 15
  7316. Fire560.Color = Color3.new(1, 0.501961, 0)
  7317. Fire560.Enabled = false
  7318. Fire560.Heat = 15
  7319. Fire560.SecondaryColor = Color3.new(1, 0, 0)
  7320. Fire560.Color = Color3.new(1, 0.501961, 0)
  7321. Smoke561.Name = "Smoke2"
  7322. Smoke561.Parent = Part558
  7323. Smoke561.Size = 1.5
  7324. Smoke561.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7325. Smoke561.Enabled = false
  7326. Smoke561.Opacity = 1
  7327. Smoke561.RiseVelocity = 15
  7328. Smoke561.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7329. Part562.Name = "Flame7"
  7330. Part562.Parent = Model286
  7331. Part562.BrickColor = BrickColor.new("Reddish brown")
  7332. Part562.Rotation = Vector3.new(90, 0, 90)
  7333. Part562.FormFactor = Enum.FormFactor.Custom
  7334. Part562.Friction = 0
  7335. Part562.Size = Vector3.new(3, 9, 0.800000012)
  7336. Part562.CFrame = CFrame.new(-130.699982, 113.400024, 120.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  7337. Part562.BackSurface = Enum.SurfaceType.Weld
  7338. Part562.BottomSurface = Enum.SurfaceType.Weld
  7339. Part562.LeftSurface = Enum.SurfaceType.Weld
  7340. Part562.RightSurface = Enum.SurfaceType.Weld
  7341. Part562.TopSurface = Enum.SurfaceType.Smooth
  7342. Part562.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7343. Part562.Position = Vector3.new(-130.699982, 113.400024, 120.500229)
  7344. Part562.Orientation = Vector3.new(90, -90, 0)
  7345. Part562.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7346. SpecialMesh563.Parent = Part562
  7347. SpecialMesh563.MeshType = Enum.MeshType.Wedge
  7348. Smoke564.Name = "Smoke1"
  7349. Smoke564.Parent = Part562
  7350. Smoke564.Size = 0.10000000149012
  7351. Smoke564.Color = Color3.new(1, 0.6, 0)
  7352. Smoke564.Enabled = false
  7353. Smoke564.Opacity = 1
  7354. Smoke564.RiseVelocity = 8
  7355. Smoke564.Color = Color3.new(1, 0.6, 0)
  7356. Fire565.Parent = Part562
  7357. Fire565.Size = 15
  7358. Fire565.Color = Color3.new(1, 0.501961, 0)
  7359. Fire565.Enabled = false
  7360. Fire565.Heat = 15
  7361. Fire565.SecondaryColor = Color3.new(1, 0, 0)
  7362. Fire565.Color = Color3.new(1, 0.501961, 0)
  7363. Smoke566.Name = "Smoke2"
  7364. Smoke566.Parent = Part562
  7365. Smoke566.Size = 1.5
  7366. Smoke566.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7367. Smoke566.Enabled = false
  7368. Smoke566.Opacity = 1
  7369. Smoke566.RiseVelocity = 15
  7370. Smoke566.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7371. Part567.Name = "Flame8"
  7372. Part567.Parent = Model286
  7373. Part567.BrickColor = BrickColor.new("Brown")
  7374. Part567.Rotation = Vector3.new(90, 0, 90)
  7375. Part567.FormFactor = Enum.FormFactor.Custom
  7376. Part567.Friction = 0
  7377. Part567.Size = Vector3.new(3, 2, 0.800000012)
  7378. Part567.CFrame = CFrame.new(-121.199982, 113.800026, 120.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  7379. Part567.BackSurface = Enum.SurfaceType.Weld
  7380. Part567.BottomSurface = Enum.SurfaceType.Smooth
  7381. Part567.TopSurface = Enum.SurfaceType.Smooth
  7382. Part567.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7383. Part567.Position = Vector3.new(-121.199982, 113.800026, 120.500229)
  7384. Part567.Orientation = Vector3.new(90, -90, 0)
  7385. Part567.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7386. SpecialMesh568.Parent = Part567
  7387. SpecialMesh568.MeshType = Enum.MeshType.Wedge
  7388. Smoke569.Name = "Smoke1"
  7389. Smoke569.Parent = Part567
  7390. Smoke569.Size = 0.10000000149012
  7391. Smoke569.Color = Color3.new(1, 0.6, 0)
  7392. Smoke569.Enabled = false
  7393. Smoke569.Opacity = 1
  7394. Smoke569.RiseVelocity = 8
  7395. Smoke569.Color = Color3.new(1, 0.6, 0)
  7396. Fire570.Parent = Part567
  7397. Fire570.Size = 15
  7398. Fire570.Color = Color3.new(1, 0.501961, 0)
  7399. Fire570.Enabled = false
  7400. Fire570.Heat = 15
  7401. Fire570.SecondaryColor = Color3.new(1, 0, 0)
  7402. Fire570.Color = Color3.new(1, 0.501961, 0)
  7403. Smoke571.Name = "Smoke2"
  7404. Smoke571.Parent = Part567
  7405. Smoke571.Size = 1.5
  7406. Smoke571.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7407. Smoke571.Enabled = false
  7408. Smoke571.Opacity = 1
  7409. Smoke571.RiseVelocity = 15
  7410. Smoke571.Color = Color3.new(0.109804, 0.109804, 0.109804)
  7411. Part572.Name = "Gun1"
  7412. Part572.Parent = Model286
  7413. Part572.BrickColor = BrickColor.new("Reddish brown")
  7414. Part572.Rotation = Vector3.new(0, -90, 0)
  7415. Part572.FormFactor = Enum.FormFactor.Plate
  7416. Part572.Friction = 0
  7417. Part572.Size = Vector3.new(1, 1.20000005, 1)
  7418. Part572.CFrame = CFrame.new(-117.699982, 113.400124, 119.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7419. Part572.BackSurface = Enum.SurfaceType.Weld
  7420. Part572.BottomSurface = Enum.SurfaceType.Weld
  7421. Part572.RightSurface = Enum.SurfaceType.Weld
  7422. Part572.TopSurface = Enum.SurfaceType.Weld
  7423. Part572.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7424. Part572.Position = Vector3.new(-117.699982, 113.400124, 119.500229)
  7425. Part572.Orientation = Vector3.new(0, -90, 0)
  7426. Part572.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7427. SpecialMesh573.Parent = Part572
  7428. SpecialMesh573.MeshType = Enum.MeshType.Wedge
  7429. Part574.Name = "Gun1"
  7430. Part574.Parent = Model286
  7431. Part574.BrickColor = BrickColor.new("Reddish brown")
  7432. Part574.Rotation = Vector3.new(0, -90, 0)
  7433. Part574.FormFactor = Enum.FormFactor.Plate
  7434. Part574.Friction = 0
  7435. Part574.Size = Vector3.new(1, 0.800000012, 1)
  7436. Part574.CFrame = CFrame.new(-117.699982, 113.800125, 120.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7437. Part574.BackSurface = Enum.SurfaceType.Weld
  7438. Part574.BottomSurface = Enum.SurfaceType.Weld
  7439. Part574.TopSurface = Enum.SurfaceType.Weld
  7440. Part574.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7441. Part574.Position = Vector3.new(-117.699982, 113.800125, 120.500229)
  7442. Part574.Orientation = Vector3.new(0, -90, 0)
  7443. Part574.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7444. SpecialMesh575.Parent = Part574
  7445. SpecialMesh575.MeshType = Enum.MeshType.Wedge
  7446. Part576.Name = "Gun1"
  7447. Part576.Parent = Model286
  7448. Part576.BrickColor = BrickColor.new("Reddish brown")
  7449. Part576.Rotation = Vector3.new(0, -90, 0)
  7450. Part576.FormFactor = Enum.FormFactor.Plate
  7451. Part576.Friction = 0
  7452. Part576.Size = Vector3.new(1, 1.20000005, 1)
  7453. Part576.CFrame = CFrame.new(-117.699982, 113.400124, 121.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7454. Part576.BackSurface = Enum.SurfaceType.Weld
  7455. Part576.BottomSurface = Enum.SurfaceType.Weld
  7456. Part576.LeftSurface = Enum.SurfaceType.Weld
  7457. Part576.TopSurface = Enum.SurfaceType.Weld
  7458. Part576.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7459. Part576.Position = Vector3.new(-117.699982, 113.400124, 121.500229)
  7460. Part576.Orientation = Vector3.new(0, -90, 0)
  7461. Part576.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7462. SpecialMesh577.Parent = Part576
  7463. SpecialMesh577.MeshType = Enum.MeshType.Wedge
  7464. Part578.Name = "Locator Brick"
  7465. Part578.Parent = Model286
  7466. Part578.BrickColor = BrickColor.new("Reddish brown")
  7467. Part578.Rotation = Vector3.new(0, -90, 0)
  7468. Part578.FormFactor = Enum.FormFactor.Plate
  7469. Part578.Friction = 0
  7470. Part578.Size = Vector3.new(1, 0.400000006, 2)
  7471. Part578.CFrame = CFrame.new(-116.199982, 113.200119, 120.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7472. Part578.BackSurface = Enum.SurfaceType.Weld
  7473. Part578.BottomSurface = Enum.SurfaceType.Weld
  7474. Part578.TopSurface = Enum.SurfaceType.Smooth
  7475. Part578.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7476. Part578.Position = Vector3.new(-116.199982, 113.200119, 120.500229)
  7477. Part578.Orientation = Vector3.new(0, -90, 0)
  7478. Part578.Color = Color3.new(0.411765, 0.25098, 0.156863)
  7479. SpecialMesh579.Parent = Part578
  7480. SpecialMesh579.MeshType = Enum.MeshType.Wedge
  7481. Part580.Name = "Collar"
  7482. Part580.Parent = Model286
  7483. Part580.BrickColor = BrickColor.new("Brown")
  7484. Part580.Transparency = 1
  7485. Part580.Rotation = Vector3.new(0, 90, 0)
  7486. Part580.FormFactor = Enum.FormFactor.Symmetric
  7487. Part580.Friction = 0
  7488. Part580.Size = Vector3.new(7, 1, 3)
  7489. Part580.CFrame = CFrame.new(-118.699982, 109.700027, 120.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7490. Part580.BackSurface = Enum.SurfaceType.Weld
  7491. Part580.BottomSurface = Enum.SurfaceType.Weld
  7492. Part580.FrontSurface = Enum.SurfaceType.Weld
  7493. Part580.LeftSurface = Enum.SurfaceType.Weld
  7494. Part580.RightSurface = Enum.SurfaceType.Weld
  7495. Part580.TopSurface = Enum.SurfaceType.Weld
  7496. Part580.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7497. Part580.Position = Vector3.new(-118.699982, 109.700027, 120.500229)
  7498. Part580.Orientation = Vector3.new(0, 90, 0)
  7499. Part580.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7500. Part581.Name = "Collar"
  7501. Part581.Parent = Model286
  7502. Part581.BrickColor = BrickColor.new("Brown")
  7503. Part581.Transparency = 1
  7504. Part581.Rotation = Vector3.new(0, 90, 0)
  7505. Part581.FormFactor = Enum.FormFactor.Symmetric
  7506. Part581.Friction = 0
  7507. Part581.Size = Vector3.new(1, 7, 3)
  7508. Part581.CFrame = CFrame.new(-118.699982, 113.700027, 123.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7509. Part581.BackSurface = Enum.SurfaceType.Weld
  7510. Part581.BottomSurface = Enum.SurfaceType.Weld
  7511. Part581.FrontSurface = Enum.SurfaceType.Weld
  7512. Part581.LeftSurface = Enum.SurfaceType.Weld
  7513. Part581.RightSurface = Enum.SurfaceType.Weld
  7514. Part581.TopSurface = Enum.SurfaceType.Weld
  7515. Part581.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7516. Part581.Position = Vector3.new(-118.699982, 113.700027, 123.500229)
  7517. Part581.Orientation = Vector3.new(0, 90, 0)
  7518. Part581.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7519. Part582.Name = "Collar"
  7520. Part582.Parent = Model286
  7521. Part582.BrickColor = BrickColor.new("Brown")
  7522. Part582.Transparency = 1
  7523. Part582.Rotation = Vector3.new(0, 90, 0)
  7524. Part582.FormFactor = Enum.FormFactor.Symmetric
  7525. Part582.Friction = 0
  7526. Part582.Size = Vector3.new(1, 6, 3)
  7527. Part582.CFrame = CFrame.new(-118.699982, 113.200027, 117.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7528. Part582.BackSurface = Enum.SurfaceType.Weld
  7529. Part582.BottomSurface = Enum.SurfaceType.Weld
  7530. Part582.FrontSurface = Enum.SurfaceType.Weld
  7531. Part582.LeftSurface = Enum.SurfaceType.Weld
  7532. Part582.RightSurface = Enum.SurfaceType.Weld
  7533. Part582.TopSurface = Enum.SurfaceType.Weld
  7534. Part582.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7535. Part582.Position = Vector3.new(-118.699982, 113.200027, 117.500229)
  7536. Part582.Orientation = Vector3.new(0, 90, 0)
  7537. Part582.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7538. Part583.Name = "Collar"
  7539. Part583.Parent = Model286
  7540. Part583.BrickColor = BrickColor.new("Brown")
  7541. Part583.Transparency = 1
  7542. Part583.Rotation = Vector3.new(90, 0, 90)
  7543. Part583.FormFactor = Enum.FormFactor.Plate
  7544. Part583.Friction = 0
  7545. Part583.Size = Vector3.new(5, 0.400000006, 1)
  7546. Part583.CFrame = CFrame.new(-120.79998, 116.700027, 120.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  7547. Part583.BackSurface = Enum.SurfaceType.Weld
  7548. Part583.BottomSurface = Enum.SurfaceType.Smooth
  7549. Part583.FrontSurface = Enum.SurfaceType.Weld
  7550. Part583.LeftSurface = Enum.SurfaceType.Weld
  7551. Part583.RightSurface = Enum.SurfaceType.Weld
  7552. Part583.TopSurface = Enum.SurfaceType.Weld
  7553. Part583.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7554. Part583.Position = Vector3.new(-120.79998, 116.700027, 120.500229)
  7555. Part583.Orientation = Vector3.new(90, -90, 0)
  7556. Part583.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7557. Part584.Name = "Collar"
  7558. Part584.Parent = Model286
  7559. Part584.BrickColor = BrickColor.new("Brown")
  7560. Part584.Transparency = 1
  7561. Part584.Rotation = Vector3.new(90, 0, 90)
  7562. Part584.FormFactor = Enum.FormFactor.Plate
  7563. Part584.Friction = 0
  7564. Part584.Size = Vector3.new(1, 0.800000012, 1)
  7565. Part584.CFrame = CFrame.new(-120.599983, 116.700027, 117.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  7566. Part584.BackSurface = Enum.SurfaceType.Weld
  7567. Part584.BottomSurface = Enum.SurfaceType.Smooth
  7568. Part584.FrontSurface = Enum.SurfaceType.Weld
  7569. Part584.LeftSurface = Enum.SurfaceType.Weld
  7570. Part584.RightSurface = Enum.SurfaceType.Weld
  7571. Part584.TopSurface = Enum.SurfaceType.Weld
  7572. Part584.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7573. Part584.Position = Vector3.new(-120.599983, 116.700027, 117.500229)
  7574. Part584.Orientation = Vector3.new(90, -90, 0)
  7575. Part584.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7576. Part585.Name = "Collar"
  7577. Part585.Parent = Model286
  7578. Part585.BrickColor = BrickColor.new("Brown")
  7579. Part585.Transparency = 1
  7580. Part585.Rotation = Vector3.new(0, 90, 0)
  7581. Part585.FormFactor = Enum.FormFactor.Symmetric
  7582. Part585.Friction = 0
  7583. Part585.Size = Vector3.new(3, 1, 3)
  7584. Part585.CFrame = CFrame.new(-118.699982, 116.700027, 118.500229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7585. Part585.BackSurface = Enum.SurfaceType.Weld
  7586. Part585.BottomSurface = Enum.SurfaceType.Weld
  7587. Part585.FrontSurface = Enum.SurfaceType.Weld
  7588. Part585.LeftSurface = Enum.SurfaceType.Weld
  7589. Part585.RightSurface = Enum.SurfaceType.Weld
  7590. Part585.TopSurface = Enum.SurfaceType.Weld
  7591. Part585.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7592. Part585.Position = Vector3.new(-118.699982, 116.700027, 118.500229)
  7593. Part585.Orientation = Vector3.new(0, 90, 0)
  7594. Part585.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7595. Part586.Name = "Collar"
  7596. Part586.Parent = Model286
  7597. Part586.BrickColor = BrickColor.new("Brown")
  7598. Part586.Transparency = 1
  7599. Part586.Rotation = Vector3.new(90, 0, 90)
  7600. Part586.FormFactor = Enum.FormFactor.Plate
  7601. Part586.Friction = 0
  7602. Part586.Size = Vector3.new(1, 0.800000012, 1)
  7603. Part586.CFrame = CFrame.new(-120.599983, 116.700027, 123.500229, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  7604. Part586.BackSurface = Enum.SurfaceType.Weld
  7605. Part586.BottomSurface = Enum.SurfaceType.Smooth
  7606. Part586.FrontSurface = Enum.SurfaceType.Weld
  7607. Part586.LeftSurface = Enum.SurfaceType.Weld
  7608. Part586.RightSurface = Enum.SurfaceType.Weld
  7609. Part586.TopSurface = Enum.SurfaceType.Weld
  7610. Part586.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7611. Part586.Position = Vector3.new(-120.599983, 116.700027, 123.500229)
  7612. Part586.Orientation = Vector3.new(90, -90, 0)
  7613. Part586.Color = Color3.new(0.486275, 0.360784, 0.27451)
  7614. Model587.Name = "BadgeAwarder"
  7615. Model587.Parent = Model285
  7616. Part588.Name = "Platform"
  7617. Part588.Parent = Model587
  7618. Part588.BrickColor = BrickColor.new("Really black")
  7619. Part588.Reflectance = 1
  7620. Part588.Transparency = 1
  7621. Part588.Rotation = Vector3.new(0, -90, 0)
  7622. Part588.CanCollide = false
  7623. Part588.Friction = 0
  7624. Part588.Size = Vector3.new(1, 2.4000001, 1)
  7625. Part588.CFrame = CFrame.new(-114.299988, 113.000122, 120.500229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  7626. Part588.BackSurface = Enum.SurfaceType.Weld
  7627. Part588.BottomSurface = Enum.SurfaceType.Weld
  7628. Part588.FrontSurface = Enum.SurfaceType.Weld
  7629. Part588.LeftSurface = Enum.SurfaceType.Weld
  7630. Part588.TopSurface = Enum.SurfaceType.Weld
  7631. Part588.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7632. Part588.Position = Vector3.new(-114.299988, 113.000122, 120.500229)
  7633. Part588.Orientation = Vector3.new(0, -90, 0)
  7634. Part588.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7635. Script589.Name = "BadgeAwarderScript"
  7636. Script589.Parent = Part588
  7637. table.insert(cors,sandbox(Script589,function()
  7638. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  7639.  
  7640.  
  7641.  
  7642. -- ROBLOX scripter hackers, see what you can do with this:
  7643. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  7644.  
  7645.  
  7646. function OnTouch(part)
  7647. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  7648. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  7649. if (p ~= nil) then
  7650. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  7651. local b = game:GetService("BadgeService")
  7652. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  7653. end
  7654. end
  7655. end
  7656.  
  7657. script.Parent.Touched:connect(OnTouch)
  7658.  
  7659. end))
  7660. IntValue590.Name = "BadgeID"
  7661. IntValue590.Parent = Part588
  7662. IntValue590.Value = 16155980
  7663. Script591.Parent = Part588
  7664. table.insert(cors,sandbox(Script591,function()
  7665. function onTouch(part)
  7666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7667. if (humanoid ~= nil) then -- if a humanoid exists, then
  7668. humanoid.Health = 0 -- damage the humanoid
  7669. end
  7670. end
  7671.  
  7672. script.Parent.Touched:connect(onTouch)
  7673.  
  7674.  
  7675. end))
  7676. Smoke592.Parent = Part588
  7677. Smoke592.Size = 0.5
  7678. Smoke592.Color = Color3.new(0.6, 0, 0)
  7679. Smoke592.Enabled = false
  7680. Smoke592.Opacity = 1
  7681. Smoke592.RiseVelocity = 0.0010000000474975
  7682. Smoke592.Color = Color3.new(0.6, 0, 0)
  7683. Script593.Name = "Kill1"
  7684. Script593.Parent = Part588
  7685. table.insert(cors,sandbox(Script593,function()
  7686. function onTouched(hit)
  7687.  
  7688. if hit.Name == "Torso" then
  7689. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  7690. script.Parent.Smoke.Enabled = true
  7691. wait(2)
  7692. script.Parent.Smoke.Enabled = false
  7693. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  7694. if Human ~= nil then
  7695. Human.Health = 0
  7696.  
  7697.  
  7698. end
  7699. end
  7700. end
  7701.  
  7702.  
  7703. connection = script.Parent.Touched:connect(onTouched)
  7704.  
  7705.  
  7706.  
  7707.  
  7708. end))
  7709. Script594.Name = "Kill2"
  7710. Script594.Parent = Part588
  7711. table.insert(cors,sandbox(Script594,function()
  7712. function onTouched(hit)
  7713.  
  7714. if hit.Name == "Head" then
  7715. wait(.1)--Change this number to change the time in between regenerations via the button, in seconds..
  7716. script.Parent.Smoke.Enabled = true
  7717. wait(2)
  7718. script.Parent.Smoke.Enabled = false
  7719. local Human = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
  7720. if Human ~= nil then
  7721. Human.Health = 0
  7722.  
  7723.  
  7724. end
  7725. end
  7726. end
  7727.  
  7728.  
  7729. connection = script.Parent.Touched:connect(onTouched)
  7730.  
  7731.  
  7732.  
  7733.  
  7734. end))
  7735. Model595.Name = "Death"
  7736. Model595.Parent = Model285
  7737. Part596.Name = "L10"
  7738. Part596.Parent = Model595
  7739. Part596.BrickColor = BrickColor.new("Institutional white")
  7740. Part596.Reflectance = 1
  7741. Part596.Transparency = 1
  7742. Part596.Rotation = Vector3.new(0, 0, -180)
  7743. Part596.CanCollide = false
  7744. Part596.FormFactor = Enum.FormFactor.Symmetric
  7745. Part596.Friction = 0
  7746. Part596.Size = Vector3.new(3, 4, 1)
  7747. Part596.CFrame = CFrame.new(-120.399979, 114.800026, 133.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  7748. Part596.BackSurface = Enum.SurfaceType.Weld
  7749. Part596.BottomSurface = Enum.SurfaceType.Weld
  7750. Part596.FrontSurface = Enum.SurfaceType.Weld
  7751. Part596.LeftSurface = Enum.SurfaceType.Weld
  7752. Part596.RightSurface = Enum.SurfaceType.Weld
  7753. Part596.TopSurface = Enum.SurfaceType.Weld
  7754. Part596.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7755. Part596.Position = Vector3.new(-120.399979, 114.800026, 133.500229)
  7756. Part596.Orientation = Vector3.new(0, 0, 180)
  7757. Part596.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7758. CylinderMesh597.Parent = Part596
  7759. CylinderMesh597.Scale = Vector3.new(0.5, 1.25, 0.5)
  7760. CylinderMesh597.Scale = Vector3.new(0.5, 1.25, 0.5)
  7761. Part598.Name = "L11"
  7762. Part598.Parent = Model595
  7763. Part598.BrickColor = BrickColor.new("Institutional white")
  7764. Part598.Reflectance = 1
  7765. Part598.Transparency = 1
  7766. Part598.Rotation = Vector3.new(-45, 0, -180)
  7767. Part598.CanCollide = false
  7768. Part598.FormFactor = Enum.FormFactor.Symmetric
  7769. Part598.Friction = 0
  7770. Part598.Size = Vector3.new(1, 8, 1)
  7771. Part598.CFrame = CFrame.new(-120.199974, 128.44957, 125.526726, -1, 0, 0, 0, -0.707096279, 0.707099319, -0, 0.707099855, 0.707095742)
  7772. Part598.BackSurface = Enum.SurfaceType.Weld
  7773. Part598.BottomSurface = Enum.SurfaceType.Weld
  7774. Part598.FrontSurface = Enum.SurfaceType.Weld
  7775. Part598.LeftSurface = Enum.SurfaceType.Weld
  7776. Part598.RightSurface = Enum.SurfaceType.Weld
  7777. Part598.TopSurface = Enum.SurfaceType.Weld
  7778. Part598.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7779. Part598.Position = Vector3.new(-120.199974, 128.44957, 125.526726)
  7780. Part598.Orientation = Vector3.new(-45, 0, 180)
  7781. Part598.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7782. CylinderMesh599.Parent = Part598
  7783. CylinderMesh599.Scale = Vector3.new(0.5, 1.25, 0.5)
  7784. CylinderMesh599.Scale = Vector3.new(0.5, 1.25, 0.5)
  7785. Part600.Name = "L1"
  7786. Part600.Parent = Model595
  7787. Part600.BrickColor = BrickColor.new("Institutional white")
  7788. Part600.Reflectance = 1
  7789. Part600.Transparency = 1
  7790. Part600.Rotation = Vector3.new(-26.5699997, 0, -180)
  7791. Part600.CanCollide = false
  7792. Part600.FormFactor = Enum.FormFactor.Symmetric
  7793. Part600.Friction = 0
  7794. Part600.Size = Vector3.new(1, 4, 1)
  7795. Part600.CFrame = CFrame.new(-121.199974, 115.260262, 129.44635, -1, 0, 0, 0, -0.894423962, 0.447220057, 0, 0.447220057, 0.894424021)
  7796. Part600.BackSurface = Enum.SurfaceType.Weld
  7797. Part600.BottomSurface = Enum.SurfaceType.Weld
  7798. Part600.FrontSurface = Enum.SurfaceType.Weld
  7799. Part600.LeftSurface = Enum.SurfaceType.Weld
  7800. Part600.RightSurface = Enum.SurfaceType.Weld
  7801. Part600.TopSurface = Enum.SurfaceType.Weld
  7802. Part600.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7803. Part600.Position = Vector3.new(-121.199974, 115.260262, 129.44635)
  7804. Part600.Orientation = Vector3.new(-26.5699997, 0, 180)
  7805. Part600.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7806. CylinderMesh601.Parent = Part600
  7807. CylinderMesh601.Scale = Vector3.new(0.5, 1.25, 0.5)
  7808. CylinderMesh601.Scale = Vector3.new(0.5, 1.25, 0.5)
  7809. Part602.Name = "L12"
  7810. Part602.Parent = Model595
  7811. Part602.BrickColor = BrickColor.new("Institutional white")
  7812. Part602.Reflectance = 1
  7813. Part602.Transparency = 1
  7814. Part602.Rotation = Vector3.new(53.1199989, 0, -180)
  7815. Part602.CanCollide = false
  7816. Part602.FormFactor = Enum.FormFactor.Symmetric
  7817. Part602.Friction = 0
  7818. Part602.Size = Vector3.new(1, 5, 1)
  7819. Part602.CFrame = CFrame.new(-121.099968, 122.209137, 105.5728, -1, 0, 0, 0, -0.600163579, -0.799888313, 0, -0.799888551, 0.600152731)
  7820. Part602.BackSurface = Enum.SurfaceType.Weld
  7821. Part602.BottomSurface = Enum.SurfaceType.Weld
  7822. Part602.FrontSurface = Enum.SurfaceType.Weld
  7823. Part602.LeftSurface = Enum.SurfaceType.Weld
  7824. Part602.RightSurface = Enum.SurfaceType.Weld
  7825. Part602.TopSurface = Enum.SurfaceType.Weld
  7826. Part602.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7827. Part602.Position = Vector3.new(-121.099968, 122.209137, 105.5728)
  7828. Part602.Orientation = Vector3.new(53.1199989, 0, 180)
  7829. Part602.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7830. CylinderMesh603.Parent = Part602
  7831. CylinderMesh603.Scale = Vector3.new(0.5, 1.25, 0.5)
  7832. CylinderMesh603.Scale = Vector3.new(0.5, 1.25, 0.5)
  7833. Part604.Name = "L13"
  7834. Part604.Parent = Model595
  7835. Part604.BrickColor = BrickColor.new("Institutional white")
  7836. Part604.Reflectance = 1
  7837. Part604.Transparency = 1
  7838. Part604.Rotation = Vector3.new(-153.429993, 0, -180)
  7839. Part604.CanCollide = false
  7840. Part604.FormFactor = Enum.FormFactor.Symmetric
  7841. Part604.Friction = 0
  7842. Part604.Size = Vector3.new(1, 4, 1)
  7843. Part604.CFrame = CFrame.new(-122.199982, 115.259583, 127.552612, -1, 0, 0, 0, 0.89442724, 0.44721362, 0, 0.44721362, -0.89442724)
  7844. Part604.BackSurface = Enum.SurfaceType.Weld
  7845. Part604.BottomSurface = Enum.SurfaceType.Weld
  7846. Part604.FrontSurface = Enum.SurfaceType.Weld
  7847. Part604.LeftSurface = Enum.SurfaceType.Weld
  7848. Part604.RightSurface = Enum.SurfaceType.Weld
  7849. Part604.TopSurface = Enum.SurfaceType.Weld
  7850. Part604.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7851. Part604.Position = Vector3.new(-122.199982, 115.259583, 127.552612)
  7852. Part604.Orientation = Vector3.new(-26.5699997, 180, 0)
  7853. Part604.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7854. CylinderMesh605.Parent = Part604
  7855. CylinderMesh605.Scale = Vector3.new(0.5, 1.25, 0.5)
  7856. CylinderMesh605.Scale = Vector3.new(0.5, 1.25, 0.5)
  7857. Part606.Name = "L14"
  7858. Part606.Parent = Model595
  7859. Part606.BrickColor = BrickColor.new("Institutional white")
  7860. Part606.Reflectance = 1
  7861. Part606.Transparency = 1
  7862. Part606.Rotation = Vector3.new(26.5699997, 0, -180)
  7863. Part606.CanCollide = false
  7864. Part606.FormFactor = Enum.FormFactor.Symmetric
  7865. Part606.Friction = 0
  7866. Part606.Size = Vector3.new(1, 12, 1)
  7867. Part606.CFrame = CFrame.new(-121.099976, 118.83725, 106.342033, -1, 0, -0, 0, -0.89442724, -0.44721362, 0, -0.44721362, 0.89442724)
  7868. Part606.BackSurface = Enum.SurfaceType.Weld
  7869. Part606.BottomSurface = Enum.SurfaceType.Weld
  7870. Part606.FrontSurface = Enum.SurfaceType.Weld
  7871. Part606.LeftSurface = Enum.SurfaceType.Weld
  7872. Part606.RightSurface = Enum.SurfaceType.Weld
  7873. Part606.TopSurface = Enum.SurfaceType.Weld
  7874. Part606.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7875. Part606.Position = Vector3.new(-121.099976, 118.83725, 106.342033)
  7876. Part606.Orientation = Vector3.new(26.5699997, 0, 180)
  7877. Part606.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7878. CylinderMesh607.Parent = Part606
  7879. CylinderMesh607.Scale = Vector3.new(0.5, 1.25, 0.5)
  7880. CylinderMesh607.Scale = Vector3.new(0.5, 1.25, 0.5)
  7881. Part608.Name = "L2"
  7882. Part608.Parent = Model595
  7883. Part608.BrickColor = BrickColor.new("Institutional white")
  7884. Part608.Reflectance = 1
  7885. Part608.Transparency = 1
  7886. Part608.Rotation = Vector3.new(0, 0, -180)
  7887. Part608.CanCollide = false
  7888. Part608.FormFactor = Enum.FormFactor.Symmetric
  7889. Part608.Friction = 0
  7890. Part608.Size = Vector3.new(1, 8, 1)
  7891. Part608.CFrame = CFrame.new(-121.099968, 116.800026, 108.500229, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  7892. Part608.BackSurface = Enum.SurfaceType.Weld
  7893. Part608.BottomSurface = Enum.SurfaceType.Weld
  7894. Part608.FrontSurface = Enum.SurfaceType.Weld
  7895. Part608.LeftSurface = Enum.SurfaceType.Weld
  7896. Part608.RightSurface = Enum.SurfaceType.Weld
  7897. Part608.TopSurface = Enum.SurfaceType.Weld
  7898. Part608.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7899. Part608.Position = Vector3.new(-121.099968, 116.800026, 108.500229)
  7900. Part608.Orientation = Vector3.new(0, 0, 180)
  7901. Part608.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7902. CylinderMesh609.Parent = Part608
  7903. CylinderMesh609.Scale = Vector3.new(0.5, 1.25, 0.5)
  7904. CylinderMesh609.Scale = Vector3.new(0.5, 1.25, 0.5)
  7905. Part610.Name = "L3"
  7906. Part610.Parent = Model595
  7907. Part610.BrickColor = BrickColor.new("Institutional white")
  7908. Part610.Reflectance = 1
  7909. Part610.Transparency = 1
  7910. Part610.Rotation = Vector3.new(180, 0, -180)
  7911. Part610.CanCollide = false
  7912. Part610.FormFactor = Enum.FormFactor.Symmetric
  7913. Part610.Friction = 0
  7914. Part610.Size = Vector3.new(2, 14, 1)
  7915. Part610.CFrame = CFrame.new(-120.699974, 138.915588, 122.845978, -1, 0, -0, 0, 0.999987364, -2.21104274e-05, 0, -2.25574622e-05, -0.999987364)
  7916. Part610.BackSurface = Enum.SurfaceType.Weld
  7917. Part610.BottomSurface = Enum.SurfaceType.Weld
  7918. Part610.FrontSurface = Enum.SurfaceType.Weld
  7919. Part610.LeftSurface = Enum.SurfaceType.Weld
  7920. Part610.RightSurface = Enum.SurfaceType.Weld
  7921. Part610.TopSurface = Enum.SurfaceType.Weld
  7922. Part610.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7923. Part610.Position = Vector3.new(-120.699974, 138.915588, 122.845978)
  7924. Part610.Orientation = Vector3.new(0, -180, 0)
  7925. Part610.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7926. CylinderMesh611.Parent = Part610
  7927. CylinderMesh611.Scale = Vector3.new(0.5, 1.25, 0.5)
  7928. CylinderMesh611.Scale = Vector3.new(0.5, 1.25, 0.5)
  7929. Part612.Name = "L4"
  7930. Part612.Parent = Model595
  7931. Part612.BrickColor = BrickColor.new("Institutional white")
  7932. Part612.Reflectance = 1
  7933. Part612.Transparency = 1
  7934. Part612.Rotation = Vector3.new(-26.5699997, 0, -180)
  7935. Part612.CanCollide = false
  7936. Part612.FormFactor = Enum.FormFactor.Symmetric
  7937. Part612.Friction = 0
  7938. Part612.Size = Vector3.new(1, 5, 1)
  7939. Part612.CFrame = CFrame.new(-119.199989, 115.259575, 135.328796, -1, 0, 0, 0, -0.89442718, 0.44721359, 0, 0.44721359, 0.89442718)
  7940. Part612.BackSurface = Enum.SurfaceType.Weld
  7941. Part612.BottomSurface = Enum.SurfaceType.Weld
  7942. Part612.FrontSurface = Enum.SurfaceType.Weld
  7943. Part612.LeftSurface = Enum.SurfaceType.Weld
  7944. Part612.RightSurface = Enum.SurfaceType.Weld
  7945. Part612.TopSurface = Enum.SurfaceType.Weld
  7946. Part612.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7947. Part612.Position = Vector3.new(-119.199989, 115.259575, 135.328796)
  7948. Part612.Orientation = Vector3.new(-26.5699997, 0, 180)
  7949. Part612.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7950. CylinderMesh613.Parent = Part612
  7951. CylinderMesh613.Scale = Vector3.new(0.5, 1.25, 0.5)
  7952. CylinderMesh613.Scale = Vector3.new(0.5, 1.25, 0.5)
  7953. Part614.Name = "L5"
  7954. Part614.Parent = Model595
  7955. Part614.BrickColor = BrickColor.new("Institutional white")
  7956. Part614.Reflectance = 1
  7957. Part614.Transparency = 1
  7958. Part614.Rotation = Vector3.new(-26.5699997, 0, -180)
  7959. Part614.CanCollide = false
  7960. Part614.FormFactor = Enum.FormFactor.Symmetric
  7961. Part614.Friction = 0
  7962. Part614.Size = Vector3.new(1, 9, 1)
  7963. Part614.CFrame = CFrame.new(-121.299973, 117.49556, 111.329506, -1, 0, 0, 0, -0.89442724, 0.44721356, 0, 0.44721359, 0.89442718)
  7964. Part614.BackSurface = Enum.SurfaceType.Weld
  7965. Part614.BottomSurface = Enum.SurfaceType.Weld
  7966. Part614.FrontSurface = Enum.SurfaceType.Weld
  7967. Part614.LeftSurface = Enum.SurfaceType.Weld
  7968. Part614.RightSurface = Enum.SurfaceType.Weld
  7969. Part614.TopSurface = Enum.SurfaceType.Weld
  7970. Part614.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7971. Part614.Position = Vector3.new(-121.299973, 117.49556, 111.329506)
  7972. Part614.Orientation = Vector3.new(-26.5699997, 0, 180)
  7973. Part614.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7974. CylinderMesh615.Parent = Part614
  7975. CylinderMesh615.Scale = Vector3.new(0.5, 1.25, 0.5)
  7976. CylinderMesh615.Scale = Vector3.new(0.5, 1.25, 0.5)
  7977. Part616.Name = "L6"
  7978. Part616.Parent = Model595
  7979. Part616.BrickColor = BrickColor.new("Institutional white")
  7980. Part616.Reflectance = 1
  7981. Part616.Transparency = 1
  7982. Part616.Rotation = Vector3.new(-26.5699997, 0, -180)
  7983. Part616.CanCollide = false
  7984. Part616.FormFactor = Enum.FormFactor.Symmetric
  7985. Part616.Friction = 0
  7986. Part616.Size = Vector3.new(2, 8, 1)
  7987. Part616.CFrame = CFrame.new(-119.899979, 121.046059, 131.553543, -1, 0, 0, 0, -0.894414306, 0.447207093, 0, 0.447207093, 0.894414306)
  7988. Part616.BackSurface = Enum.SurfaceType.Weld
  7989. Part616.BottomSurface = Enum.SurfaceType.Weld
  7990. Part616.FrontSurface = Enum.SurfaceType.Weld
  7991. Part616.LeftSurface = Enum.SurfaceType.Weld
  7992. Part616.RightSurface = Enum.SurfaceType.Weld
  7993. Part616.TopSurface = Enum.SurfaceType.Weld
  7994. Part616.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7995. Part616.Position = Vector3.new(-119.899979, 121.046059, 131.553543)
  7996. Part616.Orientation = Vector3.new(-26.5599995, 0, 180)
  7997. Part616.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7998. CylinderMesh617.Parent = Part616
  7999. CylinderMesh617.Scale = Vector3.new(0.5, 1.25, 0.5)
  8000. CylinderMesh617.Scale = Vector3.new(0.5, 1.25, 0.5)
  8001. Part618.Name = "L7"
  8002. Part618.Parent = Model595
  8003. Part618.BrickColor = BrickColor.new("Institutional white")
  8004. Part618.Reflectance = 1
  8005. Part618.Transparency = 1
  8006. Part618.Rotation = Vector3.new(-135, 0, -180)
  8007. Part618.CanCollide = false
  8008. Part618.FormFactor = Enum.FormFactor.Symmetric
  8009. Part618.Friction = 0
  8010. Part618.Size = Vector3.new(1, 16, 1)
  8011. Part618.CFrame = CFrame.new(-121.199974, 130.815628, 116.338348, -1, 0, 0, 0, 0.707100391, 0.707095325, 0, 0.707095087, -0.70710063)
  8012. Part618.BackSurface = Enum.SurfaceType.Weld
  8013. Part618.BottomSurface = Enum.SurfaceType.Weld
  8014. Part618.FrontSurface = Enum.SurfaceType.Weld
  8015. Part618.LeftSurface = Enum.SurfaceType.Weld
  8016. Part618.RightSurface = Enum.SurfaceType.Weld
  8017. Part618.TopSurface = Enum.SurfaceType.Weld
  8018. Part618.Color = Color3.new(0.972549, 0.972549, 0.972549)
  8019. Part618.Position = Vector3.new(-121.199974, 130.815628, 116.338348)
  8020. Part618.Orientation = Vector3.new(-45, 180, 0)
  8021. Part618.Color = Color3.new(0.972549, 0.972549, 0.972549)
  8022. CylinderMesh619.Parent = Part618
  8023. CylinderMesh619.Scale = Vector3.new(0.5, 1.25, 0.5)
  8024. CylinderMesh619.Scale = Vector3.new(0.5, 1.25, 0.5)
  8025. Part620.Name = "L8"
  8026. Part620.Parent = Model595
  8027. Part620.BrickColor = BrickColor.new("Institutional white")
  8028. Part620.Reflectance = 1
  8029. Part620.Transparency = 1
  8030. Part620.Rotation = Vector3.new(0, 0, -180)
  8031. Part620.CanCollide = false
  8032. Part620.FormFactor = Enum.FormFactor.Symmetric
  8033. Part620.Friction = 0
  8034. Part620.Size = Vector3.new(1, 8, 1)
  8035. Part620.CFrame = CFrame.new(-120.199974, 121.268272, 128.499435, -1, 0, 0, -0, -0.999993682, 1.7136359e-05, 0, 1.77324073e-05, 0.999993682)
  8036. Part620.BackSurface = Enum.SurfaceType.Weld
  8037. Part620.BottomSurface = Enum.SurfaceType.Weld
  8038. Part620.FrontSurface = Enum.SurfaceType.Weld
  8039. Part620.LeftSurface = Enum.SurfaceType.Weld
  8040. Part620.RightSurface = Enum.SurfaceType.Weld
  8041. Part620.TopSurface = Enum.SurfaceType.Weld
  8042. Part620.Color = Color3.new(0.972549, 0.972549, 0.972549)
  8043. Part620.Position = Vector3.new(-120.199974, 121.268272, 128.499435)
  8044. Part620.Orientation = Vector3.new(0, 0, -180)
  8045. Part620.Color = Color3.new(0.972549, 0.972549, 0.972549)
  8046. CylinderMesh621.Parent = Part620
  8047. CylinderMesh621.Scale = Vector3.new(0.5, 1.25, 0.5)
  8048. CylinderMesh621.Scale = Vector3.new(0.5, 1.25, 0.5)
  8049. Part622.Name = "L9"
  8050. Part622.Parent = Model595
  8051. Part622.BrickColor = BrickColor.new("Institutional white")
  8052. Part622.Reflectance = 1
  8053. Part622.Transparency = 1
  8054. Part622.Rotation = Vector3.new(26.5699997, 0, -180)
  8055. Part622.CanCollide = false
  8056. Part622.FormFactor = Enum.FormFactor.Symmetric
  8057. Part622.Friction = 0
  8058. Part622.Size = Vector3.new(1, 8, 1)
  8059. Part622.CFrame = CFrame.new(-121.099968, 116.601166, 101.342155, -1, 0, -0, 0, -0.894427299, -0.447213501, 0, -0.447213531, 0.89442724)
  8060. Part622.BackSurface = Enum.SurfaceType.Weld
  8061. Part622.BottomSurface = Enum.SurfaceType.Weld
  8062. Part622.FrontSurface = Enum.SurfaceType.Weld
  8063. Part622.LeftSurface = Enum.SurfaceType.Weld
  8064. Part622.RightSurface = Enum.SurfaceType.Weld
  8065. Part622.TopSurface = Enum.SurfaceType.Weld
  8066. Part622.Color = Color3.new(0.972549, 0.972549, 0.972549)
  8067. Part622.Position = Vector3.new(-121.099968, 116.601166, 101.342155)
  8068. Part622.Orientation = Vector3.new(26.5699997, 0, 180)
  8069. Part622.Color = Color3.new(0.972549, 0.972549, 0.972549)
  8070. CylinderMesh623.Parent = Part622
  8071. CylinderMesh623.Scale = Vector3.new(0.5, 1.25, 0.5)
  8072. CylinderMesh623.Scale = Vector3.new(0.5, 1.25, 0.5)
  8073. WedgePart624.Parent = Model595
  8074. WedgePart624.BrickColor = BrickColor.new("Reddish brown")
  8075. WedgePart624.Reflectance = 1
  8076. WedgePart624.Transparency = 1
  8077. WedgePart624.Rotation = Vector3.new(-180, 0, -180)
  8078. WedgePart624.CanCollide = false
  8079. WedgePart624.FormFactor = Enum.FormFactor.Symmetric
  8080. WedgePart624.Friction = 0
  8081. WedgePart624.Size = Vector3.new(2, 1, 2)
  8082. WedgePart624.CFrame = CFrame.new(-120.599937, 113.299957, 99.0005798, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  8083. WedgePart624.BackSurface = Enum.SurfaceType.Weld
  8084. WedgePart624.BottomSurface = Enum.SurfaceType.Weld
  8085. WedgePart624.FrontSurface = Enum.SurfaceType.Weld
  8086. WedgePart624.LeftSurface = Enum.SurfaceType.Weld
  8087. WedgePart624.RightSurface = Enum.SurfaceType.Weld
  8088. WedgePart624.TopSurface = Enum.SurfaceType.Weld
  8089. WedgePart624.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8090. WedgePart624.Position = Vector3.new(-120.599937, 113.299957, 99.0005798)
  8091. WedgePart624.Orientation = Vector3.new(0, 180, 0)
  8092. WedgePart624.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8093. WedgePart625.Parent = Model595
  8094. WedgePart625.BrickColor = BrickColor.new("Reddish brown")
  8095. WedgePart625.Reflectance = 1
  8096. WedgePart625.Transparency = 1
  8097. WedgePart625.Rotation = Vector3.new(180, 0, 0)
  8098. WedgePart625.CanCollide = false
  8099. WedgePart625.FormFactor = Enum.FormFactor.Symmetric
  8100. WedgePart625.Friction = 0
  8101. WedgePart625.Size = Vector3.new(2, 1, 2)
  8102. WedgePart625.CFrame = CFrame.new(-120.699974, 116.77282, 127.999519, 1, 0, -0, 0, -0.999993682, -7.00354576e-06, 0, 7.59959221e-06, -0.999993682)
  8103. WedgePart625.BackSurface = Enum.SurfaceType.Weld
  8104. WedgePart625.BottomSurface = Enum.SurfaceType.Weld
  8105. WedgePart625.FrontSurface = Enum.SurfaceType.Weld
  8106. WedgePart625.LeftSurface = Enum.SurfaceType.Weld
  8107. WedgePart625.RightSurface = Enum.SurfaceType.Weld
  8108. WedgePart625.TopSurface = Enum.SurfaceType.Weld
  8109. WedgePart625.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8110. WedgePart625.Position = Vector3.new(-120.699974, 116.77282, 127.999519)
  8111. WedgePart625.Orientation = Vector3.new(0, -180, 180)
  8112. WedgePart625.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8113. WedgePart626.Parent = Model595
  8114. WedgePart626.BrickColor = BrickColor.new("Reddish brown")
  8115. WedgePart626.Reflectance = 1
  8116. WedgePart626.Transparency = 1
  8117. WedgePart626.CanCollide = false
  8118. WedgePart626.FormFactor = Enum.FormFactor.Symmetric
  8119. WedgePart626.Friction = 0
  8120. WedgePart626.Size = Vector3.new(2, 1, 2)
  8121. WedgePart626.CFrame = CFrame.new(-119.699989, 113.299957, 137.000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8122. WedgePart626.BackSurface = Enum.SurfaceType.Weld
  8123. WedgePart626.BottomSurface = Enum.SurfaceType.Weld
  8124. WedgePart626.FrontSurface = Enum.SurfaceType.Weld
  8125. WedgePart626.LeftSurface = Enum.SurfaceType.Weld
  8126. WedgePart626.RightSurface = Enum.SurfaceType.Weld
  8127. WedgePart626.TopSurface = Enum.SurfaceType.Weld
  8128. WedgePart626.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8129. WedgePart626.Position = Vector3.new(-119.699989, 113.299957, 137.000229)
  8130. WedgePart626.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8131. WedgePart627.Parent = Model595
  8132. WedgePart627.BrickColor = BrickColor.new("Reddish brown")
  8133. WedgePart627.Reflectance = 1
  8134. WedgePart627.Transparency = 1
  8135. WedgePart627.Rotation = Vector3.new(-180, 0, -180)
  8136. WedgePart627.CanCollide = false
  8137. WedgePart627.FormFactor = Enum.FormFactor.Symmetric
  8138. WedgePart627.Friction = 0
  8139. WedgePart627.Size = Vector3.new(3, 1, 2)
  8140. WedgePart627.CFrame = CFrame.new(-120.099976, 113.300034, 104.000458, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  8141. WedgePart627.BackSurface = Enum.SurfaceType.Weld
  8142. WedgePart627.BottomSurface = Enum.SurfaceType.Weld
  8143. WedgePart627.FrontSurface = Enum.SurfaceType.Weld
  8144. WedgePart627.LeftSurface = Enum.SurfaceType.Weld
  8145. WedgePart627.RightSurface = Enum.SurfaceType.Weld
  8146. WedgePart627.TopSurface = Enum.SurfaceType.Weld
  8147. WedgePart627.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8148. WedgePart627.Position = Vector3.new(-120.099976, 113.300034, 104.000458)
  8149. WedgePart627.Orientation = Vector3.new(0, 180, 0)
  8150. WedgePart627.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8151. WedgePart628.Parent = Model595
  8152. WedgePart628.BrickColor = BrickColor.new("Reddish brown")
  8153. WedgePart628.Reflectance = 1
  8154. WedgePart628.Transparency = 1
  8155. WedgePart628.CanCollide = false
  8156. WedgePart628.FormFactor = Enum.FormFactor.Symmetric
  8157. WedgePart628.Friction = 0
  8158. WedgePart628.Size = Vector3.new(2, 1, 2)
  8159. WedgePart628.CFrame = CFrame.new(-121.799957, 113.300072, 113.000214, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8160. WedgePart628.BackSurface = Enum.SurfaceType.Weld
  8161. WedgePart628.BottomSurface = Enum.SurfaceType.Weld
  8162. WedgePart628.FrontSurface = Enum.SurfaceType.Weld
  8163. WedgePart628.LeftSurface = Enum.SurfaceType.Weld
  8164. WedgePart628.RightSurface = Enum.SurfaceType.Weld
  8165. WedgePart628.TopSurface = Enum.SurfaceType.Weld
  8166. WedgePart628.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8167. WedgePart628.Position = Vector3.new(-121.799957, 113.300072, 113.000214)
  8168. WedgePart628.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8169. WedgePart629.Parent = Model595
  8170. WedgePart629.BrickColor = BrickColor.new("Reddish brown")
  8171. WedgePart629.Reflectance = 1
  8172. WedgePart629.Transparency = 1
  8173. WedgePart629.Rotation = Vector3.new(-90, 0, 0)
  8174. WedgePart629.CanCollide = false
  8175. WedgePart629.FormFactor = Enum.FormFactor.Symmetric
  8176. WedgePart629.Friction = 0
  8177. WedgePart629.Size = Vector3.new(2, 1, 1)
  8178. WedgePart629.CFrame = CFrame.new(-120.699989, 136.616364, 121.846397, 1, 0, 0, 0, 1.52915927e-05, 0.999987364, -0, -0.999987364, 1.48445615e-05)
  8179. WedgePart629.BackSurface = Enum.SurfaceType.Weld
  8180. WedgePart629.BottomSurface = Enum.SurfaceType.Weld
  8181. WedgePart629.FrontSurface = Enum.SurfaceType.Weld
  8182. WedgePart629.LeftSurface = Enum.SurfaceType.Weld
  8183. WedgePart629.RightSurface = Enum.SurfaceType.Weld
  8184. WedgePart629.TopSurface = Enum.SurfaceType.Weld
  8185. WedgePart629.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8186. WedgePart629.Position = Vector3.new(-120.699989, 136.616364, 121.846397)
  8187. WedgePart629.Orientation = Vector3.new(-89.7099991, 0, 0)
  8188. WedgePart629.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8189. WedgePart630.Parent = Model595
  8190. WedgePart630.BrickColor = BrickColor.new("Reddish brown")
  8191. WedgePart630.Reflectance = 1
  8192. WedgePart630.Transparency = 1
  8193. WedgePart630.Rotation = Vector3.new(-180, 0, -180)
  8194. WedgePart630.CanCollide = false
  8195. WedgePart630.FormFactor = Enum.FormFactor.Symmetric
  8196. WedgePart630.Friction = 0
  8197. WedgePart630.Size = Vector3.new(3, 1, 2)
  8198. WedgePart630.CFrame = CFrame.new(-122.199982, 113.299957, 126.999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  8199. WedgePart630.BackSurface = Enum.SurfaceType.Weld
  8200. WedgePart630.BottomSurface = Enum.SurfaceType.Weld
  8201. WedgePart630.FrontSurface = Enum.SurfaceType.Weld
  8202. WedgePart630.LeftSurface = Enum.SurfaceType.Weld
  8203. WedgePart630.RightSurface = Enum.SurfaceType.Weld
  8204. WedgePart630.TopSurface = Enum.SurfaceType.Weld
  8205. WedgePart630.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8206. WedgePart630.Position = Vector3.new(-122.199982, 113.299957, 126.999847)
  8207. WedgePart630.Orientation = Vector3.new(0, 180, 0)
  8208. WedgePart630.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8209. WedgePart631.Parent = Model595
  8210. WedgePart631.BrickColor = BrickColor.new("Reddish brown")
  8211. WedgePart631.Reflectance = 1
  8212. WedgePart631.Transparency = 1
  8213. WedgePart631.CanCollide = false
  8214. WedgePart631.FormFactor = Enum.FormFactor.Symmetric
  8215. WedgePart631.Friction = 0
  8216. WedgePart631.Size = Vector3.new(2, 1, 2)
  8217. WedgePart631.CFrame = CFrame.new(-120.699974, 113.299957, 130.000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8218. WedgePart631.BackSurface = Enum.SurfaceType.Weld
  8219. WedgePart631.BottomSurface = Enum.SurfaceType.Weld
  8220. WedgePart631.FrontSurface = Enum.SurfaceType.Weld
  8221. WedgePart631.LeftSurface = Enum.SurfaceType.Weld
  8222. WedgePart631.RightSurface = Enum.SurfaceType.Weld
  8223. WedgePart631.TopSurface = Enum.SurfaceType.Weld
  8224. WedgePart631.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8225. WedgePart631.Position = Vector3.new(-120.699974, 113.299957, 130.000229)
  8226. WedgePart631.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8227. WedgePart632.Parent = Model595
  8228. WedgePart632.BrickColor = BrickColor.new("Reddish brown")
  8229. WedgePart632.Reflectance = 1
  8230. WedgePart632.Transparency = 1
  8231. WedgePart632.CanCollide = false
  8232. WedgePart632.FormFactor = Enum.FormFactor.Symmetric
  8233. WedgePart632.Friction = 0
  8234. WedgePart632.Size = Vector3.new(1, 1, 2)
  8235. WedgePart632.CFrame = CFrame.new(-120.399979, 117.299629, 132.999741, 1, 0, 0, 0, 0.999995232, -2.98036227e-08, 0, 2.98036227e-08, 0.999995232)
  8236. WedgePart632.BackSurface = Enum.SurfaceType.Weld
  8237. WedgePart632.BottomSurface = Enum.SurfaceType.Weld
  8238. WedgePart632.FrontSurface = Enum.SurfaceType.Weld
  8239. WedgePart632.LeftSurface = Enum.SurfaceType.Weld
  8240. WedgePart632.RightSurface = Enum.SurfaceType.Weld
  8241. WedgePart632.TopSurface = Enum.SurfaceType.Weld
  8242. WedgePart632.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8243. WedgePart632.Position = Vector3.new(-120.399979, 117.299629, 132.999741)
  8244. WedgePart632.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8245. WedgePart633.Parent = Model595
  8246. WedgePart633.BrickColor = BrickColor.new("Reddish brown")
  8247. WedgePart633.Reflectance = 1
  8248. WedgePart633.Transparency = 1
  8249. WedgePart633.CanCollide = false
  8250. WedgePart633.FormFactor = Enum.FormFactor.Symmetric
  8251. WedgePart633.Friction = 0
  8252. WedgePart633.Size = Vector3.new(2, 1, 1)
  8253. WedgePart633.CFrame = CFrame.new(-120.699974, 125.768967, 128.5, 1, -0, 0, 0, 0.999987304, 2.24408541e-05, 0, -2.32753209e-05, 0.999987304)
  8254. WedgePart633.BackSurface = Enum.SurfaceType.Weld
  8255. WedgePart633.BottomSurface = Enum.SurfaceType.Weld
  8256. WedgePart633.FrontSurface = Enum.SurfaceType.Weld
  8257. WedgePart633.LeftSurface = Enum.SurfaceType.Weld
  8258. WedgePart633.RightSurface = Enum.SurfaceType.Weld
  8259. WedgePart633.TopSurface = Enum.SurfaceType.Weld
  8260. WedgePart633.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8261. WedgePart633.Position = Vector3.new(-120.699974, 125.768967, 128.5)
  8262. WedgePart633.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8263. WedgePart634.Parent = Model595
  8264. WedgePart634.BrickColor = BrickColor.new("Reddish brown")
  8265. WedgePart634.Reflectance = 1
  8266. WedgePart634.Transparency = 1
  8267. WedgePart634.Rotation = Vector3.new(-90, 0, -180)
  8268. WedgePart634.CanCollide = false
  8269. WedgePart634.FormFactor = Enum.FormFactor.Symmetric
  8270. WedgePart634.Friction = 0
  8271. WedgePart634.Size = Vector3.new(2, 1, 1)
  8272. WedgePart634.CFrame = CFrame.new(-120.699974, 131.423004, 122.846214, -1, 0, 0, 0, -1.71065331e-05, 0.999987364, 0, 0.999987364, 1.6450882e-05)
  8273. WedgePart634.BackSurface = Enum.SurfaceType.Weld
  8274. WedgePart634.BottomSurface = Enum.SurfaceType.Weld
  8275. WedgePart634.FrontSurface = Enum.SurfaceType.Weld
  8276. WedgePart634.LeftSurface = Enum.SurfaceType.Weld
  8277. WedgePart634.RightSurface = Enum.SurfaceType.Weld
  8278. WedgePart634.TopSurface = Enum.SurfaceType.Weld
  8279. WedgePart634.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8280. WedgePart634.Position = Vector3.new(-120.699974, 131.423004, 122.846214)
  8281. WedgePart634.Orientation = Vector3.new(-89.7099991, 0, 180)
  8282. WedgePart634.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8283. WedgePart635.Parent = Model595
  8284. WedgePart635.BrickColor = BrickColor.new("Reddish brown")
  8285. WedgePart635.Reflectance = 1
  8286. WedgePart635.Transparency = 1
  8287. WedgePart635.Rotation = Vector3.new(-153.429993, 0, 180)
  8288. WedgePart635.CanCollide = false
  8289. WedgePart635.FormFactor = Enum.FormFactor.Symmetric
  8290. WedgePart635.Friction = 0
  8291. WedgePart635.Size = Vector3.new(2, 1, 2)
  8292. WedgePart635.CFrame = CFrame.new(-121.599968, 120.402802, 103.801727, -1, -0, 0, 0, 0.894421399, 0.447225243, 0, 0.447225273, -0.894421339)
  8293. WedgePart635.BackSurface = Enum.SurfaceType.Weld
  8294. WedgePart635.BottomSurface = Enum.SurfaceType.Weld
  8295. WedgePart635.FrontSurface = Enum.SurfaceType.Weld
  8296. WedgePart635.LeftSurface = Enum.SurfaceType.Weld
  8297. WedgePart635.RightSurface = Enum.SurfaceType.Weld
  8298. WedgePart635.TopSurface = Enum.SurfaceType.Weld
  8299. WedgePart635.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8300. WedgePart635.Position = Vector3.new(-121.599968, 120.402802, 103.801727)
  8301. WedgePart635.Orientation = Vector3.new(-26.5699997, 180, 0)
  8302. WedgePart635.Color = Color3.new(0.411765, 0.25098, 0.156863)
  8303. Model636.Name = "Voxzaco"
  8304. Model636.Parent = mas
  8305. Model637.Name = "bat"
  8306. Model637.Parent = Model636
  8307. Model638.Name = "Voxzaco"
  8308. Model638.Parent = Model637
  8309. Script639.Parent = Model638
  8310. table.insert(cors,sandbox(Script639,function()
  8311. local boom = false
  8312.  
  8313. function createExplosion(position)
  8314.  
  8315. explosion = Instance.new("Explosion")
  8316. explosion.Position = position
  8317. explosion.BlastRadius = 12
  8318. explosion.Parent = game.Workspace
  8319.  
  8320. end
  8321.  
  8322. function onTouch(part)
  8323. if boom == true then return end
  8324. if (part.Name == "Rocket") or (part.Name == "Safe") or (part.Parent.Parent.Parent == script.Parent) or (part.Parent:findFirstChild("Humanoid")) then return end
  8325. if (script.Parent.Parts.Tip.Velocity.x > 50) or (script.Parent.Parts.Tip.Velocity.x < -50) or (script.Parent.Parts.Tip.Velocity.z > 50) or (script.Parent.Parts.Tip.Velocity.z < -50) then
  8326. boom = true
  8327. createExplosion(script.Parent.Parts.Engine.Position)
  8328. script.Parent:BreakJoints()
  8329. local stuff = script.Parent:children()
  8330. for i=1,#stuff do
  8331. if stuff[i].Name == "BodyKit" or
  8332. stuff[i].Name == "Parts" then
  8333. local parts = stuff[i]:children()
  8334. for p = 1, #parts do
  8335. if parts[p].className == "Part" then
  8336. local velo = Instance.new("BodyVelocity")
  8337. velo.maxForce = Vector3.new(9.9e+036, 9.9e+036, 9.9e+036)
  8338. velo.velocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
  8339. velo.Parent = parts[p]
  8340. end
  8341. end
  8342. end
  8343. end
  8344. wait(4)
  8345. script.Parent:remove()
  8346. end
  8347. end
  8348.  
  8349. script.Parent.Parts.Tip.Touched:connect(onTouch)
  8350.  
  8351. end))
  8352. IntValue640.Name = "Stunt"
  8353. IntValue640.Parent = Model638
  8354. IntValue641.Name = "PlaneCheck"
  8355. IntValue641.Parent = Model638
  8356. Model642.Name = "Parts"
  8357. Model642.Parent = Model638
  8358. Part643.Name = "Gun1"
  8359. Part643.Parent = Model642
  8360. Part643.BrickColor = BrickColor.new("Dark stone grey")
  8361. Part643.Rotation = Vector3.new(0, 90, 0)
  8362. Part643.FormFactor = Enum.FormFactor.Plate
  8363. Part643.Size = Vector3.new(1, 0.800000012, 1)
  8364. Part643.CFrame = CFrame.new(-118.5, 113.000084, -34.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8365. Part643.BackSurface = Enum.SurfaceType.Weld
  8366. Part643.BottomSurface = Enum.SurfaceType.Weld
  8367. Part643.TopSurface = Enum.SurfaceType.Smooth
  8368. Part643.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8369. Part643.Position = Vector3.new(-118.5, 113.000084, -34.5)
  8370. Part643.Orientation = Vector3.new(0, 90, 0)
  8371. Part643.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8372. SpecialMesh644.Parent = Part643
  8373. SpecialMesh644.MeshType = Enum.MeshType.Wedge
  8374. Part645.Name = "Brick"
  8375. Part645.Parent = Model642
  8376. Part645.Rotation = Vector3.new(180, 90, 0)
  8377. Part645.FormFactor = Enum.FormFactor.Plate
  8378. Part645.Size = Vector3.new(3, 1.60000002, 4)
  8379. Part645.CFrame = CFrame.new(-114, 109.400085, -34.5, 0, -0, 1, 0, -1, 0, 1, -0, 0)
  8380. Part645.BottomSurface = Enum.SurfaceType.Weld
  8381. Part645.TopSurface = Enum.SurfaceType.Smooth
  8382. Part645.Position = Vector3.new(-114, 109.400085, -34.5)
  8383. Part645.Orientation = Vector3.new(0, 90, 180)
  8384. SpecialMesh646.Parent = Part645
  8385. SpecialMesh646.MeshType = Enum.MeshType.Wedge
  8386. Part647.Name = "Gun1"
  8387. Part647.Parent = Model642
  8388. Part647.BrickColor = BrickColor.new("Dark stone grey")
  8389. Part647.Rotation = Vector3.new(0, 90, 0)
  8390. Part647.FormFactor = Enum.FormFactor.Plate
  8391. Part647.Size = Vector3.new(1, 1.20000005, 1)
  8392. Part647.CFrame = CFrame.new(-118.5, 112.600075, -33.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8393. Part647.BackSurface = Enum.SurfaceType.Weld
  8394. Part647.BottomSurface = Enum.SurfaceType.Weld
  8395. Part647.RightSurface = Enum.SurfaceType.Weld
  8396. Part647.TopSurface = Enum.SurfaceType.Smooth
  8397. Part647.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8398. Part647.Position = Vector3.new(-118.5, 112.600075, -33.5)
  8399. Part647.Orientation = Vector3.new(0, 90, 0)
  8400. Part647.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8401. SpecialMesh648.Parent = Part647
  8402. SpecialMesh648.MeshType = Enum.MeshType.Wedge
  8403. Part649.Name = "Smooth Block Model"
  8404. Part649.Parent = Model642
  8405. Part649.Rotation = Vector3.new(0, 0, -90)
  8406. Part649.FormFactor = Enum.FormFactor.Plate
  8407. Part649.Size = Vector3.new(1, 3.20000005, 1)
  8408. Part649.CFrame = CFrame.new(-109.899994, 111.600082, -60.5, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  8409. Part649.BackSurface = Enum.SurfaceType.Weld
  8410. Part649.BottomSurface = Enum.SurfaceType.Weld
  8411. Part649.TopSurface = Enum.SurfaceType.Weld
  8412. Part649.Position = Vector3.new(-109.899994, 111.600082, -60.5)
  8413. Part649.Orientation = Vector3.new(0, 0, -90)
  8414. SpecialMesh650.Parent = Part649
  8415. SpecialMesh650.MeshType = Enum.MeshType.Wedge
  8416. Part651.Name = "Smooth Block Model"
  8417. Part651.Parent = Model642
  8418. Part651.Rotation = Vector3.new(-180, 0, 90)
  8419. Part651.FormFactor = Enum.FormFactor.Plate
  8420. Part651.Size = Vector3.new(1, 1.20000005, 1)
  8421. Part651.CFrame = CFrame.new(-107.099998, 111.600082, -61.5, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  8422. Part651.BackSurface = Enum.SurfaceType.Weld
  8423. Part651.BottomSurface = Enum.SurfaceType.Weld
  8424. Part651.FrontSurface = Enum.SurfaceType.Weld
  8425. Part651.LeftSurface = Enum.SurfaceType.Weld
  8426. Part651.TopSurface = Enum.SurfaceType.Weld
  8427. Part651.Position = Vector3.new(-107.099998, 111.600082, -61.5)
  8428. Part651.Orientation = Vector3.new(0, 180, -90)
  8429. SpecialMesh652.Parent = Part651
  8430. SpecialMesh652.MeshType = Enum.MeshType.Wedge
  8431. Part653.Name = "Smooth Block Model"
  8432. Part653.Parent = Model642
  8433. Part653.Rotation = Vector3.new(180, 90, 0)
  8434. Part653.FormFactor = Enum.FormFactor.Plate
  8435. Part653.Size = Vector3.new(1, 0.800000012, 4)
  8436. Part653.CFrame = CFrame.new(-118, 110.600082, -34.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  8437. Part653.BackSurface = Enum.SurfaceType.Weld
  8438. Part653.BottomSurface = Enum.SurfaceType.Weld
  8439. Part653.TopSurface = Enum.SurfaceType.Smooth
  8440. Part653.Position = Vector3.new(-118, 110.600082, -34.5)
  8441. Part653.Orientation = Vector3.new(0, 90, 180)
  8442. SpecialMesh654.Parent = Part653
  8443. SpecialMesh654.MeshType = Enum.MeshType.Wedge
  8444. Part655.Name = "Smooth Block Model"
  8445. Part655.Parent = Model642
  8446. Part655.Rotation = Vector3.new(-180, 0, -90)
  8447. Part655.FormFactor = Enum.FormFactor.Symmetric
  8448. Part655.Size = Vector3.new(1, 2, 1)
  8449. Part655.CFrame = CFrame.new(-101.5, 111.600082, -43.5, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  8450. Part655.BackSurface = Enum.SurfaceType.Weld
  8451. Part655.BottomSurface = Enum.SurfaceType.Weld
  8452. Part655.RightSurface = Enum.SurfaceType.Weld
  8453. Part655.TopSurface = Enum.SurfaceType.Smooth
  8454. Part655.Position = Vector3.new(-101.5, 111.600082, -43.5)
  8455. Part655.Orientation = Vector3.new(0, 180, 90)
  8456. SpecialMesh656.Parent = Part655
  8457. SpecialMesh656.MeshType = Enum.MeshType.Wedge
  8458. Part657.Parent = Model642
  8459. Part657.FormFactor = Enum.FormFactor.Plate
  8460. Part657.Size = Vector3.new(2, 1.20000005, 1)
  8461. Part657.CFrame = CFrame.new(-120, 111.60009, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8462. Part657.BottomSurface = Enum.SurfaceType.Smooth
  8463. Part657.LeftSurface = Enum.SurfaceType.Weld
  8464. Part657.RightSurface = Enum.SurfaceType.Weld
  8465. Part657.TopSurface = Enum.SurfaceType.Weld
  8466. Part657.Position = Vector3.new(-120, 111.60009, -34.5)
  8467. Part658.Parent = Model642
  8468. Part658.Rotation = Vector3.new(-90, 0, 90)
  8469. Part658.FormFactor = Enum.FormFactor.Plate
  8470. Part658.Size = Vector3.new(1, 0.400000006, 1)
  8471. Part658.CFrame = CFrame.new(-121.200012, 111.500084, -34.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  8472. Part658.BackSurface = Enum.SurfaceType.Weld
  8473. Part658.BottomSurface = Enum.SurfaceType.Weld
  8474. Part658.TopSurface = Enum.SurfaceType.Smooth
  8475. Part658.Position = Vector3.new(-121.200012, 111.500084, -34.5)
  8476. Part658.Orientation = Vector3.new(-90, 90, 0)
  8477. SpecialMesh659.Parent = Part658
  8478. SpecialMesh659.MeshType = Enum.MeshType.Wedge
  8479. Script660.Parent = Part658
  8480. table.insert(cors,sandbox(Script660,function()
  8481. function onTouch(part)
  8482. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8483. if (humanoid ~= nil) then -- if a humanoid exists, then
  8484. humanoid.Health = 0 -- damage the humanoid
  8485. end
  8486. end
  8487.  
  8488. script.Parent.Touched:connect(onTouch)
  8489.  
  8490.  
  8491. end))
  8492. Part661.Parent = Model642
  8493. Part661.Rotation = Vector3.new(90, 0, -90)
  8494. Part661.FormFactor = Enum.FormFactor.Plate
  8495. Part661.Size = Vector3.new(1, 0.400000006, 1)
  8496. Part661.CFrame = CFrame.new(-121.200012, 112.500099, -34.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  8497. Part661.BackSurface = Enum.SurfaceType.Weld
  8498. Part661.BottomSurface = Enum.SurfaceType.Smooth
  8499. Part661.TopSurface = Enum.SurfaceType.Weld
  8500. Part661.Position = Vector3.new(-121.200012, 112.500099, -34.5)
  8501. Part661.Orientation = Vector3.new(90, 90, 0)
  8502. SpecialMesh662.Parent = Part661
  8503. SpecialMesh662.MeshType = Enum.MeshType.Wedge
  8504. Part663.Name = "eyes"
  8505. Part663.Parent = Model642
  8506. Part663.BrickColor = BrickColor.new("Really black")
  8507. Part663.FormFactor = Enum.FormFactor.Plate
  8508. Part663.Size = Vector3.new(1, 0.800000012, 1)
  8509. Part663.CFrame = CFrame.new(-118.5, 112.200081, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8510. Part663.BackSurface = Enum.SurfaceType.Weld
  8511. Part663.BottomSurface = Enum.SurfaceType.Weld
  8512. Part663.LeftSurface = Enum.SurfaceType.Weld
  8513. Part663.RightSurface = Enum.SurfaceType.Weld
  8514. Part663.TopSurface = Enum.SurfaceType.Weld
  8515. Part663.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8516. Part663.Position = Vector3.new(-118.5, 112.200081, -34.5)
  8517. Part663.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8518. Part664.Name = "Smooth Block Model"
  8519. Part664.Parent = Model642
  8520. Part664.Rotation = Vector3.new(-180, 0, -90)
  8521. Part664.FormFactor = Enum.FormFactor.Symmetric
  8522. Part664.Size = Vector3.new(1, 2, 2)
  8523. Part664.CFrame = CFrame.new(-101.5, 111.600082, -48, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  8524. Part664.BackSurface = Enum.SurfaceType.Weld
  8525. Part664.BottomSurface = Enum.SurfaceType.Weld
  8526. Part664.FrontSurface = Enum.SurfaceType.Weld
  8527. Part664.RightSurface = Enum.SurfaceType.Weld
  8528. Part664.TopSurface = Enum.SurfaceType.Smooth
  8529. Part664.Position = Vector3.new(-101.5, 111.600082, -48)
  8530. Part664.Orientation = Vector3.new(0, 180, 90)
  8531. SpecialMesh665.Parent = Part664
  8532. SpecialMesh665.MeshType = Enum.MeshType.Wedge
  8533. Part666.Name = "Smooth Block Model"
  8534. Part666.Parent = Model642
  8535. Part666.BrickColor = BrickColor.new("Dark stone grey")
  8536. Part666.FormFactor = Enum.FormFactor.Symmetric
  8537. Part666.Size = Vector3.new(18, 1, 1)
  8538. Part666.CFrame = CFrame.new(-109.600006, 111.500076, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8539. Part666.BottomSurface = Enum.SurfaceType.Smooth
  8540. Part666.LeftSurface = Enum.SurfaceType.Weld
  8541. Part666.TopSurface = Enum.SurfaceType.Smooth
  8542. Part666.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8543. Part666.Position = Vector3.new(-109.600006, 111.500076, -15.5)
  8544. Part666.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8545. Part667.Name = "Smooth Block Model"
  8546. Part667.Parent = Model642
  8547. Part667.BrickColor = BrickColor.new("Dark stone grey")
  8548. Part667.Rotation = Vector3.new(-180, 0, 0)
  8549. Part667.FormFactor = Enum.FormFactor.Symmetric
  8550. Part667.Size = Vector3.new(13, 1, 1)
  8551. Part667.CFrame = CFrame.new(-107.100006, 111.500076, -20.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  8552. Part667.BackSurface = Enum.SurfaceType.Weld
  8553. Part667.BottomSurface = Enum.SurfaceType.Smooth
  8554. Part667.FrontSurface = Enum.SurfaceType.Weld
  8555. Part667.LeftSurface = Enum.SurfaceType.Weld
  8556. Part667.TopSurface = Enum.SurfaceType.Smooth
  8557. Part667.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8558. Part667.Position = Vector3.new(-107.100006, 111.500076, -20.5)
  8559. Part667.Orientation = Vector3.new(0, 180, 180)
  8560. Part667.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8561. Part668.Name = "Smooth Block Model"
  8562. Part668.Parent = Model642
  8563. Part668.Rotation = Vector3.new(-180, 0, -90)
  8564. Part668.FormFactor = Enum.FormFactor.Symmetric
  8565. Part668.Size = Vector3.new(1, 1, 1)
  8566. Part668.CFrame = CFrame.new(-102, 111.600082, -58.5, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  8567. Part668.BackSurface = Enum.SurfaceType.Weld
  8568. Part668.BottomSurface = Enum.SurfaceType.Weld
  8569. Part668.FrontSurface = Enum.SurfaceType.Weld
  8570. Part668.RightSurface = Enum.SurfaceType.Weld
  8571. Part668.TopSurface = Enum.SurfaceType.Smooth
  8572. Part668.Position = Vector3.new(-102, 111.600082, -58.5)
  8573. Part668.Orientation = Vector3.new(0, 180, 90)
  8574. SpecialMesh669.Parent = Part668
  8575. SpecialMesh669.MeshType = Enum.MeshType.Wedge
  8576. Part670.Name = "Smooth Block Model"
  8577. Part670.Parent = Model642
  8578. Part670.BrickColor = BrickColor.new("Dark stone grey")
  8579. Part670.Rotation = Vector3.new(-180, 0, 0)
  8580. Part670.FormFactor = Enum.FormFactor.Symmetric
  8581. Part670.Size = Vector3.new(1, 1, 1)
  8582. Part670.CFrame = CFrame.new(-114.000008, 111.600082, -60.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  8583. Part670.BackSurface = Enum.SurfaceType.Weld
  8584. Part670.BottomSurface = Enum.SurfaceType.Smooth
  8585. Part670.FrontSurface = Enum.SurfaceType.Weld
  8586. Part670.LeftSurface = Enum.SurfaceType.Weld
  8587. Part670.RightSurface = Enum.SurfaceType.Weld
  8588. Part670.TopSurface = Enum.SurfaceType.Smooth
  8589. Part670.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8590. Part670.Position = Vector3.new(-114.000008, 111.600082, -60.5)
  8591. Part670.Orientation = Vector3.new(0, 180, 180)
  8592. Part670.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8593. Part671.Name = "Smooth Block Model"
  8594. Part671.Parent = Model642
  8595. Part671.Rotation = Vector3.new(0, 0, -90)
  8596. Part671.FormFactor = Enum.FormFactor.Symmetric
  8597. Part671.Size = Vector3.new(1, 2, 1)
  8598. Part671.CFrame = CFrame.new(-101.5, 111.600082, -50.5, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  8599. Part671.BackSurface = Enum.SurfaceType.Weld
  8600. Part671.BottomSurface = Enum.SurfaceType.Weld
  8601. Part671.LeftSurface = Enum.SurfaceType.Weld
  8602. Part671.TopSurface = Enum.SurfaceType.Smooth
  8603. Part671.Position = Vector3.new(-101.5, 111.600082, -50.5)
  8604. Part671.Orientation = Vector3.new(0, 0, -90)
  8605. SpecialMesh672.Parent = Part671
  8606. SpecialMesh672.MeshType = Enum.MeshType.Wedge
  8607. Part673.Name = "Smooth Block Model"
  8608. Part673.Parent = Model642
  8609. Part673.Rotation = Vector3.new(90, -90, 0)
  8610. Part673.FormFactor = Enum.FormFactor.Plate
  8611. Part673.Size = Vector3.new(1, 4, 5)
  8612. Part673.CFrame = CFrame.new(-104.100006, 111.500076, -8, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  8613. Part673.BackSurface = Enum.SurfaceType.Weld
  8614. Part673.BottomSurface = Enum.SurfaceType.Weld
  8615. Part673.TopSurface = Enum.SurfaceType.Smooth
  8616. Part673.Position = Vector3.new(-104.100006, 111.500076, -8)
  8617. Part673.Orientation = Vector3.new(0, -90, -90)
  8618. SpecialMesh674.Parent = Part673
  8619. SpecialMesh674.MeshType = Enum.MeshType.Wedge
  8620. Part675.Name = "Smooth Block Model"
  8621. Part675.Parent = Model642
  8622. Part675.BrickColor = BrickColor.new("Dark stone grey")
  8623. Part675.FormFactor = Enum.FormFactor.Symmetric
  8624. Part675.Size = Vector3.new(2, 1, 1)
  8625. Part675.CFrame = CFrame.new(-110.600006, 111.500076, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8626. Part675.BackSurface = Enum.SurfaceType.Weld
  8627. Part675.BottomSurface = Enum.SurfaceType.Smooth
  8628. Part675.FrontSurface = Enum.SurfaceType.Weld
  8629. Part675.LeftSurface = Enum.SurfaceType.Weld
  8630. Part675.RightSurface = Enum.SurfaceType.Weld
  8631. Part675.TopSurface = Enum.SurfaceType.Smooth
  8632. Part675.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8633. Part675.Position = Vector3.new(-110.600006, 111.500076, -7.5)
  8634. Part675.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8635. Part676.Name = "Smooth Block Model"
  8636. Part676.Parent = Model642
  8637. Part676.BrickColor = BrickColor.new("Dark stone grey")
  8638. Part676.Rotation = Vector3.new(-180, 0, 0)
  8639. Part676.FormFactor = Enum.FormFactor.Symmetric
  8640. Part676.Size = Vector3.new(13, 1, 1)
  8641. Part676.CFrame = CFrame.new(-108.100006, 111.500076, -10.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  8642. Part676.BackSurface = Enum.SurfaceType.Weld
  8643. Part676.BottomSurface = Enum.SurfaceType.Smooth
  8644. Part676.FrontSurface = Enum.SurfaceType.Weld
  8645. Part676.LeftSurface = Enum.SurfaceType.Weld
  8646. Part676.TopSurface = Enum.SurfaceType.Smooth
  8647. Part676.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8648. Part676.Position = Vector3.new(-108.100006, 111.500076, -10.5)
  8649. Part676.Orientation = Vector3.new(0, 180, 180)
  8650. Part676.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8651. Part677.Name = "Smooth Block Model"
  8652. Part677.Parent = Model642
  8653. Part677.Rotation = Vector3.new(90, -90, 0)
  8654. Part677.FormFactor = Enum.FormFactor.Plate
  8655. Part677.Size = Vector3.new(1, 4.4000001, 7)
  8656. Part677.CFrame = CFrame.new(-100.100006, 111.500076, -29.7999992, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  8657. Part677.BackSurface = Enum.SurfaceType.Weld
  8658. Part677.BottomSurface = Enum.SurfaceType.Weld
  8659. Part677.TopSurface = Enum.SurfaceType.Smooth
  8660. Part677.Position = Vector3.new(-100.100006, 111.500076, -29.7999992)
  8661. Part677.Orientation = Vector3.new(0, -90, -90)
  8662. SpecialMesh678.Parent = Part677
  8663. SpecialMesh678.MeshType = Enum.MeshType.Wedge
  8664. Part679.Name = "Smooth Block Model"
  8665. Part679.Parent = Model642
  8666. Part679.FormFactor = Enum.FormFactor.Plate
  8667. Part679.Size = Vector3.new(10, 0.800000012, 3)
  8668. Part679.CFrame = CFrame.new(-106, 110.600075, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8669. Part679.BottomSurface = Enum.SurfaceType.Weld
  8670. Part679.LeftSurface = Enum.SurfaceType.Weld
  8671. Part679.RightSurface = Enum.SurfaceType.Weld
  8672. Part679.TopSurface = Enum.SurfaceType.Weld
  8673. Part679.Position = Vector3.new(-106, 110.600075, -34.5)
  8674. Part680.Name = "Smooth Block Model"
  8675. Part680.Parent = Model642
  8676. Part680.Rotation = Vector3.new(-180, 0, -90)
  8677. Part680.FormFactor = Enum.FormFactor.Plate
  8678. Part680.Size = Vector3.new(1, 2, 1)
  8679. Part680.CFrame = CFrame.new(-110.5, 111.600082, -61.5, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  8680. Part680.BackSurface = Enum.SurfaceType.Weld
  8681. Part680.BottomSurface = Enum.SurfaceType.Weld
  8682. Part680.FrontSurface = Enum.SurfaceType.Weld
  8683. Part680.TopSurface = Enum.SurfaceType.Smooth
  8684. Part680.Position = Vector3.new(-110.5, 111.600082, -61.5)
  8685. Part680.Orientation = Vector3.new(0, 180, 90)
  8686. SpecialMesh681.Parent = Part680
  8687. SpecialMesh681.MeshType = Enum.MeshType.Wedge
  8688. Part682.Name = "Smooth Block Model"
  8689. Part682.Parent = Model642
  8690. Part682.Rotation = Vector3.new(0, 0, -180)
  8691. Part682.FormFactor = Enum.FormFactor.Symmetric
  8692. Part682.Size = Vector3.new(1, 1, 1)
  8693. Part682.CFrame = CFrame.new(-119.100006, 111.500076, -15.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  8694. Part682.BottomSurface = Enum.SurfaceType.Smooth
  8695. Part682.LeftSurface = Enum.SurfaceType.Weld
  8696. Part682.RightSurface = Enum.SurfaceType.Weld
  8697. Part682.TopSurface = Enum.SurfaceType.Smooth
  8698. Part682.Position = Vector3.new(-119.100006, 111.500076, -15.5)
  8699. Part682.Orientation = Vector3.new(0, 0, 180)
  8700. Script683.Parent = Part682
  8701. table.insert(cors,sandbox(Script683,function()
  8702. function onTouch(part)
  8703. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8704. if (humanoid ~= nil) then -- if a humanoid exists, then
  8705. humanoid.Health = 0 -- damage the humanoid
  8706. end
  8707. end
  8708.  
  8709. script.Parent.Touched:connect(onTouch)
  8710.  
  8711.  
  8712. end))
  8713. Part684.Name = "Smooth Block Model"
  8714. Part684.Parent = Model642
  8715. Part684.Rotation = Vector3.new(0, 90, 0)
  8716. Part684.FormFactor = Enum.FormFactor.Symmetric
  8717. Part684.Size = Vector3.new(1, 1, 2)
  8718. Part684.CFrame = CFrame.new(-120.5, 111.600082, -54.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8719. Part684.BackSurface = Enum.SurfaceType.Weld
  8720. Part684.BottomSurface = Enum.SurfaceType.Weld
  8721. Part684.TopSurface = Enum.SurfaceType.Smooth
  8722. Part684.Position = Vector3.new(-120.5, 111.600082, -54.5)
  8723. Part684.Orientation = Vector3.new(0, 90, 0)
  8724. SpecialMesh685.Parent = Part684
  8725. SpecialMesh685.MeshType = Enum.MeshType.Wedge
  8726. Script686.Parent = Part684
  8727. table.insert(cors,sandbox(Script686,function()
  8728. function onTouch(part)
  8729. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8730. if (humanoid ~= nil) then -- if a humanoid exists, then
  8731. humanoid.Health = 0 -- damage the humanoid
  8732. end
  8733. end
  8734.  
  8735. script.Parent.Touched:connect(onTouch)
  8736.  
  8737.  
  8738. end))
  8739. IntValue687.Name = "BadgeID"
  8740. IntValue687.Parent = Part684
  8741. IntValue687.Value = 45342979
  8742. Script688.Name = "BadgeAwarderScript"
  8743. Script688.Parent = Part684
  8744. table.insert(cors,sandbox(Script688,function()
  8745. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  8746.  
  8747.  
  8748.  
  8749. -- ROBLOX scripter hackers, see what you can do with this:
  8750. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  8751.  
  8752.  
  8753. function OnTouch(part)
  8754. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  8755. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  8756. if (p ~= nil) then
  8757. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  8758. local b = game:GetService("BadgeService")
  8759. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  8760. end
  8761. end
  8762. end
  8763.  
  8764. script.Parent.Touched:connect(OnTouch)
  8765.  
  8766. end))
  8767. Part689.Name = "Smooth Block Model"
  8768. Part689.Parent = Model642
  8769. Part689.Rotation = Vector3.new(90, -90, 0)
  8770. Part689.FormFactor = Enum.FormFactor.Plate
  8771. Part689.Size = Vector3.new(1, 1.20000005, 2)
  8772. Part689.CFrame = CFrame.new(-101.600006, 111.500076, -14.3999996, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  8773. Part689.BackSurface = Enum.SurfaceType.Weld
  8774. Part689.BottomSurface = Enum.SurfaceType.Weld
  8775. Part689.LeftSurface = Enum.SurfaceType.Weld
  8776. Part689.TopSurface = Enum.SurfaceType.Weld
  8777. Part689.Position = Vector3.new(-101.600006, 111.500076, -14.3999996)
  8778. Part689.Orientation = Vector3.new(0, -90, -90)
  8779. SpecialMesh690.Parent = Part689
  8780. SpecialMesh690.MeshType = Enum.MeshType.Wedge
  8781. Part691.Name = "Smooth Block Model"
  8782. Part691.Parent = Model642
  8783. Part691.Rotation = Vector3.new(0, 90, 0)
  8784. Part691.FormFactor = Enum.FormFactor.Plate
  8785. Part691.Size = Vector3.new(3, 0.400000006, 2)
  8786. Part691.CFrame = CFrame.new(-113, 112.800072, -34.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8787. Part691.BackSurface = Enum.SurfaceType.Weld
  8788. Part691.BottomSurface = Enum.SurfaceType.Weld
  8789. Part691.FrontSurface = Enum.SurfaceType.Weld
  8790. Part691.LeftSurface = Enum.SurfaceType.Weld
  8791. Part691.TopSurface = Enum.SurfaceType.Smooth
  8792. Part691.Position = Vector3.new(-113, 112.800072, -34.5)
  8793. Part691.Orientation = Vector3.new(0, 90, 0)
  8794. SpecialMesh692.Parent = Part691
  8795. SpecialMesh692.MeshType = Enum.MeshType.Wedge
  8796. Part693.Name = "Smooth Block Model"
  8797. Part693.Parent = Model642
  8798. Part693.BrickColor = BrickColor.new("Dark stone grey")
  8799. Part693.Rotation = Vector3.new(90, 90, 0)
  8800. Part693.FormFactor = Enum.FormFactor.Symmetric
  8801. Part693.Size = Vector3.new(1, 1, 5)
  8802. Part693.CFrame = CFrame.new(-109.100006, 111.500076, -6.5, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  8803. Part693.BackSurface = Enum.SurfaceType.Weld
  8804. Part693.BottomSurface = Enum.SurfaceType.Weld
  8805. Part693.TopSurface = Enum.SurfaceType.Smooth
  8806. Part693.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8807. Part693.Position = Vector3.new(-109.100006, 111.500076, -6.5)
  8808. Part693.Orientation = Vector3.new(0, 90, 90)
  8809. Part693.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8810. SpecialMesh694.Parent = Part693
  8811. SpecialMesh694.MeshType = Enum.MeshType.Wedge
  8812. Part695.Name = "Smooth Block Model"
  8813. Part695.Parent = Model642
  8814. Part695.Rotation = Vector3.new(-90, -90, 0)
  8815. Part695.FormFactor = Enum.FormFactor.Plate
  8816. Part695.Size = Vector3.new(1, 0.400000006, 2)
  8817. Part695.CFrame = CFrame.new(-99, 111.500076, -33.2000008, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  8818. Part695.BackSurface = Enum.SurfaceType.Weld
  8819. Part695.BottomSurface = Enum.SurfaceType.Weld
  8820. Part695.FrontSurface = Enum.SurfaceType.Weld
  8821. Part695.TopSurface = Enum.SurfaceType.Weld
  8822. Part695.Position = Vector3.new(-99, 111.500076, -33.2000008)
  8823. Part695.Orientation = Vector3.new(0, -90, 90)
  8824. Part696.Name = "Smooth Block Model"
  8825. Part696.Parent = Model642
  8826. Part696.BrickColor = BrickColor.new("Dark stone grey")
  8827. Part696.FormFactor = Enum.FormFactor.Plate
  8828. Part696.Size = Vector3.new(17, 1.20000005, 1)
  8829. Part696.CFrame = CFrame.new(-105.100006, 111.600082, -32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8830. Part696.BottomSurface = Enum.SurfaceType.Smooth
  8831. Part696.TopSurface = Enum.SurfaceType.Smooth
  8832. Part696.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8833. Part696.Position = Vector3.new(-105.100006, 111.600082, -32.5)
  8834. Part696.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8835. Part697.Name = "Smooth Block Model"
  8836. Part697.Parent = Model642
  8837. Part697.BrickColor = BrickColor.new("Brown")
  8838. Part697.FormFactor = Enum.FormFactor.Plate
  8839. Part697.Size = Vector3.new(1, 0.800000012, 1)
  8840. Part697.CFrame = CFrame.new(-118.5, 111.400078, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8841. Part697.BackSurface = Enum.SurfaceType.Weld
  8842. Part697.BottomSurface = Enum.SurfaceType.Weld
  8843. Part697.FrontSurface = Enum.SurfaceType.Weld
  8844. Part697.LeftSurface = Enum.SurfaceType.Weld
  8845. Part697.RightSurface = Enum.SurfaceType.Weld
  8846. Part697.TopSurface = Enum.SurfaceType.Weld
  8847. Part697.Color = Color3.new(0.486275, 0.360784, 0.27451)
  8848. Part697.Position = Vector3.new(-118.5, 111.400078, -34.5)
  8849. Part697.Color = Color3.new(0.486275, 0.360784, 0.27451)
  8850. Part698.Name = "Smooth Block Model"
  8851. Part698.Parent = Model642
  8852. Part698.BrickColor = BrickColor.new("Dark stone grey")
  8853. Part698.Rotation = Vector3.new(90, 90, 0)
  8854. Part698.FormFactor = Enum.FormFactor.Plate
  8855. Part698.Size = Vector3.new(1, 0.400000006, 1)
  8856. Part698.CFrame = CFrame.new(-118.5, 111.500084, -33.7999992, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  8857. Part698.BackSurface = Enum.SurfaceType.Weld
  8858. Part698.BottomSurface = Enum.SurfaceType.Weld
  8859. Part698.FrontSurface = Enum.SurfaceType.Weld
  8860. Part698.RightSurface = Enum.SurfaceType.Weld
  8861. Part698.TopSurface = Enum.SurfaceType.Weld
  8862. Part698.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8863. Part698.Position = Vector3.new(-118.5, 111.500084, -33.7999992)
  8864. Part698.Orientation = Vector3.new(0, 90, 90)
  8865. Part698.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8866. Part699.Name = "Smooth Block Model"
  8867. Part699.Parent = Model642
  8868. Part699.BrickColor = BrickColor.new("Dark stone grey")
  8869. Part699.Rotation = Vector3.new(-90, 90, 0)
  8870. Part699.FormFactor = Enum.FormFactor.Symmetric
  8871. Part699.Size = Vector3.new(1, 1, 5)
  8872. Part699.CFrame = CFrame.new(-109, 111.600082, -63.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  8873. Part699.BackSurface = Enum.SurfaceType.Weld
  8874. Part699.BottomSurface = Enum.SurfaceType.Weld
  8875. Part699.TopSurface = Enum.SurfaceType.Weld
  8876. Part699.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8877. Part699.Position = Vector3.new(-109, 111.600082, -63.5)
  8878. Part699.Orientation = Vector3.new(0, 90, -90)
  8879. Part699.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8880. SpecialMesh700.Parent = Part699
  8881. SpecialMesh700.MeshType = Enum.MeshType.Wedge
  8882. Part701.Name = "Smooth Block Model"
  8883. Part701.Parent = Model642
  8884. Part701.Rotation = Vector3.new(90, -90, 0)
  8885. Part701.FormFactor = Enum.FormFactor.Symmetric
  8886. Part701.Size = Vector3.new(1, 2, 2)
  8887. Part701.CFrame = CFrame.new(-101.5, 111.600082, -53, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  8888. Part701.BackSurface = Enum.SurfaceType.Weld
  8889. Part701.BottomSurface = Enum.SurfaceType.Weld
  8890. Part701.LeftSurface = Enum.SurfaceType.Weld
  8891. Part701.TopSurface = Enum.SurfaceType.Weld
  8892. Part701.Position = Vector3.new(-101.5, 111.600082, -53)
  8893. Part701.Orientation = Vector3.new(0, -90, -90)
  8894. SpecialMesh702.Parent = Part701
  8895. SpecialMesh702.MeshType = Enum.MeshType.Wedge
  8896. Part703.Name = "Smooth Block Model"
  8897. Part703.Parent = Model642
  8898. Part703.Rotation = Vector3.new(90, 0, 90)
  8899. Part703.FormFactor = Enum.FormFactor.Plate
  8900. Part703.Size = Vector3.new(1, 0.400000006, 1)
  8901. Part703.CFrame = CFrame.new(-117.600006, 113.900078, -35.5, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  8902. Part703.BackSurface = Enum.SurfaceType.Weld
  8903. Part703.BottomSurface = Enum.SurfaceType.Weld
  8904. Part703.TopSurface = Enum.SurfaceType.Smooth
  8905. Part703.Position = Vector3.new(-117.600006, 113.900078, -35.5)
  8906. Part703.Orientation = Vector3.new(90, -90, 0)
  8907. SpecialMesh704.Parent = Part703
  8908. SpecialMesh704.MeshType = Enum.MeshType.Wedge
  8909. Part705.Name = "Smooth Block Model"
  8910. Part705.Parent = Model642
  8911. Part705.Rotation = Vector3.new(90, 0, -90)
  8912. Part705.FormFactor = Enum.FormFactor.Plate
  8913. Part705.Size = Vector3.new(1, 0.400000006, 1)
  8914. Part705.CFrame = CFrame.new(-116.399994, 113.900078, -35.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  8915. Part705.BackSurface = Enum.SurfaceType.Weld
  8916. Part705.BottomSurface = Enum.SurfaceType.Weld
  8917. Part705.FrontSurface = Enum.SurfaceType.Weld
  8918. Part705.TopSurface = Enum.SurfaceType.Weld
  8919. Part705.Position = Vector3.new(-116.399994, 113.900078, -35.5)
  8920. Part705.Orientation = Vector3.new(90, 90, 0)
  8921. SpecialMesh706.Parent = Part705
  8922. SpecialMesh706.MeshType = Enum.MeshType.Wedge
  8923. Part707.Name = "Smooth Block Model"
  8924. Part707.Parent = Model642
  8925. Part707.Rotation = Vector3.new(90, -90, 0)
  8926. Part707.FormFactor = Enum.FormFactor.Symmetric
  8927. Part707.Size = Vector3.new(1, 1, 2)
  8928. Part707.CFrame = CFrame.new(-99, 111.500076, -35.0999985, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  8929. Part707.BackSurface = Enum.SurfaceType.Weld
  8930. Part707.BottomSurface = Enum.SurfaceType.Weld
  8931. Part707.LeftSurface = Enum.SurfaceType.Weld
  8932. Part707.TopSurface = Enum.SurfaceType.Weld
  8933. Part707.Position = Vector3.new(-99, 111.500076, -35.0999985)
  8934. Part707.Orientation = Vector3.new(0, -90, -90)
  8935. SpecialMesh708.Parent = Part707
  8936. SpecialMesh708.MeshType = Enum.MeshType.Wedge
  8937. Part709.Name = "Smooth Block Model"
  8938. Part709.Parent = Model642
  8939. Part709.BrickColor = BrickColor.new("Dark stone grey")
  8940. Part709.Rotation = Vector3.new(180, 90, 0)
  8941. Part709.FormFactor = Enum.FormFactor.Plate
  8942. Part709.Size = Vector3.new(1, 0.800000012, 2)
  8943. Part709.CFrame = CFrame.new(-117, 110.600082, -33.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  8944. Part709.BackSurface = Enum.SurfaceType.Weld
  8945. Part709.BottomSurface = Enum.SurfaceType.Weld
  8946. Part709.LeftSurface = Enum.SurfaceType.Weld
  8947. Part709.TopSurface = Enum.SurfaceType.Smooth
  8948. Part709.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8949. Part709.Position = Vector3.new(-117, 110.600082, -33.5)
  8950. Part709.Orientation = Vector3.new(0, 90, 180)
  8951. Part709.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8952. SpecialMesh710.Parent = Part709
  8953. SpecialMesh710.MeshType = Enum.MeshType.Wedge
  8954. Part711.Name = "Smooth Block Model"
  8955. Part711.Parent = Model642
  8956. Part711.Rotation = Vector3.new(0, 0, -90)
  8957. Part711.FormFactor = Enum.FormFactor.Symmetric
  8958. Part711.Size = Vector3.new(1, 3, 6)
  8959. Part711.CFrame = CFrame.new(-102.100006, 111.500076, -24, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  8960. Part711.BackSurface = Enum.SurfaceType.Weld
  8961. Part711.BottomSurface = Enum.SurfaceType.Weld
  8962. Part711.TopSurface = Enum.SurfaceType.Smooth
  8963. Part711.Position = Vector3.new(-102.100006, 111.500076, -24)
  8964. Part711.Orientation = Vector3.new(0, 0, -90)
  8965. SpecialMesh712.Parent = Part711
  8966. SpecialMesh712.MeshType = Enum.MeshType.Wedge
  8967. Part713.Name = "Smooth Block Model"
  8968. Part713.Parent = Model642
  8969. Part713.BrickColor = BrickColor.new("Dark stone grey")
  8970. Part713.Rotation = Vector3.new(90, 90, 0)
  8971. Part713.FormFactor = Enum.FormFactor.Plate
  8972. Part713.Size = Vector3.new(1, 2, 3)
  8973. Part713.CFrame = CFrame.new(-113.100006, 111.500076, -8, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  8974. Part713.BackSurface = Enum.SurfaceType.Weld
  8975. Part713.BottomSurface = Enum.SurfaceType.Weld
  8976. Part713.TopSurface = Enum.SurfaceType.Smooth
  8977. Part713.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8978. Part713.Position = Vector3.new(-113.100006, 111.500076, -8)
  8979. Part713.Orientation = Vector3.new(0, 90, 90)
  8980. Part713.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8981. SpecialMesh714.Parent = Part713
  8982. SpecialMesh714.MeshType = Enum.MeshType.Wedge
  8983. Part715.Name = "Smooth Block Model"
  8984. Part715.Parent = Model642
  8985. Part715.Rotation = Vector3.new(-90, 0, 90)
  8986. Part715.FormFactor = Enum.FormFactor.Plate
  8987. Part715.Size = Vector3.new(1, 0.400000006, 1)
  8988. Part715.CFrame = CFrame.new(-117.600006, 113.900078, -33.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  8989. Part715.BackSurface = Enum.SurfaceType.Weld
  8990. Part715.BottomSurface = Enum.SurfaceType.Weld
  8991. Part715.FrontSurface = Enum.SurfaceType.Weld
  8992. Part715.TopSurface = Enum.SurfaceType.Smooth
  8993. Part715.Position = Vector3.new(-117.600006, 113.900078, -33.5)
  8994. Part715.Orientation = Vector3.new(-90, 90, 0)
  8995. SpecialMesh716.Parent = Part715
  8996. SpecialMesh716.MeshType = Enum.MeshType.Wedge
  8997. Part717.Name = "Smooth Block Model"
  8998. Part717.Parent = Model642
  8999. Part717.Rotation = Vector3.new(0, -90, 0)
  9000. Part717.FormFactor = Enum.FormFactor.Plate
  9001. Part717.Size = Vector3.new(1, 2, 1)
  9002. Part717.CFrame = CFrame.new(-116.899994, 115.400078, -33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  9003. Part717.BackSurface = Enum.SurfaceType.Weld
  9004. Part717.BottomSurface = Enum.SurfaceType.Weld
  9005. Part717.TopSurface = Enum.SurfaceType.Weld
  9006. Part717.Position = Vector3.new(-116.899994, 115.400078, -33.5)
  9007. Part717.Orientation = Vector3.new(0, -90, 0)
  9008. SpecialMesh718.Parent = Part717
  9009. SpecialMesh718.MeshType = Enum.MeshType.Wedge
  9010. Part719.Name = "Smooth Block Model"
  9011. Part719.Parent = Model642
  9012. Part719.Rotation = Vector3.new(90, -90, 0)
  9013. Part719.FormFactor = Enum.FormFactor.Plate
  9014. Part719.Size = Vector3.new(1, 0.400000006, 1)
  9015. Part719.CFrame = CFrame.new(-97.5, 111.500092, -35.7999992, -0, 0, -1, -1, 0, 0, -0, 1, 0)
  9016. Part719.BackSurface = Enum.SurfaceType.Weld
  9017. Part719.BottomSurface = Enum.SurfaceType.Weld
  9018. Part719.LeftSurface = Enum.SurfaceType.Weld
  9019. Part719.TopSurface = Enum.SurfaceType.Weld
  9020. Part719.Position = Vector3.new(-97.5, 111.500092, -35.7999992)
  9021. Part719.Orientation = Vector3.new(0, -90, -90)
  9022. SpecialMesh720.Parent = Part719
  9023. SpecialMesh720.MeshType = Enum.MeshType.Wedge
  9024. Part721.Name = "Smooth Block Model"
  9025. Part721.Parent = Model642
  9026. Part721.Rotation = Vector3.new(0, 0, -90)
  9027. Part721.FormFactor = Enum.FormFactor.Symmetric
  9028. Part721.Size = Vector3.new(1, 5, 4)
  9029. Part721.CFrame = CFrame.new(-104, 111.600082, -62, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  9030. Part721.BackSurface = Enum.SurfaceType.Weld
  9031. Part721.BottomSurface = Enum.SurfaceType.Weld
  9032. Part721.TopSurface = Enum.SurfaceType.Smooth
  9033. Part721.Position = Vector3.new(-104, 111.600082, -62)
  9034. Part721.Orientation = Vector3.new(0, 0, -90)
  9035. SpecialMesh722.Parent = Part721
  9036. SpecialMesh722.MeshType = Enum.MeshType.Wedge
  9037. Part723.Name = "Smooth Block Model"
  9038. Part723.Parent = Model642
  9039. Part723.FormFactor = Enum.FormFactor.Symmetric
  9040. Part723.Size = Vector3.new(12, 1, 4)
  9041. Part723.CFrame = CFrame.new(-107.600006, 111.500076, -18, 1, 0, 0, -0, 1, 0, -0, 0, 1)
  9042. Part723.BackSurface = Enum.SurfaceType.Weld
  9043. Part723.BottomSurface = Enum.SurfaceType.Smooth
  9044. Part723.FrontSurface = Enum.SurfaceType.Weld
  9045. Part723.LeftSurface = Enum.SurfaceType.Weld
  9046. Part723.RightSurface = Enum.SurfaceType.Weld
  9047. Part723.TopSurface = Enum.SurfaceType.Smooth
  9048. Part723.Position = Vector3.new(-107.600006, 111.500076, -18)
  9049. Part724.Name = "Smooth Block Model"
  9050. Part724.Parent = Model642
  9051. Part724.BrickColor = BrickColor.new("Dark stone grey")
  9052. Part724.Rotation = Vector3.new(0, -90, 0)
  9053. Part724.FormFactor = Enum.FormFactor.Plate
  9054. Part724.Size = Vector3.new(1, 0.800000012, 13)
  9055. Part724.CFrame = CFrame.new(-104.100006, 112.600075, -32.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  9056. Part724.BackSurface = Enum.SurfaceType.Weld
  9057. Part724.BottomSurface = Enum.SurfaceType.Weld
  9058. Part724.LeftSurface = Enum.SurfaceType.Weld
  9059. Part724.TopSurface = Enum.SurfaceType.Smooth
  9060. Part724.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9061. Part724.Position = Vector3.new(-104.100006, 112.600075, -32.5)
  9062. Part724.Orientation = Vector3.new(0, -90, 0)
  9063. Part724.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9064. SpecialMesh725.Parent = Part724
  9065. SpecialMesh725.MeshType = Enum.MeshType.Wedge
  9066. Part726.Name = "Smooth Block Model"
  9067. Part726.Parent = Model642
  9068. Part726.BrickColor = BrickColor.new("Dark stone grey")
  9069. Part726.Rotation = Vector3.new(180, 0, -180)
  9070. Part726.FormFactor = Enum.FormFactor.Plate
  9071. Part726.Size = Vector3.new(17, 1.20000005, 1)
  9072. Part726.CFrame = CFrame.new(-105, 111.700089, -36.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  9073. Part726.BottomSurface = Enum.SurfaceType.Smooth
  9074. Part726.TopSurface = Enum.SurfaceType.Smooth
  9075. Part726.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9076. Part726.Position = Vector3.new(-105, 111.700089, -36.5)
  9077. Part726.Orientation = Vector3.new(0, -180, 0)
  9078. Part726.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9079. Part727.Name = "Smooth Block Model"
  9080. Part727.Parent = Model642
  9081. Part727.Rotation = Vector3.new(0, 0, -90)
  9082. Part727.FormFactor = Enum.FormFactor.Symmetric
  9083. Part727.Size = Vector3.new(1, 2, 3)
  9084. Part727.CFrame = CFrame.new(-101.5, 111.600082, -56.5, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  9085. Part727.BackSurface = Enum.SurfaceType.Weld
  9086. Part727.BottomSurface = Enum.SurfaceType.Weld
  9087. Part727.LeftSurface = Enum.SurfaceType.Weld
  9088. Part727.TopSurface = Enum.SurfaceType.Smooth
  9089. Part727.Position = Vector3.new(-101.5, 111.600082, -56.5)
  9090. Part727.Orientation = Vector3.new(0, 0, -90)
  9091. SpecialMesh728.Parent = Part727
  9092. SpecialMesh728.MeshType = Enum.MeshType.Wedge
  9093. Part729.Name = "Smooth Block Model"
  9094. Part729.Parent = Model642
  9095. Part729.Rotation = Vector3.new(-180, -90, 0)
  9096. Part729.FormFactor = Enum.FormFactor.Plate
  9097. Part729.Size = Vector3.new(1, 0.800000012, 2)
  9098. Part729.CFrame = CFrame.new(-120.600006, 110.600075, -15.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  9099. Part729.BottomSurface = Enum.SurfaceType.Weld
  9100. Part729.TopSurface = Enum.SurfaceType.Smooth
  9101. Part729.Position = Vector3.new(-120.600006, 110.600075, -15.5)
  9102. Part729.Orientation = Vector3.new(0, -90, 180)
  9103. SpecialMesh730.Parent = Part729
  9104. SpecialMesh730.MeshType = Enum.MeshType.Wedge
  9105. Script731.Parent = Part729
  9106. table.insert(cors,sandbox(Script731,function()
  9107. function onTouch(part)
  9108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9109. if (humanoid ~= nil) then -- if a humanoid exists, then
  9110. humanoid.Health = 0 -- damage the humanoid
  9111. end
  9112. end
  9113.  
  9114. script.Parent.Touched:connect(onTouch)
  9115.  
  9116.  
  9117. end))
  9118. Part732.Name = "Smooth Block Model"
  9119. Part732.Parent = Model642
  9120. Part732.Rotation = Vector3.new(-180, 0, 0)
  9121. Part732.FormFactor = Enum.FormFactor.Symmetric
  9122. Part732.Size = Vector3.new(2, 1, 1)
  9123. Part732.CFrame = CFrame.new(-112.5, 111.600082, -60.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9124. Part732.BackSurface = Enum.SurfaceType.Weld
  9125. Part732.BottomSurface = Enum.SurfaceType.Smooth
  9126. Part732.FrontSurface = Enum.SurfaceType.Weld
  9127. Part732.LeftSurface = Enum.SurfaceType.Weld
  9128. Part732.RightSurface = Enum.SurfaceType.Weld
  9129. Part732.TopSurface = Enum.SurfaceType.Smooth
  9130. Part732.Position = Vector3.new(-112.5, 111.600082, -60.5)
  9131. Part732.Orientation = Vector3.new(0, 180, 180)
  9132. Part733.Name = "Smooth Block Model"
  9133. Part733.Parent = Model642
  9134. Part733.BrickColor = BrickColor.new("Dark stone grey")
  9135. Part733.Rotation = Vector3.new(-90, 90, 0)
  9136. Part733.FormFactor = Enum.FormFactor.Plate
  9137. Part733.Size = Vector3.new(1, 2, 3)
  9138. Part733.CFrame = CFrame.new(-113, 111.600082, -62, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  9139. Part733.BackSurface = Enum.SurfaceType.Weld
  9140. Part733.BottomSurface = Enum.SurfaceType.Weld
  9141. Part733.TopSurface = Enum.SurfaceType.Smooth
  9142. Part733.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9143. Part733.Position = Vector3.new(-113, 111.600082, -62)
  9144. Part733.Orientation = Vector3.new(0, 90, -90)
  9145. Part733.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9146. SpecialMesh734.Parent = Part733
  9147. SpecialMesh734.MeshType = Enum.MeshType.Wedge
  9148. Part735.Name = "Smooth Block Model"
  9149. Part735.Parent = Model642
  9150. Part735.Rotation = Vector3.new(0, 90, 0)
  9151. Part735.FormFactor = Enum.FormFactor.Plate
  9152. Part735.Size = Vector3.new(1, 0.800000012, 2)
  9153. Part735.CFrame = CFrame.new(-112.600006, 112.60009, -32.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  9154. Part735.BackSurface = Enum.SurfaceType.Weld
  9155. Part735.BottomSurface = Enum.SurfaceType.Weld
  9156. Part735.RightSurface = Enum.SurfaceType.Weld
  9157. Part735.TopSurface = Enum.SurfaceType.Smooth
  9158. Part735.Position = Vector3.new(-112.600006, 112.60009, -32.5)
  9159. Part735.Orientation = Vector3.new(0, 90, 0)
  9160. SpecialMesh736.Parent = Part735
  9161. SpecialMesh736.MeshType = Enum.MeshType.Wedge
  9162. Part737.Name = "Smooth Block Model"
  9163. Part737.Parent = Model642
  9164. Part737.Rotation = Vector3.new(90, 90, 0)
  9165. Part737.FormFactor = Enum.FormFactor.Plate
  9166. Part737.Size = Vector3.new(1, 0.400000006, 2)
  9167. Part737.CFrame = CFrame.new(-120, 111.500099, -33.7999992, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  9168. Part737.BackSurface = Enum.SurfaceType.Weld
  9169. Part737.BottomSurface = Enum.SurfaceType.Weld
  9170. Part737.TopSurface = Enum.SurfaceType.Smooth
  9171. Part737.Position = Vector3.new(-120, 111.500099, -33.7999992)
  9172. Part737.Orientation = Vector3.new(0, 90, 90)
  9173. SpecialMesh738.Parent = Part737
  9174. SpecialMesh738.MeshType = Enum.MeshType.Wedge
  9175. Part739.Name = "Smooth Block Model"
  9176. Part739.Parent = Model642
  9177. Part739.Rotation = Vector3.new(90, -90, 0)
  9178. Part739.FormFactor = Enum.FormFactor.Plate
  9179. Part739.Size = Vector3.new(1, 0.800000012, 1)
  9180. Part739.CFrame = CFrame.new(-102.100006, 111.500076, -12.6000004, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  9181. Part739.BackSurface = Enum.SurfaceType.Weld
  9182. Part739.BottomSurface = Enum.SurfaceType.Weld
  9183. Part739.LeftSurface = Enum.SurfaceType.Weld
  9184. Part739.TopSurface = Enum.SurfaceType.Weld
  9185. Part739.Position = Vector3.new(-102.100006, 111.500076, -12.6000004)
  9186. Part739.Orientation = Vector3.new(0, -90, -90)
  9187. SpecialMesh740.Parent = Part739
  9188. SpecialMesh740.MeshType = Enum.MeshType.Wedge
  9189. Part741.Name = "Smooth Block Model"
  9190. Part741.Parent = Model642
  9191. Part741.Rotation = Vector3.new(-180, 0, 0)
  9192. Part741.FormFactor = Enum.FormFactor.Symmetric
  9193. Part741.Size = Vector3.new(3, 1, 1)
  9194. Part741.CFrame = CFrame.new(-108, 111.600082, -62.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9195. Part741.BackSurface = Enum.SurfaceType.Weld
  9196. Part741.BottomSurface = Enum.SurfaceType.Smooth
  9197. Part741.LeftSurface = Enum.SurfaceType.Weld
  9198. Part741.RightSurface = Enum.SurfaceType.Weld
  9199. Part741.TopSurface = Enum.SurfaceType.Smooth
  9200. Part741.Position = Vector3.new(-108, 111.600082, -62.5)
  9201. Part741.Orientation = Vector3.new(0, 180, 180)
  9202. Part742.Name = "Smooth Block Model"
  9203. Part742.Parent = Model642
  9204. Part742.Rotation = Vector3.new(0, 0, -90)
  9205. Part742.FormFactor = Enum.FormFactor.Plate
  9206. Part742.Size = Vector3.new(1, 0.800000012, 1)
  9207. Part742.CFrame = CFrame.new(-117, 113.900078, -35.5, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  9208. Part742.BottomSurface = Enum.SurfaceType.Weld
  9209. Part742.RightSurface = Enum.SurfaceType.Weld
  9210. Part742.TopSurface = Enum.SurfaceType.Weld
  9211. Part742.Position = Vector3.new(-117, 113.900078, -35.5)
  9212. Part742.Orientation = Vector3.new(0, 0, -90)
  9213. Part743.Name = "Smooth Block Model"
  9214. Part743.Parent = Model642
  9215. Part743.BrickColor = BrickColor.new("Dark stone grey")
  9216. Part743.Rotation = Vector3.new(90, 90, 0)
  9217. Part743.FormFactor = Enum.FormFactor.Plate
  9218. Part743.Size = Vector3.new(1, 0.800000012, 1)
  9219. Part743.CFrame = CFrame.new(-118.5, 111.500084, -33.2000008, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  9220. Part743.BackSurface = Enum.SurfaceType.Weld
  9221. Part743.BottomSurface = Enum.SurfaceType.Weld
  9222. Part743.RightSurface = Enum.SurfaceType.Weld
  9223. Part743.TopSurface = Enum.SurfaceType.Smooth
  9224. Part743.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9225. Part743.Position = Vector3.new(-118.5, 111.500084, -33.2000008)
  9226. Part743.Orientation = Vector3.new(0, 90, 90)
  9227. Part743.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9228. SpecialMesh744.Parent = Part743
  9229. SpecialMesh744.MeshType = Enum.MeshType.Wedge
  9230. Part745.Name = "Smooth Block Model"
  9231. Part745.Parent = Model642
  9232. Part745.BrickColor = BrickColor.new("Dark stone grey")
  9233. Part745.FormFactor = Enum.FormFactor.Plate
  9234. Part745.Size = Vector3.new(2, 2.4000001, 3)
  9235. Part745.CFrame = CFrame.new(-117, 112.200081, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9236. Part745.BottomSurface = Enum.SurfaceType.Weld
  9237. Part745.RightSurface = Enum.SurfaceType.Weld
  9238. Part745.TopSurface = Enum.SurfaceType.Smooth
  9239. Part745.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9240. Part745.Position = Vector3.new(-117, 112.200081, -34.5)
  9241. Part745.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9242. Part746.Name = "Smooth Block Model"
  9243. Part746.Parent = Model642
  9244. Part746.BrickColor = BrickColor.new("Dark stone grey")
  9245. Part746.Rotation = Vector3.new(0, 0, 90)
  9246. Part746.FormFactor = Enum.FormFactor.Plate
  9247. Part746.Size = Vector3.new(1, 2.79999995, 6)
  9248. Part746.CFrame = CFrame.new(-115.900002, 111.600082, -58, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  9249. Part746.BackSurface = Enum.SurfaceType.Weld
  9250. Part746.BottomSurface = Enum.SurfaceType.Weld
  9251. Part746.TopSurface = Enum.SurfaceType.Smooth
  9252. Part746.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9253. Part746.Position = Vector3.new(-115.900002, 111.600082, -58)
  9254. Part746.Orientation = Vector3.new(0, 0, 90)
  9255. Part746.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9256. SpecialMesh747.Parent = Part746
  9257. SpecialMesh747.MeshType = Enum.MeshType.Wedge
  9258. Part748.Name = "Smooth Block Model"
  9259. Part748.Parent = Model642
  9260. Part748.Rotation = Vector3.new(-90, -90, 0)
  9261. Part748.FormFactor = Enum.FormFactor.Plate
  9262. Part748.Size = Vector3.new(1, 0.400000006, 1)
  9263. Part748.CFrame = CFrame.new(-97.5, 111.500076, -33.2000008, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  9264. Part748.BackSurface = Enum.SurfaceType.Weld
  9265. Part748.BottomSurface = Enum.SurfaceType.Weld
  9266. Part748.TopSurface = Enum.SurfaceType.Smooth
  9267. Part748.Position = Vector3.new(-97.5, 111.500076, -33.2000008)
  9268. Part748.Orientation = Vector3.new(0, -90, 90)
  9269. SpecialMesh749.Parent = Part748
  9270. SpecialMesh749.MeshType = Enum.MeshType.Wedge
  9271. Part750.Name = "Smooth Block Model"
  9272. Part750.Parent = Model642
  9273. Part750.BrickColor = BrickColor.new("Dark stone grey")
  9274. Part750.Rotation = Vector3.new(-90, 90, 0)
  9275. Part750.FormFactor = Enum.FormFactor.Plate
  9276. Part750.Size = Vector3.new(1, 0.800000012, 1)
  9277. Part750.CFrame = CFrame.new(-118.5, 111.500084, -35.7999992, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  9278. Part750.BackSurface = Enum.SurfaceType.Weld
  9279. Part750.BottomSurface = Enum.SurfaceType.Weld
  9280. Part750.LeftSurface = Enum.SurfaceType.Weld
  9281. Part750.TopSurface = Enum.SurfaceType.Smooth
  9282. Part750.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9283. Part750.Position = Vector3.new(-118.5, 111.500084, -35.7999992)
  9284. Part750.Orientation = Vector3.new(0, 90, -90)
  9285. Part750.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9286. SpecialMesh751.Parent = Part750
  9287. SpecialMesh751.MeshType = Enum.MeshType.Wedge
  9288. Part752.Name = "Smooth Block Model"
  9289. Part752.Parent = Model642
  9290. Part752.Rotation = Vector3.new(-180, 0, 0)
  9291. Part752.FormFactor = Enum.FormFactor.Symmetric
  9292. Part752.Size = Vector3.new(11, 1, 4)
  9293. Part752.CFrame = CFrame.new(-108, 111.600082, -52, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9294. Part752.BackSurface = Enum.SurfaceType.Weld
  9295. Part752.BottomSurface = Enum.SurfaceType.Smooth
  9296. Part752.FrontSurface = Enum.SurfaceType.Weld
  9297. Part752.LeftSurface = Enum.SurfaceType.Weld
  9298. Part752.TopSurface = Enum.SurfaceType.Smooth
  9299. Part752.Position = Vector3.new(-108, 111.600082, -52)
  9300. Part752.Orientation = Vector3.new(0, 180, 180)
  9301. Part753.Name = "Smooth Block Model"
  9302. Part753.Parent = Model642
  9303. Part753.BrickColor = BrickColor.new("Dark stone grey")
  9304. Part753.Rotation = Vector3.new(0, 0, 90)
  9305. Part753.FormFactor = Enum.FormFactor.Plate
  9306. Part753.Size = Vector3.new(1, 4, 13)
  9307. Part753.CFrame = CFrame.new(-115.600006, 111.500076, -22.5, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  9308. Part753.BackSurface = Enum.SurfaceType.Weld
  9309. Part753.BottomSurface = Enum.SurfaceType.Weld
  9310. Part753.TopSurface = Enum.SurfaceType.Smooth
  9311. Part753.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9312. Part753.Position = Vector3.new(-115.600006, 111.500076, -22.5)
  9313. Part753.Orientation = Vector3.new(0, 0, 90)
  9314. Part753.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9315. SpecialMesh754.Parent = Part753
  9316. SpecialMesh754.MeshType = Enum.MeshType.Wedge
  9317. Part755.Name = "Smooth Block Model"
  9318. Part755.Parent = Model642
  9319. Part755.BrickColor = BrickColor.new("Dark stone grey")
  9320. Part755.Rotation = Vector3.new(-180, 0, 90)
  9321. Part755.FormFactor = Enum.FormFactor.Plate
  9322. Part755.Size = Vector3.new(1, 2.79999995, 6)
  9323. Part755.CFrame = CFrame.new(-116.000008, 111.500076, -12, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  9324. Part755.BackSurface = Enum.SurfaceType.Weld
  9325. Part755.BottomSurface = Enum.SurfaceType.Weld
  9326. Part755.TopSurface = Enum.SurfaceType.Smooth
  9327. Part755.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9328. Part755.Position = Vector3.new(-116.000008, 111.500076, -12)
  9329. Part755.Orientation = Vector3.new(0, 180, -90)
  9330. Part755.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9331. SpecialMesh756.Parent = Part755
  9332. SpecialMesh756.MeshType = Enum.MeshType.Wedge
  9333. Part757.Name = "Smooth Block Model"
  9334. Part757.Parent = Model642
  9335. Part757.Rotation = Vector3.new(-180, -90, 0)
  9336. Part757.FormFactor = Enum.FormFactor.Plate
  9337. Part757.Size = Vector3.new(3, 0.800000012, 1)
  9338. Part757.CFrame = CFrame.new(-100.5, 110.600075, -34.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  9339. Part757.BackSurface = Enum.SurfaceType.Weld
  9340. Part757.BottomSurface = Enum.SurfaceType.Weld
  9341. Part757.TopSurface = Enum.SurfaceType.Smooth
  9342. Part757.Position = Vector3.new(-100.5, 110.600075, -34.5)
  9343. Part757.Orientation = Vector3.new(0, -90, 180)
  9344. SpecialMesh758.Parent = Part757
  9345. SpecialMesh758.MeshType = Enum.MeshType.Wedge
  9346. Part759.Name = "Smooth Block Model"
  9347. Part759.Parent = Model642
  9348. Part759.FormFactor = Enum.FormFactor.Plate
  9349. Part759.Size = Vector3.new(1, 3.20000005, 3)
  9350. Part759.CFrame = CFrame.new(-111.5, 110.600082, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9351. Part759.BottomSurface = Enum.SurfaceType.Smooth
  9352. Part759.LeftSurface = Enum.SurfaceType.Weld
  9353. Part759.RightSurface = Enum.SurfaceType.Weld
  9354. Part759.TopSurface = Enum.SurfaceType.Weld
  9355. Part759.Position = Vector3.new(-111.5, 110.600082, -34.5)
  9356. Part760.Name = "Smooth Block Model"
  9357. Part760.Parent = Model642
  9358. Part760.FormFactor = Enum.FormFactor.Symmetric
  9359. Part760.Size = Vector3.new(7, 1, 1)
  9360. Part760.CFrame = CFrame.new(-110.100006, 111.500076, -9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9361. Part760.BackSurface = Enum.SurfaceType.Weld
  9362. Part760.BottomSurface = Enum.SurfaceType.Smooth
  9363. Part760.FrontSurface = Enum.SurfaceType.Weld
  9364. Part760.LeftSurface = Enum.SurfaceType.Weld
  9365. Part760.RightSurface = Enum.SurfaceType.Weld
  9366. Part760.TopSurface = Enum.SurfaceType.Smooth
  9367. Part760.Position = Vector3.new(-110.100006, 111.500076, -9.5)
  9368. Part761.Name = "Smooth Block Model"
  9369. Part761.Parent = Model642
  9370. Part761.Rotation = Vector3.new(-90, -90, 0)
  9371. Part761.FormFactor = Enum.FormFactor.Plate
  9372. Part761.Size = Vector3.new(1, 0.400000006, 1)
  9373. Part761.CFrame = CFrame.new(-102.100006, 111.500076, -13.2000008, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  9374. Part761.BackSurface = Enum.SurfaceType.Weld
  9375. Part761.BottomSurface = Enum.SurfaceType.Weld
  9376. Part761.RightSurface = Enum.SurfaceType.Weld
  9377. Part761.TopSurface = Enum.SurfaceType.Weld
  9378. Part761.Position = Vector3.new(-102.100006, 111.500076, -13.2000008)
  9379. Part761.Orientation = Vector3.new(0, -90, 90)
  9380. SpecialMesh762.Parent = Part761
  9381. SpecialMesh762.MeshType = Enum.MeshType.Wedge
  9382. Part763.Name = "Smooth Block Model"
  9383. Part763.Parent = Model642
  9384. Part763.BrickColor = BrickColor.new("Dark stone grey")
  9385. Part763.Rotation = Vector3.new(90, 90, 0)
  9386. Part763.FormFactor = Enum.FormFactor.Plate
  9387. Part763.Size = Vector3.new(1, 0.400000006, 1)
  9388. Part763.CFrame = CFrame.new(-118.5, 111.500084, -35.2000008, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  9389. Part763.BackSurface = Enum.SurfaceType.Weld
  9390. Part763.BottomSurface = Enum.SurfaceType.Weld
  9391. Part763.FrontSurface = Enum.SurfaceType.Weld
  9392. Part763.RightSurface = Enum.SurfaceType.Weld
  9393. Part763.TopSurface = Enum.SurfaceType.Weld
  9394. Part763.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9395. Part763.Position = Vector3.new(-118.5, 111.500084, -35.2000008)
  9396. Part763.Orientation = Vector3.new(0, 90, 90)
  9397. Part763.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9398. Part764.Name = "Smooth Block Model"
  9399. Part764.Parent = Model642
  9400. Part764.Rotation = Vector3.new(0, 0, -90)
  9401. Part764.FormFactor = Enum.FormFactor.Symmetric
  9402. Part764.Size = Vector3.new(1, 1, 1)
  9403. Part764.CFrame = CFrame.new(-116.899994, 113.900078, -33.5, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  9404. Part764.BottomSurface = Enum.SurfaceType.Weld
  9405. Part764.LeftSurface = Enum.SurfaceType.Weld
  9406. Part764.RightSurface = Enum.SurfaceType.Weld
  9407. Part764.TopSurface = Enum.SurfaceType.Weld
  9408. Part764.Position = Vector3.new(-116.899994, 113.900078, -33.5)
  9409. Part764.Orientation = Vector3.new(0, 0, -90)
  9410. Part765.Name = "Smooth Block Model"
  9411. Part765.Parent = Model642
  9412. Part765.BrickColor = BrickColor.new("Dark stone grey")
  9413. Part765.Rotation = Vector3.new(-180, 0, 0)
  9414. Part765.FormFactor = Enum.FormFactor.Symmetric
  9415. Part765.Size = Vector3.new(1, 1, 11)
  9416. Part765.CFrame = CFrame.new(-113.100006, 111.500076, -26.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9417. Part765.BackSurface = Enum.SurfaceType.Weld
  9418. Part765.BottomSurface = Enum.SurfaceType.Smooth
  9419. Part765.FrontSurface = Enum.SurfaceType.Weld
  9420. Part765.LeftSurface = Enum.SurfaceType.Weld
  9421. Part765.RightSurface = Enum.SurfaceType.Weld
  9422. Part765.TopSurface = Enum.SurfaceType.Smooth
  9423. Part765.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9424. Part765.Position = Vector3.new(-113.100006, 111.500076, -26.5)
  9425. Part765.Orientation = Vector3.new(0, 180, 180)
  9426. Part765.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9427. Part766.Name = "Smooth Block Model"
  9428. Part766.Parent = Model642
  9429. Part766.Rotation = Vector3.new(90, 0, -90)
  9430. Part766.FormFactor = Enum.FormFactor.Plate
  9431. Part766.Size = Vector3.new(1, 0.400000006, 1)
  9432. Part766.CFrame = CFrame.new(-116.200012, 113.900078, -33.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  9433. Part766.BackSurface = Enum.SurfaceType.Weld
  9434. Part766.BottomSurface = Enum.SurfaceType.Weld
  9435. Part766.TopSurface = Enum.SurfaceType.Smooth
  9436. Part766.Position = Vector3.new(-116.200012, 113.900078, -33.5)
  9437. Part766.Orientation = Vector3.new(90, 90, 0)
  9438. SpecialMesh767.Parent = Part766
  9439. SpecialMesh767.MeshType = Enum.MeshType.Wedge
  9440. Part768.Name = "Smooth Block Model"
  9441. Part768.Parent = Model642
  9442. Part768.FormFactor = Enum.FormFactor.Symmetric
  9443. Part768.Size = Vector3.new(10, 1, 12)
  9444. Part768.CFrame = CFrame.new(-107.5, 111.600082, -43, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9445. Part768.BackSurface = Enum.SurfaceType.Weld
  9446. Part768.BottomSurface = Enum.SurfaceType.Smooth
  9447. Part768.FrontSurface = Enum.SurfaceType.Weld
  9448. Part768.LeftSurface = Enum.SurfaceType.Weld
  9449. Part768.TopSurface = Enum.SurfaceType.Smooth
  9450. Part768.Position = Vector3.new(-107.5, 111.600082, -43)
  9451. Part769.Name = "Smooth Block Model"
  9452. Part769.Parent = Model642
  9453. Part769.BrickColor = BrickColor.new("Dark stone grey")
  9454. Part769.Rotation = Vector3.new(-180, 0, 0)
  9455. Part769.FormFactor = Enum.FormFactor.Symmetric
  9456. Part769.Size = Vector3.new(2, 1, 1)
  9457. Part769.CFrame = CFrame.new(-110.5, 111.600082, -62.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9458. Part769.BackSurface = Enum.SurfaceType.Weld
  9459. Part769.BottomSurface = Enum.SurfaceType.Smooth
  9460. Part769.FrontSurface = Enum.SurfaceType.Weld
  9461. Part769.LeftSurface = Enum.SurfaceType.Weld
  9462. Part769.RightSurface = Enum.SurfaceType.Weld
  9463. Part769.TopSurface = Enum.SurfaceType.Smooth
  9464. Part769.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9465. Part769.Position = Vector3.new(-110.5, 111.600082, -62.5)
  9466. Part769.Orientation = Vector3.new(0, 180, 180)
  9467. Part769.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9468. Part770.Name = "Smooth Block Model"
  9469. Part770.Parent = Model642
  9470. Part770.FormFactor = Enum.FormFactor.Symmetric
  9471. Part770.Size = Vector3.new(12, 1, 4)
  9472. Part770.CFrame = CFrame.new(-108.600006, 111.500076, -13, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9473. Part770.BackSurface = Enum.SurfaceType.Weld
  9474. Part770.BottomSurface = Enum.SurfaceType.Smooth
  9475. Part770.FrontSurface = Enum.SurfaceType.Weld
  9476. Part770.LeftSurface = Enum.SurfaceType.Weld
  9477. Part770.TopSurface = Enum.SurfaceType.Smooth
  9478. Part770.Position = Vector3.new(-108.600006, 111.500076, -13)
  9479. Part771.Name = "Smooth Block Model"
  9480. Part771.Parent = Model642
  9481. Part771.BrickColor = BrickColor.new("Dark stone grey")
  9482. Part771.FormFactor = Enum.FormFactor.Symmetric
  9483. Part771.Size = Vector3.new(1, 1, 1)
  9484. Part771.CFrame = CFrame.new(-114.100006, 111.500076, -9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9485. Part771.BackSurface = Enum.SurfaceType.Weld
  9486. Part771.BottomSurface = Enum.SurfaceType.Smooth
  9487. Part771.FrontSurface = Enum.SurfaceType.Weld
  9488. Part771.LeftSurface = Enum.SurfaceType.Weld
  9489. Part771.RightSurface = Enum.SurfaceType.Weld
  9490. Part771.TopSurface = Enum.SurfaceType.Smooth
  9491. Part771.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9492. Part771.Position = Vector3.new(-114.100006, 111.500076, -9.5)
  9493. Part771.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9494. Part772.Name = "Smooth Block Model"
  9495. Part772.Parent = Model642
  9496. Part772.Rotation = Vector3.new(-90, 90, 0)
  9497. Part772.FormFactor = Enum.FormFactor.Plate
  9498. Part772.Size = Vector3.new(1, 0.400000006, 2)
  9499. Part772.CFrame = CFrame.new(-120, 111.500099, -35.2000008, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  9500. Part772.BackSurface = Enum.SurfaceType.Weld
  9501. Part772.BottomSurface = Enum.SurfaceType.Weld
  9502. Part772.TopSurface = Enum.SurfaceType.Smooth
  9503. Part772.Position = Vector3.new(-120, 111.500099, -35.2000008)
  9504. Part772.Orientation = Vector3.new(0, 90, -90)
  9505. SpecialMesh773.Parent = Part772
  9506. SpecialMesh773.MeshType = Enum.MeshType.Wedge
  9507. Part774.Name = "Smooth Block Model"
  9508. Part774.Parent = Model642
  9509. Part774.Rotation = Vector3.new(90, -90, 0)
  9510. Part774.FormFactor = Enum.FormFactor.Plate
  9511. Part774.Size = Vector3.new(1, 0.400000006, 2)
  9512. Part774.CFrame = CFrame.new(-99, 111.500076, -35.7999992, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  9513. Part774.BackSurface = Enum.SurfaceType.Weld
  9514. Part774.BottomSurface = Enum.SurfaceType.Weld
  9515. Part774.FrontSurface = Enum.SurfaceType.Weld
  9516. Part774.LeftSurface = Enum.SurfaceType.Weld
  9517. Part774.TopSurface = Enum.SurfaceType.Weld
  9518. Part774.Position = Vector3.new(-99, 111.500076, -35.7999992)
  9519. Part774.Orientation = Vector3.new(0, -90, -90)
  9520. Part775.Name = "Smooth Block Model"
  9521. Part775.Parent = Model642
  9522. Part775.BrickColor = BrickColor.new("Dark stone grey")
  9523. Part775.Rotation = Vector3.new(0, -90, 0)
  9524. Part775.FormFactor = Enum.FormFactor.Plate
  9525. Part775.Size = Vector3.new(1, 0.800000012, 13)
  9526. Part775.CFrame = CFrame.new(-104, 112.700081, -36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  9527. Part775.BackSurface = Enum.SurfaceType.Weld
  9528. Part775.BottomSurface = Enum.SurfaceType.Weld
  9529. Part775.RightSurface = Enum.SurfaceType.Weld
  9530. Part775.TopSurface = Enum.SurfaceType.Smooth
  9531. Part775.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9532. Part775.Position = Vector3.new(-104, 112.700081, -36.5)
  9533. Part775.Orientation = Vector3.new(0, -90, 0)
  9534. Part775.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9535. SpecialMesh776.Parent = Part775
  9536. SpecialMesh776.MeshType = Enum.MeshType.Wedge
  9537. Part777.Name = "Smooth Block Model"
  9538. Part777.Parent = Model642
  9539. Part777.Rotation = Vector3.new(-180, -90, 0)
  9540. Part777.FormFactor = Enum.FormFactor.Plate
  9541. Part777.Size = Vector3.new(3, 1.20000005, 10)
  9542. Part777.CFrame = CFrame.new(-106, 109.600082, -34.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  9543. Part777.BackSurface = Enum.SurfaceType.Weld
  9544. Part777.BottomSurface = Enum.SurfaceType.Weld
  9545. Part777.TopSurface = Enum.SurfaceType.Weld
  9546. Part777.Position = Vector3.new(-106, 109.600082, -34.5)
  9547. Part777.Orientation = Vector3.new(0, -90, 180)
  9548. SpecialMesh778.Parent = Part777
  9549. SpecialMesh778.MeshType = Enum.MeshType.Wedge
  9550. Part779.Name = "Smooth Block Model"
  9551. Part779.Parent = Model642
  9552. Part779.Rotation = Vector3.new(-180, 0, 0)
  9553. Part779.FormFactor = Enum.FormFactor.Symmetric
  9554. Part779.Size = Vector3.new(12, 1, 4)
  9555. Part779.CFrame = CFrame.new(-108.5, 111.600082, -57, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9556. Part779.BackSurface = Enum.SurfaceType.Weld
  9557. Part779.BottomSurface = Enum.SurfaceType.Smooth
  9558. Part779.FrontSurface = Enum.SurfaceType.Weld
  9559. Part779.LeftSurface = Enum.SurfaceType.Weld
  9560. Part779.RightSurface = Enum.SurfaceType.Weld
  9561. Part779.TopSurface = Enum.SurfaceType.Smooth
  9562. Part779.Position = Vector3.new(-108.5, 111.600082, -57)
  9563. Part779.Orientation = Vector3.new(0, 180, 180)
  9564. Part780.Name = "Smooth Block Model"
  9565. Part780.Parent = Model642
  9566. Part780.BrickColor = BrickColor.new("Dark stone grey")
  9567. Part780.Rotation = Vector3.new(180, 90, 0)
  9568. Part780.FormFactor = Enum.FormFactor.Plate
  9569. Part780.Size = Vector3.new(1, 0.800000012, 2)
  9570. Part780.CFrame = CFrame.new(-117, 110.600082, -35.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  9571. Part780.BackSurface = Enum.SurfaceType.Weld
  9572. Part780.BottomSurface = Enum.SurfaceType.Weld
  9573. Part780.RightSurface = Enum.SurfaceType.Weld
  9574. Part780.TopSurface = Enum.SurfaceType.Smooth
  9575. Part780.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9576. Part780.Position = Vector3.new(-117, 110.600082, -35.5)
  9577. Part780.Orientation = Vector3.new(0, 90, 180)
  9578. Part780.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9579. SpecialMesh781.Parent = Part780
  9580. SpecialMesh781.MeshType = Enum.MeshType.Wedge
  9581. Part782.Name = "Smooth Block Model"
  9582. Part782.Parent = Model642
  9583. Part782.Rotation = Vector3.new(0, -90, 0)
  9584. Part782.FormFactor = Enum.FormFactor.Plate
  9585. Part782.Size = Vector3.new(3, 0.800000012, 2)
  9586. Part782.CFrame = CFrame.new(-115, 113.000092, -34.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  9587. Part782.BackSurface = Enum.SurfaceType.Weld
  9588. Part782.BottomSurface = Enum.SurfaceType.Weld
  9589. Part782.TopSurface = Enum.SurfaceType.Smooth
  9590. Part782.Position = Vector3.new(-115, 113.000092, -34.5)
  9591. Part782.Orientation = Vector3.new(0, -90, 0)
  9592. SpecialMesh783.Parent = Part782
  9593. SpecialMesh783.MeshType = Enum.MeshType.Wedge
  9594. Part784.Name = "Smooth Block Model"
  9595. Part784.Parent = Model642
  9596. Part784.FormFactor = Enum.FormFactor.Symmetric
  9597. Part784.Size = Vector3.new(3, 1, 1)
  9598. Part784.CFrame = CFrame.new(-108.100006, 111.500076, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9599. Part784.BackSurface = Enum.SurfaceType.Weld
  9600. Part784.BottomSurface = Enum.SurfaceType.Smooth
  9601. Part784.FrontSurface = Enum.SurfaceType.Weld
  9602. Part784.LeftSurface = Enum.SurfaceType.Weld
  9603. Part784.RightSurface = Enum.SurfaceType.Weld
  9604. Part784.TopSurface = Enum.SurfaceType.Smooth
  9605. Part784.Position = Vector3.new(-108.100006, 111.500076, -7.5)
  9606. Part785.Name = "Smooth Block Model"
  9607. Part785.Parent = Model642
  9608. Part785.Rotation = Vector3.new(-180, 0, 0)
  9609. Part785.FormFactor = Enum.FormFactor.Symmetric
  9610. Part785.Size = Vector3.new(9, 1, 11)
  9611. Part785.CFrame = CFrame.new(-108.100006, 111.500076, -26.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9612. Part785.BackSurface = Enum.SurfaceType.Weld
  9613. Part785.BottomSurface = Enum.SurfaceType.Smooth
  9614. Part785.FrontSurface = Enum.SurfaceType.Weld
  9615. Part785.LeftSurface = Enum.SurfaceType.Weld
  9616. Part785.TopSurface = Enum.SurfaceType.Smooth
  9617. Part785.Position = Vector3.new(-108.100006, 111.500076, -26.5)
  9618. Part785.Orientation = Vector3.new(0, 180, 180)
  9619. Part786.Name = "Smooth Block Model"
  9620. Part786.Parent = Model642
  9621. Part786.Rotation = Vector3.new(0, 90, 0)
  9622. Part786.FormFactor = Enum.FormFactor.Plate
  9623. Part786.Size = Vector3.new(1, 0.800000012, 2)
  9624. Part786.CFrame = CFrame.new(-112.5, 112.700096, -36.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  9625. Part786.BackSurface = Enum.SurfaceType.Weld
  9626. Part786.BottomSurface = Enum.SurfaceType.Weld
  9627. Part786.LeftSurface = Enum.SurfaceType.Weld
  9628. Part786.TopSurface = Enum.SurfaceType.Smooth
  9629. Part786.Position = Vector3.new(-112.5, 112.700096, -36.5)
  9630. Part786.Orientation = Vector3.new(0, 90, 0)
  9631. SpecialMesh787.Parent = Part786
  9632. SpecialMesh787.MeshType = Enum.MeshType.Wedge
  9633. Part788.Name = "Smooth Block Model"
  9634. Part788.Parent = Model642
  9635. Part788.Rotation = Vector3.new(-90, -90, 0)
  9636. Part788.FormFactor = Enum.FormFactor.Plate
  9637. Part788.Size = Vector3.new(1, 1.20000005, 1)
  9638. Part788.CFrame = CFrame.new(-102.100006, 111.500076, -11.6000004, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  9639. Part788.BackSurface = Enum.SurfaceType.Weld
  9640. Part788.BottomSurface = Enum.SurfaceType.Weld
  9641. Part788.RightSurface = Enum.SurfaceType.Weld
  9642. Part788.TopSurface = Enum.SurfaceType.Weld
  9643. Part788.Position = Vector3.new(-102.100006, 111.500076, -11.6000004)
  9644. Part788.Orientation = Vector3.new(0, -90, 90)
  9645. SpecialMesh789.Parent = Part788
  9646. SpecialMesh789.MeshType = Enum.MeshType.Wedge
  9647. Part790.Name = "Smooth Block Model"
  9648. Part790.Parent = Model642
  9649. Part790.BrickColor = BrickColor.new("Dark stone grey")
  9650. Part790.Rotation = Vector3.new(0, 0, 90)
  9651. Part790.FormFactor = Enum.FormFactor.Plate
  9652. Part790.Size = Vector3.new(1, 2.4000001, 4)
  9653. Part790.CFrame = CFrame.new(-114.700012, 111.600082, -38, 0, -1, 0, 1, 0, -0, -0, 0, 1)
  9654. Part790.BackSurface = Enum.SurfaceType.Weld
  9655. Part790.BottomSurface = Enum.SurfaceType.Weld
  9656. Part790.FrontSurface = Enum.SurfaceType.Weld
  9657. Part790.TopSurface = Enum.SurfaceType.Smooth
  9658. Part790.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9659. Part790.Position = Vector3.new(-114.700012, 111.600082, -38)
  9660. Part790.Orientation = Vector3.new(0, 0, 90)
  9661. Part790.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9662. SpecialMesh791.Parent = Part790
  9663. SpecialMesh791.MeshType = Enum.MeshType.Wedge
  9664. Part792.Name = "Smooth Block Model"
  9665. Part792.Parent = Model642
  9666. Part792.BrickColor = BrickColor.new("Dark stone grey")
  9667. Part792.Rotation = Vector3.new(-180, 0, 90)
  9668. Part792.FormFactor = Enum.FormFactor.Plate
  9669. Part792.Size = Vector3.new(1, 4, 14)
  9670. Part792.CFrame = CFrame.new(-115.5, 111.600082, -47, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  9671. Part792.BackSurface = Enum.SurfaceType.Weld
  9672. Part792.BottomSurface = Enum.SurfaceType.Weld
  9673. Part792.TopSurface = Enum.SurfaceType.Smooth
  9674. Part792.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9675. Part792.Position = Vector3.new(-115.5, 111.600082, -47)
  9676. Part792.Orientation = Vector3.new(0, 180, -90)
  9677. Part792.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9678. SpecialMesh793.Parent = Part792
  9679. SpecialMesh793.MeshType = Enum.MeshType.Wedge
  9680. Part794.Name = "Smooth Block Model"
  9681. Part794.Parent = Model642
  9682. Part794.Rotation = Vector3.new(-180, 0, -90)
  9683. Part794.FormFactor = Enum.FormFactor.Symmetric
  9684. Part794.Size = Vector3.new(1, 1, 2)
  9685. Part794.CFrame = CFrame.new(-101.100006, 111.500076, -19, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  9686. Part794.BackSurface = Enum.SurfaceType.Weld
  9687. Part794.BottomSurface = Enum.SurfaceType.Weld
  9688. Part794.FrontSurface = Enum.SurfaceType.Weld
  9689. Part794.RightSurface = Enum.SurfaceType.Weld
  9690. Part794.TopSurface = Enum.SurfaceType.Smooth
  9691. Part794.Position = Vector3.new(-101.100006, 111.500076, -19)
  9692. Part794.Orientation = Vector3.new(0, 180, 90)
  9693. SpecialMesh795.Parent = Part794
  9694. SpecialMesh795.MeshType = Enum.MeshType.Wedge
  9695. Part796.Name = "Smooth Block Model"
  9696. Part796.Parent = Model642
  9697. Part796.Rotation = Vector3.new(0, 90, 0)
  9698. Part796.FormFactor = Enum.FormFactor.Symmetric
  9699. Part796.Size = Vector3.new(1, 1, 2)
  9700. Part796.CFrame = CFrame.new(-120.600006, 111.500076, -15.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  9701. Part796.BackSurface = Enum.SurfaceType.Weld
  9702. Part796.BottomSurface = Enum.SurfaceType.Weld
  9703. Part796.TopSurface = Enum.SurfaceType.Smooth
  9704. Part796.Position = Vector3.new(-120.600006, 111.500076, -15.5)
  9705. Part796.Orientation = Vector3.new(0, 90, 0)
  9706. SpecialMesh797.Parent = Part796
  9707. SpecialMesh797.MeshType = Enum.MeshType.Wedge
  9708. Script798.Parent = Part796
  9709. table.insert(cors,sandbox(Script798,function()
  9710. function onTouch(part)
  9711. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9712. if (humanoid ~= nil) then -- if a humanoid exists, then
  9713. humanoid.Health = 0 -- damage the humanoid
  9714. end
  9715. end
  9716.  
  9717. script.Parent.Touched:connect(onTouch)
  9718.  
  9719.  
  9720. end))
  9721. IntValue799.Name = "BadgeID"
  9722. IntValue799.Parent = Part796
  9723. IntValue799.Value = 45342979
  9724. Script800.Name = "BadgeAwarderScript"
  9725. Script800.Parent = Part796
  9726. table.insert(cors,sandbox(Script800,function()
  9727. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  9728.  
  9729.  
  9730.  
  9731. -- ROBLOX scripter hackers, see what you can do with this:
  9732. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  9733.  
  9734.  
  9735. function OnTouch(part)
  9736. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  9737. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  9738. if (p ~= nil) then
  9739. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  9740. local b = game:GetService("BadgeService")
  9741. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  9742. end
  9743. end
  9744. end
  9745.  
  9746. script.Parent.Touched:connect(OnTouch)
  9747.  
  9748. end))
  9749. Part801.Name = "Smooth Block Model"
  9750. Part801.Parent = Model642
  9751. Part801.Rotation = Vector3.new(-90, -90, 0)
  9752. Part801.FormFactor = Enum.FormFactor.Plate
  9753. Part801.Size = Vector3.new(1, 4.4000001, 6)
  9754. Part801.CFrame = CFrame.new(-99.5, 111.600082, -39.2000008, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  9755. Part801.BackSurface = Enum.SurfaceType.Weld
  9756. Part801.BottomSurface = Enum.SurfaceType.Weld
  9757. Part801.TopSurface = Enum.SurfaceType.Smooth
  9758. Part801.Position = Vector3.new(-99.5, 111.600082, -39.2000008)
  9759. Part801.Orientation = Vector3.new(0, -90, 90)
  9760. SpecialMesh802.Parent = Part801
  9761. SpecialMesh802.MeshType = Enum.MeshType.Wedge
  9762. Part803.Name = "Smooth Block Model"
  9763. Part803.Parent = Model642
  9764. Part803.BrickColor = BrickColor.new("Dark stone grey")
  9765. Part803.FormFactor = Enum.FormFactor.Symmetric
  9766. Part803.Size = Vector3.new(1, 1, 12)
  9767. Part803.CFrame = CFrame.new(-113, 111.600082, -43, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9768. Part803.BackSurface = Enum.SurfaceType.Weld
  9769. Part803.BottomSurface = Enum.SurfaceType.Smooth
  9770. Part803.FrontSurface = Enum.SurfaceType.Weld
  9771. Part803.LeftSurface = Enum.SurfaceType.Weld
  9772. Part803.RightSurface = Enum.SurfaceType.Weld
  9773. Part803.TopSurface = Enum.SurfaceType.Smooth
  9774. Part803.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9775. Part803.Position = Vector3.new(-113, 111.600082, -43)
  9776. Part803.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9777. Part804.Name = "Smooth Block Model"
  9778. Part804.Parent = Model642
  9779. Part804.Rotation = Vector3.new(-90, -90, 0)
  9780. Part804.FormFactor = Enum.FormFactor.Symmetric
  9781. Part804.Size = Vector3.new(1, 2, 1)
  9782. Part804.CFrame = CFrame.new(-101.100006, 111.500076, -17, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  9783. Part804.BackSurface = Enum.SurfaceType.Weld
  9784. Part804.BottomSurface = Enum.SurfaceType.Weld
  9785. Part804.RightSurface = Enum.SurfaceType.Weld
  9786. Part804.TopSurface = Enum.SurfaceType.Weld
  9787. Part804.Position = Vector3.new(-101.100006, 111.500076, -17)
  9788. Part804.Orientation = Vector3.new(0, -90, 90)
  9789. SpecialMesh805.Parent = Part804
  9790. SpecialMesh805.MeshType = Enum.MeshType.Wedge
  9791. Part806.Name = "Smooth Block Model"
  9792. Part806.Parent = Model642
  9793. Part806.Rotation = Vector3.new(0, 0, -180)
  9794. Part806.FormFactor = Enum.FormFactor.Symmetric
  9795. Part806.Size = Vector3.new(1, 1, 1)
  9796. Part806.CFrame = CFrame.new(-119, 111.600082, -54.5, -1, 0, 0, 0, -1, 0, -0, 0, 1)
  9797. Part806.BottomSurface = Enum.SurfaceType.Smooth
  9798. Part806.LeftSurface = Enum.SurfaceType.Weld
  9799. Part806.RightSurface = Enum.SurfaceType.Weld
  9800. Part806.TopSurface = Enum.SurfaceType.Smooth
  9801. Part806.Position = Vector3.new(-119, 111.600082, -54.5)
  9802. Part806.Orientation = Vector3.new(0, 0, 180)
  9803. Script807.Parent = Part806
  9804. table.insert(cors,sandbox(Script807,function()
  9805. function onTouch(part)
  9806. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9807. if (humanoid ~= nil) then -- if a humanoid exists, then
  9808. humanoid.Health = 0 -- damage the humanoid
  9809. end
  9810. end
  9811.  
  9812. script.Parent.Touched:connect(onTouch)
  9813.  
  9814.  
  9815. end))
  9816. Part808.Name = "Smooth Block Model"
  9817. Part808.Parent = Model642
  9818. Part808.Rotation = Vector3.new(-180, -90, 0)
  9819. Part808.FormFactor = Enum.FormFactor.Plate
  9820. Part808.Size = Vector3.new(1, 0.800000012, 2)
  9821. Part808.CFrame = CFrame.new(-120.5, 110.700089, -54.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  9822. Part808.BottomSurface = Enum.SurfaceType.Weld
  9823. Part808.TopSurface = Enum.SurfaceType.Smooth
  9824. Part808.Position = Vector3.new(-120.5, 110.700089, -54.5)
  9825. Part808.Orientation = Vector3.new(0, -90, 180)
  9826. SpecialMesh809.Parent = Part808
  9827. SpecialMesh809.MeshType = Enum.MeshType.Wedge
  9828. Script810.Parent = Part808
  9829. table.insert(cors,sandbox(Script810,function()
  9830. function onTouch(part)
  9831. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9832. if (humanoid ~= nil) then -- if a humanoid exists, then
  9833. humanoid.Health = 0 -- damage the humanoid
  9834. end
  9835. end
  9836.  
  9837. script.Parent.Touched:connect(onTouch)
  9838.  
  9839.  
  9840. end))
  9841. Part811.Name = "Smooth Block Model"
  9842. Part811.Parent = Model642
  9843. Part811.Rotation = Vector3.new(-90, 0, 90)
  9844. Part811.FormFactor = Enum.FormFactor.Plate
  9845. Part811.Size = Vector3.new(1, 0.400000006, 2)
  9846. Part811.CFrame = CFrame.new(-117.600006, 115.400078, -33.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  9847. Part811.BottomSurface = Enum.SurfaceType.Weld
  9848. Part811.FrontSurface = Enum.SurfaceType.Weld
  9849. Part811.TopSurface = Enum.SurfaceType.Smooth
  9850. Part811.Position = Vector3.new(-117.600006, 115.400078, -33.5)
  9851. Part811.Orientation = Vector3.new(-90, 90, 0)
  9852. Part812.Name = "Smooth Block Model"
  9853. Part812.Parent = Model642
  9854. Part812.FormFactor = Enum.FormFactor.Symmetric
  9855. Part812.Size = Vector3.new(5, 1, 1)
  9856. Part812.CFrame = CFrame.new(-109.100006, 111.500076, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9857. Part812.BackSurface = Enum.SurfaceType.Weld
  9858. Part812.BottomSurface = Enum.SurfaceType.Smooth
  9859. Part812.FrontSurface = Enum.SurfaceType.Weld
  9860. Part812.LeftSurface = Enum.SurfaceType.Weld
  9861. Part812.RightSurface = Enum.SurfaceType.Weld
  9862. Part812.TopSurface = Enum.SurfaceType.Smooth
  9863. Part812.Position = Vector3.new(-109.100006, 111.500076, -8.5)
  9864. Part813.Name = "Smooth Block Model"
  9865. Part813.Parent = Model642
  9866. Part813.Rotation = Vector3.new(-90, -90, 0)
  9867. Part813.FormFactor = Enum.FormFactor.Symmetric
  9868. Part813.Size = Vector3.new(1, 1, 2)
  9869. Part813.CFrame = CFrame.new(-99, 111.500076, -33.9000015, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  9870. Part813.BackSurface = Enum.SurfaceType.Weld
  9871. Part813.BottomSurface = Enum.SurfaceType.Weld
  9872. Part813.TopSurface = Enum.SurfaceType.Weld
  9873. Part813.Position = Vector3.new(-99, 111.500076, -33.9000015)
  9874. Part813.Orientation = Vector3.new(0, -90, 90)
  9875. SpecialMesh814.Parent = Part813
  9876. SpecialMesh814.MeshType = Enum.MeshType.Wedge
  9877. Part815.Name = "Smooth Block Model"
  9878. Part815.Parent = Model642
  9879. Part815.BrickColor = BrickColor.new("Dark stone grey")
  9880. Part815.Rotation = Vector3.new(-180, 0, 0)
  9881. Part815.FormFactor = Enum.FormFactor.Symmetric
  9882. Part815.Size = Vector3.new(18, 1, 1)
  9883. Part815.CFrame = CFrame.new(-109.5, 111.600082, -54.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9884. Part815.BottomSurface = Enum.SurfaceType.Smooth
  9885. Part815.LeftSurface = Enum.SurfaceType.Weld
  9886. Part815.TopSurface = Enum.SurfaceType.Smooth
  9887. Part815.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9888. Part815.Position = Vector3.new(-109.5, 111.600082, -54.5)
  9889. Part815.Orientation = Vector3.new(0, 180, 180)
  9890. Part815.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9891. Part816.Name = "Smooth Block Model"
  9892. Part816.Parent = Model642
  9893. Part816.BrickColor = BrickColor.new("Dark stone grey")
  9894. Part816.Rotation = Vector3.new(-180, 0, 90)
  9895. Part816.FormFactor = Enum.FormFactor.Plate
  9896. Part816.Size = Vector3.new(1, 2.4000001, 4)
  9897. Part816.CFrame = CFrame.new(-114.800018, 111.500076, -31, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  9898. Part816.BackSurface = Enum.SurfaceType.Weld
  9899. Part816.BottomSurface = Enum.SurfaceType.Weld
  9900. Part816.FrontSurface = Enum.SurfaceType.Weld
  9901. Part816.TopSurface = Enum.SurfaceType.Smooth
  9902. Part816.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9903. Part816.Position = Vector3.new(-114.800018, 111.500076, -31)
  9904. Part816.Orientation = Vector3.new(0, 180, -90)
  9905. Part816.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9906. SpecialMesh817.Parent = Part816
  9907. SpecialMesh817.MeshType = Enum.MeshType.Wedge
  9908. Part818.Name = "Smooth Block Model"
  9909. Part818.Parent = Model642
  9910. Part818.BrickColor = BrickColor.new("Dark stone grey")
  9911. Part818.FormFactor = Enum.FormFactor.Plate
  9912. Part818.Size = Vector3.new(11, 1.20000005, 3)
  9913. Part818.CFrame = CFrame.new(-105.5, 111.600082, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9914. Part818.BackSurface = Enum.SurfaceType.Weld
  9915. Part818.BottomSurface = Enum.SurfaceType.Weld
  9916. Part818.FrontSurface = Enum.SurfaceType.Weld
  9917. Part818.LeftSurface = Enum.SurfaceType.Weld
  9918. Part818.TopSurface = Enum.SurfaceType.Weld
  9919. Part818.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9920. Part818.Position = Vector3.new(-105.5, 111.600082, -34.5)
  9921. Part818.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9922. Part819.Name = "Smooth Block Model"
  9923. Part819.Parent = Model642
  9924. Part819.BrickColor = BrickColor.new("Dark stone grey")
  9925. Part819.Rotation = Vector3.new(-180, 0, 0)
  9926. Part819.FormFactor = Enum.FormFactor.Symmetric
  9927. Part819.Size = Vector3.new(13, 1, 1)
  9928. Part819.CFrame = CFrame.new(-108, 111.600082, -59.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  9929. Part819.BottomSurface = Enum.SurfaceType.Smooth
  9930. Part819.FrontSurface = Enum.SurfaceType.Weld
  9931. Part819.LeftSurface = Enum.SurfaceType.Weld
  9932. Part819.TopSurface = Enum.SurfaceType.Smooth
  9933. Part819.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9934. Part819.Position = Vector3.new(-108, 111.600082, -59.5)
  9935. Part819.Orientation = Vector3.new(0, 180, 180)
  9936. Part819.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9937. Part820.Name = "Smooth Block Model"
  9938. Part820.Parent = Model642
  9939. Part820.BrickColor = BrickColor.new("Dark stone grey")
  9940. Part820.FormFactor = Enum.FormFactor.Symmetric
  9941. Part820.Size = Vector3.new(13, 1, 1)
  9942. Part820.CFrame = CFrame.new(-107, 111.600082, -49.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9943. Part820.BackSurface = Enum.SurfaceType.Weld
  9944. Part820.BottomSurface = Enum.SurfaceType.Smooth
  9945. Part820.FrontSurface = Enum.SurfaceType.Weld
  9946. Part820.LeftSurface = Enum.SurfaceType.Weld
  9947. Part820.TopSurface = Enum.SurfaceType.Smooth
  9948. Part820.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9949. Part820.Position = Vector3.new(-107, 111.600082, -49.5)
  9950. Part820.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9951. Part821.Name = "Smooth Block Model"
  9952. Part821.Parent = Model642
  9953. Part821.BrickColor = BrickColor.new("Dark stone grey")
  9954. Part821.Rotation = Vector3.new(0, -90, 0)
  9955. Part821.FormFactor = Enum.FormFactor.Plate
  9956. Part821.Size = Vector3.new(3, 0.800000012, 9)
  9957. Part821.CFrame = CFrame.new(-105.5, 112.600075, -34.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  9958. Part821.BackSurface = Enum.SurfaceType.Weld
  9959. Part821.BottomSurface = Enum.SurfaceType.Weld
  9960. Part821.LeftSurface = Enum.SurfaceType.Weld
  9961. Part821.RightSurface = Enum.SurfaceType.Weld
  9962. Part821.TopSurface = Enum.SurfaceType.Smooth
  9963. Part821.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9964. Part821.Position = Vector3.new(-105.5, 112.600075, -34.5)
  9965. Part821.Orientation = Vector3.new(0, -90, 0)
  9966. Part821.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9967. SpecialMesh822.Parent = Part821
  9968. SpecialMesh822.MeshType = Enum.MeshType.Wedge
  9969. Part823.Name = "Smooth Block Model"
  9970. Part823.Parent = Model642
  9971. Part823.FormFactor = Enum.FormFactor.Plate
  9972. Part823.Size = Vector3.new(4, 2.4000001, 3)
  9973. Part823.CFrame = CFrame.new(-114, 111.400078, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9974. Part823.BottomSurface = Enum.SurfaceType.Weld
  9975. Part823.LeftSurface = Enum.SurfaceType.Weld
  9976. Part823.RightSurface = Enum.SurfaceType.Weld
  9977. Part823.TopSurface = Enum.SurfaceType.Weld
  9978. Part823.Position = Vector3.new(-114, 111.400078, -34.5)
  9979. Part824.Name = "Smooth Block Model"
  9980. Part824.Parent = Model642
  9981. Part824.Rotation = Vector3.new(0, 0, 90)
  9982. Part824.FormFactor = Enum.FormFactor.Plate
  9983. Part824.Size = Vector3.new(1, 1.60000002, 1)
  9984. Part824.CFrame = CFrame.new(-107.299988, 111.600082, -60.5, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  9985. Part824.BackSurface = Enum.SurfaceType.Weld
  9986. Part824.BottomSurface = Enum.SurfaceType.Weld
  9987. Part824.TopSurface = Enum.SurfaceType.Smooth
  9988. Part824.Position = Vector3.new(-107.299988, 111.600082, -60.5)
  9989. Part824.Orientation = Vector3.new(0, 0, 90)
  9990. SpecialMesh825.Parent = Part824
  9991. SpecialMesh825.MeshType = Enum.MeshType.Wedge
  9992. Part826.Parent = Model642
  9993. Part826.Rotation = Vector3.new(0, 90, 0)
  9994. Part826.FormFactor = Enum.FormFactor.Plate
  9995. Part826.Size = Vector3.new(3, 0.800000012, 2)
  9996. Part826.CFrame = CFrame.new(-111, 112.600075, -34.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  9997. Part826.BackSurface = Enum.SurfaceType.Weld
  9998. Part826.BottomSurface = Enum.SurfaceType.Weld
  9999. Part826.FrontSurface = Enum.SurfaceType.Weld
  10000. Part826.LeftSurface = Enum.SurfaceType.Weld
  10001. Part826.RightSurface = Enum.SurfaceType.Weld
  10002. Part826.TopSurface = Enum.SurfaceType.Smooth
  10003. Part826.Position = Vector3.new(-111, 112.600075, -34.5)
  10004. Part826.Orientation = Vector3.new(0, 90, 0)
  10005. Part827.Name = "Smooth Block Model"
  10006. Part827.Parent = Model642
  10007. Part827.Rotation = Vector3.new(0, 0, -90)
  10008. Part827.FormFactor = Enum.FormFactor.Symmetric
  10009. Part827.Size = Vector3.new(1, 2, 3)
  10010. Part827.CFrame = CFrame.new(-101.5, 111.600082, -45.5, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  10011. Part827.BackSurface = Enum.SurfaceType.Weld
  10012. Part827.BottomSurface = Enum.SurfaceType.Weld
  10013. Part827.FrontSurface = Enum.SurfaceType.Weld
  10014. Part827.LeftSurface = Enum.SurfaceType.Weld
  10015. Part827.TopSurface = Enum.SurfaceType.Smooth
  10016. Part827.Position = Vector3.new(-101.5, 111.600082, -45.5)
  10017. Part827.Orientation = Vector3.new(0, 0, -90)
  10018. SpecialMesh828.Parent = Part827
  10019. SpecialMesh828.MeshType = Enum.MeshType.Wedge
  10020. Part829.Parent = Model642
  10021. Part829.Rotation = Vector3.new(0, 90, 0)
  10022. Part829.FormFactor = Enum.FormFactor.Plate
  10023. Part829.Size = Vector3.new(1, 0.800000012, 1)
  10024. Part829.CFrame = CFrame.new(-111, 112.700096, -36.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  10025. Part829.BackSurface = Enum.SurfaceType.Weld
  10026. Part829.BottomSurface = Enum.SurfaceType.Weld
  10027. Part829.FrontSurface = Enum.SurfaceType.Weld
  10028. Part829.LeftSurface = Enum.SurfaceType.Weld
  10029. Part829.TopSurface = Enum.SurfaceType.Smooth
  10030. Part829.Position = Vector3.new(-111, 112.700096, -36.5)
  10031. Part829.Orientation = Vector3.new(0, 90, 0)
  10032. Part830.Parent = Model642
  10033. Part830.Rotation = Vector3.new(0, 90, 0)
  10034. Part830.FormFactor = Enum.FormFactor.Plate
  10035. Part830.Size = Vector3.new(1, 0.800000012, 1)
  10036. Part830.CFrame = CFrame.new(-111.100006, 112.60009, -32.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  10037. Part830.BackSurface = Enum.SurfaceType.Weld
  10038. Part830.BottomSurface = Enum.SurfaceType.Weld
  10039. Part830.FrontSurface = Enum.SurfaceType.Weld
  10040. Part830.RightSurface = Enum.SurfaceType.Weld
  10041. Part830.TopSurface = Enum.SurfaceType.Smooth
  10042. Part830.Position = Vector3.new(-111.100006, 112.60009, -32.5)
  10043. Part830.Orientation = Vector3.new(0, 90, 0)
  10044. Part831.Name = "Locator Brick"
  10045. Part831.Parent = Model642
  10046. Part831.BrickColor = BrickColor.new("Dark stone grey")
  10047. Part831.Rotation = Vector3.new(0, 90, 0)
  10048. Part831.FormFactor = Enum.FormFactor.Plate
  10049. Part831.Size = Vector3.new(1, 0.400000006, 2)
  10050. Part831.CFrame = CFrame.new(-120, 112.400085, -34.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  10051. Part831.BackSurface = Enum.SurfaceType.Weld
  10052. Part831.BottomSurface = Enum.SurfaceType.Weld
  10053. Part831.TopSurface = Enum.SurfaceType.Smooth
  10054. Part831.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10055. Part831.Position = Vector3.new(-120, 112.400085, -34.5)
  10056. Part831.Orientation = Vector3.new(0, 90, 0)
  10057. Part831.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10058. SpecialMesh832.Parent = Part831
  10059. SpecialMesh832.MeshType = Enum.MeshType.Wedge
  10060. Part833.Name = "Gun1"
  10061. Part833.Parent = Model642
  10062. Part833.BrickColor = BrickColor.new("Dark stone grey")
  10063. Part833.Rotation = Vector3.new(0, 90, 0)
  10064. Part833.FormFactor = Enum.FormFactor.Plate
  10065. Part833.Size = Vector3.new(1, 1.20000005, 1)
  10066. Part833.CFrame = CFrame.new(-118.5, 112.600075, -35.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  10067. Part833.BackSurface = Enum.SurfaceType.Weld
  10068. Part833.BottomSurface = Enum.SurfaceType.Weld
  10069. Part833.LeftSurface = Enum.SurfaceType.Weld
  10070. Part833.TopSurface = Enum.SurfaceType.Smooth
  10071. Part833.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10072. Part833.Position = Vector3.new(-118.5, 112.600075, -35.5)
  10073. Part833.Orientation = Vector3.new(0, 90, 0)
  10074. Part833.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10075. SpecialMesh834.Parent = Part833
  10076. SpecialMesh834.MeshType = Enum.MeshType.Wedge
  10077. Part835.Name = "Choose"
  10078. Part835.Parent = Model637
  10079. Part835.BrickColor = BrickColor.new("Institutional white")
  10080. Part835.Transparency = 1
  10081. Part835.Rotation = Vector3.new(0, 90, 0)
  10082. Part835.CanCollide = false
  10083. Part835.FormFactor = Enum.FormFactor.Plate
  10084. Part835.Size = Vector3.new(1, 0.400000006, 1)
  10085. Part835.CFrame = CFrame.new(-112, 116.10009, -37.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  10086. Part835.BottomSurface = Enum.SurfaceType.Weld
  10087. Part835.TopSurface = Enum.SurfaceType.Smooth
  10088. Part835.Color = Color3.new(0.972549, 0.972549, 0.972549)
  10089. Part835.Position = Vector3.new(-112, 116.10009, -37.5)
  10090. Part835.Orientation = Vector3.new(0, 90, 0)
  10091. Part835.Color = Color3.new(0.972549, 0.972549, 0.972549)
  10092. Script836.Parent = Part835
  10093. table.insert(cors,sandbox(Script836,function()
  10094. wait(50)
  10095. Choose = script.Parent
  10096. Choose.Reflectance = math.random(0,1)
  10097. if Choose.Reflectance == 1 then
  10098. Choose.Parent.Boom.Drop.Drop:Remove()
  10099. elseif Choose.Reflectance == 0 then
  10100. Choose.Parent.Attack.AimScript.Disabled = false
  10101. end
  10102.  
  10103. end))
  10104. Part837.Name = "Attack"
  10105. Part837.Parent = Model637
  10106. Part837.BrickColor = BrickColor.new("Brown")
  10107. Part837.Transparency = 1
  10108. Part837.Rotation = Vector3.new(0, 90, 0)
  10109. Part837.Anchored = true
  10110. Part837.CanCollide = false
  10111. Part837.FormFactor = Enum.FormFactor.Plate
  10112. Part837.Friction = 0
  10113. Part837.Size = Vector3.new(3, 0.400000006, 4)
  10114. Part837.CFrame = CFrame.new(-118, 110.000015, -34.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  10115. Part837.BackSurface = Enum.SurfaceType.Weld
  10116. Part837.BottomSurface = Enum.SurfaceType.Weld
  10117. Part837.FrontSurface = Enum.SurfaceType.Weld
  10118. Part837.LeftSurface = Enum.SurfaceType.Weld
  10119. Part837.TopSurface = Enum.SurfaceType.Weld
  10120. Part837.Color = Color3.new(0.486275, 0.360784, 0.27451)
  10121. Part837.Position = Vector3.new(-118, 110.000015, -34.5)
  10122. Part837.Orientation = Vector3.new(0, 90, 0)
  10123. Part837.Color = Color3.new(0.486275, 0.360784, 0.27451)
  10124. NumberValue838.Name = "Speed"
  10125. NumberValue838.Parent = Part837
  10126. NumberValue838.Value = 25
  10127. Script839.Name = "AimScript"
  10128. Script839.Parent = Part837
  10129. Script839.Disabled = true
  10130. table.insert(cors,sandbox(Script839,function()
  10131. bin = script.Parent
  10132.  
  10133. function move(target)
  10134. local dir = (target.Position - bin.Position).unit
  10135. local spawnPos = bin.Position
  10136. local pos = spawnPos + (dir * 1)
  10137. bin:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
  10138. bin:findFirstChild("BodyGyro").maxTorque = Vector3.new(900,900,900)
  10139. end
  10140.  
  10141. function moveTo(target)
  10142. bin.BodyPosition.position = target.Position
  10143. bin.BodyPosition.maxForce = Vector3.new(5000,15000,5000) * bin.Speed.Value
  10144. end
  10145.  
  10146. function findNearestTorso(pos)
  10147. local list = game.Workspace:GetChildren()
  10148. local torso = nil
  10149. local dist = 1000
  10150. local temp = nil
  10151. local human = nil
  10152. local temp2 = nil
  10153. for x = 1, #list do
  10154. temp2 = list[x]
  10155. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  10156. temp = temp2:findFirstChild("Torso")
  10157. human = temp2:findFirstChild("Humanoid") or temp2:findFirstChild("Zombie")
  10158. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  10159. if (temp.Position - pos).magnitude < dist then
  10160. torso = temp
  10161. dist = (temp.Position - pos).magnitude
  10162. end
  10163. end
  10164. end
  10165. end
  10166. return torso
  10167. end
  10168.  
  10169. function shoot(pos)
  10170. dir = (pos - bin.CFrame.p).unit
  10171. for i = 1, 50 do
  10172. local ex = Instance.new("Explosion")
  10173. ex.BlastRadius = 1
  10174. ex.Position = bin.Position + (dir * 10 * i) + (dir * 7)
  10175. ex.Parent = game.Workspace
  10176. end
  10177. end
  10178.  
  10179. function shootAt(torso)
  10180. local dir = (torso.Position - bin.Position).unit
  10181. local spawnPos = bin.Position
  10182. local pos = spawnPos + (dir * 1)
  10183. shoot(pos)
  10184. end
  10185.  
  10186. while true do
  10187. local torso = findNearestTorso(bin.Position)
  10188. if torso~=nil then
  10189. move(torso)
  10190. moveTo(torso)
  10191. end
  10192. wait()
  10193. end
  10194.  
  10195. end))
  10196. BodyForce840.Parent = Part837
  10197. BodyForce840.force = Vector3.new(0, 504.799988, 0)
  10198. BodyPosition841.Parent = Part837
  10199. BodyPosition841.position = Vector3.new(-44, 4.50247955, -34.5)
  10200. BodyPosition841.Position = Vector3.new(-44, 4.50247955, -34.5)
  10201. BodyGyro842.Parent = Part837
  10202. BodyGyro842.CFrame = CFrame.new(27.3471813, 1.72540987, 48.2429123, 0.757332325, 0.016593365, 0.652818799, 1.38260881e-09, 0.999677122, -0.0254098214, -0.653029621, 0.0192436799, 0.757087827)
  10203. BodyGyro842.maxTorque = Vector3.new(900, 900, 900)
  10204. BodyGyro842.MaxTorque = Vector3.new(900, 900, 900)
  10205. Script843.Name = "SafeRegen"
  10206. Script843.Parent = Part837
  10207. table.insert(cors,sandbox(Script843,function()
  10208. wait(3)
  10209. script.Parent.Anchored = false
  10210. wait(.1)
  10211. script:Remove()
  10212. end))
  10213. Model844.Name = "BadgeAwarder"
  10214. Model844.Parent = Model637
  10215. Part845.Name = "Platform"
  10216. Part845.Parent = Model844
  10217. Part845.BrickColor = BrickColor.new("Really black")
  10218. Part845.Transparency = 1
  10219. Part845.CanCollide = false
  10220. Part845.Size = Vector3.new(20, 1.20000005, 57)
  10221. Part845.CFrame = CFrame.new(-105.5, 115.300087, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10222. Part845.BottomSurface = Enum.SurfaceType.Weld
  10223. Part845.TopSurface = Enum.SurfaceType.Smooth
  10224. Part845.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10225. Part845.Position = Vector3.new(-105.5, 115.300087, -34.5)
  10226. Part845.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  10227. Script846.Name = "BadgeAwarderScript"
  10228. Script846.Parent = Part845
  10229. table.insert(cors,sandbox(Script846,function()
  10230. print("Badge Awarder Loaded. BadgeID: " .. script.Parent.BadgeID.Value)
  10231.  
  10232.  
  10233.  
  10234. -- ROBLOX scripter hackers, see what you can do with this:
  10235. -- game:GetService("BadgeService"):UserHasBadge(userid, badgeid)
  10236.  
  10237.  
  10238. function OnTouch(part)
  10239. if (part.Parent:FindFirstChild("Humanoid") ~= nil) then
  10240. local p = game.Players:GetPlayerFromCharacter(part.Parent)
  10241. if (p ~= nil) then
  10242. print("Awarding BadgeID: " ..script.Parent.BadgeID.Value .. " to UserID: " .. p.userId)
  10243. local b = game:GetService("BadgeService")
  10244. b:AwardBadge(p.userId, script.Parent.BadgeID.Value)
  10245. end
  10246. end
  10247. end
  10248.  
  10249. script.Parent.Touched:connect(OnTouch)
  10250.  
  10251. end))
  10252. IntValue847.Name = "BadgeID"
  10253. IntValue847.Parent = Part845
  10254. IntValue847.Value = 25977509
  10255. Model848.Name = "Boom"
  10256. Model848.Parent = Model637
  10257. Model849.Parent = Model848
  10258. Part850.Name = "Tip"
  10259. Part850.Parent = Model849
  10260. Part850.Reflectance = 0.10000000149012
  10261. Part850.Rotation = Vector3.new(90, 0, 0)
  10262. Part850.FormFactor = Enum.FormFactor.Plate
  10263. Part850.Size = Vector3.new(8, 2.4000001, 8)
  10264. Part850.CFrame = CFrame.new(-96.5, 100.100082, -35.7999992, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10265. Part850.BottomSurface = Enum.SurfaceType.Smooth
  10266. Part850.FrontSurface = Enum.SurfaceType.Weld
  10267. Part850.TopSurface = Enum.SurfaceType.Smooth
  10268. Part850.Position = Vector3.new(-96.5, 100.100082, -35.7999992)
  10269. Part850.Orientation = Vector3.new(90, 0, 0)
  10270. Script851.Name = "Touch"
  10271. Script851.Parent = Part850
  10272. Script851.Disabled = true
  10273. table.insert(cors,sandbox(Script851,function()
  10274. shockRing = Instance.new("Part")
  10275. shockRing.formFactor = 2
  10276. shockRing.Size = Vector3.new(50, 0.4, 50)
  10277. shockRing.Anchored = true
  10278. shockRing.Locked = true
  10279. shockRing.CanCollide = false
  10280. shockRing.archivable = false
  10281. shockRing.TopSurface = 0
  10282. shockRing.BottomSurface = 0
  10283. shockRing.Transparency = 1
  10284. local decal = Instance.new("Decal")
  10285. decal.Face = 1
  10286. decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
  10287. decal.Parent = shockRing
  10288.  
  10289. local bottomDecal = decal:Clone()
  10290. bottomDecal.Face = 4
  10291. bottomDecal.Parent = shockRing
  10292.  
  10293.  
  10294. debounce = true
  10295. function activate(hit)
  10296. if debounce == false then return end
  10297. debounce = false
  10298. script.Parent.Anchored = true
  10299. wait(0.05)
  10300. Boom2 = Instance.new("Explosion")
  10301. Boom2.BlastRadius = 40
  10302. Boom2.Parent = game.Workspace
  10303. Boom2.Position = script.Parent.Position
  10304. wait(0.5)
  10305. Boom2:Remove()
  10306. Boom = Instance.new("Part")
  10307. Boom.Parent = game.Workspace
  10308. Boom.formFactor = 0
  10309. Boom.Shape = 0
  10310. Boom.BrickColor = BrickColor:Yellow()
  10311. Boom.Position = script.Parent.Position
  10312. Boom.Transparency = 0.3
  10313. Boom.Size = Vector3.new(1, 1, 1)
  10314. Boom.Anchored = true
  10315. Boom.TopSurface = "Smooth"
  10316. Boom.BottomSurface = "Smooth"
  10317. script.Parent.Transparency = 1
  10318. Script = script.Parent.Explosion
  10319. SC = Script:clone()
  10320. SC.Disabled = false
  10321. SC.Parent = Boom
  10322. Grow = script.Parent.Grow
  10323. GC = Grow:clone()
  10324. GC.Disabled = false
  10325. GC.Parent = Boom
  10326. Stay = script.Parent.Stay
  10327. SC = Stay:clone()
  10328. SC.Disabled = false
  10329. SC.Parent = Boom
  10330. Boom2 = Instance.new("Explosion")
  10331. Boom2.BlastRadius = 40
  10332. Boom2.Position = script.Parent.Position
  10333. pos = script.Parent.Position
  10334. shockRing.Position = pos
  10335. shockRing.Parent = game.Workspace
  10336. Grow2 = script.Parent.Grow2
  10337. G2C = Grow2:clone()
  10338. G2C.Disabled = false
  10339. G2C.Parent = shockRing
  10340. Script2 = script.Parent.Explosion
  10341. S2C = Script2:clone()
  10342. S2C.Disabled = false
  10343. S2C.Parent = shockRing
  10344. Stay2 = script.Parent.Stay
  10345. S2C = Stay:clone()
  10346. S2C.Disabled = false
  10347. S2C.Parent = shockRing
  10348. wait(0.5)
  10349. Boom2:Remove()
  10350. wait(5)
  10351. script.Parent.Parent:Remove()
  10352. wait(100)
  10353. end
  10354.  
  10355. script.Parent.Touched:connect(activate)
  10356.  
  10357. end))
  10358. Script852.Name = "SafeRegen"
  10359. Script852.Parent = Script851
  10360. table.insert(cors,sandbox(Script852,function()
  10361. wait(5)
  10362. script.Parent.Disabled = false
  10363. wait(.1)
  10364. script:Remove()
  10365. end))
  10366. Script853.Name = "Stay"
  10367. Script853.Parent = Part850
  10368. Script853.Disabled = true
  10369. table.insert(cors,sandbox(Script853,function()
  10370. wait(0.1)
  10371. pos = script.Parent.CFrame
  10372. while true do
  10373. script.Parent.CFrame = pos
  10374. wait(0.000000000000000000000000000000000000000000000000001)
  10375. end
  10376.  
  10377. end))
  10378. Script854.Name = "Grow"
  10379. Script854.Parent = Part850
  10380. Script854.Disabled = true
  10381. table.insert(cors,sandbox(Script854,function()
  10382. wait(0.1)
  10383. Boom = script.Parent
  10384. for i = 1, 200 do
  10385. Boom.Size = Boom.Size + Vector3.new(1.5, 1.5, 1.5)
  10386. wait(0.01)
  10387. end
  10388. Boom:Remove()
  10389. end))
  10390. Script855.Name = "Explosion"
  10391. Script855.Parent = Part850
  10392. table.insert(cors,sandbox(Script855,function()
  10393. wait(0.1)
  10394. function destroy(hit)
  10395. Boom = Instance.new("Explosion")
  10396. Boom.Parent = game.Workspace
  10397. Boom.Position = hit.Position
  10398. wait(1)
  10399. Boom:Remove()
  10400. end
  10401.  
  10402. script.Parent.Touched:connect(destroy)
  10403.  
  10404. end))
  10405. Script856.Name = "SafeRegen"
  10406. Script856.Parent = Script855
  10407. table.insert(cors,sandbox(Script856,function()
  10408. wait(5)
  10409. script.Parent.Disabled = false
  10410. wait(.1)
  10411. script:Remove()
  10412. end))
  10413. Script857.Name = "Grow2"
  10414. Script857.Parent = Part850
  10415. Script857.Disabled = true
  10416. table.insert(cors,sandbox(Script857,function()
  10417. wait(0.1)
  10418. Boom = script.Parent
  10419. for i = 1, 200 do
  10420. Boom.Size = Boom.Size + Vector3.new(1.5, 0, 1.5)
  10421. wait(0.01)
  10422. end
  10423. Boom:Remove()
  10424. end))
  10425. CylinderMesh858.Parent = Part850
  10426. Part859.Name = "peice"
  10427. Part859.Parent = Model849
  10428. Part859.BrickColor = BrickColor.new("Dark stone grey")
  10429. Part859.Rotation = Vector3.new(90, 0, 0)
  10430. Part859.CanCollide = false
  10431. Part859.FormFactor = Enum.FormFactor.Plate
  10432. Part859.Size = Vector3.new(2, 0.400000006, 2)
  10433. Part859.CFrame = CFrame.new(-97.5, 100.100082, -37.5999947, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10434. Part859.BottomSurface = Enum.SurfaceType.Smooth
  10435. Part859.RightSurface = Enum.SurfaceType.Weld
  10436. Part859.TopSurface = Enum.SurfaceType.Weld
  10437. Part859.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10438. Part859.Position = Vector3.new(-97.5, 100.100082, -37.5999947)
  10439. Part859.Orientation = Vector3.new(90, 0, 0)
  10440. Part859.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10441. Part860.Name = "peice"
  10442. Part860.Parent = Model849
  10443. Part860.BrickColor = BrickColor.new("Dark stone grey")
  10444. Part860.Rotation = Vector3.new(90, 0, 0)
  10445. Part860.CanCollide = false
  10446. Part860.FormFactor = Enum.FormFactor.Plate
  10447. Part860.Size = Vector3.new(2, 0.400000006, 4)
  10448. Part860.CFrame = CFrame.new(-95.5, 100.100082, -37.5999947, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10449. Part860.BottomSurface = Enum.SurfaceType.Smooth
  10450. Part860.TopSurface = Enum.SurfaceType.Weld
  10451. Part860.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10452. Part860.Position = Vector3.new(-95.5, 100.100082, -37.5999947)
  10453. Part860.Orientation = Vector3.new(90, 0, 0)
  10454. Part860.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10455. Part861.Name = "peice"
  10456. Part861.Parent = Model849
  10457. Part861.BrickColor = BrickColor.new("Bright red")
  10458. Part861.Rotation = Vector3.new(90, 0, 0)
  10459. Part861.CanCollide = false
  10460. Part861.FormFactor = Enum.FormFactor.Plate
  10461. Part861.Size = Vector3.new(1, 0.400000006, 1)
  10462. Part861.CFrame = CFrame.new(-95, 101.600082, -34.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10463. Part861.BackSurface = Enum.SurfaceType.Weld
  10464. Part861.BottomSurface = Enum.SurfaceType.Weld
  10465. Part861.FrontSurface = Enum.SurfaceType.Weld
  10466. Part861.LeftSurface = Enum.SurfaceType.Weld
  10467. Part861.RightSurface = Enum.SurfaceType.Weld
  10468. Part861.TopSurface = Enum.SurfaceType.Weld
  10469. Part861.Color = Color3.new(0.768628, 0.156863, 0.109804)
  10470. Part861.Position = Vector3.new(-95, 101.600082, -34.0000038)
  10471. Part861.Orientation = Vector3.new(90, 0, 0)
  10472. Part861.Color = Color3.new(0.768628, 0.156863, 0.109804)
  10473. CylinderMesh862.Parent = Part861
  10474. Script863.Name = "transperency change script"
  10475. Script863.Parent = Part861
  10476. table.insert(cors,sandbox(Script863,function()
  10477. print("light loaded")
  10478.  
  10479. local light = script.Parent
  10480.  
  10481.  
  10482. while true do
  10483.  
  10484. light.Transparency = .2
  10485.  
  10486. wait(.6)
  10487.  
  10488. light.Transparency = .1
  10489.  
  10490. wait(.2)
  10491.  
  10492. light.Transparency = .3
  10493.  
  10494. wait(.2)
  10495.  
  10496. end
  10497.  
  10498. end))
  10499. Part864.Name = "peice"
  10500. Part864.Parent = Model849
  10501. Part864.BrickColor = BrickColor.new("Black")
  10502. Part864.Rotation = Vector3.new(90, 0, 0)
  10503. Part864.CanCollide = false
  10504. Part864.FormFactor = Enum.FormFactor.Plate
  10505. Part864.Size = Vector3.new(6, 0.400000006, 6)
  10506. Part864.CFrame = CFrame.new(-96.5, 100.100082, -37.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10507. Part864.BackSurface = Enum.SurfaceType.Weld
  10508. Part864.BottomSurface = Enum.SurfaceType.Weld
  10509. Part864.FrontSurface = Enum.SurfaceType.Weld
  10510. Part864.LeftSurface = Enum.SurfaceType.Weld
  10511. Part864.RightSurface = Enum.SurfaceType.Weld
  10512. Part864.TopSurface = Enum.SurfaceType.Weld
  10513. Part864.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10514. Part864.Position = Vector3.new(-96.5, 100.100082, -37.1999969)
  10515. Part864.Orientation = Vector3.new(90, 0, 0)
  10516. Part864.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10517. CylinderMesh865.Parent = Part864
  10518. Part866.Name = "peice"
  10519. Part866.Parent = Model849
  10520. Part866.BrickColor = BrickColor.new("Black")
  10521. Part866.Rotation = Vector3.new(90, 0, 0)
  10522. Part866.CanCollide = false
  10523. Part866.FormFactor = Enum.FormFactor.Plate
  10524. Part866.Size = Vector3.new(6, 0.400000006, 6)
  10525. Part866.CFrame = CFrame.new(-96.5, 100.100082, -34.4000015, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10526. Part866.BackSurface = Enum.SurfaceType.Weld
  10527. Part866.BottomSurface = Enum.SurfaceType.Weld
  10528. Part866.FrontSurface = Enum.SurfaceType.Weld
  10529. Part866.LeftSurface = Enum.SurfaceType.Weld
  10530. Part866.RightSurface = Enum.SurfaceType.Weld
  10531. Part866.TopSurface = Enum.SurfaceType.Weld
  10532. Part866.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10533. Part866.Position = Vector3.new(-96.5, 100.100082, -34.4000015)
  10534. Part866.Orientation = Vector3.new(90, 0, 0)
  10535. Part866.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10536. CylinderMesh867.Parent = Part866
  10537. Part868.Name = "peice"
  10538. Part868.Parent = Model849
  10539. Part868.BrickColor = BrickColor.new("Dark stone grey")
  10540. Part868.Rotation = Vector3.new(90, 0, 0)
  10541. Part868.CanCollide = false
  10542. Part868.FormFactor = Enum.FormFactor.Plate
  10543. Part868.Size = Vector3.new(2, 0.400000006, 1)
  10544. Part868.CFrame = CFrame.new(-95.5, 98.6000824, -34.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10545. Part868.BottomSurface = Enum.SurfaceType.Weld
  10546. Part868.TopSurface = Enum.SurfaceType.Smooth
  10547. Part868.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10548. Part868.Position = Vector3.new(-95.5, 98.6000824, -34.0000038)
  10549. Part868.Orientation = Vector3.new(90, 0, 0)
  10550. Part868.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10551. Part869.Name = "peice"
  10552. Part869.Parent = Model849
  10553. Part869.BrickColor = BrickColor.new("Earth green")
  10554. Part869.Transparency = 0.20000000298023
  10555. Part869.Rotation = Vector3.new(90, 0, 0)
  10556. Part869.CanCollide = false
  10557. Part869.FormFactor = Enum.FormFactor.Plate
  10558. Part869.Size = Vector3.new(1, 0.400000006, 1)
  10559. Part869.CFrame = CFrame.new(-97, 100.600082, -34.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10560. Part869.BottomSurface = Enum.SurfaceType.Weld
  10561. Part869.LeftSurface = Enum.SurfaceType.Weld
  10562. Part869.TopSurface = Enum.SurfaceType.Smooth
  10563. Part869.Color = Color3.new(0.152941, 0.27451, 0.176471)
  10564. Part869.Position = Vector3.new(-97, 100.600082, -34.0000038)
  10565. Part869.Orientation = Vector3.new(90, 0, 0)
  10566. Part869.Color = Color3.new(0.152941, 0.27451, 0.176471)
  10567. Part870.Name = "peice"
  10568. Part870.Parent = Model849
  10569. Part870.BrickColor = BrickColor.new("Bright yellow")
  10570. Part870.Transparency = 0.20000000298023
  10571. Part870.Rotation = Vector3.new(90, 0, 0)
  10572. Part870.CanCollide = false
  10573. Part870.FormFactor = Enum.FormFactor.Plate
  10574. Part870.Size = Vector3.new(1, 0.400000006, 1)
  10575. Part870.CFrame = CFrame.new(-98, 100.600082, -34.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  10576. Part870.BottomSurface = Enum.SurfaceType.Weld
  10577. Part870.RightSurface = Enum.SurfaceType.Weld
  10578. Part870.TopSurface = Enum.SurfaceType.Smooth
  10579. Part870.Color = Color3.new(0.960784, 0.803922, 0.188235)
  10580. Part870.Position = Vector3.new(-98, 100.600082, -34.0000038)
  10581. Part870.Orientation = Vector3.new(90, 0, 0)
  10582. Part870.Color = Color3.new(0.960784, 0.803922, 0.188235)
  10583. Model871.Name = "Drop"
  10584. Model871.Parent = Model848
  10585. VelocityMotor872.Name = "4D Being"
  10586. VelocityMotor872.Parent = Model871
  10587. Part873.Parent = Model871
  10588. Part873.BrickColor = BrickColor.new("Black")
  10589. Part873.CanCollide = false
  10590. Part873.FormFactor = Enum.FormFactor.Symmetric
  10591. Part873.Size = Vector3.new(1, 6, 1)
  10592. Part873.CFrame = CFrame.new(-97, 107.100082, -36.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10593. Part873.BottomSurface = Enum.SurfaceType.Smooth
  10594. Part873.TopSurface = Enum.SurfaceType.Weld
  10595. Part873.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10596. Part873.Position = Vector3.new(-97, 107.100082, -36.5)
  10597. Part873.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10598. Model874.Name = "Drop"
  10599. Model874.Parent = Model871
  10600. VelocityMotor875.Name = "4D Being"
  10601. VelocityMotor875.Parent = Model874
  10602. Part876.Parent = Model874
  10603. Part876.BrickColor = BrickColor.new("Black")
  10604. Part876.CanCollide = false
  10605. Part876.FormFactor = Enum.FormFactor.Symmetric
  10606. Part876.Size = Vector3.new(1, 1, 1)
  10607. Part876.CFrame = CFrame.new(-97, 110.600082, -36.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10608. Part876.BottomSurface = Enum.SurfaceType.Weld
  10609. Part876.TopSurface = Enum.SurfaceType.Weld
  10610. Part876.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10611. Part876.Position = Vector3.new(-97, 110.600082, -36.5)
  10612. Part876.Color = Color3.new(0.105882, 0.164706, 0.207843)
  10613. Part877.Name = "Engine"
  10614. Part877.Parent = Model637
  10615. Part877.BrickColor = BrickColor.new("Dark stone grey")
  10616. Part877.Transparency = 1
  10617. Part877.Rotation = Vector3.new(0, 90, 0)
  10618. Part877.Anchored = true
  10619. Part877.CanCollide = false
  10620. Part877.FormFactor = Enum.FormFactor.Plate
  10621. Part877.Size = Vector3.new(1, 1.20000005, 13)
  10622. Part877.CFrame = CFrame.new(-109, 114.000092, -34.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  10623. Part877.BackSurface = Enum.SurfaceType.Weld
  10624. Part877.BottomSurface = Enum.SurfaceType.Weld
  10625. Part877.FrontSurface = Enum.SurfaceType.Weld
  10626. Part877.LeftSurface = Enum.SurfaceType.Weld
  10627. Part877.RightSurface = Enum.SurfaceType.Weld
  10628. Part877.TopSurface = Enum.SurfaceType.Weld
  10629. Part877.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10630. Part877.Position = Vector3.new(-109, 114.000092, -34.5)
  10631. Part877.Orientation = Vector3.new(0, 90, 0)
  10632. Part877.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10633. Script878.Parent = Part877
  10634. table.insert(cors,sandbox(Script878,function()
  10635. while true do
  10636. wait(2)
  10637. pos=script.Parent.Position
  10638. if (script.Parent.Parent.here.Position - script.Parent.Position).magnitude>20 then
  10639. script.Parent.Parent:Remove()
  10640. end
  10641. if pos.y<0 or pos.y>600 then script.Parent.Parent:Remove()end
  10642. if pos.x<-2560 or pos.x>2560 then script.Parent.Parent:Remove() end
  10643. if pos.z<-2560 or pos.z>2560 then script.Parent.Parent:Remove() end
  10644. end
  10645.  
  10646. end))
  10647. Script879.Name = "Fly"
  10648. Script879.Parent = Part877
  10649. table.insert(cors,sandbox(Script879,function()
  10650. Target=script.Parent.Target
  10651. plane=script.Parent
  10652. pos=plane.Position
  10653. viewRange=500
  10654. shootingRange=250
  10655. shoot=0
  10656. give=90
  10657. giveAct=false
  10658. leave=20
  10659. function findTarget()
  10660. players=game.Players:getChildren()
  10661. for i = 1, #players do
  10662. if players[i].Character ~=nil then
  10663. h=players[i].Character:findFirstChild("Plane")
  10664. if h==nil then h=players[i].Character:findFirstChild("Admin")end
  10665. if h~=nil then
  10666. dist=(h.Parts.Engine.Position - script.Parent.Position).magnitude
  10667. if dist<bestDist then
  10668. bestDist=dist
  10669. bestI=h
  10670. end
  10671. end
  10672. end
  10673. end
  10674. end
  10675. function fire()
  10676. local missile = plane.Parent.Missile:clone()
  10677. missile.CFrame = plane.CFrame * CFrame.new(0, 0, -50)
  10678. missile.RocketScript.Disabled = false
  10679. missile.Script.Disabled = false
  10680. missile.Parent = game.Workspace
  10681. end
  10682.  
  10683. while true do
  10684. bestDist=1500
  10685. if pos.y<0 or pos.y>600 then give=0 end
  10686. if pos.x<-2560 or pos.x>2560 then give=0 end
  10687. if pos.z<-2560 or pos.z>2560 then give=0 end
  10688. if Target.Value~=nil then --If there is a brick located follow that.
  10689. target=Target.Value
  10690. pos=target.Position
  10691. dist=(target.Position - plane.Position).magnitude
  10692. if (dist<shootingRange) and (shoot==1) then
  10693. fire()
  10694. end
  10695. give=give-1
  10696. if give<=60 and give>0 then
  10697. if giveAct==false then
  10698. findTarget()
  10699. end
  10700. end
  10701. if give<=0 then
  10702. Target.Value=nil
  10703. giveAct=true
  10704. end
  10705. end
  10706. if Target.Value==nil then --If there is no plane to attack go somewhere and find one.
  10707. if (pos-plane.Position).magnitude<20 then --go to the nex random place.
  10708. pos=Vector3.new(math.random(-750, 750), math.random(100, 600), math.random(-750,750))
  10709. end
  10710. if giveAct==false then
  10711. findTarget()
  10712. end
  10713. end
  10714. if bestI~=nil then --If there is a closest plane, find if you can see it then index it as the Target.
  10715. cPlane=bestI.Parts.Engine
  10716. dist=(cPlane.Position- plane.Position).magnitude
  10717. if dist<viewRange then
  10718. Target.Value=cPlane
  10719. bestI=nil
  10720. end
  10721. end
  10722. d=script.Parent.CFrame.lookVector --the following 3 lines make the bludger move forward.
  10723. dest=script.Parent.Position+d*10*9
  10724. script.Parent.BodyVelocity.velocity=(dest-script.Parent.Position)
  10725. dir=(CFrame.new(pos).p-script.Parent.Position).unit --direction we WANT to go
  10726. pos1=script.Parent.Position
  10727. pos2=script.Parent.Position+dir
  10728. script.Parent.BodyGyro.cframe=CFrame.new(pos1, pos2)
  10729. if giveAct==true then
  10730. leave=leave-1
  10731. if leave<=0 then
  10732. give=90
  10733. giveAct=false
  10734. leave=20
  10735. end
  10736. end
  10737. wait(.2)
  10738. shoot=1-shoot
  10739. end
  10740.  
  10741. end))
  10742. ObjectValue880.Name = "Target"
  10743. ObjectValue880.Parent = Part877
  10744. BodyGyro881.Parent = Part877
  10745. BodyGyro881.CFrame = CFrame.new(27, 8.19999981, -38, 0.721428752, 0.224031642, 0.655248344, 8.21919866e-09, 0.946222484, -0.323516697, -0.69248867, 0.23339425, 0.682632089)
  10746. BodyGyro881.maxTorque = Vector3.new(400000, 400000, 400000)
  10747. BodyGyro881.P = 1500
  10748. BodyGyro881.MaxTorque = Vector3.new(400000, 400000, 400000)
  10749. BodyVelocity882.Parent = Part877
  10750. BodyVelocity882.Velocity = Vector3.new(0, 0, -90)
  10751. BodyVelocity882.velocity = Vector3.new(0, 0, -90)
  10752. Script883.Name = "SafeRegen"
  10753. Script883.Parent = Part877
  10754. table.insert(cors,sandbox(Script883,function()
  10755. wait(5)
  10756. script.Parent.Anchored = false
  10757. wait(.1)
  10758. script:Remove()
  10759. end))
  10760. Part884.Name = "Engine"
  10761. Part884.Parent = Model637
  10762. Part884.BrickColor = BrickColor.new("Dark stone grey")
  10763. Part884.Transparency = 1
  10764. Part884.Rotation = Vector3.new(0, 90, 0)
  10765. Part884.CanCollide = false
  10766. Part884.FormFactor = Enum.FormFactor.Plate
  10767. Part884.Size = Vector3.new(21, 1.20000005, 13)
  10768. Part884.CFrame = CFrame.new(-109, 114.100098, -45.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  10769. Part884.BackSurface = Enum.SurfaceType.Weld
  10770. Part884.BottomSurface = Enum.SurfaceType.Weld
  10771. Part884.FrontSurface = Enum.SurfaceType.Weld
  10772. Part884.LeftSurface = Enum.SurfaceType.Weld
  10773. Part884.RightSurface = Enum.SurfaceType.Weld
  10774. Part884.TopSurface = Enum.SurfaceType.Weld
  10775. Part884.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10776. Part884.Position = Vector3.new(-109, 114.100098, -45.5)
  10777. Part884.Orientation = Vector3.new(0, 90, 0)
  10778. Part884.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10779. Script885.Parent = Part884
  10780. table.insert(cors,sandbox(Script885,function()
  10781. while true do
  10782. wait(2)
  10783. pos=script.Parent.Position
  10784. if (script.Parent.Parent.here.Position - script.Parent.Position).magnitude>20 then
  10785. script.Parent.Parent:Remove()
  10786. end
  10787. if pos.y<0 or pos.y>600 then script.Parent.Parent:Remove()end
  10788. if pos.x<-2560 or pos.x>2560 then script.Parent.Parent:Remove() end
  10789. if pos.z<-2560 or pos.z>2560 then script.Parent.Parent:Remove() end
  10790. end
  10791.  
  10792. end))
  10793. Script886.Name = "Fly"
  10794. Script886.Parent = Part884
  10795. table.insert(cors,sandbox(Script886,function()
  10796. Target=script.Parent.Target
  10797. plane=script.Parent
  10798. pos=plane.Position
  10799. viewRange=500
  10800. shootingRange=250
  10801. shoot=0
  10802. give=90
  10803. giveAct=false
  10804. leave=20
  10805. function findTarget()
  10806. players=game.Players:getChildren()
  10807. for i = 1, #players do
  10808. if players[i].Character ~=nil then
  10809. h=players[i].Character:findFirstChild("Plane")
  10810. if h==nil then h=players[i].Character:findFirstChild("Admin")end
  10811. if h~=nil then
  10812. dist=(h.Parts.Engine.Position - script.Parent.Position).magnitude
  10813. if dist<bestDist then
  10814. bestDist=dist
  10815. bestI=h
  10816. end
  10817. end
  10818. end
  10819. end
  10820. end
  10821. function fire()
  10822. local missile = plane.Parent.Missile:clone()
  10823. missile.CFrame = plane.CFrame * CFrame.new(0, 0, -50)
  10824. missile.RocketScript.Disabled = false
  10825. missile.Script.Disabled = false
  10826. missile.Parent = game.Workspace
  10827. end
  10828.  
  10829. while true do
  10830. bestDist=1500
  10831. if pos.y<0 or pos.y>600 then give=0 end
  10832. if pos.x<-2560 or pos.x>2560 then give=0 end
  10833. if pos.z<-2560 or pos.z>2560 then give=0 end
  10834. if Target.Value~=nil then --If there is a brick located follow that.
  10835. target=Target.Value
  10836. pos=target.Position
  10837. dist=(target.Position - plane.Position).magnitude
  10838. if (dist<shootingRange) and (shoot==1) then
  10839. fire()
  10840. end
  10841. give=give-1
  10842. if give<=60 and give>0 then
  10843. if giveAct==false then
  10844. findTarget()
  10845. end
  10846. end
  10847. if give<=0 then
  10848. Target.Value=nil
  10849. giveAct=true
  10850. end
  10851. end
  10852. if Target.Value==nil then --If there is no plane to attack go somewhere and find one.
  10853. if (pos-plane.Position).magnitude<20 then --go to the nex random place.
  10854. pos=Vector3.new(math.random(-750, 750), math.random(100, 600), math.random(-750,750))
  10855. end
  10856. if giveAct==false then
  10857. findTarget()
  10858. end
  10859. end
  10860. if bestI~=nil then --If there is a closest plane, find if you can see it then index it as the Target.
  10861. cPlane=bestI.Parts.Engine
  10862. dist=(cPlane.Position- plane.Position).magnitude
  10863. if dist<viewRange then
  10864. Target.Value=cPlane
  10865. bestI=nil
  10866. end
  10867. end
  10868. d=script.Parent.CFrame.lookVector --the following 3 lines make the bludger move forward.
  10869. dest=script.Parent.Position+d*10*9
  10870. script.Parent.BodyVelocity.velocity=(dest-script.Parent.Position)
  10871. dir=(CFrame.new(pos).p-script.Parent.Position).unit --direction we WANT to go
  10872. pos1=script.Parent.Position
  10873. pos2=script.Parent.Position+dir
  10874. script.Parent.BodyGyro.cframe=CFrame.new(pos1, pos2)
  10875. if giveAct==true then
  10876. leave=leave-1
  10877. if leave<=0 then
  10878. give=90
  10879. giveAct=false
  10880. leave=20
  10881. end
  10882. end
  10883. wait(.2)
  10884. shoot=1-shoot
  10885. end
  10886.  
  10887. end))
  10888. ObjectValue887.Name = "Target"
  10889. ObjectValue887.Parent = Part884
  10890. BodyGyro888.Parent = Part884
  10891. BodyGyro888.CFrame = CFrame.new(27, 8.19999981, -38, 0.721428752, 0.224031642, 0.655248344, 8.21919866e-09, 0.946222484, -0.323516697, -0.69248867, 0.23339425, 0.682632089)
  10892. BodyGyro888.maxTorque = Vector3.new(400000, 400000, 400000)
  10893. BodyGyro888.P = 1500
  10894. BodyGyro888.MaxTorque = Vector3.new(400000, 400000, 400000)
  10895. BodyVelocity889.Parent = Part884
  10896. BodyVelocity889.Velocity = Vector3.new(0, 0, -90)
  10897. BodyVelocity889.velocity = Vector3.new(0, 0, -90)
  10898. Part890.Name = "Engine"
  10899. Part890.Parent = Model637
  10900. Part890.BrickColor = BrickColor.new("Dark stone grey")
  10901. Part890.Transparency = 1
  10902. Part890.Rotation = Vector3.new(0, 90, 0)
  10903. Part890.CanCollide = false
  10904. Part890.FormFactor = Enum.FormFactor.Plate
  10905. Part890.Size = Vector3.new(21, 1.20000005, 13)
  10906. Part890.CFrame = CFrame.new(-109.100006, 114.000092, -23.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  10907. Part890.BackSurface = Enum.SurfaceType.Weld
  10908. Part890.BottomSurface = Enum.SurfaceType.Weld
  10909. Part890.FrontSurface = Enum.SurfaceType.Weld
  10910. Part890.LeftSurface = Enum.SurfaceType.Weld
  10911. Part890.RightSurface = Enum.SurfaceType.Weld
  10912. Part890.TopSurface = Enum.SurfaceType.Weld
  10913. Part890.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10914. Part890.Position = Vector3.new(-109.100006, 114.000092, -23.5)
  10915. Part890.Orientation = Vector3.new(0, 90, 0)
  10916. Part890.Color = Color3.new(0.388235, 0.372549, 0.384314)
  10917. Script891.Parent = Part890
  10918. table.insert(cors,sandbox(Script891,function()
  10919. while true do
  10920. wait(2)
  10921. pos=script.Parent.Position
  10922. if (script.Parent.Parent.here.Position - script.Parent.Position).magnitude>20 then
  10923. script.Parent.Parent:Remove()
  10924. end
  10925. if pos.y<0 or pos.y>600 then script.Parent.Parent:Remove()end
  10926. if pos.x<-2560 or pos.x>2560 then script.Parent.Parent:Remove() end
  10927. if pos.z<-2560 or pos.z>2560 then script.Parent.Parent:Remove() end
  10928. end
  10929.  
  10930. end))
  10931. Script892.Name = "Fly"
  10932. Script892.Parent = Part890
  10933. table.insert(cors,sandbox(Script892,function()
  10934. Target=script.Parent.Target
  10935. plane=script.Parent
  10936. pos=plane.Position
  10937. viewRange=500
  10938. shootingRange=250
  10939. shoot=0
  10940. give=90
  10941. giveAct=false
  10942. leave=20
  10943. function findTarget()
  10944. players=game.Players:getChildren()
  10945. for i = 1, #players do
  10946. if players[i].Character ~=nil then
  10947. h=players[i].Character:findFirstChild("Plane")
  10948. if h==nil then h=players[i].Character:findFirstChild("Admin")end
  10949. if h~=nil then
  10950. dist=(h.Parts.Engine.Position - script.Parent.Position).magnitude
  10951. if dist<bestDist then
  10952. bestDist=dist
  10953. bestI=h
  10954. end
  10955. end
  10956. end
  10957. end
  10958. end
  10959. function fire()
  10960. local missile = plane.Parent.Missile:clone()
  10961. missile.CFrame = plane.CFrame * CFrame.new(0, 0, -50)
  10962. missile.RocketScript.Disabled = false
  10963. missile.Script.Disabled = false
  10964. missile.Parent = game.Workspace
  10965. end
  10966.  
  10967. while true do
  10968. bestDist=1500
  10969. if pos.y<0 or pos.y>600 then give=0 end
  10970. if pos.x<-2560 or pos.x>2560 then give=0 end
  10971. if pos.z<-2560 or pos.z>2560 then give=0 end
  10972. if Target.Value~=nil then --If there is a brick located follow that.
  10973. target=Target.Value
  10974. pos=target.Position
  10975. dist=(target.Position - plane.Position).magnitude
  10976. if (dist<shootingRange) and (shoot==1) then
  10977. fire()
  10978. end
  10979. give=give-1
  10980. if give<=60 and give>0 then
  10981. if giveAct==false then
  10982. findTarget()
  10983. end
  10984. end
  10985. if give<=0 then
  10986. Target.Value=nil
  10987. giveAct=true
  10988. end
  10989. end
  10990. if Target.Value==nil then --If there is no plane to attack go somewhere and find one.
  10991. if (pos-plane.Position).magnitude<20 then --go to the nex random place.
  10992. pos=Vector3.new(math.random(-750, 750), math.random(100, 600), math.random(-750,750))
  10993. end
  10994. if giveAct==false then
  10995. findTarget()
  10996. end
  10997. end
  10998. if bestI~=nil then --If there is a closest plane, find if you can see it then index it as the Target.
  10999. cPlane=bestI.Parts.Engine
  11000. dist=(cPlane.Position- plane.Position).magnitude
  11001. if dist<viewRange then
  11002. Target.Value=cPlane
  11003. bestI=nil
  11004. end
  11005. end
  11006. d=script.Parent.CFrame.lookVector --the following 3 lines make the bludger move forward.
  11007. dest=script.Parent.Position+d*10*9
  11008. script.Parent.BodyVelocity.velocity=(dest-script.Parent.Position)
  11009. dir=(CFrame.new(pos).p-script.Parent.Position).unit --direction we WANT to go
  11010. pos1=script.Parent.Position
  11011. pos2=script.Parent.Position+dir
  11012. script.Parent.BodyGyro.cframe=CFrame.new(pos1, pos2)
  11013. if giveAct==true then
  11014. leave=leave-1
  11015. if leave<=0 then
  11016. give=90
  11017. giveAct=false
  11018. leave=20
  11019. end
  11020. end
  11021. wait(.2)
  11022. shoot=1-shoot
  11023. end
  11024.  
  11025. end))
  11026. ObjectValue893.Name = "Target"
  11027. ObjectValue893.Parent = Part890
  11028. BodyGyro894.Parent = Part890
  11029. BodyGyro894.CFrame = CFrame.new(27, 8.19999981, -38, 0.721428752, 0.224031642, 0.655248344, 8.21919866e-09, 0.946222484, -0.323516697, -0.69248867, 0.23339425, 0.682632089)
  11030. BodyGyro894.maxTorque = Vector3.new(400000, 400000, 400000)
  11031. BodyGyro894.P = 1500
  11032. BodyGyro894.MaxTorque = Vector3.new(400000, 400000, 400000)
  11033. BodyVelocity895.Parent = Part890
  11034. BodyVelocity895.Velocity = Vector3.new(0, 0, -90)
  11035. BodyVelocity895.velocity = Vector3.new(0, 0, -90)
  11036. for i,v in pairs(mas:GetChildren()) do
  11037. v.Parent = workspace
  11038. pcall(function() v:MakeJoints() end)
  11039. end
  11040. mas:Destroy()
  11041. for i,v in pairs(cors) do
  11042. spawn(function()
  11043. pcall(v)
  11044. end)
  11045. end
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