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Dec 17th, 2017
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  1. --By Rufus14
  2. canshoot = true
  3. canjump = true
  4. walkspeed = 30
  5. cooldown = 16
  6. mouse = game.Players.LocalPlayer:GetMouse()
  7. scr = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  8. txt = Instance.new("TextBox", scr)
  9. txt.Text = "Type player's name who you want to rape!!!! Xxdxd"
  10. txt.Position = UDim2.new(0, 350 , 0, 150)
  11. txt.Size = UDim2.new(0, 250 , 0, 50)
  12. mouse = game.Players.LocalPlayer:GetMouse()
  13. function kys(key)
  14. key = key:lower()
  15. if key:byte() == 13 then
  16. local text = txt.Text
  17. local player = game.Players:findFirstChild(txt.Text)
  18. if player ~= nil then
  19. game.Players.LocalPlayer.Character.Archivable = true
  20. local clone = game.Players.LocalPlayer.Character:Clone()
  21. clone.Parent = game.Players.LocalPlayer.Character
  22. clone.Humanoid.WalkSpeed = walkspeed
  23. clone.Name = game.Players.LocalPlayer.Character.Name.." the rapist clone"
  24. clone.Torso.CFrame = clone.Torso.CFrame * CFrame.new(0,0,-4)
  25. local booooooom = Instance.new("Sound", player.Character)
  26. booooooom.SoundId = "rbxassetid://154454228"
  27. booooooom.Volume = 10
  28. local MAGIKNIPPLE = Instance.new("Sound", clone.Head)
  29. MAGIKNIPPLE.SoundId = "rbxassetid://176238381"
  30. MAGIKNIPPLE.Volume = 10
  31. MAGIKNIPPLE:Play()
  32. local function touched(part)
  33. if canjump then
  34. canjump = false
  35. clone.Humanoid.Jump = true
  36. wait(0.1)
  37. canjump = true
  38. end
  39. local parttorso = part.Parent:findFirstChild("Torso")
  40. if parttorso then
  41. booooooom:Play()
  42. local B00m = Instance.new("Explosion", workspace)
  43. B00m.Position = parttorso.Position
  44. clone:destroy()
  45. canshoot = true
  46. end
  47. end
  48. clone.Torso.Touched:connect(touched)
  49. while true do
  50. path = game:GetService("PathfindingService"):ComputeRawPathAsync(clone.Torso.Position,player.Character.Torso.Position,200)
  51. go = path:GetPointCoordinates()
  52. game:GetService("RunService").RenderStepped:wait()
  53. if cooldown <= 2 then
  54. cooldown = cooldown + 1
  55. print(cooldown)
  56. end
  57. if cooldown >= 2 then
  58. cooldown = 1
  59. canshoot = true
  60. print(cooldown)
  61. end
  62. for i,v in pairs(clone:GetChildren()) do
  63. if v.Name == "GoTo1" then
  64. v:destroy()
  65. end
  66. end
  67. for i = 1, #go do
  68. local pos = Instance.new("Part", clone)
  69. pos.Name = "GoTo1"
  70. pos.TopSurface = "Smooth"
  71. pos.BottomSurface = "Smooth"
  72. pos.Transparency = 0
  73. pos.CanCollide = false
  74. pos.Size = Vector3.new(0.4,0.4,0.4)
  75. pos.Anchored = true
  76. pos.Position = go[i] + Vector3.new(0,10,0)
  77. clone.Humanoid.WalkToPoint = pos.Position
  78. wait(0.18)
  79. end
  80. end
  81. end
  82. end
  83. end
  84. mouse.KeyDown:connect(kys)
  85. function shoot()
  86. local targettorso = mouse.Target.Parent:findFirstChild("Torso")
  87. if targettorso and canshoot then
  88. canshoot = false
  89. game.Players.LocalPlayer.Character.Archivable = true
  90. local clone = game.Players.LocalPlayer.Character:Clone()
  91. clone.Parent = game.Players.LocalPlayer.Character
  92. clone.Humanoid.WalkSpeed = walkspeed
  93. clone.Name = game.Players.LocalPlayer.Character.Name.." The Magic Missle"
  94. clone.Torso.CFrame = clone.Torso.CFrame * CFrame.new(0,0,-4)
  95. local booooooom = Instance.new("Sound", targettorso)
  96. booooooom.SoundId = "rbxassetid://154454228"
  97. booooooom.Volume = 10
  98. local MAGIKNIPPLE = Instance.new("Sound", clone.Head)
  99. MAGIKNIPPLE.SoundId = "rbxassetid://176238381"
  100. MAGIKNIPPLE.Volume = 10
  101. MAGIKNIPPLE:Play()
  102. local function touched(part)
  103. if canjump then
  104. canjump = false
  105. clone.Humanoid.Jump = true
  106. wait(0.1)
  107. canjump = true
  108. end
  109. local parttorso = part.Parent:findFirstChild("Torso")
  110. if parttorso then
  111. booooooom:Play()
  112. local B00m = Instance.new("Explosion", workspace)
  113. B00m.Position = parttorso.Position
  114. clone:destroy()
  115. canshoot = true
  116. end
  117. end
  118. clone.Torso.Touched:connect(touched)
  119. while true do
  120. path = game:GetService("PathfindingService"):ComputeRawPathAsync(clone.Torso.Position,targettorso.Position,200)
  121. go = path:GetPointCoordinates()
  122. game:GetService("RunService").RenderStepped:wait()
  123. if cooldown <= 2 then
  124. cooldown = cooldown + 1
  125. print(cooldown)
  126. end
  127. if cooldown >= 2 then
  128. cooldown = 1
  129. canshoot = true
  130. print(cooldown)
  131. end
  132. for i,v in pairs(clone:GetChildren()) do
  133. if v.Name == "GoTo1" then
  134. v:destroy()
  135. end
  136. end
  137. for i = 1, #go do
  138. local pos = Instance.new("Part", clone)
  139. pos.Name = "GoTo1"
  140. pos.TopSurface = "Smooth"
  141. pos.BottomSurface = "Smooth"
  142. pos.Transparency = 0
  143. pos.CanCollide = false
  144. pos.Size = Vector3.new(0.4,0.4,0.4)
  145. pos.Anchored = true
  146. pos.Position = go[i] + Vector3.new(0,10,0)
  147. clone.Humanoid.WalkToPoint = pos.Position
  148. wait(0.18)
  149. end
  150. end
  151. end
  152. end
  153. mouse.Button1Down:connect(shoot)
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