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nicholasXPG

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Oct 12th, 2016
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  1. local Player = game.Players.LocalPlayer
  2. local User = Player.Character
  3. local Cursor = Player:GetMouse()
  4. User.Archivable=true
  5. local Glitch = User:clone()
  6. for i,v in pairs(Glitch:GetChildren()) do
  7. if v:IsA'Script' or v:IsA'LocalScript' then v:Destroy() end
  8. if v:findFirstChild("face") then
  9. v.face:Destroy()
  10. end
  11. if v.Name=='Humanoid' or v:IsA'Hat' or v:IsA'Clothing' then
  12. v:Destroy()
  13. end
  14. if v:IsA'BasePart' then v.CanCollide=false v.Transparency=0.5 end
  15. end
  16.  
  17. for i,v in pairs(User:GetChildren()) do
  18. if v:IsA'Hat' or v:IsA'Clothing' or v:IsA'CharacterMesh' then v:Destroy() end
  19. end
  20. local Click = false
  21.  
  22. local Modes = {"Teleport","Disturb","Run"}
  23.  
  24. local Mode = Modes[1]
  25.  
  26. local Pressed = {}
  27.  
  28. Cursor.KeyDown:connect(function(Key)
  29. for i,v in pairs(Pressed) do Pressed[i]=false end
  30. if Pressed[Key] then Pressed[Key]=false else
  31. Pressed[Key] = true end
  32. end)
  33.  
  34.  
  35. Cursor.Button1Down:connect(function()
  36. Click = true
  37. end)
  38.  
  39. Cursor.Button1Up:connect(function()
  40. Click = false
  41. end)
  42. named=function(part,namez)
  43. for i,v in pairs(namez) do
  44. if part.Name:lower()==v:lower() then return true end
  45. end
  46. return nil
  47. end
  48. local Teleporting = false
  49.  
  50. while wait(0) do
  51. if Pressed['t'] then
  52. Mode=Modes[1]
  53. end
  54. if Pressed['x'] then
  55. Mode=Modes[2]
  56. end
  57. if Pressed['v'] then
  58. Mode=Modes[3]
  59. end
  60. if not Teleporting then
  61. if Click and Mode==Modes[1] then
  62. local spot = Cursor.Hit
  63. Teleporting=true
  64. local dir=CFrame.new(User.Torso.CFrame.p,spot.p)
  65. User.Torso.CFrame=dir
  66. local dist=(spot.p-dir.p).magnitude
  67. dist=dist<400 and dist or 400
  68. for i=1,dist,10 do
  69. User.Torso.CFrame=dir*CFrame.new(0,0,-dist/2)
  70. local glitch=Glitch:clone()
  71. glitch.Parent=workspace
  72. glitch.Torso.CFrame=dir*CFrame.new(0,3,-i)
  73. glitch.Torso.Anchored=true
  74. game.Debris:AddItem(glitch,1)
  75. wait(-1)
  76. end
  77. for i=1,10 do
  78. User.Torso.Anchored=true
  79. User.Torso.CFrame=dir*CFrame.new(0,2,-dist)
  80. wait(0)
  81. User.Torso.Anchored=false
  82. end
  83. wait(0)
  84. Teleporting=false
  85. end
  86. end
  87. if Mode==Modes[2] then
  88. if Click then
  89. User.Torso.BrickColor=BrickColor.Black()
  90. User.Head.BrickColor=BrickColor.Gray()
  91. User['Right Arm'].BrickColor=BrickColor.Gray()
  92. User['Left Arm'].BrickColor=BrickColor.Gray()
  93. User['Left Leg'].BrickColor=BrickColor.Black()
  94. User['Right Leg'].BrickColor=BrickColor.Black()
  95. for i=1,math.random(2,7) do
  96. local tf=Glitch:Clone()
  97. tf.Parent=workspace
  98. tf.Torso.CFrame=User.Torso.CFrame
  99. *CFrame.new(math.random(-15,10),math.random(-10,10),math.random(-15,25))
  100. *CFrame.new(0,0,1)
  101. game.Debris:AddItem(tf,math.random(1,20)/7)
  102. tf.Torso.Anchored=true
  103. tf.Torso.Touched:connect(function(h)
  104. if not named(h,{'Head','Torso','Right Arm','Left Arm',"Right Leg","Left Leg","Base","HumanoidRootPart"}) then
  105. local dup=h:clone()
  106. local cf=h.CFrame
  107. local p = h.Parent
  108. h:Destroy()
  109. dup:clearAllChildren()
  110. dup.Anchored=true
  111. dup.Parent=p
  112. dup.CFrame=cf*CFrame.Angles(0,math.rad(180),0)
  113. dup.Anchored=false
  114. game.Debris:AddItem(dup,6)
  115. end
  116. end)
  117. end
  118. else for i,v in pairs(Glitch:children()) do pcall(function() User[v.Name].BrickColor=v.BrickColor end) end
  119. end
  120. end
  121. if not Click then User.Humanoid.WalkSpeed=20 end
  122. if Mode==Modes[3] and Click then
  123. User.Humanoid.WalkSpeed=100
  124. local sp=User.Torso.CFrame
  125. wait(0)
  126. local spp=User.Torso.CFrame
  127. --if (sp.p-spp.p).magnitude>1 then
  128. local d=(sp.p-spp.p).magnitude
  129.  
  130. local cl=Glitch:clone()
  131. cl.Parent=workspace
  132. cl.Torso.CFrame=sp*CFrame.new(0,0,3)
  133. cl.Torso.Anchored=true
  134. for i,v in pairs(cl:children()) do pcall(function() v.Transparency=0 end) end
  135. game.Debris:AddItem(cl,0.75)
  136. if math.random(4)==1 then
  137. cl.Torso.CFrame=cl.Torso.CFrame*CFrame.new(math.random(1,3)==math.random(1,3) and -10 or 10,0,-3)
  138. if math.random(3)==1 then
  139. cf1=User.Torso.CFrame
  140. cf2=cl.Torso.CFrame
  141. User.Torso.CFrame=cf2
  142. cl.Torso.CFrame=cf1
  143. wait(0.2)
  144. if Click then
  145. User.Torso.CFrame=cf1
  146. cl.Torso.CFrame=cf2
  147. end
  148. end
  149. wait(0)
  150. end
  151. --end
  152. end
  153. end
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