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EquinoxDiscord

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Apr 10th, 2018
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  1. Stuff = false
  2.  
  3. function ssj()
  4. if Stuff == false then
  5. Stuff = true
  6. fr = Instance.new("BoolValue")
  7. fr.Name = "SSJ5"
  8. fr.Parent = jun.Character
  9. RightShoulder = jun.Character.Torso["Right Shoulder"]
  10. LeftShoulder = jun.Character.Torso["Left Shoulder"]
  11. Neck = jun.Character.Torso["Neck"]
  12. Shirt = jun.Character:findFirstChild("Shirt")
  13. Pants = jun.Character:findFirstChild("Pants")
  14. SSJ5 = Instance.new("Shirt")
  15. SSJ5.Name = "SSJ5"
  16. SSJ5.ShirtTemplate = "http://www.roblox.com/asset/?id=174205981"
  17. SSJ5Legs = Instance.new("Pants")
  18. SSJ5Legs.Name = "SSJ5Legs"
  19. SSJ5Legs.PantsTemplate = "http://www.roblox.com/asset/?id=174206054"
  20. RightHip = jun.Character.Torso["Right Hip"]
  21. LeftHip = jun.Character.Torso["Left Hip"]
  22.  
  23. value1 = LeftShoulder.C0
  24. value2 = RightShoulder.C0
  25. value3 = Neck.C0
  26.  
  27. NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  28. NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  29. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  30. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  31. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  32. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  33. LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  34. LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  35. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  36. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  37.  
  38. function RefreshWelds()
  39. Neck.C0 = NeckC0
  40. Neck.C1 = NeckC1
  41. RightShoulder.C0 = RightShoulderC0
  42. RightShoulder.C1 = RightShoulderC1
  43. LeftShoulder.C0 = LeftShoulderC0
  44. LeftShoulder.C1 = LeftShoulderC1
  45. RightHip.C0 = RightHipC0
  46. RightHip.C1 = RightHipC1
  47. LeftHip.C0 = LeftHipC0
  48. LeftHip.C1 = LeftHipC1
  49. end
  50.  
  51. Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0)
  52. RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0,0.5,2)
  53. LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0,-0.5,-2)
  54. RightHip.C0 = RightHipC0 * CFrame.Angles(-0.2, 0, 0)
  55. LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.2, 0, 0)
  56.  
  57. game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
  58.  
  59. sound = Instance.new("Sound")
  60. sound.SoundId = "http://www.roblox.com/asset/?id=98441318"
  61. sound.Parent = jun.Character.Torso
  62.  
  63. sound:Play()
  64.  
  65. for i = 1, 50 do
  66. wave = Instance.new("Part", game.Workspace)
  67. colorchoice = math.random(1,2)
  68. if colorchoice == 1 then
  69. wave.BrickColor = BrickColor.new("White")
  70. elseif colorchoice == 2 then
  71. wave.BrickColor = BrickColor.new("Cyan")
  72. end
  73. wave.FormFactor = 0
  74. wave.Size = Vector3.new(1,1,1)
  75. wave.Transparency = 0.6
  76. wave.Anchored = true
  77. wave.CanCollide = false
  78. wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-3,0)
  79. mesh = Instance.new("SpecialMesh", wave)
  80. mesh.MeshType = 5
  81. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  82. mesh.Scale = Vector3.new(1,0.5,1)
  83. local grow = coroutine.wrap(function(part)
  84. game:GetService("Debris"):AddItem(part, 2)
  85. for x = 1, 50 do
  86. part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0.25,0.5)
  87. part.Transparency = part.Transparency + 0.008
  88. part.CFrame = part.CFrame * CFrame.new(0,0.5,0)
  89. wait()
  90. end
  91. part:Destroy()
  92. end)
  93. grow(wave)
  94. wait(0.1)
  95. end
  96.  
  97. sound:Remove()
  98.  
  99. Neck.C0 = value3
  100.  
  101. Neck.C0 = Neck.C0 *CFrame.Angles(-0.75, 0, 0)
  102. RightShoulder.C0 = RightShoulderC0 *CFrame.Angles(-0.5, 0, 0)
  103. LeftShoulder.C0 = LeftShoulderC0 *CFrame.Angles(-0.5, 0, 0)
  104.  
  105. game:GetService("Chat"):Chat(jun.Character.Head, "GRAAAAAWR!!!!!")
  106.  
  107. Effect = Instance.new("Part")
  108. Effect.Parent = jun.Character
  109. Effect.Anchored = true
  110. Effect.CanCollide = false
  111. Effect.Size = Vector3.new(5, 5, 5)
  112. Effect.formFactor = "Symmetric"
  113. Effect.Transparency = 0
  114. Effect.BrickColor = BrickColor.new("White")
  115. Effect.TopSurface = "Smooth"
  116. Effect.BottomSurface = "Smooth"
  117. EffectMesh = Instance.new("SpecialMesh")
  118. EffectMesh.Parent = Effect
  119. EffectMesh.MeshType = "FileMesh"
  120. EffectMesh.MeshId = "http://www.roblox.com/asset/?id=9982590"
  121. EffectMesh.Scale = Vector3.new(1, 1, 1)
  122. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  123.  
  124. for u, c in pairs (jun.Character:GetChildren()) do
  125. if c.Name == "CharacterHair" then
  126. c.Transparency = 1
  127. end
  128. end
  129. for u, c in pairs (jun.Character:GetChildren()) do
  130. if c.Name == "CharacterHair2" then
  131. c.Transparency = 1
  132. end
  133. if c:IsA("Hat") then
  134. c.Handle.Transparency = 1
  135. end
  136. end
  137.  
  138. Hair23 = Instance.new("Part")
  139. Hair23.Parent = jun.Character
  140. Hair23.Name = "Hair"
  141. Hair23.formFactor = "Symmetric"
  142. Hair23.Size = Vector3.new(1, 1, 1)
  143. Hair23.Transparency = 1
  144. Hair23.CFrame = jun.Character.Head.CFrame
  145. Hair23:BreakJoints()
  146. Hair23.CanCollide = false
  147. Hair23.TopSurface = "Smooth"
  148. Hair23.BottomSurface = "Smooth"
  149. Hair23.BrickColor = BrickColor.new("White")
  150. Weld = Instance.new("Weld")
  151. Weld.Name = "Weld23"
  152. Weld.Part0 = jun.Character.Head
  153. Weld.Part1 = Hair23
  154. Weld.Parent = jun.Character.Head
  155. Weld.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  156. Mesh = Instance.new("SpecialMesh")
  157. Mesh.Parent = Hair23
  158. Mesh.MeshId = "http://www.roblox.com/asset/?id=74868480"
  159. Mesh.TextureId = "http://www.roblox.com/asset/?id=174185967"
  160. Mesh.Scale = Vector3.new(1, 1, 1)
  161. Hair3 = Instance.new("Part")
  162. Hair3.Parent = jun.Character
  163. Hair3.Name = "Hair"
  164. Hair3.CanCollide = false
  165. Hair3.Locked = true
  166. Hair3.TopSurface = "Smooth"
  167. Hair3.BottomSurface = "Smooth"
  168. Hair3.formFactor = "Symmetric"
  169. Hair3.BrickColor = BrickColor.new("White")
  170. Hair3.CFrame = jun.Character.Torso.CFrame
  171. Hair3.Size = Vector3.new(1.2, 1.6, 1.2)
  172. Hair3.Transparency = 1
  173. Weld = Instance.new("Weld")
  174. Weld.Name = "Weld3"
  175. Weld.Parent = jun.Character.Head
  176. Weld.Part0 = jun.Character.Head
  177. Weld.Part1 = Hair3
  178. Weld.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  179. Mesh3 = Instance.new("SpecialMesh")
  180. Mesh3.Parent = Hair3
  181. Mesh3.Scale = Vector3.new(1.05, 1.5, 1.05)
  182. Mesh3.MeshType = "FileMesh"
  183. Mesh3.MeshId = "http://www.roblox.com/asset/?id=98444143"
  184. Mesh3.TextureId = "http://www.roblox.com/asset/?id=174185967"
  185. Hair4 = Instance.new("Part")
  186. Hair4.Parent = jun.Character
  187. Hair4.Name = "Hair"
  188. Hair4.CanCollide = false
  189. Hair4.Locked = true
  190. Hair4.TopSurface = "Smooth"
  191. Hair4.BottomSurface = "Smooth"
  192. Hair4.formFactor = "Symmetric"
  193. Hair4.BrickColor = BrickColor.new("White")
  194. Hair4.CFrame = jun.Character.Torso.CFrame
  195. Hair4.Size = Vector3.new(1.2, 1.6, 1.2)
  196. Hair4.Transparency = 1
  197. Weld = Instance.new("Weld")
  198. Weld.Name = "Weld4"
  199. Weld.Parent = jun.Character.Head
  200. Weld.Part0 = jun.Character.Head
  201. Weld.Part1 = Hair4
  202. Weld.C0 = CFrame.new(0, 0.75, 0.15)
  203. Mesh4 = Instance.new("SpecialMesh")
  204. Mesh4.Parent = Hair4
  205. Mesh4.Scale = Vector3.new(1.10, 1.75, 1.10)
  206. Mesh4.MeshType = "FileMesh"
  207. Mesh4.MeshId = "http://www.roblox.com/asset/?id=98444143"
  208. Mesh4.TextureId = "http://www.roblox.com/asset/?id=174185967"
  209. Hair1 = Instance.new("Part")
  210. Hair1.Parent = jun.Character
  211. Hair1.Name = "Hair"
  212. Hair1.CanCollide = false
  213. Hair1.Locked = true
  214. Hair1.TopSurface = "Smooth"
  215. Hair1.BottomSurface = "Smooth"
  216. Hair1.formFactor = "Symmetric"
  217. Hair1.BrickColor = BrickColor.new("White")
  218. Hair1.CFrame = jun.Character.Torso.CFrame
  219. Hair1.Size = Vector3.new(1.2, 1.6, 1.2)
  220. Hair1.Transparency = 1
  221. Weld = Instance.new("Weld")
  222. Weld.Name = "Weld1"
  223. Weld.Parent = jun.Character.Head
  224. Weld.Part0 = jun.Character.Head
  225. Weld.Part1 = Hair1
  226. Weld.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  227. Mesh1 = Instance.new("SpecialMesh")
  228. Mesh1.Parent = Hair1
  229. Mesh1.Scale = Vector3.new(1.10, 1.5, 1.10)
  230. Mesh1.MeshType = "FileMesh"
  231. Mesh1.MeshId = "http://www.roblox.com/asset/?id=98444143"
  232. Mesh1.TextureId = "http://www.roblox.com/asset/?id=174185967"
  233. Hair2 = Instance.new("Part")
  234. Hair2.Parent = jun.Character
  235. Hair2.Name = "Hair"
  236. Hair2.CanCollide = false
  237. Hair2.Locked = true
  238. Hair2.TopSurface = "Smooth"
  239. Hair2.BottomSurface = "Smooth"
  240. Hair2.formFactor = "Symmetric"
  241. Hair2.BrickColor = BrickColor.new("White")
  242. Hair2.CFrame = jun.Character.Torso.CFrame
  243. Hair2.Size = Vector3.new(1.2, 1.6, 1.2)
  244. Hair2.Transparency = 1
  245. Weld = Instance.new("Weld")
  246. Weld.Name = "Weld2"
  247. Weld.Parent = jun.Character.Head
  248. Weld.Part0 = jun.Character.Head
  249. Weld.Part1 = Hair2
  250. Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  251. Mesh2 = Instance.new("SpecialMesh")
  252. Mesh2.Parent = Hair2
  253. Mesh2.Scale = Vector3.new(1.05, 1.5, 1.05)
  254. Mesh2.MeshType = "FileMesh"
  255. Mesh2.MeshId = "http://www.roblox.com/asset/?id=98444143"
  256. Mesh2.TextureId = "http://www.roblox.com/asset/?id=174185967"
  257. Hair6 = Instance.new("Part")
  258. Hair6.Parent = jun.Character
  259. Hair6.Name = "Hair"
  260. Hair6.CanCollide = false
  261. Hair6.Locked = true
  262. Hair6.TopSurface = "Smooth"
  263. Hair6.BottomSurface = "Smooth"
  264. Hair6.formFactor = "Symmetric"
  265. Hair6.BrickColor = BrickColor.new("White")
  266. Hair6.CFrame = jun.Character.Torso.CFrame
  267. Hair6.Size = Vector3.new(1.2, 1.6, 1.2)
  268. Hair6.Transparency = 1
  269. Weld = Instance.new("Weld")
  270. Weld.Name = "Weld6"
  271. Weld.Parent = jun.Character.Head
  272. Weld.Part0 = jun.Character.Head
  273. Weld.Part1 = Hair6
  274. Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  275. Mesh6 = Instance.new("SpecialMesh")
  276. Mesh6.Parent = Hair6
  277. Mesh6.Scale = Vector3.new(1.05, 1.5, 1.05)
  278. Mesh6.MeshType = "FileMesh"
  279. Mesh6.MeshId = "http://www.roblox.com/asset/?id=98444143"
  280. Mesh6.TextureId = "http://www.roblox.com/asset/?id=174185967"
  281. Hair5 = Instance.new("Part")
  282. Hair5.Parent = jun.Character
  283. Hair5.Name = "Hair"
  284. Hair5.CanCollide = false
  285. Hair5.Locked = true
  286. Hair5.TopSurface = "Smooth"
  287. Hair5.BottomSurface = "Smooth"
  288. Hair5.formFactor = "Symmetric"
  289. Hair5.BrickColor = BrickColor.new("White")
  290. Hair5.CFrame = jun.Character.Torso.CFrame
  291. Hair5.Size = Vector3.new(0.99, 2.03, 2.45)
  292. Hair5.Transparency = 1
  293. Weld = Instance.new("Weld")
  294. Weld.Name = "Weld5"
  295. Weld.Parent = jun.Character.Torso
  296. Weld.Part0 = jun.Character.Torso
  297. Weld.Part1 = Hair5
  298. Weld.C0 = CFrame.new(0.25, -0.1, 1.8) * CFrame.Angles(0, 0, 0)
  299. Mesh5 = Instance.new("SpecialMesh")
  300. Mesh5.Parent = Hair5
  301. Mesh5.Scale = Vector3.new(1, 1, 1)
  302. Mesh5.MeshType = "FileMesh"
  303. Mesh5.MeshId = "http://www.roblox.com/asset/?id=170939831"
  304. Mesh5.TextureId = "http://www.roblox.com/asset/?id=174185967"
  305. Hair7 = Instance.new("Part")
  306. Hair7.Parent = jun.Character
  307. Hair7.Name = "Hair"
  308. Hair7.CanCollide = false
  309. Hair7.Locked = true
  310. Hair7.TopSurface = "Smooth"
  311. Hair7.BottomSurface = "Smooth"
  312. Hair7.formFactor = "Symmetric"
  313. Hair7.BrickColor = BrickColor.new("White")
  314. Hair7.CFrame = jun.Character.Torso.CFrame
  315. Hair7.Size = Vector3.new(1.2, 1.6, 1.2)
  316. Hair7.Transparency = 1
  317. Weld = Instance.new("Weld")
  318. Weld.Name = "Weld7"
  319. Weld.Parent = jun.Character.Head
  320. Weld.Part0 = jun.Character.Head
  321. Weld.Part1 = Hair7
  322. Weld.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  323. Mesh7 = Instance.new("SpecialMesh")
  324. Mesh7.Parent = Hair7
  325. Mesh7.Scale = Vector3.new(1.10, 1.75, 1.10)
  326. Mesh7.MeshType = "FileMesh"
  327. Mesh7.MeshId = "http://www.roblox.com/asset/?id=98444143"
  328. Mesh7.TextureId = "http://www.roblox.com/asset/?id=174185967"
  329. Hair8 = Instance.new("Part")
  330. Hair8.Parent = jun.Character
  331. Hair8.Name = "Hair"
  332. Hair8.CanCollide = false
  333. Hair8.Locked = true
  334. Hair8.TopSurface = "Smooth"
  335. Hair8.BottomSurface = "Smooth"
  336. Hair8.formFactor = "Symmetric"
  337. Hair8.BrickColor = BrickColor.new("White")
  338. Hair8.CFrame = jun.Character.Torso.CFrame
  339. Hair8.Size = Vector3.new(1.2, 1.6, 1.2)
  340. Hair8.Transparency = 1
  341. Weld = Instance.new("Weld")
  342. Weld.Name = "Weld8"
  343. Weld.Parent = jun.Character.Head
  344. Weld.Part0 = jun.Character.Head
  345. Weld.Part1 = Hair8
  346. Weld.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  347. Mesh8 = Instance.new("SpecialMesh")
  348. Mesh8.Parent = Hair8
  349. Mesh8.Scale = Vector3.new(1.10, 2, 1.10)
  350. Mesh8.MeshType = "FileMesh"
  351. Mesh8.MeshId = "http://www.roblox.com/asset/?id=98444143"
  352. Mesh8.TextureId = "http://www.roblox.com/asset/?id=174185967"
  353. Hair9 = Instance.new("Part")
  354. Hair9.Parent = jun.Character
  355. Hair9.Name = "Hair"
  356. Hair9.CanCollide = false
  357. Hair9.Locked = true
  358. Hair9.TopSurface = "Smooth"
  359. Hair9.BottomSurface = "Smooth"
  360. Hair9.formFactor = "Symmetric"
  361. Hair9.BrickColor = BrickColor.new("White")
  362. Hair9.CFrame = jun.Character.Torso.CFrame
  363. Hair9.Size = Vector3.new(1.2, 1.6, 1.2)
  364. Hair9.Transparency = 1
  365. Weld = Instance.new("Weld")
  366. Weld.Name = "Weld9"
  367. Weld.Parent = jun.Character.Head
  368. Weld.Part0 = jun.Character.Head
  369. Weld.Part1 = Hair9
  370. Weld.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  371. Mesh9 = Instance.new("SpecialMesh")
  372. Mesh9.Parent = Hair9
  373. Mesh9.Scale = Vector3.new(1.10, 2, 1.10)
  374. Mesh9.MeshType = "FileMesh"
  375. Mesh9.MeshId = "http://www.roblox.com/asset/?id=98444143"
  376. Mesh9.TextureId = "http://www.roblox.com/asset/?id=174185967"
  377. Hair10 = Instance.new("Part")
  378. Hair10.Parent = jun.Character
  379. Hair10.Name = "Hair"
  380. Hair10.CanCollide = false
  381. Hair10.Locked = true
  382. Hair10.TopSurface = "Smooth"
  383. Hair10.BottomSurface = "Smooth"
  384. Hair10.formFactor = "Symmetric"
  385. Hair10.BrickColor = BrickColor.new("White")
  386. Hair10.CFrame = jun.Character.Torso.CFrame
  387. Hair10.Size = Vector3.new(1.2, 1.6, 1.2)
  388. Hair10.Transparency = 1
  389. Weld = Instance.new("Weld")
  390. Weld.Name = "Weld10"
  391. Weld.Parent = jun.Character.Head
  392. Weld.Part0 = jun.Character.Head
  393. Weld.Part1 = Hair10
  394. Weld.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  395. Mesh10 = Instance.new("SpecialMesh")
  396. Mesh10.Parent = Hair10
  397. Mesh10.Scale = Vector3.new(1.10, 2, 1.10)
  398. Mesh10.MeshType = "FileMesh"
  399. Mesh10.MeshId = "http://www.roblox.com/asset/?id=98444143"
  400. Mesh10.TextureId = "http://www.roblox.com/asset/?id=174185967"
  401. Hair11 = Instance.new("Part")
  402. Hair11.Parent = jun.Character
  403. Hair11.Name = "Hair"
  404. Hair11.CanCollide = false
  405. Hair11.Locked = true
  406. Hair11.TopSurface = "Smooth"
  407. Hair11.BottomSurface = "Smooth"
  408. Hair11.formFactor = "Symmetric"
  409. Hair11.BrickColor = BrickColor.new("White")
  410. Hair11.CFrame = jun.Character.Torso.CFrame
  411. Hair11.Size = Vector3.new(1.2, 1.6, 1.2)
  412. Hair11.Transparency = 1
  413. Weld = Instance.new("Weld")
  414. Weld.Name = "Weld11"
  415. Weld.Parent = jun.Character.Head
  416. Weld.Part0 = jun.Character.Head
  417. Weld.Part1 = Hair11
  418. Weld.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  419. Mesh11 = Instance.new("SpecialMesh")
  420. Mesh11.Parent = Hair11
  421. Mesh11.Scale = Vector3.new(1.10, 2, 1.10)
  422. Mesh11.MeshType = "FileMesh"
  423. Mesh11.MeshId = "http://www.roblox.com/asset/?id=98444143"
  424. Mesh11.TextureId = "http://www.roblox.com/asset/?id=174185967"
  425. Hair12 = Instance.new("Part")
  426. Hair12.Parent = jun.Character
  427. Hair12.Name = "Hair"
  428. Hair12.CanCollide = false
  429. Hair12.Locked = true
  430. Hair12.TopSurface = "Smooth"
  431. Hair12.BottomSurface = "Smooth"
  432. Hair12.formFactor = "Symmetric"
  433. Hair12.BrickColor = BrickColor.new("White")
  434. Hair12.CFrame = jun.Character.Torso.CFrame
  435. Hair12.Size = Vector3.new(1.2, 1.6, 1.2)
  436. Hair12.Transparency = 1
  437. Weld = Instance.new("Weld")
  438. Weld.Name = "Weld12"
  439. Weld.Parent = jun.Character.Head
  440. Weld.Part0 = jun.Character.Head
  441. Weld.Part1 = Hair12
  442. Weld.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  443. Mesh12 = Instance.new("SpecialMesh")
  444. Mesh12.Parent = Hair12
  445. Mesh12.Scale = Vector3.new(1.25, 2, 1.25)
  446. Mesh12.MeshType = "FileMesh"
  447. Mesh12.MeshId = "http://www.roblox.com/asset/?id=98444143"
  448. Mesh12.TextureId = "http://www.roblox.com/asset/?id=174185967"
  449. Hair13 = Instance.new("Part")
  450. Hair13.Parent = jun.Character
  451. Hair13.Name = "Hair"
  452. Hair13.CanCollide = false
  453. Hair13.Locked = true
  454. Hair13.TopSurface = "Smooth"
  455. Hair13.BottomSurface = "Smooth"
  456. Hair13.formFactor = "Symmetric"
  457. Hair13.BrickColor = BrickColor.new("White")
  458. Hair13.CFrame = jun.Character.Torso.CFrame
  459. Hair13.Size = Vector3.new(1.2, 1.6, 1.2)
  460. Hair13.Transparency = 1
  461. Weld = Instance.new("Weld")
  462. Weld.Name = "Weld13"
  463. Weld.Parent = jun.Character.Head
  464. Weld.Part0 = jun.Character.Head
  465. Weld.Part1 = Hair13
  466. Weld.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  467. Mesh13 = Instance.new("SpecialMesh")
  468. Mesh13.Parent = Hair13
  469. Mesh13.Scale = Vector3.new(1.10, 2, 1.10)
  470. Mesh13.MeshType = "FileMesh"
  471. Mesh13.MeshId = "http://www.roblox.com/asset/?id=98444143"
  472. Mesh13.TextureId = "http://www.roblox.com/asset/?id=174185967"
  473. Hair14 = Instance.new("Part")
  474. Hair14.Parent = jun.Character
  475. Hair14.Name = "Hair"
  476. Hair14.CanCollide = false
  477. Hair14.Locked = true
  478. Hair14.TopSurface = "Smooth"
  479. Hair14.BottomSurface = "Smooth"
  480. Hair14.formFactor = "Symmetric"
  481. Hair14.BrickColor = BrickColor.new("White")
  482. Hair14.CFrame = jun.Character.Torso.CFrame
  483. Hair14.Size = Vector3.new(1.2, 1.6, 1.2)
  484. Hair14.Transparency = 1
  485. Weld = Instance.new("Weld")
  486. Weld.Name = "Weld14"
  487. Weld.Parent = jun.Character.Head
  488. Weld.Part0 = jun.Character.Head
  489. Weld.Part1 = Hair14
  490. Weld.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  491. Mesh14 = Instance.new("SpecialMesh")
  492. Mesh14.Parent = Hair14
  493. Mesh14.Scale = Vector3.new(1.10, 2, 1.10)
  494. Mesh14.MeshType = "FileMesh"
  495. Mesh14.MeshId = "http://www.roblox.com/asset/?id=98444143"
  496. Mesh14.TextureId = "http://www.roblox.com/asset/?id=174185967"
  497. Hair15 = Instance.new("Part")
  498. Hair15.Parent = jun.Character
  499. Hair15.Name = "Hair"
  500. Hair15.CanCollide = false
  501. Hair15.Locked = true
  502. Hair15.TopSurface = "Smooth"
  503. Hair15.BottomSurface = "Smooth"
  504. Hair15.formFactor = "Symmetric"
  505. Hair15.BrickColor = BrickColor.new("White")
  506. Hair15.CFrame = jun.Character.Torso.CFrame
  507. Hair15.Size = Vector3.new(1.2, 1.6, 1.2)
  508. Hair15.Transparency = 1
  509. Weld = Instance.new("Weld")
  510. Weld.Name = "Weld15"
  511. Weld.Parent = jun.Character.Head
  512. Weld.Part0 = jun.Character.Head
  513. Weld.Part1 = Hair15
  514. Weld.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  515. Mesh15 = Instance.new("SpecialMesh")
  516. Mesh15.Parent = Hair15
  517. Mesh15.Scale = Vector3.new(1.10, 2, 1.10)
  518. Mesh15.MeshType = "FileMesh"
  519. Mesh15.MeshId = "http://www.roblox.com/asset/?id=98444143"
  520. Mesh15.TextureId = "http://www.roblox.com/asset/?id=174185967"
  521. Hair16 = Instance.new("Part")
  522. Hair16.Parent = jun.Character
  523. Hair16.Name = "Hair"
  524. Hair16.CanCollide = false
  525. Hair16.Locked = true
  526. Hair16.TopSurface = "Smooth"
  527. Hair16.BottomSurface = "Smooth"
  528. Hair16.formFactor = "Symmetric"
  529. Hair16.BrickColor = BrickColor.new("White")
  530. Hair16.CFrame = jun.Character.Torso.CFrame
  531. Hair16.Size = Vector3.new(1.2, 1.6, 1.2)
  532. Hair16.Transparency = 1
  533. Weld = Instance.new("Weld")
  534. Weld.Name = "Weld16"
  535. Weld.Parent = jun.Character.Head
  536. Weld.Part0 = jun.Character.Head
  537. Weld.Part1 = Hair16
  538. Weld.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  539. Mesh16 = Instance.new("SpecialMesh")
  540. Mesh16.Parent = Hair16
  541. Mesh16.Scale = Vector3.new(1.10, 2, 1.10)
  542. Mesh16.MeshType = "FileMesh"
  543. Mesh16.MeshId = "http://www.roblox.com/asset/?id=98444143"
  544. Mesh16.TextureId = "http://www.roblox.com/asset/?id=174185967"
  545. Hair17 = Instance.new("Part")
  546. Hair17.Parent = jun.Character
  547. Hair17.Name = "Hair"
  548. Hair17.CanCollide = false
  549. Hair17.Locked = true
  550. Hair17.TopSurface = "Smooth"
  551. Hair17.BottomSurface = "Smooth"
  552. Hair17.formFactor = "Symmetric"
  553. Hair17.BrickColor = BrickColor.new("White")
  554. Hair17.CFrame = jun.Character.Torso.CFrame
  555. Hair17.Size = Vector3.new(1.2, 1.6, 1.2)
  556. Hair17.Transparency = 1
  557. Weld = Instance.new("Weld")
  558. Weld.Name = "Weld17"
  559. Weld.Parent = jun.Character.Head
  560. Weld.Part0 = jun.Character.Head
  561. Weld.Part1 = Hair17
  562. Weld.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
  563. Mesh17 = Instance.new("SpecialMesh")
  564. Mesh17.Parent = Hair17
  565. Mesh17.Scale = Vector3.new(0.3, 1.75, 0.3)
  566. Mesh17.MeshType = "FileMesh"
  567. Mesh17.MeshId = "http://www.roblox.com/asset/?id=98444143"
  568. Mesh17.TextureId = "http://www.roblox.com/asset/?id=174185967"
  569. Hair18 = Instance.new("Part")
  570. Hair18.Parent = jun.Character
  571. Hair18.Name = "Hair"
  572. Hair18.CanCollide = false
  573. Hair18.Locked = true
  574. Hair18.TopSurface = "Smooth"
  575. Hair18.BottomSurface = "Smooth"
  576. Hair18.formFactor = "Symmetric"
  577. Hair18.BrickColor = BrickColor.new("White")
  578. Hair18.CFrame = jun.Character.Torso.CFrame
  579. Hair18.Size = Vector3.new(1.2, 1.6, 1.2)
  580. Hair18.Transparency = 1
  581. Weld = Instance.new("Weld")
  582. Weld.Name = "Weld18"
  583. Weld.Parent = jun.Character.Head
  584. Weld.Part0 = jun.Character.Head
  585. Weld.Part1 = Hair18
  586. Weld.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
  587. Mesh18 = Instance.new("SpecialMesh")
  588. Mesh18.Parent = Hair18
  589. Mesh18.Scale = Vector3.new(0.3, 1.75, 0.3)
  590. Mesh18.MeshType = "FileMesh"
  591. Mesh18.MeshId = "http://www.roblox.com/asset/?id=98444143"
  592. Mesh18.TextureId = "http://www.roblox.com/asset/?id=174185967"
  593.  
  594. local flow23 = coroutine.wrap(function(part)
  595. for x = 1, 9e9 do
  596. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  597. wait(0.05)
  598. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0)
  599. wait(0.05)
  600. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.02, 0, 0)
  601. wait(0.05)
  602. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0)
  603. wait(0.05)
  604. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  605. wait(0.05)
  606. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0)
  607. wait(0.05)
  608. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.02, 0, 0)
  609. wait(0.05)
  610. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0)
  611. wait(0.05)
  612. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  613. wait(0.05)
  614. end
  615. end)
  616. flow23(jun.Character.Head)
  617.  
  618. local flow3 = coroutine.wrap(function(part)
  619. for x = 1, 9e9 do
  620. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  621. wait(0.055)
  622. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0)
  623. wait(0.055)
  624. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.17, 0, 0)
  625. wait(0.055)
  626. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0)
  627. wait(0.055)
  628. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  629. wait(0.055)
  630. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0)
  631. wait(0.055)
  632. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.13, 0, 0)
  633. wait(0.055)
  634. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0)
  635. wait(0.055)
  636. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  637. wait(0.055)
  638. end
  639. end)
  640. flow3(jun.Character.Head)
  641.  
  642. local flow4 = coroutine.wrap(function(part)
  643. for x = 1, 9e9 do
  644. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
  645. wait(0.05)
  646. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0)
  647. wait(0.05)
  648. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.02, 0, 0)
  649. wait(0.05)
  650. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0)
  651. wait(0.05)
  652. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
  653. wait(0.05)
  654. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0)
  655. wait(0.05)
  656. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.02, 0, 0)
  657. wait(0.05)
  658. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0)
  659. wait(0.05)
  660. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
  661. wait(0.05)
  662. end
  663. end)
  664. flow4(jun.Character.Head)
  665.  
  666. local flow1 = coroutine.wrap(function(part)
  667. for x = 1, 9e9 do
  668. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  669. wait(0.07)
  670. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0)
  671. wait(0.07)
  672. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.77, 0, 0)
  673. wait(0.07)
  674. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0)
  675. wait(0.07)
  676. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  677. wait(0.07)
  678. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0)
  679. wait(0.07)
  680. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.73, 0, 0)
  681. wait(0.07)
  682. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0)
  683. wait(0.07)
  684. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  685. wait(0.07)
  686. end
  687. end)
  688. flow1(jun.Character.Head)
  689.  
  690. local flow2 = coroutine.wrap(function(part)
  691. for x = 1, 9e9 do
  692. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  693. wait(0.065)
  694. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0)
  695. wait(0.065)
  696. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.52, 0, 0)
  697. wait(0.065)
  698. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0)
  699. wait(0.065)
  700. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  701. wait(0.065)
  702. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0)
  703. wait(0.065)
  704. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.48, 0, 0)
  705. wait(0.065)
  706. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0)
  707. wait(0.065)
  708. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  709. wait(0.065)
  710. end
  711. end)
  712. flow2(jun.Character.Head)
  713.  
  714. local flow6 = coroutine.wrap(function(part)
  715. for x = 1, 9e9 do
  716. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  717. wait(0.06)
  718. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0)
  719. wait(0.06)
  720. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.17, 0, 0)
  721. wait(0.06)
  722. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0)
  723. wait(0.06)
  724. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  725. wait(0.06)
  726. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0)
  727. wait(0.06)
  728. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.13, 0, 0)
  729. wait(0.06)
  730. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0)
  731. wait(0.06)
  732. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  733. wait(0.06)
  734. end
  735. end)
  736. flow6(jun.Character.Head)
  737.  
  738. local flow7 = coroutine.wrap(function(part)
  739. for x = 1, 9e9 do
  740. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  741. wait(0.075)
  742. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0)
  743. wait(0.075)
  744. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.87, 0, 0)
  745. wait(0.075)
  746. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0)
  747. wait(0.075)
  748. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  749. wait(0.075)
  750. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0)
  751. wait(0.075)
  752. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.83, 0, 0)
  753. wait(0.075)
  754. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0)
  755. wait(0.075)
  756. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  757. wait(0.075)
  758. end
  759. end)
  760. flow7(jun.Character.Head)
  761.  
  762. local flow8 = coroutine.wrap(function(part)
  763. for x = 1, 9e9 do
  764. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  765. wait(0.08)
  766. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0)
  767. wait(0.08)
  768. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.52, 0, 0)
  769. wait(0.08)
  770. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0)
  771. wait(0.08)
  772. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  773. wait(0.08)
  774. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0)
  775. wait(0.08)
  776. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.48, 0, 0)
  777. wait(0.08)
  778. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0)
  779. wait(0.08)
  780. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  781. wait(0.08)
  782. end
  783. end)
  784. flow8(jun.Character.Head)
  785.  
  786. local flow9 = coroutine.wrap(function(part)
  787. for x = 1, 9e9 do
  788. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  789. wait(0.085)
  790. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0)
  791. wait(0.085)
  792. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.77, 0, 0)
  793. wait(0.085)
  794. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0)
  795. wait(0.085)
  796. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  797. wait(0.085)
  798. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0)
  799. wait(0.085)
  800. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.73, 0, 0)
  801. wait(0.085)
  802. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0)
  803. wait(0.085)
  804. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  805. wait(0.085)
  806. end
  807. end)
  808. flow9(jun.Character.Head)
  809.  
  810. local flow10 = coroutine.wrap(function(part)
  811. for x = 1, 9e9 do
  812. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  813. wait(0.09)
  814. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0)
  815. wait(0.09)
  816. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.87, 0, 0)
  817. wait(0.09)
  818. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0)
  819. wait(0.09)
  820. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  821. wait(0.09)
  822. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0)
  823. wait(0.09)
  824. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.83, 0, 0)
  825. wait(0.09)
  826. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0)
  827. wait(0.09)
  828. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  829. wait(0.09)
  830. end
  831. end)
  832. flow10(jun.Character.Head)
  833.  
  834. local flow11 = coroutine.wrap(function(part)
  835. for x = 1, 9e9 do
  836. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  837. wait(0.095)
  838. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0)
  839. wait(0.095)
  840. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.97, 0, 0)
  841. wait(0.095)
  842. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0)
  843. wait(0.095)
  844. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  845. wait(0.095)
  846. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0)
  847. wait(0.095)
  848. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.93, 0, 0)
  849. wait(0.095)
  850. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0)
  851. wait(0.095)
  852. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  853. wait(0.095)
  854. end
  855. end)
  856. flow11(jun.Character.Head)
  857.  
  858. local flow12 = coroutine.wrap(function(part)
  859. for x = 1, 9e9 do
  860. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  861. wait(0.105)
  862. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0)
  863. wait(0.105)
  864. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.07, 0, 0)
  865. wait(0.105)
  866. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0)
  867. wait(0.105)
  868. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  869. wait(0.105)
  870. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0)
  871. wait(0.105)
  872. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.03, 0, 0)
  873. wait(0.105)
  874. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0)
  875. wait(0.105)
  876. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  877. wait(0.105)
  878. end
  879. end)
  880. flow12(jun.Character.Head)
  881.  
  882. local flow13 = coroutine.wrap(function(part)
  883. for x = 1, 9e9 do
  884. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  885. wait(0.11)
  886. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0)
  887. wait(0.11)
  888. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.17, 0, 0)
  889. wait(0.11)
  890. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0)
  891. wait(0.11)
  892. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  893. wait(0.11)
  894. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0)
  895. wait(0.11)
  896. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.13, 0, 0)
  897. wait(0.11)
  898. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0)
  899. wait(0.11)
  900. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  901. wait(0.11)
  902. end
  903. end)
  904. flow13(jun.Character.Head)
  905.  
  906. local flow14 = coroutine.wrap(function(part)
  907. for x = 1, 9e9 do
  908. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  909. wait(0.115)
  910. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0)
  911. wait(0.115)
  912. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.27, 0, 0)
  913. wait(0.115)
  914. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0)
  915. wait(0.115)
  916. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  917. wait(0.115)
  918. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0)
  919. wait(0.115)
  920. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.23, 0, 0)
  921. wait(0.115)
  922. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0)
  923. wait(0.115)
  924. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  925. wait(0.115)
  926. end
  927. end)
  928. flow14(jun.Character.Head)
  929.  
  930. local flow15 = coroutine.wrap(function(part)
  931. for x = 1, 9e9 do
  932. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  933. wait(0.12)
  934. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0)
  935. wait(0.12)
  936. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.52, 0, 0)
  937. wait(0.12)
  938. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0)
  939. wait(0.12)
  940. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  941. wait(0.12)
  942. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0)
  943. wait(0.12)
  944. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.48, 0, 0)
  945. wait(0.12)
  946. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0)
  947. wait(0.12)
  948. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  949. wait(0.12)
  950. end
  951. end)
  952. flow15(jun.Character.Head)
  953.  
  954. local flow16 = coroutine.wrap(function(part)
  955. for x = 1, 9e9 do
  956. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  957. wait(0.125)
  958. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0)
  959. wait(0.125)
  960. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.77, 0, 0)
  961. wait(0.125)
  962. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0)
  963. wait(0.125)
  964. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  965. wait(0.125)
  966. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0)
  967. wait(0.125)
  968. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.73, 0, 0)
  969. wait(0.125)
  970. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0)
  971. wait(0.125)
  972. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  973. wait(0.125)
  974. end
  975. end)
  976. flow16(jun.Character.Head)
  977.  
  978. local flow17 = coroutine.wrap(function(part)
  979. for x = 1, 9e9 do
  980. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
  981. wait(0.05)
  982. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25)
  983. wait(0.05)
  984. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.87, -0.5, -0.25)
  985. wait(0.05)
  986. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25)
  987. wait(0.05)
  988. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
  989. wait(0.05)
  990. end
  991. end)
  992. flow17(jun.Character.Head)
  993.  
  994. local flow18 = coroutine.wrap(function(part)
  995. for x = 1, 9e9 do
  996. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
  997. wait(0.05)
  998. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25)
  999. wait(0.05)
  1000. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.87, 0.5, 0.25)
  1001. wait(0.05)
  1002. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25)
  1003. wait(0.05)
  1004. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
  1005. wait(0.05)
  1006. end
  1007. end)
  1008. flow18(jun.Character.Head)
  1009.  
  1010. for i = 1 , 30 do
  1011. Effect.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  1012. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1013. Effect.Transparency = Effect.Transparency + 0.05
  1014. Effect.BrickColor = BrickColor.new("White")
  1015. wait()
  1016. Effect.BrickColor = BrickColor.new("Cyan")
  1017. Hair23.Transparency = Hair23.Transparency - 0.05
  1018. Hair3.Transparency = Hair3.Transparency - 0.05
  1019. Hair4.Transparency = Hair4.Transparency - 0.05
  1020. Hair1.Transparency = Hair1.Transparency - 0.05
  1021. Hair2.Transparency = Hair2.Transparency - 0.05
  1022. Hair6.Transparency = Hair6.Transparency - 0.05
  1023. Hair5.Transparency = Hair5.Transparency - 0.05
  1024. Hair7.Transparency = Hair7.Transparency - 0.05
  1025. Hair8.Transparency = Hair8.Transparency - 0.05
  1026. Hair9.Transparency = Hair9.Transparency - 0.05
  1027. Hair10.Transparency = Hair10.Transparency - 0.05
  1028. Hair11.Transparency = Hair11.Transparency - 0.05
  1029. Hair12.Transparency = Hair12.Transparency - 0.05
  1030. Hair13.Transparency = Hair13.Transparency - 0.05
  1031. Hair14.Transparency = Hair14.Transparency - 0.05
  1032. Hair15.Transparency = Hair15.Transparency - 0.05
  1033. Hair16.Transparency = Hair16.Transparency - 0.05
  1034. Hair17.Transparency = Hair17.Transparency - 0.05
  1035. Hair18.Transparency = Hair18.Transparency - 0.05
  1036. wait()
  1037. end
  1038.  
  1039. Effect:Remove()
  1040.  
  1041. Neck.C0 = value3
  1042. RightShoulder.C0 = value2
  1043. LeftShoulder.C0 = value1
  1044. if Shirt ~= nil then
  1045. xc = Shirt:clone()
  1046. Shirt:Remove()
  1047. end
  1048. if Pants ~= nil then
  1049. xz = Pants:clone()
  1050. Pants:Remove()
  1051. end
  1052. SSJ5.Parent = jun.Character
  1053. SSJ5Legs.Parent = jun.Character
  1054.  
  1055. game:GetService("Chat"):Chat(jun.Character.Head, "Grrrrr...")
  1056.  
  1057. for i = 1, 50 do
  1058. x2 = Instance.new("Part")
  1059. colorchoice = math.random(1,2)
  1060. if colorchoice == 1 then
  1061. x2.BrickColor = BrickColor.new("Mid gray")
  1062. elseif colorchoice == 2 then
  1063. x2.BrickColor = BrickColor.new("White")
  1064. end
  1065. x2.TopSurface = "Smooth"
  1066. x2.BottomSurface = "Smooth"
  1067. x2.Name = jun.Name
  1068. x2.formFactor = "Custom"
  1069. x2.Size = Vector3.new(0.25, 0.25, 0.5)
  1070. x2.Transparency = 0.5
  1071. x2.CanCollide = false
  1072. x2.Anchored = false
  1073. velo = Instance.new("RocketPropulsion")
  1074. velo.Target = jun.Character.Torso
  1075. velo.Parent = x2
  1076. x2.Parent = jun.Character
  1077. velo:Fire()
  1078. x2.CFrame = jun.Character.Torso.CFrame * CFrame.new(math.random(-20, 20), math.random(-20, 20), math.random(-20, 20))
  1079. game:GetService("Debris"):AddItem(x2, 0.7)
  1080. local wave = Instance.new("Part", game.Workspace)
  1081. colorchoice = math.random(1,2)
  1082. if colorchoice == 1 then
  1083. wave.BrickColor = BrickColor.new("White")
  1084. elseif colorchoice == 2 then
  1085. wave.BrickColor = BrickColor.new("Cyan")
  1086. end
  1087. wave.FormFactor = 0
  1088. wave.Size = Vector3.new(1,1,1)
  1089. wave.Transparency = 0.6
  1090. wave.Anchored = true
  1091. wave.CanCollide = false
  1092. wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-2.75,0) * CFrame.Angles(0, -(i*1.5), 0)
  1093. local mesh = Instance.new("SpecialMesh", wave)
  1094. mesh.MeshType = 5
  1095. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1096. mesh.Scale = Vector3.new(1,12.5,1)
  1097. local grow = coroutine.wrap(function(part)
  1098. game:GetService("Debris"):AddItem(part, 2)
  1099. for x = 1, 50 do
  1100. part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0,0.5)
  1101. part.Mesh.Scale = part.Mesh.Scale - Vector3.new(0,0.25,0)
  1102. part.Transparency = part.Transparency + 0.008
  1103. wait()
  1104. end
  1105. part:Destroy()
  1106. end)
  1107. grow(wave)
  1108. wait(0.1)
  1109. end
  1110.  
  1111. game:GetService("Chat"):Chat(jun.Character.Head, "I have now ascended to Super Saiyan 5!")
  1112.  
  1113.  
  1114. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.7
  1115. wait(0.3)
  1116. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.7
  1117. RefreshWelds()
  1118. pie2 = Instance.new("ParticleEmitter")
  1119. pie2.Name = "Ha2"
  1120. pie2.Parent = jun.Character.Torso
  1121. pie2.LightEmission = 1
  1122. pie2.Texture = "http://www.roblox.com/asset/?id=262606182"
  1123. pie2.Color = ColorSequence.new(Color3.new(255,255,255),Color3.new(255,255,255))
  1124. pie2.Size = NumberSequence.new(3)
  1125. pie2.Lifetime = NumberRange.new(.2,.2)
  1126. pie2.Speed = NumberRange.new(5)
  1127. pie2.Rotation = NumberRange.new(-80,80)
  1128. pie2.VelocitySpread = 30
  1129. --x = game.Lighting["Revenge Kamehameha"]:clone()
  1130. --x.Parent = jun.Backpack
  1131. enabled = true
  1132. end
  1133. end
  1134. function nossj()
  1135. if Stuff == true and jun.Character:findFirstChild("SSJ5") ~= nil and enabled == true then
  1136. Stuff = false
  1137. Player.Character.Torso:findFirstChild("Ha2"):Destroy()
  1138. Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0)
  1139. RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(-0.5, 0, 0)
  1140. LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(-0.5, 0, 0)
  1141. game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
  1142. SSJ5:Remove()
  1143. SSJ5Legs:Remove()
  1144. if x ~= nil then
  1145. x:Remove()
  1146. end
  1147. wait(0.1)
  1148. if xc ~= nil then
  1149. xc.Parent = jun.Character
  1150. end
  1151. if xz ~= nil then
  1152. xz.Parent = jun.Character
  1153. end
  1154. if fr ~= nil then
  1155. fr:Remove()
  1156. end
  1157. p = Instance.new("Part")
  1158. p.Parent = jun.Character
  1159. p.Anchored = true
  1160. p.CanCollide = false
  1161. p.Transparency = 1
  1162. p.formFactor = "Symmetric"
  1163. p.Size = Vector3.new(22, 22, 22)
  1164. p.TopSurface = "Smooth"
  1165. p.BottomSurface = "Smooth"
  1166. p.Name = "Sharingan"
  1167. p.Shape = "Ball"
  1168. p.CFrame = jun.Character.Torso.CFrame
  1169. p.BrickColor = BrickColor.new("White")
  1170. for i = 1 , 10 do
  1171. wait(0.05)
  1172. p.Size = p.Size + Vector3.new(-4, -4, -4)
  1173. p.Transparency = p.Transparency - 0.1
  1174. p.CFrame = jun.Character.Torso.CFrame
  1175. end
  1176. p:Remove()
  1177. Neck.C0 = value3
  1178. RightShoulder.C0 = value2
  1179. LeftShoulder.C0 = value1
  1180. RefreshWelds()
  1181. enabled = false
  1182. for u, c in pairs (jun.Character:GetChildren()) do
  1183. if c.Name == "CharacterHair" then
  1184. c.Transparency = 0
  1185. end
  1186. if c.Name == "Hair" then
  1187. c:Remove()
  1188. end
  1189. end
  1190. for u, c in pairs (jun.Character:GetChildren()) do
  1191. if c.Name == "CharacterHair2" then
  1192. c.Transparency = 0
  1193. end
  1194. end
  1195. wait(0.3)
  1196. jun.Character.Humanoid.MaxHealth = 100
  1197. jun.Character.Humanoid.WalkSpeed = 16
  1198. end
  1199. end
  1200. jun.Chatted:connect(function(Msg)
  1201. msg = Msg:lower()
  1202. if string.sub(msg, 1, 7) == "super saiyan 5" then
  1203. wait(0.1)
  1204. ssj()
  1205. end
  1206. if string.sub(msg, 1, 13) == "ssj5" then
  1207. wait(0.1)
  1208. ssj()
  1209. end
  1210. if string.sub(msg, 1, 6) == "ssj5" then
  1211. wait(0.1)
  1212. ssj()
  1213. end
  1214. if string.sub(msg, 1, 10) == "off5" then
  1215. wait(0.1)
  1216. nossj()
  1217. end
  1218. if string.sub(msg, 1, 3) == "off5" then
  1219. wait(0.1)
  1220. nossj()
  1221. end
  1222. end)
  1223. Player = jun
  1224.  
  1225. mouse = Player:GetMouse()
  1226. if mouse then
  1227. mouse.KeyDown:connect(function(key)
  1228. if key=="b" then
  1229. ssj()
  1230. end
  1231. end)
  1232. end
  1233. function OnDeath()
  1234. wait()
  1235. nossj()
  1236. end
  1237. jun.Character.Humanoid.Died:connect(OnDeath)
  1238. jun = script.Parent.Parent
  1239. Stuff = false
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