Advertisement
AxeuerAlt

V3rmillion GUI (Revamped)

Apr 5th, 2019
511
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 382.30 KB | None | 0 0
  1. local V3rmillionGuiRevamped = Instance.new("ScreenGui")
  2. local MainFrame = Instance.new("Frame")
  3. local DarkSaitamaR6 = Instance.new("TextButton")
  4. local R6GokuR6 = Instance.new("TextButton")
  5. local EasyScriptExecuteWIP = Instance.new("Frame")
  6. local R15GokuR15 = Instance.new("TextButton")
  7. local GuiTitle = Instance.new("TextLabel")
  8. local EasyScriptExeWIP = Instance.new("TextLabel")
  9. local RevampedBy = Instance.new("TextLabel")
  10. local Exit = Instance.new("TextButton")
  11. local Open = Instance.new("TextButton")
  12. local EyeOfHadesR6 = Instance.new("TextButton")
  13.  
  14. V3rmillionGuiRevamped.Name = "V3rmillion Gui (Revamped)"
  15. V3rmillionGuiRevamped.Parent = game.CoreGui
  16.  
  17. MainFrame.Name = "MainFrame"
  18. MainFrame.Parent = V3rmillionGuiRevamped
  19. MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
  20. MainFrame.Position = UDim2.new(0.178051248, 0, 0.109826587, 0)
  21. MainFrame.Size = UDim2.new(0, 680, 0, 449)
  22.  
  23. DarkSaitamaR6.Name = "Dark Saitama (R6)"
  24. DarkSaitamaR6.Parent = V3rmillionGuiRevamped
  25. DarkSaitamaR6.BackgroundColor3 = Color3.new(1, 0, 0)
  26. DarkSaitamaR6.Position = UDim2.new(0.473583192, 0, 0.385356426, 0)
  27. DarkSaitamaR6.Size = UDim2.new(0, 171, 0, 50)
  28. DarkSaitamaR6.Font = Enum.Font.SourceSans
  29. DarkSaitamaR6.Text = "Dark Saitama (R6)"
  30. DarkSaitamaR6.TextColor3 = Color3.new(0, 0, 0)
  31. DarkSaitamaR6.TextSize = 14
  32. DarkSaitamaR6.MouseButton1Down:connect(function()
  33. -- I try to make things looks better, edited by Imkrillinit
  34. -- Dark Caped Beast
  35. print("serious punch is T")
  36. print("Consecutive dark punches is B")
  37. print("jump is m")
  38. print("k is a left punch")
  39. print("h is a right punch")
  40. print("j is teleport")
  41. print("music keys are, g y r q")
  42. print("F is to stop all the music")
  43. print("serious mode is x, press z to turn it off")
  44. p = game.Players.LocalPlayer
  45. char = p.Character
  46. des = false
  47. fling = true
  48. dot = false
  49. falling = false
  50. jump = true
  51. multipunch = true
  52. tp = true
  53. shoot = true
  54. jump2 = true
  55. punch3 = true
  56. punch2 = true
  57. hum = char.Humanoid
  58. punch = true
  59. neckp = char.Torso.Neck.C0
  60. neck = char.Torso.Neck
  61. des = false
  62. root = char.HumanoidRootPart
  63. torso = char.Torso
  64. larm = char["Left Arm"]
  65. rarm = char["Right Arm"]
  66. lleg = char["Left Leg"]
  67. rleg = char["Right Leg"]
  68. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  69. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  70. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  71. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  72. shirt = Instance.new("Shirt", char)
  73. shirt.Name = "Shirt"
  74. pants = Instance.new("Pants", char)
  75. pants.Name = "Pants"
  76. char.Shirt:Remove()
  77. char.Pants:Remove()
  78. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v.Handle:Remove() end end
  79. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=667102257"
  80. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=815144043"
  81. char.Head.face.Texture = "rbxassetid://340355951"
  82. local ChatService = game:GetService("Chat")
  83. local player = game.Players.LocalPlayer
  84. lig = Instance.new("PointLight",player.Character.Torso)
  85. lig.Color = Color3.new(0,0,0)
  86. lig.Brightness = 10
  87. m = player:GetMouse()
  88. bb = Instance.new("BillboardGui",player.Character.Head)
  89. bb.Enabled = true
  90. function newRay(start,face,range,wat)
  91. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  92. hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat)
  93. return rey,hit,pos
  94. end
  95. aa1 = {}
  96. torso = game.Players.LocalPlayer.Character.Torso
  97.  
  98. local WorldUp = Vector3.new(0,1,0)
  99. function look2(Vec1,Vec2)
  100. local Orig = Vec1
  101. Vec1 = Vec1+Vector3.new(0,1,0)
  102. Vec2 = Vec2+Vector3.new(0,1,0)
  103. local Forward = (Vec2-Vec1).unit
  104. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  105. local Right = Up:Cross(Forward).unit
  106. Forward = -Forward
  107. Right = -Right
  108. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  109. end
  110.  
  111. function look(CFr,Vec2)
  112. local A = Vector3.new(0,0,0)
  113. local B = CFr:inverse()*Vec2
  114. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  115. if B.Z > 0 then
  116. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  117. elseif B.Z == 0 then
  118. if B.Y > 0 then
  119. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  120. elseif B.Y < 0 then
  121. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  122. else
  123. CF = CFr
  124. end
  125. end
  126. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  127. local Up = Vector3.new(X,Y,Z)
  128. local Forward = (Vec2-CFr.p).unit
  129. local Right = Up:Cross(Forward)
  130. Forward = -Forward
  131. Right = -Right
  132. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  133. end
  134.  
  135. function simulate(j,d,m,r,t)
  136. local joint = j
  137. for i,v in ipairs(t) do
  138. if v[1]:FindFirstChild("Weld") then
  139. local stiff = m.CFrame.lookVector*0.03
  140. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  141. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  142. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  143. local pos = joint.p+(dir*(d*0.5))
  144. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  145. local inv = v[1].Weld.Part0.CFrame
  146. local rel1 = inv:inverse()*pos
  147. local rel2 = inv:inverse()*(pos-(dir*dis))
  148. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  149. v[1].Weld.C0 = cf
  150. v[2] = inv*cf
  151. --v[1].CFrame = cf
  152. end
  153. end
  154. end
  155. ------------------------------------------------
  156. function lerpz(joint, prop, cfrmz, alp)
  157. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  158. end
  159. ------------------------------------------------
  160. function sqe()
  161. local effspwn = Instance.new("Part")
  162. local model = Instance.new("Model")
  163. game.Debris:AddItem(model, 5)
  164. model.Name = "smasheffects"
  165. model.Parent = workspace
  166. effspwn.Name = "spwnr"
  167. effspwn.Size = Vector3.new(1, 1, 1)
  168. effspwn.Anchored = true
  169. effspwn.CanCollide = false
  170. effspwn.Transparency = 1
  171. effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0)))
  172. effspwn.Parent = model
  173.  
  174. coroutine.resume(coroutine.create(function()
  175. local shok = Instance.new("Part")
  176. shok.Name = "whoosh"
  177. shok.BrickColor = BrickColor.new("Really black")
  178. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  179. shok.Size = Vector3.new(1, 1, 1)
  180. shok.Anchored = true
  181. shok.Material = "Neon"
  182. shok.Transparency = 0.1
  183. shok.CanCollide = false
  184. shok.Parent = model
  185. game.Debris:AddItem(shok, 6)
  186. local mesh = Instance.new("SpecialMesh")
  187. mesh.MeshType = "FileMesh"
  188. mesh.MeshId = "rbxassetid://437347603"
  189. mesh.Scale = Vector3.new(0.08, 0.08, 0.2)
  190. mesh.Parent = shok
  191. for e = 1, 6 do
  192. wait()
  193. mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1)
  194. shok.Transparency = shok.Transparency + 0.1
  195. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  196. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29))
  197. hito(shok, 8, 9999, 3)
  198. end
  199. for e = 1, 6 do
  200. wait()
  201. mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1)
  202. shok.Transparency = shok.Transparency + 0.09
  203. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4)
  204. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30))
  205. hito(shok, 8, 9999, 3)
  206. end
  207. end))
  208. end
  209. -------------------------------------------------------------------------
  210. function hito(partoz, magn, dmg, debtim)
  211. for _, guy in pairs(workspace:GetChildren()) do
  212. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  213. do
  214. local humz = guy:FindFirstChild("Humanoid")
  215. local hed = guy:FindFirstChild("Head")
  216. humz:TakeDamage(20000)
  217. local db = Instance.new("StringValue")
  218. db.Name = "alabo"
  219. db.Parent = hed
  220. delay(debtim, function()
  221. db:Destroy()
  222. end)
  223. end
  224. end
  225. end
  226. end
  227. -------------------------------------------------------------------------
  228. GroundWave1 = function()
  229. local HandCF = torso.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + torso.CFrame.lookVector * 0.8
  230. local Colors = {"Really black", "Really black"}
  231. local wave = Instance.new("Part", char)
  232. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  233. wave.Anchored = true
  234. wave.Name = "Wave"
  235. wave.CanCollide = false
  236. wave.Locked = true
  237. wave.Size = Vector3.new(0.2, 0.2, 0.2)
  238. wave.TopSurface = "Smooth"
  239. wave.BottomSurface = "Smooth"
  240. wave.Transparency = 0.35
  241. wave.CFrame = HandCF
  242. wm = Instance.new("SpecialMesh",wave)
  243. wm.MeshId = "rbxassetid://3270017"
  244. coroutine.wrap(function()
  245. for i = 1, 30, 1 do
  246. wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2)
  247. wave.Size = wm.Scale
  248. wave.CFrame = HandCF
  249. wave.Transparency = i/30
  250. wait()
  251. end
  252. wait()
  253. wave:Destroy()
  254. end)()
  255. end
  256. ----------------------------------------------------------------------------
  257. --Serious mode aura.
  258.  
  259. InForm = false
  260. local mouse = player:GetMouse()
  261. local Player = game.Players.LocalPlayer
  262. local Char = Player.Character
  263. local Torso = Char.Torso
  264.  
  265. function Serious()
  266. for X = 1, 1 do wait()
  267. local Effect = Instance.new("Part")
  268. Effect.Name = "Effect"
  269. Effect.Parent = Torso
  270. Effect.CFrame = Torso.CFrame
  271. Effect.BrickColor = BrickColor.new("White")
  272. Effect.Shape = "Ball"
  273. Effect.Size = Vector3.new(1, 1, 1)
  274. Effect.Anchored = true
  275. Effect.Material = "Neon"
  276. Effect.CanCollide = false
  277. for loop = 1, 25 do wait()
  278. Effect.CFrame = Torso.CFrame
  279. Effect.Size = Effect.Size + Vector3.new(0.5)
  280. Effect.Transparency = Effect.Transparency + 0.04
  281. end
  282. end
  283.  
  284. repeat
  285. Torso:FindFirstChild("Effect"):Remove()
  286. until Torso:FindFirstChild("Effect") == nil
  287.  
  288.  
  289. local Color1 = Color3.new(255, 0, 0)
  290. local Color2 = Color3.new(255, 0, 0)
  291.  
  292. local Aura = Instance.new('ParticleEmitter')
  293. Aura.Name = "Aura"
  294. Aura.Texture = "rbxassetid://660852712"
  295. Aura.Parent = Torso
  296. Aura.LightEmission = 1
  297. Aura.Transparency = NumberSequence.new(0.8)
  298. Aura.Color = ColorSequence.new(Color1, Color2)
  299. Aura.Size = NumberSequence.new(3.5)
  300. Aura.LockedToPart = false
  301. Aura.Lifetime = NumberRange.new(0.3)
  302. Aura.Rate = 100
  303. Aura.Speed = NumberRange.new(8)
  304. Aura.EmissionDirection = "Top"
  305.  
  306. InForm = true
  307. end
  308.  
  309.  
  310. function Base()
  311. InForm = false
  312. local Effect = Instance.new("Part")
  313. Effect.Name = "Effect"
  314. Effect.Parent = Torso
  315. Effect.CFrame = Torso.CFrame
  316. Effect.BrickColor = BrickColor.new("White")
  317. Effect.Shape = "Ball"
  318. Effect.Size = Vector3.new(8, 8, 8)
  319. Effect.Anchored = true
  320. Effect.Material = "Neon"
  321. Effect.CanCollide = false
  322. for loop = 1, 25 do wait()
  323. Effect.CFrame = Torso.CFrame
  324. Effect.Size = Effect.Size + Vector3.new(-0.5)
  325. Effect.Transparency = Effect.Transparency + 0.04
  326. end
  327. repeat
  328. Torso:FindFirstChild("Effect"):Remove()
  329. until Torso:FindFirstChild("Effect") == nil
  330.  
  331. for i, v in pairs(Torso:GetChildren()) do
  332. if v:IsA('ParticleEmitter') then
  333. v:Remove()
  334. end
  335. end
  336. end
  337. mouse.KeyUp:connect(function(key)
  338. if key == "x" and InForm == false then
  339. Serious()
  340. end
  341. end)
  342. mouse.KeyUp:connect(function(key)
  343. if key == "z" and InForm == true then
  344. Base()
  345. end
  346. end)
  347. -------------------------------------------------------------------------------
  348. for i = 1,8 do
  349. local p = Instance.new("Part",char)
  350. p.Anchored = false
  351. p.BrickColor = BrickColor.new("Really black")
  352. p.CanCollide = false
  353. p.FormFactor="Custom"
  354. p.Material = "Neon"
  355. p.TopSurface = "SmoothNoOutlines"
  356. p.BottomSurface = "SmoothNoOutlines"
  357. p.RightSurface = "SmoothNoOutlines"
  358. p.LeftSurface = "SmoothNoOutlines"
  359. p.FrontSurface = "SmoothNoOutlines"
  360. p.BackSurface = "SmoothNoOutlines"
  361.  
  362. p.Size = Vector3.new(2,.2,0.2)
  363. p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
  364. mesh = Instance.new("BlockMesh",p)
  365. mesh.Scale = Vector3.new(1,1,4)
  366. local w = Instance.new("Motor6D",p)
  367. w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
  368. w.Part1 = p
  369. w.Name = "Weld"
  370. --table.insert(aa1,p)
  371. aa1[i] = {p,p.CFrame}
  372.  
  373. end
  374. game:service"RunService".Stepped:connect(function()
  375. simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1)
  376. end)
  377. soka = Instance.new("Sound",char)
  378. soka.SoundId = "http://www.roblox.com/asset/?id = 447199232"
  379. soka.Volume = 3
  380. boom = Instance.new("Sound",char)
  381. boom.SoundId = "http://www.roblox.com/asset/?id = 447041606"
  382. boom.Volume = 3
  383. boom2 = Instance.new("Sound",char)
  384. boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737"
  385. boom2.Volume = 3
  386. boom3 = Instance.new("Sound",char)
  387. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  388. boom3.Volume = 3
  389. woosh = Instance.new("Sound",char)
  390. woosh.Volume = 5
  391. woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558"
  392. tps = Instance.new("Sound",char)
  393. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  394. tps.Volume = 1
  395. asd = Instance.new("Sound",char)
  396. asd.SoundId = "http://www.roblox.com/asset/?id = 447310433"
  397. asd.Volume =1
  398. asd1 = Instance.new("Sound",char)
  399. asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  400.  
  401. asd2 = Instance.new("Sound",char)
  402. asd2.SoundId = "http://www.roblox.com/asset/?id = 572466594"
  403. asd2.Looped = true
  404. asd2.Volume = 5
  405. asd3 = Instance.new("Sound",char)
  406. asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996"
  407. asd3.Volume = 5
  408. asd3.Looped = true
  409. asd4 = Instance.new("Sound",char)
  410. asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330"
  411. asd4.Volume = 5
  412. asd4.Looped = true
  413. asd5 = Instance.new("Sound",char)
  414. asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261"
  415. asd5.Looped = true
  416. asd6 = Instance.new("Sound",char)
  417. asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325"
  418. asd6.Looped = true
  419. function play(play)
  420. asd:Play()
  421. wait(0.05)
  422. --asd1:Play()
  423. end
  424. -------------------------
  425. function stream(origin,dir,length,size)
  426. local parts = {}
  427. for i = 1,length do
  428. local p = Instance.new("Part",char)
  429. p.Anchored = true
  430. p.Transparency = 0.5
  431. p.TopSurface = 0
  432. p.BottomSurface = 0
  433. p.CanCollide = false
  434. p.Material = "Neon"
  435. p.BrickColor = BrickColor.new("Really black")
  436. p.Size = Vector3.new(50,50,50) -- for now
  437. p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  438. parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
  439. game:GetService("Debris"):AddItem(p,3)
  440. end
  441. spawn(function()
  442. while parts do
  443. for i,v in pairs(parts) do
  444. if v[1].Parent == char then
  445. v[1].CFrame = v[1].CFrame*v[2]
  446. else
  447. parts = nil
  448. break
  449. end
  450. end
  451. wait(0.02)
  452. end
  453. end)
  454. end
  455. m.KeyDown:connect(function(k)
  456. if k == "g" then
  457. asd2:Play()
  458.  
  459.  
  460. end
  461. end)
  462.  
  463. m.KeyDown:connect(function(k)
  464. if k == "r" then
  465.  
  466. asd4:Play()
  467. end
  468. end)
  469. m.KeyDown:connect(function(k)
  470. if k == "q" then
  471.  
  472. asd3:Play()
  473. end
  474. end)
  475. mouse = p:GetMouse()
  476. m.KeyDown:connect(function(k)
  477. if k:byte() == 48 then
  478.  
  479. hum.WalkSpeed = 200
  480. GroundWave1()
  481. boom:Play()
  482. end
  483. end)
  484. m.KeyDown:connect(function(k)
  485. if k:byte() == 50 then
  486.  
  487. soka:Play()
  488. end
  489. end)
  490. m.KeyDown:connect(function(k)
  491. if k:byte() == 52 then
  492.  
  493. char.Head.face.Texture = "rbxassetid://340355951"
  494. end
  495. end)
  496. m.KeyDown:connect(function(k)
  497. if k:byte() == 51 then
  498.  
  499. char.Head.face.Texture = "rbxassetid://340355951"
  500. end
  501. end)
  502. m.KeyUp:connect(function(k)
  503. if k:byte() == 48 then
  504.  
  505. hum.WalkSpeed = 16
  506. end
  507. end)
  508. p.Chatted:connect(function(m)
  509. if m == "Ok." then
  510. soka:Play()
  511. end
  512. end)
  513. m.KeyDown:connect(function(key)
  514. if key == "j" then
  515. if tp == true then
  516. tp = false
  517. tps:Play()
  518. char.Head.face.Parent = game.Lighting
  519. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7
  520. end
  521.  
  522. end
  523. wait(0.2)
  524. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
  525. end
  526.  
  527. end
  528. char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  529. char.HumanoidRootPart.Transparency = 1
  530. game.Lighting.face.Parent = char.Head
  531. wait(0.1)
  532.  
  533. tp = true
  534.  
  535.  
  536. end
  537. end
  538. end)
  539.  
  540.  
  541. m.KeyDown:connect(function(key)
  542. if key == "t" then
  543. if punch2 == true then
  544. punch2 = false
  545. punch = false
  546.  
  547. local ChatService = game:GetService("Chat")
  548.  
  549. neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0)
  550. ChatService:Chat(char.Head, "...")
  551. wait(0.5)
  552. local ChatService = game:GetService("Chat")
  553.  
  554.  
  555. ChatService:Chat(char.Head ,"Dark...")
  556. wait(0.5)
  557. local ChatService = game:GetService("Chat")
  558.  
  559.  
  560. ChatService:Chat(char.Head, "PUNCH!")
  561. neck.C0 = neckp
  562. wait(0.3)
  563. org = char.Torso["Left Shoulder"].C0
  564. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  565. wait()
  566. killbrick2 = Instance.new("Part",char)
  567. killbrick2.Size = Vector3.new(80,80,9000)
  568. killbrick2.Transparency = 1
  569.  
  570. killbrick2.CanCollide = true
  571. wait(0.1)
  572. killbrick2.CanCollide = false
  573.  
  574. killbrick2.Anchored = true
  575.  
  576. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005)
  577.  
  578. killbrick2.Touched:connect(function(h)
  579. local x = h.Parent:FindFirstChild("Humanoid")-- lol
  580. if x then
  581. if x.Parent.Name == game.Players.LocalPlayer.Name then
  582. safe = true
  583. else safe = false
  584. end
  585. if x then
  586. if safe == false then
  587. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900
  588. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  589. boom:Play()
  590. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  591.  
  592.  
  593. wait()
  594. x.Parent:BreakJoints()
  595. wait()
  596. safe = true
  597. end
  598. end
  599. end
  600. end)
  601.  
  602.  
  603.  
  604.  
  605.  
  606.  
  607.  
  608.  
  609. local rng = Instance.new("Part", char)
  610. rng.Anchored = true
  611. rng.BrickColor = BrickColor.new("Really black")
  612. rng.CanCollide = false
  613. rng.FormFactor = 3
  614. rng.Name = "Ring"
  615. rng.Size = Vector3.new(3, 3, 3)
  616. rng.Transparency = 0.8
  617. rng.TopSurface = 0
  618. rng.BottomSurface = 0
  619. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  620. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  621. local rngm = Instance.new("SpecialMesh", rng)
  622. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  623. rngm.Scale = Vector3.new(3, 3, 3)
  624.  
  625. local rng1 = Instance.new("Part", char)
  626. rng1.Anchored = true
  627. rng1.BrickColor = BrickColor.new("Really black")
  628. rng1.CanCollide = false
  629. rng1.FormFactor = 3
  630. rng1.Name = "Ring"
  631. rng1.Size = Vector3.new(3, 3, 3)
  632. rng1.Transparency = 0.8
  633. rng1.TopSurface = 0
  634. rng1.BottomSurface = 0
  635. rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  636. rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  637. local rngm1 = Instance.new("SpecialMesh", rng1)
  638. rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590"
  639. rngm1.Scale = Vector3.new(3, 3, 3)
  640.  
  641. local p = (torso.CFrame*CFrame.new(-20,0,3))
  642. stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5)
  643. local p = (torso.CFrame*CFrame.new(20,0,3))
  644. stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5)
  645.  
  646. local rng2 = Instance.new("Part", char)
  647. rng2.Anchored = true
  648. rng2.BrickColor = BrickColor.new("Really black")
  649. rng2.CanCollide = false
  650. rng2.FormFactor = 3
  651. rng2.Name = "Ring"
  652. rng2.Size = Vector3.new(3, 3, 3)
  653. rng2.Transparency = 0.8
  654. rng2.TopSurface = 0
  655. rng2.BottomSurface = 0
  656. rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  657. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  658. local rngm2 = Instance.new("SpecialMesh", rng2)
  659. rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590"
  660. rngm2.Scale = Vector3.new(3, 3, 3)
  661. wait(0.1)
  662.  
  663. boom3:Play()
  664. coroutine.wrap(function()
  665. for i = 1, 35, 0.5 do
  666.  
  667.  
  668.  
  669.  
  670.  
  671. rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2)
  672. rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2)
  673. rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2)
  674. rng.Transparency = i/35
  675. rng1.Transparency = i/35
  676. rng2.Transparency = i/35
  677. wait()
  678. end
  679. wait()
  680. rng:Destroy()
  681. rng1:Destroy()
  682. rng2:Destroy()
  683. killbrick2:Remove()
  684. wait(0.1)
  685. char.Torso["Left Shoulder"].C0 = org
  686. wait(0.3)
  687. punch2 = true
  688. punch = true
  689. wait()
  690.  
  691.  
  692. end)()
  693.  
  694.  
  695.  
  696. end
  697.  
  698.  
  699. wait(.1)
  700.  
  701.  
  702. end
  703. end)
  704.  
  705.  
  706.  
  707.  
  708.  
  709. m.KeyDown:connect(function(key)
  710. if key == "k" then
  711. if punch == true then
  712. punch = false
  713. org = char.Torso["Left Shoulder"].C0
  714. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  715. killbrick = Instance.new("Part",char)
  716. killbrick.Size = Vector3.new(4,1,4)
  717. killbrick.Transparency = 1
  718. killbrick:BreakJoints()
  719. killbrick.CanCollide = false
  720. local wel = Instance.new("Weld",killbrick)
  721. wel.Part0 = killbrick
  722. wel.Part1 = char["Left Arm"]
  723. wel.C0 = CFrame.new(0,1,0)
  724. force = 30000
  725.  
  726. killbrick.Touched:connect(function(h)
  727. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  728. local stop = h.Parent.Torso.Velocity
  729. if x.Parent.Name == game.Players.LocalPlayer.Name then
  730. safe = true
  731. else safe = false
  732. end
  733. if x then
  734. if safe == false then
  735. if fling == true then
  736. force = 90000
  737.  
  738. end
  739. if fling == false then
  740. force = 20000
  741.  
  742. ChatService:Chat(char.Head, "Dark Punch!")
  743. neck.C0 = neckp
  744. wait(0.1)
  745. end
  746.  
  747.  
  748. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000
  749. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  750. boom:Play()
  751. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  752.  
  753.  
  754. wait()
  755. x:TakeDamage(12000)
  756. wait()
  757. safe = true
  758. bodyforc:Remove()
  759. h.Parent.Torso.Velocity = stop
  760. end
  761. end
  762. end)
  763.  
  764.  
  765.  
  766.  
  767.  
  768.  
  769.  
  770.  
  771.  
  772.  
  773. local rng = Instance.new("Part", char)
  774. rng.Anchored = true
  775. rng.BrickColor = BrickColor.new("Really black")
  776. rng.CanCollide = false
  777. rng.FormFactor = 3
  778. rng.Name = "Ring"
  779. rng.Size = Vector3.new(1, 1, 1)
  780. rng.Transparency = 0.8
  781. rng.TopSurface = 0
  782. rng.BottomSurface = 0
  783. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  784. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  785. local rngm = Instance.new("SpecialMesh", rng)
  786. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  787. rngm.Scale = Vector3.new(3, 3, 3)
  788. wait(0.1)
  789.  
  790. boom2:Play()
  791. coroutine.wrap(function()
  792. for i = 1, 10, .4 do
  793. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  794. rng.Transparency = i/10
  795. wait()
  796. end
  797. wait()
  798. rng:Destroy()
  799. killbrick:Remove()
  800. char.Torso["Left Shoulder"].C0 = org
  801. wait(0.1)
  802.  
  803. punch = true
  804. wait()
  805. end)()
  806.  
  807.  
  808.  
  809. end
  810.  
  811.  
  812. wait(.1)
  813.  
  814.  
  815. end
  816. end)
  817.  
  818. m.KeyDown:connect(function(key)
  819. if key == "h" then
  820. if punch3 == true then
  821. punch3 = false
  822. eh = char.Torso["Right Shoulder"].C0
  823. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90))
  824. killbrick3 = Instance.new("Part",char)
  825. killbrick3.Size = Vector3.new(4,1,4)
  826. killbrick3.Transparency = 1
  827. killbrick3:BreakJoints()
  828. killbrick3.CanCollide = false
  829. local wel = Instance.new("Weld",killbrick3)
  830. wel.Part0 = killbrick3
  831. wel.Part1 = char["Right Arm"]
  832. wel.C0 = CFrame.new(0,1,0)
  833. force = 30000
  834.  
  835. killbrick3.Touched:connect(function(h)
  836. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  837. local stop = h.Parent.Torso.Velocity
  838. if x.Parent.Name == game.Players.LocalPlayer.Name then
  839. safe = true
  840. else safe = false
  841. end
  842. if x then
  843. if safe == false then
  844. if fling == true then
  845. force = 90000
  846.  
  847. end
  848. if fling == false then
  849. force = 20000
  850.  
  851. ChatService:Chat(char.Head, "Take this!")
  852. neck.C0 = neckp
  853. wait(0.1)
  854. end
  855.  
  856.  
  857. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000
  858. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  859. boom:Play()
  860. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  861.  
  862.  
  863. wait(0.2)
  864. x:TakeDamage(8000)
  865. wait()
  866. safe = true
  867. bodyforc:Remove()
  868. h.Parent.Torso.Velocity = stop
  869. end
  870. end
  871. end)
  872.  
  873.  
  874.  
  875.  
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882. local rng = Instance.new("Part", char)
  883. rng.Anchored = true
  884. rng.BrickColor = BrickColor.new("Really black")
  885. rng.CanCollide = false
  886. rng.FormFactor = 3
  887. rng.Name = "Ring"
  888. rng.Size = Vector3.new(1, 1, 1)
  889. rng.Transparency = 0.8
  890. rng.TopSurface = 0
  891. rng.BottomSurface = 0
  892. rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0)
  893. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  894. local rngm = Instance.new("SpecialMesh", rng)
  895. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  896. rngm.Scale = Vector3.new(3, 3, 3)
  897. wait(0.1)
  898.  
  899. boom2:Play()
  900. coroutine.wrap(function()
  901. for i = 1, 10, .4 do
  902. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  903. rng.Transparency = i/10
  904. wait()
  905. end
  906. wait()
  907. rng:Destroy()
  908. killbrick3:Remove()
  909. char.Torso["Right Shoulder"].C0 = eh
  910. wait(0.1)
  911.  
  912. punch3 = true
  913. wait()
  914. end)()
  915.  
  916.  
  917.  
  918. end
  919.  
  920.  
  921. wait(.1)
  922.  
  923.  
  924. end
  925. end)
  926.  
  927.  
  928.  
  929.  
  930.  
  931.  
  932.  
  933.  
  934.  
  935.  
  936.  
  937.  
  938. m.KeyDown:connect(function(key)
  939. if key == "m" then
  940. if jump == true then
  941. jump = false
  942.  
  943.  
  944. local rng = Instance.new("Part", char)
  945. rng.Anchored = true
  946. rng.BrickColor = BrickColor.new("Really black")
  947. rng.CanCollide = false
  948. rng.FormFactor = 3
  949. rng.Name = "Ring"
  950. rng.Size = Vector3.new(3, 3, 3)
  951. rng.Transparency = 0.35
  952. rng.TopSurface = 0
  953. rng.BottomSurface = 0
  954. rng.Position = torso.Position - Vector3.new(0,2,0)
  955. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  956. local rngm = Instance.new("SpecialMesh", rng)
  957. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  958. rngm.Scale = Vector3.new(3, 3, 3)
  959. wait(0.1)
  960. BV = Instance.new("BodyVelocity", torso)
  961. BV.maxForce = Vector3.new(0,20000,0)
  962. BV.P = 1000
  963. BV.velocity = Vector3.new(0,200,0)
  964. boom:Play()
  965. coroutine.wrap(function()
  966. for i = 1, 60, 2 do
  967. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  968. rng.Transparency = i/60
  969. wait()
  970. end
  971. wait()
  972. rng:Destroy()
  973.  
  974. hum.WalkSpeed = 50
  975. wait(1)
  976.  
  977. for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
  978. v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false
  979. end end
  980. wait()
  981. end)()
  982.  
  983.  
  984.  
  985. end
  986.  
  987.  
  988. wait(.1)
  989.  
  990.  
  991. end
  992. end)
  993.  
  994.  
  995. mouse.KeyDown:connect(function(key)
  996. if key == "b" then
  997. multipunch = true
  998. boom:Play()
  999. local ChatService = game:GetService("Chat")
  1000.  
  1001. neck.C0 = neck.C0 * CFrame.Angles(0,0,0)
  1002. ChatService:Chat(char.Head, "Consecutive Dark Punches.")
  1003. wait()
  1004. local ChatService = game:GetService("Chat")
  1005. sss = char.Torso["Left Shoulder"].C0
  1006. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  1007. coroutine.resume(coroutine.create(function()
  1008. local s = 0
  1009. repeat
  1010. s = s + 1
  1011. sqe()
  1012. wait(0.03)
  1013. until not multipunch
  1014. end))
  1015. mouse.KeyUp:connect(function(key)
  1016. if key == "b" then
  1017. multipunch = false
  1018. char.Torso["Left Shoulder"].C0 = sss
  1019. wait(0.3)
  1020. multipunch = true
  1021. wait(0.1)
  1022. end
  1023. end)
  1024. end
  1025. end)
  1026. m.KeyDown:connect(function(k)
  1027. if k == "f" then
  1028. asd3:Stop()
  1029. asd2:Stop()
  1030. asd4:Stop()
  1031. asd6:Stop()
  1032. asd5:Stop()
  1033. end
  1034. end)
  1035. game:GetService("RunService").RenderStepped:connect(function()
  1036. hum.MaxHealth = hum.MaxHealth * math.huge
  1037. hum.Health = hum.MaxHealth * math.huge
  1038. end)
  1039. end)
  1040. R6GokuR6.Name = "R6 Goku (R6)"
  1041. R6GokuR6.Parent = V3rmillionGuiRevamped
  1042. R6GokuR6.BackgroundColor3 = Color3.new(1, 0, 0)
  1043. R6GokuR6.Position = UDim2.new(0.208203211, 0, 0.385356426, 0)
  1044. R6GokuR6.Size = UDim2.new(0, 183, 0, 50)
  1045. R6GokuR6.Font = Enum.Font.SourceSans
  1046. R6GokuR6.Text = "R6 Goku (R6)"
  1047. R6GokuR6.TextColor3 = Color3.new(0, 0, 0)
  1048. R6GokuR6.TextSize = 14
  1049. R6GokuR6.MouseButton1Down:connect(function()
  1050. -- Credits by venturiansonic
  1051.  
  1052. wait(0.3)
  1053. Colours = {
  1054. Spirit = {
  1055. BrickColor.new("Electric blue"),
  1056. BrickColor.new("Institutional white")
  1057. }
  1058. }
  1059. Keys = {}
  1060. UserInputService = game:GetService("UserInputService")
  1061. TweenService = game:GetService("TweenService")
  1062. Chat = game:GetService("Chat")
  1063. Plr = game:GetService("Players").LocalPlayer
  1064. Mouse = Plr:GetMouse()
  1065. Char = Plr.Character
  1066. Human = Char:FindFirstChildOfClass("Humanoid")
  1067. assert(Human.RigType == Enum.HumanoidRigType.R6, "You need to be in r6 to use this script! R15 won't work.")
  1068. Motor6DClones = {}
  1069. BodyPartClones = {}
  1070. Rad = math.rad
  1071. Sin = math.sin
  1072. Random = math.random
  1073. Floor = math.floor
  1074. Torso = Char.Torso
  1075. HRoot = Char.HumanoidRootPart
  1076. LArm = Char["Left Arm"]
  1077. RArm = Char["Right Arm"]
  1078. LLeg = Char["Left Leg"]
  1079. RLeg = Char["Right Leg"]
  1080. Head = Char.Head
  1081. Hrj = HRoot.RootJoint
  1082. LShold = Torso["Left Shoulder"]
  1083. RShold = Torso["Right Shoulder"]
  1084. LHip = Torso["Left Hip"]
  1085. RHip = Torso["Right Hip"]
  1086. Last = "Left"
  1087. Anim = "Idle"
  1088. Dir = "None"
  1089. Mode = "Base"
  1090. Falling = false
  1091. Flying = false
  1092. After = false
  1093. Typing = false
  1094. CanMelee = false
  1095. Attacking = false
  1096. Sprint = false
  1097. Walkspeed = 16
  1098. Char.Animate.Disabled = true
  1099. Human.Animator:Destroy()
  1100. Human:RemoveAccessories()
  1101. Char.Sound:Destroy()
  1102. Char.Animate:Destroy()
  1103. Dodge = false
  1104. Neck = Torso.Neck
  1105. Lscf = LShold.C0
  1106. Rscf = RShold.C0
  1107. Lhcf = LHip.C0
  1108. Rhcf = RHip.C0
  1109. Ncf = Neck.C0
  1110. Hrjcf = Hrj.C0
  1111. local instinct = false
  1112. HRoot.Touched:connect(function(hit)
  1113. local h = hit.Parent:FindFirstChild("Part")
  1114. if h ~= nil and Human.Health > 0 and instinct == true then
  1115. HRoot.Anchored = true
  1116. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  1117. for i = 0, 1, 0.1 do
  1118. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1119. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1120. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1121. SWait()
  1122. end
  1123. HRoot.Anchored = false
  1124. local ay = math.random(1, 2)
  1125. if ay == 1 then
  1126. HRoot.Anchored = true
  1127. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0))
  1128. HRoot.Anchored = false
  1129. for i = 0, 1, 0.1 do
  1130. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  1131. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1132. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  1133. SWait()
  1134. end
  1135. end
  1136. end
  1137. end)
  1138. Torso.Touched:connect(function(hit)
  1139. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1140. if h ~= nil and Human.Health > 0 and instinct == true then
  1141. HRoot.Anchored = true
  1142. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0))
  1143. HRoot.Anchored = false
  1144. local ay = math.random(1, 2)
  1145. if ay == 1 then
  1146. HRoot.Anchored = true
  1147. HRoot.Anchored = false
  1148. end
  1149. end
  1150. end)
  1151. Head.Touched:connect(function(hit)
  1152. local h = hit.Parent:FindFirstChild("NewPart")
  1153. if h ~= nil and Human.Health > 0 and instinct == true then
  1154. HRoot.Anchored = true
  1155. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0))
  1156. HRoot.Anchored = false
  1157. local ay = math.random(1, 2)
  1158. if ay == 1 then
  1159. HRoot.Anchored = true
  1160. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-180), math.rad(0))
  1161. HRoot.Anchored = false
  1162. end
  1163. end
  1164. end)
  1165. HRoot.Touched:connect(function(hit)
  1166. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1167. if h ~= nil and Human.Health > 0 and instinct == true then
  1168. HRoot.Anchored = true
  1169. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  1170. HRoot.Anchored = false
  1171. local ay = math.random(1, 2)
  1172. if ay == 1 then
  1173. HRoot.Anchored = true
  1174. HRoot.Anchored = false
  1175. end
  1176. end
  1177. end)
  1178. HRoot.Touched:connect(function(hit)
  1179. local h = hit.Parent:FindFirstChild("NewPart")
  1180. if h ~= nil and Human.Health > 0 and instinct == true then
  1181. HRoot.Anchored = true
  1182. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0))
  1183. for i = 0, 1, 0.1 do
  1184. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1185. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1186. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1187. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1188. SWait()
  1189. end
  1190. HRoot.Anchored = false
  1191. local ay = math.random(1, 2)
  1192. if ay == 1 then
  1193. HRoot.Anchored = true
  1194. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  1195. HRoot.Anchored = false
  1196. end
  1197. end
  1198. end)
  1199. if Char:FindFirstChildOfClass("BodyColors") then
  1200. Char:FindFirstChildOfClass("BodyColors"):Destroy()
  1201. end
  1202. for _, v in pairs(Char:GetChildren()) do
  1203. if v:IsA("Clothing") or v:IsA("ShirtGraphic") then
  1204. v:Destroy()
  1205. elseif v:IsA("BasePart") then
  1206. v.BrickColor = BrickColor.new("Pastel brown")
  1207. end
  1208. end
  1209. function SWait(float)
  1210. if not float then
  1211. return game:GetService("RunService").RenderStepped:wait()
  1212. else
  1213. return game:GetService("RunService").RenderStepped:wait(float)
  1214. end
  1215. end
  1216. function Smooth(part)
  1217. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1219. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1220. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1222. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1223. end
  1224. function Create(Class, Parent, Name, Extra)
  1225. local asd = Instance.new(Class, Parent)
  1226. asd.Name = Name or Class
  1227. if asd:IsA("BasePart") then
  1228. Smooth(asd)
  1229. end
  1230. for i, v in pairs(Extra or {}) do
  1231. asd[i] = v
  1232. end
  1233. return asd
  1234. end
  1235. function newWeld(parent, P0, P1, C0, C1)
  1236. local weld = Instance.new("Motor6D", parent or P0)
  1237. weld.Part0 = P0
  1238. weld.Part1 = P1
  1239. weld.C0 = C0 or weld.C0
  1240. weld.C1 = C1 or weld.C1
  1241. return weld
  1242. end
  1243. function findRealAncestor(inst)
  1244. local par = inst.Parent
  1245. local lastPar = inst
  1246. repeat
  1247. lastPar = par
  1248. if par.Parent == nil then
  1249. par = workspace
  1250. else
  1251. par = par.Parent
  1252. end
  1253. wait()
  1254. until par == workspace
  1255. return lastPar or nil
  1256. end
  1257. function createEmit(props)
  1258. for _, v in pairs(Char:GetChildren()) do
  1259. if v:IsA("BasePart") then
  1260. local emit = Instance.new("ParticleEmitter", v)
  1261. for i, v in pairs(props or {}) do
  1262. emit[i] = v
  1263. end
  1264. end
  1265. end
  1266. end
  1267. function toggleEmitters(arg)
  1268. if arg ~= "AllOff" then
  1269. for _, v in pairs(Char:GetDescendants()) do
  1270. if v.Name == arg and v:IsA("ParticleEmitter") then
  1271. v.Enabled = not v.Enabled
  1272. end
  1273. end
  1274. else
  1275. for _, v in pairs(Char:GetDescendants()) do
  1276. if v:IsA("ParticleEmitter") then
  1277. v.Enabled = false
  1278. end
  1279. end
  1280. end
  1281. end
  1282. function stopAllSounds()
  1283. for _, v in pairs(Char:GetDescendants()) do
  1284. if v:IsA("Sound") then
  1285. v:Stop()
  1286. end
  1287. end
  1288. end
  1289. function rayCast(Position, Direction, Range, Ignore)
  1290. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * Range), Ignore and Char, false, false)
  1291. end
  1292. function CreateRegion3(pos, siz)
  1293. local offset = siz / 2
  1294. local p1 = pos - offset
  1295. local p2 = pos + offset
  1296. return Region3.new(p1, p2)
  1297. end
  1298. Char.Head.face.Texture = "rbxassetid://413593222"
  1299. Shirt = Create("Shirt", Char, "Shirt", {
  1300. ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985"
  1301. })
  1302. Pants = Create("Pants", Char, "Pants", {
  1303. PantsTemplate = "http://www.roblox.com/asset/?id=1488404117"
  1304. })
  1305. Hair = Create("Part", Char, "Hair", {
  1306. CanCollide = false,
  1307. BrickColor = BrickColor.new("Black metallic")
  1308. })
  1309. Nose = Create("Decal", Head, "Decal", {
  1310. Texture = "rbxassetid://0"
  1311. })
  1312. Mouth = Create("Decal", Head, "Decal", {
  1313. Texture = "rbxassetid://0"
  1314. })
  1315. Create("SpecialMesh", Hair, "Mesh", {
  1316. MeshId = "http://www.roblox.com/asset/?id=1378167215",
  1317. Scale = Vector3.new(1.1, 1.1, 1.1),
  1318. Offset = Vector3.new(0, 0.48, -0.4)
  1319. })
  1320. HairWeld = newWeld(Head, Hair, Head, CFrame.new(0, -0.3, 0))
  1321. KamehamehaSound = Create("Sound", HRoot, "Sound", {
  1322. SoundId = "rbxassetid://551399476",
  1323. Volume = 2,
  1324. EmitterSize = 50
  1325. })
  1326. PunchSound = Create("Sound", Torso, "Sound", {
  1327. SoundId = "rbxassetid://573604054",
  1328. Volume = 4,
  1329. EmitterSize = 2
  1330. })
  1331. SpiritBombSound = Create("Sound", HRoot, "Sound", {
  1332. SoundId = "rbxassetid://919429799",
  1333. Volume = 2,
  1334. EmitterSize = 50
  1335. })
  1336. ExplosionSound = Create("Sound", HRoot, "Sound", {
  1337. SoundId = "rbxassetid://638861091",
  1338. Volume = 3,
  1339. EmitterSize = 100
  1340. })
  1341. PunchSound2 = Create("Sound", HRoot, "Sound", {
  1342. SoundId = "rbxassetid://137579113",
  1343. Volume = 4,
  1344. EmitterSize = 100
  1345. })
  1346. PunchSound3 = Create("Sound", HRoot, "Sound", {
  1347. SoundId = "rbxassetid://748050177",
  1348. Volume = 4,
  1349. EmitterSize = 5
  1350. })
  1351. ExplosionSound2 = Create("Sound", HRoot, "Sound", {
  1352. SoundId = "rbxassetid://165970126",
  1353. Volume = 4
  1354. })
  1355. UltraSound1 = Create("Sound", HRoot, "Sound", {
  1356. SoundId = "rbxassetid://1136905493",
  1357. Volume = 1,
  1358. EmitterSize = 100,
  1359. Looped = true
  1360. })
  1361. UltraSound2 = Create("Sound", HRoot, "Sound", {
  1362. SoundId = "rbxassetid://232213955",
  1363. Volume = 2
  1364. })
  1365. SSJScream1 = Create("Sound", HRoot, "Sound", {
  1366. SoundId = "rbxassetid://527276541",
  1367. Volume = 2
  1368. })
  1369. SSJScream2 = Create("Sound", HRoot, "Sound", {
  1370. SoundId = "rbxassetid://975468335",
  1371. Volume = 2
  1372. })
  1373. SSJSound1 = Create("Sound", HRoot, "Sound", {
  1374. SoundId = "rbxassetid://437393965",
  1375. Volume = 2
  1376. })
  1377. SSJSound2 = Create("Sound", HRoot, "Sound", {
  1378. SoundId = "rbxassetid://891397456",
  1379. Volume = 4,
  1380. Looped = true
  1381. })
  1382. SSJSound3 = Create("Sound", HRoot, "Sound", {
  1383. SoundId = "rbxassetid://390946253",
  1384. Volume = 2,
  1385. EmitterSize = 100,
  1386. Looped = true
  1387. })
  1388. SSJ2Sound1 = Create("Sound", HRoot, "Sound", {
  1389. SoundId = "rbxassetid://850205092",
  1390. Volume = 4,
  1391. Looped = true
  1392. })
  1393. SSJ2Sound2 = Create("Sound", HRoot, "Sound", {
  1394. SoundId = "rbxassetid://144377132",
  1395. Volume = 2,
  1396. Looped = true,
  1397. EmitterSize = 100
  1398. })
  1399. SSJ3Sound1 = Create("Sound", HRoot, "Sound", {
  1400. SoundId = "rbxassetid://156056027",
  1401. Volume = 2,
  1402. Looped = true,
  1403. EmitterSize = 100
  1404. })
  1405. SSJGSound1 = Create("Sound", HRoot, "Sound", {
  1406. SoundId = "rbxassetid://612450955",
  1407. Volume = 2,
  1408. Looped = true,
  1409. EmitterSize = 100
  1410. })
  1411. SSJGSound2 = Create("Sound", HRoot, "Sound", {
  1412. SoundId = "rbxassetid://590580266",
  1413. Volume = 4,
  1414. Looped = true
  1415. })
  1416. PowerDown = Create("Sound", HRoot, "Sound", {
  1417. SoundId = "rbxassetid://550621034",
  1418. Volume = 4,
  1419. EmitterSize = 100
  1420. })
  1421. SSJBSound1 = Create("Sound", HRoot, "Sound", {
  1422. SoundId = "rbxassetid://874183151",
  1423. Volume = 2
  1424. })
  1425. SSJBSound2 = Create("Sound", HRoot, "Sound", {
  1426. SoundId = "rbxassetid://180572775",
  1427. Volume = 2,
  1428. Looped = true,
  1429. EmitterSize = 100
  1430. })
  1431. SSJBSound3 = Create("Sound", HRoot, "Sound", {
  1432. SoundId = "rbxassetid://443386048",
  1433. Volume = 4,
  1434. Looped = true
  1435. })
  1436. Hcf = HairWeld.C0
  1437. FloatVel = Create("BodyVelocity", nil, "Float", {
  1438. MaxForce = Vector3.new(0, 0, 0),
  1439. Velocity = Vector3.new(0, 0, 0)
  1440. })
  1441. FloatGyro = Create("BodyGyro", nil, "Gyro", {
  1442. MaxTorque = Vector3.new(0, 0, 0),
  1443. P = 30000
  1444. })
  1445. Char.Archivable = true
  1446. Clone = Char:Clone()
  1447. Clone.Shirt.ShirtTemplate = "rbxassetid://1162887253"
  1448. Clone.Pants.PantsTemplate = "rbxassetid://1162887782"
  1449. Clone.Hair.Mesh.MeshId = "rbxassetid://1125231485"
  1450. Clone.Head.Motor6D.C0 = Clone.Head.Motor6D.C0 * CFrame.Angles(Rad(0), Rad(180), Rad(0))
  1451. Clone:FindFirstChildOfClass("Humanoid").DisplayDistanceType = "None"
  1452. Human.MaxHealth = 50000
  1453. wait(0.01)
  1454. Human.Health = 50000
  1455. if Clone:FindFirstChildOfClass("ForceField") then
  1456. Clone:FindFirstChildOfClass("ForceField"):Destroy()
  1457. end
  1458. Char.Archivable = false
  1459. SSJContainer = Create("BillboardGui", HRoot, "BillboardGui", {
  1460. ExtentsOffset = Vector3.new(0, 0, 0),
  1461. MaxDistance = math.huge,
  1462. Size = UDim2.new(20, 0, 20, 0)
  1463. })
  1464. Aura = Create("ImageLabel", SSJContainer, "ImageLabel", {
  1465. BackgroundTransparency = 1,
  1466. Size = UDim2.new(2, 0, 1, 0),
  1467. Position = UDim2.new(-0.5, 0, -0.2, 0)
  1468. })
  1469. createEmit({
  1470. Name = "UltAura",
  1471. Color = ColorSequence.new(Color3.fromRGB(0, 170, 255)),
  1472. LightEmission = 0.15,
  1473. LightInfluence = 1,
  1474. Size = NumberSequence.new(1),
  1475. Texture = "rbxassetid://833874434",
  1476. Transparency = NumberSequence.new({
  1477. NumberSequenceKeypoint.new(0, 1),
  1478. NumberSequenceKeypoint.new(0.117, 0.705),
  1479. NumberSequenceKeypoint.new(0.655, 0.732),
  1480. NumberSequenceKeypoint.new(1, 1)
  1481. }),
  1482. Lifetime = NumberRange.new(2),
  1483. Rate = 25,
  1484. RotSpeed = NumberRange.new(-100, 100),
  1485. Speed = NumberRange.new(0.5),
  1486. SpreadAngle = Vector2.new(15, 15),
  1487. ZOffset = -2,
  1488. Enabled = false,
  1489. LockedToPart = true
  1490. })
  1491. createEmit({
  1492. Name = "UltAura",
  1493. Color = ColorSequence.new(Color3.fromRGB(85, 0, 255)),
  1494. LightEmission = 0.15,
  1495. LightInfluence = 1,
  1496. Size = NumberSequence.new(0.95),
  1497. Texture = "rbxassetid://833874434",
  1498. Transparency = NumberSequence.new({
  1499. NumberSequenceKeypoint.new(0, 1),
  1500. NumberSequenceKeypoint.new(0.117, 0.705),
  1501. NumberSequenceKeypoint.new(0.655, 0.732),
  1502. NumberSequenceKeypoint.new(1, 1)
  1503. }),
  1504. Lifetime = NumberRange.new(2),
  1505. Rate = 25,
  1506. RotSpeed = NumberRange.new(-100, 100),
  1507. Speed = NumberRange.new(0.5),
  1508. SpreadAngle = Vector2.new(15, 15),
  1509. ZOffset = -3,
  1510. Enabled = false,
  1511. LockedToPart = true
  1512. })
  1513. createEmit({
  1514. Name = "UltAura",
  1515. Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)),
  1516. LightEmission = 0.15,
  1517. LightInfluence = 1,
  1518. Size = NumberSequence.new(0.9),
  1519. Texture = "rbxassetid://833874434",
  1520. Transparency = NumberSequence.new({
  1521. NumberSequenceKeypoint.new(0, 1),
  1522. NumberSequenceKeypoint.new(0.117, 0.705),
  1523. NumberSequenceKeypoint.new(0.655, 0.732),
  1524. NumberSequenceKeypoint.new(1, 1)
  1525. }),
  1526. Lifetime = NumberRange.new(2),
  1527. Rate = 25,
  1528. RotSpeed = NumberRange.new(-100, 100),
  1529. Speed = NumberRange.new(0.5),
  1530. SpreadAngle = Vector2.new(15, 15),
  1531. ZOffset = -1,
  1532. Enabled = false,
  1533. LockedToPart = true
  1534. })
  1535. function keyDown(key)
  1536. Keys[key] = true
  1537. if Attacking then
  1538. return
  1539. end
  1540. if Mode ~= "Ultra" then
  1541. if key == Enum.KeyCode.Z then
  1542. Attacking = true
  1543. do
  1544. local cached = {}
  1545. local function onTouch(h)
  1546. if h.Parent == nil then
  1547. return
  1548. end
  1549. if h:IsDescendantOf(Char) then
  1550. return
  1551. end
  1552. if cached[h.Parent] then
  1553. return
  1554. end
  1555. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  1556. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  1557. if hum and tor then
  1558. local ring = Create("Part", workspace, "Part", {
  1559. Anchored = true,
  1560. CanCollide = false,
  1561. BrickColor = BrickColor.new("Institutional white"),
  1562. Size = Vector3.new(1, 1, 1),
  1563. CFrame = CFrame.new(tor.CFrame.p, HRoot.CFrame.p)
  1564. })
  1565. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  1566. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1567. MeshId = "http://www.roblox.com/asset/?id=20329976",
  1568. Scale = Vector3.new(1, 1, 1)
  1569. })
  1570. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1571. TweenService:Create(mesh, TweenInfo.new(1), {
  1572. Scale = Vector3.new(20, 1, 20)
  1573. }):Play()
  1574. game:GetService("Debris"):AddItem(ring, 1)
  1575. for _, v in pairs(h.Parent:GetChildren()) do
  1576. if v:IsA("ForceField") then
  1577. v:Destroy()
  1578. end
  1579. end
  1580. if Mode == "Base" then
  1581. hum:TakeDamage(hum.MaxHealth / 120)
  1582. elseif Mode == "SSJ" then
  1583. hum:TakeDamage(hum.MaxHealth / 100)
  1584. elseif Mode == "SSJ2" then
  1585. hum:TakeDamage(hum.MaxHealth / 90)
  1586. elseif Mode == "SSJ3" then
  1587. hum:TakeDamage(hum.MaxHealth / 80)
  1588. elseif Mode == "SSJG" then
  1589. hum:TakeDamage(hum.MaxHealth / 70)
  1590. elseif Mode == "SSJB" then
  1591. hum:TakeDamage(hum.MaxHealth / 65)
  1592. elseif Mode == "SSJBKK" then
  1593. hum:TakeDamage(hum.MaxHealth / 60)
  1594. elseif Mode == "Vegito" then
  1595. hum:TakeDamage(hum.MaxHealth / 0.1)
  1596. end
  1597. cached[h.Parent] = true
  1598. spawn(function()
  1599. wait(0.1)
  1600. cached[h.Parent] = nil
  1601. end)
  1602. end
  1603. end
  1604. local lac = LArm.Touched:connect(onTouch)
  1605. local rac = RArm.Touched:connect(onTouch)
  1606. PunchSound.Looped = true
  1607. PunchSound:Play()
  1608. for i = 0, 18 do
  1609. for i = 0, 0.4, 0.1 do
  1610. Neck.C0 = Neck.C0:lerp(Ncf, i)
  1611. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1612. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1613. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  1614. SWait()
  1615. end
  1616. for i = 0, 0.4, 0.1 do
  1617. Neck.C0 = Neck.C0:lerp(Ncf, i)
  1618. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1619. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1620. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  1621. SWait()
  1622. end
  1623. end
  1624. PunchSound.Looped = false
  1625. PunchSound:Stop()
  1626. lac:Disconnect()
  1627. rac:Disconnect()
  1628. Attacking = false
  1629. end
  1630. elseif key == Enum.KeyCode.X then
  1631. if Mouse.Target.Parent == nil then
  1632. return
  1633. end
  1634. Attacking = true
  1635. Walkspeed = 0
  1636. do
  1637. local targ = Mouse.Target.Parent
  1638. local hum = targ:FindFirstChildOfClass("Humanoid")
  1639. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1640. if not hum or not tor then
  1641. Attacking = false
  1642. Walkspeed = 16
  1643. return
  1644. end
  1645. for i = 0, 0.2, 0.01 do
  1646. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  1647. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  1648. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  1649. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  1650. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-20)), i)
  1651. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(20)), i)
  1652. SWait()
  1653. end
  1654. local bv = Create("BodyVelocity", HRoot, "BV", {
  1655. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1656. Velocity = Vector3.new(0, 100, 0)
  1657. })
  1658. for i = 0, 0.2, 0.01 do
  1659. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  1660. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  1661. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1662. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1663. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  1664. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  1665. SWait()
  1666. end
  1667. for i = 0, 100 do
  1668. bv.Velocity = bv.Velocity - Vector3.new(0, 1, 0)
  1669. if 0 > bv.Velocity.Y then
  1670. bv.Velocity = Vector3.new(0, 0, 0)
  1671. break
  1672. end
  1673. SWait()
  1674. end
  1675. for i = 0, 0.2, 0.01 do
  1676. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-25), Rad(0), Rad(180)), i)
  1677. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-25), Rad(0), Rad(-180)), i)
  1678. SWait()
  1679. end
  1680. game:GetService("Chat"):Chat(Head, "Prepare yourself! Here I go!", Enum.ChatColor.White)
  1681. tor.Anchored = true
  1682. Char:MoveTo(tor.CFrame * CFrame.new(0, -1, 2.2).p)
  1683. local Music3 = Instance.new("Sound", Torso)
  1684. Music3.SoundId = "rbxassetid://1055279036"
  1685. Music3.Volume = 6
  1686. Music3.Pitch = 1
  1687. Music3.Looped = false
  1688. Music3:Play()
  1689. game:GetService("Chat"):Chat(Head, "HAAA!", Enum.ChatColor.White)
  1690. Torso.CFrame = CFrame.new(Torso.CFrame.p, tor.CFrame.p)
  1691. local cached = {}
  1692. local function damage()
  1693. local ring = Create("Part", workspace, "Part", {
  1694. Anchored = true,
  1695. CanCollide = false,
  1696. BrickColor = BrickColor.new("Institutional white"),
  1697. Size = Vector3.new(1, 1, 1),
  1698. CFrame = tor.CFrame
  1699. })
  1700. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1701. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1702. Scale = Vector3.new(1, 1, 1)
  1703. })
  1704. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1705. TweenService:Create(mesh, TweenInfo.new(1), {
  1706. Scale = Vector3.new(20, 20, 1)
  1707. }):Play()
  1708. game:GetService("Debris"):AddItem(ring, 1)
  1709. for _, v in pairs(targ.Parent:GetChildren()) do
  1710. if v:IsA("ForceField") then
  1711. v:Destroy()
  1712. end
  1713. end
  1714. if Mode == "Base" then
  1715. hum:TakeDamage(hum.MaxHealth / 140)
  1716. elseif Mode == "SSJ" then
  1717. hum:TakeDamage(hum.MaxHealth / 110)
  1718. elseif Mode == "SSJ2" then
  1719. hum:TakeDamage(hum.MaxHealth / 100)
  1720. elseif Mode == "SSJ3" then
  1721. hum:TakeDamage(hum.MaxHealth / 90)
  1722. elseif Mode == "SSJG" then
  1723. hum:TakeDamage(hum.MaxHealth / 70)
  1724. elseif Mode == "SSJB" then
  1725. hum:TakeDamage(hum.MaxHealth / 60)
  1726. elseif Mode == "SSJBKK" then
  1727. hum:TakeDamage(hum.MaxHealth / 50)
  1728. elseif Mode == "Vegito" then
  1729. hum:TakeDamage(hum.MaxHealth / 0.1)
  1730. end
  1731. end
  1732. PunchSound.Looped = true
  1733. PunchSound:Play()
  1734. for i = 0, 6 do
  1735. for i = 0, 1, 0.1 do
  1736. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1737. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1738. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  1739. SWait()
  1740. end
  1741. damage()
  1742. for i = 0, 1, 0.1 do
  1743. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1744. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1745. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  1746. SWait()
  1747. end
  1748. damage()
  1749. end
  1750. PunchSound.Looped = false
  1751. PunchSound:Stop()
  1752. PunchSound3:Play()
  1753. for i = 0, 0.1, 0.01 do
  1754. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1755. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  1756. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  1757. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1758. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(-130)), i)
  1759. SWait()
  1760. end
  1761. game:GetService("Chat"):Chat(Head, "DYAH!", Enum.ChatColor.White)
  1762. damage()
  1763. local orig = tor.CFrame
  1764. local bv2 = Create("BodyVelocity", tor, "BV", {
  1765. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1766. Velocity = Vector3.new(0, 50, 0)
  1767. })
  1768. tor.Anchored = false
  1769. wait(1)
  1770. for i = 0, 100 do
  1771. bv2.Velocity = bv2.Velocity - Vector3.new(0, 1, 0)
  1772. if 0 > bv2.Velocity.Y then
  1773. bv2.Velocity = Vector3.new(0, 0, 0)
  1774. break
  1775. end
  1776. SWait()
  1777. end
  1778. Char:MoveTo(tor.CFrame * CFrame.new(0, 1, 2).p)
  1779. local Music3 = Instance.new("Sound", Torso)
  1780. Music3.SoundId = "rbxassetid://1055279036"
  1781. Music3.Volume = 6
  1782. Music3.Pitch = 1
  1783. Music3.Looped = false
  1784. Music3:Play()
  1785. for i = 0, 0.2, 0.01 do
  1786. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-50), Rad(0), Rad(0)), i)
  1787. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  1788. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  1789. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-140)), i)
  1790. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(140)), i)
  1791. SWait()
  1792. end
  1793. for i = 0, 0.2, 0.01 do
  1794. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(50), Rad(0), Rad(0)), i)
  1795. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  1796. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  1797. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-40)), i)
  1798. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(40)), i)
  1799. SWait()
  1800. end
  1801. game:GetService("Chat"):Chat(Head, "HYYAAAAH!!", Enum.ChatColor.White)
  1802. damage()
  1803. bv2:Destroy()
  1804. local asd = false
  1805. PunchSound3:Play()
  1806. spawn(function()
  1807. wait(2)
  1808. if not asd and Attacking then
  1809. Attacking = false
  1810. bv:Destroy()
  1811. Walkspeed = 16
  1812. game:GetService("Chat"):Chat(Head, "Hehe, You're pretty strong!", Enum.ChatColor.White)
  1813. end
  1814. end)
  1815. hum.StateChanged:connect(function(old, state)
  1816. if state == Enum.HumanoidStateType.Landed then
  1817. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  1818. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  1819. ExplosionSound2:Play()
  1820. if Mode == "Base" then
  1821. hum:TakeDamage(hum.MaxHealth / 102)
  1822. elseif Mode == "SSJ" then
  1823. hum:TakeDamage(hum.MaxHealth / 83)
  1824. elseif Mode == "SSJ2" then
  1825. hum:TakeDamage(hum.MaxHealth / 66)
  1826. elseif Mode == "SSJ3" then
  1827. hum:TakeDamage(hum.MaxHealth / 49)
  1828. elseif Mode == "SSJG" then
  1829. hum:TakeDamage(hum.MaxHealth / 32)
  1830. elseif Mode == "SSJB" then
  1831. hum:TakeDamage(hum.MaxHealth / 15)
  1832. end
  1833. for i = 0, 360, 36 do
  1834. local debris = Create("Part", workspace, "Part", {
  1835. Anchored = true,
  1836. CanCollide = false,
  1837. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  1838. Material = material or Enum.Material.Grass,
  1839. Size = Vector3.new(15, 20, 10),
  1840. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  1841. })
  1842. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  1843. TweenService:Create(debris, TweenInfo.new(2), {Transparency = 1}):Play()
  1844. game:GetService("Debris"):AddItem(debris, 2)
  1845. end
  1846. asd = true
  1847. bv:Destroy()
  1848. Walkspeed = 16
  1849. Attacking = false
  1850. end
  1851. end)
  1852. end
  1853. elseif key == Enum.KeyCode.C then
  1854. Attacking = true
  1855. local orb1 = Create("Part", Char, "Part", {
  1856. CanCollide = false,
  1857. Material = "Neon",
  1858. BrickColor = BrickColor.new("Electric blue"),
  1859. Size = Vector3.new(1, 1, 1)
  1860. })
  1861. local smesh = Create("SpecialMesh", orb1, "Mesh", {
  1862. MeshType = "Sphere",
  1863. Scale = Vector3.new(0.001, 0.001, 0.001)
  1864. })
  1865. local orb2 = Create("Part", Char, "Part", {
  1866. CanCollide = false,
  1867. Material = "Neon",
  1868. BrickColor = BrickColor.new("Electric blue"),
  1869. Size = Vector3.new(1, 1, 1)
  1870. })
  1871. local smesh2 = Create("SpecialMesh", orb2, "Mesh", {
  1872. MeshType = "Sphere",
  1873. Scale = Vector3.new(0.001, 0.001, 0.001)
  1874. })
  1875. newWeld(orb1, LArm, orb1, CFrame.new(0, -1, 0))
  1876. newWeld(orb2, RArm, orb2, CFrame.new(0, -1, 0))
  1877. for i = 0, 0.28, 0.01 do
  1878. Neck.C0 = Neck.C0:lerp(Ncf, i)
  1879. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  1880. Neck.C0 = Neck.C0:lerp(Ncf, i)
  1881. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-90)), i)
  1882. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(90)), i)
  1883. SWait()
  1884. end
  1885. TweenService:Create(smesh, TweenInfo.new(1), {
  1886. Scale = Vector3.new(1, 1, 1)
  1887. }):Play()
  1888. TweenService:Create(smesh2, TweenInfo.new(1), {
  1889. Scale = Vector3.new(1, 1, 1)
  1890. }):Play()
  1891. wait(1)
  1892. for i = 0, 20, 0.1 do
  1893. do
  1894. local blast = Create("Part", workspace, "EB", {
  1895. CanCollide = false,
  1896. BrickColor = BrickColor.new("Electric blue"),
  1897. Material = "Neon",
  1898. Size = Vector3.new(2, 2, 2),
  1899. CFrame = HRoot.CFrame * CFrame.new(Random(-4, 4), Random(0, 2), -2)
  1900. })
  1901. local mesh = Create("SpecialMesh", blast, "Mesh", {
  1902. MeshType = "Sphere",
  1903. Scale = Vector3.new(0.6, 0.6, 1)
  1904. })
  1905. local bv = Create("BodyVelocity", blast, "BV", {
  1906. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1907. Velocity = HRoot.CFrame.lookVector * 180
  1908. })
  1909. game:GetService("Debris"):AddItem(blast, 2)
  1910. blast.Touched:connect(function(h)
  1911. if h.Parent == nil then
  1912. return
  1913. end
  1914. if h:IsDescendantOf(Char) then
  1915. return
  1916. end
  1917. if h.Name == "EB" then
  1918. return
  1919. end
  1920. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  1921. local tor = h.Parent:FindFirstChild("Toros") or h.Parent:FindFirstChild("HumanoidRootPart")
  1922. blast.Anchored = true
  1923. local nb = blast:Clone()
  1924. blast:Destroy()
  1925. nb.Parent = workspace
  1926. TweenService:Create(nb, TweenInfo.new(1), {Transparency = 1}):Play()
  1927. TweenService:Create(nb.Mesh, TweenInfo.new(1), {
  1928. Scale = Vector3.new(4, 4, 4)
  1929. }):Play()
  1930. game:GetService("Debris"):AddItem(nb, 1)
  1931. if hum and tor then
  1932. for _, v in pairs(h.Parent:GetChildren()) do
  1933. if v:IsA("ForceField") then
  1934. v:Destroy()
  1935. end
  1936. end
  1937. if Mode == "Base" then
  1938. hum:TakeDamage(hum.MaxHealth / 105)
  1939. elseif Mode == "SSJ" then
  1940. hum:TakeDamage(hum.MaxHealth / 90)
  1941. elseif Mode == "SSJ2" then
  1942. hum:TakeDamage(hum.MaxHealth / 80)
  1943. elseif Mode == "SSJ3" then
  1944. hum:TakeDamage(hum.MaxHealth / 70)
  1945. elseif Mode == "SSJG" then
  1946. hum:TakeDamage(hum.MaxHealth / 60)
  1947. elseif Mode == "SSJB" then
  1948. hum:TakeDamage(hum.MaxHealth / 50)
  1949. elseif Mode == "SSJBKK" then
  1950. hum:TakeDamage(hum.MaxHealth / 40)
  1951. elseif Mode == "Vegito" then
  1952. hum:TakeDamage(hum.MaxHealth / 0.1)
  1953. end
  1954. end
  1955. end)
  1956. SWait()
  1957. end
  1958. end
  1959. TweenService:Create(smesh, TweenInfo.new(1), {
  1960. Scale = Vector3.new(0.001, 0.001, 0.001)
  1961. }):Play()
  1962. TweenService:Create(smesh2, TweenInfo.new(1), {
  1963. Scale = Vector3.new(0.001, 0.001, 0.001)
  1964. }):Play()
  1965. game:GetService("Debris"):AddItem(orb1, 1)
  1966. game:GetService("Debris"):AddItem(orb2, 1)
  1967. Attacking = false
  1968. elseif key == Enum.KeyCode.V then
  1969. Attacking = true
  1970. Walkspeed = 0
  1971. KamehamehaSound:Play()
  1972. do
  1973. local orb = Create("Part", Char, "Part", {
  1974. CanCollide = false,
  1975. Material = "Neon",
  1976. BrickColor = BrickColor.new("Electric blue"),
  1977. Size = Vector3.new(1, 1, 1)
  1978. })
  1979. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  1980. local smesh = Create("SpecialMesh", orb, "Mesh", {
  1981. MeshType = "Sphere",
  1982. Scale = Vector3.new(0.01, 0.01, 0.01)
  1983. })
  1984. for i = 0, 1, 0.01 do
  1985. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1986. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  1987. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  1988. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  1989. wait()
  1990. end
  1991. TweenService:Create(smesh, TweenInfo.new(4.7), {
  1992. Scale = Vector3.new(2, 2, 2)
  1993. }):Play()
  1994. wait(4.7)
  1995. local fire = false
  1996. for i = 0, 1, 0.01 do
  1997. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1998. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1999. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(-50), Rad(-90)), i)
  2000. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(40), Rad(90)), i)
  2001. if i >= 0.8 and not fire then
  2002. fire = true
  2003. end
  2004. wait()
  2005. end
  2006. spawn(function()
  2007. repeat
  2008. SWait()
  2009. until fire
  2010. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  2011. Anchored = true,
  2012. CanCollide = false,
  2013. Transparency = 1,
  2014. Size = Vector3.new(74, 74, 700),
  2015. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  2016. })
  2017. local beam = Create("Part", workspace, "KameHameHaUltra", {
  2018. Anchored = true,
  2019. CanCollide = false,
  2020. Material = "Neon",
  2021. BrickColor = BrickColor.new("Electric blue"),
  2022. Size = Vector3.new(1, 1, 1),
  2023. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  2024. })
  2025. local mesh = Create("SpecialMesh", beam, "Mesh", {
  2026. MeshType = "Sphere",
  2027. Scale = Vector3.new(1, 1, 1)
  2028. })
  2029. TweenService:Create(mesh, TweenInfo.new(0.5), {
  2030. Scale = Vector3.new(74, 74, 700)
  2031. }):Play()
  2032. TweenService:Create(beam, TweenInfo.new(0.5), {
  2033. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  2034. }):Play()
  2035. local done = false
  2036. spawn(function()
  2037. repeat
  2038. local airPart = Create("Part", workspace, "Part", {
  2039. Anchored = true,
  2040. CanCollide = false,
  2041. Size = Vector3.new(1, 1, 1),
  2042. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  2043. })
  2044. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  2045. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  2046. MeshId = "rbxassetid://0",
  2047. Scale = Vector3.new(6, 40, 6),
  2048. Offset = Vector3.new(0, -100, 0)
  2049. })
  2050. TweenService:Create(airPart, TweenInfo.new(0.1), {
  2051. Transparency = 1,
  2052. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2053. }):Play()
  2054. game:GetService("Debris"):AddItem(airPart, 0.1)
  2055. SWait()
  2056. until done
  2057. end)
  2058. hitb.Touched:connect(function(h)
  2059. if h.Parent == nil then
  2060. return
  2061. end
  2062. if h:IsDescendantOf(Char) then
  2063. return
  2064. end
  2065. local anc
  2066. local a, b = pcall(function()
  2067. anc = findRealAncestor(h)
  2068. end)
  2069. if a then
  2070. local hum = anc:FindFirstChildOfClass("Humanoid")
  2071. if hum then
  2072. if Mode == "Base" then
  2073. hum:TakeDamage(hum.MaxHealth / 80)
  2074. elseif Mode == "SSJ" then
  2075. hum:TakeDamage(hum.MaxHealth / 70)
  2076. elseif Mode == "SSJ2" then
  2077. hum:TakeDamage(hum.MaxHealth / 60)
  2078. elseif Mode == "SSJ3" then
  2079. hum:TakeDamage(hum.MaxHealth / 50)
  2080. elseif Mode == "SSJG" then
  2081. hum:TakeDamage(hum.MaxHealth / 40)
  2082. elseif Mode == "SSJB" then
  2083. hum:TakeDamage(hum.MaxHealth / 30)
  2084. end
  2085. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChildOfClass("HumanoidRootPart") or anc:FindFirstChild("Head"), "BV", {
  2086. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2087. Velocity = HRoot.CFrame.lookVector * 20
  2088. }), 10)
  2089. end
  2090. end
  2091. end)
  2092. local kameOn = true
  2093. local HAA = Instance.new("Sound", Torso)
  2094. HAA.SoundId = "rbxassetid://551399627"
  2095. HAA.Pitch = 1
  2096. HAA.Looped = false
  2097. HAA.Volume = 3.2
  2098. wait(1.0E-4)
  2099. HAA:Play()
  2100. local Music2 = Instance.new("Sound", Torso)
  2101. Music2.SoundId = "rbxassetid://1117288204"
  2102. Music2.Pitch = 1
  2103. Music2.Looped = false
  2104. Music2.Volume = 7.2
  2105. wait(1.0E-4)
  2106. Music2:Play()
  2107. Music2.Ended:connect(function()
  2108. if not kameOn then
  2109. return
  2110. end
  2111. KamehamehaSound.Volume = 4
  2112. kameOn = false
  2113. done = true
  2114. hitb:Destroy()
  2115. TweenService:Create(mesh, TweenInfo.new(1), {
  2116. Scale = Vector3.new(0.01, 0.01, 4)
  2117. }):Play()
  2118. TweenService:Create(beam, TweenInfo.new(1), {
  2119. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  2120. }):Play()
  2121. TweenService:Create(smesh, TweenInfo.new(1), {
  2122. Scale = Vector3.new(0.01, 0.01, 0.01)
  2123. }):Play()
  2124. game:GetService("Debris"):AddItem(beam, 1)
  2125. game:GetService("Debris"):AddItem(orb, 1)
  2126. wait(1)
  2127. Walkspeed = 16
  2128. Attacking = false
  2129. end)
  2130. end)
  2131. end
  2132. elseif key == Enum.KeyCode.B and Mode == "SSJG" then
  2133. if Mouse.Target.Parent == nil then
  2134. return
  2135. end
  2136. local targ = Mouse.Target.Parent
  2137. local hum = targ:FindFirstChildOfClass("Humanoid")
  2138. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  2139. if not hum or not tor then
  2140. return
  2141. end
  2142. Attacking = true
  2143. local temp = newWeld(tor, HRoot, tor, CFrame.new(0, 0, -2))
  2144. PunchSound.Looped = true
  2145. PunchSound:Play()
  2146. Chat:Chat(Head, "You're pretty strong! Let's see you keep up with me now!", Enum.ChatColor.White)
  2147. for i = 0, 6 do
  2148. for _, v in pairs(targ:GetChildren()) do
  2149. if v:IsA("ForceField") then
  2150. v:Destroy()
  2151. end
  2152. end
  2153. local ring1 = Create("Part", Char, "Part", {
  2154. Anchored = true,
  2155. CanCollide = false,
  2156. Size = Vector3.new(1, 1, 1),
  2157. BrickColor = BrickColor.new("Institutional white"),
  2158. CFrame = tor.CFrame
  2159. })
  2160. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  2161. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2162. Scale = Vector3.new(4, 4, 1)
  2163. })
  2164. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  2165. TweenService:Create(mesh1, TweenInfo.new(1), {
  2166. Scale = Vector3.new(20, 20, 1)
  2167. }):Play()
  2168. game:GetService("Debris"):AddItem(ring1, 1)
  2169. for i = 0, 1, 0.1 do
  2170. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2171. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2172. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  2173. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  2174. SWait()
  2175. end
  2176. hum:TakeDamage(hum.MaxHealth / 20)
  2177. local ring2 = Create("Part", Char, "Part", {
  2178. Anchored = true,
  2179. CanCollide = false,
  2180. Size = Vector3.new(1, 1, 1),
  2181. BrickColor = BrickColor.new("Institutional white"),
  2182. CFrame = tor.CFrame
  2183. })
  2184. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  2185. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2186. Scale = Vector3.new(4, 4, 1)
  2187. })
  2188. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  2189. TweenService:Create(mesh2, TweenInfo.new(1), {
  2190. Scale = Vector3.new(20, 20, 1)
  2191. }):Play()
  2192. game:GetService("Debris"):AddItem(ring2, 1)
  2193. for i = 0, 1, 0.1 do
  2194. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  2195. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  2196. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90)), i)
  2197. SWait()
  2198. end
  2199. hum:TakeDamage(hum.MaxHealth / 20)
  2200. for i = 0, 1, 0.1 do
  2201. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-20), Rad(120), Rad(0)), i)
  2202. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  2203. SWait()
  2204. end
  2205. hum:TakeDamage(hum.MaxHealth / 20)
  2206. end
  2207. PunchSound:Stop()
  2208. PunchSound.Looped = false
  2209. PunchSound3:Play()
  2210. for i = 0, 1, 0.1 do
  2211. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2212. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2213. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  2214. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  2215. SWait()
  2216. end
  2217. hum:TakeDamage(hum.MaxHealth / 20)
  2218. game:GetService("Debris"):AddItem(Create("BodyVelocity", tor, "BV", {
  2219. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2220. Velocity = HRoot.CFrame.lookVector * 100
  2221. }), 1)
  2222. temp:Destroy()
  2223. Attacking = false
  2224. elseif key == Enum.KeyCode.R then
  2225. if Mouse.Target.Parent == nil then
  2226. return
  2227. end
  2228. local targ = Mouse.Target.Parent
  2229. local hum = targ:FindFirstChildOfClass("Humanoid")
  2230. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  2231. if not hum or not tor then
  2232. return
  2233. end
  2234. wait(1)
  2235. game:GetService("Chat"):Chat(Head, "HA!", Enum.ChatColor.White)
  2236. local Music3 = Instance.new("Sound", Torso)
  2237. Music3.SoundId = "rbxassetid://1050751126"
  2238. Music3.Volume = 6
  2239. Music3.Pitch = 1
  2240. Music3.Looped = false
  2241. Music3:Play()
  2242. for i = 0, 3, 0.1 do
  2243. do
  2244. local rp = Create("RocketPropulsion", Torso, "BV", {
  2245. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  2246. MaxSpeed = 100,
  2247. CartoonFactor = 1,
  2248. TargetRadius = 1,
  2249. MaxThrust = 40000,
  2250. Target = tor
  2251. })
  2252. rp:Fire()
  2253. coroutine.resume(coroutine.create(function()
  2254. wait(3)
  2255. rp:remove()
  2256. end))
  2257. SWait()
  2258. end
  2259. end
  2260. Attacking = false
  2261. elseif key == Enum.KeyCode.M then
  2262. if Mouse.Target.Parent == nil then
  2263. return
  2264. end
  2265. game:GetService("Chat"):Chat(Head, "Try this one! HA!", Enum.ChatColor.White)
  2266. do
  2267. local targ = Mouse.Target.Parent
  2268. local hum = targ:FindFirstChildOfClass("Humanoid")
  2269. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  2270. if not hum or not tor then
  2271. return
  2272. end
  2273. Attacking = true
  2274. local Runnin = true
  2275. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  2276. local function damage()
  2277. local ring = Create("Part", workspace, "Part", {
  2278. Anchored = true,
  2279. CanCollide = false,
  2280. BrickColor = BrickColor.new("Institutional white"),
  2281. Size = Vector3.new(1, 1, 1),
  2282. CFrame = CFrame.new(HRoot.CFrame.p, tor.CFrame.p)
  2283. })
  2284. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  2285. local mesh = Create("SpecialMesh", ring, "Mesh", {
  2286. MeshId = "http://www.roblox.com/asset/?id=20329976",
  2287. Scale = Vector3.new(1, 1, 1)
  2288. })
  2289. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  2290. TweenService:Create(mesh, TweenInfo.new(1), {
  2291. Scale = Vector3.new(20, 1, 20)
  2292. }):Play()
  2293. game:GetService("Debris"):AddItem(ring, 1)
  2294. for _, v in pairs(targ:GetChildren()) do
  2295. if v:IsA("ForceField") then
  2296. v:Destroy()
  2297. end
  2298. end
  2299. if Mode == "Base" then
  2300. hum:TakeDamage(hum.MaxHealth / 160)
  2301. elseif Mode == "SSJ" then
  2302. hum:TakeDamage(hum.MaxHealth / 130)
  2303. elseif Mode == "SSJ2" then
  2304. hum:TakeDamage(hum.MaxHealth / 110)
  2305. elseif Mode == "SSJ3" then
  2306. hum:TakeDamage(hum.MaxHealth / 50)
  2307. elseif Mode == "SSJG" then
  2308. hum:TakeDamage(hum.MaxHealth / 30)
  2309. elseif Mode == "SSJB" then
  2310. hum:TakeDamage(hum.MaxHealth / 20)
  2311. elseif Mode == "SSJBKK" then
  2312. hum:TakeDamage(hum.MaxHealth / 1)
  2313. end
  2314. end
  2315. SWait()
  2316. PunchSound.Looped = true
  2317. PunchSound:Play()
  2318. for i = 0, 12 do
  2319. Neck.C0 = Ncf
  2320. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  2321. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  2322. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  2323. damage()
  2324. wait(0.1)
  2325. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  2326. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  2327. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  2328. damage()
  2329. wait(0.1)
  2330. end
  2331. PunchSound:Stop()
  2332. PunchSound3:Play()
  2333. local bv = Create("BodyVelocity", HRoot, "BV", {
  2334. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2335. Velocity = Vector3.new(0, 0, 0)
  2336. })
  2337. weld:Destroy()
  2338. Char:MoveTo(HRoot.CFrame * CFrame.new(0, 20, 0).p)
  2339. PunchSound:Play()
  2340. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  2341. for i = 0, 24 do
  2342. Neck.C0 = Ncf
  2343. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  2344. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  2345. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  2346. damage()
  2347. wait(0.1)
  2348. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  2349. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  2350. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  2351. damage()
  2352. wait(0.1)
  2353. end
  2354. PunchSound:Stop()
  2355. local gyro = Create("BodyGyro", HRoot, "Gyro", {
  2356. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  2357. P = 30000
  2358. })
  2359. local conn = game:GetService("RunService").RenderStepped:connect(function()
  2360. gyro.CFrame = workspace.CurrentCamera.CFrame
  2361. end)
  2362. weld:Destroy()
  2363. hum.StateChanged:connect(function(old, new)
  2364. if not Runnin then
  2365. return
  2366. end
  2367. if new == Enum.HumanoidStateType.Landed then
  2368. Runnin = false
  2369. for _, v in pairs(targ:GetChildren()) do
  2370. if v:IsA("ForceField") then
  2371. v:Destroy()
  2372. end
  2373. end
  2374. hum:TakeDamage(hum.MaxHealth / 100)
  2375. ExplosionSound2:Play()
  2376. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  2377. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  2378. for i = 0, 360, 36 do
  2379. local debris = Create("Part", workspace, "Part", {
  2380. Anchored = true,
  2381. CanCollide = false,
  2382. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  2383. Material = material or Enum.Material.Grass,
  2384. Size = Vector3.new(15, 20, 10),
  2385. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  2386. })
  2387. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  2388. TweenService:Create(debris, TweenInfo.new(10), {Transparency = 1}):Play()
  2389. game:GetService("Debris"):AddItem(debris, 10)
  2390. end
  2391. end
  2392. end)
  2393. local onTouch = function(part, h)
  2394. if h:IsDescendantOf(Char) then
  2395. return
  2396. end
  2397. if h.Name:lower() == "kib" then
  2398. return
  2399. end
  2400. local nk = part:Clone()
  2401. nk.Parent = workspace
  2402. nk.Anchored = true
  2403. part:Destroy()
  2404. TweenService:Create(nk, TweenInfo.new(1), {Transparency = 1}):Play()
  2405. TweenService:Create(nk.Mesh, TweenInfo.new(1), {
  2406. Scale = Vector3.new(16, 16, 16)
  2407. }):Play()
  2408. game:GetService("Debris"):AddItem(nk, 1)
  2409. for _, v in pairs(workspace:GetChildren()) do
  2410. if v:FindFirstChildOfClass("Humanoid") and v ~= Char then
  2411. local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
  2412. local hum = v:FindFirstChildOfClass("Humanoid")
  2413. if tor and (tor.Position - nk.Position).magnitude <= 80 then
  2414. for _, b in pairs(v:GetChildren()) do
  2415. if b:IsA("ForceField") then
  2416. b:Destroy()
  2417. end
  2418. end
  2419. if Mode == "Base" then
  2420. hum:TakeDamage(hum.MaxHealth / 60)
  2421. elseif Mode == "SSJ" then
  2422. hum:TakeDamage(hum.MaxHealth / 50)
  2423. elseif Mode == "SSJ2" then
  2424. hum:TakeDamage(hum.MaxHealth / 30)
  2425. elseif Mode == "SSJ3" then
  2426. hum:TakeDamage(hum.MaxHealth / 6)
  2427. elseif Mode == "SSJG" then
  2428. hum:TakeDamage(hum.MaxHealth / 3)
  2429. elseif Mode == "SSJB" then
  2430. hum:TakeDamage(hum.MaxHealth / 1)
  2431. end
  2432. end
  2433. end
  2434. end
  2435. end
  2436. Flying = true
  2437. for i = 0, 100 do
  2438. for i = 0, 1, 0.1 do
  2439. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  2440. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2441. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  2442. SWait()
  2443. end
  2444. do
  2445. local kib = Create("Part", workspace, "Kib", {
  2446. CanCollide = false,
  2447. BrickColor = BrickColor.new("Electric blue"),
  2448. Material = "Neon",
  2449. Size = Vector3.new(2, 2, 2),
  2450. CFrame = HRoot.CFrame * CFrame.new(-1, 0, -0.5)
  2451. })
  2452. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-2, 2)), Rad(Random(-2, 2)), Rad(0))
  2453. Create("SpecialMesh", kib, "Mesh", {
  2454. MeshType = "Sphere",
  2455. Scale = Vector3.new(1, 1, 2)
  2456. })
  2457. Create("BodyVelocity", kib, "BV", {
  2458. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2459. Velocity = kib.CFrame.lookVector * 100
  2460. })
  2461. kib.Touched:connect(function(h)
  2462. onTouch(kib, h)
  2463. end)
  2464. game:GetService("Debris"):AddItem(kib, 10)
  2465. SWait()
  2466. for i = 0, 1, 0.1 do
  2467. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  2468. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  2469. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  2470. SWait()
  2471. end
  2472. local kib = Create("Part", workspace, "Kib", {
  2473. CanCollide = false,
  2474. BrickColor = BrickColor.new("Electric blue"),
  2475. Material = "Neon",
  2476. Size = Vector3.new(2, 2, 2),
  2477. CFrame = HRoot.CFrame * CFrame.new(1, 0, -0.5)
  2478. })
  2479. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-20, 20)), Rad(Random(-45, 45)), Rad(0))
  2480. Create("SpecialMesh", kib, "Mesh", {
  2481. MeshType = "Sphere",
  2482. Scale = Vector3.new(1, 1, 2)
  2483. })
  2484. Create("BodyVelocity", kib, "BV", {
  2485. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2486. Velocity = kib.CFrame.lookVector * 100
  2487. })
  2488. kib.Touched:connect(function(h)
  2489. onTouch(kib, h)
  2490. end)
  2491. game:GetService("Debris"):AddItem(kib, 10)
  2492. SWait()
  2493. end
  2494. end
  2495. conn:Disconnect()
  2496. bv:Destroy()
  2497. gyro:Destroy()
  2498. Attacking = false
  2499. end
  2500. end
  2501. elseif Mode == "Ultra" then
  2502. if key == Enum.KeyCode.Z then
  2503. if Walkspeed ~= 100 then
  2504. Walkspeed = 100
  2505. Sprint = true
  2506. else
  2507. Walkspeed = 16
  2508. Sprint = false
  2509. end
  2510. elseif key == Enum.KeyCode.X then
  2511. Attacking = true
  2512. Walkspeed = 0
  2513. KamehamehaSound:Play()
  2514. do
  2515. local orb = Create("Part", Char, "Part", {
  2516. CanCollide = false,
  2517. Material = "Neon",
  2518. BrickColor = BrickColor.new("Electric blue"),
  2519. Size = Vector3.new(1, 1, 1)
  2520. })
  2521. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  2522. local smesh = Create("SpecialMesh", orb, "Mesh", {
  2523. MeshType = "Sphere",
  2524. Scale = Vector3.new(0.01, 0.01, 0.01)
  2525. })
  2526. for i = 0, 1, 0.01 do
  2527. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  2528. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  2529. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  2530. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  2531. wait()
  2532. end
  2533. TweenService:Create(smesh, TweenInfo.new(4.7), {
  2534. Scale = Vector3.new(2, 2, 2)
  2535. }):Play()
  2536. wait(4.7)
  2537. local fire = false
  2538. for i = 0, 1, 0.01 do
  2539. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  2540. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  2541. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-90)), i)
  2542. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  2543. if i >= 0.8 and not fire then
  2544. fire = true
  2545. end
  2546. wait()
  2547. end
  2548. spawn(function()
  2549. repeat
  2550. SWait()
  2551. until fire
  2552. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  2553. Anchored = true,
  2554. CanCollide = false,
  2555. Transparency = 1,
  2556. Size = Vector3.new(36, 36, 400),
  2557. CFrame = HRoot.CFrame * CFrame.new(0, 0, -200)
  2558. })
  2559. local beam = Create("Part", workspace, "KameHameHaUltra", {
  2560. Anchored = true,
  2561. CanCollide = false,
  2562. Material = "Neon",
  2563. BrickColor = BrickColor.new("Electric blue"),
  2564. Size = Vector3.new(1, 1, 1),
  2565. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  2566. })
  2567. local mesh = Create("SpecialMesh", beam, "Mesh", {
  2568. MeshType = "Sphere",
  2569. Scale = Vector3.new(1, 1, 1)
  2570. })
  2571. TweenService:Create(mesh, TweenInfo.new(0.5), {
  2572. Scale = Vector3.new(40, 40, 400)
  2573. }):Play()
  2574. TweenService:Create(beam, TweenInfo.new(0.5), {
  2575. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -200)
  2576. }):Play()
  2577. spawn(function()
  2578. for i = 0, 1, 0.1 do
  2579. local airPart = Create("Part", workspace, "Part", {
  2580. Anchored = true,
  2581. CanCollide = false,
  2582. Size = Vector3.new(1, 1, 1),
  2583. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  2584. })
  2585. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  2586. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  2587. MeshId = "rbxassetid://168892432",
  2588. Scale = Vector3.new(4, 4, 4),
  2589. Offset = Vector3.new(0, 20, 0)
  2590. })
  2591. TweenService:Create(airMesh, TweenInfo.new(0.5), {
  2592. Scale = Vector3.new(10, 50, 10),
  2593. Offset = Vector3.new(0, -150, 0)
  2594. }):Play()
  2595. TweenService:Create(airPart, TweenInfo.new(7.3), {
  2596. Transparency = 1,
  2597. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2598. }):Play()
  2599. game:GetService("Debris"):AddItem(airPart, 7.3)
  2600. SWait()
  2601. end
  2602. end)
  2603. hitb.Touched:connect(function(h)
  2604. if h.Parent == nil then
  2605. return
  2606. end
  2607. if h:IsDescendantOf(Char) then
  2608. return
  2609. end
  2610. local anc
  2611. local a, b = pcall(function()
  2612. anc = findRealAncestor(h)
  2613. end)
  2614. if a then
  2615. local hum = anc:FindFirstChildOfClass("Humanoid")
  2616. if hum then
  2617. hum:TakeDamage(hum.MaxHealth / 50)
  2618. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChild("HumanoidRootPart") or anc:FindFirstChild("Torso"), "BV", {
  2619. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2620. Velocity = HRoot.CFrame.lookVector * 100
  2621. }), 0.5)
  2622. end
  2623. end
  2624. end)
  2625. KamehamehaSound.Ended:connect(function()
  2626. KamehamehaSound.Volume = 4
  2627. hitb:Destroy()
  2628. TweenService:Create(mesh, TweenInfo.new(1), {
  2629. Scale = Vector3.new(0.01, 0.01, 4)
  2630. }):Play()
  2631. TweenService:Create(beam, TweenInfo.new(1), {
  2632. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  2633. }):Play()
  2634. TweenService:Create(smesh, TweenInfo.new(1), {
  2635. Scale = Vector3.new(0.01, 0.01, 0.01)
  2636. }):Play()
  2637. game:GetService("Debris"):AddItem(beam, 1)
  2638. game:GetService("Debris"):AddItem(orb, 1)
  2639. wait(1)
  2640. Walkspeed = 16
  2641. Attacking = false
  2642. end)
  2643. end)
  2644. end
  2645. elseif key == Enum.KeyCode.C then
  2646. warn("Dodge: " .. tostring(Dodge))
  2647. elseif key == Enum.KeyCode.V then
  2648. Walkspeed = 0
  2649. Attacking = true
  2650. for i = 0, 1, 0.1 do
  2651. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2652. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  2653. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  2654. wait()
  2655. end
  2656. local hitp = Create("Part", workspace, "Part", {
  2657. Anchored = true,
  2658. CanCollide = false,
  2659. Transparency = 1,
  2660. Size = Vector3.new(20, 20, 400),
  2661. CFrame = HRoot.CFrame * CFrame.new(0, 0, -202)
  2662. })
  2663. hitp.Touched:connect(function(h)
  2664. if h.Parent == nil then
  2665. return
  2666. end
  2667. if h:IsDescendantOf(Char) then
  2668. return
  2669. end
  2670. local anc
  2671. local a, b = pcall(function()
  2672. anc = findRealAncestor(h)
  2673. end)
  2674. if a then
  2675. local hum = anc:FindFirstChildOfClass("Humanoid")
  2676. if hum then
  2677. h.Parent.Humanoid:TakeDamage(250000)
  2678. end
  2679. end
  2680. end)
  2681. for i = 0, 1, 0.1 do
  2682. local bpart = Create("Part", Char, "Part", {
  2683. Anchored = true,
  2684. CanCollide = false,
  2685. Size = Vector3.new(1, 1, 1),
  2686. BrickColor = BrickColor.new("Institutional white"),
  2687. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  2688. })
  2689. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  2690. MeshId = "rbxassetid://437347603",
  2691. Scale = Vector3.new(1, 1, 1),
  2692. Offset = Vector3.new(0, 0, 0)
  2693. })
  2694. TweenService:Create(bpart, TweenInfo.new(1), {
  2695. Transparency = 1,
  2696. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  2697. }):Play()
  2698. TweenService:Create(mesh, TweenInfo.new(1), {
  2699. Scale = Vector3.new(2, 2, 20),
  2700. Offset = Vector3.new(0, 0, -150)
  2701. }):Play()
  2702. game:GetService("Debris"):AddItem(bpart, 1)
  2703. SWait()
  2704. end
  2705. game:GetService("Debris"):AddItem(hitp, 1.5)
  2706. Attacking = false
  2707. Walkspeed = 16
  2708. elseif key == Enum.KeyCode.B then
  2709. Attacking = true
  2710. if Mouse.Target == nil then
  2711. return
  2712. end
  2713. instinct = false
  2714. do
  2715. local targ
  2716. local a, b = pcall(function()
  2717. targ = findRealAncestor(Mouse.Target)
  2718. end)
  2719. if not a then
  2720. pcall(function()
  2721. targ = Mouse.Target.Parent
  2722. end)
  2723. end
  2724. if targ ~= nil then
  2725. do
  2726. local hum = targ:FindFirstChildOfClass("Humanoid")
  2727. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  2728. if hum and tor then
  2729. Walkspeed = 0
  2730. local weld = newWeld(HRoot, tor, HRoot, CFrame.new(0, 0, 2))
  2731. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  2732. spawn(function()
  2733. tor.Anchored = true
  2734. PunchSound.Looped = true
  2735. for _, v in pairs(targ:GetChildren()) do
  2736. if v:IsA("LocalScript") then
  2737. v.Disabled = true
  2738. end
  2739. end
  2740. Char:MoveTo(tor.Position + Vector3.new(0, 0, -2))
  2741. wait(0.1)
  2742. Torso.CFrame = CFrame.new(Torso.Position, tor.Position)
  2743. PunchSound:Play()
  2744. local punching = true
  2745. spawn(function()
  2746. repeat
  2747. local fist = Create("Part", workspace, "Part", {
  2748. Anchored = true,
  2749. CanCollide = false,
  2750. Size = Vector3.new(LArm.Size.X, 1, 8),
  2751. BrickColor = LArm.BrickColor
  2752. })
  2753. local fist2 = Create("Part", workspace, "Part", {
  2754. Anchored = true,
  2755. CanCollide = false,
  2756. Size = Vector3.new(RArm.Size.X, 1, 8),
  2757. BrickColor = RArm.BrickColor
  2758. })
  2759. fist.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(-Random(1, 4), 0.5, 0).p, tor.Position)
  2760. fist2.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(Random(1, 4), 0.5, 0).p, tor.Position)
  2761. TweenService:Create(fist, TweenInfo.new(0.5), {Transparency = 1}):Play()
  2762. TweenService:Create(fist2, TweenInfo.new(0.5), {Transparency = 1}):Play()
  2763. game:GetService("Debris"):AddItem(fist, 0.5)
  2764. game:GetService("Debris"):AddItem(fist2, 0.5)
  2765. SWait()
  2766. until not punching
  2767. end)
  2768. for i = 0, 62 do
  2769. for _, v in pairs(targ:GetChildren()) do
  2770. if v:IsA("ForceField") then
  2771. v:Destroy()
  2772. end
  2773. end
  2774. SWait()
  2775. local ring1 = Create("Part", Char, "Part", {
  2776. Anchored = true,
  2777. CanCollide = false,
  2778. Size = Vector3.new(1, 1, 1),
  2779. BrickColor = BrickColor.new("Institutional white"),
  2780. CFrame = tor.CFrame
  2781. })
  2782. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  2783. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2784. Scale = Vector3.new(4, 4, 1)
  2785. })
  2786. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  2787. TweenService:Create(mesh1, TweenInfo.new(1), {
  2788. Scale = Vector3.new(20, 20, 1)
  2789. }):Play()
  2790. game:GetService("Debris"):AddItem(ring1, 1)
  2791. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2792. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2793. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2794. SWait()
  2795. hum:TakeDamage(hum.MaxHealth / 210)
  2796. local ring2 = Create("Part", Char, "Part", {
  2797. Anchored = true,
  2798. CanCollide = false,
  2799. Size = Vector3.new(1, 1, 1),
  2800. BrickColor = BrickColor.new("Institutional white"),
  2801. CFrame = tor.CFrame
  2802. })
  2803. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  2804. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2805. Scale = Vector3.new(4, 4, 1)
  2806. })
  2807. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  2808. TweenService:Create(mesh2, TweenInfo.new(1), {
  2809. Scale = Vector3.new(20, 20, 1)
  2810. }):Play()
  2811. game:GetService("Debris"):AddItem(ring2, 1)
  2812. SWait()
  2813. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  2814. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  2815. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2816. SWait()
  2817. hum:TakeDamage(hum.MaxHealth / 190)
  2818. hum.Parent.Humanoid:TakeDamage(1000)
  2819. end
  2820. punching = false
  2821. PunchSound:Stop()
  2822. PunchSound.Looped = false
  2823. wait()
  2824. for i = 0, 1, 0.1 do
  2825. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-90)), i)
  2826. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-90), Rad(0), Rad(0)), i)
  2827. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  2828. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2829. SWait()
  2830. end
  2831. tor.Anchored = false
  2832. local bv = Create("BodyVelocity", tor, "BV", {
  2833. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2834. Velocity = HRoot.CFrame.lookVector * 350
  2835. })
  2836. hum.Parent.Humanoid:TakeDamage(100000000)
  2837. for i = 0, 1, 0.1 do
  2838. local bpart = Create("Part", Char, "Part", {
  2839. Anchored = true,
  2840. CanCollide = false,
  2841. Size = Vector3.new(1, 1, 1),
  2842. BrickColor = BrickColor.new("Institutional white"),
  2843. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  2844. })
  2845. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  2846. MeshId = "rbxassetid://437347603",
  2847. Scale = Vector3.new(1, 1, 1),
  2848. Offset = Vector3.new(0, 0, 0)
  2849. })
  2850. TweenService:Create(bpart, TweenInfo.new(1), {
  2851. Transparency = 1,
  2852. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  2853. }):Play()
  2854. TweenService:Create(mesh, TweenInfo.new(1), {
  2855. Scale = Vector3.new(2, 2, 20),
  2856. Offset = Vector3.new(0, 0, -150)
  2857. }):Play()
  2858. game:GetService("Debris"):AddItem(bpart, 1)
  2859. SWait()
  2860. end
  2861. bv:Destroy()
  2862. Attacking = false
  2863. instinct = true
  2864. Walkspeed = 16
  2865. end)
  2866. else
  2867. Attacking = false
  2868. end
  2869. end
  2870. end
  2871. end
  2872. end
  2873. end
  2874. if key == Enum.KeyCode.Q then
  2875. stopAllSounds()
  2876. SSJSound1:Play()
  2877. toggleEmitters("AllOff")
  2878. HairWeld.C0 = Hcf
  2879. Human.MaxHealth = 50000000000000
  2880. wait(0.01)
  2881. Human.Health = 500000000000000
  2882. game:GetService("Chat"):Chat(Head, "This is a Super Saiyan.", Enum.ChatColor.White)
  2883. Head.face.Texture = "rbxassetid://870187774"
  2884. local Aura = Instance.new("ParticleEmitter")
  2885. Aura.Name = "Aura"
  2886. Aura.Texture = "rbxassetid://411939841"
  2887. Aura.Parent = Torso
  2888. Aura.LightEmission = 1
  2889. Aura.Transparency = NumberSequence.new(0.9, 1)
  2890. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  2891. Aura.Size = NumberSequence.new(0.2, 8)
  2892. Aura.LockedToPart = true
  2893. Aura.Lifetime = NumberRange.new(1.5)
  2894. Aura.Rate = 50
  2895. Aura.Speed = NumberRange.new(1.3)
  2896. Aura.EmissionDirection = "Top"
  2897. Aura.Rotation = NumberRange.new(-8, 8)
  2898. local orb = Create("Part", Char, "Part", {
  2899. Anchored = true,
  2900. CanCollide = false,
  2901. BrickColor = BrickColor.new("Bright yellow"),
  2902. Material = "Neon",
  2903. Size = Vector3.new(1, 1, 1),
  2904. CFrame = HRoot.CFrame
  2905. })
  2906. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2907. MeshType = "Sphere",
  2908. Scale = Vector3.new(1, 1, 1)
  2909. })
  2910. TweenService:Create(mesh, TweenInfo.new(1), {
  2911. Scale = Vector3.new(30, 30, 30)
  2912. }):Play()
  2913. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2914. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2915. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2916. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2917. Hair.BrickColor = BrickColor.new("Bright yellow")
  2918. Aura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  2919. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  2920. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  2921. Aura.ImageTransparency = 0
  2922. Mode = "SSJ"
  2923. elseif key == Enum.KeyCode.E then
  2924. Attacking = true
  2925. stopAllSounds()
  2926. toggleEmitters("AllOff")
  2927. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  2928. for i = 0, 1, 0.1 do
  2929. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2930. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  2931. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  2932. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  2933. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-70), Rad(-140)), i)
  2934. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(70), Rad(140)), i)
  2935. wait()
  2936. end
  2937. do
  2938. local rtr = true
  2939. spawn(function()
  2940. repeat
  2941. local ring = Create("Part", workspace, "Part", {
  2942. Anchored = true,
  2943. CanCollide = false,
  2944. BrickColor = BrickColor.new("New Yeller"),
  2945. Size = Vector3.new(1, 1, 1),
  2946. CFrame = HRoot.CFrame * CFrame.new(0, -3, 0)
  2947. })
  2948. local mesh = Create("SpecialMesh", ring, "Mesh", {
  2949. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2950. Scale = Vector3.new(1, 1, 1)
  2951. })
  2952. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(0), Rad(0))
  2953. TweenService:Create(mesh, TweenInfo.new(1), {
  2954. Scale = Vector3.new(50, 50, 1)
  2955. }):Play()
  2956. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  2957. game:GetService("Debris"):AddItem(ring, 1)
  2958. SWait()
  2959. until not rtr
  2960. end)
  2961. wait(2)
  2962. rtr = false
  2963. local orb = Create("Part", Char, "Part", {
  2964. Anchored = true,
  2965. CanCollide = false,
  2966. BrickColor = BrickColor.new("Bright yellow"),
  2967. Material = "Neon",
  2968. Size = Vector3.new(1, 1, 1),
  2969. CFrame = HRoot.CFrame
  2970. })
  2971. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2972. MeshType = "Sphere",
  2973. Scale = Vector3.new(1, 1, 1)
  2974. })
  2975. TweenService:Create(mesh, TweenInfo.new(1), {
  2976. Scale = Vector3.new(30, 30, 30)
  2977. }):Play()
  2978. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2979. for i = 0, 1, 0.1 do
  2980. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-20), Rad(0), Rad(0)), i)
  2981. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  2982. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  2983. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  2984. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(70), Rad(-140)), i)
  2985. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-70), Rad(140)), i)
  2986. wait()
  2987. end
  2988. HairWeld.C0 = Hcf
  2989. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2990. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2991. Hair.BrickColor = BrickColor.new("Bright yellow")
  2992. Aura.ImageTransparency = 0
  2993. Hair.Mesh.MeshId = "rbxassetid://560718478"
  2994. Char.Head.face.Texture = "rbxassetid://870187774"
  2995. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  2996. Mode = "SSJ2"
  2997. Attacking = false
  2998. local Aura = Instance.new("ParticleEmitter")
  2999. Aura.Name = "Aura"
  3000. Aura.Texture = "rbxassetid://411939841"
  3001. Aura.Parent = Torso
  3002. Aura.LightEmission = 1
  3003. Aura.Transparency = NumberSequence.new(0.9, 1)
  3004. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  3005. Aura.Size = NumberSequence.new(0.2, 8)
  3006. Aura.LockedToPart = true
  3007. Aura.Lifetime = NumberRange.new(1.5)
  3008. Aura.Rate = 50
  3009. Aura.Speed = NumberRange.new(1.3)
  3010. Aura.EmissionDirection = "Top"
  3011. Aura.Rotation = NumberRange.new(-8, 8)
  3012. local Aura2 = Instance.new("ParticleEmitter")
  3013. Aura2.Name = "Aura"
  3014. Aura2.Texture = "rbxassetid://1527326485"
  3015. Aura2.Parent = Torso
  3016. Aura2.LightEmission = 0.1
  3017. Aura2.Transparency = NumberSequence.new(0, 0.9)
  3018. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  3019. Aura2.Size = NumberSequence.new(3.5, 3.6)
  3020. Aura2.LockedToPart = true
  3021. Aura2.Lifetime = NumberRange.new(0.1)
  3022. Aura2.Rate = 10
  3023. Aura2.Speed = NumberRange.new(2)
  3024. Aura2.EmissionDirection = "Top"
  3025. Aura2.Rotation = NumberRange.new(-360, 360)
  3026. Aura2.VelocitySpread = 100
  3027. Aura2.ZOffset = 2
  3028. end
  3029. elseif key == Enum.KeyCode.T then
  3030. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  3031. toggleEmitters("AllOff")
  3032. Human.MaxHealth = 50000000000
  3033. wait(0.01)
  3034. Human.Health = 50000000000
  3035. local RightAura = Instance.new("ParticleEmitter")
  3036. RightAura.Name = "Aura"
  3037. RightAura.Texture = "rbxassetid://111283279"
  3038. RightAura.Parent = RLeg
  3039. RightAura.LightEmission = 1
  3040. RightAura.Transparency = NumberSequence.new(0.4, 1)
  3041. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3042. RightAura.Size = NumberSequence.new(0.05, 0)
  3043. RightAura.LockedToPart = true
  3044. RightAura.Lifetime = NumberRange.new(1)
  3045. RightAura.Rate = 130
  3046. RightAura.Speed = NumberRange.new(0.4)
  3047. RightAura.Rotation = NumberRange.new(-360, 360)
  3048. RightAura.EmissionDirection = "Top"
  3049. RightAura.ZOffset = 2
  3050. local RightLow = Instance.new("ParticleEmitter")
  3051. RightLow.Name = "Aura"
  3052. RightLow.Texture = "rbxassetid://111283279"
  3053. RightLow.Parent = LLeg
  3054. RightLow.LightEmission = 1
  3055. RightLow.Transparency = NumberSequence.new(0.4, 1)
  3056. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3057. RightLow.Size = NumberSequence.new(0.05, 0)
  3058. RightLow.LockedToPart = true
  3059. RightLow.Lifetime = NumberRange.new(1.5)
  3060. RightLow.Rate = 130
  3061. RightLow.Speed = NumberRange.new(1)
  3062. RightLow.Rotation = NumberRange.new(-360, 360)
  3063. RightLow.EmissionDirection = "Top"
  3064. RightLow.ZOffset = 2
  3065. local LeftLow = Instance.new("ParticleEmitter")
  3066. LeftLow.Name = "Aura"
  3067. LeftLow.Texture = "rbxassetid://111283279"
  3068. LeftLow.Parent = LArm
  3069. LeftLow.LightEmission = 1
  3070. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  3071. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3072. LeftLow.Size = NumberSequence.new(0.05, 0)
  3073. LeftLow.LockedToPart = true
  3074. LeftLow.Lifetime = NumberRange.new(1.5)
  3075. LeftLow.Rate = 130
  3076. LeftLow.Speed = NumberRange.new(1)
  3077. LeftLow.Rotation = NumberRange.new(-360, 360)
  3078. LeftLow.EmissionDirection = "Top"
  3079. LeftLow.ZOffset = 2
  3080. local Tor = Instance.new("ParticleEmitter")
  3081. Tor.Name = "Aura"
  3082. Tor.Texture = "rbxassetid://111283279"
  3083. Tor.Parent = Torso
  3084. Tor.LightEmission = 1
  3085. Tor.Transparency = NumberSequence.new(0.4, 1)
  3086. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3087. Tor.Size = NumberSequence.new(0.05, 0)
  3088. Tor.LockedToPart = true
  3089. Tor.Lifetime = NumberRange.new(1)
  3090. Tor.Rate = 130
  3091. Tor.Speed = NumberRange.new(1)
  3092. Tor.Rotation = NumberRange.new(-360, 360)
  3093. Tor.EmissionDirection = "Top"
  3094. Tor.ZOffset = 2
  3095. local LeftLeg = Instance.new("ParticleEmitter")
  3096. LeftLeg.Name = "Aura"
  3097. LeftLeg.Texture = "rbxassetid://111283279"
  3098. LeftLeg.Parent = RArm
  3099. LeftLeg.LightEmission = 1
  3100. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  3101. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3102. LeftLeg.Size = NumberSequence.new(0.05, 0)
  3103. LeftLeg.LockedToPart = true
  3104. LeftLeg.Lifetime = NumberRange.new(1)
  3105. LeftLeg.Rate = 130
  3106. LeftLeg.Speed = NumberRange.new(1)
  3107. LeftLeg.Rotation = NumberRange.new(-360, 360)
  3108. LeftLeg.EmissionDirection = "Top"
  3109. LeftLeg.ZOffset = 2
  3110. local Aura = Instance.new("ParticleEmitter")
  3111. Aura.Name = "Aura"
  3112. Aura.Texture = "rbxassetid://1517856446"
  3113. Aura.Parent = Torso
  3114. Aura.LightEmission = 0.3
  3115. Aura.Transparency = NumberSequence.new(0.5, 1)
  3116. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  3117. Aura.Size = NumberSequence.new(0.7, 6)
  3118. Aura.LockedToPart = true
  3119. Aura.Lifetime = NumberRange.new(1)
  3120. Aura.Rate = 100
  3121. Aura.Speed = NumberRange.new(2)
  3122. Aura.EmissionDirection = "Top"
  3123. Aura.Rotation = NumberRange.new(-8, 8)
  3124. Aura.ZOffset = -1
  3125. Char.Head.face.Texture = "rbxassetid://792213048"
  3126. Hair.BrickColor = BrickColor.new("Relly red")
  3127. stopAllSounds()
  3128. Mode = "SSJG"
  3129. game:GetService("Chat"):Chat(Head, "This is Super Saiyan God.", Enum.ChatColor.White)
  3130. local orb = Create("Part", Char, "Part", {
  3131. Anchored = true,
  3132. CanCollide = false,
  3133. Size = Vector3.new(8, 8, 8),
  3134. Material = "Neon",
  3135. BrickColor = BrickColor.new("Institutional white"),
  3136. CFrame = HRoot.CFrame
  3137. })
  3138. local mesh = Create("SpecialMesh", orb, "Mesh", {
  3139. Scale = Vector3.new(1, 1, 1),
  3140. MeshType = "Sphere"
  3141. })
  3142. TweenService:Create(mesh, TweenInfo.new(1), {
  3143. Scale = Vector3.new(3, 3, 3)
  3144. }):Play()
  3145. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  3146. game:GetService("Debris"):AddItem(orb, 1)
  3147. Hair.Color = Color3.fromRGB(212, 2, 114)
  3148. SSJGSound2:Play()
  3149. wait(1)
  3150. SSJContainer.StudsOffset = Vector3.new(-0.5, 0, 0)
  3151. Torso.Anchored = false
  3152. Attacking = false
  3153. elseif key == Enum.KeyCode.K and Mode == "SSJB" then
  3154. Human.MaxHealth = 600000000000000
  3155. wait(0.01)
  3156. Human.Health = 600000000000000
  3157. Hair.Mesh.MeshId = "rbxassetid://430344159"
  3158. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  3159. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  3160. HairWeld.C0 = Hcf
  3161. stopAllSounds()
  3162. for i = 1, 25 do
  3163. wait()
  3164. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 2.1
  3165. end
  3166. game:GetService("Chat"):Chat(Head, "KAIOKEN TIMES TWENTY!", Enum.ChatColor.White)
  3167. local Music4 = Instance.new("Sound", Torso)
  3168. Music4.SoundId = "rbxassetid://1488660753"
  3169. Music4.Volume = 7
  3170. Music4.Pitch = 1
  3171. Music4.Looped = true
  3172. Music4:Play()
  3173. local RightAura = Instance.new("ParticleEmitter")
  3174. RightAura.Name = "Aura"
  3175. RightAura.Texture = "rbxassetid://111283279"
  3176. RightAura.Parent = RLeg
  3177. RightAura.LightEmission = 1
  3178. RightAura.Transparency = NumberSequence.new(0.4, 1)
  3179. RightAura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3180. RightAura.Size = NumberSequence.new(0.05, 0)
  3181. RightAura.LockedToPart = true
  3182. RightAura.Lifetime = NumberRange.new(1)
  3183. RightAura.Rate = 130
  3184. RightAura.Speed = NumberRange.new(0.4)
  3185. RightAura.Rotation = NumberRange.new(-360, 360)
  3186. RightAura.EmissionDirection = "Top"
  3187. RightAura.ZOffset = 2
  3188. local RightLow = Instance.new("ParticleEmitter")
  3189. RightLow.Name = "Aura"
  3190. RightLow.Texture = "rbxassetid://111283279"
  3191. RightLow.Parent = LLeg
  3192. RightLow.LightEmission = 1
  3193. RightLow.Transparency = NumberSequence.new(0.4, 1)
  3194. RightLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3195. RightLow.Size = NumberSequence.new(0.05, 0)
  3196. RightLow.LockedToPart = true
  3197. RightLow.Lifetime = NumberRange.new(1.5)
  3198. RightLow.Rate = 130
  3199. RightLow.Speed = NumberRange.new(1)
  3200. RightLow.Rotation = NumberRange.new(-360, 360)
  3201. RightLow.EmissionDirection = "Top"
  3202. RightLow.ZOffset = 2
  3203. local LeftLow = Instance.new("ParticleEmitter")
  3204. LeftLow.Name = "Aura"
  3205. LeftLow.Texture = "rbxassetid://111283279"
  3206. LeftLow.Parent = LArm
  3207. LeftLow.LightEmission = 1
  3208. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  3209. LeftLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3210. LeftLow.Size = NumberSequence.new(0.05, 0)
  3211. LeftLow.LockedToPart = true
  3212. LeftLow.Lifetime = NumberRange.new(1.5)
  3213. LeftLow.Rate = 130
  3214. LeftLow.Speed = NumberRange.new(1)
  3215. LeftLow.Rotation = NumberRange.new(-360, 360)
  3216. LeftLow.EmissionDirection = "Top"
  3217. LeftLow.ZOffset = 2
  3218. local Tor = Instance.new("ParticleEmitter")
  3219. Tor.Name = "Aura"
  3220. Tor.Texture = "rbxassetid://174073769"
  3221. Tor.Parent = Torso
  3222. Tor.LightEmission = 1
  3223. Tor.Transparency = NumberSequence.new(0.4, 1)
  3224. Tor.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3225. Tor.Size = NumberSequence.new(0.05, 0)
  3226. Tor.LockedToPart = true
  3227. Tor.Lifetime = NumberRange.new(1)
  3228. Tor.Rate = 130
  3229. Tor.Speed = NumberRange.new(1)
  3230. Tor.Rotation = NumberRange.new(-360, 360)
  3231. Tor.EmissionDirection = "Top"
  3232. Tor.ZOffset = 2
  3233. local LeftLeg = Instance.new("ParticleEmitter")
  3234. LeftLeg.Name = "Aura"
  3235. LeftLeg.Texture = "rbxassetid://111283279"
  3236. LeftLeg.Parent = RArm
  3237. LeftLeg.LightEmission = 1
  3238. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  3239. LeftLeg.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3240. LeftLeg.Size = NumberSequence.new(0.05, 0)
  3241. LeftLeg.LockedToPart = true
  3242. LeftLeg.Lifetime = NumberRange.new(1)
  3243. LeftLeg.Rate = 130
  3244. LeftLeg.Speed = NumberRange.new(1)
  3245. LeftLeg.Rotation = NumberRange.new(-360, 360)
  3246. LeftLeg.EmissionDirection = "Top"
  3247. LeftLeg.ZOffset = 2
  3248. local Aura = Instance.new("ParticleEmitter")
  3249. Aura.Name = "Aura"
  3250. Aura.Texture = "rbxassetid://411939841"
  3251. Aura.Parent = Head
  3252. Aura.LightEmission = 0.3
  3253. Aura.Transparency = NumberSequence.new(0.5, 1)
  3254. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3255. Aura.Size = NumberSequence.new(9.7, 14)
  3256. Aura.LockedToPart = true
  3257. Aura.Lifetime = NumberRange.new(1)
  3258. Aura.Rate = 100
  3259. Aura.Speed = NumberRange.new(5)
  3260. Aura.EmissionDirection = "Top"
  3261. Aura.Rotation = NumberRange.new(0, 0)
  3262. Aura.ZOffset = -2
  3263. local Spark = Instance.new("ParticleEmitter")
  3264. Spark.Name = "Aura"
  3265. Spark.Texture = "rbxassetid://740455924"
  3266. Spark.Parent = Torso
  3267. Spark.LightEmission = 0.3
  3268. Spark.Transparency = NumberSequence.new(0, 1)
  3269. Spark.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3270. Spark.Size = NumberSequence.new(5)
  3271. Spark.LockedToPart = true
  3272. Spark.Lifetime = NumberRange.new(3)
  3273. Spark.Rate = 1.3
  3274. Spark.Speed = NumberRange.new(0)
  3275. Spark.EmissionDirection = "Top"
  3276. Spark.Rotation = NumberRange.new(-360, 360)
  3277. Spark.ZOffset = 2
  3278. local orb = Create("Part", Char, "Part", {
  3279. Anchored = true,
  3280. CanCollide = false,
  3281. Size = Vector3.new(8, 8, 8),
  3282. Material = "Neon",
  3283. BrickColor = BrickColor.new("Institutional white"),
  3284. CFrame = HRoot.CFrame
  3285. })
  3286. local mesh = Create("SpecialMesh", orb, "Mesh", {
  3287. Scale = Vector3.new(1, 1, 1),
  3288. MeshType = "Sphere"
  3289. })
  3290. TweenService:Create(mesh, TweenInfo.new(1), {
  3291. Scale = Vector3.new(3, 3, 3)
  3292. }):Play()
  3293. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  3294. game:GetService("Debris"):AddItem(orb, 1)
  3295. Hair.Color = Color3.fromRGB(5, 178, 212)
  3296. SSJBSound2:Play()
  3297. SSJBSound3:Play()
  3298. for i = 1, 25 do
  3299. wait()
  3300. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + 2.1
  3301. end
  3302. wait(1)
  3303. Torso.Anchored = false
  3304. Attacking = false
  3305. Char.Head.face.Texture = "rbxassetid://1444669398"
  3306. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  3307. Mode = "SSJBKK"
  3308. elseif key == Enum.KeyCode.Y then
  3309. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  3310. Aura.ImageTransparency = 0
  3311. toggleEmitters("AllOff")
  3312. Human.MaxHealth = 500000000000
  3313. wait(0.01)
  3314. Human.Health = 500000000000
  3315. Hair.Mesh.MeshId = "rbxassetid://430344159"
  3316. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  3317. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  3318. HairWeld.C0 = Hcf
  3319. stopAllSounds()
  3320. SSJBSound1:Play()
  3321. game:GetService("Chat"):Chat(Head, "This is Super Saiyan Blue, I won't go so easy anymore.", Enum.ChatColor.White)
  3322. local RightAura = Instance.new("ParticleEmitter")
  3323. RightAura.Name = "Aura"
  3324. RightAura.Texture = "rbxassetid://111283279"
  3325. RightAura.Parent = RLeg
  3326. RightAura.LightEmission = 1
  3327. RightAura.Transparency = NumberSequence.new(0.4, 1)
  3328. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3329. RightAura.Size = NumberSequence.new(0.05, 0)
  3330. RightAura.LockedToPart = true
  3331. RightAura.Lifetime = NumberRange.new(1)
  3332. RightAura.Rate = 130
  3333. RightAura.Speed = NumberRange.new(0.4)
  3334. RightAura.Rotation = NumberRange.new(-360, 360)
  3335. RightAura.EmissionDirection = "Top"
  3336. RightAura.ZOffset = 2
  3337. local RightLow = Instance.new("ParticleEmitter")
  3338. RightLow.Name = "Aura"
  3339. RightLow.Texture = "rbxassetid://111283279"
  3340. RightLow.Parent = LLeg
  3341. RightLow.LightEmission = 1
  3342. RightLow.Transparency = NumberSequence.new(0.4, 1)
  3343. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3344. RightLow.Size = NumberSequence.new(0.05, 0)
  3345. RightLow.LockedToPart = true
  3346. RightLow.Lifetime = NumberRange.new(1.5)
  3347. RightLow.Rate = 130
  3348. RightLow.Speed = NumberRange.new(1)
  3349. RightLow.Rotation = NumberRange.new(-360, 360)
  3350. RightLow.EmissionDirection = "Top"
  3351. RightLow.ZOffset = 2
  3352. local LeftLow = Instance.new("ParticleEmitter")
  3353. LeftLow.Name = "Aura"
  3354. LeftLow.Texture = "rbxassetid://111283279"
  3355. LeftLow.Parent = LArm
  3356. LeftLow.LightEmission = 1
  3357. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  3358. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3359. LeftLow.Size = NumberSequence.new(0.05, 0)
  3360. LeftLow.LockedToPart = true
  3361. LeftLow.Lifetime = NumberRange.new(1.5)
  3362. LeftLow.Rate = 130
  3363. LeftLow.Speed = NumberRange.new(1)
  3364. LeftLow.Rotation = NumberRange.new(-360, 360)
  3365. LeftLow.EmissionDirection = "Top"
  3366. LeftLow.ZOffset = 2
  3367. local Tor = Instance.new("ParticleEmitter")
  3368. Tor.Name = "Aura"
  3369. Tor.Texture = "rbxassetid://111283279"
  3370. Tor.Parent = Torso
  3371. Tor.LightEmission = 1
  3372. Tor.Transparency = NumberSequence.new(0.4, 1)
  3373. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3374. Tor.Size = NumberSequence.new(0.05, 0)
  3375. Tor.LockedToPart = true
  3376. Tor.Lifetime = NumberRange.new(1)
  3377. Tor.Rate = 130
  3378. Tor.Speed = NumberRange.new(1)
  3379. Tor.Rotation = NumberRange.new(-360, 360)
  3380. Tor.EmissionDirection = "Top"
  3381. Tor.ZOffset = 2
  3382. local LeftLeg = Instance.new("ParticleEmitter")
  3383. LeftLeg.Name = "Aura"
  3384. LeftLeg.Texture = "rbxassetid://111283279"
  3385. LeftLeg.Parent = RArm
  3386. LeftLeg.LightEmission = 1
  3387. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  3388. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3389. LeftLeg.Size = NumberSequence.new(0.05, 0)
  3390. LeftLeg.LockedToPart = true
  3391. LeftLeg.Lifetime = NumberRange.new(1)
  3392. LeftLeg.Rate = 130
  3393. LeftLeg.Speed = NumberRange.new(1)
  3394. LeftLeg.Rotation = NumberRange.new(-360, 360)
  3395. LeftLeg.EmissionDirection = "Top"
  3396. LeftLeg.ZOffset = 2
  3397. local Aura = Instance.new("ParticleEmitter")
  3398. Aura.Name = "Aura"
  3399. Aura.Texture = "rbxassetid://1526565953"
  3400. Aura.Parent = Torso
  3401. Aura.LightEmission = 0.3
  3402. Aura.Transparency = NumberSequence.new(0.5, 1)
  3403. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  3404. Aura.Size = NumberSequence.new(0.7, 6)
  3405. Aura.LockedToPart = true
  3406. Aura.Lifetime = NumberRange.new(1)
  3407. Aura.Rate = 100
  3408. Aura.Speed = NumberRange.new(2)
  3409. Aura.EmissionDirection = "Top"
  3410. Aura.Rotation = NumberRange.new(-8, 8)
  3411. Aura.ZOffset = -1
  3412. local orb = Create("Part", Char, "Part", {
  3413. Anchored = true,
  3414. CanCollide = false,
  3415. Size = Vector3.new(8, 8, 8),
  3416. Material = "Neon",
  3417. BrickColor = BrickColor.new("Institutional white"),
  3418. CFrame = HRoot.CFrame
  3419. })
  3420. local mesh = Create("SpecialMesh", orb, "Mesh", {
  3421. Scale = Vector3.new(1, 1, 1),
  3422. MeshType = "Sphere"
  3423. })
  3424. TweenService:Create(mesh, TweenInfo.new(1), {
  3425. Scale = Vector3.new(3, 3, 3)
  3426. }):Play()
  3427. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  3428. game:GetService("Debris"):AddItem(orb, 1)
  3429. Hair.Color = Color3.fromRGB(5, 178, 212)
  3430. SSJBSound2:Play()
  3431. SSJBSound3:Play()
  3432. wait(1)
  3433. Torso.Anchored = false
  3434. Attacking = false
  3435. Char.Head.face.Texture = "rbxassetid://1444669398"
  3436. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  3437. Mode = "SSJB"
  3438. elseif key == Enum.KeyCode.U and Plr.Name ~= "venturiansonic" then
  3439. Walkspeed = 0
  3440. Attacking = true
  3441. Mode = "Ultra"
  3442. toggleEmitters("AllOff")
  3443. stopAllSounds()
  3444. Aura.ImageTransparency = 1
  3445. lig = Instance.new("PointLight", Torso)
  3446. lig.Color = Color3.new(0, 0, 255)
  3447. lig.Range = 9
  3448. lig.Brightness = 100
  3449. local Music4 = Instance.new("Sound", Torso)
  3450. Music4.SoundId = "rbxassetid://1504498051"
  3451. Music4.Volume = 3.5
  3452. Music4.Pitch = 1
  3453. Music4.Looped = true
  3454. Music4:Play()
  3455. HairWeld.C0 = Hcf
  3456. spawn(function()
  3457. for i = 0, 1, 0.1 do
  3458. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), i)
  3459. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  3460. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(20), Rad(0), Rad(-40)), i)
  3461. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(20), Rad(0), Rad(40)), i)
  3462. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  3463. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), i)
  3464. wait()
  3465. end
  3466. end)
  3467. local beam1 = Create("Part", Char, "Part", {
  3468. Anchored = true,
  3469. CanCollide = false,
  3470. Material = "Neon",
  3471. BrickColor = BrickColor.new("Institutional white"),
  3472. Shape = "Cylinder",
  3473. Size = Vector3.new(8, 8, 8),
  3474. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  3475. })
  3476. local effect1 = Create("Part", Char, "Part", {
  3477. Anchored = true,
  3478. CanCollide = false,
  3479. BrickColor = BrickColor.new("Institutional white"),
  3480. CFrame = HRoot.CFrame
  3481. })
  3482. local mesh1 = Create("SpecialMesh", effect1, "Mesh", {
  3483. MeshId = "rbxassetid://168892432",
  3484. Scale = Vector3.new(1.2, 1.2, 1.2)
  3485. })
  3486. local effect2 = Create("Part", Char, "Part", {
  3487. Anchored = true,
  3488. CanCollide = false,
  3489. BrickColor = BrickColor.new("Institutional white"),
  3490. CFrame = HRoot.CFrame
  3491. })
  3492. local mesh2 = Create("SpecialMesh", effect2, "Mesh", {
  3493. MeshId = "rbxassetid://168892432",
  3494. Scale = Vector3.new(1.2, 1.2, 1.2)
  3495. })
  3496. local effect3 = Create("Part", Char, "Part", {
  3497. Anchored = true,
  3498. CanCollide = false,
  3499. BrickColor = BrickColor.new("Institutional white"),
  3500. CFrame = HRoot.CFrame
  3501. })
  3502. local mesh3 = Create("SpecialMesh", effect3, "Mesh", {
  3503. MeshId = "rbxassetid://168892432",
  3504. Scale = Vector3.new(1.2, 1.2, 1.2)
  3505. })
  3506. local orb1 = Create("Part", Char, "Part", {
  3507. Anchored = true,
  3508. CanCollide = false,
  3509. CFrame = HRoot.CFrame,
  3510. Material = "Neon",
  3511. BrickColor = BrickColor.new("Institutional white"),
  3512. Size = Vector3.new(8, 8, 8)
  3513. })
  3514. local omesh1 = Create("SpecialMesh", orb1, "Mesh", {
  3515. Scale = Vector3.new(1, 1, 1),
  3516. MeshType = "Sphere"
  3517. })
  3518. spawn(function()
  3519. for i = 0, 360, 36 do
  3520. local cyl = Create("Part", Char, "Part", {
  3521. Anchored = true,
  3522. CanCollide = false,
  3523. Size = Vector3.new(1, 1, 1),
  3524. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -5),
  3525. Material = "Neon",
  3526. BrickColor = BrickColor.new("Institutional white")
  3527. })
  3528. cyl.CFrame = cyl.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  3529. local cylmesh = Create("CylinderMesh", cyl, "Mesh", {
  3530. Scale = Vector3.new(4, 4, 4)
  3531. })
  3532. cyl.CFrame = cyl.CFrame * CFrame.new(0, 2, 0)
  3533. TweenService:Create(cyl, TweenInfo.new(2.8), {
  3534. Transparency = 1,
  3535. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i + 114), 0) * CFrame.new(0, -5, -5)
  3536. }):Play()
  3537. TweenService:Create(cylmesh, TweenInfo.new(2.8), {
  3538. Scale = Vector3.new(4, 20, 4)
  3539. }):Play()
  3540. game:GetService("Debris"):AddItem(cyl, 2.8)
  3541. end
  3542. end)
  3543. Hair.BrickColor = BrickColor.new("Black metallic")
  3544. TweenService:Create(orb1, TweenInfo.new(2), {Transparency = 1}):Play()
  3545. TweenService:Create(omesh1, TweenInfo.new(2), {
  3546. Scale = Vector3.new(3, 3, 3)
  3547. }):Play()
  3548. TweenService:Create(mesh1, TweenInfo.new(3), {
  3549. Scale = Vector3.new(4, 4, 4)
  3550. }):Play()
  3551. TweenService:Create(effect1, TweenInfo.new(3), {
  3552. Transparency = 1,
  3553. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  3554. }):Play()
  3555. TweenService:Create(mesh2, TweenInfo.new(3), {
  3556. Scale = Vector3.new(4, 4, 4)
  3557. }):Play()
  3558. TweenService:Create(effect2, TweenInfo.new(3), {
  3559. Transparency = 1,
  3560. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  3561. }):Play()
  3562. TweenService:Create(mesh3, TweenInfo.new(3), {
  3563. Scale = Vector3.new(4, 4, 4)
  3564. }):Play()
  3565. TweenService:Create(effect3, TweenInfo.new(3), {
  3566. Transparency = 1,
  3567. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  3568. }):Play()
  3569. TweenService:Create(beam1, TweenInfo.new(3), {
  3570. Transparency = 1,
  3571. Size = Vector3.new(100, 1, 1),
  3572. CFrame = HRoot.CFrame * CFrame.new(0, 45, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  3573. }):Play()
  3574. game:GetService("Debris"):AddItem(beam1, 2)
  3575. game:GetService("Debris"):AddItem(effect1, 2)
  3576. game:GetService("Debris"):AddItem(mesh1, 2)
  3577. game:GetService("Debris"):AddItem(mesh2, 2)
  3578. game:GetService("Debris"):AddItem(mesh3, 2)
  3579. game:GetService("Debris"):AddItem(orb1, 2)
  3580. game:GetService("Debris"):AddItem(omesh1, 2)
  3581. Head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://1394077487"
  3582. Shirt.ShirtTemplate = "rbxassetid://1454239396"
  3583. Pants.PantsTemplate = "rbxassetid://1449276082"
  3584. local Hat = Instance.new("Part", Char)
  3585. Hat.Size = Vector3.new(1, 1, 1)
  3586. Hat.Material = "SmoothPlastic"
  3587. Hat.BrickColor = BrickColor.new("Really black")
  3588. Hat.CanCollide = false
  3589. local Hat2 = Instance.new("SpecialMesh", Hat)
  3590. Hat2.MeshId = "rbxassetid://1479574104"
  3591. Hat2.Scale = Vector3.new(0.063, 0.063, 0.063)
  3592. local Hat3 = Instance.new("Weld", Hat)
  3593. Hat3.Part0 = Head
  3594. Hat3.Part1 = Hat
  3595. Hat3.C0 = CFrame.new(0.05, 0.85, -0.1) * CFrame.Angles(math.rad(88.93), math.rad(180), math.rad(0))
  3596. Hair.Transparency = 1
  3597. local HairAura = Instance.new("ParticleEmitter")
  3598. HairAura.Name = "Aura"
  3599. HairAura.Texture = "rbxassetid://1200947142"
  3600. HairAura.Parent = Head
  3601. HairAura.LightEmission = 1
  3602. HairAura.Transparency = NumberSequence.new(0.1, 1)
  3603. HairAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3604. HairAura.Size = NumberSequence.new(1.1)
  3605. HairAura.LockedToPart = true
  3606. HairAura.Lifetime = NumberRange.new(2)
  3607. HairAura.Rate = 30
  3608. HairAura.Speed = NumberRange.new(0.1)
  3609. HairAura.Rotation = NumberRange.new(-360, 360)
  3610. HairAura.EmissionDirection = "Top"
  3611. HairAura.ZOffset = -1
  3612. local RightAura = Instance.new("ParticleEmitter")
  3613. RightAura.Name = "Aura"
  3614. RightAura.Texture = "rbxassetid://1200947142"
  3615. RightAura.Parent = RLeg
  3616. RightAura.LightEmission = 1
  3617. RightAura.Transparency = NumberSequence.new(0.1, 1)
  3618. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3619. RightAura.Size = NumberSequence.new(1.1)
  3620. RightAura.LockedToPart = true
  3621. RightAura.Lifetime = NumberRange.new(2)
  3622. RightAura.Rate = 30
  3623. RightAura.Speed = NumberRange.new(0.1)
  3624. RightAura.Rotation = NumberRange.new(-360, 360)
  3625. RightAura.EmissionDirection = "Top"
  3626. RightAura.ZOffset = -1
  3627. local RightLow = Instance.new("ParticleEmitter")
  3628. RightLow.Name = "Aura"
  3629. RightLow.Texture = "rbxassetid://1200947142"
  3630. RightLow.Parent = LLeg
  3631. RightLow.LightEmission = 1
  3632. RightLow.Transparency = NumberSequence.new(0.1, 1)
  3633. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3634. RightLow.Size = NumberSequence.new(1.1)
  3635. RightLow.LockedToPart = true
  3636. RightLow.Lifetime = NumberRange.new(2)
  3637. RightLow.Rate = 30
  3638. RightLow.Speed = NumberRange.new(0.1)
  3639. RightLow.Rotation = NumberRange.new(-360, 360)
  3640. RightLow.EmissionDirection = "Top"
  3641. RightLow.ZOffset = -1
  3642. local LeftLow = Instance.new("ParticleEmitter")
  3643. LeftLow.Name = "Aura"
  3644. LeftLow.Texture = "rbxassetid://1200947142"
  3645. LeftLow.Parent = LArm
  3646. LeftLow.LightEmission = 1
  3647. LeftLow.Transparency = NumberSequence.new(0.1, 1)
  3648. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3649. LeftLow.Size = NumberSequence.new(1.1)
  3650. LeftLow.LockedToPart = true
  3651. LeftLow.Lifetime = NumberRange.new(2)
  3652. LeftLow.Rate = 30
  3653. LeftLow.Speed = NumberRange.new(0.1)
  3654. LeftLow.Rotation = NumberRange.new(-360, 360)
  3655. LeftLow.EmissionDirection = "Top"
  3656. LeftLow.ZOffset = -1
  3657. local LeftLeg = Instance.new("ParticleEmitter")
  3658. LeftLeg.Name = "Aura"
  3659. LeftLeg.Texture = "rbxassetid://1200947142"
  3660. LeftLeg.Parent = RArm
  3661. LeftLeg.LightEmission = 1
  3662. LeftLeg.Transparency = NumberSequence.new(0.1, 1)
  3663. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3664. LeftLeg.Size = NumberSequence.new(1.1)
  3665. LeftLeg.LockedToPart = true
  3666. LeftLeg.Lifetime = NumberRange.new(2)
  3667. LeftLeg.Rate = 30
  3668. LeftLeg.Speed = NumberRange.new(0.1)
  3669. LeftLeg.Rotation = NumberRange.new(-360, 360)
  3670. LeftLeg.EmissionDirection = "Top"
  3671. LeftLeg.ZOffset = -1
  3672. wait(0.1)
  3673. local Small = Instance.new("ParticleEmitter")
  3674. Small.Name = "Aura"
  3675. Small.Texture = "rbxassetid://242102147"
  3676. Small.Parent = Torso
  3677. Small.LightEmission = 1
  3678. Small.Transparency = NumberSequence.new(0.5, 1)
  3679. Small.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  3680. Small.Size = NumberSequence.new(0.5)
  3681. Small.LockedToPart = false
  3682. Small.Lifetime = NumberRange.new(0.5)
  3683. Small.Rate = 150
  3684. Small.Speed = NumberRange.new(4)
  3685. Small.Rotation = NumberRange.new(-50, 50)
  3686. Small.EmissionDirection = "Top"
  3687. Small.ZOffset = 2
  3688. local Small2 = Instance.new("ParticleEmitter")
  3689. Small2.Name = "Aura"
  3690. Small2.Texture = "rbxassetid://242102147"
  3691. Small2.Parent = RArm
  3692. Small2.LightEmission = 1
  3693. Small2.Transparency = NumberSequence.new(0.5, 1)
  3694. Small2.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  3695. Small2.Size = NumberSequence.new(0.5)
  3696. Small2.LockedToPart = false
  3697. Small2.Lifetime = NumberRange.new(0.5)
  3698. Small2.Rate = 150
  3699. Small2.Speed = NumberRange.new(4)
  3700. Small2.Rotation = NumberRange.new(-50, 50)
  3701. Small2.EmissionDirection = "Top"
  3702. Small2.ZOffset = 2
  3703. local Small3 = Instance.new("ParticleEmitter")
  3704. Small3.Name = "Aura"
  3705. Small3.Texture = "rbxassetid://242102147"
  3706. Small3.Parent = LArm
  3707. Small3.LightEmission = 1
  3708. Small3.Transparency = NumberSequence.new(0.5, 1)
  3709. Small3.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  3710. Small3.Size = NumberSequence.new(0.5)
  3711. Small3.LockedToPart = false
  3712. Small3.Lifetime = NumberRange.new(0.5)
  3713. Small3.Rate = 150
  3714. Small3.Speed = NumberRange.new(4)
  3715. Small3.Rotation = NumberRange.new(-50, 50)
  3716. Small3.EmissionDirection = "Top"
  3717. Small3.ZOffset = 2
  3718. local Small4 = Instance.new("ParticleEmitter")
  3719. Small4.Name = "Aura"
  3720. Small4.Texture = "rbxassetid://242102147"
  3721. Small4.Parent = RLeg
  3722. Small4.LightEmission = 1
  3723. Small4.Transparency = NumberSequence.new(0.5, 1)
  3724. Small4.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  3725. Small4.Size = NumberSequence.new(0.5)
  3726. Small4.LockedToPart = false
  3727. Small4.Lifetime = NumberRange.new(0.5)
  3728. Small4.Rate = 150
  3729. Small4.Speed = NumberRange.new(4)
  3730. Small4.Rotation = NumberRange.new(-50, 50)
  3731. Small4.EmissionDirection = "Top"
  3732. Small4.ZOffset = 2
  3733. local Small5 = Instance.new("ParticleEmitter")
  3734. Small5.Name = "Aura"
  3735. Small5.Texture = "rbxassetid://242102147"
  3736. Small5.Parent = LLeg
  3737. Small5.LightEmission = 1
  3738. Small5.Transparency = NumberSequence.new(0.5, 1)
  3739. Small5.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  3740. Small5.Size = NumberSequence.new(0.5)
  3741. Small5.LockedToPart = false
  3742. Small5.Lifetime = NumberRange.new(0.5)
  3743. Small5.Rate = 150
  3744. Small5.Speed = NumberRange.new(4)
  3745. Small5.Rotation = NumberRange.new(-50, 50)
  3746. Small5.EmissionDirection = "Top"
  3747. Small5.ZOffset = 2
  3748. local Small6 = Instance.new("ParticleEmitter")
  3749. Small6.Name = "Aura"
  3750. Small6.Texture = "rbxassetid://242102147"
  3751. Small6.Parent = Head
  3752. Small6.LightEmission = 1
  3753. Small6.Transparency = NumberSequence.new(0.5, 1)
  3754. Small6.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  3755. Small6.Size = NumberSequence.new(0.5)
  3756. Small6.LockedToPart = false
  3757. Small6.Lifetime = NumberRange.new(0.5)
  3758. Small6.Rate = 150
  3759. Small6.Speed = NumberRange.new(4)
  3760. Small6.Rotation = NumberRange.new(-50, 50)
  3761. Small6.EmissionDirection = "Top"
  3762. Small6.ZOffset = 2
  3763. wait(0.2)
  3764. local Grab = Instance.new("Part", Head)
  3765. Grab.Size = Vector3.new(3.5, 1, 3.5)
  3766. Grab.CanCollide = false
  3767. Grab.BrickColor = BrickColor.new("Deep orange")
  3768. Grab.Transparency = 1
  3769. local Grabo = Instance.new("Weld", Grab)
  3770. Grabo.Part0 = Head
  3771. Grabo.Part1 = Grab
  3772. Grabo.C0 = CFrame.new(0, -3.6, 0)
  3773. local AuraB = Instance.new("Part", Head)
  3774. AuraB.Size = Vector3.new(2, 1, 2)
  3775. AuraB.CanCollide = false
  3776. AuraB.BrickColor = BrickColor.new("Deep orange")
  3777. AuraB.Transparency = 1
  3778. local AuraBo = Instance.new("Weld", AuraB)
  3779. AuraBo.Part0 = Head
  3780. AuraBo.Part1 = AuraB
  3781. AuraBo.C0 = CFrame.new(0, -3.6, 0)
  3782. local FZcharge3 = Instance.new("ParticleEmitter", Grab)
  3783. FZcharge3.Texture = "rbxassetid://1468162128"
  3784. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3785. FZcharge3.EmissionDirection = "Top"
  3786. FZcharge3.Speed = NumberRange.new(3)
  3787. FZcharge3.Size = NumberSequence.new(0.2, 0.3)
  3788. FZcharge3.Transparency = NumberSequence.new(0.2, 0.7)
  3789. FZcharge3.Drag = 1
  3790. FZcharge3.LockedToPart = true
  3791. FZcharge3.Lifetime = NumberRange.new(2)
  3792. FZcharge3.Rate = 20
  3793. FZcharge3.LightEmission = 0.3
  3794. FZcharge3.Rotation = NumberRange.new(0, 0)
  3795. FZcharge3.VelocitySpread = 0.2
  3796. FZcharge3.ZOffset = 2.5
  3797. wait(3)
  3798. for i = 0, 0.5, 0.01 do
  3799. Neck.C0 = Neck.C0:lerp(Ncf, i)
  3800. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  3801. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  3802. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  3803. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  3804. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  3805. wait()
  3806. end
  3807. Attacking = false
  3808. Walkspeed = 16
  3809. CanMelee = true
  3810. instinct = true
  3811. elseif key == Enum.KeyCode.P then
  3812. Mode = "Base"
  3813. Attacking = true
  3814. Aura.ImageTransparency = 1
  3815. toggleEmitters("AllOff")
  3816. Torso.Anchored = true
  3817. Human.MaxHealth = 50000
  3818. wait(0.01)
  3819. Human.Health = 50000
  3820. Char.Head.face.Texture = "rbxassetid://413593222"
  3821. Hair.Mesh.MeshId = "http://www.roblox.com/asset/?id=1378167215"
  3822. HairWeld.C0 = Hcf
  3823. Hair.Mesh.Offset = Vector3.new(0, 0.47, -0.4)
  3824. Hair.Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  3825. stopAllSounds()
  3826. PowerDown:Play()
  3827. local orb = Create("Part", Char, "Part", {
  3828. Anchored = true,
  3829. CanCollide = false,
  3830. Size = Vector3.new(8, 8, 8),
  3831. Material = "Neon",
  3832. BrickColor = BrickColor.new("Institutional white"),
  3833. CFrame = HRoot.CFrame
  3834. })
  3835. local mesh = Create("SpecialMesh", orb, "Mesh", {
  3836. Scale = Vector3.new(1, 1, 1),
  3837. MeshType = "Sphere"
  3838. })
  3839. TweenService:Create(mesh, TweenInfo.new(1), {
  3840. Scale = Vector3.new(3, 3, 3)
  3841. }):Play()
  3842. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  3843. game:GetService("Debris"):AddItem(orb, 1)
  3844. Hair.BrickColor = BrickColor.new("Black metallic")
  3845. wait(1)
  3846. Torso.Anchored = false
  3847. Attacking = false
  3848. elseif key == Enum.KeyCode.G then
  3849. Attacking = true
  3850. do
  3851. local cf = Mouse.Hit.p
  3852. local hcf = HRoot.CFrame
  3853. for i = 0, 0.4, 0.01 do
  3854. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(30), Rad(0), Rad(0)), i)
  3855. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-90), Rad(-120)), i)
  3856. wait()
  3857. end
  3858. spawn(function()
  3859. for i = 0, 1, 0.1 do
  3860. local part = Create("Part", Char, "Part", {
  3861. Anchored = true,
  3862. CanCollide = false,
  3863. BrickColor = BrickColor.new("Really black"),
  3864. Material = "Neon",
  3865. Size = Vector3.new(0.3, 9, 9),
  3866. CFrame = hcf * CFrame.new(Random(-5, 5), -5, Random(-5, 5))
  3867. })
  3868. Create("CylinderMesh", part, "Mesh", {})
  3869. TweenService:Create(part, TweenInfo.new(1), {
  3870. Transparency = 0.6,
  3871. CFrame = part.CFrame * CFrame.new(0, 10, 0)
  3872. }):Play()
  3873. game:GetService("Debris"):AddItem(part, 1)
  3874. SWait()
  3875. end
  3876. end)
  3877. Char:MoveTo(cf)
  3878. local Music3 = Instance.new("Sound", Torso)
  3879. Music3.SoundId = "rbxassetid://1055279036"
  3880. Music3.Volume = 3
  3881. Music3.Pitch = 1
  3882. Music3.Looped = false
  3883. Music3:Play()
  3884. Attacking = false
  3885. end
  3886. elseif key == Enum.KeyCode.H and Mode ~= "Ultra" then
  3887. Attacking = true
  3888. do
  3889. local sbomb = Create("Part", workspace, "Part", {
  3890. CanCollide = false,
  3891. BrickColor = BrickColor.new("Electric blue"),
  3892. Material = "Neon",
  3893. Size = Vector3.new(1, 1, 1),
  3894. CFrame = HRoot.CFrame * CFrame.new(0, 50, 0)
  3895. })
  3896. local hitb = Create("Part", sbomb, "Part", {
  3897. CanCollide = false,
  3898. Transparency = 1,
  3899. Size = Vector3.new(20, 20, 20),
  3900. CFrame = sbomb.CFrame
  3901. })
  3902. local mesh = Create("SpecialMesh", sbomb, "Mesh", {
  3903. MeshType = "Sphere",
  3904. Scale = Vector3.new(1, 1, 1)
  3905. })
  3906. newWeld(sbomb, hitb, sbomb, CFrame.new(0, -10, 0))
  3907. TweenService:Create(mesh, TweenInfo.new(20), {
  3908. Scale = Vector3.new(55, 55, 55)
  3909. }):Play()
  3910. local bv = Create("BodyVelocity", sbomb, "BV", {
  3911. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  3912. Velocity = Vector3.new(0, 0, 0)
  3913. })
  3914. for i = 0, 0.28, 0.01 do
  3915. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-180)), i)
  3916. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(180)), i)
  3917. wait()
  3918. end
  3919. game:GetService("Debris"):AddItem(sbomb, 20)
  3920. wait(7)
  3921. for i = 0, 0.2, 0.01 do
  3922. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  3923. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-45)), i)
  3924. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(40)), i)
  3925. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  3926. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  3927. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20)), i)
  3928. SWait()
  3929. end
  3930. local trg = Create("Part", workspace, "Part", {
  3931. Anchored = true,
  3932. CanCollide = false,
  3933. Transparency = 1,
  3934. CFrame = HRoot.CFrame * CFrame.new(0, 0, -50)
  3935. })
  3936. sbomb.CFrame = CFrame.new(sbomb.Position, trg.Position)
  3937. bv.Velocity = Mouse.hit.lookVector * 30
  3938. trg:Destroy()
  3939. local Explode = false
  3940. hitb.Touched:connect(function(h)
  3941. if Explode then
  3942. return
  3943. end
  3944. if hitb == sbomb then
  3945. return
  3946. end
  3947. Explode = true
  3948. sbomb.Anchored = true
  3949. SpiritBombSound:Stop()
  3950. ExplosionSound:Play()
  3951. local nsbomb = sbomb:Clone()
  3952. sbomb:Destroy()
  3953. nsbomb.Parent = workspace
  3954. TweenService:Create(nsbomb.Mesh, TweenInfo.new(2), {
  3955. Scale = Vector3.new(250, 250, 250)
  3956. }):Play()
  3957. TweenService:Create(nsbomb, TweenInfo.new(2), {Transparency = 1}):Play()
  3958. game:GetService("Debris"):AddItem(nsbomb, 2)
  3959. spawn(function()
  3960. for i = 0, 1, 0.01 do
  3961. local effect = Create("Part", workspace, "Part", {
  3962. CanCollide = false,
  3963. Material = "Neon",
  3964. BrickColor = Colours.Spirit[Random(1, #Colours.Spirit)],
  3965. Size = Vector3.new(1, 1, 1),
  3966. CFrame = nsbomb.CFrame * CFrame.Angles(Rad(Random(-360, 360)), Rad(Random(-360, 360)), Rad(Random(-360, 360)))
  3967. })
  3968. Create("BodyVelocity", effect, "BV", {
  3969. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  3970. Velocity = effect.CFrame.lookVector * 50
  3971. })
  3972. Create("SpecialMesh", effect, "Mesh", {
  3973. MeshType = "Sphere",
  3974. Scale = Vector3.new(5, 5, 255)
  3975. })
  3976. TweenService:Create(effect, TweenInfo.new(0.5), {Transparency = 1}):Play()
  3977. game:GetService("Debris"):AddItem(effect, 0.5)
  3978. SWait()
  3979. end
  3980. end)
  3981. spawn(function()
  3982. local reg = CreateRegion3(sbomb.Position, Vector3.new(100, 100, 100))
  3983. for _, v in pairs(workspace:FindPartsInRegion3(reg, Char, 100)) do
  3984. if v.Parent ~= nil then
  3985. local hum = v.Parent:FindFirstChildOfClass("Humanoid")
  3986. if hum and v.Parent ~= Char then
  3987. for _, b in pairs(v.Parent:GetChildren()) do
  3988. if b:IsA("ForceField") then
  3989. b:Destroy()
  3990. end
  3991. end
  3992. hum:TakeDamage(hum.MaxHealth / 5)
  3993. end
  3994. end
  3995. end
  3996. end)
  3997. end)
  3998. wait(0.2)
  3999. Attacking = false
  4000. end
  4001. elseif key == Enum.KeyCode.F then
  4002. end
  4003. end
  4004. function keyUp(key)
  4005. Keys[key] = nil
  4006. end
  4007. UserInputService.TextBoxFocused:connect(function()
  4008. Typing = true
  4009. end)
  4010. UserInputService.TextBoxFocusReleased:connect(function()
  4011. Typing = false
  4012. end)
  4013. if UserInputService.KeyboardEnabled and UserInputService.MouseEnabled then
  4014. UserInputService.InputBegan:connect(function(inpType)
  4015. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  4016. keyDown(inpType.KeyCode)
  4017. end
  4018. end)
  4019. UserInputService.InputEnded:connect(function(inpType)
  4020. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  4021. keyUp(inpType.KeyCode)
  4022. end
  4023. end)
  4024. end
  4025. spawn(function()
  4026. while SWait() do
  4027. if Mode == "SSJ" or Mode == "SSJ2" or Mode == "SSJ3" then
  4028. elseif Mode == "SSJG" then
  4029. elseif Mode == "SSJB" then
  4030. elseif Mode == "Vegito" then
  4031. end
  4032. end
  4033. end)
  4034. Human.FreeFalling:connect(function(active)
  4035. if Attacking then
  4036. return
  4037. end
  4038. if not Flying then
  4039. Falling = active
  4040. end
  4041. end)
  4042. game:GetService("RunService").RenderStepped:connect(function()
  4043. Human.WalkSpeed = Walkspeed
  4044. if Flying then
  4045. FloatGyro.Parent = HRoot
  4046. FloatVel.Parent = HRoot
  4047. FloatGyro.MaxTorque = Vector3.new(200000000, 200000000, 200000000)
  4048. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  4049. FloatGyro.CFrame = workspace.CurrentCamera.CFrame
  4050. if Keys[Enum.KeyCode.W] then
  4051. Dir = "Forward"
  4052. elseif Keys[Enum.KeyCode.S] then
  4053. Dir = "Backward"
  4054. elseif Keys[Enum.KeyCode.A] then
  4055. Dir = "Left"
  4056. elseif Keys[Enum.KeyCode.D] then
  4057. Dir = "Right"
  4058. else
  4059. Dir = "None"
  4060. end
  4061. if Dir == "Forward" then
  4062. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * 100
  4063. elseif Dir == "Backward" then
  4064. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * -100
  4065. elseif Dir == "Left" then
  4066. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(-60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  4067. elseif Dir == "Right" then
  4068. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  4069. else
  4070. FloatVel.Velocity = Vector3.new(0, 0, 0)
  4071. end
  4072. else
  4073. FloatGyro.MaxTorque = Vector3.new(0, 0, 0)
  4074. FloatVel.MaxForce = Vector3.new(0, 0, 0)
  4075. FloatGyro.Parent = nil
  4076. FloatVel.Parent = nil
  4077. end
  4078. if not Attacking then
  4079. if not Flying then
  4080. if Torso.Velocity.magnitude < 2 then
  4081. Anim = "Idle"
  4082. elseif Torso.Velocity.magnitude < 2000 then
  4083. Anim = "Walk"
  4084. else
  4085. Anim = "Run"
  4086. end
  4087. elseif Torso.Velocity.magnitude < 2000 then
  4088. Anim = "Float"
  4089. elseif Dir == "Forward" then
  4090. Anim = "Fly"
  4091. elseif Dir == "Backward" then
  4092. Anim = "FlyBack"
  4093. elseif Dir == "Left" then
  4094. Anim = "FlyLeft"
  4095. elseif Dir == "Right" then
  4096. Anim = "FlyRight"
  4097. end
  4098. if not Falling then
  4099. if Anim == "Idle" then
  4100. if Mode ~= "Ultra" and Mode ~= "SSJ3" then
  4101. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  4102. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  4103. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  4104. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  4105. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  4106. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  4107. elseif Mode == "Vegito" then
  4108. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), 0.1)
  4109. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(60)), 0.1)
  4110. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  4111. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  4112. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-90), Rad(-90)), 0.1)
  4113. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(90), Rad(90)), 0.1)
  4114. elseif Mode == "Ultra" then
  4115. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  4116. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  4117. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(Sin(tick() / 1.5))), 0.1)
  4118. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(Sin(tick() / 1.5))), 0.1)
  4119. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  4120. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  4121. end
  4122. elseif Anim == "Walk" then
  4123. if Mode ~= "Ultra" then
  4124. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  4125. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4126. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4127. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4128. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4129. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4130. elseif Mode == "Ultra" then
  4131. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  4132. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4133. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-15), Rad(10 * Sin(tick() * 4))), 0.5)
  4134. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(15), Rad(10 * Sin(tick() * 4))), 0.5)
  4135. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4136. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  4137. end
  4138. elseif Anim == "Run" then
  4139. if Mode == "Ultra" then
  4140. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  4141. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  4142. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  4143. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  4144. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  4145. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  4146. end
  4147. elseif Anim == "Float" then
  4148. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.new(0, 0, Sin(tick()) / 10), 0.2)
  4149. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  4150. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  4151. LHip.C0 = LHip.C0:lerp(Lhcf, 0.2)
  4152. RHip.C0 = RHip.C0:lerp(Rhcf, 0.2)
  4153. Neck.C0 = Neck.C0:lerp(Ncf, 0.2)
  4154. elseif Anim == "Fly" then
  4155. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(80), Rad(0), Rad(0)), 0.5)
  4156. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-80), Rad(0), Rad(0)), 0.5)
  4157. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  4158. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  4159. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  4160. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  4161. elseif Anim == "FlyBack" then
  4162. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), 0.5)
  4163. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), 0.5)
  4164. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  4165. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  4166. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  4167. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  4168. elseif Anim == "FlyLeft" then
  4169. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(20), Rad(-90)), 0.5)
  4170. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  4171. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  4172. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  4173. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  4174. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  4175. elseif Anim == "FlyRight" then
  4176. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(-20), Rad(90)), 0.5)
  4177. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  4178. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  4179. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  4180. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  4181. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  4182. end
  4183. else
  4184. Hrj.C0 = Hrj.C0:lerp(Hrjcf, 0.5)
  4185. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  4186. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  4187. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  4188. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  4189. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  4190. end
  4191. end
  4192. if Mode == "Ultra" and Sprint and Anim == "Run" then
  4193. local c = Clone:Clone()
  4194. c.Torso["Left Shoulder"].C0 = c.Torso["Left Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  4195. c.Torso["Right Shoulder"].C0 = c.Torso["Right Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  4196. c.Torso["Left Hip"].C0 = c.Torso["Left Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  4197. c.Torso["Right Hip"].C0 = c.Torso["Right Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  4198. c.HumanoidRootPart.RootJoint.C0 = c.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  4199. for _, v in pairs(c:GetChildren()) do
  4200. if v:IsA("BasePart") then
  4201. TweenService:Create(v, TweenInfo.new(0.1), {Transparency = 1}):Play()
  4202. if v.Name == "Head" then
  4203. TweenService:Create(v.face, TweenInfo.new(0.1), {Transparency = 1}):Play()
  4204. end
  4205. end
  4206. end
  4207. c.Parent = Char
  4208. game:GetService("Debris"):AddItem(c, 0.1)
  4209. c.Torso.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(0, 0, 1).p, HRoot.CFrame.p)
  4210. end
  4211. if Dodge and Mode == "Ultra" then
  4212. do
  4213. local reg = CreateRegion3(HRoot.CFrame.p, Vector3.new(100, 100, 100))
  4214. local hcf = HRoot.CFrame
  4215. for _, v in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg, {Char}, 100)) do
  4216. if v:IsA("BasePart") and v.Name ~= "KameHameHaUltra" and v:FindFirstChildOfClass("TouchTransmitter") then
  4217. spawn(function()
  4218. v.Anchored = true
  4219. pcall(function()
  4220. v:FindFirstChildOfClass("TouchTransmitter"):Destroy()
  4221. end)
  4222. spawn(function()
  4223. local c = Clone:Clone()
  4224. c.Parent = workspace
  4225. for _, v in pairs(c:GetChildren()) do
  4226. if v:IsA("BasePart") then
  4227. v.Anchored = true
  4228. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  4229. end
  4230. end
  4231. c:MoveTo(hcf.p)
  4232. game:GetService("Debris"):AddItem(c, 1)
  4233. end)
  4234. Char:MoveTo(CFrame.new(v.CFrame.X, v.CFrame.Y, v.CFrame.Z) * CFrame.new(0, 0, v.Size.magnitude / 2 + 10).p)
  4235. game:GetService("Debris"):AddItem(v, 0.1)
  4236. end)
  4237. end
  4238. end
  4239. for _, v in pairs(game:GetService("Players"):GetPlayers()) do
  4240. if v.Character and v ~= Plr and 20 >= v:DistanceFromCharacter(Head.CFrame.p) then
  4241. spawn(function()
  4242. local c = Clone:Clone()
  4243. c.Parent = workspace
  4244. for _, v in pairs(c:GetChildren()) do
  4245. if v:IsA("BasePart") then
  4246. v.Anchored = true
  4247. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  4248. end
  4249. end
  4250. c:MoveTo(hcf.p)
  4251. game:GetService("Debris"):AddItem(c, 1)
  4252. end)
  4253. Char:MoveTo(v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 25).p)
  4254. end
  4255. end
  4256. end
  4257. end
  4258. LArm.BrickColor = BrickColor.new("Pastel brown")
  4259. RArm.BrickColor = BrickColor.new("Pastel brown")
  4260. RLeg.BrickColor = BrickColor.new("Pastel brown")
  4261. LLeg.BrickColor = BrickColor.new("Pastel brown")
  4262. Torso.BrickColor = BrickColor.new("Pastel brown")
  4263. Head.BrickColor = BrickColor.new("Pastel brown")
  4264. if Mode == "Ultra" then
  4265. Nose.Transparency = 1
  4266. Mouth.Transparency = 1
  4267. else
  4268. Nose.Transparency = 0
  4269. Mouth.Transparency = 0
  4270. end
  4271. end)
  4272. end)
  4273. EasyScriptExecuteWIP.Name = "Easy Script Execute (W.I.P)"
  4274. EasyScriptExecuteWIP.Parent = V3rmillionGuiRevamped
  4275. EasyScriptExecuteWIP.BackgroundColor3 = Color3.new(0, 0, 0)
  4276. EasyScriptExecuteWIP.Position = UDim2.new(0.592886209, 0, 0.109826587, 0)
  4277. EasyScriptExecuteWIP.Size = UDim2.new(0, 207, 0, 449)
  4278.  
  4279. R15GokuR15.Name = "R15 Goku (R15)"
  4280. R15GokuR15.Parent = V3rmillionGuiRevamped
  4281. R15GokuR15.BackgroundColor3 = Color3.new(1, 0, 0)
  4282. R15GokuR15.BorderColor3 = Color3.new(0, 0, 0)
  4283. R15GokuR15.Position = UDim2.new(0.472695947, 0, 0.183044314, 0)
  4284. R15GokuR15.Size = UDim2.new(0, 171, 0, 50)
  4285. R15GokuR15.Font = Enum.Font.SourceSans
  4286. R15GokuR15.Text = "R15 Goku (R15)"
  4287. R15GokuR15.TextColor3 = Color3.new(0, 0, 0)
  4288. R15GokuR15.TextSize = 14
  4289. R15GokuR15.MouseButton1Down:connect(function()
  4290. wait(1)
  4291. canspirit = false
  4292. goup = 1
  4293. spiritballenergy = false
  4294. local spirit1 = false
  4295. local spirit2 = false
  4296. local sizeup = 38
  4297. local ringgo = 18
  4298. local potara = false
  4299. local potara1 = false
  4300. local potara2 = false
  4301. local potara3 = false
  4302. local potara4 = false
  4303. local hipheight = false
  4304. local idle7 = true
  4305. local idle6 = true
  4306. local idle5 = false
  4307. local noidle = false
  4308. local noidle1 = false
  4309. local fuse = false
  4310. local bigkamehameha1 = false
  4311. local bigkamehameha2 = false
  4312. local idle2 = false
  4313. local idle3 = false
  4314. local com1 = 10
  4315. local com2 = -5
  4316. local fuse1 = false
  4317. local fuse2 = false
  4318. local fuse3 = false
  4319. local fuse4 = false
  4320. local fuse5 = false
  4321. local fuse6 = false
  4322. local fuse7 = false
  4323. local fuse8 = false
  4324. local ssj4 = false
  4325. local headcolor = 0
  4326. local walk11 = true
  4327. local great = false
  4328. local size = 0
  4329. local size2 = 0
  4330. local kicharging = false
  4331. local ki = 100
  4332. local ScreenGui = Instance.new("ScreenGui")
  4333. local Gui = Instance.new("Frame")
  4334. local Frame = Instance.new("Frame")
  4335. local Frame_2 = Instance.new("Frame")
  4336. local Frame_3 = Instance.new("Frame")
  4337.  
  4338. -- Properties
  4339.  
  4340. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  4341.  
  4342. Gui.Name = "Gui"
  4343. Gui.Parent = ScreenGui
  4344. Gui.BackgroundColor3 = Color3.new(1, 1, 1)
  4345.  
  4346. Frame.Parent = Gui
  4347. Frame.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4348. Frame.BorderSizePixel = 0
  4349. Frame.Position = UDim2.new(0, 40, 0, 20)
  4350. Frame.Size = UDim2.new(0, 250, 0, 30)
  4351. Frame_3.Parent = Gui
  4352. Frame_3.BackgroundColor3 = Color3.new(0, 0, 1)
  4353. Frame_3.BorderSizePixel = 0
  4354. Frame_3.Position = UDim2.new(0, 50, 0, 30)
  4355. Frame_3.Size = UDim2.new(0, 230, 0, 10)
  4356.  
  4357. local rock3 = false
  4358. local rock2 = false
  4359. local rock = false
  4360. local auranum3 = 0
  4361. local auranum4 = 0
  4362.  
  4363. local turn = 1
  4364. local Player = game.Players.LocalPlayer
  4365. local Character = game.Players.LocalPlayer.Character
  4366. local Create = LoadLibrary("RbxUtility").Create
  4367. CFuncs = {
  4368.  
  4369.  
  4370.  
  4371.  
  4372. ["Weld"] = {
  4373. Create = function(Parent, Part0, Part1, C0, C1)
  4374. local Weld = Create("Weld"){
  4375. Parent = Parent,
  4376. Part0 = Part0,
  4377. Part1 = Part1,
  4378. C0 = C0,
  4379. C1 = C1,
  4380. }
  4381. return Weld
  4382. end;
  4383. };
  4384.  
  4385. ["Sound"] = {
  4386. Create = function(id, par, vol, pit)
  4387. coroutine.resume(coroutine.create(function()
  4388. local S = Create("Sound"){
  4389. Volume = vol,
  4390. Pitch = pit or 1,
  4391. SoundId = id,
  4392. Parent = par or workspace,
  4393. }
  4394. wait()
  4395. S:play()
  4396. game:GetService("Debris"):AddItem(S, 6)
  4397. end))
  4398. end;
  4399. };
  4400.  
  4401. ["ParticleEmitter"] = {
  4402. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  4403. local fp = Create("ParticleEmitter"){
  4404. Parent = Parent,
  4405. Color = ColorSequence.new(Color1, Color2),
  4406. LightEmission = LightEmission,
  4407. Size = Size,
  4408. Texture = Texture,
  4409. Transparency = Transparency,
  4410. ZOffset = ZOffset,
  4411. Acceleration = Accel,
  4412. Drag = Drag,
  4413. LockedToPart = LockedToPart,
  4414. VelocityInheritance = VelocityInheritance,
  4415. EmissionDirection = EmissionDirection,
  4416. Enabled = Enabled,
  4417. Lifetime = LifeTime,
  4418. Rate = Rate,
  4419. Rotation = Rotation,
  4420. RotSpeed = RotSpeed,
  4421. Speed = Speed,
  4422. VelocitySpread = VelocitySpread,
  4423. }
  4424. return fp
  4425. end;
  4426. };
  4427.  
  4428. CreateTemplate = {
  4429.  
  4430. };
  4431. }
  4432.  
  4433.  
  4434.  
  4435. New = function(Object, Parent, Name, Data)
  4436. local Object = Instance.new(Object)
  4437. for Index, Value in pairs(Data or {}) do
  4438. Object[Index] = Value
  4439. end
  4440. Object.Parent = Parent
  4441. Object.Name = Name
  4442. return Object
  4443. end
  4444.  
  4445.  
  4446. CV="Really black"
  4447. ArtificialHB = Create("BindableEvent", script){
  4448. Parent = script,
  4449. Name = "Heartbeat",
  4450. }
  4451.  
  4452. function swait(num)
  4453. if num == 0 or num == nil then
  4454. ArtificialHB.Event:wait()
  4455. else
  4456. for i = 0, num do
  4457. ArtificialHB.Event:wait()
  4458. end
  4459. end
  4460. end
  4461.  
  4462. function chatfunc(text)
  4463. local chat = coroutine.wrap(function()
  4464. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  4465. Character:FindFirstChild("TalkingBillBoard"):destroy()
  4466. end
  4467. local naeeym2 = Instance.new("BillboardGui",Character)
  4468. naeeym2.Size = UDim2.new(0,100,0,40)
  4469. naeeym2.StudsOffset = Vector3.new(0,3,0)
  4470. naeeym2.Adornee = Character.Head
  4471. naeeym2.Name = "TalkingBillBoard"
  4472. local tecks2 = Instance.new("TextLabel",naeeym2)
  4473. tecks2.BackgroundTransparency = 1
  4474. tecks2.BorderSizePixel = 0
  4475. tecks2.Text = ""
  4476. tecks2.Font = "Fantasy"
  4477. tecks2.TextSize = 30
  4478. tecks2.TextStrokeTransparency = 0
  4479. tecks2.TextColor3 = Color3.new(0,0,0)
  4480. tecks2.TextStrokeColor3 = Color3.new(0,0,255)
  4481. tecks2.Size = UDim2.new(1,0,0.5,0)
  4482. local tecks3 = Instance.new("TextLabel",naeeym2)
  4483. tecks3.BackgroundTransparency = 1
  4484. tecks3.BorderSizePixel = 0
  4485. tecks3.Text = ""
  4486. tecks3.Font = "Fantasy"
  4487. tecks3.TextSize = 30
  4488. tecks3.TextStrokeTransparency = 0
  4489. tecks3.TextColor3 = Color3.new(0,0,0)
  4490. tecks3.TextStrokeColor3 = Color3.new(255,255,255)
  4491. tecks3.Size = UDim2.new(1,0,0.5,0)
  4492. for i = 1,string.len(text),1 do
  4493.  
  4494. tecks2.Text = string.sub(text,1,i)
  4495. tecks3.Text = string.sub(text,1,i)
  4496. wait(0.01)
  4497. end
  4498. wait(2)
  4499. for i = 1, 50 do
  4500.  
  4501. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  4502. tecks2.Rotation = tecks2.Rotation - .8
  4503. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4504. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4505. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  4506. tecks3.Rotation = tecks2.Rotation + .8
  4507. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4508. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4509. end
  4510. naeeym2:Destroy()
  4511. end)
  4512. chat()
  4513.  
  4514. end
  4515. function onChatted(msg)
  4516. chatfunc(msg)
  4517.  
  4518. end
  4519. Player.Chatted:connect(onChatted)
  4520.  
  4521. abss = Instance.new("BillboardGui",Character)
  4522. abss.Size = UDim2.new(10,0,10,0)
  4523. abss.Enabled = false
  4524. abss.Name = "ROCKYMOUNT"
  4525. imgl = Instance.new("ImageLabel",abss)
  4526. imgl.Position = UDim2.new(0,0,0,0)
  4527. imgl.Size = UDim2.new(1,0,1,0)
  4528. imgl.Image = "rbxassetid://711463989"
  4529. imgl.BackgroundTransparency = 1
  4530. imgl.ImageColor3 = Color3.new(0,255,255)
  4531. img2 = Instance.new("ImageLabel",abss)
  4532. img2.Position = UDim2.new(0,0,0,0)
  4533. img2.Size = UDim2.new(1,0,1,0)
  4534. img2.Image = "rbxassetid://711463989"
  4535. img2.BackgroundTransparency = 1
  4536. img2.ImageColor3 = Color3.new(0,255,255)
  4537.  
  4538.  
  4539. local kamehameha5 = false
  4540. local ssjg = false
  4541. local ssjbkaio = false
  4542. local GroundShake = false
  4543. local GroundShake2 = false
  4544. local transform5 = false
  4545. local auranum = 0
  4546. local auranum1 = 0
  4547. local auranum2 = 0
  4548. local ssjbkaiox10 = false
  4549. local auracan3 = true
  4550. local auraon = true
  4551. local ssjb = false
  4552. local kiblastdone = true
  4553. local kigo = 2.3
  4554. local num1 = 16
  4555. local go11 = 2.3
  4556. local grab = false
  4557. local up = 0
  4558. local number = 1
  4559. local punch1 = false
  4560. local punch2 = false
  4561. local punch3 = false
  4562. local punch4 = false
  4563. local punched1 = true
  4564. local punched2 = false
  4565. local punched3 = false
  4566. local punched4 = false
  4567. local kiblast1 = false
  4568. local kiblast2 = false
  4569. local kiblast3 = false
  4570. local kiblast4 = false
  4571. local kick1 = false
  4572. local kick2 = false
  4573. local kick3 = false
  4574. local kick4 = false
  4575. local uppercut1 = false
  4576. local uppercut2 = false
  4577. local knockdown1 = false
  4578. local knockdown2 = false
  4579. local foward = false
  4580. local nill = true
  4581. local canfly1 = false
  4582. local canfly = true
  4583. local flying1 = true
  4584. local aim = false
  4585. local cam=workspace.Camera
  4586. local ssj1 = false
  4587. local ssj2 = false
  4588. local ssj3 = false
  4589. local onaura = true
  4590. local transform1 = false
  4591. local transform2 = false
  4592. local transform3 = false
  4593. local transform3 = false
  4594. local canjump = true
  4595. local num = 0
  4596. local jumped = false
  4597. local beamgo = 6
  4598. local beamgo1 = 1
  4599. local startk = false
  4600. local beam1 = false
  4601. local beam2 = false
  4602. local p = game.Players.LocalPlayer
  4603. local char = p.Character
  4604. local rad = math.rad
  4605. local hum = char.Humanoid
  4606. local kamehameha1 = false
  4607. local kamehameha2 = false
  4608. local kamehameha3 = false
  4609. local kamehameha4 = false
  4610. local idle = true
  4611. local walk = true
  4612. local walk1 = true
  4613. local runAnimKeyframeHandler = nil
  4614. local mouse = p:GetMouse()
  4615. local v3 = Vector3.new
  4616. local ns = NumberSequence.new
  4617. local nr = NumberRange.new
  4618. local new = Instance.new
  4619. local cf = CFrame.new
  4620. local cfa = CFrame.Angles
  4621. local bc = BrickColor.new
  4622. local canattack = true
  4623. local Character = char
  4624. local Humanoid = Character:WaitForChild("Humanoid")
  4625. local pose = "Standing"
  4626.  
  4627. local currentAnim = ""
  4628. local currentAnimInstance = nil
  4629. local currentAnimTrack = nil
  4630. local currentAnimKeyframeHandler = nil
  4631. local currentAnimSpeed = 1.0
  4632.  
  4633. local runAnimTrack = nil
  4634. nose = Instance.new("Decal",char.Head)
  4635. nose.Texture = "rbxassetid://765424161"
  4636. mouth = Instance.new("Decal",char.Head)
  4637. mouth.Texture = "rbxassetid://932140764"
  4638. --open
  4639.  
  4640. --rbxassetid://765424161
  4641. char.Head.face.Texture= "rbxassetid://765423946"
  4642. --ssj
  4643. --rbxassetid://765493484
  4644. --ssj3
  4645. --rbxassetid://897514186
  4646. --ssjb
  4647. --rbxassetid://959519291
  4648. local animTable = {}
  4649. local animNames = {
  4650. idle = {
  4651. { id = "http://www.roblox.com/asset/?id=0", weight = 1 },
  4652. { id = "http://www.roblox.com/asset/?id=0", weight = 1 },
  4653. { id = "http://www.roblox.com/asset/?id=0", weight = 9 }
  4654. },
  4655. walk = {
  4656. { id = "http://www.roblox.com/asset/?id=507777826", weight = 10 }
  4657. },
  4658. run = {
  4659. { id = "http://www.roblox.com/asset/?id=507767714", weight = 10 }
  4660. },
  4661. swim = {
  4662. { id = "http://www.roblox.com/asset/?id=507784897", weight = 10 }
  4663. },
  4664. swimidle = {
  4665. { id = "http://www.roblox.com/asset/?id=507785072", weight = 10 }
  4666. },
  4667. jump = {
  4668. { id = "http://www.roblox.com/asset/?id=507765000", weight = 10 }
  4669. },
  4670. fall = {
  4671. { id = "http://www.roblox.com/asset/?id=507767968", weight = 10 }
  4672. },
  4673. climb = {
  4674. { id = "http://www.roblox.com/asset/?id=507765644", weight = 10 }
  4675. },
  4676. sit = {
  4677. { id = "http://www.roblox.com/asset/?id=507768133", weight = 10 }
  4678. },
  4679. toolnone = {
  4680. { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
  4681. },
  4682. toolslash = {
  4683. { id = "http://www.roblox.com/asset/?id=522635514", weight = 10 }
  4684. },
  4685. toollunge = {
  4686. { id = "http://www.roblox.com/asset/?id=522638767", weight = 10 }
  4687. },
  4688. wave = {
  4689. { id = "http://www.roblox.com/asset/?id=507770239", weight = 10 }
  4690. },
  4691. point = {
  4692. { id = "http://www.roblox.com/asset/?id=507770453", weight = 10 }
  4693. },
  4694. dance = {
  4695. { id = "http://www.roblox.com/asset/?id=507771019", weight = 10 },
  4696. { id = "http://www.roblox.com/asset/?id=507771955", weight = 10 },
  4697. { id = "http://www.roblox.com/asset/?id=507772104", weight = 10 }
  4698. },
  4699. dance2 = {
  4700. { id = "http://www.roblox.com/asset/?id=507776043", weight = 10 },
  4701. { id = "http://www.roblox.com/asset/?id=507776720", weight = 10 },
  4702. { id = "http://www.roblox.com/asset/?id=507776879", weight = 10 }
  4703. },
  4704. dance3 = {
  4705. { id = "http://www.roblox.com/asset/?id=507777268", weight = 10 },
  4706. { id = "http://www.roblox.com/asset/?id=507777451", weight = 10 },
  4707. { id = "http://www.roblox.com/asset/?id=507777623", weight = 10 }
  4708. },
  4709. laugh = {
  4710. { id = "http://www.roblox.com/asset/?id=507770818", weight = 10 }
  4711. },
  4712. cheer = {
  4713. { id = "http://www.roblox.com/asset/?id=507770677", weight = 10 }
  4714. },
  4715. }
  4716.  
  4717. -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
  4718. local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
  4719.  
  4720. ---------------------------------------------------
  4721. local LeftUpperArm = char.LeftUpperArm
  4722. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  4723. local LeftLowerArm = char.LeftLowerArm
  4724. local LeftElbow = char.LeftLowerArm.LeftElbow
  4725. --------------------------------------------------------
  4726. local LeftUpperLeg = char.LeftUpperLeg
  4727. local LeftHip = char.LeftUpperLeg.LeftHip
  4728. local LeftLowerLeg = char.LeftLowerLeg
  4729. local LeftKnee = char.LeftLowerLeg.LeftKnee
  4730. ----------------------------------------------------------
  4731. local RightUpperArm = char.RightUpperArm
  4732. local RightShoulder = char.RightUpperArm.RightShoulder
  4733. local RightLowerArm = char.RightLowerArm
  4734. local RightElbow = char.RightLowerArm.RightElbow
  4735. ----------------------------------------------------------
  4736. local RightUpperLeg = char.RightUpperLeg
  4737. local RightHip = char.RightUpperLeg.RightHip
  4738. local RightLowerLeg = char.RightLowerLeg
  4739. local RightKnee = char.RightLowerLeg.RightKnee
  4740. ----------------------------------------------------------
  4741. local UpperTorso = char.UpperTorso
  4742. local LowerTorso = char.LowerTorso
  4743. local Root = char.LowerTorso.Root
  4744. local RootPart = char.HumanoidRootPart
  4745. local LeftHand = char.LeftHand
  4746. local RightHand = char.RightHand
  4747. local LeftFoot = char.LeftFoot
  4748. local RightFoot = char.RightFoot
  4749. --------------------------------------------
  4750. local Head = char.Head
  4751. local Neck = char.Head.Neck
  4752. local oldAnim = currentAnim
  4753.  
  4754. --Sounds
  4755. --Folder
  4756. soundfolder = Instance.new("Model",char)
  4757. soundfolder.Name = "Sound Folder"
  4758. --Sounds
  4759. kamecharge = Instance.new("Sound",soundfolder)
  4760. kamecharge.Volume = 10
  4761. kamecharge.Name = "kamecharge"
  4762. kamecharge.Looped = false
  4763. kamecharge.SoundId = "rbxassetid://908489666"
  4764. kamefire = Instance.new("Sound",soundfolder)
  4765. kamefire.Volume = 10
  4766. kamefire.Name = "kamefire"
  4767. kamefire.Looped = false
  4768. kamefire.TimePosition = 0.5
  4769. kamefire.SoundId = "rbxassetid://977360812"
  4770. kamehit = Instance.new("Sound",soundfolder)
  4771. kamehit.Volume = 30
  4772. kamehit.Name = "kamehit"
  4773. kamehit.Looped = false
  4774. kamehit.SoundId = "rbxassetid://908484148"
  4775. ssjaura = Instance.new("Sound",soundfolder)
  4776. ssjaura.Volume = 5
  4777. ssjaura.Name = "ssjaura"
  4778. ssjaura.Looped = true
  4779. ssjaura.SoundId = "rbxassetid://891397456"
  4780. ssjauraburst = Instance.new("Sound",soundfolder)
  4781. ssjauraburst.Volume = math.huge
  4782. ssjauraburst.Name = "ssjauraburst"
  4783. ssjauraburst.Looped =false
  4784. ssjauraburst.SoundId = "rbxassetid://437393965"
  4785. ssjmusic = Instance.new("Sound",soundfolder)
  4786. ssjmusic.Volume = 0
  4787. ssjmusic.Name = "ssjmusic"
  4788. ssjmusic.Looped = true
  4789. ssjmusic.SoundId = "rbxassetid://390946253"
  4790. ssj2music = Instance.new("Sound",soundfolder)
  4791. ssj2music.Volume = 0
  4792. ssj2music.Name = "ssj2music"
  4793. ssj2music.Looped = true
  4794. ssj2music.SoundId = "rbxassetid://144377132"
  4795. ssj2aura = Instance.new("Sound",soundfolder)
  4796. ssj2aura.Volume = 5
  4797. ssj2aura.Name = "ssj2aura"
  4798. ssj2aura.Looped = true
  4799. ssj2aura.SoundId = "rbxassetid://850205092"
  4800. ssj3music = Instance.new("Sound",soundfolder)
  4801. ssj3music.Volume = 0
  4802. ssj3music.Name = "ssj3music"
  4803. ssj3music.Looped = true
  4804. ssj3music.SoundId = "rbxassetid://156056027"
  4805. KiCharge = Instance.new("Sound",soundfolder)
  4806. KiCharge.Volume = 10000
  4807. KiCharge.Name = "KiCharge"
  4808. KiCharge.Looped = true
  4809. KiCharge.TimePosition = 0.7
  4810. KiCharge.SoundId = "rbxassetid://700499952"
  4811.  
  4812. KiCharge2 = Instance.new("Sound",soundfolder)
  4813. KiCharge2.Volume = 10000
  4814. KiCharge2.Name = "KiCharge2"
  4815. KiCharge2.Looped = false
  4816. KiCharge2.TimePosition = 7.3
  4817.  
  4818. KiCharge2.SoundId = "rbxassetid://700499952"
  4819. Lightning = Instance.new("Sound",soundfolder)
  4820. Lightning.Volume = 10000
  4821. Lightning.TimePosition = 1
  4822. Lightning.Name = "Lightning"
  4823. Lightning.Looped = false
  4824. Lightning.SoundId = "http://www.roblox.com/asset/?id=12222030"
  4825. AuraOff = Instance.new("Sound",soundfolder)
  4826. AuraOff.Volume = 10000
  4827. AuraOff.Name = "AuraOff"
  4828. AuraOff.Looped = false
  4829. AuraOff.SoundId = "http://www.roblox.com/asset/?id=922710675"
  4830. PowerDown = Instance.new("Sound",soundfolder)
  4831. PowerDown.Volume = 10000
  4832. PowerDown.Name = "PowerDown"
  4833. PowerDown.Looped = false
  4834. PowerDown.SoundId = "http://www.roblox.com/asset/?id=598621913"
  4835. punchsound1 = Instance.new("Sound",soundfolder)
  4836. punchsound1.Volume = 10
  4837. punchsound1.Name = "punchsound1"
  4838. punchsound1.Looped = false
  4839. punchsound1.SoundId = "rbxassetid://137579113"
  4840. punchsound2 = Instance.new("Sound",soundfolder)
  4841. punchsound2.Volume = 10
  4842. punchsound2.Name = "punchsound2"
  4843. punchsound2.Looped = false
  4844. punchsound2.SoundId = "rbxassetid://441202925"
  4845. kiblastsound = Instance.new("Sound",soundfolder)
  4846. kiblastsound.Volume = 10000
  4847. kiblastsound.Name = "kiblastsound"
  4848. kiblastsound.Looped = false
  4849. kiblastsound.SoundId = "http://www.roblox.com/asset/?id=586187912"
  4850. screaming = Instance.new("Sound",soundfolder)
  4851. screaming.Volume = 10
  4852. screaming.Name = "screaming"
  4853. screaming.Looped = false
  4854. screaming.SoundId = "rbxassetid://527276541"
  4855. screaming1 = Instance.new("Sound",soundfolder)
  4856. screaming1.Volume = 10
  4857. screaming1.Name = "screaming1"
  4858. screaming1.Looped = false
  4859. screaming1.SoundId = "rbxassetid://975468335"
  4860. FastPunch = Instance.new("Sound",soundfolder)
  4861. FastPunch.Volume = 10000
  4862. FastPunch.Name = "FastPunch"
  4863. FastPunch.Looped = false
  4864. FastPunch.SoundId = "http://www.roblox.com/asset/?id=253255373"
  4865. GiantStep = Instance.new("Sound",soundfolder)
  4866. GiantStep.Volume = 10000
  4867. GiantStep.Name = "GiantStep"
  4868. GiantStep.Looped = false
  4869. GiantStep.SoundId = "http://www.roblox.com/asset/?id=863810402"
  4870. StrongPunch = Instance.new("Sound",soundfolder)
  4871. StrongPunch.Volume = 10000
  4872. StrongPunch.Name = "StrongPunch"
  4873. StrongPunch.Looped = false
  4874. StrongPunch.SoundId = "http://www.roblox.com/asset/?id=735524546"
  4875. KamehamehaVoice = Instance.new("Sound",soundfolder)
  4876. KamehamehaVoice.Volume = 10000
  4877. KamehamehaVoice.Name = "KamehamehaVoice"
  4878. KamehamehaVoice.Looped = false
  4879. KamehamehaVoice.SoundId = "http://www.roblox.com/asset/?id=130777838"
  4880. KamehamehaVoice6 = Instance.new("Sound",soundfolder)
  4881. KamehamehaVoice6.Volume = 10000
  4882. KamehamehaVoice6.Name = "KamehamehaVoice6"
  4883. KamehamehaVoice6.Looped = false
  4884. KamehamehaVoice6.SoundId = "http://www.roblox.com/asset/?id=670166779"
  4885. KamehamehaVoice3 = Instance.new("Sound",soundfolder)
  4886. KamehamehaVoice3.Volume = 10000
  4887. KamehamehaVoice3.Name = "KamehamehaVoice3"
  4888. KamehamehaVoice3.Looped = false
  4889. KamehamehaVoice3.SoundId = "http://www.roblox.com/asset/?id=1001695447"
  4890. KamehamehaVoice2 = Instance.new("Sound",soundfolder)
  4891. KamehamehaVoice2.Volume = 10000
  4892. KamehamehaVoice2.Name = "KamehamehaVoice2"
  4893. KamehamehaVoice2.Looped = false
  4894. KamehamehaVoice2.SoundId = "http://www.roblox.com/asset/?id=1000078112"
  4895. KamehamehaVoice1 = Instance.new("Sound",soundfolder)
  4896. KamehamehaVoice1.Volume = 10000
  4897. KamehamehaVoice1.Name = "KamehamehaVoice1"
  4898. KamehamehaVoice1.Looped = false
  4899. KamehamehaVoice1.SoundId = "http://www.roblox.com/asset/?id=1000028467"
  4900. KamehamehaVoice4 = Instance.new("Sound",soundfolder)
  4901. KamehamehaVoice4.Volume = 10000
  4902. KamehamehaVoice4.Name = "KamehamehaVoice4"
  4903. KamehamehaVoice4.Looped = false
  4904. KamehamehaVoice4.SoundId = "http://www.roblox.com/asset/?id=1006793453"
  4905. ssjbaura = Instance.new("Sound",soundfolder)
  4906. ssjbaura.Volume = 1
  4907. ssjbaura.Name = "ssjbaura"
  4908. ssjbaura.Looped = true
  4909. ssjbaura.SoundId = "rbxassetid://443386048"
  4910. ssjbauraburst = Instance.new("Sound",soundfolder)
  4911. ssjbauraburst.Volume = 1
  4912. ssjbauraburst.Name = "ssjbauraburst"
  4913. ssjbauraburst.Looped = false
  4914. ssjbauraburst.SoundId = "rbxassetid://874183151"
  4915. ssjbmusic = Instance.new("Sound",soundfolder)
  4916. ssjbmusic.Volume = 0
  4917. ssjbmusic.Name = "ssjbmusic"
  4918. ssjbmusic.Looped = true
  4919. ssjbmusic.SoundId = "rbxassetid://180572775"
  4920. ssjbkaioken = Instance.new("Sound",soundfolder)
  4921. ssjbkaioken.Volume = 10000
  4922. ssjbkaioken.Name = "ssjbkaioken"
  4923. ssjbkaioken.Looped = false
  4924. ssjbkaioken.SoundId = "http://www.roblox.com/asset/?id=975627244"
  4925. ssjbkaioken1 = Instance.new("Sound",soundfolder)
  4926. ssjbkaioken1.Volume = 10000
  4927. ssjbkaioken1.Name = "ssjbkaioken1"
  4928. ssjbkaioken1.Looped = false
  4929. ssjbkaioken1.SoundId = "http://www.roblox.com/asset/?id=975627532"
  4930. ssjbkaura = Instance.new("Sound",soundfolder)
  4931. ssjbkaura.Volume = 3
  4932. ssjbkaura.Name = "ssjbkaura"
  4933. ssjbkaura.Looped = true
  4934. ssjbkaura.SoundId = "rbxassetid://972925821"
  4935. ssjgaura = Instance.new("Sound",soundfolder)
  4936. ssjgaura.Volume = 5
  4937. ssjgaura.Name = "ssjgaura"
  4938. ssjgaura.Looped = true
  4939. ssjgaura.SoundId = "rbxassetid://590580266"
  4940. ApeGrowl = Instance.new("Sound",soundfolder)
  4941. ApeGrowl.Volume = 10
  4942. ApeGrowl.Name = "ApeGrowl"
  4943. ApeGrowl.Looped = false
  4944. ApeGrowl.SoundId = "rbxassetid://849892755"
  4945. ssjgmusic = Instance.new("Sound",soundfolder)
  4946. ssjgmusic.Volume = 0
  4947. ssjgmusic.Name = "ssjgmusic"
  4948. ssjgmusic.Looped = true
  4949. ssjgmusic.SoundId = "rbxassetid://785398417"
  4950. Ape1 = Instance.new("Sound",soundfolder)
  4951. Ape1.Volume = 10
  4952. Ape1.Name = "Ape1"
  4953. Ape1.Looped = false
  4954. Ape1.SoundId = "rbxassetid://851581494"
  4955.  
  4956. Ape2 = Instance.new("Sound",soundfolder)
  4957. Ape2.Volume = 10
  4958. Ape2.Name = "Ape2"
  4959. Ape2.Looped = false
  4960. Ape2.SoundId = "rbxassetid://851581851"
  4961. Ape3 = Instance.new("Sound",soundfolder)
  4962. Ape3.Volume = 10
  4963. Ape3.Name = "Ape3"
  4964. Ape3.Looped = false
  4965. Ape3.SoundId = "rbxassetid://851582274"
  4966. ----------------------------------------------
  4967. function Lightning1(pos,pos2,radius,numParts,model)
  4968. radius = radius or 0.2
  4969. numParts = numParts or 10
  4970. model = model or workspace
  4971. local lv = CFrame.new(pos,pos2).lookVector
  4972. local dist = (pos-pos2).magnitude
  4973. local dbp = dist/numParts
  4974. local last = pos
  4975. for i = 1,numParts do
  4976. local p = Instance.new("Part",model)
  4977. p.FormFactor = "Symmetric"
  4978. p.Size = Vector3.new(14,14,1)
  4979. p.Material = "Neon"
  4980. p.CanCollide = false
  4981. p.Anchored = true
  4982. p.BrickColor = BrickColor.new("Cyan")
  4983. local x = math.random(-100,100)/100*dbp/2
  4984. local y = math.random(-100,100)/100*dbp/2
  4985. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  4986. local dist2 = (p2.p-last).magnitude
  4987. local mid = (p2.p+last)/2
  4988. local m = Instance.new("BlockMesh",p)
  4989. m.Scale = Vector3.new(radius,radius,dist2)
  4990. p.CFrame = CFrame.new(mid,p2.p)
  4991. last = p2.p
  4992. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  4993. end
  4994. end
  4995. --GoundWaves
  4996. GroundWave1 = function()
  4997.  
  4998. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + RootPart.CFrame.lookVector * 5
  4999. Colors = {"White", "White"}
  5000. local wave = Instance.new("Part", char)
  5001. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5002. wave.Anchored = true
  5003. wave.Name = "Wave"..number
  5004. wave.CanCollide = false
  5005. wave.Locked = true
  5006. wave.Size = Vector3.new(1, 1, 1)
  5007. wave.TopSurface = "Smooth"
  5008. wave.BottomSurface = "Smooth"
  5009. wave.Transparency = 0.35
  5010. wave.CFrame = HandCF
  5011. wm = Instance.new("SpecialMesh", wave)
  5012. wm.Name = "wave"..number
  5013. wm.MeshId = "rbxassetid://3270017"
  5014. coroutine.wrap(function()
  5015. for i = 1, 30, 1 do
  5016. wm.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5017. wave.Size = wm.Scale
  5018. wave.CFrame = HandCF
  5019. wave.Transparency = i/30
  5020. wait()
  5021. end
  5022. wait()
  5023. wave:Destroy()
  5024.  
  5025. end)()
  5026. end
  5027. GroundWave1d = function()
  5028.  
  5029. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + RootPart.CFrame.lookVector * 6
  5030. Colors = {"Cyan", "Cyan"}
  5031. local wave = Instance.new("Part", char)
  5032. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5033. wave.Anchored = true
  5034. wave.Name = "Wave"..number
  5035. wave.CanCollide = false
  5036. wave.Locked = true
  5037. wave.Size = Vector3.new(0.5,0.5,0.5)
  5038. wave.TopSurface = "Smooth"
  5039. wave.BottomSurface = "Smooth"
  5040. wave.Transparency = 0.35
  5041. wave.CFrame = HandCF
  5042. wm = Instance.new("SpecialMesh", wave)
  5043. wm.Name = "wave"..number
  5044. wm.MeshId = "rbxassetid://3270017"
  5045. coroutine.wrap(function()
  5046. for i = 1, 30, 1 do
  5047. wm.Scale = Vector3.new(0.5 + i*.7, 1 + i*.7, 0.5)
  5048. wave.Size = wm.Scale
  5049. wave.CFrame = HandCF
  5050. wave.Transparency = i/30
  5051. wait()
  5052. end
  5053. wait()
  5054. wave:Destroy()
  5055.  
  5056. end)()
  5057. end
  5058. GroundWave111 = function()
  5059.  
  5060. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + RootPart.CFrame.lookVector * 5
  5061. Colors = {"White", "White"}
  5062. local wavef = Instance.new("Part", char)
  5063. wavef.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5064. wavef.Anchored = true
  5065. wavef.Name = "Wave"..number
  5066. wavef.CanCollide = false
  5067. wavef.Locked = true
  5068. wavef.Size = Vector3.new(1, 1, 1)
  5069. wavef.TopSurface = "Smooth"
  5070. wavef.BottomSurface = "Smooth"
  5071. wavef.Transparency = 0.35
  5072. wavef.CFrame = HandCF
  5073. wmf = Instance.new("SpecialMesh", wavef)
  5074. wmf.Name = "wave"..number
  5075. wmf.MeshId = "rbxassetid://3270017"
  5076. coroutine.wrap(function()
  5077. for i = 1, 30, 1 do
  5078. wmf.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5079. wavef.Size = wmf.Scale
  5080. wavef.CFrame = HandCF
  5081. wavef.Transparency = i/30
  5082. wait()
  5083. end
  5084. wait()
  5085. wavef:Destroy()
  5086.  
  5087. end)()
  5088. end
  5089. GroundWave11 = function()
  5090. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5091. Colors = {"White", "White"}
  5092. local wave = Instance.new("Part", char)
  5093. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5094. wave.Anchored = true
  5095. wave.Name = "Wave"
  5096. wave.CanCollide = false
  5097. wave.Locked = true
  5098. wave.Size = Vector3.new(1, 1, 1)
  5099. wave.TopSurface = "Smooth"
  5100. wave.BottomSurface = "Smooth"
  5101. wave.Transparency = 0.35
  5102. wave.CFrame = HandCF
  5103. wm = Instance.new("SpecialMesh", wave)
  5104. wm.MeshId = "rbxassetid://3270017"
  5105. coroutine.wrap(function()
  5106. for i = 1, 30, 1 do
  5107. wm.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5108. wave.Size = wm.Scale
  5109. wave.CFrame = HandCF
  5110. wave.Transparency = i/30
  5111. wait()
  5112. end
  5113. wait()
  5114. wave:Destroy()
  5115. end)()
  5116. end
  5117.  
  5118. GroundWave2 = function()
  5119. local HandCF = char["Beam"..num].CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5120. Colors = {"White", "White"}
  5121. local wave3 = Instance.new("Part", char)
  5122. wave3.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5123. wave3.Anchored = true
  5124. wave3.Name = "Wave"
  5125. wave3.CanCollide = false
  5126. wave3.Locked = true
  5127. wave3.Size = Vector3.new(1, 1, 1)
  5128. wave3.TopSurface = "Smooth"
  5129. wave3.BottomSurface = "Smooth"
  5130. wave3.Transparency = 0.35
  5131. wave3.CFrame = HandCF
  5132. wm1 = Instance.new("SpecialMesh", wave3)
  5133. wm1.MeshId = "rbxassetid://3270017"
  5134. coroutine.wrap(function()
  5135. for i = 1, 30, 1 do
  5136. wm1.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5137. wave3.Size = wm1.Scale
  5138. wave3.CFrame = HandCF
  5139. wave3.Transparency = i/30
  5140. wait()
  5141. end
  5142. wait()
  5143. wave3:Destroy()
  5144. end)()
  5145. end
  5146. GroundWave3 = function()
  5147. local HandCF = char["Beam"..num].CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5148. Colors = {"White", "White"}
  5149. local wave2 = Instance.new("Part", char)
  5150. wave2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5151. wave2.Anchored = true
  5152. wave2.Name = "Wave"
  5153. wave2.CanCollide = false
  5154. wave2.Locked = true
  5155. wave2.Size = Vector3.new(1, 1, 1)
  5156. wave2.TopSurface = "Smooth"
  5157. wave2.BottomSurface = "Smooth"
  5158. wave2.Transparency = 0.35
  5159. wave2.CFrame = HandCF
  5160. wm2 = Instance.new("SpecialMesh", wave2)
  5161. wm2.MeshId = "rbxassetid://3270017"
  5162. coroutine.wrap(function()
  5163. for i = 1, 30, 1 do
  5164. wm2.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5165. wave2.Size = wm2.Scale
  5166. wave2.CFrame = HandCF
  5167. wave2.Transparency = i/30
  5168. wait()
  5169. end
  5170. wait()
  5171. wave2:Destroy()
  5172. end)()
  5173. end
  5174. GroundWave4 = function()
  5175. local HandCF = char["Beam"..num].CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5176. Colors = {"White", "White"}
  5177. local wave1 = Instance.new("Part", char)
  5178. wave1.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5179. wave1.Anchored = true
  5180. wave1.Name = "Wave"
  5181. wave1.CanCollide = false
  5182. wave1.Locked = true
  5183. wave1.Size = Vector3.new(1, 1, 1)
  5184. wave1.TopSurface = "Smooth"
  5185. wave1.BottomSurface = "Smooth"
  5186. wave1.Transparency = 0.35
  5187. wave1.CFrame = HandCF
  5188. wm3 = Instance.new("SpecialMesh", wave1)
  5189. wm3.MeshId = "rbxassetid://3270017"
  5190. coroutine.wrap(function()
  5191. for i = 1, 30, 1 do
  5192. wm3.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5193. wave1.Size = wm3.Scale
  5194. wave1.CFrame = HandCF
  5195. wave1.Transparency = i/30
  5196. wait()
  5197. end
  5198. wait()
  5199. wave1:Destroy()
  5200. end)()
  5201. end
  5202. --------------------------------------------------------------------------
  5203. --transform
  5204. GroundWave5 = function()
  5205. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5206. if ssjg == false then
  5207. if ssjb == false then
  5208. if ssj1 == true or ssj2 == true or ssj3 == true then
  5209. Colors = {"New Yeller", "New Yeller"}
  5210. elseif ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  5211. Colors = {"White", "White"}
  5212. end
  5213. else
  5214. Colors = {"Cyan", "Cyan"}
  5215. end
  5216. else
  5217. Colors = {"Really red", "Deep orange"}
  5218. end
  5219.  
  5220. local wave11 = Instance.new("Part", char)
  5221. wave11.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5222. wave11.Anchored = true
  5223. wave11.Name = "Wave"
  5224. wave11.CanCollide = false
  5225. wave11.Locked = true
  5226. wave11.Size = Vector3.new(1, 1, 1)
  5227. wave11.TopSurface = "Smooth"
  5228. wave11.BottomSurface = "Smooth"
  5229. wave11.Transparency = 0.35
  5230. wave11.CFrame = HandCF
  5231. wm31 = Instance.new("SpecialMesh", wave11)
  5232. wm31.MeshId = "rbxassetid://3270017"
  5233. coroutine.wrap(function()
  5234. for i = 1, 30, 1 do
  5235. wm31.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5236. wave11.Size = wm31.Scale
  5237. wave11.CFrame = HandCF
  5238. wave11.Transparency = i/30
  5239. wait()
  5240. end
  5241. wait()
  5242. wave11:Destroy()
  5243. end)()
  5244. end
  5245. GroundWave6 = function()
  5246. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5247. if ssjg == false then
  5248. if ssjb == false then
  5249. if ssj1 == true or ssj2 == true or ssj3 == true then
  5250. Colors = {"New Yeller", "New Yeller"}
  5251. elseif ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  5252. Colors = {"White", "White"}
  5253. end
  5254. else
  5255. Colors = {"Cyan", "Cyan"}
  5256. end
  5257. else
  5258. Colors = {"Really red", "Deep orange"}
  5259. end
  5260. local wave111 = Instance.new("Part", char)
  5261. wave111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5262. wave111.Anchored = true
  5263. wave111.Name = "Wave"
  5264. wave111.CanCollide = false
  5265. wave111.Locked = true
  5266. wave111.Size = Vector3.new(1, 1, 1)
  5267. wave111.TopSurface = "Smooth"
  5268. wave111.BottomSurface = "Smooth"
  5269. wave111.Transparency = 0.35
  5270. wave111.CFrame = HandCF
  5271. wm311 = Instance.new("SpecialMesh", wave111)
  5272. wm311.MeshId = "rbxassetid://3270017"
  5273. coroutine.wrap(function()
  5274. for i = 1, 30, 1 do
  5275. wm311.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5276. wave111.Size = wm311.Scale
  5277. wave111.CFrame = HandCF
  5278. wave111.Transparency = i/30
  5279. wait()
  5280. end
  5281. wait()
  5282. wave111:Destroy()
  5283. end)()
  5284. end
  5285. GroundWave7 = function()
  5286. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90))
  5287. if ssjg == false then
  5288. if ssjb == false then
  5289. if ssj1 == true or ssj2 == true or ssj3 == true then
  5290. Colors = {"New Yeller", "New Yeller"}
  5291. elseif ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  5292. Colors = {"White", "White"}
  5293. end
  5294. else
  5295. Colors = {"Cyan", "Cyan"}
  5296. end
  5297. else
  5298. Colors = {"Really red", "Deep orange"}
  5299. end
  5300. local wave1111 = Instance.new("Part", char)
  5301. wave1111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5302. wave1111.Anchored = true
  5303. wave1111.Name = "Wave"
  5304. wave1111.CanCollide = false
  5305. wave1111.Locked = true
  5306. wave1111.Size = Vector3.new(1, 1, 1)
  5307. wave1111.TopSurface = "Smooth"
  5308. wave1111.BottomSurface = "Smooth"
  5309. wave1111.Transparency = 0.35
  5310. wave1111.CFrame = HandCF
  5311. wm3111 = Instance.new("SpecialMesh", wave1111)
  5312. wm3111.MeshId = "rbxassetid://3270017"
  5313. coroutine.wrap(function()
  5314. for i = 1, 30, 1 do
  5315. wm3111.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5316. wave1111.Size = wm3111.Scale
  5317. wave1111.CFrame = HandCF
  5318. wave1111.Transparency = i/30
  5319. wait()
  5320. end
  5321. wait()
  5322. wave1111:Destroy()
  5323. end)()
  5324. end
  5325. GroundWave8 = function()
  5326. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(40), math.rad(90), math.rad(0))
  5327. if ssjg == false then
  5328. if ssjb == false then
  5329. if ssj1 == true or ssj2 == true or ssj3 == true then
  5330. Colors = {"New Yeller", "New Yeller"}
  5331. elseif ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  5332. Colors = {"White", "White"}
  5333. end
  5334. else
  5335. Colors = {"Cyan", "Cyan"}
  5336. end
  5337. else
  5338. Colors = {"Really red", "Deep orange"}
  5339. end
  5340. local wave11111 = Instance.new("Part", char)
  5341. wave11111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5342. wave11111.Anchored = true
  5343. wave11111.Name = "Wave"
  5344. wave11111.CanCollide = false
  5345. wave11111.Locked = true
  5346. wave11111.Size = Vector3.new(1, 1, 1)
  5347. wave11111.TopSurface = "Smooth"
  5348. wave11111.BottomSurface = "Smooth"
  5349. wave11111.Transparency = 0.35
  5350. wave11111.CFrame = HandCF
  5351. wm31111 = Instance.new("SpecialMesh", wave11111)
  5352. wm31111.MeshId = "rbxassetid://3270017"
  5353. coroutine.wrap(function()
  5354. for i = 1, 30, 1 do
  5355. wm31111.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5356. wave11111.Size = wm31111.Scale
  5357. wave11111.CFrame = HandCF
  5358. wave11111.Transparency = i/30
  5359. wait()
  5360. end
  5361. wait()
  5362. wave11111:Destroy()
  5363. end)()
  5364. end
  5365. GroundWave9 = function()
  5366. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(40))
  5367. if ssjg == false then
  5368. if ssjb == false then
  5369. if ssj1 == true or ssj2 == true or ssj3 == true then
  5370. Colors = {"New Yeller", "New Yeller"}
  5371. elseif ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  5372. Colors = {"White", "White"}
  5373. end
  5374. else
  5375. Colors = {"Cyan", "Cyan"}
  5376. end
  5377. else
  5378. Colors = {"Really red", "Deep orange"}
  5379. end
  5380. local wave111111 = Instance.new("Part", char)
  5381. wave111111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5382. wave111111.Anchored = true
  5383. wave111111.Name = "Wave"
  5384. wave111111.CanCollide = false
  5385. wave111111.Locked = true
  5386. wave111111.Size = Vector3.new(1, 1, 1)
  5387. wave111111.TopSurface = "Smooth"
  5388. wave111111.BottomSurface = "Smooth"
  5389. wave111111.Transparency = 0.35
  5390. wave111111.CFrame = HandCF
  5391. wm311111 = Instance.new("SpecialMesh", wave111111)
  5392. wm311111.MeshId = "rbxassetid://3270017"
  5393. coroutine.wrap(function()
  5394. for i = 1, 30, 1 do
  5395. wm311111.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5396. wave111111.Size = wm311111.Scale
  5397. wave111111.CFrame = HandCF
  5398. wave111111.Transparency = i/30
  5399. wait()
  5400. end
  5401. wait()
  5402. wave111111:Destroy()
  5403. end)()
  5404. end
  5405. GroundWave10 = function()
  5406. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5407. if ssjg == false then
  5408. if ssjb == false then
  5409. if ssj1 == true or ssj2 == true or ssj3 == true then
  5410. Colors = {"New Yeller", "New Yeller"}
  5411. elseif ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  5412. Colors = {"White", "White"}
  5413. end
  5414. else
  5415. Colors = {"Cyan", "Cyan"}
  5416. end
  5417. else
  5418. Colors = {"Really red", "Deep orange"}
  5419. end
  5420. local wave1111111 = Instance.new("Part", char)
  5421. wave1111111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  5422. wave1111111.Anchored = true
  5423. wave1111111.Name = "Wave"
  5424. wave1111111.CanCollide = false
  5425. wave1111111.Locked = true
  5426. wave1111111.Size = Vector3.new(1, 1, 1)
  5427. wave1111111.TopSurface = "Smooth"
  5428. wave1111111.BottomSurface = "Smooth"
  5429. wave1111111.Transparency = 0.35
  5430. wave1111111.CFrame = HandCF
  5431. wm3111111 = Instance.new("SpecialMesh", wave1111111)
  5432. wm3111111.MeshId = "rbxassetid://3270017"
  5433. coroutine.wrap(function()
  5434. for i = 1, 30, 1 do
  5435. wm3111111.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  5436. wave1111111.Size = wm3111111.Scale
  5437. wave1111111.CFrame = HandCF
  5438. wave1111111.Transparency = i/30
  5439. wait()
  5440. end
  5441. wait()
  5442. wave1111111:Destroy()
  5443. end)()
  5444. end
  5445. ae = new("Part",char)
  5446. ae.Name = "NewPart"
  5447. ae.Size = v3(0.1,0.1,0.1)
  5448. ae.Shape = "Ball"
  5449. ae.Position = v3(999,999,999)
  5450. ae.BrickColor = bc("bright Blue")
  5451. ae.Material = "Neon"
  5452. ae.Transparency = 1
  5453. aaae =new("Weld",ae)
  5454. aaae.Part0 = RootPart
  5455. aaae.Part1 = ae
  5456. aaae.C0 = cf(0,7,0) * cfa(rad(0),rad(0),rad(0))
  5457. ae1 = new("Part",char)
  5458. ae1.Name = "NewPart"
  5459. ae1.Size = v3(0.1,0.1,0.1)
  5460. ae1.Shape = "Ball"
  5461. ae1.Position = v3(999,999,999)
  5462. ae1.BrickColor = bc("bright Blue")
  5463. ae1.Material = "Neon"
  5464. ae1.Transparency = 1
  5465. aaae1 =new("Weld",ae1)
  5466. aaae1.Part0 = RootPart
  5467. aaae1.Part1 = ae1
  5468. aaae1.C0 = cf(0,15,0) * cfa(rad(0),rad(0),rad(0))
  5469.  
  5470.  
  5471. aw = new("Part",char)
  5472. aw.Name = "NewPart"
  5473. aw.Size = v3(0.1,0.1,0.1)
  5474. aw.Shape = "Ball"
  5475. aw.Position = v3(999,999,999)
  5476. aw.BrickColor = BrickColor.new("bright Blue")
  5477. aw.Material = "Neon"
  5478. aw.Transparency = 1
  5479. aaw = new("SpecialMesh",aw)
  5480. aaw.Scale = v3(1,1,1)
  5481. aaaw =new("Weld",aw)
  5482. aaaw.Part0 = LowerTorso
  5483. aaaw.Part1 = aw
  5484. aaaw.C0 = cf(0,1.6,-1.6) * cfa(rad(0),rad(0),rad(0))
  5485. aaaaw = new("ParticleEmitter",aw)
  5486. aaaaw.Size = ns(5)
  5487. aaaaw.Rate = 5
  5488. aaaaw.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  5489. aaaaw.Texture = "rbxassetid://924710961"
  5490. aaaaw.ZOffset = -1
  5491. aaaaw.Lifetime = nr(5)
  5492. aaaaw.RotSpeed = nr(50)
  5493. aaaaw.Transparency = ns(1)
  5494. aaaaw.LockedToPart = true
  5495. aaaaw.Speed = nr(0)
  5496. a = new("Part",char)
  5497. a.Name = "NewPart"
  5498. a.Size = v3(0.1,0.1,0.1)
  5499. a.Shape = "Ball"
  5500. a.Position = v3(999,999,999)
  5501. a.BrickColor = BrickColor.new("bright Blue")
  5502. a.Material = "Neon"
  5503. a.Transparency = 1
  5504. aa = new("SpecialMesh",a)
  5505. aa.Scale = v3(1,1,1)
  5506. aaa =new("Weld",a)
  5507. aaa.Part0 = LowerTorso
  5508. aaa.Part1 = a
  5509. aaa.C0 = cf(0,1.6,-1.6) * cfa(rad(0),rad(0),rad(0))
  5510. aaaa = new("ParticleEmitter",a)
  5511. aaaa.Size = ns(1)
  5512. aaaa.Rate = 5
  5513. aaaa.Texture = "rbxassetid://246381828"
  5514. aaaa.ZOffset = 1
  5515. aaaa.Lifetime = nr(5)
  5516. aaaa.Transparency = ns(1)
  5517. aaaa.LockedToPart = true
  5518. aaaa.Speed = nr(0)
  5519. lighting2 = Instance.new("ParticleEmitter", a)
  5520. lighting2.Size = NumberSequence.new(2.5)
  5521. lighting2.LightEmission = 1
  5522. lighting2.Color = ColorSequence.new(Color3.fromRGB(255,255,0))
  5523. lighting2.Texture = "rbxassetid://257173628"
  5524. lighting2.ZOffset = 2
  5525. lighting2.Transparency = ns(1)
  5526. lighting2.Lifetime = NumberRange.new(0.1)
  5527. lighting2.Rate = 60
  5528. lighting2.Rotation = NumberRange.new(-500,500)
  5529. lighting2.Speed = NumberRange.new(8)
  5530. lighting2.SpreadAngle = Vector2.new(500,500)
  5531. --DOntTouch
  5532.  
  5533. hum.JumpPower = 100
  5534. hum.BodyDepthScale.Value = 1
  5535. hum.BodyHeightScale.Value = 1
  5536. hum.BodyWidthScale.Value = 1
  5537. hum.HeadScale.Value = 1
  5538. for i,v in pairs(char:GetChildren()) do
  5539. if v.ClassName == "Accessory" then
  5540. v:Destroy()
  5541. end
  5542. end
  5543.  
  5544. Instance.new("ForceField",char).Visible = false
  5545. char.Animate:Destroy()
  5546. ------------------------
  5547. for i = 1,20 do
  5548. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) --LeftUpperArm
  5549. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperArm
  5550. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  5551. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  5552. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftUpperLeg
  5553. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5554. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerLeg
  5555. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5556. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  5557. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  5558. end
  5559.  
  5560. function RenderStepped2()
  5561.  
  5562. if startk == true then
  5563. if ssj4 == true and fuse == false then
  5564. aaaa.Color = ColorSequence.new(Color3.new(255,0,0))
  5565. aaaaw.Color = ColorSequence.new(Color3.new(255,0,0))
  5566. else
  5567. aaaa.Color = ColorSequence.new(Color3.new(255,255,255))
  5568. aaaaw.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  5569. end
  5570. turn = turn - 0.01
  5571. aaaa.Transparency = ns(turn)
  5572. aaaaw.Transparency = ns(turn)
  5573. aaaa.Size = ns(math.random(1,2))
  5574. if ssjg == true or potara == true then
  5575. lighting2.Transparency = ns(0)
  5576. end
  5577. else
  5578. lighting2.Transparency = ns(1)
  5579. aaaa.Transparency = ns(1)
  5580. aaaaw.Transparency = ns(1)
  5581. turn = 1
  5582. end
  5583.  
  5584. if rock2 == true then
  5585. wait(0.1)
  5586.  
  5587. for i,v in pairs(char:GetChildren()) do
  5588. if v:IsA("Part") then
  5589. if v.Name == "NewPart2" then
  5590. v.GO.Velocity = v3(0,-5,0)
  5591. end
  5592. end
  5593.  
  5594. end
  5595. rock2 = false
  5596. end
  5597. if rock3 == true then
  5598. wait(0.1)
  5599. for i,v in pairs(char:GetChildren()) do
  5600. if v:IsA("Part") then
  5601. if v.Name == "NewPart2" then
  5602. v.GO.Velocity = v3(math.random(-80,80),math.random(0,20),math.random(-80,80))
  5603. end
  5604. end
  5605. end
  5606. rock3 = false
  5607. end
  5608. if transform4 == true then
  5609.  
  5610. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-15)),.1) --LeftUpperArm
  5611. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(15)),.1)--RightUpperArm
  5612. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--LeftLowerArm
  5613. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  5614. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftUpperLeg
  5615. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  5616. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  5617. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  5618. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  5619. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--Head
  5620. end
  5621.  
  5622.  
  5623.  
  5624. if aim == true then
  5625. RootPart.CFrame = CFrame.new(RootPart.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  5626. end
  5627.  
  5628. hum.MaxHealth = math.huge
  5629. hum.Health = math.huge
  5630.  
  5631. if flying1 == true and canfly == true and nill == true then
  5632. idle = false
  5633. walk = false
  5634. canjump = false
  5635. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20)),0.1) --LeftUpperArm
  5636. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(20)),0.1)--RightUpperArm
  5637. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  5638. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  5639. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),0.1)--LeftUpperLeg
  5640. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5641. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(0)),0.1)--LeftLowerLeg
  5642. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5643. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  5644. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  5645.  
  5646. end
  5647. if flying1 == true and canfly == true and foward == true then
  5648.  
  5649. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(-10)),0.05) --LeftUpperArm
  5650. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-20),rad(0),rad(10)),0.05)--RightUpperArm
  5651. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--LeftLowerArm
  5652. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--RightLowerArm
  5653. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--LeftUpperLeg
  5654. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--RightUpperLeg
  5655. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--LeftLowerLeg
  5656. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--RightUpperLeg
  5657. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--Torso
  5658. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),0.01)--Head
  5659.  
  5660. end
  5661.  
  5662. if uppercut1 == true then
  5663.  
  5664. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(-10)),.1) --LeftUpperArm
  5665. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm
  5666. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftLowerArm
  5667. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  5668. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(0),rad(0)),.1)--LeftUpperLeg
  5669. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  5670. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(0)),.1)--LeftLowerLeg
  5671. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-40),rad(0),rad(0)),.1)--RightUpperLeg
  5672. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.1,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  5673. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  5674.  
  5675. end
  5676. if uppercut2 == true then
  5677.  
  5678. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(120),rad(0),rad(-10)),.1) --LeftUpperArm
  5679. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm
  5680. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftLowerArm
  5681. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  5682. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.1)--LeftUpperLeg
  5683. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  5684. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--LeftLowerLeg
  5685. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(0)),.1)--RightUpperLeg
  5686. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-50),rad(0)),.1)--Torso
  5687. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(50),rad(0)),.1)--Head
  5688.  
  5689. end
  5690.  
  5691. if punch1 == true then
  5692.  
  5693. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(-40)),.5) --LeftUpperArm
  5694. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10)),.5)--RightUpperArm
  5695. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.5)--LeftLowerArm
  5696. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  5697. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  5698. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5699. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  5700. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5701. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(30),rad(0)),.2)--Torso
  5702. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(-20),rad(0)),.2)--Head
  5703.  
  5704. end
  5705. if punch2 == true then
  5706.  
  5707. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(20)),.5) --LeftUpperArm
  5708. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.5)--RightUpperArm
  5709. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--LeftLowerArm
  5710. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--RightLowerArm
  5711. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  5712. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5713. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  5714. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5715. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  5716. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
  5717.  
  5718. end
  5719. if punch3 == true then
  5720. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.5) --LeftUpperArm
  5721. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-30),rad(0),rad(40)),.5)--RightUpperArm
  5722. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  5723. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.5)--RightLowerArm
  5724. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  5725. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5726. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  5727. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5728. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-30),rad(0)),.2)--Torso
  5729. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(20),rad(0)),.3)--Head
  5730.  
  5731. end
  5732. if punch4 == true then
  5733.  
  5734. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.5) --LeftUpperArm
  5735. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(-20)),.5)--RightUpperArm
  5736. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--LeftLowerArm
  5737. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--RightLowerArm
  5738. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  5739. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5740. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  5741. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  5742. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  5743. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
  5744.  
  5745. end
  5746.  
  5747. if kick3 == true then
  5748.  
  5749. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.3) --LeftUpperArm
  5750. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10)),.3)--RightUpperArm
  5751. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  5752. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  5753. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(-10)),.5)--LeftUpperLeg
  5754. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  5755. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-40),rad(0),rad(0)),.5)--LeftLowerLeg
  5756. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  5757. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(30),rad(0)),.3)--Torso
  5758. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(-30),rad(0)),.3)--Head
  5759.  
  5760. end
  5761. if kick4 == true then
  5762.  
  5763. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.3) --LeftUpperArm
  5764. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.3)--RightUpperArm
  5765. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--LeftLowerArm
  5766. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--RightLowerArm
  5767. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(100),rad(0),rad(0)),.5)--LeftUpperLeg
  5768. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  5769. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.5)--LeftLowerLeg
  5770. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  5771. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-30),rad(0)),.3)--Torso
  5772. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(30),rad(0)),.3)--Head
  5773.  
  5774. end
  5775. if kick1 == true then
  5776.  
  5777. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.3) --LeftUpperArm
  5778. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10)),.3)--RightUpperArm
  5779. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  5780. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  5781. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftUpperLeg
  5782. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(10)),.5)--RightUpperLeg
  5783. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  5784. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-40),rad(0),rad(0)),.5)--RightUpperLeg
  5785. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-30),rad(0)),.3)--Torso
  5786. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(30),rad(0)),.3)--Head
  5787.  
  5788. end
  5789. if kick2 == true then
  5790.  
  5791. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.3) --LeftUpperArm
  5792. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.3)--RightUpperArm
  5793. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--LeftLowerArm
  5794. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--RightLowerArm
  5795. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftUpperLeg
  5796. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(100),rad(0),rad(0)),.5)--RightUpperLeg
  5797. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  5798. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.5)--RightUpperLeg
  5799. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(30),rad(0)),.3)--Torso
  5800. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(-30),rad(0)),.3)--Head
  5801.  
  5802. end
  5803. if knockdown1 == true then
  5804.  
  5805. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.0,1,.05)*CFrame.Angles(rad(150),rad(-90),rad(0)),.1) --LeftUpperArm
  5806. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.0,1,.05)*CFrame.Angles(rad(150),rad(90),rad(0)),.1)--RightUpperArm
  5807. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(55),rad(0),rad(0)),.1)--LeftLowerArm
  5808. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(55),rad(0),rad(0)),.1)--RightLowerArm
  5809. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--LeftUpperLeg
  5810. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-40),rad(0),rad(0)),.1)--RightUpperLeg
  5811. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-40),rad(0),rad(0)),.1)--LeftLowerLeg
  5812. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  5813. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  5814. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  5815.  
  5816. end
  5817. if knockdown2 == true then
  5818.  
  5819. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.0,0.5,.05)*CFrame.Angles(rad(100),rad(-90),rad(50)),.1) --LeftUpperArm
  5820. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.0,0.5,.05)*CFrame.Angles(rad(20),rad(100),rad(30)),.1)--RightUpperArm
  5821. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(25),rad(0),rad(0)),.1)--LeftLowerArm
  5822. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightLowerArm
  5823. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--LeftUpperLeg
  5824. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightUpperLeg
  5825. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--LeftLowerLeg
  5826. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightUpperLeg
  5827. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-20),rad(10),rad(0)),.1)--Torso
  5828. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Head
  5829.  
  5830. end
  5831. if kiblast3 == true then
  5832.  
  5833. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-80)),.4) --LeftUpperArm
  5834. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperArm
  5835. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.4)--LeftLowerArm
  5836. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightLowerArm
  5837. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  5838. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5839. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  5840. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5841. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  5842. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  5843.  
  5844. end
  5845. if kiblast4 == true then
  5846. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(-90),rad(-80)),.4) --LeftUpperArm
  5847. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperArm
  5848. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  5849. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightLowerArm
  5850. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  5851. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5852. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  5853. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5854. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  5855. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  5856.  
  5857. end
  5858. if kiblast1 == true then
  5859.  
  5860. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4) --LeftUpperArm
  5861. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(80)),.4)--RightUpperArm
  5862. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  5863. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.4)--RightLowerArm
  5864. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  5865. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5866. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  5867. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5868. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  5869. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  5870.  
  5871. end
  5872. if kiblast2 == true then
  5873.  
  5874. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4) --LeftUpperArm
  5875. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(90),rad(80)),.4)--RightUpperArm
  5876. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  5877. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightLowerArm
  5878. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  5879. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5880. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  5881. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  5882. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  5883. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  5884.  
  5885. end
  5886. Frame_3.Size = UDim2.new(0, ki*2.29, 0, 10)
  5887. if kicharging == true and ki < 100 then
  5888. ki = ki + 0.5
  5889. end
  5890. if hum.MoveDirection.x > 0 and walk == true and walk1 == true and walk11 == true and great == true or hum.MoveDirection.x < 0 and walk == true and walk1 == true and walk11 == true and great == true then
  5891. walk11 = false
  5892.  
  5893. GiantStep:Play()
  5894. GroundShake = true
  5895. wait(0.3)
  5896. GiantStep:Stop()
  5897. GroundShake = false
  5898. walk11 = true
  5899. end
  5900. end
  5901. function RenderStepped()
  5902.  
  5903. if hum.MoveDirection.x == 0 and idle == true and fuse == false and potara == false then
  5904.  
  5905. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(-30)),0.1) --LeftUpperArm
  5906. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(5),rad(0),rad(10)),0.1)--RightUpperArm
  5907. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),0.1)--LeftLowerArm
  5908. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),0.1)--RightLowerArm
  5909. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(50),rad(0)),0.1)--LeftUpperLeg
  5910. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5911. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerLeg
  5912. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5913. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-50),rad(0)),0.1)--Torso
  5914. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(50),rad(0)),0.1)--Head
  5915. end
  5916.  
  5917. if hum.MoveDirection.x > 0 and walk == true and walk1 == true and fuse == false and potara == false or hum.MoveDirection.x < 0 and walk == true and walk1 == true and fuse == false and potara == false then
  5918. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) --LeftUpperArm
  5919. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperArm
  5920. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  5921. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  5922. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftUpperLeg
  5923. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5924. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerLeg
  5925. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5926. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  5927. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  5928. end
  5929.  
  5930. if hum.Jump == true and canjump == true then
  5931. idle = false
  5932. walk = false
  5933.  
  5934.  
  5935. -- return to idle if finishing an emote
  5936. if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  5937. oldAnim = "idle"
  5938. end
  5939.  
  5940. currentAnim = ""
  5941. currentAnimInstance = nil
  5942. if (currentAnimKeyframeHandler ~= nil) then
  5943. currentAnimKeyframeHandler:disconnect()
  5944. end
  5945.  
  5946. if (currentAnimTrack ~= nil) then
  5947. currentAnimTrack:Stop()
  5948. currentAnimTrack:Destroy()
  5949. currentAnimTrack = nil
  5950. end
  5951.  
  5952. -- clean up walk if there is one
  5953. if (runAnimKeyframeHandler ~= nil) then
  5954. runAnimKeyframeHandler:disconnect()
  5955. end
  5956.  
  5957. if (runAnimTrack ~= nil) then
  5958. runAnimTrack:Stop()
  5959. runAnimTrack:Destroy()
  5960. runAnimTrack = nil
  5961. end
  5962.  
  5963.  
  5964. jumped = true
  5965.  
  5966. for i=1,30 do
  5967. wait()
  5968. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-80)),0.05) --LeftUpperArm
  5969. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(80)),0.05)--RightUpperArm
  5970. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  5971. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  5972. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(0),rad(0)),0.1)--LeftUpperLeg
  5973. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),0.1)--RightUpperLeg
  5974. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),0.1)--LeftLowerLeg
  5975. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),0.1)--RightUpperLeg
  5976. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  5977. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(-5),rad(0),rad(0)),0.1)--Head
  5978. end
  5979. jumped = false
  5980. idle = true
  5981. walk = true
  5982. end
  5983. if kamehameha1 == true then
  5984. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(60),rad(-60),rad(0)),.03) --LeftUpperArm
  5985. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(70),rad(80),rad(0)),.03)--RightUpperArm
  5986. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftLowerArm
  5987. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  5988. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(50),rad(0)),.1)--LeftUpperLeg
  5989. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightUpperLeg
  5990. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  5991. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightLowerLeg
  5992. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-40),rad(-70),rad(-20)),.03)--Torso
  5993. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20),rad(70),rad(-10)),.03)--Head
  5994.  
  5995. end
  5996. if kamehameha6 == true then
  5997. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(60),rad(-60),rad(0)),.1) --LeftUpperArm
  5998. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(70),rad(80),rad(0)),.1)--RightUpperArm
  5999. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftLowerArm
  6000. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  6001. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(50),rad(0)),.1)--LeftUpperLeg
  6002. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightUpperLeg
  6003. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  6004. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightLowerLeg
  6005. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-40),rad(-70),rad(-20)),.1)--Torso
  6006. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20),rad(70),rad(-10)),.1)--Head
  6007.  
  6008. end
  6009. if kamehameha5 == true then
  6010. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(60),rad(-60),rad(0)),.1) --LeftUpperArm
  6011. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(rad(70),rad(80),rad(0)),.1)--RightUpperArm
  6012. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftLowerArm
  6013. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  6014. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(50),rad(0)),.1)--LeftUpperLeg
  6015. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightUpperLeg
  6016. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  6017. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightLowerLeg
  6018. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-40),rad(-70),rad(-20)),.1)--Torso
  6019. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20),rad(70),rad(-10)),.1)--Head
  6020.  
  6021. end
  6022. if kamehameha2 == true then
  6023. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(80),rad(0),rad(40)),.1) --LeftUpperArm
  6024. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(rad(30),rad(0),rad(-40)),.1)--RightUpperArm
  6025. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  6026. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(30),rad(30),rad(20)),.1)--RightLowerArm
  6027. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.1)--LeftUpperLeg
  6028. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightUpperLeg
  6029. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  6030. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-50),rad(0),rad(0)),.1)--RightLowerLeg
  6031. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  6032. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Head
  6033. end
  6034.  
  6035. if beam2 == true then
  6036.  
  6037. a1.CFrame = RootPart.CFrame * CFrame.Angles(0,rad(90),0) + v3(0,1,0) + RootPart.CFrame.lookVector * beamgo
  6038. a2.CFrame = RootPart.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + RootPart.CFrame.lookVector * 8
  6039. a3.CFrame = RootPart.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + RootPart.CFrame.lookVector * beamgo * 2
  6040. end
  6041.  
  6042.  
  6043.  
  6044. if transform1 == true then
  6045.  
  6046. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(150),rad(-110),rad(0)),.1) --LeftUpperArm
  6047. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(rad(150),rad(110),rad(0)),.1)--RightUpperArm
  6048. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.1)--LeftLowerArm
  6049. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.1)--RightLowerArm
  6050. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.1)--LeftUpperLeg
  6051. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(10)),.1)--RightUpperLeg
  6052. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  6053. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  6054. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  6055. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  6056.  
  6057.  
  6058. end
  6059. if rock == true then
  6060. wait(math.random(0.1,0.5))
  6061. ay = new("Part",char)
  6062. ay.Name = "NewPart2"
  6063. ay.Size = v3(0.3,0.3,0.3)
  6064. ay.CanCollide = false
  6065. for i,v in pairs(workspace:GetChildren()) do
  6066. if v:IsA("Part") then
  6067. if v.Size.x > 150 then
  6068.  
  6069.  
  6070. ay.BrickColor = v.BrickColor
  6071. ay.Material = v.Material
  6072. ay.Transparency = v.Transparency
  6073. end
  6074. end
  6075. end
  6076. ay.Position = v3(999,999,999)
  6077. ay.CFrame = CFrame.new(RootPart.Position.x+math.random(-15,15),RootPart.Position.y-2,RootPart.Position.z+math.random(-15,15))
  6078. ys = Instance.new("BodyVelocity",ay)
  6079. ys.Name = "GO"
  6080. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6081.  
  6082. ys.Velocity = v3(0,6,0)
  6083. game.Debris:AddItem(ay,math.random(3,4))
  6084. end
  6085.  
  6086. if transform2 == true then
  6087.  
  6088. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20)),.1) --LeftUpperArm
  6089. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(20)),.1)--RightUpperArm
  6090. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--LeftLowerArm
  6091. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--RightLowerArm
  6092. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.1)--LeftUpperLeg
  6093. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(10)),.1)--RightUpperLeg
  6094. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  6095. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  6096. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  6097. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  6098.  
  6099.  
  6100. end
  6101. if onaura == true then
  6102. if ssjg == false then
  6103. if ssjb == false then
  6104. onaura =false
  6105.  
  6106. wait(0.1)
  6107. newaura.Image = "rbxassetid://926705964"
  6108. wait(0.1)
  6109. newaura.Image = "rbxassetid://926709486"
  6110. wait(0.1)
  6111. newaura.Image = "rbxassetid://926711720"
  6112. wait(0.1)
  6113. newaura.Image = "rbxassetid://926712235"
  6114.  
  6115. onaura =true
  6116. else
  6117. onaura =false
  6118.  
  6119. wait(0.1)
  6120. newaura.Image = "http://www.roblox.com/asset/?id=894173257"
  6121. wait(0.1)
  6122. newaura.Image = "http://www.roblox.com/asset/?id=894173392"
  6123. wait(0.1)
  6124. newaura.Image = "http://www.roblox.com/asset/?id=890403068"
  6125. wait(0.1)
  6126. newaura.Image = "http://www.roblox.com/asset/?id=890403512"
  6127. onaura =true
  6128. end
  6129. end
  6130. end
  6131.  
  6132. if onaura == true then
  6133. if ssjg == true then
  6134. onaura =false
  6135. wait(0.1)
  6136. newaura.Image = "rbxassetid://639676034"
  6137. wait(0.1)
  6138. newaura.Image = "rbxassetid://639676268"
  6139. wait(0.1)
  6140. newaura.Image = "rbxassetid://639676527"
  6141. wait(0.1)
  6142. newaura.Image = "rbxassetid://639676855"
  6143. onaura =true
  6144. end
  6145. end
  6146. if auracan3 == true then
  6147. auracan3 = false
  6148. newaura2.Image = "rbxassetid://276853031"
  6149. wait(0.07)
  6150. newaura2.Image = "rbxassetid://276853123"
  6151. wait(0.07)
  6152. newaura2.Image = "rbxassetid://276853057"
  6153. wait(0.07)
  6154. newaura2.Image = "rbxassetid://276853088"
  6155. wait(0.07)
  6156. auracan3 = true
  6157. end
  6158.  
  6159. auranum = math.random(35,65)
  6160. auranum1 = math.random(-25,0)
  6161. auranum2 = math.random(10,25)
  6162. auranum3 = math.random(65,75)
  6163. auranum4 = math.random(-25,-15)
  6164.  
  6165. if transform3 == true then
  6166. if ssjb == false then
  6167. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(auranum),rad(0),rad(auranum1)),.1) --LeftUpperArm
  6168. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(auranum),rad(0),rad(auranum2)),.1)--RightUpperArm
  6169. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftLowerArm
  6170. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightLowerArm
  6171. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(auranum3),rad(0),rad(-20)),.1)--LeftUpperLeg
  6172. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(auranum3),rad(0),rad(20)),.1)--RightUpperLeg
  6173. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-50),rad(0),rad(0)),.1)--LeftLowerLeg
  6174. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-50),rad(0),rad(0)),.1)--RightUpperLeg
  6175. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(rad(auranum4),rad(0),rad(0)),.1)--Torso
  6176. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Head
  6177. else
  6178. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(auranum),rad(0),rad(auranum1)),.1) --LeftUpperArm
  6179. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(auranum),rad(0),rad(auranum2)),.1)--RightUpperArm
  6180. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftLowerArm
  6181. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightLowerArm
  6182. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(auranum3),rad(0),rad(-20)),.1)--LeftUpperLeg
  6183. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(auranum3),rad(0),rad(20)),.1)--RightUpperLeg
  6184. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-50),rad(0),rad(0)),.1)--LeftLowerLeg
  6185. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-50),rad(0),rad(0)),.1)--RightUpperLeg
  6186. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(rad(auranum4),rad(0),rad(0)),.1)--Torso
  6187. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Head
  6188. end
  6189. end
  6190. if transform5 == true then
  6191.  
  6192. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(10),rad(0),rad(-10)),.1) --LeftUpperArm
  6193. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(10),rad(0),rad(10)),.1)--RightUpperArm
  6194. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  6195. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  6196. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--LeftUpperLeg
  6197. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--RightUpperLeg
  6198. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  6199. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  6200. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Torso
  6201. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Head
  6202.  
  6203. end
  6204. if GroundShake == true then
  6205. for i,v in pairs(workspace:GetChildren()) do
  6206. if v:IsA("Part") then
  6207. if v.Size.x > 150 then
  6208. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(math.random(-1,1)),rad(math.random(-1,1)),rad(math.random(-1,1)))
  6209. end
  6210. end
  6211. end
  6212.  
  6213.  
  6214.  
  6215.  
  6216. end
  6217. if GroundShake2 == true then
  6218.  
  6219. for i,v in pairs(workspace:GetChildren()) do
  6220. if v:IsA("Part") then
  6221. if v.Size.x > 150 then
  6222. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(math.random(-2,2)),rad(math.random(-2,2)),rad(math.random(-2,2)))
  6223. end
  6224. end
  6225. end
  6226.  
  6227. end
  6228. end
  6229. game:GetService("RunService").RenderStepped:connect(RenderStepped)
  6230. game:GetService("RunService").RenderStepped:connect(RenderStepped2)
  6231.  
  6232. local player = game.Players.LocalPlayer
  6233.  
  6234.  
  6235.  
  6236.  
  6237.  
  6238.  
  6239.  
  6240.  
  6241.  
  6242.  
  6243.  
  6244.  
  6245.  
  6246. Hair7 = Instance.new("Part")
  6247. Hair7.Parent = char
  6248. Hair7.Name = "Hair"
  6249. Hair7.CanCollide = false
  6250. Hair7.Locked = true
  6251. Hair7.TopSurface = "Smooth"
  6252. Hair7.BottomSurface = "Smooth"
  6253. Hair7.formFactor = "Symmetric"
  6254. Hair7.Material = "Neon"
  6255. Hair7.BrickColor = BrickColor.new("Really black")
  6256. Hair7.CFrame = LowerTorso.CFrame
  6257. Hair7.Size = Vector3.new(1, 1, 1)
  6258. Hair7.Transparency = 0
  6259.  
  6260.  
  6261.  
  6262. Weld = Instance.new("Weld")
  6263. Weld.Parent = Head
  6264. Weld.Part0 = Head
  6265. Weld.Part1 = Hair7
  6266.  
  6267. Weld.C0 = CFrame.new(-0.3, 1.2, -0.32)
  6268.  
  6269. Mesh = Instance.new("SpecialMesh")
  6270. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  6271. Mesh.Parent = Hair7
  6272.  
  6273. Mesh.Scale = Vector3.new(6.8,6.8,6.8)
  6274. Mesh.MeshType = "FileMesh"
  6275.  
  6276. Mesh.MeshId = "http://www.roblox.com/asset/?id=501884712"
  6277.  
  6278. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=363968007"
  6279. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=363966829"
  6280.  
  6281. function kamehameha()
  6282. beamgo = 6
  6283. beamgo1 = 1
  6284. enabled = true
  6285. sizeup = -25
  6286.  
  6287. kamefire.Volume = 5
  6288.  
  6289. wait(0.2)
  6290. RootPart.Anchored = true
  6291. kamecharge:Stop()
  6292.  
  6293.  
  6294. a1 = new("Part",char)
  6295. a1.Name = "Beam"
  6296. a1.Anchored = true
  6297. a1.Size = v3(6,6,6)
  6298. a1.CanCollide = false
  6299. a1.Locked = true
  6300. a1.Position = v3(999,999,999)
  6301. a1.BrickColor = bc("Cyan")
  6302. a1.Material = "Neon"
  6303. a1.Transparency = 0
  6304. aa1 = new("SpecialMesh",a1)
  6305. if fuse == false then
  6306. aa1.MeshType = "Cylinder"
  6307. if potara == false then
  6308. aa1.MeshType = "Cylinder"
  6309. else
  6310. aa1.MeshType = "Sphere"
  6311. end
  6312. else
  6313. aa1.MeshType = "Sphere"
  6314. end
  6315.  
  6316. aa1.Scale = v3(1,1,1)
  6317.  
  6318. a2 = new("Part",char)
  6319. a2.Name = "Beam"
  6320. a2.Anchored = true
  6321. a2.Locked = true
  6322.  
  6323. a2.Size = v3(0.1,0.1,0.1)
  6324. a2.CanCollide = false
  6325. a2.Position = v3(999,999,999)
  6326. a2.BrickColor = bc("Cyan")
  6327. a2.Material = "Neon"
  6328. if fuse == false then
  6329. if potara == false then
  6330. a2.Transparency = 0
  6331. else
  6332. a2.Transparency = 1
  6333. end
  6334. else
  6335.  
  6336. a2.Transparency = 1
  6337. end
  6338. aa2 = new("SpecialMesh",a2)
  6339. aa2.MeshType = "Sphere"
  6340. aa2.Scale = v3(150,100,100)
  6341. a3 = new("Part",char)
  6342. a3.Name = "Beam"
  6343. a3.Locked = true
  6344. a3.Anchored = true
  6345. a3.Size = v3(0.1,0.1,0.1)
  6346. a3.CanCollide = false
  6347. a3.Position = v3(999,999,999)
  6348. a3.BrickColor = bc("Cyan")
  6349. a3.Material = "Neon"
  6350. if fuse == false then
  6351. if potara == false then
  6352. a3.Transparency = 0
  6353. else
  6354. a3.Transparency = 1
  6355. end
  6356. else
  6357.  
  6358. a3.Transparency = 1
  6359. end
  6360. aa3 = new("SpecialMesh",a3)
  6361. aa3.MeshType = "Sphere"
  6362. aa3.Scale = v3(200,100,100)
  6363. if ssj4 == true and fuse == false then
  6364. a1.BrickColor = bc("Really red")
  6365. a2.BrickColor = bc("Really red")
  6366. a3.BrickColor = bc("Really red")
  6367. end
  6368. kamecharge:Stop()
  6369. kamefire:Play()
  6370.  
  6371. GroundWave1()
  6372. startk = false
  6373. ringfolder = Instance.new("Model",char)
  6374.  
  6375.  
  6376. --Damages
  6377. -----------------------------------------------------------------------------------------
  6378. a1.Touched:connect(function(hit)
  6379.  
  6380. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil then
  6381.  
  6382.  
  6383.  
  6384. if hit.Parent:IsA("Model") then
  6385. hit.Parent:BreakJoints()
  6386. end
  6387. hit:Destroy()
  6388. if enabled == true then
  6389. enabled = false
  6390. num = num + 1
  6391. kamehit:Play()
  6392. a21 = new("Part",char)
  6393. a21.Name = "Beam"..num
  6394. a21.Locked = true
  6395. a21.Size = v3(1,1,1)
  6396. a21.CanCollide = false
  6397. a21.Position = v3(999,999,999)
  6398. a21.BrickColor = bc("Cyan")
  6399. a21.Material = "Neon"
  6400. a21.Transparency = 0
  6401. aa21 = new("SpecialMesh",a21)
  6402. a21.Anchored = true
  6403. a21.Position = hit.Position
  6404. aa21.MeshType = "Sphere"
  6405. aa21.Scale = v3(1,1,1)
  6406. GroundWave2()
  6407. GroundWave3()
  6408. GroundWave4()
  6409. for i = 1,50 do
  6410. wait()
  6411. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(5,5,5)
  6412. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  6413. end
  6414. enabled = true
  6415. char["Beam"..num]:Destroy()
  6416. end
  6417.  
  6418. end
  6419.  
  6420. end)
  6421.  
  6422.  
  6423.  
  6424.  
  6425.  
  6426. beam2 = true
  6427. beam1 = true
  6428.  
  6429. if potara == true then
  6430. for i = 1,20 do
  6431. wait(0.1)
  6432. sizeup = sizeup-0.7
  6433. ringgo = ringgo + 15
  6434. av = new("Part",ringfolder)
  6435. av.Name = "NewRing"
  6436. av.Anchored = true
  6437. av.Size = v3(0.6,1,1)
  6438. av.BrickColor = bc("New Yeller")
  6439. av.Material = "Neon"
  6440. av.Transparency = 0
  6441. aav = new("SpecialMesh",av)
  6442. aav.MeshType = "FileMesh"
  6443. aav.Scale = v3(sizeup,30,sizeup)
  6444. aav.MeshId = "rbxassetid://991124063"
  6445. av.CFrame = RootPart.CFrame * CFrame.Angles(rad(90),rad(0),0)+ v3(0,1,0) + RootPart.CFrame.lookVector * ringgo * math.random(1.1,1.3)
  6446.  
  6447. end
  6448. end
  6449. if potara == false then
  6450. wait(3)
  6451. else
  6452. wait(0.5)
  6453. end
  6454.  
  6455. beam1 = false
  6456.  
  6457. repeat
  6458. wait()
  6459.  
  6460. if fuse == false then
  6461. if potara == false then
  6462. a1.Size = a1.Size - v3(0,0.2,0.2)
  6463. else
  6464. for i,v in pairs(char.Model:GetChildren()) do
  6465. if v:IsA("Part") then
  6466. if v.Name == "NewRing" then
  6467. v.Mesh.Scale = v.Mesh.Scale + v3(2,2,2)
  6468. v.Transparency = v.Transparency + 0.1
  6469. end
  6470. end
  6471. end
  6472. a1.Size = a1.Size - v3(0,2,2)
  6473. end
  6474. else
  6475. a1.Size = a1.Size - v3(0,2,2)
  6476. end
  6477. aa2.Scale = aa2.Scale - v3(3,3,3)
  6478. aa3.Scale = aa3.Scale - v3(3,3,3)
  6479. until
  6480. a1.Size.y < 0.1
  6481.  
  6482.  
  6483. a1:Destroy()
  6484. ringfolder:Destroy()
  6485. a2:Destroy()
  6486. a3:Destroy()
  6487. for i = 1,10 do
  6488. wait()
  6489.  
  6490. kamefire.Volume = kamefire.Volume - 0.5
  6491. end
  6492. kamefire:Stop()
  6493. RootPart.Anchored = false
  6494.  
  6495. end
  6496.  
  6497.  
  6498. lighting = Instance.new("ParticleEmitter", RootPart)
  6499. lighting.Size = NumberSequence.new(2.5)
  6500. lighting.LightEmission = 1
  6501. lighting.Color = ColorSequence.new(Color3.fromRGB(170,170,255))
  6502. lighting.Texture = "rbxassetid://257173628"
  6503. lighting.ZOffset = 2
  6504. lighting.Transparency = ns(1)
  6505. lighting.Lifetime = NumberRange.new(0.1)
  6506. lighting.Rate = 60
  6507. lighting.Rotation = NumberRange.new(-500,500)
  6508. lighting.Speed = NumberRange.new(8)
  6509. lighting.SpreadAngle = Vector2.new(500,500)
  6510. lighting1 = Instance.new("ParticleEmitter", RootPart)
  6511. lighting1.Size = NumberSequence.new(2.5)
  6512. lighting1.LightEmission = 1
  6513. lighting1.Transparency = ns(1)
  6514. lighting1.Color = ColorSequence.new(Color3.fromRGB(170,170,255))
  6515. lighting1.Texture = "rbxassetid://257173628"
  6516. lighting1.ZOffset = 2
  6517. lighting1.Lifetime = NumberRange.new(0.1)
  6518. lighting1.Rate = 60
  6519. lighting1.Rotation = NumberRange.new(-500,500)
  6520. lighting1.Speed = NumberRange.new(8)
  6521. lighting1.SpreadAngle = Vector2.new(500,500)
  6522. mouse.KeyDown:connect(function(key)
  6523. if fuse == true then
  6524. if key == "q" and canattack == true and ki > 99 then
  6525.  
  6526. if canfly == true then
  6527. canfly = false
  6528. canfly1 = true
  6529. end
  6530. ki = ki - 100
  6531. canattack = false
  6532. idle7 = false
  6533. walk = false
  6534. canjump = false
  6535. hum.WalkSpeed = 0
  6536. aim = true
  6537. RootPart.Anchored = true
  6538. bigkamehameha1 = true
  6539.  
  6540. wait(1)
  6541. KamehamehaVoice4:Play()
  6542. bigkamehameha1 = false
  6543. bigkamehameha2 = true
  6544. ar = new("Part",char)
  6545. ar.Name = "NewPart"
  6546. ar.Position = v3(999,999,999)
  6547. ar.Size = v3(1,1,1)
  6548. ar.BrickColor = bc("Cyan")
  6549. ar.Material = "Neon"
  6550. ar.Transparency = 1
  6551. aar = new("SpecialMesh",ar)
  6552. aar.MeshType = "Sphere"
  6553. aar.Scale = v3(3,3,4)
  6554.  
  6555. aaar =new("Weld",ar)
  6556. aaar.Part0 = LowerTorso
  6557. aaar.Part1 = ar
  6558. aaar.C0 = cf(0,1,-6) * cfa(rad(0),rad(0),rad(0))
  6559. for i = 1,9 do
  6560. wait(0.5)
  6561. GroundWave1d()
  6562. ar.Transparency = ar.Transparency - 0.1
  6563. end
  6564. aim = false
  6565. kamehameha()
  6566.  
  6567. if canfly1 == true then
  6568. canfly = true
  6569. canfly1 = false
  6570. end
  6571. idle7 = true
  6572. hum.WalkSpeed = 16
  6573. canattack = true
  6574. ar:Destroy()
  6575. bigkamehameha2 = false
  6576. mouth.Texture = "rbxassetid://932140764"
  6577. RootPart.Anchored = false
  6578. end
  6579.  
  6580.  
  6581. end
  6582. if potara == true then
  6583. if key == "q" and canattack == true and ki > 99 then
  6584. kamefire.TimePosition = 0.5
  6585. if canfly == true then
  6586. canfly = false
  6587. canfly1 = true
  6588. end
  6589. ki = ki - 100
  6590. ringgo = 18
  6591. sizeup = 35
  6592. canattack = false
  6593. idle7 = false
  6594. walk = false
  6595. canjump = false
  6596. hum.WalkSpeed = 0
  6597. aim = true
  6598. RootPart.Anchored = true
  6599. KamehamehaVoice6:Play()
  6600. final1 = true
  6601.  
  6602. wait(0.5)
  6603. startk = true
  6604. final1 = false
  6605. final2 = true
  6606. wait(1)
  6607. final2 = false
  6608. kamehameha1 = true
  6609. wait(2.3)
  6610. kamehameha1 = false
  6611. kamehameha2 = true
  6612. KamehamehaVoice6:Stop()
  6613.  
  6614. aim = false
  6615. kamehameha()
  6616.  
  6617. if canfly1 == true then
  6618. canfly = true
  6619. canfly1 = false
  6620. end
  6621. idle7 = true
  6622. hum.WalkSpeed = 16
  6623. canattack = true
  6624.  
  6625. kamehameha2 = false
  6626. mouth.Texture = "rbxassetid://932140764"
  6627. RootPart.Anchored = false
  6628. end
  6629.  
  6630.  
  6631. end
  6632. if ssjg == false and ssj3 == false and ssjbkaiox10 == false and fuse == false then
  6633. if key == "q" and canattack == true and ki > 39 then
  6634.  
  6635. if canfly == true then
  6636. canfly = false
  6637. canfly1 = true
  6638. end
  6639. ki = ki - 40
  6640. canattack = false
  6641. idle = false
  6642. walk = false
  6643. canjump = false
  6644. hum.WalkSpeed = 0
  6645. aim = true
  6646. RootPart.Anchored = true
  6647. kamehameha6 = true
  6648.  
  6649. KamehamehaVoice:Play()
  6650. startk = true
  6651.  
  6652. mouth.Texture = "rbxassetid://828773176"
  6653.  
  6654.  
  6655. wait(0.5)
  6656. mouth.Texture = "rbxassetid://932140764"
  6657.  
  6658. wait(0.5)
  6659. mouth.Texture = "rbxassetid://828773176"
  6660. wait(0.5)
  6661. mouth.Texture = "rbxassetid://932140764"
  6662.  
  6663. wait(1.7)
  6664.  
  6665.  
  6666. wait(0.4)
  6667. mouth.Texture = "rbxassetid://828773176"
  6668. aim = false
  6669.  
  6670. kamehameha6 = false
  6671. kamehameha2 = true
  6672. kamehameha()
  6673. wait(0.8)
  6674. KamehamehaVoice.TimePosition = 0
  6675. kamehameha2 = false
  6676. if canfly1 == true then
  6677. idle = true
  6678. walk = true
  6679. canjump = true
  6680. end
  6681. if canfly1 == true then
  6682. canfly = true
  6683. canfly1 = false
  6684. end
  6685. hum.WalkSpeed = 16
  6686. canattack = true
  6687. mouth.Texture = "rbxassetid://932140764"
  6688. RootPart.Anchored = false
  6689. end
  6690.  
  6691.  
  6692. end
  6693. if ssj3 == true then
  6694. if key == "q" and canattack == true and ki > 79 then
  6695. if canfly == true then
  6696. canfly = false
  6697. canfly1 = true
  6698. end
  6699. ki = ki - 80
  6700. ssj3music:Stop()
  6701. Lightning.Volume = 0.1
  6702. canattack = false
  6703. idle = false
  6704. walk = false
  6705. canjump = false
  6706. hum.WalkSpeed = 0
  6707. aim = true
  6708. RootPart.Anchored = true
  6709. kamehameha1 = true
  6710. wait(0.5)
  6711. KamehamehaVoice2:Play()
  6712.  
  6713.  
  6714. mouth.Texture = "rbxassetid://828773176"
  6715.  
  6716.  
  6717. wait(0.5)
  6718. mouth.Texture = "rbxassetid://932140764"
  6719.  
  6720. wait(0.5)
  6721. mouth.Texture = "rbxassetid://828773176"
  6722. wait(0.5)
  6723. mouth.Texture = "rbxassetid://932140764"
  6724. wait(2)
  6725. startk = true
  6726. kamecharge:Play()
  6727. mouth.Texture = "rbxassetid://828773176"
  6728.  
  6729.  
  6730. wait(5)
  6731. mouth.Texture = "rbxassetid://932140764"
  6732.  
  6733. wait(0.5)
  6734. mouth.Texture = "rbxassetid://828773176"
  6735. wait(0.5)
  6736. mouth.Texture = "rbxassetid://932140764"
  6737. KamehamehaVoice:Pause()
  6738. wait(2)
  6739. KamehamehaVoice.TimePosition = 3.5
  6740. KamehamehaVoice:Play()
  6741.  
  6742. wait(0.4)
  6743. mouth.Texture = "rbxassetid://828773176"
  6744. aim = false
  6745.  
  6746. kamehameha1 = false
  6747. kamehameha2 = true
  6748. kamehameha()
  6749. wait(0.8)
  6750. KamehamehaVoice.TimePosition = 0
  6751. kamehameha2 = false
  6752. if canfly1 == true then
  6753. idle = true
  6754. walk = true
  6755. canjump = true
  6756. end
  6757. if canfly1 == true then
  6758. canfly = true
  6759. canfly1 = false
  6760. end
  6761. hum.WalkSpeed = 16
  6762. canattack = true
  6763. ssj3music:Play()
  6764. mouth.Texture = "rbxassetid://932140764"
  6765. RootPart.Anchored = false
  6766. end
  6767.  
  6768.  
  6769. end
  6770. if ssjbkaiox10 == true then
  6771. if key == "q" and canattack == true and ki > 99 then
  6772. if canfly == true then
  6773. canfly = false
  6774. canfly1 = true
  6775. end
  6776. ki = ki- 100
  6777.  
  6778. canattack = false
  6779. idle = false
  6780. walk = false
  6781. canjump = false
  6782. hum.WalkSpeed = 0
  6783. aim = true
  6784. RootPart.Anchored = true
  6785. kamehameha6 = true
  6786. wait(0.5)
  6787. KamehamehaVoice3:Play()
  6788.  
  6789.  
  6790. mouth.Texture = "rbxassetid://828773176"
  6791.  
  6792.  
  6793. wait(0.5)
  6794. mouth.Texture = "rbxassetid://932140764"
  6795.  
  6796. wait(0.5)
  6797. mouth.Texture = "rbxassetid://828773176"
  6798. wait(0.5)
  6799. mouth.Texture = "rbxassetid://932140764"
  6800. wait(0.1)
  6801. startk = true
  6802. kamecharge:Play()
  6803. mouth.Texture = "rbxassetid://828773176"
  6804.  
  6805.  
  6806. wait(3.5)
  6807. mouth.Texture = "rbxassetid://932140764"
  6808.  
  6809. wait(0.5)
  6810. mouth.Texture = "rbxassetid://828773176"
  6811. wait(0.5)
  6812. mouth.Texture = "rbxassetid://932140764"
  6813. KamehamehaVoice:Pause()
  6814. wait(2)
  6815. KamehamehaVoice.TimePosition = 3.5
  6816. KamehamehaVoice:Play()
  6817.  
  6818. wait(0.4)
  6819. mouth.Texture = "rbxassetid://828773176"
  6820. aim = false
  6821.  
  6822. kamehameha6 = false
  6823. kamehameha2 = true
  6824. GroundShake = true
  6825. kamehameha()
  6826. GroundShake = false
  6827. wait(0.8)
  6828. KamehamehaVoice.TimePosition = 0
  6829. kamehameha2 = false
  6830. if canfly1 == true then
  6831. idle = true
  6832. walk = true
  6833. canjump = true
  6834. end
  6835. if canfly1 == true then
  6836. canfly = true
  6837. canfly1 = false
  6838. end
  6839. hum.WalkSpeed = 16
  6840. canattack = true
  6841. ssj3music:Play()
  6842. mouth.Texture = "rbxassetid://932140764"
  6843. RootPart.Anchored = false
  6844. end
  6845.  
  6846.  
  6847. end
  6848. if ssjg == true then
  6849. if key == "q" and canattack == true and ki > 99 then
  6850. if canfly == true then
  6851. canfly = false
  6852. canfly1 = true
  6853. end
  6854. ki = ki - 100
  6855. ssjgmusic:Stop()
  6856. canattack = false
  6857. idle = false
  6858. walk = false
  6859. canjump = false
  6860. hum.WalkSpeed = 0
  6861. aim = true
  6862. RootPart.Anchored = true
  6863. kamehameha1 = true
  6864. wait(0.5)
  6865. KamehamehaVoice1:Play()
  6866.  
  6867.  
  6868. mouth.Texture = "rbxassetid://828773176"
  6869.  
  6870.  
  6871. wait(0.1)
  6872. mouth.Texture = "rbxassetid://932140764"
  6873.  
  6874. wait(0.5)
  6875. mouth.Texture = "rbxassetid://828773176"
  6876. wait(0.7)
  6877. mouth.Texture = "rbxassetid://932140764"
  6878. wait(0.3)
  6879. startk = true
  6880.  
  6881. mouth.Texture = "rbxassetid://828773176"
  6882.  
  6883.  
  6884. wait(18.5)
  6885. mouth.Texture = "rbxassetid://932140764"
  6886.  
  6887. wait(0.5)
  6888. mouth.Texture = "rbxassetid://828773176"
  6889. wait(0.5)
  6890. mouth.Texture = "rbxassetid://932140764"
  6891.  
  6892.  
  6893. wait(0.4)
  6894. mouth.Texture = "rbxassetid://828773176"
  6895. aim = false
  6896.  
  6897. kamehameha1 = false
  6898. kamehameha2 = true
  6899. GroundShake = true
  6900. kamehameha()
  6901. GroundShake = false
  6902. wait(0.8)
  6903. KamehamehaVoice.TimePosition = 0
  6904. kamehameha2 = false
  6905. if canfly1 == true then
  6906. idle = true
  6907. walk = true
  6908. canjump = true
  6909. end
  6910. if canfly1 == true then
  6911. canfly = true
  6912. canfly1 = false
  6913. end
  6914. hum.WalkSpeed = 16
  6915. canattack = true
  6916. mouth.Texture = "rbxassetid://932140764"
  6917. RootPart.Anchored = false
  6918. end
  6919.  
  6920. end
  6921.  
  6922. end)
  6923. -----------------------------------------------------------------------------------------------------------------------------------
  6924.  
  6925. ad = new("Part",char)
  6926. ad.Name = "NewPart"
  6927. ad.Size = v3(10,0.1,10)
  6928. ad.CanCollide = false
  6929. ad.Anchored = true
  6930. ad.Position = RootPart.Position - v3(0,3,0)
  6931. ad.BrickColor = bc("bright Blue")
  6932. ad.Material = "Neon"
  6933. ad.Transparency = 1
  6934. aad = new("Decal",ad)
  6935. aad.Texture = "rbxassetid://110711859"
  6936. aad.Face = "Top"
  6937. aad.Transparency = 1
  6938.  
  6939. mouse.KeyDown:connect(function(key)
  6940. if key == "t" then
  6941. if ssj1 == false then
  6942. if canattack == true then
  6943. canattack = false
  6944. if canfly == true then
  6945. canfly = false
  6946. canfly1 = true
  6947. end
  6948. RootPart.Anchored = true
  6949.  
  6950. idle = false
  6951. walk = false
  6952. canjump = false
  6953. ssj1 = true
  6954. ssj2 = false
  6955. ssj3 = false
  6956. ssjmusic:Play()
  6957.  
  6958. ------------------------------------------------
  6959. transform1 = true
  6960.  
  6961. wait(0.8)
  6962.  
  6963. if potara == false then
  6964. Hair7.Color = Color3.fromRGB(255,246,123)
  6965. Mesh.MeshId = "rbxassetid://430344159"
  6966. Mesh.Scale = v3(6.3,6.3,6.3)
  6967. char.Head.face.Texture= "http://www.roblox.com/asset/?id=976088530"
  6968. Weld.C0 = CFrame.new(-.25,1.2,.34)
  6969. else
  6970. char.Head.face.Texture= "http://www.roblox.com/asset/?id=976088530"
  6971. Hair7.Color = Color3.fromRGB(255,246,123)
  6972. Mesh.MeshId = "rbxassetid://560152258"
  6973. Mesh.Scale = Vector3.new(6.9,6.9,6.9)
  6974. Weld.C0 = CFrame.new(-.211, 0.9, 0.262)*cfa(0,math.rad(0),0)
  6975. end
  6976.  
  6977.  
  6978.  
  6979. a21e = new("Part",char)
  6980. a21e.Name = "Beam"..num
  6981. a21e.Locked = true
  6982. a21e.Size = v3(1,1,1)
  6983. a21e.CanCollide = false
  6984. a21e.Position = v3(999,999,999)
  6985. a21e.BrickColor = bc("New Yeller")
  6986. a21e.Material = "Neon"
  6987. a21e.Transparency = 0
  6988. aa21e = new("SpecialMesh",a21e)
  6989. a21e.Anchored = true
  6990. a21e.Position = RootPart.Position
  6991. aa21e.MeshType = "Sphere"
  6992. aa21e.Scale = v3(1,1,1)
  6993.  
  6994. transform1 = false
  6995. transform2 = true
  6996. ssjauraburst:Play()
  6997. GroundWave5()
  6998. GroundWave6()
  6999. GroundWave7()
  7000. GroundWave8()
  7001. GroundWave9()
  7002. GroundWave10()
  7003. ad.Position = RootPart.Position - v3(0,3,0)
  7004. aad.Transparency = 0
  7005.  
  7006.  
  7007.  
  7008. newaura.ImageTransparency = 0
  7009. ssjaura:Play()
  7010. for i = 1,25 do
  7011. wait()
  7012. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7013. a21e.Transparency = a21e.Transparency + 0.04
  7014. end
  7015. wait(0.1)
  7016.  
  7017. transform2 = false
  7018.  
  7019.  
  7020.  
  7021.  
  7022. -------------------------------------------------
  7023. canattack = true
  7024. RootPart.Anchored = false
  7025. if canfly1 == true then
  7026.  
  7027. idle = true
  7028. walk = true
  7029. canjump = true
  7030. end
  7031. if canfly1 == true then
  7032. canfly = true
  7033. end
  7034. for i = 1,20 do
  7035. wait()
  7036. aad.Transparency = aad.Transparency + 0.05
  7037. end
  7038. end
  7039. else
  7040. if fuse == false or potara == false then
  7041. if ssj1 == true then
  7042. if canattack == true then
  7043. canattack = false
  7044. if canfly == true then
  7045. canfly = false
  7046. canfly1 = true
  7047. end
  7048. RootPart.Anchored = true
  7049. idle = false
  7050. ssj2 = true
  7051. walk = false
  7052. canjump = false
  7053. ssj1 = true
  7054. ssjmusic:Stop()
  7055. ssj2music:Play()
  7056. g1q = Instance.new("Part",char)
  7057. g1q.Name = "Smoke"
  7058. g1q.CanCollide = false
  7059. g1q.Position = RootPart.Position - v3(-8,3,0)
  7060. g1q.Size = v3(0.1,0.1,0.1)
  7061. g1q.Anchored = true
  7062. g1a = Instance.new("Part",char)
  7063. g1a.Name = "Smoke"
  7064. g1a.CanCollide = false
  7065. g1a.Position = RootPart.Position + v3(8,80,0)
  7066. g1a.Size = v3(0.1,0.1,0.1)
  7067. g1a.Anchored = true
  7068. g1q1 = Instance.new("Part",char)
  7069. g1q1.Name = "Smoke"
  7070. g1q1.CanCollide = false
  7071. g1q1.Position = RootPart.Position - v3(-5,3,7)
  7072. g1q1.Size = v3(0.1,0.1,0.1)
  7073. g1q1.Anchored = true
  7074. g1a1 = Instance.new("Part",char)
  7075. g1a1.Name = "Smoke"
  7076. g1a1.CanCollide = false
  7077. g1a1.Position = RootPart.Position + v3(5,80,-7)
  7078. g1a1.Size = v3(0.1,0.1,0.1)
  7079. g1a1.Anchored = true
  7080. g1q2 = Instance.new("Part",char)
  7081. g1q2.Name = "Smoke"
  7082. g1q2.CanCollide = false
  7083. g1q2.Position = RootPart.Position - v3(12,3,-6)
  7084. g1q2.Size = v3(0.1,0.1,0.1)
  7085. g1q2.Anchored = true
  7086. g1a2 = Instance.new("Part",char)
  7087. g1a2.Name = "Smoke"
  7088. g1a2.CanCollide = false
  7089. g1a2.Position = RootPart.Position + v3(-12,80,6)
  7090. g1a2.Size = v3(0.1,0.1,0.1)
  7091. g1a2.Anchored = true
  7092. ------------------------------------------------
  7093. transform3 = true
  7094. screaming1:Play()
  7095. mouth.Texture = "rbxassetid://828773176"
  7096. wait(1)
  7097. lighting1.Transparency = ns(0)
  7098. ssj2aura:Play()
  7099. transform3 = false
  7100. transform1 = true
  7101. wait(0.8)
  7102. GroundShake = true
  7103.  
  7104. char.Head.face.Texture= "rbxassetid://765493484"
  7105. Mesh.MeshId = "rbxassetid://560718478"
  7106. Mesh.Scale = v3(6.3,6.3,6.3)
  7107. Weld.C0 = CFrame.new(-.25,1.2,.34)
  7108. Hair7.Color = Color3.fromRGB(255,227,10)
  7109.  
  7110. a21e = new("Part",char)
  7111. a21e.Name = "Beam"..num
  7112. a21e.Locked = true
  7113. a21e.Size = v3(1,1,1)
  7114. a21e.CanCollide = false
  7115. a21e.Position = v3(999,999,999)
  7116. a21e.BrickColor = bc("New Yeller")
  7117. a21e.Material = "Neon"
  7118. a21e.Transparency = 0
  7119. aa21e = new("SpecialMesh",a21e)
  7120. a21e.Anchored = true
  7121. a21e.Position = RootPart.Position
  7122. aa21e.MeshType = "Sphere"
  7123. aa21e.Scale = v3(1,1,1)
  7124.  
  7125. transform1 = false
  7126. transform4 = true
  7127. ssjauraburst:Play()
  7128. GroundWave5()
  7129. GroundWave6()
  7130. GroundWave7()
  7131. GroundWave8()
  7132. GroundWave9()
  7133. GroundWave10()
  7134. ad.Position = RootPart.Position - v3(0,3,0)
  7135. aad.Transparency = 0
  7136.  
  7137.  
  7138.  
  7139. newaura.ImageTransparency = 0
  7140.  
  7141. for i = 1,25 do
  7142. wait()
  7143. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7144. a21e.Transparency = a21e.Transparency + 0.04
  7145. end
  7146.  
  7147.  
  7148. wait()
  7149. GroundShake = false
  7150. for i,v in pairs(workspace:GetChildren()) do
  7151. if v:IsA("Part") then
  7152. if v.Size.x > 150 then
  7153. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(0),rad(0),rad(0))
  7154. end
  7155. end
  7156. end
  7157.  
  7158.  
  7159. wait(0.9)
  7160. transform4 = false
  7161. mouth.Texture = "rbxassetid://932140764"
  7162.  
  7163.  
  7164.  
  7165. -------------------------------------------------
  7166. canattack = true
  7167. RootPart.Anchored = false
  7168. if canfly1 == true then
  7169. idle = true
  7170. walk = true
  7171. canjump = true
  7172. end
  7173. if canfly1 == true then
  7174. canfly = true
  7175. canfly1 = false
  7176. end
  7177. RootPart.Anchored = false
  7178. ssj1 = false
  7179. for i = 1,20 do
  7180. wait()
  7181. aad.Transparency = aad.Transparency + 0.05
  7182. end
  7183. end
  7184. end
  7185. end
  7186. end
  7187. end
  7188. end)
  7189.  
  7190.  
  7191.  
  7192.  
  7193.  
  7194.  
  7195.  
  7196.  
  7197.  
  7198.  
  7199.  
  7200.  
  7201.  
  7202.  
  7203.  
  7204. mouse.KeyDown:connect(function(key)
  7205.  
  7206. if key == "t" then
  7207. if fuse == false or potara == false then
  7208. if ssj2 == true then
  7209. if canattack == true then
  7210. canattack = false
  7211. if canfly == true then
  7212. canfly = false
  7213. canfly1 = true
  7214. end
  7215. idle = false
  7216. ssj2 = false
  7217. ssj1 = false
  7218. ssj3 = true
  7219. ssjb = false
  7220. ssjg = false
  7221. ssjbkaio = false
  7222. ssjbkaiox10 = false
  7223.  
  7224. RootPart.Anchored = true
  7225. walk = false
  7226. canjump = false
  7227. ssj1 = true
  7228. ssj2music:Stop()
  7229. ssj3music:Play()
  7230. g1q = Instance.new("Part",char)
  7231. g1q.Name = "Smoke"
  7232. g1q.CanCollide = false
  7233. g1q.Position = RootPart.Position - v3(-8,3,0)
  7234. g1q.Size = v3(0.1,0.1,0.1)
  7235. g1q.Anchored = true
  7236. g1a = Instance.new("Part",char)
  7237. g1a.Name = "Smoke"
  7238. g1a.CanCollide = false
  7239. g1a.Position = RootPart.Position + v3(8,80,0)
  7240. g1a.Size = v3(0.1,0.1,0.1)
  7241. g1a.Anchored = true
  7242. g1q1 = Instance.new("Part",char)
  7243. g1q1.Name = "Smoke"
  7244. g1q1.CanCollide = false
  7245. g1q1.Position = RootPart.Position - v3(-5,3,7)
  7246. g1q1.Size = v3(0.1,0.1,0.1)
  7247. g1q1.Anchored = true
  7248. g1a1 = Instance.new("Part",char)
  7249. g1a1.Name = "Smoke"
  7250. g1a1.CanCollide = false
  7251. g1a1.Position = RootPart.Position + v3(5,80,-7)
  7252. g1a1.Size = v3(0.1,0.1,0.1)
  7253. g1a1.Anchored = true
  7254. g1q2 = Instance.new("Part",char)
  7255. g1q2.Name = "Smoke"
  7256. g1q2.CanCollide = false
  7257. g1q2.Position = RootPart.Position - v3(12,3,-6)
  7258. g1q2.Size = v3(0.1,0.1,0.1)
  7259. g1q2.Anchored = true
  7260. g1a2 = Instance.new("Part",char)
  7261. g1a2.Name = "Smoke"
  7262. g1a2.CanCollide = false
  7263. g1a2.Position = RootPart.Position + v3(-12,80,6)
  7264. g1a2.Size = v3(0.1,0.1,0.1)
  7265. g1a2.Anchored = true
  7266. ------------------------------------------------
  7267.  
  7268.  
  7269. transform1 = true
  7270.  
  7271. wait(0.6)
  7272.  
  7273.  
  7274.  
  7275. KiCharge:Play()
  7276. transform1 = false
  7277. transform3 = true
  7278.  
  7279.  
  7280. GroundShake = true
  7281. coroutine.wrap(function()
  7282.  
  7283.  
  7284. repeat wait()
  7285. newaurabase.Size = UDim2.new(math.random(20,28),0,math.random(20,28),0)
  7286. until GroundShake == false
  7287.  
  7288. KiCharge:Stop()
  7289.  
  7290. end)()
  7291. rock = true
  7292.  
  7293. mouth.Texture = "rbxassetid://828773176"
  7294. screaming:Play()
  7295. coroutine.wrap(function()
  7296. for i = 1,5 do
  7297. wait(math.random(1,2))
  7298. game.Lighting.Ambient = Color3.new(999,999,999)
  7299.  
  7300. wait(0.0001)
  7301. game.Lighting.Ambient = Color3.new(0,0,0)
  7302. wait(0.0001)
  7303. game.Lighting.Ambient = Color3.new(999,999,999)
  7304. wait(0.0001)
  7305. Lightning:Play()
  7306. block = Instance.new("Part",char)
  7307. block.Anchored = true
  7308. block.Transparency = 1
  7309. block.Position = RootPart.Position + v3(math.random(-10,10),-1,math.random(-10,10))
  7310. block.CanCollide = false
  7311. block2 = Instance.new("Part",char)
  7312. block2.Anchored = true
  7313. block2.Position = block.Position + v3(0,200,0)
  7314. block2.CanCollide = false
  7315. block2.Transparency = 1
  7316.  
  7317.  
  7318.  
  7319.  
  7320. Lightning1(block.Position,block2.Position,0.2,10,workspace)
  7321. game.Lighting.Ambient = Color3.new(0,0,0)
  7322. end
  7323. end)()
  7324.  
  7325. wait(8)
  7326. GroundShake2 = true
  7327. char.Head.face.Texture= "rbxassetid://897514186"
  7328.  
  7329. lighting.Transparency = ns(0)
  7330. KiCharge:Stop()
  7331.  
  7332.  
  7333. Weld.C0 = CFrame.new(0.3, -1, 1.45) * CFrame.Angles(0,rad(180),0)
  7334. Mesh.MeshId = "http://www.roblox.com/asset/?id=431511681"
  7335. Mesh.Scale = Vector3.new(0.0055,0.005,0.0055)
  7336.  
  7337. a21e = new("Part",char)
  7338. a21e.Name = "Beam"..num
  7339. a21e.Locked = true
  7340. a21e.Size = v3(1,1,1)
  7341. a21e.CanCollide = false
  7342. a21e.Position = v3(999,999,999)
  7343. a21e.BrickColor = bc("New Yeller")
  7344. a21e.Material = "Neon"
  7345. a21e.Transparency = 0
  7346. aa21e = new("SpecialMesh",a21e)
  7347. a21e.Anchored = true
  7348. a21e.Position = RootPart.Position
  7349. aa21e.MeshType = "Sphere"
  7350. aa21e.Scale = v3(1,1,1)
  7351.  
  7352.  
  7353. ssjauraburst:Play()
  7354. GroundWave5()
  7355. GroundWave6()
  7356. GroundWave7()
  7357. GroundWave8()
  7358. GroundWave9()
  7359. GroundWave10()
  7360. ad.Position = RootPart.Position - v3(0,3,0)
  7361. aad.Transparency = 0
  7362. rock = false
  7363. rock3 = true
  7364.  
  7365. newaura.ImageTransparency = 0
  7366. ssjaura:Play()
  7367. for i = 1,50 do
  7368. wait()
  7369. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7370. a21e.Transparency = a21e.Transparency + 0.02
  7371. end
  7372. GroundShake = false
  7373. wait(0.1)
  7374.  
  7375.  
  7376.  
  7377.  
  7378. GroundShake2 = false
  7379. for i,v in pairs(workspace:GetChildren()) do
  7380. if v:IsA("Part") then
  7381. if v.Size.x > 150 then
  7382. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(0),rad(0),rad(0))
  7383. end
  7384. end
  7385. end
  7386.  
  7387. wait(0.9)
  7388. transform3 = false
  7389. mouth.Texture = "rbxassetid://932140764"
  7390.  
  7391.  
  7392.  
  7393. -------------------------------------------------
  7394. canattack = true
  7395. rock3 = false
  7396. RootPart.Anchored = false
  7397. if canfly1 == true then
  7398. idle = true
  7399. walk = true
  7400. canjump = true
  7401. end
  7402. if canfly1 == true then
  7403. canfly = true
  7404. canfly1 = false
  7405. end
  7406. for i = 1,20 do
  7407. wait()
  7408. aad.Transparency = aad.Transparency + 0.05
  7409. end
  7410. end
  7411. end
  7412. end
  7413. end
  7414. end)
  7415.  
  7416. mouse.KeyDown:connect(function(key)
  7417. if key == "x" then
  7418. if canattack == true then
  7419. if ssj1 == true and fuse == false or ssj2 == true and fuse == false and potara == false or ssj3 == true and fuse == false and potara == false or ssjb == true and fuse == false and potara == false or ssjg == true and fuse == false and potara == false or ssj4 == true and fuse == false and potara == false then
  7420. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=363968007"
  7421. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=363966829"
  7422. if ssj4 == true then
  7423. ape5.Transparency = 1
  7424. end
  7425. ssj4 = false
  7426. fuse = false
  7427. idle7 = false
  7428. idle = true
  7429. mouth.Transparency = 0
  7430. nose.Transparency = 0
  7431. Hair7.BrickColor = BrickColor.new("Really black")
  7432. Mesh.Scale = Vector3.new(7.1,7.1,7.1)
  7433. Mesh.MeshId = "http://www.roblox.com/asset/?id=501884712"
  7434. Weld.C0 = CFrame.new(-0.3, 1.2, -0.32)
  7435. newaurabase.Size = UDim2.new(20,0,20,0)
  7436. newaura.Position = UDim2.new(-0.5,0,-0.2,0)
  7437. newaurabase.AlwaysOnTop = false
  7438. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  7439. newaurabase.ExtentsOffset = Vector3.new(0,0,3)
  7440. char.Head.face.Texture= "rbxassetid://765423946"
  7441.  
  7442. lighting.Transparency = ns(1)
  7443. lighting1.Transparency = ns(1)
  7444. newaura.ImageTransparency = 1
  7445. ssj1 = false
  7446. ssj2 = false
  7447. ssjg = false
  7448. p1.Transparency = 1
  7449. p2.Transparency = 1
  7450. p3.Transparency = 1
  7451. p4.Transparency = 1
  7452. p5.Transparency = 1
  7453. p6.Transparency = 1
  7454. p7.Transparency = 1
  7455. p8.Transparency =1
  7456. p9.Transparency = 1
  7457. p10.Transparency = 1
  7458. p11.Transparency = 1
  7459. p12.Transparency = 1
  7460. p13.Transparency =1
  7461. p14.Transparency = 1
  7462. p15.Transparency =1
  7463. newaura2.ImageTransparency = 1
  7464. ssjb = false
  7465. ssjbkaio = false
  7466. ssjbkaiox10 = false
  7467. a21e.Locked = true
  7468. a21e.Size = v3(1,1,1)
  7469. a21e.CanCollide = false
  7470. a21e.Position = v3(999,999,999)
  7471. a21e.BrickColor = bc("White")
  7472. a21e.Material = "Neon"
  7473. a21e.Transparency = 0
  7474. aa21e = new("SpecialMesh",a21e)
  7475. a21e.Anchored = true
  7476. a21e.Position = RootPart.Position
  7477. aa21e.MeshType = "Sphere"
  7478. aa21e.Scale = v3(1,1,1)
  7479. ssjaura:Stop()
  7480. ssj2aura:Stop()
  7481.  
  7482. ssj3 = false
  7483. ssjaura:Stop()
  7484. ssjbaura:Stop()
  7485. ssjbkaura:Stop()
  7486. ssjgmusic:Stop()
  7487. ssjgaura:Stop()
  7488. ssjbmusic:Stop()
  7489. ssj2aura:Stop()
  7490. ssjmusic:Stop()
  7491. ssj2music:Stop()
  7492. ssj3music:Stop()
  7493. PowerDown:Play()
  7494. for i = 1,50 do
  7495. wait()
  7496. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7497. a21e.Transparency = a21e.Transparency + 0.02
  7498. end
  7499. end
  7500. if fuse == true and ssj4 == true then
  7501. fuse = false
  7502. idle7 = false
  7503. idle5 = false
  7504. noidle = true
  7505. ssjb = false
  7506. ssj1= false
  7507. walk = true
  7508. canjump = true
  7509. linkpart = Instance.new("Part",char)
  7510. linkpart.Position = v3(999,999,999)
  7511. linkpart.Transparency = 1
  7512. linkpart.CanCollide = false
  7513. linkpart.Anchored = true
  7514. linkpart.CFrame = RootPart.CFrame * cfa(0,rad(90),0) + RootPart.CFrame.lookVector
  7515. RootPart1.Anchored = true
  7516. RootPart.Anchored = true
  7517. RootPart1 = clone1.HumanoidRootPart
  7518. com1 = 1
  7519. Hair7.Color = Color3.fromRGB(0,0,0)
  7520. Mesh.MeshId = "http://www.roblox.com/asset/?id=504772831"
  7521. Mesh.Scale = Vector3.new(0.23,0.23,0.23)
  7522. Weld.C0 = CFrame.new(0.25, 0.4, 0.5)*CFrame.Angles(0,math.rad(180),0)
  7523. char.Head.face.Texture= "http://www.roblox.com/asset/?id=869609457"
  7524. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=258281249"
  7525. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=258281716"
  7526. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1) --LeftUpperArm
  7527. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperArm
  7528. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  7529. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm
  7530. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg
  7531. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7532. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  7533. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7534. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  7535. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  7536. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1) --LeftUpperArm
  7537. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperArm
  7538. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  7539. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm
  7540. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg
  7541. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7542. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  7543. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7544. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  7545. Neck1.C0 = Neck1.C0:lerp(CFrame.new( Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  7546. for i = 1,50 do
  7547. wait()
  7548. com1 = com1 + 0.1
  7549. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * com1
  7550. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * com1
  7551. end
  7552. noidle = false
  7553. idle = true
  7554. RootPart1.CFrame = CFrame.new(999,999,999)
  7555. RootPart1.Anchored = true
  7556. RootPart.Anchored = false
  7557. hum.HipHeight = 1.35
  7558. end
  7559. if fuse == true and ssj4 == false or potara == true then
  7560. fuse = false
  7561. idle7 = false
  7562. ssjb = false
  7563. ssj2 = false
  7564. ssj3 = false
  7565. ssj4 = false
  7566. ssjaura:Stop()
  7567. newaurabase.Size = UDim2.new(20,0,20,0)
  7568. newaura.Position = UDim2.new(-0.5,0,-0.2,0)
  7569. newaurabase.AlwaysOnTop = false
  7570. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  7571. newaurabase.ExtentsOffset = Vector3.new(0,0,3)
  7572. ssjg = false
  7573. idle5 = false
  7574. noidle = true
  7575. walk = true
  7576. ssj1 = false
  7577. newaura.ImageTransparency = 1
  7578. char.Head.face.Texture= "rbxassetid://765423946"
  7579. Hair7.BrickColor = bc("Really black")
  7580. ssjaura:Stop()
  7581. canjump = true
  7582. if potara == true then
  7583.  
  7584. ee1d:Destroy()
  7585. ee2d:Destroy()
  7586. ee3d:Destroy()
  7587. ee4d:Destroy()
  7588. eec:Destroy()
  7589. ee1c:Destroy()
  7590. ee2c:Destroy()
  7591. ee3c:Destroy()
  7592. ee4c:Destroy()
  7593. end
  7594. linkpart = Instance.new("Part",char)
  7595. linkpart.Position = v3(999,999,999)
  7596. linkpart.Transparency = 1
  7597. linkpart.CanCollide = false
  7598. linkpart.Anchored = true
  7599. linkpart.CFrame = RootPart.CFrame * cfa(0,rad(90),0) + RootPart.CFrame.lookVector
  7600. RootPart1.Anchored = true
  7601. RootPart.Anchored = true
  7602. RootPart1 = clone1.HumanoidRootPart
  7603. com1 = 1
  7604. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=363968007"
  7605. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=363966829"
  7606. Weld.C0 = CFrame.new(-0.3, 1.2, -0.32)
  7607. Mesh.Scale = Vector3.new(6.8,6.8,6.8)
  7608. Mesh.MeshId = "http://www.roblox.com/asset/?id=501884712"
  7609. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1) --LeftUpperArm
  7610. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperArm
  7611. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  7612. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm
  7613. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg
  7614. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7615. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  7616. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7617. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  7618. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  7619. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1) --LeftUpperArm
  7620. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperArm
  7621. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  7622. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm
  7623. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg
  7624. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7625. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  7626. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  7627. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  7628. Neck1.C0 = Neck1.C0:lerp(CFrame.new( Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  7629. a21e.Locked = true
  7630. a21e.Size = v3(1,1,1)
  7631. a21e.CanCollide = false
  7632. a21e.Position = v3(999,999,999)
  7633. a21e.BrickColor = bc("White")
  7634. a21e.Material = "Neon"
  7635. a21e.Transparency = 0
  7636. aa21e = new("SpecialMesh",a21e)
  7637. a21e.Anchored = true
  7638. a21e.Position = RootPart.Position
  7639. aa21e.MeshType = "Sphere"
  7640. aa21e.Scale = v3(1,1,1)
  7641. ssjbaura:Stop()
  7642. PowerDown:Play()
  7643. coroutine.wrap(function()
  7644. for i = 1,50 do
  7645. wait()
  7646. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7647. a21e.Transparency = a21e.Transparency + 0.02
  7648. end
  7649. end)()
  7650. for i = 1,50 do
  7651. wait()
  7652. com1 = com1 + 0.1
  7653. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * com1
  7654. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * com1
  7655. end
  7656. noidle = false
  7657. idle = true
  7658. if potara == true then
  7659. ee:Destroy()
  7660. ee1:Destroy()
  7661. ee2:Destroy()
  7662. ee3:Destroy()
  7663. ee4:Destroy()
  7664. eed:Destroy()
  7665. end
  7666. potara = false
  7667. RootPart1.CFrame = CFrame.new(999,999,999)
  7668. RootPart1.Anchored = true
  7669. RootPart.Anchored = false
  7670. hum.HipHeight = 1.35
  7671. end
  7672. end
  7673. end
  7674. end)
  7675. mouse.KeyDown:connect(function(key)
  7676. if key == "c" then
  7677. if canattack == true then
  7678. if ssj1 == true or ssj2 == true or ssj3 == true then
  7679. lighting.Transparency = ns(1)
  7680. lighting1.Transparency = ns(1)
  7681. newaura.ImageTransparency = 1
  7682. a21e.Name = "Beam"..num
  7683. a21e.Locked = true
  7684. a21e.Size = v3(1,1,1)
  7685. a21e.CanCollide = false
  7686. a21e.Position = v3(999,999,999)
  7687. a21e.BrickColor = bc("New Yeller")
  7688. a21e.Material = "Neon"
  7689. a21e.Transparency = 0
  7690. aa21e = new("SpecialMesh",a21e)
  7691. a21e.Anchored = true
  7692. a21e.Position = RootPart.Position
  7693. aa21e.MeshType = "Sphere"
  7694. aa21e.Scale = v3(1,1,1)
  7695. ssjaura:Stop()
  7696. ssj2aura:Stop()
  7697. AuraOff:Play()
  7698. for i = 1,50 do
  7699. wait()
  7700. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7701. a21e.Transparency = a21e.Transparency + 0.02
  7702. end
  7703. end
  7704. if ssjb == true then
  7705. ssjbaura:Stop()
  7706.  
  7707. newaura.ImageTransparency = 1
  7708. a21e.Name = "Beam"..num
  7709. a21e.Locked = true
  7710. a21e.Size = v3(1,1,1)
  7711. a21e.CanCollide = false
  7712. a21e.Position = v3(999,999,999)
  7713. a21e.BrickColor = bc("Toothpaste")
  7714. a21e.Material = "Neon"
  7715. a21e.Transparency = 0
  7716. aa21e = new("SpecialMesh",a21e)
  7717. a21e.Anchored = true
  7718. a21e.Position = RootPart.Position
  7719. aa21e.MeshType = "Sphere"
  7720. aa21e.Scale = v3(1,1,1)
  7721. AuraOff:Play()
  7722. for i = 1,50 do
  7723. wait()
  7724. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7725. a21e.Transparency = a21e.Transparency + 0.02
  7726. end
  7727. end
  7728. if ssj4 == true then
  7729. ssjaura:Stop()
  7730.  
  7731. newaura.ImageTransparency = 1
  7732. a21e.Name = "Beam"..num
  7733. a21e.Locked = true
  7734. a21e.Size = v3(1,1,1)
  7735. a21e.CanCollide = false
  7736. a21e.Position = v3(999,999,999)
  7737. a21e.BrickColor = bc("New Yeller")
  7738. a21e.Material = "Neon"
  7739. a21e.Transparency = 0
  7740. aa21e = new("SpecialMesh",a21e)
  7741. a21e.Anchored = true
  7742. a21e.Position = RootPart.Position
  7743. aa21e.MeshType = "Sphere"
  7744. aa21e.Scale = v3(1,1,1)
  7745. AuraOff:Play()
  7746. for i = 1,50 do
  7747. wait()
  7748. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7749. a21e.Transparency = a21e.Transparency + 0.02
  7750. end
  7751. end
  7752. if ssjg == true then
  7753. ssjgaura:Stop()
  7754.  
  7755. newaura.ImageTransparency = 1
  7756. a21e.Name = "Beam"..num
  7757. a21e.Locked = true
  7758. a21e.Size = v3(1,1,1)
  7759. a21e.CanCollide = false
  7760. a21e.Position = v3(999,999,999)
  7761. a21e.BrickColor = bc("Really red")
  7762. a21e.Material = "Neon"
  7763. a21e.Transparency = 0
  7764. aa21e = new("SpecialMesh",a21e)
  7765. a21e.Anchored = true
  7766. a21e.Position = RootPart.Position
  7767. aa21e.MeshType = "Sphere"
  7768. aa21e.Scale = v3(1,1,1)
  7769. AuraOff:Play()
  7770. for i = 1,50 do
  7771. wait()
  7772. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  7773. a21e.Transparency = a21e.Transparency + 0.02
  7774. end
  7775. end
  7776. end
  7777. end
  7778. end)
  7779.  
  7780.  
  7781.  
  7782.  
  7783. mouse.KeyDown:connect(function(key)
  7784. if key == "h" then
  7785. if canattack == true and flying1 == false and punched1 == true then
  7786.  
  7787. idle = false
  7788. walk = false
  7789. canjump = false
  7790. canattack = false
  7791. punch1 = true
  7792. punched1 = false
  7793. punched2 = true
  7794. af1 = new("Part",char)
  7795. af1.Name = "NewPart"
  7796. af1.Size = v3(1,1,1)
  7797. af1.Position = v3(999,999,999)
  7798. af1.Material = "Neon"
  7799. af1.Transparency = 1
  7800.  
  7801. aaaf1 =new("Weld",af1)
  7802. aaaf1.Part0 = RootPart
  7803. aaaf1.Part1 = af1
  7804. aaaf1.C0 = cf(0,0,-2) * cfa(rad(0),rad(0),rad(0))
  7805. wait(0.1)
  7806. punch1 = false
  7807. punch2 = true
  7808. wait(0.2)
  7809.  
  7810. af1.Touched:connect(function(hit)
  7811. if hit.Parent:FindFirstChild("Head") then
  7812. grab = true
  7813. go11 = 2.3
  7814. af1:Destroy()
  7815. punchsound1:Play()
  7816. hit1 = true
  7817. hit.Parent:findFirstChild("Head").Anchored = true
  7818. for i,v in pairs(hit.Parent:GetChildren()) do
  7819.  
  7820.  
  7821. if v:IsA("Humanoid") then
  7822. v.Health = v.Health - 10
  7823. if v.Health > 100 then
  7824. v.Health = 100
  7825. v.MaxHealth = 100
  7826. end
  7827. end
  7828. end
  7829. hit.Parent:findFirstChild("Head").CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 2.3
  7830. punch2 = false
  7831.  
  7832.  
  7833. idle = false
  7834. walk = false
  7835. canjump = false
  7836. canattack = false
  7837. punch3 = true
  7838. punched1 = false
  7839. punched2 = false
  7840. punched3 = true
  7841. af1 = new("Part",char)
  7842. af1.Name = "NewPart"
  7843. af1.Size = v3(1,1,1)
  7844. af1.Position = v3(999,999,999)
  7845. af1.Material = "Neon"
  7846. af1.Transparency = 1
  7847.  
  7848. aaaf1 =new("Weld",af1)
  7849. aaaf1.Part0 = LeftHand
  7850. aaaf1.Part1 = af1
  7851. aaaf1.C0 = cf(0,0,0) * cfa(rad(0),rad(0),rad(0))
  7852.  
  7853. wait(0.1)
  7854. punch3 = false
  7855. punch4 = true
  7856. for i,v in pairs(hit.Parent:GetChildren()) do
  7857.  
  7858.  
  7859. if v:IsA("Humanoid") then
  7860. v.Health = v.Health - 10
  7861. if v.Health > 100 then
  7862. v.Health = 100
  7863. v.MaxHealth = 100
  7864. end
  7865. end
  7866. end
  7867. punchsound1:Play()
  7868. wait(0.2)
  7869. if hit1 == false then
  7870. af1:Destroy()
  7871. hit1 = false
  7872. end
  7873. punch4 = false
  7874.  
  7875.  
  7876. idle = false
  7877. walk = false
  7878. canjump = false
  7879. canattack = false
  7880. uppercut1 = true
  7881. punched1 = false
  7882. punched2 = false
  7883. punched3 = false
  7884. punched4 = true
  7885. wait(0.3)
  7886. uppercut1 = false
  7887. uppercut2 = true
  7888. af1 = new("Part",char)
  7889. af1.Name = "NewPart"
  7890. af1.Size = v3(1,1,1)
  7891. af1.Position = v3(999,999,999)
  7892. af1.Material = "Neon"
  7893. af1.Transparency = 1
  7894.  
  7895. aaaf1 =new("Weld",af1)
  7896. aaaf1.Part0 = LeftHand
  7897. aaaf1.Part1 = af1
  7898. aaaf1.C0 = cf(0,0,0) * cfa(rad(0),rad(0),rad(0))
  7899. for i,v in pairs(hit.Parent:GetChildren()) do
  7900.  
  7901.  
  7902. if v:IsA("Humanoid") then
  7903. v.Health = v.Health - 10
  7904. if v.Health > 100 then
  7905. v.Health = 100
  7906. v.MaxHealth = 100
  7907. end
  7908. end
  7909. end
  7910. punchsound1:Play()
  7911. for i = 1,10 do
  7912. wait()
  7913. up = up + 1
  7914. hit.Parent:findFirstChild("Head").CFrame = CFrame.new(hit.Parent:findFirstChild("Head").CFrame.x,hit.Parent:findFirstChild("Head").CFrame.y + up,hit.Parent:findFirstChild("Head").CFrame.z)
  7915. end
  7916. hit.Parent:findFirstChild("Head").Anchored = true
  7917.  
  7918.  
  7919.  
  7920.  
  7921. wait(0.3)
  7922. uppercut2 = false
  7923.  
  7924. RootPart.CFrame = hit.Parent:findFirstChild("Head").CFrame - hit.Parent:findFirstChild("Head").CFrame.lookVector * 2.3
  7925. RootPart.Anchored = true
  7926. idle = false
  7927. walk = false
  7928. canjump = false
  7929. canattack = false
  7930. knockdown1 = true
  7931. punched1 = true
  7932. punched2 = false
  7933. punched3 = false
  7934. punched4 = false
  7935. wait(0.3)
  7936. knockdown1 = false
  7937. knockdown2 = true
  7938. StrongPunch:Play()
  7939. for i,v in pairs(hit.Parent:GetChildren()) do
  7940.  
  7941.  
  7942. if v:IsA("Humanoid") then
  7943. v.Health = v.Health - 10
  7944. if v.Health > 100 then
  7945. v.Health = 100
  7946. v.MaxHealth = 100
  7947. end
  7948. end
  7949. end
  7950. GroundWave11()
  7951. punchsound2:Play()
  7952. up = 0
  7953. for i = 1,10 do
  7954. wait()
  7955. up = up + 1
  7956. hit.Parent:findFirstChild("Head").CFrame = CFrame.new(hit.Parent:findFirstChild("Head").CFrame.x,hit.Parent:findFirstChild("Head").CFrame.y - up,hit.Parent:findFirstChild("Head").CFrame.z)
  7957. end
  7958. wait(0.2)
  7959. knockdown2 = false
  7960. hit.Parent:findFirstChild("Head").Anchored = true
  7961. RootPart.CFrame = hit.Parent:findFirstChild("Head").CFrame - hit.Parent:findFirstChild("Head").CFrame.lookVector * 2.3
  7962. FastPunch:Play()
  7963. for i = 1,3 do
  7964. punch1 = true
  7965. wait(0.01)
  7966. punch1 = false
  7967.  
  7968. punch2 = true
  7969. wait(0.01)
  7970. punch2 = false
  7971. GroundWave1()
  7972. for i,v in pairs(hit.Parent:GetChildren()) do
  7973.  
  7974.  
  7975. if v:IsA("Humanoid") then
  7976. v.Health = v.Health - 1
  7977. if v.Health > 100 then
  7978. v.Health = 100
  7979. v.MaxHealth = 100
  7980. end
  7981. end
  7982.  
  7983. end
  7984. punchsound1:Play()
  7985. punch3 = true
  7986. wait(0.01)
  7987. punch3 = false
  7988.  
  7989. punch4 = true
  7990. wait(0.01)
  7991. punch4 = false
  7992.  
  7993.  
  7994. kick1 = true
  7995. wait(0.01)
  7996. kick1 = false
  7997.  
  7998. kick2 = true
  7999. wait(0.01)
  8000. kick2 = false
  8001. GroundWave111()
  8002.  
  8003. punchsound1:Play()
  8004. kick3 = true
  8005. wait(0.01)
  8006. kick3 = false
  8007.  
  8008. kick4 = true
  8009. wait(0.01)
  8010. kick4 = false
  8011.  
  8012. punchsound1:Play()
  8013. end
  8014. punch1 = true
  8015. wait(0.5)
  8016. punch1 = false
  8017. GroundWave1()
  8018. punch2 = true
  8019. wait(0.01)
  8020.  
  8021. punchsound2:Play()
  8022. for i,v in pairs(hit.Parent:GetChildren()) do
  8023.  
  8024.  
  8025. if v:IsA("Humanoid") then
  8026. v.Health = v.Health - 10
  8027. if v.Health > 100 then
  8028. v.Health = 100
  8029. v.MaxHealth = 100
  8030. end
  8031. end
  8032. end
  8033. coroutine.wrap(function()
  8034. for i = 1,40 do
  8035. wait()
  8036. go11 = go11+ 2
  8037.  
  8038. hit.Parent:findFirstChild("Head").CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * go11
  8039.  
  8040. end
  8041.  
  8042. end)()
  8043.  
  8044.  
  8045.  
  8046. RootPart.Anchored = true
  8047. punch2 = false
  8048. kamehameha5 = true
  8049.  
  8050. startk = true
  8051. kamecharge:Play()
  8052. wait(0.5)
  8053.  
  8054.  
  8055. kamehameha5 = false
  8056. kamehameha2 = true
  8057. hit.Parent:findFirstChild("Head").Anchored = false
  8058. kamehameha()
  8059. wait(0.8)
  8060. kamehameha2 = false
  8061. RootPart.Anchored = false
  8062. idle = true
  8063. walk = true
  8064. canjump = true
  8065. canattack = true
  8066.  
  8067. go11 = 2.3
  8068. up = 0
  8069. idle = true
  8070. walk = true
  8071. canjump = true
  8072. canattack = true
  8073.  
  8074.  
  8075.  
  8076. if hit1 == false then
  8077. af1:Destroy()
  8078. hit1 = false
  8079. end
  8080. idle = true
  8081. walk = true
  8082. canjump = true
  8083. canattack = true
  8084.  
  8085.  
  8086. idle = true
  8087.  
  8088. walk = true
  8089. canjump = true
  8090. canattack = true
  8091. end
  8092.  
  8093. end)
  8094. end
  8095. end
  8096. end)
  8097.  
  8098.  
  8099. mouse.KeyDown:connect(function(key)
  8100. if key == "r" then
  8101. if canattack == true and kiblastdone == false then
  8102. idle = false
  8103. walk = false
  8104. kiblastdone = true
  8105. canattack = false
  8106. canjump = false
  8107. kiblast1 = true
  8108. wait(0.2)
  8109. kiblast1 = false
  8110. kiblast2 = true
  8111. kiblastsound:Play()
  8112. ay = new("Part",char)
  8113. ay.Name = "NewPart"
  8114. ay.Size = v3(1,1,1)
  8115. ay.CanCollide = false
  8116. ay.BrickColor = bc("Cyan")
  8117. ay.Material = "Neon"
  8118. ay.Transparency = 0
  8119. aay = new("SpecialMesh",ay)
  8120. aay.MeshType = "Sphere"
  8121. aay.Scale = v3(1,1,1)
  8122. ay.Position = v3(999,999,999)
  8123. ay.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 3
  8124. ys = Instance.new("BodyVelocity",ay)
  8125.  
  8126. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  8127.  
  8128. ys.Velocity = RootPart.CFrame.lookVector * 60
  8129. ay.Touched:connect(function(hit)
  8130. if hit then
  8131.  
  8132.  
  8133.  
  8134.  
  8135.  
  8136.  
  8137. kamehit:Play()
  8138. for i = 1,10 do
  8139. wait()
  8140. aay.Scale = aay.Scale + v3(1,1,1)
  8141. ay.Transparency = ay.Transparency + 0.1
  8142. end
  8143. ay:Destroy()
  8144.  
  8145. end
  8146. if hit.Parent:FindFirstChild("Head") ~= nil or hit.Parent.Parent:FindFirstChild("Head") ~= nil then
  8147. for i,v in pairs(hit.Parent:GetChildren()) do
  8148.  
  8149.  
  8150. if v:IsA("Humanoid") then
  8151. v.Health = v.Health - 5
  8152. if v.Health > 100 then
  8153. v.Health = 100
  8154. v.MaxHealth = 100
  8155. end
  8156. end
  8157. end
  8158. end
  8159.  
  8160. end)
  8161.  
  8162. game.Debris:AddItem(ay,3)
  8163. wait(0.2)
  8164. kiblast2= false
  8165. idle = true
  8166. walk = true
  8167. canjump = true
  8168. canattack = true
  8169.  
  8170. end
  8171. end
  8172. end)
  8173.  
  8174. mouse.KeyDown:connect(function(key)
  8175. if key == "r" then
  8176. if canattack == true and kiblastdone == true then
  8177. idle = false
  8178. walk = false
  8179. kiblastdone = false
  8180. canattack = false
  8181. canjump = false
  8182. kiblast3 = true
  8183. wait(0.2)
  8184. kiblast3 = false
  8185. kiblast4 = true
  8186. kiblastsound:Play()
  8187. ay = new("Part",char)
  8188. ay.Name = "NewPart"
  8189. ay.Size = v3(1,1,1)
  8190. ay.CanCollide = false
  8191. ay.BrickColor = bc("Cyan")
  8192. ay.Material = "Neon"
  8193. ay.Transparency = 0
  8194. aay = new("SpecialMesh",ay)
  8195. aay.MeshType = "Sphere"
  8196. aay.Scale = v3(1,1,1)
  8197. ay.Position = v3(999,999,999)
  8198. ay.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 3
  8199. ys = Instance.new("BodyVelocity",ay)
  8200.  
  8201. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  8202.  
  8203. ys.Velocity = RootPart.CFrame.lookVector * 60
  8204. ay.Touched:connect(function(hit)
  8205. if hit then
  8206.  
  8207.  
  8208.  
  8209.  
  8210.  
  8211.  
  8212. kamehit:Play()
  8213. for i = 1,10 do
  8214. wait()
  8215. aay.Scale = aay.Scale + v3(1,1,1)
  8216. ay.Transparency = ay.Transparency + 0.1
  8217. end
  8218. ay:Destroy()
  8219.  
  8220. end
  8221. if hit.Parent:FindFirstChild("Head") ~= nil or hit.Parent.Parent:FindFirstChild("Head") ~= nil then
  8222. for i,v in pairs(hit.Parent:GetChildren()) do
  8223.  
  8224.  
  8225. if v:IsA("Humanoid") then
  8226. v.Health = v.Health - 5
  8227. if v.Health > 100 then
  8228. v.Health = 100
  8229. v.MaxHealth = 100
  8230. end
  8231. end
  8232. end
  8233. end
  8234.  
  8235. end)
  8236.  
  8237. game.Debris:AddItem(ay,3)
  8238. wait(0.2)
  8239. kiblast4= false
  8240. idle = true
  8241. walk = true
  8242. canjump = true
  8243. canattack = true
  8244.  
  8245. end
  8246. end
  8247. end)
  8248.  
  8249. mouse.KeyDown:connect(function(key)
  8250. if key == "g" then
  8251. if canattack == true and flying1 == false and punched1 == true then
  8252.  
  8253. idle = false
  8254. walk = false
  8255. canjump = false
  8256. canattack = false
  8257. punch1 = true
  8258. punched1 = false
  8259. punched2 = true
  8260. af1 = new("Part",char)
  8261. af1.Name = "NewPart"
  8262. af1.Size = v3(1,1,1)
  8263. af1.Position = v3(999,999,999)
  8264. af1.Material = "Neon"
  8265. af1.Transparency = 1
  8266.  
  8267. aaaf1 =new("Weld",af1)
  8268. aaaf1.Part0 = RootPart
  8269. aaaf1.Part1 = af1
  8270. aaaf1.C0 = cf(0,0,-2) * cfa(rad(0),rad(0),rad(0))
  8271. wait(0.1)
  8272. punch1 = false
  8273. punch2 = true
  8274. wait(0.2)
  8275.  
  8276. af1.Touched:connect(function(hit)
  8277. if hit.Parent:FindFirstChild("Head") then
  8278. grab = true
  8279. go11 = 2.3
  8280. af1:Destroy()
  8281. punchsound1:Play()
  8282. hit1 = true
  8283. hit.Parent:findFirstChild("Head").Anchored = true
  8284. for i,v in pairs(hit.Parent:GetChildren()) do
  8285.  
  8286.  
  8287. if v:IsA("Humanoid") then
  8288. v.Health = v.Health - 10
  8289. if v.Health > 100 then
  8290. v.Health = 100
  8291. v.MaxHealth = 100
  8292. end
  8293. end
  8294. end
  8295. hit.Parent:findFirstChild("Head").CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 2.3
  8296. punch2 = false
  8297.  
  8298.  
  8299. idle = false
  8300. walk = false
  8301. canjump = false
  8302. canattack = false
  8303. punch3 = true
  8304. punched1 = false
  8305. punched2 = false
  8306. punched3 = true
  8307. af1 = new("Part",char)
  8308. af1.Name = "NewPart"
  8309. af1.Size = v3(1,1,1)
  8310. af1.Position = v3(999,999,999)
  8311. af1.Material = "Neon"
  8312. af1.Transparency = 1
  8313.  
  8314. aaaf1 =new("Weld",af1)
  8315. aaaf1.Part0 = LeftHand
  8316. aaaf1.Part1 = af1
  8317. aaaf1.C0 = cf(0,0,0) * cfa(rad(0),rad(0),rad(0))
  8318.  
  8319. wait(0.1)
  8320. punch3 = false
  8321. punch4 = true
  8322. for i,v in pairs(hit.Parent:GetChildren()) do
  8323.  
  8324.  
  8325. if v:IsA("Humanoid") then
  8326. v.Health = v.Health - 10
  8327. if v.Health > 100 then
  8328. v.Health = 100
  8329. v.MaxHealth = 100
  8330. end
  8331. end
  8332. end
  8333. punchsound1:Play()
  8334. wait(0.2)
  8335. if hit1 == false then
  8336. af1:Destroy()
  8337. hit1 = false
  8338. end
  8339. punch4 = false
  8340.  
  8341.  
  8342. idle = false
  8343. walk = false
  8344. canjump = false
  8345. canattack = false
  8346. uppercut1 = true
  8347. punched1 = false
  8348. punched2 = false
  8349. punched3 = false
  8350. punched4 = true
  8351. wait(0.3)
  8352. uppercut1 = false
  8353. uppercut2 = true
  8354. af1 = new("Part",char)
  8355. af1.Name = "NewPart"
  8356. af1.Size = v3(1,1,1)
  8357. af1.Position = v3(999,999,999)
  8358. af1.Material = "Neon"
  8359. af1.Transparency = 1
  8360.  
  8361. aaaf1 =new("Weld",af1)
  8362. aaaf1.Part0 = LeftHand
  8363. aaaf1.Part1 = af1
  8364. aaaf1.C0 = cf(0,0,0) * cfa(rad(0),rad(0),rad(0))
  8365. for i,v in pairs(hit.Parent:GetChildren()) do
  8366.  
  8367.  
  8368. if v:IsA("Humanoid") then
  8369. v.Health = v.Health - 10
  8370. if v.Health > 100 then
  8371. v.Health = 100
  8372. v.MaxHealth = 100
  8373. end
  8374. end
  8375. end
  8376. punchsound1:Play()
  8377. for i = 1,10 do
  8378. wait()
  8379. up = up + 1
  8380. hit.Parent:findFirstChild("Head").CFrame = CFrame.new(hit.Parent:findFirstChild("Head").CFrame.x,hit.Parent:findFirstChild("Head").CFrame.y + up,hit.Parent:findFirstChild("Head").CFrame.z)
  8381. end
  8382. hit.Parent:findFirstChild("Head").Anchored = true
  8383.  
  8384.  
  8385.  
  8386.  
  8387. wait(0.3)
  8388. uppercut2 = false
  8389.  
  8390. RootPart.CFrame = hit.Parent:findFirstChild("Head").CFrame - hit.Parent:findFirstChild("Head").CFrame.lookVector * 2.3
  8391. RootPart.Anchored = true
  8392. idle = false
  8393. walk = false
  8394. canjump = false
  8395. canattack = false
  8396. knockdown1 = true
  8397. punched1 = true
  8398. punched2 = false
  8399. punched3 = false
  8400. punched4 = false
  8401. wait(0.3)
  8402. knockdown1 = false
  8403. knockdown2 = true
  8404. StrongPunch:Play()
  8405. for i,v in pairs(hit.Parent:GetChildren()) do
  8406.  
  8407.  
  8408. if v:IsA("Humanoid") then
  8409. v.Health = v.Health - 10
  8410. if v.Health > 100 then
  8411. v.Health = 100
  8412. v.MaxHealth = 100
  8413. end
  8414. end
  8415. end
  8416. GroundWave11()
  8417. punchsound2:Play()
  8418. up = 0
  8419. for i = 1,10 do
  8420. wait()
  8421. up = up + 1
  8422. hit.Parent:findFirstChild("Head").CFrame = CFrame.new(hit.Parent:findFirstChild("Head").CFrame.x,hit.Parent:findFirstChild("Head").CFrame.y - up,hit.Parent:findFirstChild("Head").CFrame.z)
  8423. end
  8424. wait(0.2)
  8425. knockdown2 = false
  8426. hit.Parent:findFirstChild("Head").Anchored = true
  8427.  
  8428. RootPart.CFrame = CFrame.new(RootPart.Position,Vector3.new(hit.Parent:findFirstChild("Head").Position.x, hit.Parent:findFirstChild("Head").Position.y,hit.Parent:findFirstChild("Head").Position.z))
  8429. Instance.new("Smoke",hit.Parent:findFirstChild("Head")).Color = Color3.fromRGB(79,91,79)
  8430. coroutine.wrap(function()
  8431.  
  8432. for i= 1,8 do
  8433.  
  8434. FastPunch:Play()
  8435. wait(0.4)
  8436. end
  8437. end)()
  8438. coroutine.wrap(function()
  8439. wait(0.5)
  8440. ay1 = new("Part",char)
  8441. ay1.Name = "NewPart"
  8442. ay1.Size = v3(1,1,1)
  8443. ay1.CanCollide = false
  8444. ay1.BrickColor = bc("Cyan")
  8445. ay1.Material = "Neon"
  8446. ay1.Transparency = 0
  8447. aay1 = new("SpecialMesh",ay1)
  8448. aay1.MeshType = "Sphere"
  8449. aay1.Scale = v3(3,3,3)
  8450. ay1.Anchored = true
  8451. ay1.Position = hit.Parent:findFirstChild("Head").Position
  8452. for i = 1,5 do
  8453. wait()
  8454. for i = 1,10 do
  8455. wait()
  8456. aay1.Scale = aay1.Scale + v3(2,2,2)
  8457. end
  8458. local HandCF = ay1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  8459. Colors = {"White", "White"}
  8460. local wave11111 = Instance.new("Part", char)
  8461. wave11111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  8462. wave11111.Anchored = true
  8463. wave11111.Name = "Wave"
  8464. wave11111.CanCollide = false
  8465. wave11111.Locked = true
  8466. wave11111.Size = Vector3.new(1, 1, 1)
  8467. wave11111.TopSurface = "Smooth"
  8468. wave11111.BottomSurface = "Smooth"
  8469. wave11111.Transparency = 0.35
  8470. wave11111.CFrame = HandCF
  8471. wm31111 = Instance.new("SpecialMesh", wave11111)
  8472. wm31111.MeshId = "rbxassetid://3270017"
  8473.  
  8474. coroutine.wrap(function()
  8475. for i = 1, 30, 1 do
  8476. wm31111.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  8477. wave11111.Size = wm31111.Scale
  8478. wave11111.CFrame = HandCF
  8479. wave11111.Transparency = i/30
  8480. wait()
  8481. end
  8482. wait()
  8483. wave11111:Destroy()
  8484. end)()
  8485. for i = 1,10 do
  8486. wait()
  8487. aay1.Scale = aay1.Scale - v3(2,2,2)
  8488. end
  8489. local HandCF = ay1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  8490. Colors = {"White", "White"}
  8491. local wave11111 = Instance.new("Part", char)
  8492. wave11111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  8493. wave11111.Anchored = true
  8494. wave11111.Name = "Wave"
  8495. wave11111.CanCollide = false
  8496. wave11111.Locked = true
  8497. wave11111.Size = Vector3.new(1, 1, 1)
  8498. wave11111.TopSurface = "Smooth"
  8499. wave11111.BottomSurface = "Smooth"
  8500. wave11111.Transparency = 0.35
  8501. wave11111.CFrame = HandCF
  8502. wm31111 = Instance.new("SpecialMesh", wave11111)
  8503. wm31111.MeshId = "rbxassetid://3270017"
  8504. coroutine.wrap(function()
  8505. for i = 1, 30, 1 do
  8506. wm31111.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5)
  8507. wave11111.Size = wm31111.Scale
  8508. wave11111.CFrame = HandCF
  8509. wave11111.Transparency = i/30
  8510. wait()
  8511. end
  8512. wait()
  8513. wave11111:Destroy()
  8514. end)()
  8515. end
  8516. ay1:Destroy()
  8517. end)()
  8518. coroutine.wrap(function()
  8519. wait(0.5)
  8520. for i= 1,32 do
  8521. wait(0.1)
  8522. kiblastsound:Play()
  8523. kamehit:Play()
  8524.  
  8525. end
  8526. end)()
  8527.  
  8528. for i = 1,20 do
  8529. wait()
  8530. kiblast1 = true
  8531. wait()
  8532. kiblast1 = false
  8533. kiblast2 = true
  8534.  
  8535. ay = new("Part",char)
  8536. ay.Name = "NewPart"
  8537. ay.Size = v3(1,1,1)
  8538. ay.CanCollide = false
  8539. ay.BrickColor = bc("Cyan")
  8540. ay.Material = "Neon"
  8541. ay.Transparency = 0
  8542. aay = new("SpecialMesh",ay)
  8543. aay.MeshType = "Sphere"
  8544. aay.Scale = v3(2,2,2)
  8545. ay.Position = v3(999,999,999)
  8546. ay.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 3
  8547. ys = Instance.new("BodyVelocity",ay)
  8548.  
  8549. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  8550.  
  8551. ys.Velocity = RootPart.CFrame.lookVector * 80
  8552. ay.Touched:connect(function(hit)
  8553. if hit ~= ay then
  8554.  
  8555.  
  8556.  
  8557.  
  8558.  
  8559.  
  8560.  
  8561.  
  8562.  
  8563. end
  8564. if hit.Parent:FindFirstChild("Head") ~= nil or hit.Parent.Parent:FindFirstChild("Head") ~= nil then
  8565.  
  8566. for i,v in pairs(hit.Parent:GetChildren()) do
  8567.  
  8568.  
  8569. if v:IsA("Humanoid") then
  8570. v.Health = v.Health - 0.4
  8571. if v.Health > 100 then
  8572. v.Health = 100
  8573. v.MaxHealth = 100
  8574. end
  8575. end
  8576. end
  8577. end
  8578.  
  8579. end)
  8580.  
  8581. game.Debris:AddItem(ay,3)
  8582. wait()
  8583. kiblast2= false
  8584.  
  8585.  
  8586.  
  8587.  
  8588.  
  8589. kiblast3 = true
  8590. wait()
  8591. kiblast3 = false
  8592. kiblast4 = true
  8593.  
  8594. ay = new("Part",char)
  8595. ay.Name = "NewPart"
  8596. ay.Size = v3(1,1,1)
  8597. ay.CanCollide = false
  8598. ay.BrickColor = bc("Cyan")
  8599. ay.Material = "Neon"
  8600. ay.Transparency = 0
  8601. aay = new("SpecialMesh",ay)
  8602. aay.MeshType = "Sphere"
  8603. aay.Scale = v3(2,2,2)
  8604. ay.Position = v3(999,999,999)
  8605. ay.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 3
  8606. ys = Instance.new("BodyVelocity",ay)
  8607.  
  8608. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  8609.  
  8610. ys.Velocity = RootPart.CFrame.lookVector * 80
  8611. ay.Touched:connect(function(hit)
  8612. if hit ~= ay then
  8613.  
  8614.  
  8615.  
  8616.  
  8617.  
  8618.  
  8619.  
  8620.  
  8621. end
  8622. if hit.Parent:FindFirstChild("Head") ~= nil and hit.Parent:FindFirstChild("NewPart") == nil then
  8623.  
  8624.  
  8625. for i,v in pairs(hit.Parent:GetChildren()) do
  8626.  
  8627.  
  8628.  
  8629. if v:IsA("Humanoid") then
  8630. v.Health = v.Health - 0.4
  8631. if v.Health > 100 then
  8632. v.Health = 100
  8633. v.MaxHealth = 100
  8634. end
  8635. end
  8636. end
  8637. end
  8638.  
  8639. end)
  8640.  
  8641. game.Debris:AddItem(ay,3)
  8642. wait()
  8643. kiblast4= false
  8644. end
  8645.  
  8646.  
  8647.  
  8648.  
  8649. wait(2)
  8650. idle = true
  8651. walk = true
  8652. canjump = true
  8653. canattack = true
  8654.  
  8655. hit.Parent:findFirstChild("Head").Anchored = false
  8656. idle = true
  8657. go11 = 2.3
  8658. walk = true
  8659. up = 0
  8660. canjump = true
  8661. canattack = true
  8662. RootPart.Anchored = false
  8663. end
  8664.  
  8665. end)
  8666. end
  8667. end
  8668. end)
  8669.  
  8670.  
  8671.  
  8672.  
  8673.  
  8674.  
  8675.  
  8676.  
  8677.  
  8678.  
  8679.  
  8680.  
  8681.  
  8682.  
  8683. mouse.KeyDown:connect(function(key)
  8684. if key == "y" then
  8685. if fuse == false then
  8686. if ssj1 == false and ssj2 == false and ssj3 == false then
  8687. if canattack == true then
  8688. canattack = false
  8689. if canfly == true then
  8690. canfly = false
  8691. canfly1 = true
  8692. end
  8693. newaura.Position = UDim2.new(-0.475,0,-0.25,0)
  8694. RootPart.Anchored = true
  8695. newaurabase.Size = UDim2.new(15,0,25,0)
  8696. newaurabase.AlwaysOnTop = false
  8697. newaura.ImageColor3 = Color3.fromRGB(255, 255, 255)
  8698. newaurabase.ExtentsOffset = Vector3.new(0,0,-2)
  8699. idle = false
  8700. ssjb = true
  8701. ssj1 = false
  8702. ssj2= false
  8703. ssj3 = false
  8704. walk = false
  8705. canjump = false
  8706.  
  8707. ssjbmusic:Play()
  8708. g1q = Instance.new("Part",char)
  8709. g1q.Name = "Smoke"
  8710. g1q.CanCollide = false
  8711. g1q.Position = RootPart.Position - v3(-8,3,0)
  8712. g1q.Size = v3(0.1,0.1,0.1)
  8713. g1q.Anchored = true
  8714. g1a = Instance.new("Part",char)
  8715. g1a.Name = "Smoke"
  8716. g1a.CanCollide = false
  8717. g1a.Position = RootPart.Position + v3(8,80,0)
  8718. g1a.Size = v3(0.1,0.1,0.1)
  8719. g1a.Anchored = true
  8720. g1q1 = Instance.new("Part",char)
  8721. g1q1.Name = "Smoke"
  8722. g1q1.CanCollide = false
  8723. g1q1.Position = RootPart.Position - v3(-5,3,7)
  8724. g1q1.Size = v3(0.1,0.1,0.1)
  8725. g1q1.Anchored = true
  8726. g1a1 = Instance.new("Part",char)
  8727. g1a1.Name = "Smoke"
  8728. g1a1.CanCollide = false
  8729. g1a1.Position = RootPart.Position + v3(5,80,-7)
  8730. g1a1.Size = v3(0.1,0.1,0.1)
  8731. g1a1.Anchored = true
  8732. g1q2 = Instance.new("Part",char)
  8733. g1q2.Name = "Smoke"
  8734. g1q2.CanCollide = false
  8735. g1q2.Position = RootPart.Position - v3(12,3,-6)
  8736. g1q2.Size = v3(0.1,0.1,0.1)
  8737. g1q2.Anchored = true
  8738. g1a2 = Instance.new("Part",char)
  8739. g1a2.Name = "Smoke"
  8740. g1a2.CanCollide = false
  8741. g1a2.Position = RootPart.Position + v3(-12,80,6)
  8742. g1a2.Size = v3(0.1,0.1,0.1)
  8743. g1a2.Anchored = true
  8744. ------------------------------------------------
  8745. transform1 = true
  8746.  
  8747. wait(0.8)
  8748. if potara == false then
  8749. Hair7.Color = Color3.fromRGB(21,221,239)
  8750. Mesh.MeshId = "rbxassetid://430344159"
  8751. Mesh.Scale = v3(6.3,6.3,6.3)
  8752. char.Head.face.Texture= "rbxassetid://959519291"
  8753. Weld.C0 = CFrame.new(-.25,1.2,.34)
  8754. else
  8755. char.Head.face.Texture= "rbxassetid://959519291"
  8756. Hair7.Color = Color3.fromRGB(21,221,239)
  8757. Mesh.MeshId = "rbxassetid://560152258"
  8758. Mesh.Scale = Vector3.new(6.9,6.9,6.9)
  8759. Weld.C0 = CFrame.new(-.211, 0.9, 0.262)*cfa(0,math.rad(0),0)
  8760. end
  8761. a21e = new("Part",char)
  8762. a21e.Name = "Beam"..num
  8763. a21e.Locked = true
  8764. a21e.Size = v3(1,1,1)
  8765. a21e.CanCollide = false
  8766. a21e.Position = v3(999,999,999)
  8767. a21e.BrickColor = bc("Cyan")
  8768. a21e.Material = "Neon"
  8769. a21e.Transparency = 0
  8770. aa21e = new("SpecialMesh",a21e)
  8771. a21e.Anchored = true
  8772. a21e.Position = RootPart.Position
  8773. aa21e.MeshType = "Sphere"
  8774. aa21e.Scale = v3(1,1,1)
  8775.  
  8776. transform1 = false
  8777. transform2 = true
  8778. ssjbauraburst:Play()
  8779. GroundWave5()
  8780. GroundWave6()
  8781. GroundWave7()
  8782. GroundWave8()
  8783. GroundWave9()
  8784. GroundWave10()
  8785. ad.Position = RootPart.Position - v3(0,3,0)
  8786. aad.Transparency = 0
  8787.  
  8788.  
  8789.  
  8790. newaura.ImageTransparency = 0
  8791. ssjbaura:Play()
  8792. for i = 1,50 do
  8793. wait()
  8794. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  8795. a21e.Transparency = a21e.Transparency + 0.02
  8796. end
  8797. wait(0.1)
  8798. wait(1.4)
  8799. transform2 = false
  8800.  
  8801.  
  8802.  
  8803.  
  8804. -------------------------------------------------
  8805. canattack = true
  8806. RootPart.Anchored = false
  8807. if canfly1 == true then
  8808.  
  8809. idle = true
  8810. walk = true
  8811. canjump = true
  8812. end
  8813. if canfly1 == true then
  8814. canfly = true
  8815. end
  8816. for i = 1,20 do
  8817. wait()
  8818. aad.Transparency = aad.Transparency + 0.05
  8819. end
  8820. end
  8821. end
  8822. end
  8823. end
  8824. end)
  8825.  
  8826.  
  8827.  
  8828. mouse.KeyDown:connect(function(key)
  8829. if key == "k" then
  8830. if potara == false then
  8831. if ssjb == true then
  8832. if canattack == true then
  8833. canattack = false
  8834. if canfly == true then
  8835. canfly = false
  8836. canfly1 = true
  8837. end
  8838.  
  8839.  
  8840. idle = false
  8841. ssjb = true
  8842. ssjbkaio = true
  8843. ssj1 = false
  8844. ssj2= false
  8845. ssj3 = false
  8846. walk = false
  8847. canjump = false
  8848.  
  8849. ssjbmusic:Play()
  8850.  
  8851. ------------------------------------------------
  8852. transform3 = true
  8853.  
  8854. wait(0.8)
  8855. Hair7.Color = Color3.fromRGB(21,221,239)
  8856. Mesh.MeshId = "rbxassetid://430344159"
  8857. Mesh.Scale = v3(6.3,6.3,6.3)
  8858. char.Head.face.Texture= "rbxassetid://959519291"
  8859. Weld.C0 = CFrame.new(-.25,1.2,.34)
  8860.  
  8861. a21e = new("Part",char)
  8862. a21e.Name = "Beam"..num
  8863. a21e.Locked = true
  8864. a21e.Size = v3(1,1,1)
  8865. a21e.CanCollide = false
  8866. a21e.Position = v3(999,999,999)
  8867. a21e.BrickColor = bc("Cyan")
  8868. a21e.Material = "Neon"
  8869. a21e.Transparency = 1
  8870. aa21e = new("SpecialMesh",a21e)
  8871. a21e.Anchored = true
  8872. a21e.Position = RootPart.Position
  8873. aa21e.MeshType = "Sphere"
  8874. aa21e.Scale = v3(1,1,1)
  8875.  
  8876.  
  8877.  
  8878.  
  8879.  
  8880. smokey = Instance.new("Smoke",RootPart)
  8881. smokey.Color = Color3.new(255,0,0)
  8882. smokey.Opacity = 1
  8883. smokey.Size = 2
  8884. ssjbkaioken.TimePosition = 1.5
  8885. ssjbkaioken:Play()
  8886. wait(0.2)
  8887. coroutine.wrap(function()
  8888. repeat
  8889. wait()
  8890. newaurabase.Size = UDim2.new(math.random(15,17),0,math.random(25,30),0)
  8891. until newaura.ImageTransparency == 1
  8892.  
  8893.  
  8894.  
  8895. end)()
  8896. rock = true
  8897. redlight = Instance.new("PointLight",LowerTorso)
  8898. redlight.Color = Color3.new(255,0,0)
  8899. redlight.Brightness = math.huge
  8900. mouth.Texture = "rbxassetid://828773176"
  8901. GroundShake = true
  8902. RootPart.Anchored = true
  8903.  
  8904. wait(10)
  8905.  
  8906. wait(7)
  8907. rock2 = true
  8908. rock = false
  8909. smokey:Destroy()
  8910. ssjbaura:Stop()
  8911. ssjbmusic:Stop()
  8912. transform3 = false
  8913. transform2 = false
  8914. transform5 = true
  8915. redlight:Destroy()
  8916.  
  8917. mouth.Texture = "rbxassetid://932140764"
  8918. newaura.ImageTransparency = 1
  8919. GroundShake = false
  8920.  
  8921. a21e.Transparency = 0
  8922. for i = 1,50 do
  8923. wait()
  8924. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  8925. a21e.Transparency = a21e.Transparency + 0.02
  8926. end
  8927. aa21e.Scale = v3(1,1,1)
  8928. a21e.Transparency = 1
  8929. wait(1)
  8930. chatfunc("Kaioken!")
  8931. mouth.Texture = "rbxassetid://828773176"
  8932. wait(0.3)
  8933. mouth.Texture = "rbxassetid://932140764"
  8934. wait(0.3)
  8935. mouth.Texture = "rbxassetid://828773176"
  8936. wait(0.3)
  8937. mouth.Texture = "rbxassetid://932140764"
  8938. wait(0.3)
  8939. mouth.Texture = "rbxassetid://828773176"
  8940. wait(0.3)
  8941. mouth.Texture = "rbxassetid://932140764"
  8942. wait(0.3)
  8943. GroundShake2 = true
  8944. transform5 = false
  8945. transform3 = false
  8946. transform2 = true
  8947. ssjbauraburst:Play()
  8948. GroundWave5()
  8949. GroundWave6()
  8950. GroundWave7()
  8951. GroundWave8()
  8952. GroundWave9()
  8953. GroundWave10()
  8954. ad.Position = RootPart.Position - v3(0,3,0)
  8955. aad.Transparency = 0
  8956. newaura2.ImageTransparency = 0
  8957. wait(0.1)
  8958.  
  8959.  
  8960. newaura.ImageTransparency = 0
  8961. ssjbaura:Stop()
  8962. ssjbkaura:Play()
  8963. a21e.Transparency = 0
  8964. for i = 1,50 do
  8965. wait()
  8966. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  8967. a21e.Transparency = a21e.Transparency + 0.02
  8968. end
  8969. GroundShake2 = false
  8970. for i,v in pairs(workspace:GetChildren()) do
  8971. if v:IsA("Part") then
  8972. if v.Size.x > 150 then
  8973. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(0),rad(0),rad(0))
  8974. end
  8975. end
  8976. end
  8977. wait(0.1)
  8978. wait(1.4)
  8979. chatfunc("This Is My Trump Card")
  8980. rock2 = false
  8981. transform2 = false
  8982.  
  8983.  
  8984.  
  8985.  
  8986. -------------------------------------------------
  8987. canattack = true
  8988. RootPart.Anchored = false
  8989. if canfly1 == true then
  8990.  
  8991. idle = true
  8992. walk = true
  8993. canjump = true
  8994. end
  8995. if canfly1 == true then
  8996. canfly = true
  8997. end
  8998. for i = 1,20 do
  8999. wait()
  9000. aad.Transparency = aad.Transparency + 0.05
  9001. end
  9002. end
  9003. end
  9004. end
  9005. end
  9006. end)
  9007.  
  9008.  
  9009.  
  9010. mouse.KeyDown:connect(function(key)
  9011. if key == "k" then
  9012. if ssjbkaio == true then
  9013. if canattack == true then
  9014. canattack = false
  9015. if canfly == true then
  9016. canfly = false
  9017. canfly1 = true
  9018. end
  9019.  
  9020. RootPart.Anchored = true
  9021. idle = false
  9022. ssjb = true
  9023. ssjbkaio = false
  9024. ssjbkaiox10 = true
  9025. ssj1 = false
  9026. ssj2= false
  9027. ssj3 = false
  9028. walk = false
  9029. canjump = false
  9030.  
  9031. ssjbmusic:Play()
  9032.  
  9033. ------------------------------------------------
  9034. transform3 = true
  9035.  
  9036. wait(0.8)
  9037.  
  9038.  
  9039. a21e = new("Part",char)
  9040. a21e.Name = "Beam"..num
  9041. a21e.Locked = true
  9042. a21e.Size = v3(1,1,1)
  9043. a21e.CanCollide = false
  9044. a21e.Position = v3(999,999,999)
  9045. a21e.BrickColor = bc("Cyan")
  9046. a21e.Material = "Neon"
  9047. a21e.Transparency = 1
  9048. aa21e = new("SpecialMesh",a21e)
  9049. a21e.Anchored = true
  9050. a21e.Position = RootPart.Position
  9051. aa21e.MeshType = "Sphere"
  9052. aa21e.Scale = v3(1,1,1)
  9053.  
  9054.  
  9055.  
  9056.  
  9057.  
  9058.  
  9059. ssjbkaioken1:Play()
  9060. coroutine.wrap(function()
  9061. repeat
  9062. wait()
  9063. newaurabase2.Size = UDim2.new(math.random(30,35),0,math.random(60,75),0)
  9064. until Hair7.Color == Color3.fromRGB(210, 211, 223)
  9065.  
  9066.  
  9067.  
  9068. end)()
  9069. rock = true
  9070. redlight = Instance.new("PointLight",LowerTorso)
  9071. redlight.Color = Color3.new(255,0,0)
  9072. redlight.Brightness = math.huge
  9073. GroundShake = true
  9074.  
  9075. mouth.Texture = "rbxassetid://828773176"
  9076. wait(9)
  9077. GroundWave5()
  9078. GroundWave6()
  9079. GroundWave7()
  9080. GroundWave8()
  9081. GroundWave9()
  9082. GroundWave10()
  9083. ad = new("Part",char)
  9084. ad.Name = "NewPart"
  9085. ad.Size = v3(30,0.1,30)
  9086. ad.CanCollide = false
  9087. ad.Anchored = true
  9088. ad.Position = RootPart.Position - v3(0,2,0)
  9089. ad.BrickColor = bc("bright Blue")
  9090. ad.Material = "Neon"
  9091. ad.Transparency = 1
  9092. aad = new("Decal",ad)
  9093.  
  9094. aad.Face = "Top"
  9095. aad.Transparency = 1
  9096. aad.Transparency = 0
  9097. aad.Texture = "http://www.roblox.com/asset/?id=108186785"
  9098. wait(11)
  9099.  
  9100. redlight:Destroy()
  9101.  
  9102. chatfunc("Times 10!")
  9103. mouth.Texture = "rbxassetid://828773176"
  9104. wait(0.3)
  9105. mouth.Texture = "rbxassetid://932140764"
  9106. wait(0.3)
  9107. mouth.Texture = "rbxassetid://828773176"
  9108. wait(0.3)
  9109. mouth.Texture = "rbxassetid://932140764"
  9110. wait(0.2)
  9111. mouth.Texture = "rbxassetid://828773176"
  9112. wait(0.2)
  9113. mouth.Texture = "rbxassetid://932140764"
  9114. wait(0.2)
  9115. mouth.Texture = "rbxassetid://828773176"
  9116. wait(1.4)
  9117. rock3 = true
  9118. rock = false
  9119. GroundShake2 = true
  9120.  
  9121. ssjbauraburst:Play()
  9122. GroundWave5()
  9123. GroundWave6()
  9124. GroundWave7()
  9125. GroundWave8()
  9126. GroundWave9()
  9127. GroundWave10()
  9128.  
  9129. aad.Transparency = 0
  9130. newaura2.ImageTransparency = 0
  9131.  
  9132. p1.Transparency = 0.5
  9133. p2.Transparency = 0.5
  9134. p3.Transparency = 0.5
  9135. p4.Transparency = 0.5
  9136. p5.Transparency = 0.5
  9137. p6.Transparency = 0.5
  9138. p7.Transparency = 0.5
  9139. p8.Transparency = 0.5
  9140. p9.Transparency = 0.5
  9141. p10.Transparency = 0.5
  9142. p11.Transparency = 0.5
  9143. p12.Transparency = 0.5
  9144. p13.Transparency = 0.5
  9145. p14.Transparency = 0.5
  9146. p15.Transparency = 0.5
  9147. newaura.ImageTransparency = 0
  9148. ssjbaura:Stop()
  9149. ssjbkaura:Play()
  9150. a21e.Transparency = 0
  9151. Hair7.Color = Color3.fromRGB(210, 211, 223)
  9152.  
  9153. Mesh.MeshId = "rbxassetid://430344159"
  9154. Mesh.Scale = v3(6.3,6.3,6.3)
  9155. char.Head.face.Texture= "http://www.roblox.com/asset/?id=975967879"
  9156. Weld.C0 = CFrame.new(-.25,1.2,.34)
  9157. for i = 1,50 do
  9158. wait()
  9159. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  9160. a21e.Transparency = a21e.Transparency + 0.02
  9161. end
  9162. ssjbkaioken1:Stop()
  9163. mouth.Texture = "rbxassetid://932140764"
  9164. wait()
  9165. GroundShake = false
  9166. wait()
  9167.  
  9168. wait()
  9169. GroundShake2 = false
  9170. for i,v in pairs(workspace:GetChildren()) do
  9171. if v:IsA("Part") then
  9172. if v.Size.x > 150 then
  9173. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(0),rad(0),rad(0))
  9174. end
  9175. end
  9176. end
  9177. wait(2)
  9178.  
  9179.  
  9180.  
  9181.  
  9182. rock3 = false
  9183. -------------------------------------------------
  9184. transform3 = false
  9185. chatfunc("I Can't Maintain This Form For Long")
  9186. canattack = true
  9187. RootPart.Anchored = false
  9188. if canfly1 == true then
  9189.  
  9190. idle = true
  9191. walk = true
  9192. canjump = true
  9193. end
  9194. if canfly1 == true then
  9195. canfly = true
  9196. end
  9197. for i = 1,20 do
  9198. wait()
  9199. aad.Transparency = aad.Transparency + 0.05
  9200. end
  9201. end
  9202. end
  9203. end
  9204. end)
  9205.  
  9206.  
  9207.  
  9208.  
  9209. mouse.KeyDown:connect(function(key)
  9210. if key == "u" then
  9211. if fuse == false or potara == false then
  9212. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false then
  9213. if canattack == true then
  9214. canattack = false
  9215. if canfly == true then
  9216. canfly = false
  9217. canfly1 = true
  9218. end
  9219. newaura.Position = UDim2.new(-0.57,0,-0.28,0)
  9220. newaurabase.Size = UDim2.new(10,0,20,0)
  9221. newaurabase.AlwaysOnTop = false
  9222. newaurabase.ExtentsOffset = v3(0,0,-2)
  9223. RootPart.Anchored = true
  9224.  
  9225. idle = false
  9226. ssjb = false
  9227. ssjg = true
  9228. ssj1 = false
  9229. ssj2= false
  9230. ssj3 = false
  9231. walk = false
  9232. canjump = false
  9233.  
  9234. ssjgmusic:Play()
  9235.  
  9236. ------------------------------------------------
  9237. transform1 = true
  9238.  
  9239. wait(0.8)
  9240. Hair7.Color = Color3.fromRGB(255,16,88)
  9241. GroundShake = true
  9242. char.Head.face.Texture= "rbxassetid://900680867"
  9243.  
  9244.  
  9245. a21e = new("Part",char)
  9246. a21e.Name = "Beam"..num
  9247. a21e.Locked = true
  9248. a21e.Size = v3(1,1,1)
  9249. a21e.CanCollide = false
  9250. a21e.Position = v3(999,999,999)
  9251. a21e.BrickColor = bc("Really red")
  9252. a21e.Material = "Neon"
  9253. a21e.Transparency = 0
  9254. aa21e = new("SpecialMesh",a21e)
  9255. a21e.Anchored = true
  9256. a21e.Position = RootPart.Position
  9257. aa21e.MeshType = "Sphere"
  9258. aa21e.Scale = v3(1,1,1)
  9259.  
  9260. transform1 = false
  9261. transform2 = true
  9262. ssjbauraburst:Play()
  9263. GroundWave5()
  9264. GroundWave6()
  9265. GroundWave7()
  9266. GroundWave8()
  9267. GroundWave9()
  9268. GroundWave10()
  9269. ad.Position = RootPart.Position - v3(0,3,0)
  9270. aad.Transparency = 0
  9271.  
  9272.  
  9273.  
  9274. newaura.ImageTransparency = 0
  9275. ssjgaura:Play()
  9276. for i = 1,50 do
  9277. wait()
  9278. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  9279. a21e.Transparency = a21e.Transparency + 0.02
  9280. end
  9281. GroundShake = false
  9282. for i,v in pairs(workspace:GetChildren()) do
  9283. if v:IsA("Part") then
  9284. if v.Size.x > 150 then
  9285. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(0),rad(0),rad(0))
  9286. end
  9287. end
  9288. end
  9289. wait(0.1)
  9290. wait(1.4)
  9291. transform2 = false
  9292.  
  9293.  
  9294.  
  9295.  
  9296. -------------------------------------------------
  9297. canattack = true
  9298. RootPart.Anchored = false
  9299. if canfly1 == true then
  9300.  
  9301. idle = true
  9302. walk = true
  9303. canjump = true
  9304. end
  9305. if canfly1 == true then
  9306. canfly = true
  9307. end
  9308. for i = 1,20 do
  9309. wait()
  9310. aad.Transparency = aad.Transparency + 0.05
  9311. end
  9312. end
  9313. end
  9314. end
  9315. end
  9316. end)
  9317.  
  9318. mouse.KeyDown:connect(function(key)
  9319. if key == "l" then
  9320. if fuse == false and potara == false then
  9321. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  9322. if great == false then
  9323. if canattack == true then
  9324. canattack = false
  9325. if canfly == true then
  9326. canfly = false
  9327. canfly1 = true
  9328. end
  9329.  
  9330.  
  9331. transform3 = true
  9332. idle = false
  9333. ssjb = false
  9334. ssjg = true
  9335. ssj1 = false
  9336. ssj2= false
  9337. ssj3 = false
  9338. walk = false
  9339. ssjg = false
  9340. great = true
  9341. canjump = false
  9342.  
  9343.  
  9344. ape = Instance.new("Part",char)
  9345. ape.Transparency = 1
  9346. weldape = Instance.new("Weld",ape)
  9347. weldape.Part0 = Head
  9348. weldape.Part1 = ape
  9349. weldape.C0 = CFrame.new(0,5,-9)*CFrame.Angles(0,math.rad(180),0)
  9350. meshape = Instance.new("SpecialMesh",ape)
  9351. meshape.MeshId = "rbxassetid://553201144"
  9352. meshape.Scale = v3(0.04,0.04,0.04)
  9353.  
  9354. Ape1:Play()
  9355. wait(2)
  9356.  
  9357. Ape2:Play()
  9358.  
  9359. wait(3)
  9360. Ape3:Play()
  9361. wait(10)
  9362. headcolor = Head.BrickColor
  9363. wait(0.1)
  9364. Head.BrickColor = bc("New Yeller")
  9365. Hair7.Transparency = 1
  9366. p1.Transparency = 0
  9367. p2.Transparency = 0
  9368. p3.Transparency = 0
  9369. p4.Transparency = 0
  9370. p5.Transparency = 0
  9371. p6.Transparency = 0
  9372. p7.Transparency = 0
  9373. p8.Transparency =0
  9374. p9.Transparency = 0
  9375. p10.Transparency = 0
  9376. p11.Transparency = 0
  9377. p12.Transparency = 0
  9378. p13.Transparency =0
  9379. p14.Transparency = 0
  9380.  
  9381. p1.BrickColor = bc("New Yeller")
  9382. p2.BrickColor = bc("New Yeller")
  9383. p3.BrickColor = bc("New Yeller")
  9384. p4.BrickColor = bc("New Yeller")
  9385. p5.BrickColor = bc("New Yeller")
  9386. p6.BrickColor = bc("Cool yellow")
  9387. p7.BrickColor = bc("Cool yellow")
  9388. p8.BrickColor = bc("Cool yellow")
  9389. p9.BrickColor = bc("Cool yellow")
  9390. p10.BrickColor = bc("New Yeller")
  9391. p11.BrickColor = bc("New Yeller")
  9392. p12.BrickColor = bc("New Yeller")
  9393. p13.BrickColor = bc("New Yeller")
  9394. p14.BrickColor = bc("New Yeller")
  9395.  
  9396. transform3 = false
  9397. transform4 = true
  9398. for i = 1,10 do
  9399. wait()
  9400. hum.BodyDepthScale.Value = hum.BodyDepthScale.Value + 2
  9401. hum.BodyHeightScale.Value = hum.BodyHeightScale.Value + 2
  9402. hum.BodyWidthScale.Value = hum.BodyWidthScale.Value + 2
  9403. hum.HeadScale.Value = hum.HeadScale.Value + 2
  9404. end
  9405. lboob = Instance.new("Part",char)
  9406. lboobmesh = Instance.new("SpecialMesh",lboob)
  9407. lboobweld = Instance.new("Weld",lboob)
  9408. lboobweld.Part0 = UpperTorso
  9409. lboobweld.Part1 = lboob
  9410. lboobweld.C0 = CFrame.new(0.4,7,-5)
  9411. lboobmesh.MeshType = "Sphere"
  9412. lboobmesh.Scale = Vector3.new(0.2*50,0.4*50,0.2*50)
  9413. rboob = Instance.new("Part",char)
  9414. rboobmesh = Instance.new("SpecialMesh",rboob)
  9415. rboobweld = Instance.new("Weld",rboob)
  9416. rboobweld.Part0 = char.UpperTorso
  9417. rboobweld.Part1 = rboob
  9418. rboobweld.C0 = CFrame.new(-0.4,7,-5)
  9419. rboobmesh.MeshType = "Sphere"
  9420. rboobmesh.Scale = Vector3.new(0.2*50,0.4*50,0.2*50)
  9421. rlboob = Instance.new("Part",char)
  9422. rlboobmesh = Instance.new("SpecialMesh",rlboob)
  9423. rlboobweld = Instance.new("Weld",rlboob)
  9424. rlboobweld.Part0 = char.UpperTorso
  9425. rlboobweld.Part1 = rlboob
  9426. rlboobweld.C0 = CFrame.new(0,-1,-2)
  9427. rlboobmesh.MeshType = "Sphere"
  9428. rlboobmesh.Scale = Vector3.new(0.2*50,1*50,0.2*50)
  9429. lboob.BrickColor = bc("New Yeller")
  9430. rboob.BrickColor = bc("New Yeller")
  9431. rlboob.BrickColor = bc("New Yeller")
  9432. ape.Transparency = 0
  9433. ape.BrickColor = bc("New Yeller")
  9434. p15.BrickColor = bc("Really black")
  9435. p15.Transparency =0
  9436. a21e = new("Part",char)
  9437. a21e.Name = "Beam"..num
  9438. a21e.Locked = true
  9439. a21e.Size = v3(1,1,1)
  9440. a21e.CanCollide = false
  9441. a21e.Position = v3(999,999,999)
  9442. a21e.BrickColor = bc("Really red")
  9443. a21e.Material = "Neon"
  9444. a21e.Transparency = 0
  9445. aa21e = new("SpecialMesh",a21e)
  9446. a21e.Anchored = true
  9447. a21e.Position = RootPart.Position
  9448. aa21e.MeshType = "Sphere"
  9449. aa21e.Scale = v3(50,50,50)
  9450.  
  9451.  
  9452. ApeGrowl:Play()
  9453. GroundWave5()
  9454. GroundWave6()
  9455. GroundWave7()
  9456. GroundWave8()
  9457. GroundWave9()
  9458. GroundWave10()
  9459.  
  9460.  
  9461.  
  9462.  
  9463.  
  9464. for i = 1,50 do
  9465. wait()
  9466. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  9467. a21e.Transparency = a21e.Transparency + 0.02
  9468. end
  9469.  
  9470. for i,v in pairs(workspace:GetChildren()) do
  9471. if v:IsA("Part") then
  9472. if v.Size.x > 150 then
  9473. v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(0),rad(0),rad(0))
  9474. end
  9475. end
  9476. end
  9477. wait(0.1)
  9478. wait(1.4)
  9479. transform4 = false
  9480. for i = 1,20 do
  9481. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) --LeftUpperArm
  9482. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperArm
  9483. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  9484. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  9485. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftUpperLeg
  9486. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9487. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerLeg
  9488. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9489. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  9490. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  9491. end
  9492.  
  9493.  
  9494.  
  9495. -------------------------------------------------
  9496.  
  9497.  
  9498. if canfly1 == true then
  9499.  
  9500.  
  9501. walk = true
  9502.  
  9503. end
  9504. if canfly1 == true then
  9505. canfly = true
  9506. end
  9507. for i = 1,20 do
  9508. wait()
  9509. aad.Transparency = aad.Transparency + 0.05
  9510. end
  9511. end
  9512. else
  9513. ape:Destroy()
  9514.  
  9515. p15.BrickColor = bc("New Yeller")
  9516. Head.BrickColor = bc("New Yeller")
  9517.  
  9518. transform5 = true
  9519. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=258281249"
  9520. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=258281716"
  9521.  
  9522. --504772831
  9523. Head.BrickColor = headcolor
  9524. lboob:Destroy()
  9525. rboob:Destroy()
  9526. rlboob:Destroy()
  9527. a21e = new("Part",char)
  9528. a21e.Name = "Beam"..num
  9529. a21e.Locked = true
  9530. a21e.Size = v3(1,1,1)
  9531. a21e.CanCollide = false
  9532. a21e.Position = v3(999,999,999)
  9533. a21e.BrickColor = bc("New Yeller")
  9534. a21e.Material = "Neon"
  9535. a21e.Transparency = 0
  9536. aa21e = new("SpecialMesh",a21e)
  9537. a21e.Anchored = true
  9538. a21e.Position = RootPart.Position
  9539. aa21e.MeshType = "Sphere"
  9540. aa21e.Scale = v3(200,200,200)
  9541.  
  9542.  
  9543.  
  9544.  
  9545. for i = 1,100 do
  9546. wait()
  9547. hum.BodyDepthScale.Value = hum.BodyDepthScale.Value - .2
  9548. hum.BodyHeightScale.Value = hum.BodyHeightScale.Value - .2
  9549. hum.BodyWidthScale.Value = hum.BodyWidthScale.Value - .2
  9550. hum.HeadScale.Value = hum.HeadScale.Value - .2
  9551. aa21e.Scale = aa21e.Scale + v3(1,1,1)
  9552.  
  9553. end
  9554. wait(0.5)
  9555. mouth.Transparency = 1
  9556. nose.Transparency = 1
  9557. Hair7.Color = Color3.fromRGB(0,0,0)
  9558. Mesh.MeshId = "http://www.roblox.com/asset/?id=504772831"
  9559. Mesh.Scale = Vector3.new(0.23,0.23,0.23)
  9560. Weld.C0 = CFrame.new(0.25, 0.4, 0.5)*CFrame.Angles(0,math.rad(180),0)
  9561. char.Head.face.Texture= "http://www.roblox.com/asset/?id=869609457"
  9562. Hair7.Transparency = 0
  9563.  
  9564. p1.Transparency = 1
  9565. p2.Transparency = 1
  9566. p3.Transparency = 1
  9567. p4.Transparency = 1
  9568. p5.Transparency = 1
  9569. p6.Transparency = 1
  9570. p7.Transparency = 1
  9571. p8.Transparency =1
  9572. p9.Transparency = 1
  9573. p10.Transparency = 1
  9574. p11.Transparency = 1
  9575. p12.Transparency = 1
  9576. p13.Transparency =1
  9577. p14.Transparency = 1
  9578. p15.Transparency = 1
  9579. great = false
  9580. ape5 = Instance.new("Part",char)
  9581. ape5.Transparency = 0
  9582. weldape5 = Instance.new("Weld",ape5)
  9583. weldape5.Part0 = LowerTorso
  9584. weldape5.Part1 = ape5
  9585. ape5.BrickColor = bc("Crimson")
  9586. weldape5.C0 = CFrame.new(0.4,1,2)*CFrame.Angles(0,math.rad(90),math.rad(0))
  9587. meshape5 = Instance.new("SpecialMesh",ape5)
  9588. meshape5.MeshId = "rbxassetid://547956749"
  9589. meshape5.Scale = v3(0.025,0.025,0.025)
  9590. ssj4 = true
  9591.  
  9592.  
  9593. wait(0.5)
  9594.  
  9595. a21e:Destroy()
  9596. wait()
  9597.  
  9598. a21e = new("Part",char)
  9599. a21e.Name = "Beam"..num
  9600. a21e.Locked = true
  9601. a21e.Size = v3(1,1,1)
  9602. a21e.CanCollide = false
  9603. a21e.Position = v3(999,999,999)
  9604. a21e.BrickColor = bc("New Yeller")
  9605. a21e.Material = "Neon"
  9606. a21e.Transparency = 0
  9607. aa21e = new("SpecialMesh",a21e)
  9608. a21e.Anchored = true
  9609. a21e.Position = RootPart.Position
  9610. aa21e.MeshType = "Sphere"
  9611. aa21e.Scale = v3(50,50,50)
  9612.  
  9613.  
  9614.  
  9615.  
  9616.  
  9617. aa21e.Scale = v3(10,10,10)
  9618. a21e.Transparency = 0
  9619. newaura.ImageTransparency = 0
  9620. GroundWave5()
  9621. GroundWave6()
  9622. GroundWave7()
  9623. GroundWave8()
  9624. GroundWave9()
  9625. GroundWave10()
  9626. ssjauraburst:Play()
  9627. ssjaura:Play()
  9628. for i = 1,50 do
  9629. wait()
  9630. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  9631. a21e.Transparency = a21e.Transparency + 0.02
  9632. end
  9633.  
  9634. transform5 = false
  9635. idle = true
  9636. canattack = true
  9637. end
  9638. end
  9639. end
  9640. end
  9641. end)
  9642.  
  9643.  
  9644.  
  9645.  
  9646.  
  9647.  
  9648. newaurabase = Instance.new("BillboardGui",LowerTorso)
  9649. newaurabase.Size = UDim2.new(20,0,20,0)
  9650. newaurabase.AlwaysOnTop = false
  9651. newaura = Instance.new("ImageLabel",newaurabase)
  9652. newaura.BackgroundTransparency = 1
  9653. newaurabase.ExtentsOffset = v3(0,0,3)
  9654. newaura.ImageTransparency = 1
  9655. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  9656. newaura.Size = UDim2.new(2,0,1,0)
  9657. newaura.Position = UDim2.new(-0.5,0,-0.2,0)
  9658. newaurabase2 = Instance.new("BillboardGui",LowerTorso)
  9659. newaurabase2.Size = UDim2.new(20,0,40,0)
  9660. newaurabase2.ExtentsOffset = v3(0,0,-3)
  9661. newaurabase2.AlwaysOnTop = false
  9662. newaura2 = Instance.new("ImageLabel",newaurabase2)
  9663. newaura2.BackgroundTransparency = 1
  9664. newaura2.ImageTransparency = 1
  9665. newaura2.ImageColor3 = Color3.fromRGB(255, 0,0)
  9666. newaura2.Size = UDim2.new(2,0,1,0)
  9667. newaura2.Position = UDim2.new(-0.5,0,-0.4,0)
  9668.  
  9669.  
  9670.  
  9671.  
  9672.  
  9673.  
  9674.  
  9675.  
  9676.  
  9677.  
  9678.  
  9679.  
  9680.  
  9681.  
  9682. char = game.Players.LocalPlayer.Character
  9683. char.Archivable = true
  9684. clone1 = char:Clone()
  9685.  
  9686. clone1["Sound Folder"]:Destroy()
  9687. clone1.Name = "Vegeta"
  9688. clone1.Parent = char
  9689.  
  9690. LeftUpperArm1 = clone1.LeftUpperArm
  9691. LeftShoulder1 = clone1.LeftUpperArm.LeftShoulder
  9692. LeftLowerArm1 = clone1.LeftLowerArm
  9693. LeftElbow1 = clone1.LeftLowerArm.LeftElbow
  9694. --------------------------------------------------------
  9695. LeftUpperLeg1 = clone1.LeftUpperLeg
  9696. LeftHip1 = clone1.LeftUpperLeg.LeftHip
  9697. LeftLowerLeg1 = clone1.LeftLowerLeg
  9698. LeftKnee1 = clone1.LeftLowerLeg.LeftKnee
  9699. ----------------------------------------------------------
  9700. RightUpperArm1 = clone1.RightUpperArm
  9701. RightShoulder1 = clone1.RightUpperArm.RightShoulder
  9702. RightLowerArm1 = clone1.RightLowerArm
  9703. RightElbow1 = clone1.RightLowerArm.RightElbow
  9704. ----------------------------------------------------------
  9705. RightUpperLeg1 = clone1.RightUpperLeg
  9706. RightHip1 = clone1.RightUpperLeg.RightHip
  9707. RightLowerLeg1 = clone1.RightLowerLeg
  9708. RightKnee1 = clone1.RightLowerLeg.RightKnee
  9709. ----------------------------------------------------------
  9710. UpperTorso1 = clone1.UpperTorso
  9711. LowerTorso1 = clone1.LowerTorso
  9712. Root1 = clone1.LowerTorso.Root
  9713. RootPart1 = clone1.HumanoidRootPart
  9714. LeftHand1 = clone1.LeftHand
  9715. RightHand1 = clone1.RightHand
  9716. LeftFoot1 = clone1.LeftFoot
  9717. RightFoot1 = clone1.RightFoot
  9718. --------------------------------------------
  9719. Head1 = clone1.Head
  9720. Neck1 = clone1.Head.Neck
  9721.  
  9722.  
  9723. RootPart1.CFrame = CFrame.new(999,999,999)
  9724. RootPart1.Anchored = true
  9725. function RenderStepped3()
  9726. if spiritballenergy == true then
  9727. wait(math.random(0.1,0.5))
  9728. ay = new("Part",char)
  9729. ay.Name = "NewPart2"
  9730. ay.Size = v3(0.3,0.3,0.3)
  9731. ay.CanCollide = false
  9732. ay.Material = "Neon"
  9733.  
  9734. ay.BrickColor = bc("Cyan")
  9735.  
  9736. meshk = Instance.new("SpecialMesh",ay)
  9737. meshk.MeshType = "Sphere"
  9738.  
  9739. ay.Position = v3(999,999,999)
  9740. ay.CFrame = CFrame.new(RootPart.Position.x+math.random(-15,15),RootPart.Position.y-12,RootPart.Position.z+math.random(-15,15))
  9741. ys = Instance.new("BodyVelocity",ay)
  9742. ys.Name = "GO1"
  9743. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  9744.  
  9745. ys.Velocity = v3(0,6,0)
  9746. game.Debris:AddItem(ay,4)
  9747. end
  9748. if spirit1 == true then
  9749. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(180),rad(0),rad(0)),.1) --LeftUpperArm
  9750. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(180),rad(0),rad(0)),.1)--RightUpperArm
  9751. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  9752. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  9753. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  9754. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9755. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  9756. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9757. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  9758. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  9759. end
  9760. if spirit2 == true then
  9761. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(80),rad(0),rad(0)),.1) --LeftUpperArm
  9762. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(80),rad(0),rad(0)),.1)--RightUpperArm
  9763. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  9764. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  9765. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftUpperLeg
  9766. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightUpperLeg
  9767. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  9768. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9769. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--Torso
  9770. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  9771. end
  9772. if beam1 == true then
  9773. beamgo = beamgo + 2
  9774. beamgo1 = beamgo1 + 4
  9775.  
  9776. a1.CFrame = RootPart.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + RootPart.CFrame.lookVector * beamgo
  9777.  
  9778. aa1.Scale = v3(1,math.random(1,1.2),math.random(1,1.2))
  9779. a3.CFrame = RootPart.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + RootPart.CFrame.lookVector * beamgo * 2
  9780. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjbkaio == false and ssjbkaiox10 == false then
  9781. a1.Size = v3(beamgo1,3,3)
  9782. aa2.Scale = v3(100,math.random(50,70),math.random(50,70))
  9783. aa3.Scale = v3(150,math.random(50,70),math.random(50,70))
  9784.  
  9785.  
  9786. end
  9787. if ssj1 == true and ssj2 == false and ssj3 == false and ssjb == false and ssjbkaio == false and ssjbkaiox10 == false and ssj4 == false and potara == false and fuse == false then
  9788. a1.Size = v3(beamgo1,3.5,3.5)
  9789. aa2.Scale = v3(110,math.random(60,80),math.random(60,80))
  9790. aa3.Scale = v3(160,math.random(60,80),math.random(60,80))
  9791. end
  9792. if ssj1 == false and ssj2 == true and ssj3 == false and ssjb == false and ssjbkaio == false and ssjbkaiox10 == false then
  9793. a1.Size = v3(beamgo1,4,4)
  9794. aa2.Scale = v3(120,math.random(70,90),math.random(70,90))
  9795. aa3.Scale = v3(170,math.random(70,90),math.random(70,90))
  9796. end
  9797. if ssj3 == true then
  9798. a1.Size = v3(beamgo1,4.5,4.5)
  9799. aa2.Scale = v3(130,math.random(80,100),math.random(80,100))
  9800. aa3.Scale = v3(180,math.random(80,100),math.random(80,100))
  9801. end
  9802. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == true and ssjbkaio == false and ssjbkaiox10 == false and potara == false then
  9803. a1.Size = v3(beamgo1,5,5)
  9804. aa2.Scale = v3(140,math.random(90,110),math.random(90,110))
  9805. aa3.Scale = v3(190,math.random(90,110),math.random(90,110))
  9806. end
  9807. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == true and ssjbkaio == true and ssjbkaiox10 == false then
  9808. a1.Size = v3(beamgo1,6,6)
  9809. aa2.Scale = v3(155,math.random(105,125),math.random(105,125))
  9810. aa3.Scale = v3(205,math.random(105,125),math.random(105,125))
  9811. end
  9812. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == true and ssjbkaio == false and ssjbkaiox10 == true then
  9813. a1.Size = v3(beamgo1,15,15)
  9814. aa2.Scale = v3(220,math.random(185,220),math.random(185,220))
  9815. aa3.Scale = v3(280,math.random(185,220),math.random(185,220))
  9816. end
  9817. if ssjg == true then
  9818. a1.Size = v3(beamgo1,6,6)
  9819. aa2.Scale = v3(150,math.random(100,120),math.random(100,120))
  9820. aa3.Scale = v3(200,math.random(100,120),math.random(100,120))
  9821. end
  9822. if ssj4 == true and fuse == true then
  9823. a1.Size = v3(beamgo1,75,75)
  9824. end
  9825. if ssj4 == false and fuse == true then
  9826. a1.Size = v3(beamgo1,50,50)
  9827.  
  9828. end
  9829. if potara == true then
  9830. a1.Size = v3(beamgo1,math.random(25,35),math.random(25,35))
  9831. end
  9832. if ssj4 == true and fuse == false then
  9833. a1.Size = v3(beamgo1,4,4)
  9834. aa2.Scale = v3(120,math.random(70,90),math.random(70,90))
  9835. aa3.Scale = v3(170,math.random(70,90),math.random(70,90))
  9836. end
  9837. a2.CFrame = RootPart.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) - RootPart.CFrame.lookVector * 1
  9838. end
  9839. if final1 == true then
  9840. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(-90)),.1) --LeftUpperArm
  9841. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(90)),.1)--RightUpperArm
  9842. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  9843. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  9844. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  9845. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9846. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  9847. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9848. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  9849. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  9850. end
  9851. if final2 == true then
  9852. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(30)),.1) --LeftUpperArm
  9853. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(-30)),.1)--RightUpperArm
  9854. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  9855. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  9856. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  9857. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9858. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  9859. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9860. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  9861. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  9862. end
  9863. if hum.MoveDirection.x > 0 and walk1 == true and fuse == true or hum.MoveDirection.x > 0 and walk1 == true and potara == true or hum.MoveDirection.x < 0 and walk1 == true and fuse == true or hum.MoveDirection.x < 0 and walk1 == true and potara == true then
  9864. hum.HipHeight = 1.35
  9865. idle5 = false
  9866. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) --LeftUpperArm
  9867. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperArm
  9868. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  9869. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  9870. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftUpperLeg
  9871. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9872. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerLeg
  9873. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9874. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  9875. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  9876. end
  9877. if potara1 == true then
  9878. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1) --LeftUpperArm
  9879. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(110),rad(50),rad(0)),.1)--RightUpperArm
  9880. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  9881. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(100),rad(0),rad(0)),.1)--RightLowerArm
  9882. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  9883. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9884. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  9885. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9886. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  9887. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  9888. end
  9889. if potara2 == true then
  9890. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(-10)),.1) --LeftUpperArm
  9891. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-30),rad(0),rad(10)),.1)--RightUpperArm
  9892. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--LeftLowerArm
  9893. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--RightLowerArm
  9894. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(-10)),.1)--LeftUpperLeg
  9895. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(10)),.1)--RightUpperLeg
  9896. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  9897. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  9898. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(90),rad(0)),.1)--Torso
  9899. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Head
  9900. end
  9901. if potara3 == true then
  9902. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(110),rad(-50),rad(0)),.1) --LeftUpperArm
  9903. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm
  9904. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(100),rad(0),rad(0)),.1)--LeftLowerArm
  9905. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  9906. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  9907. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9908. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  9909. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  9910. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  9911. Neck1.C0 = Neck1.C0:lerp(CFrame.new(Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  9912. end
  9913. if potara4 == true then
  9914. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(-10)),.1) --LeftUpperArm
  9915. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(-30),rad(0),rad(10)),.1)--RightUpperArm
  9916. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--LeftLowerArm
  9917. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--RightLowerArm
  9918. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(-10)),.1)--LeftUpperLeg
  9919. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(10)),.1)--RightUpperLeg
  9920. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  9921. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  9922. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-90),rad(0)),.1)--Torso
  9923. Neck1.C0 = Neck1.C0:lerp(CFrame.new( Neck1.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Head
  9924. end
  9925. if hum.MoveDirection.x == 0 and fuse == true or hum.MoveDirection.x == 0 and potara == true then
  9926. if idle7 == true then
  9927. idle5 = true
  9928.  
  9929.  
  9930. else
  9931. idle5 = false
  9932. hum.HipHeight = 1.35
  9933. end
  9934. end
  9935. if idle5 == true and idle6 == true then
  9936. idle6 = false
  9937. hum.HipHeight = 2
  9938. idle2 = true
  9939. for i = 1,50 do
  9940. wait()
  9941. hum.HipHeight = hum.HipHeight + 0.01
  9942. end
  9943. idle2 = false
  9944.  
  9945. idle3 = true
  9946. for i = 1,50 do
  9947. wait()
  9948. hum.HipHeight = hum.HipHeight - 0.01
  9949. end
  9950. idle3 = false
  9951. idle6 = true
  9952. end
  9953. if noidle == true then
  9954. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) --LeftUpperArm
  9955. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperArm
  9956. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  9957. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  9958. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftUpperLeg
  9959. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9960. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerLeg
  9961. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9962. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  9963. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  9964. end
  9965. if noidle1 == true then
  9966. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) --LeftUpperArm
  9967. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperArm
  9968. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  9969. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  9970. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftUpperLeg
  9971. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9972. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerLeg
  9973. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  9974. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  9975. Neck1.C0 = Neck1.C0:lerp(CFrame.new( Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  9976. end
  9977. if idle2 == true then
  9978. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20)),.01) --LeftUpperArm
  9979. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(20)),.01)--RightUpperArm
  9980. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(30),rad(0),rad(0)),.01)--LeftLowerArm
  9981. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(30),rad(0),rad(0)),.01)--RightLowerArm
  9982. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.01)--LeftUpperLeg
  9983. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.01)--RightUpperLeg
  9984. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-60),rad(0),rad(0)),.01)--LeftLowerLeg
  9985. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.01)--RightUpperLeg
  9986. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-5),rad(0),rad(0)),.01)--Torso
  9987. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.01)--Head
  9988. end
  9989. if idle3 == true then
  9990. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.01) --LeftUpperArm
  9991. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(10)),.01)--RightUpperArm
  9992. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.01)--LeftLowerArm
  9993. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.01)--RightLowerArm
  9994. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(80),rad(0),rad(0)),.01)--LeftUpperLeg
  9995. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.01)--RightUpperLeg
  9996. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-70),rad(0),rad(0)),.01)--LeftLowerLeg
  9997. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.01)--RightUpperLeg
  9998. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-4),rad(0),rad(0)),.01)--Torso
  9999. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(2),rad(0),rad(0)),.01)--Head
  10000. end
  10001. if fuse1 == true then
  10002. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(20),rad(20),rad(90)),.1) --LeftUpperArm
  10003. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(90)),.1)--RightUpperArm
  10004. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  10005. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  10006. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  10007. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10008. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  10009. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10010. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  10011. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  10012. end
  10013.  
  10014.  
  10015. if fuse2 == true then
  10016. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(260)),.1) --LeftUpperArm
  10017. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(20),rad(-20),rad(260)),.1)--RightUpperArm
  10018. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  10019. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  10020. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  10021. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10022. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  10023. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10024. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  10025. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  10026.  
  10027. end
  10028. if fuse3 == true then
  10029. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(20),rad(20),rad(90)),.5) --LeftUpperArm
  10030. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(90)),.5)--RightUpperArm
  10031. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  10032. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  10033. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftUpperLeg
  10034. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(80),rad(0),rad(-60)),.5)--RightUpperLeg
  10035. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  10036. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-90),rad(0),rad(0)),.5)--RightUpperLeg
  10037. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso
  10038. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  10039.  
  10040. end
  10041. if fuse4 == true then
  10042. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(330)),.5) --LeftUpperArm
  10043. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(200)),.5)--RightUpperArm
  10044. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-110)),.5)--LeftLowerArm
  10045. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  10046. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(80),rad(-30),rad(-80)),.5)--LeftUpperLeg
  10047. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-40)),.5)--RightUpperLeg
  10048. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-70),rad(0),rad(0)),.5)--LeftLowerLeg
  10049. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  10050. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.5,0)*CFrame.Angles(rad(0),rad(0),rad(50)),.5)--Torso
  10051. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(40)),.5)--Head
  10052.  
  10053. end
  10054. if fuse5 == true then
  10055. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-90)),.1) --LeftUpperArm
  10056. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(20),rad(-20),rad(-90)),.1)--RightUpperArm
  10057. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  10058. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  10059. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  10060. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10061. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  10062. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10063. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  10064. Neck1.C0 = Neck1.C0:lerp(CFrame.new(Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  10065. end
  10066.  
  10067.  
  10068. if fuse6 == true then
  10069. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(20),rad(20),rad(-260)),.1) --LeftUpperArm
  10070. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(-260)),.1)--RightUpperArm
  10071. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  10072. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  10073. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  10074. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10075. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  10076. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10077. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  10078. Neck1.C0 = Neck1.C0:lerp(CFrame.new(Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  10079.  
  10080. end
  10081. if fuse7 == true then
  10082. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-90)),.5) --LeftUpperArm
  10083. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(20),rad(-20),rad(-90)),.5)--RightUpperArm
  10084. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  10085. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  10086. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(80),rad(0),rad(60)),.5)--LeftUpperLeg
  10087. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  10088. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(-90),rad(0),rad(0)),.5)--LeftLowerLeg
  10089. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  10090. Root1.C0 = Root1.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso
  10091. Neck1.C0 = Neck1.C0:lerp(CFrame.new(Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  10092.  
  10093. end
  10094. if fuse8 == true then
  10095. LeftShoulder1.C0 = LeftShoulder1.C0:lerp(CFrame.new(LeftShoulder1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-200)),.5) --LeftUpperArm
  10096. RightShoulder1.C0 = RightShoulder1.C0:lerp(CFrame.new(RightShoulder1.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(-330)),.5)--RightUpperArm
  10097. LeftElbow1.C0 = LeftElbow1.C0:lerp(CFrame.new(LeftElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  10098. RightElbow1.C0 = RightElbow1.C0:lerp(CFrame.new(RightElbow1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(110)),.5)--RightLowerArm
  10099. LeftHip1.C0 = LeftHip1.C0:lerp(CFrame.new(LeftHip1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(40)),.5)--LeftUpperLeg
  10100. RightHip1.C0 = RightHip1.C0:lerp(CFrame.new(RightHip1.C0.p)*CFrame.Angles(rad(80),rad(30),rad(80)),.5)--RightUpperLeg
  10101. LeftKnee1.C0 = LeftKnee1.C0:lerp(CFrame.new( LeftKnee1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  10102. RightKnee1.C0 = RightKnee1.C0:lerp(CFrame.new(RightKnee1.C0.p)*CFrame.Angles(rad(-70),rad(0),rad(0)),.5)--RightUpperLeg
  10103. Root1.C0 = Root1.C0:lerp(CFrame.new(0,-0.5,0)*CFrame.Angles(rad(0),rad(0),rad(-50)),.5)--Torso
  10104. Neck1.C0 = Neck1.C0:lerp(CFrame.new(Neck1.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-40)),.5)--Head
  10105.  
  10106. end
  10107. if bigkamehameha1 == true then
  10108. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(60),rad(0),rad(30)),.1) --LeftUpperArm
  10109. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(60),rad(0),rad(-30)),.1)--RightUpperArm
  10110. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftLowerArm
  10111. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightLowerArm
  10112. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(0),rad(0)),.1)--LeftUpperLeg
  10113. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10114. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-80),rad(0),rad(0)),.1)--LeftLowerLeg
  10115. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10116. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  10117. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  10118. end
  10119. if bigkamehameha2 == true then
  10120. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(85),rad(0),rad(30)),.1) --LeftUpperArm
  10121. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(85),rad(0),rad(-30)),.1)--RightUpperArm
  10122. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  10123. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  10124. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftUpperLeg
  10125. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10126. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-80),rad(0),rad(0)),.1)--LeftLowerLeg
  10127. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  10128. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-5),rad(0),rad(0)),.1)--Torso
  10129. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  10130. end
  10131. end
  10132. ape51 = Instance.new("Part",clone1)
  10133. ape51.Transparency = 0
  10134. weldape5 = Instance.new("Weld",ape51)
  10135. weldape5.Part0 = LowerTorso1
  10136. weldape5.Part1 = ape51
  10137. ape51.Color = Color3.fromRGB(79,0,0)
  10138. weldape5.C0 = CFrame.new(0.4,1,2)*CFrame.Angles(0,math.rad(90),math.rad(0))
  10139. meshape5 = Instance.new("SpecialMesh",ape51)
  10140. meshape5.MeshId = "rbxassetid://547956749"
  10141. meshape5.Scale = v3(0.025,0.025,0.025)
  10142. game:GetService("RunService").RenderStepped:connect(RenderStepped3)
  10143.  
  10144. player.Chatted:connect(function(msg)
  10145. if msg == "Fuse" and ssj4 == true then
  10146. clone1.Shirt.ShirtTemplate = "rbxassetid://919206310"
  10147. clone1.Pants.PantsTemplate = "rbxassetid://919206462"
  10148. clone1.Head.Weld.C0 = CFrame.new(0.27,0.5,.6)*cfa(0,rad(180),0)
  10149. clone1.Hair.Mesh.MeshId = "rbxassetid://558303331"
  10150. clone1.Hair.Mesh.Scale = v3(0.048,0.048,0.048)
  10151.  
  10152. ape51.Transparency = 0
  10153. idle = false
  10154. walk = false
  10155. canjump = false
  10156. linkpart = Instance.new("Part",char)
  10157. linkpart.Position = v3(999,999,999)
  10158. linkpart.Transparency = 1
  10159. linkpart.CanCollide = false
  10160. linkpart.Anchored = true
  10161. linkpart.CFrame = RootPart.CFrame * cfa(0,rad(90),0) + RootPart.CFrame.lookVector
  10162. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * 10
  10163. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * 10
  10164. RootPart1.Anchored = true
  10165. RootPart.Anchored = true
  10166. RootPart1 = clone1.HumanoidRootPart
  10167. com1 = 10
  10168.  
  10169. noidle = true
  10170. wait(2)
  10171. noidle = false
  10172.  
  10173. fuse1 = true
  10174. fuse5 = true
  10175.  
  10176. wait(0.5)
  10177. fuse1 = false
  10178. fuse5 = false
  10179. coroutine.wrap(function()
  10180. for i = 1,40 do
  10181. if fuse == false then
  10182. wait()
  10183. com1 = com1 - 0.19
  10184.  
  10185. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * com1
  10186. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * com1
  10187.  
  10188. end
  10189. end
  10190. end)()
  10191. chatfunc("Fuuuu")
  10192. chatfunc1("Fuuuu")
  10193. fuse2 = true
  10194. fuse6 = true
  10195. wait(0.5)
  10196. fuse2 = false
  10197. fuse6 = false
  10198. chatfunc("Shon")
  10199. chatfunc1("Shon")
  10200. fuse3 = true
  10201. fuse7 = true
  10202. wait(0.5)
  10203. fuse3 = false
  10204. fuse7 = false
  10205. fuse4 = true
  10206. chatfunc("Ha")
  10207. chatfunc1("Ha")
  10208. fuse8 = true
  10209.  
  10210. wait(0.5)
  10211. a21e = new("Part",char)
  10212. a21e.Name = "Beam"..num
  10213. a21e.Locked = true
  10214. a21e.Size = v3(1,1,1)
  10215. a21e.CanCollide = false
  10216. a21e.Position = v3(999,999,999)
  10217. a21e.BrickColor = bc("White")
  10218. a21e.Material = "Neon"
  10219. a21e.Transparency = 0
  10220. aa21e = new("SpecialMesh",a21e)
  10221. a21e.Anchored = true
  10222. a21e.Position = RootPart.Position
  10223. aa21e.MeshType = "Sphere"
  10224. aa21e.Scale = v3(1,1,1)
  10225.  
  10226.  
  10227.  
  10228.  
  10229. fuse = true
  10230.  
  10231. fuse4 = false
  10232. fuse8 = false
  10233. Hair7.BrickColor = BrickColor.new("Really red")
  10234. Mesh.MeshId = "rbxassetid://560196103"
  10235. Mesh.Scale = Vector3.new(5.8,5.8,5.8)
  10236. Weld.C0 = CFrame.new(-0.28, 0, 0.25)
  10237. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=919205601"
  10238. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=919205734"
  10239.  
  10240. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1) --LeftUpperArm
  10241. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperArm
  10242. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  10243. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm
  10244. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg
  10245. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  10246. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  10247. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  10248. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  10249. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  10250. hum.HipHeight = 1.35
  10251. char.Head.face.Texture= "rbxassetid://903201228"
  10252. RootPart.Anchored = false
  10253. idle5 = true
  10254. idle7 = true
  10255. hum.HipHeight = 2
  10256. ssjauraburst:Play()
  10257. RootPart1.CFrame = CFrame.new(999,999,999)
  10258. RootPart1.Anchored = true
  10259. GroundWave5()
  10260. GroundWave6()
  10261. GroundWave7()
  10262. GroundWave8()
  10263. GroundWave9()
  10264. GroundWave10()
  10265. for i = 1,50 do
  10266. wait()
  10267. aa21e.Scale = aa21e.Scale + v3(1,1,1)
  10268. a21e.Transparency = a21e.Transparency + 0.02
  10269. end
  10270. walk = false
  10271. end
  10272. if msg == "Fuse" and ssj4 == false and ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  10273. clone1.Shirt.ShirtTemplate = "rbxassetid://914325463"
  10274. ape51.Transparency = 1
  10275. clone1.Pants.PantsTemplate = "rbxassetid://914325779"
  10276. clone1.Head.Weld.C0 = CFrame.new(-.2,1,.5)*cfa(0,rad(0),0)
  10277. clone1.Hair.Mesh.MeshId = "rbxassetid://560180459"
  10278. clone1.Hair.Mesh.Scale = v3(7,7,7)
  10279.  
  10280. idle = false
  10281. walk = false
  10282. ssj1 = true
  10283. canjump = false
  10284. linkpart = Instance.new("Part",char)
  10285. linkpart.Position = v3(999,999,999)
  10286. linkpart.Transparency = 1
  10287. linkpart.CanCollide = false
  10288. linkpart.Anchored = true
  10289. linkpart.CFrame = RootPart.CFrame * cfa(0,rad(90),0) + RootPart.CFrame.lookVector
  10290. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * 10
  10291. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * 10
  10292. RootPart1.Anchored = true
  10293. RootPart.Anchored = true
  10294. RootPart1 = clone1.HumanoidRootPart
  10295. com1 = 10
  10296. noidle = true
  10297. wait(2)
  10298. noidle = false
  10299.  
  10300. fuse1 = true
  10301. fuse5 = true
  10302.  
  10303. wait(0.5)
  10304. fuse1 = false
  10305. fuse5 = false
  10306. coroutine.wrap(function()
  10307. for i = 1,40 do
  10308. if fuse == false then
  10309. wait()
  10310. com1 = com1 - 0.19
  10311.  
  10312. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * com1
  10313. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * com1
  10314.  
  10315. end
  10316. end
  10317. end)()
  10318. chatfunc("Fuuuu")
  10319. chatfunc1("Fuuuu")
  10320. fuse2 = true
  10321. fuse6 = true
  10322. wait(0.5)
  10323. fuse2 = false
  10324. fuse6 = false
  10325. chatfunc("Shon")
  10326. chatfunc1("Shon")
  10327. fuse3 = true
  10328. fuse7 = true
  10329. wait(0.5)
  10330. fuse3 = false
  10331. fuse7 = false
  10332. fuse4 = true
  10333. chatfunc("Ha")
  10334. chatfunc1("Ha")
  10335. fuse8 = true
  10336. wait(0.5)
  10337. a21e = new("Part",char)
  10338. a21e.Name = "Beam"..num
  10339. a21e.Locked = true
  10340. a21e.Size = v3(1,1,1)
  10341. a21e.CanCollide = false
  10342. a21e.Position = v3(999,999,999)
  10343. a21e.BrickColor = bc("White")
  10344. a21e.Material = "Neon"
  10345. a21e.Transparency = 0
  10346. aa21e = new("SpecialMesh",a21e)
  10347. a21e.Anchored = true
  10348. a21e.Position = RootPart.Position
  10349. aa21e.MeshType = "Sphere"
  10350. aa21e.Scale = v3(1,1,1)
  10351.  
  10352.  
  10353.  
  10354. fuse = true
  10355.  
  10356. fuse4 = false
  10357. fuse8 = false
  10358.  
  10359.  
  10360. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1) --LeftUpperArm
  10361. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperArm
  10362. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  10363. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm
  10364. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg
  10365. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  10366. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  10367. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  10368. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  10369. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  10370. hum.HipHeight = 1.35
  10371.  
  10372. RootPart.Anchored = false
  10373. idle5 = true
  10374. idle7 = true
  10375. Mesh.MeshId = "rbxassetid://720406482"
  10376. newaura.ImageTransparency = 0
  10377. Mesh.Scale = Vector3.new(7.2,7.2,7.2)
  10378. Weld.C0 = CFrame.new(0.2, .8, 0.55)*cfa(0,math.rad(180),0)
  10379. Hair7.Color = Color3.fromRGB(255,227,10)
  10380. char.Head.face.Texture= "rbxassetid://765493484"
  10381. ssjaura:Play()
  10382. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=914324509"
  10383. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=914324638"
  10384. hum.HipHeight = 2
  10385. ssjauraburst:Play()
  10386. wait(0.1)
  10387. RootPart1.CFrame = CFrame.new(999,999,999)
  10388. RootPart1.Anchored = true
  10389. GroundWave5()
  10390. GroundWave6()
  10391. GroundWave7()
  10392. GroundWave8()
  10393. GroundWave9()
  10394. GroundWave10()
  10395. for i = 1,50 do
  10396. wait()
  10397. aa21e.Scale = aa21e.Scale + v3(1,1,1)
  10398. a21e.Transparency = a21e.Transparency + 0.02
  10399. end
  10400. walk = false
  10401. end
  10402. if msg == "Potara" and ssj4 == false and ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false then
  10403. clone1.Shirt.ShirtTemplate = "rbxassetid://914325463"
  10404. clone1.Pants.PantsTemplate = "rbxassetid://914325779"
  10405. ape51.Transparency = 1
  10406.  
  10407. clone1.Head.Weld.C0 = CFrame.new(-.2,1,.5)*cfa(0,rad(0),0)
  10408. clone1.Hair.Mesh.MeshId = "rbxassetid://560180459"
  10409. clone1.Hair.Mesh.Scale = v3(7,7,7)
  10410. idle = false
  10411. walk = false
  10412. canjump = false
  10413. linkpart = Instance.new("Part",char)
  10414. linkpart.Position = v3(999,999,999)
  10415. linkpart.Transparency = 1
  10416. linkpart.CanCollide = false
  10417. linkpart.Anchored = true
  10418. linkpart.CFrame = RootPart.CFrame * cfa(0,rad(90),0) + RootPart.CFrame.lookVector
  10419. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * 10
  10420. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * 10
  10421. RootPart1.Anchored = true
  10422. RootPart.Anchored = true
  10423. RootPart1 = clone1.HumanoidRootPart
  10424. com1 = 10
  10425.  
  10426.  
  10427.  
  10428. potara1 = true
  10429. potara3 = true
  10430. wait(1)
  10431. potara1 = false
  10432. potara3 = false
  10433. noidle = true
  10434. noidle1 = true
  10435. ee = Instance.new("Part",char)
  10436. ee.Size = Vector3.new(0.2,0.2,0.2)
  10437. ee.Position = Vector3.new(9999999,9999999,9999999)
  10438. ee.Shape = "Ball"
  10439. ee.BrickColor = BrickColor.new("New Yeller")
  10440. ee1 = Instance.new("Part",char)
  10441. ee1.Size = Vector3.new(0.18,0.18,0.18)
  10442. ee1.Position = Vector3.new(999999,999999,999999)
  10443. ee1.Shape = "Ball"
  10444. ee1.BrickColor = BrickColor.new("Mid gray")
  10445. ee2 = Instance.new("Part",char)
  10446. ee2.Size = Vector3.new(0.06,0.06,0.06)
  10447. ee2.Shape = "Ball"
  10448. ee2.BrickColor = BrickColor.new("Mid gray")
  10449. ee2.Position = Vector3.new(99999,99999,99999)
  10450. ee3 = Instance.new("Part",char)
  10451. ee3.Size = Vector3.new(0.06,0.06,0.06)
  10452. ee3.Shape = "Ball"
  10453. ee3.BrickColor = BrickColor.new("Mid gray")
  10454. ee3.Position = Vector3.new(9999,9999,9999)
  10455. ee4 = Instance.new("Part",char)
  10456. ee4.Size = Vector3.new(0.1,0.1,0.1)
  10457. ee4.Shape = "Ball"
  10458. ee4.BrickColor = BrickColor.new("Mid gray")
  10459. ee4.Position = Vector3.new(999,999,999)
  10460. eew = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10461. eew.Part0 = game.Players.LocalPlayer.Character.Head
  10462. eew.Part1 = ee
  10463. eew.C0 = CFrame.new(0.68,-0.22,0)
  10464. eew1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10465. eew1.Part0 = ee
  10466. eew1.Part1 = ee1
  10467. eew1.C0 = CFrame.new(0,0.02,0)
  10468. eew2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10469. eew2.Part0 = game.Players.LocalPlayer.Character.Head
  10470. eew2.Part1 = ee2
  10471. eew2.C0 = CFrame.new(0.67,-0.1,0)
  10472. eew3 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10473. eew3.Part0 = game.Players.LocalPlayer.Character.Head
  10474. eew3.Part1 = ee3
  10475. eew3.C0 = CFrame.new(0.66,-0.05,0)
  10476. eew4 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10477. eew4.Part0 = game.Players.LocalPlayer.Character.Head
  10478. eew4.Part1 = ee4
  10479. eew4.C0 = CFrame.new(0.64,-0.01,0)
  10480. -----------------------------------------------------------------------
  10481. eed = Instance.new("Part",char)
  10482. eed.Size = Vector3.new(0.2,0.2,0.2)
  10483. eed.Position = Vector3.new(9999999,9999999,9999999)
  10484. eed.Shape = "Ball"
  10485. eed.BrickColor = BrickColor.new("New Yeller")
  10486. ee1d = Instance.new("Part",char)
  10487. ee1d.Size = Vector3.new(0.18,0.18,0.18)
  10488. ee1d.Position = Vector3.new(999999,999999,999999)
  10489. ee1d.Shape = "Ball"
  10490. ee1d.BrickColor = BrickColor.new("Mid gray")
  10491. ee2d = Instance.new("Part",char)
  10492. ee2d.Size = Vector3.new(0.06,0.06,0.06)
  10493. ee2d.Shape = "Ball"
  10494. ee2d.BrickColor = BrickColor.new("Mid gray")
  10495. ee2d.Position = Vector3.new(99999,99999,99999)
  10496. ee3d = Instance.new("Part",char)
  10497. ee3d.Size = Vector3.new(0.06,0.06,0.06)
  10498. ee3d.Shape = "Ball"
  10499. ee3d.BrickColor = BrickColor.new("Mid gray")
  10500. ee3d.Position = Vector3.new(9999,9999,9999)
  10501. ee4d = Instance.new("Part",char)
  10502. ee4d.Size = Vector3.new(0.1,0.1,0.1)
  10503. ee4d.Shape = "Ball"
  10504. ee4d.BrickColor = BrickColor.new("Mid gray")
  10505. ee4d.Position = Vector3.new(999,999,999)
  10506. eew = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10507. eew.Part0 = clone1.Head
  10508. eew.Part1 = eed
  10509. eew.C0 = CFrame.new(-0.68,-0.22,0)
  10510. eew1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10511. eew1.Part0 = ee
  10512. eew1.Part1 = ee1d
  10513. eew1.C0 = CFrame.new(0,0.02,0)
  10514. eew2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10515. eew2.Part0 = clone1.Head
  10516. eew2.Part1 = ee2d
  10517. eew2.C0 = CFrame.new(-0.67,-0.1,0)
  10518. eew3 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10519. eew3.Part0 = clone1.Head
  10520. eew3.Part1 = ee3d
  10521. eew3.C0 = CFrame.new(-0.66,-0.05,0)
  10522. eew4 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10523. eew4.Part0 = clone1.Head
  10524. eew4.Part1 = ee4d
  10525. eew4.C0 = CFrame.new(-0.64,-0.01,0)
  10526. wait(0.5)
  10527. noidle = false
  10528. noidle1 = false
  10529. potara2 = true
  10530. potara4 = true
  10531. for i = 1,20 do
  10532. wait()
  10533. com1 = com1 - 0.5
  10534.  
  10535. RootPart1.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) + linkpart.CFrame.lookVector * com1
  10536. RootPart.CFrame = linkpart.CFrame * cfa(0,rad(-90),0) - linkpart.CFrame.lookVector * com1
  10537.  
  10538. end
  10539.  
  10540. potara = true
  10541. eec = Instance.new("Part",char)
  10542. eec.Size = Vector3.new(0.2,0.2,0.2)
  10543. eec.Position = Vector3.new(9999999,9999999,9999999)
  10544. eec.Shape = "Ball"
  10545. eec.BrickColor = BrickColor.new("New Yeller")
  10546. ee1c = Instance.new("Part",char)
  10547. ee1c.Size = Vector3.new(0.18,0.18,0.18)
  10548. ee1c.Position = Vector3.new(999999,999999,999999)
  10549. ee1c.Shape = "Ball"
  10550. ee1c.BrickColor = BrickColor.new("Mid gray")
  10551. ee2c = Instance.new("Part",char)
  10552. ee2c.Size = Vector3.new(0.06,0.06,0.06)
  10553. ee2c.Shape = "Ball"
  10554. ee2c.BrickColor = BrickColor.new("Mid gray")
  10555. ee2c.Position = Vector3.new(99999,99999,99999)
  10556. ee3c = Instance.new("Part",char)
  10557. ee3c.Size = Vector3.new(0.06,0.06,0.06)
  10558. ee3c.Shape = "Ball"
  10559. ee3c.BrickColor = BrickColor.new("Mid gray")
  10560. ee3c.Position = Vector3.new(9999,9999,9999)
  10561. ee4c = Instance.new("Part",char)
  10562. ee4c.Size = Vector3.new(0.1,0.1,0.1)
  10563. ee4c.Shape = "Ball"
  10564. ee4c.BrickColor = BrickColor.new("Mid gray")
  10565. ee4c.Position = Vector3.new(999,999,999)
  10566. eew = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10567. eew.Part0 = game.Players.LocalPlayer.Character.Head
  10568. eew.Part1 = eec
  10569. eew.C0 = CFrame.new(-0.68,-0.22,0)
  10570. eew1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10571. eew1.Part0 = ee
  10572. eew1.Part1 = ee1c
  10573. eew1.C0 = CFrame.new(0,0.02,0)
  10574. eew2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10575. eew2.Part0 = game.Players.LocalPlayer.Character.Head
  10576. eew2.Part1 = ee2c
  10577. eew2.C0 = CFrame.new(-0.67,-0.1,0)
  10578. eew3 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10579. eew3.Part0 = game.Players.LocalPlayer.Character.Head
  10580. eew3.Part1 = ee3c
  10581. eew3.C0 = CFrame.new(-0.66,-0.05,0)
  10582. eew4 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  10583. eew4.Part0 = game.Players.LocalPlayer.Character.Head
  10584. eew4.Part1 = ee4c
  10585. eew4.C0 = CFrame.new(-0.64,-0.01,0)
  10586. a21e = new("Part",char)
  10587. a21e.Name = "Beam"..num
  10588. a21e.Locked = true
  10589. a21e.Size = v3(1,1,1)
  10590. a21e.CanCollide = false
  10591. a21e.Position = v3(999,999,999)
  10592. a21e.BrickColor = bc("White")
  10593. a21e.Material = "Neon"
  10594. a21e.Transparency = 0
  10595. aa21e = new("SpecialMesh",a21e)
  10596. a21e.Anchored = true
  10597. a21e.Position = RootPart.Position
  10598. aa21e.MeshType = "Sphere"
  10599. aa21e.Scale = v3(1,1,1)
  10600. Mesh.MeshId = "rbxassetid://560152258"
  10601. Hair7.Color = Color3.fromRGB(26,0,0)
  10602. Mesh.Scale = Vector3.new(6.9,6.9,6.9)
  10603. Weld.C0 = CFrame.new(-.211, 0.9, 0.262)*cfa(0,math.rad(0),0)
  10604. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=914326777"
  10605. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=914326994"
  10606.  
  10607.  
  10608.  
  10609.  
  10610.  
  10611.  
  10612. potara2 = false
  10613. potara4 = false
  10614.  
  10615.  
  10616. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1) --LeftUpperArm
  10617. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperArm
  10618. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  10619. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm
  10620. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg
  10621. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  10622. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  10623. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  10624. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  10625. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  10626. hum.HipHeight = 1.35
  10627.  
  10628. RootPart.Anchored = false
  10629. idle5 = true
  10630. idle7 = true
  10631.  
  10632.  
  10633. hum.HipHeight = 2
  10634. ssjauraburst:Play()
  10635. RootPart1.CFrame = CFrame.new(999,999,999)
  10636. RootPart1.Anchored = true
  10637. GroundWave5()
  10638. GroundWave6()
  10639. GroundWave7()
  10640. GroundWave8()
  10641. GroundWave9()
  10642. GroundWave10()
  10643. for i = 1,50 do
  10644. wait()
  10645. aa21e.Scale = aa21e.Scale + v3(1,1,1)
  10646. a21e.Transparency = a21e.Transparency + 0.02
  10647. end
  10648. walk = false
  10649. end
  10650. end)
  10651.  
  10652.  
  10653.  
  10654.  
  10655.  
  10656.  
  10657.  
  10658.  
  10659.  
  10660.  
  10661. p1 = Instance.new("Part",char)
  10662. p1.Size = v3(2,1.6,1)
  10663. p1.Transparency = 1
  10664. p1.CanCollide = false
  10665. p1.Position = v3(999,999,999)
  10666. p1.BrickColor = bc("Bright red")
  10667. p1mesh = Instance.new("SpecialMesh",p1)
  10668. p1mesh.MeshType = "FileMesh"
  10669. p1mesh.Scale = v3(1.01,1.01,1.01)
  10670. p1mesh.MeshId = "rbxassetid://532220007"
  10671. p1weld = Instance.new("Weld",p1)
  10672. p1weld.Part0 = UpperTorso
  10673. p1weld.Part1 = p1
  10674. -------------------------------------------------------------
  10675. p2 = Instance.new("Part",char)
  10676. p2.Size = v3(2,1.6,1)
  10677. p2.Transparency = 1
  10678. p2.CanCollide = false
  10679. p2.Position = v3(999,999,999)
  10680. p2.BrickColor = bc("Bright red")
  10681. p2mesh = Instance.new("SpecialMesh",p2)
  10682. p2mesh.MeshType = "FileMesh"
  10683. p2mesh.Scale = v3(1.01,1.01,1.01)
  10684. p2mesh.MeshId = "http://www.roblox.com/asset/?id=532220036"
  10685. p2weld = Instance.new("Weld",p2)
  10686. p2weld.Part0 = LowerTorso
  10687. p2weld.Part1 = p2
  10688. -------------------------------------------------------------
  10689. p3 = Instance.new("Part",char)
  10690. p3.Size = v3(2,1.6,1)
  10691. p3.Transparency = 1
  10692. p3.CanCollide = false
  10693. p3.Position = v3(999,999,999)
  10694. p3.BrickColor = bc("Bright red")
  10695. p3mesh = Instance.new("SpecialMesh",p3)
  10696. p3mesh.MeshType = "FileMesh"
  10697. p3mesh.Scale = v3(1.01,1.01,1.01)
  10698. p3mesh.MeshId = "http://www.roblox.com/asset/?id=532219996"
  10699. p3weld = Instance.new("Weld",p3)
  10700. p3weld.Part0 = LeftUpperArm
  10701. p3weld.Part1 = p3
  10702. -------------------------------------------------------------
  10703. p4 = Instance.new("Part",char)
  10704. p4.Size = v3(2,1.6,1)
  10705. p4.Transparency = 1
  10706. p4.CanCollide = false
  10707. p4.Position = v3(999,999,999)
  10708. p4.BrickColor = bc("Bright red")
  10709. p4mesh = Instance.new("SpecialMesh",p4)
  10710. p4mesh.MeshType = "FileMesh"
  10711. p4mesh.Scale = v3(1.01,1.01,1.01)
  10712. p4mesh.MeshId = "http://www.roblox.com/asset/?id=532220017"
  10713. p4weld = Instance.new("Weld",p4)
  10714. p4weld.Part0 = LeftLowerLeg
  10715. p4weld.Part1 = p4
  10716. -------------------------------------------------------------
  10717. p5 = Instance.new("Part",char)
  10718. p5.Size = v3(2,1.6,1)
  10719. p5.Transparency = 1
  10720. p5.CanCollide = false
  10721. p5.Position = v3(999,999,999)
  10722. p5.BrickColor = bc("Bright red")
  10723. p5mesh = Instance.new("SpecialMesh",p5)
  10724. p5mesh.MeshType = "FileMesh"
  10725. p5mesh.Scale = v3(1.01,1.01,1.01)
  10726. p5mesh.MeshId = "http://www.roblox.com/asset/?id=532219991"
  10727. p5weld = Instance.new("Weld",p5)
  10728. p5weld.Part0 = LeftLowerArm
  10729. p5weld.Part1 = p5
  10730. -------------------------------------------------------------
  10731. p6 = Instance.new("Part",char)
  10732. p6.Size = v3(2,1.6,1)
  10733. p6.Transparency = 1
  10734. p6.CanCollide = false
  10735. p6.Position = v3(999,999,999)
  10736. p6.BrickColor = bc("Bright red")
  10737. p6mesh = Instance.new("SpecialMesh",p6)
  10738. p6mesh.MeshType = "FileMesh"
  10739. p6mesh.Scale = v3(1.01,1.01,1.01)
  10740. p6mesh.MeshId = "http://www.roblox.com/asset/?id=532219986"
  10741. p6weld = Instance.new("Weld",p6)
  10742. p6weld.Part0 = LeftHand
  10743. p6weld.Part1 = p6
  10744. -------------------------------------------------------------
  10745. p7 = Instance.new("Part",char)
  10746. p7.Size = v3(2,1.6,1)
  10747. p7.Transparency =1
  10748. p7.CanCollide = false
  10749. p7.Position = v3(999,999,999)
  10750. p7.BrickColor = bc("Bright red")
  10751. p7mesh = Instance.new("SpecialMesh",p7)
  10752. p7mesh.MeshType = "FileMesh"
  10753. p7mesh.Scale = v3(1.01,1.01,1.01)
  10754. p7mesh.MeshId = "http://www.roblox.com/asset/?id=532220012"
  10755. p7weld = Instance.new("Weld",p7)
  10756. p7weld.Part0 = LeftFoot
  10757. p7weld.Part1 = p7
  10758. -------------------------------------------------------------
  10759. p8 = Instance.new("Part",char)
  10760. p8.Size = v3(2,1.6,1)
  10761. p8.Transparency = 1
  10762. p8.CanCollide = false
  10763. p8.Position = v3(999,999,999)
  10764. p8.BrickColor = bc("Bright red")
  10765. p8mesh = Instance.new("SpecialMesh",p8)
  10766. p8mesh.MeshType = "FileMesh"
  10767. p8mesh.Scale = v3(1.01,1.01,1.01)
  10768. p8mesh.MeshId = "http://www.roblox.com/asset/?id=532220020"
  10769. p8weld = Instance.new("Weld",p8)
  10770. p8weld.Part0 = RightFoot
  10771. p8weld.Part1 = p8
  10772. -------------------------------------------------------------
  10773. p9 = Instance.new("Part",char)
  10774. p9.Size = v3(2,1.6,1)
  10775. p9.Transparency = 1
  10776. p9.CanCollide = false
  10777. p9.Position = v3(999,999,999)
  10778. p9.BrickColor = bc("Bright red")
  10779. p9mesh = Instance.new("SpecialMesh",p9)
  10780. p9mesh.MeshType = "FileMesh"
  10781. p9mesh.Scale = v3(1.01,1.01,1.01)
  10782. p9mesh.MeshId = "http://www.roblox.com/asset/?id=532219997"
  10783. p9weld = Instance.new("Weld",p9)
  10784. p9weld.Part0 = RightHand
  10785. p9weld.Part1 = p9
  10786. -------------------------------------------------------------
  10787. p10 = Instance.new("Part",char)
  10788. p10.Size = v3(2,1.6,1)
  10789. p10.Transparency = 1
  10790. p10.CanCollide = false
  10791. p10.Position = v3(999,999,999)
  10792. p10.BrickColor = bc("Bright red")
  10793. p10mesh = Instance.new("SpecialMesh",p10)
  10794. p10mesh.MeshType = "FileMesh"
  10795. p10mesh.Scale = v3(1.01,1.01,1.01)
  10796. p10mesh.MeshId = "http://www.roblox.com/asset/?id=532219999"
  10797. p10weld = Instance.new("Weld",p10)
  10798. p10weld.Part0 = RightLowerArm
  10799. p10weld.Part1 = p10
  10800. -------------------------------------------------------------
  10801. p11 = Instance.new("Part",char)
  10802. p11.Size = v3(2,1.6,1)
  10803. p11.Transparency = 1
  10804. p11.CanCollide = false
  10805. p11.Position = v3(999,999,999)
  10806. p11.BrickColor = bc("Bright red")
  10807. p11mesh = Instance.new("SpecialMesh",p11)
  10808. p11mesh.MeshType = "FileMesh"
  10809. p11mesh.Scale = v3(1.01,1.01,1.01)
  10810. p11mesh.MeshId = "http://www.roblox.com/asset/?id=532220027"
  10811. p11weld = Instance.new("Weld",p11)
  10812. p11weld.Part0 = RightLowerLeg
  10813. p11weld.Part1 = p11
  10814. -------------------------------------------------------------
  10815. p12 = Instance.new("Part",char)
  10816. p12.Size = v3(2,1.6,1)
  10817. p12.Transparency =1
  10818. p12.CanCollide = false
  10819. p12.Position = v3(999,999,999)
  10820. p12.BrickColor = bc("Bright red")
  10821. p12mesh = Instance.new("SpecialMesh",p12)
  10822. p12mesh.MeshType = "FileMesh"
  10823. p12mesh.Scale = v3(1.01,1.01,1.01)
  10824. p12mesh.MeshId = "http://www.roblox.com/asset/?id=532220004"
  10825. p12weld = Instance.new("Weld",p12)
  10826. p12weld.Part0 = RightUpperArm
  10827. p12weld.Part1 = p12
  10828. -------------------------------------------------------------
  10829. p13 = Instance.new("Part",char)
  10830. p13.Size = v3(2,1.6,1)
  10831. p13.Transparency = 1
  10832. p13.CanCollide = false
  10833. p13.Position = v3(999,999,999)
  10834. p13.BrickColor = bc("Bright red")
  10835. p13mesh = Instance.new("SpecialMesh",p13)
  10836. p13mesh.MeshType = "FileMesh"
  10837. p13mesh.Scale = v3(1.01,1.01,1.01)
  10838. p13mesh.MeshId = "http://www.roblox.com/asset/?id=532220031"
  10839. p13weld = Instance.new("Weld",p13)
  10840. p13weld.Part0 = RightUpperLeg
  10841. p13weld.Part1 = p13
  10842. -------------------------------------------------------------
  10843. p14 = Instance.new("Part",char)
  10844. p14.Size = v3(2,1,1)
  10845. p14.Transparency = 1
  10846. p14.CanCollide = false
  10847. p14.Position = v3(999,999,999)
  10848. p14.BrickColor = bc("Bright red")
  10849. p14mesh = Instance.new("SpecialMesh",p14)
  10850. p14mesh.MeshType = "FileMesh"
  10851. p14mesh.Scale = v3(1.01,1.01,1.01)
  10852. p14mesh.MeshId = "http://www.roblox.com/asset/?id=532220018"
  10853. p14weld = Instance.new("Weld",p14)
  10854. p14weld.Part0 = LeftUpperLeg
  10855. p14weld.Part1 = p14
  10856. p15 = Instance.new("Part",char)
  10857. p15.Size = v3(2,1,1)
  10858. p15.Transparency = 1
  10859. p15.CanCollide = false
  10860. p15.Position = v3(999,999,999)
  10861. p15.BrickColor = bc("Bright red")
  10862. p15mesh = Instance.new("SpecialMesh",p15)
  10863. p15mesh.MeshType = "Head"
  10864. p15mesh.Scale = v3(1.26,1.26,1.26)
  10865. p15weld = Instance.new("Weld",p15)
  10866. p15weld.Part0 = Head
  10867. p15weld.Part1 = p15
  10868.  
  10869. mouse.KeyDown:connect(function(key)
  10870. if key == "z" and ki < 101 then
  10871. idle = false
  10872. idle7 = false
  10873. hum.HipHeight = 1.35
  10874. walk = false
  10875. canjump = false
  10876. transform1 = true
  10877. wait(0.2)
  10878. size = newaurabase.Size
  10879. size2 = newaurabase2.Size
  10880. wait(0.1)
  10881. KiCharge.TimePosition = 0.7
  10882.  
  10883. wait(0.1)
  10884. KiCharge:Play()
  10885.  
  10886. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false and ssj4 == false then
  10887. newaura.ImageTransparency = 0
  10888. newaura.ImageColor3 = Color3.fromRGB(255,255,255)
  10889. newaurabase.Size = UDim2.new(20,0,20,0)
  10890. elseif ssjg == true then
  10891. newaurabase.Size = UDim2.new(12,0,25,0)
  10892. elseif ssj1 == true or ssj2 == true or ssj3 == true then
  10893. newaurabase.Size = UDim2.new(40,0,40,0)
  10894. elseif ssjb == true then
  10895. newaurabase.Size = UDim2.new(20,0,30,0)
  10896. elseif ssjb == true and ssjbkaio == true then
  10897. newaurabase2.Size = UDim2.new(25,0,45,0)
  10898. elseif ssjb == true and ssjbkaiox10 == true then
  10899. newaurabase2.Size = UDim2.new(40,0,80,0)
  10900. elseif ssj4 == true then
  10901. newaurabase.Size = UDim2.new(40,0,40,0)
  10902. end
  10903.  
  10904. newaura.ImageTransparency = 0
  10905. rock = true
  10906. transform1 = false
  10907. transform3 = true
  10908. kicharging = true
  10909. wait(2)
  10910.  
  10911. repeat
  10912. if kicharging == true then
  10913. KiCharge.TimePosition = 2
  10914.  
  10915. KiCharge:Play()
  10916. end
  10917. wait(2)
  10918. until kicharging == false
  10919. end
  10920. end)
  10921. mouse.KeyUp:connect(function(key)
  10922. if key == "z" then
  10923.  
  10924. KiCharge:Stop()
  10925. kicharging = false
  10926. rock = false
  10927. rock3 = true
  10928. transform3 = false
  10929. transform1 = false
  10930. transform4 = true
  10931. if ssj1 == false and ssj2 == false and ssj3 == false and ssjb == false and ssjg == false and ssj4 == false then
  10932. newaura.ImageTransparency = 1
  10933. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  10934. else
  10935. newaurabase.Size = size
  10936. newaurabase2.Size = size2
  10937. end
  10938.  
  10939. a21e = new("Part",char)
  10940. a21e.Name = "Beam"..num
  10941. a21e.Locked = true
  10942. a21e.Size = v3(1,1,1)
  10943. a21e.CanCollide = false
  10944. a21e.Position = v3(999,999,999)
  10945. a21e.BrickColor = bc("White")
  10946. a21e.Material = "Neon"
  10947. a21e.Transparency = 0
  10948. aa21e = new("SpecialMesh",a21e)
  10949. a21e.Anchored = true
  10950. a21e.Position = RootPart.Position
  10951. aa21e.MeshType = "Sphere"
  10952. aa21e.Scale = v3(1,1,1)
  10953.  
  10954. KiCharge2.TimePosition = 7.6
  10955. wait(0.1)
  10956. KiCharge2:Play()
  10957. KiCharge:Stop()
  10958. GroundWave5()
  10959. GroundWave6()
  10960. GroundWave7()
  10961. GroundWave8()
  10962. GroundWave9()
  10963. GroundWave10()
  10964. for i = 1,25 do
  10965. wait()
  10966. aa21e.Scale = aa21e.Scale + v3(5,5,5)
  10967. a21e.Transparency = a21e.Transparency + 0.04
  10968. end
  10969.  
  10970. wait(0.5)
  10971.  
  10972. KiCharge2:Stop()
  10973. transform4 = false
  10974. if fuse == false or potara == false then
  10975. idle = true
  10976. walk = true
  10977. canjump = true
  10978. end
  10979. if fuse == true or potara == true then
  10980. idle7 = true
  10981. end
  10982. end
  10983. end)
  10984.  
  10985.  
  10986.  
  10987.  
  10988.  
  10989.  
  10990.  
  10991.  
  10992. hum.Name = "LolCantHurtMe"
  10993.  
  10994.  
  10995.  
  10996.  
  10997.  
  10998.  
  10999.  
  11000.  
  11001.  
  11002. function chatfunc1(text)
  11003. local chat = coroutine.wrap(function()
  11004. if clone1:FindFirstChild("TalkingBillBoard")~= nil then
  11005. clone1:FindFirstChild("TalkingBillBoard"):destroy()
  11006. end
  11007. local naeeym2 = Instance.new("BillboardGui",clone1)
  11008. naeeym2.Size = UDim2.new(0,100,0,40)
  11009. naeeym2.StudsOffset = Vector3.new(0,3,0)
  11010. naeeym2.Adornee = clone1.Head
  11011. naeeym2.Name = "TalkingBillBoard"
  11012. local tecks2 = Instance.new("TextLabel",naeeym2)
  11013. tecks2.BackgroundTransparency = 1
  11014. tecks2.BorderSizePixel = 0
  11015. tecks2.Text = ""
  11016. tecks2.Font = "Fantasy"
  11017. tecks2.TextSize = 30
  11018. tecks2.TextStrokeTransparency = 0
  11019. tecks2.TextColor3 = Color3.new(0,0,0)
  11020. tecks2.TextStrokeColor3 = Color3.new(0,0,255)
  11021. tecks2.Size = UDim2.new(1,0,0.5,0)
  11022. local tecks3 = Instance.new("TextLabel",naeeym2)
  11023. tecks3.BackgroundTransparency = 1
  11024. tecks3.BorderSizePixel = 0
  11025. tecks3.Text = ""
  11026. tecks3.Font = "Fantasy"
  11027. tecks3.TextSize = 30
  11028. tecks3.TextStrokeTransparency = 0
  11029. tecks3.TextColor3 = Color3.new(0,0,0)
  11030. tecks3.TextStrokeColor3 = Color3.new(255,255,255)
  11031. tecks3.Size = UDim2.new(1,0,0.5,0)
  11032. for i = 1,string.len(text),1 do
  11033.  
  11034. tecks2.Text = string.sub(text,1,i)
  11035. tecks3.Text = string.sub(text,1,i)
  11036. wait(0.01)
  11037. end
  11038. wait(2)
  11039. for i = 1, 50 do
  11040.  
  11041. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  11042. tecks2.Rotation = tecks2.Rotation - .8
  11043. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  11044. tecks2.TextTransparency = tecks2.TextTransparency + .04
  11045. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  11046. tecks3.Rotation = tecks2.Rotation + .8
  11047. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  11048. tecks3.TextTransparency = tecks2.TextTransparency + .04
  11049. end
  11050. naeeym2:Destroy()
  11051. end)
  11052. chat()
  11053.  
  11054. end
  11055.  
  11056. repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("LowerTorso")
  11057. local mouse = game.Players.LocalPlayer:GetMouse()
  11058. repeat wait() until mouse
  11059. local plr = game.Players.LocalPlayer
  11060. local LowerTorso = plr.Character.LowerTorso
  11061. local flying = true
  11062. local deb = true
  11063. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  11064. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  11065. local maxspeed = 50
  11066. local speed = 0
  11067. function Fly()
  11068. local bg = Instance.new("BodyGyro", LowerTorso)
  11069. bg.P = 9e4
  11070. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  11071. bg.cframe =LowerTorso.CFrame
  11072. local bv = Instance.new("BodyVelocity", LowerTorso)
  11073. bv.velocity = Vector3.new(0,0.1,0)
  11074. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  11075. repeat wait()
  11076. hum.PlatformStand = true
  11077. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  11078. speed = speed+.5+(speed/maxspeed)
  11079. if speed > maxspeed then
  11080. speed = maxspeed
  11081. end
  11082. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  11083. speed = speed-1
  11084. if speed < 0 then
  11085. speed = 0
  11086. end
  11087. end
  11088. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  11089. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  11090. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  11091. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  11092. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  11093. else
  11094. bv.velocity = Vector3.new(0,0.1,0)
  11095. end
  11096. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  11097. until not flying
  11098. ctrl = {f = 0, b = 0, l = 0, r = 0}
  11099. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  11100. speed = 0
  11101. bg:Destroy()
  11102. bv:Destroy()
  11103. hum.PlatformStand = false
  11104. end
  11105. mouse.KeyDown:connect(function(key)
  11106. if key:lower() == "f" then
  11107. if flying then flying = false
  11108. flying1 = false
  11109. idle = true
  11110. walk = true
  11111. canjump = true
  11112. else
  11113. hum.Jump = true
  11114. wait(0.5)
  11115. flying1 = true
  11116. flying = true
  11117. -- return to idle if finishing an emote
  11118. if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  11119. oldAnim = "idle"
  11120. end
  11121.  
  11122. currentAnim = ""
  11123. currentAnimInstance = nil
  11124. if (currentAnimKeyframeHandler ~= nil) then
  11125. currentAnimKeyframeHandler:disconnect()
  11126. end
  11127.  
  11128. if (currentAnimTrack ~= nil) then
  11129. currentAnimTrack:Stop()
  11130. currentAnimTrack:Destroy()
  11131. currentAnimTrack = nil
  11132. end
  11133.  
  11134. -- clean up walk if there is one
  11135. if (runAnimKeyframeHandler ~= nil) then
  11136. runAnimKeyframeHandler:disconnect()
  11137. end
  11138.  
  11139. if (runAnimTrack ~= nil) then
  11140. runAnimTrack:Stop()
  11141. runAnimTrack:Destroy()
  11142. runAnimTrack = nil
  11143. end
  11144. Fly()
  11145. end
  11146. elseif key:lower() == "w" then
  11147. ctrl.f = 1
  11148. nill = false
  11149. foward = true
  11150. elseif key:lower() == "s" then
  11151. ctrl.b = -1
  11152. elseif key:lower() == "a" then
  11153. ctrl.l = -1
  11154. elseif key:lower() == "d" then
  11155. ctrl.r = 1
  11156. end
  11157. end)
  11158. mouse.KeyUp:connect(function(key)
  11159. if key:lower() == "w" then
  11160. ctrl.f = 0
  11161. nill = true
  11162. foward = false
  11163. elseif key:lower() == "s" then
  11164. ctrl.b = 0
  11165. elseif key:lower() == "a" then
  11166. ctrl.l = 0
  11167. elseif key:lower() == "d" then
  11168. ctrl.r = 0
  11169. end
  11170. end)
  11171. Fly()
  11172.  
  11173.  
  11174.  
  11175.  
  11176.  
  11177.  
  11178.  
  11179.  
  11180.  
  11181.  
  11182.  
  11183.  
  11184.  
  11185.  
  11186.  
  11187.  
  11188.  
  11189.  
  11190.  
  11191.  
  11192.  
  11193.  
  11194.  
  11195.  
  11196.  
  11197.  
  11198.  
  11199.  
  11200.  
  11201.  
  11202.  
  11203.  
  11204.  
  11205.  
  11206.  
  11207.  
  11208. -------------------------------------------------------------------------------------------------------------------------------------------
  11209. math.randomseed(tick())
  11210.  
  11211. function configureAnimationSet(name, fileList)
  11212. if (animTable[name] ~= nil) then
  11213. for _, connection in pairs(animTable[name].connections) do
  11214. connection:disconnect()
  11215. end
  11216. end
  11217. animTable[name] = {}
  11218. animTable[name].count = 0
  11219. animTable[name].totalWeight = 0
  11220. animTable[name].connections = {}
  11221.  
  11222. local allowCustomAnimations = true
  11223. local AllowDisableCustomAnimsUserFlag = true
  11224.  
  11225. local success, msg = pcall(function()
  11226. AllowDisableCustomAnimsUserFlag = UserSettings():IsUserFeatureEnabled("UserAllowDisableCustomAnims")
  11227. end)
  11228.  
  11229. if (AllowDisableCustomAnimsUserFlag) then
  11230. local ps = game:GetService("StarterPlayer"):FindFirstChild("PlayerSettings")
  11231. if (ps ~= nil) then
  11232. allowCustomAnimations = not require(ps).UseDefaultAnimations
  11233. end
  11234. end
  11235.  
  11236. -- check for config values
  11237. local config = script:FindFirstChild(name)
  11238. if (allowCustomAnimations and config ~= nil) then
  11239. table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
  11240. table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
  11241. local idx = 1
  11242. for _, childPart in pairs(config:GetChildren()) do
  11243. if (childPart:IsA("Animation")) then
  11244. table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
  11245. animTable[name][idx] = {}
  11246. animTable[name][idx].anim = childPart
  11247. local weightObject = childPart:FindFirstChild("Weight")
  11248. if (weightObject == nil) then
  11249. animTable[name][idx].weight = 1
  11250. else
  11251. animTable[name][idx].weight = weightObject.Value
  11252. end
  11253. animTable[name].count = animTable[name].count + 1
  11254. animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
  11255. idx = idx + 1
  11256. end
  11257. end
  11258. end
  11259.  
  11260. -- fallback to defaults
  11261. if (animTable[name].count <= 0) then
  11262. for idx, anim in pairs(fileList) do
  11263. animTable[name][idx] = {}
  11264. animTable[name][idx].anim = Instance.new("Animation")
  11265. animTable[name][idx].anim.Name = name
  11266. animTable[name][idx].anim.AnimationId = anim.id
  11267. animTable[name][idx].weight = anim.weight
  11268. animTable[name].count = animTable[name].count + 1
  11269. animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
  11270. -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
  11271. end
  11272. end
  11273. end
  11274.  
  11275. -- Setup animation objects
  11276. function scriptChildModified(child)
  11277. local fileList = animNames[child.Name]
  11278. if (fileList ~= nil) then
  11279. configureAnimationSet(child.Name, fileList)
  11280. end
  11281. end
  11282.  
  11283. script.ChildAdded:connect(scriptChildModified)
  11284. script.ChildRemoved:connect(scriptChildModified)
  11285.  
  11286.  
  11287. for name, fileList in pairs(animNames) do
  11288. configureAnimationSet(name, fileList)
  11289. end
  11290.  
  11291. -- ANIMATION
  11292.  
  11293. -- declarations
  11294. local toolAnim = "None"
  11295. local toolAnimTime = 0
  11296.  
  11297. local jumpAnimTime = 0
  11298. local jumpAnimDuration = 0.31
  11299.  
  11300. local toolTransitionTime = 0.1
  11301. local fallTransitionTime = 0.2
  11302.  
  11303. -- functions
  11304.  
  11305. function stopAllAnimations()
  11306. local oldAnim = currentAnim
  11307.  
  11308. -- return to idle if finishing an emote
  11309. if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  11310. oldAnim = "idle"
  11311. end
  11312.  
  11313. currentAnim = ""
  11314. currentAnimInstance = nil
  11315. if (currentAnimKeyframeHandler ~= nil) then
  11316. currentAnimKeyframeHandler:disconnect()
  11317. end
  11318.  
  11319. if (currentAnimTrack ~= nil) then
  11320. currentAnimTrack:Stop()
  11321. currentAnimTrack:Destroy()
  11322. currentAnimTrack = nil
  11323. end
  11324.  
  11325. -- clean up walk if there is one
  11326. if (runAnimKeyframeHandler ~= nil) then
  11327. runAnimKeyframeHandler:disconnect()
  11328. end
  11329.  
  11330. if (runAnimTrack ~= nil) then
  11331. runAnimTrack:Stop()
  11332. runAnimTrack:Destroy()
  11333. runAnimTrack = nil
  11334. end
  11335.  
  11336. return oldAnim
  11337. end
  11338.  
  11339. local smallButNotZero = 0.0001
  11340. function setRunSpeed(speed)
  11341. if speed < 0.33 then
  11342. currentAnimTrack:AdjustWeight(1.0)
  11343. runAnimTrack:AdjustWeight(smallButNotZero)
  11344. elseif speed < 0.66 then
  11345. local weight = ((speed - 0.33) / 0.33)
  11346. currentAnimTrack:AdjustWeight(1.0 - weight + smallButNotZero)
  11347. runAnimTrack:AdjustWeight(weight + smallButNotZero)
  11348. else
  11349. currentAnimTrack:AdjustWeight(smallButNotZero)
  11350. runAnimTrack:AdjustWeight(1.0)
  11351. end
  11352.  
  11353. local speedScaled = speed * 1.25
  11354. runAnimTrack:AdjustSpeed(speedScaled)
  11355. currentAnimTrack:AdjustSpeed(speedScaled)
  11356. end
  11357.  
  11358.  
  11359. function setAnimationSpeed(speed)
  11360. if jumped == false or flying == false then
  11361. if speed ~= currentAnimSpeed then
  11362. currentAnimSpeed = speed
  11363. if currentAnim == "walk" then
  11364. setRunSpeed(speed)
  11365. else
  11366. currentAnimTrack:AdjustSpeed(currentAnimSpeed)
  11367. end
  11368. end
  11369. end
  11370. end
  11371.  
  11372. function keyFrameReachedFunc(frameName)
  11373. if (frameName == "End") then
  11374. if currentAnim == "walk" then
  11375. runAnimTrack.TimePosition = 0.0
  11376. currentAnimTrack.TimePosition = 0.0
  11377. else
  11378. local repeatAnim = currentAnim
  11379. -- return to idle if finishing an emote
  11380. if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
  11381. repeatAnim = "idle"
  11382. end
  11383.  
  11384. local animSpeed = currentAnimSpeed
  11385. playAnimation(repeatAnim, 0.15, Humanoid)
  11386. setAnimationSpeed(animSpeed)
  11387. end
  11388. end
  11389. end
  11390.  
  11391. function rollAnimation(animName)
  11392. local roll = math.random(1, animTable[animName].totalWeight)
  11393. local origRoll = roll
  11394. local idx = 1
  11395. while (roll > animTable[animName][idx].weight) do
  11396. roll = roll - animTable[animName][idx].weight
  11397. idx = idx + 1
  11398. end
  11399. return idx
  11400. end
  11401.  
  11402. function playAnimation(animName, transitionTime, humanoid)
  11403. local idx = rollAnimation(animName)
  11404. local anim = animTable[animName][idx].anim
  11405.  
  11406. -- switch animation
  11407. if (anim ~= currentAnimInstance) then
  11408.  
  11409. if (currentAnimTrack ~= nil) then
  11410. currentAnimTrack:Stop(transitionTime)
  11411. currentAnimTrack:Destroy()
  11412. end
  11413.  
  11414. if (runAnimTrack ~= nil) then
  11415. runAnimTrack:Stop(transitionTime)
  11416. runAnimTrack:Destroy()
  11417. end
  11418.  
  11419. currentAnimSpeed = 1.0
  11420.  
  11421. -- load it to the humanoid; get AnimationTrack
  11422. currentAnimTrack = humanoid:LoadAnimation(anim)
  11423. currentAnimTrack.Priority = Enum.AnimationPriority.Core
  11424.  
  11425. -- play the animation
  11426. currentAnimTrack:Play(transitionTime)
  11427. currentAnim = animName
  11428. currentAnimInstance = anim
  11429.  
  11430. -- set up keyframe name triggers
  11431. if (currentAnimKeyframeHandler ~= nil) then
  11432. currentAnimKeyframeHandler:disconnect()
  11433. end
  11434. currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
  11435.  
  11436. -- check to see if we need to blend a walk/run animation
  11437. if animName == "walk" then
  11438. local runAnimName = "run"
  11439. local runIdx = rollAnimation(runAnimName)
  11440.  
  11441. runAnimTrack = humanoid:LoadAnimation(animTable[runAnimName][runIdx].anim)
  11442. runAnimTrack.Priority = Enum.AnimationPriority.Core
  11443. runAnimTrack:Play(transitionTime)
  11444.  
  11445. if (runAnimKeyframeHandler ~= nil) then
  11446. runAnimKeyframeHandler:disconnect()
  11447. end
  11448. runAnimKeyframeHandler = runAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
  11449. end
  11450. end
  11451.  
  11452. end
  11453.  
  11454. -------------------------------------------------------------------------------------------
  11455. -------------------------------------------------------------------------------------------
  11456.  
  11457. local toolAnimName = ""
  11458. local toolAnimTrack = nil
  11459. local toolAnimInstance = nil
  11460. local currentToolAnimKeyframeHandler = nil
  11461.  
  11462. function toolKeyFrameReachedFunc(frameName)
  11463. if (frameName == "End") then
  11464. playToolAnimation(toolAnimName, 0.0, Humanoid)
  11465. end
  11466. end
  11467.  
  11468.  
  11469. function playToolAnimation(animName, transitionTime, humanoid, priority)
  11470. local idx = rollAnimation(animName)
  11471. local anim = animTable[animName][idx].anim
  11472.  
  11473. if (toolAnimInstance ~= anim) then
  11474.  
  11475. if (toolAnimTrack ~= nil) then
  11476. toolAnimTrack:Stop()
  11477. toolAnimTrack:Destroy()
  11478. transitionTime = 0
  11479. end
  11480.  
  11481. -- load it to the humanoid; get AnimationTrack
  11482. toolAnimTrack = humanoid:LoadAnimation(anim)
  11483. if priority then
  11484. toolAnimTrack.Priority = priority
  11485. end
  11486.  
  11487. -- play the animation
  11488. toolAnimTrack:Play(transitionTime)
  11489. toolAnimName = animName
  11490. toolAnimInstance = anim
  11491.  
  11492. currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
  11493. end
  11494. end
  11495.  
  11496. function stopToolAnimations()
  11497. local oldAnim = toolAnimName
  11498.  
  11499. if (currentToolAnimKeyframeHandler ~= nil) then
  11500. currentToolAnimKeyframeHandler:disconnect()
  11501. end
  11502.  
  11503. toolAnimName = ""
  11504. toolAnimInstance = nil
  11505. if (toolAnimTrack ~= nil) then
  11506. toolAnimTrack:Stop()
  11507. toolAnimTrack:Destroy()
  11508. toolAnimTrack = nil
  11509. end
  11510.  
  11511. return oldAnim
  11512. end
  11513.  
  11514. -------------------------------------------------------------------------------------------
  11515. -------------------------------------------------------------------------------------------
  11516. -- STATE CHANGE HANDLERS
  11517.  
  11518. function onRunning(speed)
  11519. if speed > 0.5 then
  11520. local scale = 16.0
  11521. if jumped == false or flying == false then
  11522. playAnimation("walk", 0.2, Humanoid)
  11523. end
  11524. setAnimationSpeed(speed / scale)
  11525. pose = "Running"
  11526. else
  11527. if emoteNames[currentAnim] == nil then
  11528. playAnimation("idle", 0.2, Humanoid)
  11529. pose = "Standing"
  11530. end
  11531. end
  11532. end
  11533.  
  11534. function onDied()
  11535. pose = "Dead"
  11536. end
  11537.  
  11538. function onJumping()
  11539.  
  11540. end
  11541.  
  11542. function onClimbing(speed)
  11543. local scale = 5.0
  11544. playAnimation("climb", 0.1, Humanoid)
  11545. setAnimationSpeed(speed / scale)
  11546. pose = "Climbing"
  11547. end
  11548.  
  11549. function onGettingUp()
  11550. pose = "GettingUp"
  11551. end
  11552.  
  11553. function onFreeFall()
  11554.  
  11555. end
  11556.  
  11557. function onFallingDown()
  11558.  
  11559. end
  11560.  
  11561. function onSeated()
  11562. pose = "Seated"
  11563. end
  11564.  
  11565. function onPlatformStanding()
  11566.  
  11567. end
  11568.  
  11569. -------------------------------------------------------------------------------------------
  11570. -------------------------------------------------------------------------------------------
  11571.  
  11572. function onSwimming(speed)
  11573. if speed > 1.00 then
  11574. local scale = 10.0
  11575. playAnimation("swim", 0.4, Humanoid)
  11576. setAnimationSpeed(speed / scale)
  11577. pose = "Swimming"
  11578. else
  11579. playAnimation("swimidle", 0.4, Humanoid)
  11580. pose = "Standing"
  11581. end
  11582. end
  11583.  
  11584. function animateTool()
  11585. if (toolAnim == "None") then
  11586. playToolAnimation("toolnone", toolTransitionTime, Humanoid, Enum.AnimationPriority.Idle)
  11587. return
  11588. end
  11589.  
  11590. if (toolAnim == "Slash") then
  11591. playToolAnimation("toolslash", 0, Humanoid, Enum.AnimationPriority.Action)
  11592. return
  11593. end
  11594.  
  11595. if (toolAnim == "Lunge") then
  11596. playToolAnimation("toollunge", 0, Humanoid, Enum.AnimationPriority.Action)
  11597. return
  11598. end
  11599. end
  11600.  
  11601. function getToolAnim(tool)
  11602. for _, c in ipairs(tool:GetChildren()) do
  11603. if c.Name == "toolanim" and c.className == "StringValue" then
  11604. return c
  11605. end
  11606. end
  11607. return nil
  11608. end
  11609.  
  11610. local lastTick = 0
  11611.  
  11612. function stepAnimate(currentTime)
  11613. local amplitude = 1
  11614. local frequency = 1
  11615. local deltaTime = currentTime - lastTick
  11616. lastTick = currentTime
  11617.  
  11618. local climbFudge = 0
  11619. local setAngles = false
  11620.  
  11621. if (jumpAnimTime > 0) then
  11622. jumpAnimTime = jumpAnimTime - deltaTime
  11623. end
  11624.  
  11625. if (pose == "FreeFall" and jumpAnimTime <= 0) then
  11626. playAnimation("fall", fallTransitionTime, Humanoid)
  11627. elseif (pose == "Seated") then
  11628. playAnimation("sit", 0.5, Humanoid)
  11629. return
  11630. elseif (pose == "Running") then
  11631. if jumped == false or flying == false then
  11632. playAnimation("walk", 0.2, Humanoid)
  11633. end
  11634. elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
  11635. stopAllAnimations()
  11636. amplitude = 0.1
  11637. frequency = 1
  11638. setAngles = true
  11639. end
  11640.  
  11641. -- Tool Animation handling
  11642. local tool = Character:FindFirstChildOfClass("Tool")
  11643. if tool and (tool.RequiresHandle or tool:FindFirstChild("Handle")) then
  11644.  
  11645. local animStringValueObject = getToolAnim(tool)
  11646.  
  11647. if animStringValueObject then
  11648. toolAnim = animStringValueObject.Value
  11649. -- message recieved, delete StringValue
  11650. animStringValueObject.Parent = nil
  11651. toolAnimTime = currentTime + .3
  11652. end
  11653.  
  11654. if currentTime > toolAnimTime then
  11655. toolAnimTime = 0
  11656. toolAnim = "None"
  11657. end
  11658.  
  11659. animateTool()
  11660. else
  11661. stopToolAnimations()
  11662. toolAnim = "None"
  11663. toolAnimInstance = nil
  11664. toolAnimTime = 0
  11665. end
  11666. end
  11667.  
  11668. -- connect events
  11669. Humanoid.Died:connect(onDied)
  11670. Humanoid.Running:connect(onRunning)
  11671. Humanoid.Jumping:connect(onJumping)
  11672. Humanoid.Climbing:connect(onClimbing)
  11673. Humanoid.GettingUp:connect(onGettingUp)
  11674. Humanoid.FreeFalling:connect(onFreeFall)
  11675. Humanoid.FallingDown:connect(onFallingDown)
  11676. Humanoid.Seated:connect(onSeated)
  11677. Humanoid.PlatformStanding:connect(onPlatformStanding)
  11678. Humanoid.Swimming:connect(onSwimming)
  11679.  
  11680. -- setup emote chat hook
  11681. game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
  11682. local emote = ""
  11683. if (string.sub(msg, 1, 3) == "/e ") then
  11684. emote = string.sub(msg, 4)
  11685. elseif (string.sub(msg, 1, 7) == "/emote ") then
  11686. emote = string.sub(msg, 8)
  11687. end
  11688.  
  11689. if (pose == "Standing" and emoteNames[emote] ~= nil) then
  11690. playAnimation(emote, 0.1, Humanoid)
  11691. end
  11692. end)
  11693.  
  11694.  
  11695.  
  11696. -- initialize to idle
  11697.  
  11698.  
  11699. -- loop to handle timed state transitions and tool animations
  11700. while Character.Parent ~= nil do
  11701. local _, currentGameTime = wait(0.1)
  11702. stepAnimate(currentGameTime)
  11703. end
  11704. end)
  11705. GuiTitle.Name = "GuiTitle"
  11706. GuiTitle.Parent = V3rmillionGuiRevamped
  11707. GuiTitle.BackgroundColor3 = Color3.new(1, 0, 0)
  11708. GuiTitle.BorderColor3 = Color3.new(0, 0, 0)
  11709. GuiTitle.Position = UDim2.new(0.177322075, 0, 0.109826565, 0)
  11710. GuiTitle.Size = UDim2.new(0, 623, 0, 36)
  11711. GuiTitle.Font = Enum.Font.SourceSans
  11712. GuiTitle.Text = "Vermillion Gui (Revamped)"
  11713. GuiTitle.TextColor3 = Color3.new(0, 0, 0)
  11714. GuiTitle.TextSize = 14
  11715.  
  11716. EasyScriptExeWIP.Name = "Easy Script Exe W.I.P"
  11717. EasyScriptExeWIP.Parent = V3rmillionGuiRevamped
  11718. EasyScriptExeWIP.BackgroundColor3 = Color3.new(1, 0, 0)
  11719. EasyScriptExeWIP.Position = UDim2.new(0.593298078, 0, 0.109375, 0)
  11720. EasyScriptExeWIP.Size = UDim2.new(0, 207, 0, 36)
  11721. EasyScriptExeWIP.Font = Enum.Font.SourceSans
  11722. EasyScriptExeWIP.Text = "Easy Script Exe (W.I.P)"
  11723. EasyScriptExeWIP.TextColor3 = Color3.new(0, 0, 0)
  11724. EasyScriptExeWIP.TextSize = 14
  11725.  
  11726. RevampedBy.Name = "RevampedBy"
  11727. RevampedBy.Parent = V3rmillionGuiRevamped
  11728. RevampedBy.BackgroundColor3 = Color3.new(1, 0, 0)
  11729. RevampedBy.BorderColor3 = Color3.new(0, 0, 0)
  11730. RevampedBy.Position = UDim2.new(0.180135682, 0, 0.624256194, 0)
  11731. RevampedBy.Size = UDim2.new(0, 273, 0, 29)
  11732. RevampedBy.Font = Enum.Font.SourceSans
  11733. RevampedBy.Text = "Revamped By AxeuerAlt"
  11734. RevampedBy.TextColor3 = Color3.new(0, 0, 0)
  11735. RevampedBy.TextSize = 14
  11736.  
  11737. Exit.Name = "Exit"
  11738. Exit.Parent = V3rmillionGuiRevamped
  11739. Exit.BackgroundColor3 = Color3.new(1, 0, 0)
  11740. Exit.Position = UDim2.new(0.696115971, 0, 0.108633019, 0)
  11741. Exit.Size = UDim2.new(0, 38, 0, 35)
  11742. Exit.Font = Enum.Font.SourceSans
  11743. Exit.Text = "✖"
  11744. Exit.TextColor3 = Color3.new(0, 0, 0)
  11745. Exit.TextSize = 14
  11746. script.Parent.MouseButton1Click:Connect(function()
  11747. game.ReplicatedStorage.Sound:Play()
  11748. script.Parent.Parent.Parent.Open.Visible = true
  11749. script.Parent.Parent.Visible = false
  11750. end)
  11751.  
  11752.  
  11753. Open.Name = "Open"
  11754. Open.Parent = V3rmillionGuiRevamped
  11755. Open.BackgroundColor3 = Color3.new(1, 0, 0)
  11756. Open.BorderColor3 = Color3.new(0, 0, 0)
  11757. Open.Position = UDim2.new(-0.00642201304, 0, 0.921875, 0)
  11758. Open.Size = UDim2.new(0, 200, 0, 50)
  11759. Open.Font = Enum.Font.SourceSans
  11760. Open.Text = "Open"
  11761. Open.TextColor3 = Color3.new(0, 0, 0)
  11762. Open.TextSize = 14
  11763. script.Parent.MouseButton1Click:Connect(function()
  11764. game.ReplicatedStorage.Sound:Play()
  11765. script.Parent.Parent.Frame.Visible = true
  11766. script.Parent.Visible = false
  11767. end)
  11768.  
  11769. EyeOfHadesR6.Name = "Eye Of Hades (R6)"
  11770. EyeOfHadesR6.Parent = V3rmillionGuiRevamped
  11771. EyeOfHadesR6.BackgroundColor3 = Color3.new(1, 0, 0)
  11772. EyeOfHadesR6.BorderColor3 = Color3.new(0, 0, 0)
  11773. EyeOfHadesR6.Position = UDim2.new(0.208203226, 0, 0.181957185, 0)
  11774. EyeOfHadesR6.Size = UDim2.new(0, 182, 0, 50)
  11775. EyeOfHadesR6.Font = Enum.Font.SourceSans
  11776. EyeOfHadesR6.Text = "Eye Of Hades (R6)"
  11777. EyeOfHadesR6.TextColor3 = Color3.new(0, 0, 0)
  11778. EyeOfHadesR6.TextSize = 14
  11779. EyeOfHadesR6.MouseButton1Down:connect(function()
  11780. end
  11781. )
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement