HenloMyDude

YATATATATATAMEGUMIN >:(

Mar 18th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="E"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("E")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
  5.  
  6. wait(1/60)
  7.  
  8. local plr = game.Players.LocalPlayer
  9. local char = plr.Character
  10.  
  11. function sandbox(var,func)
  12. local env = getfenv(func)
  13. local newenv = setmetatable({},{
  14. __index = function(self,k)
  15. if k=="script" then
  16. return var
  17. else
  18. return env[k]
  19. end
  20. end,
  21. })
  22. setfenv(func,newenv)
  23. return func
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. Tool0 = Instance.new("Tool")
  28. Part1 = Instance.new("Part")
  29. Part2 = Instance.new("Part")
  30. Part3 = Instance.new("Part")
  31. Part4 = Instance.new("Part")
  32. Part5 = Instance.new("Part")
  33. Part6 = Instance.new("Part")
  34. Part7 = Instance.new("Part")
  35. Part8 = Instance.new("Part")
  36. Part9 = Instance.new("Part")
  37. Part10 = Instance.new("Part")
  38. Part11 = Instance.new("Part")
  39. Part12 = Instance.new("Part")
  40. Part13 = Instance.new("Part")
  41. Part14 = Instance.new("Part")
  42. Part15 = Instance.new("Part")
  43. Part16 = Instance.new("Part")
  44. Part17 = Instance.new("Part")
  45. Part18 = Instance.new("Part")
  46. Part19 = Instance.new("Part")
  47. Part20 = Instance.new("Part")
  48. Script21 = Instance.new("Script")
  49. Tool0.Name = "Explosion Staff"
  50. Tool0.Parent = mas
  51. Tool0.ToolTip = "EXPLOSIONNN!!!!"
  52. Part1.Parent = Tool0
  53. Part1.Material = Enum.Material.Wood
  54. Part1.BrickColor = BrickColor.new("Burnt Sienna")
  55. Part1.Rotation = Vector3.new(77.9599991, 0, -180)
  56. Part1.Anchored = true
  57. Part1.Size = Vector3.new(0.199999809, 0.199998945, 0.310000032)
  58. Part1.CFrame = CFrame.new(72.6000061, 5.65559053, -50.4499931, -1, 0, 0, 0, -0.208563015, -0.978008986, 0, -0.978008986, 0.208563015)
  59. Part1.BottomSurface = Enum.SurfaceType.Smooth
  60. Part1.TopSurface = Enum.SurfaceType.Smooth
  61. Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  62. Part1.Position = Vector3.new(72.6000061, 5.65559053, -50.4499931)
  63. Part1.Orientation = Vector3.new(77.9599991, 0, 180)
  64. Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  65. Part2.Parent = Tool0
  66. Part2.Material = Enum.Material.Wood
  67. Part2.BrickColor = BrickColor.new("Burnt Sienna")
  68. Part2.Rotation = Vector3.new(106.119995, 0, -180)
  69. Part2.Anchored = true
  70. Part2.Size = Vector3.new(0.199999809, 0.199998945, 0.310000002)
  71. Part2.CFrame = CFrame.new(72.6000061, 5.42558908, -50.4499855, -1, 0, 0, 0, 0.277650088, -0.960682333, 0, -0.960682333, -0.277650088)
  72. Part2.BottomSurface = Enum.SurfaceType.Smooth
  73. Part2.TopSurface = Enum.SurfaceType.Smooth
  74. Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  75. Part2.Position = Vector3.new(72.6000061, 5.42558908, -50.4499855)
  76. Part2.Orientation = Vector3.new(73.8799973, 180, 0)
  77. Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  78. Part3.Parent = Tool0
  79. Part3.Material = Enum.Material.Wood
  80. Part3.BrickColor = BrickColor.new("Burnt Sienna")
  81. Part3.Rotation = Vector3.new(10.1599998, 0, -180)
  82. Part3.Anchored = true
  83. Part3.Size = Vector3.new(0.179999813, 0.0700000003, 0.160000041)
  84. Part3.CFrame = CFrame.new(72.5900116, 6.1364584, -50.8448219, -1, 0, 0, 0, -0.984318376, -0.176401064, 0, -0.176401064, 0.984318376)
  85. Part3.BottomSurface = Enum.SurfaceType.Smooth
  86. Part3.TopSurface = Enum.SurfaceType.Smooth
  87. Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  88. Part3.Position = Vector3.new(72.5900116, 6.1364584, -50.8448219)
  89. Part3.Orientation = Vector3.new(10.1599998, 0, 180)
  90. Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  91. Part4.Parent = Tool0
  92. Part4.Material = Enum.Material.Wood
  93. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  94. Part4.Rotation = Vector3.new(116.209999, 0, -180)
  95. Part4.Anchored = true
  96. Part4.Size = Vector3.new(0.199999809, 0.259998947, 0.19999969)
  97. Part4.CFrame = CFrame.new(72.6000061, 5.05251026, -50.9067726, -1, 0, 0, 0, 0.441644162, -0.897190273, 0, -0.897190273, -0.441644162)
  98. Part4.BottomSurface = Enum.SurfaceType.Smooth
  99. Part4.TopSurface = Enum.SurfaceType.Smooth
  100. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  101. Part4.Position = Vector3.new(72.6000061, 5.05251026, -50.9067726)
  102. Part4.Orientation = Vector3.new(63.7899971, 180, 0)
  103. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  104. Part5.Parent = Tool0
  105. Part5.Material = Enum.Material.Wood
  106. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  107. Part5.Rotation = Vector3.new(125.860001, 0, -180)
  108. Part5.Anchored = true
  109. Part5.Size = Vector3.new(0.189999804, 0.269998908, 0.129999653)
  110. Part5.CFrame = CFrame.new(72.5950089, 5.13980055, -51.0601616, -1, 0, 0, 0, 0.585875213, -0.81040132, 0, -0.81040132, -0.585875213)
  111. Part5.BottomSurface = Enum.SurfaceType.Smooth
  112. Part5.TopSurface = Enum.SurfaceType.Smooth
  113. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  114. Part5.Position = Vector3.new(72.5950089, 5.13980055, -51.0601616)
  115. Part5.Orientation = Vector3.new(54.1399994, 180, 0)
  116. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  117. Part6.Parent = Tool0
  118. Part6.Material = Enum.Material.Wood
  119. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  120. Part6.Rotation = Vector3.new(45.7000008, 0, -180)
  121. Part6.Anchored = true
  122. Part6.Size = Vector3.new(0.199999809, 0.139998943, 0.499999881)
  123. Part6.CFrame = CFrame.new(72.6000061, 5.95947552, -50.6225662, -1, 0, 0, 0, -0.698380172, -0.715727091, 0, -0.715727091, 0.698380172)
  124. Part6.BottomSurface = Enum.SurfaceType.Smooth
  125. Part6.TopSurface = Enum.SurfaceType.Smooth
  126. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  127. Part6.Position = Vector3.new(72.6000061, 5.95947552, -50.6225662)
  128. Part6.Orientation = Vector3.new(45.7000008, 0, 180)
  129. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  130. Part7.Parent = Tool0
  131. Part7.Material = Enum.Material.Wood
  132. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  133. Part7.Rotation = Vector3.new(125.360001, 0, -180)
  134. Part7.Anchored = true
  135. Part7.Size = Vector3.new(0.199999809, 0.139999986, 0.669999599)
  136. Part7.CFrame = CFrame.new(72.6000061, 5.22756338, -50.6340942, -1, 0, 0, 0, 0.578651071, -0.815575242, 0, -0.815575242, -0.578651071)
  137. Part7.BottomSurface = Enum.SurfaceType.Smooth
  138. Part7.TopSurface = Enum.SurfaceType.Smooth
  139. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  140. Part7.Position = Vector3.new(72.6000061, 5.22756338, -50.6340942)
  141. Part7.Orientation = Vector3.new(54.6399994, 180, 0)
  142. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  143. Part8.Parent = Tool0
  144. Part8.Material = Enum.Material.Wood
  145. Part8.BrickColor = BrickColor.new("Burnt Sienna")
  146. Part8.Rotation = Vector3.new(89.5599976, 0, -180)
  147. Part8.Anchored = true
  148. Part8.Size = Vector3.new(0.199999809, 0.149998948, 0.439999938)
  149. Part8.CFrame = CFrame.new(72.6000061, 5.61545324, -50.4791603, -1, 0, 0, 0, -0.00771899521, -0.999970257, 0, -0.999970257, 0.00771899521)
  150. Part8.BottomSurface = Enum.SurfaceType.Smooth
  151. Part8.TopSurface = Enum.SurfaceType.Smooth
  152. Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  153. Part8.Position = Vector3.new(72.6000061, 5.61545324, -50.4791603)
  154. Part8.Orientation = Vector3.new(89.5599976, 0, 180)
  155. Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  156. Part9.Parent = Tool0
  157. Part9.Material = Enum.Material.Wood
  158. Part9.BrickColor = BrickColor.new("Burnt Sienna")
  159. Part9.Rotation = Vector3.new(133.660004, 0, -180)
  160. Part9.Anchored = true
  161. Part9.Size = Vector3.new(0.199999809, 0.199998945, 0.549999654)
  162. Part9.CFrame = CFrame.new(72.6000061, 5.12030411, -50.6632805, -1, 0, 0, 0, 0.690404534, -0.723423481, 0, -0.723423481, -0.690404534)
  163. Part9.BottomSurface = Enum.SurfaceType.Smooth
  164. Part9.TopSurface = Enum.SurfaceType.Smooth
  165. Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  166. Part9.Position = Vector3.new(72.6000061, 5.12030411, -50.6632805)
  167. Part9.Orientation = Vector3.new(46.3400002, 180, 0)
  168. Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  169. Part10.Parent = Tool0
  170. Part10.Material = Enum.Material.Wood
  171. Part10.BrickColor = BrickColor.new("Burnt Sienna")
  172. Part10.Rotation = Vector3.new(160.440002, 0, -180)
  173. Part10.Anchored = true
  174. Part10.Size = Vector3.new(0.189999804, 0.289999992, 0.190000027)
  175. Part10.CFrame = CFrame.new(72.5949936, 0.168441296, -50.7875595, -1, 0, 0, 0, 0.942295253, -0.334783107, 0, -0.334783077, -0.942295253)
  176. Part10.BottomSurface = Enum.SurfaceType.Smooth
  177. Part10.TopSurface = Enum.SurfaceType.Smooth
  178. Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  179. Part10.Position = Vector3.new(72.5949936, 0.168441296, -50.7875595)
  180. Part10.Orientation = Vector3.new(19.5599995, 180, 0)
  181. Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  182. Part11.Parent = Tool0
  183. Part11.BrickColor = BrickColor.new("Ghost grey")
  184. Part11.Rotation = Vector3.new(-180, 0, -180)
  185. Part11.Anchored = true
  186. Part11.Size = Vector3.new(0.200571179, 0.569999278, 0.200571075)
  187. Part11.CFrame = CFrame.new(72.6000061, 2.43656635, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  188. Part11.BottomSurface = Enum.SurfaceType.Smooth
  189. Part11.TopSurface = Enum.SurfaceType.Smooth
  190. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  191. Part11.Position = Vector3.new(72.6000061, 2.43656635, -50.8356361)
  192. Part11.Orientation = Vector3.new(0, 180, 0)
  193. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  194. Part12.Parent = Tool0
  195. Part12.BrickColor = BrickColor.new("Ghost grey")
  196. Part12.Rotation = Vector3.new(-180, 0, -180)
  197. Part12.Anchored = true
  198. Part12.Size = Vector3.new(0.200571179, 0.319999456, 0.200571075)
  199. Part12.CFrame = CFrame.new(72.6000061, 4.21157122, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  200. Part12.BottomSurface = Enum.SurfaceType.Smooth
  201. Part12.TopSurface = Enum.SurfaceType.Smooth
  202. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  203. Part12.Position = Vector3.new(72.6000061, 4.21157122, -50.8356361)
  204. Part12.Orientation = Vector3.new(0, 180, 0)
  205. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  206. Part13.Parent = Tool0
  207. Part13.BrickColor = BrickColor.new("Ghost grey")
  208. Part13.Rotation = Vector3.new(-180, 0, -180)
  209. Part13.Anchored = true
  210. Part13.Size = Vector3.new(0.200571179, 0.499999523, 0.200571075)
  211. Part13.CFrame = CFrame.new(72.6000061, 2.99156809, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  212. Part13.BottomSurface = Enum.SurfaceType.Smooth
  213. Part13.TopSurface = Enum.SurfaceType.Smooth
  214. Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
  215. Part13.Position = Vector3.new(72.6000061, 2.99156809, -50.8356361)
  216. Part13.Orientation = Vector3.new(0, 180, 0)
  217. Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
  218. Part14.Parent = Tool0
  219. Part14.Material = Enum.Material.Wood
  220. Part14.BrickColor = BrickColor.new("Burnt Sienna")
  221. Part14.Rotation = Vector3.new(-180, 0, -180)
  222. Part14.Anchored = true
  223. Part14.Size = Vector3.new(0.199999809, 2.90999842, 0.19999969)
  224. Part14.CFrame = CFrame.new(72.6000061, 3.5665679, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  225. Part14.BottomSurface = Enum.SurfaceType.Smooth
  226. Part14.TopSurface = Enum.SurfaceType.Smooth
  227. Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  228. Part14.Position = Vector3.new(72.6000061, 3.5665679, -50.8356361)
  229. Part14.Orientation = Vector3.new(0, 180, 0)
  230. Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  231. Part15.Parent = Tool0
  232. Part15.BrickColor = BrickColor.new("Ghost grey")
  233. Part15.Rotation = Vector3.new(-180, 0, -180)
  234. Part15.Anchored = true
  235. Part15.Size = Vector3.new(0.200571179, 0.409999192, 0.200571075)
  236. Part15.CFrame = CFrame.new(72.6000061, 3.45656633, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  237. Part15.BottomSurface = Enum.SurfaceType.Smooth
  238. Part15.TopSurface = Enum.SurfaceType.Smooth
  239. Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
  240. Part15.Position = Vector3.new(72.6000061, 3.45656633, -50.8356361)
  241. Part15.Orientation = Vector3.new(0, 180, 0)
  242. Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
  243. Part16.Parent = Tool0
  244. Part16.Material = Enum.Material.Wood
  245. Part16.BrickColor = BrickColor.new("Burnt Sienna")
  246. Part16.Rotation = Vector3.new(177.619995, 0, -180)
  247. Part16.Anchored = true
  248. Part16.Size = Vector3.new(0.199999809, 1.15999949, 0.19999969)
  249. Part16.CFrame = CFrame.new(72.5999985, 0.803365231, -50.8432655, -1, 0, 0, 0, 0.999136627, -0.0415469855, 0, -0.0415469855, -0.999136627)
  250. Part16.BottomSurface = Enum.SurfaceType.Smooth
  251. Part16.TopSurface = Enum.SurfaceType.Smooth
  252. Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  253. Part16.Position = Vector3.new(72.5999985, 0.803365231, -50.8432655)
  254. Part16.Orientation = Vector3.new(2.37999988, 180, 0)
  255. Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  256. Part17.Parent = Tool0
  257. Part17.Material = Enum.Material.Wood
  258. Part17.BrickColor = BrickColor.new("Burnt Sienna")
  259. Part17.Rotation = Vector3.new(-177.099991, 0, -180)
  260. Part17.Anchored = true
  261. Part17.Size = Vector3.new(0.199999809, 0.919999719, 0.19999969)
  262. Part17.CFrame = CFrame.new(72.5999985, 1.80297112, -50.8531914, -1, 0, 0, 0, 0.998716116, 0.0506570078, 0, 0.0506570078, -0.998716116)
  263. Part17.BottomSurface = Enum.SurfaceType.Smooth
  264. Part17.TopSurface = Enum.SurfaceType.Smooth
  265. Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  266. Part17.Position = Vector3.new(72.5999985, 1.80297112, -50.8531914)
  267. Part17.Orientation = Vector3.new(-2.89999986, 180, 0)
  268. Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  269. Part18.Parent = Tool0
  270. Part18.BrickColor = BrickColor.new("Ghost grey")
  271. Part18.Rotation = Vector3.new(-180, 0, -180)
  272. Part18.Anchored = true
  273. Part18.Size = Vector3.new(0.200571179, 0.349999249, 0.200571075)
  274. Part18.CFrame = CFrame.new(72.6000061, 3.85656738, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  275. Part18.BottomSurface = Enum.SurfaceType.Smooth
  276. Part18.TopSurface = Enum.SurfaceType.Smooth
  277. Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
  278. Part18.Position = Vector3.new(72.6000061, 3.85656738, -50.8356361)
  279. Part18.Orientation = Vector3.new(0, 180, 0)
  280. Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
  281. Part19.Parent = Tool0
  282. Part19.Material = Enum.Material.Neon
  283. Part19.BrickColor = BrickColor.new("Maroon")
  284. Part19.Anchored = true
  285. Part19.Shape = Enum.PartType.Ball
  286. Part19.Size = Vector3.new(0.649999797, 0.649999797, 0.649999797)
  287. Part19.CFrame = CFrame.new(72.5800018, 5.6065712, -50.8699837, 1, 0, -0, 0, 1, -8.94069672e-08, 0, 8.94069672e-08, 1)
  288. Part19.BottomSurface = Enum.SurfaceType.Smooth
  289. Part19.TopSurface = Enum.SurfaceType.Smooth
  290. Part19.Color = Color3.new(0.458824, 0, 0)
  291. Part19.Position = Vector3.new(72.5800018, 5.6065712, -50.8699837)
  292. Part19.Color = Color3.new(0.458824, 0, 0)
  293. Part20.Name = "Handle"
  294. Part20.Parent = Tool0
  295. Part20.Material = Enum.Material.Wood
  296. Part20.BrickColor = BrickColor.new("Burnt Sienna")
  297. Part20.Transparency = 1
  298. Part20.Anchored = true
  299. Part20.Size = Vector3.new(0.199999809, 0.749999762, 0.19999969)
  300. Part20.CFrame = CFrame.new(72.6000061, 2.8165679, -50.8356361, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  301. Part20.BottomSurface = Enum.SurfaceType.Smooth
  302. Part20.TopSurface = Enum.SurfaceType.Smooth
  303. Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  304. Part20.Position = Vector3.new(72.6000061, 2.8165679, -50.8356361)
  305. Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  306. Script21.Name = "weld"
  307. Script21.Parent = Tool0
  308. table.insert(cors,sandbox(Script21,function()
  309. function weld()
  310. local parts,last = {}
  311. local function scan(parent)
  312. for _,v in pairs(parent:GetChildren()) do
  313. if (v:IsA("BasePart")) or (v:IsA("UnionOperation")) or (v:IsA("MeshPart")) then
  314. if (last) then
  315. local w = Instance.new("Weld")
  316. w.Name = ("%s_Weld"):format(v.Name)
  317. w.Part0,w.Part1 = last,v
  318. w.C0 = last.CFrame:inverse()
  319. w.C1 = v.CFrame:inverse()
  320. w.Parent = last
  321. end
  322. last = v
  323. table.insert(parts,v)
  324. end
  325. scan(v)
  326. end
  327. end
  328. scan(script.Parent)
  329. for _,v in pairs(parts) do
  330. v.Anchored = false
  331. v.CanCollide = false
  332. end
  333. end
  334.  
  335. weld()
  336. script:Remove()
  337. end))
  338. for i,v in pairs(mas:GetChildren()) do
  339. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  340. pcall(function() v:MakeJoints() end)
  341. end
  342. mas:Destroy()
  343. for i,v in pairs(cors) do
  344. spawn(function()
  345. pcall(v)
  346. end)
  347. end
  348.  
  349. local tool = Tool0
  350.  
  351. local GF = Vector3.new(0, 0.447, -0.894)
  352. local GR = Vector3.new(0.707, -0.707, 0)
  353. local oringalGF = tool.GripForward
  354. local oringalGR = tool.GripRight
  355.  
  356. local enabled = false
  357.  
  358. function boom(part)
  359.  
  360. local mesh = Instance.new('SpecialMesh')
  361. mesh.MeshType = "FileMesh"
  362. mesh.MeshId = "rbxassetid://3270017"
  363. mesh.Scale = Vector3.new(10,10,15)
  364.  
  365. local eff1 = Instance.new('Part',workspace)
  366. eff1.Position= part.Position
  367. eff1.Shape = "Ball"
  368. eff1.Anchored = true
  369. eff1.CanCollide = false
  370. eff1.Material = Enum.Material.Neon
  371. eff1.BrickColor = BrickColor.new('Gold')
  372. eff1.Transparency = 0
  373. eff1.Size = Vector3.new(5,5,5)
  374. eff1.Name = "eff1"
  375.  
  376. local eff2 = Instance.new('Part',workspace)
  377. eff2.Position= part.Position
  378. eff2.Shape = "Ball"
  379. eff2.Anchored = true
  380. eff2.CanCollide = false
  381. eff2.Material = Enum.Material.Neon
  382. eff2.BrickColor = BrickColor.new('Really red')
  383. eff2.Transparency = 0
  384. eff2.Size = Vector3.new(10,10,10)
  385. eff2.Name = "eff2"
  386.  
  387. local eff3 = Instance.new('Part',workspace)
  388. eff3.Position = part.Position
  389. eff3.Anchored = true
  390. eff3.CanCollide = false
  391. eff3.Orientation = Vector3.new(90,0,0)
  392. eff3.Name = "eff3"
  393. mesh.Parent = eff3
  394.  
  395. for i=1,75 do
  396. --workspace.beam.Size = workspace.beam.Size + Vector3.new(6,0,6)
  397. --workspace.beam.Transparency = workspace.beam.Transparency + 0.025
  398. eff1.Size = eff1.Size + Vector3.new(6,6,6)
  399. eff1.Transparency = eff1.Transparency + 0.03
  400. eff2.Size = eff2.Size + Vector3.new(6,6,6)
  401. eff2.Transparency = eff2.Transparency + 0.03
  402. eff3.Mesh.Scale = eff3.Mesh.Scale + Vector3.new(8.7,8.7,0)
  403. wait()
  404. end
  405.  
  406. eff1:Destroy()
  407. eff2:Destroy()
  408. eff3:Destroy()
  409. end
  410.  
  411. mouse = plr:GetMouse()
  412.  
  413. function click(mouse)
  414. if enabled == false then
  415. enabled = true
  416.  
  417. local sound = Instance.new('Sound')
  418. sound.SoundId = "rbxassetid://762570073"
  419. sound.Volume = 1.5
  420. sound.Parent = char.Head
  421. sound.Name = "talk"
  422.  
  423. tool.GripForward = GF
  424. tool.GripRight = GR
  425.  
  426. local target = Instance.new('Part')
  427. target.Transparency = 1
  428. target.Anchored = true
  429. target.CanCollide = false
  430. target.Position = mouse.Hit.p
  431. target.Parent = workspace
  432. target.Name = "target"
  433.  
  434. local beam = Instance.new('Part')
  435. beam.Shape = "Cylinder"
  436. beam.Position = target.Position
  437. beam.BrickColor = BrickColor.new('Really red')
  438. beam.Material = Enum.Material.Neon
  439. beam.Anchored = true
  440. beam.CanCollide = false
  441. beam.Orientation = Vector3.new(0,0,90)
  442. beam.Size = Vector3.new(1000,1000,.2)
  443. beam.Parent = workspace
  444. beam.Name = "beam"
  445.  
  446. game:GetService("Chat"):Chat(char.Head, "EXPLOSION!!!")
  447. sound:Play()
  448.  
  449. wait(1.6)
  450.  
  451. local exps = Instance.new('Sound')
  452. exps.SoundId = "rbxassetid://165970126"
  453. exps.Parent = target
  454. exps.Volume = 2
  455. exps.Name = "expSFX"
  456.  
  457. local exp = Instance.new("Explosion")
  458. exp.Position = target.Position
  459. exp.Parent = game.Workspace
  460. exp.BlastRadius = 50
  461.  
  462. exps:play()
  463.  
  464. boom(target)
  465.  
  466. beam:Destroy()
  467. target:Destroy()
  468.  
  469. wait(1)
  470. sound:Destroy()
  471. exps:Destroy()
  472.  
  473. tool.GripForward = oringalGF
  474. tool.GripRight = oringalGR
  475.  
  476. enabled = false
  477. end
  478. end
  479.  
  480. mouse.Button1Down:connect(function() if tool.Parent == plr.Character then click(mouse) end end)
  481. print('explosion loaded!!!!')
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