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Finnegan5

Wither god

Jul 14th, 2017
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  1. Character = game.Players.LocalPlayer.Character
  2. Head = Character.Head
  3.  
  4. CV="Blue"
  5. p = game.Players.LocalPlayer
  6. char = p.Character
  7. local txt = Instance.new("BillboardGui", char)
  8. txt.Adornee = char .Head
  9. txt.Name = "_status"
  10. txt.Size = UDim2.new(2, 0, 1.2, 0)
  11. txt.StudsOffset = Vector3.new(-9, 8, 0)
  12. local text = Instance.new("TextLabel", txt)
  13. text.Size = UDim2.new(10, 0, 7, 0)
  14. text.FontSize = "Size24"
  15. text.TextScaled = true
  16. text.TextTransparency = 0
  17. text.BackgroundTransparency = 1
  18. text.TextTransparency = 0
  19. text.TextStrokeTransparency = 0
  20. text.Font = "Bodoni"
  21. text.TextStrokeColor3 = Color3.new(255, 0, 0)
  22.  
  23. v=Instance.new("Part")
  24. v.Name = "ColorBrick"
  25. v.Parent=p.Character
  26. v.FormFactor="Symmetric"
  27. v.Anchored=true
  28. v.CanCollide=false
  29. v.BottomSurface="Smooth"
  30. v.TopSurface="Smooth"
  31. v.Size=Vector3.new(10,5,3)
  32. v.Transparency=1
  33. v.CFrame=char.Torso.CFrame
  34. v.BrickColor=BrickColor.new(CV)
  35. v.Transparency=1
  36. text.TextColor3 = Color3.new(0,0,0)
  37. v.Shape="Block"
  38. text.Text = "Wither, God of Demons"
  39.  
  40. --[[Psychopath's waifu
  41. I think ck is going to send me in hell...
  42. Genocider by Salvo_Starly.
  43. Credit to CKbackup's and idk..
  44. B
  45. U R
  46. N I N H
  47. E L
  48. L
  49.  
  50. ]]--
  51. wait(1 / 60)
  52. Effects = { }
  53. local Player = game.Players.localPlayer
  54. local Character = Player.Character
  55. local Humanoid = Character.Humanoid
  56. local Mouse = Player:GetMouse()
  57. local LeftArm = Character["Left Arm"]
  58. local RightArm = Character["Right Arm"]
  59. local LeftLeg = Character["Left Leg"]
  60. local RightLeg = Character["Right Leg"]
  61. local Head = Character.Head
  62. local Torso = Character.Torso
  63. local Camera = game.Workspace.CurrentCamera
  64. local RootPart = Character.HumanoidRootPart
  65. local RootJoint = RootPart.RootJoint
  66. local attack = false
  67. local Anim = 'Idle'
  68. local attacktype = 1
  69. local delays = false
  70. local play = true
  71. local targetted = nil
  72. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  73. local velocity = RootPart.Velocity.y
  74. local sine = 0
  75. local change = 1
  76. local doe = 0
  77. local Create = LoadLibrary("RbxUtility").Create
  78. Humanoid.WalkSpeed = 8
  79. local m = Create("Model"){
  80. Parent = Character,
  81. Name = "WeaponModel",
  82. }
  83.  
  84. Humanoid.Animator.Parent = nil
  85. Character.Animate.Parent = nil
  86.  
  87. local newMotor = function(part0, part1, c0, c1)
  88. local w = Create('Motor'){
  89. Parent = part0,
  90. Part0 = part0,
  91. Part1 = part1,
  92. C0 = c0,
  93. C1 = c1,
  94. }
  95. return w
  96. end
  97.  
  98. function clerp(a, b, t)
  99. return a:lerp(b, t)
  100. end
  101.  
  102. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  103. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  104.  
  105. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  106. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  107. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  108. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  109. RootJoint.C1 = CFrame.new(0, 0, 0)
  110. RootJoint.C0 = CFrame.new(0, 0, 0)
  111. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  112. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  113.  
  114. local rarmc1 = RW.C1
  115. local larmc1 = LW.C1
  116. local rlegc1 = RH.C1
  117. local llegc1 = LH.C1
  118.  
  119. local resetc1 = false
  120.  
  121. function PlayAnimationFromTable(table, speed, bool)
  122. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  123. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  124. RW.C0 = clerp(RW.C0, table[3], speed)
  125. LW.C0 = clerp(LW.C0, table[4], speed)
  126. RH.C0 = clerp(RH.C0, table[5], speed)
  127. LH.C0 = clerp(LH.C0, table[6], speed)
  128. if bool == true then
  129. if resetc1 == false then
  130. resetc1 = true
  131. RootJoint.C1 = RootJoint.C1
  132. Torso.Neck.C1 = Torso.Neck.C1
  133. RW.C1 = rarmc1
  134. LW.C1 = larmc1
  135. RH.C1 = rlegc1
  136. LH.C1 = llegc1
  137. end
  138. end
  139. end
  140.  
  141. ArtificialHB = Create("BindableEvent", script){
  142. Parent = script,
  143. Name = "Heartbeat",
  144. }
  145.  
  146. script:WaitForChild("Heartbeat")
  147.  
  148. frame = 1 / 30
  149. tf = 0
  150. allowframeloss = false
  151. tossremainder = false
  152. lastframe = tick()
  153. script.Heartbeat:Fire()
  154.  
  155. game:GetService("RunService").Heartbeat:connect(function(s, p)
  156. tf = tf + s
  157. if tf >= frame then
  158. if allowframeloss then
  159. script.Heartbeat:Fire()
  160. lastframe = tick()
  161. else
  162. for i = 1, math.floor(tf / frame) do
  163. script.Heartbeat:Fire()
  164. end
  165. lastframe = tick()
  166. end
  167. if tossremainder then
  168. tf = 0
  169. else
  170. tf = tf - frame * math.floor(tf / frame)
  171. end
  172. end
  173. end)
  174.  
  175. function swait(num)
  176. if num == 0 or num == nil then
  177. ArtificialHB.Event:wait()
  178. else
  179. for i = 0, num do
  180. ArtificialHB.Event:wait()
  181. end
  182. end
  183. end
  184.  
  185. function RemoveOutlines(part)
  186. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  187. end
  188.  
  189. CFuncs = {
  190. ["Part"] = {
  191. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  192. local Part = Create("Part"){
  193. Parent = Parent,
  194. Reflectance = Reflectance,
  195. Transparency = Transparency,
  196. CanCollide = false,
  197. Locked = true,
  198. BrickColor = BrickColor.new(tostring(BColor)),
  199. Name = Name,
  200. Size = Size,
  201. Material = Material,
  202. }
  203. RemoveOutlines(Part)
  204. return Part
  205. end;
  206. };
  207.  
  208. ["Mesh"] = {
  209. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  210. local Msh = Create(Mesh){
  211. Parent = Part,
  212. Offset = OffSet,
  213. Scale = Scale,
  214. }
  215. if Mesh == "SpecialMesh" then
  216. Msh.MeshType = MeshType
  217. Msh.MeshId = MeshId
  218. end
  219. return Msh
  220. end;
  221. };
  222.  
  223. ["Mesh"] = {
  224. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  225. local Msh = Create(Mesh){
  226. Parent = Part,
  227. Offset = OffSet,
  228. Scale = Scale,
  229. }
  230. if Mesh == "SpecialMesh" then
  231. Msh.MeshType = MeshType
  232. Msh.MeshId = MeshId
  233. end
  234. return Msh
  235. end;
  236. };
  237.  
  238. ["Weld"] = {
  239. Create = function(Parent, Part0, Part1, C0, C1)
  240. local Weld = Create("Weld"){
  241. Parent = Parent,
  242. Part0 = Part0,
  243. Part1 = Part1,
  244. C0 = C0,
  245. C1 = C1,
  246. }
  247. return Weld
  248. end;
  249. };
  250.  
  251. ["Sound"] = {
  252. Create = function(id, par, vol, pit)
  253. coroutine.resume(coroutine.create(function()
  254. local S = Create("Sound"){
  255. Volume = vol,
  256. Pitch = pit or 1,
  257. SoundId = id,
  258. Parent = par or workspace,
  259. }
  260. wait()
  261. S:play()
  262. game:GetService("Debris"):AddItem(S, 6)
  263. end))
  264. end;
  265. };
  266.  
  267. ["ParticleEmitter"] = {
  268. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  269. local fp = Create("ParticleEmitter"){
  270. Parent = Parent,
  271. Color = ColorSequence.new(Color1, Color2),
  272. LightEmission = LightEmission,
  273. Size = Size,
  274. Texture = Texture,
  275. Transparency = Transparency,
  276. ZOffset = ZOffset,
  277. Acceleration = Accel,
  278. Drag = Drag,
  279. LockedToPart = LockedToPart,
  280. VelocityInheritance = VelocityInheritance,
  281. EmissionDirection = EmissionDirection,
  282. Enabled = Enabled,
  283. Lifetime = LifeTime,
  284. Rate = Rate,
  285. Rotation = Rotation,
  286. RotSpeed = RotSpeed,
  287. Speed = Speed,
  288. VelocitySpread = VelocitySpread,
  289. }
  290. return fp
  291. end;
  292. };
  293.  
  294. CreateTemplate = {
  295.  
  296. };
  297. }
  298.  
  299.  
  300.  
  301. New = function(Object, Parent, Name, Data)
  302. local Object = Instance.new(Object)
  303. for Index, Value in pairs(Data or {}) do
  304. Object[Index] = Value
  305. end
  306. Object.Parent = Parent
  307. Object.Name = Name
  308. return Object
  309. end
  310.  
  311.  
  312. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  313. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  314. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  315.  
  316. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  318. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  319. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  320. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  321. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  322. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  323. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  326. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  329. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  332. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  335. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  337. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  338. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  340. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  341. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  344. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  346. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  347. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  349. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  350. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  351. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  352. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  353. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  354. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  355. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  356. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  357. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  358. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  359. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  360. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  361. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  362. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  363. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  364. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  365. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  366. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  367. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  368. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  369. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  370. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  371. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  372. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  373. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  374. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  375. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  376. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  377. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  378. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379.  
  380. for _,v in pairs(m:children()) do
  381. if v:IsA("Part") then
  382. v.CanCollide = false
  383. end
  384. end
  385. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  386. for _,v in pairs(Character:children()) do
  387. if v:IsA("Accessory") then
  388. v:Remove()
  389. end
  390. end
  391. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  392. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  393. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  394. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  395. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  396. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  397. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  398. end
  399.  
  400.  
  401. function rayCast(Position, Direction, Range, Ignore)
  402. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  403. end
  404.  
  405. --[[FindNearestTorso = function(pos)
  406. local list = (game.Workspace:children())
  407. local torso = nil
  408. local dist = 1000
  409. local temp, human, temp2 = nil, nil, nil
  410. for x = 1, #list do
  411. temp2 = list[x]
  412. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  413. temp = temp2:findFirstChild("Torso")
  414. human = temp2:findFirstChild("Humanoid")
  415. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  416. local dohit = true
  417. if dohit == true then
  418. torso = temp
  419. dist = (temp.Position - pos).magnitude
  420. end
  421. end
  422. end
  423. end
  424. return torso, dist
  425. end]]
  426. function FindNearestTorso(Position, Distance, SinglePlayer)
  427. if SinglePlayer then
  428. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  429. end
  430. local List = {}
  431. for i, v in pairs(workspace:GetChildren()) do
  432. if v:IsA("Model") then
  433. if v:findFirstChild("Torso") then
  434. if v ~= Character then
  435. if (v.Torso.Position - Position).magnitude <= Distance then
  436. table.insert(List, v)
  437. end
  438. end
  439. end
  440. end
  441. end
  442. return List
  443. end
  444. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  445. if hit.Parent == nil then
  446. return
  447. end
  448. local h = hit.Parent:FindFirstChild("Humanoid")
  449. for _, v in pairs(hit.Parent:children()) do
  450. if v:IsA("Humanoid") then
  451. h = v
  452. end
  453. end
  454. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  455. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  456. if hit.Parent.DebounceHit.Value == true then
  457. return
  458. end
  459. end
  460. local c = Create("ObjectValue"){
  461. Name = "creator",
  462. Value = game:service("Players").LocalPlayer,
  463. Parent = h,
  464. }
  465. game:GetService("Debris"):AddItem(c, .5)
  466. if HitSound ~= nil and HitPitch ~= nil then
  467. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  468. end
  469. local Damage = math.random(minim, maxim)
  470. local blocked = false
  471. local block = hit.Parent:findFirstChild("Block")
  472. if block ~= nil then
  473. if block.className == "IntValue" then
  474. if block.Value > 0 then
  475. blocked = true
  476. block.Value = block.Value - 1
  477. print(block.Value)
  478. end
  479. end
  480. end
  481. if blocked == false then
  482. h.Health = h.Health - Damage
  483. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  484. else
  485. h.Health = h.Health - (Damage / 2)
  486. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  487. end
  488. if Type == "Knockdown" then
  489. local hum = hit.Parent.Humanoid
  490. hum.PlatformStand = true
  491. coroutine.resume(coroutine.create(function(HHumanoid)
  492. swait(1)
  493. HHumanoid.PlatformStand = false
  494. end), hum)
  495. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  496. local bodvol = Create("BodyVelocity"){
  497. velocity = angle * knockback,
  498. P = 5000,
  499. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  500. Parent = hit,
  501. }
  502. local rl = Create("BodyAngularVelocity"){
  503. P = 3000,
  504. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  505. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  506. Parent = hit,
  507. }
  508. game:GetService("Debris"):AddItem(bodvol, .5)
  509. game:GetService("Debris"):AddItem(rl, .5)
  510. elseif Type == "Normal" then
  511. local vp = Create("BodyVelocity"){
  512. P = 500,
  513. maxForce = Vector3.new(math.huge, 0, math.huge),
  514. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  515. }
  516. if knockback > 0 then
  517. vp.Parent = hit.Parent.Torso
  518. end
  519. game:GetService("Debris"):AddItem(vp, .5)
  520. elseif Type == "Up" then
  521. local bodyVelocity = Create("BodyVelocity"){
  522. velocity = Vector3.new(0, 20, 0),
  523. P = 5000,
  524. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  525. Parent = hit,
  526. }
  527. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  528. elseif Type == "DarkUp" then
  529. coroutine.resume(coroutine.create(function()
  530. for i = 0, 1, 0.1 do
  531. swait()
  532. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  533. end
  534. end))
  535. local bodyVelocity = Create("BodyVelocity"){
  536. velocity = Vector3.new(0, 20, 0),
  537. P = 5000,
  538. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  539. Parent = hit,
  540. }
  541. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  542. elseif Type == "Snare" then
  543. local bp = Create("BodyPosition"){
  544. P = 2000,
  545. D = 100,
  546. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  547. position = hit.Parent.Torso.Position,
  548. Parent = hit.Parent.Torso,
  549. }
  550. game:GetService("Debris"):AddItem(bp, 1)
  551. elseif Type == "Freeze" then
  552. local BodPos = Create("BodyPosition"){
  553. P = 50000,
  554. D = 1000,
  555. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  556. position = hit.Parent.Torso.Position,
  557. Parent = hit.Parent.Torso,
  558. }
  559. local BodGy = Create("BodyGyro") {
  560. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  561. P = 20e+003,
  562. Parent = hit.Parent.Torso,
  563. cframe = hit.Parent.Torso.CFrame,
  564. }
  565. hit.Parent.Torso.Anchored = true
  566. coroutine.resume(coroutine.create(function(Part)
  567. swait(1.5)
  568. Part.Anchored = false
  569. end), hit.Parent.Torso)
  570. game:GetService("Debris"):AddItem(BodPos, 3)
  571. game:GetService("Debris"):AddItem(BodGy, 3)
  572. end
  573. local debounce = Create("BoolValue"){
  574. Name = "DebounceHit",
  575. Parent = hit.Parent,
  576. Value = true,
  577. }
  578. game:GetService("Debris"):AddItem(debounce, Delay)
  579. c = Create("ObjectValue"){
  580. Name = "creator",
  581. Value = Player,
  582. Parent = h,
  583. }
  584. game:GetService("Debris"):AddItem(c, .5)
  585. end
  586. end
  587.  
  588. function ShowDamage(Pos, Text, Time, Color)
  589. local Rate = (1 / 30)
  590. local Pos = (Pos or Vector3.new(0, 0, 0))
  591. local Text = (Text or "")
  592. local Time = (Time or 2)
  593. local Color = (Color or Color3.new(1, 0, 1))
  594. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  595. EffectPart.Anchored = true
  596. local BillboardGui = Create("BillboardGui"){
  597. Size = UDim2.new(3, 0, 3, 0),
  598. Adornee = EffectPart,
  599. Parent = EffectPart,
  600. }
  601. local TextLabel = Create("TextLabel"){
  602. BackgroundTransparency = 1,
  603. Size = UDim2.new(1, 0, 1, 0),
  604. Text = Text,
  605. Font = "SciFi",
  606. TextColor3 = Color,
  607. TextScaled = true,
  608. Parent = BillboardGui,
  609. }
  610. game.Debris:AddItem(EffectPart, (Time))
  611. EffectPart.Parent = game:GetService("Workspace")
  612. delay(0, function()
  613. local Frames = (Time / Rate)
  614. for Frame = 1, Frames do
  615. wait(Rate)
  616. local Percent = (Frame / Frames)
  617. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  618. TextLabel.TextTransparency = Percent
  619. end
  620. if EffectPart and EffectPart.Parent then
  621. EffectPart:Destroy()
  622. end
  623. end)
  624. end
  625.  
  626. function dmg(dude)
  627. if dude.Name ~= Character then
  628. dude.Humanoid.PlatformStand = true
  629. local bgf = Instance.new("BodyGyro",dude.Head)
  630. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  631. local val = Instance.new("BoolValue",dude)
  632. val.Name = "IsHit"
  633. for i = 1, 6 do
  634. local blo = Instance.new("Part",game.Workspace)
  635. blo.Size = Vector3.new(.6,.2,.6)
  636. blo.Material = "SmoothPlastic"
  637. blo.BrickColor = BrickColor.new("Really black")
  638. --blo.Position = dude.Head.Position
  639. blo.CFrame = dude.Head.CFrame
  640. game:GetService("Debris"):AddItem(blo,30)
  641. end
  642. local ds = coroutine.wrap(function()
  643. wait(.2)
  644. dude.Torso:BreakJoints()
  645. end)
  646. ds()
  647. end
  648. end
  649.  
  650. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  651. --local buddy
  652. for _, c in pairs(workspace:children()) do
  653. local hum = c:findFirstChild("Humanoid")
  654. if hum ~= nil then
  655. local head = c:findFirstChild("Torso")
  656. if head ~= nil then
  657. local targ = head.Position - Part.Position
  658. local mag = targ.magnitude
  659. if mag <= Magnitude and c.Name ~= Player.Name then
  660. if c.Name ~= Character then
  661. if c.Name ~= "CKbackup" then
  662. local asd = Instance.new("ParticleEmitter",c.Torso)
  663. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  664. asd.LightEmission = .1
  665. asd.Size = NumberSequence.new(0.2)
  666. asd.Texture = "http://www.roblox.com/asset/?ID=164417280"
  667. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  668. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  669. asd.Transparency = bbb
  670. asd.Size = aaa
  671. asd.ZOffset = .9
  672. asd.Acceleration = Vector3.new(0, -5, 0)
  673. asd.LockedToPart = false
  674. asd.EmissionDirection = "Back"
  675. asd.Lifetime = NumberRange.new(1, 2)
  676. asd.Rate = 1000
  677. asd.Rotation = NumberRange.new(-100, 100)
  678. asd.RotSpeed = NumberRange.new(-100, 100)
  679. asd.Speed = NumberRange.new(6)
  680. asd.VelocitySpread = 10000
  681. asd.Enabled=true
  682. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  683. dmg(c)
  684. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", c.Torso, 1.2, .8)
  685. coroutine.wrap(function()
  686. wait(.2)
  687. asd.Enabled = false
  688. wait(2)
  689. asd:Remove()
  690. end)()
  691. else
  692. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=161964276", c.Torso, 1.5, math.random(1,1.3))
  693. Effects.Sphere.Create(BrickColor.new("Really black"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  694.  
  695. end
  696. end
  697. end
  698. end
  699. end
  700. end
  701. end
  702. EffectModel = Create("Model"){
  703. Parent = Character,
  704. Name = "Effects",
  705. }
  706.  
  707. Effects = {
  708. Block = {
  709. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  710. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  711. prt.Anchored = true
  712. prt.CFrame = cframe
  713. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  714. game:GetService("Debris"):AddItem(prt, 10)
  715. if Type == 1 or Type == nil then
  716. table.insert(Effects, {
  717. prt,
  718. "Block1",
  719. delay,
  720. x3,
  721. y3,
  722. z3,
  723. msh
  724. })
  725. elseif Type == 2 then
  726. table.insert(Effects, {
  727. prt,
  728. "Block2",
  729. delay,
  730. x3,
  731. y3,
  732. z3,
  733. msh
  734. })
  735. end
  736. end;
  737. };
  738.  
  739. Cylinder = {
  740. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  741. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  742. prt.Anchored = true
  743. prt.CFrame = cframe
  744. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  745. game:GetService("Debris"):AddItem(prt, 10)
  746. table.insert(Effects, {
  747. prt,
  748. "Cylinder",
  749. delay,
  750. x3,
  751. y3,
  752. z3,
  753. msh
  754. })
  755. end;
  756. };
  757. Head = {
  758. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  759. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  760. prt.Anchored = true
  761. prt.CFrame = cframe
  762. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  763. game:GetService("Debris"):AddItem(prt, 10)
  764. table.insert(Effects, {
  765. prt,
  766. "Cylinder",
  767. delay,
  768. x3,
  769. y3,
  770. z3,
  771. msh
  772. })
  773. end;
  774. };
  775.  
  776. Sphere = {
  777. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  778. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  779. prt.Anchored = true
  780. prt.CFrame = cframe
  781. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  782. game:GetService("Debris"):AddItem(prt, 10)
  783. table.insert(Effects, {
  784. prt,
  785. "Cylinder",
  786. delay,
  787. x3,
  788. y3,
  789. z3,
  790. msh
  791. })
  792. end;
  793. };
  794.  
  795. Elect = {
  796. Create = function(cff, x, y, z)
  797. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  798. prt.Anchored = true
  799. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  800. prt.CFrame = CFrame.new(prt.Position)
  801. game:GetService("Debris"):AddItem(prt, 2)
  802. local xval = math.random() / 2
  803. local yval = math.random() / 2
  804. local zval = math.random() / 2
  805. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  806. table.insert(Effects, {
  807. prt,
  808. "Elec",
  809. 0.1,
  810. x,
  811. y,
  812. z,
  813. xval,
  814. yval,
  815. zval
  816. })
  817. end;
  818.  
  819. };
  820.  
  821. Ring = {
  822. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  823. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  824. prt.Anchored = true
  825. prt.CFrame = cframe
  826. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  827. game:GetService("Debris"):AddItem(prt, 10)
  828. table.insert(Effects, {
  829. prt,
  830. "Cylinder",
  831. delay,
  832. x3,
  833. y3,
  834. z3,
  835. msh
  836. })
  837. end;
  838. };
  839.  
  840.  
  841. Wave = {
  842. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  843. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  844. prt.Anchored = true
  845. prt.CFrame = cframe
  846. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  847. game:GetService("Debris"):AddItem(prt, 10)
  848. table.insert(Effects, {
  849. prt,
  850. "Cylinder",
  851. delay,
  852. x3,
  853. y3,
  854. z3,
  855. msh
  856. })
  857. end;
  858. };
  859.  
  860. Break = {
  861. Create = function(brickcolor, cframe, x1, y1, z1)
  862. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  863. prt.Anchored = true
  864. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  865. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  866. local num = math.random(10, 50) / 1000
  867. game:GetService("Debris"):AddItem(prt, 10)
  868. table.insert(Effects, {
  869. prt,
  870. "Shatter",
  871. num,
  872. prt.CFrame,
  873. math.random() - math.random(),
  874. 0,
  875. math.random(50, 100) / 100
  876. })
  877. end;
  878. };
  879.  
  880. Fire = {
  881. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  882. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  883. prt.Anchored = true
  884. prt.CFrame = cframe
  885. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  886. game:GetService("Debris"):AddItem(prt, 10)
  887. table.insert(Effects, {
  888. prt,
  889. "Fire",
  890. delay,
  891. 1,
  892. 1,
  893. 1,
  894. msh
  895. })
  896. end;
  897. };
  898.  
  899. FireWave = {
  900. Create = function(brickcolor, cframe, x1, y1, z1)
  901. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  902. prt.Anchored = true
  903. prt.CFrame = cframe
  904. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  905. local d = Create("Decal"){
  906. Parent = prt,
  907. Texture = "rbxassetid://160506713",
  908. Face = "Top",
  909. }
  910. local d = Create("Decal"){
  911. Parent = prt,
  912. Texture = "rbxassetid://160506713",
  913. Face = "Bottom",
  914. }
  915. game:GetService("Debris"):AddItem(prt, 10)
  916. table.insert(Effects, {
  917. prt,
  918. "FireWave",
  919. 1,
  920. 30,
  921. math.random(400, 600) / 100,
  922. msh
  923. })
  924. end;
  925. };
  926.  
  927. Lightning = {
  928. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  929. local magz = (p0 - p1).magnitude
  930. local curpos = p0
  931. local trz = {
  932. -ofs,
  933. ofs
  934. }
  935. for i = 1, tym do
  936. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  937. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  938. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  939. li.Material = "Neon"
  940. if tym == i then
  941. local magz2 = (curpos - p1).magnitude
  942. li.Size = Vector3.new(th, th, magz2)
  943. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  944. table.insert(Effects, {
  945. li,
  946. "Disappear",
  947. last
  948. })
  949. else
  950. do
  951. do
  952. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  953. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  954. game.Debris:AddItem(li, 10)
  955. table.insert(Effects, {
  956. li,
  957. "Disappear",
  958. last
  959. })
  960. end
  961. end
  962. end
  963. end
  964. end
  965. };
  966.  
  967. EffectTemplate = {
  968.  
  969. };
  970. }
  971.  
  972. function chatfunc(text)
  973. local chat = coroutine.wrap(function()
  974. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  975. Character:FindFirstChild("TalkingBillBoard"):destroy()
  976. end
  977. local naeeym2 = Instance.new("BillboardGui",Character)
  978. naeeym2.Size = UDim2.new(0,100,0,40)
  979. naeeym2.StudsOffset = Vector3.new(0,3,0)
  980. naeeym2.Adornee = Character.Head
  981. naeeym2.Name = "TalkingBillBoard"
  982. local tecks2 = Instance.new("TextLabel",naeeym2)
  983. tecks2.BackgroundTransparency = 1
  984. tecks2.BorderSizePixel = 0
  985. tecks2.Text = ""
  986. tecks2.Font = "Bodoni"
  987. tecks2.TextSize = 30
  988. tecks2.TextStrokeTransparency = 0
  989. tecks2.TextColor3 = Color3.new(0,0,0)
  990. tecks2.TextStrokeColor3 = Color3.new(255, 0, 0)
  991. tecks2.Size = UDim2.new(1,0,0.5,0)
  992. local tecks3 = Instance.new("TextLabel",naeeym2)
  993. tecks3.BackgroundTransparency = 1
  994. tecks3.BorderSizePixel = 0
  995. tecks3.Text = ""
  996. tecks3.Font = "Bodoni"
  997. tecks3.TextSize = 30
  998. tecks3.TextStrokeTransparency = 0
  999. tecks3.TextColor3 = Color3.new(0,0,0)
  1000. tecks3.TextStrokeColor3 = Color3.new(255, 0, 0)
  1001. tecks3.Size = UDim2.new(1,0,0.5,0)
  1002. for i = 1,string.len(text),1 do
  1003. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=161964276", Character, .6, .8)
  1004. tecks2.Text = string.sub(text,1,i)
  1005. tecks3.Text = string.sub(text,1,i)
  1006. wait(0.01)
  1007. end
  1008. wait(2)
  1009. for i = 1, 50 do
  1010. swait()
  1011. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1012. tecks2.Rotation = tecks2.Rotation - .8
  1013. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1014. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1015. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1016. tecks3.Rotation = tecks2.Rotation + .8
  1017. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1018. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1019. end
  1020. naeeym2:Destroy()
  1021. end)
  1022. chat()
  1023. end
  1024. function onChatted(msg)
  1025. chatfunc(msg)
  1026. end
  1027. Player.Chatted:connect(onChatted)
  1028.  
  1029. abss = Instance.new("BillboardGui",Character)
  1030. abss.Size = UDim2.new(10,0,10,0)
  1031. abss.Enabled = false
  1032. imgl = Instance.new("ImageLabel",abss)
  1033. imgl.Position = UDim2.new(0,0,0,0)
  1034. imgl.Size = UDim2.new(1,0,1,0)
  1035. imgl.Image = "rbxassetid://342199418"
  1036. imgl.BackgroundTransparency = 1
  1037. imgl.ImageColor3 = Color3.new(.9,0,0)
  1038. img2 = Instance.new("ImageLabel",abss)
  1039. img2.Position = UDim2.new(0,0,0,0)
  1040. img2.Size = UDim2.new(1,0,1,0)
  1041. img2.Image = "rbxassetid://342199418"
  1042. img2.BackgroundTransparency = 1
  1043. img2.ImageColor3 = Color3.new(.9,0,0)
  1044.  
  1045.  
  1046. function attackone()
  1047. attack = true
  1048. Humanoid.WalkSpeed = 0
  1049. if targetted.Name ~= "CKbackup" then
  1050. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1051. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1052. partasdeff.LightEmission = .1
  1053. partasdeff.Size = NumberSequence.new(0.2)
  1054. partasdeff.Texture = "http://www.roblox.com/asset/?ID=164417280"
  1055. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1056. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1057. partasdeff.Transparency = bbb
  1058. partasdeff.Size = aaa
  1059. partasdeff.ZOffset = .9
  1060. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1061. partasdeff.LockedToPart = false
  1062. partasdeff.EmissionDirection = "Back"
  1063. partasdeff.Lifetime = NumberRange.new(1, 2)
  1064. partasdeff.Rate = 1000
  1065. partasdeff.Rotation = NumberRange.new(-100, 100)
  1066. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1067. partasdeff.Speed = NumberRange.new(6)
  1068. partasdeff.VelocitySpread = 10000
  1069. partasdeff.Enabled=false
  1070. for i = 0, 3, 0.1 do
  1071. swait()
  1072. PlayAnimationFromTable({
  1073. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1074. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1075. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1076. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1077. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1078. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1079. }, .1, false)
  1080. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1081. end
  1082. Effects.Block.Create(BrickColor.new("Maroon"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1083. Effects.Block.Create(BrickColor.new("Maroon"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1084. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", Character, 1, .5)
  1085. dmg(targetted)
  1086. partasdeff.Enabled=true
  1087. for i = 0, 1, 0.1 do
  1088. swait()
  1089. PlayAnimationFromTable({
  1090. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1092. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1093. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1094. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1095. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1096. }, .3, false)
  1097. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1098. end
  1099. partasdeff.Enabled=false
  1100. for i = 0, 2, 0.1 do
  1101. swait()
  1102. PlayAnimationFromTable({
  1103. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1104. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1105. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1106. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1107. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1108. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109. }, .3, false)
  1110. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1111. end
  1112. coroutine.wrap(function()
  1113. wait(2)
  1114. partasdeff:Remove()
  1115. end)()
  1116. else
  1117. sel = math.random(1,3)
  1118. if sel == 1 then
  1119. chatfunc("...")
  1120. elseif sel == 2 then
  1121. chatfunc("No...")
  1122. elseif sel == 3 then
  1123. chatfunc("I can't do that...")
  1124. end
  1125. for i = 0, 5, 0.1 do
  1126. swait()
  1127. PlayAnimationFromTable({
  1128. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1130. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134. }, .3, false)
  1135. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1136. end
  1137. end
  1138. Humanoid.WalkSpeed = 8
  1139. attack = false
  1140. end
  1141. local Grabbed = false
  1142.  
  1143. function hedshoot()
  1144. attack = true
  1145.  
  1146. --local GGyro = Instance.new("BodyPosition")
  1147. local grab = nil
  1148. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1149. if v:FindFirstChild('Torso') then
  1150. Grabbed = true
  1151. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", v.Torso, 1, .8)
  1152. grab = v
  1153. end
  1154. end
  1155. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1156. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=161964276", RootPart, 1.5, .5)
  1157. for i = 0, 1, 0.1 do
  1158. swait()
  1159. if Grabbed == true then
  1160. grab.Humanoid.PlatformStand = true
  1161. --GGyro.position = Partss.Position
  1162. --GGyro.Parent = grab.Head
  1163. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1164. end
  1165. PlayAnimationFromTable({
  1166. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1167. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1168. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. }, .3, false)
  1173. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1174.  
  1175. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1176. end
  1177. if Grabbed == true then
  1178. Humanoid.WalkSpeed = 0
  1179. for i = 0, 2, 0.1 do
  1180. swait()
  1181. if Grabbed == true then
  1182. grab.Humanoid.PlatformStand = true
  1183. --GGyro.position = Partss.Position
  1184. --GGyro.Parent = grab.Head
  1185. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1186. end
  1187. PlayAnimationFromTable({
  1188. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1189. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1190. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1191. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1192. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1193. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. }, .3, false)
  1195. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1196. end
  1197. if grab.Name ~= "CKbackup" then
  1198. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1199. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1200. partasdeff.LightEmission = .1
  1201. partasdeff.Size = NumberSequence.new(0.2)
  1202. partasdeff.Texture = "http://www.roblox.com/asset/?ID=164417280"
  1203. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1204. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1205. partasdeff.Transparency = bbb
  1206. partasdeff.Size = aaa
  1207. partasdeff.ZOffset = .9
  1208. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1209. partasdeff.LockedToPart = false
  1210. partasdeff.EmissionDirection = "Back"
  1211. partasdeff.Lifetime = NumberRange.new(1, 2)
  1212. partasdeff.Rate = 1000
  1213. partasdeff.Rotation = NumberRange.new(-100, 100)
  1214. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1215. partasdeff.Speed = NumberRange.new(10)
  1216. partasdeff.VelocitySpread = 20
  1217. partasdeff.Enabled=false
  1218. sel = math.random(1,3)
  1219. if sel == 1 then
  1220. chatfunc("I AM WITHER,GOD OF DEMONS")
  1221. elseif sel == 2 then
  1222. chatfunc("I NEED SOULS")
  1223. elseif sel == 3 then
  1224. chatfunc("HELL IS WHERE YOU NEED TO BE")
  1225. end
  1226. for i = 0, 2, 0.1 do
  1227. swait()
  1228. if Grabbed == true then
  1229. grab.Humanoid.PlatformStand = true
  1230. --GGyro.position = Partss.Position
  1231. --GGyro.Parent = grab.Head
  1232. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1233. end
  1234. PlayAnimationFromTable({
  1235. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. }, .1, false)
  1242. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1243. end
  1244. Effects.Block.Create(BrickColor.new("Maroon"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1245. Effects.Block.Create(BrickColor.new("Maroon"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1246. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", Character, 1, .5)
  1247. dmg(grab)
  1248. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1249. partasdeff.Enabled=true
  1250. for i = 0, 1, 0.1 do
  1251. swait()
  1252. PlayAnimationFromTable({
  1253. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. }, .3, false)
  1260. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1261. end
  1262. partasdeff.Enabled=false
  1263. for i = 0, 2.5, 0.1 do
  1264. swait()
  1265. PlayAnimationFromTable({
  1266. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. }, .2, false)
  1273. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1274. end
  1275. coroutine.wrap(function()
  1276. wait(2)
  1277. partasdeff:Remove()
  1278. end)()
  1279. else
  1280. grab.Humanoid.PlatformStand = false
  1281. for i = 0, 3, 0.1 do
  1282. swait()
  1283. PlayAnimationFromTable({
  1284. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. }, .1, false)
  1291. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1292. end
  1293. sel = math.random(1,3)
  1294. if sel == 1 then
  1295. chatfunc("BE MY TEST DUMMY")
  1296. elseif sel == 2 then
  1297. chatfunc("GOOBYE MORTAL")
  1298. elseif sel == 3 then
  1299. chatfunc("THE INFECTION BEGINS WITH YOU")
  1300. end
  1301. for i = 0, 5, 0.1 do
  1302. swait()
  1303. PlayAnimationFromTable({
  1304. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1306. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1307. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1308. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. }, .3, false)
  1311. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1312. end
  1313. end
  1314. end
  1315. --GGyro.Parent = nil
  1316. attack = false
  1317. Grabbed = false
  1318. Humanoid.WalkSpeed = 20
  1319.  
  1320. end
  1321. function moarblood()
  1322. attack = true
  1323. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", Character, 1, .8)
  1324. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1325. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1326. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1327. wait(.5)
  1328. for i = 0, 1.2, 0.1 do
  1329. swait()
  1330. PlayAnimationFromTable({
  1331. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. }, .2, false)
  1338. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1339. end
  1340. if targetted.Name ~= "CKbackup" then
  1341. local grab = nil
  1342. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1343. if v:FindFirstChild('Head') then
  1344. Grabbed = true
  1345. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", v.Head, 1, .8)
  1346. grab = v
  1347. end
  1348. end
  1349. Humanoid.WalkSpeed = 0
  1350. for i = 0, 2, 0.1 do
  1351. swait()
  1352. if Grabbed == true then
  1353. grab.Humanoid.PlatformStand = true
  1354. --GGyro.position = Partss.Position
  1355. --GGyro.Parent = grab.Head
  1356. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1357. end
  1358. PlayAnimationFromTable({
  1359. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. }, .25, false)
  1366. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1367. end
  1368. if Grabbed == true then
  1369. sel = math.random(1,3)
  1370. if sel == 1 then
  1371. chatfunc("BE my test subject")
  1372. elseif sel == 2 then
  1373. chatfunc("BURN IN HELL FOREVER")
  1374. elseif sel == 3 then
  1375. chatfunc("STAY OUT OF MY SIGHT")
  1376. end
  1377. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1378. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1379. partasdeff.LightEmission = .1
  1380. partasdeff.Size = NumberSequence.new(0.2)
  1381. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1382. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1383. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1384. partasdeff.Transparency = bbb
  1385. partasdeff.Size = aaa
  1386. partasdeff.ZOffset = .9
  1387. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1388. partasdeff.LockedToPart = false
  1389. partasdeff.EmissionDirection = "Back"
  1390. partasdeff.Lifetime = NumberRange.new(1, 2)
  1391. partasdeff.Rate = 1000
  1392. partasdeff.Rotation = NumberRange.new(-100, 100)
  1393. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1394. partasdeff.Speed = NumberRange.new(6)
  1395. partasdeff.VelocitySpread = 10000
  1396. partasdeff.Enabled=false
  1397. for i = 0, 3, 0.1 do
  1398. swait()
  1399. if Grabbed == true then
  1400. grab.Humanoid.PlatformStand = true
  1401. --GGyro.position = Partss.Position
  1402. --GGyro.Parent = grab.Head
  1403. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1404. end
  1405. PlayAnimationFromTable({
  1406. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. }, .1, false)
  1413. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1414. end
  1415. partasdeff.Enabled=true
  1416. grab.Torso.Transparency = 1
  1417. dmg(grab)
  1418. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=161964276", grab.Head, .8, .8)
  1419. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", grab.Head, 1, .7)
  1420.  
  1421. coroutine.wrap(function()
  1422. wait(.4)
  1423. partasdeff.Enabled=false
  1424. end)()
  1425. for i = 0, 3.5, 0.1 do
  1426. swait()
  1427. PlayAnimationFromTable({
  1428. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. }, .3, false)
  1435. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1436. end
  1437. end
  1438. else
  1439. Humanoid.WalkSpeed = 0
  1440. for i = 0, 3, 0.1 do
  1441. swait()
  1442. PlayAnimationFromTable({
  1443. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. }, .2, false)
  1450. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1451. end
  1452. sel = math.random(1,3)
  1453. if sel == 1 then
  1454. chatfunc("Aahhh...")
  1455. elseif sel == 2 then
  1456. chatfunc("Oh Sugarie, I thought you're enemy...")
  1457. elseif sel == 3 then
  1458. chatfunc("Sigh...")
  1459. end
  1460. for i = 0, 5, 0.1 do
  1461. swait()
  1462. PlayAnimationFromTable({
  1463. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1465. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. }, .3, false)
  1470. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1471. end
  1472. end
  1473. attack = false
  1474. Grabbed = false
  1475. k:Remove()
  1476. Humanoid.WalkSpeed = 8
  1477. end
  1478.  
  1479. function painlessrain()
  1480. attack = true
  1481. Humanoid.WalkSpeed = 0
  1482. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1483.  
  1484. coroutine.wrap(function()
  1485. for i = 0, 4 do
  1486. wait(.2)
  1487. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130976109", RootPart, 1, 1.3)
  1488. end
  1489. end)()
  1490. for i = 0, 4, 0.1 do
  1491. swait()
  1492. PlayAnimationFromTable({
  1493. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. }, .07, false)
  1500. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1501. end
  1502. for i = 0, 1.5, 0.1 do
  1503. swait()
  1504. PlayAnimationFromTable({
  1505. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. }, .2, false)
  1512. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1513. end
  1514. for i = 0, 3 do
  1515. Effects.Block.Create(BrickColor.new("Maroon"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1516. Effects.Block.Create(BrickColor.new("Maroon"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1517. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=161964276", Character, 1, .5)
  1518. for i = 0, .5, 0.1 do
  1519. swait()
  1520. PlayAnimationFromTable({
  1521. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. }, .3, false)
  1528. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1529. end
  1530. for i = 0, .5, 0.1 do
  1531. swait()
  1532. PlayAnimationFromTable({
  1533. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. }, .3, false)
  1540. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1541. end
  1542. end
  1543. attack = false
  1544. Humanoid.WalkSpeed = 8
  1545. wait(.4)
  1546. for i = 0, 8 do
  1547. wait(.2)
  1548. mdmg(ref1, 3)
  1549. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=161964276", Character, 1.5, .7)
  1550. ref1.Position = Mouse.hit.p
  1551. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1552. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1553. end
  1554. ref1:Remove()
  1555. end
  1556.  
  1557. function TargetSelect(person)
  1558. local dd=coroutine.wrap(function()
  1559. if targetted ~= person then
  1560. targetted = person
  1561. img2.Size = UDim2.new(1,0,1,0)
  1562. img2.ImageTransparency = 0
  1563. img2.Position = UDim2.new(0,0,0,0)
  1564. for i = 0, 2, 0.1 do
  1565. swait()
  1566. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1567. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1568. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1569. end
  1570. end
  1571. end)
  1572. dd()
  1573. end
  1574.  
  1575. function LockOn()
  1576. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1577. TargetSelect(Mouse.Target.Parent)
  1578. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=161964276", Character, 1, .8)
  1579. end
  1580. end
  1581.  
  1582.  
  1583. function ofmoosic() -- 2 lazi hoh
  1584. delays = true
  1585. while wait() and kkk and kkk.Volume >= 0.02 do
  1586. kkk.Volume = kkk.Volume - 0.05
  1587. end
  1588. wait(0.1)
  1589. kkk.Pitch = 0
  1590. kkk.PlaybackSpeed = 0
  1591. play = false
  1592. delays = false
  1593. end
  1594. function onmoosic()
  1595. delays = true
  1596. kkk.Pitch = .6
  1597. kkk.PlaybackSpeed = .6
  1598. while wait() and kkk and kkk.Volume <= 1.5 do
  1599. kkk.Volume = kkk.Volume + 0.05
  1600. end
  1601. wait(0.1)
  1602. play = true
  1603. delays = false
  1604. end
  1605. Mouse.Button1Down:connect(function()
  1606. if attack == false and targetted ~= nil then
  1607. attackone()
  1608. end
  1609. end)
  1610.  
  1611. Mouse.KeyDown:connect(function(k)
  1612. k = k:lower()
  1613. if attack == false and k == 'q' then
  1614. LockOn()
  1615. end
  1616. if k == 'z' and attack == false then
  1617. hedshoot()
  1618. elseif k == 'x' and attack == false and targetted ~= nil then
  1619. moarblood()
  1620. elseif k == 'c' and attack == false then
  1621. painlessrain()
  1622. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1623. delays = true
  1624. chatfunc("Hey Sugarie...")
  1625. wait(2)
  1626. chatfunc("I want to tell you...")
  1627. wait(3)
  1628. chatfunc("Be my...")
  1629. wait(1)
  1630. chatfunc("Sacri-")
  1631. wait(.5)
  1632. chatfunc("I mean...")
  1633. wait(1)
  1634. chatfunc("Friend, Okay...?")
  1635. delays = false
  1636. elseif k == 'm' and play == true and delays == false then
  1637. ofmoosic()
  1638. elseif k == 'm' and play == false and delays == false then
  1639. onmoosic()
  1640. end
  1641. end)
  1642.  
  1643. kkk = Instance.new("Sound",Character)
  1644. kkk.Volume = 5
  1645. kkk.PlaybackSpeed = 1
  1646. kkk.Pitch = 1
  1647. kkk.SoundId = "rbxassetid://168146979"
  1648. kkk:Play()
  1649. kkk.Name = "a"
  1650. kkk.Looped = true
  1651.  
  1652.  
  1653. coroutine.wrap(function()
  1654. while true do
  1655. swait()
  1656. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1657. if v:IsA("Part") then
  1658. v.Anchored = false
  1659. end
  1660. end
  1661. for i, v in pairs(Character:GetChildren()) do
  1662. if v:IsA("Part") then
  1663. v.Anchored = false
  1664. elseif v:IsA("Accessory") then
  1665. v.Handle.Anchored = false
  1666. end
  1667. end
  1668. end
  1669. end)()
  1670. coroutine.wrap(function()
  1671. while 1 do
  1672. swait()
  1673. if doe <= 360 then
  1674. doe = doe + 2
  1675. else
  1676. doe = 0
  1677. end
  1678. end
  1679. end)()
  1680. while true do
  1681. swait()
  1682. for i, v in pairs(Character:GetChildren()) do
  1683. if v:IsA("Part") then
  1684. v.Material = "SmoothPlastic"
  1685. elseif v:IsA("Accessory") then
  1686. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1687. end
  1688. end
  1689. while true do
  1690. swait()
  1691. Character.Humanoid.MaxHealth = math.huge
  1692. Character.Humanoid.Health = math.huge
  1693. imgl.Rotation = imgl.Rotation + 3
  1694. img2.Rotation = img2.Rotation + 3
  1695. if targetted ~= nil then
  1696. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1697. abss.Enabled = true
  1698. elseif targetted == nil then
  1699. abss.Adornee = nil
  1700. abss.Enabled = false
  1701. end
  1702.  
  1703. while true and imgl.Rotation >= 360 do
  1704. imgl.Rotation = 0
  1705. img2.Rotation = 0
  1706. end
  1707. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1708. velocity = RootPart.Velocity.y
  1709. sine = sine + change
  1710. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1711. if RootPart.Velocity.y > 1 and hit == nil then
  1712. Anim = "Jump"
  1713. if attack == false then
  1714. PlayAnimationFromTable({
  1715. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1721. }, .3, false)
  1722. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1723. end
  1724. elseif RootPart.Velocity.y < -1 and hit == nil then
  1725. Anim = "Fall"
  1726. if attack == false then
  1727. PlayAnimationFromTable({
  1728. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. }, .3, false)
  1735. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1736. end
  1737. elseif Torsovelocity < 1 and hit ~= nil then
  1738. Anim = "Idle"
  1739. if attack == false then
  1740. change = 1
  1741. PlayAnimationFromTable({
  1742. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1744. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1745. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1746. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. }, .3, false)
  1749. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1750. end
  1751. elseif Torsovelocity > 2 and hit ~= nil then
  1752. Anim = "Walk"
  1753. if attack == false then
  1754. PlayAnimationFromTable({
  1755. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1756. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1758. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1759. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1760. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1761. }, .3, false)
  1762. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1763. end
  1764. end
  1765. if 0 < #Effects then
  1766. for e = 1, #Effects do
  1767. if Effects[e] ~= nil then
  1768. local Thing = Effects[e]
  1769. if Thing ~= nil then
  1770. local Part = Thing[1]
  1771. local Mode = Thing[2]
  1772. local Delay = Thing[3]
  1773. local IncX = Thing[4]
  1774. local IncY = Thing[5]
  1775. local IncZ = Thing[6]
  1776. if Thing[2] == "Shoot" then
  1777. local Look = Thing[1]
  1778. local move = 30
  1779. if Thing[8] == 3 then
  1780. move = 10
  1781. end
  1782. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1783. if Thing[10] ~= nil then
  1784. da = pos
  1785. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1786. cfa = CFrame.new(Thing[4], pos)
  1787. tehCF = cfa:lerp(cf2, 0.2)
  1788. Thing[1] = tehCF.lookVector
  1789. end
  1790. local mag = (Thing[4] - pos).magnitude
  1791. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1792. if Thing[8] == 2 then
  1793. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1794. end
  1795. Thing[4] = Thing[4] + Look * move
  1796. Thing[3] = Thing[3] - 1
  1797. if 2 < Thing[5] then
  1798. Thing[5] = Thing[5] - 0.3
  1799. Thing[6] = Thing[6] - 0.3
  1800. end
  1801. if hit ~= nil then
  1802. Thing[3] = 0
  1803. if Thing[8] == 1 or Thing[8] == 3 then
  1804. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1805. else
  1806. if Thing[8] == 2 then
  1807. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1808. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1809. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Maroon"), "Reference", Vector3.new())
  1810. ref.Anchored = true
  1811. ref.CFrame = CFrame.new(pos)
  1812. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1813. game:GetService("Debris"):AddItem(ref, 0.2)
  1814. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1815. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1816. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1817. end
  1818. end
  1819. end
  1820. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  1821. ref.Anchored = true
  1822. ref.CFrame = CFrame.new(pos)
  1823. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1824. game:GetService("Debris"):AddItem(ref, 1)
  1825. end
  1826. if Thing[3] <= 0 then
  1827. table.remove(Effects, e)
  1828. end
  1829. end
  1830. do
  1831. do
  1832. if Thing[2] == "FireWave" then
  1833. if Thing[3] <= Thing[4] then
  1834. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1835. Thing[3] = Thing[3] + 1
  1836. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1837. else
  1838. Part.Parent = nil
  1839. table.remove(Effects, e)
  1840. end
  1841. end
  1842. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1843. if Thing[1].Transparency <= 1 then
  1844. if Thing[2] == "Block1" then
  1845. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1846. Mesh = Thing[7]
  1847. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1848. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1849. else
  1850. if Thing[2] == "Block2" then
  1851. Thing[1].CFrame = Thing[1].CFrame
  1852. Mesh = Thing[7]
  1853. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1854. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1855. else
  1856. if Thing[2] == "Fire" then
  1857. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1858. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1859. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1860. else
  1861. if Thing[2] == "Cylinder" then
  1862. Mesh = Thing[7]
  1863. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1864. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1865. else
  1866. if Thing[2] == "Blood" then
  1867. Mesh = Thing[7]
  1868. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1869. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1870. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1871. else
  1872. if Thing[2] == "Elec" then
  1873. Mesh = Thing[10]
  1874. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1875. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1876. else
  1877. if Thing[2] == "Disappear" then
  1878. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1879. else
  1880. if Thing[2] == "Shatter" then
  1881. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1882. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1883. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1884. Thing[6] = Thing[6] + Thing[5]
  1885. end
  1886. end
  1887. end
  1888. end
  1889. end
  1890. end
  1891. end
  1892. end
  1893. else
  1894. Part.Parent = nil
  1895. table.remove(Effects, e)
  1896. end
  1897. end
  1898. end
  1899. end
  1900. end
  1901. end
  1902. end
  1903. end
  1904. end
  1905. end
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