Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --[[
- Objects Skipped: 1
- UnionOperation: 1
- --]]
- function CreateObject(class, props)
- local obj = Instance.new(class)
- for _, p in pairs(props) do
- obj[p[1]] = p[2]
- end
- return obj
- end
- local idk = CreateObject("Tool", {
- {"GripForward", Vector3.new(-0.996, 0, -0.088)},
- {"GripRight", Vector3.new(0.088, 0, -0.996)},
- {"GripPos", Vector3.new(1.398, 0, 0.197)},
- {"Grip", CFrame.new(1.398, 0, 0.197) * CFrame.Angles(0, 1.483, 0)},
- {"Name", "idk"},
- {"Parent", game.Workspace.soubrhomi}
- })
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement