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- local fire = Instance.new("Fire")
- fire.Size = "10"
- fire.Name = "FireOne"
- fire.Parent = game.Players.LocalPlayer.Character['Left Arm']
- local fire2 = Instance.new("Fire")
- fire2.Size = "10"
- fire2.Name = "FireTwo"
- fire2.Parent = game.Players.LocalPlayer.Character['Right Arm']
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local SizePlus = Instance.new("TextButton")
- local SizeLess = Instance.new("TextButton")
- local Name = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- SizePlus.Name = "SizePlus"
- SizePlus.Parent = ScreenGui
- SizePlus.BackgroundColor3 = Color3.new(1, 1, 1)
- SizePlus.Position = UDim2.new(0, 59, 0, 91)
- SizePlus.Size = UDim2.new(0, 200, 0, 28)
- SizePlus.Font = Enum.Font.SourceSans
- SizePlus.FontSize = Enum.FontSize.Size14
- SizePlus.Text = "+1 Size"
- SizePlus.TextSize = 14
- SizeLess.Name = "SizeLess"
- SizeLess.Parent = SizePlus
- SizeLess.BackgroundColor3 = Color3.new(1, 1, 1)
- SizeLess.Position = UDim2.new(0, 0, 0, 28)
- SizeLess.Size = UDim2.new(0, 200, 0, 28)
- SizeLess.Font = Enum.Font.SourceSans
- SizeLess.FontSize = Enum.FontSize.Size14
- SizeLess.Text = "-1 Size"
- SizeLess.TextSize = 14
- Name.Name = "Name"
- Name.Parent = SizePlus
- Name.Active = true
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.Draggable = true
- Name.Position = UDim2.new(0, 0, 0, -20)
- Name.Size = UDim2.new(0, 200, 0, 20)
- Name.Font = Enum.Font.SourceSans
- Name.FontSize = Enum.FontSize.Size14
- Name.Text = "Fire Control"
- Name.TextSize = 14
- SizePlus.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character['Left Arm'].FireOne.Size = game.Players.LocalPlayer.Character['Left Arm'].Fire.Size + 1
- end)
- SizeLess.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character['Left Arm'].FireOne.Size = game.Players.LocalPlayer.Character['Left Arm'].Fire.Size - 1
- end)
- function onHit(hit)
- hit:Destroy()
- end
- game.Players.LocalPlayer.Character.Torso.Touched:connect(onHit)
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