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- wait(1)
- while game.Players.LocalPlayer.Character == nil do
- wait()
- end
- Tool = script.Parent
- if Tool.className ~= "HopperBin" then
- Tool = Instance.new("HopperBin")
- Tool.Name = "Sazalpha.20"
- Tool.Parent = game.Players["LocalPlayer"].Backpack
- s = Instance.new("BoolValue")
- s.Name = "Status"
- s.Parent = Tool
- s2 = Instance.new("BoolValue")
- s2.Name = "AnimCanBeInterrupted"
- s2.Parent = Tool.Status
- s2.Value = true
- s2 = Instance.new("IntValue")
- s2.Name = "AnimFrame"
- s2.Parent = Tool.Status
- script.Parent = Tool
- end
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