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ArcDesLHK

Dino Radius

Apr 17th, 2023
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  1. Nigrinychus of the Dino Radius
  2. Level 4 EARTH Dinosaur/Effect
  3. 1800/1000
  4. You can target 1 "Dino Radius" Equip Spell in your GY; Special Summon this card from your hand, and if you do, equip that card to this card. You can banish this card from your GY; add 1 "Dino Radius" monster from your Deck to your hand, except "Nigrinychus of the Dino Radius". You can only use each effect of "Nigrinychus of the Dino Radius" once per turn.
  5.  
  6. Microsaura of the Dino Radius
  7. Level 2 EARTH Dinosaur/Effect
  8. 1000/1000
  9. During the Damage Step, when your "Dino Radius" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1000 ATK until the end of this turn. You can banish this card from your GY; send 1 "Dino Radius" card from your Deck to the GY, except "Microsaura of the Dino Radius". You can only use each effect of "Microsaura of the Dino Radius" once per turn.
  10.  
  11. Antarctodon of the Dino Radius
  12. Level 7 WATER Dinosaur/Enhance/Effect
  13. 2700/2000
  14. 1 Level 6 or lower "Dino Radius" monster equipped with an Equip Card
  15. You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if you control this Armed card. You can only use this effect of "Antarctodon of the Dino Radius" once per turn. Banish any monster destroyed by battle with this card.
  16.  
  17. Ceratospondylus of the Dino Radius
  18. Level 8 EARTH Dinosaur/Enhance/Effect
  19. 2800/2400
  20. 1 Level 7 or lower "Dino Radius" monster equipped with an Equip Card
  21. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 of your "Dino Radius" monsters that is banished or in your GY, except "Ceratospondylus of the Dino Radius", and if you do, that target loses ATK/DEF equal to the Summoned monster's, until the end of this turn. You can only use this effect of "Ceratospondylus of the Dino Radius" once per turn.
  22.  
  23. Coelocephalus of the Dino Radius
  24. Level 4 EARTH Dinosaur/Effect
  25. 1400/1900
  26. You can discard 1 other "Dino Radius" card; Special Summon this card from your hand. You can banish this card from your GY, then target 1 "Dino Radius" Enhance Monster in your GY; Special Summon that target. You can only use each effect of "Coelocephalus of the Dino Radius" once per turn.
  27.  
  28. Leptoplosornis of the Dino Radius
  29. Level 3 EARTH Dinosaur/Effect
  30. 1600/900
  31. If this card is Normal or Special Summoned: You can add 1 "Dino Radius" monster from your Deck to your hand, except "Leptoplosornis of the Dino Radius". If another "Dino Radius" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Leptoplosornis of the Dino Radius" once per turn.
  32.  
  33. Pachychelosaurus of the Dino Radius
  34. Level 6 EARTH Dinosaur/Enhance/Effect
  35. 0/2700
  36. 1 Level 4 or lower Dinosaur monster equipped with an Equip Card
  37. Once per battle, during damage calculation, if this Attack Position card attacks an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation. If this card attacks, it is changed to Defense Position at the end of the Damage Step. While you control this Defense Position monsters, all monsters your opponent controls that can attack must attack this card.
  38.  
  39. Gampsocercosaurus of the Dino Radius
  40. Level 3 WIND Dinosaur/Effect
  41. 1400/900
  42. You can banish 1 "Dino Radius" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Enhance Summon of a "Dino Radius" Enhance Monster: You can target 1 "Dino Radius" Enhance Monster you control; Arm it with 1 "Dino Radius" Equip Spell from your Deck. You can only use each effect of "Gampsocercosaurus of the Dino Radius" once per turn.
  43.  
  44. Eupodovenator of the Dino Radius
  45. Level 2 WIND Dinosaur/Effect
  46. 900/2100
  47. During damage calculation, if your "Dino Radius" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can banish this card from your GY; add 1 "Dino Radius" Spell/Trap from your Deck to your hand, except "Eupodovenator of the Dino Radius". You can only use each effect of "Eupodovenator of the Dino Radius" once per turn.
  48.  
  49. Diliphopodosauropteryx of the Dino Radius
  50. Level 5 EARTH Dinosaur/Effect
  51. 0/2400
  52. If you control no monsters, or if all monsters you control are Dinosaur: You can Special Summon this card from your hand. When a card or effect that would destroy a Dinosaur monster(s) you control is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, negate the activation, and if you do that, destroy that card. If Summoned this way, banish it when it leaves the field. You can only use each effect of "Diliphopodosauropteryx of the Dino Radius" once per turn.
  53.  
  54. Glory to the Dino Radius
  55. Normal Spell
  56. Special Summon 1 "Dino Radius" monster from your Deck (but destroy it during the End Phase), then you can equip 1 "Dino Radius" Equip Spell from your Deck or GY to that monster. You can only activate 1 "Glory to the Dino Radius" per turn.
  57.  
  58. Fang of the Dino Radius
  59. Equip Spell
  60. Equip only to a "Dino Radius" monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can Special Summon 1 "Dino Radius" monster from your hand or Deck, and if you do, equip this card to that monster. You can only use each effect of "Fang of the Dino Radius" once per turn.
  61.  
  62. Swipe of the Dino Radius
  63. Equip Spell
  64. Equip only to a "Dino Radius" monster you control. During your Main Phase: You can target 1 Set card in the Spell & Trap Zone; the equipped monster loses (exactly) 1000 ATK, and if it does, that Set card cannot be activated this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can Special Summon 1 "Dino Radius" monster from your hand or Deck, and if you do, equip this card to that monster. You can only use each effect of "Swipe of the Dino Radius" once per turn.
  65.  
  66. Stomp of the Dino Radius
  67. Equip Spell
  68. Equip only to a "Dino Radius" monster you control. During your Main Phase: You can inflict damage to your opponent equal to half the equipped monster's ATK. If this card is sent to the GY while Armed to a monster: You can Special Summon 1 "Dino Radius" monster from your hand or Deck, and if you do, equip this card to that monster. You can only use each effect of "Stomp of the Dino Radius" once per turn.
  69.  
  70. Claw of the Dino Radius
  71. Equip Spell
  72. Equip only to a "Dino Radius" monster you control. During your Main Phase: You can target 1 monster your opponent controls; the equipped monster loses (exactly) 1000 ATK, and if it does, destroy that target. If this card is sent to the GY while Armed to a monster: You can Special Summon 1 "Dino Radius" monster from your hand or Deck, and if you do, equip this card to that monster. You can only use each effect of "Claw of the Dino Radius" once per turn.
  73.  
  74. Kin of the Dino Radius
  75. Normal Trap
  76. Target 1 Armed "Dino Radius" Enhance Monster you control; Special Summon 1 "Dino Radius" monster from your Deck (but negate its effects), and if you do, equip 1 "Dino Radius" Equip Spell from your Deck to the Summoned monster, with the same name as 1 of the cards Armed to the targeted monster, and if you do that, immediately after this effect resolves, Enhance Summon 1 "Dino Radius" Enhance Monster from your Extra Deck, with a different name from the targeted monster, using the Summoned monster as material. You can only activate 1 "Kin of the Dino Radius" per turn.
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