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- wait(1)
- a = true
- bitable = false
- function onTouch(hit)
- torso = hit.Parent:findFirstChild("Torso")
- if (torso ~= nil) then
- list = torso:children()
- for x = 1, #list do
- vamp = list[x]
- if (vamp.className ~= "Script") then
- print("No")
- bitable = true
- else
- print("Yes")
- bitable = false
- break
- end
- wait(0.000000001)
- end
- end
- torso = hit.Parent:findFirstChild("Torso")
- human = hit.Parent:findFirstChild("Humanoid")
- if (torso ~= nil) and (human ~= nil) then
- human.Health = human.Health - 72
- if bitable == true and (human ~= nil) and a == true then
- a = false
- Inc = script.Parent.Parent.Torso:findFirstChild("WereScript").Incubate:clone()
- Inc.Disabled = false
- Inc.Parent = torso
- BC = script.Parent.Parent.Torso:findFirstChild("WereScript"):clone()
- BC.Disabled = true
- BC.Parent = torso.Incubate
- wait(0.5)
- a = true
- end
- end
- end
- script.Parent.Touched:connect(onTouch)
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