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- #invisible
- clickToBuy: "&e▶ Click to buy"
- balanceNotEnough {
- message: "&cNot enough money"
- sound: "ENTITY_VILLAGER_NO"
- }
- successSound: "BLOCK_NOTE_BLOCK_CHIME"
- backButton {
- texture: "bd69e06e5dadfd84e5f3d1c21063f2553b2fa945ee1d4d7152fdc5425bc12a9"
- name: "&cBack"
- }
- closeButton {
- texture: "5a6787ba32564e7c2f3a0ce64498ecbb23b89845e5a66b5cec7736f729ed37"
- name: "&cClose"
- lore: "&7Click to close menu"
- click{ closeMenu: true }
- }
- balanceIcon {
- texture: "a9b906b2155f193787042338d05f840391c05a6d3e81623901b296bee3ffdd2"
- name: "&fMoney: &e%vault_eco_balance%"
- }
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