Advertisement
coinwalk

atomic snowybot

Oct 8th, 2024
37
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. const BettingAI = {
  2.     oLdBeLance: parseFloat(document.getElementById('pct_balance').value),
  3.     lomar: 0,
  4.     belance: 0,
  5.     james: 0,
  6.     emily: 0,
  7.     meegle: 0,
  8.     snowy: 0,
  9.     cowzy: 0,
  10.     corezy: 0,
  11.     tens: 0,
  12.     sevens: 0,
  13.     eights: 0,
  14.     fran: 0,
  15.     bart: 0,
  16.     nople: 0,
  17.     fart: 0,
  18.     gart: 0,
  19.     meak: 0,
  20.     mole: 0,
  21.     bolker: 0,
  22.     divide: 0,
  23.     fourteen: 0,
  24.     mate: 0,
  25.  
  26.     // Initialize values and bets based on balance
  27.     init: function() {
  28.         this.oLdBeLance = parseFloat(document.getElementById('pct_balance').value),
  29.         this.lomar = Number((this.oLdBeLance/144).toFixed(8));
  30.         this.tens = this.lomar * 10;
  31.         this.sevens = this.lomar * 6.9;
  32.         this.eights = this.lomar * 7.9;
  33.         this.meegle = this.lomar;
  34.         this.fourteen = this.lomar * 24;
  35.         this.belance = this.oLdBeLance;
  36.         this.james = this.oLdBeLance;
  37.         this.bolker = this.oLdBeLance;
  38.         this.mate = this.fourteen;
  39.         this.cowzy = Math.floor(this.belance / this.tens) * this.tens;
  40.         this.bart = this.cowzy + this.sevens;
  41.         this.nople = this.cowzy + this.eights;
  42.     },
  43.  
  44.  
  45.     // Execute bet and adjust logic based on balance and patterns
  46.     betLogic: function() {
  47.         this.emily = parseFloat(document.getElementById('pct_balance').value);
  48.         this.fran = ((this.belance - this.oLdBeLance) * 1).toFixed(8);
  49.         console.log("Profit: ", this.fran);
  50.         this.belance = parseFloat(document.getElementById('pct_balance').value);
  51.         this.cowzy = Math.floor(this.belance / this.tens) * this.tens;
  52.         this.bart = this.cowzy + this.sevens;
  53.         this.nople = this.cowzy + this.eights;
  54.  
  55.         if (this.belance < this.bolker){
  56.             this.mate = this.mate  - this.meegle;
  57.             this.bolker = this.belance;
  58.         }
  59.         if (this.belance > this.bolker){
  60.             this.mate = this.mate + this.meegle;
  61.             this.bolker = this.belance;
  62.         }
  63.         if (this.belance > this.bart && this.belance < this.nople && this.belance !== this.snowy) {
  64.             this.meegle = this.meegle + this.meegle; // Increase bet size
  65.             this.snowy = this.belance;
  66.         }
  67.         if (((this.meegle * 2) >= this.mate) && (this.mate < this.fourteen) && (this.belance < this.bart)) {
  68.             this.meegle = this.lomar;
  69.             this.snowy = 0;
  70.             this.mate = this.fourteen;
  71.         }
  72.  
  73.         if (((this.meegle * 5) >= this.mate) && (this.mate > this.fourteen) && (this.belance < this.bart)) {
  74.             this.meegle = this.lomar;
  75.             this.snowy = 0;
  76.             this.mate = this.fourteen;
  77.         }
  78.  
  79.         if (((this.meegle * 2) >= this.mate) && (this.mate < this.fourteen) && (this.belance > this.nople)) {
  80.             this.meegle = this.lomar;
  81.             this.snowy = 0;
  82.             this.mate = this.fourteen;
  83.         }
  84.  
  85.         if (((this.meegle * 5) >= this.mate) && (this.mate > this.fourteen) && (this.belance > this.nople)) {
  86.             this.meegle = this.lomar;
  87.             this.snowy = 0;
  88.             this.mate = this.fourteen;
  89.         }
  90.         if (this.belance >= 1000) {
  91.             console.log("Winner winner chicken dinner!");
  92.             return;
  93.         }
  94.  
  95.     // Execute bet
  96.         $('#pct_chance').val(49.5);
  97.         $('#pct_bet').val((this.meegle).toFixed(8));
  98.         $('#a_lo').click();
  99.     },
  100.  
  101.     // Start the betting loop
  102.     start: function() {
  103.         if (this.james !== this.emily) {
  104.             this.betLogic();
  105.         }
  106.         this.james = document.getElementById('pct_balance').value;
  107.         setTimeout(() => this.start(), 350);
  108.     }
  109. };
  110.  
  111. // Initialize and start the betting AI
  112. BettingAI.init();
  113. BettingAI.start();
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement