DarkHarw

Full bright toogle on

Feb 3rd, 2022 (edited)
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  1. if not _G.FullBrightExecuted then
  2.  
  3. _G.FullBrightEnabled = false
  4.  
  5. _G.NormalLightingSettings = {
  6. Brightness = game:GetService("Lighting").Brightness,
  7. ClockTime = game:GetService("Lighting").ClockTime,
  8. FogEnd = game:GetService("Lighting").FogEnd,
  9. GlobalShadows = game:GetService("Lighting").GlobalShadows,
  10. Ambient = game:GetService("Lighting").Ambient
  11. }
  12.  
  13. game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function()
  14. if game:GetService("Lighting").Brightness ~= 1 and game:GetService("Lighting").Brightness ~= _G.NormalLightingSettings.Brightness then
  15. _G.NormalLightingSettings.Brightness = game:GetService("Lighting").Brightness
  16. if not _G.FullBrightEnabled then
  17. repeat
  18. wait()
  19. until _G.FullBrightEnabled
  20. end
  21. game:GetService("Lighting").Brightness = 1
  22. end
  23. end)
  24.  
  25. game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function()
  26. if game:GetService("Lighting").ClockTime ~= 12 and game:GetService("Lighting").ClockTime ~= _G.NormalLightingSettings.ClockTime then
  27. _G.NormalLightingSettings.ClockTime = game:GetService("Lighting").ClockTime
  28. if not _G.FullBrightEnabled then
  29. repeat
  30. wait()
  31. until _G.FullBrightEnabled
  32. end
  33. game:GetService("Lighting").ClockTime = 12
  34. end
  35. end)
  36.  
  37. game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
  38. if game:GetService("Lighting").FogEnd ~= 786543 and game:GetService("Lighting").FogEnd ~= _G.NormalLightingSettings.FogEnd then
  39. _G.NormalLightingSettings.FogEnd = game:GetService("Lighting").FogEnd
  40. if not _G.FullBrightEnabled then
  41. repeat
  42. wait()
  43. until _G.FullBrightEnabled
  44. end
  45. game:GetService("Lighting").FogEnd = 786543
  46. end
  47. end)
  48.  
  49. game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(function()
  50. if game:GetService("Lighting").GlobalShadows ~= false and game:GetService("Lighting").GlobalShadows ~= _G.NormalLightingSettings.GlobalShadows then
  51. _G.NormalLightingSettings.GlobalShadows = game:GetService("Lighting").GlobalShadows
  52. if not _G.FullBrightEnabled then
  53. repeat
  54. wait()
  55. until _G.FullBrightEnabled
  56. end
  57. game:GetService("Lighting").GlobalShadows = false
  58. end
  59. end)
  60.  
  61. game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function()
  62. if game:GetService("Lighting").Ambient ~= Color3.fromRGB(178, 178, 178) and game:GetService("Lighting").Ambient ~= _G.NormalLightingSettings.Ambient then
  63. _G.NormalLightingSettings.Ambient = game:GetService("Lighting").Ambient
  64. if not _G.FullBrightEnabled then
  65. repeat
  66. wait()
  67. until _G.FullBrightEnabled
  68. end
  69. game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
  70. end
  71. end)
  72.  
  73. game:GetService("Lighting").Brightness = 1
  74. game:GetService("Lighting").ClockTime = 12
  75. game:GetService("Lighting").FogEnd = 786543
  76. game:GetService("Lighting").GlobalShadows = false
  77. game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
  78.  
  79. local LatestValue = true
  80. spawn(function()
  81. repeat
  82. wait()
  83. until _G.FullBrightEnabled
  84. while wait() do
  85. if _G.FullBrightEnabled ~= LatestValue then
  86. if not _G.FullBrightEnabled then
  87. game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness
  88. game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime
  89. game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd
  90. game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows
  91. game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient
  92. else
  93. game:GetService("Lighting").Brightness = 1
  94. game:GetService("Lighting").ClockTime = 12
  95. game:GetService("Lighting").FogEnd = 786543
  96. game:GetService("Lighting").GlobalShadows = false
  97. game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
  98. end
  99. LatestValue = not LatestValue
  100. end
  101. end
  102. end)
  103. end
  104.  
  105. _G.FullBrightExecuted = true
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