Advertisement
BerSun

Untitled

Dec 1st, 2020
661
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.44 KB | None | 0 0
  1. /Volumes/BuildAgent/.jenkins/workspace/HellPark/project/Temp/gradleOut/src/main/AndroidManifest.xml:10:13-58 Error:
  2.  
  3. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  4. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5. UnityEngine.Logger:Log(LogType, Object)
  6. UnityEngine.Debug:LogError(Object)
  7. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  8. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  9. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  10. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  11. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  12. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  13. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  14. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  15. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  16. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder_v2.cs:104)
  17.  
  18. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  19.  
  20. Attribute meta-data#com.google.android.gms.ads.APPLICATION_ID@value value=(INSERT_YOUR_ADMOB_APP_ID_HERE) from [:MaxMediationGoogle] AndroidManifest.xml:10:13-58
  21.  
  22. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  23. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  24. UnityEngine.Logger:Log(LogType, Object)
  25. UnityEngine.Debug:LogError(Object)
  26. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  27. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  28. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  29. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  30. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  31. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  32. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  33. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  34. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  35. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder_v2.cs:104)
  36.  
  37. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  38.  
  39. is also present at [:MaxMediationGoogle.androidlib] AndroidManifest.xml:10:13-67 value=(ca-app-pub-8535139859984006~2319615468).
  40.  
  41. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  42. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  43. UnityEngine.Logger:Log(LogType, Object)
  44. UnityEngine.Debug:LogError(Object)
  45. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  46. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  47. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  48. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  49. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  50. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  51. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  52. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  53. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  54. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder_v2.cs:104)
  55.  
  56. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  57.  
  58. Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:8:9-10:61 to override.
  59.  
  60. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  61. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  62. UnityEngine.Logger:Log(LogType, Object)
  63. UnityEngine.Debug:LogError(Object)
  64. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  65. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  66. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  67. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  68. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  69. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  70. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  71. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  72. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  73. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder_v2.cs:104)
  74.  
  75. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  76.  
  77.  
  78.  
  79. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  80. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  81. UnityEngine.Logger:Log(LogType, Object)
  82. UnityEngine.Debug:LogError(Object)
  83. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  84. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  85. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  86. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  87. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  88. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  89. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  90. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  91. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  92. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder_v2.cs:104)
  93.  
  94. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  95.  
  96. FAILURE: Build failed with an exception.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement