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- --
- while true do
- wait(0.01)
- game:GetService("ReplicatedStorage").Events.AddCashOnClick:FireServer(0)
- game:GetService("ReplicatedStorage").Events.AddCashOnClick:FireServer(0)
- game:GetService("ReplicatedStorage").Events.AddCashOnClick:FireServer(0)
- end
- -- Autoclick For Cash ^^
- --
- while true do
- wait(0.01)
- local A = game:GetService("Players").LocalPlayer
- game:GetService("ReplicatedStorage").Func.GetInventory:InvokeServer(A)
- game:GetService("ReplicatedStorage").Events.SellHat:FireServer("All")
- game:GetService("ReplicatedStorage").Func.GetInventory:InvokeServer(A)
- game:GetService("ReplicatedStorage").Func.GetInventory:InvokeServer(A)
- end
- -- Auto Sell ^^
- --
- -- Basic|Normal|Mythical|Pandora|Rare|Legend|Godly
- -- Epic|Weird|Leopard|NewYears|Easter|RawRap
- local Case = "Mythical" -- Full case names above
- while true do
- wait(0.01)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- game:GetService("ReplicatedStorage").Func.OpenCase:InvokeServer(Case)
- end
- -- Spam open cases ^^ (must have skip pass)
- --
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