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JRKPastesBins

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Sep 23rd, 2017
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  1. workspace.Likebossfromdk["LeftHand"].CanCollide = false
  2. workspace.Likebossfromdk["LeftLowerArm"].CanCollide = false
  3. plr = game:GetService("Players").LocalPlayer
  4. char = plr.Character
  5. hum = char:FindFirstChildOfClass'Humanoid'
  6. hum.BodyDepthScale.Value = 1
  7. hum.BodyHeightScale.Value = 1
  8. hum.BodyWidthScale.Value = 1
  9. hum.HeadScale.Value = 1
  10. lclick = false
  11. mouse = plr:GetMouse()
  12. size = 1
  13. rlick = false
  14. human = char.Humanoid
  15. root = char.HumanoidRootPart
  16. head = char.Head
  17. lshold = char["LeftUpperArm"].LeftShoulder
  18. rshold = char["RightUpperArm"].RightShoulder
  19. lelbow = char["LeftLowerArm"].LeftElbow
  20. relbow = char["RightLowerArm"].RightElbow
  21. lelbo = lelbow.C0
  22. relbo = relbow.C0
  23. rsho = rshold.C0
  24. lsho = lshold.C0
  25. jumping = false
  26. chipmesh = ""
  27. rad = math.rad
  28. firec = 'Deep orange'
  29. shield = false
  30. disguise = ""
  31. slam = false
  32. ff=Instance.new('ForceField', char)
  33. ff.Visible = false
  34. numb = Instance.new('NumberValue')
  35. numb.Name = 'IceVal'
  36. dis = false
  37. neck = char.Head.Neck
  38. local ang = -5
  39. local ang2 = -5
  40. local sine = 0
  41. local change = 0.5
  42. arm = 0
  43. if char:FindFirstChild'Animate' then
  44. char:FindFirstChild'Animate':Destroy()
  45. end
  46. hum.Animator.Parent = nil
  47. nec = neck.C0
  48. punch = false
  49. spikek = false
  50. cooldown = true
  51. random = math.random
  52. mainc = char.Head.BrickColor
  53. chip = false
  54. colr = char.Head.BrickColor
  55. mainf = char.Head.face.Texture
  56. wings = false
  57. face = mainf
  58. lleg = char["LeftUpperLeg"].LeftHip
  59. rleg = char["RightUpperLeg"].RightHip
  60. rle = rleg.C0
  61. lle = lleg.C0
  62. lkk = char['LeftLowerLeg'].LeftKnee
  63. rkk = char['RightLowerLeg'].RightKnee
  64. rootp = char.HumanoidRootPart.CFrame
  65. lk = lkk.C0
  66. rk = rkk.C0
  67. ice = ""
  68. torso = char:FindFirstChild('UpperTorso')
  69. butf = false
  70. previ = ""
  71. jir = false
  72. legslamm = false
  73. waist = torso.Waist
  74. wais = waist.C0
  75. rtorso = char.LowerTorso.Root
  76. rtors = rtorso.C0
  77. float = false
  78. signs = false
  79. fold = Instance.new('Folder', char)
  80. sat = false
  81. asdasd = false
  82. rootpart = root
  83. fly = false
  84. fire = false
  85. canfly = false
  86. pcd = true
  87. stop = false
  88.  
  89. mode = "None"
  90. firemode = false
  91. icemode = false
  92. bothmode = false
  93. nonemode = true
  94.  
  95. speed = 50
  96. bend = 35
  97. idle = false
  98.  
  99. color = 'Baby blue'
  100.  
  101. tfreeze = {}
  102.  
  103. slidecolors = {
  104. 'Baby blue',
  105. 'Bright red'
  106. }
  107.  
  108. freezed = {}
  109. freez = {}
  110. burnt = {}
  111. ices = {}
  112. spike = {}
  113.  
  114. local Head = char.Head
  115. local plr = game.Players.LocalPlayer
  116. local chr = plr.Character
  117. local RightUpperArm = chr["RightUpperArm"]
  118. local LeftUpperArm = chr["LeftUpperArm"]
  119. local LeftUpperLeg = chr["LeftUpperLeg"]
  120. local RightUpperLeg = chr["RightUpperLeg"]
  121. local UpperTorso = chr["UpperTorso"]
  122. local LowerTorso = chr["LowerTorso"]
  123. local HRP = chr["HumanoidRootPart"]
  124. local RightLowerArm = chr["RightLowerArm"]
  125. local RightLowerLeg = chr["RightLowerLeg"]
  126. local LeftLowerLeg = chr["LeftLowerLeg"]
  127. local LeftLowerArm = chr["LeftLowerArm"]
  128. local LeftHand = chr["LeftHand"]
  129. local RightHand = chr["RightHand"]
  130. LN = LeftLowerLeg:FindFirstChild("LeftKnee")
  131. RN = RightLowerLeg:FindFirstChild("RightKnee")
  132. RH = RightUpperLeg:FindFirstChild("RightHip")
  133. LH = LeftUpperLeg:FindFirstChild("LeftHip")
  134. LE = LeftLowerArm:FindFirstChild("LeftElbow")
  135. LS = LeftUpperArm:FindFirstChild("LeftShoulder")
  136. RS = RightUpperArm:FindFirstChild("RightShoulder")
  137. RE = RightLowerArm:FindFirstChild("RightElbow")
  138. Waist = UpperTorso:FindFirstChild("Waist")
  139. local lfoot = char['LeftFoot'].LeftAnkle
  140. local rfoot = char['RightFoot'].RightAnkle
  141. local lf = lfoot.C0
  142. local rf = rfoot.C0
  143. local LeftFoot = chr["LeftFoot"]
  144. RAA = LeftFoot:FindFirstChild("LeftAnkle")
  145. local RightFoot = chr["RightFoot"]
  146. RAA = RightFoot:FindFirstChild("RightAnkle")
  147. local Root = char.LowerTorso.Root
  148. LHc0 = LH.C0
  149. RHc0 = RH.C0
  150. LSc0 = LS.C0
  151. RSc0 = RS.C0
  152. neck0 = neck.C0
  153. Rootc0 = Root.C0
  154. Waistc0 = Waist.C0
  155.  
  156. --// Sound effects
  157.  
  158. local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass)
  159. s5.Volume = 6
  160. s5.SoundId = "rbxassetid://429617891"
  161. s5.Looped = true
  162.  
  163. local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals)
  164. s6.Volume = 6
  165. s6.SoundId = "rbxassetid://174216216"
  166. s6.Looped = true
  167.  
  168. local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand)
  169. s7.Volume = 6
  170. s7.SoundId = "rbxassetid://336575096"
  171. s7.Looped = true
  172.  
  173. local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice)
  174. s8.Volume = 6
  175. s8.SoundId = "rbxassetid://138214900"
  176. s8.Looped = true
  177.  
  178. local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal)
  179. s12.Volume = 6
  180. s12.SoundId = "rbxassetid://549006073"
  181. s12.Looped = true
  182.  
  183. local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff)
  184. s13.Volume = 6
  185. s13.SoundId = "rbxassetid://156659098"
  186. s13.Looped = true
  187.  
  188. local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet)
  189. s14.Volume = 9
  190. s14.SoundId = "rbxassetid://133705377"
  191. s14.Looped = true
  192.  
  193. --// fly
  194.  
  195. local bv = Instance.new("BodyVelocity")
  196. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  197. bv.velocity = mouse.Hit.lookVector * 100
  198.  
  199. local bg = Instance.new("BodyGyro")
  200. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  201. bg.P = 10000
  202. bg.D = 100
  203.  
  204. --// Outfit
  205.  
  206. hum.WalkSpeed = 12
  207.  
  208. for _, a in pairs(char:children()) do
  209. if a:IsA('Pants') or a:IsA('Shirt') or a:IsA('CharacterMesh') or a:IsA('Accessory') then
  210. a:Destroy()
  211. end
  212. end
  213.  
  214. bc = char:FindFirstChild('Body Colors')
  215. bc.HeadColor = BrickColor.new('Light orange')
  216. bc.LeftArmColor = BrickColor.new('Light orange')
  217. bc.RightArmColor = BrickColor.new('Light orange')
  218. bc.LeftLegColor = BrickColor.new('Light orange')
  219. bc.RightLegColor = BrickColor.new('Light orange')
  220. bc.TorsoColor = BrickColor.new('Light orange')
  221.  
  222. local p1 = Instance.new('Part', char)
  223. p1.Anchored = false
  224. p1.CanCollide = false
  225. p1.BrickColor = BrickColor.new('Rust')
  226. local w = Instance.new('Weld', p1)
  227. w.Part0 = p1
  228. w.Part1 = char:FindFirstChild'Head'
  229. w.C0 = CFrame.new(.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  230. local m1 = Instance.new('SpecialMesh', p1)
  231. m1.MeshId = "rbxassetid://62246019"
  232. m1.TextureId = "rbxassetid://56350922"
  233. m1.Scale = Vector3.new(.62,0.7,.85)
  234.  
  235. local p1 = Instance.new('Part', char)
  236. p1.Anchored = false
  237. p1.CanCollide = false
  238. p1.BrickColor = BrickColor.new('Rust')
  239. local w = Instance.new('Weld', p1)
  240. w.Part0 = p1
  241. w.Part1 = char:FindFirstChild'Head'
  242. w.C0 = CFrame.new(-.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  243. local m1 = Instance.new('SpecialMesh', p1)
  244. m1.MeshId = "rbxassetid://62246019"
  245. m1.TextureId = "rbxassetid://267233089"
  246. m1.Scale = Vector3.new(.62,0.7,0.85)
  247.  
  248. char.Head:FindFirstChild('face').Texture = "rbxassetid://882767153"
  249.  
  250. local s = Instance.new('Shirt', char)
  251. s.ShirtTemplate = "rbxassetid://941881045"
  252. local p2 = Instance.new('Pants', char)
  253. p2.PantsTemplate = "rbxassetid://982585123"
  254.  
  255. local HBill = Instance.new("BillboardGui", char.Head)
  256. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  257. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  258. HBill.Size = UDim2.new(15,0,2.2,0)
  259. HBill.Name = "Display"
  260. HBill.StudsOffset = Vector3.new(0,3.5,0)
  261. HBill.AlwaysOnTop = false
  262. HBill.MaxDistance = 50
  263. HBill.Enabled = true
  264. HMain.BackgroundColor3 = BrickColor.new("Really black").Color
  265. HMain.BackgroundTransparency = 0.8
  266. HMain.Size = UDim2.new(1,0,1,0)
  267. HBarBack.Parent = HMain
  268. HBarBack.BackgroundColor3 = Color3.new(0,255,0)
  269. HBarBack.BorderColor3 = Color3.new(0,0,0)
  270. HBarBack.BorderSizePixel = .25
  271. HBarBack.BackgroundTransparency = .5
  272. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  273. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  274. HHealth.BackgroundTransparency = .7
  275. HHealth.Size = UDim2.new(1,0,1,0)
  276. HHealth.Font = "SourceSansBold"
  277. HHealth.Text = ""
  278. HHealth.TextScaled = true
  279. HHealth.TextColor3 = BrickColor.new("Really black").Color
  280. HHealth.TextStrokeTransparency = 1
  281. HName.Parent = HMain
  282. HName.BackgroundTransparency = 1
  283. HName.Size = UDim2.new(1,0,.7,0)
  284. HName.Font = "SourceSansBold"
  285. HName.Text = "Shouto Todoroki"
  286. HName.TextScaled = true
  287. HName.TextColor3 = BrickColor.new("Cyan").Color
  288. HName.TextStrokeTransparency = 1
  289. HName.TextYAlignment = "Top"
  290.  
  291. hum.MaxHealth = "inf"
  292. hum.Health = hum.MaxHealth
  293.  
  294. --// Sfx
  295.  
  296. local s1 = Instance.new('Sound', lleg.Parent)
  297. s1.SoundId = "rbxassetid://138210320"
  298. s1.Volume = 1
  299.  
  300. local s2 = Instance.new('Sound', char.Head)
  301. s2.SoundId = "rbxassetid://959349317"
  302. s2.Volume = 0
  303. s2.Looped = true
  304.  
  305. local s3 = Instance.new('Sound', char.RightHand)
  306. s3.SoundId = "rbxassetid://260433522"
  307. s3.Volume = 1
  308. s3.Looped = false
  309.  
  310. local s4 = Instance.new('Sound', char.RightHand)
  311. s4.SoundId = "rbxassetid://304448425"
  312. s4.Volume = 1
  313. s4.Looped = false
  314.  
  315. --// Music
  316.  
  317. local s = Instance.new("Sound",char)
  318. s.Name = "BGMusic"
  319. s.SoundId = "rbxassetid://774401867"
  320. s.Pitch = 1
  321. s.Volume = 5
  322. s.Looped = true
  323. s.archivable = false
  324. s.Parent = char.Head
  325. wait(0.1)
  326. s:play()
  327.  
  328. --// Functions
  329.  
  330. s2:Stop()
  331.  
  332. coroutine.resume(coroutine.create(function()
  333. for i = 1,35 do
  334. wait()
  335. s2.Volume = s2.Volume + 0.1
  336. end
  337. end))
  338.  
  339. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  340. fire1.Texture = "rbxassetid://160041569"
  341. fire1.Rotation = NumberRange.new(4, 9)
  342. fire1.RotSpeed = NumberRange.new(5, 9)
  343. fire1.Speed = NumberRange.new(5, 7)
  344. fire1.Lifetime = NumberRange.new(0.25, .28)
  345. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  346. fire1.Rate = 200,300
  347. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  348. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  349. fire1.LightEmission = 1
  350. fire1.Size = NumberSequence.new(1.5)
  351. fire1.LightInfluence = 0
  352. fire1.SpreadAngle = Vector2.new(28, 28)
  353. fire2 = fire1:Clone()
  354. fire2.Parent = char.LeftUpperArm
  355. fire3 = fire1:Clone()
  356. fire3.Parent = char.LeftLowerArm
  357. fire4 = fire1:Clone()
  358. fire4.Parent = char.LeftHand
  359. fire5 = fire1:Clone()
  360. fire5.Parent = char.LeftUpperLeg
  361. fire6 = fire1:Clone()
  362. fire6.Parent = char.LeftLowerLeg
  363.  
  364. fire1.Enabled = false
  365. fire2.Enabled = false
  366. fire3.Enabled = false
  367. fire4.Enabled = false
  368. fire5.Enabled = false
  369. fire5.Enabled = false
  370. fire6.Enabled = false
  371.  
  372.  
  373. local fx = Instance.new("ParticleEmitter", root)
  374. fx.Texture = "http://www.roblox.com/asset/?id=258126401"
  375. fx.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color)
  376. fx.Rotation = NumberRange.new(-180, 180)
  377. fx.RotSpeed = NumberRange.new(-50, 50)
  378. fx.Speed = NumberRange.new(0)
  379. fx.Lifetime = NumberRange.new(0.625, 0.75)
  380. fx.Rate = 62.500
  381. fx.Transparency = NumberSequence.new(.5)
  382. fx.LightEmission = .5
  383. fx.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  384. fx.LightInfluence = 0
  385. fx.Enabled = false
  386. fx.SpreadAngle = Vector2.new(150)
  387.  
  388. local ice1 = Instance.new("ParticleEmitter", char.RightHand)
  389. ice1.Texture = "rbxassetid://258128463"
  390. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  391. ice1.Rotation = NumberRange.new(-180, 180)
  392. ice1.RotSpeed = NumberRange.new(-90, 90)
  393. ice1.Speed = NumberRange.new(0)
  394. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  395. ice1.Rate = 50
  396. ice1.Transparency = NumberSequence.new(.5)
  397. ice1.LightEmission = 0.125
  398. ice1.Size = NumberSequence.new(.7, 1, .7)
  399. ice1.LightInfluence = 0
  400. ice1.SpreadAngle = Vector2.new(150)
  401. ice2 = ice1:Clone()
  402. ice2.Parent = char.RightUpperArm
  403. ice3 = ice1:Clone()
  404. ice3.Parent = char.RightLowerArm
  405. ice4 = ice1:clone()
  406. ice4.Parent = char.RightHand
  407. ice5 = ice1:Clone()
  408. ice5.Parent = char.RightUpperLeg
  409. ice6 = ice1:Clone()
  410. ice6.Parent = char.RightLowerLeg
  411.  
  412. ice1.Enabled = false
  413. ice2.Enabled = false
  414. ice3.Enabled = false
  415. ice4.Enabled = false
  416. ice5.Enabled = false
  417. ice6.Enabled = false
  418.  
  419. function ice(a)
  420. local ice1 = Instance.new("ParticleEmitter", a)
  421. ice1.Texture = "rbxassetid://258128463"
  422. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  423. ice1.Rotation = NumberRange.new(-180, 180)
  424. ice1.RotSpeed = NumberRange.new(-90, 90)
  425. ice1.Speed = NumberRange.new(0)
  426. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  427. ice1.Rate = 50
  428. ice1.Transparency = NumberSequence.new(.5)
  429. ice1.LightEmission = 0.125
  430. ice1.Size = NumberSequence.new(.6, 0.9, .6)
  431. ice1.LightInfluence = 0
  432. ice1.SpreadAngle = Vector2.new(150)
  433. end
  434.  
  435. function debris(a, c)
  436. for j = 1, c do
  437. wait()
  438. local pr = Instance.new("Part")
  439. pr.Name = ""
  440. pr.Anchored = true
  441. pr.BrickColor = BrickColor.new('Light bluish green')
  442. pr.CanCollide = true
  443. pr.Material = 'Ice'
  444. pr.Transparency = 0.25
  445. pr.Size = Vector3.new(math.random(10, 14), math.random(40,60), math.random(10, 14))
  446. pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  447. pr.Parent = workspace
  448. game.Debris:AddItem(pr, 15)
  449. end
  450. end
  451.  
  452. function firer(a)
  453. local fire1 = Instance.new("ParticleEmitter", a)
  454. fire1.Texture = "rbxassetid://160041569"
  455. fire1.Rotation = NumberRange.new(4, 9)
  456. fire1.RotSpeed = NumberRange.new(5, 9)
  457. fire1.Speed = NumberRange.new(5, 7)
  458. fire1.Lifetime = NumberRange.new(0.2,0.6)
  459. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  460. fire1.Rate = 10000
  461. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  462. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  463. fire1.LightEmission = 0.860
  464. fire1.Size = NumberSequence.new(1.5)
  465. fire1.LightInfluence = 0
  466. fire1.SpreadAngle = Vector2.new(28, 28)
  467. end
  468. function fireit(a)
  469. local fire1 = Instance.new("ParticleEmitter", a)
  470. fire1.Texture = "rbxassetid://160041569"
  471. fire1.Rotation = NumberRange.new(5, 10)
  472. fire1.RotSpeed = NumberRange.new(3, 12)
  473. fire1.Speed = NumberRange.new(6, 12)
  474. fire1.Lifetime = NumberRange.new(0.2,0.6)
  475. fire1.Color = ColorSequence.new(BrickColor.new('Deep orange').Color)
  476. fire1.Rate = 100000
  477. fire1.Acceleration = Vector3.new( 0, 0, 10 )
  478. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  479. fire1.LightEmission = 1
  480. fire1.Size = NumberSequence.new(1.5)
  481. fire1.LightInfluence = 0
  482. fire1.SpreadAngle = Vector2.new(1,1)
  483. return fireit
  484. end
  485. function ic(a)
  486. local fire1 = Instance.new("ParticleEmitter", a)
  487. fire1.Texture = "http://www.roblox.com/asset/?id=258126401"
  488. fire1.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color)
  489. fire1.Rotation = NumberRange.new(-180, 180)
  490. fire1.RotSpeed = NumberRange.new(-50, 50)
  491. fire1.Speed = NumberRange.new(0)
  492. fire1.Lifetime = NumberRange.new(0.625, 0.75)
  493. fire1.Rate = 62.500
  494. fire1.Transparency = NumberSequence.new(.5)
  495. fire1.LightEmission = .5
  496. fire1.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  497. fire1.LightInfluence = 0
  498. fire1.SpreadAngle = Vector2.new(150)
  499. end
  500.  
  501. local sous = {}
  502. function scan(p)
  503. coroutine.resume(coroutine.create(function()
  504. for _,v in pairs(p:GetChildren()) do
  505. if v:IsA("BodyVelocity") or v:IsA('BodyPosition') or v:IsA('BodyGyro') then
  506. v:Destroy()
  507. end
  508. scan(v)
  509. end
  510. end))
  511. end
  512.  
  513. function tw(string)
  514. coroutine.resume(coroutine.create(function()
  515. if mode == "Fire" then
  516. HHealth.TextColor3 = BrickColor.new("Crimson").Color
  517. elseif mode == "Ice" then
  518. HHealth.TextColor3 = BrickColor.new("Baby blue").Color
  519. else
  520. HHealth.TextColor3 = BrickColor.new("Institutional white").Color
  521. end
  522. local String = string
  523. local Length = string.len(String)
  524.  
  525. for i=1,Length do
  526. wait(.05)
  527. HHealth.Text = string.sub(String,1,i)
  528. end
  529. wait(.3)
  530. HHealth.Text = ""
  531. end))
  532. end
  533.  
  534.  
  535.  
  536. function firestream()
  537. for i = 1,40 do
  538. for i = 1,30 do
  539. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(6.646),rad(0)),.03)
  540. LS.C0 = LS.C0:lerp(CFrame.new(-0.9,0.5,.05)*CFrame.Angles(rad(90.126),rad(0),rad(0)),.03)
  541. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.03)
  542. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-2.693),rad(-27.617),rad(85.313)),.03)
  543. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(90.699),rad(1.49),rad(0)),.03)
  544. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-4.526),rad(0)),.03)
  545. LH.C0 = LH.C0:lerp(CFrame.new(0, -0.275, 0.046)*CFrame.Angles(rad(80.501),rad(0),rad(0)),0.1)
  546. RH.C0 = RH.C0:lerp(CFrame.new(0.082, -0.038, 0.23)*CFrame.Angles(rad(-20.798),rad(9.339),rad(22.231)),0.1)
  547. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-82.506),rad(0),rad(0)),0.1)
  548. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-27.617),rad(0),rad(0)),0.1)
  549. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(0, -0.094, 0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  550. end
  551. end
  552. wait(1)
  553. local s = .05
  554. for i=1, 30 do
  555. local flame = Instance.new("Part", char)
  556. flame.Name = "StreamOfFlames"
  557. flame.Touched:connect(function(hit)
  558. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= plr.Name then
  559. hit.Parent:BreakJoints()
  560. firer(hit)
  561. end
  562. end)
  563. flame.Transparency = 1
  564. flame.Size = Vector3.new(25, 25, 25)
  565. flame.CanCollide = true
  566. flame.CFrame = char["LeftHand"].CFrame + Vector3.new(0,1,0)
  567. flame.Anchored = false
  568. fireit(flame)
  569. flame.ParticleEmitter.Size = NumberSequence.new(10, 14, 10, 16, 18)
  570. local bv = Instance.new("BodyVelocity", flame)
  571. bv.Velocity = plr:GetMouse().Hit.lookVector * 50
  572. bv.MaxForce = Vector3.new(1e8, 7.5, 1e8)
  573. wait(.2)
  574. end
  575. wait(1)
  576. for i,v in pairs(char:GetChildren())do
  577. if v.Name == "" or v.Name == "" or v.Name == "" then
  578. for i,a in pairs(v:GetChildren())do
  579. if a:IsA("ParticleEmitter") then
  580. if a.LightEmission == 1 then
  581. a:Destroy()
  582. end
  583. end
  584. end
  585. end
  586. if v.Name == "StreamOfFlames" then
  587. v:Destroy()
  588. end
  589. end
  590. end
  591.  
  592.  
  593. function firemove()
  594. fire1.Enabled = true
  595. fire2.Enabled = true
  596. fire3.Enabled = true
  597. fire3.Enabled = true
  598. fire4.Enabled = true
  599. fire5.Enabled = true
  600. fire6.Enabled = true
  601. wait(.6)
  602. for i = 0,1,0.1 do
  603. wait()
  604. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.036, -0.178, -0.051) * CFrame.Angles(math.rad(78), 0, math.rad(25)),i)
  605. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.143, -0.209, -0.185) * CFrame.Angles(math.rad(78), math.rad(-3), math.rad(-25)),i)
  606. lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(26)),i)
  607. relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-26)),i)
  608. end
  609. local fball = Instance.new('Part', char)
  610. firer(fball)
  611. fball.Touched:connect(function(hit)
  612. if hit.Parent and hit and hit.Parent.Name ~= plr.Name and hit.Parent:FindFirstChildOfClass'Humanoid' then
  613. local targ = hit.Parent
  614. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  615. targ:BreakJoints()
  616. local _t = 0
  617. repeat
  618. wait(.3)
  619. local _p = fball:Clone()
  620. if _p:FindFirstChild("BodyVelocity") then
  621. _p.BodyVelocity.Velocity = Vector3.new(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360))
  622. end
  623. if _p:FindFirstChildOfClass("ParticleEmitter") then
  624. _p:FindFirstChildOfClass("ParticleEmitter").Size = NumberSequence.new(.1)
  625. end
  626. _p.Size = (_p.Size/3)
  627. _p.Transparency = .5
  628. until _t == 20
  629. end
  630. end)
  631. fball.Name = 'fireball'
  632. fball.Size = Vector3.new(0.1,0.1,0.1)
  633. fball.Shape = 'Ball'
  634. fball.BrickColor = BrickColor.new'Crimson'
  635. fball.TopSurface = 0
  636. fball.BottomSurface = 0
  637. fball.Anchored = false
  638. fball.CanCollide = false
  639. fball.Material = 'Slate'
  640. local w = Instance.new('Weld', char)
  641. w.Name = 'itsjustaweldbro'
  642. w.Part0 = fball
  643. w.Part1 = char.LeftHand
  644. w.C0 = CFrame.new(0,-0.5,0)
  645. for i = 1,25 do
  646. fball.Size = fball.Size + Vector3.new(.0225,.0225,.0225)
  647. local w = Instance.new('Weld', char)
  648. w.Name = 'itsjustaweldbro'
  649. w.Part0 = fball
  650. w.Part1 = char.LeftHand
  651. w.C0 = CFrame.new(0,1.25,0)
  652. wait()
  653. end
  654. wait(.8)
  655. s4:Play()
  656. for _, a in pairs(char:children()) do
  657. if a:IsA('Weld') then
  658. a:Destroy()
  659. end
  660. end
  661. local siz = 1
  662. local bv = Instance.new("BodyVelocity")
  663. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  664. bv.velocity = mouse.Hit.lookVector * 50
  665. bv.Parent = fball
  666. wait(1)
  667. for i = 1,25 do
  668. wait()
  669. fball:FindFirstChildOfClass'ParticleEmitter'.Size = NumberSequence.new(siz)
  670. fball.Size = fball.Size + Vector3.new(2,2,2)
  671. bv.velocity = mouse.Hit.lookVector * 50
  672. siz = siz + 1
  673. end
  674. fire1.Enabled = false
  675. fire2.Enabled = false
  676. fire3.Enabled = false
  677. fire4.Enabled = false
  678. fire5.Enabled = false
  679. fire6.Enabled = false
  680. end
  681.  
  682. function fmove()
  683. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  684. fire1.Texture = "rbxassetid://160041569"
  685. fire1.Rotation = NumberRange.new(4, 9)
  686. fire1.RotSpeed = NumberRange.new(5, 9)
  687. fire1.Speed = NumberRange.new(5, 7)
  688. fire1.Lifetime = NumberRange.new(0.2,2)
  689. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  690. fire1.Rate = 10000
  691. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  692. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  693. fire1.LightEmission = 0.860
  694. fire1.Size = NumberSequence.new(5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100)
  695. fire1.LightInfluence = 0
  696. fire1.SpreadAngle = Vector2.new(0)
  697. end
  698.  
  699. function hit(b)
  700. for _,v in pairs(workspace:children()) do
  701. if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then
  702. if (v.HumanoidRootPart.Position-ice.Position).magnitude <=b then
  703. if not hit.Parent:FindFirstChild'IceVal' then
  704. local targ = v
  705. table.insert(freezed,v)
  706. local b = numb:Clone()
  707. b.Parent = targ
  708. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  709. humtarg.WalkSpeed = 0
  710. humtarg.JumpPower = 0
  711. local a = p:Clone()
  712. game:service'Debris':AddItem(a,7)
  713. a.Parent = char
  714. a.Shape = 'Block'
  715. a.Size = Vector3.new(2.56, 1, 2)
  716. if targ:FindFirstChild'Torso' then
  717. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  718. elseif targ:FindFirstChild'UpperTorso' then
  719. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  720. end
  721. end
  722. end
  723. end
  724. end
  725. end
  726.  
  727. function freeze()
  728. ice1.Enabled = true
  729. ice2.Enabled = true
  730. ice3.Enabled = true
  731. ice4.Enabled = true
  732. ice5.Enabled = true
  733. ice6.Enabled = true
  734. hum.WalkSpeed = 0
  735. hum.JumpPower = 0
  736. local p = Instance.new('Part', char)
  737. ice(p)
  738. p.Touched:connect(function(hit)
  739. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then
  740. if not hit.Parent:FindFirstChild'IceVal' then
  741. local targ = hit.Parent
  742. table.insert(freezed,targ)
  743. local b = numb:Clone()
  744. b.Parent = targ
  745. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  746. humtarg.WalkSpeed = 0
  747. humtarg.JumpPower = 0
  748. local a = p:Clone()
  749. game:service'Debris':AddItem(a,7)
  750. a.Parent = char
  751. a.Shape = 'Block'
  752. a.Size = Vector3.new(2.56, 1, 2)
  753. if targ:FindFirstChild'Torso' then
  754. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  755. elseif targ:FindFirstChild'UpperTorso' then
  756. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  757. end
  758. end
  759. end
  760. end)
  761. game:service'Debris':AddItem(p,9)
  762. p.Anchored = true
  763. p.CanCollide = false
  764. p.Shape = 'Cylinder'
  765. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  766. p.Size = Vector3.new(0.2,0,0.2)
  767. p.BrickColor = BrickColor.new('Light bluish green')
  768. p.Material = 'Ice'
  769. for i = 0,1,0.1 do
  770. wait()
  771. rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -0.887, 0.2) * CFrame.Angles(math.rad(-9.74), 0, 0),i)
  772. waist.C0 = waist.C0:lerp(wais*CFrame.new(0, -0.118, -0.201) * CFrame.Angles(math.rad(-55.634), 0, 0),i)
  773. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.11, -0.375) * CFrame.Angles(math.rad(73.625), 0, 0),i)
  774. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.308, -0.164) * CFrame.Angles(math.rad(69.5), 0, 0),i)
  775. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(57.124), 0, 0),i)
  776. lleg.C0 = lleg.C0:lerp(lle*CFrame.Angles(math.rad(17.991), 0, 0),i)
  777. rleg.C0 = rleg.C0:lerp(rle*CFrame.Angles(math.rad(3.094), 0, 0),i)
  778. lkk.C0 = lkk.C0:lerp(lk*CFrame.Angles(math.rad(-108.977), 0, 0),i)
  779. rkk.C0 = rkk.C0:lerp(rk*CFrame.new(0, -0.02, -0.057) * CFrame.Angles(math.rad(-104.622), 0, 0),i)
  780. end
  781. for i = 1,150 do
  782. wait()
  783. p.Size = p.Size + Vector3.new(0,3,3)
  784. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  785. end
  786. for i = 0,1,0.08 do
  787. wait()
  788. rtorso.C0 = rtorso.C0:lerp(rtors,i)
  789. waist.C0 = waist.C0:lerp(wais,i)
  790. lshold.C0 = lshold.C0:lerp(lsho,i)
  791. rshold.C0 = rshold.C0:lerp(rsho,i)
  792. neck.C0 = neck.C0:lerp(nec,i)
  793. lleg.C0 = lleg.C0:lerp(lle,i)
  794. rleg.C0 = rleg.C0:lerp(rle,i)
  795. lkk.C0 = lkk.C0:lerp(lk,i)
  796. rkk.C0 = rkk.C0:lerp(rk,i)
  797. end
  798. for _, a in pairs(freezed) do
  799. wait(.05)
  800. if a:FindFirstChildOfClass'NumberValue' then
  801. a:FindFirstChildOfClass'NumberValue':Destroy()
  802. end
  803. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  804. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  805. end
  806. hum.WalkSpeed = 12
  807. hum.JumpPower = 50
  808. wait(4)
  809. for _, a in pairs(freezed) do
  810. wait(.05)
  811. if a:FindFirstChildOfClass'NumberValue' then
  812. a:FindFirstChildOfClass'NumberValue':Destroy()
  813. end
  814. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  815. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  816. end
  817. end
  818.  
  819. function legslam()
  820. legslamm = true
  821. for i = 0,1,0.1 do
  822. wait()
  823. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i)
  824. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i)
  825. end
  826. for i = 0,1,0.1 do
  827. wait()
  828. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i)
  829. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.134, -0.71),i)
  830. end
  831. s1:Play()
  832. wait(.5)
  833. for i = 0,1,0.1 do
  834. wait()
  835. neck.C0 = neck.C0:lerp(nec,i)
  836. rleg.C0 = rleg.C0:lerp(rle,i)
  837. end
  838. legslamm=false
  839. end
  840.  
  841. function icemove()
  842. debris(char:FindFirstChild('HumanoidRootPart').CFrame,15)
  843. end
  844.  
  845. function spikes()
  846. local a = 10
  847. local face = ""
  848. local b = .2
  849. local c = 8
  850. legslam()
  851. wait(0.2)
  852. for i = 1,12 do
  853. local p = Instance.new('Part', char)
  854. ice(p)
  855. p.Name = 'Spike'
  856. table.insert(spike,p)
  857. local m = Instance.new('SpecialMesh', p)
  858. m.MeshId = 'rbxassetid://1033714'
  859. m.Scale = Vector3.new(5, 54, 5)
  860. p.BrickColor = BrickColor.new('Light bluish green')
  861. p.Material = 'Ice'
  862. p.Anchored = true
  863. p.CanCollide = false
  864. p.Size = Vector3.new(5,20,5)
  865. p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a
  866. p.Position = p.Position + Vector3.new(0,-27,0)
  867. p.Touched:connect(function(hit)
  868. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  869. hit.Parent:Destroy()
  870. end
  871. end)
  872. a = a + 10
  873. for i = 1,8 do
  874. wait()
  875. p.Position = p.Position + Vector3.new(0,b,0)
  876. b = b + .03
  877. end
  878. end
  879. b = .2
  880. wait(4)
  881. for _, a in pairs(spike) do
  882. for i = 1,20 do
  883. wait(.05)
  884. a.CFrame = a.CFrame * CFrame.new(0,-b,0)
  885. b = b + .08
  886. end
  887. end
  888. spike = {}
  889. b = .2
  890. for _, a in pairs(char:children()) do
  891. if a.Name == 'Spike' and a:IsA'Part' then
  892. a:Destroy()
  893. end
  894. end
  895.  
  896. end
  897. function slide()
  898. for i = 0,1,0.1 do
  899. wait()
  900. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(11.287),rad(0)),i)
  901. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(76.375),rad(4.412),rad(-19.939)),i)
  902. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(12.605),rad(0),rad(0)),i)
  903. RS.C0 = RS.C0:lerp(CFrame.new(1.2,0.5,.05)*CFrame.Angles(rad(-43.602),rad(-26.814),rad(46.696)),i)
  904. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(84.454),rad(0),rad(0)),i)
  905. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-8.881),rad(0)),i)
  906. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(14.553),rad(35.294),rad(-6.016)),i)
  907. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-8.193),rad(13.178)),i)
  908. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-11.86),rad(0),rad(0)),i)
  909. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-20.111),rad(0),rad(0)),i)
  910. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0,0)*CFrame.Angles(rad(0),rad(-19.824),rad(0)),i)
  911. end
  912. hum.WalkSpeed = 0
  913. for i = 1,65 do
  914. wait(.05)
  915. local ap = Instance.new('Part', char)
  916. ap.Anchored = true
  917. ap.CanCollide = false
  918. ap.Size = Vector3.new(0.2,0.2,0.2)
  919. ap.Transparency = 1
  920. ap.Position = rootpart.Position + rootpart.CFrame.lookVector * 2
  921. rootpart.CFrame = ap.CFrame
  922. local spart = Instance.new('Part', char)
  923. table.insert(ices,spart)
  924. spart.Touched:connect(function(hit)
  925. if hit and mode == "Ice" and hit.Parent.Name ~= plr.Name and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  926. local targ = hit.Parent
  927. table.insert(tfreeze,targ)
  928. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  929. humtarg.WalkSpeed = humtarg.WalkSpeed/2
  930. end
  931. end)
  932. spart.Name = 'IceSlide'
  933. spart.CanCollide = false
  934. spart.Material = 'Neon'
  935. spart.Anchored = true
  936. spart.Size = Vector3.new(5, 0.05, 5)
  937. spart.BrickColor = BrickColor.new(color)
  938. spart.CFrame = rootpart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,math.random(1,500),0)
  939. if mode == "Both" then
  940. local s = Instance.new("Smoke", spart)
  941. s.Opacity = .8
  942. s.Size = 2.5
  943. end
  944. end
  945. hum.WalkSpeed = 12
  946. for i = 1,25 do
  947. wait()
  948. for _, a in pairs(ices) do
  949. a.Transparency = a.Transparency + 0.1
  950. end
  951. end
  952. for _, a in pairs(ices) do
  953. a:Destroy()
  954. end
  955. for _, a in pairs(tfreeze) do
  956. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  957. end
  958. tfreeze = {}
  959. bg.Parent = script
  960. end
  961.  
  962. function flyy()
  963. fire1.Enabled = true
  964. fire2.Enabled = false
  965. fire3.Enabled = false
  966. ice1.Enabled = true
  967. ice2.Enabled = true
  968. ice3.Enabled = true
  969. bg.Parent = root
  970. bv.Parent = root
  971. hum.Sit = true
  972. end
  973.  
  974. function unfly()
  975. fire1.Enabled = false
  976. fire2.Enabled = false
  977. fire3.Enabled = false
  978. ice1.Enabled = true
  979. ice2.Enabled = true
  980. ice3.Enabled = true
  981. fly = false
  982. for i = 0,1,0.1 do
  983. wait()
  984. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  985. end
  986. bg.Parent = script
  987. bv.Parent = script
  988. hum.Sit = false
  989. end
  990.  
  991. --// Keys
  992.  
  993. mouse.Button2Down:connect(function()
  994. rclick = true
  995. end)
  996.  
  997. mouse.Button2Down:connect(function()
  998. rclick = false
  999. end)
  1000.  
  1001. mouse.Button1Down:connect(function()
  1002. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1003. if mode == 'Ice' or mode == 'Both' then
  1004. if not mouse.Target:FindFirstChild'Id' then
  1005. local targ = mouse.Target
  1006. table.insert(freez,targ.Parent)
  1007. local a = Instance.new('NumberValue', targ.Parent)
  1008. a.Name = 'Id'
  1009. tw('Do not resist..')
  1010. fire = true
  1011. cooldown = false
  1012. for i = 0,1,0.1 do
  1013. wait()
  1014. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(100), math.rad(0.63), math.rad(2.063)), 0.1)
  1015. end
  1016. wait(0.3)
  1017. local p = Instance.new('Part', char)
  1018. s3:Play()
  1019. ice(p)
  1020. p.Anchored = false
  1021. p.CanCollide = false
  1022. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1023. p.Transparency = 0.5
  1024. p.BrickColor = BrickColor.new'Light bluish green'
  1025. p.Material = 'Ice'
  1026. local w = Instance.new('Weld', p)
  1027. w.Part0 = p
  1028. w.Part1 = targ
  1029. if targ.Parent:FindFirstChildOfClass'Humanoid' then
  1030. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1031. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 0
  1032. end
  1033. HHealth.Text = ""
  1034. for i = 0,1,0.1 do
  1035. wait()
  1036. rshold.C0 = rshold.C0:lerp(rsho, 0.1)
  1037. end
  1038. cooldown = true
  1039. fire = false
  1040. end
  1041. end
  1042. end
  1043. end)
  1044.  
  1045. mouse.Button1Down:connect(function()
  1046. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1047. if mode == 'Fire' then
  1048. if not mouse.Target:FindFirstChild'Id' then
  1049. local targ = mouse.Target
  1050. table.insert(burnt,targ.Parent)
  1051. if targ.Parent:FindFirstChildOfClass'NumberValue' then
  1052. targ.Parent:FindFirstChildOfClass'NumberValue':Destroy()
  1053. end
  1054. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  1055. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 50
  1056. tw('DISAPPEAR!')
  1057. fire = true
  1058. cooldown = false
  1059. local p = Instance.new('Part', char)
  1060. p.Anchored = false
  1061. p.CanCollide = false
  1062. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1063. p.Transparency = 1
  1064. p.BrickColor = BrickColor.new'Light bluish green'
  1065. p.Material = 'Ice'
  1066. local w = Instance.new('Weld', p)
  1067. w.Part0 = p
  1068. w.Part1 = targ
  1069. for i = 0,1,0.1 do
  1070. wait()
  1071. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(100), math.rad(-0.63), math.rad(-2.063)), 0.1)
  1072. end
  1073. wait(0.3)
  1074. firer(p)
  1075. wait(.3)
  1076. p:FindFirstChildOfClass'ParticleEmitter'.Enabled = false
  1077. targ:Destroy()
  1078. HHealth.Text = ""
  1079. for i = 0,1,0.1 do
  1080. wait()
  1081. lshold.C0 =lshold.C0:lerp(lsho, 0.1)
  1082. end
  1083. cooldown = true
  1084. fire = false
  1085. end
  1086. end
  1087. end
  1088. end)
  1089.  
  1090. mouse.KeyDown:connect(function(h)
  1091. if h == 'c' and cooldown and canfly == false then
  1092. cooldown = false
  1093. if mode == "None" then
  1094. mode = "Fire"
  1095. tw('FIRE MODE!')
  1096. fx.Enabled = false
  1097. ice1.Enabled = false
  1098. ice2.Enabled = false
  1099. ice3.Enabled = false
  1100. ice4.Enabled = false
  1101. ice5.Enabled = false
  1102. ice6.Enabled = false
  1103. HHealth.Text = ''
  1104. elseif mode == "Ice" then
  1105. mode = "Both"
  1106. tw('FIRE AND ICE MODE!')
  1107. fx.Enabled = true
  1108. ice1.Enabled = true
  1109. ice2.Enabled = true
  1110. ice3.Enabled = true
  1111. HHealth.Text = ''
  1112. elseif mode == "Fire" then
  1113. mode = "Ice"
  1114. tw('ICE MODE!')
  1115. HName.TextColor3 = BrickColor.new("Cyan").Color
  1116. fx.Enabled = true
  1117. ice1.Enabled = true
  1118. ice2.Enabled = true
  1119. ice3.Enabled = true
  1120. ice4.Enabled = true
  1121. ice5.Enabled = true
  1122. ice6.Enabled = true
  1123. HHealth.Text = ''
  1124. elseif mode == "Both" then
  1125. mode = "None"
  1126. tw("I shouldn't waste my energy..")
  1127. fx.Enabled = false
  1128. ice1.Enabled = false
  1129. ice2.Enabled = false
  1130. ice3.Enabled = false
  1131. ice4.Enabled = false
  1132. ice5.Enabled = false
  1133. ice6.Enabled = false
  1134. HHealth.Text = ''
  1135. end
  1136. wait(.2)
  1137. cooldown = true
  1138. end
  1139. if h == 'm' and cooldown and canfly == false then
  1140. if mode == "Ice" or mode == "Fire" or mode == "Both" then
  1141. fire = true
  1142. cooldown = false
  1143. slide()
  1144. fire = false
  1145. cooldown = true
  1146. end
  1147. end
  1148. if h == 'q' and cooldown then
  1149. if mode == "Ice" or mode == "Both" then
  1150. cooldown = false
  1151. fire = true
  1152. tw('HM!')
  1153. freeze()
  1154. HHealth.Text = ""
  1155. fire = false
  1156. cooldown = true
  1157. end
  1158. end
  1159. if h == 'f' and cooldown then
  1160. if mode == "Fire" or mode == "Both" then
  1161. cooldown = false
  1162. fire = true
  1163. tw('Die.')
  1164. firemove()
  1165. HHealth.Text = ""
  1166. fire = false
  1167. cooldown = true
  1168. end
  1169. end
  1170. if h == 't' and cooldown then
  1171. if mode == "Ice" or mode == "Both" then
  1172. cooldown = false
  1173. fire = true
  1174. tw('Hm..')
  1175. spikes()
  1176. HHealth.Text = ""
  1177. fire = false
  1178. cooldown = true
  1179. end
  1180. end
  1181. if h == 'e' and cooldown then
  1182. if mode == "Ice" or mode == "Both" then
  1183. cooldown = false
  1184. fire = true
  1185. tw('Hm.')
  1186. icemove()
  1187. HHealth.Text = ""
  1188. fire = false
  1189. cooldown = true
  1190. elseif mode == "Fire" then
  1191. cooldown = false
  1192. fire = true
  1193. tw('AAAAARGH!!!')
  1194. firestream()
  1195. wait()
  1196. HHealth.Text = ""
  1197. fire = false
  1198. cooldown = true
  1199. end
  1200. end
  1201. if h == 'r' and cooldown then
  1202. if canfly == false and mode == "Both" then
  1203. canfly = true
  1204. cooldown = false
  1205. flyy()
  1206. cooldown = true
  1207. elseif canfly and cooldown then
  1208. canfly = false
  1209. cooldown = false
  1210. unfly()
  1211. for i = 0,1,0.1 do
  1212. wait()
  1213. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  1214. end
  1215. cooldown = true
  1216. end
  1217. end
  1218. end)
  1219.  
  1220. --// Nothing
  1221.  
  1222. fire = false
  1223. legslamm = false
  1224. fly = false
  1225.  
  1226. --// Walk fx
  1227.  
  1228. game:GetService('RunService').RenderStepped:connect(function()
  1229. if mode == "None" then
  1230. fire1.Enabled = false
  1231. fire2.Enabled = false
  1232. fire3.Enabled = false
  1233. fire4.Enabled = false
  1234. fire5.Enabled = false
  1235. fire6.Enabled = false
  1236. fx.Enabled = false
  1237.  
  1238. nonemode = true
  1239. icemode = false
  1240. bothmode = false
  1241. firemode = false
  1242. elseif mode == "Fire" then
  1243. fire1.Enabled = true
  1244. fire2.Enabled = true
  1245. fire3.Enabled = true
  1246. fire4.Enabled = true
  1247. fire5.Enabled = true
  1248. fire6.Enabled = true
  1249.  
  1250. firemode = true
  1251. icemode = false
  1252. bothmode = false
  1253. nonemode = false
  1254. elseif mode == "Ice" then
  1255. fire1.Enabled = false
  1256. fire2.Enabled = false
  1257. fire3.Enabled = false
  1258. fire4.Enabled = false
  1259. fire5.Enabled = false
  1260. fire6.Enabled = false
  1261.  
  1262. icemode = true
  1263. bothmode = false
  1264. firemode = false
  1265. nonemode = false
  1266. elseif mode == "Both" then
  1267. fire1.Enabled = true
  1268. fire2.Enabled = true
  1269. fire3.Enabled = true
  1270. fire4.Enabled = true
  1271. fire5.Enabled = true
  1272. fire6.Enabled = true
  1273.  
  1274. bothmode = true
  1275. icemode = false
  1276. firemode = false
  1277. nonemode = false
  1278. end
  1279. end)
  1280.  
  1281. game:GetService('RunService').RenderStepped:connect(function()
  1282. if canfly == true then
  1283. fly = true
  1284. elseif canfly == false then
  1285. fly = false
  1286. end
  1287. end)
  1288.  
  1289. game:GetService('RunService').RenderStepped:connect(function()
  1290. if fly and idle == false and stop == false then
  1291. hum.Sit = true
  1292. bv.velocity = mouse.Hit.lookVector * 76
  1293. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1294. rtorso.C0 = rtorso.C0:lerp(rtors * CFrame.Angles(math.rad(-75), 0, 0), 0.1)
  1295. waist.C0 = waist.C0:lerp(wais * CFrame.new(0, -0.102, 0.033) * CFrame.Angles(math.rad(13.866), 0, 0), 0.1)
  1296. lshold.C0 = lshold.C0:lerp(lsho * CFrame.Angles(math.rad(-27.044), math.rad(12.319), math.rad(-23.319)), 0.1)
  1297. rshold.C0 = rshold.C0:lerp(rsho * CFrame.Angles(math.rad(-27.044), math.rad(-12.319), math.rad(23.319)), 0.1)
  1298. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(math.rad(-13.808), 0, math.rad(-4.698)), 0.1)
  1299. neck.C0 = neck.C0:lerp(nec * CFrame.Angles(math.rad(11.574), 0, 0), 0.1)
  1300. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(math.rad(-15.241), 0, math.rad(3.38)), 0.1)
  1301. end
  1302. end)
  1303.  
  1304. game:GetService('RunService').RenderStepped:connect(function()
  1305. for _, a in pairs(freez) do
  1306. if a:FindFirstChildOfClass'NumberValue' then
  1307. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1308. end
  1309. end
  1310. end)
  1311.  
  1312. game:GetService('RunService').RenderStepped:connect(function()
  1313. for _, a in pairs(freezed) do
  1314. if a:FindFirstChildOfClass'NumberValue' then
  1315. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1316. end
  1317. end
  1318. end)
  1319.  
  1320. game:GetService('RunService').RenderStepped:connect(function()
  1321. sine = change+sine
  1322. ang = ang+0.08
  1323. ang2 = ang2+0.01
  1324. rad = math.rad
  1325. sin = math.sin
  1326. arm = arm + 0.06
  1327.  
  1328. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1329. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1)
  1330. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1)
  1331. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1332. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1333. end
  1334.  
  1335. if fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1336. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1337. rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1338.  
  1339. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1)
  1340. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1)
  1341.  
  1342. elseif fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1343. lleg.C0 = lleg.C0:lerp(lle,0.1)
  1344. rleg.C0 = rleg.C0:lerp(rle,0.1)
  1345. end
  1346.  
  1347. if fly == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1348. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1349. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1350.  
  1351. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1352. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1353. end
  1354.  
  1355. if idle == false and fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1356. lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1357. rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1358. neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1)
  1359. end
  1360.  
  1361. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1362. rkk.C0 = rkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1363. lkk.C0 = lkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1364. lfoot.C0 = lfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1365. rfoot.C0 = rfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1366. end
  1367.  
  1368. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1369. idle = true
  1370. head.Neck.C0 = head.Neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(-2.922),rad(0),rad(0)),.03)
  1371. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(-25.096),rad(-15.871),rad(-50.702)),.03)
  1372. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.35,0)*CFrame.Angles(rad(14.954),rad(0),rad(0)),.03)
  1373. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-6.704),rad(-19.022),rad(50.036)),.03)
  1374. RE.C0 = RE.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(31.341),rad(0),rad(0)),.03)
  1375. Waist.C0 = Waist.C0:lerp(CFrame.new(0,-0.0001+0.03*math.sin(tick()*5),0) * Waistc0 * CFrame.Angles(0, math.rad(0), 0), 0.1)
  1376. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(0),rad(40),rad(0)),0.1)
  1377. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-40),rad(0)),0.1)
  1378. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-57.85),rad(0),rad(0)),0.1)
  1379. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)
  1380. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0.069,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  1381. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(0, -0.6, -0.343)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.2)
  1382. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(-0,-0.8,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)
  1383. else
  1384. idle = false
  1385. end
  1386. end)
  1387.  
  1388. game:GetService('RunService').RenderStepped:connect(function()
  1389. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1390. end)
  1391.  
  1392. local waiting = false
  1393. game:GetService('RunService').RenderStepped:connect(function()
  1394. if waiting == false then
  1395. waiting = true
  1396. if mode == "Ice" then
  1397. HName.TextColor3 = BrickColor.new("Cyan").Color
  1398. elseif mode == "Fire" then
  1399. HName.TextColor3 = BrickColor.new("Deep orange").Color
  1400. elseif mode == "Both" then
  1401. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1402. elseif mode == "None" then
  1403. HName.TextColor3 = BrickColor.new('Institutional white').Color
  1404. end
  1405. wait(.5)
  1406. waiting = false
  1407. end
  1408. end)
  1409.  
  1410. while wait() do
  1411. if mode == "Ice" then
  1412. color = slidecolors[1]
  1413. HName.TextColor3 = BrickColor.new("Cyan").Color
  1414. elseif mode == "Fire" then
  1415. color = slidecolors[2]
  1416. HName.TextColor3 = BrickColor.new("Deep orange").Color
  1417. elseif mode == "Both" then
  1418. color = slidecolors[math.random(1,#slidecolors)]
  1419. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1420. end
  1421. end
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