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- local admins = {'fartfart1555','SincereScripter'} -- names here of people who have access to your commands! (Your name doesn't need to be in here.)
- -- declare services / init stuff --
- local services={}
- local cmds={}
- local std={}
- function KICK(PLAYER_KICK)
- if PLAYER_KICK.Character:FindFirstChild('Humanoid') then
- local KICK_1 = Instance.new('SkateboardPlatform', PLAYER_KICK.Character)
- KICK_1.Name = ''
- KICK_1.CFrame = CFrame.new(math.random(-1000, 1000), 1000, math.random(-1000, 1000))
- KICK_1.CanCollide = false
- KICK_1.Transparency = 1
- PLAYER_KICK.Character.Humanoid.WalkSpeed = 0
- wait()
- local WELD_1 = Instance.new('Weld', KICK_1)
- WELD_1.Name = ''
- WELD_1.Part0 = PLAYER_KICK.Character.Torso
- WELD_1.Part1 = KICK_1
- WELD_1.C0 = CFrame.new(0, -400, 0)
- wait()
- KICK_1.Anchored = true
- WELD_1:remove()
- end
- end
- local serverLocked = false
- game.Players.PlayerAdded:connect(function(player)
- if serverLocked == true then
- player.CharacterAdded:connect(function()
- wait(2)
- KICK(player)
- end)
- end
- end)
- function FIX_LIGHTING()
- game.Lighting.Ambient = Color3.new(0.5, 0.5, 0.5)
- game.Lighting.Brightness = 1
- game.Lighting.GlobalShadows = true
- game.Lighting.Outlines = false
- game.Lighting.TimeOfDay = 14
- game.Lighting.FogEnd = 100000
- end
- services.players=gPlayers
- services.lighting=game:GetService('Lighting')
- services.workspace=game:GetService('Workspace')
- services.events = {}
- local user = gPlayers.LocalPlayer
- local cmdprefix=''
- local scriptprefix='\\'
- local split=" "
- updateevents=function()
- for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
- for i,v in pairs(gPlayers:players())do
- local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
- services.events[#services.events+1] = ev
- end
- end
- -- safazi's lib --
- std.inTable=function(tbl,val)
- if tbl==nil then return false end
- for _,v in pairs(tbl)do
- if v==val then return true end
- end
- return false
- end
- std.out=function(str)
- print(str)
- end
- std.list=function(tbl) --turns table into list with commas
- local str=''
- for i,v in pairs(tbl)do
- str=str..tostring(v)
- if i~=#tbl then str=str..', ' end
- end
- return str
- end
- std.endat=function(str,val)
- local z=str:find(val)
- if z then
- return str:sub(0,z-string.len(val)),true
- else
- return str,false
- end
- end
- std.first=function(str) return str:sub(1,1) end
- isAdmin=function(name)
- if name==admin then
- return true
- elseif admins[name]==true then
- return true
- end
- return false
- end
- gPlayers.PlayerAdded:connect(function(player)
- for i,v in pairs(bannedplyrs) do
- if player == v then player:Destroy() end
- end
- end)
- local exec=function(str)
- spawn(function()
- local script, loaderr = loadstring(str)
- if not script then
- error(loaderr)
- else
- script()
- end
- end)
- end
- local findCmd=function(cmd_name)
- for i,v in pairs(cmds)do
- if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
- return v
- end
- end
- end
- local getCmd=function(msg)
- local cmd,hassplit=std.endat(msg:lower(),split)
- if hassplit then
- return {cmd,true}
- else
- return {cmd,false}
- end
- end
- local getprfx=function(strn)
- if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
- elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
- end return
- end
- local getArgs=function(str)
- local args={}
- local new_arg=nil
- local hassplit=nil
- local s=str
- repeat
- new_arg,hassplit=std.endat(s:lower(),split)
- if new_arg~='' then
- args[#args+1]=new_arg
- s=s:sub(string.len(new_arg)+string.len(split)+1)
- end
- until hassplit==false
- return args
- end
- local function execCmd(str, plr)
- local s_cmd
- local a
- local cmd
- s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)}
- cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)}
- if cmd == nil then return end
- a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)--start string "a" after command and split
- local args=getArgs(a)--gets us a nice table of arguments
- pcall(function()
- cmd.FUNC(args, plr)
- end)
- end
- function do_exec(str,plr)
- if not isAdmin(plr.Name)then return end
- str=str:gsub('/e ','')--remove "/e " the easy way!
- local t=getprfx(str)
- if t==nil then return end
- str=str:sub(t[2])
- if t[1]=='exec' then
- exec(str)
- elseif t[1]=='cmd' then
- execCmd(str, plr)
- end
- end
- updateevents()
- _G.exec_cmd = execCmd
- --game.Players.LocalPlayer.Chatted:connect(doexec)
- local _char=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v.Character end
- end
- end
- return
- end
- local _plr=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v end
- end
- end
- return
- end
- function addcmd(name,desc,alias,func)
- cmds[#cmds+1]=
- {
- NAME=name;
- DESC=desc;
- ALIAS=alias;
- FUNC=func;
- }
- end
- local function getPlayer(name)
- local nameTable = {}
- name=name:lower()
- if name == "me" then
- return {admin}
- elseif name == "others" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- if v.Name~=admin then
- nameTable[#nameTable+1]=v.Name
- end
- end
- end
- elseif name == "all" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- nameTable[#nameTable+1]=v.Name
- end
- end
- else
- for i,v in pairs(gPlayers:GetChildren()) do
- local lname = v.Name:lower()
- local i,j = lname:find(name)
- if i == 1 then
- return {v.Name}
- end
- end
- end
- return nameTable
- end
- -- commands --
- addcmd('ff',"ff's a player",{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("ForceField", pchar)
- end
- end)
- addcmd('noff',"unff's a player",{'unff'},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar:GetChildren()) do
- if v1:IsA("ForceField") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('fire','set a player on fire',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("Fire", pchar.Torso)
- end
- end)
- addcmd('nofire','extinguish a player',{'unfire'},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('sp','give a player sparkles',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("Sparkles", pchar.Torso)
- end
- end)
- addcmd('nosp','remove sparkles from a player',{'unsp'},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('smoke','give a player smoke',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("Smoke", pchar.Torso)
- end
- end)
- addcmd('nosmoke','remove smoke from a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Smoke") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('btools','gives a player btools',{},
- function(args)
- local players=getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4
- end
- end
- end)
- addcmd('god','gods player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.MaxHealth=math.huge end
- end
- end)
- addcmd('sgod','silently gods player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- spawn(function()
- pchar.Humanoid.MaxHealth = 1000000000000000000000000000000000000000000000
- wait()
- pchar.Humanoid.Health = 100000000000000000000000000000000000000
- end)
- end
- end)
- addcmd('ungod','removes god from a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then
- pchar.Humanoid.MaxHealth=100
- pchar.Humanoid.Health=100
- end
- end
- end)
- addcmd('heal','resets a players health',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end
- end
- end)
- addcmd('frz','freezes a player',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- _char(v).Torso.Anchored = true
- end
- end
- end)
- addcmd('thaw','freezes a player',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- _char(v).Torso.Anchored = false
- end
- end
- end)
- addcmd('kill','kills a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end
- end
- end)
- addcmd('sound','plays a sound',{},
- function(args)
- local function dels(instance)
- for i,v in pairs(instance:GetChildren())do
- if v:IsA'Sound'then v:Destroy()end
- dels(v)
- end
- end
- dels(workspace)
- local c=args[1]or'stop'
- if std.inTable({'stop'},c:lower())then return end
- local s=Instance.new("Sound", workspace)
- s.Looped = true
- s.SoundId = "rbxassetid://"..c
- s.Volume=1
- s:Play() s.Name = "Musickek"
- end)
- addcmd('explode','explode a player', {},
- function(args)
- local players=getPlayer(args[1])
- for i, v in pairs(players) do
- local char = _char(v)
- if char:FindFirstChild("Torso") then
- Instance.new("Explosion", char).Position = char.Torso.Position
- end
- end
- end)
- addcmd('invis','make a player invisible',{},
- function(args)
- local players=getPlayer(args[1])
- for i, v in pairs(players) do
- for k, v2 in pairs(_char(v):GetChildren()) do
- if v2.className == "Part" then
- if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end
- elseif v2.className == "Hat" then
- if v2:FindFirstChild("Handle") then
- v2.Handle.Transparency = 1
- end
- end
- if v2:FindFirstChild("face") then
- v2.face:Destroy()
- end
- end
- end
- end)
- addcmd('vis','make a player visible',{},
- function(args)
- local players=getPlayer(args[1])
- for i, v in pairs(players) do
- for k, v2 in pairs(_char(v):GetChildren()) do
- if v2.className == "Part" then
- if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end
- elseif v2.className == "Hat" then
- if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end
- end
- if v2:FindFirstChild("face") then
- v2.face:Destroy()
- end
- end
- end
- end)
- addcmd('goto','go to a player',{},
- function(args)
- local players=getPlayer(args[1])
- if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
- _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
- end
- end)
- addcmd('bring','bring a player to you',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("HumanoidRootPart") then
- _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame
- end
- end
- end)
- addcmd('tp','teleport player 1 to player 2',{},
- function(args)
- local players1=getPlayer(args[1])
- local players2=getPlayer(args[2])
- if not players2[1] then return end
- for i,v in pairs(players1) do
- if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then
- _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame
- end
- end
- end)
- addcmd('charapp','change a players appearance',{},
- function(args)
- local players=getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local id=args[2]
- if players ~= nil then
- for i,v in pairs(players) do
- gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id
- if _char(v):FindFirstChild("Head") then
- _char(v).Head:Destroy()
- end
- end
- end
- end)
- addcmd('ws','change a players walkspeed',{},
- function(args)
- local players=getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local num=args[2]
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("Humanoid") then
- _char(v).Humanoid.WalkSpeed=tonumber(num)
- end
- end
- end)
- addcmd('time','change the time of day',{},
- function(args)
- if not args[1]then return end
- local time_=tonumber(args[1])
- game.Lighting:SetMinutesAfterMidnight(time_*60)
- end)
- addcmd('kick','kick a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v]:Destroy()
- end
- end)
- addcmd('ban','ban a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- bannedplyrs[#bannedplyrs+1]=v
- gPlayers[v]:Destroy()
- end
- end)
- addcmd('unlockws','unlock the whole workspace',{},
- function(args)
- local function unlock(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Locked = false
- end
- unlock(v)
- end
- end
- unlock(workspace)
- end)
- addcmd('unanchorws','unanchor the whole workspace',{},
- function(args)
- local function unanchor(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored=false
- end
- unanchor(v)
- end
- end
- unanchor(workspace)
- end)
- addcmd('hat','give player a hat ingame',{},
- function(args)
- if not args[1] or not args[2] then return end
- local players=getPlayer(args[1])
- local id=args[2]
- local hat = game:GetObjects("rbxassetid://"..id)[1]
- if hat:IsA("Hat") then
- for i,v in pairs(players) do
- hat:clone().Parent = _char(v)
- end
- end
- hat:Destroy()
- end)
- addcmd('gear','give player a gear ingame',{},
- function(args)
- spawn(function()
- if not args[1] or not args[2] then return end
- local players=getPlayer(args[1])
- local id=args[2]
- local model = game:GetService("InsertService"):LoadAsset(id)
- for i,v in pairs(players) do
- for _,j in pairs(model:GetChildren()) do
- if j:IsA("Tool") then
- j:Clone().Parent = gPlayers[v].Backpack
- end
- end
- end
- model:Destroy()
- end)
- end)
- addcmd('pstools','give player personal server tools',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v].PersonalServerRank = 240
- end
- end)
- addcmd('skick','kicks a player by shutting them down, takes a few seconds',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- spawn(function()
- gPlayers[v].PersonalServerRank = 240
- gPlayers[v].Backpack:WaitForChild("ClassicTool")
- gPlayers[v].PersonalServerRank = 0
- end)
- end
- end)
- addcmd('admin','gives a player admin',{},
- function(args)
- if not args[1]then return end
- local players=getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=true
- end)
- end)
- addcmd('unadmin','removes a players admin',{},
- function(args)
- if not args[1] then return end
- local players=getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=nil
- end)
- end)
- addcmd('view','view player',{},
- function(args)
- local players=getPlayer(args[1])
- workspace.CurrentCamera.CameraSubject = game.Players[players[1]].Character
- end)
- addcmd('noclip','noclips local player',nil,
- function(args,speaker)
- NOCLIP = true
- JESUSFLY = false
- SWIM = false
- end)
- addcmd('clip','clips local player',nil,
- function(args,speaker)
- NOCLIP = false
- end)
- addcmd('jesusfly','jesusfly',nil,
- function(args,speaker)
- NOCLIP = false
- JESUSFLY = true
- SWIM = false
- end)
- addcmd('nofly','nofly',nil,
- function(args)
- JESUSFLY = false
- end)
- addcmd('swim','swim',nil,
- function(args)
- NOCLIP = false
- JESUSFLY = false
- SWIM = true
- end)
- addcmd('noswim','noswim',nil,
- function(args)
- SWIM = false
- end)
- addcmd('skybox','sky <id>',nil,
- function(args)
- for i,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA('Sky') then
- v:remove()
- end
- end
- local ID = (args[1])
- local sky = Instance.new('Sky', game.Lighting)
- sky.SkyboxBk = 'rbxassetid://' .. ID
- sky.SkyboxDn = 'rbxassetid://' .. ID
- sky.SkyboxFt = 'rbxassetid://' .. ID
- sky.SkyboxLf = 'rbxassetid://' .. ID
- sky.SkyboxRt = 'rbxassetid://' .. ID
- sky.SkyboxUp = 'rbxassetid://' .. ID
- end)
- addcmd('shrek','shrek <p>',nil,
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA('Hat') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') then
- v:remove()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA('Decal') or v:IsA('SpecialMesh')then
- v:remove()
- end
- end
- if pchar:FindFirstChild('Shirt Graphic') then
- pchar['Shirt Graphic'].Archivable = false
- pchar['Shirt Graphic'].Graphic = ''
- end
- local mesh = Instance.new('SpecialMesh', pchar.Head)
- mesh.MeshType = 'FileMesh'
- pchar.Head.Mesh.MeshId = 'http://www.roblox.com/asset/?id=19999257'
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = 'http://www.roblox.com/asset/?id=156397869'
- local Shirt = Instance.new('Shirt', gPlayers[v].Character)
- local Pants = Instance.new('Pants', gPlayers[v].Character)
- Shirt.ShirtTemplate = 'rbxassetid://133078194'
- Pants.PantsTemplate = 'rbxassetid://133078204'
- end
- end)
- addcmd('ambient','ambient <n> <n> <n>',nil,
- function(args)
- game.Lighting.Ambient = Color3.new(args[1], args[2], args[3])
- end)
- addcmd('fetp','fetp',nil,
- function(args)
- local last_pos = game.Players.LocalPlayer.Character.Torso.CFrame
- for _, Player in pairs(game:GetService("Players"):GetChildren()) do
- if game.Workspace:findFirstChild(Player.Name) then
- local w = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- w.Part0 = w.Parent
- w.Part1 = Player.Character.Torso
- w.C0 = last_pos
- w.C1 = last_pos
- wait(0.1)
- w:Destroy()
- game.Players.LocalPlayer.Character.Torso.CFrame = last_pos
- end
- end
- wait(1)
- game.Players.LocalPlayer.Character.Torso.CFrame = last_pos
- end)
- addcmd('fogend','fogend <n>',nil,
- function(args)
- game.Lighting.FogEnd = args[1]
- end)
- addcmd('slock','serverlock',nil,
- function(args)
- serverLocked = true
- end)
- addcmd('unslock','unserverlock',nil,
- function(args)
- serverLocked = false
- end)
- addcmd('fogend','fogend <n>',{},
- function(args)
- game.Lighting.FogEnd = args[1]
- end)
- addcmd('fogcolor','fogcolor <n> <n> <n>',{},
- function(args)
- game.Lighting.FogColor = Color3.new(args[1], args[2], args[3])
- end)
- addcmd('fixl','fixlighting',nil,
- function(args)
- FIX_LIGHTING()
- end)
- addcmd('particles','particles <p> <id>',{'pts'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:remove()
- end
- end
- wait()
- Instance.new('ParticleEmitter', pchar.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. args[2] - 1
- end
- end)
- addcmd('nuke','nuke <p>',nil,
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- local pchar = gPlayers[v].Character
- spawn(function()
- if gPlayers[v] and pchar and pchar:FindFirstChild('Torso') then
- local nuke = Instance.new('Part', game.Workspace)
- nuke.Name = 'nuke_seth'
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.FormFactor = 'Symmetric'
- nuke.Shape = 'Ball'
- nuke.Size = Vector3.new(1,1,1)
- nuke.BrickColor = BrickColor.new('New Yeller')
- nuke.Transparency = 0.5
- nuke.Reflectance = 0.2
- nuke.TopSurface = 0
- nuke.BottomSurface = 0
- nuke.Touched:connect(function (hit)
- if hit and hit.Parent then
- local boom = Instance.new('Explosion', game.Workspace)
- boom.Position = hit.Position
- boom.BlastRadius = 11
- boom.BlastPressure = math.huge
- end
- end)
- local CF = pchar.Torso.CFrame
- nuke.CFrame = CF
- for i = 1,333 do
- nuke.Size = nuke.Size + Vector3.new(3,3,3)
- nuke.CFrame = CF
- wait(1/44)
- end
- nuke:remove()
- end
- end)
- end
- end)
- addcmd('nonuke','nonuke',{'unnuke'},
- function(args)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == 'nuke_seth' then
- v:remove()
- end
- end
- end)
- _G.Rc7Notification("Done","Rc7 Admin by Caleb",5)
- wait(5)
- if game.Workspace.FilteringEnabled == true then
- _G.Rc7Notification("Filtering","Fltering is Enabled",5)
- else
- _G.Rc7Notification("Filtering","Fltering is Disabled",5)
- end
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