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mooodi1234

Djss script

Apr 8th, 2017
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  1. local char = p.Character
  2. local mouse = p:GetMouse()
  3. local larm = char["Left Arm"]
  4. local rarm = char["Right Arm"]
  5. local lleg = char["Left Leg"]
  6. local rleg = char["Right Leg"
  7. ]local hed = char.Head
  8. local torso = char.Torso
  9. local hum = char.Humanoid
  10. local cam = game.Workspace.CurrentCamera
  11. local root = char.HumanoidRootPart
  12. local deb = false
  13. local shot = 0
  14. local debris=game:service"Debris"
  15. local l = game:GetService("Lighting")
  16. local rs = game:GetService("RunService").RenderStepped
  17. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  18. math.randomseed(os.time())
  19. for i,v in pairs(char:children()) do
  20. if v:IsA("Hat") then
  21. v:Destroy()
  22. end
  23. end
  24. for i,v in pairs (hed:GetChildren()) do
  25. if v:IsA("Sound") then
  26. v:Destroy()
  27. end
  28. end
  29.  
  30.  
  31. ----------------------------------------------------
  32. Debounces = {
  33. CanAttack = true;
  34. NoIdl = false;
  35. Slashing = false;
  36. Slashed = false;
  37. RPunch = false;
  38. RPunched = false;
  39. LPunch = false;
  40. LPunched = false;
  41. }
  42. local Touche = {char.Name, }
  43. ----------------------------------------------------
  44. hed.face.Texture = "rbxassetid://110112292"
  45. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  46. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  47. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  48. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  49. ----------------------------------------------------
  50. ypcall(function()
  51. char.Shirt:Destroy()
  52. char.Pants:Destroy()
  53. shirt = Instance.new("Shirt", char)
  54. shirt.Name = "Shirt"
  55. pants = Instance.new("Pants", char)
  56. pants.Name = "Pants"
  57. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  58. char.Pants.PantsTemplate = "rbxassetid://267068334"
  59. end)
  60. ----------------------------------------------------
  61. function lerp(a, b, t) -- Linear interpolation
  62. return a + (b - a)*t
  63. end
  64.  
  65. function slerp(a, b, t) --Spherical interpolation
  66. dot = a:Dot(b)
  67. if dot > 0.99999 or dot < -0.99999 then
  68. return t <= 0.5 and a or b
  69. else
  70. r = math.acos(dot)
  71. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  72. end
  73. end
  74.  
  75. function matrixInterpolate(a, b, t)
  76. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  77. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  78. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  79. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  80. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  81. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  82. local t = v1:Dot(v2)
  83. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  84. return CFrame.new()
  85. end
  86. return CFrame.new(
  87. v0.x, v0.y, v0.z,
  88. v1.x, v1.y, v1.z,
  89. v2.x, v2.y, v2.z,
  90. v3.x, v3.y, v3.z)
  91. end
  92. ----------------------------------------------------
  93. function genWeld(a,b)
  94. local w = Instance.new("Weld",a)
  95. w.Part0 = a
  96. w.Part1 = b
  97. return w
  98. end
  99. function weld(a, b)
  100. local weld = Instance.new("Weld")
  101. weld.Name = "W"
  102. weld.Part0 = a
  103. weld.Part1 = b
  104. weld.C0 = a.CFrame:inverse() * b.CFrame
  105. weld.Parent = a
  106. return weld;
  107. end
  108. ----------------------------------------------------
  109. function Lerp(c1,c2,al)
  110. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  111. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  112. for i,v in pairs(com1) do
  113. com1[i] = v+(com2[i]-v)*al
  114. end
  115. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  116. end
  117. ----------------------------------------------------
  118. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  119. local wld = Instance.new("Weld", wp1)
  120. wld.Part0 = wp0
  121. wld.Part1 = wp1
  122. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  123. end
  124. ----------------------------------------------------
  125. function weld5(part0, part1, c0, c1)
  126. weeld=Instance.new("Weld", part0)
  127. weeld.Part0=part0
  128. weeld.Part1=part1
  129. weeld.C0=c0
  130. weeld.C1=c1
  131. return weeld
  132. end
  133. ----------------------------------------------------
  134. function HasntTouched(plrname)
  135. local ret = true
  136. for _, v in pairs(Touche) do
  137. if v == plrname then
  138. ret = false
  139. end
  140. end
  141. return ret
  142. end
  143. ----------------------------------------------------
  144. newWeld(torso, larm, -1.5, 0.5, 0)
  145. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  146. newWeld(torso, rarm, 1.5, 0.5, 0)
  147. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  148. newWeld(torso, hed, 0, 1.5, 0)
  149. newWeld(torso, lleg, -0.5, -1, 0)
  150. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  151. newWeld(torso, rleg, 0.5, -1, 0)
  152. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  153. newWeld(root, torso, 0, -1, 0)
  154. torso.Weld.C1 = CFrame.new(0, -1, 0)
  155. ----------------------------------------------------
  156. z = Instance.new("Sound", char)
  157. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  158. z.Looped = true
  159. z.Pitch = 1
  160. z.Volume = 1
  161. wait(.1)
  162. z:Play()
  163. ----------------------------------------------------
  164. local Transforming = true
  165. hum.WalkSpeed = 0
  166. local fx = Instance.new("Part",torso)
  167. fx.Anchored = true
  168. fx.Material = "Neon"
  169. fx.CanCollide = false
  170. fx.Locked = true
  171. fx.Transparency = 1
  172. fx.Material = "Brick"
  173. fx.Size = Vector3.new(1,1,1)
  174. fx.TopSurface = "SmoothNoOutlines"
  175. fx.BottomSurface = "SmoothNoOutlines"
  176. fx.BrickColor = BrickColor.new("Lime green")
  177. fxm = Instance.new("SpecialMesh",fx)
  178. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  179. fxm.Scale = Vector3.new(1,1,1)
  180. for i = 1, 20 do rs:wait()
  181. fx.Transparency = fx.Transparency - (1/20)
  182. fx.CFrame = torso.CFrame
  183. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  184. rs:wait()
  185. end
  186. ------
  187. ----------------------------------------------------
  188. lleg.Transparency = 0.5
  189. rleg.Transparency = 0.5
  190. larm.Transparency = 0.5
  191. rarm.Transparency = 0.5
  192. torso.Transparency = 0.5
  193. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  194. larm1 = Instance.new("Part", char)
  195. larm1.Name = "Middle"
  196. larm1.BrickColor = BrickColor.new("Lime green")
  197. larm1.Size = Vector3.new(1, 2, 1)
  198. larm1.CanCollide = false
  199. larm1.BottomSurface = "Smooth"
  200. larm1.TopSurface = "Smooth"
  201. larm1.Material = "Neon"
  202. Weld = Instance.new("Weld",larm)
  203. Weld.Part0 = larm
  204. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  205. Weld.Part1 = larm1
  206. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  207.  
  208. larm2 = Instance.new("Part", char)
  209. larm2.BrickColor = BrickColor.new("Really blue")
  210. larm2.Material = "Granite"
  211. larm2.Size = Vector3.new(1, 0.4, 1)
  212. larm2.CanCollide = false
  213. larm2.BottomSurface = "Smooth"
  214. larm2.TopSurface = "Smooth"
  215. Weld = Instance.new("Weld",larm)
  216. Weld.Part0 = larm
  217. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  218. Weld.Part1 = larm2
  219. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  220.  
  221. larm3 = Instance.new("Part", char)
  222. larm3.BrickColor = BrickColor.new("Really blue")
  223. larm3.Material = "Granite"
  224. larm3.Size = Vector3.new(1, 0.4, 1)
  225. larm3.CanCollide = false
  226. larm3.BottomSurface = "Smooth"
  227. larm3.TopSurface = "Smooth"
  228. Weld = Instance.new("Weld",larm)
  229. Weld.Part0 = larm
  230. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  231. Weld.Part1 = larm3
  232. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  233.  
  234. larm4 = Instance.new("Part", char)
  235. larm4.BrickColor = BrickColor.new("Really blue")
  236. larm4.Material = "Granite"
  237. larm4.Size = Vector3.new(1, 0.4, 1)
  238. larm4.CanCollide = false
  239. larm4.BottomSurface = "Smooth"
  240. larm4.TopSurface = "Smooth"
  241. Weld = Instance.new("Weld",larm)
  242. Weld.Part0 = larm
  243. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  244. Weld.Part1 = larm4
  245. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  246.  
  247. larm5 = Instance.new("Part", char)
  248. larm5.BrickColor = BrickColor.new("Really blue")
  249. larm5.Material = "Granite"
  250. larm5.Size = Vector3.new(1, 0.4, 1)
  251. larm5.CanCollide = false
  252. larm5.BottomSurface = "Smooth"
  253. larm5.TopSurface = "Smooth"
  254. Weld = Instance.new("Weld",larm)
  255. Weld.Part0 = larm
  256. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  257. Weld.Part1 = larm5
  258. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  259.  
  260. larm6 = Instance.new("Part", char)
  261. larm6.BrickColor = BrickColor.new("Really blue")
  262. larm6.Material = "Granite"
  263. larm6.Size = Vector3.new(1, 0.4, 1)
  264. larm6.CanCollide = false
  265. larm6.BottomSurface = "Smooth"
  266. larm6.TopSurface = "Smooth"
  267. Mesh = Instance.new("SpecialMesh", larm6)
  268. Mesh.MeshType = "Brick"
  269. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  270. Weld = Instance.new("Weld",larm)
  271. Weld.Part0 = larm
  272. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  273. Weld.Part1 = larm6
  274. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  275.  
  276. larm7 = Instance.new("Part", char)
  277. larm7.BrickColor = BrickColor.new("Lime green")
  278. larm7.Size = Vector3.new(0.5, 0.3, 2)
  279. larm7.CanCollide = false
  280. larm7.BottomSurface = "Smooth"
  281. larm7.TopSurface = "Smooth"
  282. larm7.Material = "Neon"
  283. Weld = Instance.new("Weld",larm)
  284. Weld.Part0 = larm
  285. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  286. Weld.Part1 = larm7
  287. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  288.  
  289. larm8 = Instance.new("Part", char)
  290. larm8.BrickColor = BrickColor.new("Really blue")
  291. larm8.Material = "Granite"
  292. larm8.Size = Vector3.new(1, 0.4, 1)
  293. larm8.CanCollide = false
  294. larm8.BottomSurface = "Smooth"
  295. larm8.TopSurface = "Smooth"
  296. Weld = Instance.new("Weld",larm)
  297. Weld.Part0 = larm
  298. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  299. Weld.Part1 = larm8
  300. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  301. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  302. rarm1 = Instance.new("Part", char)
  303. rarm1.Name = "Middle"
  304. rarm1.BrickColor = BrickColor.new("Lime green")
  305. rarm1.Size = Vector3.new(1, 2, 1)
  306. rarm1.CanCollide = false
  307. rarm1.BottomSurface = "Smooth"
  308. rarm1.TopSurface = "Smooth"
  309. rarm1.Material = "Neon"
  310. Weld = Instance.new("Weld",rarm)
  311. Weld.Part0 = rarm
  312. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  313. Weld.Part1 = rarm1
  314. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  315.  
  316. rarm2 = Instance.new("Part", char)
  317. rarm2.BrickColor = BrickColor.new("Really blue")
  318. rarm2.Material = "Granite"
  319. rarm2.Size = Vector3.new(1, 0.4, 1)
  320. rarm2.CanCollide = false
  321. rarm2.BottomSurface = "Smooth"
  322. rarm2.TopSurface = "Smooth"
  323. Weld = Instance.new("Weld",rarm)
  324. Weld.Part0 = rarm
  325. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  326. Weld.Part1 = rarm2
  327. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  328.  
  329. rarm3 = Instance.new("Part", char)
  330. rarm3.BrickColor = BrickColor.new("Really blue")
  331. rarm3.Material = "Granite"
  332. rarm3.Size = Vector3.new(1, 0.4, 1)
  333. rarm3.CanCollide = false
  334. rarm3.BottomSurface = "Smooth"
  335. rarm3.TopSurface = "Smooth"
  336. Weld = Instance.new("Weld",rarm)
  337. Weld.Part0 = rarm
  338. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  339. Weld.Part1 = rarm3
  340. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  341.  
  342. rarm4 = Instance.new("Part", char)
  343. rarm4.BrickColor = BrickColor.new("Really blue")
  344. rarm4.Material = "Granite"
  345. rarm4.Size = Vector3.new(1, 0.4, 1)
  346. rarm4.CanCollide = false
  347. rarm4.BottomSurface = "Smooth"
  348. rarm4.TopSurface = "Smooth"
  349. Weld = Instance.new("Weld",rarm)
  350. Weld.Part0 = rarm
  351. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  352. Weld.Part1 = rarm4
  353. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  354.  
  355. rarm5 = Instance.new("Part", char)
  356. rarm5.BrickColor = BrickColor.new("Really blue")
  357. rarm5.Material = "Granite"
  358. rarm5.Size = Vector3.new(1, 0.4, 1)
  359. rarm5.CanCollide = false
  360. rarm5.BottomSurface = "Smooth"
  361. rarm5.TopSurface = "Smooth"
  362. Mesh = Instance.new("SpecialMesh", rarm5)
  363. Mesh.MeshType = "Brick"
  364. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  365. Weld = Instance.new("Weld",rarm)
  366. Weld.Part0 = rarm
  367. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  368. Weld.Part1 = rarm5
  369. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  370.  
  371. rarm6 = Instance.new("Part", char)
  372. rarm6.BrickColor = BrickColor.new("Really blue")
  373. rarm6.Material = "Granite"
  374. rarm6.Size = Vector3.new(1, 0.4, 1)
  375. rarm6.CanCollide = false
  376. rarm6.BottomSurface = "Smooth"
  377. rarm6.TopSurface = "Smooth"
  378. Weld = Instance.new("Weld",rarm)
  379. Weld.Part0 = rarm
  380. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  381. Weld.Part1 = rarm6
  382. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  383.  
  384. rarm7 = Instance.new("Part", char)
  385. rarm7.BrickColor = BrickColor.new("Lime green")
  386. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  387. rarm7.CanCollide = false
  388. rarm7.BottomSurface = "Smooth"
  389. rarm7.TopSurface = "Smooth"
  390. rarm7.Material = "Neon"
  391. Weld = Instance.new("Weld",rarm)
  392. Weld.Part0 = rarm
  393. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  394. Weld.Part1 = rarm7
  395. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  396.  
  397. rarm8 = Instance.new("Part", char)
  398. rarm8.BrickColor = BrickColor.new("Really blue")
  399. rarm8.Material = "Granite"
  400. rarm8.Size = Vector3.new(1, 0.4, 1)
  401. rarm8.CanCollide = false
  402. rarm8.BottomSurface = "Smooth"
  403. rarm8.TopSurface = "Smooth"
  404. Weld = Instance.new("Weld",rarm)
  405. Weld.Part0 = rarm
  406. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  407. Weld.Part1 = rarm8
  408. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  409. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  410. lleg1 = Instance.new("Part", char)
  411. lleg1.Name = "Middle"
  412. lleg1.BrickColor = BrickColor.new("Lime green")
  413. lleg1.Size = Vector3.new(1, 2, 1)
  414. lleg1.CanCollide = false
  415. lleg1.BottomSurface = "Smooth"
  416. lleg1.TopSurface = "Smooth"
  417. lleg1.Material = "Neon"
  418. Weld = Instance.new("Weld",lleg)
  419. Weld.Part0 = lleg
  420. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  421. Weld.Part1 = lleg1
  422. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  423.  
  424. lleg2 = Instance.new("Part", char)
  425. lleg2.BrickColor = BrickColor.new("Really blue")
  426. lleg2.Material = "Granite"
  427. lleg2.Size = Vector3.new(1, 0.4, 1)
  428. lleg2.CanCollide = false
  429. lleg2.BottomSurface = "Smooth"
  430. lleg2.TopSurface = "Smooth"
  431. Weld = Instance.new("Weld",lleg)
  432. Weld.Part0 = lleg
  433. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  434. Weld.Part1 = lleg2
  435. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  436.  
  437. lleg3 = Instance.new("Part", char)
  438. lleg3.BrickColor = BrickColor.new("Really blue")
  439. lleg3.Material = "Granite"
  440. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  441. lleg3.CanCollide = false
  442. lleg3.BottomSurface = "Smooth"
  443. lleg3.TopSurface = "Smooth"
  444. Weld = Instance.new("Weld",lleg)
  445. Weld.Part0 = lleg
  446. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  447. Weld.Part1 = lleg3
  448. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  449.  
  450. lleg4 = Instance.new("Part", char)
  451. lleg4.BrickColor = BrickColor.new("Really blue")
  452. lleg4.Material = "Granite"
  453. lleg4.Size = Vector3.new(1, 0.4, 1)
  454. lleg4.CanCollide = false
  455. lleg4.BottomSurface = "Smooth"
  456. lleg4.TopSurface = "Smooth"
  457. Weld = Instance.new("Weld",lleg)
  458. Weld.Part0 = lleg
  459. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  460. Weld.Part1 = lleg4
  461. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  462.  
  463. lleg5 = Instance.new("Part", char)
  464. lleg5.BrickColor = BrickColor.new("Really blue")
  465. lleg5.Material = "Granite"
  466. lleg5.Size = Vector3.new(1, 0.4, 1)
  467. lleg5.CanCollide = false
  468. lleg5.BottomSurface = "Smooth"
  469. lleg5.TopSurface = "Smooth"
  470. Weld = Instance.new("Weld",lleg)
  471. Weld.Part0 = lleg
  472. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  473. Weld.Part1 = lleg5
  474. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  475.  
  476. lleg6 = Instance.new("Part", char)
  477. lleg6.BrickColor = BrickColor.new("Really blue")
  478. lleg6.Material = "Granite"
  479. lleg6.Size = Vector3.new(1, 0.4, 1)
  480. lleg6.CanCollide = false
  481. lleg6.BottomSurface = "Smooth"
  482. lleg6.TopSurface = "Smooth"
  483. Weld = Instance.new("Weld",lleg)
  484. Weld.Part0 = lleg
  485. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  486. Weld.Part1 = lleg6
  487. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  488.  
  489. lleg7 = Instance.new("Part", char)
  490. lleg7.BrickColor = BrickColor.new("Really blue")
  491. lleg7.Material = "Granite"
  492. lleg7.Size = Vector3.new(1, 0.4, 1)
  493. lleg7.CanCollide = false
  494. lleg7.BottomSurface = "Smooth"
  495. lleg7.TopSurface = "Smooth"
  496. Weld = Instance.new("Weld",lleg)
  497. Weld.Part0 = lleg
  498. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  499. Weld.Part1 = lleg7
  500. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  501. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  502. rleg1 = Instance.new("Part", char)
  503. rleg1.Name = "Middle"
  504. rleg1.BrickColor = BrickColor.new("Lime green")
  505. rleg1.Size = Vector3.new(1, 2, 1)
  506. rleg1.CanCollide = false
  507. rleg1.BottomSurface = "Smooth"
  508. rleg1.TopSurface = "Smooth"
  509. rleg1.Material = "Neon"
  510. Weld = Instance.new("Weld",rleg)
  511. Weld.Part0 = rleg
  512. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  513. Weld.Part1 = rleg1
  514. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  515.  
  516. rleg2 = Instance.new("Part", char)
  517. rleg2.BrickColor = BrickColor.new("Really blue")
  518. rleg2.Material = "Granite"
  519. rleg2.Size = Vector3.new(1, 0.4, 1)
  520. rleg2.CanCollide = false
  521. rleg2.BottomSurface = "Smooth"
  522. rleg2.TopSurface = "Smooth"
  523. Weld = Instance.new("Weld",rleg)
  524. Weld.Part0 = rleg
  525. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  526. Weld.Part1 = rleg2
  527. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  528.  
  529. rleg3 = Instance.new("Part", char)
  530. rleg3.BrickColor = BrickColor.new("Really blue")
  531. rleg3.Material = "Granite"
  532. rleg3.Size = Vector3.new(1, 0.4, 1)
  533. rleg3.CanCollide = false
  534. rleg3.BottomSurface = "Smooth"
  535. rleg3.TopSurface = "Smooth"
  536. Weld = Instance.new("Weld",rleg)
  537. Weld.Part0 = rleg
  538. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  539. Weld.Part1 = rleg3
  540. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  541.  
  542. rleg4 = Instance.new("Part", char)
  543. rleg4.BrickColor = BrickColor.new("Really blue")
  544. rleg4.Material = "Granite"
  545. rleg4.Size = Vector3.new(1, 0.4, 1)
  546. rleg4.CanCollide = false
  547. rleg4.BottomSurface = "Smooth"
  548. rleg4.TopSurface = "Smooth"
  549. Weld = Instance.new("Weld",rleg)
  550. Weld.Part0 = rleg
  551. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  552. Weld.Part1 = rleg4
  553. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  554.  
  555. rleg5 = Instance.new("Part", char)
  556. rleg5.BrickColor = BrickColor.new("Really blue")
  557. rleg5.Material = "Granite"
  558. rleg5.Size = Vector3.new(1, 0.4, 1)
  559. rleg5.CanCollide = false
  560. rleg5.BottomSurface = "Smooth"
  561. rleg5.TopSurface = "Smooth"
  562. Weld = Instance.new("Weld",rleg)
  563. Weld.Part0 = rleg
  564. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  565. Weld.Part1 = rleg5
  566. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  567.  
  568. rleg6 = Instance.new("Part", char)
  569. rleg6.BrickColor = BrickColor.new("Really blue")
  570. rleg6.Material = "Granite"
  571. rleg6.Size = Vector3.new(1, 0.4, 1)
  572. rleg6.CanCollide = false
  573. rleg6.BottomSurface = "Smooth"
  574. rleg6.TopSurface = "Smooth"
  575. Weld = Instance.new("Weld",rleg)
  576. Weld.Part0 = rleg
  577. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = rleg6
  579. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  580.  
  581. rleg7 = Instance.new("Part", char)
  582. rleg7.BrickColor = BrickColor.new("Really blue")
  583. rleg7.Material = "Granite"
  584. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  585. rleg7.CanCollide = false
  586. rleg7.BottomSurface = "Smooth"
  587. rleg7.TopSurface = "Smooth"
  588. Weld = Instance.new("Weld",rleg)
  589. Weld.Part0 = rleg
  590. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  591. Weld.Part1 = rleg7
  592. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  593. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  594. Chest1 = Instance.new("Part", char)
  595. Chest1.Name = "Ball"
  596. Chest1.BrickColor = BrickColor.new("Lime green")
  597. Chest1.Size = Vector3.new(1, 0.4, 1)
  598. Chest1.CanCollide = false
  599. Chest1.BottomSurface = "Smooth"
  600. Chest1.TopSurface = "Smooth"
  601. Chest1.Material = "Neon"
  602. Mesh = Instance.new("SpecialMesh", Chest1)
  603. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  604. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  605. Weld = Instance.new("Weld",torso)
  606. Weld.Part0 = torso
  607. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  608. Weld.Part1 = Chest1
  609. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  610.  
  611. Chest2 = Instance.new("Part", char)
  612. Chest2.BrickColor = BrickColor.new("Lime green")
  613. Chest2.Name = "Middle"
  614. Chest2.Size = Vector3.new(2, 2, 1)
  615. Chest2.CanCollide = false
  616. Chest2.BottomSurface = "Smooth"
  617. Chest2.TopSurface = "Smooth"
  618. Chest2.Material = "Neon"
  619. Weld = Instance.new("Weld",torso)
  620. Weld.Part0 = torso
  621. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  622. Weld.Part1 = Chest2
  623. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  624.  
  625. Chest3 = Instance.new("Part", char)
  626. Chest3.BrickColor = BrickColor.new("Really blue")
  627. Chest3.Material = "Granite"
  628. Chest3.Size = Vector3.new(1, 0.4, 1)
  629. Chest3.CanCollide = false
  630. Chest3.BottomSurface = "Smooth"
  631. Chest3.TopSurface = "Smooth"
  632. Weld = Instance.new("Weld",torso)
  633. Weld.Part0 = torso
  634. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  635. Weld.Part1 = Chest3
  636. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  637.  
  638. Chest4 = Instance.new("Part", char)
  639. Chest4.BrickColor = BrickColor.new("Really blue")
  640. Chest4.Material = "Granite"
  641. Chest4.Size = Vector3.new(1, 0.4, 1)
  642. Chest4.CanCollide = false
  643. Chest4.BottomSurface = "Smooth"
  644. Chest4.TopSurface = "Smooth"
  645. Weld = Instance.new("Weld",torso)
  646. Weld.Part0 = torso
  647. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  648. Weld.Part1 = Chest4
  649. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  650.  
  651. Chest5 = Instance.new("Part", char)
  652. Chest5.BrickColor = BrickColor.new("Really blue")
  653. Chest5.Material = "Granite"
  654. Chest5.Size = Vector3.new(1, 0.4, 1)
  655. Chest5.CanCollide = false
  656. Chest5.BottomSurface = "Smooth"
  657. Chest5.TopSurface = "Smooth"
  658. Weld = Instance.new("Weld",torso)
  659. Weld.Part0 = torso
  660. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  661. Weld.Part1 = Chest5
  662. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  663.  
  664. Chest6 = Instance.new("Part", char)
  665. Chest6.BrickColor = BrickColor.new("Really blue")
  666. Chest6.Material = "Granite"
  667. Chest6.Size = Vector3.new(1, 0.4, 1)
  668. Chest6.CanCollide = false
  669. Chest6.BottomSurface = "Smooth"
  670. Chest6.TopSurface = "Smooth"
  671. Weld = Instance.new("Weld",torso)
  672. Weld.Part0 = torso
  673. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  674. Weld.Part1 = Chest6
  675. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  676.  
  677. Chest7 = Instance.new("Part", char)
  678. Chest7.BrickColor = BrickColor.new("Really blue")
  679. Chest7.Material = "Granite"
  680. Chest7.Size = Vector3.new(1, 0.4, 1)
  681. Chest7.CanCollide = false
  682. Chest7.BottomSurface = "Smooth"
  683. Chest7.TopSurface = "Smooth"
  684. Weld = Instance.new("Weld",torso)
  685. Weld.Part0 = torso
  686. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  687. Weld.Part1 = Chest7
  688. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  689.  
  690. Chest8 = Instance.new("Part", char)
  691. Chest8.BrickColor = BrickColor.new("Really blue")
  692. Chest8.Material = "Granite"
  693. Chest8.Size = Vector3.new(1, 0.4, 1)
  694. Chest8.CanCollide = false
  695. Chest8.BottomSurface = "Smooth"
  696. Chest8.TopSurface = "Smooth"
  697. Weld = Instance.new("Weld",torso)
  698. Weld.Part0 = torso
  699. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  700. Weld.Part1 = Chest8
  701. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  702.  
  703. Chest9 = Instance.new("Part", char)
  704. Chest9.BrickColor = BrickColor.new("Really blue")
  705. Chest9.Material = "Granite"
  706. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  707. Chest9.CanCollide = false
  708. Chest9.BottomSurface = "Smooth"
  709. Chest9.TopSurface = "Smooth"
  710. Weld = Instance.new("Weld",torso)
  711. Weld.Part0 = torso
  712. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  713. Weld.Part1 = Chest9
  714. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  715.  
  716. Chest10 = Instance.new("Part", char)
  717. Chest10.BrickColor = BrickColor.new("Really blue")
  718. Chest10.Material = "Granite"
  719. Chest10.Size = Vector3.new(1, 0.4, 1)
  720. Chest10.CanCollide = false
  721. Chest10.BottomSurface = "Smooth"
  722. Chest10.TopSurface = "Smooth"
  723. Mesh = Instance.new("SpecialMesh", Chest10)
  724. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  725. Weld = Instance.new("Weld",torso)
  726. Weld.Part0 = torso
  727. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  728. Weld.Part1 = Chest10
  729. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  730.  
  731. Chest11 = Instance.new("Part", char)
  732. Chest11.BrickColor = BrickColor.new("Really blue")
  733. Chest11.Material = "Granite"
  734. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  735. Chest11.CanCollide = false
  736. Chest11.BottomSurface = "Smooth"
  737. Chest11.TopSurface = "Smooth"
  738. Weld = Instance.new("Weld",torso)
  739. Weld.Part0 = torso
  740. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  741. Weld.Part1 = Chest11
  742. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  743.  
  744. Chest12 = Instance.new("Part", char)
  745. Chest12.BrickColor = BrickColor.new("Really blue")
  746. Chest12.Material = "Granite"
  747. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  748. Chest12.CanCollide = false
  749. Chest12.BottomSurface = "Smooth"
  750. Chest12.TopSurface = "Smooth"
  751. Weld = Instance.new("Weld",torso)
  752. Weld.Part0 = torso
  753. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  754. Weld.Part1 = Chest12
  755. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  756.  
  757. Chest13 = Instance.new("Part", char)
  758. Chest13.BrickColor = BrickColor.new("Really blue")
  759. Chest13.Material = "Granite"
  760. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  761. Chest13.CanCollide = false
  762. Chest13.BottomSurface = "Smooth"
  763. Chest13.TopSurface = "Smooth"
  764. Weld = Instance.new("Weld",torso)
  765. Weld.Part0 = torso
  766. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  767. Weld.Part1 = Chest13
  768. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  769.  
  770. Chest14 = Instance.new("Part", char)
  771. Chest14.BrickColor = BrickColor.new("Really blue")
  772. Chest14.Material = "Granite"
  773. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  774. Chest14.CanCollide = false
  775. Chest14.BottomSurface = "Smooth"
  776. Chest14.TopSurface = "Smooth"
  777. Weld = Instance.new("Weld",torso)
  778. Weld.Part0 = torso
  779. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  780. Weld.Part1 = Chest14
  781. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  782.  
  783. Chest15 = Instance.new("Part", char)
  784. Chest15.BrickColor = BrickColor.new("Really blue")
  785. Chest15.Material = "Granite"
  786. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  787. Chest15.CanCollide = false
  788. Chest15.BottomSurface = "Smooth"
  789. Chest15.TopSurface = "Smooth"
  790. Weld = Instance.new("Weld",torso)
  791. Weld.Part0 = torso
  792. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  793. Weld.Part1 = Chest15
  794. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  795.  
  796. Chest16 = Instance.new("Part", char)
  797. Chest16.BrickColor = BrickColor.new("Really blue")
  798. Chest16.Material = "Granite"
  799. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  800. Chest16.CanCollide = false
  801. Chest16.BottomSurface = "Smooth"
  802. Chest16.TopSurface = "Smooth"
  803. Weld = Instance.new("Weld",torso)
  804. Weld.Part0 = torso
  805. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  806. Weld.Part1 = Chest16
  807. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  808.  
  809. Chest17 = Instance.new("Part", char)
  810. Chest17.BrickColor = BrickColor.new("Really blue")
  811. Chest17.Material = "Granite"
  812. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  813. Chest17.CanCollide = false
  814. Chest17.BottomSurface = "Smooth"
  815. Chest17.TopSurface = "Smooth"
  816. Weld = Instance.new("Weld",torso)
  817. Weld.Part0 = torso
  818. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  819. Weld.Part1 = Chest17
  820. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  821.  
  822. Chest18 = Instance.new("Part", char)
  823. Chest18.BrickColor = BrickColor.new("Really blue")
  824. Chest18.Material = "Granite"
  825. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  826. Chest18.CanCollide = false
  827. Chest18.BottomSurface = "Smooth"
  828. Chest18.TopSurface = "Smooth"
  829. Weld = Instance.new("Weld",torso)
  830. Weld.Part0 = torso
  831. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  832. Weld.Part1 = Chest18
  833. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  834.  
  835. Chest19 = Instance.new("Part", char)
  836. Chest19.BrickColor = BrickColor.new("Really blue")
  837. Chest19.Material = "Granite"
  838. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  839. Chest19.CanCollide = false
  840. Chest19.BottomSurface = "Smooth"
  841. Chest19.TopSurface = "Smooth"
  842. Weld = Instance.new("Weld",torso)
  843. Weld.Part0 = torso
  844. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  845. Weld.Part1 = Chest19
  846. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  847.  
  848. Chest20 = Instance.new("Part", char)
  849. Chest20.BrickColor = BrickColor.new("Really blue")
  850. Chest20.Material = "Granite"
  851. Chest20.Size = Vector3.new(1, 0.4, 1)
  852. Chest20.CanCollide = false
  853. Chest20.BottomSurface = "Smooth"
  854. Chest20.TopSurface = "Smooth"
  855. Mesh = Instance.new("SpecialMesh",Chest20)
  856. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  857. Weld = Instance.new("Weld",torso)
  858. Weld.Part0 = torso
  859. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  860. Weld.Part1 = Chest20
  861. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  862.  
  863. Chest21 = Instance.new("Part", char)
  864. Chest21.BrickColor = BrickColor.new("Really blue")
  865. Chest21.Material = "Granite"
  866. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  867. Chest21.CanCollide = false
  868. Chest21.BottomSurface = "Smooth"
  869. Chest21.TopSurface = "Smooth"
  870. Weld = Instance.new("Weld",torso)
  871. Weld.Part0 = torso
  872. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  873. Weld.Part1 = Chest21
  874. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  875.  
  876. Chest22 = Instance.new("Part", char)
  877. Chest22.BrickColor = BrickColor.new("Really blue")
  878. Chest22.Material = "Granite"
  879. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  880. Chest22.CanCollide = false
  881. Chest22.BottomSurface = "Smooth"
  882. Chest22.TopSurface = "Smooth"
  883. Weld = Instance.new("Weld",torso)
  884. Weld.Part0 = torso
  885. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  886. Weld.Part1 = Chest22
  887. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  888.  
  889. Chest23 = Instance.new("Part", char)
  890. Chest23.BrickColor = BrickColor.new("Really blue")
  891. Chest23.Material = "Granite"
  892. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  893. Chest23.CanCollide = false
  894. Chest23.BottomSurface = "Smooth"
  895. Chest23.TopSurface = "Smooth"
  896. Weld = Instance.new("Weld",torso)
  897. Weld.Part0 = torso
  898. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  899. Weld.Part1 = Chest23
  900. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  901.  
  902. Chest24 = Instance.new("Part", char)
  903. Chest24.BrickColor = BrickColor.new("Really blue")
  904. Chest24.Material = "Granite"
  905. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  906. Chest24.CanCollide = false
  907. Chest24.BottomSurface = "Smooth"
  908. Chest24.TopSurface = "Smooth"
  909. Weld = Instance.new("Weld",torso)
  910. Weld.Part0 = torso
  911. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  912. Weld.Part1 = Chest24
  913. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  914.  
  915. p1 = Instance.new("Part",char)
  916. p1.BrickColor = BrickColor.new("Lime green")
  917. p1.FormFactor = Enum.FormFactor.Custom
  918. p1.Size = Vector3.new(2, 2, 2)
  919. p1.CanCollide = false
  920. p1.Locked = true
  921. p1.BottomSurface = Enum.SurfaceType.Smooth
  922. p1.TopSurface = Enum.SurfaceType.Smooth
  923. SMesh = Instance.new("SpecialMesh", p1)
  924. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  925. SMesh.TextureId = ""
  926. SMesh.MeshType = Enum.MeshType.FileMesh
  927. SMesh.Name = "Mesh"
  928. SMesh.VertexColor = Vector3.new(0, 0, 0)
  929. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  930. w1 = Instance.new("Weld", hed)
  931. w1.Part0 = hed
  932. w1.C0 = CFrame.new(0,-1.5,0)
  933. w1.Part1 = p1
  934. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  935. p2 = Instance.new("Part",char)
  936. p2.BrickColor = BrickColor.new("Lime green")
  937. p2.FormFactor = Enum.FormFactor.Custom
  938. p2.Size = Vector3.new(1, 1, 1)
  939. p2.CanCollide = false
  940. p2.Locked = true
  941. p2.BottomSurface = Enum.SurfaceType.Smooth
  942. p2.TopSurface = Enum.SurfaceType.Smooth
  943. SMesh = Instance.new("SpecialMesh", p2)
  944. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  945. SMesh.TextureId = ""
  946. SMesh.MeshType = Enum.MeshType.FileMesh
  947. SMesh.Name = "Mesh"
  948. SMesh.VertexColor = Vector3.new(0, 0, 0)
  949. SMesh.Scale = Vector3.new(1, 0.9, 1)
  950. w1 = Instance.new("Weld", hed)
  951. w1.Part0 = hed
  952. w1.C0 = CFrame.new(0,-1.5,0)
  953. w1.Part1 = p2
  954. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  955. p3 = Instance.new("Part",char)
  956. p3.BrickColor = BrickColor.new("Lime green")
  957. p3.FormFactor = Enum.FormFactor.Custom
  958. p3.Size = Vector3.new(1, 1, 1)
  959. p3.CanCollide = false
  960. p3.Locked = true
  961. p3.BottomSurface = Enum.SurfaceType.Smooth
  962. p3.TopSurface = Enum.SurfaceType.Smooth
  963. SMesh = Instance.new("SpecialMesh", p3)
  964. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  965. SMesh.TextureId = ""
  966. SMesh.MeshType = Enum.MeshType.FileMesh
  967. SMesh.Name = "Mesh"
  968. SMesh.VertexColor = Vector3.new(0, 0, 0)
  969. SMesh.Scale = Vector3.new(1, 1, 1)
  970. w1 = Instance.new("Weld", hed)
  971. w1.Part0 = hed
  972. w1.C0 = CFrame.new(0,-1.5,0)
  973. w1.Part1 = p3
  974. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  975. p4 = Instance.new("Part",char)
  976. p4.BrickColor = BrickColor.new("Lime green")
  977. p4.FormFactor = Enum.FormFactor.Custom
  978. p4.Size = Vector3.new(1, 1, 1)
  979. p4.CanCollide = false
  980. p4.Locked = true
  981. p4.BottomSurface = Enum.SurfaceType.Smooth
  982. p4.TopSurface = Enum.SurfaceType.Smooth
  983. SMesh = Instance.new("SpecialMesh", p4)
  984. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  985. SMesh.TextureId = ""
  986. SMesh.MeshType = Enum.MeshType.FileMesh
  987. SMesh.Name = "Mesh"
  988. SMesh.VertexColor = Vector3.new(0, 0, 0)
  989. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  990. w1 = Instance.new("Weld", hed)
  991. w1.Part0 = hed
  992. w1.C0 = CFrame.new(0,-1.5,0)
  993. w1.Part1 = p4
  994. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  995. p5 = Instance.new("Part",char)
  996. p5.BrickColor = BrickColor.new("Lime green")
  997. p5.FormFactor = Enum.FormFactor.Custom
  998. p5.Size = Vector3.new(1, 1, 1)
  999. p5.CanCollide = false
  1000. p5.Locked = true
  1001. p5.BottomSurface = Enum.SurfaceType.Smooth
  1002. p5.TopSurface = Enum.SurfaceType.Smooth
  1003. SMesh = Instance.new("SpecialMesh", p5)
  1004. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1005. SMesh.TextureId = ""
  1006. SMesh.MeshType = Enum.MeshType.FileMesh
  1007. SMesh.Name = "Mesh"
  1008. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1009. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1010. w1 = Instance.new("Weld", hed)
  1011. w1.Part0 = hed
  1012. w1.C0 = CFrame.new(0,-1.5,0)
  1013. w1.Part1 = p5
  1014. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1015. p6 = Instance.new("Part",char)
  1016. p6.BrickColor = BrickColor.new("Lime green")
  1017. p6.FormFactor = Enum.FormFactor.Custom
  1018. p6.Size = Vector3.new(1, 1, 1)
  1019. p6.CanCollide = false
  1020. p6.Locked = true
  1021. p6.BottomSurface = Enum.SurfaceType.Smooth
  1022. p6.TopSurface = Enum.SurfaceType.Smooth
  1023. SMesh = Instance.new("SpecialMesh", p6)
  1024. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1025. SMesh.TextureId = ""
  1026. SMesh.MeshType = Enum.MeshType.FileMesh
  1027. SMesh.Name = "Mesh"
  1028. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1029. SMesh.Scale = Vector3.new(1, 1, 1)
  1030. w1 = Instance.new("Weld", hed)
  1031. w1.Part0 = hed
  1032. w1.C0 = CFrame.new(0,-1.5,0)
  1033. w1.Part1 = p6
  1034. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1035. p7 = Instance.new("Part",char)
  1036. p7.BrickColor = BrickColor.new("Lime green")
  1037. p7.FormFactor = Enum.FormFactor.Custom
  1038. p7.Size = Vector3.new(1, 1, 1)
  1039. p7.CanCollide = false
  1040. p7.Locked = true
  1041. p7.BottomSurface = Enum.SurfaceType.Smooth
  1042. p7.TopSurface = Enum.SurfaceType.Smooth
  1043. SMesh = Instance.new("SpecialMesh", p7)
  1044. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1045. SMesh.TextureId = ""
  1046. SMesh.MeshType = Enum.MeshType.FileMesh
  1047. SMesh.Name = "Mesh"
  1048. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1049. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1050. w1 = Instance.new("Weld", hed)
  1051. w1.Part0 = hed
  1052. w1.C0 = CFrame.new(0,-1.5,0)
  1053. w1.Part1 = p7
  1054. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1055. p8 = Instance.new("Part",char)
  1056. p8.BrickColor = BrickColor.new("Lime green")
  1057. p8.FormFactor = Enum.FormFactor.Custom
  1058. p8.Size = Vector3.new(1, 1, 1)
  1059. p8.CanCollide = false
  1060. p8.Locked = true
  1061. p8.BottomSurface = Enum.SurfaceType.Smooth
  1062. p8.TopSurface = Enum.SurfaceType.Smooth
  1063. SMesh = Instance.new("SpecialMesh", p8)
  1064. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1065. SMesh.TextureId = ""
  1066. SMesh.MeshType = Enum.MeshType.FileMesh
  1067. SMesh.Name = "Mesh"
  1068. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1069. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1070. w1 = Instance.new("Weld", hed)
  1071. w1.Part0 = hed
  1072. w1.C0 = CFrame.new(0,-1.5,0)
  1073. w1.Part1 = p8
  1074. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1075. p9 = Instance.new("Part",char)
  1076. p9.BrickColor = BrickColor.new("Lime green")
  1077. p9.FormFactor = Enum.FormFactor.Custom
  1078. p9.Size = Vector3.new(1, 1, 1)
  1079. p9.CanCollide = false
  1080. p9.Locked = true
  1081. p9.BottomSurface = Enum.SurfaceType.Smooth
  1082. p9.TopSurface = Enum.SurfaceType.Smooth
  1083. SMesh = Instance.new("SpecialMesh", p9)
  1084. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1085. SMesh.TextureId = ""
  1086. SMesh.MeshType = Enum.MeshType.FileMesh
  1087. SMesh.Name = "Mesh"
  1088. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1089. SMesh.Scale = Vector3.new(1, 1, 1)
  1090. w1 = Instance.new("Weld", hed)
  1091. w1.Part0 = hed
  1092. w1.C0 = CFrame.new(0,-1.5,0)
  1093. w1.Part1 = p9
  1094. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1095. p10 = Instance.new("Part",char)
  1096. p10.BrickColor = BrickColor.new("Lime green")
  1097. p10.FormFactor = Enum.FormFactor.Custom
  1098. p10.Size = Vector3.new(1, 1, 1)
  1099. p10.CanCollide = false
  1100. p10.Locked = true
  1101. p10.BottomSurface = Enum.SurfaceType.Smooth
  1102. p10.TopSurface = Enum.SurfaceType.Smooth
  1103. SMesh = Instance.new("SpecialMesh", p10)
  1104. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1105. SMesh.TextureId = ""
  1106. SMesh.MeshType = Enum.MeshType.FileMesh
  1107. SMesh.Name = "Mesh"
  1108. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1109. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1110. w1 = Instance.new("Weld", hed)
  1111. w1.Part0 = hed
  1112. w1.C0 = CFrame.new(0,-1.5,0)
  1113. w1.Part1 = p10
  1114. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1115. ----------------------------------------------------
  1116. GroundWave1 = function()
  1117. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1118. local Colors = {"Lime green", "Lime green"}
  1119. local wave = Instance.new("Part", torso)
  1120. wave.BrickColor = BrickColor.new('Lime green')
  1121. wave.Anchored = true
  1122. wave.CanCollide = false
  1123. wave.Locked = true
  1124. wave.Size = Vector3.new(1, 1, 1)
  1125. wave.TopSurface = "Smooth"
  1126. wave.BottomSurface = "Smooth"
  1127. wave.Transparency = 0.35
  1128. wave.CFrame = HandCF
  1129. wm = Instance.new("SpecialMesh", wave)
  1130. wm.MeshId = "rbxassetid://3270017"
  1131. coroutine.wrap(function()
  1132. for i = 1, 30, 1 do
  1133. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1134. wave.Size = wm.Scale
  1135. wave.CFrame = HandCF
  1136. wave.Transparency = i/10
  1137. wait()
  1138. end
  1139. wait()
  1140. wave:Destroy()
  1141. end)()
  1142. end
  1143. ----------------------------------------------------
  1144. GroundWave = function()
  1145. if Transforming == true then
  1146. local wave = Instance.new("Part", torso)
  1147. wave.BrickColor = BrickColor.new("Lime green")
  1148. wave.Anchored = true
  1149. wave.CanCollide = false
  1150. wave.Locked = true
  1151. wave.Size = Vector3.new(1, 1, 1)
  1152. wave.TopSurface = "Smooth"
  1153. wave.BottomSurface = "Smooth"
  1154. wave.Transparency = 0.35
  1155. wave.CFrame = fx.CFrame
  1156. wm = Instance.new("SpecialMesh", wave)
  1157. wm.MeshType = "Sphere"
  1158. wm.Scale = Vector3.new(1,1,1)
  1159. coroutine.wrap(function()
  1160. for i = 1, 18, 1 do
  1161. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1162. --wave.Size = wm.Scale
  1163. wave.CFrame = fx.CFrame
  1164. wave.Transparency = i/14
  1165. wait()
  1166. end
  1167. wait()
  1168. wave:Destroy()
  1169. end)()
  1170. elseif Transforming == false then
  1171. wait()
  1172. end
  1173. end
  1174.  
  1175. for i = 1, 100 do rs:wait()
  1176. fx.CFrame = torso.CFrame
  1177. end
  1178.  
  1179. Spawn(function()
  1180. while wait(1) do
  1181. GroundWave()
  1182. end
  1183. end)
  1184.  
  1185. wait(4)
  1186.  
  1187. Transforming = false
  1188.  
  1189. for i = 1, 20 do rs:wait()
  1190. fx.Transparency = fx.Transparency + (1/20)
  1191. fx.CFrame = torso.CFrame
  1192. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1193. rs:wait()
  1194. end
  1195.  
  1196. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1197. local wave = Instance.new("Part", torso)
  1198. wave.BrickColor = BrickColor.new("Lime green")
  1199. wave.Anchored = true
  1200. wave.CanCollide = false
  1201. wave.Locked = true
  1202. wave.Size = Vector3.new(1, 1, 1)
  1203. wave.TopSurface = "Smooth"
  1204. wave.BottomSurface = "Smooth"
  1205. wave.Transparency = 0.35
  1206. wave.CFrame = HandCF
  1207. wm = Instance.new("SpecialMesh", wave)
  1208. wm.MeshId = "rbxassetid://3270017"
  1209. coroutine.wrap(function()
  1210. for i = 1, 14, 1 do
  1211. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1212. wave.Size = wm.Scale
  1213. wave.CFrame = HandCF
  1214. wave.Transparency = i/14
  1215. wait()
  1216. end
  1217. wait()
  1218. wave:Destroy()
  1219. end)()
  1220. hum.WalkSpeed = 50
  1221. ----------------------------------------------------
  1222. Blast = function()
  1223. local Colors = {"Lime green", "Lime green"}
  1224. local wave = Instance.new("Part", torso)
  1225. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1226. wave.Anchored = true
  1227. wave.CanCollide = false
  1228. wave.Locked = true
  1229. wave.Size = Vector3.new(1, 1, 1)
  1230. wave.TopSurface = "Smooth"
  1231. wave.BottomSurface = "Smooth"
  1232. wave.Transparency = 0.35
  1233. wave.CFrame = rarm.CFrame
  1234. wm = Instance.new("SpecialMesh", wave)
  1235. wm.MeshType = "Sphere"
  1236. wm.Scale = Vector3.new(1,1,1)
  1237. z = Instance.new("Sound",wave)
  1238. z.SoundId = "rbxassetid://237035051"
  1239. z.Volume = 1
  1240. z.Pitch = .9
  1241. z:Play()
  1242. coroutine.wrap(function()
  1243. for i = 1, 30, 1 do
  1244. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1245. --wave.Size = wm.Scale
  1246. wave.CFrame = rarm.CFrame
  1247. wave.Transparency = (1/14)
  1248. rs:wait()
  1249. end
  1250. rs:wait()
  1251. wave:Destroy()
  1252. z:Destroy()
  1253. end)()
  1254. end
  1255. ----------------------------------------------------
  1256. rarm.Touched:connect(function(ht)
  1257. hit = ht.Parent
  1258. if ht and hit:IsA("Model") then
  1259. if hit:FindFirstChild("Humanoid") then
  1260. if hit.Name ~= p.Name then
  1261. if Debounces.RPunch == true and Debounces.RPunched == false then
  1262. Debounces.RPunched = true
  1263. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1264. if Debounces.ks==true then
  1265. z = Instance.new("Sound",hed)
  1266. z.SoundId = "rbxassetid://169380525"
  1267. z.Pitch = ptz[math.random(1,#ptz)]
  1268. z.Volume = 1
  1269. z:Play()
  1270. end
  1271. wait(.2)
  1272. Debounces.RPunched = false
  1273. end
  1274. end
  1275. end
  1276. elseif ht and hit:IsA("Hat") then
  1277. if hit.Parent.Name ~= p.Name then
  1278. if hit.Parent:FindFirstChild("Humanoid") then
  1279. if Debounces.RPunch == true and Debounces.RPunched == false then
  1280. Debounces.RPunched = true
  1281. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1282. if Debounces.ks==true then
  1283. z = Instance.new("Sound",hed)
  1284. z.SoundId = "rbxassetid://169380525"
  1285. z.Pitch = ptz[math.random(1,#ptz)]
  1286. z.Volume = 1
  1287. z:Play()
  1288. end
  1289. wait(.2)
  1290. Debounces.RPunched = false
  1291. end
  1292. end
  1293. end
  1294. end
  1295. end)
  1296. larm.Touched:connect(function(ht)
  1297. hit = ht.Parent
  1298. if ht and hit:IsA("Model") then
  1299. if hit:FindFirstChild("Humanoid") then
  1300. if hit.Name ~= p.Name then
  1301. if Debounces.LPunch == true and Debounces.LPunched == false then
  1302. Debounces.LPunched = true
  1303. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1304. if Debounces.ks2==true then
  1305. z = Instance.new("Sound",hed)
  1306. z.SoundId = "rbxassetid://169380525"
  1307. z.Pitch = ptz[math.random(1,#ptz)]
  1308. z.Volume = 1
  1309. z:Play()
  1310. end
  1311. wait(.2)
  1312. Debounces.LPunched = false
  1313. end
  1314. end
  1315. end
  1316. elseif ht and hit:IsA("Hat") then
  1317. if hit.Parent.Name ~= p.Name then
  1318. if hit.Parent:FindFirstChild("Humanoid") then
  1319. if Debounces.LPunch == true and Debounces.LPunched == false then
  1320. Debounces.LPunched = true
  1321. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1322. if Debounces.ks2==true then
  1323. z = Instance.new("Sound",hed)
  1324. z.SoundId = "rbxassetid://169380525"
  1325. z.Pitch = ptz[math.random(1,#ptz)]
  1326. z.Volume = 1
  1327. z:Play()
  1328. end
  1329. wait(.2)
  1330. Debounces.LPunched = false
  1331. end
  1332. end
  1333. end
  1334. end
  1335. end)
  1336. ----------------------------------------------------
  1337. mod4 = Instance.new("Model",char)
  1338.  
  1339. ptez = {0.7, 0.8, 0.9, 1}
  1340.  
  1341. function FindNearestTorso(Position,Distance,SinglePlayer)
  1342. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1343. local List = {}
  1344. for i,v in pairs(workspace:GetChildren())do
  1345. if v:IsA("Model")then
  1346. if v:findFirstChild("Torso")then
  1347. if v ~= char then
  1348. if(v.Torso.Position -Position).magnitude <= Distance then
  1349. table.insert(List,v)
  1350. end
  1351. end
  1352. end
  1353. end
  1354. end
  1355. return List
  1356. end
  1357.  
  1358. function Punch()
  1359. part=Instance.new('Part',mod4)
  1360. part.Anchored=true
  1361. part.CanCollide=false
  1362. part.FormFactor='Custom'
  1363. part.Size=Vector3.new(.2,.2,.2)
  1364. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1365. part.Transparency=.7
  1366. part.BrickColor=BrickColor.new('Lime green')
  1367. mesh=Instance.new('SpecialMesh',part)
  1368. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1369. mesh.Scale=Vector3.new(3,3,3)
  1370. part2=Instance.new('Part',mod4)
  1371. part2.Anchored=true
  1372. part2.CanCollide=false
  1373. part2.FormFactor='Custom'
  1374. part2.Size=Vector3.new(.2,.2,.2)
  1375. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1376. part2.Transparency=.7
  1377. part2.BrickColor=BrickColor.new('Lime green')
  1378. mesh2=Instance.new('SpecialMesh',part2)
  1379. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1380. mesh2.Scale=Vector3.new(3,1.5,3)
  1381. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1382. if v:FindFirstChild('Humanoid') then
  1383. v.Humanoid:TakeDamage(math.huge)
  1384. end
  1385. end
  1386. coroutine.resume(coroutine.create(function()
  1387. for i=0,0.62,0.4 do
  1388. wait()
  1389. part.CFrame=part.CFrame
  1390. part.Transparency=i
  1391. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1392. part2.CFrame=part2.CFrame
  1393. part2.Transparency=i
  1394. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1395. end
  1396. part.Parent=nil
  1397. part2.Parent=nil
  1398. end))
  1399. end
  1400. ----------------------------------------------------
  1401. rarm.Touched:connect(function(ht)
  1402. hit = ht.Parent
  1403. if ht and hit:IsA("Model") then
  1404. if hit:FindFirstChild("Humanoid") then
  1405. if hit.Name ~= p.Name then
  1406. if Debounces.RPunch == true and Debounces.RPunched == false then
  1407. Debounces.RPunched = true
  1408. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1409. if Debounces.ks==true then
  1410. z = Instance.new("Sound",hed)
  1411. z.SoundId = "rbxassetid://169380525"
  1412. z.Pitch = ptz[math.random(1,#ptz)]
  1413. z.Volume = 1
  1414. z:Play()
  1415. end
  1416. wait(.2)
  1417. Debounces.RPunched = false
  1418. end
  1419. end
  1420. end
  1421. elseif ht and hit:IsA("Hat") then
  1422. if hit.Parent.Name ~= p.Name then
  1423. if hit.Parent:FindFirstChild("Humanoid") then
  1424. if Debounces.RPunch == true and Debounces.RPunched == false then
  1425. Debounces.RPunched = true
  1426. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1427. if Debounces.ks==true then
  1428. z = Instance.new("Sound",hed)
  1429. z.SoundId = "rbxassetid://169380525"
  1430. z.Pitch = ptz[math.random(1,#ptz)]
  1431. z.Volume = 1
  1432. z:Play()
  1433. end
  1434. wait(.2)
  1435. Debounces.RPunched = false
  1436. end
  1437. end
  1438. end
  1439. end
  1440. end)
  1441. larm.Touched:connect(function(ht)
  1442. hit = ht.Parent
  1443. if ht and hit:IsA("Model") then
  1444. if hit:FindFirstChild("Humanoid") then
  1445. if hit.Name ~= p.Name then
  1446. if Debounces.LPunch == true and Debounces.LPunched == false then
  1447. Debounces.LPunched = true
  1448. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1449. if Debounces.ks2==true then
  1450. z = Instance.new("Sound",hed)
  1451. z.SoundId = "rbxassetid://169380525"
  1452. z.Pitch = ptz[math.random(1,#ptz)]
  1453. z.Volume = 1
  1454. z:Play()
  1455. end
  1456. wait(.2)
  1457. Debounces.LPunched = false
  1458. end
  1459. end
  1460. end
  1461. elseif ht and hit:IsA("Hat") then
  1462. if hit.Parent.Name ~= p.Name then
  1463. if hit.Parent:FindFirstChild("Humanoid") then
  1464. if Debounces.LPunch == true and Debounces.LPunched == false then
  1465. Debounces.LPunched = true
  1466. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1467. if Debounces.ks2==true then
  1468. z = Instance.new("Sound",hed)
  1469. z.SoundId = "rbxassetid://169380525"
  1470. z.Pitch = ptz[math.random(1,#ptz)]
  1471. z.Volume = 1
  1472. z:Play()
  1473. end
  1474. wait(.2)
  1475. Debounces.LPunched = false
  1476. end
  1477. end
  1478. end
  1479. end
  1480. end)
  1481. ----------------------------------------------------
  1482. local player = game.Players.LocalPlayer
  1483. local pchar = player.Character
  1484. local mouse = player:GetMouse()
  1485. local cam = workspace.CurrentCamera
  1486.  
  1487. local rad = math.rad
  1488.  
  1489. local keysDown = {}
  1490. local flySpeed = 0
  1491. local MAX_FLY_SPEED = 150
  1492.  
  1493. local canFly = false
  1494. local flyToggled = false
  1495.  
  1496. local forward, side = 0, 0
  1497. local lastForward, lastSide = 0, 0
  1498.  
  1499. local floatBP = Instance.new("BodyPosition")
  1500. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1501. local flyBV = Instance.new("BodyVelocity")
  1502. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1503. local turnBG = Instance.new("BodyGyro")
  1504. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1505.  
  1506. mouse.KeyDown:connect(function(key)
  1507. keysDown[key] = true
  1508.  
  1509. if key == "f" then
  1510. flyToggled = not flyToggled
  1511.  
  1512. if not flyToggled then
  1513. stanceToggle = "Normal"
  1514. floatBP.Parent = nil
  1515. flyBV.Parent = nil
  1516. turnBG.Parent = nil
  1517. root.Velocity = Vector3.new()
  1518. pchar.Humanoid.PlatformStand = false
  1519. end
  1520. end
  1521.  
  1522. end)
  1523. mouse.KeyUp:connect(function(key)
  1524. keysDown[key] = nil
  1525. end)
  1526.  
  1527. local function updateFly()
  1528.  
  1529. if not flyToggled then return end
  1530.  
  1531. lastForward = forward
  1532. lastSide = side
  1533.  
  1534. forward = 0
  1535. side = 0
  1536.  
  1537. if keysDown.w then
  1538. forward = forward + 1
  1539. end
  1540. if keysDown.s then
  1541. forward = forward - 1
  1542. end
  1543. if keysDown.a then
  1544. side = side - 1
  1545. end
  1546. if keysDown.d then
  1547. side = side + 1
  1548. end
  1549.  
  1550. canFly = (forward ~= 0 or side ~= 0)
  1551.  
  1552. if canFly then
  1553. stanceToggle = "Floating"
  1554. turnBG.Parent = root
  1555. floatBP.Parent = nil
  1556. flyBV.Parent = root
  1557.  
  1558. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1559. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1560. else
  1561. floatBP.position = root.Position
  1562. floatBP.Parent = root
  1563.  
  1564. flySpeed = flySpeed - 1
  1565. if flySpeed < 0 then flySpeed = 0 end
  1566. end
  1567.  
  1568. local camCF = cam.CoordinateFrame
  1569. local in_forward = canFly and forward or lastForward
  1570. local in_side = canFly and side or lastSide
  1571.  
  1572. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1573. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1574.  
  1575. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1576. 0)
  1577. end
  1578.  
  1579. game:service'RunService'.RenderStepped:connect(function()
  1580. if flyToggled then
  1581. pchar.Humanoid.PlatformStand = true
  1582. end
  1583. updateFly()
  1584. end)
  1585. -------------------------------
  1586. mouse.KeyDown:connect(function(key)
  1587. if key == "q" then
  1588. if Debounces.CanAttack == true then
  1589. Debounces.CanAttack = false
  1590. Debounces.NoIdl = true
  1591. Debounces.on = true
  1592. function FindNearestTorso(Position,Distance,SinglePlayer)
  1593. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1594. local List = {}
  1595. for i,v in pairs(workspace:GetChildren())do
  1596. if v:IsA("Model")then
  1597. if v:findFirstChild("Torso")then
  1598. if v ~= char then
  1599. if(v.Torso.Position -Position).magnitude <= Distance then
  1600. table.insert(List,v)
  1601. end
  1602. end
  1603. end
  1604. end
  1605. end
  1606. return List
  1607. end
  1608. z = Instance.new("Sound",hed)
  1609. z.SoundId = "rbxassetid://232213955"
  1610. z.Pitch = 1
  1611. z.Volume = 1
  1612. wait(0.2)
  1613. z:Play()
  1614. sp = Instance.new("Part",rarm)
  1615. sp.Anchored = true
  1616. sp.CanCollide = false
  1617. sp.Locked = true
  1618. sp.Transparency = 0
  1619. sp.Material = "Neon"
  1620. sp.Size = Vector3.new(1,1,1)
  1621. sp.TopSurface = "SmoothNoOutlines"
  1622. sp.BottomSurface = "SmoothNoOutlines"
  1623. sp.BrickColor = BrickColor.new("Lime green")
  1624. spm = Instance.new("SpecialMesh",sp)
  1625. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1626. spm.Scale = Vector3.new(21,21,21)
  1627. sp2 = Instance.new("Part", rarm)
  1628. sp2.Name = "Energy"
  1629. sp2.BrickColor = BrickColor.new("Lime green")
  1630. sp2.Size = Vector3.new(1, 1, 1)
  1631. sp2.Shape = "Ball"
  1632. sp2.CanCollide = false
  1633. sp2.Anchored = true
  1634. sp2.Locked = true
  1635. sp2.TopSurface = 0
  1636. sp2.BottomSurface = 0
  1637. sp2.Transparency = 1
  1638. spm2 = Instance.new("SpecialMesh",sp2)
  1639. spm2.MeshId = "rbxassetid://9982590"
  1640. spm2.Scale = Vector3.new(2,2,2)
  1641. for i = 1, 20 do
  1642. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1643. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1650. if Debounces.on == false then break end
  1651. rs:wait()
  1652. end
  1653. for i = 1, 100, 20 do rs:wait()
  1654. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1655. end
  1656. for i = 1, 20 do
  1657. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1664. if Debounces.on == false then break end
  1665. rs:wait()
  1666. end
  1667. sp.Transparency = 1
  1668. for i = 1, 20 do
  1669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1675. if Debounces.on == false then break end
  1676. rs:wait()
  1677. end
  1678. wait(1)
  1679. sp.Transparency = 0
  1680. sp2.Transparency = 0.84
  1681. for i = 1, 20 do
  1682. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1683. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1684. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1691. if Debounces.on == false then break end
  1692. rs:wait()
  1693. end
  1694. for i = 1, 2880, 50 do
  1695. rs:wait()
  1696. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1697. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1698. rs:wait()
  1699. end
  1700. sp:Destroy()
  1701. sp2:Destroy()
  1702. local X = Instance.new("Part",char)
  1703. local O = Instance.new("ObjectValue",X)
  1704. O.Name = "creator"
  1705. X.Locked = true
  1706. X.Name = "Shell"
  1707. X.Anchored = false
  1708. X.CanCollide = false
  1709. X.Transparency = 0
  1710. X.Reflectance = 0
  1711. X.BottomSurface = 0
  1712. X.TopSurface = 0
  1713. X.Shape = 0
  1714. local V = Instance.new("ObjectValue",X)
  1715. V.Value = char
  1716. V.Name = "creator"
  1717. X.BrickColor = BrickColor.new("Lime green")
  1718. X.Size = Vector3.new(2,2,2)
  1719. X.Material = "Neon"
  1720. local Z = Instance.new("SpecialMesh",X)
  1721. Z.MeshType = "Sphere"
  1722. Z.Scale = Vector3.new(0.5,0.5,1)
  1723. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1724. local bv = Instance.new("BodyVelocity",X)
  1725. bv.maxForce = Vector3.new(99999,99999,99999)
  1726. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1727. bv.velocity = X.CFrame.lookVector*65
  1728.  
  1729. Explode = X.Touched:connect(function(hit)
  1730. if hit ~= char and hit.Name ~= "Shell" then
  1731. local cf = X.CFrame
  1732. bv:Destroy()
  1733. X.Anchored = true
  1734. Z:Remove()
  1735. Explode:disconnect()
  1736. X.Size = Vector3.new(3,3,3)
  1737. X.Touched:connect(function(hit) end)
  1738. X.CanCollide = false
  1739. local part3 = Instance.new("Part", rarm)
  1740. part3.Anchored=true
  1741. part3.CanCollide=false
  1742. part3.Locked = true
  1743. part3.TopSurface = "SmoothNoOutlines"
  1744. part3.BottomSurface = "SmoothNoOutlines"
  1745. part3.FormFactor='Custom'
  1746. part3.Size=Vector3.new(1,1, 1)
  1747. part3.CFrame=X.CFrame
  1748. part3.Transparency=0
  1749. part3.BrickColor=BrickColor.new("Lime green")
  1750. local mesh3 = Instance.new("SpecialMesh",part3)
  1751. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1752. mesh3.Scale = Vector3.new(1,1,1)
  1753. --debris:AddItem(X,8)
  1754. local part4 = Instance.new("Part", rarm)
  1755. part4.Material = "Neon"
  1756. part4.Anchored=true
  1757. part4.CanCollide=false
  1758. part4.Locked = true
  1759. part4.TopSurface = "SmoothNoOutlines"
  1760. part4.BottomSurface = "SmoothNoOutlines"
  1761. part4.FormFactor='Custom'
  1762. part4.Size=Vector3.new(1,1, 1)
  1763. part4.CFrame=X.CFrame
  1764. part4.Transparency=0
  1765. part4.BrickColor=BrickColor.new("Lime green")
  1766. local mesh4 = Instance.new("SpecialMesh",part4)
  1767. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1768. mesh4.Scale = Vector3.new(.5,.5,.5)
  1769. local part7 = Instance.new("Part", rarm)
  1770. part7.Material = "Neon"
  1771. part7.Anchored=true
  1772. part7.CanCollide=false
  1773. part7.Locked = true
  1774. part7.TopSurface = "SmoothNoOutlines"
  1775. part7.BottomSurface = "SmoothNoOutlines"
  1776. part7.FormFactor='Custom'
  1777. part7.Size=Vector3.new(1,1, 1)
  1778. part7.CFrame=X.CFrame
  1779. part7.Transparency=0
  1780. part7.BrickColor=BrickColor.new("Lime green")
  1781. local mesh7 = Instance.new("SpecialMesh",part7)
  1782. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1783. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1784. --[[X.Touched:connect(function(ht)
  1785. hit = ht.Parent
  1786. if ht and hit:IsA("Model") then
  1787. if hit:FindFirstChild("Humanoid") then
  1788. if hit.Name ~= p.Name then
  1789. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1790. wait(.3)
  1791. end
  1792. end
  1793. elseif ht and hit:IsA("Hat") then
  1794. if hit.Parent.Name ~= p.Name then
  1795. if hit.Parent:FindFirstChild("Humanoid") then
  1796. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1797. wait(.3)
  1798. end
  1799. end
  1800. end
  1801. end)
  1802. part3.Touched:connect(function(ht)
  1803. hit = ht.Parent
  1804. if ht and hit:IsA("Model") then
  1805. if hit:FindFirstChild("Humanoid") then
  1806. if hit.Name ~= p.Name then
  1807. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1808. wait(.3)
  1809. end
  1810. end
  1811. elseif ht and hit:IsA("Hat") then
  1812. if hit.Parent.Name ~= p.Name then
  1813. if hit.Parent:FindFirstChild("Humanoid") then
  1814. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1815. wait(.3)
  1816. end
  1817. end
  1818. end
  1819. end)]]--
  1820. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1821. if v:FindFirstChild('Humanoid') then
  1822. v.Humanoid:TakeDamage(math.huge)
  1823. v.Humanoid.PlatformStand = true
  1824. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1825. end
  1826. end
  1827.  
  1828. local acos = math.acos
  1829. local sqrt = math.sqrt
  1830. local Vec3 = Vector3.new
  1831. local fromAxisAngle = CFrame.fromAxisAngle
  1832.  
  1833. local function toAxisAngle(CFr)
  1834. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1835. local Angle = math.acos((R00+R11+R22-1)/2)
  1836. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1837. A = A == 0 and 0.00001 or A
  1838. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1839. B = B == 0 and 0.00001 or B
  1840. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1841. C = C == 0 and 0.00001 or C
  1842. local x = (R21-R12)/sqrt(A)
  1843. local y = (R02-R20)/sqrt(B)
  1844. local z = (R10-R01)/sqrt(C)
  1845. return Vec3(x,y,z),Angle
  1846. end
  1847.  
  1848. function ApplyTrig(Num,Func)
  1849. local Min,Max = Func(0),Func(1)
  1850. local i = Func(Num)
  1851. return (i-Min)/(Max-Min)
  1852. end
  1853.  
  1854. function LerpCFrame(CFrame1,CFrame2,Num)
  1855. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1856. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1857. end
  1858.  
  1859. function Crater(Torso,Radius)
  1860. Spawn(function()
  1861. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1862. local Ignore = {}
  1863. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1864. if v.Character ~= nil then
  1865. Ignore[#Ignore+1] = v.Character
  1866. end
  1867. end
  1868. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1869. if Hit == nil then return end
  1870. local Parts = {}
  1871. for i = 1,360,10 do
  1872. local P = Instance.new("Part",Torso.Parent)
  1873. P.Anchored = true
  1874. P.FormFactor = "Custom"
  1875. P.BrickColor = Hit.BrickColor
  1876. P.Material = Hit.Material
  1877. P.TopSurface = "Smooth"
  1878. P.BottomSurface = "Smooth"
  1879. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1880. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1881. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1882. if math.random(0,5) == 0 then -- rubble
  1883. local P = Instance.new("Part",Torso.Parent)
  1884. P.Anchored = true
  1885. P.FormFactor = "Custom"
  1886. P.BrickColor = Hit.BrickColor
  1887. P.Material = Hit.Material
  1888. P.TopSurface = "Smooth"
  1889. P.BottomSurface = "Smooth"
  1890. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1891. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1892. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1893. end
  1894. end
  1895. for i = 0,1,0.05 do
  1896. for i2,v in pairs(Parts) do
  1897. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1898. end
  1899. wait(0.02)
  1900. end
  1901. for i,v in pairs(Parts) do
  1902. if v[1].Size.X > 2.1 then
  1903. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1904. end
  1905. v[1].Anchored = false
  1906. end
  1907. for i = 0,1,0.05 do
  1908. for i2,v in pairs(Parts) do
  1909. v[1].Transparency = i
  1910. if i == 1 then
  1911. v[1]:Destroy()
  1912. elseif i >= 0.25 then
  1913. v[1].CanCollide = false
  1914. end
  1915. end
  1916. wait(0.02)
  1917. end
  1918. Parts = nil
  1919. end)
  1920. end
  1921.  
  1922. ROW = function(out, trans, s, wt, t, ang, plus)
  1923. for i = 1, 360, 360/t do
  1924. local c = Instance.new("Part", game.Workspace)
  1925. c.FormFactor = 3
  1926. c.TopSurface = 0
  1927. c.BottomSurface = 0
  1928. c.Size = s
  1929. c.Anchored = true
  1930. c.CanCollide = wt
  1931. c.Material=workspace.Base.Material
  1932. c.Transparency = trans
  1933. c.BrickColor = workspace.Base.BrickColor
  1934. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1935. c.Locked=true
  1936. game.Debris:AddItem(c,15)
  1937. end
  1938. end
  1939.  
  1940. Part = function(x,y,z,color,tr,cc,an,parent)
  1941. local p = Instance.new('Part',parent or Weapon)
  1942. p.formFactor = 'Custom'
  1943. p.Size = Vector3.new(x,y,z)
  1944. p.BrickColor = BrickColor.new(color)
  1945. p.CanCollide = cc
  1946. p.Transparency = tr
  1947. p.Anchored = an
  1948. p.TopSurface,p.BottomSurface = 0,0
  1949. p.Locked=true
  1950. p:BreakJoints()
  1951. return p end
  1952.  
  1953. Mesh = function(par,num,x,y,z)
  1954. local msh = _
  1955. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1956. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1957. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1958. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1959. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1960. end msh.Scale = Vector3.new(x,y,z)
  1961. return msh end
  1962.  
  1963. function explosion(col1,col2,cfr,sz,rng,dmg)
  1964. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1965. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1966. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1967. v1,v2,v3=sz.x,sz.y,sz.z
  1968. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1969. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1970. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1971. a.CFrame=cfr
  1972. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1973. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1974.  
  1975. Spawn(function()
  1976. while wait() do
  1977. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1978. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1979. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1980. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1981. a.Transparency=a.Transparency+0.05
  1982. a2.Transparency=a2.Transparency+0.05
  1983. a3.Transparency=a3.Transparency+0.05
  1984. end
  1985. end)
  1986. end
  1987.  
  1988. Crater(X,20)
  1989. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1990. z = Instance.new("Sound",X)
  1991. z.SoundId = "rbxassetid://231917744"
  1992. z.Pitch = .5
  1993. z.Volume = 10
  1994. z1 = Instance.new("Sound",X)
  1995. z1.SoundId = "rbxassetid://231917744"
  1996. z1.Pitch = .5
  1997. z1.Volume = 10
  1998. z2 = Instance.new("Sound",X)
  1999. z2.SoundId = "rbxassetid://231917744"
  2000. z2.Pitch = .5
  2001. z2.Volume = 10
  2002. z3 = Instance.new("Sound",X)
  2003. z3.SoundId = "rbxassetid://245537790"
  2004. z3.Pitch = .7
  2005. z3.Volume = 1
  2006. z4 = Instance.new("Sound",X)
  2007. z4.SoundId = "rbxassetid://245537790"
  2008. z4.Pitch = .7
  2009. z4.Volume = 1
  2010. wait(0.1)
  2011. z:Play()
  2012. z1:Play()
  2013. z2:Play()
  2014. z3:Play()
  2015. z4:Play()
  2016.  
  2017. local part=Instance.new('Part',rarm)
  2018. part.Anchored=true
  2019. part.CanCollide=false
  2020. part.Locked = true
  2021. part.FormFactor='Custom'
  2022. part.Size=Vector3.new(1,1,1)
  2023. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2024. part.Transparency=0
  2025. part.BrickColor=BrickColor.new('Lime green')
  2026. local mesh=Instance.new('SpecialMesh',part)
  2027. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2028. mesh.Scale=Vector3.new(2,2,2)
  2029. local part2=part:clone()
  2030. part2.Parent = rarm
  2031. part2.BrickColor=BrickColor.new("Lime green")
  2032. local part5=part:clone()
  2033. part5.Parent = rarm
  2034. part5.BrickColor=BrickColor.new("Lime green")
  2035. local part6=part:clone()
  2036. part6.Parent = rarm
  2037. part6.BrickColor=BrickColor.new("Black")
  2038. local mesh2=mesh:clone()
  2039. mesh2.Parent=part2
  2040. mesh2.Scale=Vector3.new(3, 3, 3)
  2041. local mesh5=mesh:clone()
  2042. mesh5.Parent=part5
  2043. mesh5.Scale=Vector3.new(3, 3, 3)
  2044. local mesh6=mesh:clone()
  2045. mesh6.Parent=part6
  2046. mesh6.Scale=Vector3.new(3, 3, 3)
  2047. local blast = Instance.new("Part", rarm)
  2048. blast.BrickColor = BrickColor.new("Lime green")
  2049. blast.Anchored = true
  2050. blast.CanCollide = false
  2051. blast.Locked = true
  2052. blast.Size = Vector3.new(1, 1, 1)
  2053. blast.TopSurface = "Smooth"
  2054. blast.BottomSurface = "Smooth"
  2055. blast.Transparency = 0
  2056. blast.CFrame = HandCF
  2057. local bm = Instance.new("SpecialMesh", blast)
  2058. bm.Scale = Vector3.new(5,1,5)
  2059. bm.MeshId = "rbxassetid://156292343"
  2060. local blast2 = Instance.new("Part", rarm)
  2061. blast2.BrickColor = BrickColor.new("Lime green")
  2062. blast2.Anchored = true
  2063. blast2.CanCollide = false
  2064. blast2.Locked = true
  2065. blast2.Size = Vector3.new(1, 1, 1)
  2066. blast2.TopSurface = "Smooth"
  2067. blast2.BottomSurface = "Smooth"
  2068. blast2.Transparency = 0
  2069. blast2.CFrame = HandCF
  2070. local bm2 = Instance.new("SpecialMesh", blast2)
  2071. bm2.Scale = Vector3.new(3,1,3)
  2072. bm2.MeshId = "rbxassetid://156292343"
  2073. local blast3 = Instance.new("Part", rarm)
  2074. blast3.BrickColor = BrickColor.new("Lime green")
  2075. blast3.Anchored = true
  2076. blast3.CanCollide = false
  2077. blast3.Locked = true
  2078. blast3.Size = Vector3.new(1, 1, 1)
  2079. blast3.TopSurface = "Smooth"
  2080. blast3.BottomSurface = "Smooth"
  2081. blast3.Transparency = 0
  2082. blast3.CFrame = HandCF
  2083. local bm3 = Instance.new("SpecialMesh", blast3)
  2084. bm3.Scale = Vector3.new(3,1,3)
  2085. bm3.MeshId = "rbxassetid://3270017"
  2086. for i = 1,120 do rs:wait()
  2087. X.Transparency = X.Transparency + (1/120)
  2088. part.Transparency = part.Transparency + (1/120)
  2089. part2.Transparency = part2.Transparency + (1/120)
  2090. part3.Transparency = part3.Transparency + (1/120)
  2091. part4.Transparency = part4.Transparency + (1/120)
  2092. part5.Transparency = part5.Transparency + (1/120)
  2093. part6.Transparency = part6.Transparency + (1/120)
  2094. part7.Transparency = part7.Transparency + (1/120)
  2095. blast.Transparency = blast.Transparency + (1/120)
  2096. blast2.Transparency = blast2.Transparency + (1/120)
  2097. blast3.Transparency = blast3.Transparency + (1/120)
  2098. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2099. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2100. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2101. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2102. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2103. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2104. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2105. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2106. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2107. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2108. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2109. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2110. X.CFrame = cf
  2111. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2112. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2113. part3.CFrame=X.CFrame
  2114. part4.CFrame=X.CFrame
  2115. part7.CFrame=X.CFrame
  2116. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2117. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2118. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2119. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2120. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2121. rs:wait()
  2122. end
  2123. X:Destroy()
  2124. part:Destroy()
  2125. part2:Destroy()
  2126. part3:Destroy()
  2127. part4:Destroy()
  2128. part5:Destroy()
  2129. part6:Destroy()
  2130. blast:Destroy()
  2131. blast2:Destroy()
  2132. blast3:Destroy()
  2133. z:Destroy()
  2134. z1:Destroy()
  2135. z2:Destroy()
  2136. z3:Destroy()
  2137. z4:Destroy()
  2138. end
  2139. end)
  2140. for i = 1, 20 do
  2141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2147. if Debounces.on == false then break end
  2148. rs:wait()
  2149. end
  2150. if Debounces.CanAttack == false then
  2151. Debounces.CanAttack = true
  2152. Debounces.NoIdl = false
  2153. Debounces.on = false
  2154. end
  2155. end
  2156. end
  2157. end)
  2158. ----------------------------------------------------
  2159. mouse.KeyDown:connect(function(key)
  2160. if key == "e" then
  2161. if Debounces.CanAttack == true then
  2162. Debounces.CanAttack = false
  2163. Debounces.on = true
  2164. Debounces.NoIdl = true
  2165. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2166. z = Instance.new("Sound", rarm)
  2167. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2168. z.Volume = .6
  2169. z.Pitch = pt[math.random(1,#pt)]
  2170. z.Looped = false
  2171. z:Play()
  2172. Debounces.RPunch = true
  2173. Debounces.LPunch = true
  2174. Debounces.ks = true
  2175. Debounces.ks2 = true
  2176. for i = 1, 3 do
  2177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2183. if Debounces.on == false then break end
  2184. wait()
  2185. end
  2186. z2 = Instance.new("Sound", larm)
  2187. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2188. z2.Volume = .6
  2189. z2.Pitch = pt[math.random(1,#pt)]
  2190. z2.Looped = false
  2191. z2:Play()
  2192. for i = 1, 3 do
  2193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2199. if Debounces.on == false then break end
  2200. wait()
  2201. end
  2202. z3 = Instance.new("Sound", rarm)
  2203. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2204. z3.Volume = 0.6
  2205. z3.Pitch = pt[math.random(1,#pt)]
  2206. z3.Looped = false
  2207. z3:Play()
  2208. for i = 1, 3 do
  2209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2215. if Debounces.on == false then break end
  2216. wait()
  2217. end
  2218. z4 = Instance.new("Sound", larm)
  2219. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2220. z4.Volume = .6
  2221. z4.Pitch = pt[math.random(1,#pt)]
  2222. z4.Looped = false
  2223. z4:Play()
  2224. for i = 1, 3 do
  2225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2231. if Debounces.on == false then break end
  2232. wait()
  2233. end
  2234. z5 = Instance.new("Sound", rarm)
  2235. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2236. z5.Volume = .6
  2237. z5.Pitch = pt[math.random(1,#pt)]
  2238. z5.Looped = false
  2239. z5:Play()
  2240. for i = 1, 3 do
  2241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2247. if Debounces.on == false then break end
  2248. wait()
  2249. end
  2250. z6 = Instance.new("Sound", larm)
  2251. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2252. z6.Volume = .6
  2253. z6.Pitch = pt[math.random(1,#pt)]
  2254. z6.Looped = false
  2255. z6:Play()
  2256. for i = 1, 3 do
  2257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2263. if Debounces.on == false then break end
  2264. wait()
  2265. end
  2266. z7 = Instance.new("Sound", rarm)
  2267. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2268. z7.Volume = .6
  2269. z7.Pitch = pt[math.random(1,#pt)]
  2270. z7.Looped = false
  2271. z7:Play()
  2272. for i = 1, 3 do
  2273. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2274. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2275. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2276. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2277. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2278. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2279. if Debounces.on == false then break end
  2280. wait()
  2281. end
  2282. z8 = Instance.new("Sound", larm)
  2283. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2284. z8.Volume = .6
  2285. z8.Pitch = pt[math.random(1,#pt)]
  2286. z8.Looped = false
  2287. z8:Play()
  2288. for i = 1, 3 do
  2289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2295. if Debounces.on == false then break end
  2296. wait()
  2297. end
  2298. z9 = Instance.new("Sound", rarm)
  2299. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2300. z9.Volume = 0.6
  2301. z9.Pitch = pt[math.random(1,#pt)]
  2302. z9.Looped = false
  2303. z9:Play()
  2304. for i = 1, 3 do
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2311. if Debounces.on == false then break end
  2312. wait()
  2313. end
  2314. z10 = Instance.new("Sound", larm)
  2315. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2316. z10.Volume = .6
  2317. z10.Pitch = pt[math.random(1,#pt)]
  2318. z10.Looped = false
  2319. z10:Play()
  2320. for i = 1, 3 do
  2321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2324. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2325. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2326. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2327. if Debounces.on == false then break end
  2328. wait()
  2329. end
  2330. z11 = Instance.new("Sound", rarm)
  2331. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2332. z11.Volume = .6
  2333. z11.Pitch = pt[math.random(1,#pt)]
  2334. z11.Looped = false
  2335. z11:Play()
  2336. for i = 1, 3 do
  2337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2343. if Debounces.on == false then break end
  2344. wait()
  2345. end
  2346. z12 = Instance.new("Sound", larm)
  2347. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2348. z12.Volume = .6
  2349. z12.Pitch = pt[math.random(1,#pt)]
  2350. z12.Looped = false
  2351. z12:Play()
  2352. for i = 1, 3 do
  2353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2359. if Debounces.on == false then break end
  2360. wait()
  2361. end
  2362. z13 = Instance.new("Sound", rarm)
  2363. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2364. z13.Volume = 0.6
  2365. z13.Pitch = pt[math.random(1,#pt)]
  2366. z13.Looped = false
  2367. z13:Play()
  2368. for i = 1, 3 do
  2369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2375. if Debounces.on == false then break end
  2376. wait()
  2377. end
  2378. z14 = Instance.new("Sound", larm)
  2379. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2380. z14.Volume = .6
  2381. z14.Pitch = pt[math.random(1,#pt)]
  2382. z14.Looped = false
  2383. z14:Play()
  2384. for i = 1, 3 do
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2391. if Debounces.on == false then break end
  2392. wait()
  2393. end
  2394. z15 = Instance.new("Sound", rarm)
  2395. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2396. z15.Volume = .6
  2397. z15.Pitch = pt[math.random(1,#pt)]
  2398. z15.Looped = false
  2399. z15:Play()
  2400. for i = 1, 3 do
  2401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2407. if Debounces.on == false then break end
  2408. wait()
  2409. end
  2410. z16 = Instance.new("Sound", larm)
  2411. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2412. z16.Volume = .6
  2413. z16.Pitch = pt[math.random(1,#pt)]
  2414. z16.Looped = false
  2415. z16:Play()
  2416. for i = 1, 3 do
  2417. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2423. if Debounces.on == false then break end
  2424. wait()
  2425. end
  2426. z17 = Instance.new("Sound", rarm)
  2427. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2428. z17.Volume = .6
  2429. z17.Pitch = pt[math.random(1,#pt)]
  2430. z17.Looped = false
  2431. z17:Play()
  2432. for i = 1, 3 do
  2433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2439. if Debounces.on == false then break end
  2440. wait()
  2441. end
  2442. z18 = Instance.new("Sound", larm)
  2443. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2444. z18.Volume = .6
  2445. z18.Pitch = pt[math.random(1,#pt)]
  2446. z18.Looped = false
  2447. z18:Play()
  2448. for i = 1, 3 do
  2449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2453. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2454. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2455. if Debounces.on == false then break end
  2456. wait()
  2457. end
  2458. z19 = Instance.new("Sound", rarm)
  2459. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2460. z19.Volume = 0.6
  2461. z19.Pitch = pt[math.random(1,#pt)]
  2462. z19.Looped = false
  2463. z19:Play()
  2464. for i = 1, 3 do
  2465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2471. if Debounces.on == false then break end
  2472. wait()
  2473. end
  2474. z20 = Instance.new("Sound", larm)
  2475. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2476. z20.Volume = .6
  2477. z20.Pitch = pt[math.random(1,#pt)]
  2478. z20.Looped = false
  2479. z20:Play()
  2480. for i = 1, 3 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2487. if Debounces.on == false then break end
  2488. wait()
  2489. end
  2490. z:Destroy()
  2491. z2:Destroy()
  2492. z3:Destroy()
  2493. z4:Destroy()
  2494. z5:Destroy()
  2495. z6:Destroy()
  2496. z7:Destroy()
  2497. z8:Destroy()
  2498. z9:Destroy()
  2499. z10:Destroy()
  2500. z11:Destroy()
  2501. z12:Destroy()
  2502. z13:Destroy()
  2503. z14:Destroy()
  2504. z15:Destroy()
  2505. z16:Destroy()
  2506. z17:Destroy()
  2507. z18:Destroy()
  2508. z19:Destroy()
  2509. z20:Destroy()
  2510. Debounces.LPunch = false
  2511. Debounces.RPunch = false
  2512. Debounces.ks = false
  2513. Debounces.ks2 = false
  2514. if Debounces.CanAttack == false then
  2515. Debounces.CanAttack = true
  2516. Debounces.on = false
  2517. Debounces.NoIdl = false
  2518. end
  2519. end
  2520. end
  2521. end)
  2522. -------------------------------
  2523. mouse.KeyDown:connect(function(key)
  2524. if key == "t" then
  2525. if Debounces.CanAttack == true then
  2526. Debounces.CanAttack = false
  2527. Debounces.NoIdl = true
  2528. Debounces.on = true
  2529. Debounces.ks = true
  2530. kik = rleg.Touched:connect(function(ht)
  2531. hit = ht.Parent
  2532. if ht and hit:IsA("Model") then
  2533. if hit:FindFirstChild("Humanoid") then
  2534. if hit.Name ~= p.Name then
  2535. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2536. Debounces.Slashed = true]]--
  2537. if Debounces.ks==true then
  2538. z = Instance.new("Sound",hed)
  2539. z.SoundId = "rbxassetid://169380525"
  2540. z.Volume = 1
  2541. z:Play()
  2542. Debounces.ks=false
  2543. end
  2544. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2545. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2546. --Debounces.Slashed = false
  2547. --end
  2548. end
  2549. end
  2550. elseif ht and hit:IsA("Hat") then
  2551. if hit.Parent.Name ~= p.Name then
  2552. if hit.Parent:FindFirstChild("Humanoid") then
  2553. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2554. Debounces.Slashed = true]]--
  2555. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2556. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2557. --Debounces.Slashed = false
  2558. --end
  2559. end
  2560. end
  2561. end
  2562. end)
  2563. for i = 1,20 do
  2564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2570. if Debounces.on == false then break end
  2571. rs:wait()
  2572. end
  2573. kik:disconnect()
  2574. if Debounces.CanAttack == false then
  2575. Debounces.CanAttack = true
  2576. Debounces.NoIdl = false
  2577. Debounces.on = false
  2578. end
  2579. end
  2580. end
  2581. end)
  2582. ----------------------------------------------------
  2583. mouse.KeyDown:connect(function(key)
  2584. if key == "y" then
  2585. if Debounces.CanAttack == true then
  2586. Debounces.CanAttack = false
  2587. Debounces.on = true
  2588. Debounces.NoIdl = true
  2589. for i = 1, 15 do
  2590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2596. if Debounces.on == false then break end
  2597. rs:wait(2.7)
  2598. end
  2599. x = Instance.new("Sound",char)
  2600. x.SoundId = "rbxassetid://345052019"
  2601. x.Pitch = 0.8
  2602. x.Volume = 1
  2603. x:Play()
  2604. wait(1.5)
  2605. Debounces.on = false
  2606. Debounces.Here = false
  2607. shot = shot + 1
  2608. local rng = Instance.new("Part", larm)
  2609. rng.Anchored = true
  2610. rng.BrickColor = BrickColor.new("Lime green")
  2611. rng.CanCollide = false
  2612. rng.FormFactor = 3
  2613. rng.Name = "Ring"
  2614. rng.Size = Vector3.new(1, 1, 1)
  2615. rng.Transparency = 0.35
  2616. rng.TopSurface = 0
  2617. rng.BottomSurface = 0
  2618. rng2 = rng:clone()
  2619. rng3 = rng2:clone()
  2620. rng4 = rng2:clone()
  2621. local rngm = Instance.new("SpecialMesh", rng)
  2622. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2623. rngm.Scale = Vector3.new(10, 10, 1)
  2624. rngm2 = rngm:clone()
  2625. rngm2.Scale = Vector3.new(6, 6, 4)
  2626. rngm3=rngm2:clone()
  2627. rngm3.Parent = rng3
  2628. rngm3.Scale = Vector3.new(9, 9, 2)
  2629. rngm4 = rngm2:clone()
  2630. rngm4.Parent = rng4
  2631. rngm4.Scale = Vector3.new(7, 7, 2)
  2632. local bem = Instance.new("Part", larm)
  2633. bem.Anchored = true
  2634. bem.BrickColor = BrickColor.new("Lime green")
  2635. bem.CanCollide = false
  2636. bem.FormFactor = 3
  2637. bem.Name = "Beam" .. shot
  2638. bem.Size = Vector3.new(1, 1, 1)
  2639. bem.Transparency = 0.35
  2640. bem.TopSurface = 0
  2641. bem.BottomSurface = 0
  2642. local bemm = Instance.new("SpecialMesh", bem)
  2643. bemm.MeshType = 4
  2644. bemm.Scale = Vector3.new(1, 10, 10)
  2645. local out = Instance.new("Part", larm)
  2646. out.Anchored = true
  2647. out.BrickColor = BrickColor.new("Lime green")
  2648. out.CanCollide = false
  2649. out.FormFactor = 3
  2650. out.Name = "Out"
  2651. out.Size = Vector3.new(4, 4, 4)
  2652. out.Transparency = 0.35
  2653. out.TopSurface = 0
  2654. out.BottomSurface = 0
  2655. local outm = Instance.new("SpecialMesh", out)
  2656. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2657. outm.Scale = Vector3.new(10, 10, 10)
  2658. local bnd = Instance.new("Part", larm)
  2659. bnd.Anchored = true
  2660. bnd.BrickColor = BrickColor.new("Lime green")
  2661. bnd.CanCollide = false
  2662. bnd.FormFactor = 3
  2663. bnd.Name = "Bend"
  2664. bnd.Size = Vector3.new(1, 1, 1)
  2665. bnd.Transparency = 1
  2666. bnd.TopSurface = 0
  2667. bnd.BottomSurface = 0
  2668. local bndm = Instance.new("SpecialMesh", bnd)
  2669. bndm.MeshType = 3
  2670. bndm.Scale = Vector3.new(8, 8, 8)
  2671. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2672. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2673. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2674. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2675. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2676. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2677. Debounces.Shewt = true
  2678. coroutine.wrap(function()
  2679. for i = 1, 20, 0.2 do
  2680. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2681. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2682. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2683. rng.Transparency = i/30
  2684. rng3.Transparency = 1/34
  2685. rng4.Transparency = i/36
  2686. wait()
  2687. end
  2688. wait()
  2689. rng:Destroy()
  2690. end)()
  2691. if Debounces.Shewt == true then
  2692. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2693. hit = ht.Parent
  2694. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2695. if HasntTouched(hit.Name) == true and deb == false then
  2696. deb = true
  2697. coroutine.wrap(function()
  2698. hit:FindFirstChild("Humanoid").PlatformStand = true
  2699. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2700. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2701. end)()
  2702. table.insert(Touche, hit.Name)
  2703. deb = false
  2704. end
  2705. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2706. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2707. deb = true
  2708. coroutine.wrap(function()
  2709. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2710. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2711. wait(1)
  2712. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2713. end)()
  2714. table.insert(Touche, hit.Parent.Name)
  2715. deb = false
  2716. for i, v in pairs(Touche) do
  2717. print(v)
  2718. end
  2719. end
  2720. end
  2721. end)
  2722. end
  2723. for i = 0, 260, 8 do
  2724. bem.Size = Vector3.new(i, 10, 10)
  2725. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2726. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2727. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2728. bnd.Size = Vector3.new(1,1,1)
  2729. bndm.Scale = Vector3.new(8,8,8)
  2730. if i % 10 == 0 then
  2731. local newRng = rng2:Clone()
  2732. newRng.Parent = larm
  2733. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2734. local newRngm = rngm2:clone()
  2735. newRngm.Parent=newRng
  2736. coroutine.wrap(function()
  2737. for i = 1, 10, 0.2 do
  2738. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2739. newRng.Transparency = i/10
  2740. wait()
  2741. end
  2742. wait()
  2743. newRng:Destroy()
  2744. end)()
  2745. end
  2746. wait()
  2747. end
  2748. wait()
  2749. Debounces.Shewt = false
  2750. bem:Destroy()
  2751. out:Destroy()
  2752. bnd:Destroy()
  2753. Debounces.Ready = false
  2754. for i, v in pairs(Touche) do
  2755. table.remove(Touche, i)
  2756. end
  2757. wait()
  2758. table.insert(Touche, char.Name)
  2759. Debounces.NoIdl = false
  2760. if Debounces.CanAttack == false then
  2761. Debounces.CanAttack = true
  2762. end
  2763. end
  2764. end
  2765. end)
  2766. ----------------------------------------------------
  2767. Charging = false
  2768. mouse.KeyDown:connect(function(key)
  2769. if key == "r" then
  2770. if Charging == false then
  2771. Charging = true
  2772. if Debounces.CanAttack == true then
  2773. Debounces.CanAttack = false
  2774. Debounces.NoIdl = true
  2775. Debounces.on = true
  2776. for i = 1,20 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2783. if Debounces.on == false then break end
  2784. rs:wait()
  2785. end
  2786. --[[for i = 1,20 do
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2793. if Debounces.on == false then break end
  2794. rs:wait()
  2795. end]]--
  2796. pt=Instance.new('Part',torso)
  2797. pt.Anchored=true
  2798. pt.CanCollide=false
  2799. pt.Locked = true
  2800. pt.FormFactor='Custom'
  2801. pt.Size=Vector3.new(1,1,1)
  2802. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2803. pt.Transparency=.6
  2804. pt.BrickColor=BrickColor.new('Lime green')
  2805. msh=Instance.new('SpecialMesh',pt)
  2806. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2807. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2808. pt2=pt:clone()
  2809. pt2.Parent = torso
  2810. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2811. pt2.BrickColor=BrickColor.new("Lime green")
  2812. msh2=msh:clone()
  2813. msh2.Parent=pt2
  2814. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2815.  
  2816. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2817.  
  2818. bl = Instance.new("Part", char)
  2819. bl.Locked = true
  2820. bl.Name = "Shell"
  2821. bl.BrickColor = BrickColor.new("Lime green")
  2822. bl.Anchored = true
  2823. bl.CanCollide = false
  2824. bl.Transparency = 0
  2825. bl.Reflectance = 0
  2826. bl.BottomSurface = 0
  2827. bl.TopSurface = 0
  2828. bl.Shape = 0
  2829. blm = Instance.new("SpecialMesh",bl)
  2830. blm.MeshType = "Sphere"
  2831. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2832. blm.MeshId = "rbxassetid://9982590"
  2833.  
  2834. coroutine.resume(coroutine.create(function()
  2835. for i=1, math.huge, 4 do
  2836. if Charging == true then
  2837. rs:wait()
  2838. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2839. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2840. bl.Transparency = bl.Transparency + 0.1
  2841. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2842. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2843. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2844. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2845. elseif Charging == false then break
  2846. end
  2847. end
  2848. end))
  2849.  
  2850. repeat
  2851. local p = Instance.new('Part',torso)
  2852. p.formFactor = 'Custom'
  2853. p.Size = Vector3.new(1,1,1)
  2854. p.BrickColor = BrickColor.new('Lime green')
  2855. p.CanCollide = false
  2856. p.Transparency = 0
  2857. p.Anchored = true
  2858. p.Locked=true
  2859. p.Material = workspace.Base.Material
  2860. s = math.random(1,40)/10
  2861. local m = Instance.new("BlockMesh",p)
  2862. m.Scale = Vector3.new(s,s,s)
  2863. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2864. --[[coroutine.wrap(function()
  2865. wait(2)
  2866. while Charging == true do
  2867. wait(2)
  2868. GroundWave1()
  2869. wait(2)
  2870. end
  2871. end)()]]--
  2872. Spawn(function()
  2873. while rs:wait() do
  2874. if Charging == true then
  2875. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2876. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2877. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2878. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2879. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2880. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2881. elseif Charging == false then break
  2882. end
  2883. end
  2884. end)
  2885. Spawn(function()
  2886. while rs:wait() do
  2887. if p.Transparency >= 1 then p:Destroy() break end
  2888. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2889. p.Transparency = p.Transparency+0.01
  2890. end
  2891. end)
  2892. wait(.3)
  2893. until Charging == false
  2894. end
  2895. end
  2896. end
  2897. end)
  2898. ----------------------------------------------------
  2899. mouse.KeyUp:connect(function(key)
  2900. if key == "r" then
  2901. if Charging == true then
  2902. Charging = false
  2903. pt:Destroy()
  2904. pt2:Destroy()
  2905. bl:Destroy()
  2906. if Debounces.CanAttack == false then
  2907. Debounces.CanAttack = true
  2908. Debounces.NoIdl = false
  2909. Debounces.on = false
  2910. end
  2911. end
  2912. end
  2913. end)
  2914. ----------------------------------------------------
  2915. mouse.KeyDown:connect(function(key)
  2916. if key == "g" then
  2917. if Debounces.CanAttack == true then
  2918. Debounces.CanAttack = false
  2919. Debounces.NoIdl = true
  2920. Debounces.on = true
  2921. local shell = Instance.new("Part",torso)
  2922. shell.BrickColor = BrickColor.new("Lime green")
  2923. shell.Anchored = true
  2924. shell.CanCollide = false
  2925. shell.Locked = true
  2926. shell.TopSurface = "SmoothNoOutlines"
  2927. shell.BottomSurface = "SmoothNoOutlines"
  2928. shell.Size = Vector3.new(1,1,1)
  2929. shellm = Instance.new("SpecialMesh",shell)
  2930. shellm.MeshType = "Sphere"
  2931. shellm.Scale = Vector3.new(1,1,1)
  2932. local shell2 = Instance.new("Part",torso)
  2933. shell2.BrickColor = BrickColor.new("Lime green")
  2934. shell2.Anchored = true
  2935. shell2.CanCollide = false
  2936. shell2.Locked = true
  2937. shell2.TopSurface = "SmoothNoOutlines"
  2938. shell2.BottomSurface = "SmoothNoOutlines"
  2939. shell2.Size = Vector3.new(1,1,1)
  2940. shellm2 = Instance.new("SpecialMesh",shell2)
  2941. shellm2.MeshType = "Sphere"
  2942. shellm2.Scale = Vector3.new(1,1,1)
  2943.  
  2944. function FindNearestTorso(Position,Distance,SinglePlayer)
  2945. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2946. local List = {}
  2947. for i,v in pairs(workspace:GetChildren())do
  2948. if v:IsA("Model")then
  2949. if v:findFirstChild("Torso")then
  2950. if v ~= char then
  2951. if(v.Torso.Position -Position).magnitude <= Distance then
  2952. table.insert(List,v)
  2953. end
  2954. end
  2955. end
  2956. end
  2957. end
  2958. return List
  2959. end
  2960.  
  2961. Shell = function()
  2962. local X = Instance.new("Part",char)
  2963. local O = Instance.new("ObjectValue",X)
  2964. O.Name = "creator"
  2965. X.Locked = true
  2966. X.Name = "Shell"
  2967. X.Anchored = false
  2968. X.CanCollide = false
  2969. X.Transparency = 0
  2970. X.Reflectance = 0
  2971. X.BottomSurface = 0
  2972. X.TopSurface = 0
  2973. X.Shape = 0
  2974. local V = Instance.new("ObjectValue",X)
  2975. V.Value = char
  2976. V.Name = "creator"
  2977. X.BrickColor = BrickColor.new("Lime green")
  2978. X.Size = Vector3.new(1,1,1)
  2979. --X.Material = "Neon"
  2980. local Z = Instance.new("SpecialMesh",X)
  2981. Z.MeshType = "Sphere"
  2982. Z.Scale = Vector3.new(1,1,1)
  2983. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2984. local bv = Instance.new("BodyVelocity",X)
  2985. bv.maxForce = Vector3.new(99999,99999,99999)
  2986. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2987. bv.velocity = root.CFrame.lookVector*65
  2988. Explode = X.Touched:connect(function(hit)
  2989. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2990. local cf = X.CFrame
  2991. bv:Destroy()
  2992. X.Anchored = true
  2993. Z:Remove()
  2994. Explode:disconnect()
  2995. X.Size = Vector3.new(3,3,3)
  2996. X.Touched:connect(function(hit) end)
  2997. X.CanCollide = false
  2998. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2999. if v:FindFirstChild('Humanoid') then
  3000. v.Humanoid:TakeDamage(math.huge)
  3001. end
  3002. end
  3003. for i = 1, (40) do rs:wait()
  3004. X.Transparency = X.Transparency + (1/40)
  3005. X.Size = X.Size + Vector3.new(1,1,1)
  3006. X.CFrame = cf
  3007. end
  3008. X:Destroy()
  3009. end
  3010. end)
  3011. end
  3012. Shell()
  3013. for i = 1, 10 do
  3014. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3015. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3022. if Debounces.on == false then break end
  3023. rs:wait()
  3024. end
  3025. Shell()
  3026. shell.Transparency = 1
  3027. for i = 1, 10 do
  3028. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3029. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3036. if Debounces.on == false then break end
  3037. rs:wait()
  3038. end
  3039. Shell()
  3040. shell.Transparency = 0
  3041. shell2.Transparency = 1
  3042. for i = 1, 10 do
  3043. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3044. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3051. if Debounces.on == false then break end
  3052. rs:wait()
  3053. end
  3054. Shell()
  3055. shell2.Transparency = 0
  3056. shell.Transparency = 1
  3057. for i = 1, 10 do
  3058. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3059. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3060. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3062. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3064. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3065. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3066. if Debounces.on == false then break end
  3067. rs:wait()
  3068. end
  3069. Shell()
  3070. shell.Transparency = 0
  3071. shell2.Transparency = 1
  3072. for i = 1, 10 do
  3073. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3074. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3081. if Debounces.on == false then break end
  3082. rs:wait()
  3083. end
  3084. Shell()
  3085. shell2.Transparency = 0
  3086. shell.Transparency = 1
  3087. for i = 1, 10 do
  3088. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3089. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3096. if Debounces.on == false then break end
  3097. rs:wait()
  3098. end
  3099. Shell()
  3100. shell.Transparency = 0
  3101. shell2.Transparency = 1
  3102. for i = 1, 10 do
  3103. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3104. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3111. if Debounces.on == false then break end
  3112. rs:wait()
  3113. end
  3114. Shell()
  3115. shell2.Transparency = 0
  3116. shell.Transparency = 1
  3117. for i = 1, 10 do
  3118. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3119. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3126. if Debounces.on == false then break end
  3127. rs:wait()
  3128. end
  3129. Shell()
  3130. shell.Transparency = 0
  3131. shell2.Transparency = 1
  3132. for i = 1, 10 do
  3133. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3134. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3141. if Debounces.on == false then break end
  3142. rs:wait()
  3143. end
  3144. Shell()
  3145. shell2.Transparency = 0
  3146. shell.Transparency = 1
  3147. for i = 1, 10 do
  3148. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3149. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3156. if Debounces.on == false then break end
  3157. rs:wait()
  3158. end
  3159. Shell()
  3160. shell.Transparency = 0
  3161. shell2.Transparency = 1
  3162. for i = 1, 10 do
  3163. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3164. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3171. if Debounces.on == false then break end
  3172. rs:wait()
  3173. end
  3174. Shell()
  3175. shell2.Transparency = 0
  3176. shell.Transparency = 1
  3177. for i = 1, 10 do
  3178. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3179. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3186. if Debounces.on == false then break end
  3187. rs:wait()
  3188. end
  3189. Shell()
  3190. shell.Transparency = 0
  3191. shell2.Transparency = 1
  3192. for i = 1, 10 do
  3193. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3194. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3201. if Debounces.on == false then break end
  3202. rs:wait()
  3203. end
  3204. shell.Transparency = 1
  3205. if Debounces.CanAttack == false then
  3206. Debounces.CanAttack = true
  3207. Debounces.NoIdl = false
  3208. Debounces.on = false
  3209. end
  3210. end
  3211. end
  3212. end)
  3213. ----------------------------------------------------
  3214. Search = false
  3215. mouse.KeyDown:connect(function(key)
  3216. if key == "n" then
  3217. if Search == false then
  3218. Search = true
  3219. for i,v in pairs(game.Players:getPlayers()) do
  3220. if v.Name~=char.Name then
  3221. for j,k in pairs(v.Character:GetChildren()) do
  3222. if k:IsA("BasePart") and k.Transparency >= 1 then
  3223. bawx=Instance.new("SelectionBox",cam)
  3224. bawx.Color = BrickColor.new("Bright red")
  3225. bawx.Transparency = .5
  3226. bawx.Adornee = k
  3227. end
  3228. end
  3229. end
  3230. end
  3231. elseif Search == true then
  3232. Search = false
  3233. for i, v in pairs(cam:GetChildren()) do
  3234. if v:IsA("SelectionBox") then
  3235. v:Destroy()
  3236. end
  3237. end
  3238. end
  3239. end
  3240. end)
  3241. ----------------------------------------------------
  3242. Grab = false
  3243. mouse.KeyDown:connect(function(key)
  3244. if key == "z" then
  3245. Debounces.on = true
  3246. Debounces.NoIdl = true
  3247. Debounces.ks = true
  3248. if Grab == false then
  3249. gp = nil
  3250. for i = 1, 20 do
  3251. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3257. if Debounces.on == false then break end
  3258. rs:wait()
  3259. end
  3260. con1=larm.Touched:connect(function(hit) -- this is grab
  3261. ht = hit.Parent
  3262. hum1=ht:FindFirstChild('Humanoid')
  3263. if hum1 ~= nil then
  3264. if Debounces.ks==true then
  3265. z = Instance.new("Sound",hed)
  3266. z.SoundId = "rbxassetid://169380525"
  3267. z.Volume = 1
  3268. z:Play()
  3269. Debounces.ks=false
  3270. end
  3271. hum1.PlatformStand=true
  3272. gp = ht
  3273. Grab = true
  3274. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3275. asd.Parent = larm
  3276. asd.Name = "asd"
  3277. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3278. --[[elseif hum1 == nil then
  3279. con1:disconnect()
  3280. wait() return]]--
  3281. end
  3282. end)
  3283. for i = 1, 20 do
  3284. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3285. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3290. if Debounces.on == false then break end
  3291. rs:wait()
  3292. end
  3293. if hum1 == nil then
  3294. Debounces.on = false
  3295. Debounces.NoIdl = false
  3296. end
  3297. con1:disconnect()
  3298. elseif Grab == true then
  3299. Grab = false
  3300. Punch()
  3301. z = Instance.new("Sound",hed)
  3302. z.SoundId = "rbxassetid://169380525"
  3303. z.Pitch = ptz[math.random(1,#ptz)]
  3304. z.Volume = 1
  3305. z:Play()
  3306. for i = 1, 10 do
  3307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3310. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3311. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3312. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3313. if Debounces.on == false then break end
  3314. rs:wait()
  3315. end
  3316. Punch()
  3317. z = Instance.new("Sound",hed)
  3318. z.SoundId = "rbxassetid://169380525"
  3319. z.Pitch = ptz[math.random(1,#ptz)]
  3320. z.Volume = 1
  3321. z:Play()
  3322. for i = 1, 10 do
  3323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3329. if Debounces.on == false then break end
  3330. rs:wait()
  3331. end
  3332. Punch()
  3333. z = Instance.new("Sound",hed)
  3334. z.SoundId = "rbxassetid://169380525"
  3335. z.Pitch = ptz[math.random(1,#ptz)]
  3336. z.Volume = 1
  3337. z:Play()
  3338. for i = 1, 10 do
  3339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3345. if Debounces.on == false then break end
  3346. rs:wait()
  3347. end
  3348. Punch()
  3349. z = Instance.new("Sound",hed)
  3350. z.SoundId = "rbxassetid://169380525"
  3351. z.Pitch = ptz[math.random(1,#ptz)]
  3352. z.Volume = 1
  3353. z:Play()
  3354. for i = 1, 10 do
  3355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3361. if Debounces.on == false then break end
  3362. rs:wait()
  3363. end
  3364. Punch()
  3365. z = Instance.new("Sound",hed)
  3366. z.SoundId = "rbxassetid://169380525"
  3367. z.Pitch = ptz[math.random(1,#ptz)]
  3368. z.Volume = 1
  3369. z:Play()
  3370. for i = 1, 10 do
  3371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3377. if Debounces.on == false then break end
  3378. rs:wait()
  3379. end
  3380. Punch()
  3381. z = Instance.new("Sound",hed)
  3382. z.SoundId = "rbxassetid://169380525"
  3383. z.Pitch = ptz[math.random(1,#ptz)]
  3384. z.Volume = 1
  3385. z:Play()
  3386. for i = 1, 10 do
  3387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3393. if Debounces.on == false then break end
  3394. rs:wait()
  3395. end
  3396. Punch()
  3397. z = Instance.new("Sound",hed)
  3398. z.SoundId = "rbxassetid://169380525"
  3399. z.Pitch = ptz[math.random(1,#ptz)]
  3400. z.Volume = 1
  3401. z:Play()
  3402. for i = 1, 10 do
  3403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3409. if Debounces.on == false then break end
  3410. rs:wait()
  3411. end
  3412. Punch()
  3413. z = Instance.new("Sound",hed)
  3414. z.SoundId = "rbxassetid://169380525"
  3415. z.Pitch = ptz[math.random(1,#ptz)]
  3416. z.Volume = 1
  3417. z:Play()
  3418. for i = 1, 10 do
  3419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3425. if Debounces.on == false then break end
  3426. rs:wait()
  3427. end
  3428. Punch()
  3429. z = Instance.new("Sound",hed)
  3430. z.SoundId = "rbxassetid://169380525"
  3431. z.Pitch = ptz[math.random(1,#ptz)]
  3432. z.Volume = 1
  3433. z:Play()
  3434. for i = 1, 10 do
  3435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3441. if Debounces.on == false then break end
  3442. rs:wait()
  3443. end
  3444. Punch()
  3445. z = Instance.new("Sound",hed)
  3446. z.SoundId = "rbxassetid://169380525"
  3447. z.Pitch = ptz[math.random(1,#ptz)]
  3448. z.Volume = 1
  3449. z:Play()
  3450. for i = 1, 10 do
  3451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3457. if Debounces.on == false then break end
  3458. rs:wait()
  3459. end
  3460. Punch()
  3461. z = Instance.new("Sound",hed)
  3462. z.SoundId = "rbxassetid://169380525"
  3463. z.Pitch = ptz[math.random(1,#ptz)]
  3464. z.Volume = 1
  3465. z:Play()
  3466. for i = 1, 10 do
  3467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3473. if Debounces.on == false then break end
  3474. rs:wait()
  3475. end
  3476. Punch()
  3477. z = Instance.new("Sound",hed)
  3478. z.SoundId = "rbxassetid://169380525"
  3479. z.Pitch = ptz[math.random(1,#ptz)]
  3480. z.Volume = 1
  3481. z:Play()
  3482. for i = 1, 10 do
  3483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3489. if Debounces.on == false then break end
  3490. rs:wait()
  3491. end
  3492. con1:disconnect()
  3493. Debounces.on = false
  3494. Debounces.NoIdl = false
  3495. if gp ~= nil then
  3496. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3497. for i,v in pairs(larm:GetChildren()) do
  3498. if v.Name == "asd" and v:IsA("Weld") then
  3499. v:Remove()
  3500. end
  3501. end
  3502. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3503. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3504. bv.P = 125000
  3505. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3506. hum1=nil
  3507. ht=nil
  3508. Debounces.on = false
  3509. Debounces.NoIdl = false
  3510. elseif ht == nil then wait()
  3511. Grab = false
  3512. Debounces.on = false
  3513. Debounces.NoIdl = false
  3514. end
  3515. end
  3516. end
  3517. end)
  3518. ----------------------------------------------------
  3519. mouse.KeyDown:connect(function(key)
  3520. if string.byte(key) == 52 then
  3521. char.Humanoid.WalkSpeed = 60
  3522. end
  3523. end)
  3524. mouse.KeyUp:connect(function(key)
  3525. if string.byte(key) == 52 then
  3526. char.Humanoid.WalkSpeed = 8
  3527. end
  3528. end)
  3529. -------------------------------
  3530. local animpose = "Idle"
  3531. local lastanimpose = "Idle"
  3532. local sine = 0
  3533. local change = 1
  3534. local val = 0
  3535. local ffing = false
  3536. -------------------------------
  3537. game:GetService("RunService").RenderStepped:connect(function()
  3538. --[[if char.Humanoid.Jump == true then
  3539. jump = true
  3540. else
  3541. jump = false
  3542. end]]
  3543. char.Humanoid.FreeFalling:connect(function(f)
  3544. if f then
  3545. ffing = true
  3546. else
  3547. ffing = false
  3548. end
  3549. end)
  3550. sine = sine + change
  3551. if jumpn == true then
  3552. animpose = "Jumping"
  3553. elseif ffing == true then
  3554. animpose = "Freefalling"
  3555. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3556. animpose = "Idle"
  3557. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3558. animpose = "Walking"
  3559. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3560. animpose = "Running"
  3561. end
  3562. if animpose ~= lastanimpose then
  3563. sine = 0
  3564. if Debounces.NoIdl == false then
  3565. if animpose == "Idle" then
  3566. for i = 1, 2 do
  3567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3573. end
  3574. elseif animpose == "Walking" then
  3575. for i = 1, 2 do
  3576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3582. end
  3583. elseif animpose == "Running" then
  3584. for i = 1, 2 do
  3585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3591. wait()
  3592. end
  3593. end
  3594. else
  3595. end
  3596. end
  3597. lastanimpose = animpose
  3598. if Debounces.NoIdl == false then
  3599. if animpose == "Idle" then
  3600. change = 0.5
  3601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3607. elseif animpose == "Walking" then
  3608. change = 1
  3609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3615. elseif animpose == "Running" then
  3616. change = 1
  3617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3623. elseif stanceToggle == "Floating" then
  3624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3626. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3630. end
  3631. end
  3632. end)
  3633. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3634. local a = Instance.new("ForceField")
  3635. a.Parent = workspace.mackenzieparkerrules
  3636. wait(0)
  3637. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3638. -----------------------------------------------------------------------------
  3639.  
  3640. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3641. --[[Part0 = Vector3 (Start pos)
  3642. Part1 = Vector3 (End pos)
  3643. Times = number (Amount of lightning parts)
  3644. Offset = number (Offset)
  3645. Color = color (brickcolor value)
  3646. Thickness = number (thickness)
  3647. Trans = number (transparency)
  3648. ]]--
  3649. local magz = (Part0 - Part1).magnitude
  3650. local curpos = Part0
  3651. local trz = {-Offset,Offset}
  3652. for i=1,Times do
  3653. local li = Instance.new("Part", torso)
  3654. li.Name = "Lightning"
  3655. li.TopSurface =0
  3656. li.Material = "Neon"
  3657. li.BottomSurface = 0
  3658. li.Anchored = true
  3659. li.Locked = true
  3660. li.Transparency = Trans or 0.4
  3661. li.BrickColor = BrickColor.new(Color)
  3662. li.formFactor = "Custom"
  3663. li.CanCollide = false
  3664. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3665. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3666. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3667. if Times == i then
  3668. local magz2 = (curpos - Part1).magnitude
  3669. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3670. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3671. else
  3672. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3673. end
  3674. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3675. game.Debris:AddItem(li,.1)
  3676. end
  3677. end
  3678.  
  3679. BodyParts = {} -- Parts to emit lightning effects from
  3680. for _, v in pairs(char:GetChildren()) do
  3681. if v:IsA("Part") then
  3682. table.insert(BodyParts, v)
  3683. end
  3684. end
  3685.  
  3686. Bounding = {} -- Calculate the bounding boxes
  3687. for _, v in pairs(BodyParts) do
  3688. local temp = {X=nil, Y=nil, Z=nil}
  3689. temp.X = v.Size.X/2 * 15
  3690. temp.Y = v.Size.Y/2 * 15
  3691. temp.Z = v.Size.Z/2 * 15
  3692. Bounding[v.Name] = temp
  3693. --table.insert(Bounding, v.Name, temp)
  3694. end
  3695.  
  3696. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3697. local Body1 = BodyParts[math.random(#BodyParts)]
  3698. local Body2 = BodyParts[math.random(#BodyParts)]
  3699. local Pos1 = Vector3.new(
  3700. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3701. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3702. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3703. )
  3704. local Pos2 = Vector3.new(
  3705. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3706. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3707. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3708. )
  3709. local SPos1 = Body1.Position + Pos1
  3710. local SPos2 = Body2.Position + Pos2
  3711. Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
  3712. end
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