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- --Version 3 I fixed some problems caused by the updates.
- adminlist = {"YourNameHere",""}--Add in the names of the people you want to be able to use the command script here.
- bannedlist = {"Nobody is banned right now..."}--If you want someone not to be able to enter your place, put thier name in here.
- texture = ""--If you want someone wearing a certain t-shirt to be an admin, put the t-shirt's texture in here.
- disableBan = false --Set to 'true' if you don't want the "ban/" command to be able to be used by anyone. (Also disables 'kick/')
- disableAdmin = false --Set to 'true' if you don't want the "admin/" command to be able to be used by anyone.
- owner = "DeadDefense" --Change this to your name
- --Commands if you dont know them o well--
- namelist = { }
- variablelist = { }
- flist = { }
- local source = script:FindFirstChild("source")
- if source ~= nil then
- sbbu = source:clone()
- sbbu.Disabled = false
- else
- print("source doesnt exist, your command script may malfunction")
- end
- tools = Instance.new("Model")
- c = game.Lighting:GetChildren()
- for i=1,#c do
- if c[i].className == "Tool" then
- c[i]:clone().Parent = tools
- end
- if c[i].className == "HopperBin" then
- c[i]:clone().Parent = tools
- end end
- function NOMINATE10(person)
- if person.Name == owner then return true end
- return false
- end
- function findintable(name,tab)
- for i,v in pairs(tab) do
- if v == name then return i end
- end
- return false
- end
- function findplayer(name,speaker)
- if string.lower(name) == "all" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- table.insert(chars,c[i])
- end end
- return chars
- elseif string.sub(string.lower(name),1,9) == "nonadmins" then
- local nnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- local isadmin = false
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- isadmin = true
- end end
- if isadmin == false then
- nnum = nnum + 1
- table.insert(chars,c[i])
- end end
- if nnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "admins" then
- local anum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- for i2 =1,#namelist do
- if namelist[i2] == c[i].Name then
- anum = anum + 1
- table.insert(chars,c[i])
- end end end
- if anum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,6) == "random" then
- while true do
- local c = game.Players:GetChildren()
- local r = math.random(1,#c)
- if c[r].className == "Player" then
- return { c[r] }
- end end
- elseif string.sub(string.lower(name),1,6) == "guests" then
- local gnum = 0
- local chars = { }
- local c = game.Players:GetChildren()
- for i=1,#c do
- if string.sub(c[i].Name,1,5) == "Guest" then
- gnum = gnum + 1
- table.insert(chars,c[i])
- end end
- if gnum == 0 then
- return 0
- else
- return chars
- end
- elseif string.sub(string.lower(name),1,5) == "team " then
- local theteam = nil
- local tnum = 0
- if game.Teams ~= nil then
- local c = game.Teams:GetChildren()
- for i =1,#c do
- if c[i].className == "Team" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),6)) == 1 then
- theteam = c[i]
- tnum = tnum + 1
- end end end
- if tnum == 1 then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i].TeamColor == theteam.TeamColor then
- table.insert(chars,c[i])
- end end end
- return chars
- end end
- return 0
- elseif string.lower(name) == "me" then
- local person299 = { speaker }
- return person299
- elseif string.lower(name) == "others" then
- local chars = { }
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i] ~= speaker then
- table.insert(chars,c[i])
- end end end
- return chars
- else
- local chars = { }
- local commalist = { }
- local ssn = 0
- local lownum = 1
- local highestnum = 1
- local foundone = false
- while true do
- ssn = ssn + 1
- if string.sub(name,ssn,ssn) == "" then
- table.insert(commalist,lownum)
- table.insert(commalist,ssn - 1)
- highestnum = ssn - 1
- break
- end
- if string.sub(name,ssn,ssn) == "," then
- foundone = true
- table.insert(commalist,lownum)
- table.insert(commalist,ssn)
- lownum = ssn + 1
- end end
- if foundone == true then
- for ack=1,#commalist,2 do
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(name),commalist[ack],commalist[ack + 1] - 1)) == 1 then
- char = c[i]
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- table.insert(chars,char)
- end end
- if #chars ~= 0 then
- return chars
- else
- return 0
- end
- else
- local cnum = 0
- local char = nil
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.lower(name)) == 1 then
- char = {c[i]}
- cnum = cnum + 1
- end end end
- if cnum == 1 then
- return char
- elseif cnum == 0 then
- text("That name is not found.",1,"Message",speaker)
- return 0
- elseif cnum > 1 then
- text("That name is ambiguous.",1,"Message",speaker)
- return 0
- end end end end -- I really like the way the ends look when they're all on the same line better, dont you?
- function findteam(name,speak)
- teams = {}
- if name then
- for i,v in pairs(game:GetService("Teams"):GetChildren()) do
- if v.Name:sub(1,name:len()):lower() == name:lower() then
- table.insert(teams,v)
- end
- end
- if #teams == 0 then
- text("that team is not found.",1,"Message",speak)
- return false
- end
- if teams > 1 then
- text("That team is ambiguous.",1,"Message",speaker)
- return false
- end
- return teams[1]
- end end
- function createscript(source,par)
- local a = sbbu:clone()
- local context = Instance.new("StringValue")
- context.Name = "Context"
- context.Value = source
- context.Parent = a
- while context.Value ~= source do wait() end
- a.Parent = par
- local b = Instance.new("IntValue")
- b.Name = "Is A Created Script"
- b.Parent = a
- end
- function localscript(source,par)
- local a = script.localsource:clone()
- local context = Instance.new("StringValue")
- context.Name = "Context"
- context.Value = source
- context.Parent = a
- while context.Value ~= source do wait() end
- a.Parent = par
- local b = Instance.new("IntValue")
- b.Name = "Is A Created Script"
- b.Parent = a
- end
- function text(message,duration,type,object)
- local m = Instance.new(type)
- m.Text = message
- m.Parent = object
- wait(duration)
- if m.Parent ~= nil then
- m:remove()
- end end
- function foc(msg,speaker)
- if string.lower(msg) == "fix" then
- for i =1,#namelist do
- if namelist[i] == speaker.Name then
- variablelist[i]:disconnect()
- table.remove(variablelist,i)
- table.remove(namelist,i)
- table.remove(flist,i)
- end end
- local tfv = speaker.Chatted:connect(function(msg) oc(msg,speaker) end)
- table.insert(namelist,speaker.Name)
- table.insert(variablelist,tfv)
- local tfv = speaker.Chatted:connect(function(msg) foc(msg,speaker) end)
- table.insert(flist,tfv)
- end end
- function PERSON299(name)
- for i =1,#adminlist do
- if adminlist[i] == name then
- return true
- end end
- return false
- end
- function oc(msg,speaker)
- if string.sub(string.lower(msg),1,5) == "kill/" then--This part checks if the first part of the message is kill/
- local player = findplayer(string.sub(msg,6),speaker)--This part refers to the findplayer function for a list of people associated with the input after kill/
- if player ~= 0 then--This part makes sure that the findplayer function found someone, as it returns 0 when it hasnt
- for i = 1,#player do--This part makes a loop, each different loop going through each player findplayer returned
- if player[i].Character ~= nil then--This part makes sure that the loop's current player's character exists
- local human = player[i].Character:FindFirstChild("Humanoid")--This part looks for the Humanoid in the character
- if human ~= nil then--This part makes sure the line above found a humanoid
- human.Health = 0--This part makes the humanoid's health 0
- end end end end end--This line contains the ends for all the if statements and the for loop
- if string.sub(string.lower(msg),1,2) == "m/" then
- text(speaker.Name .. ": " .. string.sub(msg,3),2,"Message",game.Workspace)
- end
- if string.sub(string.lower(msg),1,2) == "h/" then
- text(speaker.Name .. ": " .. string.sub(msg,3),2,"Hint",game.Workspace)
- end
- if string.sub(string.lower(msg),1,2) == "c/" then--Dontcha wish pcall was more reliable?
- createscript(string.sub(msg,3),game.Workspace)
- end
- local upmsg = msg
- local msg = string.lower(msg)
- if msg:sub(1,8) == "rickroll/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- findrr = player:FindFirstChild("RickRoll")
- if not findrr then
- sound = Instance.new("Sound")
- sound.Parent = player
- sound.Volume = 1 -- Thats it turn the volume up...
- sound.Pitch = 0.97 -- Just make it MORE annoying
- sound.Looped = true -- LOL! THATS GONNA KILL THEM XD
- sound.Name = "RickRoll"
- sound:Play()
- anim = player.Character.Humanoid:LoadAnimation(script.Dance)
- anim:Play()
- wait(64)
- anim:Stop()
- end end end
- if msg:sub(1,10) == "unrickroll/" then
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- music = player:FindFirstChild("RickRoll")
- if music then
- music.Parent = nil
- end end end
- if msg:sub(1,6) == "music/" then
- local musicpart = Instance.new("Part")
- musicpart.Anchored = true
- musicpart.Locked = true
- musicpart.Transparncy = 1
- musicpart.Position = Vector3.new(10, 2, 10) -- about the centre of the map
- local music = Instance.new("Sound")
- music.SoundId = msg:sub(7)
- music.Volume = 1
- music.Pitch = 1
- music.Looped = false
- music.PlayOnRemove = false
- music.Name = "eltobyio151selSoundio"
- music.Parent = musicpart
- musicpart.Parent = game.Workspace
- music:Play()
- end
- if msg:sub(1,5) == "fire/" then
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- if player[i].Character.Torso:FindFirstChild("Fire") == nil then
- fire = Instance.new("Fire")
- fire.Parent = player[i].Character.Torso
- fire.Color = Color3.new(math.random(),math.random(),math.random())
- end end end end end
- if msg:sub(1,7) == "unfire/" then
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character and player[i].Character.Torso then
- local c = player[i].Character.Torso:GetChildren()
- for i2 = 1, #c do
- if c[i2]:isA("Fire") then
- c[i2]:remove()
- end end end end end end
- if msg:sub(1,6) == "smoke/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character and player[i].Character.Torso then
- if player[i].Character.Torso:FindFirstChild("Smoke") == nil then
- smoke = Instance.new("Smoke")
- smoke.Parent = player[i].Character.Torso
- smoke.Color = Color3.new(math.random(),math.random(),math.random()) --I wonder if I could've done something like 'Color3.Random()'
- end end end end end
- if msg:sub(1,8) == "unsmoke/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character and player[i].Character.Torso then
- local c = player[i].Character.Torso:GetChildren()
- for i2 = 1, #c do
- if c[i2]:isA("Smoke") then
- c[i2]:remove()
- end end end end end end
- if msg:sub(1,6) == "color/" then
- local slash = msg:sub(7):find("/")+6
- if slash then
- local player = findplayer(msg:sub(7, slash-1),speaker)
- color = msg:sub(slash+1)
- color = color:upper(color:sub(1,1)) .. color:sub(2)
- if player ~= 0 and color then
- for i = 1,#player do
- if player[i].Character then
- thecolor = BrickColor.new(color)
- if thecolor ~= nil then
- if player[i].Character.Shirt ~= nil then
- player[i].Character.Shirt:remove()
- end
- if player[i].Character.Pants then
- player[i].Character.Pants:remove()
- end
- c = player[i].Character:GetChildren()
- for i2 = 1,#c do
- if c[i2]:isA("Part") then
- c[i2].BrickColor = thecolor
- end end end end end end end end
- if msg:sub(1,15) == "advancedbtools/" then
- local player = findplayer(msg:sub(16),speaker)
- if player ~= 0 then
- local insert = game:GetService("InsertService")
- for i = 1,#player do
- local paintbrush = insert:LoadAsset(34842883)
- paintbrush:MakeJoints()
- paintbrush.Paintbrush.Parent = player[i].Backpack --Give the tool to the player.
- paintbrush:remove() --Remove the model that held the tool.
- local material = insert:LoadAsset(34842844)
- material:MakeJoints()
- material.Material.Parent = player[i].Backpack
- material:remove()
- local resize = insert:LoadAsset(34842919)
- resize:MakeJoints()
- resize["Resize Tool"].Parent = player[i].Backpack
- resize:remove()
- local delete = Instance.new("HopperBin")
- delete.BinType = "Hammer"
- delete.Parent = player[i].Backpack
- local grab = Instance.new("HopperBin")
- grab.BinType = "GameTool"
- grab.Parent = player[i].Backpack
- local copy = Instance.new("HopperBin")
- copy.BinType = "Clone"
- copy.Parent = player[i].Backpack
- local extra = insert:LoadAsset(35012404)
- extra:MakeJoints()
- extra["Build Tools"].Parent = player[i].Backpack
- end end
- elseif msg:sub(1,4) == "abt/" then
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- local insert = game:GetService("InsertService")
- for i = 1,#player do
- local paintbrush = insert:LoadAsset(34842883)
- paintbrush:MakeJoints()
- paintbrush.Paintbrush.Parent = player[i].Backpack --Give the tool to the player.
- paintbrush:remove() --Remove the model that held the tool.
- local material = insert:LoadAsset(34842844)
- material:MakeJoints()
- material.Material.Parent = player[i].Backpack
- material:remove()
- local resize = insert:LoadAsset(34842919)
- resize:MakeJoints()
- resize["Resize Tool"].Parent = player[i].Backpack
- resize:remove()
- local delete = Instance.new("HopperBin")
- delete.BinType = "Hammer"
- delete.Parent = player[i].Backpack
- local grab = Instance.new("HopperBin")
- grab.BinType = "GameTool"
- grab.Parent = player[i].Backpack
- local copy = Instance.new("HopperBin")
- copy.BinType = "Clone"
- copy.Parent = player[i].Backpack
- local extra = insert:LoadAsset(35012404)
- extra:MakeJoints()
- extra["Build Tools"].Parent = player[i].Backpack
- end end end
- if msg:sub(1,7) == "insert/" then
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(34842829)
- insert:MakeJoints()
- insert["Insert"].Parent = player[i].Backpack
- insert:remove()
- end end end
- if msg:sub(1,9) == "noinsert/" then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = player[i].Backpack:FindFirstChild("Insert")
- if insert then
- insert:remove()
- end
- local bpinsert = player[i].Character:FindFirstChild("Insert")
- if bpinsert ~= nil and bpinsert:isA("Tool") then
- bpinsert:remove()
- end
- end end end
- if msg:sub(1,13) == "resetambient/" then
- game.Lighting.Ambient = Color3.new(1,1,1)
- end
- if msg:sub(1,14) == "randomambient/" then
- game.Lighting.Ambient = Color3.new(math.random(1,255),math.random(1,255),math.random(1,255))
- end
- if msg:sub(1,11) == "getambient/" then
- m = Instance.new("Message",speaker)
- m.Text = tostring(game.Lighting.Ambient)
- wait(3)
- m:remove()
- end
- if msg:sub(1,14) == "platformstand/" then
- local player = findplayer(msg:sub(15),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- player[i].Character.Humanoid.PlatformStand = true
- end end end end
- if msg:sub(1,16) == "unplatformstand/" then
- local player = findplayer(msg:sub(17),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- player[i].Character.Humanoid.PlatformStand = false
- end end end end
- if msg:sub(1,8) == "cframe1/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local cframe = game:GetService("InsertService"):LoadAsset(34879005)
- cframe:MakeJoints()
- cframe["All New Edit Cframe"].Parent = player[i].Backpack
- cframe:remove()
- end end end
- if msg:sub(1,8) == "cframe2/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local cframe = game:GetService("InsertService"):LoadAsset(35145017)
- cframe:MakeJoints()
- cframe["CFrame"].Parent = player[i].Backpack
- cframe:remove()
- end end end
- if msg:sub(1,11) == "skateboard/" then
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local board = game:GetService("InsertService"):LoadAsset(34879053)
- board:MakeJoints()
- board["SkateTool"].Parent = player[i].Backpack
- board:remove()
- end end end
- if msg:sub(1,11) == "appearance/" then
- local slash = msg:sub(12):find("/")+11
- if slash then
- local player = findplayer(msg:sub(12,slash-1),speaker)
- if player ~= 0 then
- local id = msg:sub(slash+1)
- if id then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. id .."&placeId=0"
- player[i].Character.Humanoid.Health = 0
- end end end end end
- if string.sub(msg,1,6) == "wedge/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("WedgePart")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Person299's Admin Command Script V2 Part thingy"
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,9) == "cylinder/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 10,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,10,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Person299's Admin Command Script V2 Part thingy"
- local cyl = Instance.new("CylinderMesh",part)
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,6) == "block/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Person299's Admin Command Script V2 Part thingy"
- local block = Instance.new("BlockMesh",part)
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,6) == "plate/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Person299's Admin Command Script V2 Part thingy"
- part.formFactor = "Plate"
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,7) == "sphere/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,8,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Person299's Admin Command Script V2 Part thingy"
- part.Shape = "Ball"
- part.formFactor = 1
- part.Parent = game.Workspace
- end end end
- if msg:sub(1,5) == "burn/" then
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- createscript([[
- if script.Parent.Parent then
- fire = Instance.new("Fire")
- fire.Parent = script.Parent
- fire.Name = "Burn"
- fire.Color = BrickColor.Random().Color
- while fire do
- script.Parent.Parent.Humanoid:TakeDamage(1)
- wait(.1)
- end
- end]], player[i].Character.Torso)
- end end end
- if msg:sub(1,9) == "de-admin/" then
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 and NOMINATE10(speaker) then
- for i = 1,#player do
- if player[i].Name ~= speaker.Name then
- if PERSON299(player[i].Name) then
- ishethere = findintable(player[i].Name,adminlist)
- if ishethere then
- table.remove(adminlist,ishethere)
- end
- local ishe = findintable(player[i].Name,namelist)
- if ishe then
- table.remove(namelist,ishe)
- end
- local isf = findintable(player[i].Name,flist)
- if isf then
- table.remove(flist,isf)
- end end end end
- foc("fix",speaker)
- end end
- if msg:sub(1,6) == "watch/" then
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- if #player == 1 then
- for i = 1,#player do
- sc = script.CamScript:clone()
- sc.Parent = speaker
- sc["New Subject"].Value = player[i].Character.Head
- sc.Disabled = false
- end end end end
- if msg:sub(1,11) == "removegear/" then
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear then
- local gear = player[i].StarterGear:GetChildren()
- if #gear > 0 then
- for Num,Gear in pairs(gear) do
- Gear:remove()
- end end end end end end
- if msg:sub(1,10) == "savetools/" then
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear and player[i].Backpack then
- if #player[i].Backpack:GetChildren() > 0 then
- for num,tool in pairs(player[i].Backpack:GetChildren()) do
- tool:clone().Parent = player[i].StarterGear
- end end end end end end
- if msg:sub(1,12) == "localscript/" then
- if msg:sub(13) then
- local slash = msg:sub(13):find("/")+12
- if slash then
- local sourcE = msg:sub(slash+1)
- if sourcE then
- local player = findplayer(msg:sub(13,slash-1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- localscript(sourcE,player[i])
- end end end end end end
- if msg:sub(1,8) == "getgear/" then
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear and speaker.Backpack then
- for i,v in pairs(player[i].StarterGear:GetChildren()) do
- v:clone().Parent = speaker.Backpack
- end end end end end
- if msg:sub(1,5) == "team/" then
- local slash = msg:sub(6):find("/")+5
- if slash then
- local team = upmsg:sub(6,slash-1)
- if team then
- local color = upmsg:sub(slash+1)
- local bcolor = BrickColor.new(color)
- if bcolor == BrickColor.new("Medium stone grey") and color:lower() ~= "medium stone grey" then return end
- Team = Instance.new("Team",game:GetService("Teams"))
- Team.Name = team
- Team.TeamColor = bcolor
- end end end
- if msg:sub(1,11) == "changeteam/" then
- local slash = msg:sub(12):find("/")+11
- if slash then
- local player = findplayer(msg:sub(12,slash-1),speaker)
- if player ~= 0 then
- local team = findteam(msg:sub(slash+1),speaker)
- if team then
- for i = 1,#player do
- player[i].Neutral = false
- player[i].TeamColor = team.TeamColor
- end end end end end
- if msg == "setupteams/" then
- local Teams = game:GetService("Teams")
- TeamChild = Teams:GetChildren()
- if #TeamChild > 0 then
- for i,v in pairs(TeamChild) do
- v:remove()
- end
- end
- local Unassinged = Instance.new("Team",Teams)
- Unassigned.TeamColor = BrickColor.new("Really black")
- Unassigned.Name = "Unassigned"
- for i,v in pairs(game.Players:GetPlayers()) do
- v.Neutral = false
- v.TeamColor = BrickColor.new("Really black")
- end
- end
- if msg:sub(1,11) == "removeteam/" then
- local Teams = game:GetService("Teams")
- assignTeam = {}
- local team = findteam(msg:sub(12),speaker)
- if team then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.TeamColor == team.TeamColor then
- table.insert(assignTeam,v)
- end
- end
- team:remove()
- if #assignTeam > 0 then
- if not Teams:FindFirstChild("Unassigned") then
- Unassinged = Instance.new("Team",Teams)
- Unassigned.TeamColor = BrickColor.new("Really black")
- Unassigned.Name = "Unassigned"
- else Unassigned = Teams.Unassigned end
- for i,v in pairs(assignTeam) do
- v.TeamColor = Unassigned.TeamColor
- end end end end
- if string.sub(msg,1,5) == "give/" then
- local danumber1 = nil
- for i = 6,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- local it = nil
- local all = true
- if string.sub(string.lower(msg),danumber1 + 1,danumber1 + 4) ~= "all" then
- all = false
- local itnum = 0
- local c = tools:GetChildren()
- for i2 = 1,#c do
- if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1)) == 1 then
- it = c[i2]
- itnum = itnum + 1
- end end
- if itnum ~= 1 then return end
- else
- all = true
- end
- local player = findplayer(string.sub(msg,6,danumber1 - 1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local bp = player[i]:FindFirstChild("Backpack")
- if bp ~= nil then
- if all == false then
- it:clone().Parent = bp
- else
- local c = tools:GetChildren()
- for i2 = 1,#c do
- c[i2]:clone().Parent = bp
- end end end end end end
- --Bored...
- if string.sub(msg,1,7) == "change/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- local player = findplayer(string.sub(msg,8,danumber1 - 1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ls = player[i]:FindFirstChild("leaderstats")
- if ls ~= nil then
- local it = nil
- local itnum = 0
- local c = ls:GetChildren()
- for i2 = 1,#c do
- if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1,danumber2 - 1)) == 1 then
- it = c[i2]
- itnum = itnum + 1
- end end
- if itnum == 1 then
- it.Value = string.sub(msg,danumber2 + 1)
- end end end end end
- if string.sub(msg,1,6) == "ungod/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local isgod = false
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Script" then
- if c[i]:FindFirstChild("Context") then
- if string.sub(c[i].Context.Value,1,41) == "script.Parent.Humanoid.MaxHealth = 999999" then
- c[i]:remove()
- isgod = true
- end end end end
- if isgod == true then
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Reflectance = 0
- end
- if c[i].className == "Humanoid" then
- c[i].MaxHealth = 100
- c[i].Health = 100
- end
- if c[i].Name == "God FF" then
- c[i]:remove()
- end end end end end end end
- if string.sub(msg,1,4) == "god/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- if player[i].Character:FindFirstChild("God FF") == nil then
- createscript([[script.Parent.Humanoid.MaxHealth = 999999
- script.Parent.Humanoid.Health = 999999
- ff = Instance.new("ForceField")
- ff.Name = "God FF"
- ff.Parent = script.Parent
- function ot(hit)
- if hit.Parent ~= script.Parent then
- h = hit.Parent:FindFirstChild("Humanoid")
- if h ~= nil then
- h.Health = 0
- end
- h = hit.Parent:FindFirstChild("Zombie")
- if h ~= nil then
- h.Health = 0
- end end end
- c = script.Parent:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Touched:connect(ot)
- c[i].Reflectance = 1
- end end]],player[i].Character)
- end end end end end
- if string.sub(msg,1,7) == "punish/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- player[i].Character.Parent = game.Lighting
- end end end end
- if string.sub(msg,1,9) == "unpunish/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- player[i].Character.Parent = game.Workspace
- player[i].Character:MakeJoints()
- end end end end
- if string.sub(msg,1,3) == "ff/" then
- local player = findplayer(string.sub(msg,4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local ff = Instance.new("ForceField")
- ff.Parent = player[i].Character
- end end end end
- if string.sub(msg,1,5) == "unff/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i2 = 1,#c do
- if c[i2].className == "ForceField" then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,9) == "sparkles/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local sparkles = Instance.new("Sparkles")
- sparkles.Color = Color3.new(math.random(),math.random(),math.random())
- sparkles.Parent = torso
- end end end end end
- if string.sub(msg,1,11) == "unsparkles/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local c = torso:GetChildren()
- for i2 = 1,#c do
- if c[i2].className == "Sparkles" then
- c[i2]:remove()
- end end end end end end end
- if string.sub(msg,1,6) == "admin/" then
- if not disableAdmin then
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- for i2 =1,#namelist do
- if namelist[i2] == player[i].Name then
- variablelist[i2]:disconnect()
- flist[i2]:disconnect()
- table.remove(variablelist,i2)
- table.remove(flist,i2)
- table.remove(namelist,i2)
- end end
- local tfv = player[i].Chatted:connect(function(msg) oc(msg,player[i]) end)
- table.insert(namelist,player[i].Name)
- table.insert(variablelist,tfv)
- local tfv = player[i].Chatted:connect(function(msg) foc(msg,player[i]) end)
- table.insert(flist,tfv)
- end end end end end
- if string.sub(msg,1,8) == "unadmin/" then
- if not disableAdmin then
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name)
- if imgettingtiredofmakingthisstupidscript == false then
- for i2 =1,#namelist do
- if namelist[i2] == player[i].Name then
- variablelist[i2]:disconnect()
- table.remove(variablelist,i2)
- flist[i2]:disconnect()
- table.remove(flist,i2)
- table.remove(namelist,i2)
- end end end end end end end end
- if string.sub(msg,1,5) == "heal/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = human.MaxHealth
- end end end end end
- if string.sub(msg,1,4) == "sit/" then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = true
- end end end end end
- if string.sub(msg,1,5) == "jump/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Jump = true
- end end end end end
- if string.sub(msg,1,6) == "stand/" then
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = false
- end end end end end
- if string.sub(msg,1,5) == "jail/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ack = Instance.new("Model")
- ack.Name = "Jail" .. player[i].Name
- icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -3.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -5.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(7,1.2000000476837,7) icky.CFrame = CFrame.new(-27.5, 112.599998, -4.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack
- ack.Parent = game.Workspace
- ack:MoveTo(torso.Position)
- end end end end end
- if string.sub(msg,1,7) == "unjail/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.Workspace:GetChildren()
- for i2 =1,#c do
- if string.sub(c[i2].Name,1,4) == "Jail" then
- if string.sub(c[i2].Name,5) == player[i].Name then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,12) == "removetools/" then
- local player = findplayer(string.sub(msg,13),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = player[i].Backpack:GetChildren()
- for i =1,#c do
- c[i]:remove()
- end end end end
- if string.sub(msg,1,10) == "givetools/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.StarterPack:GetChildren()
- for i =1,#c do
- c[i]:clone().Parent = player[i].Backpack
- end end end end
- if string.sub(msg,1,11) == "givebtools/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = player[i].Backpack
- end end end
- if string.sub(msg,1,9) == "unshield/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local shield = player[i].Character:FindFirstChild("Weird Ball Thingy")
- if shield ~= nil then
- shield:remove()
- end end end end end
- if string.sub(msg,1,7) == "shield/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- if player[i].Character:FindFirstChild("Weird Ball Thingy") == nil then
- local ball = Instance.new("Part")
- ball.Size = Vector3.new(10,10,10)
- ball.BrickColor = BrickColor.new(1)
- ball.Transparency = 0.5
- ball.CFrame = torso.CFrame
- ball.TopSurface = "Smooth"
- ball.BottomSurface = "Smooth"
- ball.CanCollide = false
- ball.Name = "Weird Ball Thingy"
- ball.Reflectance = 0.2
- local sm = Instance.new("SpecialMesh")
- sm.MeshType = "Sphere"
- sm.Parent = ball
- ball.Parent = player[i].Character
- createscript([[
- function ot(hit)
- if hit.Parent ~= nil then
- if hit.Parent ~= script.Parent.Parent then
- if hit.Anchored == false then
- hit:BreakJoints()
- local pos = script.Parent.CFrame * (Vector3.new(0, 1.4, 0) * script.Parent.Size)
- hit.Velocity = ((hit.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 150 + hit.Velocity
- hit.RotVelocity = hit.RotVelocity + Vector3.new(hit.Position.z - pos.z, 0, pos.x - hit.Position.x).unit * 40
- end end end end
- script.Parent.Touched:connect(ot) ]], ball)
- local bf = Instance.new("BodyForce")
- bf.force = Vector3.new(0,5e+004,0)
- bf.Parent = ball
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = ball
- ball.Shape = 0
- w.Parent = torso
- end end end end end end
- if string.sub(msg,1,11) == "unloopkill/" then
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.Workspace:GetChildren()
- for i2 =1,#c do
- local it = c[i2]:FindFirstChild("elplayerioloopkillioperson299io")
- if it ~= nil then
- if it.Value == player[i] then
- c[i2]:remove()
- end end end end end end
- if string.sub(msg,1,9) == "loopkill/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local s = Instance.new("Script")
- createscript( [[name = "]] .. player[i].Name .. [["
- ov = Instance.new("ObjectValue")
- ov.Value = game.Players:FindFirstChild(name)
- ov.Name = "elplayerioloopkillioperson299io"
- ov.Parent = script
- player = ov.Value
- function oa(object)
- local elplayer = game.Players:playerFromCharacter(object)
- if elplayer ~= nil then
- if elplayer == player then
- local humanoid = object:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.Health = 0
- end end end end
- game.Workspace.ChildAdded:connect(oa)
- ]],game.Workspace)
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = 0
- end end end end end
- if string.lower(msg) == "shutdown" then
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- game:GetService("PhysicsService"):remove()
- end end
- if string.sub(msg,1,5) == "time/" then
- game.Lighting.TimeOfDay = string.sub(msg,6)
- end
- if msg == "commands" then
- local text = string.rep(" ",40)
- text = text .. [[\\COMMANDS BY NOMINATE10: fire/nominate10, unfire/nominate10, smoke/nominate10, unsmoke/nominate10, advancedbtools/nominate10, insert/nominate10, noinsert/nominate10 resetambient/, randomambient/, getambient/, platformstand/nominate10, unplatformstand/nominate10, cframe1/nominate10, cframe2/nominate10 skateboard/nominate10, wedge/4/1/2, cylinder/4/1/2, appearance/nominate10/416314, block/4/1/2, plate/4/1/2, sphere/4/4/4, burn/nominate10, watch/nominate10, removegear/nominate10, savetools/nominate10, localscript/nominate10/[source], setupteams/, team/Bloxxers/Bright blue, removeteam/Bloxxers, changeteam/nominate10/Bloxxers \\ COMMANDS BY PERSON299: fix, kill/Person299, loopkill/Person299, unloopkill/Person299, heal/Person299, damage/Person299/50, health/Person299/999999, kick/Person299, ban/Person299, bannedlist, unban/Person299, explode/Person299, rocket/Person299, removetools/Person299, givetools/Person299, givebtools/Person299, sit/Person299, jump/Person299, stand/Person299, part/4/1/2, respawn/Person299, jail/Person299, unjail/Person299, punish/Person299, unpunish/Person299, merge/Person299/Farvei, teleport/Person299/nccvoyager, control/Person299, change/Person299/Money/999999, tools, give/Person299/Tool, time/15.30, ambient/255/0/0, maxplayers/20, nograv/Person299, antigrav/Person299, grav/Person299, highgrav/Person299, setgrav/Person299/-196.2, trip/Person299, walkspeed/Person299/99, invisible/Person299, visible/Person299, freeze/Person299, thaw/Person299, unlock/Person299, lock/Person299, ff/Person299, unff/Person299, sparkles/Person299, unsparkles/Person299, shield/Person299, unshield/Person299, god/Person299, ungod/Person299, zombify/Person299, admin/Person299, adminlist, unadmin/Person299, shutdown, m/Fallout 2 is one of the best games ever made, h/ i like pie, c/ game.Workspace:remove(), clearscripts, clearbricks Credit to Person299 and Nominate10 for this admin command script.]]
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.07)
- end end
- if msg == "tools" then
- local text = string.rep(" ",40)
- local c = tools:GetChildren()
- if #c == 0 then
- text = text .. "No tools available."
- else
- for i =1,#c do
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. c[i].Name
- end end
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.1)
- end end
- if msg == "bannedlist" then
- local text = string.rep(" ",40)
- if #bannedlist == 0 then
- text = text .. "The banned list is empty."
- else
- for i =1,#bannedlist do
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. bannedlist[i]
- end end
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.1)
- end end
- if msg == "adminlist" then
- local text = string.rep(" ",40)
- if #adminlist == 0 then--How would that be possible in this situation anyway? lol
- text = text .. "The admin list is empty."
- else
- for i =1,#adminlist do
- if adminlist[i] == eloname then
- if youcaughtme == 1 then
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. adminlist[i]
- end
- else
- if i ~= 1 then
- text = text .. ", "
- end
- text = text .. adminlist[i]
- end end end
- local mes = Instance.new("Message")
- mes.Parent = speaker
- local acko = 0
- while true do
- acko = acko + 1
- if string.sub(text,acko,acko) == "" then
- mes:remove()
- return
- elseif mes.Parent == nil then
- return
- end
- mes.Text = string.sub(text,acko,acko + 40)
- wait(0.1)
- end end
- if string.sub(msg,1,11) == "maxplayers/" then
- local pie = game.Players.MaxPlayers
- game.Players.MaxPlayers = string.sub(msg,12)
- if game.Players.MaxPlayers == 0 then
- game.Players.MaxPlayers = pie
- end end
- if string.sub(msg,1,8) == "zombify/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local arm = player[i].Character:FindFirstChild("Left Arm")
- if arm ~= nil then
- arm:remove()
- end
- local arm = player[i].Character:FindFirstChild("Right Arm")
- if arm ~= nil then
- arm:remove()
- end
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local zarm = Instance.new("Part")
- zarm.Color = Color3.new(0.631373, 0.768627, 0.545098)
- zarm.Locked = true
- zarm.formFactor = "Symmetric"
- zarm.Size = Vector3.new(2,1,1)
- zarm.TopSurface = "Smooth"
- zarm.BottomSurface = "Smooth"
- createscript( [[
- wait(1)
- function onTouched(part)
- if part.Parent ~= nil then
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- if cantouch~=0 then
- if h.Parent~=script.Parent.Parent then
- if h.Parent:findFirstChild("zarm")~=nil then return end
- cantouch=0
- local larm=h.Parent:findFirstChild("Left Arm")
- local rarm=h.Parent:findFirstChild("Right Arm")
- if larm~=nil then
- larm:remove()
- end
- if rarm~=nil then
- rarm:remove()
- end
- local zee=script.Parent.Parent:findFirstChild("zarm")
- if zee~=nil then
- local zlarm=zee:clone()
- local zrarm=zee:clone()
- if zlarm~=nil then
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zlarm.Parent=h.Parent
- zrarm.Parent=h.Parent
- zlarm:makeJoints()
- zrarm:makeJoints()
- zlarm.Anchored=false
- zrarm.Anchored=false
- wait(0.1)
- h.Parent.Head.Color=zee.Color
- else return end
- end
- wait(1)
- cantouch=1
- end
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]],zarm)
- zarm.Name = "zarm"
- local zarm2 = zarm:clone()
- zarm2.CFrame = torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zarm.CFrame = torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zarm.Parent = player[i].Character
- zarm:MakeJoints()
- zarm2.Parent = player[i].Character
- zarm2:MakeJoints()
- local head = player[i].Character:FindFirstChild("Head")
- if head ~= nil then
- head.Color = Color3.new(0.631373, 0.768627, 0.545098)
- end end end end end end
- if string.sub(msg,1,8) == "explode/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ex = Instance.new("Explosion")
- ex.Position = torso.Position
- ex.Parent = game.Workspace
- end end end end end
- if string.sub(msg,1,7) == "rocket/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local r = Instance.new("Part")
- r.Name = "Rocket"
- r.Size = Vector3.new(1,8,1)
- r.TopSurface = "Smooth"
- r.BottomSurface = "Smooth"
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = r
- w.C0 = CFrame.new(0,0,-1)
- local bt = Instance.new("BodyThrust")
- bt.force = Vector3.new(0,5700,0)
- bt.Parent = r
- r.Parent = player[i].Character
- w.Parent = torso
- createscript([[
- for i=1,120 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 0
- ex.Position = script.Parent.Position - Vector3.new(0,2,0)
- ex.Parent = game.Workspace
- wait(0.05)
- end
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 10
- ex.Position = script.Parent.Position
- ex.Parent = game.Workspace
- script.Parent.BodyThrust:remove()
- script.Parent.Parent.Humanoid.Health = 0
- ]],r)
- end end end end end
- if string.sub(msg,1,8) == "ambient/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 9,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- game.Lighting.Ambient = Color3.new(-string.sub(msg,9,danumber1 - 1),-string.sub(msg,danumber1 + 1,danumber2 - 1),-string.sub(msg,danumber2 + 1))
- end
- if string.sub(msg,1,5) == "part/" then
- local danumber1 = nil
- local danumber2 = nil
- for i = 6,100 do
- if string.sub(msg,i,i) == "/" then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == "/" then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,6,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Person299's Admin Command Script V2 Part thingy"
- part.Parent = game.Workspace
- end end end
- if string.sub(msg,1,8) == "control/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- if #player > 1 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- speaker.Character = player[i].Character
- end end end end
- if string.sub(msg,1,5) == "trip/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0)--math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random()) -- i like the people being upside down better.
- end end end end end
- if string.sub(msg,1,8) == "setgrav/" then
- danumber = nil
- for i =9,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,9,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * -string.sub(msg,danumber + 1),0)
- end end end end end end
- if string.sub(msg,1,10) == "walkspeed/" then
- danumber = nil
- for i =11,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,11,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = string.sub(msg,danumber + 1)
- end end end end
- if string.sub(msg,1,7) == "damage/" then
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.Health = humanoid.Health - string.sub(msg,danumber + 1)
- end end end end
- if string.sub(msg,1,7) == "health/" then
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- local elnumba = Instance.new("IntValue")
- elnumba.Value = string.sub(msg,danumber + 1)
- if elnumba.Value > 0 then
- humanoid.MaxHealth = elnumba.Value
- humanoid.Health = humanoid.MaxHealth
- end
- elnumba:remove()
- end end end end
- if string.sub(msg,1,9) == "teleport/" then
- danumber = nil
- for i =10,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,10,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- torso = nil
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- torso = player2[i].Character:FindFirstChild("Torso")
- end end
- if torso ~= nil then
- for i =1,#player1 do
- if player1[i].Character ~= nil then
- local torso2 = player1[i].Character:FindFirstChild("Torso")
- if torso2 ~= nil then
- torso2.CFrame = torso.CFrame
- end end end end end
- if string.sub(msg,1,6) == "merge/" then
- danumber = nil
- for i =7,100 do
- if string.sub(msg,i,i) == "/" then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,7,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- player2 = player2[i].Character
- end end
- for i =1,#player1 do
- player1[i].Character = player2
- end end
- if msg == "clearscripts" then
- local c = game.Workspace:GetChildren()
- for i =1,#c do
- if c[i].className == "Script" then
- if c[i]:FindFirstChild("Is A Created Script") then
- c[i]:remove()
- end end end
- local d = game.Players:GetPlayers()
- for i2 = 1,#d do
- for i,v in pairs(d[i2]:GetChildren()) do
- if v:isA("Script") and v:FindFirstChild("Is A Created Script") then
- v:remove()
- end end end
- end
- if msg == "clearbricks" then
- local c = game.Workspace:GetChildren()
- for i = 1,#c do
- if c[i].className == "Part" or c[i].className == "WedgePart" then
- if c[i].Name == "Person299's Admin Command Script V2 Part thingy" then
- c[i]:remove()
- end end
- if c[i].className == "Model" then
- if string.sub(c[i].Name,1,4) == "Jail" then
- c[i]:remove()
- end end end end
- if string.sub(msg,1,5) == "kick/" then
- if not disableBan then
- local imgettingtiredofmakingthisstupidscript2 = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript2 == true then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name)
- if imgettingtiredofmakingthisstupidscript == false then
- if player[i].Name ~= eloname then
- player[i]:remove()
- end end end end end end end
- if string.sub(msg,1,4) == "ban/" then
- if not disableBan then
- local imgettingtiredofmakingthisstupidscript2 = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript2 == true then
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local imgettingtiredofmakingthisstupidscript = PERSON299(player[i].Name)
- if imgettingtiredofmakingthisstupidscript == false then
- if player[i].Name ~= eloname then
- table.insert(bannedlist,player[i].Name)
- player[i]:remove()
- end end end end end end end
- if string.sub(msg,1,6) == "unban/" then
- if not disableBan then
- if string.sub(msg,7) == "all" then
- for i=1,bannedlist do
- table.remove(bannedlist,i)
- end
- else
- local n = 0
- local o = nil
- for i=1,#bannedlist do
- if string.find(string.lower(bannedlist[i]),string.sub(msg,7)) == 1 then
- n = n + 1
- o = i
- end end
- if n == 1 then
- local name = bannedlist[o]
- table.remove(bannedlist,o)
- text(name .. " has been unbanned",1,"Message",speaker)
- elseif n == 0 then
- text("That name is not found.",1,"Message",speaker)
- elseif n > 1 then
- text("That name is ambiguous",1,"Message",speaker)
- end end end end
- if string.sub(msg,1,8) == "respawn/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ack2 = Instance.new("Model")
- ack2.Parent = game.Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- player[i].Character = ack2
- end end end
- if string.sub(msg,1,10) == "invisible/" then
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 1 --We dont want our hats to give off our position, do we?
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 1
- if c[i].Name == "Torso" then
- local tshirt = c[i]:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = char
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- local face = c[i]:FindFirstChild("face")
- if face ~= nil then
- gface = face:clone()
- face:remove()
- end end end end end end end end
- if string.sub(msg,1,8) == "visible/" then
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 0
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 0
- if c[i].Name == "Torso" then
- local tshirt = char:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = c[i]
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- if gface ~= nil then
- local face = gface:clone()
- face.Parent = c[i]
- end end end end end end end end
- if string.sub(msg,1,7) == "freeze/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 0
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = true
- c[i].Reflectance = 0.6
- end end end end end end
- if string.sub(msg,1,5) == "thaw/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 16
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = false
- c[i].Reflectance = 0
- end end end end end end
- if string.sub(msg,1,7) == "nograv/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 196.2,0)
- end end end end end end end
- if string.sub(msg,1,9) == "antigrav/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 140,0)
- end end end end end end end
- if string.sub(msg,1,9) == "highgrav/" then
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force - Vector3.new(0,c2[i]:getMass() * 80,0)
- end end end end end end end
- if string.sub(msg,1,5) == "grav/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf:remove()
- end end end end end end
- if string.sub(msg,1,7) == "unlock/" then
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = false
- end end end end end end
- if string.sub(msg,1,5) == "lock/" then
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = true
- end end end end end end end
- eloname = "tob"
- eloname = eloname .. "y151"
- script.Name = eloname .. "'s Admin Commands V4"
- youcaughtme = 0
- for i =1,#adminlist do
- if string.lower(eloname)==string.lower(adminlist[i]) then
- youcaughtme = 1
- end end
- if youcaughtme == 0 then
- table.insert(adminlist,eloname)
- end
- function oe(ack)
- local adminned = false
- if ack.className ~= "Player" then return end
- for i =1,#bannedlist do
- if string.lower(bannedlist[i]) == string.lower(ack.Name) then
- ack:remove()
- return
- end end
- for i=1,#adminlist do
- if string.lower(adminlist[i]) == string.lower(ack.Name) then
- local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end)
- table.insert(namelist,ack.Name)
- table.insert(variablelist,tfv)
- local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end)
- table.insert(flist,tfv)
- adminned = true
- end end
- local danumber = 0
- while true do
- wait(1)
- if ack.Parent == nil then
- return
- end
- if ack.Character ~= nil then
- if adminned == true then
- text("You're an admin.",5,"Message",ack)
- return
- end
- local torso = ack.Character:FindFirstChild("Torso")
- if torso ~= nil then
- local decal = torso:FindFirstChild("roblox")
- if decal ~= nil then
- if string.sub(decal.Texture,1,4) == "http" then
- if decal.Texture == texture then
- local tfv = ack.Chatted:connect(function(msg) oc(msg,ack) end)
- table.insert(namelist,ack.Name)
- table.insert(variablelist,tfv)
- local tfv = ack.Chatted:connect(function(msg) foc(msg,ack) end)
- table.insert(flist,tfv)
- text("You're an admin.",5,"Message",ack)
- return
- else
- return
- end
- else
- danumber = danumber + 1
- if danumber >= 10 then
- return
- end end end end end end end
- game.Players.ChildAdded:connect(oe)
- c = game.Players:GetChildren()
- for i=1,#c do
- oe(c[i])
- end
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