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- --[[
- Made By PhoenixClockworks
- Disc: Hey,#0748
- Enjoy your day/night you little peepers >w<
- --]]
- local character = owner.Character
- local MaximumDegrees = 80
- Fol = Instance.new("Folder", owner.Character)
- Char = owner.Character
- for _,v in pairs(owner.Character:GetChildren()) do
- pt1 = Instance.new("ParticleEmitter", v)
- pt1.Speed = NumberRange.new(0)
- pt1.LightEmission = 1
- pt1.Color = ColorSequence.new(Color3.fromRGB(255,85,0))
- pt1.RotSpeed = NumberRange.new(-180,180)
- pt1.LockedToPart = false
- pt1.Name = "Woah"
- pt1.Enabled = false
- pt1.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 0.5, 0)
- })
- pt1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- pt1.Rotation = NumberRange.new(-180,180)
- pt1.Rate = 125
- pt1.ZOffset = 1
- pt1.Lifetime = NumberRange.new(1,3)
- ff = Instance.new("ForceField")
- ff.Parent = Char
- ff.Visible = false
- Humanoid = owner.Character.Humanoid Humanoid.HealthChanged:Connect(function (newHealth)
- Humanoid.Health = math.huge
- for _,v in pairs(owner.Character:GetDescendants()) do
- local vv = v
- spawn(function()
- pcall(function()
- if (not vv:IsA("ParticleEmitter")) or vv.Name == "Ww" or vv.Name == "Ww2" or vv.Name ~= "Woah" then
- return end
- vv.Enabled = true
- Humanoid.Health = math.huge
- wait(math.random(.6,1))
- vv.Enabled = false
- end)
- end)
- end
- end)
- end
- pa = Instance.new("Part", character)
- pa.Size = Vector3.new(0.15,01,0.15)
- pa.Color = Color3.new(0,0,0)
- local mo = Instance.new("Weld", pa)
- mo.Part0 = character.UpperTorso
- mo.Part1 = pa
- mo.C0 = CFrame.new(0,0,1)*CFrame.Angles(0,0,0.5)
- pa1 = Instance.new("Part", character)
- pa1.Size = Vector3.new(0.15,01,0.15)
- pa1.Color = Color3.new(0,0,0)
- local mo1 = Instance.new("Weld", pa1)
- mo1.Part0 = character.UpperTorso
- mo1.Part1 = pa1
- mo1.C0 = CFrame.new(0,0,1)*CFrame.Angles(0,0,-0.5)
- par = Instance.new("Part", pa)
- par.Size = Vector3.new(0.1,10,0.1)
- par.CanCollide = false
- par.Material = "Glass"
- pt1 = Instance.new("ParticleEmitter", par)
- pt1.Speed = NumberRange.new(0)
- pt1.LightEmission = 1
- pt1.Color = ColorSequence.new(Color3.fromRGB(255,85,0))
- pt1.RotSpeed = NumberRange.new(-180,180)
- pt1.LockedToPart = true
- pt1.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 0.5, 0)
- })
- pt1.Rotation = NumberRange.new(-180,180)
- pt1.Rate = 125
- pt1.ZOffset = 1
- trail = Instance.new("Trail", par)
- att = Instance.new("Attachment", par)
- att2 = Instance.new("Attachment", par)
- att.Position = Vector3.new(0,5,0)
- att2.Position = Vector3.new(0,-5,0)
- trail.Color = ColorSequence.new(Color3.fromRGB(255,85,0))
- trail.WidthScale = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(1, 0, 0)
- })
- trail.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- trail.Texture = "http://www.roblox.com/asset/?id=877346883"
- trail.Name = "trail"
- trail.MinLength = 0
- trail.LightEmission = 1
- trail.FaceCamera = false
- trail.Lifetime = 0.5
- trail.Attachment0 = att
- trail.Attachment1 = att2
- par2 = Instance.new("Part", pa1)
- par2.Size = Vector3.new(0.1,10,0.1)
- par2.CanCollide =false
- par2.Material = "Glass"
- pt = Instance.new("ParticleEmitter", par2)
- pt.Speed = NumberRange.new(0)
- pt.LightEmission = 1
- pt.Color = ColorSequence.new(Color3.fromRGB(255,85,0))
- pt.RotSpeed = NumberRange.new(-180,180)
- pt.LockedToPart = true
- pt.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 0.5, 0)
- })
- pt.Rotation = NumberRange.new(-180,180)
- pt.Rate = 125
- pt.ZOffset = 1
- trail = Instance.new("Trail", par2)
- att = Instance.new("Attachment", par2)
- att2 = Instance.new("Attachment", par2)
- att.Position = Vector3.new(0,5,0)
- att2.Position = Vector3.new(0,-5,0)
- trail.Color = ColorSequence.new(Color3.fromRGB(255,85,0))
- trail.WidthScale = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(1, 0, 0)
- })
- trail.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- trail.Texture = "http://www.roblox.com/asset/?id=877346883"
- trail.Name = "trail"
- trail.MinLength = 0
- trail.LightEmission = 1
- trail.FaceCamera = false
- trail.Lifetime = 0.5
- trail.Attachment0 = att
- trail.Attachment1 = att2
- pw = Instance.new("Weld", par)
- pw.Part0 = pa
- pw.Part1 = par
- pw.C0 = CFrame.new(0,5,0)
- pw2 = Instance.new("Weld", par2)
- pw2.Part0 = pa1
- pw2.Part1 = par2
- pw2.C0 = CFrame.new(0,5,0)
- owner.Character.Humanoid.WalkSpeed = 100
- local sin = 0
- game:GetService("RunService").Stepped:Connect(function()
- sin = sin + 0.2
- mo.C0 = mo.C0:Lerp(mo.C0 * CFrame.Angles(0,0,.045*math.sin(sin/10)), 0.1)
- mo1.C0 = mo1.C0:Lerp(mo1.C0 * CFrame.Angles(0,0,-.045*math.sin(sin/10)), 0.1)
- end)
- NLS([[
- BlurAmount = 25 -- Change this to increase or decrease the blur size
- --//Declarations
- Camera = game.Workspace.CurrentCamera
- Last = Camera.CFrame.lookVector
- Blur = Instance.new("BlurEffect",Camera)
- --//Logic
- game.Workspace.Changed:connect(function(p)
- if p == "CurrentCamera" then
- Camera = game.Workspace.CurrentCamera
- if Blur and Blur.Parent then
- Blur.Parent = Camera
- else
- Blur = Instance.new("BlurEffect",Camera)
- end
- end
- end)
- game:GetService("RunService").Heartbeat:connect(function()
- if not Blur or Blur.Parent == nil then Blur = Instance.new("BlurEffect",Camera) end
- local magnitude = (Camera.CFrame.lookVector - Last).magnitude
- Blur.Size = math.abs(magnitude)*BlurAmount
- Last = Camera.CFrame.lookVector
- end)
- ]], character)
- sound = Instance.new("Sound", character.Head)
- sound.SoundId = "rbxassetid://1873219898"
- sound.Volume = 6
- sound.Looped = true
- sound:Play()
- local Gui = Instance.new("ScreenGui", owner.PlayerGui)
- local Ting = Instance.new("TextButton", Gui)
- Ting.Size = UDim2.new(.3,0,.1,0)
- Ting.TextScaled = true
- Ting.Font = "SciFi"
- Ting.Position = UDim2.new(0,0,.7,0)
- Ting.Text = "FLAME BLADE RUSH"
- Ting.ZIndex = 2
- Ting.BackgroundColor3 = Color3.new(0,0,0)
- Ting.BackgroundTransparency = 1
- Ting.TextColor3 = Color3.new(1,1,1)
- local Ting2 = Instance.new("Frame", Gui)
- Ting2.Size = UDim2.new(.32,0,.1,0)
- Ting2.Position = UDim2.new(0,0,.7,0)
- Ting2.BackgroundColor3 = Color3.new(0.3,0.3,0.3)
- Ting2.BackgroundTransparency = 0
- local Gra = Instance.new("UIGradient", Ting)
- Gra.Color = ColorSequence.new(Color3.new(1,0.5,0.1),Color3.new(1,1,.2))
- spawn(function()
- for i = 1,math.huge do
- pcall(function()
- Gra.Rotation = Gra.Rotation + 0.5
- end)
- wait()
- end
- end)
- Ting.MouseButton1Click:Connect(function()
- local p = Instance.new("Part", Fol)
- p.Size = Vector3.new(.2,9,.2)
- p.Material = "Neon"
- p.Color = Color3.new(1,0.5,0.1)
- p.Anchored = true
- local PM = Instance.new("SpecialMesh", p)
- PM.MeshType = "Sphere"
- p.CanCollide = false
- game.Debris:AddItem(p, 30)
- random = math.random(1,2)
- local randomc = nil
- if random == 1 then
- p.CFrame = par.CFrame
- randomc = par.CFrame * CFrame.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- else
- p.CFrame = par2.CFrame
- randomc = par2.CFrame * CFrame.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- end
- spawn(function()
- for i = 1,30 do
- p.CFrame = p.CFrame:Lerp(randomc, 0.1)
- wait()
- end
- end)
- end)
- for i = 1,math.huge do
- local ray = Ray.new(character.HumanoidRootPart.Position, character.HumanoidRootPart.Position - Vector3.new(0,10,0))
- local part = game.Workspace:FindPartOnRay(ray,character)
- if part then
- local p = Instance.new("Part", character)
- p.Transparency = 0
- p.Size = Vector3.new(1,0.1,1)
- p.Material = "Neon"
- p.Anchored = true
- p.Color = Color3.new(1,0.5,0.1)
- p2 = Instance.new("SpecialMesh", p)
- p2.MeshType = "Sphere"
- p.CanCollide = false
- p.Position = Vector3.new(character.HumanoidRootPart.Position.X, character.HumanoidRootPart.Position.Y - 3, character.HumanoidRootPart.Position.Z)
- spawn(function()
- for i = 1,30 do
- p.Size = p.Size:Lerp(Vector3.new(40,0.1,40),0.1)
- p.Transparency = i/30
- wait()
- end
- p:Remove()
- end)
- end
- wait(0.7)
- end
- --rbxassetid://1494452913 - eyozen music
- --mental - 228255592
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