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ArcDesLHK

Star Kids v2

Apr 13th, 2023
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  1. Star Kids Bloom
  2. Level 3 FIRE (Forest) Plant/Effect
  3. 1500/1000
  4. If you control a non-Plant "Star Kids" monster, you can Special Summon this card (from your hand). You can only Special Summon "Star Kids Bloom" once per turn this way. During the Damage Step, when your "Star Kids" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1500 ATK until the end of this turn. You can only use each effect of "Star Kids Bloom" once per turn.
  5.  
  6. Star Kids Mask
  7. Level 5 DARK (Demon Magic) Zombie/Effect
  8. 2200/1800
  9. If this card is Special Summoned: You can reveal 1 other "Star Kids" monster in your hand; this card's Type/Attribute/Alignment becomes the revealed monster's. If this card is in your GY: You can destroy 1 "Star Kids" monster from your hand or face-up field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Star Kids Mask" once per turn.
  10.  
  11. Star Kids Luna
  12. Level 7 DARK (Illusion Magic) Rock/Effect
  13. 2400/2000
  14. If this card is in your hand: You can destroy 2 other monsters with different Types in your hand and/or face-up field, including a "Star Kids" monster, and if you do, Special Summon this card, and if you do that, you can add 1 "Star Kids" Spell from your Deck or GY to your hand, if both the destroyed monsters were "Star Kids" monsters. If this card is destroyed by battle or card effect: You can target 1 "Star Kids" monster in your GY, except "Star Kids Luna"; Special Summon that target. You can only use each effect of "Star Kids Luna" once per turn.
  15.  
  16. Star Kids Cyclies
  17. Level 1 EARTH (Earth) Machine/Effect
  18. 300/300
  19. If you control a non-Machine "Star Kids" monster, you can Special Summon this card (from your hand). You can only Special Summon "Star Kids Cyclies" once per turn this way. If this card is sent from the field to the GY: You can target 1 "Star Kids" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Star Kids Cyclies" once per turn.
  20.  
  21. Star Kids Gear
  22. Level 4 EARTH (Thunder) Cyberse/Effect
  23. 1800/1400
  24. You can banish 1 "Star Kids" monster from your GY; Special Summon this card from your hand, and if you do, this card's Type/Attribute/Alignment becomes the banished monster's. You can target 3 of your "Star Kids" cards that are banished and/or in your GY, except "Star Kids Gear"; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Star Kids Gear" once per turn.
  25.  
  26. Star Kids Book of Life
  27. Normal Spell
  28. Target 5 "Star Kids" cards in your GY; shuffle all 5 into the Deck, then draw 2 cards. If this card is destroyed by a card effect and sent to the GY, while you control a Plant "Star Kids" monster: Target 1 face-up monster your opponent controls; return it to the hand. You can only use each effect of "Star Kids Book of Life" once per turn.
  29.  
  30. Star Kids Book of Frights
  31. Normal Spell
  32. Target 1 "Star Kids" monster you control and declare 1 Monster Type and 1 Attribute; it becomes the declared Type and Attribute until the end of this turn. If this card is destroyed by a card effect and sent to the GY, while you control a Zombie "Star Kids" monster: Target 1 face-up monster your opponent controls; banish it until the End Phase. You can only use each effect of "Star Kids Book of Frights" once per turn.
  33.  
  34. Star Kids Book of Dreams
  35. Normal Spell
  36. If you control a Level 7 "Star Kids" monster: Draw 2 cards. If this card is destroyed by a card effect and sent to the GY, while you control a Rock "Star Kids" monster: Target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Star Kids Book of Dreams" once per turn.
  37.  
  38. Star Kids Book of Seasons
  39. Normal Spell
  40. Tribute 1 "Star Kids" monster, then target 2 cards on the field; destroy them. If this card is destroyed by a card effect and sent to the GY, while you control a Machine "Star Kids" monster: Target 1 "Star Kids" monster you control and declare 1 Monster Type and 1 Attribute; it becomes the declared Type and Attribute until the end of this turn. You can only use each effect of "Star Kids Book of Seasons" once per turn.
  41.  
  42. Star Kids Book of Civilization
  43. Normal Spell
  44. Target 1 "Star Kids" monster in your GY; Special Summon that target. If this card is destroyed by a card effect and sent to the GY, while you control a Cyberse "Star Kids" monster: Target 1 "Star Kids" monster you control; it cannot be destroyed by your opponent's Spell/Trap effects this turn. You can only use each effect of "Star Kids Book of Civilization" once per turn.
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