Diegolas97

Madara

Jun 18th, 2018
100
0
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  1. ----Made by trollmon123
  2. Player = game.Players.LocalPlayer
  3. Mouse = Player:GetMouse()
  4. Character = Player.Character
  5. Humanoid = Character.Humanoid
  6. local Idle = false
  7. local rad = math.rad
  8. local BC = BrickColor.new
  9. local Normal = 16
  10. Character.Shirt.ShirtTemplate = "rbxassetid://989565377"
  11. Character.Pants.PantsTemplate = "rbxassetid://271083733"
  12. Character.Head.face.Texture = "rbxassetid://965185867"
  13. local Hair = Instance.new("Part",Character)
  14. Hair.Size = Vector3.new(1,1,1)
  15. Hair.Material = "SmoothPlastic"
  16. Hair.BrickColor = BrickColor.new("Really black")
  17. Hair.CanCollide = false
  18. local Hair2 = Instance.new("SpecialMesh",Hair)
  19. Hair2.MeshId = "rbxassetid://522538570"
  20. Hair2.Scale = Vector3.new(0.07,0.07,0.07)
  21. local Hair3 = Instance.new("Weld",Hair)
  22. Hair3.Part0 = Character.Head
  23. Hair3.Part1 = Hair
  24. Hair3.C0 = CFrame.new(0,-1.8,0.7)*CFrame.Angles(0,3.1,0)
  25. Humanoid.BodyDepthScale.Value = 1.05
  26. Humanoid.BodyHeightScale.Value = 1.05
  27. Humanoid.BodyWidthScale.Value = 1
  28. Humanoid.HeadScale.Value = 1.05
  29. Humanoid.WalkSpeed = 0
  30. function chatfunc(text)
  31. local chat = coroutine.wrap(function()
  32. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  33. Character:FindFirstChild("TalkingBillBoard"):destroy()
  34. end
  35. local naeeym2 = Instance.new("BillboardGui",Character)
  36. naeeym2.Size = UDim2.new(0,100,0,40)
  37. naeeym2.StudsOffset = Vector3.new(0,3,0)
  38. naeeym2.Adornee = Character.Head
  39. naeeym2.Name = "TalkingBillBoard"
  40. local tecks2 = Instance.new("TextLabel",naeeym2)
  41. tecks2.BackgroundTransparency = 1
  42. tecks2.BorderSizePixel = 0
  43. tecks2.Text = ""
  44. tecks2.Font = "Fantasy"
  45. tecks2.TextSize = 20
  46. tecks2.TextStrokeTransparency = 0
  47. tecks2.TextColor3 = Color3.fromRGB(166, 58, 232)
  48. tecks2.TextStrokeColor3 = Color3.fromRGB(0,0,0)
  49. tecks2.Size = UDim2.new(1,0,0.5,0)
  50. local tecks3 = Instance.new("TextLabel",naeeym2)
  51. tecks3.BackgroundTransparency = 1
  52. tecks3.BorderSizePixel = 0
  53. tecks3.Text = ""
  54. tecks3.Font = "Fantasy"
  55. tecks3.TextSize = 30
  56. tecks3.TextStrokeTransparency = 0
  57. tecks3.TextColor3 = Color3.fromRGB(166, 58, 232)
  58. tecks3.TextStrokeColor3 = Color3.fromRGB(0,0,0)
  59. tecks3.Size = UDim2.new(1,0,0.5,0)
  60. for i = 1,string.len(text),1 do
  61. tecks2.Text = string.sub(text,1,i)
  62. tecks3.Text = string.sub(text,1,i)
  63. wait(0.01)
  64. end
  65. wait(2)
  66. for i = 1, 50 do
  67. wait()
  68. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  69. tecks2.Rotation = tecks2.Rotation - .8
  70. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  71. tecks2.TextTransparency = tecks2.TextTransparency + .04
  72. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  73. tecks3.Rotation = tecks2.Rotation + .8
  74. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  75. tecks3.TextTransparency = tecks2.TextTransparency + .04
  76. end
  77. naeeym2:Destroy()
  78. end)
  79. chat()
  80. end
  81. function onChatted(msg)
  82. chatfunc(msg)
  83. end
  84. for i,v in pairs(Character:children()) do
  85. if v:IsA("Hat") then
  86. v:Destroy()
  87. end
  88. end
  89. for i,v in pairs(Character:children()) do
  90. if v:IsA("Accessory") then
  91. v:Destroy()
  92. end
  93. end
  94. for i,v in pairs(Character:children()) do
  95. if v:IsA("Hair") then
  96. v:Destroy()
  97. end
  98. end
  99. local txt = Instance.new("BillboardGui", Character)
  100. txt.Adornee = Character.Head
  101. txt.Name = "_status"
  102. txt.Size = UDim2.new(2, 0, 1.2, 0)
  103. txt.StudsOffset = Vector3.new(-9, 8, 0)
  104. local text = Instance.new("TextLabel", txt)
  105. text.Size = UDim2.new(10, 0, 7, 0)
  106. text.FontSize = "Size24"
  107. text.TextScaled = true
  108. text.TextTransparency = 0
  109. text.BackgroundTransparency = 1
  110. text.TextTransparency = 0
  111. text.TextStrokeTransparency = 0
  112. text.Font = "Antique"
  113. text.TextStrokeColor3 = Color3.new(0,0,0)
  114. text.TextColor3 = Color3.fromRGB(166, 58, 232)
  115. text.Text = "The One's Lost Brother"
  116. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  117. local gui = Instance.new(GuiType)
  118. gui.Parent = parent
  119. gui.Text = text
  120. gui.BackgroundTransparency = backtrans
  121. gui.BackgroundColor3 = backcol
  122. gui.SizeConstraint = "RelativeXY"
  123. gui.TextXAlignment = "Center"
  124. gui.TextYAlignment = "Center"
  125. gui.Position = pos
  126. gui.Size = size
  127. gui.Font = "SourceSans"
  128. gui.FontSize = "Size14"
  129. gui.TextWrapped = false
  130. gui.TextStrokeTransparency = 0
  131. gui.TextColor = BrickColor.new("White")
  132. return gui
  133. end
  134. local basgui = Instance.new("GuiMain")
  135. basgui.Parent = Player.PlayerGui
  136. basgui.Name = "CooldownsGUI"
  137. local basframe = Instance.new("Frame")
  138. basframe.Parent = basgui
  139. basframe.BackgroundColor3 = Color3.fromRGB(166, 58, 232)
  140. basframe.BackgroundTransparency = 1
  141. basframe.BorderColor3 = Color3.new(0,0,0)
  142. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  143. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  144. local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Alder").Color, UDim2.new(0.55, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
  145. basicgui.ZIndex = 2
  146. basicgui.Font = "Antique"
  147. basicgui.BackgroundTransparency = 0.5
  148. basicgui.BorderSizePixel = 0.65
  149. basicgui.TextScaled = true
  150. basicgui.Text = "(Q)\Bashno Tensei"
  151. basicgui.TextSize = 24
  152. local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Alder").Color, UDim2.new(0.55, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
  153. basicgui2.ZIndex = 2
  154. basicgui2.Font = "Antique"
  155. basicgui2.BackgroundTransparency = 0.5
  156. basicgui2.BorderSizePixel = 0.65
  157. basicgui2.TextScaled = true
  158. basicgui2.Text = "(E)\FireBalls x3"
  159. basicgui2.TextSize = 24
  160. local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Alder").Color, UDim2.new(0.55, 0, -0.835, 0), UDim2.new(0.45, 0, 0.35, 0))
  161. basicgui3.ZIndex = 2
  162. basicgui3.Font = "Antique"
  163. basicgui3.BackgroundTransparency = 0.5
  164. basicgui3.BorderSizePixel = 0.65
  165. basicgui3.TextScaled = true
  166. basicgui3.Text = "(F)\Planetery Devestation"
  167. basicgui3.TextSize = 24
  168. local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Alder").Color, UDim2.new(0.55, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
  169. basicgui4.ZIndex = 2
  170. basicgui4.Font = "Antique"
  171. basicgui4.BackgroundTransparency = 0.5
  172. basicgui4.BorderSizePixel = 0.65
  173. basicgui4.TextScaled = true
  174. basicgui4.Text = "(M)\Six Paths Mode"
  175. basicgui4.TextSize = 24
  176. ---------------------------------------------------
  177. local LeftUpperArm = Character.LeftUpperArm
  178. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  179. local LeftLowerArm = Character.LeftLowerArm
  180. local LeftElbow = Character.LeftLowerArm.LeftElbow
  181. --------------------------------------------------------
  182. local LeftUpperLeg = Character.LeftUpperLeg
  183. local LeftHip = Character.LeftUpperLeg.LeftHip
  184. local LeftLowerLeg = Character.LeftLowerLeg
  185. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  186. ----------------------------------------------------------
  187. local RightUpperArm = Character.RightUpperArm
  188. local RightShoulder = Character.RightUpperArm.RightShoulder
  189. local RightLowerArm = Character.RightLowerArm
  190. local RightElbow = Character.RightLowerArm.RightElbow
  191. ----------------------------------------------------------
  192. local RightUpperLeg = Character.RightUpperLeg
  193. local RightHip = Character.RightUpperLeg.RightHip
  194. local RightLowerLeg = Character.RightLowerLeg
  195. local RightKnee = Character.RightLowerLeg.RightKnee
  196. ----------------------------------------------------------
  197. local UpperTorso = Character.UpperTorso
  198. local LowerTorso = Character.LowerTorso
  199. local Root = Character.LowerTorso.Root
  200. --------------------------------------------
  201. local Head = Character.Head
  202. local Neck = Character.Head.Neck
  203. local RootPart = Character.HumanoidRootPart
  204. local LeftHand = Character.LeftHand
  205. local RightHand = Character.RightHand
  206. local LeftFoot = Character.LeftFoot
  207. local RightFoot = Character.RightFoot
  208. local Waist = Character.UpperTorso.Waist
  209. -------------------------------------------
  210. game:service'RunService'.RenderStepped:connect(function()
  211. RightUpperArm.BrickColor = BC("Pastel brown")
  212. LeftUpperArm.BrickColor = BC("Pastel brown")
  213. UpperTorso.BrickColor = BC("Pastel brown")
  214. RightUpperLeg.BrickColor = BC("Pastel brown")
  215. Head.BrickColor = BC("Pastel brown")
  216. LeftUpperLeg.BrickColor = BC("Pastel brown")
  217. end)
  218. for i = 1,100 do
  219. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  220. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  221. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  222. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  223. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  224. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  225. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  226. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  227. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  228. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0,0),.1)--Head
  229. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  230. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  231. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  232. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  233. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  234. game:GetService("RunService").RenderStepped:wait()
  235. end
  236. local Ef = Instance.new("Part",Character)
  237. Ef.Size = Vector3.new(1,1,1)
  238. Ef.BrickColor = BrickColor.new("Royal purple")
  239. Ef.CanCollide = false
  240. Ef.Material = "Neon"
  241. Ef.Anchored = true
  242. Ef.CFrame = RootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  243. local Ef2 = Instance.new("SpecialMesh",Ef)
  244. Ef2.MeshType = "Sphere"
  245. Ef2.Scale = Vector3.new(1,1,1)
  246. local Lim = Instance.new("Part",Character)
  247. Lim.Size = Vector3.new(1,1,1)
  248. Lim.Material = "Neon"
  249. Lim.BrickColor = BrickColor.new("White")
  250. Lim.CanCollide = false
  251. Lim.CFrame = RootPart.CFrame*CFrame.new(0,-1.8,0)*CFrame.Angles(0,0,0)
  252. Lim.Anchored = true
  253. local Lim2 = Instance.new("SpecialMesh",Lim)
  254. Lim2.MeshId = "rbxassetid://489415447"
  255. Lim2.Scale = Vector3.new(1,1,1)
  256. for i = 1,200 do
  257. Ef2.Scale = Ef2.Scale + Vector3.new(0.2,0.2,0.2)
  258. Lim2.Scale = Lim2.Scale + Vector3.new(0.1,0.1,0.1)
  259. Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0)
  260. game:GetService("RunService").RenderStepped:wait()
  261. end
  262. for i = 1,300 do
  263. Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0)
  264. game:GetService("RunService").RenderStepped:wait()
  265. end
  266. local Red = Instance.new("Part",Character)
  267. Red.Size = Vector3.new(1,1,1)
  268. Red.BrickColor = BrickColor.new("Bright red")
  269. Red.CanCollide = false
  270. Red.Material = "Neon"
  271. Red.Anchored = true
  272. Red.CFrame = RootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  273. local Red2 = Instance.new("SpecialMesh",Red)
  274. Red2.MeshType = "Sphere"
  275. Red2.Scale = Vector3.new(1,1,1)
  276. for i = 1,30 do
  277. Ef.Transparency = Ef.Transparency + 0.005
  278. Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0)
  279. game:GetService("RunService").RenderStepped:wait()
  280. end
  281. for i = 1,100 do
  282. Red2.Scale = Red2.Scale + Vector3.new(0.4,0.4,0.4)
  283. Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0)
  284. game:GetService("RunService").RenderStepped:wait()
  285. end
  286. for i = 1,5 do
  287. for i = 1,50 do
  288. Red2.Scale = Red2.Scale - Vector3.new(0.4,0.4,0.4)
  289. Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0)
  290. game:GetService("RunService").RenderStepped:wait()
  291. end
  292. for i = 1,50 do
  293. Red2.Scale = Red2.Scale + Vector3.new(0.4,0.4,0.4)
  294. Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0)
  295. game:GetService("RunService").RenderStepped:wait()
  296. end
  297. game:GetService("RunService").RenderStepped:wait()
  298. end
  299. coroutine.resume(coroutine.create(function()
  300. for i = 1,600 do
  301. Red2.Scale = Red2.Scale + Vector3.new(0.8,0.8,0.8)
  302. Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1)
  303. Red.Transparency = Red.Transparency + 0.004
  304. Ef.Transparency = Ef.Transparency + 0.004
  305. Lim2.Scale = Lim2.Scale + Vector3.new(1,1,1)
  306. Lim.Transparency = Lim.Transparency + 0.004
  307. Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0)
  308. game:GetService("RunService").RenderStepped:wait()
  309. end
  310. end))
  311. local LOZZ = Instance.new("ParticleEmitter",LeftUpperArm)
  312. LOZZ.Texture = "rbxassetid://463023400"
  313. LOZZ.EmissionDirection = "Top"
  314. LOZZ.Speed = NumberRange.new(1)
  315. LOZZ.Size = NumberSequence.new(1)
  316. LOZZ.Transparency = NumberSequence.new(0,1)
  317. LOZZ.Drag = 2
  318. LOZZ.LockedToPart = true
  319. LOZZ.Lifetime = NumberRange.new(0.5)
  320. LOZZ.Rate = 1111
  321. LOZZ.LightEmission = 0.75
  322. LOZZ.Rotation = NumberRange.new(-100, 100)
  323. LOZZ.VelocitySpread = 70
  324. local ROZZ = Instance.new("ParticleEmitter",LeftLowerArm)
  325. ROZZ.Texture = "rbxassetid://463023400"
  326. ROZZ.EmissionDirection = "Top"
  327. ROZZ.Speed = NumberRange.new(1)
  328. ROZZ.Size = NumberSequence.new(1)
  329. ROZZ.Transparency = NumberSequence.new(0,1)
  330. ROZZ.Drag = 2
  331. ROZZ.LockedToPart = true
  332. ROZZ.Lifetime = NumberRange.new(0.5)
  333. ROZZ.Rate = 1111
  334. ROZZ.LightEmission = 0.75
  335. ROZZ.Rotation = NumberRange.new(-100, 100)
  336. ROZZ.VelocitySpread = 70
  337. local BOZZ = Instance.new("ParticleEmitter",LeftHand)
  338. BOZZ.Texture = "rbxassetid://463023400"
  339. BOZZ.EmissionDirection = "Top"
  340. BOZZ.Speed = NumberRange.new(1)
  341. BOZZ.Size = NumberSequence.new(1)
  342. BOZZ.Transparency = NumberSequence.new(0,1)
  343. BOZZ.Drag = 2
  344. BOZZ.LockedToPart = true
  345. BOZZ.Lifetime = NumberRange.new(0.5)
  346. BOZZ.Rate = 1111
  347. BOZZ.LightEmission = 0.75
  348. BOZZ.Rotation = NumberRange.new(-100, 100)
  349. BOZZ.VelocitySpread = 70
  350. for i = 1,100 do
  351. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  352. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  353. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  354. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  355. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  356. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  357. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  358. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  359. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  360. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  361. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  362. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  363. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  364. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  365. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  366. game:GetService("RunService").RenderStepped:wait()
  367. end
  368. Humanoid.MaxHealth = 500
  369. wait(0.01)
  370. Humanoid.Health = 500
  371. Humanoid.WalkSpeed = Normal
  372. function Fire()
  373. if not D then D = true
  374. Humanoid.WalkSpeed = 0
  375. for i = 0,2,0.1 do
  376. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  377. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(-0.2,0,0)*CFrame.Angles(2,1,0),.1)--RightUpperArm
  378. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  379. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  380. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  381. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  382. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  383. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  384. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  385. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.4,0,0),.1)--Head
  386. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  387. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  388. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  389. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  390. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--Head
  391. game:GetService("RunService").RenderStepped:wait()
  392. end
  393. for i = 1,3 do
  394. local Sound = Instance.new("Sound",Character.UpperTorso)
  395. Sound.SoundId = "rbxassetid://132456122"
  396. Sound.Pitch = 1
  397. Sound.Volume = math.huge
  398. Sound.Looped = false
  399. Sound:play()
  400. local Fi = Instance.new("Part",Character)
  401. Fi.Size = Vector3.new(11,11,11)
  402. Fi.BrickColor = BrickColor.new("Deep orange")
  403. Fi.Transparency = 0.4
  404. Fi.Material = "Neon"
  405. Fi.Shape = "Ball"
  406. Fi.CanCollide = false
  407. Fi.CFrame = RootPart.CFrame*CFrame.new(0,0,-5)
  408. Fi.Touched:connect(function(hit)
  409. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  410. if not Za then Za = true
  411. hit.Parent.Humanoid:TakeDamage(30)
  412. wait(0.05)
  413. Za = false
  414. end
  415. end
  416. end)
  417. local Fly = Instance.new("BodyVelocity",Fi)
  418. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  419. Fly.velocity = Mouse.hit.lookVector*120
  420. local Q = Instance.new("ParticleEmitter",Fi)
  421. Q.Texture = "rbxassetid://258128463"
  422. Q.Size = NumberSequence.new(1.4)
  423. Q.Color = ColorSequence.new(Color3.fromRGB(232, 171, 45), Color3.fromRGB(216, 104, 11))
  424. Q.Rate = 1212
  425. Q.Speed = NumberRange.new(1)
  426. Q.Lifetime = NumberRange.new(0.3,0.5)
  427. Q.LightEmission = 0.75
  428. Q.VelocitySpread = 40
  429. game.Debris:AddItem(Fi,10)
  430. wait(0.2)
  431. end
  432. for i = 0,2,0.1 do
  433. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  434. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0.2,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  435. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  436. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  437. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  438. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  439. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  440. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  441. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  442. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  443. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  444. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  445. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  446. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  447. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  448. game:GetService("RunService").RenderStepped:wait()
  449. end
  450. Humanoid.WalkSpeed = Normal
  451. wait(2)
  452. D = false
  453. end
  454. end
  455. function Bash()
  456. if not D then D = true
  457. Humanoid.WalkSpeed = 0
  458. for i = 0,2,0.1 do
  459. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1) --LeftUpperArm
  460. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  461. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  462. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  463. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  464. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  465. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  466. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  467. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  468. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  469. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  470. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  471. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  472. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  473. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  474. game:GetService("RunService").RenderStepped:wait()
  475. end
  476. local Sound = Instance.new("Sound",Character.UpperTorso)
  477. Sound.SoundId = "rbxassetid://867333812"
  478. Sound.Volume = math.huge
  479. Sound.Looped = false
  480. Sound.Pitch = 1
  481. Sound.TimePosition = 2.5
  482. Sound:play()
  483. local Hit = Instance.new("Part",Character)
  484. Hit.Size = Vector3.new(10,10,10)
  485. Hit.Anchored = true
  486. Hit.CFrame = Mouse.hit
  487. Hit.Transparency = 1
  488. Hit.Touched:connect(function(hit)
  489. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  490. Hit:remove()
  491. local BodyF = Instance.new("BodyPosition",hit.Parent.Head)
  492. BodyF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  493. BodyF.position = LeftHand.Position
  494. wait(2)
  495. BodyF:remove()
  496. hit.Parent.Humanoid.Sit = true
  497. end
  498. end)
  499. local Bash = Instance.new("ParticleEmitter",LeftHand)
  500. Bash.Texture = "rbxassetid://244221613"
  501. Bash.EmissionDirection = "Top"
  502. Bash.Speed = NumberRange.new(0)
  503. Bash.Size = NumberSequence.new(5,0.1)
  504. Bash.Transparency = NumberSequence.new(1,0)
  505. Bash.Drag = 2
  506. Bash.LockedToPart = true
  507. Bash.Lifetime = NumberRange.new(0.5)
  508. Bash.Rate = 15
  509. Bash.LightEmission = 0.75
  510. wait(3)
  511. Bash.Enabled = false
  512. Humanoid.WalkSpeed = Normal
  513. Hit:remove()
  514. for i = 0,2,0.1 do
  515. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  516. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  517. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  518. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  519. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  520. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  521. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  522. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  523. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  524. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  525. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  526. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  527. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  528. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  529. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  530. game:GetService("RunService").RenderStepped:wait()
  531. end
  532. wait(1)
  533. D = false
  534. end
  535. end
  536. function Deve()
  537. if not D then D = true
  538. for i = 0,2,0.1 do
  539. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0.2,0,0)*CFrame.Angles(1.55,0,0),.1) --LeftUpperArm
  540. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(-0.2,0,0)*CFrame.Angles(1.55,0,0),.1)--RightUpperArm
  541. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.2),.1)--LeftLowerArm
  542. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,-1.2),.1)--RightLowerArm
  543. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  544. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  545. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  546. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  547. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  548. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  549. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  550. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  551. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  552. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  553. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  554. game:GetService("RunService").RenderStepped:wait()
  555. end
  556. local HitBox = Instance.new("Part",Character)
  557. HitBox.Size = Vector3.new(40,40,40)
  558. HitBox.Anchored = true
  559. HitBox.Transparency = 121
  560. HitBox.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  561. HitBox.CanCollide = false
  562. HitBox.Touched:connect(function(hit)
  563. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  564. if not A then A = true
  565. local Sound = Instance.new("Sound",hit.Parent.Head)
  566. Sound.SoundId = "rbxassetid://512913282"
  567. Sound.Volume = math.huge
  568. Sound.Pitch = 1
  569. Sound.Looped = false
  570. local sbs = Instance.new("BodyPosition", hit.Parent.Head)
  571. sbs.P = 3000
  572. sbs.D = 1000
  573. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  574. sbs.position = hit.Parent.Head.CFrame.p + Vector3.new(0, 70, 0)
  575. wait(3)
  576. Sound:play()
  577. local Ear = Instance.new("Part",hit.Parent.Head)
  578. Ear.Size = Vector3.new(1,1,1)
  579. Ear.BrickColor = workspace.Base.BrickColor
  580. Ear.CanCollide = false
  581. Ear.Material = workspace.Base.Material
  582. Ear.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,0,0)
  583. Ear.Anchored = true
  584. local Ear2 = Instance.new("SpecialMesh",Ear)
  585. Ear2.MeshType = "Sphere"
  586. Ear2.Scale = Vector3.new(1,1,1)
  587. coroutine.resume(coroutine.create(function()
  588. for i = 1,60 do
  589. local Ef = Instance.new("Part",Ear)
  590. local random = math.random(-100,100)
  591. local random2 = math.random(-120,120)
  592. Ef.Size = Vector3.new(10,12,10)
  593. Ef.BrickColor = workspace.Base.BrickColor
  594. Ef.CanCollide = false
  595. Ef.CFrame = RootPart.CFrame*CFrame.new(random,-3,random2)
  596. Ef.Material = workspace.Base.Material
  597. Ef.Shape = "Ball"
  598. game.Debris:AddItem(Ef,10)
  599. local Fz = Instance.new("BodyPosition",Ef)
  600. Fz.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  601. Fz.Position = hit.Parent.Head.Position
  602. wait(0.2)
  603. end
  604. end))
  605. for i = 1,740 do
  606. Ear2.Scale = Ear2.Scale + Vector3.new(0.1,0.1,0.1)
  607. game:GetService("RunService").RenderStepped:wait()
  608. end
  609. sbs:remove()
  610. Ear:remove()
  611. hit.Parent.Humanoid:TakeDamage(200)
  612. wait(0.1)
  613. A = false
  614. end
  615. end
  616. end)
  617. wait(2)
  618. HitBox:remove()
  619. for i = 0,2,0.1 do
  620. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(-0.2,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  621. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0.2,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  622. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  623. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  624. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  625. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  626. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  627. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  628. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  629. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  630. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  631. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  632. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  633. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  634. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  635. game:GetService("RunService").RenderStepped:wait()
  636. end
  637. wait(4)
  638. D = false
  639. end
  640. end
  641. function Orbs()
  642. if not Z then Z = true
  643. Orb = Instance.new("Part",Character)
  644. Orb.Size = Vector3.new(1,1,1)
  645. Orb.BrickColor = BrickColor.new("Really black")
  646. Orb.Material = "Neon"
  647. Orb.Transparency = 1
  648. Orb.CanCollide = false
  649. Orb2 = Instance.new("SpecialMesh",Orb)
  650. Orb2.MeshType = "Sphere"
  651. Orb2.Scale = Vector3.new(1,1,1)
  652. Orb3 = Instance.new("Weld",Orb)
  653. Orb3.Part0 = UpperTorso
  654. Orb3.Part1 = Orb
  655. Orb3.C0 = CFrame.new(0,1.5,2)
  656. OrbA = Instance.new("Part",Character)
  657. OrbA.Size = Vector3.new(1,1,1)
  658. OrbA.BrickColor = BrickColor.new("Really black")
  659. OrbA.Material = "Neon"
  660. OrbA.Transparency = 1
  661. OrbA.CanCollide = false
  662. OrbA2 = Instance.new("SpecialMesh",OrbA)
  663. OrbA2.MeshType = "Sphere"
  664. OrbA2.Scale = Vector3.new(1,1,1)
  665. OrbA3 = Instance.new("Weld",OrbA)
  666. OrbA3.Part0 = UpperTorso
  667. OrbA3.Part1 = OrbA
  668. OrbA3.C0 = CFrame.new(-1.8,0,2)
  669. OrbB = Instance.new("Part",Character)
  670. OrbB.Size = Vector3.new(1,1,1)
  671. OrbB.BrickColor = BrickColor.new("Really black")
  672. OrbB.Material = "Neon"
  673. OrbB.Transparency = 1
  674. OrbB.CanCollide = false
  675. OrbB2 = Instance.new("SpecialMesh",OrbB)
  676. OrbB2.MeshType = "Sphere"
  677. OrbB2.Scale = Vector3.new(1,1,1)
  678. OrbB3 = Instance.new("Weld",OrbB)
  679. OrbB3.Part0 = UpperTorso
  680. OrbB3.Part1 = OrbB
  681. OrbB3.C0 = CFrame.new(1.8,0,2)
  682. OrbC = Instance.new("Part",Character)
  683. OrbC.Size = Vector3.new(1,1,1)
  684. OrbC.BrickColor = BrickColor.new("Really black")
  685. OrbC.Material = "Neon"
  686. OrbC.Transparency = 1
  687. OrbC.CanCollide = false
  688. OrbC2 = Instance.new("SpecialMesh",OrbC)
  689. OrbC2.MeshType = "Sphere"
  690. OrbC2.Scale = Vector3.new(1,1,1)
  691. OrbC3 = Instance.new("Weld",OrbC)
  692. OrbC3.Part0 = UpperTorso
  693. OrbC3.Part1 = OrbC
  694. OrbC3.C0 = CFrame.new(0,-1.5,2)
  695. for i = 1,100 do
  696. Orb.Transparency = Orb.Transparency - 0.01
  697. OrbA.Transparency = OrbA.Transparency - 0.01
  698. OrbB.Transparency = OrbB.Transparency - 0.01
  699. OrbC.Transparency = OrbC.Transparency - 0.01
  700. game:GetService("RunService").RenderStepped:wait()
  701. end
  702. Normal = 40
  703. Humanoid.WalkSpeed = Normal
  704. Humanoid.MaxHealth = 600
  705. Humanoid.Health = 600
  706. text.Text = "The One's Lost Brother (Six Paths)"
  707. Musicd = Instance.new("Sound",Character.UpperTorso)
  708. Musicd.Volume = 5
  709. Musicd.Pitch = 1
  710. Musicd.Looped = true
  711. Musicd.SoundId = "rbxassetid://198289443"
  712. Musicd:play()
  713. for i = 0,2,0.1 do
  714. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  715. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  716. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  717. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  718. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  719. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  720. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  721. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  722. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  723. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  724. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  725. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  726. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  727. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  728. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  729. game:GetService("RunService").RenderStepped:wait()
  730. end
  731. Cy = Instance.new("Part",Character)
  732. Cy.Size = Vector3.new(1,1,1)
  733. Cy.BrickColor = BC("Really black")
  734. Cy.Material = "Neon"
  735. Cy.CanCollide = false
  736. local Cy2 = Instance.new("SpecialMesh",Cy)
  737. Cy2.MeshType = "Cylinder"
  738. Cy2.Scale = Vector3.new(1,1,0.3)
  739. local Cy3 = Instance.new("Weld",Cy)
  740. Cy3.Part0 = RightHand
  741. Cy3.Part1 = Cy
  742. Cy3.C0 = CFrame.new(0,-0.3,0)*CFrame.Angles(0,0,0)
  743. for i = 1,45 do
  744. Cy2.Scale = Cy2.Scale + Vector3.new(0.1,0.1,0)
  745. game:GetService("RunService").RenderStepped:wait()
  746. end
  747. Cy3.C0 = CFrame.Angles(0,1.55,0)
  748. for i = 0,2,0.1 do
  749. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  750. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  751. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  752. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  753. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  754. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  755. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  756. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  757. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  758. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  759. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  760. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  761. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  762. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  763. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  764. game:GetService("RunService").RenderStepped:wait()
  765. end
  766. local basicgui5 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.55, 0, -1.20, 0), UDim2.new(0.45, 0, 0.35, 0))
  767. basicgui5.ZIndex = 2
  768. basicgui5.Font = "Antique"
  769. basicgui5.BackgroundTransparency = 0.5
  770. basicgui5.BorderSizePixel = 0.65
  771. basicgui5.TextScaled = true
  772. basicgui5.Text = "(R)\Bansho(AOE)"
  773. basicgui5.TextSize = 24
  774. local basicgui6 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.55, 0, -1.55, 0), UDim2.new(0.45, 0, 0.35, 0))
  775. basicgui6.ZIndex = 2
  776. basicgui6.Font = "Antique"
  777. basicgui6.BackgroundTransparency = 0.5
  778. basicgui6.BorderSizePixel = 0.65
  779. basicgui6.TextScaled = true
  780. basicgui6.Text = "(N)\Eye Transfer"
  781. basicgui6.TextSize = 24
  782. Mouse.KeyDown:connect(function(key)
  783. if key == "r" then
  784. BanshoAOE()
  785. end
  786. if key == "n" then
  787. Eyes()
  788. end
  789. end)
  790. wait(12121)
  791. Z = false
  792. end
  793. end
  794. function Eyes()
  795. if not D then D = true
  796. Humanoid.WalkSpeed = 0
  797. Musicd:stop()
  798. for i = 0,2,0.1 do
  799. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(2.5,0,1),.1) --LeftUpperArm
  800. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1)--RightUpperArm
  801. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  802. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  803. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  804. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  805. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  806. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  807. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  808. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  809. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  810. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  811. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  812. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  813. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  814. game:GetService("RunService").RenderStepped:wait()
  815. end
  816. wait(1)
  817. local E = Instance.new("Part",Character)
  818. E.Size = Vector3.new(0.1,0.1,0.1)
  819. E.CanCollide = false
  820. E.Transparency = 232
  821. local E2 = Instance.new("Weld",E)
  822. E2.Part0 = Head
  823. E2.Part1 = E
  824. E2.C0 = CFrame.new(-0.35,0,-0.5)
  825. local Sound = Instance.new("Sound",Character.UpperTorso)
  826. Sound.SoundId = "rbxassetid://192410089"
  827. Sound.Volume = 121
  828. Sound.Pitch = 1
  829. Sound.Looped = false
  830. Sound:play()
  831. local partasdeff = Instance.new("ParticleEmitter",E)
  832. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  833. partasdeff.LightEmission = .1
  834. partasdeff.Size = NumberSequence.new(0.2)
  835. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  836. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  837. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  838. partasdeff.Transparency = bbb
  839. partasdeff.Size = aaa
  840. partasdeff.ZOffset = .9
  841. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  842. partasdeff.LockedToPart = false
  843. partasdeff.EmissionDirection = "Front"
  844. partasdeff.Lifetime = NumberRange.new(1, 2)
  845. partasdeff.Rate = 1000
  846. partasdeff.Rotation = NumberRange.new(-100, 100)
  847. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  848. partasdeff.Speed = NumberRange.new(6)
  849. partasdeff.VelocitySpread = 20
  850. partasdeff.Enabled=true
  851. Head.face.Texture = "rbxassetid://314103581"
  852. for i = 0,2,0.1 do
  853. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1) --LeftUpperArm
  854. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  855. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  856. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  857. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  858. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  859. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  860. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  861. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  862. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  863. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  864. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  865. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  866. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  867. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  868. game:GetService("RunService").RenderStepped:wait()
  869. end
  870. partasdeff.Enabled = false
  871. local Hit = Instance.new("Part",Character)
  872. Hit.Size = Vector3.new(10,10,10)
  873. Hit.Anchored = true
  874. Hit.Transparency = 1212
  875. Hit.CanCollide = false
  876. Hit.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  877. Hit.Touched:connect(function(hit)
  878. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  879. Hit:remove()
  880. hit.Parent.UpperTorso.Anchored = true
  881. wait(1)
  882. LOZZ.Enabled = false
  883. BOZZ.Enabled = false
  884. ROZZ.Enabled = false
  885. wait(2)
  886. LOZZ:remove()
  887. BOZZ:remove()
  888. ROZZ:remove()
  889. for i = 1,100 do
  890. Orb.Transparency = Orb.Transparency + 0.01
  891. OrbA.Transparency = OrbA.Transparency + 0.01
  892. OrbB.Transparency = OrbB.Transparency + 0.01
  893. OrbC.Transparency = OrbC.Transparency + 0.01
  894. game:GetService("RunService").RenderStepped:wait()
  895. end
  896. OrbA:remove()
  897. OrbB:remove()
  898. OrbC:remove()
  899. Orb:remove()
  900. Cy:remove()
  901. hit.Parent.Head.face.Texture = "rbxassetid://965185867"
  902. text.Text = "The One's Lost Brother (Cripple/Blind)"
  903. local LOZZ = Instance.new("ParticleEmitter",hit.Parent.LeftUpperArm)
  904. LOZZ.Texture = "rbxassetid://463023400"
  905. LOZZ.EmissionDirection = "Top"
  906. LOZZ.Speed = NumberRange.new(1)
  907. LOZZ.Size = NumberSequence.new(1)
  908. LOZZ.Transparency = NumberSequence.new(0,1)
  909. LOZZ.Drag = 2
  910. LOZZ.LockedToPart = true
  911. LOZZ.Lifetime = NumberRange.new(0.5)
  912. LOZZ.Rate = 1111
  913. LOZZ.LightEmission = 0.75
  914. LOZZ.Rotation = NumberRange.new(-100, 100)
  915. LOZZ.VelocitySpread = 70
  916. local ROZZ = Instance.new("ParticleEmitter",hit.Parent.LeftLowerArm)
  917. ROZZ.Texture = "rbxassetid://463023400"
  918. ROZZ.EmissionDirection = "Top"
  919. ROZZ.Speed = NumberRange.new(1)
  920. ROZZ.Size = NumberSequence.new(1)
  921. ROZZ.Transparency = NumberSequence.new(0,1)
  922. ROZZ.Drag = 2
  923. ROZZ.LockedToPart = true
  924. ROZZ.Lifetime = NumberRange.new(0.5)
  925. ROZZ.Rate = 1111
  926. ROZZ.LightEmission = 0.75
  927. ROZZ.Rotation = NumberRange.new(-100, 100)
  928. ROZZ.VelocitySpread = 70
  929. local BOZZ = Instance.new("ParticleEmitter",hit.Parent.LeftHand)
  930. BOZZ.Texture = "rbxassetid://463023400"
  931. BOZZ.EmissionDirection = "Top"
  932. BOZZ.Speed = NumberRange.new(1)
  933. BOZZ.Size = NumberSequence.new(1)
  934. BOZZ.Transparency = NumberSequence.new(0,1)
  935. BOZZ.Drag = 2
  936. BOZZ.LockedToPart = true
  937. BOZZ.Lifetime = NumberRange.new(0.5)
  938. BOZZ.Rate = 1111
  939. BOZZ.LightEmission = 0.75
  940. BOZZ.Rotation = NumberRange.new(-100, 100)
  941. BOZZ.VelocitySpread = 70
  942. local Orb = Instance.new("Part",hit.Parent)
  943. Orb.Size = Vector3.new(1,1,1)
  944. Orb.BrickColor = BrickColor.new("Really black")
  945. Orb.Material = "Neon"
  946. Orb.Transparency = 1
  947. Orb.CanCollide = false
  948. Orb2 = Instance.new("SpecialMesh",Orb)
  949. Orb2.MeshType = "Sphere"
  950. Orb2.Scale = Vector3.new(1,1,1)
  951. Orb3 = Instance.new("Weld",Orb)
  952. Orb3.Part0 = hit.Parent.UpperTorso
  953. Orb3.Part1 = Orb
  954. Orb3.C0 = CFrame.new(0,1.5,2)
  955. OrbA = Instance.new("Part",hit.Parent)
  956. OrbA.Size = Vector3.new(1,1,1)
  957. OrbA.BrickColor = BrickColor.new("Really black")
  958. OrbA.Material = "Neon"
  959. OrbA.Transparency = 1
  960. OrbA.CanCollide = false
  961. OrbA2 = Instance.new("SpecialMesh",OrbA)
  962. OrbA2.MeshType = "Sphere"
  963. OrbA2.Scale = Vector3.new(1,1,1)
  964. OrbA3 = Instance.new("Weld",OrbA)
  965. OrbA3.Part0 = hit.Parent.UpperTorso
  966. OrbA3.Part1 = OrbA
  967. OrbA3.C0 = CFrame.new(-1.8,0,2)
  968. OrbB = Instance.new("Part",hit.Parent)
  969. OrbB.Size = Vector3.new(1,1,1)
  970. OrbB.BrickColor = BrickColor.new("Really black")
  971. OrbB.Material = "Neon"
  972. OrbB.Transparency = 1
  973. OrbB.CanCollide = false
  974. OrbB2 = Instance.new("SpecialMesh",OrbB)
  975. OrbB2.MeshType = "Sphere"
  976. OrbB2.Scale = Vector3.new(1,1,1)
  977. OrbB3 = Instance.new("Weld",OrbB)
  978. OrbB3.Part0 = hit.Parent.UpperTorso
  979. OrbB3.Part1 = OrbB
  980. OrbB3.C0 = CFrame.new(1.8,0,2)
  981. OrbC = Instance.new("Part",hit.Parent)
  982. OrbC.Size = Vector3.new(1,1,1)
  983. OrbC.BrickColor = BrickColor.new("Really black")
  984. OrbC.Material = "Neon"
  985. OrbC.Transparency = 1
  986. OrbC.CanCollide = false
  987. OrbC2 = Instance.new("SpecialMesh",OrbC)
  988. OrbC2.MeshType = "Sphere"
  989. OrbC2.Scale = Vector3.new(1,1,1)
  990. OrbC3 = Instance.new("Weld",OrbC)
  991. OrbC3.Part0 = hit.Parent.UpperTorso
  992. OrbC3.Part1 = OrbC
  993. OrbC3.C0 = CFrame.new(0,-1.5,2)
  994. for i = 1,100 do
  995. Orb.Transparency = Orb.Transparency - 0.01
  996. OrbA.Transparency = OrbA.Transparency - 0.01
  997. OrbB.Transparency = OrbB.Transparency - 0.01
  998. OrbC.Transparency = OrbC.Transparency - 0.01
  999. game:GetService("RunService").RenderStepped:wait()
  1000. end
  1001. hit.Parent.UpperTorso.Anchored = false
  1002. for i = 0,2,0.1 do
  1003. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  1004. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  1005. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1006. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1007. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1008. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1009. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1010. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1011. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1012. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  1013. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1014. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1015. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1016. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1017. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1018. game:GetService("RunService").RenderStepped:wait()
  1019. end
  1020. Normal = 5
  1021. Humanoid.WalkSpeed = Normal
  1022. end
  1023. end)
  1024. wait(121212)
  1025. D = false
  1026. end
  1027. end
  1028. function BanshoAOE()
  1029. if not D then D = true
  1030. Humanoid.WalkSpeed = 0
  1031. for i = 0,2,0.1 do
  1032. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(3.1,0,0),.1) --LeftUpperArm
  1033. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  1034. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1035. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1036. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1037. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1038. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1039. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1040. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1041. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  1042. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1043. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1044. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1045. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1046. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1047. game:GetService("RunService").RenderStepped:wait()
  1048. end
  1049. for i = 1,70 do
  1050. OrbB.Transparency = OrbB.Transparency + 0.01
  1051. game:GetService("RunService").RenderStepped:wait()
  1052. end
  1053. OrbB3.Part0 = LeftHand
  1054. OrbB3.C0 = CFrame.new(0,-1,0)
  1055. for i = 1,70 do
  1056. OrbB.Transparency = OrbB.Transparency - 0.01
  1057. game:GetService("RunService").RenderStepped:wait()
  1058. end
  1059. local Sound = Instance.new("Sound",Character.UpperTorso)
  1060. Sound.SoundId = "rbxassetid://867333812"
  1061. Sound.Volume = math.huge
  1062. Sound.Looped = false
  1063. Sound.Pitch = 0.8
  1064. Sound.TimePosition = 2.5
  1065. Sound:play()
  1066. local Hit = Instance.new("Part",Character)
  1067. Hit.Size = Vector3.new(500,500,500)
  1068. Hit.Anchored = true
  1069. Hit.CanCollide = false
  1070. Hit.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  1071. Hit.Transparency = 1
  1072. Hit.Touched:connect(function(hit)
  1073. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1074. local BodyF = Instance.new("BodyPosition",hit.Parent.Head)
  1075. BodyF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1076. BodyF.position = OrbB.Position
  1077. wait(2)
  1078. BodyF:remove()
  1079. hit.Parent.Humanoid.Sit = true
  1080. end
  1081. end)
  1082. local Bash = Instance.new("ParticleEmitter",OrbB)
  1083. Bash.Texture = "rbxassetid://244221613"
  1084. Bash.EmissionDirection = "Top"
  1085. Bash.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
  1086. Bash.Speed = NumberRange.new(0)
  1087. Bash.Size = NumberSequence.new(10,0.1)
  1088. Bash.Transparency = NumberSequence.new(1,0)
  1089. Bash.Drag = 2
  1090. Bash.LockedToPart = true
  1091. Bash.Lifetime = NumberRange.new(0.5)
  1092. Bash.Rate = 15
  1093. Bash.LightEmission = 0.75
  1094. wait(3)
  1095. Bash.Enabled = false
  1096. Hit:remove()
  1097. for i = 1,70 do
  1098. OrbB.Transparency = OrbB.Transparency + 0.01
  1099. game:GetService("RunService").RenderStepped:wait()
  1100. end
  1101. OrbB3.Part0 = UpperTorso
  1102. OrbB3.C0 = CFrame.new(1.8,0,2)
  1103. for i = 1,70 do
  1104. OrbB.Transparency = OrbB.Transparency - 0.01
  1105. game:GetService("RunService").RenderStepped:wait()
  1106. end
  1107. for i = 0,2,0.1 do
  1108. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  1109. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  1110. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1111. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1112. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1113. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1114. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1115. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1116. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1117. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  1118. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1119. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1120. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1121. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1122. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1123. game:GetService("RunService").RenderStepped:wait()
  1124. end
  1125. Humanoid.WalkSpeed = Normal
  1126. wait(2)
  1127. D = false
  1128. end
  1129. end
  1130. Mouse.KeyDown:connect(function(key)
  1131. if key == "e" then
  1132. Fire()
  1133. end
  1134. if key == "q" then
  1135. Bash()
  1136. end
  1137. if key == "f" then
  1138. Deve()
  1139. end
  1140. if key == "m" then
  1141. Orbs()
  1142. end
  1143. end)
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