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- --[[ Cframing works like this for a reason, no welding just cframe.
- If you cannot script just use this as a template.
- Okay!
- ]]
- player = Workspace.Model -- Change this too a model name or something
- part=player["Left Arm"]
- part.CFrame=part.CFrame+Vector3.new(2,3,2)
- part.CFrame=part.CFrame*CFrame.fromEulerAnglesXYZ(1,1,4)
- part=player["Right Arm"]
- part.CFrame=part.CFrame+Vector3.new(2,1,6)
- part.CFrame=part.CFrame*CFrame.fromEulerAnglesXYZ(3,5,3)
- part=player["Left Leg"]
- part.CFrame=part.CFrame+Vector3.new(2,2,5)
- part.CFrame=part.CFrame*CFrame.fromEulerAnglesXYZ(0.2,0.45,0.01)
- part=player["Right Leg"]
- part.CFrame=part.CFrame+Vector3.new(5,1,2)
- part.CFrame=part.CFrame*CFrame.fromEulerAnglesXYZ(0.01,0.001,0.004)
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