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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Sound6 = Instance.new("Sound")
- Sound7 = Instance.new("Sound")
- Sound8 = Instance.new("Sound")
- Sound9 = Instance.new("Sound")
- Sound10 = Instance.new("Sound")
- Sound11 = Instance.new("Sound")
- Sound12 = Instance.new("Sound")
- Sound13 = Instance.new("Sound")
- Sound14 = Instance.new("Sound")
- Sound15 = Instance.new("Sound")
- Sound16 = Instance.new("Sound")
- Sound17 = Instance.new("Sound")
- Sound18 = Instance.new("Sound")
- Sound19 = Instance.new("Sound")
- Sound20 = Instance.new("Sound")
- Sound21 = Instance.new("Sound")
- Sound22 = Instance.new("Sound")
- Sound23 = Instance.new("Sound")
- Sound24 = Instance.new("Sound")
- Sound25 = Instance.new("Sound")
- Part26 = Instance.new("Part")
- SpecialMesh27 = Instance.new("SpecialMesh")
- Script28 = Instance.new("Script")
- Part29 = Instance.new("Part")
- SpecialMesh30 = Instance.new("SpecialMesh")
- Part31 = Instance.new("Part")
- SpecialMesh32 = Instance.new("SpecialMesh")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- SpecialMesh36 = Instance.new("SpecialMesh")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- SpecialMesh40 = Instance.new("SpecialMesh")
- Part41 = Instance.new("Part")
- SpecialMesh42 = Instance.new("SpecialMesh")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- SpecialMesh50 = Instance.new("SpecialMesh")
- Decal51 = Instance.new("Decal")
- IntValue52 = Instance.new("IntValue")
- LocalScript53 = Instance.new("LocalScript")
- ScreenGui54 = Instance.new("ScreenGui")
- ImageLabel55 = Instance.new("ImageLabel")
- Frame56 = Instance.new("Frame")
- TextLabel57 = Instance.new("TextLabel")
- ImageLabel58 = Instance.new("ImageLabel")
- Script59 = Instance.new("Script")
- Script60 = Instance.new("Script")
- Script61 = Instance.new("Script")
- LocalScript62 = Instance.new("LocalScript")
- ScreenGui63 = Instance.new("ScreenGui")
- Frame64 = Instance.new("Frame")
- Script65 = Instance.new("Script")
- ScreenGui66 = Instance.new("ScreenGui")
- Frame67 = Instance.new("Frame")
- Script68 = Instance.new("Script")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- SpecialMesh72 = Instance.new("SpecialMesh")
- Part73 = Instance.new("Part")
- SpecialMesh74 = Instance.new("SpecialMesh")
- Part75 = Instance.new("Part")
- SpecialMesh76 = Instance.new("SpecialMesh")
- Part77 = Instance.new("Part")
- SpecialMesh78 = Instance.new("SpecialMesh")
- Part79 = Instance.new("Part")
- CylinderMesh80 = Instance.new("CylinderMesh")
- Part81 = Instance.new("Part")
- CylinderMesh82 = Instance.new("CylinderMesh")
- Model83 = Instance.new("Model")
- Part84 = Instance.new("Part")
- CylinderMesh85 = Instance.new("CylinderMesh")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- Motor92 = Instance.new("Motor")
- Part93 = Instance.new("Part")
- SpecialMesh94 = Instance.new("SpecialMesh")
- Part95 = Instance.new("Part")
- CylinderMesh96 = Instance.new("CylinderMesh")
- Part97 = Instance.new("Part")
- CylinderMesh98 = Instance.new("CylinderMesh")
- Part99 = Instance.new("Part")
- SpecialMesh100 = Instance.new("SpecialMesh")
- Part101 = Instance.new("Part")
- SpecialMesh102 = Instance.new("SpecialMesh")
- Script103 = Instance.new("Script")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- SpecialMesh106 = Instance.new("SpecialMesh")
- Sound107 = Instance.new("Sound")
- Script108 = Instance.new("Script")
- BoolValue109 = Instance.new("BoolValue")
- Tool0.Name = "Noobie McNoobington"
- Tool0.Parent = mas
- Tool0.GripPos = Vector3.new(0, -1.60000002, -0.150000006)
- Tool0.ToolTip = "A cuddly little noob."
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.BrickColor = BrickColor.new("Bright blue")
- Part1.Rotation = Vector3.new(-178.779999, 36.079998, 179.279999)
- Part1.RotVelocity = Vector3.new(1, 1, 1)
- Part1.Velocity = Vector3.new(-9.18760204, 0, 13.3689327)
- Part1.Locked = true
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(2, 2, 1)
- Part1.CFrame = CFrame.new(89.4905472, 648.076538, -1040.74438, -0.808091879, -0.0101370653, 0.588969052, -1.52181243e-14, 0.999851942, 0.0172089934, -0.589056253, 0.0139064481, -0.807972252)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part1.Position = Vector3.new(89.4905472, 648.076538, -1040.74438)
- Part1.Orientation = Vector3.new(-0.98999995, 143.910004, 0)
- Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- BlockMesh2.Parent = Part1
- BlockMesh2.Scale = Vector3.new(0.75, 0.75, 0.75)
- BlockMesh2.Scale = Vector3.new(0.75, 0.75, 0.75)
- Sound3.Name = "FRESHMEAT"
- Sound3.Parent = Part1
- Sound3.Pitch = 1.0249999761581
- Sound3.SoundId = "http://www.roblox.com/asset/?id=2767085"
- Sound3.Volume = 1
- Sound4.Name = "KABOOOOM2"
- Sound4.Parent = Part1
- Sound4.Pitch = 0.80000001192093
- Sound4.SoundId = "http://www.roblox.com/asset/?id=2101159"
- Sound4.Volume = 1
- Sound5.Name = "RAWR"
- Sound5.Parent = Part1
- Sound5.Pitch = 0
- Sound5.SoundId = "http://roblox.com/asset/?id=2767096"
- Sound5.Volume = 0
- Sound6.Name = "NOM"
- Sound6.Parent = Part1
- Sound6.SoundId = "http://www.roblox.com/asset/?id=189652112"
- Sound6.Volume = 1
- Sound7.Name = "wee"
- Sound7.Parent = Part1
- Sound7.Pitch = 1.0499999523163
- Sound7.SoundId = "http://www.roblox.com/asset/?id=4700455"
- Sound7.Volume = 1
- Sound8.Name = "GETOVERHERE"
- Sound8.Parent = Part1
- Sound8.Pitch = 0.89999997615814
- Sound8.SoundId = "http://www.roblox.com/asset/?id=58435367"
- Sound8.Volume = 1
- Sound9.Name = "KABOOOOM1"
- Sound9.Parent = Part1
- Sound9.SoundId = "http://www.roblox.com/asset/?id=1994345"
- Sound9.Volume = 1
- Sound10.Name = "SWING"
- Sound10.Parent = Part1
- Sound10.Pitch = 1.1000000238419
- Sound10.SoundId = "http://www.roblox.com/asset/?id=189505649"
- Sound10.Volume = 1
- Sound11.Name = "OWNED"
- Sound11.Parent = Part1
- Sound11.Pitch = 0.30000001192093
- Sound11.SoundId = "http://roblox.com/asset/?id=2801263"
- Sound11.Volume = 0.125
- Sound12.Name = "FULL"
- Sound12.Parent = Part1
- Sound12.Pitch = 0.89999997615814
- Sound12.SoundId = "http://www.roblox.com/asset/?id=13075805"
- Sound12.Volume = 1
- Sound13.Name = "OPEN1"
- Sound13.Parent = Part1
- Sound13.SoundId = "http://www.roblox.com/asset/?id=90869127"
- Sound13.Volume = 1
- Sound14.Name = "OPEN3"
- Sound14.Parent = Part1
- Sound14.Pitch = 1.25
- Sound14.SoundId = "http://www.roblox.com/asset/?id=90110171"
- Sound14.Volume = 0
- Sound15.Name = "OPEN2"
- Sound15.Parent = Part1
- Sound15.Pitch = 0
- Sound15.SoundId = "http://www.roblox.com/asset/?id=11450310"
- Sound15.Volume = 0
- Sound16.Name = "SAUCE1"
- Sound16.Parent = Part1
- Sound16.Pitch = 0.69999998807907
- Sound16.SoundId = "http://www.roblox.com/asset/?id=2697295"
- Sound16.Volume = 1
- Sound17.Name = "SAUCE2"
- Sound17.Parent = Part1
- Sound17.Pitch = 0.77499997615814
- Sound17.SoundId = "http://www.roblox.com/asset/?id=2697295"
- Sound17.Volume = 1
- Sound18.Name = "Fire"
- Sound18.Parent = Part1
- Sound18.Pitch = 0.85000002384186
- Sound18.SoundId = "http://roblox.com/asset/?id=10209776"
- Sound18.Volume = 1
- Sound19.Name = "Startup"
- Sound19.Parent = Part1
- Sound19.Pitch = 0.85000002384186
- Sound19.SoundId = "http://roblox.com/asset/?id=10209788"
- Sound19.Volume = 1
- Sound20.Name = "Winddown"
- Sound20.Parent = Part1
- Sound20.Pitch = 0.85000002384186
- Sound20.SoundId = "http://roblox.com/asset/?id=10209786"
- Sound20.Volume = 1
- Sound21.Name = "InitialThrust"
- Sound21.Parent = Part1
- Sound21.Pitch = 0.60000002384186
- Sound21.SoundId = "http://www.roblox.com/asset/?id=30624262"
- Sound21.Volume = 1
- Sound22.Name = "Thrusting"
- Sound22.Parent = Part1
- Sound22.SoundId = "http://www.roblox.com/asset/?id=30624426"
- Sound22.Volume = 1
- Sound23.Name = "Equip"
- Sound23.Parent = Part1
- Sound23.SoundId = "http://www.roblox.com/asset/?id=189652125"
- Sound23.Volume = 1
- Sound24.Name = "NOM2"
- Sound24.Parent = Part1
- Sound24.Pitch = 0.97079998254776
- Sound24.SoundId = "http://www.roblox.com/asset/?id=1390349 "
- Sound25.Name = "NOM1"
- Sound25.Parent = Part1
- Sound25.Pitch = 0.76563334465027
- Sound25.SoundId = "http://www.roblox.com/asset/?id=41410287"
- Part26.Name = "Handle2"
- Part26.Parent = Tool0
- Part26.BrickColor = BrickColor.new("Bright yellow")
- Part26.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part26.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part26.Velocity = Vector3.new(-9.18036747, 0, 13.4155693)
- Part26.CanCollide = false
- Part26.Locked = true
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.Size = Vector3.new(1, 1, 1)
- Part26.CFrame = CFrame.new(89.4813461, 648.900574, -1040.73169, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part26.Position = Vector3.new(89.4813461, 648.900574, -1040.73169)
- Part26.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh27.Parent = Part26
- SpecialMesh27.Scale = Vector3.new(1, 0.150000006, 0.75)
- SpecialMesh27.MeshType = Enum.MeshType.Brick
- SpecialMesh27.Scale = Vector3.new(1, 0.150000006, 0.75)
- Script28.Name = "Welds"
- Script28.Parent = Tool0
- table.insert(cors,sandbox(Script28,function()
- wait()
- Tool=script.Parent
- Weld=function()
- for _,v in pairs(Tool.Handle:children()) do
- if v.className=="Weld" then
- v:Remove()
- end
- end
- w=Instance.new("Weld")
- w.Part0=Tool.Handle
- w.Part1=Tool.Handle2
- w.C0=CFrame.new(0,.825,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Part0=Tool.Handle
- w.Part1=Tool.Handle3
- w.C0=CFrame.new(1.125,0,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Part0=Tool.Handle
- w.Part1=Tool.Handle4
- w.C0=CFrame.new(-1.125,0,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Part0=Tool.Handle
- w.Part1=Tool.Handle5
- w.C0=CFrame.new(.375,-1.5,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Part0=Tool.Handle
- w.Part1=Tool.Handle6
- w.C0=CFrame.new(-.375,-1.5,0)
- w.Parent=w.Part0
- --
- w=Instance.new("Weld")
- w.Name="CheekWeld1"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek1
- w.C0=CFrame.new(-.425,1.325,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld2"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek2
- w.C0=CFrame.new(.425,1.325,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld3"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek3
- w.C0=CFrame.new(0,1.325,.3)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeldTop"
- w.Part0=Tool.Handle
- w.Part1=Tool.Top
- w.C0=CFrame.new(0,1.675,-.0375)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld4"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek4
- w.C0=CFrame.new(0,1.4,-.3)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld5"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek5
- w.C0=CFrame.new(0,1.05,-.3)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="FaceWeld"
- w.Part0=Tool.Handle
- w.Part1=Tool.Face
- w.C0=CFrame.new(0,1.3,-.39)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld6"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek6
- w.C0=CFrame.new(0,.85,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld7"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek7
- w.C0=CFrame.new(.4,1.25,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld8"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek8
- w.C0=CFrame.new(0,1.325,.275)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld9"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek9
- w.C0=CFrame.new(-.4,1.25,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeldTop2"
- w.Part0=Tool.Handle
- w.Part1=Tool.Top2
- w.C0=CFrame.new(0,1.65,-.0375)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="ChewWeld1"
- w.Part0=Tool.Handle
- w.Part1=Tool.Chew1
- w.C0=CFrame.new(-.65,1.25,0)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="ChewWeld2"
- w.Part0=Tool.Handle
- w.Part1=Tool.Chew2
- w.C0=CFrame.new(.65,1.25,0)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Name="CheekWeld10"
- w.Part0=Tool.Handle
- w.Part1=Tool.Cheek10
- w.C0=CFrame.new(0,1.25,.8)
- w.Parent=w.Part0
- end
- Weld()
- Tool.AncestryChanged:connect(Weld)
- end))
- Part29.Name = "Handle3"
- Part29.Parent = Tool0
- Part29.BrickColor = BrickColor.new("Bright yellow")
- Part29.Rotation = Vector3.new(-178.779999, 36.079998, 179.279999)
- Part29.RotVelocity = Vector3.new(0, 0.144870773, 0)
- Part29.Velocity = Vector3.new(-9.28361034, 0, 13.5006351)
- Part29.CanCollide = false
- Part29.Locked = true
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.Size = Vector3.new(1, 2, 1)
- Part29.CFrame = CFrame.new(88.5814438, 648.076538, -1041.4071, -0.808091879, -0.0101370653, 0.588969052, -1.52181243e-14, 0.999851942, 0.0172089934, -0.589056253, 0.0139064481, -0.807972252)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part29.Position = Vector3.new(88.5814438, 648.076538, -1041.4071)
- Part29.Orientation = Vector3.new(-0.98999995, 143.910004, 0)
- Part29.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh30.Parent = Part29
- SpecialMesh30.Scale = Vector3.new(0.75, 0.75, 0.75)
- SpecialMesh30.MeshType = Enum.MeshType.Brick
- SpecialMesh30.Scale = Vector3.new(0.75, 0.75, 0.75)
- Part31.Name = "Handle4"
- Part31.Parent = Tool0
- Part31.BrickColor = BrickColor.new("Bright yellow")
- Part31.Rotation = Vector3.new(-178.779999, 36.079998, 179.279999)
- Part31.RotVelocity = Vector3.new(0, 0.144870773, 0)
- Part31.Velocity = Vector3.new(-9.09159374, 0, 13.2372303)
- Part31.CanCollide = false
- Part31.Locked = true
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.Size = Vector3.new(1, 2, 1)
- Part31.CFrame = CFrame.new(90.3996506, 648.076538, -1040.08167, -0.808091879, -0.0101370653, 0.588969052, -1.52181243e-14, 0.999851942, 0.0172089934, -0.589056253, 0.0139064481, -0.807972252)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part31.Position = Vector3.new(90.3996506, 648.076538, -1040.08167)
- Part31.Orientation = Vector3.new(-0.98999995, 143.910004, 0)
- Part31.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh32.Parent = Part31
- SpecialMesh32.Scale = Vector3.new(0.75, 0.75, 0.75)
- SpecialMesh32.MeshType = Enum.MeshType.Brick
- SpecialMesh32.Scale = Vector3.new(0.75, 0.75, 0.75)
- Part33.Name = "Handle5"
- Part33.Parent = Tool0
- Part33.BrickColor = BrickColor.new("Br. yellowish green")
- Part33.Rotation = Vector3.new(-178.779999, 36.079998, 179.279999)
- Part33.RotVelocity = Vector3.new(0, 0.144870773, 0)
- Part33.Velocity = Vector3.new(-9.22261715, 0, 13.4106302)
- Part33.CanCollide = false
- Part33.Locked = true
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.Size = Vector3.new(1, 2, 1)
- Part33.CFrame = CFrame.new(89.2027206, 646.576782, -1040.98608, -0.808091879, -0.0101370653, 0.588969052, -1.52181243e-14, 0.999851942, 0.0172089934, -0.589056253, 0.0139064481, -0.807972252)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part33.Position = Vector3.new(89.2027206, 646.576782, -1040.98608)
- Part33.Orientation = Vector3.new(-0.98999995, 143.910004, 0)
- Part33.Color = Color3.new(0.643137, 0.741176, 0.278431)
- SpecialMesh34.Parent = Part33
- SpecialMesh34.Scale = Vector3.new(0.75, 0.75, 0.75)
- SpecialMesh34.MeshType = Enum.MeshType.Brick
- SpecialMesh34.Scale = Vector3.new(0.75, 0.75, 0.75)
- Part35.Name = "Handle6"
- Part35.Parent = Tool0
- Part35.BrickColor = BrickColor.new("Br. yellowish green")
- Part35.Rotation = Vector3.new(-178.779999, 36.079998, 179.279999)
- Part35.RotVelocity = Vector3.new(0, 0.144870773, 0)
- Part35.Velocity = Vector3.new(-9.15861702, 0, 13.3228292)
- Part35.CanCollide = false
- Part35.Locked = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(1, 2, 1)
- Part35.CFrame = CFrame.new(89.8087845, 646.576782, -1040.54431, -0.808091879, -0.0101370653, 0.588969052, -1.52181243e-14, 0.999851942, 0.0172089934, -0.589056253, 0.0139064481, -0.807972252)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part35.Position = Vector3.new(89.8087845, 646.576782, -1040.54431)
- Part35.Orientation = Vector3.new(-0.98999995, 143.910004, 0)
- Part35.Color = Color3.new(0.643137, 0.741176, 0.278431)
- SpecialMesh36.Parent = Part35
- SpecialMesh36.Scale = Vector3.new(0.75, 0.75, 0.75)
- SpecialMesh36.MeshType = Enum.MeshType.Brick
- SpecialMesh36.Scale = Vector3.new(0.75, 0.75, 0.75)
- Part37.Name = "Cheek1"
- Part37.Parent = Tool0
- Part37.BrickColor = BrickColor.new("Bright yellow")
- Part37.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part37.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part37.Velocity = Vector3.new(-9.13731194, 0, 13.3590374)
- Part37.CanCollide = false
- Part37.Locked = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(1, 1, 1)
- Part37.CFrame = CFrame.new(89.8195419, 649.400452, -1040.47412, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part37.Position = Vector3.new(89.8195419, 649.400452, -1040.47412)
- Part37.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part37.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh38.Parent = Part37
- SpecialMesh38.Scale = Vector3.new(0.150000006, 0.850000024, 0.75)
- SpecialMesh38.MeshType = Enum.MeshType.Brick
- SpecialMesh38.Scale = Vector3.new(0.150000006, 0.850000024, 0.75)
- Part39.Name = "Cheek2"
- Part39.Parent = Tool0
- Part39.BrickColor = BrickColor.new("Bright yellow")
- Part39.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part39.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part39.Velocity = Vector3.new(-9.22101402, 0, 13.4738541)
- Part39.CanCollide = false
- Part39.Locked = true
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.Size = Vector3.new(1, 1, 1)
- Part39.CFrame = CFrame.new(89.1326675, 649.400452, -1040.97485, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part39.Position = Vector3.new(89.1326675, 649.400452, -1040.97485)
- Part39.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh40.Parent = Part39
- SpecialMesh40.Scale = Vector3.new(0.150000006, 0.850000024, 0.75)
- SpecialMesh40.MeshType = Enum.MeshType.Brick
- SpecialMesh40.Scale = Vector3.new(0.150000006, 0.850000024, 0.75)
- Part41.Name = "Cheek3"
- Part41.Parent = Tool0
- Part41.BrickColor = BrickColor.new("Bright yellow")
- Part41.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part41.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part41.Velocity = Vector3.new(-9.21968746, 0, 13.3869104)
- Part41.CanCollide = false
- Part41.Locked = true
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.Size = Vector3.new(1, 1, 1)
- Part41.CFrame = CFrame.new(89.6527939, 649.405823, -1040.96692, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part41.Position = Vector3.new(89.6527939, 649.405823, -1040.96692)
- Part41.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part41.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh42.Parent = Part41
- SpecialMesh42.Scale = Vector3.new(0.75, 0.850000024, 0.150000006)
- SpecialMesh42.MeshType = Enum.MeshType.Brick
- SpecialMesh42.Scale = Vector3.new(0.75, 0.850000024, 0.150000006)
- Part43.Name = "Top"
- Part43.Parent = Tool0
- Part43.BrickColor = BrickColor.new("Bright yellow")
- Part43.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part43.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part43.Velocity = Vector3.new(-9.17324543, 0, 13.4207516)
- Part43.CanCollide = false
- Part43.Locked = true
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.Size = Vector3.new(1, 1, 1)
- Part43.CFrame = CFrame.new(89.4503479, 649.749756, -1040.68909, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part43.Position = Vector3.new(89.4503479, 649.749756, -1040.68909)
- Part43.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part43.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh44.Parent = Part43
- SpecialMesh44.Scale = Vector3.new(0.925000012, 0.150000006, 0.675000012)
- SpecialMesh44.MeshType = Enum.MeshType.Brick
- SpecialMesh44.Scale = Vector3.new(0.925000012, 0.150000006, 0.675000012)
- Part45.Name = "Cheek4"
- Part45.Parent = Tool0
- Part45.BrickColor = BrickColor.new("Bright yellow")
- Part45.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part45.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part45.Velocity = Vector3.new(-9.13845539, 0, 13.4461126)
- Part45.CanCollide = false
- Part45.Locked = true
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Size = Vector3.new(1, 1, 1)
- Part45.CFrame = CFrame.new(89.2986298, 649.470093, -1040.48096, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part45.Position = Vector3.new(89.2986298, 649.470093, -1040.48096)
- Part45.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part45.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh46.Parent = Part45
- SpecialMesh46.Scale = Vector3.new(0.75, 0.425000012, 0.150000006)
- SpecialMesh46.MeshType = Enum.MeshType.Brick
- SpecialMesh46.Scale = Vector3.new(0.75, 0.425000012, 0.150000006)
- Part47.Name = "Cheek5"
- Part47.Parent = Tool0
- Part47.BrickColor = BrickColor.new("Bright yellow")
- Part47.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part47.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part47.Velocity = Vector3.new(-9.13931179, 0, 13.4454994)
- Part47.CanCollide = false
- Part47.Locked = true
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.Size = Vector3.new(1, 1, 1)
- Part47.CFrame = CFrame.new(89.3022995, 649.120178, -1040.48608, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part47.Position = Vector3.new(89.3022995, 649.120178, -1040.48608)
- Part47.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part47.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh48.Parent = Part47
- SpecialMesh48.Scale = Vector3.new(0.725000024, 0.310000002, 0.150000006)
- SpecialMesh48.MeshType = Enum.MeshType.Brick
- SpecialMesh48.Scale = Vector3.new(0.725000024, 0.310000002, 0.150000006)
- Part49.Name = "Face"
- Part49.Parent = Tool0
- Part49.BrickColor = BrickColor.new("Bright yellow")
- Part49.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part49.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part49.Velocity = Vector3.new(-9.12653828, 0, 13.4547977)
- Part49.CanCollide = false
- Part49.Locked = true
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.Size = Vector3.new(1, 1, 1)
- Part49.CFrame = CFrame.new(89.2466736, 649.36853, -1040.40967, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part49.Position = Vector3.new(89.2466736, 649.36853, -1040.40967)
- Part49.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part49.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh50.Parent = Part49
- SpecialMesh50.Scale = Vector3.new(1, 1, 0.00200000009)
- SpecialMesh50.MeshType = Enum.MeshType.Brick
- SpecialMesh50.Scale = Vector3.new(1, 1, 0.00200000009)
- Decal51.Parent = Part49
- Decal51.Texture = "http://www.roblox.com/asset/?id=8056256"
- IntValue52.Name = "Nom"
- IntValue52.Parent = Tool0
- IntValue52.Value = 204
- LocalScript53.Parent = Tool0
- table.insert(cors,sandbox(LocalScript53,function()
- --Saz
- --Based off of Mario's Castle Collab 1/2
- --My finest creation
- wait(2)
- Tool=script.Parent
- Scaling=0
- Chewing=false
- canScale=true
- OnlyEyes="http://www.roblox.com/asset/?id=98704326"
- MouthToo="http://www.roblox.com/asset/?id=8056256"
- BESTSIZE=0
- permobjects={}
- updateScaling=function() --updates the mouth.
- if canScale==false then return end
- Lol=Scaling/6
- Tool.Handle2.Mesh.Scale=Vector3.new(1, 0.15, 0.75) + Vector3.new(Lol/10*2.5, 0, 0)
- Tool.Cheek6.Mesh.Scale=Vector3.new(0.85, 0.15, 0.6) + Vector3.new(Lol/10*2.5, 0, 0)
- Tool.Cheek1.Mesh.Scale=Vector3.new(0.15, 0.85, 0.75) + Vector3.new(0, Lol, 0)
- Tool.Handle.CheekWeld1.C0=CFrame.new(-.425,1.325,0) * CFrame.new(-Lol/20*2.5, Lol/2, 0)
- Tool.Cheek9.Mesh.Scale=Vector3.new(0.15, 0.7, 0.6) + Vector3.new(0, Lol, 0)
- Tool.Handle.CheekWeld9.C0=CFrame.new(-.4,1.25,0) * CFrame.new(-Lol/20*2.5, Lol/2, 0)
- Tool.Cheek2.Mesh.Scale=Vector3.new(0.15, 0.85, 0.75) + Vector3.new(0, Lol, 0)
- Tool.Handle.CheekWeld2.C0=CFrame.new(.425,1.325,0) * CFrame.new(Lol/20*2.5, Lol/2, 0)
- Tool.Cheek7.Mesh.Scale=Vector3.new(0.15, 0.7, 0.6) + Vector3.new(0, Lol, 0)
- Tool.Handle.CheekWeld7.C0=CFrame.new(.4,1.25,0) * CFrame.new(Lol/20*2.5, Lol/2, 0)
- Tool.Top.Mesh.Scale=Vector3.new(0.925, 0.15, 0.675) + Vector3.new(Lol/10*2.5, 0, 0)
- Tool.Handle.CheekWeldTop.C0=CFrame.new(0,1.675,-.0375) * CFrame.new(0, Lol, 0)
- Tool.Top2.Mesh.Scale=Vector3.new(0.9, 0.15, 0.65) + Vector3.new(Lol/10*2.5, 0, 0)
- Tool.Handle.CheekWeldTop2.C0=CFrame.new(0,1.65,-.0375) * CFrame.new(0, Lol, 0)
- Tool.Cheek3.Mesh.Scale=Vector3.new(0.75, 0.85, 0.15) + Vector3.new(Lol/10*2.5, Lol, 0)
- Tool.Handle.CheekWeld3.C0=CFrame.new(0,1.325,.3) * CFrame.new(0, Lol/2, 0)
- Tool.Cheek8.Mesh.Scale=Vector3.new(0.75, 0.84, 0.15) + Vector3.new(Lol/10*2.5, Lol, 0)
- Tool.Handle.CheekWeld8.C0=CFrame.new(0,1.325,.275) * CFrame.new(0, Lol/2, 0)
- Tool.Handle.FaceWeld.C0=CFrame.new(0,1.3,-.39) * CFrame.new(0, Lol/1.01, 0)
- Tool.Cheek4.Mesh.Scale=Vector3.new(0.75, 0.425, 0.15) + Vector3.new(Lol/10*2.5, Lol/40, 0)
- Tool.Handle.CheekWeld4.C0=CFrame.new(0,1.4,-.3) * CFrame.new(0, Lol, 0)
- Tool.Cheek10.Mesh.Scale=Vector3.new(1,1,1) + Vector3.new(Lol/10*2.5, Lol, BESTSIZE/10)
- Tool.Handle.CheekWeld10.C0=CFrame.new(0,1.25,.8) * CFrame.new(0, Lol/2, BESTSIZE/20)
- if Scaling>0 then
- Tool.Face.Decal.Texture=OnlyEyes
- Tool.Cheek5.Transparency=1
- else
- Tool.Face.Decal.Texture=MouthToo
- Tool.Cheek5.Transparency=0
- end
- if BESTSIZE>0 then
- Tool.Cheek10.Transparency=0
- else
- Tool.Cheek10.Transparency=1
- end
- end
- Chew=function() --nomnom
- Chewing=true
- start=0
- Tool.Chew1.Transparency=0
- Tool.Chew2.Transparency=0
- for lol=1, 3 do
- Tool.Handle.NOM1:Play()
- Tool.Handle.NOM2:Play()
- if math.random(1,3)~=1 then
- Tool.Handle.NOM1.Pitch=.7625 + math.random(-700,150)/15000
- Tool.Handle.NOM2.Pitch=1 + math.random(-700,150)/15000
- else
- Tool.Handle.NOM1.Pitch=.8
- Tool.Handle.NOM2.Pitch=.95
- end
- for i=1, 6 do
- Scaling=0-i/3
- Tool.Chew2.Mesh.Scale=Vector3.new(0.5, 0.65, 0.5) - Vector3.new(Scaling,Scaling/5,Scaling)/4
- Tool.Handle.ChewWeld2.C0=CFrame.new(.5,1.15,0)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0, 0, -Scaling/150)
- Tool.Chew1.Mesh.Scale=Vector3.new(0.5, 0.65, 0.5) - Vector3.new(Scaling,Scaling/5,Scaling)/4
- Tool.Handle.ChewWeld1.C0=CFrame.new(-.5,1.15,0)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0, 0, -Scaling/150)
- wait()
- end
- for i=1, 5 do
- Scaling=-(5/3)+i/3
- Tool.Chew2.Mesh.Scale=Vector3.new(0.5, 0.65, 0.5) - Vector3.new(Scaling,Scaling/5,Scaling)/4
- Tool.Handle.ChewWeld2.C0=CFrame.new(.5,1.15,0)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0, 0, -Scaling/150)
- Tool.Chew1.Mesh.Scale=Vector3.new(0.5, 0.65, 0.5) - Vector3.new(Scaling,Scaling/5,Scaling)/4
- Tool.Handle.ChewWeld1.C0=CFrame.new(-.5,1.15,0)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0, 0, -Scaling/150)
- wait()
- end
- end
- Tool.Chew1.Transparency=1
- Tool.Chew2.Transparency=1
- if Tool.Nom.Value>300 then Tool.Nom.Value=300 Tool.Handle.FULL:Play() end
- Chewing=false
- end
- EatObject=function(Object) --Attempts to eat the object, annihilate it and gain charges.
- end
- Attackdeb=true
- GetNearParts=function(Model)
- local pen={}
- for __,vv in pairs(Model:children()) do
- if vv.className=="Model" then
- for ___,vvv in pairs(GetNearParts(vv)) do
- table.insert(pen,vvv)
- end
- elseif vv:IsA("BasePart") then
- table.insert(pen,vv)
- end
- end
- return pen
- end
- Attack=function() --Click and hold readies the noob; releasing swings it.
- if Tool.Nom.Value<300 then
- if Attackdeb==false then return end
- if Chewing==true then return end
- arm=Tool.Parent.Torso:FindFirstChild([[Right Shoulder]])
- if arm==nil then print("FUUUUUUUUUU") return end
- holdi=1
- Waiting=true
- Attackdeb=false
- co=arm.C0
- c1=arm.Part1["RightGrip"].C0
- Tool.Handle.SAUCE2:Play()
- Tool.Handle.SAUCE1:Play()
- for i=1, 5 do
- Scaling=-i/2
- wait()
- end
- Tool.Handle.OPEN1:Play()
- Tool.Handle.OPEN2:Play()
- Tool.Handle.OPEN3:Play()
- for i=1, 10 do --must be held for the full 20, or moot.
- if Waiting==false then break end
- Scaling=10*i
- arm.C0=arm.C0*CFrame.fromEulerAnglesXYZ(0,0,math.pi/1.75/10)
- arm.Part1["RightGrip"].C0=arm.Part1["RightGrip"].C0*CFrame.fromEulerAnglesXYZ(-math.pi/45*2,0,0)
- wait()
- holdi=i*2
- end
- while Waiting==true do
- wait()
- end
- if holdi==20 then --fully charged
- Tool.Parent.Torso.Anchored=true
- gg=Instance.new("BodyGyro") --no re
- gg.P=7000
- gg.D=500
- gg.maxTorque=Vector3.new(500000,500000,500000)*500000000000000000000000000000
- gg.cframe=Tool.Parent.Torso.CFrame
- gp=Instance.new("BodyPosition")
- gp.P=5000
- gp.maxForce=Vector3.new(50000,50000,50000)*500000000000
- gp.position=Tool.Parent.Torso.CFrame.p
- gp.Parent=Tool.Parent.Torso
- gg.Parent=Tool.Parent.Torso
- Tool.Handle.SWING:Play()
- didGrab=false
- objects={}
- players={}
- for i=1, 6 do
- arm.C0=arm.C0*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/2.25/5)
- arm.Part1["RightGrip"].C0=arm.Part1["RightGrip"].C0*CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0)
- dir=(Tool.Handle.Position-Tool.Handle2.Position).unit
- for peni=-2, 2 do
- hit,loc=workspace:FindPartOnRay(Ray.new(Tool.Handle2.Position+(Tool.Parent["Right Arm"].Position-Tool.Parent.Torso.Position).unit*peni+Tool.Handle.CFrame.lookVector*2.4,-dir*30),Tool.Parent)
- if hit~=nil and #objects<=12 then
- if hit.Parent~=nil then
- h=hit.Parent:FindFirstChild("Humanoid")
- if h~=nil and hit.Parent~=Tool.Parent then
- h.Parent.Head.Transparency=1
- table.insert(permobjects,hit:clone())
- table.insert(permobjects,h.Parent.Head:clone())
- h.PlatformStand=true
- table.insert(players,h.Parent)
- ww=Instance.new("Weld")
- ww.Part0=Tool.Cheek3
- ww.C0=CFrame.new(0,1.5,1)*CFrame.fromEulerAnglesXYZ(math.pi/2,math.pi/2,0)
- ww.Part1=h.Parent.Head
- ww.Parent=ww.Part1
- ww.Name="lolowned"
- Tool.Handle.GETOVERHERE:Play()
- if BESTSIZE < 8 then
- BESTSIZE = 8
- end
- else
- for _,v in pairs(GetNearParts(hit.Parent)) do
- if v:GetMass()<=180 and v.Parent~=Tool.Parent and v.Parent~=Tool and (v.Position-hit.Position).magnitude<=7 then
- table.insert(objects,v)
- if BESTSIZE < v:GetMass() then
- BESTSIZE = v:GetMass()
- end
- table.insert(permobjects,v:clone())
- x=Instance.new("BodyForce") x.force=Vector3.new(0,v:GetMass(),0) x.Parent=v
- for __,vv in pairs(v:children()) do
- hasmesh=false
- if vv:IsA("DataModelMesh") then
- vv.Scale=vv.Scale
- hasmesh=true
- print("LOL")
- end
- if hasmesh==false then --give it one
- m=Instance.new("SpecialMesh") m.MeshType="Brick" m.Scale=Vector3.new(v.Size.x,v.Size.y,v.Size.z) m.Parent=v
- end
- end
- v.Size=Vector3.new(1,1,1)
- v:BreakJoints()
- v.CanCollide=false
- v.Anchored=false
- v:BreakJoints()
- v.CanCollide=false
- v.Anchored=false
- v.CFrame=Tool.Cheek3.CFrame
- ww=Instance.new("Weld")
- ww.Part0=Tool.Cheek3
- ww.C0=CFrame.new(math.random(-10,10)/100,math.random(-50,50)/10,math.random(-10,10)/10)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),0)
- ww.Part1=v
- ww.Parent=ww.Part1
- ww.Name="lolowned"
- x=Instance.new("BodyForce") x.force=Vector3.new(0,v:GetMass()*186,0) x.Parent=v
- ss=Tool.Handle.OWNED:clone() ss.Pitch=.7 - v:GetMass()/70 ss.Parent=v ss:Play()
- end
- end
- end
- else --single part
- if hit:GetMass()<=220 then
- table.insert(permobjects,hit)
- table.insert(objects,hit)
- hit:BreakJoints()
- hit.CanCollide=false
- hit.Anchored=false
- x=Instance.new("BodyForce") x.force=Vector3.new(0,hit:GetMass()*186,0) x.Parent=hit
- hit.CFrame=Tool.Cheek3.CFrame
- ww=Instance.new("Weld")
- ww.Part0=Tool.Cheek3
- ww.C0=CFrame.new(math.random(-10,10)/100,math.random(-10,10)/10,math.random(-10,10)/10)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),0)
- ww.Part1=hit
- ww.Parent=ww.Part1
- ww.Name="lolowned"
- end
- end
- end
- end
- wait()
- end
- if #objects>0 or #players>0 then
- Tool.Handle.NOM:Play()
- end
- wait(.2)
- for _,v in pairs(objects) do
- ss=Tool.Handle.OWNED:clone() ss.Pitch=.6 - v:GetMass()/60 ss.Parent=v ss:Play() ss.Volume=ss.Volume+.2
- end
- for i=1, 3 do
- Tool.Parent.Torso.CFrame=gg.cframe
- BESTSIZE=BESTSIZE/3
- for _,v in pairs(objects) do
- hasmesh=false
- for __,vv in pairs(v:children()) do
- if vv:IsA("DataModelMesh") then
- vv.Scale=vv.Scale/2
- hasmesh=true
- end
- end
- if hasmesh==false then --give it one
- print("AAAAA")
- m=Instance.new("SpecialMesh") m.MeshType="Brick" m.Scale=Vector3.new(.9,.9,.9) m.Parent=v
- end
- end
- for _,v in pairs(players) do
- if v:FindFirstChild("Humanoid")~=nil then
- v.Humanoid.PlatformStand=true
- end
- end
- Scaling=Scaling-33.33
- arm.Part1["RightGrip"].C0=arm.Part1["RightGrip"].C0*CFrame.fromEulerAnglesXYZ(math.pi/16,0,0)
- wait()
- end
- Tool.Parent.Torso.Anchored=false
- num=0
- if #objects>0 or #players>0 then
- for _,v in pairs(objects) do
- num=num+(v:GetMass()*2)
- v:Remove() --lolgone
- end
- for _,v in pairs(players) do
- num=num+40
- v.Torso:BreakJoints()
- for __,vv in pairs(v:children()) do
- if vv.className=="Part" then
- coroutine.resume(coroutine.create(function(p) p.Transparency=1 wait(.1) p:Remove() end),vv)
- end
- end
- end
- Tool.Nom.Value=Tool.Nom.Value+math.floor(num)
- BESTSIZE=0
- Scaling=0
- Chew()
- for i=1, holdi/2 do
- arm.C0=arm.C0*CFrame.fromEulerAnglesXYZ(0,0,math.pi/2.25/100/2)
- arm.Part1["RightGrip"].C0=arm.Part1["RightGrip"].C0*CFrame.fromEulerAnglesXYZ(math.pi/40,0,0)
- wait()
- end
- arm.Part1["RightGrip"].C0=c1
- arm.C0=co
- end
- BestSize=0
- print(num)
- Tool.Parent.Torso.Anchored=false
- gp.Parent=nil
- gg.Parent=nil
- else --nope
- for i=1, holdi do
- arm.C0=arm.C0*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/1.75/20)
- Scaling=Scaling-5
- arm.Part1["RightGrip"].C0=arm.Part1["RightGrip"].C0*CFrame.fromEulerAnglesXYZ(math.pi/45,0,0)
- wait()
- end
- end
- arm.Part1["RightGrip"].C0=c1
- Attackdeb=true
- arm.C0=co
- Scaling=0
- else
- Attackdeb=true
- secondary()
- end
- end
- Tool.Activated:connect(Attack)
- Tool.Deactivated:connect(function() Waiting=false end)
- secondary=function()
- if Chewing==true or Attackdeb==false or Tool.Nom.Value<50 or #permobjects<0 then return end
- Attackdeb=false
- gg=Instance.new("BodyGyro") --no re
- gg.P=7000
- gg.D=500
- gg.maxTorque=Vector3.new(500000,500000,500000)*500000000000000000000000000000
- gg.cframe=Tool.Parent.Torso.CFrame
- gp=Instance.new("BodyPosition")
- gp.P=5000
- gp.maxForce=Vector3.new(50000,50000,50000)*500000000000
- gp.position=Tool.Parent.Torso.CFrame.p
- gp.Parent=Tool.Parent.Torso
- gg.Parent=Tool.Parent.Torso
- tofire={}
- x=Tool.Nom.Value/4
- if #permobjects<Tool.Nom.Value/3 then x=#permobjects end
- while (#tofire<x)do
- for _,v in pairs(permobjects) do
- if math.random(1,6)==1 and v:FindFirstChild("AAAA")==nil then
- table.insert(tofire,v)
- p=Instance.new("ObjectValue") p.Name="AAAA" p.Value=game.Players:GetPlayerFromCharacter(Tool.Parent) p.Parent=v
- end
- end
- end
- Tool.Handle.Startup:Play()
- lolpos=Tool.Parent.Humanoid.TargetPoint
- for i=1, 8 do
- Scaling=Scaling+10
- wait()
- end
- wait(.5)
- Tool.Handle.Startup:Stop()
- Tool.Handle.Fire:Play()
- firing={}
- for _,v in pairs(tofire) do
- LOL=v:clone()
- LOL.CFrame=Tool.Cheek3.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5),0,math.random(-5,5))
- LOL.CanCollide=true
- LOL.Anchored=false
- LOL.Parent=workspace
- vv=Instance.new("BodyVelocity")
- vv.Parent=LOL
- vv.P=6000
- vv.maxForce=Vector3.new(50000000000,50000000000,50000000000)*5000
- vv.velocity=Tool.Handle.CFrame.lookVector*200+Vector3.new(math.random(-10,10),math.random(-5,5),math.random(-10,10))
- game:GetService("Debris"):AddItem(vv,.33)
- game:GetService("Debris"):AddItem(LOL,15)
- wait(.075)
- end
- Tool.Handle.Fire:Stop()
- wait(.25)
- Tool.Handle.Winddown:Play()
- for i=1, 8 do
- Scaling=Scaling-10
- wait()
- end
- gp.Parent=nil
- gg.Parent=nil
- permobjects={}
- Scaling=0
- if Tool.Nom.Value==300 then --Yay
- canScale=false
- Noob=Instance.new("Model")
- Noob.Name="Tactical FUUUUUU"
- for _,v in pairs(Tool:children()) do
- lol=v:clone() if lol.className=="Part" then lol.CanCollide=false end lol.Parent=Noob
- if v.className=="Part" then v.Transparency=1 end
- end
- Noob.Parent=workspace
- wait(.1)
- smoke=Instance.new("Smoke")
- smoke.Color=Color3.new(.8,.8,.8)
- smoke.RiseVelocity=-5
- smoke.Parent=Noob.Handle
- smoke.Opacity=.4
- smoke.Size=2
- smoke2=Instance.new("Fire")
- smoke2.Heat=-8
- smoke2.Parent=Noob.Handle
- smoke2.Enabled=false
- Noob.Handle.InitialThrust:Play()
- move=Instance.new("BodyVelocity")
- move.P=6000
- move.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- move.velocity=Vector3.new(0,-5,0)
- move.Parent=smoke.Parent
- firecols={BrickColor:Red(),BrickColor.new("Bright orange"),BrickColor.new("Pastel yellow"),BrickColor.new("Bright yellow")}
- for i=1, 130 do
- wait(.03)
- move.velocity=move.velocity+Vector3.new(0,.52*(i/5),0)
- Noob.Handle.Thrusting.Pitch=1+i/50
- if i>10 then
- smoke2.Enabled=true
- if i/2==math.floor(i/2) then
- local p=Instance.new("Part")
- p.Name="FadeTrail"
- p.TopSurface=0
- p.BottomSurface=0
- p.BrickColor=firecols[math.random(1,4)]
- p.formFactor="Symmetric"
- p.Size=Vector3.new(1,1,1)
- p.Anchored=true
- p.CanCollide=false
- p.CFrame=Noob.Handle.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- local mm=Instance.new("BlockMesh")
- mm.Parent=p
- mm.Scale=Vector3.new(5,5,5)
- p.Parent=Noob
- coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/1000,math.random(-100,100)/1000,math.random(-100,100)/1000) p.Mesh.Scale=p.Mesh.Scale-Vector3.new(1/15,1/15,1/15) wait() end p.BrickColor=BrickColor.new("Medium stone grey") for i=1, 40 do p.Transparency=i/40 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100)-Vector3.new(0,.1,0) p.Mesh.Scale=p.Mesh.Scale+Vector3.new(8/30,8/30,8/30) wait() end p:Remove() end),p)
- end
- end
- if i/10==math.floor(i/10) then
- Noob.Handle.Thrusting:Play()
- end
- end
- Noob.Handle.CFrame=CFrame.new(lolpos+Vector3.new(math.random(-9,9)*160,1100,math.random(-9,9)*160),lolpos)
- Noob.Handle.Anchored=true
- move.velocity=(Noob.Handle.Position-lolpos).unit*-320
- wait(6)
- Tool.Script.DoGui.Value=true
- Tool.Ohgodno:Play()
- elap=0
- Noob.Handle.Anchored=false
- yeeh=false
- while (elap<300 and (Noob.Handle.Position-lolpos).magnitude>=30) do
- wait(.03)
- if (Noob.Handle.Position-lolpos).magnitude<=300 and yeeh==false then yeeh=true Noob.Handle.wee:Play() Noob.Handle.KABOOOOM2:Play() end
- if elap/2==math.floor(elap/2) then
- local p=Instance.new("Part")
- p.Name="FadeTrail"
- p.TopSurface=0
- p.BottomSurface=0
- p.BrickColor=firecols[math.random(1,4)]
- p.formFactor="Symmetric"
- p.Size=Vector3.new(1,1,1)
- p.Anchored=true
- p.CanCollide=false
- p.CFrame=Noob.Handle.CFrame*CFrame.new(0,0,-1)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- local mm=Instance.new("BlockMesh")
- mm.Parent=p
- mm.Scale=Vector3.new(8,8,8)
- p.Parent=Noob
- coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/1000,math.random(-100,100)/1000,math.random(-100,100)/1000) p.Mesh.Scale=p.Mesh.Scale-Vector3.new(1/15,1/15,1/15) wait() end p.BrickColor=BrickColor.new("Medium stone grey") for i=1, 10 do p.Transparency=i/10 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100) p.Mesh.Scale=p.Mesh.Scale+Vector3.new(3/40,3/40,3/40) wait() end p:Remove() end),p)
- end
- if elap/5==math.floor(elap/5) then
- Noob.Handle.Thrusting:Play()
- end
- elap=elap+1
- end
- wait(.25)
- Tool.Script.DoGui.Value=false
- Tool.Ohgodno:Stop()
- Noob.Handle.CFrame=CFrame.new(lolpos)
- Noob.Handle.Anchored=true
- Noob.Handle.Transparency=1
- s=script.NuclearBomb:clone()
- s.Disabled=false
- s.Parent=Noob.Handle
- for _,v in pairs(Tool:children()) do
- if v.className=="Part" and v.Name~="Face" and v.Name~="Cheek10" and string.sub(v.Name,1,4)~="Chew" then v.Transparency=0 end
- end
- Tool.Ohgodno:Stop()
- wait(10)
- Noob:Remove()
- end
- canScale=true
- Tool.Nom.Value=0
- Attackdeb=true
- end
- eql=function(mouse)
- Tool.Handle.Equip:Play()
- mouse.KeyDown:connect(function(key) if key=="z" then secondary() end end)
- end
- Tool.Equipped:connect(eql)
- c=-1
- while true do
- if Tool.Handle:FindFirstChild("CheekWeld1")~=nil then
- updateScaling()
- end
- wait()
- end
- end))
- ScreenGui54.Name = "DEATHGUI"
- ScreenGui54.Parent = LocalScript53
- ImageLabel55.Parent = ScreenGui54
- ImageLabel55.Transparency = 1
- ImageLabel55.Size = UDim2.new(0.0500000007, 0, 0.0500000007, 0)
- ImageLabel55.Position = UDim2.new(0.3125, 0, 0.200000003, 0)
- ImageLabel55.BackgroundTransparency = 1
- ImageLabel55.SizeConstraint = Enum.SizeConstraint.RelativeXX
- ImageLabel55.Image = "http://www.roblox.com/asset/?id=26533945"
- Frame56.Parent = ScreenGui54
- Frame56.Transparency = 0.73750001192093
- Frame56.Size = UDim2.new(2, 0, 2, 0)
- Frame56.Position = UDim2.new(-0.5, 0, -0.5, 0)
- Frame56.BackgroundColor3 = Color3.new(1, 0, 0)
- Frame56.BackgroundTransparency = 0.73750001192093
- Frame56.ZIndex = 10
- TextLabel57.Parent = ScreenGui54
- TextLabel57.Text = "WARNING: TACTICAL NOOB INBOUND"
- TextLabel57.Position = UDim2.new(0.5, 0, 0.25, 0)
- TextLabel57.Font = Enum.Font.ArialBold
- TextLabel57.FontSize = Enum.FontSize.Size14
- TextLabel57.TextColor3 = Color3.new(1, 0, 0)
- TextLabel57.TextStrokeColor3 = Color3.new(0.8, 0, 0)
- TextLabel57.TextStrokeTransparency = 0.94999998807907
- TextLabel57.TextTransparency = 0.73750001192093
- ImageLabel58.Parent = ScreenGui54
- ImageLabel58.Transparency = 1
- ImageLabel58.Size = UDim2.new(0.0500000007, 0, 0.0500000007, 0)
- ImageLabel58.Position = UDim2.new(0.637499988, 0, 0.200000018, 0)
- ImageLabel58.BackgroundTransparency = 1
- ImageLabel58.SizeConstraint = Enum.SizeConstraint.RelativeXX
- ImageLabel58.Image = "http://www.roblox.com/asset/?id=26533945"
- Script59.Parent = ScreenGui54
- Script59.Disabled = true
- table.insert(cors,sandbox(Script59,function()
- wait()
- while true do
- for i=1, 20 do
- script.Parent.TextLabel.TextTransparency=.75-i/80
- script.Parent.TextLabel.TextStrokeTransparency=1-i/40
- script.Parent.Frame.BackgroundTransparency=.75-i/80
- wait()
- end
- for i=1, 20 do
- script.Parent.TextLabel.TextTransparency=.5+i/80
- script.Parent.TextLabel.TextStrokeTransparency=i/20
- script.Parent.Frame.BackgroundTransparency=.5+i/80
- wait()
- end
- end
- end))
- Script60.Name = "NuclearBomb"
- Script60.Parent = LocalScript53
- Script60.Disabled = true
- table.insert(cors,sandbox(Script60,function()
- wait(.2)
- d=true
- Asplode=function()
- if d==false then return end
- d=false
- for _,v in pairs(game.Players:children()) do
- if v.Character~=nil then
- if v.Character:FindFirstChild("Torso")~=nil then
- if (v.Character.Torso.Position-script.Parent.Position).magnitude<=800 then
- s=script.ScreenGui:clone()
- s.Frame.Script.Disabled=false
- s.Parent=v.PlayerGui
- s=script.ScreenGui2:clone()
- s.Frame.Script.Disabled=false
- s.Parent=v.PlayerGui
- end
- end
- end
- end
- ex=Instance.new("Explosion")
- ex.BlastRadius=40
- ex.BlastPressure=ex.BlastPressure*1.5
- ex.Position=script.Parent.Position
- ex.Parent=workspace
- p=Instance.new("Part")
- p.TopSurface=0
- p.BottomSurface=0
- p.formFactor="Symmetric"
- p.BrickColor=BrickColor.new("Cool yellow")
- p.Size=Vector3.new(1,1,1)
- p.Anchored=true
- p.CanCollide=false
- p.Name="Blast"
- p.CFrame=CFrame.new(script.Parent.Position-Vector3.new(0,3,0))
- p.Parent=workspace
- s=script.Asplosion:clone()
- s.Disabled=false
- s.Parent=p
- m=Instance.new("SpecialMesh")
- m.MeshType="Sphere"
- m.Scale=Vector3.new(5,5,5)
- m.Parent=p
- p.CanCollide=false
- script.Parent.Transparency=1
- script.Parent.Anchored=true
- end
- Asplode()
- end))
- Script61.Name = "Asplosion"
- Script61.Parent = Script60
- Script61.Disabled = true
- table.insert(cors,sandbox(Script61,function()
- wait(.05)
- s=Instance.new("Sound")
- s.SoundId="http://www.roblox.com/asset/?id=2101159"
- s.Pitch=.37555
- s.Name="Kaboom"
- s.Volume=1
- s.Parent=workspace
- wait(.05)
- s:Play()
- c=script.Parent.CFrame
- GetHumans=function()
- Chars={}
- Things=workspace:GetChildren()
- for ii,v in pairs(Things) do
- if v.className=="Model" then
- Human=v:FindFirstChild("Humanoid")
- PTorso=v:FindFirstChild("Torso")
- vv=game.Players:GetPlayerFromCharacter(v)
- if Human~=nil and PTorso~=nil then
- table.insert(Chars,PTorso)
- end
- end
- end
- return Chars
- end
- for i=1, 70 do
- local p=Instance.new("Part")
- p2=Instance.new("Smoke")
- p2.Color=Color3.new(.75,.7554,.7895)
- p2.Size=20
- p2.Opacity=.8
- p2.RiseVelocity=10
- p2.Parent=p
- p.Name="FadeTrail"
- p.TopSurface=0
- p.BottomSurface=0
- p.formFactor="Symmetric"
- p.Size=Vector3.new(1,1,1)
- p.Anchored=true
- p.CanCollide=false
- p.Transparency=1
- p.CFrame=CFrame.new(script.Parent.Position,script.Parent.Position+Vector3.new(math.cos(90/70*i),0,math.sin(90/70*i)))*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
- p.Parent=workspace
- coroutine.resume(coroutine.create(function(p) for i=1, 140 do p.CFrame=p.CFrame*CFrame.new(0,6,0) wait() end p.Smoke.Enabled=false wait(5) p:Remove() end),p)
- game:GetService("Debris"):AddItem(p,25)
- end
- cc=game.Lighting.Brightness
- game.Lighting.Brightness=game.Lighting.Brightness+3
- for i=1, 100 do
- game.Lighting.Brightness=game.Lighting.Brightness-.01825
- script.Parent.Transparency=script.Parent.Transparency+1/100
- script.Parent.Size=script.Parent.Size+Vector3.new(4,4,4)
- script.Parent.CFrame=c
- for _,v in pairs(game.Players:children()) do
- s=script.LocalScript:clone() s.Disabled=false s.Parent=v.PlayerGui
- end
- noobs=GetHumans()
- for _,v in pairs(noobs) do
- Dist=(v.Position-script.Parent.Position).magnitude
- if Dist<script.Parent.Size.x*5 / 1.65 then
- v:BreakJoints()
- end
- Base=120
- Size=script.Parent.Size.x / 50
- Calc=(Base/Size - Dist/10) + 10
- if Calc<0 then Calc=1 end
- if i>=25 then
- for lolol,poo in pairs(v:children()) do
- vv=Instance.new("BodyVelocity")
- vv.P=4000
- vv.maxForce=Vector3.new(50000000000,0,50000000000)
- vv.velocity=(v.Position-script.Parent.Position).unit*(Calc+6)
- vv.Parent=poo
- game:GetService("Debris"):AddItem(vv,.25)
- end
- end
- end
- wait()
- end
- game.Lighting.Brightness=cc
- wait(2)
- script.Parent.Parent=nil
- end))
- LocalScript62.Parent = Script61
- LocalScript62.Disabled = true
- table.insert(cors,sandbox(LocalScript62,function()
- wait(.05)
- cam=workspace.CurrentCamera
- cam.CoordinateFrame=cam.CoordinateFrame*CFrame.new(math.random(-50,50)/1000,math.random(-50,50)/100,math.random(-50,50)/100)*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/10)
- script:Remove()
- end))
- ScreenGui63.Parent = Script60
- Frame64.Parent = ScreenGui63
- Frame64.Transparency = 1
- Frame64.Size = UDim2.new(3, 0, 3, 0)
- Frame64.Position = UDim2.new(-0.5, 0, -0.5, 0)
- Frame64.BackgroundColor3 = Color3.new(1, 1, 0.941177)
- Frame64.BackgroundTransparency = 1
- Frame64.BorderColor3 = Color3.new(1, 1, 1)
- Script65.Parent = Frame64
- Script65.Disabled = true
- table.insert(cors,sandbox(Script65,function()
- wait(.2)
- frame=script.Parent
- for i=1, 10 do
- frame.BackgroundTransparency=1-i*.1
- wait()
- end
- wait(.25)
- for i=1, 200 do
- frame.BackgroundTransparency=i/200
- wait()
- end
- script.Parent.Parent:Remove()
- end))
- ScreenGui66.Name = "ScreenGui2"
- ScreenGui66.Parent = Script60
- Frame67.Parent = ScreenGui66
- Frame67.Transparency = 0.625
- Frame67.Size = UDim2.new(3, 0, 3, 0)
- Frame67.Position = UDim2.new(-0.5, 0, -0.5, 0)
- Frame67.BackgroundColor3 = Color3.new(1, 1, 0.6)
- Frame67.BackgroundTransparency = 0.625
- Frame67.BorderColor3 = Color3.new(1, 1, 1)
- Script68.Parent = Frame67
- Script68.Disabled = true
- table.insert(cors,sandbox(Script68,function()
- wait(.1)
- for i=1, 100 do
- wait()
- end
- script.Parent.Parent:Remove()
- end))
- Part69.Name = "Cheek6"
- Part69.Parent = Tool0
- Part69.BrickColor = BrickColor.new("Black")
- Part69.Reflectance = 0.125
- Part69.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part69.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part69.Velocity = Vector3.new(-9.18030548, 0, 13.4156132)
- Part69.CanCollide = false
- Part69.Locked = true
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.Size = Vector3.new(1, 1, 1)
- Part69.CFrame = CFrame.new(89.4810867, 648.925537, -1040.73132, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Position = Vector3.new(89.4810867, 648.925537, -1040.73132)
- Part69.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh70.Parent = Part69
- SpecialMesh70.Scale = Vector3.new(0.850000024, 0.150000006, 0.600000024)
- SpecialMesh70.MeshType = Enum.MeshType.Brick
- SpecialMesh70.Scale = Vector3.new(0.850000024, 0.150000006, 0.600000024)
- Part71.Name = "Cheek7"
- Part71.Parent = Tool0
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Reflectance = 0.125
- Part71.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part71.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part71.Velocity = Vector3.new(-9.21872902, 0, 13.4703465)
- Part71.CanCollide = false
- Part71.Locked = true
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.Size = Vector3.new(1, 1, 1)
- Part71.CFrame = CFrame.new(89.153656, 649.3255, -1040.96118, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Position = Vector3.new(89.153656, 649.3255, -1040.96118)
- Part71.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh72.Parent = Part71
- SpecialMesh72.Scale = Vector3.new(0.150000006, 0.699999988, 0.600000024)
- SpecialMesh72.MeshType = Enum.MeshType.Brick
- SpecialMesh72.Scale = Vector3.new(0.150000006, 0.699999988, 0.600000024)
- Part73.Name = "Cheek8"
- Part73.Parent = Tool0
- Part73.BrickColor = BrickColor.new("Black")
- Part73.Reflectance = 0.125
- Part73.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part73.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part73.Velocity = Vector3.new(-9.21630001, 0, 13.3893719)
- Part73.CanCollide = false
- Part73.Locked = true
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.Size = Vector3.new(1, 1, 1)
- Part73.CFrame = CFrame.new(89.6380692, 649.405396, -1040.94666, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part73.Position = Vector3.new(89.6380692, 649.405396, -1040.94666)
- Part73.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh74.Parent = Part73
- SpecialMesh74.Scale = Vector3.new(0.75, 0.839999974, 0.150000006)
- SpecialMesh74.MeshType = Enum.MeshType.Brick
- SpecialMesh74.Scale = Vector3.new(0.75, 0.839999974, 0.150000006)
- Part75.Name = "Cheek9"
- Part75.Parent = Tool0
- Part75.BrickColor = BrickColor.new("Black")
- Part75.Reflectance = 0.125
- Part75.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part75.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part75.Velocity = Vector3.new(-9.13994408, 0, 13.3622828)
- Part75.CanCollide = false
- Part75.Locked = true
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.Size = Vector3.new(1, 1, 1)
- Part75.CFrame = CFrame.new(89.8001251, 649.3255, -1040.48987, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Position = Vector3.new(89.8001251, 649.3255, -1040.48987)
- Part75.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh76.Parent = Part75
- SpecialMesh76.Scale = Vector3.new(0.150000006, 0.699999988, 0.600000024)
- SpecialMesh76.MeshType = Enum.MeshType.Brick
- SpecialMesh76.Scale = Vector3.new(0.150000006, 0.699999988, 0.600000024)
- Part77.Name = "Top2"
- Part77.Parent = Tool0
- Part77.BrickColor = BrickColor.new("Black")
- Part77.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part77.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part77.Velocity = Vector3.new(-9.17330647, 0, 13.4207077)
- Part77.CanCollide = false
- Part77.Locked = true
- Part77.FormFactor = Enum.FormFactor.Symmetric
- Part77.Size = Vector3.new(1, 1, 1)
- Part77.CFrame = CFrame.new(89.4506073, 649.724731, -1040.68945, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part77.Position = Vector3.new(89.4506073, 649.724731, -1040.68945)
- Part77.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh78.Parent = Part77
- SpecialMesh78.Scale = Vector3.new(0.899999976, 0.150000006, 0.649999976)
- SpecialMesh78.MeshType = Enum.MeshType.Brick
- SpecialMesh78.Scale = Vector3.new(0.899999976, 0.150000006, 0.649999976)
- Part79.Name = "Chew1"
- Part79.Parent = Tool0
- Part79.BrickColor = BrickColor.new("Bright yellow")
- Part79.Transparency = 1
- Part79.Rotation = Vector3.new(90.8199997, 0.599999964, -143.910004)
- Part79.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part79.Velocity = Vector3.new(-9.13035393, 0, 13.3485985)
- Part79.CanCollide = false
- Part79.FormFactor = Enum.FormFactor.Symmetric
- Part79.Size = Vector3.new(1, 1, 1)
- Part79.CFrame = CFrame.new(89.8819885, 649.225525, -1040.4325, -0.808091879, 0.588962913, 0.0104859145, -1.50948132e-14, 0.0178012121, -0.999841571, -0.589056253, -0.807963848, -0.0143850138)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part79.Position = Vector3.new(89.8819885, 649.225525, -1040.4325)
- Part79.Orientation = Vector3.new(88.9799957, 143.910004, 0)
- Part79.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh80.Parent = Part79
- CylinderMesh80.Scale = Vector3.new(0.5, 0.649999976, 0.5)
- CylinderMesh80.Scale = Vector3.new(0.5, 0.649999976, 0.5)
- Part81.Name = "Chew2"
- Part81.Parent = Tool0
- Part81.BrickColor = BrickColor.new("Bright yellow")
- Part81.Transparency = 1
- Part81.Rotation = Vector3.new(90.8199997, 0.599999964, -143.910004)
- Part81.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part81.Velocity = Vector3.new(-9.2288084, 0, 13.4836798)
- Part81.CanCollide = false
- Part81.FormFactor = Enum.FormFactor.Symmetric
- Part81.Size = Vector3.new(1, 1, 1)
- Part81.CFrame = CFrame.new(89.0738907, 649.225525, -1041.02148, -0.808091879, 0.588962913, 0.0104859145, -1.50948132e-14, 0.0178012121, -0.999841571, -0.589056253, -0.807963848, -0.0143850138)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part81.Position = Vector3.new(89.0738907, 649.225525, -1041.02148)
- Part81.Orientation = Vector3.new(88.9799957, 143.910004, 0)
- Part81.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh82.Parent = Part81
- CylinderMesh82.Scale = Vector3.new(0.5, 0.649999976, 0.5)
- CylinderMesh82.Scale = Vector3.new(0.5, 0.649999976, 0.5)
- Model83.Name = "CannonLol"
- Model83.Parent = Tool0
- Part84.Name = "Handle3"
- Part84.Parent = Model83
- Part84.BrickColor = BrickColor.new("Really black")
- Part84.Reflectance = 0.20000000298023
- Part84.Transparency = 1
- Part84.Rotation = Vector3.new(-90, 0, -90.0299988)
- Part84.RotVelocity = Vector3.new(-0.00269895676, -0.000197061745, 0.000686151907)
- Part84.Velocity = Vector3.new(0.00399211096, 0.00265668612, -0.00679172343)
- Part84.Anchored = true
- Part84.CanCollide = false
- Part84.FormFactor = Enum.FormFactor.Symmetric
- Part84.Size = Vector3.new(4, 6, 4)
- Part84.CFrame = CFrame.new(116.592003, 1002.33405, 105.901009, -0.000513518928, 0.999999762, 6.71495764e-06, -3.53025621e-06, -6.71677162e-06, 1, 0.999999762, 0.000513518869, 3.53370501e-06)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part84.Position = Vector3.new(116.592003, 1002.33405, 105.901009)
- Part84.Orientation = Vector3.new(-90, -90.0299988, 0)
- Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh85.Parent = Part84
- CylinderMesh85.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- CylinderMesh85.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- Part86.Name = "Handle"
- Part86.Parent = Model83
- Part86.Material = Enum.Material.DiamondPlate
- Part86.BrickColor = BrickColor.new("Black")
- Part86.Reflectance = 0.20000000298023
- Part86.Transparency = 1
- Part86.Rotation = Vector3.new(-180, 0, -180)
- Part86.Anchored = true
- Part86.CanCollide = false
- Part86.FormFactor = Enum.FormFactor.Symmetric
- Part86.Size = Vector3.new(4, 4, 2)
- Part86.CFrame = CFrame.new(116.600006, 999.594055, 108.900002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part86.BottomSurface = Enum.SurfaceType.Weld
- Part86.TopSurface = Enum.SurfaceType.Weld
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part86.Position = Vector3.new(116.600006, 999.594055, 108.900002)
- Part86.Orientation = Vector3.new(0, 180, 0)
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part87.Name = "Handle"
- Part87.Parent = Model83
- Part87.Material = Enum.Material.DiamondPlate
- Part87.BrickColor = BrickColor.new("Black")
- Part87.Reflectance = 0.20000000298023
- Part87.Transparency = 1
- Part87.Rotation = Vector3.new(-179.899994, 0.00999999978, -180)
- Part87.RotVelocity = Vector3.new(-0.0330850519, -0.00169609871, -0.00513586681)
- Part87.Velocity = Vector3.new(0.00120087306, -0.00596932694, 0.00861900207)
- Part87.Anchored = true
- Part87.CanCollide = false
- Part87.FormFactor = Enum.FormFactor.Symmetric
- Part87.Size = Vector3.new(4, 2, 2)
- Part87.CFrame = CFrame.new(116.600006, 1002.58502, 108.905006, -0.999999762, 3.03301886e-06, 0.000129654305, 3.24990719e-06, 0.999998629, 0.00167285791, -0.000129649023, 0.00167285791, -0.999998331)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part87.Position = Vector3.new(116.600006, 1002.58502, 108.905006)
- Part87.Orientation = Vector3.new(-0.099999994, 179.98999, 0)
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh88.Parent = Part87
- SpecialMesh88.MeshType = Enum.MeshType.Torso
- Part89.Name = "Handle"
- Part89.Parent = Model83
- Part89.Material = Enum.Material.DiamondPlate
- Part89.BrickColor = BrickColor.new("Black")
- Part89.Reflectance = 0.20000000298023
- Part89.Transparency = 1
- Part89.Rotation = Vector3.new(-180, 0, -180)
- Part89.Anchored = true
- Part89.CanCollide = false
- Part89.FormFactor = Enum.FormFactor.Symmetric
- Part89.Size = Vector3.new(4, 4, 2)
- Part89.CFrame = CFrame.new(116.600006, 999.594055, 102.900002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part89.BottomSurface = Enum.SurfaceType.Weld
- Part89.TopSurface = Enum.SurfaceType.Weld
- Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part89.Position = Vector3.new(116.600006, 999.594055, 102.900002)
- Part89.Orientation = Vector3.new(0, 180, 0)
- Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Name = "Handle2"
- Part90.Parent = Model83
- Part90.Material = Enum.Material.DiamondPlate
- Part90.BrickColor = BrickColor.new("Black")
- Part90.Reflectance = 0.20000000298023
- Part90.Transparency = 1
- Part90.Rotation = Vector3.new(-180, 0.0299999993, -180)
- Part90.RotVelocity = Vector3.new(-0.00269895676, -0.000197061745, 0.000686151907)
- Part90.Velocity = Vector3.new(0.00441175839, -0.00544018392, -0.00746646244)
- Part90.Anchored = true
- Part90.CanCollide = false
- Part90.FormFactor = Enum.FormFactor.Symmetric
- Part90.Size = Vector3.new(4, 2, 2)
- Part90.CFrame = CFrame.new(116.594002, 1002.58405, 102.901009, -0.999999762, 6.71497992e-06, 0.000513562642, 6.71677162e-06, 1, 3.48654453e-06, -0.000513562583, 3.48999356e-06, -0.999999762)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Position = Vector3.new(116.594002, 1002.58405, 102.901009)
- Part90.Orientation = Vector3.new(0, 179.970001, 0)
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh91.Parent = Part90
- SpecialMesh91.MeshType = Enum.MeshType.Torso
- Motor92.Parent = Part90
- Motor92.C0 = CFrame.new(0, -0.25, -3, -4.37113883e-08, -1, 0, -4.37113883e-08, 1.91068547e-15, 1, -1, 4.37113883e-08, -4.37113883e-08)
- Motor92.Part0 = Part90
- Motor92.Part1 = Part84
- Part93.Name = "Handle4"
- Part93.Parent = Model83
- Part93.BrickColor = BrickColor.new("Really black")
- Part93.Reflectance = 0.20000000298023
- Part93.Transparency = 1
- Part93.Rotation = Vector3.new(-90, 0, -90.0299988)
- Part93.RotVelocity = Vector3.new(-0.00269895676, -0.000197061745, 0.000686151907)
- Part93.Velocity = Vector3.new(0.00399211096, 0.00471514184, -0.00620053802)
- Part93.Anchored = true
- Part93.CanCollide = false
- Part93.FormFactor = Enum.FormFactor.Plate
- Part93.Size = Vector3.new(4, 0.400000006, 4)
- Part93.CFrame = CFrame.new(119.592003, 1002.33405, 105.903008, -0.000513518928, 0.999999762, 6.71495764e-06, -3.53025621e-06, -6.71677162e-06, 1, 0.999999762, 0.000513518869, 3.53370501e-06)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Position = Vector3.new(119.592003, 1002.33405, 105.903008)
- Part93.Orientation = Vector3.new(-90, -90.0299988, 0)
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh94.Parent = Part93
- SpecialMesh94.Scale = Vector3.new(1.05999994, 5.5, 1.05999994)
- SpecialMesh94.MeshType = Enum.MeshType.Sphere
- SpecialMesh94.Scale = Vector3.new(1.05999994, 5.5, 1.05999994)
- Part95.Name = "Handle6"
- Part95.Parent = Model83
- Part95.BrickColor = BrickColor.new("Really black")
- Part95.Reflectance = 0.20000000298023
- Part95.Transparency = 1
- Part95.Rotation = Vector3.new(-90, 0, -90.0299988)
- Part95.RotVelocity = Vector3.new(-0.00269895676, -0.000197061745, 0.000686151907)
- Part95.Velocity = Vector3.new(0.00399211096, -0.000945611391, -0.00782629754)
- Part95.Anchored = true
- Part95.CanCollide = false
- Part95.FormFactor = Enum.FormFactor.Symmetric
- Part95.Size = Vector3.new(6, 2, 6)
- Part95.CFrame = CFrame.new(111.342003, 1002.33405, 105.899002, -0.000513518928, 0.999999762, 6.71495764e-06, -3.53025621e-06, -6.71677162e-06, 1, 0.999999762, 0.000513518869, 3.53370501e-06)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part95.Position = Vector3.new(111.342003, 1002.33405, 105.899002)
- Part95.Orientation = Vector3.new(-90, -90.0299988, 0)
- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh96.Parent = Part95
- CylinderMesh96.Scale = Vector3.new(0.899999976, 1.14999998, 0.899999976)
- CylinderMesh96.Scale = Vector3.new(0.899999976, 1.14999998, 0.899999976)
- Part97.Name = "Handle5"
- Part97.Parent = Model83
- Part97.BrickColor = BrickColor.new("Really black")
- Part97.Reflectance = 0.20000000298023
- Part97.Transparency = 1
- Part97.Rotation = Vector3.new(-90, 0, -90.0299988)
- Part97.RotVelocity = Vector3.new(-0.00269895676, -0.000197061745, 0.000686151907)
- Part97.Velocity = Vector3.new(0.00399211096, -8.79215077e-05, -0.00757997017)
- Part97.Anchored = true
- Part97.CanCollide = false
- Part97.FormFactor = Enum.FormFactor.Symmetric
- Part97.Size = Vector3.new(4, 2, 4)
- Part97.CFrame = CFrame.new(112.592003, 1002.33405, 105.899002, -0.000513518928, 0.999999762, 6.71495764e-06, -3.53025621e-06, -6.71677162e-06, 1, 0.999999762, 0.000513518869, 3.53370501e-06)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part97.Position = Vector3.new(112.592003, 1002.33405, 105.899002)
- Part97.Orientation = Vector3.new(-90, -90.0299988, 0)
- Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh98.Parent = Part97
- CylinderMesh98.Scale = Vector3.new(1.14999998, 1.14999998, 1.14999998)
- CylinderMesh98.Scale = Vector3.new(1.14999998, 1.14999998, 1.14999998)
- Part99.Name = "Handle8"
- Part99.Parent = Model83
- Part99.Material = Enum.Material.DiamondPlate
- Part99.Reflectance = 0.20000000298023
- Part99.Transparency = 1
- Part99.Rotation = Vector3.new(90, 0, 180)
- Part99.Anchored = true
- Part99.CanCollide = false
- Part99.FormFactor = Enum.FormFactor.Plate
- Part99.Size = Vector3.new(2, 0.400000006, 2)
- Part99.CFrame = CFrame.new(116.594002, 1001.58405, 101.701004, -0.999999821, -3.20675244e-05, -1.0670642e-06, 1.06691914e-06, 4.48937271e-06, -1, 3.20675717e-05, -0.999999821, -4.48933861e-06)
- Part99.BackSurface = Enum.SurfaceType.Weld
- Part99.BottomSurface = Enum.SurfaceType.Weld
- Part99.FrontSurface = Enum.SurfaceType.Weld
- Part99.LeftSurface = Enum.SurfaceType.Weld
- Part99.RightSurface = Enum.SurfaceType.Weld
- Part99.TopSurface = Enum.SurfaceType.Weld
- Part99.Position = Vector3.new(116.594002, 1001.58405, 101.701004)
- Part99.Orientation = Vector3.new(90, -180, 0)
- SpecialMesh100.Parent = Part99
- SpecialMesh100.Scale = Vector3.new(1.05999994, 5.5, 1.05999994)
- SpecialMesh100.MeshType = Enum.MeshType.Sphere
- SpecialMesh100.Scale = Vector3.new(1.05999994, 5.5, 1.05999994)
- Part101.Name = "Handle8"
- Part101.Parent = Model83
- Part101.Material = Enum.Material.DiamondPlate
- Part101.Reflectance = 0.20000000298023
- Part101.Transparency = 1
- Part101.Rotation = Vector3.new(90.0999985, 0, -179.979996)
- Part101.Anchored = true
- Part101.CanCollide = false
- Part101.FormFactor = Enum.FormFactor.Plate
- Part101.Size = Vector3.new(2, 0.400000006, 2)
- Part101.CFrame = CFrame.new(116.600006, 1001.58307, 110.103004, -0.999999821, 0.000293433928, -3.03304705e-06, 3.52491816e-06, 0.00167288422, -0.999998629, -0.00029342834, -0.999998391, -0.00167283218)
- Part101.BackSurface = Enum.SurfaceType.Weld
- Part101.BottomSurface = Enum.SurfaceType.Weld
- Part101.FrontSurface = Enum.SurfaceType.Weld
- Part101.LeftSurface = Enum.SurfaceType.Weld
- Part101.RightSurface = Enum.SurfaceType.Weld
- Part101.TopSurface = Enum.SurfaceType.Weld
- Part101.Position = Vector3.new(116.600006, 1001.58307, 110.103004)
- Part101.Orientation = Vector3.new(89.909996, -179.899994, 0.119999997)
- SpecialMesh102.Parent = Part101
- SpecialMesh102.Scale = Vector3.new(1.05999994, 5.5, 1.05999994)
- SpecialMesh102.MeshType = Enum.MeshType.Sphere
- SpecialMesh102.Scale = Vector3.new(1.05999994, 5.5, 1.05999994)
- Script103.Parent = Model83
- table.insert(cors,sandbox(Script103,function()
- wait()
- script.Parent:BreakJoints()
- lol=function()
- w=Instance.new("Motor")
- w.Part0=script.Parent.Handle2
- w.Part1=script.Parent.Handle3
- w.C0=CFrame.new(0,-.25,-3)*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,math.pi/2)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Part0=script.Parent.Handle3
- w.Part1=script.Parent.Handle4
- w.C0=CFrame.new(0,3,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Part0=script.Parent.Handle3
- w.Part1=script.Parent.Handle5
- w.C0=CFrame.new(0,-4,0)
- w.Parent=w.Part0
- w=Instance.new("Weld")
- w.Part0=script.Parent.Handle3
- w.Part1=script.Parent.Handle6
- w.C0=CFrame.new(0,-5.25,0)
- w.Parent=w.Part0
- end
- script.Parent.AncestryChanged:connect(lol)
- end))
- Part104.Name = "Base"
- Part104.Parent = Model83
- Part104.Material = Enum.Material.DiamondPlate
- Part104.BrickColor = BrickColor.new("Black")
- Part104.Transparency = 1
- Part104.Rotation = Vector3.new(-180, 0, -180)
- Part104.Anchored = true
- Part104.CanCollide = false
- Part104.FormFactor = Enum.FormFactor.Symmetric
- Part104.Size = Vector3.new(6, 1, 8)
- Part104.CFrame = CFrame.new(116.600006, 997.094055, 105.900002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Weld
- Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part104.Position = Vector3.new(116.600006, 997.094055, 105.900002)
- Part104.Orientation = Vector3.new(0, 180, 0)
- Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Name = "Cheek10"
- Part105.Parent = Tool0
- Part105.BrickColor = BrickColor.new("Bright yellow")
- Part105.Transparency = 1
- Part105.Rotation = Vector3.new(-178.73999, 36.079998, 179.259995)
- Part105.RotVelocity = Vector3.new(0, 0.167158738, 0)
- Part105.Velocity = Vector3.new(-9.28739166, 0, 13.3375549)
- Part105.CanCollide = false
- Part105.Locked = true
- Part105.FormFactor = Enum.FormFactor.Symmetric
- Part105.Size = Vector3.new(1, 1, 1)
- Part105.CFrame = CFrame.new(89.9480591, 649.339722, -1041.37195, -0.808091879, -0.0104859406, 0.588962913, -1.50948132e-14, 0.999841571, 0.017801255, -0.589056253, 0.0143850492, -0.807963848)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part105.Position = Vector3.new(89.9480591, 649.339722, -1041.37195)
- Part105.Orientation = Vector3.new(-1.01999998, 143.910004, 0)
- Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh106.Parent = Part105
- SpecialMesh106.MeshType = Enum.MeshType.Brick
- Sound107.Name = "Ohgodno"
- Sound107.Parent = Tool0
- Sound107.Pitch = 0.52999997138977
- Sound107.SoundId = "http://www.roblox.com/asset/?id=28510547"
- Sound107.Volume = 1
- Sound107.Looped = true
- Script108.Parent = Tool0
- table.insert(cors,sandbox(Script108,function()
- while true do --blargh
- for _,v in pairs(game.Players:children()) do
- if v:FindFirstChild("PlayerGui")~=nil then
- if script.DoGui.Value==true then
- if v.PlayerGui:FindFirstChild("DEATHGUI")==nil then
- s=script.Parent.LocalScript.DEATHGUI:clone()
- s.Script.Disabled=false
- s.Parent=v.PlayerGui
- end
- else
- if v.PlayerGui:FindFirstChild("DEATHGUI")~=nil then
- v.PlayerGui.DEATHGUI:Remove()
- end
- end
- end
- end
- wait(.1)
- end
- end))
- BoolValue109.Name = "DoGui"
- BoolValue109.Parent = Script108
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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