D0MiN0_FX

Niobium GUI Cracked [ APOC ]

Aug 18th, 2017
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  1. --iSxxn is a skid
  2. wait()
  3. local PLAYER = game.Players.LocalPlayer
  4. function startUp()
  5. local _UI = game:GetObjects('rbxassetid://980831938')[1]
  6. _UI.Parent = game.CoreGui
  7.  
  8. if getrenv then
  9. fireserver = getrenv().shared.fireserver
  10. elseif getgenv then -- boy, what?
  11. fireserver = getgenv().shared.fireserver
  12. elseif getfenv then -- boy, WHAT?
  13. fireserver = getfenv().shared.fireserver
  14. else
  15. return nil
  16. end
  17.  
  18.  
  19. local VERSION = 1.5
  20. warn('Niobium - Version ', 'v'..VERSION)
  21.  
  22. local _FEATURE_STATE = 'Hidden'
  23. local MAIN_FRAME = _UI.MAIN_FRAME
  24. local PLAYER = game.Players.LocalPlayer
  25. local gui = _UI
  26.  
  27. local CHANGELOG_MESSAGES = {
  28. ' - Upgraded Security',
  29. ' - Added New Commands',
  30. ' - Added AutoWhitelist',
  31. ' - Please send all UI bugs to iSxxn#4779',
  32. ' - Please send all functional bugs to EpicShilohDog#5810'
  33. }
  34.  
  35.  
  36. -- Form Instances
  37. local function formInstance(class, properties)
  38. local _TEMP = Instance.new(class)
  39. for i,v in pairs(properties) do
  40. _TEMP[i] = v
  41. end
  42. return _TEMP
  43. end
  44.  
  45. -- User Interface Features Tweening
  46. _UI.MAIN_FRAME.FEATURES.MouseEnter:connect(function()
  47. if _FEATURE_STATE == 'Hidden' then
  48. _FEATURE_STATE = 'Visible'
  49. _UI.MAIN_FRAME.FEATURES:TweenPosition(UDim2.new(0,0,0.152,0),'Out','Quad',.2)
  50. _UI.MAIN_FRAME.CONTENT_HOLDER:TweenSizeAndPosition(UDim2.new(0.75,0,0.85,0),UDim2.new(0.25,0,0.15,0),'Out','Quad',.2)
  51. end
  52. end)
  53.  
  54. _UI.MAIN_FRAME.FEATURES.MouseLeave:connect(function()
  55. if _FEATURE_STATE == 'Visible' then
  56. _FEATURE_STATE = 'Hidden'
  57. _UI.MAIN_FRAME.FEATURES:TweenPosition(UDim2.new(-0.225,0,0.152,0),'Out','Quad',.25)
  58. _UI.MAIN_FRAME.CONTENT_HOLDER:TweenSizeAndPosition(UDim2.new(0.95,0,0.85,0),UDim2.new(0.05,0,0.15,0),'Out','Quad',.2)
  59.  
  60. end
  61. end)
  62.  
  63.  
  64.  
  65.  
  66. for _,v in pairs(_UI.CONTENT:GetChildren()) do -- Move all the content to the mainframe
  67. local _temp = v:Clone()
  68. if _temp.Name ~= 'CONTENT_HOME' then
  69. _temp.Position=UDim2.new(-1.2,0,0,0)
  70. _temp.Visible = false
  71. else
  72. _temp.Visible = true
  73. end
  74. _temp.Parent = _UI.MAIN_FRAME.CONTENT_HOLDER
  75. end
  76.  
  77. local CONTENT_HOME = _UI.MAIN_FRAME.CONTENT_HOLDER:WaitForChild("CONTENT_HOME")
  78. local CONTENT_LOCALPLAYER = _UI.MAIN_FRAME.CONTENT_HOLDER:WaitForChild("CONTENT_LOCALPLAYER")
  79. local CONTENT_PLAYER = _UI.MAIN_FRAME.CONTENT_HOLDER:WaitForChild("CONTENT_PLAYER")
  80. local CONTENT_UNIVERSAL = _UI.MAIN_FRAME.CONTENT_HOLDER:WaitForChild("CONTENT_UNIVERSAL")
  81. local CONTENT_VEHICLE = _UI.MAIN_FRAME.CONTENT_HOLDER:WaitForChild("CONTENT_VEHICLE")
  82. local CONTENT_SETTINGS = _UI.MAIN_FRAME.CONTENT_HOLDER:WaitForChild("CONTENT_SETTINGS")
  83.  
  84. local selplr = Instance.new("ObjectValue", _UI)
  85. selplr.Name = "SelectedPlayer"
  86.  
  87. local function formPlayerList()
  88. CONTENT_PLAYER.PlayerList:ClearAllChildren()
  89. wait()
  90. local curPlayerPosition = UDim2.new(0,0,0,0)
  91. for _,v in pairs(game.Players:GetPlayers()) do
  92. local playerButton = formInstance('TextButton', {BackgroundColor3=Color3.fromRGB(62,175,255),BorderSizePixel=2,BorderColor3=Color3.fromRGB(255,255,255),
  93. Position=curPlayerPosition,Size=UDim2.new(1,0,0,25),ZIndex=2,TextSize=14,Font=Enum.Font.SourceSansBold,Text=v.Name,TextColor3=Color3.fromRGB(255,255,255),TextWrapped=true,Parent=CONTENT_PLAYER.PlayerList})
  94. curPlayerPosition = curPlayerPosition + UDim2.new(0,0,0,25)
  95. CONTENT_PLAYER.PlayerList.CanvasSize = UDim2.new(0,0,0,(30*#game.Players:GetPlayers()))
  96.  
  97. playerButton.MouseButton1Click:connect(function()
  98. CONTENT_PLAYER.SELECTED.Text = "Selected: "..v.Name
  99. selplr.Value = v
  100. end)
  101. end
  102. end
  103.  
  104.  
  105.  
  106.  
  107. game.Players.PlayerRemoving:connect(formPlayerList)
  108. game.Players.PlayerAdded:connect(formPlayerList)
  109. formPlayerList()
  110.  
  111. CONTENT_HOME.Visible = true
  112.  
  113. local _CHANGELOG_STATE = 'Hidden'; local _CHANGELOG_CHANGING_STATE = false
  114.  
  115. --
  116. CONTENT_HOME.BT_CHANGELOG.MouseButton1Click:connect(function()
  117. if _CHANGELOG_CHANGING_STATE then return end
  118. _CHANGELOG_CHANGING_STATE = true
  119. if _CHANGELOG_STATE == 'Hidden' then
  120. _CHANGELOG_STATE = 'Visible'
  121. _UI.LBL_CHANGELOG.Text = ' CHANGELOG'
  122. _UI.LBL_CHANGELOG:TweenSize(UDim2.new(0.25,0,.05,0),'Out','Quad',1)
  123. else
  124. _CHANGELOG_STATE = 'Hidden'
  125. _UI.LBL_CHANGELOG.Text = ''
  126. _UI.LBL_CHANGELOG:TweenSize(UDim2.new(0,0,.05,0),'Out','Quad',1)
  127. end
  128. wait(1)
  129. _CHANGELOG_CHANGING_STATE = false
  130. end)
  131.  
  132. MSG_CHANGEING_STATE = false
  133. local _MSG_STATE = 'Hidden'
  134. CONTENT_UNIVERSAL.BT_MESSAGE.MouseButton1Click:connect(function()
  135. if MSG_CHANGEING_STATE then return end
  136. MSG_CHANGEING_STATE = true
  137. if _MSG_STATE == 'Hidden' then
  138. _MSG_STATE = 'Visible'
  139. _UI.LBL_MSG.SF_MSG.BT_SEND.Visible = true
  140. _UI.LBL_MSG.SF_MSG.TB_MSG.Visible = true
  141. _UI.LBL_MSG.SF_MSG.TB_COLOR.Visible = true
  142.  
  143. _UI.LBL_MSG.Text = 'SERVER MESSAGE'
  144. _UI.LBL_MSG:TweenSize(UDim2.new(0.25,0,.05,0),'Out','Quad',1)
  145. else
  146. _UI.LBL_MSG.SF_MSG.BT_SEND.Visible = false
  147. _UI.LBL_MSG.SF_MSG.TB_MSG.Visible = false
  148. _UI.LBL_MSG.SF_MSG.TB_COLOR.Visible = false
  149. _MSG_STATE = 'Hidden'
  150. _UI.LBL_MSG.Text = ''
  151. _UI.LBL_MSG:TweenSize(UDim2.new(0,0,.05,0),'Out','Quad',1)
  152. end
  153. MSG_CHANGEING_STATE = false
  154. end)
  155.  
  156. SPWN_CHANGEING_STATE = false
  157. local _SPWN_STATE = 'Hidden'
  158. CONTENT_LOCALPLAYER.BT_SPAWN.MouseButton1Click:connect(function()
  159. if SPWN_CHANGEING_STATE then return end
  160. SPWN_CHANGEING_STATE = true
  161. if _SPWN_STATE == 'Hidden' then
  162. _SPWN_STATE = 'Visible'
  163. _UI.LBL_SPAWN.Text = 'Spawning'
  164. _UI.LBL_SPAWN:TweenSize(UDim2.new(0.25,0,.05,0),'Out','Quad',1)
  165. else
  166. _SPWN_STATE = 'Hidden'
  167. _UI.LBL_SPAWN.Text = ''
  168. _UI.LBL_SPAWN:TweenSize(UDim2.new(0,0,.05,0),'Out','Quad',1)
  169. end
  170. SPWN_CHANGEING_STATE = false
  171. end)
  172.  
  173.  
  174.  
  175.  
  176. -- Create Changelog Messages
  177. local function form_Messages()
  178. local MSG_POSITION = UDim2.new(0,0,0,3)
  179. for i = 1,#CHANGELOG_MESSAGES do
  180. local v = CHANGELOG_MESSAGES[i]
  181. print(i,v)
  182. formInstance('TextLabel',{BackgroundTransparency=1,Position=MSG_POSITION,Size=UDim2.new(1,0,0,30),ZIndex=2,Font=Enum.Font.SourceSansBold,Text=v,TextSize=15,
  183. TextColor3=Color3.fromRGB(0,50,76),TextWrapped=true,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Top,Parent=_UI.LBL_CHANGELOG.SF_CHANGELOG})
  184. MSG_POSITION = MSG_POSITION + UDim2.new(0,0,0,30)
  185. end
  186. end
  187.  
  188. _UI.LBL_CHANGELOG.SF_CHANGELOG:ClearAllChildren()
  189. wait()
  190. form_Messages()
  191.  
  192. local switching_State = false; previous_tab = CONTENT_HOME; new_tab = nil
  193.  
  194. local function switch_tab(activeButton)
  195. if switching_State or 'CONTENT_'..activeButton == previous_tab.Name then return end
  196. switching_State = true
  197. for _,v in pairs(_UI.MAIN_FRAME.CONTENT_HOLDER:GetChildren()) do
  198. if previous_tab ~= nil then -- Slide the last tab to the right
  199. previous_tab:TweenPosition(UDim2.new(1.2,0,0,0),'Out','Quad',.5)
  200. end
  201.  
  202. if v.Name ~= 'CONTENT_'..activeButton then
  203. if previous_tab ~= nil and previous_tab ~= v then
  204. v.Visible = false
  205. v.Position = UDim2.new(-1.2,0,0,0)
  206. end
  207. else
  208. v.Visible = true
  209. v:TweenPosition(UDim2.new(0,0,0,0),'Out','Quad',.5)
  210.  
  211. new_tab = v
  212. end
  213. end
  214. wait(.5)
  215. previous_tab.Position = UDim2.new(-1.2,0,0,0)
  216. previous_tab = new_tab
  217. switching_State = false
  218. end
  219.  
  220.  
  221. --Universal
  222. _UI.MAIN_FRAME.FEATURES.BT_UNIVERSAL.MouseButton1Down:connect(function(a)
  223. switch_tab('UNIVERSAL')
  224. end)
  225.  
  226. --Home
  227.  
  228. _UI.MAIN_FRAME.FEATURES.BT_HOME.MouseButton1Down:connect(function(a)
  229. switch_tab('HOME')
  230. end)
  231.  
  232. --Local Player
  233.  
  234. _UI.MAIN_FRAME.FEATURES.BT_LOCALPLAYER.MouseButton1Down:connect(function(a)
  235. switch_tab('LOCALPLAYER')
  236. end)
  237.  
  238. --Player
  239. _UI.MAIN_FRAME.FEATURES.BT_PLAYERS.MouseButton1Down:connect(function(a)
  240. switch_tab('PLAYER')
  241. end)
  242.  
  243. _UI.MAIN_FRAME.FEATURES.BT_VEHICLE.MouseButton1Down:connect(function(a)
  244. switch_tab('VEHICLE')
  245. end)
  246.  
  247. _UI.MAIN_FRAME.FEATURES.BT_SETTINGS.MouseButton1Down:connect(function(a)
  248. switch_tab('SETTINGS')
  249. end)
  250.  
  251.  
  252.  
  253.  
  254.  
  255.  
  256.  
  257.  
  258.  
  259. --/ Button Declarations \--
  260.  
  261. --Universal
  262. local btnKillAll = CONTENT_UNIVERSAL.BT_KALL
  263. local btnKillZ = CONTENT_UNIVERSAL.KZOMBIES
  264. local btnStealAllU = CONTENT_UNIVERSAL.BT_SALL
  265. local btnSendMsg = _UI.LBL_MSG.SF_MSG.BT_SEND
  266. local btnKickAll = CONTENT_UNIVERSAL.BT_KICKALL
  267. local btnNoFog = CONTENT_UNIVERSAL.BT_NFOG
  268. local btnPlayMusic = CONTENT_UNIVERSAL.BT_PMUSIC
  269. local tbID = CONTENT_UNIVERSAL.TB_ID
  270.  
  271. --Spawning
  272. local sfrmResults = _UI.LBL_SPAWN.SF_SPAWN.SF_SPAWNING -- PLEASE ADD A SPWANING TAB
  273. local search = _UI.LBL_SPAWN.SF_SPAWN.TB_COLOR
  274. local btnSpawn = _UI.LBL_SPAWN.SF_SPAWN.BT_SPAWN
  275.  
  276.  
  277. --Player
  278. local LBL_PLROPTIONS = _UI.LBL_PLROPTIONS.SF_OPTIONS
  279.  
  280. local sfrmPlayers = CONTENT_PLAYER.PlayerList
  281. local btnKill = CONTENT_PLAYER.BT_KILL
  282. local btnStealAll = CONTENT_PLAYER.BT_SALL
  283. local btnGotoP = CONTENT_PLAYER.BT_GOTO
  284. local lblSelected = CONTENT_PLAYER.SELECTED
  285. local btnKick = CONTENT_PLAYER.BT_KICK
  286. local btnPlayerKills = LBL_PLROPTIONS.BT_KILLS
  287. local btnZombieKills = LBL_PLROPTIONS.BT_ZKILLS
  288. local btnDays = LBL_PLROPTIONS.BT_DAYS
  289. local tbValue = LBL_PLROPTIONS.TB_VALUE
  290. local kitFal = LBL_PLROPTIONS.BT_KFAL
  291. local kitG36K = LBL_PLROPTIONS.BT_KG36K
  292. local kitPatriot = LBL_PLROPTIONS.BT_KPATRIOT
  293.  
  294. --LocalPlayer
  295. local btnC4Walk = CONTENT_LOCALPLAYER.BT_C4
  296. local btnESP = CONTENT_LOCALPLAYER.BT_ESP
  297. local btnFly = CONTENT_LOCALPLAYER.BT_FLY
  298. local btnGod = CONTENT_LOCALPLAYER.BT_GOD
  299. local btnHunger = CONTENT_LOCALPLAYER.BT_HUNGER
  300. local btnThirst = CONTENT_LOCALPLAYER.BT_THIRST
  301. local btnNoRecoil = CONTENT_LOCALPLAYER.BT_NORECOIL
  302.  
  303. --Vehicles
  304. local btnCarSpawn = CONTENT_VEHICLE.BT_SPAWN
  305. local btnGotoV = CONTENT_VEHICLE.BT_GOTO
  306. local btnSetSpeed = CONTENT_VEHICLE.BT_SPEED
  307. local speed = CONTENT_VEHICLE.TB_SPEED
  308. local btnHorn = CONTENT_VEHICLE.BT_HORN
  309. local btnCarGod = CONTENT_VEHICLE.BT_GOD
  310.  
  311. BT_HIDE = _UI.BT_HIDE
  312. --
  313. OPTION_CHANGEING_STATE = false
  314. local _OPTION_STATE = 'Hidden'
  315. CONTENT_PLAYER.BT_OPTIONS.MouseButton1Click:connect(function()
  316. if OPTION_CHANGEING_STATE then return end
  317. OPTION_CHANGEING_STATE = true
  318. if _OPTION_STATE == 'Hidden' then
  319. _OPTION_STATE = 'Visible'
  320. _UI.LBL_PLROPTIONS.Visible = true
  321. _UI.LBL_PLROPTIONS.Text = 'Spawning'
  322. _UI.LBL_PLROPTIONS:TweenSize(UDim2.new(0.25,0,.05,0),'Out','Quad',1)
  323. else
  324. _OPTION_STATE = 'Hidden'
  325. _UI.LBL_PLROPTIONS.Text = ''
  326. _UI.LBL_PLROPTIONS:TweenSize(UDim2.new(0,0,.05,0),'Out','Quad',1)
  327. end
  328. OPTION_CHANGEING_STATE = false
  329. end)
  330.  
  331. --/ End Button Declarations \--
  332.  
  333. --Random Hide and show stuff lmao
  334.  
  335. TOGGLE_CHANGEING_STATE = false
  336. local _TOGGLE_STATE = 'Visible'
  337. BT_HIDE.MouseButton1Click:connect(function()
  338. if TOGGLE_CHANGEING_STATE then return end
  339. TOGGLE_CHANGEING_STATE = true
  340. if _TOGGLE_STATE == 'Visible' then
  341. BT_HIDE.Text = 'SHOW'
  342. _UI.MAIN_FRAME:TweenSize(UDim2.new(0.055, 0,0.395, 0),'In','Quad',1)
  343. BT_HIDE:TweenPosition(UDim2.new(0, 0,0.618, 0),'In','Quad',1)
  344. wait(1)
  345. _UI.Hide.Visible = true
  346. _TOGGLE_STATE = 'Hidden'
  347.  
  348. else
  349. _UI.Hide.Visible = false
  350. _TOGGLE_STATE = 'Visible'
  351. _UI.MAIN_FRAME:TweenSize(UDim2.new(0.27, 0,0.395, 0),'Out','Quad',1)
  352. BT_HIDE:TweenPosition(UDim2.new(0.207, 0,0.618, 0),'Out','Quad',1)
  353. wait(.2)
  354. BT_HIDE.Text = 'Hide'
  355. end
  356. TOGGLE_CHANGEING_STATE = false
  357. end)
  358.  
  359.  
  360.  
  361.  
  362. --Variables
  363. local sfrmAvailable = CONTENT_VEHICLE.ScrollingFrame
  364. local lblSelV = CONTENT_VEHICLE.SELECTED
  365. local player = game.Players.LocalPlayer
  366.  
  367. --/ Values \--
  368.  
  369. local gmode = Instance.new("BoolValue", _UI)
  370. gmode.Name = "GodMode"
  371. local floatmode = Instance.new("BoolValue", _UI)
  372. floatmode.Name = "FloatMode"
  373. local ncmode = Instance.new("BoolValue", _UI)
  374. ncmode.Name = "NCMode"
  375. local c4walkon = Instance.new("BoolValue", _UI)
  376. c4walkon.Name = "C4WalkOn"
  377. c4walkon.Value = false
  378. local espon = Instance.new("BoolValue", _UI)
  379. espon.Name = "ESPOn"
  380. espon.Value = false
  381. local flyon = Instance.new("BoolValue", _UI)
  382. flyon.Name = "FlyOn"
  383. flyon.Value = false
  384.  
  385.  
  386.  
  387.  
  388.  
  389. --UI functions
  390. --ITEM LIST
  391.  
  392.  
  393.  
  394. local itemlist = {
  395. {["NAME"] = "AK-104", ["ID"] = 1037},
  396. {["NAME"] = "WindscreenGlass", ["ID"] = 184},
  397. {["NAME"] = "WaterBottle", ["ID"] = 209},
  398. {["NAME"] = "Watch", ["ID"] = 3001},
  399. {["NAME"] = "VehicleJack", ["ID"] = 3016},
  400. {["NAME"] = "Vegetables", ["ID"] = 214},
  401. {["NAME"] = "VS50", ["ID"] = 256},
  402. {["NAME"] = "Uzi", ["ID"] = 2015},
  403. {["NAME"] = "Ushanka", ["ID"] = 7014},
  404. {["NAME"] = "USP45Ammo", ["ID"] = 26},
  405. {["NAME"] = "USP45", ["ID"] = 2007},
  406. {["NAME"] = "Twinkies", ["ID"] = 212},
  407. {["NAME"] = "Tuna", ["ID"] = 4},
  408. {["NAME"] = "TrinityBeret", ["ID"] = 7015},
  409. {["NAME"] = "TomatoSoup", ["ID"] = 215},
  410. {["NAME"] = "TM46", ["ID"] = 257},
  411. {["NAME"] = "TEC9Ammo32", ["ID"] = 57},
  412. {["NAME"] = "TEC9Ammo20", ["ID"] = 56},
  413. {["NAME"] = "TEC9Ammo", ["ID"] = 20},
  414. {["NAME"] = "TEC-9", ["ID"] = 2005},
  415. {["NAME"] = "SurvivalPackTan", ["ID"] = 4009},
  416. {["NAME"] = "SurvivalPackGrey", ["ID"] = 4010},
  417. {["NAME"] = "SurvivalPackGreen", ["ID"] = 4011},
  418. {["NAME"] = "SurvivalPackBrown", ["ID"] = 4012},
  419. {["NAME"] = "Suppressor9", ["ID"] = 9007},
  420. {["NAME"] = "Suppressor762", ["ID"] = 9010},
  421. {["NAME"] = "Suppressor556", ["ID"] = 9009},
  422. {["NAME"] = "Suppressor545", ["ID"] = 9011},
  423. {["NAME"] = "Suppressor45", ["ID"] = 9008},
  424. {["NAME"] = "Spam", ["ID"] = 6},
  425. {["NAME"] = "SodaSprite", ["ID"] = 205},
  426. {["NAME"] = "SodaRoot", ["ID"] = 207},
  427. {["NAME"] = "SodaPepsi", ["ID"] = 7},
  428. {["NAME"] = "SodaPepper", ["ID"] = 9},
  429. {["NAME"] = "SodaMoxie", ["ID"] = 208},
  430. {["NAME"] = "SodaDew", ["ID"] = 202},
  431. {["NAME"] = "SodaCrush", ["ID"] = 201},
  432. {["NAME"] = "SodaCoke", ["ID"] = 8},
  433. {["NAME"] = "ShotgunAmmo", ["ID"] = 18},
  434. {["NAME"] = "Shotgun", ["ID"] = 1002},
  435. {["NAME"] = "ShadesGrey", ["ID"] = 8005},
  436. {["NAME"] = "ShadesBlack", ["ID"] = 8001},
  437. {["NAME"] = "ScrapMetal", ["ID"] = 183},
  438. {["NAME"] = "Sabre", ["ID"] = 3014},
  439. {["NAME"] = "SUSAT", ["ID"] = 9014},
  440. {["NAME"] = "STANAGAmmo50", ["ID"] = 52},
  441. {["NAME"] = "STANAGAmmo30", ["ID"] = 51},
  442. {["NAME"] = "STANAGAmmo100", ["ID"] = 53},
  443. {["NAME"] = "SKSAmmo", ["ID"] = 45},
  444. {["NAME"] = "SKS", ["ID"] = 1018},
  445. {["NAME"] = "SCAR-L", ["ID"] = 1022},
  446. {["NAME"] = "RoadFlare", ["ID"] = 251},
  447. {["NAME"] = "RevolverAmmo", ["ID"] = 25},
  448. {["NAME"] = "Revolver", ["ID"] = 2006},
  449. {["NAME"] = "ReinforcedWheel", ["ID"] = 189},
  450. {["NAME"] = "Reflex", ["ID"] = 9003},
  451. {["NAME"] = "RedChemlight", ["ID"] = 3020},
  452. {["NAME"] = "RedBeret", ["ID"] = 7013},
  453. {["NAME"] = "RawMeat", ["ID"] = 220},
  454. {["NAME"] = "Ranger", ["ID"] = 7003},
  455. {["NAME"] = "RamboClothingTop", ["ID"] = 5003},
  456. {["NAME"] = "RamboClothingBottom", ["ID"] = 6003},
  457. {["NAME"] = "Radio", ["ID"] =3018},
  458. {["NAME"] = "RPK", ["ID"] = 1034},
  459. {["NAME"] = "Pringles", ["ID"] =204},
  460. {["NAME"] = "PilotGreen", ["ID"] = 7010},
  461. {["NAME"] = "PilotBlack", ["ID"] = 7009},
  462. {["NAME"] = "Pasta", ["ID"] = 5},
  463. {["NAME"] = "Painkillers", ["ID"] = 12},
  464. {["NAME"] = "PaddedClothingTop", ["ID"] = 5002},
  465. {["NAME"] = "PaddedClothingBottom", ["ID"] = 6002},
  466. {["NAME"] = "PPSHAmmo", ["ID"] = 46},
  467. {["NAME"] = "PPSH", ["ID"] = 1019},
  468. {["NAME"] = "PP19Ammo64", ["ID"] = 58},
  469. {["NAME"] = "SmallCrate", ["ID"] = 38},
  470. {["NAME"] = "OmniLight", ["ID"] = 3015},
  471. {["NAME"] = "OTs-14", ["ID"] = 1036},
  472. {["NAME"] = "NagantAmmo", ["ID"] = 17},
  473. {["NAME"] = "Mosin-Nagant", ["ID"] = 1001},
  474. {["NAME"] = "Model459Ammo14", ["ID"] = 59},
  475. {["NAME"] = "Model 459", ["ID"] = 2013},
  476. {["NAME"] = "Mk48Ammo", ["ID"] = 23},
  477. {["NAME"] = "Mk 48", ["ID"] = 1005},
  478. {["NAME"] = "Mk 23", ["ID"] = 2018},
  479. {["NAME"] = "Mk 17", ["ID"] = 1031},
  480. {["NAME"] = "MilitaryPackGrime", ["ID"] = 4013},
  481. {["NAME"] = "MilitaryPackGrey", ["ID"] = 4015},
  482. {["NAME"] = "MilitaryPackGreen", ["ID"] = 4014},
  483. {["NAME"] = "MilitaryPackBlack", ["ID"] = 4016},
  484. {["NAME"] = "MaverickAmmo", ["ID"] = 27},
  485. {["NAME"] = "Maverick", ["ID"] = 1010},
  486. {["NAME"] = "Material6", ["ID"] = 36},
  487. {["NAME"] = "Material5", ["ID"] = 35},
  488. {["NAME"] = "Material4", ["ID"] = 34},
  489. {["NAME"] = "Material3", ["ID"] = 33},
  490. {["NAME"] = "Material2", ["ID"] = 32},
  491. {["NAME"] = "Material1", ["ID"] = 31},
  492. {["NAME"] = "Matches", ["ID"] = 3005},
  493. {["NAME"] = "MaskSpecOps", ["ID"] = 8009},
  494. {["NAME"] = "MaskPhantom", ["ID"] = 8013},
  495. {["NAME"] = "MaskMime", ["ID"] = 8008},
  496. {["NAME"] = "MaskMercenary", ["ID"] = 8007},
  497. {["NAME"] = "MaskHockey", ["ID"] = 8012},
  498. {["NAME"] = "Map", ["ID"] = 3003},
  499. {["NAME"] = "MakarovAmmo", ["ID"] = 16},
  500. {["NAME"] = "Makarov", ["ID"] = 2003},
  501. {["NAME"] = "MRE", ["ID"] = 10},
  502. {["NAME"] = "MP5Ammo", ["ID"] = 29},
  503. {["NAME"] = "MP5", ["ID"] = 1012},
  504. {["NAME"] = "M9Ammo32", ["ID"] = 55},
  505. {["NAME"] = "M9Ammo17", ["ID"] = 54},
  506. {["NAME"] = "M9Ammo", ["ID"] = 19},
  507. {["NAME"] = "M93R", ["ID"] = 2016},
  508. {["NAME"] = "M9", ["ID"] = 2004},
  509. {["NAME"] = "M870Ammo", ["ID"] = 28},
  510. {["NAME"] = "M870", ["ID"] = 1011},
  511. {["NAME"] = "M4A1Ammo", ["ID"] = 22},
  512. {["NAME"] = "M4A1", ["ID"] = 1004},
  513. {["NAME"] = "M3Ammo30", ["ID"] = 60},
  514. {["NAME"] = "M3", ["ID"] = 1028},
  515. {["NAME"] = "M249Ammo100", ["ID"] = 61},
  516. {["NAME"] = "M249", ["ID"] = 1024},
  517. {["NAME"] = "M1911Ammo", ["ID"] = 15},
  518. {["NAME"] = "M1911", ["ID"] = 2002},
  519. {["NAME"] = "M14Ammo50", ["ID"] = 64},
  520. {["NAME"] = "M14Ammo30", ["ID"] = 63},
  521. {["NAME"] = "M14Ammo20", ["ID"] = 62},
  522. {["NAME"] = "M14", ["ID"] = 1016},
  523. {["NAME"] = "M1014", ["ID"] = 1027},
  524. {["NAME"] = "M1 Garand", ["ID"] = 1006},
  525. {["NAME"] = "Lemonade", ["ID"] = 206},
  526. {["NAME"] = "Laser", ["ID"] = 9006},
  527. {["NAME"] = "Kobra", ["ID"] = 9004},
  528. {["NAME"] = "Knife", ["ID"] = 3013},
  529. {["NAME"] = "KethArmorTop", ["ID"] = 5011},
  530. {["NAME"] = "KethArmorBottom", ["ID"] = 6011},
  531. {["NAME"] = "JerryCanEmpty", ["ID"] = 186},
  532. {["NAME"] = "JerryCan", ["ID"] = 185},
  533. {["NAME"] = "HornRimmed", ["ID"] = 8006},
  534. {["NAME"] = "Holo", ["ID"] = "9002"},
  535. {["NAME"] = "HikingPackWhite", ["ID"] = 4006},
  536. {["NAME"] = "HikingPackOrange", ["ID"] = 4005},
  537. {["NAME"] = "HikingPackBrown", ["ID"] = 4008},
  538. {["NAME"] = "HikingPackBlue", ["ID"] = 4007},
  539. {["NAME"] = "Hatchet", ["ID"] = 3011},
  540. {["NAME"] = "HK417", ["ID"] = 1033},
  541. {["NAME"] = "HK21", ["ID"] = 1032},
  542. {["NAME"] = "GusArmorTop", ["ID"] = 5010},
  543. {["NAME"] = "GusArmorBottom", ["ID"] = 6010},
  544. {["NAME"] = "Grip", ["ID"] = 9005},
  545. {["NAME"] = "GreenChemlight", ["ID"] = 3021},
  546. {["NAME"] = "GarandAmmo", ["ID"] = 24},
  547. {["NAME"] = "GPS", ["ID"] = 3006},
  548. {["NAME"] = "G37", ["ID"] = 2017},
  549. {["NAME"] = "G36K", ["ID"] = 1023},
  550. {["NAME"] = "G3", ["ID"] = 1030},
  551. {["NAME"] = "G18Ammo", ["ID"] = 41},
  552. {["NAME"] = "G18", ["ID"] = 2011},
  553. {["NAME"] = "FuelTank", ["ID"] = 182},
  554. {["NAME"] = "Floodlight", ["ID"] = 37},
  555. {["NAME"] = "FlashlightSurvival", ["ID"] = 3009},
  556. {["NAME"] = "FlashlightOld", ["ID"] = 3008},
  557. {["NAME"] = "FlashlightMilitary", ["ID"] = 3010},
  558. {["NAME"] = "FlashlightAttachment", ["ID"] = 9012},
  559. {["NAME"] = "Firewood", ["ID"] = 250},
  560. {["NAME"] = "Firefighter", ["ID"] = 8004},
  561. {["NAME"] = "FedorovAmmo", ["ID"] = 44},
  562. {["NAME"] = "Fedorov", ["ID"] = 1017},
  563. {["NAME"] = "Fedora", ["ID"] = 7004},
  564. {["NAME"] = "FannyPackWhite", ["ID"] = 4002},
  565. {["NAME"] = "FannyPackTan", ["ID"] = 4001},
  566. {["NAME"] = "FannyPackPurple", ["ID"] = 4004},
  567. {["NAME"] = "FannyPackBlue", ["ID"] = 4003},
  568. {["NAME"] = "FAL", ["ID"] = 1029},
  569. {["NAME"] = "Eyepatch", ["ID"] = 8003},
  570. {["NAME"] = "Entrencher", ["ID"] = 3004},
  571. {["NAME"] = "EngineParts", ["ID"] = 181},
  572. {["NAME"] = "EnfieldAmmo", ["ID"] = 42},
  573. {["NAME"] = "Enfield", ["ID"] = 1015},
  574. {["NAME"] = "Detonator", ["ID"] = 3017},
  575. {["NAME"] = "Crowbar", ["ID"] = 3012},
  576. {["NAME"] = "CowlGreen", ["ID"] = 7002},
  577. {["NAME"] = "CowlBlack", ["ID"] = 7001},
  578. {["NAME"] = "Cowboy", ["ID"] = 7012},
  579. {["NAME"] = "CookedMeat", ["ID"] = 221},
  580. {["NAME"] = "Compass", ["ID"] = 3002},
  581. {["NAME"] = "ClothingTopFalse", ["ID"] = 5000},
  582. {["NAME"] = "ClothingBottomFalse", ["ID"] = 6000},
  583. {["NAME"] = "CivilianClothingTop", ["ID"] = 5001},
  584. {["NAME"] = "CivilianClothingBottom", ["ID"] = 6001},
  585. {["NAME"] = "ChocolateBar", ["ID"] = 211},
  586. {["NAME"] = "ChipsAhoy", ["ID"] = 213},
  587. {["NAME"] = "ChickenSoup", ["ID"] = 216},
  588. {["NAME"] = "CheezIts", ["ID"] = 203},
  589. {["NAME"] = "CarWheel", ["ID"] = 180},
  590. {["NAME"] = "CamoWoodlandsTop", ["ID"] = 5007},
  591. {["NAME"] = "CamoWoodlandsBottom", ["ID"] = 6007},
  592. {["NAME"] = "CamoUrbanTop", ["ID"] = 5005},
  593. {["NAME"] = "CamoUrbanBottom", ["ID"] = 6005},
  594. {["NAME"] = "CamoSpecialTop", ["ID"] = 5009},
  595. {["NAME"] = "CamoSpecialBottom", ["ID"] = 6009},
  596. {["NAME"] = "CamoSnowTop", ["ID"] = 5008},
  597. {["NAME"] = "CamoSnowBottom", ["ID"] = 6008},
  598. {["NAME"] = "CamoJungleTop", ["ID"] = 5006},
  599. {["NAME"] = "CamoJungleBottom", ["ID"] = 6006},
  600. {["NAME"] = "CamoDesertTop", ["ID"] = 5004},
  601. {["NAME"] = "CamoDesertBottom", ["ID"] = 6004},
  602. {["NAME"] = "CZ75Ammo", ["ID"] = 40},
  603. {["NAME"] = "CZ75", ["ID"] = 2010},
  604. {["NAME"] = "CCO", ["ID"] = 9001},
  605. {["NAME"] = "CBJ-MS", ["ID"] = 2014},
  606. {["NAME"] = "C4", ["ID"] = "255"},
  607. {["NAME"] = "BrimmedBrown", ["ID"] = 7007},
  608. {["NAME"] = "BrimmedBlack", ["ID"] = 7008},
  609. {["NAME"] = "Bowler", ["ID"] = 7005},
  610. {["NAME"] = "BlueChemlight", ["ID"] = 3022},
  611. {["NAME"] = "BloodBag", ["ID"] = 11},
  612. {["NAME"] = "Binoculars", ["ID"] = 3007},
  613. {["NAME"] = "Biker", ["ID"] = 7006},
  614. {["NAME"] = "BeefStew", ["ID"] = 217},
  615. {["NAME"] = "BeefJerky", ["ID"] = 210},
  616. {["NAME"] = "Beans", ["ID"] = 3},
  617. {["NAME"] = "Beanie", ["ID"] = 7011},
  618. {["NAME"] = "BandanaSkull", ["ID"] = 8014},
  619. {["NAME"] = "BandanaRenegade", ["ID"] = 8011},
  620. {["NAME"] = "BandanaRed", ["ID"] = 8010},
  621. {["NAME"] = "BandanaBlack", ["ID"] = 8002},
  622. {["NAME"] = "BallisticUrban", ["ID"] = 7018},
  623. {["NAME"] = "BallisticSpecOps", ["ID"] = 701},
  624. {["NAME"] = "BallisticJungle", ["ID"] = 7017},
  625. {["NAME"] = "BallisticGlass", ["ID"] = 187},
  626. {["NAME"] = "BallisticDesert", ["ID"] = 7016},
  627. {["NAME"] = "Auto-5", ["ID"] = 1025},
  628. {["NAME"] = "ArmorPlates", ["ID"] = 188},
  629. {["NAME"] = "AN-94", ["ID"] = 1040},
  630. {["NAME"] = "AKS-74U", ["ID"] = 1041},
  631. {["NAME"] = "AKM", ["ID"] = 1038},
  632. {["NAME"] = "AKAmmo75", ["ID"] = 67},
  633. {["NAME"] = "AKAmmo45", ["ID"] = 66},
  634. {["NAME"] = "AKAmmo30", ["ID"] = 65},
  635. {["NAME"] = "AK47Ammo75", ["ID"] = 50},
  636. {["NAME"] = "AK47Ammo40", ["ID"] = 49},
  637. {["NAME"] = "AK47Ammo30", ["ID"] = 48},
  638. {["NAME"] = "AK-74", ["ID"] = 1039},
  639. {["NAME"] = "AK-47", ["ID"] = 1003},
  640. {["NAME"] = "AK-12", ["ID"] = 1035},
  641. {["NAME"] = "ACOG", ["ID"] = 9013},
  642. {["NAME"] = "LargeCrate", ["ID"] = 39},
  643. {["NAME"] = "PP-19", ["ID"] = 1026},
  644. }
  645.  
  646.  
  647.  
  648.  
  649. --Functions
  650.  
  651. --Get Gun
  652.  
  653. function getGun()
  654. local bp = player.Backpack:GetChildren()
  655. for i = 1, #bp do
  656. if bp[i]:IsA("Model") and bp[i]:FindFirstChild("Shooter") then return bp[i] end
  657. end
  658. return nil
  659. end
  660.  
  661. --abc
  662.  
  663. function alphabetize(p1, p2) --takes two player names and returns true when p1 < p2 alphabetically
  664. local name1 = p1.Name:lower()
  665. local n1 = name1:sub(1, 1):byte()
  666.  
  667. local name2 = p2.Name:lower()
  668. local n2 = name2:sub(1, 1):byte()
  669.  
  670. if n1 < n2 then return true else return false end
  671. end
  672.  
  673. function getGuns() --returns both primary and secondary if available
  674. local tab = {}
  675. for i, v in pairs(player.Backpack:GetChildren()) do
  676. if v:FindFirstChild("Shooter") then table.insert(tab, v) end
  677. end
  678. if #tab > 1 then return tab[1], tab[2]
  679. else return tab[1] end
  680. end
  681.  
  682.  
  683. --spawn stuff
  684.  
  685. local loot = game.Lighting.LootDrops:GetChildren()
  686. local names = {}
  687.  
  688. for i = 1, #loot do if loot[i]:IsA("Model") then table.insert(names, loot[i].Name) end end
  689.  
  690. --Matching and abc'ing the search
  691.  
  692. function getMatches(text)
  693. local matches = {}
  694. for i = 1, #loot do
  695. local name = loot[i].Name:lower()
  696. if name:find(text:lower()) then table.insert(matches, loot[i]) end
  697. end
  698. table.sort(matches, alphabetize)
  699. return matches
  700. end
  701.  
  702. --Search Results
  703.  
  704. search.Changed:connect(function()
  705.  
  706. for i, v in ipairs(sfrmResults:GetChildren()) do v:Destroy() end
  707.  
  708. local text = search.Text
  709. local matches = getMatches(text)
  710.  
  711. if matches then
  712.  
  713. sfrmResults.Visible = true
  714. sfrmResults.CanvasSize = UDim2.new(0, 225, 0, (#matches*25) - 25)
  715.  
  716. for i = 1, #matches do
  717. local item = matches[i].Name
  718. local btn = Instance.new("TextButton", sfrmResults)
  719. btn.Font = Enum.Font.SourceSansBold
  720. btn.FontSize = Enum.FontSize.Size14
  721. btn.Style = Enum.ButtonStyle.Custom
  722. btn.BackgroundColor3 = Color3.new(56/255, 136/255, 255.255)
  723. btn.Text = item
  724. btn.TextColor3 = Color3.new(255, 255, 255)
  725. btn.TextXAlignment = Enum.TextXAlignment.Left
  726. btn.Name = item
  727. btn.Position = UDim2.new(0, 0, 0, (i*25) - 25)
  728. btn.Size = UDim2.new(0, 210, 0, 25)
  729.  
  730. btn.MouseButton1Click:connect(function() search.Text = btn.Text end)
  731.  
  732. end
  733.  
  734. end
  735.  
  736. if not matches then sfrmResults.Visible = false end
  737.  
  738. end)
  739.  
  740. --Next Open Slot
  741.  
  742. function getNextOpenSlot()
  743. for i = 1, 20 do
  744. if not player.playerstats.slots["slot"..i]:FindFirstChild("ObjectID") then return i end
  745. end
  746. end
  747.  
  748. --Getting the item Id from the text input
  749.  
  750. function getItemID(text) --takes text name of item and returns object id
  751. if game.Lighting:FindFirstChild(text) then
  752. local id = game.Lighting:FindFirstChild(text).ObjectID.Value
  753. return id
  754. else return nil
  755. end
  756. end
  757.  
  758. --Seeing if the player has the loot wanted
  759.  
  760. function findItemFromPlayer(text) --returns slot of item if player has it, else nil
  761.  
  762. if getItemID(text) then
  763.  
  764. for i, plr in pairs(game.Players:GetPlayers()) do
  765.  
  766. for i = 1, 20 do
  767. local slot = plr.playerstats.slots["slot"..i]
  768. if slot:FindFirstChild("ObjectID") then if slot.ObjectID.Value == getItemID(text) then return slot end
  769. end
  770.  
  771. local slotp = player.playerstats.slots.slotprimary
  772. local slots = player.playerstats.slots.slotsecondary
  773. if slotp:FindFirstChild("ObjectID") and slotp.ObjectID == getItemID(text) then return slotp
  774. elseif slots:FindFirstChild("ObjectID") and slots.ObjectID == getItemID(text) then return slots
  775. else return nil
  776. end
  777. end
  778. end
  779. end
  780. end
  781.  
  782. --Find Vehicles
  783.  
  784. local selv = Instance.new("ObjectValue", _UI)
  785. selv.Name = "SelectedVehicle"
  786. function getVehicles()
  787. local vs = game.Workspace.Vehicles:GetChildren()
  788. local vehicles = {}
  789. for i = 1, #vs do
  790. if vs[i].Name ~= "Holder" and vs[i].Name ~= "VehicleWreck" then table.insert(vehicles, vs[i]) end
  791. end
  792. table.sort(vehicles, alphabetize)
  793. return vehicles
  794. end
  795.  
  796. --Noclip, Do we even use this? lmao
  797.  
  798. local function noclip()
  799. for i, v in pairs(player.Character:GetChildren()) do
  800. if v:IsA("Part") then v.CanCollide = false end
  801. end
  802. end
  803.  
  804.  
  805. --Making the list of vehicles
  806.  
  807. local function formVehicleList()
  808. CONTENT_VEHICLE.ScrollingFrame:ClearAllChildren()
  809. wait()
  810. local curVehiclePosition = UDim2.new(0,0,0,0)
  811. for _,v in pairs(game.Workspace.Vehicles:GetChildren()) do
  812. local VehicleButton = formInstance('TextButton', {BackgroundColor3=Color3.fromRGB(62,175,255),BorderSizePixel=2,BorderColor3=Color3.fromRGB(255,255,255),
  813. Position=curVehiclePosition,Size=UDim2.new(1,0,0,25),ZIndex=2,TextSize=14,Font=Enum.Font.SourceSansBold,Text=v.Name,TextColor3=Color3.fromRGB(255,255,255),TextWrapped=true,Parent=CONTENT_VEHICLE.ScrollingFrame})
  814. curVehiclePosition = curVehiclePosition + UDim2.new(0,0,0,25)
  815. CONTENT_VEHICLE.ScrollingFrame.CanvasSize = UDim2.new(0,0,0,(30*#game.Workspace.Vehicles:GetChildren()))
  816. VehicleButton.MouseButton1Click:connect(function()
  817.  
  818.  
  819. CONTENT_VEHICLE.SELECTED.Text = 'SELECTED: '..v.Name
  820. selv.Value = v
  821. end)
  822.  
  823.  
  824. end
  825. end
  826.  
  827. formVehicleList()
  828.  
  829.  
  830. --Universal
  831.  
  832.  
  833. --Universal
  834.  
  835. --Kill Zombies
  836.  
  837. btnKillZ.MouseButton1Click:connect(function()
  838. for i, town in ipairs(workspace.Zombies:GetChildren()) do
  839. for i, z in pairs(town:GetChildren()) do
  840. if z:IsA("Model") then workspace.Remote.DamageZombie:FireServer(z:FindFirstChild("Humanoid"), 1000) end
  841. end
  842. end
  843. end)
  844.  
  845. --Steal All Universal
  846.  
  847. btnStealAllU.MouseButton1Click:connect(function()
  848.  
  849. local plrs = game.Players:GetPlayers()
  850. for i = 1, #plrs do
  851.  
  852. local plr = plrs[i]
  853.  
  854. if plr ~= player then
  855.  
  856. for i = 1, 20 do --steals all items in inv
  857. if plr.playerstats.slots:FindFirstChild("slot"..i):FindFirstChild("ObjectID") then
  858. workspace.Remote.DropItem:FireServer(plr.playerstats.slots:FindFirstChild("slot"..i), plr.playerstats.slots:FindFirstChild("slot"..i).ObjectID)
  859. end
  860. end
  861.  
  862. if plr.playerstats.slots.slotprimary:FindFirstChild("ObjectID") then --steals primary
  863. workspace.Remote.DropItem:FireServer(plr.playerstats.slots.slotprimary, plr.playerstats.slots.slotprimary.ObjectID)
  864. end
  865.  
  866. if plr.playerstats.slots.slotsecondary:FindFirstChild("ObjectID") then --steals secondary
  867. workspace.Remote.DropItem:FireServer(plr.playerstats.slots.slotsecondary, plr.playerstats.slots.slotsecondary.ObjectID)
  868. end
  869.  
  870. for i = 1, 7 do
  871. if plr.playerstats.utilityslots["slot"..i]:FindFirstChild("ObjectID") then
  872. workspace.Remote.DropItem:FireServer(plr.playerstats.utilityslots["slot"..i], plr.playerstats.utilityslots["slot"..i].ObjectID)
  873. end
  874. end
  875.  
  876. end
  877.  
  878. end
  879.  
  880. end)
  881.  
  882. --Server Message
  883.  
  884. btnSendMsg.MouseButton1Click:connect(function()
  885. for i, v in pairs(game.Players:GetPlayers()) do
  886. workspace.Remote.SendMessage:FireServer(v, _UI.LBL_MSG.SF_MSG.TB_COLOR.Text, ''.._UI.LBL_MSG.SF_MSG.TB_MSG.Text..'')
  887. end
  888. end)
  889.  
  890. --Server Music
  891.  
  892. btnPlayMusic.MouseButton1Click:connect(function()
  893. game.Workspace.Remote.CreateSounds:InvokeServer()
  894.  
  895. fireserver("ChangeParent", game.Players.LocalPlayer.Character.Head.Sound, game.Workspace)
  896. wait(2)
  897. fireserver("SoundIdSet", game.Workspace.Sound, "http://www.roblox.com/asset/?id="..tbID.Text.."")
  898. wait(2)
  899. fireserver("PlaySound", game.Workspace.Sound, 1, 1)
  900. wait(120)
  901. fireserver("StopSound", game.Workspace.Sound)
  902. end)
  903.  
  904. --No Fog
  905.  
  906. btnNoFog.MouseButton1Click:connect(function()
  907. game.Lighting.FogEnd = 1000000000
  908. end)
  909.  
  910. --Kick All
  911.  
  912. btnKickAll.MouseButton1Click:connect(function()
  913. for i,v in pairs(game.Players:GetPlayers()) do
  914. if v.Name == game.Players.LocalPlayer.Name then
  915. print("Excluded myself.")
  916. else
  917. wait(.01)
  918. fireserver("Destruct", v)
  919. end
  920. end
  921. end)
  922.  
  923. --Kill All
  924.  
  925. btnKillAll.MouseButton1Click:connect(function()
  926.  
  927. local gun = getGun()
  928.  
  929. if not gun then
  930. btnKillAll.Text = "Error"
  931. wait()
  932. btnKillAll.Text = "Kill All"
  933. return
  934. end
  935.  
  936. for i, plr in ipairs(game.Players:GetPlayers()) do
  937. if gun and plr.Character and plr ~= player then
  938. for i = 1, 6 do workspace.Remote.DoHitLogic:FireServer(gun, plr.Character.Head) end
  939. end
  940. end
  941.  
  942. end)
  943.  
  944.  
  945.  
  946.  
  947. --Vehicles
  948.  
  949. --Go To Selected Vehicle
  950.  
  951. btnGotoV.MouseButton1Click:connect(function()
  952. if selv.Value then
  953. local veh = selv.Value
  954. player.Character.HumanoidRootPart.CFrame = CFrame.new(veh.PrimaryPart.Position + Vector3.new(0, 7, 0))
  955. end
  956. end)
  957.  
  958. --Spawn Selected Vehicle
  959.  
  960. btnCarSpawn.MouseButton1Click:connect(function()
  961. local activeveh = ""
  962. local vehname = activeveh
  963. local veh = selv.Value
  964. local torsopos = game.Players.LocalPlayer.Character.Torso.Position
  965. local vehpos = veh.PrimaryPart.Position
  966. local newpos = Vector3.new(torsopos.x - vehpos.x, torsopos.y - vehpos.y, torsopos.z - vehpos.z) + Vector3.new(20, 0, 0)
  967. game.Workspace.Remote.PlaceMaterial:FireServer(veh, newpos)
  968. local workspacecar = game.Workspace:FindFirstChild(vehname)
  969. workspacecar.Parent = game.Lighting
  970. end)
  971.  
  972. --Change the selected vehicles horn
  973. --Horn
  974. btnHorn.MouseButton1Click:connect(function()
  975. fireserver("SoundIdSet", selv.Value.Essentials.Base.Horn, "rbxassetid://"..speed.Text.."")
  976. end)
  977.  
  978. --Car God
  979.  
  980. btnCarGod.MouseButton1Click:connect(function()
  981. local veh = selv.Value
  982. fireserver("ChangeValue", veh.Stats.Engine, 66645358)
  983. wait(.5)
  984. fireserver("ChangeValue", veh.Stats.Tank, 66645358)
  985. wait(.5)
  986. fireserver("ChangeValue", veh.Stats.Hull, 66645358)
  987. wait(.5)
  988. fireserver("ChangeValue", veh.Stats.Armor, 66645358)
  989. wait(.5)
  990. fireserver("ChangeValue", veh.Stats.Fuel, 543)
  991. wait(.5)
  992. end)
  993.  
  994. --Speed Vehicle
  995.  
  996. btnSetSpeed.MouseButton1Click:connect(function()
  997. local veh = selv.Value
  998. fireserver("ChangeValue", veh.Stats.MaxSpeed, speed.Text)
  999. fireserver("ChangeValue", veh.Stats.MaxSpeed.Offroad, speed.Text)
  1000. end)
  1001.  
  1002.  
  1003. --Local Player
  1004.  
  1005. --God
  1006.  
  1007. btnGod.MouseButton1Click:connect(function()
  1008. fireserver("AddDamage", game.Players.LocalPlayer.Character.Humanoid, math.huge)
  1009. end)
  1010.  
  1011.  
  1012. --Hunger
  1013. btnHunger.MouseButton1Click:connect(function() player.playerstats.Hunger.Value = 1000 end)
  1014. --Thirst
  1015. btnThirst.MouseButton1Click:connect(function() player.playerstats.Thirst.Value = 1000 end)
  1016.  
  1017. --C4 Walk
  1018.  
  1019. btnC4Walk.MouseButton1Click:connect(function()
  1020. if not c4walkon.Value then
  1021. c4walkon.Value = true
  1022. btnC4Walk.Text = "C4Walk: ON"
  1023. spawn(function()
  1024. while true do
  1025. workspace.Remote.PlaceC4:FireServer(game.Lighting.Materials.C4Placed, player.Character.Torso.Position - Vector3.new(1, 3, 1), true)
  1026. wait(.5)
  1027. if (not c4walkon.Value) or player.playerstats.Health == 0 then break end
  1028. end
  1029. end)
  1030.  
  1031. else c4walkon.Value = false; btnC4Walk.Text = "C4Walk: OFF" end
  1032.  
  1033. end)
  1034.  
  1035. --ESP
  1036.  
  1037. btnESP.MouseButton1Click:connect(function()
  1038. if not espon.Value then
  1039. espon.Value = true
  1040. btnESP.Text = "ESP: ON"
  1041.  
  1042. local function creategui(plr)
  1043.  
  1044. if plr.Character then
  1045. local dot = Instance.new("BillboardGui", player.PlayerGui)
  1046. dot.Adornee = plr.Character.Head
  1047. dot.AlwaysOnTop = true
  1048. dot.Enabled = true
  1049. dot.Active = false
  1050. dot.Size = UDim2.new(0, 12, 0, 12)
  1051.  
  1052. local lbl = Instance.new("TextLabel", dot)
  1053. lbl.Size = UDim2.new(0, 12, 0, 12)
  1054. lbl.BackgroundColor3 = Color3.new(56/255, 136/255, 255.255)
  1055. lbl.BackgroundTransparency = 0
  1056. lbl.TextColor3 = Color3.new(255, 255, 255)
  1057. lbl.Text = ''
  1058.  
  1059.  
  1060. end
  1061.  
  1062. end
  1063.  
  1064. local function vehiclegui(veh)
  1065. local dot = Instance.new("BillboardGui", player.PlayerGui)
  1066. dot.Adornee = veh.PrimaryPart
  1067. dot.AlwaysOnTop = true
  1068. dot.Enabled = true
  1069. dot.Active = false
  1070. dot.Size = UDim2.new(0, 12, 0, 12)
  1071.  
  1072. local lbl = Instance.new("TextLabel", dot)
  1073. lbl.Size = UDim2.new(0, 12, 0, 12)
  1074. lbl.BackgroundColor3 = Color3.new(0, 255, 0)
  1075. lbl.BackgroundTransparency = 0
  1076. lbl.TextColor3 = Color3.new(255, 255, 255)
  1077. lbl.Text = ''
  1078.  
  1079.  
  1080. end
  1081.  
  1082.  
  1083. for i, plr in pairs(game.Players:GetPlayers()) do
  1084. if workspace:FindFirstChild(plr.Name) and plr.Character and plr ~= player and espon.Value then
  1085. creategui(plr)
  1086. end
  1087. end
  1088.  
  1089. for i, v in pairs(getVehicles()) do
  1090. if v then vehiclegui(v) end
  1091. end
  1092.  
  1093. game.Players.PlayerAdded:connect(function(plr)
  1094. workspace:WaitForChild(plr.Name)
  1095. if espon.Value then
  1096. creategui(plr)
  1097. end
  1098. end)
  1099.  
  1100.  
  1101.  
  1102. else
  1103. for i, handle in ipairs(player.PlayerGui:GetChildren()) do
  1104. if handle:IsA("BillboardGui") then handle:Destroy() end
  1105. end
  1106.  
  1107. espon.Value = false
  1108. btnESP.Text = "ESP: OFF"
  1109.  
  1110. end
  1111. end)
  1112.  
  1113. --Fly
  1114.  
  1115. btnFly.MouseButton1Click:connect(function()
  1116. if not flyon.Value then
  1117.  
  1118. flyon.Value = true
  1119. btnFly.Text = "Fly: ON"
  1120.  
  1121. local t = player.Character.Torso
  1122. bv = Instance.new("BodyVelocity", t)
  1123. bg = Instance.new("BodyGyro", t)
  1124. bg.MaxTorque = Vector3.new(1E12, 1E12, 1E12)
  1125. bv.MaxForce = Vector3.new(1E12, 1E12, 1E12)
  1126. bv.P = 3000
  1127.  
  1128. local spd = 300
  1129.  
  1130. keysEnabled = game:GetService("UserInputService").InputBegan:connect(function(iobj)
  1131.  
  1132. local keycode = iobj.KeyCode
  1133. if keycode ~= Enum.KeyCode.W and keycode ~= Enum.KeyCode.A and keycode ~= Enum.KeyCode.S and keycode ~= Enum.KeyCode.D
  1134. and keycode ~= Enum.KeyCode.Q and keycode ~= Enum.KeyCode.E then return end--prevents lag
  1135.  
  1136. local deb = true
  1137.  
  1138. while true do
  1139. if deb then
  1140. wait()
  1141. if not deb then break end
  1142. keyup = game:GetService("UserInputService").InputEnded:connect(function(iobj2) if iobj2.KeyCode == keycode then deb = false end end)
  1143.  
  1144. if keycode == Enum.KeyCode.W then bg.CFrame = t.CFrame * CFrame.fromAxisAngle(Vector3.new(1, 0, 0), -math.pi/10) end
  1145. if keycode == Enum.KeyCode.S then bg.CFrame = t.CFrame * CFrame.fromAxisAngle(Vector3.new(1, 0, 0), math.pi/10) end
  1146. if keycode == Enum.KeyCode.A then bg.CFrame = t.CFrame * CFrame.fromAxisAngle(Vector3.new(0, 0, 1), math.pi/10) end
  1147. if keycode == Enum.KeyCode.D then bg.CFrame = t.CFrame * CFrame.fromAxisAngle(Vector3.new(0, 0, 1), -math.pi/10) end
  1148. if keycode == Enum.KeyCode.Q then bg.CFrame = t.CFrame * CFrame.fromAxisAngle(Vector3.new(0, 1, 0), math.pi/10) end
  1149. if keycode == Enum.KeyCode.E then bg.CFrame = t.CFrame * CFrame.fromAxisAngle(Vector3.new(0, 1, 0), -math.pi/10) end
  1150.  
  1151. if keycode == Enum.KeyCode.Up then spd = spd + 200 end
  1152. if keycode == Enum.KeyCode.Down then spd = spd - 200 end
  1153.  
  1154. bv.Velocity = bg.CFrame.lookVector*spd
  1155. player.Character.Humanoid.Sit = true
  1156. if not player.Character.Humanoid.Sit then break end
  1157. if not deb then break end
  1158. else break end
  1159. end
  1160. end)
  1161.  
  1162. else keysEnabled:disconnect(); keyup:disconnect(); bv.Velocity = Vector3.new(); bv:Destroy(); bg:Destroy(); flyon.Value = false end
  1163.  
  1164. end)
  1165.  
  1166. --No Recoil
  1167.  
  1168. btnNoRecoil.MouseButton1Click:connect(function()
  1169. local primary, secondary = getGuns()
  1170. if primary and secondary then
  1171. local primary, secondary = getGuns()
  1172. primary.Stats.Recoil.Value = "aBiPYSaIBA"
  1173. secondary.Stats.Recoil.Value = "aBiPYSaIBA"
  1174. elseif not secondary then
  1175. primary.Stats.Recoil.Value = "aBiPYSaIBA"
  1176. else btnNoRecoil.Text = "Error"; wait(1.5); btnNoRecoil.Text = "No Recoil"
  1177. end
  1178. end)
  1179.  
  1180.  
  1181. --PLAYER
  1182.  
  1183. --Spawning
  1184.  
  1185. btnSpawn.MouseButton1Click:connect(function()
  1186. local text = search.Text
  1187.  
  1188.  
  1189.  
  1190. AddItem = function(Slot, ID)
  1191. fireserver("AddObject", Slot, ID)
  1192. end
  1193.  
  1194.  
  1195. for i, v in pairs(itemlist) do
  1196. if v.NAME == text then
  1197. AddItem(game.Players.LocalPlayer.playerstats.slots["slot"..getNextOpenSlot()], v.ID)
  1198.  
  1199. end
  1200. end
  1201. end)
  1202.  
  1203.  
  1204. --Kill
  1205.  
  1206. btnKill.MouseButton1Click:connect(function()
  1207. local gun = getGun()
  1208. if not gun or not selplr.Value then btnKill.Text = "Error"; wait(2); btnKill.Text = "Kill"; return end
  1209. for i = 1, 10 do workspace.Remote.DoHitLogic:FireServer(gun, selplr.Value.Character.Head) end
  1210. end)
  1211.  
  1212.  
  1213. --Steal All
  1214.  
  1215. btnStealAll.MouseButton1Click:connect(function()
  1216. local plr = selplr.Value
  1217. if not selplr.Value then btnKill.Text = "Error"; wait(2); btnKill.Text = "Kill"; return end
  1218. for i = 1, 20 do --steals all items in inv
  1219. if plr.playerstats.slots:FindFirstChild("slot"..i):FindFirstChild("ObjectID") then
  1220. workspace.Remote.DropItem:FireServer(plr.playerstats.slots:FindFirstChild("slot"..i), plr.playerstats.slots:FindFirstChild("slot"..i).ObjectID)
  1221. end
  1222.  
  1223. if plr.playerstats.slots.slotprimary:FindFirstChild("ObjectID") then --steals primary
  1224. workspace.Remote.DropItem:FireServer(plr.playerstats.slots.slotprimary, plr.Litats.slots.slotprimary.ObjectID)
  1225. end
  1226.  
  1227. if plr.playerstats.slots.slotsecondary:FindFirstChild("ObjectID") then --steals secondary
  1228. workspace.Remote.DropItem:FireServer(plr.playerstats.slots.slotsecondary, plr.playerstats.slots.slotsecondary.ObjectID)
  1229. end
  1230. end
  1231.  
  1232. for i = 1, 7 do --steals utilities
  1233. if plr.playerstats.utilityslots["slot"..i]:FindFirstChild("ObjectID") then
  1234. workspace.Remote.DropItem:FireServer(plr.playerstats.utilityslots["slot"..i], plr.playerstats.utilityslots["slot"..i].ObjectID)
  1235. end
  1236. end
  1237. end)
  1238.  
  1239. --GoTo
  1240.  
  1241. btnGotoP.MouseButton1Click:connect(function()
  1242. local plr = selplr.Value
  1243. local o = plr.Name
  1244. player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players[o].Character.HumanoidRootPart.Position)
  1245. end)
  1246.  
  1247. --Kick
  1248.  
  1249. btnKick.MouseButton1Click:connect(function()
  1250. local plr = selplr.Value
  1251. local o = plr.Name
  1252. fireserver("Destruct", game.Players[o])
  1253. end)
  1254.  
  1255. --Change Kills
  1256.  
  1257. btnPlayerKills.MouseButton1Click:connect(function()
  1258. local plr = selplr.Value
  1259. local o = plr.Name
  1260. fireserver("ChangeValue", game.Players[o].playerstats.PlayerKill.Aggressive, tbValue.Text)
  1261. end)
  1262.  
  1263. --Change Zombie Kills
  1264. btnZombieKills.MouseButton1Click:connect(function()
  1265. local plr = selplr.Value
  1266. local o = plr.Name
  1267. fireserver("ChangeValue", game.Players[o].playerstats.ZombieKill.Military, tbValue.Text)
  1268. end)
  1269.  
  1270. --Change Days
  1271. btnDays.MouseButton1Click:connect(function()
  1272. local plr = selplr.Value
  1273. local o = plr.Name
  1274. fireserver("ChangeValue", game.Players[o].playerstats.Days, tbValue.Text)
  1275. end)
  1276.  
  1277. --Patriot kit
  1278.  
  1279.  
  1280. kitPatriot.MouseButton1Click:connect(function()
  1281. local me = selplr.Value
  1282.  
  1283. fireserver("AddObject", me.playerstats.slots.slotbackpack, 4016)
  1284. wait(.2)
  1285. fireserver("AddObject", me.playerstats.slots.slotprimary, 1021)
  1286. wait(.2)
  1287. fireserver("AddObject", me.playerstats.attachments.primary.under, 9006)
  1288. wait(.2)
  1289. fireserver("AddObject", me.playerstats.attachments.primary.silencer, 9009)
  1290. wait(.2)
  1291. fireserver("AddObject", me.playerstats.attachments.primary.sight, 9013)
  1292. wait(.2)
  1293. fireserver("AddObject", me.playerstats.slots.slotsecondary, 2011)
  1294. wait(.2)
  1295. fireserver("AddObject", me.playerstats.attachments.secondary.under, 9006)
  1296. wait(.2)
  1297. fireserver("AddObject", me.playerstats.attachments.secondary.silencer, 9007)
  1298. wait(.2)
  1299. fireserver("AddObject", me.playerstats.attachments.secondary.sight, 9013)
  1300. wait(.2)
  1301. fireserver("AddObject", me.playerstats.slots.slot1, 53)
  1302. wait(.2)
  1303. fireserver("AddObject", me.playerstats.slots.slot2, 53)
  1304. wait(.2)
  1305. fireserver("AddObject", me.playerstats.slots.slot3, 53)
  1306. wait(.2)
  1307. fireserver("AddObject", me.playerstats.slots.slot4, 53)
  1308. wait(.2)
  1309. fireserver("AddObject", me.playerstats.slots.slot5, 53)
  1310. wait(.2)
  1311. fireserver("AddObject", me.playerstats.slots.slot6, 53)
  1312. wait(.2)
  1313. fireserver("AddObject", me.playerstats.slots.slot7, 53)
  1314. wait(.2)
  1315. fireserver("AddObject", me.playerstats.slots.slot8, 53)
  1316. wait(.2)
  1317. fireserver("AddObject", me.playerstats.slots.slot9, 53)
  1318. wait(.2)
  1319. fireserver("AddObject", me.playerstats.slots.slot10, 53)
  1320. wait(.2)
  1321. fireserver("AddObject", me.playerstats.slots.slot11, 53)
  1322. wait(.2)
  1323. fireserver("AddObject", me.playerstats.slots.slot12, 11)
  1324. wait(.2)
  1325. fireserver("AddObject", me.playerstats.slots.slot13, 11)
  1326. wait(.2)
  1327. fireserver("AddObject", me.playerstats.slots.slot14, 11)
  1328. wait(.2)
  1329. fireserver("AddObject", me.playerstats.slots.slot15, 11)
  1330. wait(.2)
  1331. fireserver("AddObject", me.playerstats.slots.slot16, 11)
  1332. wait(.2)
  1333. fireserver("AddObject", me.playerstats.slots.slot17, 11)
  1334. wait(.2)
  1335. fireserver("AddObject", me.playerstats.slots.slot18, 11)
  1336. end)
  1337. --G36K Kit
  1338.  
  1339.  
  1340.  
  1341. kitG36K.MouseButton1Click:connect(function()
  1342. local me = selplr.Value
  1343.  
  1344. fireserver("AddObject", me.playerstats.slots.slotbackpack, 4016)
  1345. wait(.2)
  1346. fireserver("AddObject", me.playerstats.slots.slotprimary, 1023)
  1347. wait(.2)
  1348. fireserver("AddObject", me.playerstats.attachments.primary.under, 9006)
  1349. wait(.2)
  1350. fireserver("AddObject", me.playerstats.attachments.primary.silencer, 9009)
  1351. wait(.2)
  1352. fireserver("AddObject", me.playerstats.attachments.primary.sight, 9013)
  1353. wait(.2)
  1354. fireserver("AddObject", me.playerstats.slots.slotsecondary, 2011)
  1355. wait(.2)
  1356. fireserver("AddObject", me.playerstats.attachments.secondary.under, 9006)
  1357. wait(.2)
  1358. fireserver("AddObject", me.playerstats.attachments.secondary.silencer, 9007)
  1359. wait(.2)
  1360. fireserver("AddObject", me.playerstats.attachments.secondary.sight, 9013)
  1361. wait(.2)
  1362. fireserver("AddObject", me.playerstats.slots.slot1, 53)
  1363. wait(.2)
  1364. fireserver("AddObject", me.playerstats.slots.slot2, 53)
  1365. wait(.2)
  1366. fireserver("AddObject", me.playerstats.slots.slot3, 53)
  1367. wait(.2)
  1368. fireserver("AddObject", me.playerstats.slots.slot4, 53)
  1369. wait(.2)
  1370. fireserver("AddObject", me.playerstats.slots.slot5, 53)
  1371. wait(.2)
  1372. fireserver("AddObject", me.playerstats.slots.slot6, 53)
  1373. wait(.2)
  1374. fireserver("AddObject", me.playerstats.slots.slot7, 53)
  1375. wait(.2)
  1376. fireserver("AddObject", me.playerstats.slots.slot8, 53)
  1377. wait(.2)
  1378. fireserver("AddObject", me.playerstats.slots.slot9, 53)
  1379. wait(.2)
  1380. fireserver("AddObject", me.playerstats.slots.slot10, 53)
  1381. wait(.2)
  1382. fireserver("AddObject", me.playerstats.slots.slot11, 53)
  1383. wait(.2)
  1384. fireserver("AddObject", me.playerstats.slots.slot12, 11)
  1385. wait(.2)
  1386. fireserver("AddObject", me.playerstats.slots.slot13, 11)
  1387. wait(.2)
  1388. fireserver("AddObject", me.playerstats.slots.slot14, 11)
  1389. wait(.2)
  1390. fireserver("AddObject", me.playerstats.slots.slot15, 11)
  1391. wait(.2)
  1392. fireserver("AddObject", me.playerstats.slots.slot16, 11)
  1393. wait(.2)
  1394. fireserver("AddObject", me.playerstats.slots.slot17, 11)
  1395. wait(.2)
  1396. fireserver("AddObject", me.playerstats.slots.slot18, 11)
  1397. wait(.2)
  1398. fireserver("AddObject", me.playerstats.slots.slot19, 55)
  1399. wait(.2)
  1400. fireserver("AddObject", me.playerstats.slots.slot20, 55)
  1401. end)
  1402. --FAL Kit
  1403.  
  1404. kitFal.MouseButton1Click:connect(function()
  1405. local me = selplr.Value
  1406.  
  1407. fireserver("AddObject", me.playerstats.slots.slotbackpack, 4016)
  1408. wait(.2)
  1409. fireserver("AddObject", me.playerstats.slots.slotprimary, 1029)
  1410. wait(.2)
  1411. fireserver("AddObject", me.playerstats.attachments.primary.under, 9006)
  1412. wait(.2)
  1413. fireserver("AddObject", me.playerstats.attachments.primary.silencer, 9010)
  1414. wait(.2)
  1415. fireserver("AddObject", me.playerstats.attachments.primary.sight, 9013)
  1416. wait(.2)
  1417. fireserver("AddObject", me.playerstats.slots.slotsecondary, 2011)
  1418. wait(.2)
  1419. fireserver("AddObject", me.playerstats.attachments.secondary.under, 9006)
  1420. wait(.2)
  1421. fireserver("AddObject", me.playerstats.attachments.secondary.silencer, 9007)
  1422. wait(.2)
  1423. fireserver("AddObject", me.playerstats.attachments.secondary.sight, 9013)
  1424. wait(.2)
  1425. fireserver("AddObject", me.playerstats.slots.slot1, 64)
  1426. wait(.2)
  1427. fireserver("AddObject", me.playerstats.slots.slot2, 64)
  1428. wait(.2)
  1429. fireserver("AddObject", me.playerstats.slots.slot3, 64)
  1430. wait(.2)
  1431. fireserver("AddObject", me.playerstats.slots.slot4, 64)
  1432. wait(.2)
  1433. fireserver("AddObject", me.playerstats.slots.slot5, 64)
  1434. wait(.2)
  1435. fireserver("AddObject", me.playerstats.slots.slot6, 64)
  1436. wait(.2)
  1437. fireserver("AddObject", me.playerstats.slots.slot7, 64)
  1438. wait(.2)
  1439. fireserver("AddObject", me.playerstats.slots.slot8, 64)
  1440. wait(.2)
  1441. fireserver("AddObject", me.playerstats.slots.slot9, 64)
  1442. wait(.2)
  1443. fireserver("AddObject", me.playerstats.slots.slot10, 64)
  1444. wait(.2)
  1445. fireserver("AddObject", me.playerstats.slots.slot11, 64)
  1446. wait(.2)
  1447. fireserver("AddObject", me.playerstats.slots.slot12, 11)
  1448. wait(.2)
  1449. fireserver("AddObject", me.playerstats.slots.slot13, 11)
  1450. wait(.2)
  1451. fireserver("AddObject", me.playerstats.slots.slot14, 11)
  1452. wait(.2)
  1453. fireserver("AddObject", me.playerstats.slots.slot15, 11)
  1454. wait(.2)
  1455. fireserver("AddObject", me.playerstats.slots.slot16, 11)
  1456. wait(.2)
  1457. fireserver("AddObject", me.playerstats.slots.slot17, 11)
  1458. wait(.2)
  1459. fireserver("AddObject", me.playerstats.slots.slot18, 11)
  1460. end)
  1461.  
  1462.  
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473. --what do these do lmao
  1474. player.PlayerGui.SkyboxRenderMode:Destroy()
  1475. player.PlayerGui.HitEqualsYouDie.JumpLimiter:Destroy()
  1476.  
  1477. --End Of Function
  1478.  
  1479. end
  1480.  
  1481. startUp()
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